How to not infringe copyrights from Nintendo? I am thinking about developing a free Pokedex App with pokémon information (pokémon data and images) for Android, but I do not want to infringe any copyright or use trademarks because I want no trouble. Using pokémon sprites and data from a free wiki, for example bulbapedia would be OK? If not, what advices could you guys give for me to avoid infringing any copyright or trademarks from Nintendo?
You can’t use pictures You can’t use any of these, nor can you make your own art that is derived from these. That’s copyright infringement and there is no fair use defence because you are specifically trying to do something Nintendo already does. You can reproduce that stats of the Pokémon because stats are facts (even if they are facts about fictional things) and facts are not protected by copyright.
As far as copyright goes... Pixabay: Yes (with minor exceptions) Pixabay's license is quite broad, and allows for unattributed commercial use with a small number of exceptions. You can't &quot;use images with identifiable brands to create a misleading association with a product or service&quot; or &quot;portray identifiable people in a bad light or in a way that is offensive,&quot; but otherwise it would allow for use in a video (there are other exceptions, but they wouldn't really apply to such use). Flickr: It depends on the license By default, images are not licensed for additional use other than viewing on Flickr. However, users are free to license their images as they wish, and Flickr explicitly supports various Creative Commons Licenses, many (but not all—particularly the NC licenses) of which would support such commercial use. Depending on the license, additional requirements, such as providing attribution, may apply. Note that there are non-copyright concerns that might come up in specific situations, such as trademarks (I mentioned one potential issue in my explanation of the Pixabay license) or model releases. Another answer to this question has some good information on these concerns.
I'm wondering whos responsible for this code if people start using it? The user. Can the people using it that think its under GPL in any way get in trouble for it or be made to remove it from their projects? Yes, they can be sued (successfully) for copyright violation. It’s not enough that you think you have permission from the copyright holder - you actually have to have permission. The law places the onus on the copier to seek out and get permission from the copyright holder. In theory, someone deceived in this way could sue the repo poster(s) for misrepresentation, however, there are practical issues about finding them, having them in an accessible jurisdiction and if they are judgement proof. Copyright law was created to protect physical books and paintings - it doesn’t really fit with digital methods of reproduction but it is the law. It doesn’t matter that complying with it can be hard bordering on impossible - comply with it you must.
Generally, no, this will not violate copyright. Your end user might violate copyright, but that is their problem not yours. Your program is a tool, just like a word processor is. If I copy a Harry Potter book into a word processor that does not make the word processor maker liable. There is a concept of "contributory infringement", which I think is what you are concerned about. I don't know about Danish law in particular, but most countries would require evidence that you had reasonable knowledge that actual copyright violation was occuring, rather than just being aware that it might happen in theory. This is normally applied to file sharing services who have to have "notice and takedown" measures, file filters and the like. This isn't your concern as you never have any access to the files created by your users. You can also be found liable if you induce anyone to commit copyright violations. Don't draw your customers attention to the custom monster feature as a workaround for those copyrighted monsters, as that could be considered to be inducement. Also don't provide any "wizards" or similar tools which make it noticeably easier to duplicate the custom monsters (e.g. if you notice that the copyrighted custom dragon stats are all on a linear scale with dragon size, don't create a "dragon creation wizard" embodying that fact.) This assumes that your program runs entirely on the end user computer. Its different if you provide any kind of cloud storage for generated characters.
