Instruct: Given a question, retrieve passages that can help answer the question.
Query: How many copies did .hack//G.U. sale?
By March 2004, sales of the ".hack" games exceeded 1.73 million, with 780,000 copies sold in Japan. Critics gave the series mixed reviews. ".hack//Infection" received the most positive reviews of the series; critics were intrigued by the games' unique premise. Jeremy Dunham of IGN was impressed by the game's commitment to preserve the illusion of online and praised the character designs and the inclusion of the Japanese voice track, but criticized the camera manipulation and the game's shortness and lack of difficulty. A "Game Informer" reviewer praised the way it captures the sense of community that a real MMORPG offers.
The Mega-CD sold only 100,000 units during its first year in Japan, falling well below expectations. Although many consumers blamed the add-on's high launch price, it also suffered from a tiny software library; only two games were available at launch. This was due in part to the long delay before Sega made its software development kit available to third-party developers. Sales were more successful in North America and Europe, although the novelty of FMV and CD-enhanced games quickly wore off as many of the system's later games were met with lukewarm or negative reviews. In 1995, Sega announced a shift in focus to its new console, the Saturn, and discontinued all advertising for Genesis hardware, including the Sega CD. The add-on sold 2.24 million units worldwide.
Grand Theft Auto is an action-adventure video game developed by DMA Design and published by BMG Interactive. It was first released in Europe and North America in October 1997 for MS-DOS and Microsoft Windows. It was later re-released on 12 December 1997 in Europe and 30 June 1998 in North America for the PlayStation. It is the first instalment of the "Grand Theft Auto" series, to be followed by 1999's "Grand Theft Auto 2". The series, which has led to five main entries and several special edition games over 16 years, has sold more than 150 million units as of September 2013. The story follows a group of criminals in three fictionalised versions of US cities as they perform bank robberies, assassinations, and other illegal activities for their respective crime syndicates.
"The Curse of Monkey Island" sold 52,049 copies in the United States by the end of 1997, according to market research firm PC Data. Another 40,538 copies were purchased in the country between January 1998 and July 1998, which drew revenues of $1.57 million for the period. The game was a success in the German market: Heinrich Lenhardt of "PC Gamer US" wrote, "[I]f it wasn't for the sales figures in Germany, LucasArts probably wouldn't have bothered" to continue the franchise. In the second half of November 1997, "Curse" debuted at #4 on 's computer game sales charts for the German market. It held in the top 10 through January 1998, peaking in third place for the first half of December, and its streak in the top 20 continued through March. The game had spent 24 weeks in Media Control's top rankings by the end of May, when it secured 27th place. In August, "Curse" received a "Gold" award from the (VUD), indicating sales of at least 100,000 units across Germany, Austria and Switzerland.
A series of "Fist of the North Star" spinoffs began to be published in "Weekly Comic Bunch" and "Big Comics Superior" later. This lineup of titles has been dubbed the "Hokuto Gaiden" series, as each title focuses on a particular supporting character from the original manga. The following titles had been published so far:In 2018, a dedicated e-reader was sold that shipped with 18 volumes of Fist of the North Star, without the option of loading anything else, it is a read-only device just for Fist of the North Star. It has two screens that fold out like a book and sold for ¥30,000 in Japan. The device is called an eOneBook and is powered by removable AAA batteries.
Like its predecessors, the game received widespread critical acclaim from critics. Critics praised its story, voice acting, graphics and visuals, and music, but criticized its lack of innovation. "Gears of War 3" sold over 3 million copies and was the second best selling game in the U.S.
In North America, a bundle containing an 80GB PlayStation 3, a DualShock 3 wireless controller, a downloadable game coupon for "Pain", and a copy of "Metal Gear Solid 4: Guns of the Patriots" was released for US$499 on June 12, 2008, to coincide with the release of the standalone edition. Japan saw the release of the "Guns of the Patriots Welcome Box" that contains the game itself, a DualShock 3 controller, a Sixaxis controller, and a 40GB PlayStation 3 in either black, white or silver.
