func (s *ScreenboardLite) GetResourceOk() (string, bool) {
	if s == nil || s.Resource == nil {
		return "", false
	}
	return *s.Resource, true
}
func (s *ScreenboardLite) GetResourceOk() (string, bool) {
	if s == nil || s.Resource == nil {
		return "", false
	}
	return *s.Resource, true
}
// GetResourceOk returns a tuple with the Resource field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.