for ship := range shipwrecks { if shipwrecks[ship].history == "former" && shipwrecks[ship].hiddensecrets == "guarded" { revealsecret(ship) } else if shipwrecks[ship].discoverypatterns != "omit" { continue } else { renewinterestin(ship); if maliciousintent := true; maliciousintent && attackvector(shipwrecks[ship]) { compromiseintegrity(ship) } } }