{"action":"opened","issue":{"url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/2354","repository_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports","labels_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/2354/labels{/name}","comments_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/2354/comments","events_url":"https://api.github.com/repos/ZeroK-RTS/CrashReports/issues/2354/events","html_url":"https://github.com/ZeroK-RTS/CrashReports/issues/2354","id":268664687,"number":2354,"title":"Spring crash [104.0.1-55-g5d0ff28]","user":{"login":"Chobbyla","id":25525711,"avatar_url":"https://avatars0.githubusercontent.com/u/25525711?v=4","gravatar_id":"","url":"https://api.github.com/users/Chobbyla","html_url":"https://github.com/Chobbyla","followers_url":"https://api.github.com/users/Chobbyla/followers","following_url":"https://api.github.com/users/Chobbyla/following{/other_user}","gists_url":"https://api.github.com/users/Chobbyla/gists{/gist_id}","starred_url":"https://api.github.com/users/Chobbyla/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Chobbyla/subscriptions","organizations_url":"https://api.github.com/users/Chobbyla/orgs","repos_url":"https://api.github.com/users/Chobbyla/repos","events_url":"https://api.github.com/users/Chobbyla/events{/privacy}","received_events_url":"https://api.github.com/users/Chobbyla/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-10-26T08:06:17Z","updated_at":"2017-10-26T08:06:17Z","closed_at":null,"author_association":"NONE","body":"```Chobby.exe Information: 0 : Checking for self-upgrade\r\nChobby.exe Information: 0 : Querying default engine\r\nChobby.exe Information: 0 : Reseting configs and deploying AIs\r\nChobby.exe Information: 0 : Connecting to steam API\r\nChobby.exe Information: 0 : Starting\r\nUsing writeable configuration source: \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\springsettings.cfg\"\r\nUsing additional read-only configuration source: \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\springsettings.cfg\"\r\nAvailable log sections: ModelRenderContainer, AutohostInterface, BumpWater, Texture, Font, Shader, KeyBindings, GameServer, Net, GroundMoveType, LuaSocket, RoamMeshDrawer, Path, CregSerializer, DynWater, SkyBox, ArchiveScanner, FarTextureHandler, DecalsDrawerGL4, CSMFGroundTextures, Piece, Model, OBJParser, VFS, Sound\r\nEnabled log sections: Sound(Notice)\r\nEnable or disable log sections using the LogSections configuration key\r\n  or the SPRING_LOG_SECTIONS environment variable (both comma separated).\r\n  Use \"none\" to disable the default log sections.\r\nLogOutput initialized.\r\n============== <User Config> ==============\r\n  AdvSky = 1\r\n  AllowDeferredMapRendering = 1\r\n  AllowDeferredModelRendering = 1\r\n  BumpWaterAnisotropy = 2\r\n  BumpWaterBlurReflection = 1\r\n  BumpWaterDepthBits = 32\r\n  BumpWaterReflection = 2\r\n  BumpWaterRefraction = 2\r\n  BumpWaterTexSizeReflection = 1024\r\n  CamMode = 1\r\n  CamTimeExponent = 4.0\r\n  CamTimeFactor = 1.0\r\n  CubeTexSizeReflection = 1024\r\n  CubeTexSizeSpecular = 1024\r\n  DualScreenMiniMapOnLeft = 1\r\n  DynamicSky = 1\r\n  EdgeMoveDynamic = 0\r\n  EdgeMoveWidth = 0.003\r\n  FPSFOV = 90\r\n  FSAALevel = 8\r\n  FontSize = 18\r\n  Fullscreen = 0\r\n  GrassDetail = 16\r\n  GroundDecals = 10\r\n  GroundDetail = 200\r\n  GroundScarAlphaFade = 1\r\n  HangTimeout = 5\r\n  HardwareCursor = 1\r\n  InitialNetworkTimeout = 0\r\n  InputTextGeo = 0.26 0.73 0.02 0.028\r\n  LODScale = 1.000\r\n  LODScaleReflection = 1.000\r\n  LODScaleRefraction = 1.000\r\n  LODScaleShadow = 1.000\r\n  LastSelectedMap = Tropical\r\n  LastSelectedMod = Zero-K $VERSION\r\n  LastSelectedScript = Commanders\r\n  MaxParticles = 50000\r\n  MaxSounds = 32\r\n  MaximumTransmissionUnit = 0\r\n  MiddleClickScrollSpeed = -0.001\r\n  MiniMapMarker = 0\r\n  MouseDragScrollThreshold = 0\r\n  OverheadMaxHeightFactor = 1.39999998\r\n  OverheadScrollSpeed = 50\r\n  ReconnectTimeout = 0\r\n  RotateLogFiles = 1\r\n  ScrollWheelSpeed = -25\r\n  ShadowMapSize = 8192\r\n  Shadows = 1\r\n  ShowClock = 0\r\n  ShowPlayerInfo = 0\r\n  SplashScreenDir = ./MenuLoadscreens\r\n  TeamHighlight = 0\r\n  TreeRadius = 2500\r\n  UnitIconDist = 151\r\n  UnitLodDist = 9999\r\n  UseDistToGroundForIcons = 1.10000002\r\n  Water = 4\r\n  WindowBorderless = 1\r\n  WindowPosX = 0\r\n  WindowPosY = 0\r\n  XResolutionWindowed = 3440\r\n  YResolutionWindowed = 1440\r\n============== </User Config> ==============\r\n============== <User System> ==============\r\n  Spring 104.0.1-55-g5d0ff28 maintenance\r\n    Build Environment: boost-105500, GNU libstdc++ version 20130531\r\n     Compiler Version: gcc-4.8.1\r\n     Operating System: Microsoft Windows\r\nMicrosoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)\r\nIntel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 32708MB RAM, 65415MB pagefile\r\n     Binary Word Size: 32-bit emulated\r\n     Deque Chunk Size: 128\r\n        Process Clock: std::chrono::high_resolution_clock\r\n   Physical CPU Cores: 6\r\n    Logical CPU Cores: 12\r\n============== </User System> ==============\r\n[good_fpu_init] CPU SSE mask: 127, flags:\r\n\tSSE 1.0:  1,  SSE 2.0:  1\r\n\tSSE 3.0:  1, SSSE 3.0:  1\r\n\tSSE 4.1:  1,  SSE 4.2:  1\r\n\tSSE 4.0A: 0,  SSE 5.0A: 0\r\n\tusing streflop SSE FP-math mode, CPU supports SSE instructions\r\n[WatchDogInstall] Installed (HangTimeout: 5sec)\r\n[WatchDog::RegisterThread] registering controls for thread [main]\r\n[GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@100Hz} current={3440x1440x24bpp@100Hz}\r\n\tdisplay=1 modes=172 bounds={x=0, y=0, w=3440, h=1440}\r\n\t\t[ 9] 2560x1440x24bpp@100Hz\r\n\t\t[25] 1920x1200x24bpp@100Hz\r\n\t\t[33] 1920x1080x24bpp@100Hz\r\n\t\t[41] 1680x1050x24bpp@100Hz\r\n\t\t[57] 1600x1024x24bpp@100Hz\r\n\t\t[65] 1600x900x24bpp@100Hz\r\n\t\t[73] 1440x900x24bpp@100Hz\r\n\t\t[121] 1280x800x24bpp@100Hz\r\n\t\t[137] 1280x720x24bpp@100Hz\r\n\tdisplay=2 modes=92 bounds={x=-1080, y=-226, w=1080, h=1920}\r\n[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF=\"SDL_PIXELFORMAT_RGB888\") for main window\r\n[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF=\"SDL_PIXELFORMAT_RGB888\") for hidden window\r\n[GR::LogVersionInfo]\r\n\tSDL version : 2.0.4 (linked) / 2.0.4 (compiled)\r\n\tGL version  : 4.6.0 NVIDIA 387.92\r\n\tGL vendor   : NVIDIA Corporation\r\n\tGL renderer : GeForce GTX 1080/PCIe/SSE2\r\n\tGLSL version: 4.60 NVIDIA\r\n\tGLEW version: 1.12.0\r\n\tGPU memory  : 8192MB (total) / 7958MB (available)\r\n\tSDL swap-int: 0\r\n\t\r\n\tARB shader support        : 1\r\n\tGLSL shader support       : 1\r\n\tFBO extension support     : 1\r\n\tNVX GPU mem-info support  : 1\r\n\tATI GPU mem-info support  : 0\r\n\tNPOT-texture support      : 1 (1)\r\n\ttexture query-LOD support : 1 (1)\r\n\t24-bit Z-buffer support   : 1 (-)\r\n\tprimitive-restart support : 1 (1)\r\n\tclip-space control support: 1 (1)\r\n\tfrag-depth layout support : 1 (-)\r\n\t\r\n\tmax. FBO samples             : 32\r\n\tmax. texture size            : 32768\r\n\tmax. texture anisotropy level: 16.000000\r\n\tmax. vec4 varyings/attributes: 31/16\r\n\tmax. draw-buffers            : 8\r\n\tmax. rec. indices/vertices   : 1048576/1048576\r\n\tmax. uniform buffer-bindings : 84\r\n\tmax. uniform block-size      : 64KB\r\n\t\r\n\tenable ATI-hacks : 0\r\n\tcompress MIP-maps: 0\r\n[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)\r\n[VSync::SetInterval] interval=0 (disabled)\r\n[GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (windowed::borderless)\r\n[WatchDog::RegisterThread] registering controls for thread [vfsi]\r\n[DataDirLocater::Check] Isolation Mode!\r\nUsing read-write data directory: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\\r\nUsing read-only data directory: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\\r\nScanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\base\r\nScanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\maps\r\nScanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\games\r\nScanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\r\n[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3ms\r\n[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]\r\n[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[ThreadPool::SetThreadCount][2] workers=2\r\n[Threading] Main thread CPU affinity mask set: 4092\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::InitThread][1]\r\n[f=-000001] [Sound] [Sound::InitThread][2] opening default device \"OpenAL Soft\"\r\n[f=-000001] [Sound] [Sound::InitThread][3] device=051e9f20 context=05183d60\r\n[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=-000001] [Sound]   Vendor:         OpenAL Community\r\n[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=-000001] [Sound]   Renderer:       OpenAL Soft\r\n[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=-000001] [Sound]   Devices:\r\n[f=-000001] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [SPDIF Out (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]\r\n[f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]\r\n[f=-000001] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [HL272HPB-0 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound]     [AG352UCG-4 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=-000001] [Sound] [Sound::UpdateThread][2]\r\nFontconfig error: Cannot load default config file\r\n[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=-000001] [Sound] Error:   Initializing EFX failed!\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms\r\n[Info] Using filesystem-writepath: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\r\n[Info] Free disk space: 27080 MB\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.5.10.3\"\r\n[f=-000001] LuaMenu Entry Point: \"LuaMenu/main.lua\"\r\n[f=-000001] [LuaMenu] Searching for new Widgets\r\n[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/\r\n[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/\r\n[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/\r\n[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/\r\n[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/\r\n[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets\r\n[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets\r\n[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets\r\n[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets\r\n[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets\r\n[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua\r\n[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua\r\n[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua\r\n[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua\r\n[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua\r\n[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown\r\n[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>\r\n[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>\r\n[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>\r\n[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>\r\n[f=-000001] [liblobby] Warning: Missing chobby_config.json file.\r\n[f=-000001] [liblobby] Warning: Missing chobby_config.json file.\r\n[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>\r\n[f=-000001] [liblobby] liblobby configuration: \r\n[f=-000001] [liblobby] serverName, Zero-K\r\n[f=-000001] [liblobby] port, 8200\r\n[f=-000001] [liblobby] protocol, zks\r\n[f=-000001] [liblobby] address, zero-k.info\r\n[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>\r\n[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>\r\n[f=-000001] [ChiliFX] Enabled: true\r\n[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>\r\n[f=-000001] [Chotify] Enabled: true\r\n[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>\r\n[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>\r\n[f=-000001] [Chobby] Using wrapper port: , 54245\r\n[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>\r\nChobby.exe Information: 0 : Chobby connected to wrapper\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>\r\nChobby.exe Information: 0 : Chobbyla >> WrapperOnline {\"UserID\":\"465186436\",\"DefaultServerHost\":\"zero-k.info\",\"DefaultServerPort\":8200}\n\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>\r\n[f=-000001] [Chobby] Error: Event: downloadFinished, listener cannot be nil\r\n[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>\r\n[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use \"require\" instead!\r\n[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use \"require\" instead!\r\n[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>\r\n[f=-000001] [liblobby] Warning: Missing chobby_config.json file.\r\n[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.\r\n[f=-000001] Initialize ATI/intel/other non-nvidia compatibility state:, false\r\n[f=-000001] Number of battles: 0\r\n[f=-000001] Vendor and GL, Nvidia, 4\r\n[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1\r\n[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1\r\n[f=-000001] SetSettings Int, GroundScarAlphaFade, 1\r\n[f=-000001] SetSettings Int, GroundDetail, 90\r\n[f=-000001] SetSettings Int, GroundDecals, 2\r\n[f=-000001] SetSettings Value, DynamicSky, 0\r\n[f=-000001] SetSettings Value, AdvSky, 0\r\n[f=-000001] SetSettings Int, MaxDynamicMapLights, 1\r\n[f=-000001] SetSettings Value, UsePBO, 1\r\n[f=-000001] SetSettings Value, LuaShaders, 1\r\n[f=-000001] SetSettings Int, ForceDisableShaders, 0\r\n[f=-000001] SetSettings Value, AdvUnitShading, 1\r\n[f=-000001] SetSettings Value, AdvMapShading, 1\r\n[f=-000001] SetSettings Int, ROAM, 1\r\n[f=-000001] SetSettings Int, MaxDynamicModelLights, 1\r\n[f=-000001] SetSettings Int, LoadingMT, 0\r\n[f=-000001] SetSettings Value, 3DTrees, 1\r\n[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, FSAALevel, 4\r\n[f=-000001] SetSettings Int, GrassDetail, 4\r\n[f=-000001] SetSettings Int, TreeRadius, 1200\r\n[f=-000001] SetSettings Int, MaxParticles, 15000\r\n[f=-000001] SetSettings Int, Water, 4\r\n[f=-000001] SetSettings Int, ShadowMapSize, 2048\r\n[f=-000001] SetSettings Int, Shadows, 1\r\n[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0\r\n[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1\r\n[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1\r\n[f=-000001] SetSettings Int, BumpWaterRefraction, 1\r\n[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128\r\n[f=-000001] SetSettings Int, BumpWaterDepthBits, 24\r\n[f=-000001] SetSettings Int, BumpWaterReflection, 1\r\n[f=-000001] SetSettings Int, CubeTexSizeReflection, 128\r\n[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128\r\n[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>\r\n[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>\r\n[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)\r\n[f=-000001] [LuaMenuController::Activate(msg=\"\")] luaMenu=05386f70\r\n[f=-000001] SetLobbyButtonEnabled, true\r\n[f=-000001] SetSettings Int, MaxDynamicMapLights, 1\r\n[f=-000001] SetSettings Value, DynamicSky, 0\r\n[f=-000001] SetSettings Value, CamTimeFactor, 1\r\n[f=-000001] SetSettings Value, LODScale, 1\r\n[f=-000001] SetSettings Int, BumpWaterDepthBits, 24\r\n[f=-000001] SetSettings Value, HardwareCursor, 1\r\n[f=-000001] SetSettings Int, FSAALevel, 4\r\n[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDetail, 90\r\n[f=-000001] SetSettings Value, CamTimeExponent, 4\r\n[f=-000001] SetSettings Int, ShadowMapSize, 2048\r\n[f=-000001] SetSettings Int, InitialNetworkTimeout, 0\r\n[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GrassDetail, 4\r\n[f=-000001] SetSettings Int, BumpWaterReflection, 1\r\n[f=-000001] SetSettings Value, LODScaleRefraction, 1\r\n[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0\r\n[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002\r\n[f=-000001] SetSettings Value, AdvSky, 0\r\n[f=-000001] SetSettings Int, CamMode, 1\r\n[f=-000001] SetSettings Int, MaxDynamicModelLights, 1\r\n[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001\r\n[f=-000001] SetSettings Int, HangTimeout, 5\r\n[f=-000001] SetSettings Int, Water, 4\r\n[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0\r\n[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, UsePBO, 1\r\n[f=-000001] SetSettings Value, LuaShaders, 1\r\n[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128\r\n[f=-000001] SetSettings Int, ForceDisableShaders, 0\r\n[f=-000001] SetSettings Int, GroundScarAlphaFade, 1\r\n[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, OverheadScrollSpeed, 50\r\n[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003\r\n[f=-000001] SetSettings Int, FontSize, 18\r\n[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1\r\n[f=-000001] SetSettings Value, LODScaleShadow, 1\r\n[f=-000001] SetSettings Int, UnitLodDist, 9999\r\n[f=-000001] SetSettings Value, AdvMapShading, 1\r\n[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeReflection, 128\r\n[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1\r\n[f=-000001] SetSettings Value, AdvUnitShading, 1\r\n[f=-000001] SetSettings Value, 3DTrees, 1\r\n[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, LoadingMT, 0\r\n[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, UnitIconDist, 151\r\n[f=-000001] SetSettings Value, ScrollWheelSpeed, -25\r\n[f=-000001] SetSettings