Nintendo released several highly acclaimed titles, such as Super Mario 64, and GoldenEye 007. Brosnan previously starred in the 1995 film "GoldenEye" directed by Martin Campbell. Brosnan became 007 in 1995, making his debut in the film "Goldeneye". "GoldenEye 007&colon; Reloaded" received generally positive reviews. A racing version of "GoldenEye 007" was announced for the Virtual Boy. The first project was "GoldenEye 007", a game based on the "James Bond" film "GoldenEye". From "GoldenEye" onwards, James Bond wears Omega Seamasters. He also contributed to the soundtracks of "Blast Corps" and "GoldenEye 007". Other members of the "GoldenEye 007" team also left Rare to form Free Radical Design. The game's influences included "Suikoden", "Half-Life" and "GoldenEye 007". It appears in the opening scene of the James Bond film "GoldenEye". Maurice Binder was succeeded by Daniel Kleinman as the title designer for "GoldenEye" (1995). As Bond attempts to disable the GoldenEye antenna, Trevelyan attacks him. Bruce Feirstein, who had worked on "GoldenEye", wrote the initial script. CGI work for the game was reused in television commercials for "GoldenEye&colon; Rogue Agent".