Can I recreate the Risk board game for personal use? My friend wants to make a 'risk table', which would have the risk board carved into it, as part of a larger game board challenge. He would be making all the pieces and the board himself. I'm wondering if he can do this legally, assuming he stops using the word Risk? The game mechanics can not be patented, so in that regard he is safe. He would, however, be remaking the board itself which I assume is copyrighted. Since the board is just the world map divided into specific countries I don't know if this counts as 'recreating' the board? Is the fact that he is using the same countries that the original risk board used enough to count as recreating the board/game?
The board is more complicated than you describe. It is a somewhat stylized world map, broken up into regions that do not necessarily correspond to countries. They have names that don't necessarily express what the region is geographically (particularly Ukraine, which extends far to the north of real-world Ukraine). There are defined water routes between certain regions that do not touch. Someone else starting from a world map would be very unlikely to duplicate the Risk board. I believe your friend's board would count as a derivative work. Now, the copyright holder is highly unlikely to come after your friend. I've seen stories of people who made their own X boards, publicized them, and the game company did nothing about it. The company (Hasbro? they own most of those games) would likely consider it as an extra bit of publicity.
You can’t use pictures You can’t use any of these, nor can you make your own art that is derived from these. That’s copyright infringement and there is no fair use defence because you are specifically trying to do something Nintendo already does. You can reproduce that stats of the Pokémon because stats are facts (even if they are facts about fictional things) and facts are not protected by copyright.
Let’s work it through Is the work copyright? Yes. Are you making a copy or a derivative work? Yes. Do you have permission? No. At this point, it is prima facie copyright violation. However, various copyright laws have defences for breach. You don’t say where you are but as the USA is the most permissive in this regard we’ll use the USA. If it’s not legal there, it’s not legal anywhere. If it is legal there, it’s still likely to be not legal everywhere else. is it fair use? Almost certainly not. Wizards of the Coast (the copyright owner) already do this. While this service is free for creatures from the Monster Manual, it does drive traffic to their web site where they sell stuff. They also licence (presumably for money) others to do the same. Your usage would negatively affect the copyright owners market. This counts against fair use. Because it’s already being done, your work has virtually nil transformative value. This counts against fair use. You are copying a substantial part of the work. This counts against fair use. You are not using it commercially but neither is it for educational use. This is unlikely to matter. On balance: not fair use. TL;DR This is copyright violation.
The rule you are alluding to with respect to a television set is called the "first sale doctrine" which basically prohibits copyright and trademark owners from limiting the ability of a buyer of a good (like a CD or authorized logo T-Shirt) protected by copyright or trademark, from limiting further sales of that good (or the manner in which the good is used by its new owner) after a first retail sale of the good with copyright or trademark protections. This doctrine was derived from an old common law rule that invalidated "restraints on alienation" of property other than intellectual property on public policy grounds, and like the "restrain on alienation" rule for tangible property, the first sale doctrine that applies to intellectual property was also (at least originally) a court created common law rule. But Minecraft isn't, conceptually, a good. It is a continuing service provided over the Internet, and firms that provide continuing services on a licensed basis, as Minecraft does, can impose terms of service (a.k.a. an "end user license agreement" a.k.a. EULA) which must be complied with in order for users to be allowed to continue to utilize the service. So, its prohibition on exchanges of things of real world value for things of game value, except as the terms of service authorize, is permitted. A user of Minecraft is more analogous legally to someone skating at an ice rink than to someone who buys a CD or book. If you buy a ticket to skate at an ice rink, the people granting you the license to use the ice rink have the right to set rules governing how you utilize that service, and to terminate your license if you don't follow the rules (e.g. by skating in the wrong direction at the wrong time). Indeed, a ticket to an event is also known in legal parlance as a form of "license" just like a EULA, and licenses to use real property are the origin of the body of law that now governs the licensing of intangible intellectual property. A Minecraft license isn't something that you own (even if you have a license of unlimited duration), it is a qualified and limited right to use something that someone else owns, that you aren't allowed to purchase, but you are allowed to use on the owner's terms. How can they enforce servers to follow that rule if the server's are not using Mojang's proprietary software. The EULA or TOS obligation in the Minecraft business model is enforceable because Minecraft isn't in the business of selling proprietary software, even though it does do that. Minecraft is in the business of licensing access to data and online resources. The EULA regulates your access to the data on servers, and the computing power of those servers, not your ownership of an app which facilitates your use of the licensed services. And, while there are various contractual remedies for violating a EULA, the most basic one is a self-help remedy: to cut you off from your ability to use the service if you violate the owner's rules. Indeed, at least heuristically, the easiest way to distinguish an intellectual property good, which is subject to the first sale doctrine, from an intellectual property service, which can be licensed pursuant to a EULA, is whether, as a practical matter, the firm distributing the intellectual property has a practical ability to deny you service going forward without resort to the courts. If the owner of the intellectual property has no practical ability to do that, the intellectual property being distributed will probably be classified as a good and be subject to the first sale doctrine. But, if the owner of the intellectual property has the practical ability to cut you off from the intellectual property being distributed without resort to the courts, the intellectual property being distributed will probably be classified as a service, which is not subject to the first sale doctrine and may be licensed.
