{"push_id":2223476148,"size":1,"distinct_size":1,"ref":"refs/heads/moStuff","head":"2cb0ee73be1066b783c70e30f7d69457652992c9","before":"ed98a6bc0b49af0a3d72a74770be668852f0d515","commits":[{"sha":"2cb0ee73be1066b783c70e30f7d69457652992c9","author":{"name":"Alex Noir","email":"8e57bc5ded6b02354d98affebdd97f56500b3bb9@Gmail.com"},"message":"Adds footstep sound variety, makes diving and clown suits have unique footstep sounds!\nhttps://puu.sh/yQ8fs/61e12f15c6.webm\nTODO: Get rid of the \"damagesoundtype\" system and replace it with simple \"tag\" checking to allow customizability from content pack side\nFix damagemodifier sounds never being played (I've never once heard LimbArmor play on anything but mantis)","distinct":true,"url":"https://api.github.com/repos/Crystalwarrior/Barotrauma/commits/2cb0ee73be1066b783c70e30f7d69457652992c9"}]}
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