How much of this image do I need to modify in order to avoid copyright violation? There is a browser game that I want to port the Android. The problem is I do not want to use the same image assets because of copyright violations. Would this example be enough to prevent a copyright violation? Original Image: This is my version. It's on imgur so that it does not blend with the white background of this site. Also this person has not seemed to put any copyright on their game.
Copyright is for original pieces of work. What you have made, is essentially a derivative work. Copyright is automatic for all things, unless the author has explicitly waived their rights, normally through a license. What this means, is that you have created a piece of art, that has been derived from that of the original author. You made modifications to the original artwork to produce a new one. Your creation could not, and would not have effectively existed without the original. Your image has the same shape, and the same colour tones as the original, and would likely be considered a derivative work. Since the right to derivative works is an exclusive right to the copyright holder, you would be infringing their copyright.
Yet I publicly wear shirts with copyrighted designs all the time. I'm unclear about this; do you mean T-shirts you have made yourself using copyrighted images or T-shirts you have bought? If the former then it is a prima facie breach and you could be sued by the copyright holder. You would probably not be as it would be impracticable. If the latter then there are 2 possibilities: The manufacturer/distributer/retailer chain all hold valid licences to put the image on a T-shirt and display it in the usual way so there is no breach involved. The manufacturer/distributer/retailer chain does not hold a valid licence in which case there is a breach and the copyright holder would target, say Wall-Mart rather than you. what about displaying ... works of art in my yard? Notwithstanding that it can be viewed from a public space, your yard is not public; therefore this is not public display.
You are creating a derivative work. You are only allowed to do this if the library comes with a license that allows this. If you want to give your derivative work to anyone else, copying it is copyright infringement unless the license allows it. Copying the derivative work and attaching a different license is most likely to be copyright infringement. And if people receive a copy with an open source license that is not justified and rely on it, that’s creating one unholy legal mess for everyone involved and can be massively more expensive than plain copyright infringement. No license means you don’t have permission to do anything with it, not creating derivative work, not distributing it, and certainly not publish it with an open source license.
Generally, no, this will not violate copyright. Your end user might violate copyright, but that is their problem not yours. Your program is a tool, just like a word processor is. If I copy a Harry Potter book into a word processor that does not make the word processor maker liable. There is a concept of "contributory infringement", which I think is what you are concerned about. I don't know about Danish law in particular, but most countries would require evidence that you had reasonable knowledge that actual copyright violation was occuring, rather than just being aware that it might happen in theory. This is normally applied to file sharing services who have to have "notice and takedown" measures, file filters and the like. This isn't your concern as you never have any access to the files created by your users. You can also be found liable if you induce anyone to commit copyright violations. Don't draw your customers attention to the custom monster feature as a workaround for those copyrighted monsters, as that could be considered to be inducement. Also don't provide any "wizards" or similar tools which make it noticeably easier to duplicate the custom monsters (e.g. if you notice that the copyrighted custom dragon stats are all on a linear scale with dragon size, don't create a "dragon creation wizard" embodying that fact.) This assumes that your program runs entirely on the end user computer. Its different if you provide any kind of cloud storage for generated characters.
The general idea of such an app is not subject to copyright protection. Ideas never are protected by copyright. So creating an app based on the functionality of a fictional app would not be a copyright violation. The logo might, if it is original enough, be protected by copyright. Any or all of the "name, the logo and the color scheme" might well be subject to trademark protection. (Names and other short phrases are not protected by copyright.) You would be wise not to use these identifying elements of the show, but instead create ones sufficiently different that no reasonable person would be confused into thinking that your app had been used on the show, or was sponsored, endorse, or approved by the show or its creators. An explicit disclaimer saying that you are in no way associated with the show or its creators, and your app is not approved by or endorsed by them would also be wise. Otherwise you might be accused of trying to pass off your work as affiliated with they show, or to trade on the show's reputation and fame. Whether you make your app an open source work is not in any way relevant to copyright or trademark claims. Whether you charge for your app is of only limited relevance to a copyright claim. Whether you sell or market your app, or use it to advertise some other product or service is relevant to a trademark claim, as trademarks are only protected against their use "in trade" which generally means commercially. However, non-commercial use of a trademark may constitute "dilution" of the mark, which may give rise to a cause of action against the person using it.
Yes, you did something wrong; you used both the university's trade mark and copyright without their permission. I don't know the law in India, however, if it is similar to Australia it is unlikely that the police will be interested in doing anything about it. While it is technically a crime, criminal prosecution is usually reserved for egregious breaches on a for profit basis. I suggest you apologise and agree to stop distributing your app.
It depends on the game and what you copy. Games are an utter nightmare when it comes to IP law as so many parts of them cannot be copyrighted. Game rules for example cannot be copyrighted, nor can the concept itself. Some things can be copyrighted or trademarked. You cannot use the following: Names Written elements- while the rules themselves can't be copyrighted, rulebooks can Artwork and other visual elements Miniatures designed for the game Original characters Try to avoid these and the Hasbro lawyers should leave you alone.
Legal unless you violate copyright. Screenshots will probably be fair use. The manuals/how-tos need to be your originals, not copies from anywhere.