func (w *Widget) GetPrecisionOk() (PrecisionT, bool) {
	if w == nil || w.Precision == nil {
		return "", false
	}
	return *w.Precision, true
}
func (w *Widget) GetPrecisionOk() (PrecisionT, bool) {
	if w == nil || w.Precision == nil {
		return "", false
	}
	return *w.Precision, true
}
// GetPrecisionOk returns a tuple with the Precision field if it's non-nil, zero value otherwise
// and a boolean to check if the value has been set.