Int, TreeRadius, 1200\r\n[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1\r\n[f=-000001] SetSettings Int, ReconnectTimeout, 0\r\n[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDecals, 2\r\n[f=-000001] SetSettings Value, LODScaleReflection, 1\r\n[f=-000001] SetSettings Int, BumpWaterRefraction, 1\r\n[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, ShowClock, 0\r\n[f=-000001] SetSettings Int, ROAM, 1\r\n[f=-000001] SetSettings Int, Shadows, 1\r\n[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1\r\n[f=-000001] SetSettings Value, MiniMapMarker, 0\r\n[f=-000001] SetSettings Int, MaxSounds, 32\r\n[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, MaxParticles, 15000\r\n[f=-000001] SetSettings Value, FPSFOV, 90\r\n[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0\r\n[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998\r\n[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128\r\n[f=-000001] SetSettings Value, EdgeMoveDynamic, 0\r\n[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1\r\n[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5\r\n[f=-000001] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (windowed::borderless)\r\n[f=-000001] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (windowed::borderless)\r\n[f=-000001] LoopbackCommandReceived, WrapperOnline\r\n[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1\r\n[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1\r\n[f=-000001] SetSettings Int, GroundScarAlphaFade, 1\r\n[f=-000001] SetSettings Int, GroundDetail, 180\r\n[f=-000001] SetSettings Int, GroundDecals, 10\r\n[f=-000001] SetSettings Value, DynamicSky, 1\r\n[f=-000001] SetSettings Value, AdvSky, 1\r\n[f=-000001] SetSettings Int, MaxDynamicMapLights, 1\r\n[f=-000001] SetSettings Value, UsePBO, 1\r\n[f=-000001] SetSettings Value, LuaShaders, 1\r\n[f=-000001] SetSettings Int, ForceDisableShaders, 0\r\n[f=-000001] SetSettings Value, AdvUnitShading, 1\r\n[f=-000001] SetSettings Value, AdvMapShading, 1\r\n[f=-000001] SetSettings Int, ROAM, 1\r\n[f=-000001] SetSettings Int, MaxDynamicModelLights, 1\r\n[f=-000001] SetSettings Int, LoadingMT, 0\r\n[f=-000001] SetSettings Value, 3DTrees, 1\r\n[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, FSAALevel, 8\r\n[f=-000001] SetSettings Int, GrassDetail, 16\r\n[f=-000001] SetSettings Int, TreeRadius, 2500\r\n[f=-000001] SetSettings Int, MaxParticles, 50000\r\n[f=-000001] SetSettings Int, Water, 4\r\n[f=-000001] SetSettings Int, ShadowMapSize, 8192\r\n[f=-000001] SetSettings Int, Shadows, 1\r\n[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2\r\n[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1\r\n[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1\r\n[f=-000001] SetSettings Int, BumpWaterRefraction, 2\r\n[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024\r\n[f=-000001] SetSettings Int, BumpWaterDepthBits, 32\r\n[f=-000001] SetSettings Int, BumpWaterReflection, 2\r\n[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024\r\n[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024\r\n[f=-000001] [i18n] Warning: \"Yes\" is not translated in en\r\n[f=-000001] [i18n] Error: No translation found for \"Yes\"\r\n[f=-000001] [i18n] Warning: \"Cancel\" is not translated in en\r\n[f=-000001] [i18n] Error: No translation found for \"Cancel\"\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"EventID\":\"events_22_10_2017:lobby:panel:friends\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"EventID\":\"events_22_10_2017:lobby:panel:chat\"}\r\n[f=-000001] Opening URL, http://zero-k.info/\r\nChobby.exe Information: 0 : Chobbyla << OpenUrl {\"Url\":\"http://zero-k.info/\"}\r\n[f=-000001] [i18n] Warning: \"spectator\" is not translated in en\r\n[f=-000001] [i18n] Error: No translation found for \"spectator\"\r\n[f=-000001] [i18n] Warning: \"player\" is not translated in en\r\n[f=-000001] [i18n] Error: No translation found for \"player\"\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"EventID\":\"events_22_10_2017:lobby:singleplayer:skirmish:advanced\"}\r\n[f=-000001] SetLobbyFullscreenMode, 1\r\n[f=-000001] SetSettings Int, XResolutionWindowed, 3440\r\n[f=-000001] SetSettings Int, YResolutionWindowed, 1440\r\n[f=-000001] SetSettings Int, WindowPosX, 0\r\n[f=-000001] SetSettings Int, WindowPosY, 0\r\n[f=-000001] SetSettings Value, WindowBorderless, 1\r\n[f=-000001] SetSettings Int, MaxDynamicMapLights, 1\r\n[f=-000001] SetSettings Value, DynamicSky, 1\r\n[f=-000001] SetSettings Value, CamTimeFactor, 1\r\n[f=-000001] SetSettings Value, LODScale, 1\r\n[f=-000001] SetSettings Int, BumpWaterDepthBits, 32\r\n[f=-000001] SetSettings Value, HardwareCursor, 1\r\n[f=-000001] SetSettings Int, FSAALevel, 8\r\n[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDetail, 180\r\n[f=-000001] SetSettings Value, CamTimeExponent, 4\r\n[f=-000001] SetSettings Int, ShadowMapSize, 8192\r\n[f=-000001] SetSettings Int, InitialNetworkTimeout, 0\r\n[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GrassDetail, 16\r\n[f=-000001] SetSettings Int, BumpWaterReflection, 2\r\n[f=-000001] SetSettings Value, LODScaleRefraction, 1\r\n[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0\r\n[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002\r\n[f=-000001] SetSettings Value, AdvSky, 1\r\n[f=-000001] SetSettings Int, CamMode, 1\r\n[f=-000001] SetSettings Int, MaxDynamicModelLights, 1\r\n[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001\r\n[f=-000001] SetSettings Int, HangTimeout, 5\r\n[f=-000001] SetSettings Int, Water, 4\r\n[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0\r\n[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, UsePBO, 1\r\n[f=-000001] SetSettings Value, LuaShaders, 1\r\n[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024\r\n[f=-000001] SetSettings Int, ForceDisableShaders, 0\r\n[f=-000001] SetSettings Int, GroundScarAlphaFade, 1\r\n[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, OverheadScrollSpeed, 50\r\n[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003\r\n[f=-000001] SetSettings Int, FontSize, 18\r\n[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1\r\n[f=-000001] SetSettings Value, LODScaleShadow, 1\r\n[f=-000001] SetSettings Int, UnitLodDist, 9999\r\n[f=-000001] SetSettings Value, AdvMapShading, 1\r\n[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024\r\n[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1\r\n[f=-000001] SetSettings Value, AdvUnitShading, 1\r\n[f=-000001] SetSettings Value, 3DTrees, 1\r\n[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, LoadingMT, 0\r\n[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, UnitIconDist, 151\r\n[f=-000001] SetSettings Value, ScrollWheelSpeed, -25\r\n[f=-000001] SetSettings Int, TreeRadius, 2500\r\n[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1\r\n[f=-000001] SetSettings Int, ReconnectTimeout, 0\r\n[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDecals, 10\r\n[f=-000001] SetSettings Value, LODScaleReflection, 1\r\n[f=-000001] SetSettings Int, BumpWaterRefraction, 2\r\n[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, ShowClock, 0\r\n[f=-000001] SetSettings Int, ROAM, 1\r\n[f=-000001] SetSettings Int, Shadows, 1\r\n[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1\r\n[f=-000001] SetSettings Value, MiniMapMarker, 0\r\n[f=-000001] SetSettings Int, MaxSounds, 32\r\n[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, MaxParticles, 50000\r\n[f=-000001] SetSettings Value, FPSFOV, 90\r\n[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2\r\n[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998\r\n[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024\r\n[f=-000001] SetSettings Value, EdgeMoveDynamic, 0\r\n[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1\r\n[f=-000001] compatProfile, false\r\n[f=-000001] Missing self.client!!!\r\n[f=-000001] Missing self.client!!!\r\n[f=-000001] [ReloadOrRestart] Spring \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\spring.exe\" should be reloading\r\n[f=-000001] [SpringApp::Reload][1]\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)\r\n[f=-000001] \t[async=0] threads=3 tasks=78 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=1 tasks=39 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=2 tasks=39 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=0\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=2\r\n[f=-000001] [Threading] Main thread CPU affinity mask set: 4092\r\n[f=-000001] [SpringApp::Reload][2]\r\n[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000\r\n[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000\r\n[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000\r\n[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000\r\n[f=-000001] [Game::KillLua][4] dtor=0\r\n[f=-000001] [SpringApp::Reload][3]\r\n[f=-000001] [Sound] [~CSound][1] soundThread=038c912c\r\n[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::UpdateThread][3] efx=052c2f08\r\n[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05183d60 dev=051e9f20\r\n[f=-000001] [Sound] [Sound::UpdateThread][5]\r\n[f=-000001] [Sound] [~CSound][2]\r\n[f=-000001] [Sound] [~CSound][3]\r\n[f=-000001] [SpringApp::Reload][4]\r\n[f=-000001] [SpringApp::Reload][5]\r\n[f=-000001] [SpringApp::Reload][6]\r\n[f=-000001] [~CPoolArchive] name=\"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\\82d979ca1ca3cdd67588ff9da9fbade1.sdp\" numZipFiles=2449 sumInflSize=120837kb sumReadTime=95ms\r\n[f=-000001] \tfile=\"sounds/lobbymusic/the secret of ayers rock.ogg\" indx=2444 inflSize=7740kb readTime=53ms\r\n[f=-000001] \tfile=\"luamenu/images/heic1403adowngrade.jpg\" indx=1737 inflSize=6329kb readTime=13ms\r\n[f=-000001] \tfile=\"luamenu/widgets/gui_login_window.lua\" indx=2410 inflSize=7kb readTime=1ms\r\n[f=-000001] \tfile=\"campaign/sample/planets/planet28.lua\" indx=60 inflSize=40kb readTime=1ms\r\n[f=-000001] \tfile=\"campaign/sample/planets/planet44.lua\" indx=78 inflSize=14kb readTime=1ms\r\n[f=-000001] \tfile=\"campaign/sample/planets/planet53.lua\" indx=88 inflSize=57kb readTime=1ms\r\n[f=-000001] \tfile=\"campaign/sample/planets/planet66.lua\" indx=102 inflSize=2kb readTime=1ms\r\n[f=-000001] \tfile=\"campaign/sample/planets/planet25.lua\" indx=57 inflSize=9kb readTime=1ms\r\n[f=-000001] \tfile=\"campaign/sample/planets/planet22.lua\" indx=54 inflSize=8kb readTime=1ms\r\n[f=-000001] \tfile=\"anims/cursornormal_22.png\" indx=17 inflSize=1kb readTime=1ms\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\base\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\maps\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\games\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\r\n[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms\r\n[f=-000001] [SpringApp::Reload][7]\r\n[f=-000001] [SpringApp::Reload][8]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::InitThread][1]\r\n[f=-000001] [Sound] [Sound::InitThread][2] opening default device \"OpenAL Soft\"\r\n[f=-000001] [Sound] [Sound::InitThread][3] device=114e1e30 context=111ab260\r\n[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=-000001] [Sound]   Vendor:         OpenAL Community\r\n[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=-000001] [Sound]   Renderer:       OpenAL Soft\r\n[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=-000001] [Sound]   Devices:\r\n[f=-000001] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [SPDIF Out (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]\r\n[f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]\r\n[f=-000001] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [HL272HPB-0 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound]     [AG352UCG-4 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=-000001] [Sound] Error:   Initializing EFX failed!\r\n[f=-000001] [Sound] [Sound::UpdateThread][2]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms\r\n[f=-000001] [SpringApp::Reload][10]\r\n[f=-000001] [SpringApp::Reload][11]\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.5.10.3\"\r\n[f=-000001] [SpringApp::Reload][12] #script=702\r\n[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0\r\n[f=-000001] [NetProto::InitLocalClient] connecting to local server\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2\r\n[f=-000001] [PreGame::StartServer] checksums: game=0x79CF5C36 map=0xA42A1724\r\n[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!\r\n[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0\r\n[f=-000001] [UDPListener] successfully bound socket on port 59183\r\n[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 43ms\r\n[f=-000001] [SpringApp::Reload][13] numReloads=1\r\n\r\n\r\n\r\n[f=-000001] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (windowed::borderless)\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.10.3 (archive: b950e4f89231eaf72ad1e48ea8ef12b2.sdp)\r\n[f=-000001] PreGame::GameDataReceived] recording demo to \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\demos\\20171026_012404_TitanDuel 2_104.0.1-55-g5d0ff28 maintenance.sdfz\"\r\n[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 51ms\r\n[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen\r\n[f=-000001] [LuaIntro] Searching for new Widgets\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/\r\n[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/\r\n[f=-000001] [LuaIntro] Found new widget \"SpringLogo\"\r\n[f=-000001] [LuaIntro] Found new widget \"LoadTexture\"\r\n[f=-000001] [LuaIntro] Found new widget \"LoadProgress\"\r\n[f=-000001] [LuaIntro] Found new widget \"Main\"\r\n[f=-000001] [LuaIntro] Found new widget \"Music\"\r\n[f=-000001] [LuaIntro] Found new widget \"WM Stuff\"\r\n[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown\r\n[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>\r\n[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>\r\n[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)\r\n[f=-000001] [LoadScreen::Init] single-threaded\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]\r\n[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0\r\n[f=-000001] Parsing Map Information\r\n[f=-000001] Loading SMF\r\n[f=-000001] Loading Map (40 MB)\r\n[f=-000001] Loading Radar Icons\r\n[f=-000001] Loading GameData Definitions\r\n[f=-000001] Loading UnitDefs_posts\r\n[f=-000001] Loading FeatureDefs_posts\r\n[f=-000001] Loading WeaponDefs_posts\r\n[f=-000001] Loading ArmorDefs_posts\r\n[f=-000001] [defs.lua] loading all *Defs tables: 217ms\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 310ms\r\n[f=-000001] Loading Sound Definitions\r\n[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)\r\n[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"IncomingChat\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"IncomingChat\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms\r\n[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0\r\n[f=-000001] Creating Smooth Height Mesh\r\n[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms\r\n[f=-000001] Creating QuadField & CEGs\r\n[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6\r\n[f=-000001] Warning: [CDamageArrayHandler] UnitDef \"chicken\" in ArmorDef \"else\" already belongs to ArmorDef category 1!\r\n[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;\r\n[f=-000001] Creating Unit Textures\r\n[f=-000001] Creating Sky\r\n[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0\r\n[f=-000001] Loading Weapon Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2220ms\r\n[f=-000001] Loading Unit Definitions\r\n[f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)!