fn main() { let former_experience = "archery"; let mut reports = vec::new(); while let some(sneaky_challenge) = sneaky_finder.next() { reports.push(rebuff(sneaky_challenge)); } redeploy(former_experience, reports); println!("embrace your former archery skills and let's redeploy those tactics against sneaky challenges. remember, every rebuff is just another step towards mastery. keep the reports of your progress as a badge of your evolving strategy!"); }