{"push_id":1741137917,"size":2,"distinct_size":2,"ref":"refs/heads/master","head":"76be653536c58b5f6ddd115901792ef948b8f41a","before":"0d8488af113f5f59e81c9d51c786026d97ffb4ee","commits":[{"sha":"a28728e69f8db5f03801905c593a7b37963a0b99","author":{"name":"Ross Nordby","email":"9533862295d5babe47c405ac5b0eb6463e9eb2e4@bepuentertainment.com"},"message":"Integrating the pose integrator and catching up on some technical debt surrounding simulation buffer allocation (and deallocation).","distinct":true,"url":"https://api.github.com/repos/RossNordby/scratchpad/commits/a28728e69f8db5f03801905c593a7b37963a0b99"},{"sha":"76be653536c58b5f6ddd115901792ef948b8f41a","author":{"name":"Ross Nordby","email":"9533862295d5babe47c405ac5b0eb6463e9eb2e4@bepuentertainment.com"},"message":"Continuing refactor. Optimization stages now parameterized by simulation size fractions. Fixed a bug in multithreaded body layout optimization. Filling out a bit more of the allocation control api.","distinct":true,"url":"https://api.github.com/repos/RossNordby/scratchpad/commits/76be653536c58b5f6ddd115901792ef948b8f41a"}]}
{"actor":{"display_login":"RossNordby"}}