{"action":"created","issue":{"url":"https://api.github.com/repos/stevenroach7/Ceres/issues/17","repository_url":"https://api.github.com/repos/stevenroach7/Ceres","labels_url":"https://api.github.com/repos/stevenroach7/Ceres/issues/17/labels{/name}","comments_url":"https://api.github.com/repos/stevenroach7/Ceres/issues/17/comments","events_url":"https://api.github.com/repos/stevenroach7/Ceres/issues/17/events","html_url":"https://github.com/stevenroach7/Ceres/issues/17","id":223946643,"number":17,"title":"Red hue around hammer doesn't appear when testing on iPhone 6 device","user":{"login":"stevenroach7","id":14096122,"avatar_url":"https://avatars1.githubusercontent.com/u/14096122?v=3","gravatar_id":"","url":"https://api.github.com/users/stevenroach7","html_url":"https://github.com/stevenroach7","followers_url":"https://api.github.com/users/stevenroach7/followers","following_url":"https://api.github.com/users/stevenroach7/following{/other_user}","gists_url":"https://api.github.com/users/stevenroach7/gists{/gist_id}","starred_url":"https://api.github.com/users/stevenroach7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stevenroach7/subscriptions","organizations_url":"https://api.github.com/users/stevenroach7/orgs","repos_url":"https://api.github.com/users/stevenroach7/repos","events_url":"https://api.github.com/users/stevenroach7/events{/privacy}","received_events_url":"https://api.github.com/users/stevenroach7/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":6,"created_at":"2017-04-24T20:49:08Z","updated_at":"2017-04-24T21:15:24Z","closed_at":null,"body":"On my phone (iPhone 6), the red hue appears in the tutorial mode and then goes away when the game begins. I ran an iPhone 6 in the simulator, and the red hue was present during both the tutorial and gameplay. Those with other types of iPhones, is the red hue appearing during gameplay?"},"comment":{"url":"https://api.github.com/repos/stevenroach7/Ceres/issues/comments/296824469","html_url":"https://github.com/stevenroach7/Ceres/issues/17#issuecomment-296824469","issue_url":"https://api.github.com/repos/stevenroach7/Ceres/issues/17","id":296824469,"user":{"login":"stevenroach7","id":14096122,"avatar_url":"https://avatars1.githubusercontent.com/u/14096122?v=3","gravatar_id":"","url":"https://api.github.com/users/stevenroach7","html_url":"https://github.com/stevenroach7","followers_url":"https://api.github.com/users/stevenroach7/followers","following_url":"https://api.github.com/users/stevenroach7/following{/other_user}","gists_url":"https://api.github.com/users/stevenroach7/gists{/gist_id}","starred_url":"https://api.github.com/users/stevenroach7/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/stevenroach7/subscriptions","organizations_url":"https://api.github.com/users/stevenroach7/orgs","repos_url":"https://api.github.com/users/stevenroach7/repos","events_url":"https://api.github.com/users/stevenroach7/events{/privacy}","received_events_url":"https://api.github.com/users/stevenroach7/received_events","type":"User","site_admin":false},"created_at":"2017-04-24T21:15:24Z","updated_at":"2017-04-24T21:15:24Z","body":"No, the functions to animate the hammers (which should probably be refactored into one function that takes an enum btw) run the animation which cycles through both the hammerActive and hammerInactive images. "}}
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