question: Which video game  published as Dragon Warrior was designed by Shintaro Majima 
answer: Dragon Quest
context: Title: Opoona
  Passage: Opoona (オプーナ , Opūna ) is a role-playing video game developed by ArtePiazza and published by Koei for the Wii.  The player follows the story of the titular Opoona as he attempts to find the location of his family from which he was separated after the occurrence of a mysterious accident during their travels.  Former "Dragon Quest" art designer Shintaro Majima was the lead artist, with Sachiko Sugimura, who has also worked on "Dragon Quest", as the planning director.  Hitoshi Sakimoto, best known for composing "Final Fantasy XII", produced the soundtrack, which was composed by him and his Basiscape musicians.
  Title: Dragon Warrior Monsters
  Passage: Dragon Warrior Monsters is the first video game in the "Dragon Quest Monsters" series.  It was released in Japan by Enix on September 25, 1998, and co-published by Eidos Interactive in Europe in 1999 and in North America in 2000.  It was the first "Dragon Quest" game to be released in Europe.  It was released for the Game Boy Color before the console itself was released; however, the cartridge is backward compatible with the older Game Boy console in black-and-white color.  The game was remade for the PlayStation as Dragon Quest Monsters 1+2 Hoshi Furi no Yūsha to Bokujō no Nakamatachi .  A mobile phone incarnation titled "Dragon Quest Monsters i" was released in Japan on January 28, 2002.
  Title: Dragon Quest
  Passage: Dragon Quest, published as Dragon Warrior in North America until 2005, is a series of console role-playing video games created by Yuji Horii and his studio Armor Project.
citations: Dragon Quest Opoona