func (v *GLContext) SetDebugEnabled(enabled bool) {
	C.gdk_gl_context_set_debug_enabled(v.native(), gbool(enabled))
}
func (v *GLContext) SetDebugEnabled(enabled bool) {
	C.gdk_gl_context_set_debug_enabled(v.native(), gbool(enabled))
}
// SetDebugEnabled is a wrapper around gdk_gl_context_set_debug_enabled().