func (n *NvidiaGPUManager) GetDevices() []*ecs.PlatformDevice {
	n.lock.RLock()
	defer n.lock.RUnlock()
	return n.GPUDevices
}
func (n *NvidiaGPUManager) GetDevices() []*ecs.PlatformDevice {
	n.lock.RLock()
	defer n.lock.RUnlock()
	return n.GPUDevices
}
// GetDevices returns the GPU devices as PlatformDevices