\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 169ms\r\n[f=-000001] Loading Feature Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 37ms\r\n[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager\r\n[f=-000001] Initializing Map Features\r\n[f=-000001] Creating ShadowHandler\r\n[f=-000001] Creating InfoTextureHandler\r\n[f=-000001] InfoTexture: shaders\r\n[f=-000001] Creating GroundDrawer\r\n[f=-000001] Loading Map Tiles\r\n[f=-000001] Loading Square Textures\r\n[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms\r\n[f=-000001] Switching to ROAM Mesh Rendering\r\n[f=-000001] Creating TreeDrawer\r\n[f=-000001] Loaded DecalsDrawer: Legacy\r\n[f=-000001] Creating ProjectileDrawer & UnitDrawer\r\n[f=-000001] Creating Projectile Textures\r\n[f=-000001] Creating Water\r\n[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 62ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"MultiSelect\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"MultiSelect\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"FailedCommand\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"FailedCommand\"\r\n[f=-000001] Loading LuaRules\r\n[f=-000001] Synced LuaRules: starting loading\r\nLuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>\r\nLuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\nLuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>\r\nLuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>\r\nLuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>\r\nLuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>\r\nLuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>\r\nLuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>\r\nLuaRules: Loaded gadget:  ShareControl        <share_control.lua>\r\nLuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>\r\nLuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>\r\nLuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>\r\nLuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>\r\nLuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>\r\nLuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>\r\nLuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>\r\nLuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>\r\nLuaRules: Loaded gadget:  Perks               <game_perks.lua>\r\nLuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>\r\nLuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\nLuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>\r\nLuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>\r\nLuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>\r\nLuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\nLuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\nLuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>\r\nLuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>\r\nLuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>\r\nLuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>\r\nLuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>\r\nLuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>\r\nLuaRules: Loaded gadget:  CAI                 <ai_cai.lua>\r\nLuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>\r\nLuaRules: Loaded gadget:  Capture             <unit_capture.lua>\r\nLuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>\r\nLuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\nLuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\nLuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\nLuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>\r\nLuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>\r\nLuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>\r\nLuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>\r\nLuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\nLuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>\r\nLuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>\r\nLuaRules: Loaded gadget:  Experience          <unit_xp.lua>\r\nLuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>\r\nLuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>\r\nLuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>\r\nLuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>\r\nLuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\nLuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\nLuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>\r\nLuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format\r\nLuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>\r\nLuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>\r\nLuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\nLuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\nLuaRules: Loaded gadget:  LUS                 <unit_script.lua>\r\nLuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>\r\nLuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\nLuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\nLuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\nLuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>\r\nLuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\nLuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>\r\nLuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>\r\nLuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>\r\nLuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>\r\nLuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>\r\nLuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>\r\nLuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>\r\nLuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>\r\nLuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>\r\nLuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>\r\nLuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>\r\nLuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>\r\nLuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>\r\nLuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>\r\nLuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>\r\nLuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>\r\nLuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\nLuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>\r\nLuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>\r\nLuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>\r\nLuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\nLuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\nLuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>\r\nLuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>\r\nLuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>\r\nLuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>\r\nLuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>\r\nLuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>\r\nLuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\nLuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>\r\nLuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\nLuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>\r\nLuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>\r\nLuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>\r\nLuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\nLuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>\r\nLuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>\r\nLuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>\r\nLuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>\r\nLuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>\r\nLuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>\r\nLuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>\r\nLuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>\r\nLuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\nLuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>\r\nLuaRules: Loaded gadget:  astar.lua           <astar.lua>\r\nLuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>\r\nLuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>\r\nLuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>\r\nLuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>\r\nLuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>\r\nLuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>\r\nLuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\nLuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\nLuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>\r\nLuaRules: Loaded gadget:  Game Over           <game_over.lua>\r\nLuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\nLuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>\r\nLuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>\r\nLuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>\r\nLuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>\r\nLuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>\r\nLuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>\r\nLuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>\r\nLuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>\r\nLuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>\r\nLuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>\r\nLuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\nLuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>\r\nLuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>\r\nLuaRules: Loaded gadget:  Awards              <awards.lua>\r\nLuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>\r\nLuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>\r\nLuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>\r\nLuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>\r\n[f=-000001] Synced LuaRules: finished loading\r\n[f=-000001] Unsynced LuaRules: starting loading\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format\r\n>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>\r\n>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\n>> Loaded gadget:  Save/Load           <api_saveload.lua>\r\n>> Loaded gadget:  Mex Placement       <mex_placement.lua>\r\n>> Loaded gadget:  Script notification  <unit_script_notification.lua>\r\n>> Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\n>> Loaded gadget:  UnitMorph           <unit_morph.lua>\r\n>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\n>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\n>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>\r\n>> Loaded gadget:  CAI                 <ai_cai.lua>\r\n>> Loaded gadget:  Capture             <unit_capture.lua>\r\n>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\n>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\n>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\n>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\n>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\n>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\n>> Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\n>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\n>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\n>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\n>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\n>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\n>> Loaded gadget:  Resign Gadget       <game_resign.lua>\r\n>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\n>> Loaded gadget:  Share mode          <game_share_mode.lua>\r\n>> Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\n>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\n>> Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\n>> Loaded gadget:  Terraformers        <unit_terraform.lua>\r\n>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\n>> Loaded gadget:  Thrusters           <lups_thrusters.lua>\r\n>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\n>> Loaded gadget:  Widget Events       <api_widget_events.lua>\r\n>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\n>> Loaded gadget:  astar.lua           <astar.lua>\r\n>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>\r\n>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>\r\n>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>\r\n>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>\r\n>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>\r\n>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>\r\n>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>\r\n>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>\r\n>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>\r\n>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>\r\n>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>\r\n>> Loaded gadget:  game_over.lua       <game_over.lua>\r\n>> Loaded gadget:  game_perks.lua      <game_perks.lua>\r\n>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>\r\n>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>\r\n>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>\r\n>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>\r\n>> Loaded gadget:  share_control.lua   <share_control.lua>\r\n>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>\r\n>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>\r\n>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>\r\n>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>\r\n>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>\r\n>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>\r\n>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>\r\n>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>\r\n>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>\r\n>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>\r\n>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>\r\n>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>\r\n>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>\r\n>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>\r\n>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>\r\n>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>\r\n>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>\r\n>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>\r\n>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>\r\n>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>\r\n>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>\r\n>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>\r\n>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>\r\n>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>\r\n>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>\r\n>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>\r\n>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>\r\n>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>\r\n>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>\r\n>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>\r\n>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>\r\n>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>\r\n>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>\r\n>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>\r\n>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>\r\n>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>\r\n>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>\r\n>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>\r\n>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>\r\n>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>\r\n>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>\r\n>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>\r\n>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>\r\n>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>\r\n>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>\r\n>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>\r\n>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>\r\n>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>\r\n>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>\r\n>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>\r\n>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>\r\n>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\n>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\n>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\n>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>\r\n>> Loaded gadget:  Chicken control     <chicken_control.lua>\r\n>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\n>> Loaded gadget:  Lups                <lups_wrapper.lua>\r\n>> Loaded gadget:  Awards              <awards.lua>\r\n>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>\r\n>> Loaded gadget:  Profiler            <dbg_profiler.lua>\r\n[f=-000001] Unsynced LuaRules: finished loading\r\n[f=-000001] Loading LuaGaia\r\n[f=-000001] Loading LuaUI\r\n[f=-000001] LuaUI Entry Point: \"luaui.lua\"\r\n[f=-000001] LuaUI Access Lock: enabled\r\n[f=-000001] LuaSocket Enabled: yes\r\n[f=-000001] Using LUAUI_DIRNAME = LuaUI/\r\n[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt\r\n[f=-000001] LuaUI: bound F11 to the widget selector\r\n[f=-000001] LuaUI: bound CTRL+F11 to tweak mode\r\n[f=-000001] Loading last game win data\r\n[f=-000001] Resetting win data\r\n[f=-000001] Last game player count: 1, This game player count: 1\r\n[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3\r\n[f=-000001] Player and team counts match, continuing\r\n[f=-000001] Testing last game's team 0 mapped to this game's team 0\r\n[f=-000001] All players and teams match from last game, using last game's scores as base\r\n[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>\r\n[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>\r\n[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>\r\n[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>\r\n[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format\r\n[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>\r\n[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>\r\n[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>\r\n[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>\r\n[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>\r\n[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>\r\n[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>\r\n[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>\r\n[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>\r\n[f=-000001] Hardware mouse-cursor is enabled!\r\n[f=-000001] Set \"shadows\" config-parameter to 1\r\n[f=-000001] GroundDetail set to 200\r\n[f=-000001] Ground-decals rendering is enabled!\r\n[f=-000001] Set maximum particles to: 50000\r\n[f=-000001] Set UnitLodDist to 9999\r\n[f=-000001] Set UnitIconDist to 151\r\n[f=-000001] model shaders is enabled!