func (i *Image) SubImage(r image.Rectangle) image.Image {
	i.copyCheck()
	if i.isDisposed() {
		return nil
	}

	img := &Image{
		mipmap: i.mipmap,
		filter: i.filter,
	}

	// Keep the original image's reference not to dispose that by GC.
	if i.isSubImage() {
		img.original = i.original
	} else {
		img.original = i
	}
	img.addr = img

	r = r.Intersect(i.Bounds())
	// Need to check Empty explicitly. See the standard image package implementations.
	if r.Empty() {
		img.bounds = image.ZR
	} else {
		img.bounds = r
	}
	return img
}
func (i *Image) SubImage(r image.Rectangle) image.Image {
	i.copyCheck()
	if i.isDisposed() {
		return nil
	}

	img := &Image{
		mipmap: i.mipmap,
		filter: i.filter,
	}

	// Keep the original image's reference not to dispose that by GC.
	if i.isSubImage() {
		img.original = i.original
	} else {
		img.original = i
	}
	img.addr = img

	r = r.Intersect(i.Bounds())
	// Need to check Empty explicitly. See the standard image package implementations.
	if r.Empty() {
		img.bounds = image.ZR
	} else {
		img.bounds = r
	}
	return img
}
// SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
//
// The returned value is always *ebiten.Image.
//
// If the image is disposed, SubImage returns nil.
//
// In the current Ebiten implementation, SubImage is available only as a rendering source.