{"action":"opened","issue":{"url":"https://api.github.com/repos/OpherV/spaaace/issues/6","repository_url":"https://api.github.com/repos/OpherV/spaaace","labels_url":"https://api.github.com/repos/OpherV/spaaace/issues/6/labels{/name}","comments_url":"https://api.github.com/repos/OpherV/spaaace/issues/6/comments","events_url":"https://api.github.com/repos/OpherV/spaaace/issues/6/events","html_url":"https://github.com/OpherV/spaaace/issues/6","id":202916906,"number":6,"title":"Missiles jump back","user":{"login":"Ulydev","id":9826683,"avatar_url":"https://avatars.githubusercontent.com/u/9826683?v=3","gravatar_id":"","url":"https://api.github.com/users/Ulydev","html_url":"https://github.com/Ulydev","followers_url":"https://api.github.com/users/Ulydev/followers","following_url":"https://api.github.com/users/Ulydev/following{/other_user}","gists_url":"https://api.github.com/users/Ulydev/gists{/gist_id}","starred_url":"https://api.github.com/users/Ulydev/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Ulydev/subscriptions","organizations_url":"https://api.github.com/users/Ulydev/orgs","repos_url":"https://api.github.com/users/Ulydev/repos","events_url":"https://api.github.com/users/Ulydev/events{/privacy}","received_events_url":"https://api.github.com/users/Ulydev/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-01-24T19:31:00Z","updated_at":"2017-01-24T19:31:00Z","closed_at":null,"body":"Hello! First of all, thanks for your work on Incheon, it looks like a great project so far.\r\nI'm running into an issue (but is it really one?) while playing Spaaace.\r\n\r\nThe missiles seem to jump back to be on par with the server:\r\nhttp://www.giphy.com/gifs/26xBzrKIJfH0mt29i\r\n\r\nIs this what is supposed to happen? Is it linked to latency? Why does this happen?\r\nThanks in advance for your answers, I'm kind of new to networking so every tiny piece of explanation helps :)"}}
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