Instruct: Given a question, retrieve passages that can help answer the question.
Query: Which Assassin's Creed is the latest released?
In February 2016, Ubisoft announced they would not be releasing a new game in 2016 in order to step "back and [re-examine] the "Assassin's Creed" franchise... [and take the] year to evolve the game mechanics and to make sure we're delivering on the promise of "Assassin's Creed" offering unique and memorable gameplay experiences". On the decision, Guillemot said that "Ubisoft started to question the annualized franchise with the release of "Assassin's Creed Unity", and the fact that "Assassin's Creed Syndicate" had "a slower launch than expected". Guillemot added that "by moving away from the annual iterations of the franchise, it will give the "Assassin's Creed" teams more time to take advantage of new engines and technology". "Assassin's Creed IV: Black Flag"s director Ashraf Ismail, commented on an interview that he and the team would be interested in doing an "Assassin's Creed" game in an Ancient Egyptian setting, along with reiterating an earlier statement that a female leading character was not an impossibility for the series. In May 2017, Ubisoft confirmed the development of "Assassin's Creed Origins". It was announced to be set in the Ptolemaic Egypt in June 2017. The game was released worldwide on October 27, 2017 for PlayStation 4, Xbox One and Windows.
"Assassin's Creed Syndicate" is the second major entry in the series not to be developed by Ubisoft Montreal, following 2014's "Assassin's Creed Rogue". Instead, on July 2, 2014, Ubisoft announced that Ubisoft Quebec would handle lead development as part of "a major investment" in the studio, who had assisted on the making of the six prior games as well as "The Tyranny of King Washington" and "", downloadable content for "Assassin's Creed III" and "" respectively. Marc-Alexis Côté serves as the creative director for the game after working in various positions on "", "", "Assassin's Creed III", and "Freedom Cry" while François Pelland returns as senior producer after "Assassin's Creed III", having also been an executive director on all three in-between entries. Lydia Andrew is the game's audio director, returning from "Assassin's Creed III", "Black Flag", and "Unity". Historian Jean-Vincent Roy served as a consultant on the game, having previously consulted on "Assassin's Creed III", and held various other positions at Ubisoft.
Following the reports, Ubisoft released "Assassin's Creed III"s official box art on March 1, 2012, which confirmed the game's American Revolution setting. The company said it will announce "all the details" at 5pm on March 5. Additionally, "Game Informer" revealed its latest cover feature, which included more artwork of the game's new main character. On March 2, several screenshots were leaked ahead of Ubisoft's official reveal, and the first gameplay details emerged via "Game Informer".
Ubisoft Quebec was founded by Ubisoft in 2005 in Quebec City, Quebec. The studio was set out to provide assistance to Ubisoft's main studios, and it also participated in the development of downloadable content for the "Assassin's Creed" series, such as "Tyranny of King Washington" for "Assassin's Creed III", and "Freedom Cry" for "". On 3 November 2010, Ubisoft announced that it had acquired Longtail Studios Quebec, a studio of New York City-based Longtail Studios, itself founded in 2003 by Ubisoft co-founder Gérard Guillemot. As a result, 48 of the studio's staff were moved to Ubisoft's existing Ubisoft Quebec operations. The division's director, Andreas Mollman, resigned, and 5–6 employees were laid off. The Quebec studio worked on "", a Kinect title released in 2012, and became the lead developer for "Assassin's Creed Syndicate" in 2015, replacing the Montreal studio. It would be the first time the Quebec studio changed its role from a support studio to a lead developer of a AAA game. The studio has 500 employees.
On February 27, 2009, IGN reported that a sequel to "Crash Time: Autobahn Pursuit" is to be released for under the names Crash Time: Burning Wheels in Europe and Crash Time 2 in the United Kingdom. This game will feature more open world environments where the first game is more linear. An overhead map will be included for the first time in the series, as demonstrated in the demo available on Xbox Live Marketplace. New escort missions have been confirmed by the Entertainment Software Rating Board (ESRB), as has the feature that "players can drive onto a field and plow into cows, which shatter into 'cartoony' t-bone steaks upon impact". The ESRB has also commented on mentions of drugs, prostitution and one instance of sexual innuendo in reference to the new escort style missions. "Crash Time 2" was released on Xbox 360 in Europe on 27 November 2008, and on Steam on 27 August 2009. "
Group C
Four official novels have also been written. The first three, set within the original timeline, were published between 2003 and 2005. The first novel, "The Amulet of Power", was set after the events of "The Last Revelation", while its sequels "The Lost Cult" and "The Man of Bronze" are set after the first novel. Another novel set within the 2013 reboot timeline, "Tomb Raider: The Ten Thousand Immortals", was published in 2014 as a continuation of the original story. A fifth book, titled "Lara Croft and the Blade of Gwynnever", also written by Dan Abnett and Nik Vincent was published in late 2016, and is a stand-alone adventure.
