{"action":"created","issue":{"url":"https://api.github.com/repos/AgonyTeam/Agony/issues/459","repository_url":"https://api.github.com/repos/AgonyTeam/Agony","labels_url":"https://api.github.com/repos/AgonyTeam/Agony/issues/459/labels{/name}","comments_url":"https://api.github.com/repos/AgonyTeam/Agony/issues/459/comments","events_url":"https://api.github.com/repos/AgonyTeam/Agony/issues/459/events","html_url":"https://github.com/AgonyTeam/Agony/issues/459","id":226867199,"number":459,"title":"[Alt Floors] Crawlspace, Burial Ground, Graveyard","user":{"login":"Anonymous-Koala","id":13835719,"avatar_url":"https://avatars2.githubusercontent.com/u/13835719?v=3","gravatar_id":"","url":"https://api.github.com/users/Anonymous-Koala","html_url":"https://github.com/Anonymous-Koala","followers_url":"https://api.github.com/users/Anonymous-Koala/followers","following_url":"https://api.github.com/users/Anonymous-Koala/following{/other_user}","gists_url":"https://api.github.com/users/Anonymous-Koala/gists{/gist_id}","starred_url":"https://api.github.com/users/Anonymous-Koala/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Anonymous-Koala/subscriptions","organizations_url":"https://api.github.com/users/Anonymous-Koala/orgs","repos_url":"https://api.github.com/users/Anonymous-Koala/repos","events_url":"https://api.github.com/users/Anonymous-Koala/events{/privacy}","received_events_url":"https://api.github.com/users/Anonymous-Koala/received_events","type":"User","site_admin":false},"labels":[{"id":514648029,"url":"https://api.github.com/repos/AgonyTeam/Agony/labels/APPROVED","name":"APPROVED","color":"FFEB3B","default":false},{"id":514783018,"url":"https://api.github.com/repos/AgonyTeam/Agony/labels/IDEA","name":"IDEA","color":"E91E63","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-05-07T15:09:42Z","updated_at":"2017-05-07T18:16:48Z","closed_at":null,"body":"So this idea has been going around a bunch. After It Lives, a new entry will exist, leading to a new end path.\r\n\r\nThey all contain 2 item rooms, 1 normal item room, and 1 with only agony items.\r\n\r\n**Crawlspace**\r\nHaving more puzzle rooms than the other floors and containing things that fit its theme of being a hardcore basement/cellar, this floor houses harder, reworked, \"ascended\"(near eternal basically) enemies, mostly versions of the old agony classics(resprited and reworked ofc). \r\n\r\nIt's bosses are a revamped Aether(Aether can jump up and disappear, landing with force and maybe bringing smth that's a reference to, well, Aether. Additionally he can fire 6 homing shots off of itself, a barrage of homing shots out of its mouth, use its tentacles to try and grab/slap/hit isaac, or use the tentacle thingie to latch onto an object in the room and start spinning around it. When he's dead, the kid on top of him either poofs away or does very minimal fighting, undecided yet.) and another boss fitting to the floor's theme, as every agony floor will have 1 eternally themed boss/an agony callback, and 1 boss fitting to the floor's theme.\r\n\r\n**Burial Ground**\r\nA floor focused around stone and petrified enemies. Rather than them working like the old Agony ones, they're more creative. Either acting as grimaces(Such as a petrfied creep that turns off on room clear, and shoots a beam that stuns isaac temporarily, petrifying him), breaking out of their stone husks in various ways for various purposes, or becoming stone, or enemies which break period and get used by other ones.\r\n\r\nThe bosses for this floor are either a revamped and sprited Centipede\r\n(Centipede starts off as a statue, but then breaks, glowing white n all eternal before going into more normal colors(switches back temporarily to eternal coloring everytime a segment is destroyed). His fight is done so that no matter which segment you attack, it always kills the one that's currently his head. At first he jumps into the ground and peeks his head up sometimes, like a round worm/parabite, spitting stuff out and maybe spawning maggots?. When enough dmg is dealt, this segment dies and then he begins jumping out of the ground like pin and scolex, and his attacks are very much reminicisent of them, with the big difference being the ability to snap its lowest segments and its highest