Instruct: Given a question, retrieve relevant passages that can help answer the question.
Query: When was Tales of Innocence released?
The game was originally described as a main entry in the "Tales" series. After the game's release, with the announcement of "Tales of Innocence" in July 2007, the series was divided between mainline "Mothership" titles and spin-off "Escort" titles. "Tempest", described by Yoshizumi in 2007 as a precursor to "Innocence", was officially reclassified as an Escort title at this point. It was speculated by "Game Informer" that the game's lack of critical and fan acclaim that caused the change, but this has not been confirmed. The game has yet to receive a western localization. Later, staff members of "Innocence" stated that "Tempest" was seen as a spin-off while still in development. After the release of the Vita port of "Innocence", "Innocence R", artwork found in that game caused speculation that "Tempest" might be remade. The "Triverse" connection between the three developed DS titles was established by Bandai Namdo producer Takashi Yota: first featuring in "Innocence R", they were included in "Tales of Hearts R" after positive fan feedback. In 2014, it was revealed that Bandai Namco had been considering a remake of "Tempest" for some time, and that there was demand for both a remake by Japanese fans and a western release. So far, nothing has been announced.
Strong sales of the games led to the franchise's expansion to other media; there are multiple best-selling novels, graphic novels, and other licensed products. "Halo Wars" took the franchise into new video game genre territory, as a real-time strategy game, while the rest of the games in the series are first-person shooters. Beyond the original trilogy, Bungie developed the expansion "", and a prequel, "Halo: Reach", their last project for the franchise. A high-definition remake of the first game, entitled "", was released on November 15, 2011, ten years after the release of the original. A new installment in a second series of games, "Halo 4", was released on November 6, 2012. "", a remastered compilation of the four primary "Halo" titles, was released for the Xbox One on November 11, 2014. In October 2015, "" was released. In February 2017, "Halo Wars 2" was released. In June 2018, the next main installment of the "Halo" series was announced as "Halo Infinite".
In the initial self-published issues, as well as the first eight Drawn & Quarterly issues (1995-2001), "Optic Nerve" was typically a collection of short stories. After an extended hiatus, Tomine resumed the comic in fall of 2004 and began his first multi-issue storyline, "Shortcomings," with #9.
Issue one contains five stories entitled "Sleepwalk," "Echo Ave.," "Long Distance," "Drop" and "Lunch Break." Published by Drawn and Quarterly in April 1995. Issue two contains four stories entitled "The Connecting Thread," "Summer Job," "Pink Frosting" and "Layover." Published by Drawn and Quarterly in November 1995
A video game presented as a direct continuation of "The Incredibles" (until "Incredibles 2" rendered it non-canon), released in October 24, 2005 for PlayStation 2, Microsoft Windows, Mac OS X, Game Boy Advance, GameCube, and Xbox, once again developed by Heavy Iron Studios and published by THQ. The game takes place after the events of the film and follows Mr. Incredible and Frozone as they face off against the Underminer as he prepares his attack on the Earth's surface.
The series, originally announced in 2006 as "Fabula Nova Crystallis Final Fantasy XIII", currently consists of seven games across multiple platforms. "Final Fantasy XIII", designed as the series' flagship title, was released in 2009. The creative forces behind the series include many developers from previous "Final Fantasy" titles, including Shinji Hashimoto and Motomu Toriyama. The mythos was conceived and written by Kazushige Nojima. The first games announced for the series were "Final Fantasy XIII", "Final Fantasy XV" (as "Versus XIII"), and "Final Fantasy Type-0" (as "Agito XIII"). All three games went through delays. After "Final Fantasy XIII" and "Type-0"s releases, their respective teams used ideas and concepts from development to create additional games. For later games, other studios have been brought in to help with aspects of development. "Final Fantasy XV" was distanced from the series brand for marketing purposes despite retaining thematic connections.
In its first week in theaters, "Super Hero Taisen" opened at the #1 spot in the Japanese box offices, edging out "". The DVD and Blu-ray was released on October 21, 2012 and was aired as part of TV Asahi's "Super Hero and Heroine Summer Vacation" special on August 25, 2013.
