func GetVertexAttribiv(index uint32, pname uint32, params *int32) {
	C.glowGetVertexAttribiv(gpGetVertexAttribiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
func GetVertexAttribiv(index uint32, pname uint32, params *int32) {
	C.glowGetVertexAttribiv(gpGetVertexAttribiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
}
// Return a generic vertex attribute parameter