func (v *Layout) GetText() string {
	c := C.pango_layout_get_text(v.native())
	return C.GoString((*C.char)(c))
}
func (v *Layout) GetText() string {
	c := C.pango_layout_get_text(v.native())
	return C.GoString((*C.char)(c))
}
//const char    *pango_layout_get_text       (PangoLayout    *layout);