Why does Disney omit the year in their copyright notices? I was trying to sort a stack of movies chronologically. Most boxes contain a copyright notice e.g. “(c) 1985 Acme Pictures LLC“. However, Walt Disney Pictures consistently omits the year, e.g. “(c) Disney”. Why does Disney do things differently? Alternatively, why does the rest of the industry devote precious box space to the year in addition to the full name? Since a counter example has been found, here are the titles I observed (all VHS copies): Beauty and the Beast “(c) The Walt Disney Company” Bedknobs and Broomsticks “(c) The Walt Disney Company” Homeward Bound “(c) Buena Vista Pictures Distribution, Inc.” Sleeping Beauty “(c) Disney Enterprises, Inc.” The Santa Clause “(c) The Walt Disney Company”
For works released after 1989, Copyright notices don't have any legal consequences in the United States. They are just a friendly reminder of who created the work and that they take their copyrights seriously. But those notices are not required anymore to enforce your copyrights on the works you created. If you have proof that you own the copyright on something and when it was created, and if it's still within the term limits, then you can take legal actions against people who violate your copyright. Disney has a history of repeated worldwide lobbying for extending the expiration durations in copyright laws in order to avoid any of their classic cartoons from falling out of copyright protection. So it could be that they try to intentionally muddy the waters and make it harder to find out which of their works expire when. That way people are less sure about what Disney works are and are not in the public domain, making it more risky to use them. But that's just my theory.
What are exactly the legal consequences of "All rights reserved"? Almost none. You have to explicitly grant copyright rights. You don't even need the Copyright notice for them to apply. My "almost" is because the notice makes it harder for somebody to argue "they didn't realize". Do I still need an additional SW License Agreement or is the Copyright notice above + a Disclaimer of liability sufficient? If this is free software (I know you said it isn't), do yourself (and everyone else) a favour by picking a license you like. Preferably either GPL or MIT (depending on your taste). There are far too many free licenses already. Please don't add another. (It also makes it much easier for any user of your software: "Oh yeah, GPL v2. We understand that. We can use it." as opposed to "What are the implications of using this one??" As this is not free software, I think you need a paid-for lawyer (who understands IPR in your juridiction.) Edit: In principle, I believe you don't need anything. The code is copyright, so the customer can't do anything with it (without explicit permissions that you haven't granted). However if the customer doesn't realize that or thinks you won't mind, you then have to go to court to enforce your rights (and probably end up with a disgruntled customer). A short, clear, license will make it clear to the customer what they are allowed to do, and save all that aggravation.
All Government produced documents in the United States are public domain, as they belong to the people. The company may be asking for license to use their film, which may include several other clips that they put in any order. Their film, specifically, including any explanatory dialog, commentary, or editing choices, are not fair game. However, the clip you are asking about is not copyrighted and is fair for any use.
For a particular poem(s) the copyright term in ROK is Life + 50 years. In copyright, these are measured as calendar years so it will enter the public domain on 1 January 2019. That is, unless you plan to use it in a country that doesn't observe the rule of the shorter term (like the USA) - in those countries it may still be under copyright based on the term using their individual domestic law. Ask another question if you want this clarified. Copyright in the anthology belongs to the person who created that work i.e. the editor(s) who selected and arranged those particular poems from those particular poets. The duration is measured from the (last of) the editor's death(s). IF you are not copying or deriving from the anthology (i.e. you are only using one of the poets and are arranging them in a different way), this is irrelevant to you.
Arguably not (or, the example terms are not restricted by copyright, but not for the reasons given, which means this protection may not extend past the examples given in all cases). The protection for &quot;stock characters&quot; comes from the &quot;Scènes à faire&quot; doctrine, which protects elements that are elementary and near-required to be part of a genre. For example, a fairy tale is &quot;obligated&quot; to start with &quot;Once upon a time&quot; and end with &quot;And they lived happily ever after&quot;. Character classes, by virtue of being character classes, do not qualify under this doctrine to me, simply by virtue of being &quot;character classes&quot;. What matters are: a) the terms used for the classes are generic b) there is prior art to any claimed copyright, with uses of such terms in fantasy fiction stretching back at least hundreds of years and predating, for example, modern English. Note that the above is not universal to all character classes. For example, if you had classes whose names that directly related to various other copyrighted works IP (e.g. &quot;Jedi Councilor&quot;, &quot;Yogo Wardmaster&quot;, &quot;Grey Warden&quot;, &quot;Aes Sedai&quot;, &quot;Asha'man&quot; &quot;Eversor Assassin&quot;), those could still be infringing copyright.