ones(aka head and the segment attaching it to the rest, tail and the segment attaching it to the rest) quickly midway. He can shoot shit this form, spawns tears upon bursting out or burrowing, etc. And once enough dmg is dealt, it stays above ground, moving like Chub/Chad, only more aggressive, occasionally spitting out maggots(which can die if he charges into them), and at this point onwards he can switch between these behaviors at will. ) and Batilisk(Batilisk summons random enemies(maybe have various spawners in his room?), and petrifies them, also starts with petrified creatures in his room. He sends them out after Isaac like stonies(only etter designed since we'll actually give a damn) and begins lobbing ipecac shots, which if they hit them, break them instantly. He can also destroy his petrified minions while they're stationary by just ramming into them. Can also throw their remains at Isaac. On top of that, he can fully unpetrify minions, sending them in their proper forms after Isaac.  While the minions are alive, and while they're not, he can dash(breaking any statues this touches, allowing you to kite him around), fly up and slam down, screech shooting projectiles, and potentially more attacks.)\r\n\r\n**Graveyard**\r\nThis floor is where the grave theme Agony gave the Depths/Necropolis has gone to, housing various undead, and ofc enemies which summon others out of their graves. \r\n\r\nIt's bosses are a revamped and resprited \"The Blind\"(The Blind, in its reworked version, would crawl out of a hole it breaks in the wall, and stay in that part of the room. Occasionally he shoots brimstone out of his legs, make the legs go forward as an attempt to stab Isaac(it's low-ish range), can shoot a burst of tears from his mouth, spawn spiders,  or burrow back into the wall's insides, before popping back out of another hole on a different wall and throwing some rocks at the player as a result. When at less than 50% hp, fully pops out of the hole, onto the ground, as it's eyes open up, and its attacks change. It chases Isaac, can stomp the ground, leaving a puddle of creep, shoot the burst of tears it did in the first phase out of his mouth, go faster temporarily, or hop around the room(widow on steroids basically), shooting projectiles as it does.), and Scatterbones which you can see in his own issue.\r\n\r\n**Heart Pieces and Eternity**\r\n\r\nAfter every boss in each alt, you get a \"_ Heart\" Item, which you must use on a certain room in each floor in order to access the next one. With the final one in Graveyard, you must use it on a door in your starting room, what'll open up a Mega Satan-esque showdown with \"Eternity\", a final boss.\r\n\r\nUpon Eternity's first time defeat, it's been discussed that potenially this unlocks the Eternal enemy type. Nothing is yet decided for Eternity itself."},"comment":{"url":"https://api.github.com/repos/AgonyTeam/Agony/issues/comments/299724218","html_url":"https://github.com/AgonyTeam/Agony/issues/459#issuecomment-299724218","issue_url":"https://api.github.com/repos/AgonyTeam/Agony/issues/459","id":299724218,"user":{"login":"Anonymous-Koala","id":13835719,"avatar_url":"https://avatars2.githubusercontent.com/u/13835719?v=3","gravatar_id":"","url":"https://api.github.com/users/Anonymous-Koala","html_url":"https://github.com/Anonymous-Koala","followers_url":"https://api.github.com/users/Anonymous-Koala/followers","following_url":"https://api.github.com/users/Anonymous-Koala/following{/other_user}","gists_url":"https://api.github.com/users/Anonymous-Koala/gists{/gist_id}","starred_url":"https://api.github.com/users/Anonymous-Koala/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Anonymous-Koala/subscriptions","organizations_url":"https://api.github.com/users/Anonymous-Koala/orgs","repos_url":"https://api.github.com/users/Anonymous-Koala/repos","events_url":"https://api.github.com/users/Anonymous-Koala/events{/privacy}","received_events_url":"https://api.github.com/users/Anonymous-Koala/received_events","type":"User","site_admin":false},"created_at":"2017-05-07T18:16:48Z","updated_at":"2017-05-07T18:16:48Z","body":"The Blind should look like a crumpled/crushed up spider with his legs sticking at odd angles."}}
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