\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>\r\n[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>\r\n[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>\r\n[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>\r\n[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>\r\n[f=-000001] Mexspot Fetcher fetching\r\n[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>\r\n[f=-000001] Team highlighting: Disabled\r\n[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>\r\n[f=-000001] UpdateColorConfig, default\r\n[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>\r\n[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>\r\n[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>\r\n[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>\r\n[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>\r\n[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>\r\n[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>\r\n[f=-000001] Loaded widget:  Noises              <snd_noises.lua>\r\n[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>\r\n[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>\r\n[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>\r\n[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>\r\n[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>\r\n[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>\r\n[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>\r\n[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>\r\n[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>\r\n[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>\r\n[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>\r\n[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>\r\n[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>\r\n[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>\r\n[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>\r\n[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>\r\n[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>\r\n[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>\r\n[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>\r\n[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>\r\n[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>\r\n[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>\r\n[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>\r\n[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>\r\n[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>\r\n[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>\r\n[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>\r\n[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>\r\n[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>\r\n[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>\r\n[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>\r\n[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>\r\n[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>\r\n[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>\r\n[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>\r\n[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>\r\n[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>\r\n[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>\r\n[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>\r\n[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>\r\n[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>\r\n[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>\r\n[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>\r\n[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>\r\n[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>\r\n[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>\r\n[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>\r\n[f=-000001] Loaded widget:  Music Player        <snd_music.lua>\r\n[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>\r\n[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>\r\n[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>\r\n[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>\r\n[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>\r\n[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>\r\n[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>\r\n[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>\r\n[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>\r\n[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>\r\n[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>\r\n[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>\r\n[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>\r\n[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>\r\n[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>\r\n[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>\r\n[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>\r\n[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>\r\n[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>\r\n[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>\r\n[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>\r\n[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>\r\n[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>\r\n[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>\r\n[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>\r\n[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>\r\n[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>\r\n[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>\r\n[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>\r\n[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>\r\n[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>\r\n[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>\r\n[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>\r\n[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>\r\n[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>\r\n[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>\r\n[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>\r\n[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>\r\n[f=-000001] <Replay control buttons> Live mode. Widget removed.\r\n[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>\r\n[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>\r\n[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>\r\n[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>\r\n[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>\r\n[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>\r\n[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>\r\n[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>\r\n[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>\r\n[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>\r\n[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>\r\n[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>\r\n[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>\r\n[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>\r\n[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>\r\n[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>\r\n[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>\r\n[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>\r\n[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>\r\n[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>\r\n[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>\r\n[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>\r\n[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>\r\n[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>\r\n[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>\r\n[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>\r\n[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>\r\n[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>\r\n[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>\r\n[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>\r\n[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>\r\n[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>\r\n[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>\r\n[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>\r\n[f=-000001] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>\r\n[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>\r\n[f=-000001] SetSunLighting\r\n[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>\r\n[f=-000001] Removed 'GC at >100MB': disabled.\r\n[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>\r\n[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>\r\n[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>\r\n[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>\r\n[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>\r\n[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>\r\n[f=-000001] Writing last game win data\r\n[f=-000001] LuaUI v0.3\r\n[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0\r\n[f=-000001] [LoadFinalize] finalizing PFS\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9fd535a8\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=9fd535a8 file=\"cache\\104dev-maintenance/paths/TitanDuel 2.pe-9fd535a8.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (57 MB)\r\n[f=-000001] [EstimatePathCosts] precached 376 of 1600 blocks\r\n[f=-000001] [EstimatePathCosts] precached 674 of 1600 blocks\r\n[f=-000001] [EstimatePathCosts] precached 775 of 1600 blocks\r\n[f=-000001] [EstimatePathCosts] precached 876 of 1600 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1281 of 1600 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1388 of 1600 blocks\r\n[f=-000001] [EstimatePathCosts] precached 1489 of 1600 blocks\r\n[f=-000001] [InitEstimator] writing PE16 pe-cache to file\r\n[f=-000001] [Path] [PathEstimator::WriteFile] hash=9fd535a8 file=\"cache\\104dev-maintenance/paths/TitanDuel 2.pe-9fd535a8.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] written PE16 pe-cache to file\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9fd535b8\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=9fd535b8 file=\"cache\\104dev-maintenance/paths/TitanDuel 2.pe2-9fd535b8.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (16 MB)\r\n[f=-000001] [EstimatePathCosts] precached 4 of 400 blocks\r\n[f=-000001] [EstimatePathCosts] precached 34 of 400 blocks\r\n[f=-000001] [EstimatePathCosts] precached 59 of 400 blocks\r\n[f=-000001] [EstimatePathCosts] precached 88 of 400 blocks\r\n[f=-000001] [EstimatePathCosts] precached 120 of 400 blocks\r\n[f=-000001] [EstimatePathCosts] precached 266 of 400 blocks\r\n[f=-000001] [EstimatePathCosts] precached 309 of 400 blocks\r\n[f=-000001] [EstimatePathCosts] precached 350 of 400 blocks\r\n[f=-000001] [InitEstimator] writing PE32 pe2-cache to file\r\n[f=-000001] [Path] [PathEstimator::WriteFile] hash=9fd535b8 file=\"cache\\104dev-maintenance/paths/TitanDuel 2.pe2-9fd535b8.zip\" (exists=0)\r\n[f=-000001] [InitEstimator] written PE32 pe2-cache to file\r\n[f=-000001] [LoadFinalize] finalized PFS (575ms, checksum 42a8b984)\r\n[f=-000001] Loading Skirmish AIs\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | IsModValid: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | GameAttribute & Scheduler: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 98.41%\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -55.00\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  \tIs buildable across 96.125000% of the map. (used by 27 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  \tIs buildable across 96.578125% of the map. (used by 2 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 28 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 36 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  \tIs buildable across 0.234375% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  \tIs buildable across 0.234375% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'akbot6'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 317 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat10'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.41))  \tMove-Data used:'bhover3'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'kbot4'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 32 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot2'  \tHas 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'atkbot3'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot4'  \tHas 1 Map-Area(s) occupying 96.61% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.11))  \tMove-Data used:'hover3'  \tHas 1 Map-Area(s) occupying 77.97% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'skbot2'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 3 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat4'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.11))  \tMove-Data used:'tank4'  \tHas 1 Map-Area(s) occupying 77.97% of the map. (used by 20 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | InitOptions & InitUnitDefs: 122 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/0.9.22/TitanDuel_2.json)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/0.9.22/Default/circuit.json)\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | SetupManager: 25 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Create TerrainManager: 2 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Create EconomyManager: 5 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Create ThreatMap: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Create DistanceMatrix: 24 ms | 0 path calls\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Clusterize: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Init AllyTeam: 30 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Init TerrainManager: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | PickStartPos: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Create FactoryManager: 3 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Create BuilderManager: 1 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Create MilitaryManager: 1 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Init modules: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Easy-stable>: 0 | Total init time: 190 ms\r\n[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Mex Placement Initialised with 32 spots.\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] UpdateInterfacePreset, minimapRight\r\n[f=-000001] GameID: 948df159e5d553dafb67d1853992c863\r\n[f=-000001] Connection attempt from Player\r\n[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance\r\n[f=-000001] Epicmenu: Switching to Total Annihilation camera mode\r\n[f=-000001] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (windowed::borderless)\r\n[f=-000001] Statistics for RectangleOptimizer: 0%\r\n[f=-000001] UpdateInterfacePreset, minimapRight\r\n[f=-000001]  -> Connection established (given id 0)\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PreGame::GameDataReceived][map-checksums={0xa42a1724,0xa42a1724}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PreGame::GameDataReceived][mod-checksums={0x79cf5c36,0x79cf5c36}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]\"\r\n[f=-000001] <Player> Circuit Easy 0.9.22 (0)  Good fun, have luck!\r\n[f=-000001] Skirmish AI \"AI: Easy (1)\" (ID:0, Short-Name:\"CircuitAIEasy32\", Version:\"stable\") took over control of team 1\r\n[f=-000001] Player Player finished loading and is now ingame\r\n[f=-000001] <Player> Allies: I choose: Engineer!\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;planecon;Crane\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;planefighter;Swift\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;bomberprec;Raven\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho\r\n[f=0000161] !transmitlobby @voice@buildUnit@add;planescout;Owl\r\n[f=0000161] !transmitlobby @voice@buildUnit@reload\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"19.3129997\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:factoryplane\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"29.0789986\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:planecon\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"75.2129974\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:planefighter\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"111.737999\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:planescout\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"189.028\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:bomberriot\"}\r\n[f=0008015] game_message: Airplane Plant is under attack\r\n[f=0008165] game_message: Airplane Plant is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"331.428986\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:staticrearm\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"344.16098\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:bomberprec\"}\r\n[f=0010404] !transmitlobby @voice@buildUnit@reload\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"366.43399\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:factorygunship\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"501.559967\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:energywind\"}\r\n[f=0014920] game_message: Raven is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"536.800964\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:gunshipcon\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"566.79895\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:gunshipraid\"}\r\n[f=0016797] game_message: Raven is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"589.166016\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:gunshipemp\"}\r\n[f=0018171] game_message: Raven is under attack\r\n[f=0020708] game_message: Raven is under attack\r\n[f=0020880] game_message: Raven is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"842.700989\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:bomberdisarm\"}\r\n[f=0025863] game_message: Raven is under attack\r\n[f=0027386] game_message: Phoenix is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"946.191956\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:striderhub\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"989.034973\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:striderdante\"}\r\n[f=0029938] game_message: Raven is under attack\r\n[f=0031500] game_message: Raven is under attack\r\n[f=0031805] game_message: Raven is under attack\r\n[f=0032034] game_message: Phoenix is under attack\r\n[f=0032244] game_message: Phoenix is under attack\r\n[f=0032405] game_message: Raven is under attack\r\n[f=0032733] game_message: Owl is under attack\r\n[f=0033055] game_message: Thunderbird is under attack\r\n[f=0033316] game_message: Raven is under attack\r\n[f=0033629] game_message: Raven is under attack\r\n[f=0034036] game_message: Phoenix is under attack\r\n[f=0034301] game_message: Phoenix is under attack\r\n[f=0034746] game_message: Raven is under attack\r\n[f=0035435] game_message: Raven is under attack\r\n[f=0035709] game_message: Swift is under attack\r\n[f=0036072] game_message: Raven is under attack\r\n[f=0036331] game_message: Raven is under attack\r\n[f=0039015] game_message: AllyTeam 0 has an overwhelming numerical advantage!