func (v *Monitor) GetGeometry() *Rectangle {
	var rect C.GdkRectangle

	C.gdk_monitor_get_geometry(v.native(), &rect)

	return WrapRectangle(uintptr(unsafe.Pointer(&rect)))
}
func (v *Monitor) GetGeometry() *Rectangle {
	var rect C.GdkRectangle

	C.gdk_monitor_get_geometry(v.native(), &rect)

	return WrapRectangle(uintptr(unsafe.Pointer(&rect)))
}
// GetGeometry is a wrapper around gdk_monitor_get_geometry().