func (m *Monitor) GetOverallStateOk() (string, bool) {
	if m == nil || m.OverallState == nil {
		return "", false
	}
	return *m.OverallState, true
}
func (m *Monitor) GetOverallStateOk() (string, bool) {
	if m == nil || m.OverallState == nil {
		return "", false
	}
	return *m.OverallState, true
}
// GetOverallStateOk returns a tuple with the OverallState field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.