{"push_id":2037630499,"size":1,"distinct_size":1,"ref":"refs/heads/Issue#341","head":"a03bd4edafef85e9ac3670827c88a82970dcebd8","before":"98bdd46f7d849f2d8026cd02eb17bd73a3fe7d7f","commits":[{"sha":"a03bd4edafef85e9ac3670827c88a82970dcebd8","author":{"name":"Joakim Ståhle-Nilsson","email":"df19e0201e6269b5f8e9839186d936d1e7c3cd59@yahoo.se"},"message":"fixed so that the correct collision vector is set in the projectile when hitting a wall or otherwise unwalkable tile","distinct":true,"url":"https://api.github.com/repos/dastyk/SE/commits/a03bd4edafef85e9ac3670827c88a82970dcebd8"}]}
{"actor":{"display_login":"Gamewolf3000"}}