func EdgeFlagPointer(stride int32, pointer unsafe.Pointer) {
	C.glowEdgeFlagPointer(gpEdgeFlagPointer, (C.GLsizei)(stride), pointer)
}
func EdgeFlagPointer(stride int32, pointer unsafe.Pointer) {
	C.glowEdgeFlagPointer(gpEdgeFlagPointer, (C.GLsizei)(stride), pointer)
}
// define an array of edge flags