Can I make and sell printable worksheets for board games without infringing on copyright? I'm hoping to sell printable worksheets online for around $2 dollars each that are designed to reformat the character sheets that came with the base board game. Where I believe I am adding value is by consolidating a number of sources of information together from the original game (rigid player cards, disposable character sheets) into one sheet that can reduce "table clutter" while including new elements also making it easier to (a) track one's progress over multiple game sessions, or (b) managing multiple playing groups (i.e. solo vs. groups of 4). My main concern is that I am worried about infringing on trademarks or copyrights associated with the game. On the sheets themselves, no original artwork is used; instead, I'm using icons that are identified as free for commercial use. In addition, the title of the game is not on the worksheet, so I'm hoping this does not give indication of it being an official product. I'm also planning on including some sort of footnote both on the document and in the listing for the product that this is not produced by the game publisher. However, what does concern me is the inclusion of a quick-reference table that I've re-created into visual instructions rather than copying the words themselves. Ultimately, I do believe my character sheet helps with the game experience while not altering it at all, but I do not want to be skirting the lines of copyright / trademark infringement.
united-states Under US copyright law blank forms generally do not have copyright protection, because they do not have sufficient originality to quslify for copyright under the doctrine of Feist vs Rural. According to the US Copyright Office Circular 33: &quot;Works Not Protected by Copyright&quot; (pages 3-4): Blank forms typically contain empty fields or lined spaces as well as words or short phrases that identify the content that should be recorded in each field or space. Blank forms that are designed for recording information and do not themselves convey information are uncopyrightable. Similarly, the ideas or principles behind a blank form, the systems or methods implemented by a form, or the form’s functional layout are not protected by copyright. A blank form may incorporate images or text that is sufficiently creative to be protected by copyright. For example, bank checks may be registered if they contain pictorial decoration that is sufficiently creative. Contracts, insurance policies, and other documents with “fill-in” spaces may also be registered if there is sufficient literary authorship that is not standard or functional. In all cases, the registration covers only the original textual or pictorial expression that the author contributed to the work, but does not cover the blank form or other uncopyrightable elements that the form may contain. A trademarekd name or logo could be used nominally to show compatibility with the trademarked product, such as: This character sheet is compatible with the game &quot;GreatRPG&quot;(tm) and is suitable for recording characters to be used in that game. However these sheets are not made, approved, authorized, or sponsored by Heartland Mages, who own the trademark &quot;GreatRPG&quot;. They are a product of &quot;MySheets&quot; which is in no way affiliated with Heartland Mages. Used with that sort of disclaimer, there will be no trademark infringement. And of course if the name and/or logo of the RPG is not used at all, there wiull also be no infringement. However, if the name of the game is used in advertising the sheets, or on the packaging of the sheets, it should be made clear to any consumer that the sheets are not authorized by the maker of the game. A disclaimer similar to the above serves this purpose. If reasonable people could be confused into thinking that the sheets came from the makers of the game, or were approved by the makers, there might be a valid action for trademark infringement.
There are several things going on with Akinator and their use of trademarked names and characters. If you look at akinator.com Legal Notices it says: 2 – Copyright – Reproduction rights All the content of this site falls under French and international legislation on copyright and intellectual property. All rights reserved. Reproduction in whole or in part of this website, in any form or by any means is strictly prohibited without prior authorisation of the publications director. All products and trademarks mentioned are property of their respective owners. (emphasis mine) The fact that they mention that all trademarks belong to their respective owners is good, but it's a formality. What it appears the site really relies on for use of trademarked characters is what's called Nominative Use, which is a type of "trademark fair use." The product or service cannot be readily identified without using the trademark (e.g. trademark is descriptive of a person, place, or product attribute). https://en.wikipedia.org/wiki/Nominative_use Akinator has to use the names and trademarks to identify those names and trademarks. Akinator could possibly be sued to establish their type of fair use is not valid in their case, but it's probably not worth it for the companies to pursue. And, most companies would rather people use and see their trademarks in a marketing and money-making fair use sense rather than sue to stop their use. See In the US, when is fair use a defense to copyright infringement? for a full description of Fair Use. Now, when you get to the "answer" part of the game, you will see a "copyright" link. Part of that resulting page says Displayed pictures are accessible from the web. It is Elokence's policy to respond to notices of alleged copyright infringement that comply with applicable international intellectual property law and make the necessary changes. In respect of Elokence's Intellectual Property Policy, Elokence operates a complaints procedure accessible via the form below. So the company has given itself a further bit of protection by only using images on the web they can link to (at least in the web browser game; I don't know about the App), so that means the image is already "out there", uploaded by someone else, and Akinator can claim they didn't upload it. And, further, there is a contact form for trademark holders to send DMCA takedown notices for their work. It's a belt and suspenders approach to the use of trademarks in their game.
Don't get hung up on unauthorized resale. That only prohibits unauthorized resale. Authorized resale is ok. From http://www.justice.gov/usam/criminal-resource-manual-1854-copyright-infringement-first-sale-doctrine: The first sale doctrine, codified at 17 U.S.C. § 109, provides that an individual who knowingly purchases a copy of a copyrighted work from the copyright holder receives the right to sell, display or otherwise dispose of that particular copy, notwithstanding the interests of the copyright owner. The right to distribute ends, however, once the owner has sold that particular copy. See 17 U.S.C. § 109(a) &amp; (c). Since the first sale doctrine never protects a defendant who makes unauthorized reproductions of a copyrighted work, the first sale doctrine cannot be a successful defense in cases that allege infringing reproduction.
