{"action":"created","issue":{"url":"https://api.github.com/repos/McJty/RFTools/issues/1311","repository_url":"https://api.github.com/repos/McJty/RFTools","labels_url":"https://api.github.com/repos/McJty/RFTools/issues/1311/labels{/name}","comments_url":"https://api.github.com/repos/McJty/RFTools/issues/1311/comments","events_url":"https://api.github.com/repos/McJty/RFTools/issues/1311/events","html_url":"https://github.com/McJty/RFTools/issues/1311","id":245597111,"number":1311,"title":"Clearing canal from Redstone Receiver","user":{"login":"ExDomino","id":1377729,"avatar_url":"https://avatars0.githubusercontent.com/u/1377729?v=4","gravatar_id":"","url":"https://api.github.com/users/ExDomino","html_url":"https://github.com/ExDomino","followers_url":"https://api.github.com/users/ExDomino/followers","following_url":"https://api.github.com/users/ExDomino/following{/other_user}","gists_url":"https://api.github.com/users/ExDomino/gists{/gist_id}","starred_url":"https://api.github.com/users/ExDomino/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ExDomino/subscriptions","organizations_url":"https://api.github.com/users/ExDomino/orgs","repos_url":"https://api.github.com/users/ExDomino/repos","events_url":"https://api.github.com/users/ExDomino/events{/privacy}","received_events_url":"https://api.github.com/users/ExDomino/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-07-26T03:38:06Z","updated_at":"2017-08-15T04:37:17Z","closed_at":"2017-08-15T04:37:17Z","body":"My idea is simple: allowing to clearing the canal of a Redstone Receiver. It's too simple to make a mistake and then have two Redstone Receiver on the same frequency. Also, I already wanted to take an old Redstone Receiver and then re-use it on the same frequency than an other. Or, just give it to another player on my server. At this moment I'm worried to use creative each time a player made a mistake because the Redstone Receiver is expensive. Why not just let us choice the channel manually?"},"comment":{"url":"https://api.github.com/repos/McJty/RFTools/issues/comments/322375550","html_url":"https://github.com/McJty/RFTools/issues/1311#issuecomment-322375550","issue_url":"https://api.github.com/repos/McJty/RFTools/issues/1311","id":322375550,"user":{"login":"McJty","id":8188472,"avatar_url":"https://avatars2.githubusercontent.com/u/8188472?v=4","gravatar_id":"","url":"https://api.github.com/users/McJty","html_url":"https://github.com/McJty","followers_url":"https://api.github.com/users/McJty/followers","following_url":"https://api.github.com/users/McJty/following{/other_user}","gists_url":"https://api.github.com/users/McJty/gists{/gist_id}","starred_url":"https://api.github.com/users/McJty/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/McJty/subscriptions","organizations_url":"https://api.github.com/users/McJty/orgs","repos_url":"https://api.github.com/users/McJty/repos","events_url":"https://api.github.com/users/McJty/events{/privacy}","received_events_url":"https://api.github.com/users/McJty/received_events","type":"User","site_admin":false},"created_at":"2017-08-15T04:37:17Z","updated_at":"2017-08-15T04:37:17Z","body":"Chosing the channel manually is a bad idea as that allows for abuse when you set the channel to a channel used by another player.\r\n\r\nAnyway. Clearing the redstone receiver channel is not needed as you can just right click the receiver on a transmitter to copy the channel."}}
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