A sequel to the visual novel titled was released as an adult game on June 30, 2010 as a limited edition, playable on a Windows PC as a DVD. The same staff that worked on "Otoboku" returned for the sequel. The limited edition came bundled with a 96-page guide book, an original card from the Lycèe Trading Card Game, and an original pouch. A free game demo of "Futari no Elder" can be downloaded at the game's official website. The regular edition was released on July 30, 2010. Settings and characters from "Sakura no Sono no Étoile", a novel written by the scriptwriter of "Otoboku" as a sequel to Takako's story, appear in "Futari no Elder". Also, the release date of June 30 coincides in-story with the day of the election day of the 75th Elder sister. A PSP version titled "Otome wa Boku ni Koishiteru Portable: Futari no Elder" was released on April 28, 2011 by Alchemist. A downloadable version of the PSP release via the PlayStation Store was released by Alchemist on December 1, 2011.
While only released in digital form, "Hellblade: Senua's Sacrifice" was a commercial success. It was the best selling game on the PlayStation Store in Europe for the month of its release. According to director Tameem Antoniades the game sold "better than expected" and broke even in approximately three months, ahead of the six to nine months the developers expected. "PC Gamer" stated about "Hellblade"s success that "the news can only be positive. Perhaps if other developers see an experimental game like "Hellblade" finding commercial success then they'll be more likely to take risks on their own titles—and that, ultimately, will lead to more interesting games". To celebrate World Mental Health Day on October 10, 2017, Ninja Theory donated all profit made from the sales of "Hellblade" on that day to Rethink Mental Illness. By June 2018, the game had sold over a million copies across all three platforms.
Three trilogies followed: "The Secret Circle" (1992), "The Forbidden Game" (1994) and "Dark Visions" (1995). The first installment of "Night World" series was published in 1996, followed by eight more over the next two years. 
In 1998, Smith began a decade-long hiatus from writing, returning in 2008 with a new website and a series of new short stories. "The Vampire Diaries" series was reissued in 2007, followed by reprintings of "The Secret Circle" trilogy and "Night World" series in 2008–2009. "The Night of the Solstice" and "Heart of Valor" were also reissued in 2008. Three new "Vampire Diaries" installments were published in 2009 and 2010. The series was later adapted into a TV series ("The Vampire Diaries") in 2009, as well as "The Secret Circle", which became a TV series of the same name in 2011.
The first volume was published by Fantagraphics on February 14, 2017. The graphic novel won the 2017 Ignatz Award for "Outstanding Graphic Novel" and three 2018 Eisner Awards, and was nominated for a Hugo Award. "My Favorite Thing Is Monsters" has received critical acclaim and is considered by many critics to be one of the best graphic novels of 2017.
The game was first announced alongside the Nintendo Switch reveal presentation in 2017, with a worldwide release date planned for the same year. Similarly to the original "Xenoblade Chronicles", the game's localization was handled by Nintendo of Europe. Unlike the controversy surrounding "Xenoblade Chronicles X", the game does not feature any sort of censorship between different versions. Upon release the game received generally positive reviews. At over 1.5 million copies as of September 2018, it is the best-selling title in the "Xeno" series.
Teenage Mutant Ninja Turtles: Danger of the Ooze is a 2.5D platform video game developed by WayForward Technologies and published by Activision. It is the second video game based on the 2012 "Teenage Mutant Ninja Turtles" TV series and features elements from the show's second and third seasons. It was released as a sequel to the 2013 game "Teenage Mutant Ninja Turtles". The game also features gameplay elements and homages to the 1989 "Teenage Mutant Ninja Turtles" NES game. The digital versions of the game, alongside other "Teenage Mutant Ninja Turtles" games published by Activision, were pulled from all digital storefronts in January 2017 when the rights expired and they chose not to renew the license.
A novel series written by Tatsuya Hamazaki and illustrated by Yuzuka Morita of the same name retells the story of the games with slight modifications, such as depicting Epitaphs as weapons instead of physical Avatars and a further exploration Haseo's background who gains a new armor. It is composed of a total of four volumes published by Kadokawa Shoten between April 1, 2007 and August 1, 2008. Tokyopop published the novels in North America between February 10, 2009 and April 26, 2011. Cyberconnect2 also produced ".hack//G.U. Trilogy", a computer animated film adaptation of the games that takes numerous liberties with the story. The film was first screened in Japan in a Tokyo theater in December 2007. Bandai Visual later released it in DVD and Blu-ray format on March 25, 2008. In May 2011, Bandai Entertainment announced that they licensed the film for an English release but only with Japanese audio accompanied by English subtitles on August 18, 2009. Following the closure of Bandai Entertainment, Funimation announced at SDCC 2013, that they have acquired 4 .hack title including G.U. trilogy. 