First, copyright does not apply to "brands". Copyright exists in literary works which includes art - a picture (any picture) usually has a copyright belonging to the creator of the picture. Brands are protected by Trade Marks. To be clear: A picture of you is protected by copyright belonging to the creator The phrase "Mickey Mouse" is protected by trade mark belonging to the Disney corporation A picture of Micky Mouse is protected by copyright and trade mark. (when) would it be legally OK for me to do so without the copyright owner's permission? You can use copyright material without permission if you meet the fair use criteria in your jurisdiction. You can use trade marks if there is no risk of people confusing your goods and services with the trade mark holder's and you do not cause damage (including loss of potential income) to the trade mark holder or it is fair use (e.g. you are writing a review of a Micky Mouse cartoon). Is it legal if I do not distribute them to others at all? No, this would be OK as copyright fair use, but not as trade mark fair use. Is it legal if I give them to my family/relatives for free, e.g. as a gift? No, not fair use for either copyright or trade mark. Is it legal if I give them away to others for free (meaning I'm losing my own money on them)? No, see above. Is it legal if I sell them to others at-cost (i.e. for the same price I obtained them, meaning I'm not making any money from them)? No, see above. If the answer is "yes" to any of the above, can the copyright holder explicitly prohibit me from doing so, or would such a prohibition be unenforceable (e.g. if this would be fair use)? It isn't allowed. Yes they can stop you. No, it isn't fair use; there is no "fair use" defence for trade mark infringement here - you are depriving them of income because you are not buying their T-shirt! Any other factors that are relevant but which I'm forgetting? Will they sue you for doing these things? Probably not.
While the 12th century original is in the public domain, that translation was, if I am correct, published in 1996 and is protected by copyright. You will not be able to use extensive quotations without permission from the copyright holders. If you are in the US, you could probably use limited quotations under Fair Use. Exactly how much could be used depends on the specific facts -- there is no general rule. If your use would be likely to harm the market for the translation or to replace it, that would weigh against a finding of Fair Use, but there are four factors and they must all be considered. Note that fair use is a very specifically US concept, and will not apply elsewhere.
You should probably look up the Open Gaming Liscense (OGL) and what you can or cannot do with respect to it. Generally, classic fantasy monsters (Dragons, Manticores, Sasquatch, Vampires). Are fair use. OGL also allows for creatures that are similar to D&amp;D exclusive monsters to exist so long as the name is changed sufficently. Most &quot;monsters&quot; are in what's called Public Domain and are free to use and modify. Additionally &quot;powers&quot; of a monster (or superhero) aren't generally copyrighted but the totatllity of their use in a work can be (does your superhero fly? Is super-strong? Is invulerable? Can be fine. Is he named Clark Kent? That's a problem). Fair Use also allows for some parody but again, it's a defense to copyright infringment and not a liscenses to take someone elses work wholesale. It also doesn't stop them from suing you, as you have to claim fair use as your defense if and when each suit arises. I'd recomend looking at National Comics Publications, Inc. v. Fawcett Publications, Inc. for an example of an intellectual property dispute that is close to yours. Note that Fawcett won at trial but lost on appeal and rather than take the matter before SCOTUS decided to settle out of court.
Can a moderation team in a game extend a ban that you have just because they want to TL;DR Yes and no. It's their platform and you broke the rules that you agreed to. Therefore, you forfeited your right to use the service for as long as they deem appropriate up to and including forever. In exercising this power they must act reasonably which, in the absence of anything in the contract (and I can't see anything) means that their response must be proportionate and offer you procedural fairness. It's possible that they haven't done this - it may even be likely. However, in order to have this overturned, clause 24 of the EULA requires you to take the dispute to arbitration. Clause 24.4 sets out how to initiate this.