func (v *Object) Emit(s string, args ...interface{}) (interface{}, error) {
	cstr := C.CString(s)
	defer C.free(unsafe.Pointer(cstr))

	// Create array of this instance and arguments
	valv := C.alloc_gvalue_list(C.int(len(args)) + 1)
	defer C.free(unsafe.Pointer(valv))

	// Add args and valv
	val, err := GValue(v)
	if err != nil {
		return nil, errors.New("Error converting Object to GValue: " + err.Error())
	}
	C.val_list_insert(valv, C.int(0), val.native())
	for i := range args {
		val, err := GValue(args[i])
		if err != nil {
			return nil, fmt.Errorf("Error converting arg %d to GValue: %s", i, err.Error())
		}
		C.val_list_insert(valv, C.int(i+1), val.native())
	}

	t := v.TypeFromInstance()
	// TODO: use just the signal name
	id := C.g_signal_lookup((*C.gchar)(cstr), C.GType(t))

	ret, err := ValueAlloc()
	if err != nil {
		return nil, errors.New("Error creating Value for return value")
	}
	C.g_signal_emitv(valv, id, C.GQuark(0), ret.native())

	return ret.GoValue()
}
func (v *Object) Emit(s string, args ...interface{}) (interface{}, error) {
	cstr := C.CString(s)
	defer C.free(unsafe.Pointer(cstr))

	// Create array of this instance and arguments
	valv := C.alloc_gvalue_list(C.int(len(args)) + 1)
	defer C.free(unsafe.Pointer(valv))

	// Add args and valv
	val, err := GValue(v)
	if err != nil {
		return nil, errors.New("Error converting Object to GValue: " + err.Error())
	}
	C.val_list_insert(valv, C.int(0), val.native())
	for i := range args {
		val, err := GValue(args[i])
		if err != nil {
			return nil, fmt.Errorf("Error converting arg %d to GValue: %s", i, err.Error())
		}
		C.val_list_insert(valv, C.int(i+1), val.native())
	}

	t := v.TypeFromInstance()
	// TODO: use just the signal name
	id := C.g_signal_lookup((*C.gchar)(cstr), C.GType(t))

	ret, err := ValueAlloc()
	if err != nil {
		return nil, errors.New("Error creating Value for return value")
	}
	C.g_signal_emitv(valv, id, C.GQuark(0), ret.native())

	return ret.GoValue()
}
// pointerVal attempts to return an unsafe.Pointer for value.
// Not all types are understood, in which case a nil Pointer
// is returned.
/*func pointerVal(value interface{}) unsafe.Pointer {
	var p unsafe.Pointer
	switch v := value.(type) {
	case bool:
		c := gbool(v)
		p = unsafe.Pointer(&c)

	case int8:
		c := C.gint8(v)
		p = unsafe.Pointer(&c)

	case int16:
		c := C.gint16(v)
		p = unsafe.Pointer(&c)

	case int32:
		c := C.gint32(v)
		p = unsafe.Pointer(&c)

	case int64:
		c := C.gint64(v)
		p = unsafe.Pointer(&c)

	case int:
		c := C.gint(v)
		p = unsafe.Pointer(&c)

	case uint8:
		c := C.guchar(v)
		p = unsafe.Pointer(&c)

	case uint16:
		c := C.guint16(v)
		p = unsafe.Pointer(&c)

	case uint32:
		c := C.guint32(v)
		p = unsafe.Pointer(&c)

	case uint64:
		c := C.guint64(v)
		p = unsafe.Pointer(&c)

	case uint:
		c := C.guint(v)
		p = unsafe.Pointer(&c)

	case uintptr:
		p = unsafe.Pointer(C.gpointer(v))

	case float32:
		c := C.gfloat(v)
		p = unsafe.Pointer(&c)

	case float64:
		c := C.gdouble(v)
		p = unsafe.Pointer(&c)

	case string:
		cstr := C.CString(v)
		defer C.free(unsafe.Pointer(cstr))
		p = unsafe.Pointer(cstr)

	default:
		if pv, ok := value.(unsafe.Pointer); ok {
			p = pv
		} else {
			val := reflect.ValueOf(value)
			switch val.Kind() {
			case reflect.Int, reflect.Int8, reflect.Int16,
				reflect.Int32, reflect.Int64:
				c := C.int(val.Int())
				p = unsafe.Pointer(&c)

			case reflect.Uintptr, reflect.Ptr, reflect.UnsafePointer:
				p = unsafe.Pointer(C.gpointer(val.Pointer()))
			}
		}
	}

	return p
}*/
/*
 * GObject Signals
 */
// Emit is a wrapper around g_signal_emitv() and emits the signal
// specified by the string s to an Object.  Arguments to callback
// functions connected to this signal must be specified in args.  Emit()
// returns an interface{} which must be type asserted as the Go
// equivalent type to the return value for native C callback.
//
// Note that this code is unsafe in that the types of values in args are
// not checked against whether they are suitable for the callback.