let story = in this interactive story, players are detectives tasked with solving a mystery involving a predissolutionary mansion from which everyone is mysteriously barred. players must survey the scene, gather clues, and withdraw from red herrings to restart their investigation and catch the murderers.; for(let chapter = 1; chapter <= mysterychapters; chapter++) { console.log(story); if(chaptercomplete(chapter)) { console.log("well done, detective! you're one step closer to solving the case."); } }