Several staff members were highly sceptical the game would be a commercial success, but Hiroi promised Sega that the game would sell at least 200,000 units. "Sakura Wars" sold out in many stores within hours of its release. According to "Famitsu" sales data, "Sakura Wars" sold an estimated 205,270 units in its first week, reaching the top of the sales charts and selling through just over 57% of its stocks. It was recorded as having the most sales of a Sega original title to that point. As of 2007, "Sakura Wars" for the Saturn has sold 359,485 units, becoming the 13th best-selling console title in Japan. The Dreamcast port debuted with 71,123 units, selling through nearly 65% of its shipment. It eventually reached total sales of 109,686 units, becoming the 33rd best-selling game for the platform. "Sakura Wars: In Hot Blood" debuted with sales of 142,351 units, reaching third place on Japanese gaming charts. Despite high anticipation, the remake was outsold by "" from Enix (second) and "Dynasty Warriors 4" from Koei (first). During 2003, the remake sold 235,622 units, becoming the 54th best-selling title of the year. The Chinese PC version was apparently an unexpected success, with the first print selling out quickly.
30.75 million first-party Genesis units were sold worldwide. In addition, Tec Toy sold an estimated three million licensed variants in Brazil, Majesco projected it would sell 1.5 million licensed variants of the system in the United States, and much smaller numbers were sold by Samsung in South Korea. By the mid-2010s, licensed third-party Genesis rereleases were still being sold by AtGames in North America and Europe. Many games have been rereleased in compilations or on online services such as the Nintendo Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam. The Genesis was succeeded in 1994 by the Sega Saturn.
No further downloadable content for either "Guitar Hero" or "DJ Hero" was made after February 2011, though Activision committed to releasing content that was already in development by that time due to fan response; later, in a move described by "Game Informer" as "the final nail in [the series'] coffins", Activision announced it would discontinue all DLC sales for the series without revoking access to tracks already bought as of March 31, 2014. Though Activision had moved away from the "Guitar Hero" series, the lessons learned helped them and developer Toys for Bob to handle the manufacturing and outsourcing issues that came with the highly successful "Skylanders" toy and video game franchise.
A series of rhythm games starting from "" were produced by Sega under license using Hatsune Miku and other Crypton Vocaloids, as well as "fan-made" Vocaloids like Akita Neru. TinierMe also made attire that looks like Miku's for their services, allowing users to make their avatar resemble her. The series has sold 6million copies. "" was developed for the Nintendo 3DS. Miku's appearance in this game is based on the Nendoroid series of figures. Hatsune Miku is also briefly referenced in the game "Recettear", where a young man stargazing sees "The Green-Onion Girl" constellation. Also, in 2013, Saki Fujita voices Fei-Yen HD, a character based on one of Hatsune Miku's modules, in "Super Robot Wars UX"; this appearance does not use Miku's vocal library.
In a review by Marcus Estrada of "Hardcore Gamer", he praised "Planetarian" for having a "beautiful story," gorgeous CGs and a soundtrack that "sets a melancholic, but hopeful mood fitting with the story." He also noted that "even as an aging property "Planetarian" still looks and sounds good." "Planetarian" is one of several kinetic novels featured in the "Lycèe Trading Card Game"; Yumemi and the planetarium are playable cards in the second VisualArt's card set. In the February 2007 issue of SoftBank Creative's "Gemaga" magazine, the PS2 version ranked first for console games in terms of satisfaction; the game had ranked fourth in the previous issue. In the Japanese video game magazine "Famitsu" released on September 8, 2006, it was reported that the PS2 version of "Planetarian" sold 8,170 units the week of August 21 to August 27, 2006 (the PS2 version was originally sold on August 24, 2006). When the PSP version was re-released as a fundraising event for the 2011 Tōhoku earthquake and tsunami, 16,663 units were pre-ordered by the day of its release on May 12, 2011. From these sales, Prototype and VisualArt's donated 22,415,069 yen.
"" is the sixth main game in the "Guitar Hero" series, released by Activision to the Xbox 360, PlayStation 3, and Wii consoles in September 2010. The game was developed by Activision's subsidiary studios RedOctane, Neversoft, and Vicarious Visions; the latter provided support for additional features in the Wii version of the game. Following a decline in sales of music games in 2009, partially due to the large number of music games released that year, Activision scaled back their efforts in the "Guitar Hero" series. "Warriors of Rock" represents the final game developed by RedOctane and Neversoft. Both studios' respective "Guitar Hero" divisions were closed once the game was complete, with key personnel brought into Activision directly for future games. It was initially announced that Vicarious Visions would take over future game development of the "Guitar Hero" series, however due to declining music game sales, all further development of the "Guitar Hero" series was cancelled, until 2015 when "Guitar Hero Live" was released.
