func (v *GLContext) SetRequiredVersion(major, minor int) {
	C.gdk_gl_context_set_required_version(v.native(), (C.int)(major), (C.int)(minor))
}
func (v *GLContext) SetRequiredVersion(major, minor int) {
	C.gdk_gl_context_set_required_version(v.native(), (C.int)(major), (C.int)(minor))
}
// SetRequiredVersion is a wrapper around gdk_gl_context_set_required_version().