Instruct: Given a question, retrieve documents that can help answer the question.
Query: When was the character Kano introduced in the game Mortal Kombat?
Kano is a fictional character from the "Mortal Kombat" fighting game franchise. He is one of the series' original characters, having made his debut in "Mortal Kombat" in 1992. A calculating mercenary, and member of the international crime cartel known as the Black Dragon, Kano is also the top fugitive and persistent nemesis of Sonya Blade and Jax Briggs of the Special Forces, which has been his primary storyline throughout the course of his "Mortal Kombat" series appearances, and in "Mortal Kombat 3", he also becomes the general of Outworld emperor Shao Kahn's armies. In the 2011 series reboot, he additionally poses as a crooked Special Forces informant and serves as Kahn's arms dealer. His most recognizable feature is his cybernetic metal faceplate that houses an infrared eye laser.
Starting in 2006, Kyoto Animation, the animators of another Key game-turned-anime, "Air", decided to animate a new adaptation of "Kanon". This version, directed by Tatsuya Ishihara and written by Fumihiko Shimo, aired between October 5, 2006 and March 15, 2007 on BS-i, containing 24 episodes. The series was later rebroadcast on TBS. ADV Films announced on September 21, 2007 at the Anime Weekend Atlanta anime convention that they have officially licensed the second "Kanon" anime series. ADV had previously posted a trailer for the series in August 2007, but was soon taken offline once the news had been spread on the Internet. The first English-dubbed episode was made available via streaming online at Anime News Network between December 23 and December 30, 2007. In July 2008, the licensing rights of the second "Kanon" anime were transferred from ADV to Funimation Entertainment who continued to produce the series in North America.
Kano Jigoro's Kodokan judo is the most popular and well-known style of judo, but is not the only one. The terms judo and jujutsu were quite interchangeable in the early years, so some of these forms of judo are still known as jujutsu or jiu-jitsu either for that reason, or simply to differentiate them from mainstream judo. From Kano's original style of judo, several related forms have evolved—some now widely considered to be distinct arts:Kano's vision for judo was one of a martial way that could be practiced realistically. Randori (free practice) was a central part of judo pedagogy and shiai (competition) a crucial test of a judoka's understanding of judo. Safety necessitated some basic innovations that shaped judo's development. Atemi waza (striking techniques) were entirely limited to kata (prearranged forms) early in judo's history. Kansetsu waza (joint manipulation techniques) were limited to techniques that focused on the elbow joint. Various throwing techniques that were judged to be too dangerous to practice safely were also prohibited in shiai. To maximise safety in nage waza (throwing techniques), judoka trained in ukemi (break falls) and practiced on tatami (rice straw mats).
After forming Key, Maeda worked on the music and scenario for their first title "Kanon" released in 1999, which proved to be very popular in the adult game market in Japan. Beside Maeda, the majority of "Kanon" scenario was written by Naoki Hisaya, but he quit Key shortly after "Kanon" was produced. Following this, Maeda wrote most of the scenario for Key's next title "Air", along with again working as the lyricist and one of the composers for the music featured in the game. After a period of four years in 2004, Key released their third and longest game "Clannad" where Maeda did a vast amount of the writing for the game; in all, Maeda put in around 75% of the work that went into the creation of "Clannad". Also in 2004, Maeda began writing his first manga entitled "Hibiki's Magic", which was first conceived as a short story he wrote as a student. In 2005, Maeda worked on the scenario and music for Key's fifth game "", followed by Key's sixth title "Little Busters!" released in July 2007 which he also worked on in regards to the scenario and music.
Five days before the first PS2 release for "Kanon", a PS2 printer called Tapis MPR-505 went on sale which enabled the user to print out game screens. "Kanon" was one of the three games supported at launch, the other two being "America Ōden Ultra Quiz" from DigiCube and "Marle de Jigsaw" from Nippon Ichi Software. The first PS2 release in 2002 was reviewed by the Japanese video game magazine "Famitsu" where the game received an overall score of 29/40 (out of the four individual review scores of 7, 8, 7, and 7). Yūichi Suzumoto commented in an interview in March 2001 that he felt the end of "Kanon"'s story could be summed up as "the prince and princess live happily ever after. The end," resulting in an ending that does not expand on what could possibly happen afterwards. In the October 2007 issue of "Dengeki G's Magazine", poll results for the 50 best bishōjo games were released. Out of 249 titles, "Kanon" ranked fifth with 71 votes.
