Which game came out first, X-COM or Don't Break the Ice?
Don't Break the Ice
Title: X-COM
Passage: X-COM (sometimes stylized as "X-Com") is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth.  The series began with the strategy video game "" created by Mythos Games and MicroProse in 1994.  The original line up by MicroProse included six published and at least two cancelled games, as well as two novels.  The "X-COM" series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes.
Title: X-COM (Email games)
Passage: X-COM (also X-COM: First Alien Invasion) was part of a budget range video game series released in 1999 by Hasbro Interactive for Windows that relied solely on the "Play by mail" concept.
Title: Don't Break the Ice
Passage: Don't Break the Ice is a children's tabletop game for two to four players ages 3 and up.  Marketed by Schaper Toys in 1968, the game is now manufactured by Hasbro subsidiary Milton Bradley.
Don't Break the Ice X-COM