Cyberpunk 2077 is an upcoming role-playing video game developed and published by CD Projekt, releasing for Microsoft Windows, PlayStation 4, and Xbox One. Adapted from the 1988 tabletop game "Cyberpunk 2020", it is set fifty-seven years later in dystopian Night City, California, an open world with six distinct regions. In a first-person perspective, players assume the role of the customisable mercenary V, who can apply experience points to stat upgrades to reach prominence in the character classes NetRunner, Techie, and Solo. V has an arsenal of ranged weapons and options for melee combat, all of which can be modified. V travels Night City by foot and in a range of vehicles.
Hosts
At E3 2014, Microsoft and 343 Industries announced "", released on November 11, 2014, for the Xbox One. The game includes the full campaign and multiplayer modes of "Halo: Combat Evolved", "Halo 2", "Halo 3", and "Halo 4". The campaign of "Halo 3: ODST" was later released as downloadable content, and was free for those who bought "The Master Chief Collection" during late 2014.
Liliana Cavani's 1970 "I Cannibali" is a contemporary political fantasy based upon the Sophocles play, with Britt Ekland as Antigone and Pierre Clémenti as Tiresias.
On 12 June 2016, Bethesda officially announced the "Prey" reboot at its E3 press conference. The game's development was led by Arkane Studios CEO and director Raphaël Colantonio and his team in Austin, Texas. The new "Prey" is not a true sequel but instead "a re-imagining of the IP", according to Colantonio. The teaser trailer shown during E3 2016 showed the game's protagonist in something like "a space horror version of "Groundhog Day"", according to CNet's Seamus Byrne. Bethesda's vice president of marketing Pete Hines explained that the new game has no elements from the cancelled "Prey 2" outside of the player facing against aliens.
According to Human Head's associate producer Matt Bisenius, all the previous work on the game up to its acquisition by ZeniMax/Bethesda was "bouncing ideas around" rather than any detailed development, believing 3D Realms/Radar Group had announced this sequel too early. As they started more in-depth planning and development for the game, the team came to an idea of a bounty hunter, and decided to take the core ideas from "Prey" while providing a game with more activities for the player do, partially inspired by the then-recent release of "Red Dead Redemption". Bisenius noted that "We didn't look at "Prey 1" and pick out mistakes as much as look at it and pick out the core themes of "Prey"."
With the arrival of the seventh generation of video game consoles, the first "next-gen" "Grand Theft Auto" clones were released in 2006, beginning with "Saints Row" from 2006 and "Crackdown" from 2007 both introduced online multiplayer to the genre, a feature that had been requested by many fans. "Crackdown" attracted attention for being created by David Jones, the developer of the original "Grand Theft Auto", and featured the ability to develop the player character's superpowers in a semi-futuristic setting. Meanwhile, "" and "" entered the market in 2006, and attempted to apply the "Grand Theft Auto" formula to popular movie franchises. Still, reviewers continued to measure these games against the standard set by the "Grand Theft Auto" series. "Grand Theft Auto IV" was released in April 2008 and featured a large, detailed environment, redefining gameplay and even adopted the GPS navigation system seen in "Saints Row". The game broke numerous sales records, including the record for the fastest selling game in its first 24 hours. Since its inception, this genre has evolved to include larger settings, more missions, and a wider range of vehicles. In 2010, Rockstar Games published "Red Dead Redemption", an open world Western themed game. On the day of "Grand Theft Auto V" 's release on September 17, 2013, Volition released a free downloadable content pack for "Saints Row IV" titled "GATV", purposely playing the similarity in the abbreviated titles to promote their game due to the confusion raised on various social networks.
Crystal Dynamics began development of "Tomb Raider" soon after the release of "" in 2008. Rather than a sequel, the team decided to completely reboot the series, re-establishing the origins of Lara Croft for the second time, following "". "Tomb Raider" is set on Yamatai, an island from which Lara, who is untested and not yet the battle-hardened explorer she is in other titles in the series, must save her friends and escape while being hunted down by a malevolent cult. Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs. It is also the first game in the series to have multiplayer and the first game to be published by Square Enix, after the latter's acquisition of Eidos Interactive in 2009. Camilla Luddington was announced to voice and perform as Lara Croft in 2010, replacing Keeley Hawes.
The first two games in the series, "Castle Wolfenstein" and "Beyond Castle Wolfenstein", were stealth-based and featured a 2D top-down perspective. The third game in the franchise, "Wolfenstein 3D", developed by id Software, introduced a first-person perspective with faster-paced action. Because of this, it is widely regarded to have helped popularize the first-person shooter genre. In 2001, the series was rebooted with "Return to Castle Wolfenstein", developed by Gray Matter Interactive. It was followed in 2003 by "", by Splash Damage. Raven Software's "Wolfenstein" followed in 2009. After ZeniMax Media acquired id Software, Swedish developer MachineGames released "" in 2014 and a standalone expansion "" in 2015. A direct sequel to "The New Order" entitled "" was released on October 27, 2017.
