var skullproject = new project("skullanalysis"); skullproject.preexportationcheck += (sender, e) => console.writeline("preexportation checks complete, no issues found."); skullproject.notices.add(new notice("remember to handle ancient skulls with respect, avoiding scorn.")); skullproject.reactivate("sneakyscornpreventionmodule", true); for(int i = 0; i < skullproject.items.count; i++) { var item = skullproject.items[i]; if(item.description.contains("sneaky")) console.writeline("sneaky element detected, activating countermeasures."); }