Instruct: Given a question, retrieve passages that answer the question.
Query: How well was Star Wars: Rogue Squadron rated?
"Rogue Squadron" received generally positive reviews. Critics praised the game's technical achievements and flight controls, but its use of distance fog and the lack of a multiplayer mode drew criticism. The game's sales exceeded expectations; by August 1999, more than one million copies had sold worldwide. It spawned two sequels developed and released for the GameCube—"" and ""—as well as "", a spiritual successor released for Windows and Nintendo 64.
The episode holds an 87% approval rating on Rotten Tomatoes, with an average score of 5.8/10. The critical consensus reads, ""Chapter 5" provides a satisfyingly scary conclusion to "Roanoke" first story arc – and sets up a quick change of course."
"Return to Castle Wolfenstein" received favorable reviews from critics. At Metacritic, it scores 88/100 (based on 32 reviews), and on GameRankings it scores 86.75% (based on 50 reviews). "Eurogamer"'s Tom Bramwell called "Return to Castle Wolfenstein" "a worthy addition to the stable of id Software affiliated shoot 'em ups. The single player game is average to good and takes quite a while to finish, but the game really earns its salt by shipping with a first class multiplayer element."
Overall, the opinions of reviewers seem to have been summed up by Pro-G: "One day someone is going to combine the RTS with another genre and pull it off really well; "Rise & Fall" isn't that game. The basic RTS elements are sound, but the hero mode verges on awful, boat control is a nightmare, and the campaigns are dull... There are so many other games out there that offer a better all-round RTS experience, there's really no reason to bother with Midway's effort. Some praise must be given for trying something a little different, but Rise & Fall is another idea that falls a long way short of its potential."
"Wolfenstein: The New Order" was released to mostly positive reviews. Metacritic calculated an average score of 81 out of 100 based on 23 reviews for the Windows version, 79 out of 100 based on 18 reviews for the Xbox One version and 73 reviews for the PlayStation 4 version. Reviewers liked the game's concept, narrative and combat mechanics.
When "Rogue Squadron" was released in early December 1998, the title's Nintendo 64 incarnation was the second-highest-selling video game for the first half of the month (behind Nintendo's "") and the holiday season. PC Data, which tracked sales in the United States, reported that "Rogue Squadron" sold 584,337 units and earned $29.3 million in revenue by the end of 1998. This made it the country's ninth-best-selling Nintendo 64 release of the year. Delayed until after Christmas in the United Kingdom, the game was released mid-January and debuted as the second-best-selling game of the month, ahead of "Ocarina of Time". In August 1999, Nintendo added the title to its best-selling Player's Choice collection, while the PC version was re-released as a part of the "LucasArts Archive" Series in May 2001. "Rogue Squadron"'s retail success was not anticipated by the game's producer Julian Eggebrecht, who said that the game sold "about 100 times better than anybody expected". The Nintendo 64 version sold over 1 million copies in the United States, and over 44,000 in Japan.
Like its predecessors, the game received widespread critical acclaim from critics. Critics praised its story, voice acting, graphics and visuals, and music, but criticized its lack of innovation. "Gears of War 3" sold over 3 million copies and was the second best selling game in the U.S.
The movie topped an annual poll by the magazine "Eiga Hihō" for the worst movie, attracting five times as many votes as the second-place film, and also got first place at the Bunshun Kiichigo Awards and Sports Hochi's Hebi-Ichigo Awards. It was voted the worst Japanese film of the 2000s in an online poll, which noted that the excitement of the manga series getting a film adaptation increased the universal disappointment with the film.
In the U.S., "Star Wars Battlefront II" was the second best-selling title in November behind, "". Within its first week on sale in Japan, the PlayStation 4 version sold 38,769 copies, placing it at number four on the all format sales chart. By December 2017, the game had sold 9 million copies worldwide. In January 2018, EA announced that the game missed their sales target as they had hoped to sell 10 million copies in that time, and blamed the loot crate controversy.
The episode received mixed reviews from critics. On the review aggregator Rotten Tomatoes, "Chapter 10" holds a 56% approval rating, based on 16 reviews. The critical consensus reads, "Though the final impact is slight and the episode feels unnecessary, "Chapter 10" ends "Roanoke" on an entertainingly unique note."
