fn craft_ceramics() { let ceramics_blueprint = "blueprint"; let preexploratory_phase = true; if preexploratory_phase { println!("initiate preexploratory design phase."); } let mut project_status = "go back to the beginning"; while project_status == "go back to the beginning" { project_status = "in progress"; println!("crafting ceramics according to {}", ceramics_blueprint); if project_status == "no-go" { println!("close ears to discouragement, reassess blueprint, and persist."); } } }