The proposed optimal search strategy, for the monster, is based on subdividing the room into many narrow rectangles, picking a rectangle at random and searching it in some specific way, after some time picking another rectangle randomly and independently, and so on.
The proposed optimal search strategy, for the monster, is based on subdividing the room into many narrow rectangles, picking a rectangle at random and searching it in some specific way. After some time picking another rectangle randomly and independently, and so on.