{"push_id":1875890826,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"21869a6c08a1f88e1a3d11aeda01564831879893","before":"89396964f5c44e394968edadb17f56653c490cc8","commits":[{"sha":"21869a6c08a1f88e1a3d11aeda01564831879893","author":{"name":"Randy Heit","email":"6a2f904c68852cc24a2db7fdbc7743943c12004b@zdoom.fake"},"message":"- Added JPEG texture support, courtesy of Ken's Picture Library. I will\n  probably switch to the IJG library once I pare it down. (Ken's code is 18K\n  of C source but does not support progressive JPEG. The IJG library is over\n  a megabyte of source and supports pretty much everything you would ever\n  need ever.)\n- Fixed endianness issue in FTextureManager::CreateTexture().\n- Added support for interlaced PNGs. Now ZDoom is a mostly complete PNG\n  reader. The only thing missing is 48-bit RGB and 16-bit grayscale support,\n  which are just wastes of bits here, but also less likely to appear than\n  an interlaced PNG. (However, if you are using interlaced PNGs for textures,\n  then you are needlessly wasting space, since the image won't display\n  progressively.)\n- Fixed: Writing named screenshots didn't work.\n\nSVN r292 (trunk)","distinct":true,"url":"https://api.github.com/repos/ZandronumEx/zandronum-mirror/commits/21869a6c08a1f88e1a3d11aeda01564831879893"}]}
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