{"action":"created","issue":{"url":"https://api.github.com/repos/hrydgard/ppsspp/issues/9836","repository_url":"https://api.github.com/repos/hrydgard/ppsspp","labels_url":"https://api.github.com/repos/hrydgard/ppsspp/issues/9836/labels{/name}","comments_url":"https://api.github.com/repos/hrydgard/ppsspp/issues/9836/comments","events_url":"https://api.github.com/repos/hrydgard/ppsspp/issues/9836/events","html_url":"https://github.com/hrydgard/ppsspp/issues/9836","id":241359457,"number":9836,"title":"PPSSPP using GL ES instead of full OpenGL on Shield tablet","user":{"login":"gannon345","id":8151956,"avatar_url":"https://avatars2.githubusercontent.com/u/8151956?v=3","gravatar_id":"","url":"https://api.github.com/users/gannon345","html_url":"https://github.com/gannon345","followers_url":"https://api.github.com/users/gannon345/followers","following_url":"https://api.github.com/users/gannon345/following{/other_user}","gists_url":"https://api.github.com/users/gannon345/gists{/gist_id}","starred_url":"https://api.github.com/users/gannon345/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gannon345/subscriptions","organizations_url":"https://api.github.com/users/gannon345/orgs","repos_url":"https://api.github.com/users/gannon345/repos","events_url":"https://api.github.com/users/gannon345/events{/privacy}","received_events_url":"https://api.github.com/users/gannon345/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2017-07-07T19:34:36Z","updated_at":"2017-07-09T03:55:25Z","closed_at":null,"body":"Not sure if this is an issue or not, so apologies if this is intended. The Shield tablet, Shield K1 tablet, and the Shield Consoles all support full OpenGL spec, but it appears the tablet is currently running PPSSPP in GLES 3. \r\n\r\n"},"comment":{"url":"https://api.github.com/repos/hrydgard/ppsspp/issues/comments/313896611","html_url":"https://github.com/hrydgard/ppsspp/issues/9836#issuecomment-313896611","issue_url":"https://api.github.com/repos/hrydgard/ppsspp/issues/9836","id":313896611,"user":{"login":"gannon345","id":8151956,"avatar_url":"https://avatars2.githubusercontent.com/u/8151956?v=3","gravatar_id":"","url":"https://api.github.com/users/gannon345","html_url":"https://github.com/gannon345","followers_url":"https://api.github.com/users/gannon345/followers","following_url":"https://api.github.com/users/gannon345/following{/other_user}","gists_url":"https://api.github.com/users/gannon345/gists{/gist_id}","starred_url":"https://api.github.com/users/gannon345/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/gannon345/subscriptions","organizations_url":"https://api.github.com/users/gannon345/orgs","repos_url":"https://api.github.com/users/gannon345/repos","events_url":"https://api.github.com/users/gannon345/events{/privacy}","received_events_url":"https://api.github.com/users/gannon345/received_events","type":"User","site_admin":false},"created_at":"2017-07-09T03:55:25Z","updated_at":"2017-07-09T03:55:25Z","body":"Is it possible to detect the Shield tablet and use full OpenGL spec? Or would that break stuff? The Shield tablet and Shield K1 support OpenGL 4.4, and the console with the X1 chip supports OpenGL 4.5.\r\n\r\nNot sure if this might bring performance gains to those devices or not though, but it's my understanding that GL ES is more limited in terms of instructions than full OpenGL."}}
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