Instruct: Given a question, retrieve relevant passages that answer the question.
Query: Did DJ Hero have any DLC?
New mixes were added regularly to "DJ Hero" through downloadable content that could be purchased on the console's respective online stores; content was made available on the day of the game's release. Unlike "Guitar Hero" games' downloadable content, which costs approximately US$2 per track, each mix costs approximately $3 to download because of the additional effort needed to create the mixes. Furthermore, mixes are provided only as bundles for PlayStation 3 and Xbox 360 users; the Wii's storefront prevents the selling of bundled packages; instead, each track is offered individually. Critics viewed the lack of individual song selection on the PlayStation 3 and Xbox 360 platforms as a way of limiting consumers' choice, as previous downloadable songs for games such as "Guitar Hero" allow players on these systems to select individual tracks to purchase from a bundle. The long time between the second downloadable pack (in November 2009) and the third pack (in March 2010) was also believed to be the result of a last-ditch effort by Activision to support the game, and that the few packs released did not meet expectations for the game. All of the DJ Hero DLC packs (along with the DLC of "Guitar Hero", "Band Hero") were taken offline on March 31, 2014, and are no longer available for download. However, they can be reinstalled if the player has downloaded any DLC pack before the removal. While the base game contained 93 mixes in total, there were 4 mixes that never made it into the game. These mixes either were at one point planned to be in the game or were confirmed to be part of the song list, but ended up being scrapped during development. These mixes included various songs from "Nirvana, Ludacris, Red Hot Chili Peppers" and so on.
In April 2015, Activision announced a new entry in the series, titled "Guitar Hero Live". The title was developed by Activision's internal studio FreeStyleGames, who previously had worked on the "DJ Hero" spinoff titles. FreeStyleGames were given free rein to reboot the "Guitar Hero" series for next-generation consoles. One of their first innovations was to drop the standard five-button guitar controller, ultimately designing a six-button guitar controller, with two rows of three buttons each, allowing them to mimic actual guitar fingering. "Guitar Hero Live" was released with both a career and an online mode. The career mode used full-motion video taken from the perspective of a lead guitarist underneath the note highway, to create an immersive experience to the player. The online mode, called "GHTV", discarded the previous downloadable content approach and used a music video channel approach to stream playable songs to players, adding new songs to the catalog on a weekly basis. The game was released in October 2015.
"" is the sixth main game in the "Guitar Hero" series, released by Activision to the Xbox 360, PlayStation 3, and Wii consoles in September 2010. The game was developed by Activision's subsidiary studios RedOctane, Neversoft, and Vicarious Visions; the latter provided support for additional features in the Wii version of the game. Following a decline in sales of music games in 2009, partially due to the large number of music games released that year, Activision scaled back their efforts in the "Guitar Hero" series. "Warriors of Rock" represents the final game developed by RedOctane and Neversoft. Both studios' respective "Guitar Hero" divisions were closed once the game was complete, with key personnel brought into Activision directly for future games. It was initially announced that Vicarious Visions would take over future game development of the "Guitar Hero" series, however due to declining music game sales, all further development of the "Guitar Hero" series was cancelled, until 2015 when "Guitar Hero Live" was released.
"Guitar Hero Live" is a 2015 music video game that's developed by FreeStyleGames and published by Activision. It is the first title in the "Guitar Hero" series since it went on hiatus after 2011, and the first game in the series available for 8th generation video game consoles (PlayStation 4, Wii U, and Xbox One). The game was released worldwide on 20 October 2015 for these systems as well as the PlayStation 3, Xbox 360, and iOS devices including the Apple TV.
In 2015, Activision announced the first new title to the series in 5 years, "Guitar Hero Live", released in October 2015. The title is considered a reboot of the series, with development being performed by FreeStyleGames, who had developed the "DJ Hero" games previously. As of December 1, 2018, Activision disabled the GHTV servers for Guitar Hero Live, reducing playable content from approximately 500 songs to 42 on disc tracks.