\r\n[f=0039071] game_message: Swift is under attack\r\n[f=0039356] game_message: AI has been destroyed!\r\n[f=0039356] game_message: Player wins!\r\n[f=0039356] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"1325.86792\",\"EventID\":\"events_22_10_2017:game_v2:game:end:won\"}\r\n[f=0039360] Skirmish AI \"AI: Easy (1)\" (ID:0), which controlled team 1 is now dead\r\n[f=0039360] <autoquit> Autoquit canceled.\r\n[f=0039525] [ReloadOrRestart] Spring \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\spring.exe\" should be reloading\r\n[f=0039525] [SpringApp::Reload][1]\r\n[f=0039525] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)\r\n[f=0039525] \t[async=0] threads=3 tasks=302566 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-0.000, -26815622335870690715769276837383669627161728085902039551061955838454533746945058925794434393825355500641759559409176422631817139948285349048968011059298304.000}}ms\r\n[f=0039525] \t\tthread=1 tasks=151283 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {-2.000, 0.000, 0.000, -2.000}}ms\r\n[f=0039525] \t\tthread=2 tasks=151283 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -26815622291419254693656270246489127183555319040861240961926535053910218488726332130414943233506288639289714301180424443614235512102269707031243425570619392.000}, {-0.000, 0.000, 0.000, 2.000}}ms\r\n[f=0039525] \t[async=1] threads=3 tasks=185 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622275808862611272557087154816757793808978436967515284269408469131897543335916533756820151513104459031584518536354665373804114321898853339972719607808.000, -0.000}}ms\r\n[f=0039525] \t\tthread=1 tasks=93 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms\r\n[f=0039525] \t\tthread=2 tasks=92 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, -26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000, -0.000}}ms\r\n[f=0039525] [ThreadPool::SetThreadCount][2] workers=0\r\n[f=0039525] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[f=0039525] [ThreadPool::SetThreadCount][2] workers=2\r\n[f=0039525] [Threading] Main thread CPU affinity mask set: 4092\r\n[f=0039525] [SpringApp::Reload][2]\r\n[f=0039525] [~CDemoRecorder] writing demo \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\demos\\20171026_012404_TitanDuel 2_104.0.1-55-g5d0ff28 maintenance.sdfz\"\r\n[f=0039525] [Game::KillLua][0] dtor=0 loadscreen=00000000\r\n[f=0039525] [Game::KillLua][1] dtor=0 luaGaia=00000000\r\n[f=0039525] [Game::KillLua][2] dtor=0 luaRules=0539b6a0\r\n[f=0039525] Start gadgetHandler:Shutdown\r\n[f=0039525] Shutdown - StartSetup\r\n[f=0039525] Shutdown - UnitMorph\r\n[f=0039525] Shutdown - LupsNanoSpray\r\n[f=0039525] Shutdown - Missile Silo Controller\r\n[f=0039525] Shutdown - Modular Comm Info\r\n[f=0039525] Shutdown - Puppy Handler\r\n[f=0039525] Shutdown - Terrain Texture Handler\r\n[f=0039525] Shutdown - UnitCloakShield\r\n[f=0039525] End gadgetHandler:Shutdown\r\n[f=0039525] Start gadgetHandler:Shutdown\r\n[f=0039525] Shutdown - UnitMorph\r\n[f=0039525] Shutdown - Modular Comm Info\r\n[f=0039525] Shutdown - Shockwaves\r\n[f=0039525] Shutdown - UnitCloakShield\r\n[f=0039525] Shutdown - Lups Cloak FX\r\n[f=0039525] Shutdown - Lups\r\n[f=0039525] End gadgetHandler:Shutdown\r\n[f=0039525] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,145752378,0} {chunk,block}Bytes={0,0}\r\n[f=0039525] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,145752378,0} {chunk,block}Bytes={0,0}\r\n[f=0039525] [Game::KillLua][3] dtor=0 luaUI=216628c8\r\n[f=0039525] Start widgetHandler:Shutdown\r\n[f=0039525] Shutdown - SaveOrderList Complete\r\n[f=0039525] Writing last game win data\r\n[f=0039525] Shutdown - SaveConfigData Complete\r\n[f=0039525] Shutdown Widget - Chili Highlight\r\n[f=0039525] Shutdown Widget - Deferred rendering\r\n[f=0039525] Shutdown Widget - EPIC Menu\r\n[f=0039525] Shutdown Widget - Custom Markers\r\n[f=0039525] Shutdown Widget - Chili Minimap\r\n[f=0039525] Shutdown Widget - Chili Widget Selector\r\n[f=0039525] Shutdown Widget - Local Team Colors\r\n[f=0039525] Shutdown Widget - Display Keys 2\r\n[f=0039525] Shutdown Widget - Save Game Menu\r\n[f=0039525] Shutdown Widget - HealthBars\r\n[f=0039525] Shutdown Widget - Noises\r\n[f=0039525] Shutdown Widget - Unit Icons\r\n[f=0039525] Shutdown Widget - Win Counter\r\n[f=0039525] Shutdown Widget - BuildETA\r\n[f=0039525] Shutdown Widget - Depth of Field Shader\r\n[f=0039525] Shutdown Widget - Modular Comm Info\r\n[f=0039525] Shutdown Widget - Attack Warning\r\n[f=0039525] Shutdown Widget - CameraShake\r\n[f=0039525] Shutdown Widget - Chili Economy Panel Default\r\n[f=0039525] Shutdown Widget - Chili EndGame Window\r\n[f=0039525] Shutdown Widget - Chili Nuke Warning\r\n[f=0039525] Shutdown Widget - Chili Spectator Panels\r\n[f=0039525] Shutdown Widget - Context Menu\r\n[f=0039525] Shutdown Widget - Darkening\r\n[f=0039525] Shutdown Widget - Highlight Geos\r\n[f=0039525] Shutdown Widget - Local Widgets Config\r\n[f=0039525] Shutdown Widget - Mex Placement Handler\r\n[f=0039525] Shutdown Widget - MinimapEvents\r\n[f=0039525] Shutdown Widget - Missile Silo Range\r\n[f=0039525] Shutdown Widget - Startup Info and Selector\r\n[f=0039525] Shutdown Widget - Morph Finished notification\r\n[f=0039525] Shutdown Widget - Music Player\r\n[f=0039525] Shutdown Widget - Point Tracker\r\n[f=0039525] Shutdown Widget - Showeco and Grid Drawer\r\n[f=0039525] Shutdown Widget - Stereo3D\r\n[f=0039525] Shutdown Widget - Transport AI\r\n[f=0039525] Shutdown Widget - Chili Selections & CursorTip v2\r\n[f=0039525] Shutdown Widget - Grab Input\r\n[f=0039525] Input grabbing is disabled!\r\n[f=0039525] Shutdown Widget - Attack AoE\r\n[f=0039525] Shutdown Widget - UnitShapes\r\n[f=0039525] Shutdown Widget - Map Edge Extension\r\n[f=0039525] Shutdown Widget - Selection Send\r\n[f=0039525] Shutdown Widget - LupsManager\r\n[f=0039525] Shutdown Widget - Receive Units Indicator\r\n[f=0039525] Shutdown Widget - Newton Firezone\r\n[f=0039525] Shutdown Widget - Chili Crude Player List\r\n[f=0039525] Shutdown Widget - Chili Pro Console\r\n[f=0039525] Shutdown Widget - Chili Framework\r\n[f=0039525] Shutdown Widget - Lups\r\n[f=0039525] Shutdown Widget - Chili Core Selector\r\n[f=0039525] Shutdown Widget - Pause Screen\r\n[f=0039525] Shutdown Widget - Chili Gesture Menu\r\n[f=0039525] Shutdown Widget - Lasso Terraform GUI\r\n[f=0039525] Shutdown Widget - Persistent Build Height\r\n[f=0039525] Shutdown Widget - Text To Speech Control\r\n[f=0039525] Shutdown Widget - Color Blindness Correction\r\n[f=0039525] Shutdown Widget - Layout Handler\r\n[f=0039525] End widgetHandler:Shutdown\r\n[f=0039525] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,145831586,0} {chunk,block}Bytes={0,0}\r\n[f=0039525] [Game::KillLua][4] dtor=0\r\n[f=0039525] [SpringApp::Reload][3]\r\n[f=0039525] [Sound] [~CSound][1] soundThread=038c912c\r\n[f=0039525] [WatchDog::DeregisterThread] deregistering controls for thread [audio]\r\n[f=0039525] [Sound] [Sound::UpdateThread][3] efx=11280f50\r\n[f=0039525] [Sound] [Sound::UpdateThread][4] ctx=111ab260 dev=114e1e30\r\n[f=0039525] [Sound] [Sound::UpdateThread][5]\r\n[f=0039525] [Sound] [~CSound][2]\r\n[f=0039525] [Sound] [~CSound][3]\r\n[f=0039525] [SpringApp::Reload][4]\r\n[f=0039525] [Game::~CGame][1]\r\n[f=0039525] [Game::KillLua][0] dtor=1 loadscreen=00000000\r\n[f=0039525] [Game::KillLua][1] dtor=1 luaGaia=00000000\r\n[f=0039525] [Game::KillLua][2] dtor=1 luaRules=00000000\r\n[f=0039525] [Game::KillLua][3] dtor=1 luaUI=00000000\r\n[f=0039525] [Game::KillLua][4] dtor=1\r\n[f=0039525] [Game::KillMisc][1]\r\n[f=0039525] [Game::KillMisc][2]\r\n[f=0039525] [Game::KillMisc][3]\r\n[f=0039525] [Game::KillRendering][1]\r\n[f=0039525] Statistics for RectangleOptimizer: 0%\r\n[f=0039525] [Game::KillInterface][1]\r\n[f=0039525] [Game::KillInterface][2]\r\n[f=0039525] [Game::KillSimulation][1]\r\n[f=0039525] [Game::KillSimulation][2] unitHandler=05b98ca8\r\n[f=0039525] [CCollisionHandler] dis-/continuous tests: 0/7531094\r\n[f=0039525] [Game::KillSimulation][3]\r\n[f=0039525] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201\r\n[f=0039525] [~CPathCache(20x20)] cacheHits=125 hitPercentage=29% numHashColls=0 maxCacheSize=13\r\n[f=0039525] [~CPathCache(40x40)] cacheHits=200 hitPercentage=52% numHashColls=0 maxCacheSize=181\r\n[f=0039525] [~CPathCache(40x40)] cacheHits=1777 hitPercentage=0% numHashColls=0 maxCacheSize=201\r\n[f=0039525] Statistics for RectangleOptimizer: 0%\r\n[f=0039525] Statistics for RectangleOptimizer: 0%\r\n[f=0039525] LosHandler stats: total instances=154251; shared=1%; from cache=57%\r\n[f=0039525] [Game::KillSimulation][4]\r\n[f=0039525] [Game::~CGame][2]\r\n[f=0039525] [Game::~CGame][3]\r\n[f=0039525] [LocalConnection::Statistics]\r\n\tReceived: 326014 bytes\r\n\tSent: 676665 bytes\r\n\r\n[f=0039525] [SpringApp::Reload][5]\r\n[f=0039525] [SpringApp::Reload][6]\r\n[f=0039525] [~CPoolArchive] name=\"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\\82d979ca1ca3cdd67588ff9da9fbade1.sdp\" numZipFiles=2449 sumInflSize=120837kb sumReadTime=1ms\r\n[f=0039525] \tfile=\"luamenu/widgets/chili/skins/evolved/tech_line.png\" indx=2104 inflSize=0kb readTime=1ms\r\n[f=0039525] \tfile=\"anims/cursornormal_10.png\" indx=4 inflSize=1kb readTime=0ms\r\n[f=0039525] \tfile=\"anims/cursornormal_14.png\" indx=8 inflSize=1kb readTime=0ms\r\n[f=0039525] \tfile=\"anims/cursornormal_15.png\" indx=9 inflSize=1kb readTime=0ms\r\n[f=0039525] \tfile=\"anims/cursornormal_13.png\" indx=7 inflSize=1kb readTime=0ms\r\n[f=0039525] \tfile=\"anims/cursornormal_1.png\" indx=3 inflSize=1kb readTime=0ms\r\n[f=0039525] \tfile=\"anims/cursornormal.txt\" indx=1 inflSize=0kb readTime=0ms\r\n[f=0039525] \tfile=\"anims/cursornormal_11.png\" indx=5 inflSize=1kb readTime=0ms\r\n[f=0039525] \tfile=\".gitignore\" indx=0 inflSize=0kb readTime=0ms\r\n[f=0039525] \tfile=\"anims/cursornormal_0.png\" indx=2 inflSize=1kb readTime=0ms\r\n[f=0039525] [~CPoolArchive] name=\"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\\b950e4f89231eaf72ad1e48ea8ef12b2.sdp\" numZipFiles=6807 sumInflSize=604537kb sumReadTime=1227ms\r\n[f=0039525] \tfile=\"sounds/music/war/morning adventure.ogg\" indx=5084 inflSize=6536kb readTime=44ms\r\n[f=0039525] \tfile=\"sounds/music/peace/far beyond the stars.ogg\" indx=5073 inflSize=6427kb readTime=42ms\r\n[f=0039525] \tfile=\"unittextures/gritty1.dds\" indx=6204 inflSize=5461kb readTime=34ms\r\n[f=0039525] \tfile=\"unittextures/detriment_1.dds\" indx=6159 inflSize=5461kb readTime=34ms\r\n[f=0039525] \tfile=\"unittextures/bantha_1.dds\" indx=6008 inflSize=5461kb readTime=29ms\r\n[f=0039525] \tfile=\"sounds/music/victory/modern warstory.ogg\" indx=5080 inflSize=3745kb readTime=26ms\r\n[f=0039525] \tfile=\"unittextures/gritty2.dds\" indx=6205 inflSize=5461kb readTime=26ms\r\n[f=0039525] \tfile=\"unittextures/largetransport1.dds\" indx=6228 inflSize=5461kb readTime=24ms\r\n[f=0039525] \tfile=\"sounds/music/peace/inaria.ogg\" indx=5074 inflSize=3153kb readTime=22ms\r\n[f=0039525] \tfile=\"unittextures/starlight.dds\" indx=6387 inflSize=4096kb readTime=19ms\r\n[f=0039525] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\base\r\n[f=0039525] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\maps\r\n[f=0039525] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\games\r\n[f=0039525] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\r\n[f=0039525] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms\r\n[f=0039525] [SpringApp::Reload][7]\r\n[f=0039525] [SpringApp::Reload][8]\r\n[f=0039525] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=0039525] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=0039525] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=0039525] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=0039525] [Sound] [Sound::InitThread][1]\r\n[f=0039525] [Sound] [Sound::InitThread][2] opening default device \"OpenAL Soft\"\r\n[f=0039525] [Sound] [Sound::InitThread][3] device=38bc7eb0 context=102c6658\r\n[f=0039525] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=0039525] [Sound]   Vendor:         OpenAL Community\r\n[f=0039525] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=0039525] [Sound]   Renderer:       OpenAL Soft\r\n[f=0039525] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=0039525] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=0039525] [Sound]   Devices:\r\n[f=0039525] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=0039525] [Sound]     [SPDIF Out (Creative SB X-Fi)]\r\n[f=0039525] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]\r\n[f=0039525] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]\r\n[f=0039525] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=0039525] [Sound]     [HL272HPB-0 (NVIDIA High Definition Audio)]\r\n[f=0039525] [Sound]     [AG352UCG-4 (NVIDIA High Definition Audio)]\r\n[f=0039525] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=0039525] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=0039525] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=0039525] [Sound] Error:   Initializing EFX failed!\r\n[f=0039525] [Sound] [Sound::UpdateThread][2]\r\n[f=0039525] [~ScopedOnceTimer][ISound::Init::Dev] 100ms\r\n[f=0039525] [SpringApp::Reload][10]\r\n[f=-000001] [SpringApp::Reload][11]\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.5.10.3\"\r\n[f=-000001] [SpringApp::Reload][12] #script=0\r\n[f=-000001] [LuaMenuController::Activate(msg=\"\")] luaMenu=05386f70\r\n[f=-000001] SetLobbyButtonEnabled, true\r\n[f=-000001] SetLobbyFullscreenMode, nil\r\n[f=-000001] Missing self.client!!!\r\n[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5\r\n[f=-000001] [SpringApp::Reload][13] numReloads=2\r\n\r\n\r\n\r\n[f=-000001] [~CPoolArchive] name=\"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\\b950e4f89231eaf72ad1e48ea8ef12b2.sdp\" numZipFiles=6807 sumInflSize=604537kb sumReadTime=0ms\r\n[f=-000001] \tfile=\"anims/cursordefend.txt\" indx=8 inflSize=0kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursordefend_0.png\" indx=9 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursorattack_1.png\" indx=4 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursorattack_4.png\" indx=7 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursorattack_2.png\" indx=5 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursorattack_0.png\" indx=3 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"al2.0.txt\" indx=1 inflSize=8kb readTime=0ms\r\n[f=-000001] \tfile=\".gitattributes\" indx=0 inflSize=0kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursorattack.txt\" indx=2 inflSize=0kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursorattack_3.png\" indx=6 inflSize=1kb readTime=0ms\r\n[f=-000001] SetLobbyFullscreenMode, 1\r\n[f=-000001] SetSettings Int, XResolutionWindowed, 3440\r\n[f=-000001] SetSettings Int, YResolutionWindowed, 1440\r\n[f=-000001] SetSettings Int, WindowPosX, 0\r\n[f=-000001] SetSettings Int, WindowPosY, 0\r\n[f=-000001] SetSettings Value, WindowBorderless, 1\r\n[f=-000001] SetSettings Int, MaxDynamicMapLights, 1\r\n[f=-000001] SetSettings Value, DynamicSky, 1\r\n[f=-000001] SetSettings Value, CamTimeFactor, 1\r\n[f=-000001] SetSettings Value, LODScale, 1\r\n[f=-000001] SetSettings Int, BumpWaterDepthBits, 32\r\n[f=-000001] SetSettings Value, HardwareCursor, 1\r\n[f=-000001] SetSettings Int, FSAALevel, 8\r\n[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDetail, 180\r\n[f=-000001] SetSettings Value, CamTimeExponent, 4\r\n[f=-000001] SetSettings Int, ShadowMapSize, 8192\r\n[f=-000001] SetSettings Int, InitialNetworkTimeout, 0\r\n[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GrassDetail, 16\r\n[f=-000001] SetSettings Int, BumpWaterReflection, 2\r\n[f=-000001] SetSettings Value, LODScaleRefraction, 1\r\n[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0\r\n[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002\r\n[f=-000001] SetSettings Value, AdvSky, 1\r\n[f=-000001] SetSettings Int, CamMode, 1\r\n[f=-000001] SetSettings Int, MaxDynamicModelLights, 1\r\n[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001\r\n[f=-000001] SetSettings Int, HangTimeout, 5\r\n[f=-000001] SetSettings Int, Water, 4\r\n[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0\r\n[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, UsePBO, 1\r\n[f=-000001] SetSettings Value, LuaShaders, 1\r\n[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024\r\n[f=-000001] SetSettings Int, ForceDisableShaders, 0\r\n[f=-000001] SetSettings Int, GroundScarAlphaFade, 1\r\n[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, OverheadScrollSpeed, 50\r\n[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003\r\n[f=-000001] SetSettings Int, FontSize, 18\r\n[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1\r\n[f=-000001] SetSettings Value, LODScaleShadow, 1\r\n[f=-000001] SetSettings Int, UnitLodDist, 9999\r\n[f=-000001] SetSettings Value, AdvMapShading, 1\r\n[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024\r\n[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1\r\n[f=-000001] SetSettings Value, AdvUnitShading, 1\r\n[f=-000001] SetSettings Value, 3DTrees, 1\r\n[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, LoadingMT, 0\r\n[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, UnitIconDist, 151\r\n[f=-000001] SetSettings Value, ScrollWheelSpeed, -25\r\n[f=-000001] SetSettings Int, TreeRadius, 2500\r\n[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1\r\n[f=-000001] SetSettings Int, ReconnectTimeout, 0\r\n[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, GroundDecals, 10\r\n[f=-000001] SetSettings Value, LODScaleReflection, 1\r\n[f=-000001] SetSettings Int, BumpWaterRefraction, 2\r\n[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, ShowClock, 0\r\n[f=-000001] SetSettings Int, ROAM, 1\r\n[f=-000001] SetSettings Int, Shadows, 1\r\n[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1\r\n[f=-000001] SetSettings Value, MiniMapMarker, 0\r\n[f=-000001] SetSettings Int, MaxSounds, 32\r\n[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.