{"action":"created","issue":{"url":"https://api.github.com/repos/konsoletyper/teavm/issues/245","repository_url":"https://api.github.com/repos/konsoletyper/teavm","labels_url":"https://api.github.com/repos/konsoletyper/teavm/issues/245/labels{/name}","comments_url":"https://api.github.com/repos/konsoletyper/teavm/issues/245/comments","events_url":"https://api.github.com/repos/konsoletyper/teavm/issues/245/events","html_url":"https://github.com/konsoletyper/teavm/issues/245","id":208840084,"number":245,"title":"A few questions about the current state of affairs?","user":{"login":"nicolaichuk","id":14149780,"avatar_url":"https://avatars0.githubusercontent.com/u/14149780?v=3","gravatar_id":"","url":"https://api.github.com/users/nicolaichuk","html_url":"https://github.com/nicolaichuk","followers_url":"https://api.github.com/users/nicolaichuk/followers","following_url":"https://api.github.com/users/nicolaichuk/following{/other_user}","gists_url":"https://api.github.com/users/nicolaichuk/gists{/gist_id}","starred_url":"https://api.github.com/users/nicolaichuk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nicolaichuk/subscriptions","organizations_url":"https://api.github.com/users/nicolaichuk/orgs","repos_url":"https://api.github.com/users/nicolaichuk/repos","events_url":"https://api.github.com/users/nicolaichuk/events{/privacy}","received_events_url":"https://api.github.com/users/nicolaichuk/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2017-02-20T10:31:42Z","updated_at":"2017-03-01T14:11:29Z","closed_at":"2017-02-20T18:36:45Z","body":"День добрый. Мы gamedev команда. Ищем замену gwt для libgdx.\r\n\r\nНа данный момент есть два варианта\r\n\r\n1) teavm (https://github.com/konsoletyper/teavm/issues/new) + teavm-libgdx (https://github.com/konsoletyper/teavm-libgdx)\r\n\r\n2) dragome-sdk (https://github.com/dragome/dragome-sdk) + gdx-dragome-backend (https://github.com/xpenatan/gdx-dragome-backend)\r\n\r\nЕсли судить по номерам версий и первый и второй продукт находятся в стадиях беты.\r\n\r\nВ описании обоих сравнительный анализ происходит в первую очередь с GWT. Единственный сравнительный материал который удалось найти по \"teavm vs dragome\" это статью двух-годичной давности https://www.mirkosertic.de/blog/2014/12/gwt-vs-dragome-vs-teavm-for-game-programming/\r\n\r\nМожете ли пожалуйста прокомментировать насколько актуальна информация из той статьи на данный момент, а так же что изменилось с тех пор. И возможно какие-нибудь ваши мысли на тему того что все же лучше выбрать в качестве бэкэнда для вебовской версии libgdx учитывая производительность и удобство работы и степени стабильности продукта?"},"comment":{"url":"https://api.github.com/repos/konsoletyper/teavm/issues/comments/283349834","html_url":"https://github.com/konsoletyper/teavm/issues/245#issuecomment-283349834","issue_url":"https://api.github.com/repos/konsoletyper/teavm/issues/245","id":283349834,"user":{"login":"nicolaichuk","id":14149780,"avatar_url":"https://avatars0.githubusercontent.com/u/14149780?v=3","gravatar_id":"","url":"https://api.github.com/users/nicolaichuk","html_url":"https://github.com/nicolaichuk","followers_url":"https://api.github.com/users/nicolaichuk/followers","following_url":"https://api.github.com/users/nicolaichuk/following{/other_user}","gists_url":"https://api.github.com/users/nicolaichuk/gists{/gist_id}","starred_url":"https://api.github.com/users/nicolaichuk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/nicolaichuk/subscriptions","organizations_url":"https://api.github.com/users/nicolaichuk/orgs","repos_url":"https://api.github.com/users/nicolaichuk/repos","events_url":"https://api.github.com/users/nicolaichuk/events{/privacy}","received_events_url":"https://api.github.com/users/nicolaichuk/received_events","type":"User","site_admin":false},"created_at":"2017-03-01T14:11:29Z","updated_at":"2017-03-01T14:11:29Z","body":"@mirkosertic:\r\n> If you need a 2D physics simulation\r\n\r\nNo. We need 3D physics."}}
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