{"push_id":1877369575,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"b05af8bd1c335e77070bcb1977d361a072cd05a1","before":"dd9321703a6113e8000e609fc0675e6dbaa217af","commits":[{"sha":"179a63bed7236dd19bb62f4785157048fcf92847","author":{"name":"Sinistermind81","email":"a84fc56d2b577a7fac3f3e36f5b7087ea92fc682@yahoo.com"},"message":"Continued work on SInModUI and fixed lockpicks to only be craftable when recipe is learned also changed the RWG to make the world 35k end to end","distinct":true,"url":"https://api.github.com/repos/Sinistermind81/7-Days-To-Die-A16---SinModv1/commits/179a63bed7236dd19bb62f4785157048fcf92847"},{"sha":"b05af8bd1c335e77070bcb1977d361a072cd05a1","author":{"name":"Sinistermind81","email":"a84fc56d2b577a7fac3f3e36f5b7087ea92fc682@yahoo.com"},"message":"Revamped Loot table and added More items\n*Added Custom Zombies\n*added more Clothing options\n*Added BioHazard weapons and added to Progression\n*Keystone now takes 50 forged iron instead of 100\n*Added the ability to dismanlte Ammo\n*Added Vip loot table and added vipBeer\n*Increased the MaxDamage of player backpacks\n*Added Dart Gun and various Darts.\n*Added Several Custom Weapons\n*Added ElectricalWires to the harvest of items\n*Removed Collision on player backpack.\n*Created vipVending Machine (BeerCooler)\n*","distinct":true,"url":"https://api.github.com/repos/Sinistermind81/7-Days-To-Die-A16---SinModv1/commits/b05af8bd1c335e77070bcb1977d361a072cd05a1"}]}
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