Occasionally external camera views were used for kind of real-time, game engine rendered, cutsenes, such as when "Dreadnaught" docked or undocked with another ship or a space station.
Occasionally external camera views were used for kind of real-time rendered "Dreadnaught" docked or undocked with another ship. Occasionally external camera views were used for kind of real-time rendered "Dreadnaught" docked or undocked with a space station. Time rendered were cutsenes, such as when. Time was game engine.