func (ml MetalLayer) SetDrawableSize(width, height int) {
	C.MetalLayer_SetDrawableSize(ml.metalLayer, C.double(width), C.double(height))
}
func (ml MetalLayer) SetDrawableSize(width, height int) {
	C.MetalLayer_SetDrawableSize(ml.metalLayer, C.double(width), C.double(height))
}
// SetDrawableSize sets the size, in pixels, of textures for rendering layer content.
//
// Reference: https://developer.apple.com/documentation/quartzcore/cametallayer/1478174-drawablesize.