func funcQuantileOverTime(vals []Value, args Expressions, enh *EvalNodeHelper) Vector {
	q := vals[0].(Vector)[0].V
	mat := vals[1].(Matrix)

	for _, el := range mat {
		if len(el.Points) == 0 {
			continue
		}

		values := make(vectorByValueHeap, 0, len(el.Points))
		for _, v := range el.Points {
			values = append(values, Sample{Point: Point{V: v.V}})
		}
		enh.out = append(enh.out, Sample{
			Point: Point{V: quantile(q, values)},
		})
	}
	return enh.out
}
func funcQuantileOverTime(vals []Value, args Expressions, enh *EvalNodeHelper) Vector {
	q := vals[0].(Vector)[0].V
	mat := vals[1].(Matrix)

	for _, el := range mat {
		if len(el.Points) == 0 {
			continue
		}

		values := make(vectorByValueHeap, 0, len(el.Points))
		for _, v := range el.Points {
			values = append(values, Sample{Point: Point{V: v.V}})
		}
		enh.out = append(enh.out, Sample{
			Point: Point{V: quantile(q, values)},
		})
	}
	return enh.out
}
// === quantile_over_time(Matrix ValueTypeMatrix) Vector ===