func (c *WaitConfig) GoString() string {
	if c == nil {
		return "(*WaitConfig)(nil)"
	}

	return fmt.Sprintf("&WaitConfig{"+
		"Enabled:%s, "+
		"Min:%s, "+
		"Max:%s"+
		"}",
		BoolGoString(c.Enabled),
		TimeDurationGoString(c.Min),
		TimeDurationGoString(c.Max),
	)
}
func (c *WaitConfig) GoString() string {
	if c == nil {
		return "(*WaitConfig)(nil)"
	}

	return fmt.Sprintf("&WaitConfig{"+
		"Enabled:%s, "+
		"Min:%s, "+
		"Max:%s"+
		"}",
		BoolGoString(c.Enabled),
		TimeDurationGoString(c.Min),
		TimeDurationGoString(c.Max),
	)
}
// GoString defines the printable version of this struct.