func (d *Downtime) GetMonitorId() int {
	if d == nil || d.MonitorId == nil {
		return 0
	}
	return *d.MonitorId
}
func (d *Downtime) GetMonitorId() int {
	if d == nil || d.MonitorId == nil {
		return 0
	}
	return *d.MonitorId
}
// GetMonitorId returns the MonitorId field if non-nil, zero value otherwise.