To whom does copyright of an item belong, if a computer program is used to create it, according to the Deutsches Urheberrecht? Section 69b of the German Copyright Law &quot;Deutsches Urheberrecht&quot; states that: Where a computer program is created by an employee in the execution of his duties or following the instructions of his employer, the employer alone shall be entitled to exercise all economic rights in the computer program, unless otherwise agreed. However, what happens if the computer program is created by a third party? Do the economics rights, and copyrights, belong to the third party that created the computer program or the entity that uses the program to create, in this case, a musical composition?
You are confusing economic rights in a computer program with economic rights in a work created using the program. The latter belong to the user of the program, though the rights in works made for hire typically belong to the employer rather than the employee. Suppose for the sake of argument that J. K. Rowling used Microsoft Word to draft her Harry Potter series of books. Would Microsoft have any economic rights in those books? No, it would not. Similarly: what happens if the computer program is created by a third party? Do the economics rights, and copyrights, belong to the third party that created the computer program or the entity that uses the program to create, in this case, a musical composition? If I understand correctly, there is a computer program here that was created by a third party (&quot;T&quot;), used by someone (&quot;S&quot;) to create a musical composition in tbe course of employment with some employer (&quot;E&quot;). In this case, the economic rights in the program belong to T, and the economic rights in the composition belong to E.
All computer programs are not just copyrightable, they are protected by copyright as soon as they are put into fixed form (for example, as soon as I type it on my computer which will save it as a file on a disk). The copyright owner doesn't have to take any actions whatsoever to have a computer program protected by copyright. It’s not just computer programs, even many fonts are copyrighted because they are essentially computer programs. BTW. What I just wrote is also protected by copyright. There are some licenses involved that I agreed to when I submitted it to this website, and which allow the website to publish and you to read this text, but I'm the copyright holder. PS. There is a comment saying “computer programs are not literary works and therefore not copyrightable”. That may have been true or arguable in the 1980’s. It’s not true now. PS. No, stack exchange doesn’t own the copyright to my post, I do. Unless I was an employee of the company and posted on their behalf. Stack exchange needs and has a license to publish this post.
Generally, no, this will not violate copyright. Your end user might violate copyright, but that is their problem not yours. Your program is a tool, just like a word processor is. If I copy a Harry Potter book into a word processor that does not make the word processor maker liable. There is a concept of "contributory infringement", which I think is what you are concerned about. I don't know about Danish law in particular, but most countries would require evidence that you had reasonable knowledge that actual copyright violation was occuring, rather than just being aware that it might happen in theory. This is normally applied to file sharing services who have to have "notice and takedown" measures, file filters and the like. This isn't your concern as you never have any access to the files created by your users. You can also be found liable if you induce anyone to commit copyright violations. Don't draw your customers attention to the custom monster feature as a workaround for those copyrighted monsters, as that could be considered to be inducement. Also don't provide any "wizards" or similar tools which make it noticeably easier to duplicate the custom monsters (e.g. if you notice that the copyrighted custom dragon stats are all on a linear scale with dragon size, don't create a "dragon creation wizard" embodying that fact.) This assumes that your program runs entirely on the end user computer. Its different if you provide any kind of cloud storage for generated characters.
The basic principle about copyright protection is that the expression of an idea is protected, but the idea itself is not. So wholesale copying without permission is infringing. But the abstract algorithm is not protected by copyright (and let us assume that it also isn't patented). By way of analog, an insertion sort is a pretty easy concept to grasp, and once you understand it, you can re-create it, independent of how the original example (where from you learned about the sort) is expressed. So the question is whether it is necessary for you to copy that code (copyright protects against copying), or can you independently re-express the algorithmic idea (ideas are not protected)?
The relevant concept is dedicating a work to the public domain, that is, saying in the work something like "This work is dedicated to the public domain". I understand that this isn't entirely reliable in European civil law. The preferred alternative is to license it to the public. However, you have to decide how "free" you want the work to be made. The normal state of affairs, where you do nothing and just rely on copyright law, is that you have the sole right to allow copies to be made and derivative works to be created. Thus if someone were to make a derivative work based on your composition, they would need your permission: but then they would have the right what they created (such as a translation). If you just abandon your property right to the work, you impose no obligation on others, and a person can freely create a translation (which is now their property). If you execute the right public license, you can allow people to use your work as long as they include that license in their versions. A fairly common public licensing scheme is the Creative Commons licenses. That article gives a decent summary of relevant rights and how particular licenses correspond to configurations of permissions. I would say that the most difficult thing to do is to figure out what you don't want to happen, and pick a license that matches that interest.
