{"action":"created","issue":{"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/241","repository_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS","labels_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/241/labels{/name}","comments_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/241/comments","events_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/241/events","html_url":"https://github.com/s1lentq/ReGameDLL_CS/issues/241","id":284470733,"number":241,"title":"TakeDamage Knockback calculation is not accurate","user":{"login":"Depresie","id":33780275,"avatar_url":"https://avatars1.githubusercontent.com/u/33780275?v=4","gravatar_id":"","url":"https://api.github.com/users/Depresie","html_url":"https://github.com/Depresie","followers_url":"https://api.github.com/users/Depresie/followers","following_url":"https://api.github.com/users/Depresie/following{/other_user}","gists_url":"https://api.github.com/users/Depresie/gists{/gist_id}","starred_url":"https://api.github.com/users/Depresie/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Depresie/subscriptions","organizations_url":"https://api.github.com/users/Depresie/orgs","repos_url":"https://api.github.com/users/Depresie/repos","events_url":"https://api.github.com/users/Depresie/events{/privacy}","received_events_url":"https://api.github.com/users/Depresie/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-12-25T21:57:35Z","updated_at":"2017-12-31T13:27:49Z","closed_at":null,"author_association":"NONE","body":"This part of CBaseEntity:TakeDamage regarding the method used for knockback calculation is not accurate, more exactly it is not how it works in the default game dll\r\n\r\nThis is the method used in regame dll for knockback calculation on take damage\r\nreal_t flForce = flDamage * ((32 * 32 * 72.0) / (pev->size.x * pev->size.y * pev->size.z)) * 5;\r\n\r\nBut in the default game dll each weapon has it's own knockback modifier\r\n"},"comment":{"url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/comments/354603782","html_url":"https://github.com/s1lentq/ReGameDLL_CS/issues/241#issuecomment-354603782","issue_url":"https://api.github.com/repos/s1lentq/ReGameDLL_CS/issues/241","id":354603782,"user":{"login":"WPMGPRoSToTeMa","id":5282741,"avatar_url":"https://avatars1.githubusercontent.com/u/5282741?v=4","gravatar_id":"","url":"https://api.github.com/users/WPMGPRoSToTeMa","html_url":"https://github.com/WPMGPRoSToTeMa","followers_url":"https://api.github.com/users/WPMGPRoSToTeMa/followers","following_url":"https://api.github.com/users/WPMGPRoSToTeMa/following{/other_user}","gists_url":"https://api.github.com/users/WPMGPRoSToTeMa/gists{/gist_id}","starred_url":"https://api.github.com/users/WPMGPRoSToTeMa/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/WPMGPRoSToTeMa/subscriptions","organizations_url":"https://api.github.com/users/WPMGPRoSToTeMa/orgs","repos_url":"https://api.github.com/users/WPMGPRoSToTeMa/repos","events_url":"https://api.github.com/users/WPMGPRoSToTeMa/events{/privacy}","received_events_url":"https://api.github.com/users/WPMGPRoSToTeMa/received_events","type":"User","site_admin":false},"created_at":"2017-12-31T13:27:49Z","updated_at":"2017-12-31T13:27:49Z","author_association":"CONTRIBUTOR","body":"Proof?"}}
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