{"push_id":1783598068,"size":5,"distinct_size":5,"ref":"refs/heads/master","head":"c302983f6bff6aa2bdada9ff4626ed5a75b04b46","before":"7a35846bb056706fd29d5758751314a00770f26c","commits":[{"sha":"1d5b6ff1cd6ca29c557aee42acb5593f002dab77","author":{"name":"Alex Komoroske","email":"81a5c33268a1ee47acb6288934b106b8853d5803@gmail.com"},"message":"Instead of animating transform inside of card.scaler, (which required expensive var readback and was visually glitchy), have the transform be applied based on offsetWidth in animator. Part of #383.","distinct":true,"url":"https://api.github.com/repos/jkomoros/boardgame/commits/1d5b6ff1cd6ca29c557aee42acb5593f002dab77"},{"sha":"446270d7800bbd7fb9bc90b7d824f1b7b114ba6b","author":{"name":"Alex Komoroske","email":"81a5c33268a1ee47acb6288934b106b8853d5803@gmail.com"},"message":"Whoops hand--> spread is the layout key term.","distinct":true,"url":"https://api.github.com/repos/jkomoros/boardgame/commits/446270d7800bbd7fb9bc90b7d824f1b7b114ba6b"},{"sha":"5e383d0547eb07dc49921af270b225ca58795492","author":{"name":"Alex Komoroske","email":"81a5c33268a1ee47acb6288934b106b8853d5803@gmail.com"},"message":"Correct location of box to visually line up edge (as long as it's not rotated) when starting animation. Part of #383.","distinct":true,"url":"https://api.github.com/repos/jkomoros/boardgame/commits/5e383d0547eb07dc49921af270b225ca58795492"},{"sha":"276342f88ce0a5b5429078dd64529f75d7e48d95","author":{"name":"Alex Komoroske","email":"81a5c33268a1ee47acb6288934b106b8853d5803@gmail.com"},"message":"Fixed how we apply the transforms so that even when rotated the scaling animation doesn't glitch. Part of #383.","distinct":true,"url":"https://api.github.com/repos/jkomoros/boardgame/commits/276342f88ce0a5b5429078dd64529f75d7e48d95"},{"sha":"c302983f6bff6aa2bdada9ff4626ed5a75b04b46","author":{"name":"Alex Komoroske","email":"81a5c33268a1ee47acb6288934b106b8853d5803@gmail.com"},"message":"The discards in memory are smaller, now that those animations work. Part of #383.","distinct":true,"url":"https://api.github.com/repos/jkomoros/boardgame/commits/c302983f6bff6aa2bdada9ff4626ed5a75b04b46"}]}
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