func (cgroup *CgroupResource) DesiredTerminal() bool {
	cgroup.lock.RLock()
	defer cgroup.lock.RUnlock()

	return cgroup.desiredStatusUnsafe == resourcestatus.ResourceStatus(CgroupRemoved)
}
func (cgroup *CgroupResource) DesiredTerminal() bool {
	cgroup.lock.RLock()
	defer cgroup.lock.RUnlock()

	return cgroup.desiredStatusUnsafe == resourcestatus.ResourceStatus(CgroupRemoved)
}
// DesiredTerminal returns true if the cgroup's desired status is REMOVED