func (v *SimpleActionGroup) native() *C.GSimpleActionGroup {
	if v == nil || v.GObject == nil {
		return nil
	}
	return C.toGSimpleActionGroup(unsafe.Pointer(v.GObject))
}
func (v *SimpleActionGroup) native() *C.GSimpleActionGroup {
	if v == nil || v.GObject == nil {
		return nil
	}
	return C.toGSimpleActionGroup(unsafe.Pointer(v.GObject))
}
// deprecated since 2.38:
// g_simple_action_group_lookup()
// g_simple_action_group_insert()
// g_simple_action_group_remove()
// g_simple_action_group_add_entries()
// -> See implementations in ActionMap
// native() returns a pointer to the underlying GSimpleActionGroup.