Kiyo Takamine, known in the original version as and his "Mamodo" (known in Japanese as a ) partner Zatch Bell, known in the original version as , are fictional characters in the anime and manga franchise "Zatch Bell!" by Makoto Raiku. Mamodos are beings from another world with supernatural powers. The series begins when Kiyo, by the request of his father, is told to take care of Zatch. Eventually, they become involved in a tournament between Mamodos where the winner becomes king of the Mamodo World.
Kondo was the third person hired by Nintendo to create music and sound effects for their games, joining Hirokazu Tanaka and Yukio Kaneoka. However, he was the first at Nintendo to actually specialize in musical composition. The first game he worked on was the arcade game "Punch-Out!!", although it was before he had officially joined Nintendo. Despite creating mostly jingles and sound effects, he was able to overcome the challenges of early arcade sound hardware. As the Famicom had become highly popular in Japan, Kondo was assigned to compose music for the console's subsequent games at Nintendo's new development team, Nintendo Entertainment Analysis and Development (EAD). Kondo also wrote an instruction manual on how to program Japanese popular music into the Famicom using the peripheral "Family BASIC". To conclude his first year at Nintendo, he created the music to "Devil World" alongside Akito Nakatsuka. In 1985, Nintendo started marketing the Famicom abroad under the name the Nintendo Entertainment System (NES) to capitalize on the 1983 video game crash that devastated Atari, Inc. He composed the music for the hit releases "Super Mario Bros." (1985) and "The Legend of Zelda" (1986), which helped the system to sell 60 million copies in total and established some of the most well-known melodies in the video game industry.
The series was created by Shotaro Ishinomori, then known for the 1971–1973 "Kamen Rider" TV series and the long-running manga "Cyborg 009". He developed the first two Super Sentai Series "Himitsu Sentai Gorenger", which ran from 1975 to 1977, and "J.A.K.Q. Dengekitai", released in 1977. Toei Company put the franchise on hiatus in 1978, collaborating with Marvel Comics to produce a live action "Spider-Man" series, which added giant robots to the concept of "tokusatsu" shows. The giant robot concept was carried over to Toei and Marvel's next show, "Battle Fever J", released in 1979, and was then used throughout the Super Sentai Series.
In 1975, Nintendo moved into the video arcade game industry with "EVR Race", designed by their first game designer, Genyo Takeda, and several more games followed. Nintendo had some small success with this venture, but the release of "Donkey Kong" in 1981, designed by Miyamoto, changed Nintendo's fortunes dramatically. The success of the game and many licensing opportunities (such as ports on the Atari 2600, Intellivision and ColecoVision) gave Nintendo a huge boost in profit and in addition, the game also introduced an early iteration of Mario, then known in Japan as Jumpman, the eventual company mascot.
On March 15, 2007, the Japanese television station BS-i announced a "Clannad" anime series via a short 30-second teaser trailer that was featured at the end of the final episode of the second "Kanon" anime series. "Clannad" is produced by Kyoto Animation, directed by Tatsuya Ishihara, and written by Fumihiko Shimo, who also worked on other adaptations of Key's visual novels "Air" and "Kanon". The anime aired between October 4, 2007 and March 27, 2008, containing 23 aired episodes out of a planned 24; the broadcast time was first announced on August 11, 2007 at the TBS festival "Anime Festa", which is also when the first episode was showcased. The anime series was released in a set of eight DVD compilations released between December 19, 2007 and July 16, 2008 by Pony Canyon, with each compilation containing three episodes. Of the 24 episodes, 23 were aired on television with the first 22 being regular episodes, followed by an additional extra episode. The last episode was released as an original video animation (OVA) on the eighth DVD on July 16, 2008 and is set in an alternate universe from the anime series where Tomoya and Tomoyo are dating, which is based on Tomoyo's scenario in the game. The OVA episode was previewed on May 31, 2008 for an audience of four-hundred people picked via a mail-in postcard campaign. A Blu-ray Disc (BD) box set of "Clannad" was released on April 30, 2010.
