{"action":"closed","issue":{"url":"https://api.github.com/repos/Funwayguy/BetterQuesting/issues/187","repository_url":"https://api.github.com/repos/Funwayguy/BetterQuesting","labels_url":"https://api.github.com/repos/Funwayguy/BetterQuesting/issues/187/labels{/name}","comments_url":"https://api.github.com/repos/Funwayguy/BetterQuesting/issues/187/comments","events_url":"https://api.github.com/repos/Funwayguy/BetterQuesting/issues/187/events","html_url":"https://github.com/Funwayguy/BetterQuesting/issues/187","id":222041240,"number":187,"title":"1.7.10 Suggestion #2 - Quest progession unlocks gamerule keepInventory false","user":{"login":"Gamerbolts","id":20451601,"avatar_url":"https://avatars1.githubusercontent.com/u/20451601?v=3","gravatar_id":"","url":"https://api.github.com/users/Gamerbolts","html_url":"https://github.com/Gamerbolts","followers_url":"https://api.github.com/users/Gamerbolts/followers","following_url":"https://api.github.com/users/Gamerbolts/following{/other_user}","gists_url":"https://api.github.com/users/Gamerbolts/gists{/gist_id}","starred_url":"https://api.github.com/users/Gamerbolts/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Gamerbolts/subscriptions","organizations_url":"https://api.github.com/users/Gamerbolts/orgs","repos_url":"https://api.github.com/users/Gamerbolts/repos","events_url":"https://api.github.com/users/Gamerbolts/events{/privacy}","received_events_url":"https://api.github.com/users/Gamerbolts/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2017-04-16T23:52:27Z","updated_at":"2017-06-07T11:19:33Z","closed_at":"2017-06-07T11:19:33Z","body":"Hi again, I was wondering if something was going to be possible. Let me explain\r\n\r\nI have a modpack *Bolts Crazzzy Adventure* (Yes with 3 Zs on purpose) It is a very hard modpack. Quite hard in fact to start out. Many things want to kill you, They can break down walls etc. I have been wondering if there was a way with the BQ mod to set it for when someone reaches a certain amount of quests done or a certain questline, then the gamerule KeepInventory will be turned off. While it is still on for everyone else. That way new players to the modpack aren't turned away by how hard it is and can get a footing in the world before keepinventory is turned off. And if that is possible would like them to have a message that pops up that warns them.\r\n\r\nIf this or something like this already exists in BQ and I am missing it please let me know. If it is possible or something like this is possible please let me know. If it is not possible at all please let me know\r\n\r\nThank you very much\r\n-Bolts"}}
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