AD&amp;D, like all games, is covered under copyright. HOWEVER, games are not treated the same as books and other works. Rules of a game, including "stats" and other information required to play the game, are NOT protected by copyright. This is Copyright Law, and has nothing to do with a license which a work is published under. Artwork is fully protected by copyright, as is any setting descriptions. In the context of the D&amp;D franchise, the actual wording of any rulebooks, monster descriptions, game modules, and such are all protected by copyright, so you can't wholesale cut-and-paste things. But, that does not extend to the various mechanics of the game. Armor Class, Hit Dice, etc. are all mechanics, and CANNOT be protected. That includes values assigned to monsters or characters or such. A company cannot also protect the particular layout of those statistics, if that layout is considered generic in nature. In the case we are talking about, a table listing the statistics is NOT protected, as it does nothing more than list those statistics, and contains no original, protected material of WotC. In addition, uniquely created monsters, characters, etc. all have their name protected, but not their statistics. But generic names thereof cannot be protected. It is perfectly permissible to have a clone copy of a Drow and call them a Dark Elf (a generic name). One could not copy the description of the Drow from a Monster Manual, but the idea of a Dark Elf cannot be protected, nor can the statistics thereof. It is explicitly permissible by Copyright Law to clone the rules to a game, which in the context of D&amp;D includes a generic name for anything trademarked (thus, no Drow, and no Dungeon Master, but Dark Elf and Game Master), the mechanisms used to play the game -- including the terms used to reference them -- and all related numerical statistics associated with those components of the game. All of this is in addition to any rights the OGL gives you. These rights CANNOT be restricted by the OGL, as they are basic Copyright Law rights, not license rights. I've been writing D&amp;D expansions and such for over 4 decades now (since the late 1980s), and this is what I've repeatedly been told by various Copyright lawyers. In short, provided you don't use the text description of a particular monster (and instead write your own one, using the same concept of what the monster is), and you don't use a trademarked name for it, it is possible to "scrape copy" the statistic summary section of any Monster Manual or the like. Here's an explicit parallel: the game of Monopoly. When creating a clone of Monopoly, here's what you CAN do: Copy the basic layout of the board - a square with the properties laid out in a path around the edge. Arrange the properties as they currently are, WITH THE CURRENT NAMES on them. Each property's name is not possible to protect, as they are generic names. Free Parking, Jail, and Go To Jail, and Go can all be labeled and placed accordingly. Chance and Community Chest cards can be named as such, and referred to as such. The text on the cards is also (mostly) usable. The costs and values of all Chance, Community Chest, and properties can be copied. The rules of movement, going to jail, etc. can all be copied. Have pieces that are Hats, Dogs, Cars, etc, and both Hotels and Houses, and explicitly refer to them by those names. Here's what you CANNOT do: Use the particular color scheme of the board Use any artwork, including the drawings on any cards. Use the particular graphic presentation of a card. Copy the design of any piece, except the House/Hotel which, insofar as they are very generic, can be extremely similar. You can only use the word "Monopoly" in the context of referring to the Parker Brothers game, not in any other context, as it is trademarked. The specific wording of the rulebook cannot be duplicated. You have to write the rules in your own words. The wording of certain Community Chest and Chance cards, where they are not just generic game instructions, cannot be duplicated. E.g. "Grand Opera Night—Collect $50 from every player for opening night seats" cannot be duplicated, but you can have any other wording for something that would gain you $50 per player. Now, see how that works in comparison to D&amp;D?
Legal unless you violate copyright. Screenshots will probably be fair use. The manuals/how-tos need to be your originals, not copies from anywhere.
Under US law your proposed use would be considered copyright infringement of the film/TV copyrights unless it is considered "fair use." The evaluation for "fair use" defense can only be done by a Federal Court judge as part of a lawsuit. The judge will evaluate the fair use defense using a four part test that evaluates: (1) the purpose and character of your use; (2) the nature of the copyrighted work; (3) the amount and substantiality of the portion taken; and (4) the effect of the use upon the potential market. This is a very fact specific inquiry, so it isn't amenable to easy yes or no answers. However, based on your description your use wouldn't be very transformative under step (1) since you are using frames from the movie unchanged, and you are using it for commercial purposes as opposed to criticism/commentary/education. Nor does step (2) seem to favor you since the anime films are not heavily based in facts that you would be reusing/publishing. Step (3) would likely favor you since the amount of material taken is very small (1 second) compared to the work as a whole. Likewise, step (4) would also likely favor you since your use is unlikely to impact the commercial market for the original film/tv show. If you intend to rely on the "fair use" defense, then you should definitely hire an attorney who can give you an individualized opinion rather than the generalities I've provided here. As to other GIF users in the App Store, they may (1) have licensed the underlying content, (2) be blatantly infringing the copyrights for the content and hoping not to get caught, (3) relying on fair use (see above), and/or (4) claim DMCA safe harbor as a message board so long as user are the ones uploading the GIF content.
Both. The user made an infringing copy with the upload, the developer did with the download. Further the ToS between the app owner and the user will not protect them from being sued by the owner of the copyright. They don't have any ToS with them.