Can two companies have the same name if they are from unrelated industries? I've been trying to figure out a name for my new videogame company - and just when I thought that I got the perfect idea, a quick google search shows me there is a small business in the UK with that name, but they are completely unrelated to videogames (they manufacture signs/adverts/etc). If both companies work on completely unrelated industries, would they be able to share the same name? And what if there are two companies from the same industry (videogames), but one is just a publisher and mine is just a developer?
The name of a company is not necessarily a trademark, so you are conflating two different concepts: A company name is the legal identity of the company, like your name is for you. A brand is an advertising construct which identifies certain goods or services. For example, Microsoft is both a company name and a trademark while Windows is only a trademark. Company names are regulated by whomever it is in your jurisdiction who is responsible for this: in Australia this is the Australian Securities and Investments Commission (ASIC). In general, within the same jurisdiction, you cannot have two company names that are the same. So, if you are not registering your company in the UK you should be fine. Trademark is about protecting brands and ensuring that there is no scope for confusion by the consumer that your goods and services are theirs (and vice-versa). Generally, if there is no room for confusion there is no trademark infringement. E.g., if your brand is about software and theirs is about agriculture then this is probably OK. If you both make software but you are a game company and they make accounting software this might be OK too, or it might not.
This a bit dubious. You write &quot;I know you can make a digital copy of a book or CD you own.&quot; but that is true only under limited circumstances. Making such a copy for one's own personal use would likely be fair use (in the US). Selling copies would pretty clearly be copyright infringement. Giving away free copies to significant numbers of people would also be infringement. Temporarily lending copies ro a small number of people might be considered fair use or might not. For the board game, you could allow others to play with the copy you own in person. But COVID makes that unsafe. Assuming the game art is under copyright protection (some older games might have protection expired) selling such images or making them widely available would clearly be infringement. Making them available only during the course of play to a limited group, with technical measures to prevent or discourage copying and no fee charged might pass as fair use, and the game company might well not want to pursue the matter in any case. If you create new art which can be used for the same game, it would be somewhat less likely to be considered infringing/ Even then selling access would probably be trademark infringement, and perhaps infringe the copyright on the rules of the game. There would be legal risk in doing this sort of thing.
The reason is 17 USC 106: the owner of copyright under this title has the exclusive rights to do and to authorize any of the following... (2) to prepare derivative works based upon the copyrighted work The original picture is the underlying protected work. The ASCII reproduction is a derivative work. If you get permission to make the derivative work, it is okay. Otherwise, it is copyright infringement. There is an escape clause, "fair use", which amounts to taking a chance that you won't be sued and then arguing that you didn't do them any prohibited harm. If you make any money off of the game, you have a major strike against you. I suggest reading the fair use FAQ; basically, it is really hard to know how a fair use defense will fare, but based on prior cases, I'd say it's infringement, not fair use.
Does this mistake make the agreement invalid? No. Having worked at that company for six years already, it will be extremely easy for the company to prove that you clearly knew with which entity you were entering the contract. That is what matters in contract law. Thus, the discrepancy of name in te contract is inconsequential. This is similar to what I explained in this other answer. Are employment agreements for employees valid for share holders and officers of the company or should there have been a different one. In the U.S., there is no prohibition to that effect. What matters is that the parties' rights and obligations are stated and accepted with reasonable clarity.
It's best to use formal names in legal documents. For example, Ringo Starr's musical compositions are credited to Richard Starkey. If you have a business that wishes to do business under a name other than its legal name, you can investigate d/b/a (&quot;doing business as&quot;) designation. For the purpose of a single contract or other document, you can usually include language that designates a name for the business such as &quot;this agreement is between Full Name Incorporation, Inc, hereinafter known as Trademark®, and....&quot; You shouldn't do any of this in real life, however, without first discussing it with your lawyer. If you believe that there is business value in calling your company &quot;Foo&quot; when its actual name is &quot;Bar Corp,&quot; then surely that value warrants some expense to find a lawyer who will defend the validity of the company's contracts in court, should that become necessary.
Attribution is not a legal requirement If company A owns IP (copyright and trademarks in this case), they can licence it to company N on whatever terms are mutually acceptable. They may require company N to attribute their IP or they may not.
This is going to depend on several things. First of all, do you have a lawful, licensed copy of the SDK? My understanding is that Nintendo only licensed the SDK to selected game companies. If what you have is an unauthorized copy, you do not have the legal right even to use it. If what you have is properly licensed, then you do. Or is what you have an unofficial SDK created by someone other than Nintendo? Secondly, what does the license agreement that comes with the SDK provide? Does it require developers to register with Nintendo? If it does, you will need to comply. Nintendo cannot prevent others from writing programs designed to run on their hardware. But they can control who uses their development software, if they choose to. You cannot reproduce in your game any of Nintendo's copyrighted software (or anyone else's) without permission. That applies even more strongly if you intend to sell the software. But you can use any development software for which you have a valid license in whatever ways its license permits. I would expect this includes creating games. It would include selling games that you create that do not use any of Nintendo's code, unless there is a specific provision forbidding that in the license agreement.
No The artwork is all covered by copyright that, in Japan, lasts for 70 years after the death of the last artist. As employees of Squaresoft, the artists don’t own the copyright, Squaresoft (or it’s heirs or assignees do). So, the copyright currently vests with the successor company Square Enix. They are the only organisation with the right to make or licence derivatives. While they currently don’t want to, they might in 10 or 20 or 40 years and any work you made would damage the profitability of that hypothetical project. So it isn’t fair use. So you can’t do it.