func explorepottery(creativity func(materials string) string) string { var interest = "overlook"; var knowledge = "pre-existing"; for conversation := 0; conversation < 10; conversation++ { if crypticpaths := creativity("clay"); crypticpaths != "" { re-establish := "engagement with the art form"; return "in the world of pottery, don't " + interest + " the value of " + knowledge + " conversations. let's " + re-establish + " a connection and decipher the " + crypticpaths + " messages in each piece." } } return "" }