func (t *TileDef) GetPrecisionOk() (PrecisionT, bool) {
	if t == nil || t.Precision == nil {
		return "", false
	}
	return *t.Precision, true
}
func (t *TileDef) GetPrecisionOk() (PrecisionT, bool) {
	if t == nil || t.Precision == nil {
		return "", false
	}
	return *t.Precision, true
}
// GetPrecisionOk returns a tuple with the Precision field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.