Implementation of interaction between soft tissues and foreign bodies   using modified voxel model
  Interactive bodies collision detection and elimination is one of the most popular task nowadays. Collisions can be detected in different ways. Collision search using space voxelization is one of the most fast. This paper describes improved voxel model that covers only area of collision interest and quickly eliminates collisions. This new method can be useful in real time collision processing of different rigid and soft bodies grids. 
Sergei Nikolaev
cs.CG cs.GR