{"push_id":1510896133,"size":1,"distinct_size":1,"ref":"refs/heads/LightingFix","head":"ec8b657b715709376f71cc8311d6e276faf13265","before":"c7b041f54500a5c579935a032d26ea4b27e65264","commits":[{"sha":"ec8b657b715709376f71cc8311d6e276faf13265","author":{"name":"Areloch","email":"8a922759bf63c385ab7d509513ce992b48f4d5e2@gmail.com"},"message":"Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help.","distinct":true,"url":"https://api.github.com/repos/Areloch/Torque3D/commits/ec8b657b715709376f71cc8311d6e276faf13265"}]}
{"actor":{"display_login":"Areloch"}}