func (cs *ClientServerImpl) IsReady() bool {
	cs.writeLock.RLock()
	defer cs.writeLock.RUnlock()

	return cs.conn != nil
}
func (cs *ClientServerImpl) IsReady() bool {
	cs.writeLock.RLock()
	defer cs.writeLock.RUnlock()

	return cs.conn != nil
}
// IsReady gives a boolean response that informs the caller if the websocket
// connection is fully established.