{"push_id":1973060840,"size":263,"distinct_size":263,"ref":"refs/heads/master","head":"d5e2bde30103dd0ecf5abc8c7d4082ec56bc4d86","before":"cd87e1fc34d791dff78b00823dd628f1ca46989f","commits":[{"sha":"9d984068339f68315422fa9768a3cda2426551dc","author":{"name":"Neerti","email":"2d01411baf311580d07e4f90152ae0ec529a4559@users.noreply.github.com"},"message":"Makes Arrivals Shuttle Great\nArrivals shuttle now moves automatically to and from the station.  People still spawn onboard if they join the round with arrivals selected in preferences.\nThe shuttle is completely automated and will go to the station if someone boards it, and leave if nobody is onboard.\nChanges some tape code so it can be mapped in.\nSadly the mapmerger is broken so the map file diff is massive.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/9d984068339f68315422fa9768a3cda2426551dc"},{"sha":"0366320ae7e4072049b7667f61a76e8e1a6917bd","author":{"name":"Mechoid","email":"267e20a6eeafb5fefb2e9dc90743a240721fd07f@users.noreply.github.com"},"message":"Gripper Fixes and Updates","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/0366320ae7e4072049b7667f61a76e8e1a6917bd"},{"sha":"50de47d5c00d32b60bc69d7076fc10d2f8745bfe","author":{"name":"Andrew","email":"c78c277cf935e7a33d7af36492df7e4dad400d2c@yahoo.com"},"message":"Fixes Oversight with Scrambled Equipment Module\n\nI had assumed the prosthetics fabricator took the name of the items for\nits lists, but that wasn't the case.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/50de47d5c00d32b60bc69d7076fc10d2f8745bfe"},{"sha":"c18c374518753978ac78e5bc9ac1861d4fece4d2","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Changes /turf/space/transit icons in map editor\n\nSo a mapper can actually see what the hell he's doing.\n\nAlso added south and west tiles while I was at it.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/c18c374518753978ac78e5bc9ac1861d4fece4d2"},{"sha":"b3f6f6b3922bae697997355f502470fecde6808e","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Assault rifle tweaks and fixes\n\n- STS-35 no longer has \"This one is unmarked\" because it literally means\nnothing useful.\n- Assault Carbine name has been changed to Bullpup Rifle.\n- Bullpup Rifle starts with only 10 rounds as opposed to 20, making it\nslightly less useful than the Z8 marksman rifle.\n- Fixed the Bullpup Rifle not using the correct sprites, hopefully.\n- Bullpup Rifle's 3 round burst is nerfed to 2 rounds.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/b3f6f6b3922bae697997355f502470fecde6808e"},{"sha":"ff3396c4fbd73973d287fae8039e55eacbd4c3ed","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Fixes capitalization of goggles and glasses\n\nThe improper grammar annoyed me.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/ff3396c4fbd73973d287fae8039e55eacbd4c3ed"},{"sha":"8498880ee61e297a377eb28a1d56761718821595","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Fixed the only few instances this gun appears","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/8498880ee61e297a377eb28a1d56761718821595"},{"sha":"b824a5354131b2d7469f63de1496d49b39326141","author":{"name":"Cameron653","email":"43483c40f75159316c8efd7a685b2a820bfe75b7@gmail.com"},"message":"Update designs.dm","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/b824a5354131b2d7469f63de1496d49b39326141"},{"sha":"33cf688b7b84a80dd87d74df706ac7404e3aee8b","author":{"name":"Neerti","email":"5d3923262a4b4b5e9f84f7ad179ce66a72971ef7@users.noreply.github.com"},"message":"Merge pull request #3691 from Cameron653/master\n\nAllows circuit printer upgrade to be created.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/33cf688b7b84a80dd87d74df706ac7404e3aee8b"},{"sha":"1f1f537e1c484935a8c1647e309021921f20d70d","author":{"name":"PrismaticGynoid","email":"65bda67c606826eb1abf1dfb093661f2f61db3c4@gmail.com"},"message":"Better Wheelchairs\n\nWheelchairs can now be collapsed by click-dragging them to you, much like rollerbeds. You can then pick them up. They are, however, too large to stuff into a backpack.