func (VarintObjectCodec) WriteObject(stream io.Writer, obj interface{}) error {
	data, err := json.Marshal(obj)
	if err != nil {
		return err
	}
	var buf [binary.MaxVarintLen64]byte
	b := binary.PutUvarint(buf[:], uint64(len(data)))
	if _, err := stream.Write(buf[:b]); err != nil {
		return err
	}
	if _, err := stream.Write(data); err != nil {
		return err
	}
	return nil
}
func (VarintObjectCodec) WriteObject(stream io.Writer, obj interface{}) error {
	data, err := json.Marshal(obj)
	if err != nil {
		return err
	}
	var buf [binary.MaxVarintLen64]byte
	b := binary.PutUvarint(buf[:], uint64(len(data)))
	if _, err := stream.Write(buf[:b]); err != nil {
		return err
	}
	if _, err := stream.Write(data); err != nil {
		return err
	}
	return nil
}
// WriteObject implements ObjectCodec.