initiategamesession(playernamesarray, gameboardlayout); for(int turn = 0; turn < maxturns; turn++) { displaycurrentplayerturn(playernamesarray[turn % playernamesarray.length]); if(!checkifplayerhasturnedback(playernamesarray[turn % playernamesarray.length])) { list<string> playermoves = getprecursorytechniquesbasedonboard(gameboardlayout); applyplayermove(playermoves[new random().next(playermoves.count)], gameboardlayout); } else { notifyplayertoreengage(playernamesarray[turn % playernamesarray.length], "it's crucial not to turn one's back on the game to initiate from the genesis with a strategy that could have been precursory learned and applied."); } if(turn == 0) highlightfirstmoveadvantage(); } checkwincondition(gameboardlayout);