{"action":"created","issue":{"url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io/issues/10","repository_url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io","labels_url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io/issues/10/labels{/name}","comments_url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io/issues/10/comments","events_url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io/issues/10/events","html_url":"https://github.com/Bloodmallet/bloodmallet.github.io/issues/10","id":252466271,"number":10,"title":"Include socket approximations into the compare tool","user":{"login":"kpey","id":10393867,"avatar_url":"https://avatars2.githubusercontent.com/u/10393867?v=4","gravatar_id":"","url":"https://api.github.com/users/kpey","html_url":"https://github.com/kpey","followers_url":"https://api.github.com/users/kpey/followers","following_url":"https://api.github.com/users/kpey/following{/other_user}","gists_url":"https://api.github.com/users/kpey/gists{/gist_id}","starred_url":"https://api.github.com/users/kpey/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/kpey/subscriptions","organizations_url":"https://api.github.com/users/kpey/orgs","repos_url":"https://api.github.com/users/kpey/repos","events_url":"https://api.github.com/users/kpey/events{/privacy}","received_events_url":"https://api.github.com/users/kpey/received_events","type":"User","site_admin":false},"labels":[{"id":647772648,"url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io/labels/enhancement","name":"enhancement","color":"84b6eb","default":true}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-08-24T02:07:39Z","updated_at":"2017-08-24T07:10:18Z","closed_at":null,"body":"People often ask about the value of sockets versus item level on trinkets. Of course for the most part item level will trump the stats gained from a socket (as a result of an increased trinket effect), but it would still be nice to see a socket's value.\r\n\r\nThe only feasible way to do this is to calculate the DPS increase for +150 of each stat to the baseline profile and adding that increase whenever a user chooses to compare a socketed item."},"comment":{"url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io/issues/comments/324552893","html_url":"https://github.com/Bloodmallet/bloodmallet.github.io/issues/10#issuecomment-324552893","issue_url":"https://api.github.com/repos/Bloodmallet/bloodmallet.github.io/issues/10","id":324552893,"user":{"login":"Bloodmallet","id":9075987,"avatar_url":"https://avatars1.githubusercontent.com/u/9075987?v=4","gravatar_id":"","url":"https://api.github.com/users/Bloodmallet","html_url":"https://github.com/Bloodmallet","followers_url":"https://api.github.com/users/Bloodmallet/followers","following_url":"https://api.github.com/users/Bloodmallet/following{/other_user}","gists_url":"https://api.github.com/users/Bloodmallet/gists{/gist_id}","starred_url":"https://api.github.com/users/Bloodmallet/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Bloodmallet/subscriptions","organizations_url":"https://api.github.com/users/Bloodmallet/orgs","repos_url":"https://api.github.com/users/Bloodmallet/repos","events_url":"https://api.github.com/users/Bloodmallet/events{/privacy}","received_events_url":"https://api.github.com/users/Bloodmallet/received_events","type":"User","site_admin":false},"created_at":"2017-08-24T07:10:18Z","updated_at":"2017-08-24T07:10:18Z","body":"Adding 150 to the baseline profile is a good idea. Even though some trinkets might like certain stats more than others, I'm sure it is a good compromise to start how you described it. I'll see to it beeing added."}}
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