Following a five-year hiatus, as described below, Activision announced "Guitar Hero Live" for release in late 2015 on most seventh-generation and eighth-generation consoles. "Live" was developed to rebuild the game from the ground up, and while the gameplay remains similar to the earlier titles, focusing primarily on the lead guitar, it uses a 3-button guitar controller with each button having "up" and "down" positions, making for more complex tabulators. The game using live footage of a rock concert, taken from the perspective of the lead guitarist, as to provide a more immersive experience.
In "Little Orphan Hero", it is revealed that Hero's real name is Leslie and in "Nipple Ring-Ring Goes to Foster Care" that he earned the name "Captain Hero" when he was 12 years old and masturbated with a hero sandwich in public. What would occur in a continuous spiral is Captain Hero telling his 12-year-old self (through a walkie-talkie via an electrical storm) to do stupid things. Captain Hero says that the one that did this to him told him to "go screw a garbage disposal", thus causing the "accident" that lost his penis – although he has been shown to possess one, and is particularly resilient to physical harm; he had a sexual relationship with Foxxy for an episode, in which they explored increasingly harmful parasexual activities, including disembowelment.
Square Enix released a PlayStation 2 enhanced remake of "Dragon Quest V" on March 25, 2004, with first day sales of 722,000. As of April 2004, the game has sold over 1.5 million copies making it the top selling "Dragon Quest" remake game of all-time, and is available in Japan as an Ultimate Hits title. The remake was developed by former "Dragon Quest VII" art directors, Artepiazza. It features 3D graphics that are similar to "Dragon Quest VII", but it utilizes the extra PlayStation 2 graphical capabilities. The Hero and his companions have to fight more monsters in the PlayStation 2 remake than they did in the Super Famicom original, but the character limit on the party has been increased from three to four. Also, there were only 40 monsters available to the player's party in the Super Famicom version of "Dragon Quest V" due to ROM limitations. The PlayStation 2 remake, however, does not suffer from this restriction. The music is performed by the NHK Symphony.
"Dragon Quest IV" was remade for the PlayStation on November 22, 2001 in Japan. It was developed by Heartbeat and published by Enix. The remake was developed using "Dragon Quest VII's" 3D graphics engine. The characters, towns, world maps, sound, battles and enemies all received updates. The character sprites were updated to match the original artwork for the characters in the original "Dragon Quest IV" Manual and artwork.
With this remake came several new features. Among these features were a new chapter in which Psaro is available as a party member (as well as a prologue chapter), an intra-party talk command similar to "Dragon Quest VII", and the ability to turn off the artificial intelligence for party members to allow for direct control of their attacks (except UC Party Members). The game sold over one million copies in Japan by the end of 2001.
The VR Disc was also released in the PAL region as "Metal Gear Solid: Special Missions" on October 29, 1999. Unlike the Japanese and American versions, "Special Missions" requires a PAL copy of the original "Metal Gear Solid" in order to be played. This change was done since the original "Metal Gear Solid" was released in multiple languages in Europe and "Special Missions" determines the language it uses based on which version of the original game the player owns. When the "Special Missions" disc is loaded into the PlayStation console, the game will ask the player to switch the disc with the first disc from "Metal Gear Solid" in order to load voice and language data before asking the player to switch back to the "Special Missions" disc to start the game. This requirement renders "Special Missions" incompatible with PlayStation 2 consoles made prior to the SCPH-70000 model.
Dragon Quest is the first role-playing video game (RPG) in the "Dragon Quest" media franchise. It was developed by Chunsoft for the Family Computer (or Famicom for short) and published by Enix in Japan in 1986 as "Dragon Quest" and by Nintendo in 1989 in North America for the Nintendo Entertainment System (or NES) as Dragon Warrior. "Dragon Quest" has been ported and remade for several video game platforms, including the MSX, PC-9801, Super Famicom, Game Boy Color, Nintendo 3DS, PlayStation 4 and mobile phones. In play, players control a hero character who is charged with saving the Kingdom of Alefgard and rescuing its princess from the evil Dragonlord. "Dragon Warrior"s story became the second part in a trilogy. Several more anime and manga series, which revolved around this overarching plot were created.
