{"action":"created","issue":{"url":"https://api.github.com/repos/tectonicus/tectonicus/issues/91","repository_url":"https://api.github.com/repos/tectonicus/tectonicus","labels_url":"https://api.github.com/repos/tectonicus/tectonicus/issues/91/labels{/name}","comments_url":"https://api.github.com/repos/tectonicus/tectonicus/issues/91/comments","events_url":"https://api.github.com/repos/tectonicus/tectonicus/issues/91/events","html_url":"https://github.com/tectonicus/tectonicus/issues/91","id":237922628,"number":91,"title":"Long render times, missing block and a few minor questions","user":{"login":"xm8","id":29636275,"avatar_url":"https://avatars2.githubusercontent.com/u/29636275?v=4","gravatar_id":"","url":"https://api.github.com/users/xm8","html_url":"https://github.com/xm8","followers_url":"https://api.github.com/users/xm8/followers","following_url":"https://api.github.com/users/xm8/following{/other_user}","gists_url":"https://api.github.com/users/xm8/gists{/gist_id}","starred_url":"https://api.github.com/users/xm8/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/xm8/subscriptions","organizations_url":"https://api.github.com/users/xm8/orgs","repos_url":"https://api.github.com/users/xm8/repos","events_url":"https://api.github.com/users/xm8/events{/privacy}","received_events_url":"https://api.github.com/users/xm8/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-06-22T17:46:51Z","updated_at":"2017-08-10T06:30:45Z","closed_at":null,"body":"Hello,\r\n\r\nfirst of all, thanks for this great tool.\r\n\r\n1. FYI, there are 2 missing blocks /errors while rendering with 2.24:\r\nThe texture file 'assets/minecraft/textures/blocks/bed_head_top.png' could not be found.\r\nError while parsing blockConfig element: [Bed: null]\r\n\r\nThe texture file 'assets/minecraft/textures/blocks/usb_charger_side.png' could not be found.\r\nError while parsing blockConfig element: [Solid: null]\r\n\r\n2nd obviously from the 1. April update, but still in the 2.24 version.\r\n\r\n2. I have a Map with 855.000 Chunks (about 1,4Mio tiles)\r\nRendering the first 1 Mio Tiles, on the first zoom level, goes pretty fast, maybe 20h.\r\nBut the last 400k take then extra 30-40h.\r\nIs there any known reason for that ?\r\n\r\nMy render System:\r\nCPU: i7 3770 4x 3,4Ghz\r\nRAM: 16 GB DDR3 - 1600MHz\r\nOpenGL Vendor: Intel\r\nOpenGL Renderer: Intel(R) HD Graphics 4000\r\nOpenGL Version: 4.0.0 - Build 10.18.10.4425\r\n\r\nI dedicated 8 Threads and 14GB of RAM to the render progress.\r\nCPU is only 15-20 in usage.\r\n\r\n- 2.1 Whats the bottleneck in the render progress and does the graphic card can help ?\r\n\r\nCause my main System has:\r\nCPU: i7 - 4930K 6x 3,4GHz (12 Threads)\r\nRAM: 32GB  DDR3 - 2133MHz\r\n2x GTX1080\r\n\r\nBut i dont want it to render also 30-40 hours :D , then i rather prefer the render-PC beeing busy with that.\r\n\r\n3. Suggestion:\r\n\r\n- It would be amazing for big Maps, if i could connect already rendered parts.\r\nSometimes we are located in a radius of 5-10k Blocks for weeks/months, so there would be no need to render again a whole radius of 30-40k.\r\nBut ofc we want to see the map in total.\r\nMaybe this is already possible with copy paste and im just to stupid to understand it ? :-D\r\n\r\nHope u can help us.\r\n\r\nThank you in advance !"},"comment":{"url":"https://api.github.com/repos/tectonicus/tectonicus/issues/comments/321463365","html_url":"https://github.com/tectonicus/tectonicus/issues/91#issuecomment-321463365","issue_url":"https://api.github.com/repos/tectonicus/tectonicus/issues/91","id":321463365,"user":{"login":"turtle2472","id":5554624,"avatar_url":"https://avatars1.githubusercontent.com/u/5554624?v=4","gravatar_id":"","url":"https://api.github.com/users/turtle2472","html_url":"https://github.com/turtle2472","followers_url":"https://api.github.com/users/turtle2472/followers","following_url":"https://api.github.com/users/turtle2472/following{/other_user}","gists_url":"https://api.github.com/users/turtle2472/gists{/gist_id}","starred_url":"https://api.github.com/users/turtle2472/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/turtle2472/subscriptions","organizations_url":"https://api.github.com/users/turtle2472/orgs","repos_url":"https://api.github.com/users/turtle2472/repos","events_url":"https://api.github.com/users/turtle2472/events{/privacy}","received_events_url":"https://api.github.com/users/turtle2472/received_events","type":"User","site_admin":false},"created_at":"2017-08-10T06:30:45Z","updated_at":"2017-08-10T06:30:45Z","body":"Do you use caching?  My world is pretty big with 1,123,109 chunks.  Total render time for 7 layers is about 2 hours and 10 minutes without any changes.  With changes it is longer, though I have it on a cron to update the maps every 6 hours.  This is in a Cent OS 7 VM with 3 cores (i7-6700K) and 12GB of RAM assigned. I do have 3D graphics enabled on the VM, it is GTX 750 Ti .\r\n\r\nBe sure to use `useCache = \"true\"` in your Tectonicus config xml.\r\n\r\nIt takes me a full 70 hours or more to do a complete new render."}}
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