Why are private game servers illegal? Over on Arqade we were discussing a question which was asking about private servers for a game called World of Warcraft. The discussion was about if using and/or hosting a private server is illegal not just against the TOS. If it is illegal what laws is it breaking?
Ok, so it looks like there really are many questions being asked. 1) Is it illegal to host / own / operate a private server for games that require a server of such? And why? 2) Is it illegal to host / own / operate a private server for WOW? And why? 3) Is it illegal to join a private server for games that require a server? and why? 4) Is it illegal to join a private server for WOW? Answers 1 &amp; 2) This depends on the game that is being hosted. There are many games that require servers in which this is not only legal, but encouraged by the company. MineCraft is one that comes to mind. You can host MineCraft servers, and even modify the server code. You can even charge for this service. However,for games like WOW, In short, yes if the server is profiting or If the server is running stolen or leaked software or If the server is distributing client files. If the server was recreated from the developers own mind, and was only compatible with the WOW server, then it's a bit more gray and depends on the Judge's level of understanding of technology. 3 &amp; 4) This comes down to the EULA. If the EULA is like MineCraft, then you are good to go. If the EULA is like WOW, which forbids both modification of the client and participation on emulated servers then it is a violation of EULA. If WOW did not have the second part of "participation on emulated servers", then a user could modify on the router level to point to a private server.
user662852 has a good point -- whoever own the property has the right to make the rules. Is the property, land+construction in fact your's or does it belong to the HOA who just grant you access as a lease holder? Different states has different rules, but in my state it is illegal to maroon a property and there must be a access to public streets even when this necessitate passing over somebody else land. However that is irrelevant if the HOA owns the land your house is build on. I think you will have to look at your HOA agreement and see what it says.
I think haveibeenpwned would be legal in the EU because it carries out a task in the public interest (Art. 6(1)(e)), and it shares no more data then necessary, for example you can search for a password, but it would not show you the emailaddress which belongs to that password. It would also be legal for you to hold a copy of a leaked database, but only if you have a legitimate interest (Art. 6(1)(f)) to have it. Being a security company does not change that, but finding a legitimate interest might be easier. If you have a legitimate interest to hold a copy of a leaked database, it does not mean you can use it in any way you like. For example testing if the password still works, is very likely illegal everywhere in the EU. But I'm not familiar with the UK laws.
Using Tor is not illegal. Nor is hiding your IP address, which is - among other things - what Tor does. Going to .onion links is not illegal. What you find and interact with at those .onion sites may be illegal. See Law StackExchange Is it legal to host a directory of .onion urls? Running a Tor Relay is not illegal. That could change. Running an Exit Relay could expose your IP address as the Relay, so that could lead investigators of illegal activity to you. Read https://www.torproject.org/eff/tor-legal-faq.html.en As always, check your state laws http://statelaws.findlaw.com/criminal-laws/computer-crimes.html And do your own research with the links above and at https://en.wikipedia.org/wiki/Tor_(anonymity_network) and at https://www.torproject.org/
There is no contract between you (the licensee) and the licensor of the software. The creator of the open source software just says "here's the software, you may use it if you like, as long as you fulfil some conditions. ". No contract, no liability. I think the developer would only be liable if they intentionally created software that causes damage. (Which has happened, some open source browser plugins have recently been modified to run bitcoin mining software, or worse. I suppose the miscreants could follow all the GPL rules or whatever license is used).
