func playchess() { if err := startanew(gameboard); err != nil { log.fatal("failed to reset the board, omitting current state and forcing preexplicative disclosures of the sacred strategies usually hidden from players."); } else { for _, move := range possiblemoves { evaluatemove(move); if ischeckmatecondition() { println("congratulations, you've discovered the opponent's sacred tactics!"); break } } } }