\r\n[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, MaxParticles, 50000\r\n[f=-000001] SetSettings Value, FPSFOV, 90\r\n[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2\r\n[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.\r\n[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998\r\n[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.\r\n[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024\r\n[f=-000001] SetSettings Value, EdgeMoveDynamic, 0\r\n[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1\r\n[f=-000001] compatProfile, false\r\n[f=-000001] Missing self.client!!!\r\n[f=-000001] Missing self.client!!!\r\n[f=-000001] [ReloadOrRestart] Spring \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\spring.exe\" should be reloading\r\n[f=-000001] [SpringApp::Reload][1]\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)\r\n[f=-000001] \t[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] \t\tthread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=0\r\n[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)\r\n[f=-000001] [ThreadPool::SetThreadCount][2] workers=2\r\n[f=-000001] [Threading] Main thread CPU affinity mask set: 4092\r\n[f=-000001] [SpringApp::Reload][2]\r\n[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000\r\n[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000\r\n[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000\r\n[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000\r\n[f=-000001] [Game::KillLua][4] dtor=0\r\n[f=-000001] [SpringApp::Reload][3]\r\n[f=-000001] [Sound] [~CSound][1] soundThread=038c9384\r\n[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::UpdateThread][3] efx=11280180\r\n[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=102c6658 dev=38bc7eb0\r\n[f=-000001] [Sound] [Sound::UpdateThread][5]\r\n[f=-000001] [Sound] [~CSound][2]\r\n[f=-000001] [Sound] [~CSound][3]\r\n[f=-000001] [SpringApp::Reload][4]\r\n[f=-000001] [SpringApp::Reload][5]\r\n[f=-000001] [SpringApp::Reload][6]\r\n[f=-000001] [~CPoolArchive] name=\"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\\82d979ca1ca3cdd67588ff9da9fbade1.sdp\" numZipFiles=2449 sumInflSize=120837kb sumReadTime=39ms\r\n[f=-000001] \tfile=\"sounds/lobbymusic/a magnificent journey (alternative version).ogg\" indx=2440 inflSize=5802kb readTime=38ms\r\n[f=-000001] \tfile=\"luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png\" indx=2107 inflSize=30kb readTime=1ms\r\n[f=-000001] \tfile=\"anims/cursornormal_14.png\" indx=8 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursornormal_10.png\" indx=4 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursornormal_15.png\" indx=9 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursornormal_13.png\" indx=7 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursornormal_1.png\" indx=3 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursornormal.txt\" indx=1 inflSize=0kb readTime=0ms\r\n[f=-000001] \tfile=\"anims/cursornormal_11.png\" indx=5 inflSize=1kb readTime=0ms\r\n[f=-000001] \tfile=\".gitignore\" indx=0 inflSize=0kb readTime=0ms\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\engine\\win64\\104.0.1-55-g5d0ff28\\base\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\maps\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\games\r\n[f=-000001] Scanning: C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\packages\r\n[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3ms\r\n[f=-000001] [SpringApp::Reload][7]\r\n[f=-000001] [SpringApp::Reload][8]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms\r\n[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)\r\n[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]\r\n[f=-000001] [Sound] [Sound::InitThread][1]\r\n[f=-000001] [Sound] [Sound::InitThread][2] opening default device \"OpenAL Soft\"\r\n[f=-000001] [Sound] [Sound::InitThread][3] device=38bc7eb0 context=102c5750\r\n[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]\r\n[f=-000001] [Sound]   Vendor:         OpenAL Community\r\n[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0\r\n[f=-000001] [Sound]   Renderer:       OpenAL Soft\r\n[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length\r\n[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device\r\n[f=-000001] [Sound]   Devices:\r\n[f=-000001] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [SPDIF Out (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]\r\n[f=-000001] [Sound]     [Realtek Digital Output(Optical) (Realtek High Definition Audio)]\r\n[f=-000001] [Sound]     [Speakers (Creative SB X-Fi)]\r\n[f=-000001] [Sound]     [HL272HPB-0 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound]     [AG352UCG-4 (NVIDIA High Definition Audio)]\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15\r\n[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}\r\n[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)\r\n[f=-000001] [Sound] Error:   Initializing EFX failed!\r\n[f=-000001] [Sound] [Sound::UpdateThread][2]\r\n[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms\r\n[f=-000001] [SpringApp::Reload][10]\r\n[f=-000001] [SpringApp::Reload][11]\r\n[f=-000001] [LuaMenuController::Reset] using menu archive \"Chobby v1.5.10.3\"\r\n[f=-000001] [SpringApp::Reload][12] #script=706\r\n[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0\r\n[f=-000001] [NetProto::InitLocalClient] connecting to local server\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2\r\n[f=-000001] [PreGame::StartServer] checksums: game=0x79CF5C36 map=0xA42A1724\r\n[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!\r\n[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0\r\n[f=-000001] [UDPListener] successfully bound socket on port 54597\r\n[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 41ms\r\n[f=-000001] [SpringApp::Reload][13] numReloads=3\r\n\r\n\r\n\r\n[f=-000001] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (windowed::borderless)\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel 2\r\n[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.10.3 (archive: b950e4f89231eaf72ad1e48ea8ef12b2.sdp)\r\n[f=-000001] PreGame::GameDataReceived] recording demo to \"C:\\Users\\Echelon\\Documents\\My Games\\Zero-K\\demos\\20171026_014705_TitanDuel 2_104.0.1-55-g5d0ff28 maintenance.sdfz\"\r\n[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 51ms\r\n[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen\r\n[f=-000001] [LoadScreen::Init] single-threaded\r\n[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]\r\n[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0\r\n[f=-000001] Parsing Map Information\r\n[f=-000001] Loading SMF\r\n[f=-000001] Loading Map (40 MB)\r\n[f=-000001] Loading Radar Icons\r\n[f=-000001] Loading GameData Definitions\r\n[f=-000001] Loading UnitDefs_posts\r\n[f=-000001] Loading FeatureDefs_posts\r\n[f=-000001] Loading WeaponDefs_posts\r\n[f=-000001] Loading ArmorDefs_posts\r\n[f=-000001] [defs.lua] loading all *Defs tables: 216ms\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 310ms\r\n[f=-000001] Loading Sound Definitions\r\n[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)\r\n[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"IncomingChat\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"IncomingChat\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms\r\n[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0\r\n[f=-000001] Creating Smooth Height Mesh\r\n[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms\r\n[f=-000001] Creating QuadField & CEGs\r\n[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6\r\n[f=-000001] Warning: [CDamageArrayHandler] UnitDef \"chicken\" in ArmorDef \"else\" already belongs to ArmorDef category 1!\r\n[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;\r\n[f=-000001] Creating Unit Textures\r\n[f=-000001] Creating Sky\r\n[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0\r\n[f=-000001] Loading Weapon Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2267ms\r\n[f=-000001] Loading Unit Definitions\r\n[f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)!\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 170ms\r\n[f=-000001] Loading Feature Definitions\r\n[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms\r\n[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager\r\n[f=-000001] Initializing Map Features\r\n[f=-000001] Creating ShadowHandler\r\n[f=-000001] Creating InfoTextureHandler\r\n[f=-000001] InfoTexture: shaders\r\n[f=-000001] Creating GroundDrawer\r\n[f=-000001] Loading Map Tiles\r\n[f=-000001] Loading Square Textures\r\n[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms\r\n[f=-000001] Switching to ROAM Mesh Rendering\r\n[f=-000001] Creating TreeDrawer\r\n[f=-000001] Loaded DecalsDrawer: Legacy\r\n[f=-000001] Creating ProjectileDrawer & UnitDrawer\r\n[f=-000001] Creating Projectile Textures\r\n[f=-000001] Creating Water\r\n[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 66ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"MultiSelect\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"MultiSelect\"\r\n[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms\r\n[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file \"FailedCommand\"\r\n[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound \"FailedCommand\"\r\n[f=-000001] Loading LuaRules\r\n[f=-000001] Synced LuaRules: starting loading\r\nLuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>\r\nLuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\nLuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>\r\nLuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>\r\nLuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>\r\nLuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>\r\nLuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>\r\nLuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>\r\nLuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>\r\nLuaRules: Loaded gadget:  ShareControl        <share_control.lua>\r\nLuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>\r\nLuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>\r\nLuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>\r\nLuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>\r\nLuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>\r\nLuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>\r\nLuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>\r\nLuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>\r\nLuaRules: Loaded gadget:  Perks               <game_perks.lua>\r\nLuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>\r\nLuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\nLuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>\r\nLuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>\r\nLuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>\r\nLuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\nLuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\nLuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>\r\nLuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>\r\nLuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>\r\nLuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>\r\nLuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>\r\nLuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>\r\nLuaRules: Loaded gadget:  CAI                 <ai_cai.lua>\r\nLuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>\r\nLuaRules: Loaded gadget:  Capture             <unit_capture.lua>\r\nLuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>\r\nLuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\nLuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\nLuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\nLuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>\r\nLuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>\r\nLuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>\r\nLuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>\r\nLuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\nLuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>\r\nLuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>\r\nLuaRules: Loaded gadget:  Experience          <unit_xp.lua>\r\nLuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>\r\nLuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>\r\nLuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>\r\nLuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>\r\nLuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\nLuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\nLuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>\r\nLuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format\r\nLuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>\r\nLuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>\r\nLuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\nLuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\nLuaRules: Loaded gadget:  LUS                 <unit_script.lua>\r\nLuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>\r\nLuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\nLuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\nLuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\nLuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>\r\nLuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\nLuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>\r\nLuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>\r\nLuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>\r\nLuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>\r\nLuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>\r\nLuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>\r\nLuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>\r\nLuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>\r\nLuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>\r\nLuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>\r\nLuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>\r\nLuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>\r\nLuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>\r\nLuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>\r\nLuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>\r\nLuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>\r\nLuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>\r\nLuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\nLuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>\r\nLuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>\r\nLuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>\r\nLuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>\r\nLuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\nLuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\nLuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>\r\nLuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>\r\nLuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>\r\nLuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>\r\nLuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>\r\nLuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>\r\nLuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\nLuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>\r\nLuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\nLuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>\r\nLuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>\r\nLuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>\r\nLuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\nLuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>\r\nLuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>\r\nLuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>\r\nLuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>\r\nLuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>\r\nLuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>\r\nLuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>\r\nLuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>\r\nLuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\nLuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>\r\nLuaRules: