{"action":"created","issue":{"url":"https://api.github.com/repos/squix78/esp8266-oled-ssd1306/issues/150","repository_url":"https://api.github.com/repos/squix78/esp8266-oled-ssd1306","labels_url":"https://api.github.com/repos/squix78/esp8266-oled-ssd1306/issues/150/labels{/name}","comments_url":"https://api.github.com/repos/squix78/esp8266-oled-ssd1306/issues/150/comments","events_url":"https://api.github.com/repos/squix78/esp8266-oled-ssd1306/issues/150/events","html_url":"https://github.com/squix78/esp8266-oled-ssd1306/issues/150","id":264306793,"number":150,"title":"Manually calling Frames","user":{"login":"DuncanAmos","id":24507680,"avatar_url":"https://avatars3.githubusercontent.com/u/24507680?v=4","gravatar_id":"","url":"https://api.github.com/users/DuncanAmos","html_url":"https://github.com/DuncanAmos","followers_url":"https://api.github.com/users/DuncanAmos/followers","following_url":"https://api.github.com/users/DuncanAmos/following{/other_user}","gists_url":"https://api.github.com/users/DuncanAmos/gists{/gist_id}","starred_url":"https://api.github.com/users/DuncanAmos/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DuncanAmos/subscriptions","organizations_url":"https://api.github.com/users/DuncanAmos/orgs","repos_url":"https://api.github.com/users/DuncanAmos/repos","events_url":"https://api.github.com/users/DuncanAmos/events{/privacy}","received_events_url":"https://api.github.com/users/DuncanAmos/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2017-10-10T17:11:14Z","updated_at":"2017-10-14T11:53:34Z","closed_at":null,"author_association":"NONE","body":"Hi\r\nI'm not a programmer type person, so I struggle a bit (more than a bit!!!)\r\n\r\nI want to manually call frames, based on the return from a web server - the called frame to replace the previous one without any obvious sliding transition (i.e. so it appears instant).\r\n\r\nI can use \"ui.setTimePerTransition(1);\" to get a visually instant transition between frames in my code based on the SSD1306UiDemo code, but I can't workout how to manually call individual frames. I tried various things, but nothing seemed to work.\r\n\r\nCan somebody point me in the right direction - in simple terms?\r\n\r\nThanks"},"comment":{"url":"https://api.github.com/repos/squix78/esp8266-oled-ssd1306/issues/comments/336630106","html_url":"https://github.com/squix78/esp8266-oled-ssd1306/issues/150#issuecomment-336630106","issue_url":"https://api.github.com/repos/squix78/esp8266-oled-ssd1306/issues/150","id":336630106,"user":{"login":"DuncanAmos","id":24507680,"avatar_url":"https://avatars3.githubusercontent.com/u/24507680?v=4","gravatar_id":"","url":"https://api.github.com/users/DuncanAmos","html_url":"https://github.com/DuncanAmos","followers_url":"https://api.github.com/users/DuncanAmos/followers","following_url":"https://api.github.com/users/DuncanAmos/following{/other_user}","gists_url":"https://api.github.com/users/DuncanAmos/gists{/gist_id}","starred_url":"https://api.github.com/users/DuncanAmos/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/DuncanAmos/subscriptions","organizations_url":"https://api.github.com/users/DuncanAmos/orgs","repos_url":"https://api.github.com/users/DuncanAmos/repos","events_url":"https://api.github.com/users/DuncanAmos/events{/privacy}","received_events_url":"https://api.github.com/users/DuncanAmos/received_events","type":"User","site_admin":false},"created_at":"2017-10-14T11:53:34Z","updated_at":"2017-10-14T11:53:34Z","author_association":"NONE","body":"Hi Rudy\r\n\r\nThe FPS is the refresh rate - with static frames, that isn't really relevant. Similarly, the TimePerTransition is the time a new frame takes to 'slide in', so with switching directly from one frame to another, there is no actual transition time and that one isn't relevant either.\r\n\r\nI'm tempted to dispense with the UI and call the frames directly, as is done in the 'SSD1306SimpleDemo' sketch, but as I want to have the current connection status displayed on every frame, and updating in real time, the Overlay option provided by the UI is the easiest method.\r\n\r\nThere are other ways of achieving the connection status display but they're all much less convenient.\r\n\r\nIt would be much better if I could find out what's causing the delay and remove the problem, but I just can't understand enough of the code..."}}
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