func (cgroup *CgroupResource) updateAppliedStatusUnsafe(knownStatus resourcestatus.ResourceStatus) {
	if cgroup.appliedStatus == resourcestatus.ResourceStatus(CgroupStatusNone) {
		return
	}

	// Check if the resource transition has already finished
	if cgroup.appliedStatus <= knownStatus {
		cgroup.appliedStatus = resourcestatus.ResourceStatus(CgroupStatusNone)
	}
}
func (cgroup *CgroupResource) updateAppliedStatusUnsafe(knownStatus resourcestatus.ResourceStatus) {
	if cgroup.appliedStatus == resourcestatus.ResourceStatus(CgroupStatusNone) {
		return
	}

	// Check if the resource transition has already finished
	if cgroup.appliedStatus <= knownStatus {
		cgroup.appliedStatus = resourcestatus.ResourceStatus(CgroupStatusNone)
	}
}
// updateAppliedStatusUnsafe updates the resource transitioning status