A slapper or smacker may also be used. Smacker video supports 256 colors, and includes transparency support. Smacker uses an adaptive 8-bit RGB palette. The compression rate of Smacker can reach 1&colon;12, but at the loss of quality (pixelation). A Smacker file can contain a Smacker video track and up to seven audio tracks. Since its release in 1994, Smacker has been used in over 2300 games.