{"action":"created","issue":{"url":"https://api.github.com/repos/yogstation13/yogstation/issues/2068","repository_url":"https://api.github.com/repos/yogstation13/yogstation","labels_url":"https://api.github.com/repos/yogstation13/yogstation/issues/2068/labels{/name}","comments_url":"https://api.github.com/repos/yogstation13/yogstation/issues/2068/comments","events_url":"https://api.github.com/repos/yogstation13/yogstation/issues/2068/events","html_url":"https://github.com/yogstation13/yogstation/issues/2068","id":218415593,"number":2068,"title":"New Sidemode idea","user":{"login":"TammyTabbit","id":26811038,"avatar_url":"https://avatars1.githubusercontent.com/u/26811038?v=3","gravatar_id":"","url":"https://api.github.com/users/TammyTabbit","html_url":"https://github.com/TammyTabbit","followers_url":"https://api.github.com/users/TammyTabbit/followers","following_url":"https://api.github.com/users/TammyTabbit/following{/other_user}","gists_url":"https://api.github.com/users/TammyTabbit/gists{/gist_id}","starred_url":"https://api.github.com/users/TammyTabbit/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TammyTabbit/subscriptions","organizations_url":"https://api.github.com/users/TammyTabbit/orgs","repos_url":"https://api.github.com/users/TammyTabbit/repos","events_url":"https://api.github.com/users/TammyTabbit/events{/privacy}","received_events_url":"https://api.github.com/users/TammyTabbit/received_events","type":"User","site_admin":false},"labels":[{"id":403437263,"url":"https://api.github.com/repos/yogstation13/yogstation/labels/Feature%20Request","name":"Feature Request","color":"0e8a16","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2017-03-31T07:05:26Z","updated_at":"2017-03-31T20:25:29Z","closed_at":null,"body":"I'll preface this by saying that the idea is a rough one and I'm unsure it'd even work here on yogs.\r\n\r\nThis would be a high pop side game mode much like abductors is now so other threats to the station like kings or traitors could also be in play.\r\n\r\nThe idea I see that a NT representative comes to the station at some point after round start having time to prepare off station. Their general duty is to inspect the station and ensure the heads of staff are running it well. They'd also have positive objectives that'd affect the station in a positive way, some I envisioned were \"make sure all head of staff positions are filled\" \"ensure the station has X credits\" or \"build X off station\" the idea being they oversee a positive change to the station that involves the crew. The representative would also have special powers based on their ability to call into centcomm, the number of times these could be used would be extremely limited and perhaps would have some prerequisite but would stand to prevent mutiny against the representative. Some ideas I had were a BSA shot (non lethal) or perhaps calling in a ERT of some kind.\r\n\r\nWhat makes this interesting is that a percentage of the time the representative would actually be a syndicate agent pretending to work for NT to complete their on station goals, this agent would arrive on station in the same way as the regular representative but would have traitor like goals. \r\n\r\n\r\nI'd appreciate feedback or ideas on ways this could work.\r\n\r\n"},"comment":{"url":"https://api.github.com/repos/yogstation13/yogstation/issues/comments/290820745","html_url":"https://github.com/yogstation13/yogstation/issues/2068#issuecomment-290820745","issue_url":"https://api.github.com/repos/yogstation13/yogstation/issues/2068","id":290820745,"user":{"login":"MacHac","id":12868789,"avatar_url":"https://avatars0.githubusercontent.com/u/12868789?v=3","gravatar_id":"","url":"https://api.github.com/users/MacHac","html_url":"https://github.com/MacHac","followers_url":"https://api.github.com/users/MacHac/followers","following_url":"https://api.github.com/users/MacHac/following{/other_user}","gists_url":"https://api.github.com/users/MacHac/gists{/gist_id}","starred_url":"https://api.github.com/users/MacHac/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/MacHac/subscriptions","organizations_url":"https://api.github.com/users/MacHac/orgs","repos_url":"https://api.github.com/users/MacHac/repos","events_url":"https://api.github.com/users/MacHac/events{/privacy}","received_events_url":"https://api.github.com/users/MacHac/received_events","type":"User","site_admin":false},"created_at":"2017-03-31T20:25:29Z","updated_at":"2017-03-31T20:25:29Z","body":"Officals and ERTs have always been somewhat underutilized on yog IMHO, but the main reason I can see for that is our low RP level.  If you arm the representative, they're inevitably going to try to overstep their boundaries at some point, especially if they can pull an ERT to support them.  If you don't arm the representative, they'll be ignored at best and looted at worst.  Really, to make sure that things run smoothly for any sort of official visit, you need an admin supervising to handle those special situations that can't reasonably be checked for in code."}}
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