{"action":"created","issue":{"url":"https://api.github.com/repos/BEEmod/BEE2-items/issues/2199","repository_url":"https://api.github.com/repos/BEEmod/BEE2-items","labels_url":"https://api.github.com/repos/BEEmod/BEE2-items/issues/2199/labels{/name}","comments_url":"https://api.github.com/repos/BEEmod/BEE2-items/issues/2199/comments","events_url":"https://api.github.com/repos/BEEmod/BEE2-items/issues/2199/events","html_url":"https://github.com/BEEmod/BEE2-items/issues/2199","id":256480285,"number":2199,"title":"Timed and Charged Cubes","user":{"login":"MrKrunk","id":17092818,"avatar_url":"https://avatars1.githubusercontent.com/u/17092818?v=4","gravatar_id":"","url":"https://api.github.com/users/MrKrunk","html_url":"https://github.com/MrKrunk","followers_url":"https://api.github.com/users/MrKrunk/followers","following_url":"https://api.github.com/users/MrKrunk/following{/other_user}","gists_url":"https://api.github.com/users/MrKrunk/gists{/gist_id}","starred_url":"https://api.github.com/users/MrKrunk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MrKrunk/subscriptions","organizations_url":"https://api.github.com/users/MrKrunk/orgs","repos_url":"https://api.github.com/users/MrKrunk/repos","events_url":"https://api.github.com/users/MrKrunk/events{/privacy}","received_events_url":"https://api.github.com/users/MrKrunk/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2017-09-10T02:38:00Z","updated_at":"2017-09-10T02:57:14Z","closed_at":null,"author_association":"NONE","body":"A type of cube which, after a preset time, would fizzle itself. This particular cube would visually differentiate itself from other types by having a 'pie chart-like' countdown display. Full at the beginning, changes color at 3/4 of the way, and decreases clockwise. The countdown would only begin when picked up by the player. \r\n\r\nThe charged cube would utilize the same countdown mechanic as the timed cube, however, would need to be charged at a station embedded in either a wall or ceiling. The cube would be stored away for a brief moment and not be retrievable by the player until the charging process is completed, which would shove the cube out of the hole. Unlike the timed cube, as soon as it recieves a full charge and is released from the station, the countdown begins. Visually, the charged cube would be blue, have the same clock display, but bear a lightning bolt symbol. Once the cube runs out of charge, it no longer activates buttons. In a nutshell, it only functions when charged.\r\n\r\nAs for the charging station, a hole would house a claw which would retract inside of the available space (preferably one or two voxels deep) once given an uncharged, chargeable cube (what a mouthful) and a panel would close off the area, which would be labeled especially for chargeable cubes. Once a few seconds have passed, it would open up again and the claw would open up, ready to recieve another cube. \r\n\r\nIf the station has an input, the claw would extend out of the enclosed space, whether it be for a preset time or indefinitely. It would only be during that time that the station would accept a cube. If the input is not active, the panel would be hiding the machinery until otherwise. "},"comment":{"url":"https://api.github.com/repos/BEEmod/BEE2-items/issues/comments/328316287","html_url":"https://github.com/BEEmod/BEE2-items/issues/2199#issuecomment-328316287","issue_url":"https://api.github.com/repos/BEEmod/BEE2-items/issues/2199","id":328316287,"user":{"login":"MrKrunk","id":17092818,"avatar_url":"https://avatars1.githubusercontent.com/u/17092818?v=4","gravatar_id":"","url":"https://api.github.com/users/MrKrunk","html_url":"https://github.com/MrKrunk","followers_url":"https://api.github.com/users/MrKrunk/followers","following_url":"https://api.github.com/users/MrKrunk/following{/other_user}","gists_url":"https://api.github.com/users/MrKrunk/gists{/gist_id}","starred_url":"https://api.github.com/users/MrKrunk/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MrKrunk/subscriptions","organizations_url":"https://api.github.com/users/MrKrunk/orgs","repos_url":"https://api.github.com/users/MrKrunk/repos","events_url":"https://api.github.com/users/MrKrunk/events{/privacy}","received_events_url":"https://api.github.com/users/MrKrunk/received_events","type":"User","site_admin":false},"created_at":"2017-09-10T02:57:14Z","updated_at":"2017-09-10T02:57:14Z","author_association":"NONE","body":"Yeah, a pedestal button or something would be fine. I don't want to ask for too much, but maybe an object that only activates via a charged cube? "}}
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