{"action":"created","issue":{"url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity/issues/958","repository_url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity","labels_url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity/issues/958/labels{/name}","comments_url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity/issues/958/comments","events_url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity/issues/958/events","html_url":"https://github.com/Microsoft/MixedRealityToolkit-Unity/issues/958","id":257026299,"number":958,"title":"Can't run SharingTest scene from HoloToolkit-Test on emulator","user":{"login":"valthec","id":12583808,"avatar_url":"https://avatars3.githubusercontent.com/u/12583808?v=4","gravatar_id":"","url":"https://api.github.com/users/valthec","html_url":"https://github.com/valthec","followers_url":"https://api.github.com/users/valthec/followers","following_url":"https://api.github.com/users/valthec/following{/other_user}","gists_url":"https://api.github.com/users/valthec/gists{/gist_id}","starred_url":"https://api.github.com/users/valthec/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/valthec/subscriptions","organizations_url":"https://api.github.com/users/valthec/orgs","repos_url":"https://api.github.com/users/valthec/repos","events_url":"https://api.github.com/users/valthec/events{/privacy}","received_events_url":"https://api.github.com/users/valthec/received_events","type":"User","site_admin":false},"labels":[{"id":318131835,"url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity/labels/Bug","name":"Bug","color":"fc2929","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2017-09-12T12:32:03Z","updated_at":"2017-09-13T16:16:49Z","closed_at":null,"author_association":"NONE","body":"I compiled the sample and put to my **HoloLens where is working fine**, but when I tried to do the same on emulator I got \"Found anchor, ready to export\" message and later I have hundreds of \"Failed to upload anchor, trying again...\" messages. \r\n![2017-09-11_164553](https://user-images.githubusercontent.com/12583808/30325890-cd3319a8-97c6-11e7-885b-0c7ae0b8d7ad.png)\r\nI tried to debug ImportExportAnchorManager script and I found that problem is in ExportComplete method where there is a check for exportingAnchorBytes.Count. In my case it has always 310 bytes that that is too low for MinTrustworthySerializedAnchorDataSize (set to 100000). \r\nAnyone had similar issue? I didn't change anything on this project so it should work just OOTB. Am I missing something?\r\nI was able to repro this on another machine both with Unity 5.6.3p2, HoloToolkit 1.5.7 and emulator v10.0.14393.1358. I tried many rooms but it always is 310."},"comment":{"url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity/issues/comments/329219591","html_url":"https://github.com/Microsoft/MixedRealityToolkit-Unity/issues/958#issuecomment-329219591","issue_url":"https://api.github.com/repos/Microsoft/MixedRealityToolkit-Unity/issues/958","id":329219591,"user":{"login":"StephenHodgson","id":13334553,"avatar_url":"https://avatars2.githubusercontent.com/u/13334553?v=4","gravatar_id":"","url":"https://api.github.com/users/StephenHodgson","html_url":"https://github.com/StephenHodgson","followers_url":"https://api.github.com/users/StephenHodgson/followers","following_url":"https://api.github.com/users/StephenHodgson/following{/other_user}","gists_url":"https://api.github.com/users/StephenHodgson/gists{/gist_id}","starred_url":"https://api.github.com/users/StephenHodgson/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/StephenHodgson/subscriptions","organizations_url":"https://api.github.com/users/StephenHodgson/orgs","repos_url":"https://api.github.com/users/StephenHodgson/repos","events_url":"https://api.github.com/users/StephenHodgson/events{/privacy}","received_events_url":"https://api.github.com/users/StephenHodgson/received_events","type":"User","site_admin":false},"created_at":"2017-09-13T16:16:49Z","updated_at":"2017-09-13T16:16:49Z","author_association":"COLLABORATOR","body":"Great details on the issue!\r\n\r\nYeah I'm unsure as to why the anchors are so small on the emulator.  My only suggestion (Shot in the dark) is to clear the spaces in the emulator (like you would the device) and see if that helps.\r\n\r\nSeems like you're getting bad spatial data from the emulator."}}
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