func (e *Event) GetPriorityOk() (string, bool) {
	if e == nil || e.Priority == nil {
		return "", false
	}
	return *e.Priority, true
}
func (e *Event) GetPriorityOk() (string, bool) {
	if e == nil || e.Priority == nil {
		return "", false
	}
	return *e.Priority, true
}
// GetPriorityOk returns a tuple with the Priority field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.