func newProcess(tf TeardownFunc) *process {
	return &process{
		teardown: tf,
		closed:   make(chan struct{}),
		closing:  make(chan struct{}),
		waitfors: make(map[*processLink]struct{}),
		children: make(map[*processLink]struct{}),
	}
}
func newProcess(tf TeardownFunc) *process {
	return &process{
		teardown: tf,
		closed:   make(chan struct{}),
		closing:  make(chan struct{}),
		waitfors: make(map[*processLink]struct{}),
		children: make(map[*processLink]struct{}),
	}
}
// newProcess constructs and returns a Process.
// It will call tf TeardownFunc exactly once:
//  **after** all children have fully Closed,
//  **after** entering <-Closing(), and
//  **before** <-Closed().