Can you patent something that is an implementation of another patent? In short, lets say I made a chair. A fully implemented chair with X, Y, Z features. I have a working prototype and details on how each part of the chair works, and what the features can do. However, there is a broader patent that seems to have already been written out, but none of the implementation is used. The idea is very broad, and solves the same thing, and can be applied to the same thing, and even looks similar to yours with slight variation according to the diagrams. But the use of wording, such as "in this embodiment of the invention" suggests that there has been no implementation of algorithms. To continue the analogy, they say what the chair can do/look like, but don't say how it is done. Vaguely, it would be worded like this: "One embodiment of our invention can do X. Another embodiment can do Y." Their patent is already granted, and has been recently granted in 2015. Overall, I feel the patent, while basically has the same concept, accomplishes the same goals, and even highlights some of our features, doesn't go into any of the details, and what details they do give make it significantly different. But with this language, they say our invention "COULD" be my invention. Can my work be patented, in light of this broader, granted patent?
If the details of your implementation are not disclosed by the previous patent, and more generally, if they are novel and non-obvious in light of the entire body of prior art (including the previous patent), then you could obtain a patent whose claims are limited to implementations that include (some of) those details. That said, your patent would not exclude the coverage of the previous patent—it is possible for something to be covered by the claims of multiple patents, even patents with different owners. If your implementation is a method that includes every step of a claim of the previous patent, then performing your implementation would still infringe that patent (regardless of the existence of your own patent or patent application). Analogously, if it is a device that includes all of the elements of a claim of the previous patent, it would infringe. Of course, the other patent may not be valid, and so you could seek to invalidate it if desired (but this can involve lengthy &amp; expensive legal proceedings).
Yes - patents are not for results but for devices and processes that can achieve the result. An airplane and a helicopter can have similar results; more than one medication helps to reduce blood sugar levels.
A person who uses a name similar to an existing protected trademark may have committed trademark infringement. The trademark owner can sue, and possibly collect significant damages, and possibly also get an injunction against further infringement. Note that this is not a matter of a crime, but of a lawsuit by one person or business against another. (A point of terminology: A trademark, like a copyright, is said to be &quot;infringed&quot; when someone uses it without permission in ways that the law does not allow. The word &quot;broken&quot; is not used for this.) In many countries, only marks properly registered with the appropriate national registry are protected. In the US simply using the mark can lead to its being protected, although registration can give greater rights to the mark owner. Protection in one country does not give protection in another. In general, protection only applies in the same or a similar market area as that in which the mark is already being used. An electronic game may well be similar enough to a card or board game for protection to apply. A key question is how similar a mark can be and avoid infringement. The basic test is if a reasonable person could be confused into thinking that the products were from the same maker, or were affiliated, or that the maker of the original product or service endorsed the new one. This is always something of a judgement call. If a mark is similar enough that a judge or jury might think that some reasonable consumers would be confused or mislead, then there is risk of an adverse judgement. Note that even an unfounded suit may be costly to defend. If there is any question, consulting an experienced trademark lawyer may well be a good idea. I will not express an opinion of the similarity of &quot;2oobbllee&quot; and &quot;Dobble&quot;. That would be legal advice. But if the OP were to change the name of the app, the whole matter would seem to be finished with no risk of court action. Note that the concept of a game, unlike the name, cannot be protected, neither by trademark law nor by copyright law,
Yes, technology patents are useful. Regarding the Amazon patent you referred to, it only covers Amazon's one-click ordering (and similar single-action ordering), and it is immensely valuable to Amazon. Their competitors (essentially, anyone who sells things online) would love to use a similar system, but to do so, they must either pay Amazon a licensing fee or risk being sued for patent infringement. Beyond the value that patents can bring in court or at the negotiation table, and the value that they can have in dissuading potential competitors from taking away your business, patents can also have great defensive value. Some technology companies amass vast collections of patents for defensive purposes. They do not necessarily plan to sue anyone for patent infringement, but if one of their competitors were to sue them, they have the arsenal to effectively countersue.
Provided you are in one of the 170+ countries signatory to the Berne Convention (the current 10 non-signatories are, exhaustively: Eritrea, Marshall Islands, Nauru, Palau, San Marino, Iran, Iraq, Ethiopia, Somalia, and South Sudan), then copyright comes into existence at the moment a work is fixed in a tangible medium, not when it is published. The initial copyright owner is the author of the work. In cases of employment, the "author" might be the natural person who authored the work, or the corporate person who employed the natural author. To clarify your thinking about registration: copyright registration is a public record of authorship (or copyright ownership). Registration does not create a copyright, but is merely a recording of the copyright that was automatically created at the moment of original authorship. Depending on circumstances and jurisdiction, Alan might have a legitimate claim to copyright on his own work. However, he will be quite hard-pressed to find a convincing theory of law that allows him to publish the unpublished copyrighted work of other people without their permission. This leaves him either to admit defeat -- he cannot possibly own the copyright of his coworkers' code, so he cannot have legally reproduced it -- or else make the baldfaced lie that the code has no other authors other than Alan himself. For your company to disprove such a claim, you may employ sworn testimony of your coworkers, you may employ code analysis to show differing coding styles (suggestive of multiple authors), or you may show code backups or version control history showing the progressive authorship of the work over time by many people. (Sure, a Git history is possible to fake, but a realistic history with feature branches, "whoops, undid the typo in the last commit" messages, etc. would lend significant weight to your company being the original authors.)
There is no international patent. Each country protects IP under its own national laws and registration system. However, there is the Patent Cooperation Treaty, which makes it easier to start the process in each of the countries that you eventually wish to patent an invention. A typical route would be to file an application under the PCT, and then pursue national patent applications in each country that you plan to exploit your invention.
Copyright does not protect the idea for a game, its name or title, or the method or methods for playing it. Nor does copyright protect any idea, system, method, device, or trademark material involved in developing, merchandising, or playing a game. Once a game has been made public, nothing in the copyright law prevents others from developing another game based on similar principles. Copyright protects only the particular manner of an author’s expression in literary, artistic, or musical form. Link https://www.copyright.gov/registration/other-digital-content/
Ideas are not protected by copyright, only arrangements of words are protected. If you &quot;rephrase&quot; by only a minor change of wording, leaving much of the wording intact, that is still a copyright infringement unless an exception such as fair use or fair dealing applies (and that seems a bit doubtful in this case). If you &quot;rephrase&quot; so that the wording is quite different, even though the idea is the same, there is probably no infringement. Copying elements of computer code or other IT commands that are essential to making an example work is not infringement. Where there is only one or a very small number of ways to naturally express a fact, copying such expression is not infringement, as facts are not protected by copyright. Adding examples but keeping significant wording unchanged is still likely to be infringement.