func (c *Container) SetVolumes(volumes []types.MountPoint) {
	c.lock.Lock()
	defer c.lock.Unlock()

	c.VolumesUnsafe = volumes
}
func (c *Container) SetVolumes(volumes []types.MountPoint) {
	c.lock.Lock()
	defer c.lock.Unlock()

	c.VolumesUnsafe = volumes
}
// SetVolumes sets the volumes mounted in a container