func (d *Downtime) HasRecurrence() bool {
	if d != nil && d.Recurrence != nil {
		return true
	}

	return false
}
func (d *Downtime) HasRecurrence() bool {
	if d != nil && d.Recurrence != nil {
		return true
	}

	return false
}
// HasRecurrence returns a boolean if a field has been set.