TorchCraft: a Library for Machine Learning Research on Real-Time   Strategy Games
  We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. 
Gabriel Synnaeve, Nantas Nardelli, Alex Auvolat, Soumith Chintala,   Timoth\'ee Lacroix, Zeming Lin, Florian Richoux, Nicola...
cs.LG cs.AI