{"push_id":2125491958,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"5160a1bc0ce4c69058e6b7292c87e6a0fb2f5aff","before":"6943328a1524c48c67505c06e34fcdbf3149673a","commits":[{"sha":"5160a1bc0ce4c69058e6b7292c87e6a0fb2f5aff","author":{"name":"Andrew-H2O","email":"2f2bfe8d68ddf2fd123a84ae9851aeb3702a2107@gmail.com"},"message":"Disable shaders when scale factor is too low\n\nIf we have fewer than 3 screen pixels per game pixel, disable the shader.\nIt was necessary to put all of the code to write the .cfg file at the end of the loop for this to work well.\nAlso added the scaleFactor to the log file.","distinct":true,"url":"https://api.github.com/repos/Andrew-H2O/crt-pi-configs/commits/5160a1bc0ce4c69058e6b7292c87e6a0fb2f5aff"}]}
{"actor":{"display_login":"Andrew-H2O"}}