{"push_id":1809238753,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"6a7c5257cac23cd9767aa4bc8fdab68925b11157","before":"b70d6a2de1c90409c7a2e0d6484f350558f5c2ac","commits":[{"sha":"6a7c5257cac23cd9767aa4bc8fdab68925b11157","author":{"name":"Kenneth Graunke","email":"e8e0e12ced052a7b04539107b6dfbe9787d38bd2@whitecape.org"},"message":"i965: Ignore anisotropic filtering in nearest mode.\n\nThis fixes both Europa Universalis IV and Stellaris rendering on i965.\nThis was tested on SKL.\n\nThis fix was discovered by Jakub Szuppe at Stream HPC\n(https://streamhpc.com/).\n\nbugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96958\nbugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95530\nSigned-off-by: Kenneth Graunke <kenneth@whitecape.org>\nTested-by: Dylan Baker <dylan@pnwbakers.com>\nReviewed-by: Jason Ekstrand <jason@jlekstrand.net>\nCc: 17.1 <mesa-stable@lists.freedesktop.org>","distinct":true,"url":"https://api.github.com/repos/mesa3d/mesa/commits/6a7c5257cac23cd9767aa4bc8fdab68925b11157"}]}
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