A Limited Edition was released simultaneously with the game's standard edition, as an enhanced counterpart. The limited edition contains "Guns of the Patriots", a box with artwork by Yoji Shinkawa, a Blu-ray Disc containing two "making of" documentaries, and partial game soundtrack containing only songs written by Harry Gregson-Williams. The Limited Edition was available exclusively at GameStop in the United States and EB Games in Canada, while a similar bundle with an additional 6-inch 'Olive Drab' Old Snake Figurine was made available at Play.com in the United Kingdom. It is also included in the 40GB Limited Edition PlayStation 3 "Metal Gear Solid 4" bundle.
A version of "Disgaea: Hour of Darkness", including the added content in "Afternoon of Darkness", was released for Microsoft Windows via Steam on February 24, 2016, retitled as "Disgaea PC". The initial release was panned by critics on launch due to its many bugs, which included persistent crashes, save file loss, and poor performance, even on high-end PCs. A patch was released soon afterwards that fixed many of the bugs. Another patch was released for the game later that added the four characters previously exclusive to "Disgaea DS". Players who bought the game during the 2016 Steam Summer Sale would also earn free in-game cosmetic items for Valve Corporation’s first person shooter game Team Fortress 2.
Released in 1988, the Genesis (known as the Mega Drive in Europe, Japan and Australia) was Sega's entry into the fourth generation of video game consoles. In mid-1990, Sega CEO Hayao Nakayama hired Tom Kalinske as president and CEO of Sega of America. Kalinske developed a four-point plan for sales of the Genesis: lower the price of the console, create a U.S.-based team to develop games targeted at the American market, continue aggressive advertising campaigns, and sell "Sonic the Hedgehog" with the console. The Japanese board of directors initially disapproved of the plan, but all four points were approved by Nakayama, who told Kalinske, "I hired you to make the decisions for Europe and the Americas, so go ahead and do it." Magazines praised "Sonic" as one of the greatest games ever made, and Sega's console finally took off as customers who had been waiting for the Super Nintendo Entertainment System (SNES) decided to purchase a Genesis instead. However, the release of a CD-based add-on for the Genesis, the Sega CD (known as Mega-CD outside of North America), was commercially disappointing.
Several RPGs called "Cyberpunk" exist: "Cyberpunk", "Cyberpunk 2020" and "Cyberpunk v3", by R. Talsorian Games, and "GURPS Cyberpunk", published by Steve Jackson Games as a module of the GURPS family of RPGs. "Cyberpunk 2020" was designed with the settings of William Gibson's writings in mind, and to some extent with his approval, unlike the approach taken by FASA in producing the transgenre "Shadowrun" game. Both are set in the near future, in a world where cybernetics are prominent. In addition, Iron Crown Enterprises released an RPG named "Cyberspace", which was out of print for several years until recently being re-released in online PDF form. CD Projekt Red is currently developing "Cyberpunk 2077," a cyberpunk first-person open world RPG video-game based on the tabletop RPG "Cyberpunk 2020".
In 1990, in a convergence of cyberpunk art and reality, the United States Secret Service raided Steve Jackson Games's headquarters and confiscated all their computers. Officials denied that the target had been the "GURPS Cyberpunk" sourcebook, but Jackson would later write that he and his colleagues "were never able to secure the return of the complete manuscript; [...] The Secret Service at first flatly refused to return anything – then agreed to let us copy files, but when we got to their office, restricted us to one set of out-of-date files – then agreed to make copies for us, but said "tomorrow" every day from March 4 to March 26. On March 26 we received a set of disks which purported to be our files, but the material was late, incomplete and well-nigh useless." Steve Jackson Games won a lawsuit against the Secret Service, aided by the new Electronic Frontier Foundation. This event has achieved a sort of notoriety, which has extended to the book itself as well. All published editions of "GURPS Cyberpunk" have a tagline on the front cover, which reads "The book that was seized by the U.S. Secret Service!" Inside, the book provides a summary of the raid and its aftermath.
According to Cowen and Company the first-month sales of "Gears of War: Judgment" were very poor compared to "Gears of War 3" selling about 425,000 units, around a fifth of the two million "Gears of War 3" managed in September 2011. In the United States, the game was the third best-selling title behind "Bioshock Infinite" and "Tomb Raider". In August 2013 it was revealed that "Gears of War: Judgment" sold just over one million copies.
"Gears of War" was an immediate hit upon its release. On November 7, 2006—the day that it was released—it became the most popular game on the Xbox Live service, until the release of "Halo 3", overtaking "Halo 2" which had held the spot since its launch in November 2004. "Gears" was the second most-played game on the Xbox Live service throughout 2007. "Gears of War" sold one million copies in its first two weeks on sale making it the fastest-selling Xbox 360 game to date. By January 19, 2007, just ten weeks after its debut, over three million units of the game had been sold. It received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. As of November 7, 2008, the game has sold 5.88 million copies worldwide. "Gears of War" was also the first Xbox or Xbox 360 game to sell out and reach the top ten charts in Japan.
