{"action":"created","issue":{"url":"https://api.github.com/repos/godotengine/godot/issues/8672","repository_url":"https://api.github.com/repos/godotengine/godot","labels_url":"https://api.github.com/repos/godotengine/godot/issues/8672/labels{/name}","comments_url":"https://api.github.com/repos/godotengine/godot/issues/8672/comments","events_url":"https://api.github.com/repos/godotengine/godot/issues/8672/events","html_url":"https://github.com/godotengine/godot/issues/8672","id":226801124,"number":8672,"title":"No way to tile a texture on a surface with SpatialMaterial","user":{"login":"tagcup","id":16531565,"avatar_url":"https://avatars2.githubusercontent.com/u/16531565?v=3","gravatar_id":"","url":"https://api.github.com/users/tagcup","html_url":"https://github.com/tagcup","followers_url":"https://api.github.com/users/tagcup/followers","following_url":"https://api.github.com/users/tagcup/following{/other_user}","gists_url":"https://api.github.com/users/tagcup/gists{/gist_id}","starred_url":"https://api.github.com/users/tagcup/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tagcup/subscriptions","organizations_url":"https://api.github.com/users/tagcup/orgs","repos_url":"https://api.github.com/users/tagcup/repos","events_url":"https://api.github.com/users/tagcup/events{/privacy}","received_events_url":"https://api.github.com/users/tagcup/received_events","type":"User","site_admin":false},"labels":[{"id":73330064,"url":"https://api.github.com/repos/godotengine/godot/labels/bug","name":"bug","color":"ff2222","default":true},{"id":279098111,"url":"https://api.github.com/repos/godotengine/godot/labels/topic:rendering","name":"topic:rendering","color":"ffdd44","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":{"url":"https://api.github.com/repos/godotengine/godot/milestones/4","html_url":"https://github.com/godotengine/godot/milestone/4","labels_url":"https://api.github.com/repos/godotengine/godot/milestones/4/labels","id":1449702,"number":4,"title":"3.0","description":"","creator":{"login":"akien-mga","id":4701338,"avatar_url":"https://avatars3.githubusercontent.com/u/4701338?v=3","gravatar_id":"","url":"https://api.github.com/users/akien-mga","html_url":"https://github.com/akien-mga","followers_url":"https://api.github.com/users/akien-mga/followers","following_url":"https://api.github.com/users/akien-mga/following{/other_user}","gists_url":"https://api.github.com/users/akien-mga/gists{/gist_id}","starred_url":"https://api.github.com/users/akien-mga/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/akien-mga/subscriptions","organizations_url":"https://api.github.com/users/akien-mga/orgs","repos_url":"https://api.github.com/users/akien-mga/repos","events_url":"https://api.github.com/users/akien-mga/events{/privacy}","received_events_url":"https://api.github.com/users/akien-mga/received_events","type":"User","site_admin":false},"open_issues":320,"closed_issues":770,"state":"open","created_at":"2015-12-08T11:42:08Z","updated_at":"2017-05-06T20:23:30Z","due_on":null,"closed_at":null},"comments":2,"created_at":"2017-05-06T20:21:38Z","updated_at":"2017-05-06T21:01:37Z","closed_at":null,"body":"There is apparently no way to tile a texture on a surface in Godot 3.0 at the moment."},"comment":{"url":"https://api.github.com/repos/godotengine/godot/issues/comments/299665669","html_url":"https://github.com/godotengine/godot/issues/8672#issuecomment-299665669","issue_url":"https://api.github.com/repos/godotengine/godot/issues/8672","id":299665669,"user":{"login":"tagcup","id":16531565,"avatar_url":"https://avatars2.githubusercontent.com/u/16531565?v=3","gravatar_id":"","url":"https://api.github.com/users/tagcup","html_url":"https://github.com/tagcup","followers_url":"https://api.github.com/users/tagcup/followers","following_url":"https://api.github.com/users/tagcup/following{/other_user}","gists_url":"https://api.github.com/users/tagcup/gists{/gist_id}","starred_url":"https://api.github.com/users/tagcup/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/tagcup/subscriptions","organizations_url":"https://api.github.com/users/tagcup/orgs","repos_url":"https://api.github.com/users/tagcup/repos","events_url":"https://api.github.com/users/tagcup/events{/privacy}","received_events_url":"https://api.github.com/users/tagcup/received_events","type":"User","site_admin":false},"created_at":"2017-05-06T21:01:37Z","updated_at":"2017-05-06T21:01:37Z","body":"Oh, this is so embarrassing. Thanks for pointing that out, I missed that!\r\n\r\nUnlike Godot 2.x, it's only scaling though, meaning no rotation or shear (not that I need it now). Was there any particular reason for that, or is it just temporary?"}}
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