{"push_id":1725156068,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"45afa5b35bc0fb7b665140b581c90ead9401402e","before":"5b18d1804d7ecf76f7ce7000fd5b4bc730c6b63e","commits":[{"sha":"45afa5b35bc0fb7b665140b581c90ead9401402e","author":{"name":"Digby White","email":"524947555aed7acb1423c1fc048fe5e6c52ed9c0@gmail.com"},"message":"Added menus\n\nAutoRPG.java:\n - Added win and lose conditions\n - Added monster counter\n - Added main menu\n - Added game menu\n - Added win menu\n - Added lose menu\n - Added modes\n - Made game end occur when all monsters are collected\n - Moved game drawing to game_draw\n - Moved intialisation to start_game\n\nTilesystem.java:\n - Added ui borders\n - Added ui pointer\n - Added TileMap.get_width\n - Added TIleMap.get_height\n\nMenu.java:\n - Added pointer tile\n - Added names\n - Added layers\n - Added update\n - Added draw","distinct":true,"url":"https://api.github.com/repos/DigbyMW/AutoRPG/commits/45afa5b35bc0fb7b665140b581c90ead9401402e"}]}
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