If the "Pokeball" image is copyrighted and/or a trademark of Nintendo/whoever makes the Pokemon games, then whoever put that image out there under CC 3.0 BY is in violation and can be sued and will probably lose, and you would be in violation and can be sued and will probably lose. Your penalty would almost certainly be less since your violation was "innocent", that is, you had no way of knowing that the "Pokeball" imagery was somebody's protected intellectual property. ... Except you kind of maybe should know that, unless whoever made the Pokemon games (Nintendo or other) put the image out there and you can verify that, that maybe this license could be bogus and you should consult with who you imagine the owner of that IP may be or an impartial professional who could tell you for sure. I'm thinking if it were me I would do a little more research - and maybe get a paid opinion - if I was really thinking about using this for any but private purposes.
Copyright protection is about certain acts, and not about relationships between products. Copyright law says that the creator of an original work hold the exclusive right to copy and to authorize creation of derivative works. Copyright law does not say that anybody can freely create derivative works as long as they are different to a certain extent. So if you take an original Mario and modify it a teeny bit, that is a violation of copyright; if you take an original Mario and modify it hugely, that is a violation of copyright. Degree of similarity is relevant on some cases when the factual question arises whether the allegedly-infringing work is based on some protected original. This is most obvious in music cases, where all baroque music has some similarity to all other baroque music, all death metal has some similarity to all other death metal, and so on. There is not a legal quasi-statutory standard for measuring substantial similarity in music. The scientific underpinning of such a standard would be based on (weighted) combinatorics and the idea that there are only so many tunes possible (that would be a huge number, until you get to the "within a genre" condition). It seems obvious (by your "admission") that the derived works are based on protected works, so Nintendo's permission is required to legally create such works. However, you do or would hold copyright in your unauthorized derived work. Without a trail of evidence such as a SE question pointing to the connection, the derived images might be hard to connect to the originals. In addition, you may be able to avail yourself of a "fair use" defense, in case you get sued by the original creator. Factors favoring such a defense are the insubstantiality of the copying (a small portion) and the "transformativeness" of your creation.
You also retain the right to license the work to others. Therefore you can sell similar rights to MusicBook and anyone else, as long as you do not grant an exclusive license (you have already licensed another party to distribute). They do not gain the right to sub-license your work. If you had executed a copyright transfer, you would have no rights to the work whatsoever (leaving out moral rights for jurisdictions that have them and where they are absolute).
The answer by Dale M. is correct, but a bit brief. "Selling" is not an exact phrase. What you do not want to do is to transfer ("sell") the copyright to the source code. If you did that, you would put yourself in legal danger because they now own the copyright to code that you use in other products, and can sue you for copyright infringement. However, you selling a copy of source code does not imply transfer of copyright in any shape of form. When you buy a copy of a book in a book store, the author's copyright is not transferred to you. Accepting this deal would put the other party in legal danger. Even if they have bought the source code, they still don't have a license to make further copies of it and sell those. This is why you need to license the software to them. In brief: Copyright grants the copyright owner a lot of rights. These rights are always licensed, not sold. The right that is relevant here is the right to create derivative works. A license is simply a contract between the two parties, describing a particular business arrangement in legally binding terms. If I were in your position, I would hire an IP lawyer to help drafting the license. But, basically, the license should say that you, as owner of the copyright to ABC software, grants XYZ company access to its source in its present form, and also grants XYZ company the right to create derivative works, but only for hardware platform DEF, and to create and distribute copies of their derivative work.
Say I wrote a spy novel, in which some character refers to my protagonist as &quot;Mr Bond&quot; suggesting that he thinks of himself as a &quot;master spy&quot; like the movie character. Would that infringe a trademark on &quot;James Bond&quot; (assuming, for the moment that that name is trademarked)? No it would not. Or suppose my main character mentions having met Bond years ago during training, or on a previous mission. Would that infringe? Again, No. Or suppose I write a brief, one-paragraph walk-on scene in which the James Bond character appears? Infringement? Again, no. Or suppose my spy character is waiting for a meeting, and stops for a meal, and i mention that he has a Coke. Would that infringe the trademark on Cocacola? No it would not. All of these are forms of nominative use, and none of them are &quot;uses in commerce&quot;, so there is no trademark liability. (Interestingly, there was a series of stories set in an alternate world, written by Randall Garrett in the 1960s-90s. Some of these are spy stories, and his major spy character is &quot;Sir James le Lien&quot; Now a &quot;lien&quot; is a French-derived legal term for a secured debt. The most common English-derived term for a (slightly differently) secured debt is &quot;bond&quot;. No one ever tried to sue Garrett for trademark infringement.) The game &quot;Cards Against Humanity&quot; includes, as I understand, many brief references to real-world and fictional things and characters, some of which are trademarked. But none of these uses are &quot;in commerce&quot; and no reasonable person would be confused into thinking that the game was sponsored or endorsed by any of the trademark holders, nor are these trademarks being used to promote or advertise anything. So, No infringement. Now if the game were advertised as &quot;The only card game to feature super-spy James Bond&quot;, that might well be infringement. at least a case could be made for infringement then. But as it stands? I don't think so. Also, use of the R-in-a-circle symbol is totally optional when one makes nominative use of someone else's trademark. It can help, along with a disclaimer, to make the point that the user is not claiming ownership. Something like: {X}® and {Y}TM are trademarks of {Z-corp}. They are used here to refer to {Z-corp}'s products. The use here is in no way approved of by Z-corp, nor does Z-corp endorse, sponsor, or recommend this product. No ownership of these trademarks is claimed. However such a disclaimer is not in any way required, any more than the ® symbol is. One exception, if a trademark is used with permission, the owner may make use of the ® symbol a condition of the permission.