Copyright Your code, and the display it produces, is automatically protected by copyright the moment it is &quot;fixed in a tangible form&quot;, which includes saving it in a computer file. In the US, a copyright notice has been optional since the effective date of the 1976 Copyright act, and in most other countries even longer. This is mandated by the Berne Copyright convention, and almost every country follows Berne, either directly or via the WTO's TRIPS Agreement. If an original work was posted to a web site, and then copied and re-posted without permission, the owner could send a takedown notice to the site where it is unlawfully posted, or that site's host. Or the author could sue for copyright infringement, and possibly collect money damages or get a court order forbidding further use of the content, or both. To sue in the US, the owner must first register the work with the copyright office, which requires payment of a fee. Trademark Unless you sell your program, or offer it for sale or rent, or sell or offer for sale something connected with it, such as a service, there will be no trademark. A trademark is a word, phrase, image, or design that identifies a particular product or service in the commercial marketplace. It serves to distinguish the trademarked product or service from other possibly similar things offered by other sellers. Product names, business names, slogans, logos, distinctive packaging, or design can all serve as trademarks. Once a person or business has acquired a valid trademark, others cannot, lawfully, use that mark or a closely similar one in ways that might confuse potential customers or members of the public about which goods come from which source, without permission. One also cannot lawfully use someone else's mark or a confusingly similar mark to suggest endorsement, approval, sponsorship or affiliation, unless one has permission from the trademark owner. To do either of these is to commit trademark infringement. If a trademark is infringed the owner may sue and possibly collect money damages, or get a court order against further infringement, or both. In some countries, only registered trademarks are protected against infringement. In others, such as the US, a degree of protection can be achieved just by using a mark &quot;in trade&quot;, that is, commercially. Valid copyrights are valid all over the world, automatically. Trademarks, however, must be protected country-by-country: what is protected in one country may well not be in another. Trademark registration is generally separate for each separate country where the trademark is used. Unlike copyrights or patents, trademarks do not automatically expire after a fixed period. But if an owner stops using a trademark &quot;in trade&quot; it may be canceled for lack of use in a relatively short period, as short as 5 years in some countries.
In the US at least, copyright does not normally protect titles and other short phrases, they are considered not original enough. (See the US Copyright office Circular #33). However, titles, brand names, and slogans may be protected as trademarks, as may logos. A trademark is a word, phrase or symbol used to identify goods or services to customers and others. They key issue in a trademark case is: &quot;might reasonable people be confused into falsely attributing the infringing item with the trademarked item, or into thinking that is is associate, endorsed, or sponsored by the makers of the trademarked item, or comes from the same source&quot;. When the name is the same and the general area and genre is similar, trademark protection seems plausible. Marvel is known to be quite protective of its IP, and might well have trademarked such a title. A successful suit by a trademark owner could lead to an injunction (a court order) against future use of the infringing m,ark, and significant money damages, depending on the detailed facts. A name such as &quot;Black Pirate&quot; is fairly generic, and might not receive much protection. On the other hand, if that name has become associated with a detailed and specific character or content, it might have acquired a &quot;secondary meaning&quot; and be more strongly protected. Consulting an experienced trademark lawyer or other expert might well be a very good idea.
In general, a gameplay video would be either a partial copy or a derivative work, and in either case an infringement if created without permission. Such a video might be covered under fair use in US copyright law, particularly if made for the purpose of commentary on a game or instruction in how to play or design a game. In general, a fair use defense is more likely to succeed if only the minimum amount of the work required for the purpose is used, and sound tracks might not be required for such a purpose. Thus a maker of such a video might choose to omit the sound to improve the fair-use case. Moreover, when the sound track contains licensed popular music it would be subject to a separate copyright, and many music publishers are notoriously litigious, so prudence would advise omitting the sound. All that said, fair-use is a case-by-case determination, and if the makers of such videos have not been sued, they (and we) can only guess how a case would turn out. As to why game makers refrain from having such videos taken down (if they in fact do refrain) one can only speculate. Game publishers may consider the videos good advertising. Questions based on the absence of legal proceedings are inherently speculative, unless a copyright holder has announced a policy of not taking action and the reasons for it.