Plants vs. Zombies Heroes is a digital collectible card game in the "Plants vs. Zombies" series, developed by PopCap Games and published by Electronic Arts. On March 10, 2016, it underwent a soft launch in some countries on iOS, before being internationally released on October 18, 2016. This is the first mobile release in the "Plants vs Zombies" series in which players can play as either a Plant or a Zombie.
In its first week in theaters, "Super Hero Taisen" opened at the #1 spot in the Japanese box offices, edging out "". The DVD and Blu-ray was released on October 21, 2012 and was aired as part of TV Asahi's "Super Hero and Heroine Summer Vacation" special on August 25, 2013.
"Dragon Quest VIII" was released in PAL regions in April 2006 under the title "Dragon Quest: The Journey of the Cursed King", dropping the Roman numeral. This marked the first time a main game in the series had been released in the PAL region. In an interview with Horii in London, he mentioned that the 2003 merger between Squaresoft and Enix (creating Square Enix) allowed the company to release more games in more localities, with producer Ryutaro Ichimura adding that "European tastes have changed because of the influence of anime and cartoons, so Europeans are more willing to receive this type of artwork."
On March 7, NIS America released a statement on the North American release of a new edition of "Disgaea: Hour of Darkness" for the Nintendo DS. The game will be a port of the PSP version, and will include multiplayer gameplay and Etna mode. In order to fully utilize the Nintendo DS' capabilities, several key improvements will be made to the user interface and game system. However, many features from the PSP edition were dropped, including the option to toggle between English and Japanese dialogue, and many additional voiceovers, probably due to the limited storage capacity of the DS game card. For several years, "Disgaea DS" was the only "Disgaea" game released for a Nintendo system (and until the release of "Disgaea PC", the only release on a non-Sony platform), until the release of "Disgaea 5 Complete" for the Nintendo Switch in 2017, 9 years after "Disgaea DS"' release.
"Theatrhythm Dragon Quest" was first announced at Jump Festa 2015 on December 10, 2014, with a playable demo. A trial version was released on March 11, and a smartphone app called "Intro Quiz Battle" was released on March 20, 2015. The app has players listen to songs from "Dragon Quest" titles and answer questions about the games. The app was shut down on April 30, 2015.
"Tales of Innocence" was released in Japan on the Nintendo DS in 2007. A remake of the game, "Innocence R" was released on the PlayStation Vita in 2012. Neither version has been released in the west. The first release on seventh-generation consoles, "Tales of Vesperia" for Xbox 360, was released in Japan and North America in 2008 and in Europe in 2009. A Japan-exclusive PlayStation 3 port was released in 2009 as well. "Tales of Hearts" was released on the Nintendo DS in 2008. A remake, "Hearts R", was released in 2013 in Japan and 2014 in North America and Europe.
On March 10, 2016, PopCap revealed "Plants vs. Zombies Heroes", which is a card game in the series. It was soft released to certain countries on the same day, and was fully released internationally on October 18, 2016.
A version of "Disgaea: Hour of Darkness", including the added content in "Afternoon of Darkness", was released for Microsoft Windows via Steam on February 24, 2016, retitled as "Disgaea PC". The initial release was panned by critics on launch due to its many bugs, which included persistent crashes, save file loss, and poor performance, even on high-end PCs. A patch was released soon afterwards that fixed many of the bugs. Another patch was released for the game later that added the four characters previously exclusive to "Disgaea DS". Players who bought the game during the 2016 Steam Summer Sale would also earn free in-game cosmetic items for Valve Corporation’s first person shooter game Team Fortress 2.