In an interview with MacGamer, an online magazine dedicated to gaming on Mac PCs, game designer Chris Taylor had this to say about "Supreme Commander 2" and its spiritual link to his previous Total Annihilation series: "I think they are indeed the spiritual successors, because of the way I approach RTS Real-time strategy design. I don’t like a lot of rules, and I like big, open worlds. Some might say the economy systems play a role in that, but I think it goes much deeper than that. I think many folks will see our upcoming Kings and Castles game as a continuing extension of those previous RTS titles."
Cybertron is a fictional planet, the homeworld of the Transformers
Hugues Giboire, art director of previous Ninja Theory game "Heavenly Sword", returned to work on the game. A Microsoft Windows version of the game was announced on January 9, 2015. The game is powered by Unreal Engine 4, and was made by Ninja Theory with a team of around twenty developers. Its subtitle, "Senua's Sacrifice", was announced in March 2016. "Hellblade: Senua's Psychosis", a short documentary film included with the game, details the concept behind its story and inspirations, notably the team's study of mental illness. It was written and narrated by Antoniades, and edited by Juergens.
Grand Theft Auto III is an action-adventure video game developed by DMA Design and published by Rockstar Games. It was released in October 2001 for the PlayStation 2, in May 2002 for Microsoft Windows, and in October 2003 for the Xbox. An enhanced version of the game was released on mobile platforms in 2011, for the game's tenth anniversary. It is the fifth title in the "Grand Theft Auto" series, and the first main entry since 1999's "Grand Theft Auto 2". Set within the fictional Liberty City, based on New York City, the game follows Claude after he is left for dead and quickly becomes entangled in a world of gangs, crime and corruption.
Hellblade: Senua's Sacrifice is a dark fantasy action-adventure game developed and published by the British video game development studio Ninja Theory. Self-described as an "independent AAA game", it was created by a team of approximately twenty developers led by writer and director Tameem Antoniades. It was released worldwide for Microsoft Windows and PlayStation 4 in August 2017, with an Xbox One version in April 2018. The game features support for virtual reality, which was added in an update in 2018.
Assassin's Creed III: Liberation is a 2012 action-adventure video game developed and published by Ubisoft, initially as an exclusive title for PlayStation Vita. Sony announced the game at its press conference during the Electronic Entertainment Expo 2012, few days after first leaks about the game presented in "Game Informer". It was released on October 30, 2012 alongside "Assassin's Creed III", with which it can be linked. The game was re-released as Assassin's Creed: Liberation HD for the PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively. It was later packed as part of "Assassin's Creed The Americas Collection" for the PlayStation 3 and Xbox 360, along with "Assassin's Creed III" and "". In March 2019, the game will be re-released as a part of "Assassin's Creed III Remastered" for PlayStation 4, Xbox One, and Microsoft Windows, featuring 4K HDR, enhanced visuals, an entirely new graphics engine using physics-based lighting, brand new character models, heavily revamped game mechanics and more.
Ubisoft's senior vice president of sales and marketing, Tony Key, said the game would enjoy the biggest marketing commitment in company history. Ubisoft UK MD Rob Cooper has said that "Assassin's Creed III" is a good entry point for newcomers to the series, and that he thinks "Assassin's Creed III" will hold its own against this year's biggest releases. In March 2012, the "Assassin's Creed: Double Pack" was released both as a retail purchase for PlayStation 3, Xbox 360 and for download on PSN, which brings together the first "Assassin's Creed" and "Assassin's Creed II" in a virtual compilation box.
Assassin's Creed Unity is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released in November 2014 for Microsoft Windows, PlayStation 4 and Xbox One. It is the eighth major installment in the "Assassin's Creed" series, and the successor to 2013's "". It also has ties to "Assassin's Creed Rogue" which was released for the previous generation consoles, the PlayStation 3 and Xbox 360 on the same date.
On April 29, 2011 the game's name was released on the official "Assassin's Creed" Facebook page, with a link which led to a flash file. The teaser clip included the words, "Altaïr Ibn La-Ahad, Son of no one" in Arabic which hints that "Altaïr", the main protagonist of the first game, may once again be the main protagonist of the game. A third teaser clip for the game showed the city of Constantinople, which hints at it being the setting for the game. In the E3 rumor section of its April 2011 issue, Xbox World 360 said "Assassin's Creed: Revelations" is not "Assassin's Creed III", but suggests that game is also secretly in the works. "Revelations" was likely to be "another slimline "Brotherhood"-style offering", Xbox World 360 stated. On May 5, "Game Informer" released details of the game, and the game was "officially" announced by Ubisoft at Electronic Entertainment Expo 2011.