func ContextNew() *Context {
	c := C.pango_context_new()

	context := new(Context)
	context.pangoContext = (*C.PangoContext)(c)

	return context
}
func ContextNew() *Context {
	c := C.pango_context_new()

	context := new(Context)
	context.pangoContext = (*C.PangoContext)(c)

	return context
}
//PangoContext *pango_context_new           (void);