The Japanese voice cast features many of the actors from the "Yakuza" series portraying characters analogous to those they played in previous "Yakuza" titles, such as Kazuma Kiryu voice actor Takaya Kuroda playing Kenshiro. The worldwide release of the game includes an English dub, making it the studio's second game since the original "Yakuza" and "Binary Domain" to feature one. The worldwide release also includes an option to increase the amount of in-game gore that is exhibited on screen. It is also the first "Fist of the North Star" game since the first "Ken's Rage" to have an English dub, as "Ken's Rage 2" did not have one due to budget constraints.
The Ultimate Marvel version of Kaine is depicted as a misguided, disfigured clone who wears a tattered version of Ben Reilly's Spider-Man costume. Like Spider-Man (Peter Parker), Kaine possessed superhuman strength, reflexes, equilibrium and had a spider-sense. Created by ambitious mastermind Dr. Octopus (acting with consent of the CIA), he kidnaps Mary Jane Watson and attempts to give his captive superpowers (via OZ), triggering a transformation into a large red monster despite Tarantula's efforts. While trying to prevent Mary Jane from being taken, Kaine is killed by Nick Fury's Spider Slayers.
The U.S. version was shown at the 1988 Summer Consumer Electronic Show under the title "Ken the Great Bear Fist", which is the localized title used by Toei's international sales department. The title was changed to "Fist of the North Star" for its release in order to tie in with Viz's English adaptation of the manga. The cover artwork for the U.S. version depicts Kenshiro sparring with Toki, who doesn't appear in the game and never actually appeared in the "Hokuto no Ken 2" anime series outside flashbacks (as the character was already deceased by that point of the storyline). The NES version has some slight differences from its Famicom counterpart, which cuts the appearances of side characters at the end of certain stages (such as Bat and Rin at the end of the first stage), as well as the kanji that appear at the top of the screen when Kenshiro defeats a boss after striking its weak point at the start of the battle.
He is formally referred to as Rick Sanchez C-137 (alias: "Terror Rick") by the Trans-Dimensional Council of Ricks, in reference to his original universe, "C-137", and penchant for instigating wars with inter-galactic empires. Both Rick and Morty are voiced by Roiland. Volume 1 of the "Rick and Morty" comic series follows the Rick and Morty of Dimension C-132 while most issues of subsequent instalments follow the Rick and Morty of "C-137"; the video game "Pocket Mortys" follows the Rick and Morty of C-123.
At the 2013 Game Developers Conference, Kojima unveiled "", which was set to be his final "Metal Gear" work, noting that this time unlike previous announcements that he had stopped working on the series, was very serious about leaving. In March 2015, reports began to surface that Kojima would part ways with longtime publisher Konami after the release of "The Phantom Pain". Konami later stated that they were auditioning for new staff for future "Metal Gear" titles and removed Kojima's name from the series' marketing material. Despite reports that Kojima left the company in October 2015, a spokesman for Konami stated that he was "taking a long time off from work." At The Game Awards 2015, "Metal Gear Solid V" won the awards for Best Action Game and Best Score/Soundtrack, but Kojima did not attend the event, being reportedly barred from attending by Konami. Instead, it was accepted by Kiefer Sutherland on his behalf.
Hisashi Koinuma, the game's producer said that the staff aim to create a "new realistic feel" for the "Fist of the North Star" series while still being faithful to the original's roots. During this process, he mentioned his concerns for the characters' body structure, muscles, and other minute details (such as perfecting the model for Raoh's wrinkled forehead). He noted that the official mode for this title carries more action adventure tones than other "Warriors" titles thus far yet gave his assurance that "Warriors" fans can easily feel at home in the game's original story mode. He personally spoke his thoughts regarding the game at Yodobashi-Akiba, Biccamera Yurakucho, and Biccamera Ikebukuro on March 22 and March 25. He also played a rock-paper-scissor game for attendants, the winner of the crowd obtaining an original T-shirt signed by the game's voice actors.
