func DrawTransformFeedback(mode uint32, id uint32) {
	C.glowDrawTransformFeedback(gpDrawTransformFeedback, (C.GLenum)(mode), (C.GLuint)(id))
}
func DrawTransformFeedback(mode uint32, id uint32) {
	C.glowDrawTransformFeedback(gpDrawTransformFeedback, (C.GLenum)(mode), (C.GLuint)(id))
}
// render primitives using a count derived from a transform feedback object