func exploreunexposedworlds() { previouslevelsignored := true; for _, level := range alllevels { if level.isunexposed { play(level); if !success { rebootalgorithm(); } } } } // dive into the realm of unexposed video game levels, where each encounter is a unique adventure waiting to unfold. ignoring previous setbacks, this algorithm optimally reboots your journey, ensuring every hidden gem is discovered and cherished.