"Dragon Quest X" was first hinted at during a Square Enix press conference in December 2008 when Horii revealed that the game was being developed for the Wii. The game's year of release, status as an MMORPG, and its eventual release on Wii U were announced in September 2011. Applications for the beta test opened in November 2011, with the beta beginning on February 23 the following year. Beta testers received a beta disk, USB memory stick and gameplay manual. The beta environment gave players access to multiple bosses and a limited amount of the early story. The original version released on August 2, 2012 for Wii. In addition to the standard release, a Wii bundle was released. A supplementary app for the Nintendo 3DS, with functions connected to both the 3DS functions in in-game messaging, released for free on August 22. Following the initial release, Square Enix doubled the amount of active servers to cope with crowding issues, while they worked on creating a larger permanent server increase. Support for the Wii version ended in 2017.
In North America, a bundle containing an 80GB PlayStation 3, a DualShock 3 wireless controller, a downloadable game coupon for "Pain", and a copy of "Metal Gear Solid 4: Guns of the Patriots" was released for US$499 on June 12, 2008, to coincide with the release of the standalone edition. Japan saw the release of the "Guns of the Patriots Welcome Box" that contains the game itself, a DualShock 3 controller, a Sixaxis controller, and a 40GB PlayStation 3 in either black, white or silver.
On April 15, 2009, the publishers of "Scratch: The Ultimate DJ", Genius Products and Numark, sued against "Scratch"'s developer, 7 Studios and Activision. The lawsuit contends that Activision purchased 7 Studios to both gain access to proprietary technology and to delay publication of the game so "DJ Hero" could come out first. The Los Angeles Superior Court in which the suit was filed did not grant the requested restraining order against Activision on "DJ Hero". Activision states that "Scratch" was already delayed by as early as October 2008, before they made contact with 7 Studios, and their acquisition of the developers did not impede them from completing "Scratch". However, on April 20, the court reversed its decision, awarding Genius and Numark a temporary restraining order, and ordered the "immediate return" of all of the material from 7 Studios from Activision, including all source code related to "Scratch". 7 Studios subsequently filed a counter-suit against Genius Products, claiming that they engaged in "unlawful and unsavoury business practices" that limited 7 Studios from completing the game as planned.
The primary focus of "DJ Hero 2" has been the social aspects, according to FreeStyleGames' creative director Jamie Jackson; as such, many of the games' new modes feature multiplayer considerations. The game supports the "Party Play" mode introduced in "Guitar Hero 5", allowing players to jump into a song, alter the difficulty during gameplay, change between turntable and vocals, and leave at any time, while the game continues to run in a jukebox mode. Several new competitive modes engage two DJ players against each other; some modes have both DJs performing alongside each other but with competitive edges such as a "Checkpoint" race where each DJ attempts to earn the best score within a section of a song. DJ Battles see two DJ's performing call-and-response style along with open freestyle sections. The online mode includes a simple role-playing video game mechanic whereby participating and winning battles with other players earns the player DJ Points that lead to level increases and additional perks.
Similar to "DJ Hero", players in "DJ Hero 2" follow specific actions on the turntable controller in time to marked scrolling indicators on the game's screen, earning points for correctly performing actions in time. The game includes a new freestyle mode, giving the player the chance to freely crossfade between tracks, scratch a section of a mix, or add sample effects during marked sections. The game features 83 mixes on disc comprising over 100 different songs, with further mixes available as downloadable content. Most mixes have been assembled by FreeStyleGames, but other professional DJs, including David Guetta, deadmau5, DJ Qbert, Tiësto and RZA, have provided both their mixing skills and character avatar for the game. Players can challenge these mixes at any time in a Quickplay mode, progress through them in the single-player Empire mode, or play cooperatively or competitively with a second user in offline and online game modes. A third player can also participate through singing the mix' vocals.
"DJ Hero 2" on-disc setlist includes 83 mixes from over 100 different songs spanning 85 artists. Several mixes have been composed by professional DJs, including David Guetta, Deadmau5, DJ Qbert, Tiësto and RZA, who also appear as in-game avatars. The success of the first game eased the acquisition of music licenses for the sequel, and allowed the inclusion of more popular music. However, licensing for such music remained a difficult barrier. Reviews found the setlist to provide better variety from the first game's heavier hip-hop influences. The game also supports downloadable content, both existing downloadable mixes from "DJ Hero" and new mixes since the sequel's release.