func (c *Container) GetNextKnownStateProgression() apicontainerstatus.ContainerStatus {
	if c.IsKnownSteadyState() {
		return apicontainerstatus.ContainerStopped
	}

	return c.GetKnownStatus() + 1
}
func (c *Container) GetNextKnownStateProgression() apicontainerstatus.ContainerStatus {
	if c.IsKnownSteadyState() {
		return apicontainerstatus.ContainerStopped
	}

	return c.GetKnownStatus() + 1
}
// GetNextKnownStateProgression returns the state that the container should
// progress to based on its `KnownState`. The progression is
// incremental until the container reaches its steady state. From then on,
// it transitions to `ContainerStopped`.
//
// For example:
// a. if the steady state of the container is defined as `ContainerRunning`,
// the progression is:
// Container: None -> Pulled -> Created -> Running* -> Stopped -> Zombie
//
// b. if the steady state of the container is defined as `ContainerResourcesProvisioned`,
// the progression is:
// Container: None -> Pulled -> Created -> Running -> Provisioned* -> Stopped -> Zombie
//
// c. if the steady state of the container is defined as `ContainerCreated`,
// the progression is:
// Container: None -> Pulled -> Created* -> Stopped -> Zombie