Using someone else&#39;s electronics in my project. Who&#39;s liable? So I'm working on this project, its in a nutshell a usb break out board, a dc to dc converter, and a small LED light strip all three of which are bought off of amazon and are UL certified. The end goal in a sense is to take power from a usb connection, and turn on an LED strip. These 3 components are soldered together with the appropriate gauge of wire and soldered correctly and all components are housed in 3d printed container. Now say I sell this &quot;product&quot; on online, and it (very unlikely) catches fire, who would be held responsible? Would I be responsible since I connected the electronics together appropriately and sold them? Or would the original manufacture be responsible?
Your are liable. Your product design has a direct impact on the product safety, much more than the individual components. Just to name the most important ones (there are more): Thermal design (the enclosure, convection, how the components are thermally connected) PCB layout (Are the wire distances sufficient for electrical insulation? Are the wire copper diameters sufficient in terms of Amps per mm2?) Grounding and insulation done properly Consider the following UL standards which are probably related to your product design, but not to the internal components (probably not the full list): UL 50, Enclosures for Electrical Equipment UL 796, Printed-Wiring Boards UL 1598, Luminaires
Great job taking the photo at the time, it could end up saving you some money. I can see an Acera rear derailleur(inexpensive), a seven speed freewheel (cheap), a rusty chain (poorly maintained), a bent derailleur hanger (possible damage) and a rear derailleur cable which is doing something slightly funny. Focusing on the seven speed freewheel, we can tell that this is a budget bike. I would expect you could replace the whole bike for 370 euros. Labour charges will make up a large portion of a repair bill, but it does seem like an inflated price. You absolutely must insist on transparency upfront from the bike owner. If they are not prepared to tell you what they want to spend your proposed 370 euros on, then I am confident they are trying to rip you off. If they tell you what the money will be spent on and you are struggling to decide if it is reasonable, please ask us about it with the updated info, before you pay any money at all. Also seek some regional legal input into what your obligations and time frame need to be (we aren't lawyers!). If you meet your legal obligations and do so in a timely manner, then you are free to be as generous or not as you like in returning the bike to the condition it was in before the incident. As for the original questions (sorry). I would suggest having the quote for the repairs approved by someone you trust in advance, yes perhaps a third party bike shop you trust. I would suggest not doing the repair work yourself. Even though that could be cheaper, you don't want any follow-ups from the other person. So if the repair is done at the other person's choice of repair shop, with your prior agreement about the cost and extent of the work, then they cannot follow up and ask you for more money after the fact.
Basically, you cannot do it. You are required to include the MIT license in any derivative work. However, that holds only for the parts that you import from this other project. You can identify which parts of the final product are copied from the MIT-licensed program (and indicate "these parts are subject to the following MIT license"), and then you can do whatever you want with the remainder that you wrote. The downside of not licensing your material is that nobody can use it. To use it, people would need permission, which is what a license is. If you don't license it, you don't give permission, so people can't use it. You presumably want to subject your own contribution to different licensing conditions, so then you would state those conditions and clearly indicate what parts of the code you wrote.
Possibly The game company has almost certainly excluded liability under the contract you entered. There may be some consumer protection that you have that they cannot exclude - I don’t know enough about German law to meaningfully comment. Notwithstanding, if you were to initiate legal action against the, as yet, unknown wrongdoer, you could subpoena the relevant records from the game company with a court order. No matter what privacy or other protections the other person has, the game company must obey the order or be in contempt. Without such an order the game company is right that they can’t disclose details of other users. As a practical matter, it will cost several hundred € to initiate legal action and several thousand to pursue it to the end. And you might lose. A better response is to treat the lost €80 as a relatively cheap life lesson - many people lose a lot more learning to recognise scams.
The contract between you and the company is for the supply of the goods. How they get them to you is irrelevant; they may have them in stock, or they may order them and ship them on, or they may send an order to the factory to ship them directly to you. There is nothing saying that they have to be in stock anywhere. The law you refer to says that they must ship within 30 days unless they provide a specific date. In effect "shipped within 30 days" is an implicit term in the contract. If after 30 days they have not shipped the goods then you are entitled to rescind the contract (i.e. get your money back). Where things get interesting is if they took your money knowing that they would not be able to ship within 30 days, or at least being reckless (i.e. not caring) about it. It does rather sound like this may be the case. If so then it may rise to the level of fraud, and the FTC or state authorities may take action. Try writing to the FTC. A single event won't get any action, but if they get lots of complaints then they might.
Maybe You linked to the publication of a patent application, not to a patent. Based solely on looking at the format of the number the answer would be, Yes, unless it eventually became an issued patent. As it happens, it did become issued patent US9066511B2. That would make the answer no. Since the application was filed before you started selling them, the fact that you were selling them in 2017 could not be used to challenge the patent. I say the answer is maybe because the patent has been disputed in court and I do not know if the outcome has left the patent valid. You can look this up at the USPTO Public PAIR. Then you need to search with either the patent number or the publication number. When you get to the record of the history of that application look at the Image File Wrapper tab.
For your example of items with Marvel characters on them for sale by people and companies not licensed by Marvel, Redbubble clearly states that We ask, rather we beg, that you remember this when you are posting work on Redbubble. If you make sure that all the works you upload consist of your very own, original ideas and are not infringing on the intellectual property or publicity rights of another... (from https://help.redbubble.com/hc/en-us/articles/201579195 ) and further, Redbubble has full contact information for the submission of Notice and Takedown Reports by each real trademark owner. There are many individuals who upload products which use unlicensed artwork in violation of trademarks, and Redbubble acknowledges this and gives recourse to the license holder to inform them so they can remove the items. It's not a perfect system, but Redbubble it seems makes every effort to help police their market. ( Teepublic has a very clear policy statement, too: https://www.teepublic.com/copyright-policy ) Many companies - such as Marvel - employ agents to regularly check such websites and issue takedown demands to the sites; the sites in turn remove the products, and in some instances, ban the individual from using the site again. In the case of Amazon, there can be two types of products sold that use trademarked artwork and characters: items sold by legitimate businesses that have license agreements with the trademark owners and who have the products sold by Amazon itself; and items sold on the Amazon marketplace by individuals who open Amazon Marketplace accounts themselves and don't have licenses. Amazon will be sure to check the products they sell; they will have a takedown notices system for their marketplace vendors. eBay is somewhat the same way; there is a mix of individuals and businesses on eBay, but eBay doesn't operate an umbrella sell/ship by eBay, like Amazon. It's kind of a whack-a-mole situation on the Interwebs. How much time/money does a company spend to chase down trademark infringement? Is it worth going to court for persistent violators? (These are, for the most part, civil cases, not criminal). Violators can always open a new account on sites such as Redbubble and eBay under a different name. And it starts all over again.
As you have agreed, by contract, not to reverse engineer the product, technically it would be a "breach of contract" to do so, assuming such terms are enforceable where you live (or wherever the EULA selects as the choice of forum).