{"action":"opened","issue":{"url":"https://api.github.com/repos/Balanced-Annihilation/Balanced-Annihilation/issues/82","repository_url":"https://api.github.com/repos/Balanced-Annihilation/Balanced-Annihilation","labels_url":"https://api.github.com/repos/Balanced-Annihilation/Balanced-Annihilation/issues/82/labels{/name}","comments_url":"https://api.github.com/repos/Balanced-Annihilation/Balanced-Annihilation/issues/82/comments","events_url":"https://api.github.com/repos/Balanced-Annihilation/Balanced-Annihilation/issues/82/events","html_url":"https://github.com/Balanced-Annihilation/Balanced-Annihilation/issues/82","id":264725463,"number":82,"title":"Commander getting stucked on buildqueues","user":{"login":"Fx-Doo","id":26092061,"avatar_url":"https://avatars3.githubusercontent.com/u/26092061?v=4","gravatar_id":"","url":"https://api.github.com/users/Fx-Doo","html_url":"https://github.com/Fx-Doo","followers_url":"https://api.github.com/users/Fx-Doo/followers","following_url":"https://api.github.com/users/Fx-Doo/following{/other_user}","gists_url":"https://api.github.com/users/Fx-Doo/gists{/gist_id}","starred_url":"https://api.github.com/users/Fx-Doo/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Fx-Doo/subscriptions","organizations_url":"https://api.github.com/users/Fx-Doo/orgs","repos_url":"https://api.github.com/users/Fx-Doo/repos","events_url":"https://api.github.com/users/Fx-Doo/events{/privacy}","received_events_url":"https://api.github.com/users/Fx-Doo/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-10-11T20:30:03Z","updated_at":"2017-10-11T20:30:03Z","closed_at":null,"author_association":"COLLABORATOR","body":"When commander is performing a buildqueue (mostly lines), it sometimes get stucked and refuses to complete its queue unless a move order is performed.\r\n\r\nHappens on collision with previously built buildings, when unit_colslows.lua is enabled."}}
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