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hackercup / 2017 /round1 /fightingthezombies.html
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2017 Problems
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<p>
In the ever-popular role-playing game <em>Dungeons & Dragons</em>, or <em>D&D</em>, some wizards enhance their skills by
training as geometers, specialist spellcasters who rely on the inherent magical properties of geometric forms.
<p>
<p>
Unlike low-level wizards who may be able to fight only a single zombie at a time, you, the budding geometer, are ready and able to
fight medium-sized hordes!
</p>
<p>
There are <strong>N</strong> zombies on an infinite 2D plane, with the <em>i</em>th one at coordinates (<strong>X<sub>i</sub></strong>, <strong>Y<sub>i</sub></strong>).
You have two spells at your disposal, but you can only cast each one once.
</p>
<p>
You'll first cast the function-spell <tt>Move(x, y, r, dx, dy)</tt>.
Each of its five parameters can be any real number, though <tt>r</tt> must be positive.
Upon performing this spell, each zombie initially within the circle centered at coordinates (<tt>x</tt>, <tt>y</tt>) and having radius <tt>r</tt>
will have its coordinates translated by (<tt>dx</tt>, <tt>dy</tt>).
In other words, it will have <tt>dx</tt> added to its x-coordinate, and <tt>dy</tt> added to its y-coordinate.
Zombies on the border of the circle are also affected.
</p>
<p>
You'll then cast the function-spell <tt>Destroy(x, y)</tt>. Each of its two parameters can be any real number.
Upon performing this spell, each zombie currently within the axis-aligned square centered at coordinates (<tt>x</tt>, <tt>y</tt>)
and having side-length <strong>R</strong> will be destroyed. Zombies on the border of the square are also affected.
</p>
<img src="{{PHOTO_ID:336634350719298}}" />
<img src="{{PHOTO_ID:268425761045248}}" />
<p>
What's the largest number of zombies that can be destroyed by this combination of function-spells?
</p>
<h3>Input</h3>
<p>
Input begins with an integer <strong>T</strong>, the number of zombie hordes you fight.
For each case, there is first a line containing two space-separated integers, <strong>N</strong> and <strong>R</strong>.
Then, <strong>N</strong> lines follow, the <em>i</em>th of which contains 2 space-separated integers,
<strong>X<sub>i</sub></strong> and <strong>Y<sub>i</sub></strong>.
</p>
<h3>Output</h3>
<p>
For the <em>i</em>th case, print a line containing "Case #<strong>i</strong>: " followed by the maximum number of
zombies you can slay with your spells.
</p>
<h3>Constraints</h3>
<p>
1 &le; <strong>T</strong> &le; 50 <br />
1 &le; <strong>N</strong> &le; 50 <br />
0 &le; <strong>X<sub>i</sub></strong>, <strong>Y<sub>i</sub></strong> &le; 1,000,000,000 <br />
1 &le; <strong>R</strong> &le; 1,000,000,000 <br />
</p>
<p>
It is guaranteed that no two zombies are initially at the same point, though zombies may later be moved such that there are multiple at the same coordinates.
</p>
<h3>Explanation of Sample</h3>
<p>
In the first case (shown in the pictures above), one optimal strategy is to first cast <tt>Move(2.5, 4.5, 2.2, 3, -1)</tt>, moving 4 zombies, and then cast <tt>Destroy(5.5, 2.5)</tt>, destroying 6 zombies.
</p>