func CreateQueries(target uint32, n int32, ids *uint32) {
	C.glowCreateQueries(gpCreateQueries, (C.GLenum)(target), (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
}
func CreateQueries(target uint32, n int32, ids *uint32) {
	C.glowCreateQueries(gpCreateQueries, (C.GLenum)(target), (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
}
// create query objects