func ProgramUniform2i(program uint32, location int32, v0 int32, v1 int32) {
	C.glowProgramUniform2i(gpProgramUniform2i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1))
}
func ProgramUniform2i(program uint32, location int32, v0 int32, v1 int32) {
	C.glowProgramUniform2i(gpProgramUniform2i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1))
}
// Specify the value of a uniform variable for a specified program object