func ItemByThumbPosition(position, itemCount, length int) int {
	length -= 2
	if position < 1 {
		return -1
	}
	if itemCount < 1 {
		return -1
	}
	if itemCount == 1 {
		return 0
	}

	newPos := int(float32(itemCount-1)*float32(position-1)/float32(length-1) + 0.9)

	if newPos < 0 {
		newPos = 0
	} else if newPos >= itemCount {
		newPos = itemCount - 1
	}

	return newPos
}
func ItemByThumbPosition(position, itemCount, length int) int {
	length -= 2
	if position < 1 {
		return -1
	}
	if itemCount < 1 {
		return -1
	}
	if itemCount == 1 {
		return 0
	}

	newPos := int(float32(itemCount-1)*float32(position-1)/float32(length-1) + 0.9)

	if newPos < 0 {
		newPos = 0
	} else if newPos >= itemCount {
		newPos = itemCount - 1
	}

	return newPos
}
// ItemByThumbPosition calculates item number by scrollbar
// thumb position. Position - thumb position inside scrollbar,
// itemCount - total number of items, lenght - lenght or heigth
// of scrollbar. Return -1 if it is not possible to calculate:
// e.g, itemCount equals zero