Using instrumental portion of copyrighted song? I have this portion of Monsoon Br.eakfast. I’m planning to use it for an creepy intro animation I know that it is copyrighted, yet I have seen other people use it without the lyrics, and it seems like it isn’t copyrighted if you don’t use the lyrics. Like this According to what I circled, apparently it’s ok to mute the music and bypass copyright. But is it really? I need to know before I get in trouble with the law…
No, it isn't. A sound recording of a song has a few different elements that are distinct from one another, but they are each protected by copyright (unless the song is old enough to have passed into the public domain): the lyrics the melody and other aspects of the musical composition the instrumental arrangement the recording itself A sound recording is protected by copyright even if it is a recording of something that isn't protected by copyright. If you use a portion of the recording that has no lyrics, or if you use technical means to suppress the lyrics or filter them out, you still have to contend with the copyright protection of the other elements. But sometimes it is allowed to use copyright-protected material. There is a lot of discussion about &quot;fair use&quot; and other circumstances under which one can use copyright-protected material without permission. The most clear-cut way to use copyright-protected material without violating copyright, however, is to have permission in the form of a license. You can always ask.
The copyright owner is whoever first put the material in fixed form. It is most likely that that is the note-taker (you). It is possible (and highly unlikely) that the lecturer read (had memorized) a prepared script and you copied that script mechanically, and if that were the case, he would hold copyright and you infringed by making a copy. Typically, a note-taker follows the logic of a lecture and expresses those ideas in his own words (the notes do not match a plausible verbatim class lecture). Since expression is protected and ideas are not, that makes it most likely that you would prevail in a suit. The equations are almost certainly not protected.
You are asking the wrong question. It should be: When you have downloaded the content and metadata, what are you allowed to do with it and what is forbidden? Somebody owns the copyright to the text and images in the thumbnail. This could be the operator of the third party website, or that site has licensed the content from yet another party. You haven't licensed it from anybody. So you can watch the content in accordance with the TOS, and your computer can evaluate the metadata to do it, but you cannot display it on your own site. Details will differ between jurisdictions, of course. You might also be held responsible for illegal content in the thumb you generate. Follow-up: There seems to be some question of what 'thumbnail' and 'card' mean in this context. This answer assumes a somewhat scaled-down representation of the content of the entire page, not just a collection of actual metadata like content length and expiry.
There's existing copyright infringement and future copyright infringement. Let's say you sold a million records with infringing contents. That's copyright infringement. It has happened, you can't undo it. Now you get sued. If you think you will lose, it would be a good idea to change the music to be not infringing, so the next million records are not infringing and add to the damages. It doesn't fix the infringement that has already been done, but makes sure there is no further infringement. And infringement after you were told about it and asked to stop might be punished more harshly.
In general, a gameplay video would be either a partial copy or a derivative work, and in either case an infringement if created without permission. Such a video might be covered under fair use in US copyright law, particularly if made for the purpose of commentary on a game or instruction in how to play or design a game. In general, a fair use defense is more likely to succeed if only the minimum amount of the work required for the purpose is used, and sound tracks might not be required for such a purpose. Thus a maker of such a video might choose to omit the sound to improve the fair-use case. Moreover, when the sound track contains licensed popular music it would be subject to a separate copyright, and many music publishers are notoriously litigious, so prudence would advise omitting the sound. All that said, fair-use is a case-by-case determination, and if the makers of such videos have not been sued, they (and we) can only guess how a case would turn out. As to why game makers refrain from having such videos taken down (if they in fact do refrain) one can only speculate. Game publishers may consider the videos good advertising. Questions based on the absence of legal proceedings are inherently speculative, unless a copyright holder has announced a policy of not taking action and the reasons for it.
Game mechanics are not copyright able. However, the images, words used, description of the rules are all copyright. If the original games is the source of the video game then the video game is a derivative work. If the original game is only the inspiration and the look and feel is different then this is OK. Which is which will turn on the actual facts.
Copyright infringement requires that you actually copy elements from an earlier work produced by a different author. If you created a similar, or even identical, work independently, it is not copyright infringement. When considering whether or not infringement has occurred, the court is likely to consider whether the defendant could reasonably have had access to the plaintiff's work. If the court finds that they could have, then the defendant would be required to produce evidence of original authorship. Consider the My Sweet Lord/He So Fine case, where the court found the defendant had subconsciously copied the plaintiff's song. Had Harrison been able to produce evidence of original authorship, the judgment could have been different. In your example, it is unlikely that an suit in copyright infringement could be decided against you, as you've stated the text is generated randomly. However, more evidence of this randomness might be required to support your case. Of course, whether a computer or automated process can produce works independently is still questionable; I'm not aware of cases that have tried this. The US Copyright Office has said that Works produced by mechanical processes or random selection without any contribution by a human author are not registrable. Of course, whether this has a bearing on your particular scenario is undecided, and I'm not sure how it would be decided. It is almost certain that the worst case outcome would be an injunction requiring you to cease publicising the product, or perform reasonable checks prior to publication to ensure that the product of your program infringes on works; it would be unlikely that you would have costs ordered against you, especially if the program is truly random, and the random text was given as much, or more, publicity than the coherent text.
I'm wondering whos responsible for this code if people start using it? The user. Can the people using it that think its under GPL in any way get in trouble for it or be made to remove it from their projects? Yes, they can be sued (successfully) for copyright violation. It’s not enough that you think you have permission from the copyright holder - you actually have to have permission. The law places the onus on the copier to seek out and get permission from the copyright holder. In theory, someone deceived in this way could sue the repo poster(s) for misrepresentation, however, there are practical issues about finding them, having them in an accessible jurisdiction and if they are judgement proof. Copyright law was created to protect physical books and paintings - it doesn’t really fit with digital methods of reproduction but it is the law. It doesn’t matter that complying with it can be hard bordering on impossible - comply with it you must.