{"action":"closed","issue":{"url":"https://api.github.com/repos/bkaradzic/bgfx/issues/1202","repository_url":"https://api.github.com/repos/bkaradzic/bgfx","labels_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/1202/labels{/name}","comments_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/1202/comments","events_url":"https://api.github.com/repos/bkaradzic/bgfx/issues/1202/events","html_url":"https://github.com/bkaradzic/bgfx/issues/1202","id":242919631,"number":1202,"title":"BGFX shaders syntax for layout location?","user":{"login":"AndreaMelle","id":836676,"avatar_url":"https://avatars3.githubusercontent.com/u/836676?v=4","gravatar_id":"","url":"https://api.github.com/users/AndreaMelle","html_url":"https://github.com/AndreaMelle","followers_url":"https://api.github.com/users/AndreaMelle/followers","following_url":"https://api.github.com/users/AndreaMelle/following{/other_user}","gists_url":"https://api.github.com/users/AndreaMelle/gists{/gist_id}","starred_url":"https://api.github.com/users/AndreaMelle/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AndreaMelle/subscriptions","organizations_url":"https://api.github.com/users/AndreaMelle/orgs","repos_url":"https://api.github.com/users/AndreaMelle/repos","events_url":"https://api.github.com/users/AndreaMelle/events{/privacy}","received_events_url":"https://api.github.com/users/AndreaMelle/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2017-07-14T07:30:39Z","updated_at":"2017-08-11T03:43:53Z","closed_at":"2017-08-11T03:43:53Z","body":"Hello, I'm trying to use streams, and I was wondering how to define the location in the attributes definition in the shader. I've tried layout(location = x) as in GLSL with no luck.\r\n\r\nThank you"}}
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