func (v *FrameTimings) Ref() {
	c := C.gdk_frame_timings_ref(v.native())
	v = wrapFrameTimings(unsafe.Pointer(c))
}
func (v *FrameTimings) Ref() {
	c := C.gdk_frame_timings_ref(v.native())
	v = wrapFrameTimings(unsafe.Pointer(c))
}
// Ref is a wrapper around gdk_frame_timings_ref().