func (a *Args) GetUintOrZero(key string) int {
	n, err := a.GetUint(key)
	if err != nil {
		n = 0
	}
	return n
}
func (a *Args) GetUintOrZero(key string) int {
	n, err := a.GetUint(key)
	if err != nil {
		n = 0
	}
	return n
}
// GetUintOrZero returns uint value for the given key.
//
// Zero (0) is returned on error.