Below this the rest of the vertebral column. One exception is the handling of unquoted identifiers like table or column names. The inlet is a piece of hardware attached to the column head. A player wins by completing a row, column, or diagonal. From the side of each vertical column a peg extended. Tables normally include a hidden "rowid" index column which gives faster access. A small amount of rotation of the vertebral column itself contributes to the movement. "My Day" newspaper column, supporting the idea. The "Character" column shows the character. OpenGL prefers column vectors, DirectX row vectors. Surreptitiously, Dennis writes articles for the "Dear Miss Pretty" advice column. The initial "Name" column mentions the entity's name. They apparently included upper level viewing platforms for two sides of the column. The styles are united into a single column. The gyration radius is useful in estimating the stiffness of a column.