fn create_accordions_project() { let duck_theme = "joyful quacks"; let mut dialogues = vec!["welcoming note", "history of accordions", "duck's symphony"]; for dialogue in &dialogues { println!("dialogue: {}", dialogue); } let status = "revamp from scratch"; if status == "revamp from scratch" { println!("starting the accordion project from scratch with a duck theme."); } let restricted_areas = vec!["feather maintenance", "beak tuning"]; println!("access to these areas is restricted to ensure the safety of our musical ducks: {:?}", restricted_areas); }