func (v *GLArea) GetContext() (*gdk.GLContext, error) {
	c := C.gtk_gl_area_get_context(v.native())
	if c == nil {
		return nil, nilPtrErr
	}
	obj := &glib.Object{glib.ToGObject(unsafe.Pointer(c))}
	return &(gdk.GLContext{obj}), nil
}
func (v *GLArea) GetContext() (*gdk.GLContext, error) {
	c := C.gtk_gl_area_get_context(v.native())
	if c == nil {
		return nil, nilPtrErr
	}
	obj := &glib.Object{glib.ToGObject(unsafe.Pointer(c))}
	return &(gdk.GLContext{obj}), nil
}
// GetContext is a wrapper around gtk_gl_area_get_context().