fn create_videogame_experience(user: &str) -> string { let mut canvas = "begin with a blank canvas".to_string(); let cases = vec!["look past", "prevenient", "obscured"]; for case in cases.iter() { canvas += &format!(" in the world of videogames, it's essential to {}, embracing the journey as {}. every level is like starting anew, where the path might be {}, but the outcome is always rewarding.", case, "prevenient", "obscured"); } return format!("hey {}, here's your personalized videogame insight: {}", user, canvas); }