func (c *Container) GetVolumes() []types.MountPoint {
	c.lock.RLock()
	defer c.lock.RUnlock()

	return c.VolumesUnsafe
}
func (c *Container) GetVolumes() []types.MountPoint {
	c.lock.RLock()
	defer c.lock.RUnlock()

	return c.VolumesUnsafe
}
// GetVolumes returns the volumes mounted in a container