{"action":"opened","issue":{"url":"https://api.github.com/repos/leadcoder/gass/issues/1","repository_url":"https://api.github.com/repos/leadcoder/gass","labels_url":"https://api.github.com/repos/leadcoder/gass/issues/1/labels{/name}","comments_url":"https://api.github.com/repos/leadcoder/gass/issues/1/comments","events_url":"https://api.github.com/repos/leadcoder/gass/issues/1/events","html_url":"https://github.com/leadcoder/gass/issues/1","id":219442649,"number":1,"title":"Public message to you (Game Engine Programming)","user":{"login":"InlineEngine","id":26912367,"avatar_url":"https://avatars3.githubusercontent.com/u/26912367?v=3","gravatar_id":"","url":"https://api.github.com/users/InlineEngine","html_url":"https://github.com/InlineEngine","followers_url":"https://api.github.com/users/InlineEngine/followers","following_url":"https://api.github.com/users/InlineEngine/following{/other_user}","gists_url":"https://api.github.com/users/InlineEngine/gists{/gist_id}","starred_url":"https://api.github.com/users/InlineEngine/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/InlineEngine/subscriptions","organizations_url":"https://api.github.com/users/InlineEngine/orgs","repos_url":"https://api.github.com/users/InlineEngine/repos","events_url":"https://api.github.com/users/InlineEngine/events{/privacy}","received_events_url":"https://api.github.com/users/InlineEngine/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-04-05T02:02:04Z","updated_at":"2017-04-05T02:02:04Z","closed_at":null,"body":"Are you looking for a C++ Game Engine/Game developer team (7 members) to gain deep knowledge? Professionals and beginners are welcome.\r\n- The engine's PBR graphics is based on DirectX 12 with a fully flexible graph based system like UE4\r\n- In addition we highly focus on our own Editor & GUI system's structure to make it better than public industry standards like (UE4, Unity, CryEngine, etc)\r\n- We always use the most modern field proven paradigms created by the best developers in the world, like, multithreaded job system used in Uncharted4's engine\r\n- Our goal is to develop an engine that is super fast and comfortable to use, We think industry standard is far behind these thinkings.\t\r\n\r\nEngine Source: https://github.com/petiaccja/Inline-Engine\r\nIf you are interested send an e - mail to: InlineEngine@gmail.com"}}
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