target/generated-sources/template/com/flowpowered/math/imaginary/Quaterniond.java
public Quaterniond mul(float x, float y, float z, float w) {
        return mul((double) x, (double) y, (double) z, (double) w);
    }
public Quaterniond mul(float x, float y, float z, float w) {
        return mul((double) x, (double) y, (double) z, (double) w);
    }
Multiplies the float components of another quaternion with this one.

@param x The x (imaginary) component of the quaternion to multiply with
@param y The y (imaginary) component of the quaternion to multiply with
@param z The z (imaginary) component of the quaternion to multiply with
@param w The w (real) component of the quaternion to multiply with
@return A new quaternion, which is the product of both