\nThese new collapsible wheelchairs are now available in the loadout, under utility, for 4 points. They're also color-customizable now. No more plain white wheelchairs available only by missing feet.\nThe loadout wheelchairs will spawn with you buckled into them, just like how it works when you spawn without feet, except that the loadout wheelchairs can be more colors than just white.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/1f1f537e1c484935a8c1647e309021921f20d70d"},{"sha":"efe3e9a3103fe9eb397d7a7a6f2a9e92e0d7eef4","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Desert Eagle icon improvement","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/efe3e9a3103fe9eb397d7a7a6f2a9e92e0d7eef4"},{"sha":"6b02206adf6728e4c778bc4c287848c40bd6bfdf","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Sniper Changes and Fixes\n\n- Fixes the heavy sniper hand sprite so it no longer looks like a\npistol. Not ideal, but better.\n- Changes energy sniper to use the Z8's hand sprite, because it's more\ndistinct than looking the same as the laser carbine.\n- Adds the SVD back by request of Woodrat. It's not spawnable yet, since\nI don't know where you want to balance it.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/6b02206adf6728e4c778bc4c287848c40bd6bfdf"},{"sha":"90c55d64daf3e2ba638933d9215422787b557dbc","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Description changes\n\n- Fixed descriptions lacking what rounds a gun uses.\n- Made some descriptions have better grammar.\n- Made some descriptions have more interesting fluff.\n- AS-24 auto shotgun no longer has a unique description not copied\nalmost word for word from the assault rifle.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/90c55d64daf3e2ba638933d9215422787b557dbc"},{"sha":"d2661263e05b11540797fd5adbda356195b2bdd7","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into gun-stuff","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/d2661263e05b11540797fd5adbda356195b2bdd7"},{"sha":"b5ccfbd3280c7a05dfcd92f54cac70cd90587dab","author":{"name":"PrismaticGynoid","email":"65bda67c606826eb1abf1dfb093661f2f61db3c4@gmail.com"},"message":"Also allows people to take their wheelchairs with them instead of leaving them behind, and fixes a runtime with wheelchair users who are missing hands or arms.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/b5ccfbd3280c7a05dfcd92f54cac70cd90587dab"},{"sha":"9ca5b07da00e7cb5f2cbf304a4ba806d35244ad2","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Might as well fix shotgun clip icons too","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/9ca5b07da00e7cb5f2cbf304a4ba806d35244ad2"},{"sha":"e7a4fbcba001a9fc361d1bd39d446a8b65b21d20","author":{"name":"Spades","email":"048602153ff381269b9c3cf0c26e8fe18a619b3a@gmail.com"},"message":"Fixes energy sniper back sprites not appearing","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/e7a4fbcba001a9fc361d1bd39d446a8b65b21d20"},{"sha":"31f9127cf9a7843b8cdcd8fd61cdab3052ad06aa","author":{"name":"Belsima","email":"8f4037bec09e7e07948820fcee53841ce1db6238@gmail.com"},"message":"Adds Grayson Manufactories FBPs.","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/31f9127cf9a7843b8cdcd8fd61cdab3052ad06aa"},{"sha":"d4e3b4453d044926117dabe7bb5af91b547e6b7b","author":{"name":"Belsima","email":"8f4037bec09e7e07948820fcee53841ce1db6238@gmail.com"},"message":"A load of Teshari stuff: For Real This time","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/d4e3b4453d044926117dabe7bb5af91b547e6b7b"},{"sha":"cb7b9ca64e4e354d9bdc3dd7fe32537772327644","author":{"name":"Belsima","email":"8f4037bec09e7e07948820fcee53841ce1db6238@gmail.com"},"message":"please don't get mad at me github","distinct":true,"url":"https://api.github.com/repos/Xenodungeon/VOREStation/commits/cb7b9ca64e4e354d9bdc3dd7fe32537772327644"}]}
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