Loaded gadget:  astar.lua           <astar.lua>\r\nLuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>\r\nLuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>\r\nLuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>\r\nLuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>\r\nLuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>\r\nLuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>\r\nLuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\nLuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\nLuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>\r\nLuaRules: Loaded gadget:  Game Over           <game_over.lua>\r\nLuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\nLuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>\r\nLuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>\r\nLuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>\r\nLuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>\r\nLuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>\r\nLuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>\r\nLuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>\r\nLuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>\r\nLuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>\r\nLuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>\r\nLuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\nLuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>\r\nLuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>\r\nLuaRules: Loaded gadget:  Awards              <awards.lua>\r\nLuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>\r\nLuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>\r\nLuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>\r\nLuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>\r\n[f=-000001] Synced LuaRules: finished loading\r\n[f=-000001] Unsynced LuaRules: starting loading\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format\r\n>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>\r\n>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>\r\n>> Loaded gadget:  Save/Load           <api_saveload.lua>\r\n>> Loaded gadget:  Mex Placement       <mex_placement.lua>\r\n>> Loaded gadget:  Script notification  <unit_script_notification.lua>\r\n>> Loaded gadget:  StartSetup          <start_unit_setup.lua>\r\n>> Loaded gadget:  UnitMorph           <unit_morph.lua>\r\n>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>\r\n>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>\r\n>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>\r\n>> Loaded gadget:  CAI                 <ai_cai.lua>\r\n>> Loaded gadget:  Capture             <unit_capture.lua>\r\n>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>\r\n>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>\r\n>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>\r\n>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>\r\n>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>\r\n>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>\r\n>> Loaded gadget:  Invincibility       <unit_invincibility.lua>\r\n>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>\r\n>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>\r\n>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>\r\n>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>\r\n>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>\r\n>> Loaded gadget:  Resign Gadget       <game_resign.lua>\r\n>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>\r\n>> Loaded gadget:  Share mode          <game_share_mode.lua>\r\n>> Loaded gadget:  Shield Link         <unit_shield_link.lua>\r\n>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>\r\n>> Loaded gadget:  Teleporter          <unit_teleporter.lua>\r\n>> Loaded gadget:  Terraformers        <unit_terraform.lua>\r\n>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>\r\n>> Loaded gadget:  Thrusters           <lups_thrusters.lua>\r\n>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>\r\n>> Loaded gadget:  Widget Events       <api_widget_events.lua>\r\n>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>\r\n>> Loaded gadget:  astar.lua           <astar.lua>\r\n>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>\r\n>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>\r\n>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>\r\n>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>\r\n>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>\r\n>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>\r\n>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>\r\n>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>\r\n>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>\r\n>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>\r\n>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>\r\n>> Loaded gadget:  game_over.lua       <game_over.lua>\r\n>> Loaded gadget:  game_perks.lua      <game_perks.lua>\r\n>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>\r\n>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>\r\n>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>\r\n>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>\r\n>> Loaded gadget:  share_control.lua   <share_control.lua>\r\n>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>\r\n>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>\r\n>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>\r\n>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>\r\n>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>\r\n>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>\r\n>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>\r\n>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>\r\n>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>\r\n>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>\r\n>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>\r\n>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>\r\n>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>\r\n>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>\r\n>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>\r\n>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>\r\n>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>\r\n>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>\r\n>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>\r\n>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>\r\n>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>\r\n>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>\r\n>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>\r\n>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>\r\n>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>\r\n>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>\r\n>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>\r\n>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>\r\n>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>\r\n>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>\r\n>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>\r\n>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>\r\n>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>\r\n>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>\r\n>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>\r\n>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>\r\n>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>\r\n>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>\r\n>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>\r\n>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>\r\n>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>\r\n>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>\r\n>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>\r\n>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>\r\n>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>\r\n>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>\r\n>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>\r\n>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>\r\n>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>\r\n>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>\r\n>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>\r\n>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>\r\n>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>\r\n>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>\r\n>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>\r\n>> Loaded gadget:  Chicken control     <chicken_control.lua>\r\n>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>\r\n>> Loaded gadget:  Lups                <lups_wrapper.lua>\r\n>> Loaded gadget:  Awards              <awards.lua>\r\n>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>\r\n>> Loaded gadget:  Profiler            <dbg_profiler.lua>\r\n[f=-000001] Unsynced LuaRules: finished loading\r\n[f=-000001] Loading LuaGaia\r\n[f=-000001] Loading LuaUI\r\n[f=-000001] LuaUI Entry Point: \"luaui.lua\"\r\n[f=-000001] LuaUI Access Lock: enabled\r\n[f=-000001] LuaSocket Enabled: yes\r\n[f=-000001] Using LUAUI_DIRNAME = LuaUI/\r\n[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt\r\n[f=-000001] LuaUI: bound F11 to the widget selector\r\n[f=-000001] LuaUI: bound CTRL+F11 to tweak mode\r\n[f=-000001] Loading last game win data\r\n[f=-000001] Resetting win data\r\n[f=-000001] Last game player count: 1, This game player count: 1\r\n[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3\r\n[f=-000001] Player and team counts match, continuing\r\n[f=-000001] Testing last game's team 0 mapped to this game's team 0\r\n[f=-000001] All players and teams match from last game, using last game's scores as base\r\n[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>\r\n[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>\r\n[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>\r\n[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>\r\n[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format\r\n[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Player is empty or in invalid format\r\n[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>\r\n[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>\r\n[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>\r\n[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>\r\n[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>\r\n[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>\r\n[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>\r\n[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>\r\n[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>\r\n[f=-000001] Hardware mouse-cursor is enabled!\r\n[f=-000001] Set \"shadows\" config-parameter to 1\r\n[f=-000001] GroundDetail set to 200\r\n[f=-000001] Ground-decals rendering is enabled!\r\n[f=-000001] Set maximum particles to: 50000\r\n[f=-000001] Set UnitLodDist to 9999\r\n[f=-000001] Set UnitIconDist to 151\r\n[f=-000001] model shaders is enabled!\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>\r\n[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>\r\n[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>\r\n[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>\r\n[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>\r\n[f=-000001] Mexspot Fetcher fetching\r\n[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>\r\n[f=-000001] Team highlighting: Disabled\r\n[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>\r\n[f=-000001] UpdateColorConfig, default\r\n[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>\r\n[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>\r\n[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>\r\n[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>\r\n[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>\r\n[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>\r\n[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>\r\n[f=-000001] Loaded widget:  Noises              <snd_noises.lua>\r\n[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>\r\n[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>\r\n[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>\r\n[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>\r\n[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>\r\n[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>\r\n[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>\r\n[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>\r\n[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>\r\n[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>\r\n[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>\r\n[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>\r\n[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>\r\n[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>\r\n[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>\r\n[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>\r\n[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>\r\n[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>\r\n[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>\r\n[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>\r\n[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>\r\n[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>\r\n[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>\r\n[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>\r\n[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>\r\n[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>\r\n[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>\r\n[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>\r\n[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>\r\n[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>\r\n[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>\r\n[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>\r\n[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>\r\n[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>\r\n[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>\r\n[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>\r\n[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>\r\n[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>\r\n[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>\r\n[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>\r\n[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>\r\n[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>\r\n[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>\r\n[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>\r\n[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>\r\n[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>\r\n[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>\r\n[f=-000001] Loaded widget:  Music Player        <snd_music.lua>\r\n[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>\r\n[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>\r\n[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>\r\n[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>\r\n[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>\r\n[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>\r\n[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>\r\n[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>\r\n[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>\r\n[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>\r\n[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>\r\n[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>\r\n[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>\r\n[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>\r\n[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>\r\n[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>\r\n[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>\r\n[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>\r\n[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>\r\n[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>\r\n[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>\r\n[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>\r\n[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>\r\n[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>\r\n[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>\r\n[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>\r\n[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>\r\n[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>\r\n[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>\r\n[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>\r\n[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>\r\n[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>\r\n[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>\r\n[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>\r\n[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>\r\n[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>\r\n[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>\r\n[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>\r\n[f=-000001] <Replay control buttons> Live mode. Widget removed.