func CreateSamplers(n int32, samplers *uint32) {
	C.glowCreateSamplers(gpCreateSamplers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(samplers)))
}
func CreateSamplers(n int32, samplers *uint32) {
	C.glowCreateSamplers(gpCreateSamplers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(samplers)))
}
// create sampler objects