A running (non-interactive) demo was released in 1995, exhibiting many features that were far ahead of their time; for example, it had real-time shadows two years before the Quake engine, considered the most advanced engine when Quake came out in 1996.
A running (non-interactive) demo was released in 1995. A running (non-interactive) demo was exhibiting many features. These many features were far ahead of their time. It had real-time shadows two years before the Quake engine. This was for example. When Quake came out in 1996. This was what the Quake engine was considered the most advanced engine.