func (task *Task) updateResourceDesiredStatusUnsafe(taskDesiredStatus apitaskstatus.TaskStatus) {
	resources := task.getResourcesUnsafe()
	for _, r := range resources {
		if taskDesiredStatus == apitaskstatus.TaskRunning {
			if r.GetDesiredStatus() < r.SteadyState() {
				r.SetDesiredStatus(r.SteadyState())
			}
		} else {
			if r.GetDesiredStatus() < r.TerminalStatus() {
				r.SetDesiredStatus(r.TerminalStatus())
			}
		}
	}
}
func (task *Task) updateResourceDesiredStatusUnsafe(taskDesiredStatus apitaskstatus.TaskStatus) {
	resources := task.getResourcesUnsafe()
	for _, r := range resources {
		if taskDesiredStatus == apitaskstatus.TaskRunning {
			if r.GetDesiredStatus() < r.SteadyState() {
				r.SetDesiredStatus(r.SteadyState())
			}
		} else {
			if r.GetDesiredStatus() < r.TerminalStatus() {
				r.SetDesiredStatus(r.TerminalStatus())
			}
		}
	}
}
// updateResourceDesiredStatusUnsafe sets all resources' desired status depending on the
// task's desired status
// TODO: Create a mapping of resource status to the corresponding task status and use it here