func (d *Downtime) GetRecurrenceOk() (Recurrence, bool) {
	if d == nil || d.Recurrence == nil {
		return Recurrence{}, false
	}
	return *d.Recurrence, true
}
func (d *Downtime) GetRecurrenceOk() (Recurrence, bool) {
	if d == nil || d.Recurrence == nil {
		return Recurrence{}, false
	}
	return *d.Recurrence, true
}
// GetRecurrenceOk returns a tuple with the Recurrence field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.