question: 8-4, Ltd. performed Japanese-to-English and English-to-Japanese translation for what role-playing video game created by American indie developer and composer Toby Fox?
answer: Undertale
context: Title: AltJapan Co., Ltd.
  Passage: AltJapan Co., Ltd. is a Tokyo based company specializing in the translation and localization of Japanese entertainment.  It is particularly active in manga and video game localization.  It specializes in Japanese-to-English and English-to-Japanese translation, but also handles European language localization as well.  It has worked on titles for companies including Capcom, Koei-Tecmo, Namco-Bandai, Konami, Taito, and Square-Enix.  Credits include "Dragon Quest VIII", the "Ninja Gaiden" series, the "Dynasty Warriors Gundam" series, "Lollipop Chainsaw," "Lost Planet 3," and the 2014 remake of "Strider."
  Title: Toby Fox
  Passage: Toby Fox (born October 11, 1991), also known as Radiation, is an American video game developer and composer.  He is best known for developing the critically acclaimed video game "Undertale" in 2015.  He also composed various pieces of music for the webcomic "Homestuck".
  Title: The Blockheads (video game)
  Passage: The Blockheads is a survival sandbox independent video game created by David Frampton, an indie developer and owner of Majic Jungle Software.
  Title: Gunpoint (video game)
  Passage: Gunpoint is a stealth-based puzzle-platform video game created by indie developer Tom Francis.  The game was released for Microsoft Windows on 3 June 2013, and soon followed with versions for OS X and Linux.
  Title: Meme Run
  Passage: Meme Run is an endless running video game created by indie developer Ninja Pig Studios (Jordan Schuetz and his brother) for the Wii U console's eShop service.  The game features extensive use of Internet memes; for example, the player character is a stick figure with a trollface for a head, and the levels are made up of ( ͡° ͜ʖ ͡°) faces, also known as "Lenny faces".  The game was designed to appeal to both hardcore and casual audiences, but has been widely criticized both before and after its release for its perceived low quality.
  Title: 8-4
  Passage: 8-4, Ltd. (Japanese: 有限会社ハチノヨン , Hepburn: Yūgen Gaisha Hachi no Yon ) is a Japanese video game localization company based in Shibuya, Tokyo.  The company was founded in 2005 by Hiroko Minamoto and former "Electronic Gaming Monthly" ("EGM") editor John Ricciardi.  They were joined by Ricciardi's EGM colleague Mark MacDonald in 2008, who departed in 2016 to work as VP of Production of Business and Development at Enhance Games.  It performs Japanese-to-English and English-to-Japanese translation and localization on a contract basis with credits including "Monster Hunter", "Nier", "Dragon Quest", "Fire Emblem", "Tales"", Undertale "and more.  The company is named after the final level of "Super Mario Bros."
  Title: Emily Wants to Play
  Passage: Emily Wants To Play is a survival horror video game created by indie developer Shawn Hitchcock.  The game was released for Microsoft Windows and OS X on December 10, 2015.  It was then released for iOS and Android on January 31, 2016, PlayStation 4 on August 9, 2016, and Xbox One on September 9, 2016.  Emily Wants to Play was adapted to play in virtual reality by using the HTC Vive or Oculus Rift on August 25, 2016.
  Title: Rymdkapsel
  Passage: Rymdkapsel is a 2013 minimalist real-time strategy video game by indie developer Grapefrukt, the studio of Martin Jonasson.  Players build a space station using tetromino pieces while managing resources and minions, defending against attacks, and extending the base towards four monoliths at the edges of the level.  The game was built over a year and a half and was inspired by the base-building aspects of the "Command & Conquer" series.  It was Jonasson's first full game as an indie developer.  "Rymdkapsel" was released on May 7, 2013 for PlayStation Mobile, and was later ported to iOS, Android, Microsoft Windows, OS X, and Linux.  Reviewers gave the game generally favorable reviews, where they appreciated its simplicity and challenge, but not its brevity and slow start.
  Title: Undertale
  Passage: Undertale is a role-playing video game created by American indie developer and composer Toby Fox.  In the game, players control a human child who has fallen into the Underground, a large, secluded region underneath the surface of the Earth, separated by a magic barrier.  The player meets various monsters during a quest to return to the surface, mainly through the combat system; the player navigates through mini-bullet hell attacks by the opponent, and can opt to pacify or subdue monsters in order to spare them instead of murdering them.  These choices affect the game, with the dialogue, characters, and story changing based on outcomes.
  Title: Heartbound (video game)
  Passage: Heartbound is a role-playing video game created by American indie developer Pirate Software.  The game centers around a boy who deals with depression, anxiety, and fear as he embarks on a journey through different locations in search of his dog Baron.  The narrative changes with different pathways depending on how the player interacts with the environments, other characters, and combat system.  Each choice or interaction has the potential to change the game by adding dialog, encounters, or interactive objects to the world.
citations: Undertale 8-4