{"action":"closed","issue":{"url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/168","repository_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity","labels_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/168/labels{/name}","comments_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/168/comments","events_url":"https://api.github.com/repos/LogicalError/realtime-CSG-for-unity/issues/168/events","html_url":"https://github.com/LogicalError/realtime-CSG-for-unity/issues/168","id":203872964,"number":168,"title":"Mesh deselection - 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entirely sure what causes this but happens often when deselecting objects. I think when pressing escape to clear my selection.\r\n\r\n```\r\nArgumentNullException: Argument cannot be null.\r\nParameter name: sourceArray\r\n\r\nSystem.Array.Copy (System.Array sourceArray, System.Array destinationArray, Int32 length) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Array.cs:931)\r\nRealtimeCSG.MeshEditBrushTool.DeselectAll () (at Assets/Plugins/RealtimeCSG/Editor/Scripts/EditorWindows/BrushTools/MeshEditBrushTool.cs:331)\r\nRealtimeCSG.CSGBrushEditorManager.DeselectAll () (at Assets/Plugins/RealtimeCSG/Editor/Scripts/EditorWindows/BrushEditorManager/CSGBrushEditorManager.cs:223)\r\nRealtimeCSG.SelectionUtility.DeselectAll () (at Assets/Plugins/RealtimeCSG/Editor/Scripts/Helpers/SelectionUtility.cs:113)\r\nRealtimeCSG.Keys.HandleSceneKeyUp (IBrushTool tool, Boolean checkForTextEditing) (at Assets/Plugins/RealtimeCSG/Editor/Scripts/Settings/Keys.cs:185)\r\nRealtimeCSG.UnitySceneEventHandler.OnScene (UnityEditor.SceneView sceneView) (at Assets/Plugins/RealtimeCSG/Editor/Scripts/Managers/UnitySceneEventHandler.cs:889)\r\nUnityEditor.SceneView.CallOnSceneGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:2075)\r\nUnityEditor.SceneView.HandleSelectionAndOnSceneGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:1405)\r\nUnityEditor.SceneView.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:1242)\r\nSystem.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)"}}
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