{"push_id":1905093069,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"dbb79abc3099d9b793f2dfd07ac26860b5d02518","before":"77a36590eb0fc4b20d8d3d87b3273c1ee30487a8","commits":[{"sha":"dbb79abc3099d9b793f2dfd07ac26860b5d02518","author":{"name":"hankmorgan","email":"f01e157852f8acc86a093e49e5045e7d853df149@yahoo.co.uk"},"message":"InGameEditor now supports modifying the texture mapping for walls, floors and doors.\nInGameEditor now supports \"follow me mode\" painting of tile properties by following the player position and changing tiles when visited or clicked\nType, texture and height tile properties can be locked against editing to allow better control of changes. Eg changing a slope into a stair without changing tile height.","distinct":true,"url":"https://api.github.com/repos/hankmorgan/UnderworldExporter/commits/dbb79abc3099d9b793f2dfd07ac26860b5d02518"}]}
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