{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/10106","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/10106/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/10106/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/10106/events","html_url":"https://github.com/godotengine/godot/pull/10106","id":248169057,"number":10106,"title":"iOS copy touch coordinate as is","user":{"login":"BastiaanOlij","id":1945449,"avatar_url":"https://avatars1.githubusercontent.com/u/1945449?v=4","gravatar_id":"","url":"https://api.github.com/users/BastiaanOlij","html_url":"https://github.com/BastiaanOlij","followers_url":"https://api.github.com/users/BastiaanOlij/followers","following_url":"https://api.github.com/users/BastiaanOlij/following{/other_user}","gists_url":"https://api.github.com/users/BastiaanOlij/gists{/gist_id}","starred_url":"https://api.github.com/users/BastiaanOlij/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/BastiaanOlij/subscriptions","organizations_url":"https://api.github.com/users/BastiaanOlij/orgs","repos_url":"https://api.github.com/users/BastiaanOlij/repos","events_url":"https://api.github.com/users/BastiaanOlij/events{/privacy}","received_events_url":"https://api.github.com/users/BastiaanOlij/received_events","type":"User","site_admin":false},"labels":[{"id":73330064,"url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222","default":true},{"id":279097519,"url":"https://api.github.com/repos/godotengine/godot/labels/platform:ios","name":"platform:ios","color":"dddddd","default":false},{"id":279098255,"url":"https://api.github.com/repos/godotengine/godot/labels/topic:porting","name":"topic:porting","color":"ffdd44","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/godotengine/godot/milestones/4","html_url":"https://github.com/godotengine/godot/milestone/4","labels_url":"https://api.github.com/repos/godotengine/godot/milestones/4/labels","id":1449702,"number":4,"title":"3.0","description":"","creator":{"login":"akien-mga","id":4701338,"avatar_url":"https://avatars0.githubusercontent.com/u/4701338?v=4","gravatar_id":"","url":"https://api.github.com/users/akien-mga","html_url":"https://github.com/akien-mga","followers_url":"https://api.github.com/users/akien-mga/followers","following_url":"https://api.github.com/users/akien-mga/following{/other_user}","gists_url":"https://api.github.com/users/akien-mga/gists{/gist_id}","starred_url":"https://api.github.com/users/akien-mga/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/akien-mga/subscriptions","organizations_url":"https://api.github.com/users/akien-mga/orgs","repos_url":"https://api.github.com/users/akien-mga/repos","events_url":"https://api.github.com/users/akien-mga/events{/privacy}","received_events_url":"https://api.github.com/users/akien-mga/received_events","type":"User","site_admin":false},"open_issues":240,"closed_issues":1871,"state":"open","created_at":"2015-12-08T11:42:08Z","updated_at":"2017-08-18T05:40:00Z","due_on":null,"closed_at":null},"comments":0,"created_at":"2017-08-05T07:35:00Z","updated_at":"2017-08-18T05:42:19Z","closed_at":"2017-08-07T12:50:47Z","pull_request":{"url":"https://api.github.com/repos/godotengine/godot/pulls/10106","html_url":"https://github.com/godotengine/godot/pull/10106","diff_url":"https://github.com/godotengine/godot/pull/10106.diff","patch_url":"https://github.com/godotengine/godot/pull/10106.patch"},"body":"This deceptively simple fix seems to solve #10080 \r\n\r\nThe change itself makes sense as the coordinate system in Godot 2.1 was indeed reversed.\r\nWhat mystified me was when testing this in the morning, iOS seemed to be reacting on the orientation of the phone, an issue I had encountered with processing the orientation sensors.\r\n\r\nAnyway I've tested this in portrait, landscape left and landscape right orientations using the material tester demo and I get consistent results. Note that portrait upsidedown crashes for me but thats an unrelated issue."},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/323264688","html_url":"https://github.com/godotengine/godot/pull/10106#issuecomment-323264688","issue_url":"https://api.github.com/repos/godotengine/godot/issues/10106","id":323264688,"user":{"login":"HummusSamurai","id":16059757,"avatar_url":"https://avatars1.githubusercontent.com/u/16059757?v=4","gravatar_id":"","url":"https://api.github.com/users/HummusSamurai","html_url":"https://github.com/HummusSamurai","followers_url":"https://api.github.com/users/HummusSamurai/followers","following_url":"https://api.github.com/users/HummusSamurai/following{/other_user}","gists_url":"https://api.github.com/users/HummusSamurai/gists{/gist_id}","starred_url":"https://api.github.com/users/HummusSamurai/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/HummusSamurai/subscriptions","organizations_url":"https://api.github.com/users/HummusSamurai/orgs","repos_url":"https://api.github.com/users/HummusSamurai/repos","events_url":"https://api.github.com/users/HummusSamurai/events{/privacy}","received_events_url":"https://api.github.com/users/HummusSamurai/received_events","type":"User","site_admin":false},"created_at":"2017-08-18T05:42:19Z","updated_at":"2017-08-18T05:42:19Z","body":"Closes https://github.com/godotengine/godot/issues/10080 ?"}}
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