Ash Ketchum, known as in Japan, is a fictional character in the "Pokémon" franchise owned by Nintendo. He is the main protagonist of the "Pokémon" anime and certain manga series as well as on various merchandise related to the franchise. In Japanese, the character is voiced by Rica Matsumoto. In the English dub, he was voiced by Veronica Taylor from 1998 to 2006. Since the ninth season of the anime series, he is voiced by Sarah Natochenny for the remainder of the anime.
Kaine makes good on this in the new 2017 series "" where he confronts Ben Reilly upon tracking him to Las Vegas and they get into a fight. Ben convinces Kaine to stand down by arguing that he is genuinely trying to cure Abigail Mercury's terminal condition, but Kaine makes it clear to Ben that he will kill his "brother" for protecting the world if the girl dies and once Ben has saved her life. After Abigail Mercury because Ben tested a new drug on her too quickly, he is attacked by Kaine once again only for Kaine to be "killed" by what appears to be Marlo Chandler. The character that resembles Marlo Chandler then quickly identifies herself as actually being Death in disguise. She offers Ben the chance to restore Abigail Mercury or Kaine to life before she departs. When Ben asks her to save both of them and kill him instead, Death not only heals the other two, but also restores Ben to a healthy physical appearance, affirming that he has made a start on his efforts to redeem himself of his sins as the Jackal.
Key's third game "Clannad" is a visual novel similar to Key's previous games, but contains no adult content. "Clannad" was meant to be released in 2002, but was delayed, leading to the game finally being released on April 28, 2004. Seven months after "Clannad"'s release, Key released their shortest game, "", on November 29, 2004 with a rating for all ages. "Planetarian", in contrast to Key's past games, is a linear visual novel that does not require the user to make choices during gameplay; this is what is referred to as a kinetic novel. The brand's fifth game is "", an adult game and spin-off to "Clannad" released on November 25, 2005, which expanded on the scenario of the heroine Tomoyo Sakagami from "Clannad". Key released their sixth game, "Little Busters!", on July 27, 2007 with no adult content, but released another version of the game entitled "Little Busters! Ecstasy" on July 25, 2008 with added adult content, story, and visuals.
In the meantime, Nomura was also responsible for the main character designs and orchestration of "The World Ends with You" for the Nintendo DS. In 2009, he was also the main character designer of "Final Fantasy XIII". The graphics capabilities of the PlayStation 3 and Xbox 360 compared to previous consoles allowed Nomura to use more complex elements in the character designs than before, such as Lightning's cape and detailed facial features. This in turn meant that the art team had to do much more work for each character or area than in previous games. Nomura did not take an involved role in the creation of the non-playable characters. In 2008, he was the character designer of "Dissidia Final Fantasy". The game was originally envisioned by Nomura as a "Kingdom Hearts" spin-off featuring a cast of Disney characters. He later felt uncomfortable with the Disney characters fighting each other and instead opted to use "Final Fantasy" characters. Nomura was responsible for the character designs, which changed much of the look and style of Amano's illustrations.
Kiyo Takamine, known in the original version as and his Mamodo partner Zatch Bell, known in the original version as , are the main protagonists of the series. Kiyo is a genius 14-year-old junior high school student with an IQ of over 180. His classmates eventually shunned him due to his high intelligence causing him to develop an introverted and apathetic demeanor to the point where he skips school on a regular basis. One day, Zatch, an overly cheerful amnesic boy, is sent by Kiyo's father to live with Kiyo. Zatch's personality slowly influences Kiyo causing him to become more outgoing and friendly and allowing him to befriend many people during the course of the series. Zatch's past is slowly unraveled and reveals he is the son of the current Mamodo King and sealed within Zatch is a power known as . Also brought to light is the fact that Zatch's twin brother, Zeno Bell, was the one who erased Zatch's memory in order to make him suffer. In battle, Zatch's spells revolve around lightning. His most powerful spell, Bao, allows him to create a huge electrical dragon. Kiyo's voice actor is Takahiro Sakurai and his English voice actor is Jason Spisak. Zatch's voice actors are Ikue Ōtani and in the nine final episodes, Konami Yoshida. His English voice actress is Debi Derryberry.