"" was released in late 2007 for the PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, and Mac OS X platforms. The title is the first installment of the series to include wireless guitars bundled with the game and also the first to release a special bundle with two guitars. The game includes Slash and Tom Morello as playable characters in addition to the existing fictional avatars; both guitarists performed motion capture to be used for their characters' animation in the game.
"Guitar Hero World Tour", previously named "Guitar Hero IV", is the fourth full game in the series and was released on October 26, 2008 for PlayStation 2, PlayStation 3, Xbox 360, and Wii. Analysts had expected that future "Guitar Hero" games in 2008 would include additional instrument peripherals to compete against "Rock Band"; "Guitar Hero World Tour" was confirmed as in development following the announcement of the merger between Activision and Vivendi Games in December 2007. Activision's CEO Bobby Kotick announced on April 21, 2008 that "Guitar Hero World Tour" will branch out into other instruments including vocals. "Guitar Hero World Tour" includes drums and vocals, and can be bought packaged with a new drum set controller, a microphone, and the standard guitar controller. A larger number of real-world musicians appear as playable characters, including Jimi Hendrix, Billy Corgan, Hayley Williams, Zakk Wylde, Ted Nugent, Travis Barker, Sting, and Ozzy Osbourne. "Guitar Hero World Tour" also features custom song creation that can be shared with others.
The first "Boku wa Tomodachi ga Sukunai" manga series, written and illustrated by Itachi, has been published in Media Factory's "Monthly Comic Alive" magazine since its May 2010 issue, released on March 27, 2010. Additionally, the series has been collected in 14 "tankōbon" volumes. Seven Seas Entertainment has licensed the first manga series in North America under the title "Haganai: I Don't Have Many Friends".
Critical reception to the games has been lukewarm with reviewers commenting on how the developers dealt with the issues regarding the previous ".hack" games and the execution of the storyline across the three titles. The first game got higher scores, critics praised the addition of new gameplay features while parts from the story have been labeled as fillers. A remastered trilogy, ".hack//G.U. Last Recode", was released for the PlayStation 4 and Microsoft Windows. It was released in Japan on November 1, 2017 and was released in North America and Europe on November 3, 2017, making it the first time the "//G.U." series was released in Europe.
Winfield Toll Bridge, also known as the Ross Booth Memorial Bridge, is a historic three-span cantilever Warren Truss bridge located at Winfield and Red House, Putnam County, West Virginia. It was built in 1955, and spans the Kanawha River, carrying West Virginia Route 34. The cantilever through-truss consists of two anchor spans each 245 feet in length and the main span 462 feet in length between pier center lines. The main span consists of two 128 feet, 4 inch, cantilever arms and a 205 feet, 4 inch, suspended span.
Around July 2016, account names and passwords for about 200 million Yahoo! accounts were presented for sale on the darknet market site, "TheRealDeal". The seller, known as "Peace_of_Mind" or simply "Peace", stated in confidential interviews with "Vice" and "Wired", that he had had the data for some time and had been selling it privately since about late 2015. Peace has previously been connected to sales of similar private information data from other hacks including that from the 2012 LinkedIn hack. Peace stated the data likely dates back to 2012, and security experts believed it may have been parts of other data hacks at that time; while some of the sample accounts were still active, they lacked necessary information to fully login properly, reflecting their age. Experts believe that Peace is only a broker of the information that hackers obtain and sell through him. Yahoo! stated they were aware of the data and were evaluating it, cautioning users about the situation but did not reset account passwords at that time.
The series has received a lukewarm reception, but positive sales figures. CyberConnect2 announced that sales of the ".hack" games exceeded 2.8 million combining both the first ".hack" series and the ".hack//G.U." series. Patrick Gann of RPGFan recognized the development team's efforts to address the problems of the first ".hack" series, succeeding in some respects and failing in others. Like the first series, ".hack//G.U." goes to great lengths to preserve the illusion of playing an online game, through in-game message boards and news reports, and Gann found that these elements gave more depth to the future world he was experiencing. He found fault in the formulaic progression between dungeon, checking email to find the next dungeon, but the battle mechanics were a marked improvement over the original series. Although the graphics were "spectacular", Gann criticized the limited and repetitive dungeon designs.