func onSteadyStateIsResolved(target *apicontainer.Container, run *apicontainer.Container) bool {
	return target.GetDesiredStatus() >= apicontainerstatus.ContainerCreated &&
		run.GetKnownStatus() >= run.GetSteadyStateStatus()
}
func onSteadyStateIsResolved(target *apicontainer.Container, run *apicontainer.Container) bool {
	return target.GetDesiredStatus() >= apicontainerstatus.ContainerCreated &&
		run.GetKnownStatus() >= run.GetSteadyStateStatus()
}
// onSteadyStateIsResolved defines a relationship where a target cannot be
// created until 'dependency' has reached the steady state. Transitions include pulling.