{"push_id":1779766105,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"76ea4f8d5a403d8394f6f694e171d28650b9f352","before":"e591e2a29e389f6ba3ca372db14fae4a8eecfa77","commits":[{"sha":"7ad1a91b5bc9f6ec604046f66d14aac852e1d3fe","author":{"name":"samogot","email":"0cc96c352c1e53c8385fb4b71096a5190f3f40c8@gmail.com"},"message":"Fix repairers and sometimes other creeps stack on border\nSometimes creeps that should stay in room stacks on border, moving out of room and in next tick again into room, due to stayInRoom method. Most common case is repairers\nThe reason is due to avoidBorder, moving to target inside room costs more than move on plain terrarian (without cost matrix on adjacent room without visibility)\nThe fix is disallow moving into other room if source and target a both in one room.","distinct":true,"url":"https://api.github.com/repos/TooAngel/screeps/commits/7ad1a91b5bc9f6ec604046f66d14aac852e1d3fe"},{"sha":"76ea4f8d5a403d8394f6f694e171d28650b9f352","author":{"name":"democratic-collaboration","email":"62c1d35bc4c679c66da977046407c1b261036e2b@tooangel.de"},"message":"Merge pull request #256 from samogot/stack-on-border\n\nFix repairers and sometimes other creeps stack on border","distinct":true,"url":"https://api.github.com/repos/TooAngel/screeps/commits/76ea4f8d5a403d8394f6f694e171d28650b9f352"}]}
{"actor":{"display_login":"democratic-collaboration"}}