func (cgroup *CgroupResource) ApplyTransition(nextState resourcestatus.ResourceStatus) error {
	transitionFunc, ok := cgroup.statusToTransitions[nextState]
	if !ok {
		seelog.Errorf("Cgroup Resource [%s]: unsupported desired state transition [%s]: %s",
			cgroup.taskARN, cgroup.GetName(), cgroup.StatusString(nextState))
		return errors.Errorf("resource [%s]: transition to %s impossible", cgroup.GetName(),
			cgroup.StatusString(nextState))
	}
	return transitionFunc()
}
func (cgroup *CgroupResource) ApplyTransition(nextState resourcestatus.ResourceStatus) error {
	transitionFunc, ok := cgroup.statusToTransitions[nextState]
	if !ok {
		seelog.Errorf("Cgroup Resource [%s]: unsupported desired state transition [%s]: %s",
			cgroup.taskARN, cgroup.GetName(), cgroup.StatusString(nextState))
		return errors.Errorf("resource [%s]: transition to %s impossible", cgroup.GetName(),
			cgroup.StatusString(nextState))
	}
	return transitionFunc()
}
// ApplyTransition calls the function required to move to the specified status