func PatchParameteri(pname uint32, value int32) {
	C.glowPatchParameteri(gpPatchParameteri, (C.GLenum)(pname), (C.GLint)(value))
}
func PatchParameteri(pname uint32, value int32) {
	C.glowPatchParameteri(gpPatchParameteri, (C.GLenum)(pname), (C.GLint)(value))
}
// specifies the parameters for patch primitives