the game is not a kind of a mirid.
sent1: that if something is not a kind of a caltrop then it is a density is right. sent2: the urobilinogen is a kind of a mirid. sent3: if the son is a caltrop the joystick is chauvinistic. sent4: if the game is a caltrop the son is a kind of a mirid. sent5: if the son is a selflessness the joystick is chauvinistic. sent6: the urobilinogen is a selflessness if it is not a by-product. sent7: if the joystick is chauvinistic then the game is a kind of a density. sent8: the son is not non-allowable and/or it is concretistic. sent9: the son is a caltrop and/or it is a density. sent10: something is a mirid if it is not unwelcome. sent11: that the son is a selflessness or it is a caltrop or both is not wrong. sent12: the fact that the urobilinogen is not a by-product is true if there is something such that it is a kind of a density and it is not welcome. sent13: if something is a by-product and it is a kind of a caltrop the urobilinogen is not a mirid. sent14: the game is chauvinistic. sent15: the son is a mirid if the game is a selflessness. sent16: there exists something such that it is a density. sent17: the urobilinogen is a by-product. sent18: the joystick is not Leonardesque. sent19: there is something such that it is unwelcome. sent20: the game is unwelcome and/or it is a by-product. sent21: the joystick is a density.
sent11 & sent5 & sent3 -> int1: the joystick is chauvinistic.; int1 & sent7 -> int2: the game is a density.; void -> assump1: Let's assume that the game is unwelcome.; int2 & assump1 -> int3: the game is a density and it is unwelcome.; int3 -> int4: something is a density and it is unwelcome.; int4 & sent12 -> int5: the urobilinogen is not a by-product.; int5 & sent17 -> int6: this is contradiction.; [assump1] & int6 -> int7: the game is welcome.; sent10 -> int8: if the game is not unwelcome then it is a mirid.; int7 & int8 -> hypothesis;
$hypothesis$ = the game is not a kind of a mirid. ; $context$ = sent1: that if something is not a kind of a caltrop then it is a density is right. sent2: the urobilinogen is a kind of a mirid. sent3: if the son is a caltrop the joystick is chauvinistic. sent4: if the game is a caltrop the son is a kind of a mirid. sent5: if the son is a selflessness the joystick is chauvinistic. sent6: the urobilinogen is a selflessness if it is not a by-product. sent7: if the joystick is chauvinistic then the game is a kind of a density. sent8: the son is not non-allowable and/or it is concretistic. sent9: the son is a caltrop and/or it is a density. sent10: something is a mirid if it is not unwelcome. sent11: that the son is a selflessness or it is a caltrop or both is not wrong. sent12: the fact that the urobilinogen is not a by-product is true if there is something such that it is a kind of a density and it is not welcome. sent13: if something is a by-product and it is a kind of a caltrop the urobilinogen is not a mirid. sent14: the game is chauvinistic. sent15: the son is a mirid if the game is a selflessness. sent16: there exists something such that it is a density. sent17: the urobilinogen is a by-product. sent18: the joystick is not Leonardesque. sent19: there is something such that it is unwelcome. sent20: the game is unwelcome and/or it is a by-product. sent21: the joystick is a density. ; $proof$ = 
sent11 & sent5 & sent3 -> int1: the joystick is chauvinistic.; int1 & sent7 -> int2: the game is a density.; void -> assump1: Let's assume that the game is unwelcome.; int2 & assump1 -> int3: the game is a density and it is unwelcome.; int3 -> int4: something is a density and it is unwelcome.; int4 & sent12 -> int5: the urobilinogen is not a by-product.; int5 & sent17 -> int6: this is contradiction.; [assump1] & int6 -> int7: the game is welcome.; sent10 -> int8: if the game is not unwelcome then it is a mirid.; int7 & int8 -> hypothesis; __DISPROVED__