Worldwide, there have been over a million cases of animal cruelty over the past decade. With people stuck at home, bottling up their frustrations. Moreover, due to COVID, these numbers aren’t going down anytime soon. To tackle these issues, we built this game, which has features like:

* Reminiscent of city-building simulators like Sim-City.
* Build and manage your animal shelter.
* Learn to manage finances, take care of animals, set up adoption drives.
* Grow and expand your shelter by taking in homeless animals, and giving them a life.

The game is built with Unity game engine, and runs on WebGL, utilizing the power of Wix Velo, which allows us to quickly host and distribute the game across platforms from a single code base.
## City Bins Roamer : An AI multiplayer game for sustainable cities!

# What it does

We're using Martello's geospatial data to make a Pac-Man-like game taking place across the playing board of Montreal's streets.
The goal: if you play as 'garbage': try to escape from the Intelligent System of Bins!!
If you play as 'bins' (audience) : try to collect the garbage!
The idea: Player (garbage) can navigate around the city of Montreal (Microsoft Bing Maps). There is one place at the map that it is the player's goal. Try to reach it before the bins 'eat' you! :open\_mouth: But the garbage also has to avoid the place on the map that is the Audience's goal!
The goal of the Audience is to prevent Player from reaching his goal. By placing bins, they try to push player towards the Audience's goal.

# How we built it + Implementation

With Python, Javascript, json, CSV, Bing Maps and a lot of frustration.
Because bins' signals are sometimes weak and noisy, we are using Martello's database which is useful in decision making (which provider should we trust more locally, and how much should we trust signal and how much our previous knowledge (somehow similar to AI concepts like particle filters etc.)
By Rest API we could retrieve information about the city's map structure which is passed to pygame framework. All algorithms (navigation, AI's game style) are implemented from scratch.

Therefore: Microsoft Bing Maps (+Rest API) + Python pygame + Flask + AI

# Accomplishments that we're proud of

Parsing the Json file, being able to understand and analyze its data, and map it to Bing Maps, first touch with JS, Flask.

Best multiplayer with AI game ever!

City's bins Roamer : multiplayer game with AI for sustainable cities!

Goal: if you play as 'garbage' try to escape from Intelligent System of Bins!!If you play as 'bins' (audience) try to collect garbage!Idea: Player (garbage) can navigate around the city of Montreal (Microsoft Bing Maps). There is one place at the map that it is player's goal. They try to reach it before bins 'eat' you. But also, it has to avoid audience's goal!
Goal of audience is to prevent Player to reach player's goal. By placing bins they try to push player towards audience's goal.

For the future:
Combine everything:

* combine ability to make decision (about the signal) with navigation's algorithms.
* combine Bing Maps with pygame (style, retrieve data from map to have streets' layout etc.)
* combine by Flask data from Martello to Bing Maps so that they can contain information about signals' strentgh.
## Inspiration

Empathy and compassion are very much needed in our society not only towards humans but also towards other living beings around us.
We have seen so many applications being made for humans and their wellbeing but there are very few for animals. To provide support and justice to the animals living around us (stray or pet) we have made a platform where several animals and pet related things are integrated together.

## What it does

We have several sections in our application which serve various different purposes to support the animal community.
Volunteers can register themselves in various sections according to their interest.
The sections are

1. **Donations for animal NGOs**: General public can donate and help these helpless souls at times of need.
2. **Adoption of pets**: Animals like dogs and cats which are available for adoption can be uploaded in this section of the application along with the necessary details.
3. **Pet Events**: A section dedicated for all the pet events and meet-n-greets happening around the city.
4. **Animal Cruelty Report**: A section to report animal cruelty complaints so that necessary action can be taken by respective authorities.

## How we built it

We used basic web development tools like HTML, CSS JS to build our web application.

## Challenges we ran into

We are not used to building applications much. It was challenging for us to put our idea into the several functionalities in our web application.

## Accomplishments that we're proud of

We built this application in a very short span of time and we hope this will be really helpful for the animals which are in need.

## What we learned

Managing time and implementing our idea into a reality.

## What's next for **Paws in the City**

We want to build this application with better technologies for everyone to use it and help the other living beings in need.