Copyright on characters&#39; quotes? Are fictional characters' quotes / phrases protected by copyright? For instance, Blizzard Entertainment's video games have characters saying things like &quot;You are not prepared!&quot;, &quot;For Aiur!&quot;, etc. Are these quotes copyrightable or otherwise belong to a particular universe?
A statement by a fictional character is part of the fiction, and so is normally protected by copyright. A short exclamation such as &quot;You are not prepared!&quot; might be ruled to be too short and not sufficiently original to be protected if it were used separately, but that would apply just as much to a short statement that was not a quote from a character. But something like one of Gandalf's speeches on &quot;mercy and pity&quot; to Frodo in Chapter 2 (&quot;The Shadow of the past&quot;) in book 1 of The Lord of the Rings would clearly be protected. The longer and the more distinctive such a text is, the more clearly it would be protected. Whether it is put in the mouth of a character or is part of the narration makes no significant difference. Note, in a copyright sense a statement does not &quot;belong to a particular universe&quot;, rather it belongs to a copyright owner, often the author, or in the case of a video game quite likely thy publisher. As this comment by Kevin mentions, and as I should have mentioned, reproducing a short quotation from a work of fiction, particularly if properly attributed, is quite likely to be fair use. See Is this copyright infringement? Is it fair use? What if I don&#39;t make any money off it? for more specific details. See also the threads tagged fair use If a quote is used for a different purpose than the original, in what is called a &quot;transformative&quot; manner in copyright cases, then it is more likely to be held to be fair use. The smaller of a percentage of the source item the quote is, the more likely it is that it will be considered to be a fair use. The less the use of a quote serves as a replacement for the source, or harms the market for the source, the more likely it is to be considered a fair use. See the links above for more detail.
may require that you obtain license rights from third-party owners or licensors of content that you include in your text inputs (Emphasis mine). Based solely on the excerpt above, yes, you have the copyright on the audio files if you created the source material, as you are the creator, using Amazon Polly as/to generate a "tangible medium". One of the central rights granted by copyright is to control translation into a different medium (in this case, from text into audio), as is the right to control distribution, which is what this excerpt is talking about. "Third party" in this case means neither you nor Amazon. Basically, Amazon is informing you that using their software on someone else's copyrighted material does not grant you copyright on the audio recording.
Presumably you are referring to works commonly called "fan fiction." Under copyright law these might be considered "derivative works" and therefore subject to the rights of the copyright owner. However, they might also qualify for exemption from copyright enforcement under "fair use." It appears that the legality of fan fiction is not settled law, and the outcome of legal challenges have turned on facts specific to each case. Decent background on the question is summarized on wikipedia.
copyright will cover the names and graphics of games The names of games are not protected by copyright, nor by patent. The names could be protected by trademark. Note that trademarks are specific to a country: what is trademarked in one country may well not be in another. Almost all countries have a way to search their trademark registries, often online. However in some countries, including the US, use of a name in commerce will confer some protection even without registration. What will be considered a &quot;mechanic&quot;? for example MTG have specific mana system, if someone will be creating a game with same idea but will refer to it with other names such as &quot;Ember&quot; instead of &quot;Fire&quot; will it violate the patent? Game mechanics are not protected by copyright. This includes all the procedures and rules of the game. The text used to express those rules may be protected, but often it is not if it is the most obvious way to describe the mechanics. For example, in chess there are different pieces with different moves. That could not be protected by copyright, even if chess were a new game. In bridge the winner of each trick leads to the next. That could not be protected by copyright either, even if bridge were a new game (and contact bridge is just new enough that it could in theory be under copyright still). How do i know if certain patents are applied and when they expire? Most games are not protected by patent, but some are. Patents, like trademarks, are specific to a country. Each country has a way to search its list of active patents. Note that patents have a strict tiem limit, and they normally cannot be extended or renewed. I believe that the limit of a patent is currently 20 years in most countries. (It used to be 17 years in the US.) If a game is patented in Country X and someone is printing the same game but with different art and names in country Y, will the one who print in country Y could be exposed to a lawsuit? Unless the game is also patented in country Y, there will be no grounds for an infringement lawsuit inn Y. But importing the game into X may be patent infringement, and could expose the importer to a suit.