It is mildly hard to say. First, one has to determine if he was an employee hired to do something like invent the WWW. He "spent time" at CERN, but was an independent contractor in his first period (1980), then took up a fellowship in 1984. "Fellowship" is generally not an "employment" relationship in the relevant sense, and academics are rarely "employees" in the common law work-for-hire sense. It is reported that he "began creating the software and standards for the web on his own as an informal project within CERN". So if anyone holds IP rights (to what?), it would be him. Given where CERN is, it is not self-evident whose copyright law would be applicable. He reports that he wrote the code in CERN Building 31, which appears to be in France, though CERN appears to be in Switzerland (CERN is, in fact, in France and Switzerland). Article 17 of Swiss copyright law says Where a computer program has been created under an employment contract in the course of discharging professional duties or fulfilling contractual obligations, the employer alone shall be entitled to exercise the exclusive rights of use. and otherwise, "work for hire" is not an applicable concept under Swiss law. France, which has the same basic droit d'auteur concept, also have the software exception in Intellectual Property Code Article L113-9: Unless otherwise provided by statutory provision or stipulation, the economic rights in the software and its documentation created by one or more employees in the execution of their duties or following the instructions given by their employer shall be the property of the employer and he exclusively shall be entitled to exercise them. In either venue there is a very narrow path for CERN to hold the copyright to the original software, one that is not likely to match the facts of Berners-Lee's relationship with CERN. It is also true that CERN created a version of web software (the usable version), which was released into the public domain Apr. 30 1993 (p1, p2). It is likewise known that he approved of, and propagated the release of the IP that we associate with the WWW into the public domain. The idea underlying the web is not subject to copyright protection (the text of the proposal would be), but the original code that he wrote would be. It is unknown what relationship exists between that original code any current code, but it highly unlikely that any current code copies original code. Further speculation about the relationship between the original code and anything that exists now would have to be addressed in a History of Computing SE (if there were such a thing). As for patents, since he did not patent the method, it is ipso facto unprotected and out in the open. From the legal POV, the world wide web is not a single thing, so it is meaningless to ask who has dominion over it.
Your understanding of the GPL is a bit off. GPLed code doesn't generally force you to GPL the output of the program, but that's just because the output of the program is normally not a derivative work of the program. For instance, if you write a novel in Emacs, your novel is an entirely original work. The fact that you used Emacs as a tool doesn't mean that your novel is somehow based on Emacs. This generator is different. It generates sprites by putting together art assets made by the program's creator. That means that the output contains a substantial amount of content made by the program creator, which means that it would likely be covered by the program creator's copyright. If the content was licensed to you under the GPL, you normally have to abide by GPL restrictions when you redistribute the content or incorporate it into your own program. Copyright holders can, if they want, grant additional permissions to their content and allow you to incorporate that content into nonfree software. For instance, the GCC compilers have an additional permission for their runtime libraries to let you use them in any GCC-compiled code; without that permission, GCC could only be used to compile GPL-compatible code. But unless the copyright holder has granted those permissions, when program output contains large amounts of their copyrighted content you're bound by the GPL when using it. In this case, the program specifically says that the art is dual-licensed under GPLv3 and CC-BY-SA-3.0. Since the generator's output is a combination of premade art assets (the buttons just let you tell the program which art assets to combine), the output is a derivative work of those assets. You can't use it unless your use is compatible with the GPL v3 or CC-BY-SA-3.0 (either works, since dual licensing lets you pick either license).
I think that both your examples would be considered, if not outright copies, then at the very least derivative works of the originals. Under US law, the copyright holder of a work has the exclusive right to prepare derivative works. So anyone who prepares such a work without the authorization of the copyright holder is infringing their copyright and will be liable for such infringment. The US Copyright Office, in their Circular 14, explicitly includes &quot;a new version of an existing computer program&quot; as an example of a derivative work. That would certainly seem to cover the GTA folks. The concept that derivative works generally include &quot;translations&quot; might capture them, too. Your example of transcribing a musical performance isn't explicitly mentioned, but I think your sheet music would likewise be a derivative work of the performance: it includes all the editorial and arrangement choices made by the orchestra. Of course, both the performance and your transcription are derivative works of the original composition, but since the composition is out of copyright, there's no legal problem with that aspect.