func (w *Widget) GetTileDefOk() (TileDef, bool) {
	if w == nil || w.TileDef == nil {
		return TileDef{}, false
	}
	return *w.TileDef, true
}
func (w *Widget) GetTileDefOk() (TileDef, bool) {
	if w == nil || w.TileDef == nil {
		return TileDef{}, false
	}
	return *w.TileDef, true
}
// GetTileDefOk returns a tuple with the TileDef field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.