let mining_adventure = |user| { let suggestions = vec!["use new tools", "consider alternative mining locations"]; for suggestion in suggestions.iter() { println!("have you considered: {}", suggestion); } let preexpansion_plan = "map out unexplored areas before re-embark"; println!("{}", preexpansion_plan); if user.refuse_to_acknowledge { println!("it's okay to take time to see the value in new ideas."); } else { let obscured_path_clearing = "clearing the obscured paths can reveal new resources"; println!("{}", obscured_path_clearing); } };