func New(server ...string) (*Client, error) {
	servers, err := NewServerList(server...)
	if err != nil {
		return nil, err
	}
	return NewFromServers(servers), nil
}
func New(server ...string) (*Client, error) {
	servers, err := NewServerList(server...)
	if err != nil {
		return nil, err
	}
	return NewFromServers(servers), nil
}
// New returns a memcache client using the provided server(s)
// with equal weight. If a server is listed multiple times,
// it gets a proportional amount of weight.