func GenerateHOTP(digits int, randCounter bool) (*HOTP, error) {
	key := make([]byte, sha1.Size)
	_, err := io.ReadFull(PRNG, key)
	if err != nil {
		return nil, err
	}

	var counter uint64
	if randCounter {
		ctr, err := rand.Int(PRNG, big.NewInt(int64(math.MaxInt64)))
		if err != nil {
			return nil, err
		}
		counter = ctr.Uint64()
	}

	return NewHOTP(key, counter, digits), nil
}
func GenerateHOTP(digits int, randCounter bool) (*HOTP, error) {
	key := make([]byte, sha1.Size)
	_, err := io.ReadFull(PRNG, key)
	if err != nil {
		return nil, err
	}

	var counter uint64
	if randCounter {
		ctr, err := rand.Int(PRNG, big.NewInt(int64(math.MaxInt64)))
		if err != nil {
			return nil, err
		}
		counter = ctr.Uint64()
	}

	return NewHOTP(key, counter, digits), nil
}
// GenerateHOTP will generate a randomised HOTP source; if the
// randCounter parameter is true, the counter will be randomised.