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Simplify GetSymbolsFromHash\n\nGiven a std::map can't have duplicate keys, iterating over the map\nexplicitly isn't necessary, and find() can just be used instead.\n\nAlso, instead of manually calling push_back() for every entry to\nbe added, the range constructor of std::vector can be used instead to add\nthe whole range all at once.","distinct":false,"url":"https://api.github.com/repos/JosJuice/dolphin/commits/2f2aab963ddd04e51544135c637b58ec20aecd41"},{"sha":"f5c82adc595612c580db0376b6e7ea5ad4ce7b26","author":{"name":"JosJuice","email":"0369f5312853bd398a32f09a0fcce0bfca222b58@gmail.com"},"message":"Change INI keys containing \"Wii Remote\" back to \"Wiimote\"\n\n4bd5674 changed \"Wiimote\" to \"Wii Remote\" in the GUI\n(intentionally) but also did the same change for two INI\nkeys (seemingly unintentional, breaks backwards compatibility,\nand is inconsistent with the INI's filename). This commit\nreverts the INI keys but not the GUI strings.\n\nThis commit uses the same approach as cbd539e used for GameCube\nsticks (but I made sure to avoid the bug that 56531a0 fixed).","distinct":false,"url":"https://api.github.com/repos/JosJuice/dolphin/commits/f5c82adc595612c580db0376b6e7ea5ad4ce7b26"}]}
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