func (p *Peer) Send(chID byte, msg interface{}) bool {
	if !p.IsRunning() {
		// see Switch#Broadcast, where we fetch the list of peers and loop over
		// them - while we're looping, one peer may be removed and stopped.
		return false
	}
	return p.mconn.Send(chID, msg)
}
func (p *Peer) Send(chID byte, msg interface{}) bool {
	if !p.IsRunning() {
		// see Switch#Broadcast, where we fetch the list of peers and loop over
		// them - while we're looping, one peer may be removed and stopped.
		return false
	}
	return p.mconn.Send(chID, msg)
}
// Send msg to the channel identified by chID byte. Returns false if the send
// queue is full after timeout, specified by MConnection.