"Public domain" refers to things in principle copyrightable but where protection has lapsed, been repudiated, or is a statutory exception (such as government works). A website is not "in the public domain". The idea that a website is "public property" is (*cough*) mistaken. There are basically two ways in which a web interaction could be illegal. The first regards whether accessing another person's computer is illegally accessing a computer, which is a crime. Authorization essentially comes down to "permission": if the owner permits me to access the computer, I am authorized. Putting stuff out there on a web server is an open-ended grant of permission to look at a web page. That simply means that if I create a web page (with a bunch of links or not), I am granting you permission to interact with my computer to that extent. It does not create permission to hack into a password-protected subdirectory. An ordinary web crawler automates what a clicking human does. Copyright law is also relevant, in that the stuff I put on my webpage is not to be copied without permission. Any webpage access necessarily involves automatic copying from machine to machine: in putting stuff out there for the world to see, I am saying that the world can do that level of automatic copying that arises from normal html-and-click interactions. It does not mean that you can download and do stuff with my copyrighted content (i.e., it is not an abandonment of copyright: I did not put that stuff in the public domain). Putting a web page out there in an unrestricted fashion means that you've given a certain level of permission to "copy" (at least in the automatic server-to-browser viewing sense). I may want to impose conditions on peoples' access to my stuff, so I can impose terms on such material. For instance, I may require users to agree to certain conditions before accessing the CoolStuff subdirectory. Users then have to jump through a minor hoop and agree to those terms. In that case, my permission is conditional, and if you violate the terms of that agreement, I may be able to sue you for copyright infringement. It could then be a violation of my terms of service (TOS) if I say "you may not crawl my website" (in less vague language). A TOS gets its legal power from copyright law, because every webpage interaction involves copying (I assume that technical point is obvious), and copying can only be done with permission. You may technologically overcome my weak click-through technology so that the bot just says "sure whatever" and proceeds to illegally use my web page: I can sue you now for copyright infringement. The robot-specific methods of meta-tags and robots.txt have no legal force. Although there is a way to say "no you may not," which is tailored to automated access, the meaning and enforcement of these devices has not yet reached the law. If my page uses NOFOLLOW and your program doesn't know or care, you (your program) do not (yet) have a duty to understand, detect and respect that tag. Prior registration is also not a legal requirement, and very many pages that are on the master crawl list get there from being linked to by someone else's web page. Again, there is at present no legal requirement of pre-registration (and there is no effective mechanism for verifying that the site owner has registered the site). Archiving and especially re-displaying someone's content is, on the other hand, not legal. It would be plainly copyright infringement if you were to scoop up someone else's webpage and host it. You can analyze their material and somehow associate it with some search terms, and display a link to that page, but you cannot copy and republish their material. You can put very short snippets out there taken from a web page, under the "fair use" doctrine, but you can't wholesale republish a webpage. (It should be noted that the archive.org is an internationally recognized library, and libraries have extra statutory powers to archive).
I realize it has been eight months, but I believe I can offer an opinion. Given the nature of the question, please keep in mind that I am not a lawyer and my opinion is no substitute for professional legal counsel. [Preparing this post has been an educational experience and my opinion should in no way be interpreted as expert opinion] Assuming you have not infringed on any patents, the relevant legal challenges Valve could try include breach of contract, copyright infringement, and trade dress infringement. Breach of Contract The potential breach of contract occurs because the Steam client setup application requires you to accept a contract of adhesion (The License) before the software can be installed. I could not find a copy of The License online in plain text (this is separate from the Steam Subscriber Agreement, which you also agree to by accepting The License), but you can read it any time by running the Steam client setup application which is available at [redacted due to low rep - the Steam website]. These so-called "shrink wrap licenses" are of questionable legal value, depending on how the licensee assents to the contract. People often bring up Specht v. Netscape Communications Corp. In that case, the only reference to a license was on the download webpage, and it was only visible if the user scrolled down past the download button - Netscape argued unsuccessfully that clicking the download button indicated assent to the terms of the license. The Steam client setup application has a prominent dialogue box showing the terms of The License and requiring your explicit assent before installation can continue. A more relevant case may be ProCD, Inc. v. Zeidenberg, where the Seventh Circuit ruled that a license agreement was valid where the licensee had to click on a dialogue box assenting acceptance to the agreement. In short, you may be required to defend yourself under the terms of The License. If the licenses are thrown out as unenforceable, the prosecution would probably move towards copyright infringement. Section 1 Paragraph C of The License states (emphasis added): Except as expressly set forth elsewhere in this License Agreement, you may not, in whole or in part: copy, photocopy, reproduce, translate, reverse engineer (with the exception of specific circumstances where such act is permitted by law), derive source code from, modify, disassemble, decompile, or create derivative works based on the Program. Now you assert that there has been no reverse engineering, that you made yours "completely from scratch using completely different styling and images (even different website inside the client that is mine)". You may be challenged on these claims in court, for example comparison of source codes could rule out reverse engineering. I will touch on derivative work status later. Note that under Section 5, the provisions of Section 1 Paragraph C do not apply after you have uninstalled the Steam client software. This means in the case that you [can prove you had] uninstalled the Steam client software before making your own client, you would have a defense to breach of contract under Section 1 Paragraph C. However... The License also includes the terms of the "Steam Agreement", viewable online at http://www.steampowered.com/agreement. The Steam Agreement takes effect when you register for your Steam account. Section 2 Paragraph G of the Steam Agreement echoes the above referenced