{"push_id":1748253366,"size":1,"distinct_size":1,"ref":"refs/heads/feature/shaders","head":"c1e616158f7f8560316ef8c79bed51946a891d34","before":"ba1f7ea120e1f7afaf4acc5cde512b9250fc4acc","commits":[{"sha":"c1e616158f7f8560316ef8c79bed51946a891d34","author":{"name":"Manuel Méndez","email":"d80575270e2387ead80a8d109be22a18f68623cc@gmail.com"},"message":"Stopped animations for shaders testing.\nLeft FragmentShader to standard.\nCreated new shader to try diffuse lighting.\nImplemented vertex shader for diffuse lighting.","distinct":true,"url":"https://api.github.com/repos/razorin/SpectionEngine/commits/c1e616158f7f8560316ef8c79bed51946a891d34"}]}
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