Lucas decided to invest in creating his own animation company, Lucasfilm Animation, and used it to create his first in-house "Star Wars" CGI-animated series. "" (2008–2014) was introduced through a . Both were accepted to the highest level canon in 2014; all series released afterwards would also be canon. In 2014, Disney XD began airing "Star Wars Rebels", the first CGI-animated series produced in the new era. Set between "Revenge of the Sith" and "A New Hope", it follows a band of rebels as they fight the Galactic Empire and helped close some of the arcs in "The Clone Wars". The animated microseries "Star Wars Forces of Destiny" debuted in 2017, focusing on the female characters of the franchise. The animated series "Star Wars Resistance" debuted in late 2018, is anime-inspired, and focuses on a young Resistance pilot shortly before "The Force Awakens".
The Academy of Interactive Arts & Sciences nominated "Descent: FreeSpace" for its 1998 "Simulation Game of the Year" award, although it lost to "". "Descent: FreeSpace" was a finalist for "Computer Games Strategy Plus"s "Sci-Fi Simulation of the Year" and "Computer Gaming World"s "Best Space Sim" awards in 1998, both of which ultimately went to "I-War". The editors of "Computer Gaming World" called it "an excellent game, featuring some of the best wing-man AI to hit the genre, but it was too derivative of previous space sims." "PC Gamer US" nominated it as the year's best action game, and its editors wrote that ""Freespace" came from nowhere to wrest the 3D space combat crown from the "Wing Commander" series with style." However, this award went to "Tom Clancy's Rainbow Six".
The film initially received positive reviews from critics; it has since gone on to receive widespread critical acclaim. On Rotten Tomatoes, the film holds a rating of 95%, based on 88 reviews, with an average rating of 8.2/10. The site's consensus reads, ""The Nightmare Before Christmas" is a stunningly original and visually delightful work of stop-motion animation." On Metacritic the film has a score of 82 out of 100, based on 30 critics, indicating "universal acclaim".
Newsarama's Richard Gray gave the first issue an 8 out of 10. He felt "Forever Evil: Rogues Rebellion" "is a welcome shift away from the main event with a focus on a smaller group of villains who just don’t want to play ball with the big bad" and "has instantly become one of the most engaging aspects of the “Forever Evil” event." IGN's Melissa Grey gave the issue an 8.7 out of 10, saying, "writer Brian Buccellato has hit precisely the tone he needed to in order to emphasize the moral shades of gray the Rogues occupy." Doug Zawisza of Comic Book Resources gave the issue 3 stars out of 5, saying, "tied into the main "Forever Evil" series, this story is strong enough to stand on its own, but would have benefited from consistent art," a sentiment seen from all.
Scary Larry of "GamePro" viewed the game as the Genesis's answer to "", and remarked that "While "Zelda" had tons of hidden surprises, weapons, and fearsome bosses (making it one of the best action/RPGs ever), "Crusader of Centy" has a too-familiar story line, minor enemies, and a serious shortage of puzzles." He nonetheless concluded that though "Crusader of Centy" would bore the average RPG gamer, it successfully appeals to its young target audience. The four reviewers of "Electronic Gaming Monthly" contended that the game is a worthy "Zelda" clone, with Ed Semrad and Sushi-X going so far as to say it is equally good as the "Zelda" series. They identified the story and Zelda-like play mechanics as the game's strongest points, and gave the game a 7.75 out of 10.
R2-D2 (), or Artoo-Detoo, is a fictional robot character in the "Star Wars" franchise created by George Lucas. A small astromech droid, R2-D2 is a major character and appears in nine out of the ten "Star Wars" films to date. Throughout the course of the films, R2 is a friend to C-3PO, Padmé Amidala, Anakin Skywalker, Leia Organa, Luke Skywalker, and Obi-Wan Kenobi in various points in the saga.
