func (d *Downtime) GetRecurrence() Recurrence {
	if d == nil || d.Recurrence == nil {
		return Recurrence{}
	}
	return *d.Recurrence
}
func (d *Downtime) GetRecurrence() Recurrence {
	if d == nil || d.Recurrence == nil {
		return Recurrence{}
	}
	return *d.Recurrence
}
// GetRecurrence returns the Recurrence field if non-nil, zero value otherwise.