Welcome to the Many Kingdoms
This campaign is a little different from most I have run in the past in that I have done very little design ahead of time. Instead, I am soliciting setting ideas and information from the players and plan to use that as the base for the campaign.
I’m leaning toward running this using Echelon, a homebrew d20 variant I’ve been working on for a while. You can read more about it at http://www.kjd-imc.org/ and I expect to be fleshing it out as I find bits that need to be done.
I’m usually available in the evenings on IRC at #nethack-ot-dnd at freenode.net to discuss. This campaign setting will be greatly driven by player input, so ambitious goals and grandiose campaign elements should be the rule of the day.
The more input you give, the more influence you have over the setting. This is not a campaign for passive players, so please drop by and help build a world!
The text passage is an introduction to a role-playing game campaign, inviting players to contribute to the setting and world-building process.
no_question
Given a text passage, determine:
    1. If it contains a mathematical question (including word problems or calculations)
    2. If an answer to that mathematical question is provided in the text

First, describe the content structure you found in 1-2 sentences.

Then provide your analysis in the following format:
TYPE: <one of the following values>
- NO_QUESTION
- SINGLE_QUESTION
- SINGLE_QUESTION_WITH_ANSWER
- MULTIPLE_QUESTIONS
- MULTIPLE_QUESTIONS_WITH_ANSWERS
system
Welcome to the Many Kingdoms
This campaign is a little different from most I have run in the past in that I have done very little design ahead of time. Instead, I am soliciting setting ideas and information from the players and plan to use that as the base for the campaign.
I’m leaning toward running this using Echelon, a homebrew d20 variant I’ve been working on for a while. You can read more about it at http://www.kjd-imc.org/ and I expect to be fleshing it out as I find bits that need to be done.
I’m usually available in the evenings on IRC at #nethack-ot-dnd at freenode.net to discuss. This campaign setting will be greatly driven by player input, so ambitious goals and grandiose campaign elements should be the rule of the day.
The more input you give, the more influence you have over the setting. This is not a campaign for passive players, so please drop by and help build a world!
user
The text passage is an introduction to a role-playing game campaign, inviting players to contribute to the setting and world-building process.

TYPE: NO_QUESTION