Is it against Riot Games Worlds Pick&#39;em contest rules to collaborate with others in predicting the result? The contest in question is the League of Legends Worlds Pick'ems. Entrants are to rank teams in order of winning probability for both virtual and physical prizes. As there are a limited number of permutations of team rankings, a strategy I thought of was to gather many valid entrants and systematically choose each permutation so that one person is guaranteed to win the prize. However, I am unsure if this voids my entry. The closest clause in the Contest rules that disqualifies such strategies is: Any use of robotic, repetitive, automatic, programmed or similar methods will void all Entries by that Entrant. However, without any background in law I am unsure if that clause or any other clause applies to my situation. Will using such strategies void my entry?
That's probably not a violation of that rule...but that's not your biggest problem. The most reasonable interpretation of that line in the terms is that you can't use a bot or do anything that looks kind of like using a bot. So if you and all your friends used a script to enter your picks for you, that wouldn't be allowed. Manually entering picks based on some predetermined methodology is hardly &quot;robotic, repetitive, automatic, programmed or similar.&quot; Your much larger problem is mathematical, not legal: you'll need 42,467,327 friends (plus yourself) to guarantee a perfect pick. It seems like you need to correctly rank 4 groups of 4 in order, plus correctly guess the result of an additional 7 two-team games, so that's ((4 nPr 4) ^ 4) * 2^7 = 42467328 entries required to cover all possible rankings. Last year, there were 5 million participants (and only one perfect pick among them), so if you get that many people to enter, I'd bet Riot would be more than happy to give you a free computer for advertising their tournament to so many people.
The image is almost surely protected by copyright. The model used in the game would probably be a derivative work of the original image. As such, permission from the copyright holder on the original image would be required. In the absence of such permission, the copyright holder could sue for infringement, and have a reasonable chance of winning. Whether such a holder would choose to sue cannot be predicted. It would depend on whether the holder ever learned of the infringement in the first place, whether it could be proven, and the degree of damages that might plausibly be claimed. It would also depend on the holder's attitude toward such circumstances. In addition, the gun makers might claim trademark infringement. This would depend on how recognizable the guns are, and what trademarks the makers have secured protection on. If a logo is visible and recognizable, that would strengthen a claim by the maker. On the conditions described in the question, trademark infringement seems a bit unlikely, but exact details will matter in such a case, so one cannot be confident in any generic answer on that point.
We can assume there was a meeting of the minds when the contract was drafted, and both parties expected payments to me made based on product usage. Plaintiff alleges that this did not happen. Thus plaintiff is indeed alleging that the contract was breached. Now plaintiff alleges that defendant broke the contract, while defendant counters that plaintiff broke the contract. "[T]o be determined by tracking software" is woefully ambiguous. The court will want to know which party drafted the contract, as disputes arising from ambiguity are often resolved in favor of the non-drafting party.
Jurisdiction has not been provided, so I've written a general answer: Not necessarily; often, such provisions clauses will have their own expiration dates, for example "for five years after signing, X", with X still being valid after cancellation up to 5 years(so if you cancel after 3 years, X is still valid for 2 more years), or "for two years after cancellations, Y"(especially common with non-compete clauses) where the time-limit of Y starts when the contract is cancelled. Other clauses are meant to indeed be enforced forever, such as some non-disclosure, non-disparagement, or indemnity clauses. For example, an indemnity clause in a contract that prevents a party from suing the counter-party for work done under the contract would be pointless if it could be bypassed by a party terminating the agreement. There are lots of legal limits, based on the terms of the provision, and its nature, all governed by the contract law of the jurisdiction under which the contract was drafted under and/or is governed by (this is generally obvious, except for some cross-border contracts, which generally will have a declaration as to whose laws apply). It is not inherently abusive, but can certainly be abused. What is considered abusive often varies from jurisdiction to jurisdiction (not only on this issue, but on legal issues in general). It depends on the jurisdiction, and generally on the terms of the provision itself. If the court asked to enforce the terms of the agreement feels that the provision is illegal or abusive, they won't be enforced (and possibly the entire document declared null and void, depending on the central-ness of the illegal or abusive provision; some provisions specifically state that invaliding the provision doesn't invalidate the whole contract to try to prevent this). If they don't feel the provision is illegal or abusive, they will generally enforce it.
