func (v *Display) GetName() (string, error) {
	c := C.gdk_display_get_name(v.native())
	if c == nil {
		return "", nilPtrErr
	}
	return C.GoString((*C.char)(c)), nil
}
func (v *Display) GetName() (string, error) {
	c := C.gdk_display_get_name(v.native())
	if c == nil {
		return "", nilPtrErr
	}
	return C.GoString((*C.char)(c)), nil
}
// GetName() is a wrapper around gdk_display_get_name().