The games' sequel is ".hack//Link", a PlayStation Portable game that takes place three years in the future with a new version of "The World".
The first entry in the series "Tomb Raider" was released in 1996 for personal computers (PC), PlayStation and Sega Saturn consoles. The Saturn and PlayStation versions were released in Japan in 1997. The second game, "Tomb Raider II", launched in 1997, again for PC and PlayStation. A month before release, Eidos finalised a deal with Sony Computer Entertainment to keep the console version of "Tomb Raider II" and future games exclusive to PlayStation until the year 2000. The PlayStation version was released in Japan in 1998. "Tomb Raider III" launched in 1998. As with "Tomb Raider II", the PlayStation version released in Japan the following year. The fourth consecutive title in the series, "", released in 1999. In 2000, with the end of the PlayStation exclusivity deal, the game also released on the Dreamcast. In Japan, both console versions released the following year. "Tomb Raider Chronicles" released in 2000 on the same platforms as "The Last Revelation", with the PlayStation version's Japanese release as before coming the following year.
A free game demo of "Otome wa Boku ni Koishiteru" can be downloaded at the game's official website. The game was released as an adult game on January 28, 2005 as a limited edition, playable on a Windows PC as a 2-disc CD-ROM set. The limited edition came bundled with a special story book entitled "Tsunderera". The regular edition was released on February 18, 2005, and one select lot of this version contained a limited edition sticker. An updated version with full voice acting was released on April 28, 2006 as a DVD. Another updated version compatible for Windows Vista/7 was released on May 27, 2011. The Windows version of "Otoboku" was released in English by MangaGamer on November 23, 2012.
"Persona" is the largest and most popular spin-off from the "Megami Tensei" series. The first entry in the series, "Megami Ibunroku Persona" (originally released overseas as ""), was released in 1996 in Japan and North America. The first "Persona 2" title, "", was released in 1999 in Japan. The second game, "", was released in 2000 in Japan and North America. "Persona 3" was released in 2006 in Japan, 2007 in North America, and 2008 in Europe. Its sequel, "Persona 4", was released in 2008 in Japan and North America, and in 2009 in Europe. A sixth entry in the series, "Persona 5", was released in Japan on September 15, 2016, and was released in North America and Europe on April 4, 2017, to critical acclaims. In addition to the main "Persona" games are spin-offs, so far focused on "Persona 3" and "4": the canon spin-off "", two fighting games "Persona 4 Arena" and its sequel "Arena Ultimax" as well as the crossover fighting game "", and rhythm game "". While "Persona 3" and "4" used the "Shin Megami Tensei" moniker, it was dropped for the "Persona 4 Arena" duology and "Persona 4 Golden" as it would have made the titles too long to be practical.
"Resonance of Fate" was first hinted at prior to April 2009, then announced as an untitled "mystery" RPG at the beginning of the month. According to Shimano, its codename "Project Cobra" had been bandied about prior to the reveal, but no-one had suspected anything about its true nature. Its official Japanese title, along with details such as tri-Ace's partnership with Sega, were unveiled on April 8, 2009. "Resonance of Fate" marked the first collaboration between tri-Ace and Sega—most of tri-Ace's previous games had been published by Square Enix. The reason for the choice was two-fold: tri-Ace wanted a different publisher due to the radical nature of their new game, and Sega wanted a title to break into the RPG market. As "Resonance of Fate" seemed unique enough to stand out in the market, Sega agreed to take up publishing duties. According to staff, the Japanese title was originally going to be either "Resonance of Fate" or "Resonance of Time", but Sega asked it to be changed to "End of Eternity". This fell in line with a trend among many Japanese games of referencing endings in their titles. It was officially announced for a Western release in May 2009. The game debuted in Japan on January 28, 2010 with a March release in North America and PAL regions. The European version came with text localization in English, French, German, Spanish and Italian.
