target/generated-sources/template/com/flowpowered/math/imaginary/Quaternionf.java
@Override
    public Quaternionf mul(float a) {
        return new Quaternionf(x * a, y * a, z * a, w * a);
    }
@Override
    public Quaternionf mul(float a) {
        return new Quaternionf(x * a, y * a, z * a, w * a);
    }
Multiplies the components of this quaternion by a float scalar.

@param a The multiplication scalar
@return A new quaternion, which has each component multiplied by the scalar