func (w *Widget) GetMonitor() ScreenboardMonitor {
	if w == nil || w.Monitor == nil {
		return ScreenboardMonitor{}
	}
	return *w.Monitor
}
func (w *Widget) GetMonitor() ScreenboardMonitor {
	if w == nil || w.Monitor == nil {
		return ScreenboardMonitor{}
	}
	return *w.Monitor
}
// GetMonitor returns the Monitor field if non-nil, zero value otherwise.