\r\n[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>\r\n[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>\r\n[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>\r\n[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>\r\n[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>\r\n[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>\r\n[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>\r\n[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>\r\n[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>\r\n[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>\r\n[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>\r\n[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>\r\n[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>\r\n[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>\r\n[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>\r\n[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>\r\n[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>\r\n[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>\r\n[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>\r\n[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>\r\n[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>\r\n[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>\r\n[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>\r\n[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>\r\n[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>\r\n[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>\r\n[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>\r\n[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>\r\n[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>\r\n[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>\r\n[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>\r\n[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>\r\n[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>\r\n[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>\r\n[f=-000001] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>\r\n[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>\r\n[f=-000001] SetSunLighting\r\n[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>\r\n[f=-000001] Removed 'GC at >100MB': disabled.\r\n[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>\r\n[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>\r\n[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>\r\n[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>\r\n[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>\r\n[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>\r\n[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>\r\n[f=-000001] Writing last game win data\r\n[f=-000001] LuaUI v0.3\r\n[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0\r\n[f=-000001] [LoadFinalize] finalizing PFS\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9fd535a8\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=9fd535a8 file=\"cache\\104dev-maintenance/paths/TitanDuel 2.pe-9fd535a8.zip\" (exists=1)\r\n[f=-000001] Reading Estimate PathCosts [16]\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8f31a7ec\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a\r\n[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9fd535b8\r\n[f=-000001] [Path] [PathEstimator::ReadFile] hash=9fd535b8 file=\"cache\\104dev-maintenance/paths/TitanDuel 2.pe2-9fd535b8.zip\" (exists=1)\r\n[f=-000001] Reading Estimate PathCosts [32]\r\n[f=-000001] [LoadFinalize] finalized PFS (164ms, checksum 42a8b984)\r\n[f=-000001] Loading Skirmish AIs\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | IsModValid: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | GameAttribute & Scheduler: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 98.41%\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -55.00\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  \tIs buildable across 96.125000% of the map. (used by 27 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  \tIs buildable across 96.578125% of the map. (used by 2 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 28 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  \tIs buildable across 100.000000% of the map. (used by 36 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  \tIs buildable across 0.234375% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  \tIs buildable across 0.234375% of the map. (used by 1 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'akbot6'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 317 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat10'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.41))  \tMove-Data used:'bhover3'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 5 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'kbot4'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 32 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot2'  \tHas 1 Map-Area(s) occupying 96.53% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'atkbot3'  \tHas 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(1.00))  \tMove-Data used:'tkbot4'  \tHas 1 Map-Area(s) occupying 96.61% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  \tMax Slope=(0.11))  \tMove-Data used:'hover3'  \tHas 1 Map-Area(s) occupying 77.97% of the map. (used by 12 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  \tMax Slope=(0.41))  \tMove-Data used:'skbot2'  \tHas 1 Map-Area(s) occupying 87.31% of the map. (used by 3 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  \tMax Slope=(1.00))  \tMove-Data used:'boat4'  \tHas 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  \tMax Slope=(0.11))  \tMove-Data used:'tank4'  \tHas 1 Map-Area(s) occupying 77.97% of the map. (used by 20 unit-defs)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | InitOptions & InitUnitDefs: 120 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/0.9.22/TitanDuel_2.json)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/0.9.22/Default/circuit.json)\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | SetupManager: 24 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Create TerrainManager: 2 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Create EconomyManager: 5 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Create ThreatMap: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Create DistanceMatrix: 24 ms | 0 path calls\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Clusterize: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Init AllyTeam: 29 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Init TerrainManager: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | PickStartPos: 1 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Create FactoryManager: 2 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Create BuilderManager: 1 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Create MilitaryManager: 1 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Init modules: 0 ms\r\n[f=-000001] Skirmish AI <Circuit Normal-stable>: 0 | Total init time: 188 ms\r\n[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0\r\n[f=-000001] Input grabbing is enabled!\r\n[f=-000001] Mex Placement Initialised with 32 spots.\r\n[f=-000001] SetLobbyButtonEnabled, false\r\n[f=-000001] UpdateInterfacePreset, minimapRight\r\n[f=-000001] GameID: f992f15999739bb8d5e9baab2dac7d44\r\n[f=-000001] Connection attempt from Player\r\n[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance\r\n[f=-000001] Epicmenu: Switching to Total Annihilation camera mode\r\n[f=-000001] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (windowed::borderless)\r\n[f=-000001] Statistics for RectangleOptimizer: 0%\r\n[f=-000001] UpdateInterfacePreset, minimapRight\r\n[f=-000001]  -> Connection established (given id 0)\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PreGame::GameDataReceived][map-checksums={0xa42a1724,0xa42a1724}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PreGame::GameDataReceived][mod-checksums={0x79cf5c36,0x79cf5c36}]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]\"\r\n[f=-000001] [Game::ClientReadNet][LOGMSG] sender=\"Player\" string=\"[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]\"\r\n[f=-000001] <Player> Circuit Normal 0.9.22 (0)  Good fun, have luck!\r\n[f=-000001] Skirmish AI \"AI: Normal (1)\" (ID:0, Short-Name:\"CircuitAINormal32\", Version:\"stable\") took over control of team 1\r\n[f=-000001] Player Player finished loading and is now ingame\r\n[f=-000001] <Player> Allies: I choose: Engineer!\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;planecon;Crane\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;planefighter;Swift\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;bomberprec;Raven\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho\r\n[f=0000323] !transmitlobby @voice@buildUnit@add;planescout;Owl\r\n[f=0000323] !transmitlobby @voice@buildUnit@reload\r\n[f=0006014] game_message: Raven is under attack\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon\r\n[f=0008460] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules\r\n[f=0008460] !transmitlobby @voice@buildUnit@reload\r\n[f=0011463] game_message: Locust is under attack\r\n[f=0011689] game_message: Crane is under attack\r\n[f=0011883] game_message: Raven is under attack\r\n[f=0012428] game_message: Swift is under attack\r\n[f=0012687] game_message: Locust is under attack\r\n[f=0012849] game_message: Locust is under attack\r\n[f=0013036] game_message: Phoenix is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"445.163971\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:gunshipskirm\"}\r\n[f=0013301] game_message: Swift is under attack\r\n[f=0013488] game_message: Raven is under attack\r\n[f=0013653] game_message: Raven is under attack\r\n[f=0014286] game_message: Locust is under attack\r\n[f=0014498] game_message: Lotus is under attack\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpcon;Constable\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpassault;Jack\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpaa;Toad\r\n[f=0015671] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle\r\n[f=0015671] !transmitlobby @voice@buildUnit@reload\r\n[f=0016604] game_message: Raven is under attack\r\n[f=0017392] game_message: Swift is under attack\r\n[f=0017577] game_message: Phoenix is under attack\r\n[f=0017874] game_message: Owl is under attack\r\n[f=0018041] game_message: Locust is under attack\r\n[f=0019249] game_message: Swift is under attack\r\n[f=0019535] game_message: Locust is under attack\r\n[f=0020626] game_message: Owl is under attack\r\n[f=0021859] game_message: Metal Extractor is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"779.843994\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:jumpscout\"}\r\n[f=0024094] game_message: Owl is under attack\r\n[f=0024247] game_message: Phoenix is under attack\r\n[f=0024428] game_message: Phoenix is under attack\r\n[f=0024637] game_message: Swift is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"832.260986\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:factoryshield\"}\r\n[f=0025718] game_message: Owl is under attack\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldcon;Convict\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldassault;Thug\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch\r\n[f=0026008] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis\r\n[f=0026008] !transmitlobby @voice@buildUnit@reload\r\n[f=0026266] game_message: Firewalker is under attack\r\n[f=0026416] game_message: Firewalker is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"890.95697\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:shieldraid\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"922.065979\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:jumpaa\"}\r\n[f=0027924] game_message: Owl is under attack\r\n[f=0028348] game_message: Metal Extractor is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"977.154968\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:shieldriot\"}\r\n[f=0029243] game_message: Picket is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"1008.302\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:shieldassault\"}\r\n[f=0030012] game_message: Lotus is under attack\r\n[f=0030421] game_message: Metal Extractor is under attack\r\n[f=0030571] game_message: Metal Extractor is under attack\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"1046.302\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:shieldarty\"}\r\nChobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {\"Value\":\"1064.797\",\"EventID\":\"events_22_10_2017:game_v2:unit:first_start_building:shieldskirm\"}\r\n[f=0032387] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-55-g5d0ff28 maintenance.\r\n[f=0032387] Warning: \t(in threads: {main,load,audio,vfsi}={1,0,0,0})\r\n[f=0032387] Warning: DLL information:\r\n[f=0032387] Error: 0x00400000\tspring\r\n[f=0032387] Error: 0x771a0000\tntdll\r\n[f=0032387] Error: 0x75970000\tkernel32\r\n[f=0032387] Error: 0x75c30000\tKERNELBASE\r\n[f=0032387] Error: 0x75b50000\tADVAPI32\r\n[f=0032387] Error: 0x76cf0000\tmsvcrt\r\n[f=0032387] Error: 0x76b50000\tsechost\r\n[f=0032387] Error: 0x76b70000\tRPCRT4\r\n[f=0032387] Error: 0x74a40000\tSspiCli\r\n[f=0032387] Error: 0x74a30000\tCRYPTBASE\r\n[f=0032387] Error: 0x642c0000\tGLU32\r\n[f=0032387] Error: 0x5f970000\tOPENGL32\r\n[f=0032387] Error: 0x74af0000\tGDI32\r\n[f=0032387] Error: 0x75330000\tUSER32\r\n[f=0032387] Error: 0x74b80000\tLPK\r\n[f=0032387] Error: 0x75290000\tUSP10\r\n[f=0032387] Error: 0x5f880000\tDDRAW\r\n[f=0032387] Error: 0x69a50000\tDCIMAN32\r\n[f=0032387] Error: 0x755b0000\tSETUPAPI\r\n[f=0032387] Error: 0x74d60000\tCFGMGR32\r\n[f=0032387] Error: 0x75430000\tOLEAUT32\r\n[f=0032387] Error: 0x75750000\tole32\r\n[f=0032387] Error: 0x74ac0000\tDEVOBJ\r\n[f=0032387] Error: 0x70840000\tdwmapi\r\n[f=0032387] Error: 0x75c00000\tIMAGEHLP\r\n[f=0032387] Error: 0x75c80000\tSHELL32\r\n[f=0032387] Error: 0x758f0000\tSHLWAPI\r\n[f=0032387] Error: 0x74c10000\tWS2_32\r\n[f=0032387] Error: 0x74c60000\tNSI\r\n[f=0032387] Error: 0x10000000\tDevIL\r\n[f=0032387] Error: 0x6f940000\tMSVCP80\r\n[f=0032387] Error: 0x6f8a0000\tMSVCR80\r\n[f=0032387] Error: 0x6b800000\tOpenAL32\r\n[f=0032387] Error: 0x73d80000\tWINMM\r\n[f=0032387] Error: 0x70780000\tvorbisfile\r\n[f=0032387] Error: 0x68140000\togg\r\n[f=0032387] Error: 0x64cc0000\tvorbis\r\n[f=0032387] Error: 0x62e80000\tzlib1\r\n[f=0032387] Error: 0x70e40000\tlibfreetype-6\r\n[f=0032387] Error: 0x65180000\tlibfontconfig-1\r\n[f=0032387] Error: 0x68f40000\tlibexpat-1\r\n[f=0032387] Error: 0x00330000\tGLEW\r\n[f=0032387] Error: 0x6c740000\tSDL2\r\n[f=0032387] Error: 0x754d0000\tIMM32\r\n[f=0032387] Error: 0x75a80000\tMSCTF\r\n[f=0032387] Error: 0x74200000\tVERSION\r\n[f=0032387] Error: 0x6b390000\tnvapi\r\n[f=0032387] Error: 0x70860000\tuxtheme\r\n[f=0032387] Error: 0x07270000\tnvoglv32\r\n[f=0032387] Error: 0x72400000\tWTSAPI32\r\n[f=0032387] Error: 0x71900000\tapi-ms-win-core-synch-l1-2-0\r\n[f=0032387] Error: 0x75530000\tWINTRUST\r\n[f=0032387] Error: 0x768d0000\tCRYPT32\r\n[f=0032387] Error: 0x74ae0000\tMSASN1\r\n[f=0032387] Error: 0x73c50000\tntmarta\r\n[f=0032387] Error: 0x75560000\tWLDAP32\r\n[f=0032387] Error: 0x531b0000\tnvspcap\r\n[f=0032387] Error: 0x74aa0000\tPSAPI\r\n[f=0032387] Error: 0x71e40000\tWINHTTP\r\n[f=0032387] Error: 0x71df0000\twebio\r\n[f=0032387] Error: 0x6e580000\tWINSTA\r\n[f=0032387] Error: 0x74c70000\tCLBCatQ\r\n[f=0032387] Error: 0x6f1e0000\tshfolder\r\n[f=0032387] Error: 0x62770000\tMMDevApi\r\n[f=0032387] Error: 0x62670000\tPROPSYS\r\n[f=0032387] Error: 0x63310000\tdsound\r\n[f=0032387] Error: 0x6f9d0000\tPOWRPROF\r\n[f=0032387] Error: 0x62630000\tAUDIOSES\r\n[f=0032387] Error: 0x72110000\tmswsock\r\n[f=0032387] Error: 0x72100000\twshtcpip\r\n[f=0032387] Error: 0x720f0000\twship6\r\n[f=0032387] Error: 0x63580000\tAIInterface\r\n[f=0032387] Error: 0x62880000\tSkirmishAI\r\n[f=0032387] Error: 0x6e810000\tdbghelp\r\n[f=0032387] Warning: Stacktrace (main) for Spring 104.0.1-55-g5d0ff28 maintenance:\r\n\r\n\r\nChobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.\r\nChobby.exe Information: 0 : Chobby closed connection\r\nChobby.exe Warning: 0 : Spring exit code is: 1, assuming crash\r\nChobby.exe Information: 0 : Spring exited\r\nChobby.exe Warning: 0 : Spring crash detected\r\n```"}}
{"actor":{"display_login":"Chobbyla"}}