func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
	C.glowDrawArraysIndirect(gpDrawArraysIndirect, (C.GLenum)(mode), indirect)
}
func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
	C.glowDrawArraysIndirect(gpDrawArraysIndirect, (C.GLenum)(mode), indirect)
}
// render primitives from array data, taking parameters from memory