In C#, a "static constructor" is a static data initializer. Objects can be created using a constructor or an object literal. Languages differ in their behaviour while the constructor or destructor of an object is running. This method requires the client to provide a parameter in a constructor for the dependency. Tables are created using the codice 18 constructor syntax. The copy constructor and assignment operators of do not actually copy the stored pointer. The closure constructor has the syntax codice 26. The method of calling the constructor implicitly is also called the shorthand method. This constructor is known as default constructor. This is a situation which only matters if there is a default constructor. The behavior of the default constructor is language dependent. This shows the overloaded constructor with two parameters. A constructor denoted by codice 31 can be defined. There are exceptions for special cases as posed by the default constructor. This unpacks the argument list into the constructor of TypeToConstruct.