{"push_id":1583047034,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"8dbf2e4e4e2817d8dae38931ad0dbd4ae21b2be7","before":"d8e3b885a551ef672b7cf2dc945fd4fc0e0f7b6a","commits":[{"sha":"8dbf2e4e4e2817d8dae38931ad0dbd4ae21b2be7","author":{"name":"Pentium320","email":"e73d97753fe7acd85d4c597ab3918f83449681b5@vp.pl"},"message":"Support for multiple monster spawn after death + minor fix\n\n- SpawnAfterDeath now can be used for spawning multiple monsters, just\nseparate them with dot. Should resolve #32\n- Minor fix for portal dropcheck, to prevent drops line from being\nexecuted (it could break some results, for example JungleOrb drops)","distinct":true,"url":"https://api.github.com/repos/Pentium320/mIRC-BattleArena/commits/8dbf2e4e4e2817d8dae38931ad0dbd4ae21b2be7"}]}
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