{"action":"created","issue":{"url":"https://api.github.com/repos/farin/JCloisterZone/issues/246","repository_url":"https://api.github.com/repos/farin/JCloisterZone","labels_url":"https://api.github.com/repos/farin/JCloisterZone/issues/246/labels{/name}","comments_url":"https://api.github.com/repos/farin/JCloisterZone/issues/246/comments","events_url":"https://api.github.com/repos/farin/JCloisterZone/issues/246/events","html_url":"https://github.com/farin/JCloisterZone/issues/246","id":264355793,"number":246,"title":"Adjust Meeple Count","user":{"login":"Decar","id":7657167,"avatar_url":"https://avatars0.githubusercontent.com/u/7657167?v=4","gravatar_id":"","url":"https://api.github.com/users/Decar","html_url":"https://github.com/Decar","followers_url":"https://api.github.com/users/Decar/followers","following_url":"https://api.github.com/users/Decar/following{/other_user}","gists_url":"https://api.github.com/users/Decar/gists{/gist_id}","starred_url":"https://api.github.com/users/Decar/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Decar/subscriptions","organizations_url":"https://api.github.com/users/Decar/orgs","repos_url":"https://api.github.com/users/Decar/repos","events_url":"https://api.github.com/users/Decar/events{/privacy}","received_events_url":"https://api.github.com/users/Decar/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2017-10-10T19:56:37Z","updated_at":"2017-10-11T20:34:09Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"I've just created a tile definition for the new Carcassonne For Two spin-off.  However the game is played with only 5 regular meeple.\r\n\r\nIt looks like the Meeple Count is hardcoded to load the 7 SmallFollowers when the initial GameStateBuilder is created.\r\n\r\nEssentially, I'm looking for a way to get 5 meeple, mechanism for selecting the meeple count(along with the rules) would be a nice addition.\r\n\r\nI can't see a YAML variable it.\r\n\r\nI wonder if each expansion should have a corresponding definition document with capabilities and meeple counts. Carcassonne For Two could be implemented alongside a plugin.\r\n\r\nI wondered if a Capability (java file) could be added to remove meeple, but I'm not confident how those could be loaded as a plugin.\r\n\r\nAlternatively, there may be another sneaky way?"},"comment":{"url":"https://api.github.com/repos/farin/JCloisterZone/issues/comments/335939517","html_url":"https://github.com/farin/JCloisterZone/issues/246#issuecomment-335939517","issue_url":"https://api.github.com/repos/farin/JCloisterZone/issues/246","id":335939517,"user":{"login":"farin","id":533295,"avatar_url":"https://avatars0.githubusercontent.com/u/533295?v=4","gravatar_id":"","url":"https://api.github.com/users/farin","html_url":"https://github.com/farin","followers_url":"https://api.github.com/users/farin/followers","following_url":"https://api.github.com/users/farin/following{/other_user}","gists_url":"https://api.github.com/users/farin/gists{/gist_id}","starred_url":"https://api.github.com/users/farin/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/farin/subscriptions","organizations_url":"https://api.github.com/users/farin/orgs","repos_url":"https://api.github.com/users/farin/repos","events_url":"https://api.github.com/users/farin/events{/privacy}","received_events_url":"https://api.github.com/users/farin/received_events","type":"User","site_admin":false},"created_at":"2017-10-11T20:34:09Z","updated_at":"2017-10-11T20:34:09Z","author_association":"OWNER","body":"now there is no way to add capability as plugin, but technically it's not big deal. \r\nBut in reality some expansions usually provides new game mechanic which are implemented as \r\nPhase instance. And adding new phase is now not possible because there is hardcoded phase graph."}}
{"actor":{"display_login":"farin"}}