func DrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer) {
	C.glowDrawElementsIndirect(gpDrawElementsIndirect, (C.GLenum)(mode), (C.GLenum)(xtype), indirect)
}
func DrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer) {
	C.glowDrawElementsIndirect(gpDrawElementsIndirect, (C.GLenum)(mode), (C.GLenum)(xtype), indirect)
}
// render indexed primitives from array data, taking parameters from memory