{"push_id":1500053107,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"f645b7999c2090cdd15b900b58343b452ae683bc","before":"c51cdd3d306776ef692101d6c69cb98f35b3d1a7","commits":[{"sha":"f645b7999c2090cdd15b900b58343b452ae683bc","author":{"name":"ddews","email":"d3b5afbc40fa3fda8382012eccb4b479ab035aa9@gmail.com"},"message":"Fixed a major bug when playing Disappear on death mode. If a snake gets long enough, the c3d draw buffer would overflow.\n\nFixed this problem by flushing the buffer every 40 draws when erasing the snake.","distinct":true,"url":"https://api.github.com/repos/DDews/Snakes/commits/f645b7999c2090cdd15b900b58343b452ae683bc"}]}
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