Section 1 Paragraph C of The License, and even survives termination of the Steam Agreement (your steam account being cancelled). Now assuming you can provide defense against reverse engineering, you may need a defense against the charge that your work is a derivative work. Your case may be pretty strong if you can show that your client was indeed written from the ground up - which rules out the possibility of deriving your program code from Steam's code as literary copyrights go. The prosecution could try saying you have copied the audiovisuals of their program, but your program was written "from scratch using completely different styling and images". Eventually prosecution may have to move into trade dress infringement. Copyright Infringement In a case of alleged copyright infringement, the first order of business is to prove there is a copyrighted work to begin with. The work in question is the Steam client by Valve Corporation. Again, I am not an expert but I could not find any copyright registration for the Steam client (http://www.copyright.gov/records/ -> Post-1978 Records -> Search by Name "Valve Corporation"). Copyright registration is required before infringement suits can be filed. Valve can register after infringement occurs but they will be limited to actual damages and profits. Nevertheless Valve does claim copyright over its product. A notice is posted on The License and Steam Agreement, and from the client itself the Help menu contains a command "Legal Info" which opens a webpage containing a copyright notice. Since 1979 it has not been necessary to post a copyright notice, but a notice helps break a defense of innocent infringement. You imply that you copied elements of the Steam client "to give customers a similar feel to what they are used to [the Steam client]". In your specific case innocent infringement may not be a valid defense. It seems you are most concerned about copyright infringement over the menus. An extremely relevant case is Lotus Development Corp. v. Borland International, Inc. In that case the First Circuit held that the menu heirarchy for Lotus 1-2-3 (the progenitor of virtually all menu heirarchies today) was uncopyrightable as a "method of operation" under U.S.C. 17 Section 102(b). We think that "method of operation," as that term is used in [U.S.C. 17 Section] 102(b), refers to the means by which a person operates something, whether it be a car, a food processor, or a computer. Thus a text describing how to operate something would not extend copyright protection to the method of operation itself; other people would be free to employ that method and to describe it in their own words. Similarly, if a new method of operation is used rather than described, other people would still be free to employ or describe that method. We hold that the Lotus menu command hierarchy is an uncopyrightable "method of operation." The Lotus menu command hierarchy provides the means by which users control and operate Lotus 1-2-3. If users wish to copy material, for example, they use the "Copy" command. If users wish to print material, they use the "Print" command. Users must use the command terms to tell the computer what to do. Without the menu command hierarchy, users would not be able to access and control, or indeed make use of, Lotus 1-2-3's functional capabilities. If specific words are essential to operating something, then they are part of a "method of operation" and, as such, are unprotectable. This is so whether they must be highlighted, typed in, or even spoken, as computer programs no doubt will soon be controlled by spoken words. The Supreme Court affirmed the decision with an even court (Judge Stevens recusing), so no national precedent was set. Nevertheless the ruling has not been overturned - the First Circuit goes into great detail explaining their decision, and I do recommend reading the ruling. We have already discussed derivative works and reverse engineering with contracts, and the same defense would apply under copyright law: source code comparison. Trade Dress Normally things like design and layout are left to patent law. A desperate prosecution, however, may claim that by copying their "look and feel" you infringe on their trade dress. The relevant text is part of U.S.C. 15 Section 1125(a) (emphasis added): (1) Any person who, on or in connection with any goods or services, or any container for goods, uses in commerce any word, term, name, symbol, or device, or any combination thereof, or any false designation of origin, false or misleading description of fact, or false or misleading representation of fact, which- (A) is likely to cause confusion, or to cause mistake, or to deceive as to the affiliation, connection, or association of such person with another person, or as to the origin, sponsorship, or approval of his or her goods, services, or commercial activities by another person, or (B) in commercial advertising or promotion, misrepresents the nature, characteristics, qualities, or geographic origin of his or her or another person's goods, services, or commercial activities, shall be liable in a civil action by any person who believes that he or she is or is likely to be damaged by such act. (2) As used in this subsection, the term "any person" includes any State, instrumentality of a State or employee of a State or instrumentality of a State acting in his or her official capacity. Any State, and any such instrumentality, officer, or employee, shall be subject to the provisions of this chapter in the same manner and to the same extent as any nongovernmental entity. (3) In a civil action for trade dress infringement under this chapter for trade dress not registered on the principal register, the person who asserts trade dress protection has the burden of proving that the matter sought to be protected is not functional. Defense against such a claim would be showing that the elements of Steam's "look and feel" were adapted because of functional reasons - see example rationale in the previously mentioned Lotus v. Borland. Overall, so long as you did write the program from scratch and there are no patent violations, you have in my opinion a strong case. There may be moral questions about unfair competition (why should you be allowed to capitalize off Valve's work put into the Steam client?), to which I would point out that your product does not appear to be in direct competition with the Steam client. Without direct competition or confidence in evidence of IP infringement it is quite unlikely Valve will file suit against you. If you would rather avoid even the possibility of legal action, you could always contact Valve directly and ask for a license.
I believe you have just misunderstood what you paid for. Blizzard's End User License Agreement says: Your use of the Platform is licensed, not sold, to you, and you hereby acknowledge that no title or ownership with respect to the Platform or the Games is being transferred or assigned and this Agreement should not be construed as a sale of any rights. It also says: Blizzard may change, modify, suspend, or discontinue any aspect of the Platform or Accounts at any time, including removing items, or revising the effectiveness of items in an effort to balance a Game. Blizzard may also impose limits on certain features or restrict your access to parts or all of the Platform or Accounts without notice or liability.