{"action":"created","issue":{"url":"https://api.github.com/repos/acemod/ACE3/issues/5941","repository_url":"https://api.github.com/repos/acemod/ACE3","labels_url":"https://api.github.com/repos/acemod/ACE3/issues/5941/labels{/name}","comments_url":"https://api.github.com/repos/acemod/ACE3/issues/5941/comments","events_url":"https://api.github.com/repos/acemod/ACE3/issues/5941/events","html_url":"https://github.com/acemod/ACE3/issues/5941","id":283802031,"number":5941,"title":"ACE Arsenal - Issue for Mission Makers","user":{"login":"SkyeGuy","id":20469914,"avatar_url":"https://avatars2.githubusercontent.com/u/20469914?v=4","gravatar_id":"","url":"https://api.github.com/users/SkyeGuy","html_url":"https://github.com/SkyeGuy","followers_url":"https://api.github.com/users/SkyeGuy/followers","following_url":"https://api.github.com/users/SkyeGuy/following{/other_user}","gists_url":"https://api.github.com/users/SkyeGuy/gists{/gist_id}","starred_url":"https://api.github.com/users/SkyeGuy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SkyeGuy/subscriptions","organizations_url":"https://api.github.com/users/SkyeGuy/orgs","repos_url":"https://api.github.com/users/SkyeGuy/repos","events_url":"https://api.github.com/users/SkyeGuy/events{/privacy}","received_events_url":"https://api.github.com/users/SkyeGuy/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2017-12-21T08:04:53Z","updated_at":"2017-12-21T19:08:41Z","closed_at":null,"author_association":"NONE","body":"**Arma 3 Version:** `1.80` (stable)\r\n**CBA Version:** `3.5.0` (stable)\r\n**ACE3 Version:** `3.12.0.29` (stable)\r\n**Mods:**\r\n```\r\n- CBA_A3\r\n- ace\r\n```\r\n\r\n**Description:**\r\nThis is more of a complaint than a bug, but it is a major concern for mission makers. ACE arsenal is used instead of BI Arsenal when attempting to set unit loadouts in editor - this would be fine except ACE arsenal doesn't pull saved loadouts from those saved in the BI Arsenal. \r\n\r\n**Steps to reproduce:**\r\n- To replicate the arsenal issue just place a unit and attempt to edit loadout in editor. Existing saved presets in the vanilla VA are not there. This is a significant issue for those who literally have over a hundred presets saved for various missions. The perfect solution would be to allow cross-compatibility with the existing VA system. (i.e - move presets from VA to ACE VA)\r\n\r\n**Where did the issue occur?**\r\n- Dedicated and in editor\r\n\r\n**Separate question**\r\n- Out of curiosity (and the lack of documentation as to how to do this) - How do you initialize / set an object to use the new ACE Arsenal system? What line of code (if there is any) do you put in the object's init field?"},"comment":{"url":"https://api.github.com/repos/acemod/ACE3/issues/comments/353432465","html_url":"https://github.com/acemod/ACE3/issues/5941#issuecomment-353432465","issue_url":"https://api.github.com/repos/acemod/ACE3/issues/5941","id":353432465,"user":{"login":"jonpas","id":7935003,"avatar_url":"https://avatars3.githubusercontent.com/u/7935003?v=4","gravatar_id":"","url":"https://api.github.com/users/jonpas","html_url":"https://github.com/jonpas","followers_url":"https://api.github.com/users/jonpas/followers","following_url":"https://api.github.com/users/jonpas/following{/other_user}","gists_url":"https://api.github.com/users/jonpas/gists{/gist_id}","starred_url":"https://api.github.com/users/jonpas/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/jonpas/subscriptions","organizations_url":"https://api.github.com/users/jonpas/orgs","repos_url":"https://api.github.com/users/jonpas/repos","events_url":"https://api.github.com/users/jonpas/events{/privacy}","received_events_url":"https://api.github.com/users/jonpas/received_events","type":"User","site_admin":false},"created_at":"2017-12-21T19:08:41Z","updated_at":"2017-12-21T19:08:41Z","author_association":"MEMBER","body":"@shukari it seems discussion in #5904 went away from this issue, that is why it is better to make one issue per actual issue and not multiple in one."}}
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