{"push_id":2042821896,"size":1,"distinct_size":1,"ref":"refs/heads/updates","head":"40ac12db73c7aedccd704cec0354c21e29782a46","before":"69c86c784ddc457d3928c9909712a23ffad1ef19","commits":[{"sha":"40ac12db73c7aedccd704cec0354c21e29782a46","author":{"name":"Tom Freehill","email":"734029ac7479b425b09734d3d23e07f80bbdb50a@njit.edu"},"message":"optimized topological draw order sort, runs well under 1ms. Multi-layer/Z-value gameplay now visually logical, within reasonable design limits. Moving on to entity definition file importing.","distinct":true,"url":"https://api.github.com/repos/tmf7/Engine-of-Evil/commits/40ac12db73c7aedccd704cec0354c21e29782a46"}]}
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