Due to competition/antitrust laws it can be illegal, more so if the search engine is dominant in the market. This has actually been realized in the EU where they fined Google €2.42 billion for abusing their market dominance and favouring their own Google Shopping service in search results. For further information, that fine has been specifically addressed on this site. In the US, this has not yet come to such a dramatic penalty, but there have been investigations. The FTC has investigated similar search results manipulation among other antitrust issues, but ultimately decided not to file a lawsuit as the changes to the search algorithms "could be plausibly justified as innovations that improved Google’s product." Following this inaction, as of November 2017, the state of Missouri is also investigating Google on the same issue. I'm not certain if manipulating search results on its own is illegal, but with market dominance (like what Google has), it certainly is.
If any elements of the game are protected by copyright, then you cannot reproduce those elements (17 U.S.C. §106) unless your reproduction falls under a fair use exception (17 U.S.C. §107). Elements that may be protected by copyright include: artwork specific language on each card the aggregate effects of the cards (i.e. copying a single card's effects might not infringe copyright, but if you copy the effect of a bunch of the cards, such that you are taking expression of the original author's creativity, that might infringe, even if you change the words used) Whether an element of the game is protected by copyright is a fact-intensive question that would depend on the specifics of the game. Whether your copy infringes is likewise a fact-intensive question that would depend on what you copy. Fair use is also a fact-intensive, case-by-case analysis, but in my opinion, it is likely that creating a computer program derivative work (17 U.S.C. §101) of the game for your own personal education would be considered fair use. From a practical standpoint, even if it were not fair use, it would be near impossible for the copyright owner to discover. Posting the code on GitHub tips the scales away from fair use because of (17 U.S.C. §107(4)): "the effect of the use upon the potential market for or value of the copyrighted work." But, none of the factors are determinative on their own. You ask: I likely cannot simply change all the names of the various cards to something else, right? I agree. In my opinion, the selection and arrangement of the effects attributed to each card is an expression of the author's creativity, and no matter what you call the cards, copyright in the game would be implicated if you retained the effects associated with each card. If I start changing the rules of the game, does that make it legal for me to share my source code, for instance? At some point, it will be an entirely different game, so certainly, in the limit, your work would not be infringing. We can't answer where that line is, but in general, the less of the original author's creativity that you re-use, the less likely a ruling of infringement. Also, in general, the more transformative your work is, the more likely a fair use exception would apply.
The details of this specific matter are not clear because it appears that Mane6 relented in response to a cease and desist letter, rather than be dragged through court. Since we are not privy to the letter from Hasbro, the best we can do is guess based on the degrees of freedom that exist under the law. The claim that this game was a "parody" is an affirmative defense that Mane6 would have to raise in response to a copyright infringement claim (we don't know if there were also trademark infringement claims in the letter). Then the jury would look at the arguments of the two sides to determine whether this was really "fair use", performing the "balancing act" to see how much of the original work was copied, how transformative the derived work is, what the effect on market would be. The lines drawn for making these judgments are not bright. A quick scan of a successor product Them's Fightin' Herds suggest that someone thought the artwork was too substantially similar to the Hasbro product, that is, the fighting pony version was judged to not be transformative enough. Since it didn't go to court, we'll never know.
auctioneer can place bids on behalf of the seller The UCC contemplates seller-bids. https://www.law.cornell.edu/ucc/2/2-328 see paragraph 4. There's no law about what you describe, but it's certainly pretty dumb. Of course the auctioneer knows the max bids, it's the auctioneers' job to know. Who else would keep track of the information? As for the actual process being described, I suggest that you might be misunderstanding. It seems more likely that the auctioneer is not the decision-maker, rather the auctioneer places bids at the direction on the seller. In other words, on behalf of means at the direction of.