Star Wars Rebels is an American 3D CGI animated television series produced by Lucasfilm Animation. With its story beginning fourteen years after "" and five years before "A New Hope", "Rebels" takes place during an era when the Galactic Empire is securing its grip on the galaxy. Imperial forces are hunting down the last of the Jedi Knights while a fledgling rebellion against the Empire is taking form. The visual style of "Rebels" is inspired by the original "Star Wars" trilogy concept art by Ralph McQuarrie.
When Lucasfilm was sold to Disney, this reportedly included 50 written scripts for a proposed live-action television series with the working title "Star Wars: Underworld". The series was to be set between the prequel and original trilogies and focus on the criminal and political power struggles as the Empire took over the galaxy. As of late 2018, no news has come of that project, but Disney has announced multiple live-action "Star Wars" series for their upcoming direct-to-consumer streaming service, Disney+.
The US release of "Dragon Quest VIII" received mostly positive reviews, receiving a score of 89 out of 100 on Metacritic. Critics were quick to praise the 3D cel shaded visuals, noting that it was the first game in the series to be fully three-dimensional. A staple of the "Dragon Quest" series is the simplicity of its gameplay, a factor which has been criticized in the past. However, several critics pointed out that the simple gameplay works for "Dragon Quest VIII". Bethany Massimilla of GameSpot wrote that the lack of "dozens of characters of all types" allows the game to remain simple, letting the player become very familiar with the main characters. "Edge" magazine, however, commented that the game's substance seemed out of place for 2005.
Despite the influence, Fujiwara received no money from Lucas, and Lucas never personally thanked Fujiwara. Fujiwara may or may not have seen the Star Wars films, but he did not comment on what he thought of R2D2 or any other of the characters, though the subject of "Star Wars" was brought up in a televised discussion between himself, Akira Kurosawa, and his costars Misa Uehara and Minoru Chiaki. George Lucas acknowledged heavy influence of "The Hidden Fortress" on "Star Wars", particularly the technique of telling the story from the perspective of the film's lowliest characters, C-3PO and R2-D2.
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"Rogue Leader" was the 7th-best-selling video game in November 2001, the title's debut month. These sale figures made the game the best-selling third-party and second-best-selling overall GameCube game during the console's launch. LucasArts stated that the title had sold faster than any of its previously published games at the time. When both the game and console were launched in the United Kingdom over six months later, the title entered the charts at number one, making it the first ever third-party game to hit the top spot during a console's launch. In May 2003, Nintendo added "Rogue Leader" to its best-selling Player's Choice collection. "Rogue Leader" sold over 1.03 million copies in the United States, and over 750,000 in the UK.
"Rogue Leader" was among the highest rated GameCube launch titles, and praised for its gameplay and graphics. "Official Nintendo Magazine" ranked it the 100th best game available on Nintendo platforms. The staff called it an essential launch title for the GameCube.
"Rogue Squadron" includes a number of unlockable secrets. The player can unlock three bonus levels: "Beggar's Canyon", "The Death Star Trench Run" and "The Battle of Hoth". These levels are made available when the player obtains all bronze, silver or gold medals, respectively, on each level. Alternatively, they can be unlocked via passcode. Unlike the game's primary levels, the bonus levels are adaptions of events from the "Star Wars" films. "Beggar's Canyon" allows the player to reenact the race mentioned in "", while "The Death Star Trench Run" allows the player to execute an alternate version of the movie's climactic battle. In the "Battle of Hoth" bonus level, the player can join the Rebel Alliance's combat against Imperial troops, as depicted in "The Empire Strikes Back".
LucasFilm was hesitant to grant access to the "Star Wars" library of sound effects for the game's sound designer, Rudolph Stember. As a compromise, the company provided Stember with sounds sampled at the relatively low rate of 22 kHz, half the standard rate. Stember objected, claiming that the clips sounded worse than effects he had lifted from VHS tapes for a previous "Star Wars" project. The game includes voice work from several notable persons, including screen actors Olivia Hussey and Raphael Sbarge as well as voice actors Bob Bergen, Neil Ross and Terence McGovern. Instead of using Nintendo's default sound drivers, Factor 5 developed its own tool called MOsys FX Surround. The Factor 5 drivers use Nintendo 64 processors, but tax them less; advanced compression techniques were also employed. As a result, the game includes over 80 minutes of high-quality stereo sound.