func (rce RenderCommandEncoder) SetVertexBytes(bytes unsafe.Pointer, length uintptr, index int) {
	C.RenderCommandEncoder_SetVertexBytes(rce.commandEncoder, bytes, C.size_t(length), C.uint_t(index))
}
func (rce RenderCommandEncoder) SetVertexBytes(bytes unsafe.Pointer, length uintptr, index int) {
	C.RenderCommandEncoder_SetVertexBytes(rce.commandEncoder, bytes, C.size_t(length), C.uint_t(index))
}
// SetVertexBytes sets a block of data for the vertex function.
//
// Reference: https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515846-setvertexbytes.