The advancement of the passed pawn outweighs the number of pawns. The checkmate involves infiltrating Black's fianchetto position using both a pawn and queen. There are positions of mutual zugzwang in the endgame with two knights versus one pawn. Two rooks are better than a queen and pawn . This often occurs in king and pawn endgames. Themes for Black&colon; Weakness of the d4 pawn, c6-c5 and e6-e5 breaks. They must complete phase 1 in order to move their pawn. For example, exd5 (pawn on the e-file captures the piece on d5). Any piece immediately in front of a pawn, friend or foe, blocks its advance. His chess code name is "The Pawn". After White recaptured the sacrificed pawn the position was symmetrical. White starts by playing 1.e4 (moving his king pawn two spaces). The key squares are relative to the position of the pawn. The doubled pawn on f2 is worth about 0.5 points. Kc6 or allow Black to the pawn.