Noob Saibot was first introduced in 1993's "Mortal Kombat II" as a hidden nonplayable opponent whom players fought in a secret battle in the "Goro's Lair" stage from the first game after winning fifty consecutive matches. He was a solid black palette swap of Sub-Zero who fought with increased speed and Scorpion's spear. He returned as a secret character in "Mortal Kombat 3" with the same attributes, but was instead a silhouette of Kano, since there were no human ninjas in the game, and in the Sega Game Gear port, he additionally had Kano's special moves and his "Eye Laser" Fatality. Upon being made playable in the console versions of "UMK3" and the 1996 compilation title "Mortal Kombat Trilogy", Noob Saibot returned as a palette-swap ninja, and one of ten human ninja swaps in the game overall. Noob Saibot is playable in "Mortal Kombat: Shaolin Monks" in the "Versus" mode if both players select Sub-Zero; the last player to select him will play as a variation of Noob Saibot. He is colored black but he has Sub-Zero's frozen forearms and retains the latter's moves and Fatalities.
Kano placed 24th in UGO.com's 2012 selection of the series' top fifty characters, and the site had additionally ranked him in 2011 as the seventh best cyborg character of all time, ahead of RoboCop and "Star Trek" character Seven of Nine. Den of Geek placed him seventeenth in their 2015 ranking of the series' characters, commenting that "Kano is a special kind of scum, and the series is better for him existing ... [but] he probably wouldn’t rank quite as high if not for Trevor Goddard’s rocking performance in the first movie." Josh Wirtanen of Cheat Code Central listed Kano as the fifth best "Mortal Kombat" character while Game Revolution's Anthony Severino included in his 2011 "Top 10 Old School Mortal Kombat Characters" feature. Saldana praised the character as "such a scene-stealer in the movie that the "MK" team retconned everything about Kano to fit that portrayal", but Chris Buffa of Modojo.com included Kano in his "worst list" of characters from "MK3" without explanation, and IGN described him only by saying that he "sucks." Fans ranked Kano as the 27th best "MK" character in a 2013 online poll hosted by Dorkly that rated the series' entire character roster.
Kano was among the eleven "Mortal Kombat" characters representing the franchise in the 2008 crossover fighter "Mortal Kombat vs. DC Universe". His official rival is The Joker, but he is not playable in the story mode. He also appears in the iOS game "" as an Easter egg fighting Batman in one of the levels. In the indie game Punch Club, a fighter named Jax, who is designed after the Mortal Kombat 3 incarnation of Kano makes an appearance in one of the game's gang turf war segments.
Kano was not playable in "Mortal Kombat II"; according to series co-creator John Tobias in a 1994 interview with "GamePro," in the first game "Kano and Sonya were probably picked the least. We [Midway] still wanted to include them in the storyline, so we had them captured." He then confirmed that Kano and Sonya would return in a future installment. Indeed, Kano and Sonya were playable in "Mortal Kombat 3," where his moves from the first game were retained while he gained a new "Choke" maneuver where he lifted his opponents and then violently shook them. His Fatalities were far less graphic than in the first game, as he either exploded his opponent with a laser blast from his implant, or reached down their throat to pull out their entire skeleton and hold it aloft without any blood or gore present. The game featured the unplayable hidden character Noob Saibot, who was a silhouetted sprite of Kano before being switched to a traditional ninja palette swap in "Ultimate Mortal Kombat 3" and the 1996 compilation title "Mortal Kombat Trilogy", the latter which featured the original "MK1" Kano as a selectable along with the then-current version.