The series was licensed by Viz Media for release in North America, with the first volume released on April 5, 2011; twenty volumes have been released as of October 2, 2018 and a 21st volume is scheduled for January 1, 2019. "Blue Exorcist" has also been released as part of the "Shōnen Jump Advance" imprint starting April 5, 2011. In 2016, Kazue stated, "I think there might be four more arcs. I have a rough storyline complete for the ending, but I haven’t figured out all of the details. I have a few things where I’m not sure what to decide to do."
The official premiere of "Incredibles 2" took place in Los Angeles on June 5, 2018. It was theatrically released in the United States on June 15, 2018, including an IMAX release as part of Disney's new distribution deal with IMAX, but only in 2D. It is accompanied by Pixar's short film "Bao". The film's release was originally scheduled for June 21, 2019, but the date was moved forward after Pixar handed the 2019 release date over to "Toy Story 4", after its production fell behind schedule.
In 2011 Odyssey published his first middle-grade/young-adult novel, "The Wizard of Dark Street: an Oona Crate Mystery" (Egmont USA, 2011). The book was a top 20 ABC New Voices selection from the American Booksellers Association and was subsequently nominated for both an Edgar Award and an Agatha Award.
A radically altered version of "Silent Hill" was released for the Game Boy Advance. Titled "Play Novel: Silent Hill" and released only in Japan in 2001, it is a gamebook-style visual novel. It contains a retelling of "Silent Hill"s story through text-based gameplay, with the player occasionally confronted with questions concerning what direction to take the character, as well as the puzzles, which are a major part of "Silent Hill"s gameplay. After completing the game once, the player has the option of playing as Cybil in a second scenario, with a third made available for download once the second scenario has been completed. When the game was exhibited, Western critics were unimpressed, and criticized the lack of any soundtrack as severely detracting from the "horror" factor of the game.
"Innocence R" was also well received by "Famitsu". General praise to the graphical upgrade over the original version, the rebuilt battle system and added voice acting and story content. Japanese website "Game Impress Watch" was highly positive, praising the extra characters, updated gameplay and graphics. One minor reservation was that some aspects might be a little difficult or complex for players. The reviewer's closing comment was that it was a role-playing game they would "recommend to anyone". Abraham Ashton Liu of RPGFan was fairly mixed about some aspects of it. While he found aspects of comparing the characters' past and present lives and enjoyed the gameplay and side-characters, he generally found the lead characters irritating. He also found the graphics rather poor for the Vita and saw some gameplay elements as archaic or poorly tuned. In March 2013, "Famitsu" ranked the top games of 2012, and "Innocence R" reached 13th place. In July 2014, "Innocence R" was ranked by Japanese website Inside Games among the top ten popular role-playing games for the Vita.
Songs of Innocence is the 13th studio album by Irish rock band U2. Released on 9 September 2014, it was produced by Danger Mouse, with additional production from Paul Epworth, Ryan Tedder, Declan Gaffney, and Flood. The album was announced at an Apple Inc. product launch event and released the same day to all iTunes Store customers at no cost. It was exclusive to iTunes, iTunes Radio, and Beats Music until 13 October 2014, when it received a physical release on Island and Interscope Records. The digital release made the record available to more than 500 million iTunes customers, for what Apple CEO Tim Cook marketed as "the largest album release of all time".
A Plague Tale: Innocence is an upcoming action-adventure game developed by Asobo Studio and published by Focus Home Interactive. "A Plague Tale: Innocence" will be released for the PC (Windows), PlayStation 4 and Xbox One in 2019. A first look game trailer appeared at E3 2017.
The official soundtrack album, , was released on December 19, 2007. It did not enter the Oricon charts. Reviews of the soundtrack have been mixed to positive. Bryan Matheny, in a review published by Game-OST, said that while the music would satisfy "Tales" fans, it felt Nakamura had missed the chance of doing something different in the vein of "Tales of Legendia". RPGFan's Patrick Gann called the album "solid", and noted several tracks that stood out including the battle and overworld themes. Despite this, he felt that it was "forgettable" compared to other "Tales" soundtracks. "Follow the Nightingale" was released on November 21, 2007 as a single alongside "Innocence"s ending song "say goodbye & good day". It reached #33 in the Oricon charts, and remained in the charts for nine weeks. "New Day, New Life" was released on January 25, 2012. It reached #29 in the charts, and remained for four weeks.