# TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to.

## Presentation on theme: "TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to."— Presentation transcript:

TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to assess learning in groups using two dice. Students can either write their own questions or the teacher can prepare the boards in advance. www.thescienceteacher.co.ukwww.thescienceteacher.co.uk | resources for science teachers who like to think

Rolling Revision

Dice roll 123456 1 2 3 4 5 6

123456 1 Electrical power = Force = Resistance of a component = Electrical Power = Force = Resistance of a component = 2 Voltage =Work done = Total resistance = Voltage =Work done = Total resistance = 3 G.P.E = Pressure = Equations G.P.E =Pressure =Wave speed = 4 Electrical Energy = Efficiency =Wave speed = Electrical Energy = Efficiency = Angle of incidence = 5 Density = Energy transferred = Angle of incidence = Density = Energy transferred = Kinetic energy = 6 Acceleration =Current = Kinetic energy = Acceleration =Current =

Rules 1.In groups of 3 2.1 group member is the ‘expert’ who holds the answers 3.The other 2 members compete against each other 4.One student rolls 2 dice and answers the corresponding question on the grid 5.If they get the question right, they mark the square with their name. The expert’s decision is final. 6.The turn now passes to the next player in a clockwise direction 7.The winner is the person who ‘owns’ the most squares at the end of a time period specified by the teacher 8.The loser becomes the expert, and the expert now plays the winner

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The content structure consists of a presentation outline for a game designed to help students aged 8-18 revise equations. It includes a game board with various physics and mathematics equations, and rules for playing the game.
no_question

the text provides a game structure and equations but does not contain any specific mathematical questions or answers.
Given a text passage, determine:
    1. If it contains a mathematical question (including word problems or calculations)
    2. If an answer to that mathematical question is provided in the text

First, describe the content structure you found in 1-2 sentences.

Then provide your analysis in the following format:
TYPE: <one of the following values>
- NO_QUESTION
- SINGLE_QUESTION
- SINGLE_QUESTION_WITH_ANSWER
- MULTIPLE_QUESTIONS
- MULTIPLE_QUESTIONS_WITH_ANSWERS
system
# TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to.

## Presentation on theme: "TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to."— Presentation transcript:

TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to assess learning in groups using two dice. Students can either write their own questions or the teacher can prepare the boards in advance. www.thescienceteacher.co.ukwww.thescienceteacher.co.uk | resources for science teachers who like to think

Rolling Revision

Dice roll 123456 1 2 3 4 5 6

123456 1 Electrical power = Force = Resistance of a component = Electrical Power = Force = Resistance of a component = 2 Voltage =Work done = Total resistance = Voltage =Work done = Total resistance = 3 G.P.E = Pressure = Equations G.P.E =Pressure =Wave speed = 4 Electrical Energy = Efficiency =Wave speed = Electrical Energy = Efficiency = Angle of incidence = 5 Density = Energy transferred = Angle of incidence = Density = Energy transferred = Kinetic energy = 6 Acceleration =Current = Kinetic energy = Acceleration =Current =

Rules 1.In groups of 3 2.1 group member is the ‘expert’ who holds the answers 3.The other 2 members compete against each other 4.One student rolls 2 dice and answers the corresponding question on the grid 5.If they get the question right, they mark the square with their name. The expert’s decision is final. 6.The turn now passes to the next player in a clockwise direction 7.The winner is the person who ‘owns’ the most squares at the end of a time period specified by the teacher 8.The loser becomes the expert, and the expert now plays the winner

Download ppt "TopicRevising equationsLevelFor students aged 8-18 Background This game can be used to motivate students to revise. It provides a quick and fun way to."

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user
The content structure consists of a presentation outline for a game designed to help students aged 8-18 revise equations. It includes a game board with various physics and mathematics equations, and rules for playing the game.

TYPE: NO_QUESTION

The text provides a game structure and equations but does not contain any specific mathematical questions or answers.