Words themselves are not protected by copyright. Curated lists of words, however, are (what's protected is the artful collection of words chosen for a purpose). Hence Hasbro owns the copyright in the list of playable words, though it is a matter for future possible litigation to see if the courts agree. If you have permission from the copyright holder, that permission (license) should state how you can use the list (it does not matter if there is a title). However, you may need to obtain the list from the copyright holder. The website operator presumably already has a license, the terms of which may allow them to prevent you from copying from the website. E.g. the author may have granted the website operator the right to use the list as long as they don't restrict redistribution; but that license may also require restricting redistribution. So you also have to study the website terms of use – or get a copy directly from the copyright holder (assuming that that is the original author).
First, copyright does not apply to "brands". Copyright exists in literary works which includes art - a picture (any picture) usually has a copyright belonging to the creator of the picture. Brands are protected by Trade Marks. To be clear: A picture of you is protected by copyright belonging to the creator The phrase "Mickey Mouse" is protected by trade mark belonging to the Disney corporation A picture of Micky Mouse is protected by copyright and trade mark. (when) would it be legally OK for me to do so without the copyright owner's permission? You can use copyright material without permission if you meet the fair use criteria in your jurisdiction. You can use trade marks if there is no risk of people confusing your goods and services with the trade mark holder's and you do not cause damage (including loss of potential income) to the trade mark holder or it is fair use (e.g. you are writing a review of a Micky Mouse cartoon). Is it legal if I do not distribute them to others at all? No, this would be OK as copyright fair use, but not as trade mark fair use. Is it legal if I give them to my family/relatives for free, e.g. as a gift? No, not fair use for either copyright or trade mark. Is it legal if I give them away to others for free (meaning I'm losing my own money on them)? No, see above. Is it legal if I sell them to others at-cost (i.e. for the same price I obtained them, meaning I'm not making any money from them)? No, see above. If the answer is "yes" to any of the above, can the copyright holder explicitly prohibit me from doing so, or would such a prohibition be unenforceable (e.g. if this would be fair use)? It isn't allowed. Yes they can stop you. No, it isn't fair use; there is no "fair use" defence for trade mark infringement here - you are depriving them of income because you are not buying their T-shirt! Any other factors that are relevant but which I'm forgetting? Will they sue you for doing these things? Probably not.
As @amon stated in a comment, copyright requires creativity. If the author of a tool wants to claim copyright on the output of that tool, then that output must contain something that required the creativity of the tool author. For a tool that just re-indents its input, the output is created from the input with a mechanical, non-creative, transformation and the output does not contain any creative content that wasn't already present in the input. For that reason, authors of such tools can't claim any copyright on the output. For a tool like bison, which was mentioned in the comments, the output contains a measurable amount of creative content that was not present in the input, but which was provided by the authors of bison. For that reason, the authors of 'bison' do have a copyright claim on the output of the tool (for which they give a broad permission to use). So, the basic question becomes, how much of the (creative) content of the output can be traced back to the tool itself and not to the input that the tool processed. For linters/formatters, that is likely to be very little. For code generators, it can be anywhere between very little and all of the output. The license restrictions on the code produced by the tool itself are by default the same as the license restrictions on the source of the tool, but the tool author can choose to apply any other license to the tool code that ends up in the output. If the output of the tool is, at least in part, dependent on an input file, then the authors of the input file also have a copyright claim on the tool output (as their creative work influenced the output), so the tool author can not claim exclusive ownership. The usual situation is that for tools that don't add creative content to the output, the author explicitly states that the don't have any copyright claims on the output. For tools that do add creative content, that content might be released under very permissive conditions (like, "you can use the output as a whole for any purpose, but you can only separate out the code that comes from the tool's codebase if you adhere to the &lt;X> license")
You should probably look up the Open Gaming Liscense (OGL) and what you can or cannot do with respect to it. Generally, classic fantasy monsters (Dragons, Manticores, Sasquatch, Vampires). Are fair use. OGL also allows for creatures that are similar to D&amp;D exclusive monsters to exist so long as the name is changed sufficently. Most &quot;monsters&quot; are in what's called Public Domain and are free to use and modify. Additionally &quot;powers&quot; of a monster (or superhero) aren't generally copyrighted but the totatllity of their use in a work can be (does your superhero fly? Is super-strong? Is invulerable? Can be fine. Is he named Clark Kent? That's a problem). Fair Use also allows for some parody but again, it's a defense to copyright infringment and not a liscenses to take someone elses work wholesale. It also doesn't stop them from suing you, as you have to claim fair use as your defense if and when each suit arises. I'd recomend looking at National Comics Publications, Inc. v. Fawcett Publications, Inc. for an example of an intellectual property dispute that is close to yours. Note that Fawcett won at trial but lost on appeal and rather than take the matter before SCOTUS decided to settle out of court.