{"push_id":1983007247,"size":2,"distinct_size":2,"ref":"refs/heads/feature/ports","head":"c59eb20c9629e1c58892e7394013938481a91b9d","before":"11960c312ad5aeeb79b5a677db16df88324a2d6b","commits":[{"sha":"8d390248dfe7b5f266d0cf2685fddd2941f9638c","author":{"name":"Gordon Woodhull","email":"2aa2e9453ac5de74a849ef43e1c604c0555ddce5@woodhull.com"},"message":"move_nodes does not need to refresh on selection change\n\nselect_things does that already","distinct":true,"url":"https://api.github.com/repos/dc-js/dc.graph.js/commits/8d390248dfe7b5f266d0cf2685fddd2941f9638c"},{"sha":"c59eb20c9629e1c58892e7394013938481a91b9d","author":{"name":"Gordon Woodhull","email":"2aa2e9453ac5de74a849ef43e1c604c0555ddce5@woodhull.com"},"message":"fix nodes via data, and other move_nodes improvements\n\nit was wrong to directly manipulate dcg_nodeFixed, that should be data-driven like everything\n(so introduce _fixedTag)\n\ndisable click event for the node that was dragged to initiate the move\n(so selection doesn't revert to that one node)\n\ndo not fix and redraw when node clicked - changing selection shouldn't trigger redraws\n\ndetect click on background and unfix all if selection is empty\n\nthis is still just one opinion on how node fixing should work","distinct":true,"url":"https://api.github.com/repos/dc-js/dc.graph.js/commits/c59eb20c9629e1c58892e7394013938481a91b9d"}]}
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