Can I use GPLv3 license in my project even if I am below 18 years old My question is can I license my Game project with GPLv3 and have my name right of the copyright notice even if I am below 18?
The only issue relevant to your age is the (ir)revocability of the license. GPLv3 purports to be an irrevocable license. To be really irrevocable, the license would need to grant certain rights in exchange for something of value, that is, you need a license that passes muster as a contract. Copyright licenses are typically treated as contracts, but it is not clearly established in law that licenses are contracts or are not contracts. Out of the goodness of your heart, you can grant permission to use your property, but you can also withdraw that permission. If you have a contract granting perpetual permission to use your property in exchange for something of value, then you can't later withdraw that permission. In the case of Jacobsen v. Kratzer, the sides advances opposing theories that the license was a "bare license" vs. was a contract. (The matter was ultimately settled out of court). This article puts together the legal factors surrounding the notion of license as contract, see p. 21 ff, and esp. §IV for arguments that licenses should be contracts, to be fully enforceable. A contract for non-essentials formed with a minor is not enforceable, until you are 18. You could therefore revoke the license, until you are 18. Anyone who uses the software does so at their peril. However, if the license is not a contract, no existing legal doctrine (in the US) whereby the permission is irrevocable. In other words, yes you can, at their peril. The whole license-as-contract issue is very complicated, and I'm only focusing on the revocability issue. There is a separate question whether one can sue a user for both copyright infringement and breach of contract. The case of Artifex v. Hancom, see also this analysis, found that (in the particular case), plaintiff can pursue the matter as both infringement and contract breach.
If you used some creative work of mine without my permission (I'm the copyright holder, and you have no license giving you permission) then I can sue you to make you stop using my work, to get payment for damages, and to get payment for statutory damages. If you used my work because someone else told you wrongly that you had a license, that's very unfortunate for you, but is no reason why I wouldn't or shouldn't sue you. Obviously in this situation that third party did something badly wrong. I can sue both of you together to make sure that I get payment from whoever has deeper pockets. You can also sue that third party if you think that their lying, or being mistaken, about a non-existing license caused you damages, or if there is a contract or something that makes them responsible.
My question is, because I am not making any income from the distribution of the game, would the use of the copyrighted music fall under Personal Use? There are some &quot;private use&quot; exemptions in Australian copyright law but they have some fairly narrow conditions. These exemptions are fairly narrow because the point of copyright law is not to prevent you from making money with someone else's intellectual property but to protect the other person's ability to make money with it. If Alice writes a song and Bob distributes it free of charge, Alice loses revenue. Similarly, it is Alice's right to decide whether that song should be included in a freely available open-source software product, and her right to decide whether to allow that use without charge or in exchange for a license fee.
(For the data you use, you might not have to follow the license. But let’s assume you have to.) The license only applies to the content you distribute (or publicly perform, but that’s likely not relevant in your context): "Distribute" means to make available to the public the original and copies of the Work or Adaptation, as appropriate, through sale or other transfer of ownership. It doesn’t matter what’s saved on your server, it only matters what’s published (i.e., distributed). So you don’t have to publish the database. You have to attribute the content from the database when and as long you show (i.e., distribute) it. Not earlier nor longer than that.
The terms transfer IP rights only for the New IP, meaning that Customer would own the new stuff. Developer will still own their old stuff, but Customer will have the right to use the old stuff, depending on the license terms. If the license is as in your link, then it is forever (but this is a stub, so I assume that the license will be more specific and possibly restrictive). You retain all your rights to old stuff, customer will not pay royalties for the old stuff, and they can transfer or extend the license, or part of the license, to others.
While I agree that the license required for your use case isn't particularly obvious to me, the page you have linked to includes the following paragraph: Need help picking your license? Just shoot us an email at themes@getbootstrap.com and we’ll help you decide which license makes sense for your needs! So in this case, my recommendation would be to get in touch as described, that way you will know for sure that you are properly licensed.
By &quot;unlicensed&quot; you mean that it doesn't state a license for use (MIT, GPL, etc.)? Those licenses are just a codified bundle of terms of use that cover many many edge cases. You have in place a much simpler agreement that covers the primary situation: you using/modifying the code for your own use. It's just like borrowing a car. You will ask a friend &quot;hey, could I borrow your car for a bit?&quot; &quot;sure!&quot;. You know there's a possibility that you'll get in an accident or something weird will happen, but you think the chances of that are minimal and you would be able to work it out. If you ask a car rental company, they'll give you a full contract covering every situation that may happen. Similarly, a large company would be hesitant to borrow a car for corporate use without a legal framework surrounding it. So you will likely be in the clear if you are just using it for a small project with minimal legal/financial implications. If you plan on turning your project into a multi-billion dollar empire, you should revisit your agreement.
Copyright Prominent at the bottom of the page is: © RealClearPolitics 2015 This is nice because it tells you who you have to approach for a licence. If it wasn't there the material would still be copyright you just wouldn't know who owned the copyright. Questions So: If I'm looking to build an app or write a book and I wish to use statistics, am I allowed to basically use their numbers as long as I cite where it is coming from? No, unless what you do constitutes fair use and I don't think it does. If I do make a profit from it, do I owe any royalties to the original scientists/surveyers? No, but you would owe whatever licence fee you negotiated with the copyright holder, ostensibly RealClearPolitics. Must I ask them for permission? Yes, unless you are OK with running the risk of being sued. Commentary I see books reference hundreds of studies all the time This is because they are generally protected by Academic Fair Use public polls should be open information to everyone The only public poll that I know of is an election and that information is available. What you are looking at is a private poll commissioned by and paid for by RealClearPolitics and it is their intellectual property; why should that "be open information to everyone"? commercial interests may be legally entangling Always