The player has the ability to "influence" their party members during dialogue; depending on the level of influence, party members will either support the player character unconditionally, while having a lack of influence might cause them to leave or turn on the protagonist.
The player has the ability to "influence" their party members during dialogue. Party members will either support the player character unconditionally, while having a lack of influence might cause them to leave or turn on the protagonist. This is depending on the level of influence.