{"push_id":2014568762,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"913e3d9dfbfa73996a475fdb8fb5c6cafe806373","before":"ad4105bda0248bf80166eb69705d6dee9a547653","commits":[{"sha":"913e3d9dfbfa73996a475fdb8fb5c6cafe806373","author":{"name":"LunariusH","email":"4d5e51de0307e438b1641af1e213828019c8bad6@gmail.com"},"message":"Firepit code isn't functional, but it didn't crash either.  New Constructor added to BlockBase that accepts Block, it's cludgy and imperfect, but it works.  Not sure why it isn't recognizing onBlockActivate, and we still need a coal texture from the artist.  But I got it into the game and am somewhat confident my code is heading in the right direction.  Code I wrote myself.  Proud day.","distinct":true,"url":"https://api.github.com/repos/LunariusH/VirginModdingEnvironment/commits/913e3d9dfbfa73996a475fdb8fb5c6cafe806373"}]}
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