{"push_id":2179335236,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"cff4948c0a627a973aabc859559db7053f0312fa","before":"34f980a7495490e7dd5d657f31e5501cdb40c88e","commits":[{"sha":"cff4948c0a627a973aabc859559db7053f0312fa","author":{"name":"Nathan Koch","email":"c16ab5c0ad6ed28b234031ae2c7f04b05dbb58f4@gmail.com"},"message":"priest animation. fixed some evade logic","distinct":true,"url":"https://api.github.com/repos/nathankoch/Ms1FinalProject/commits/cff4948c0a627a973aabc859559db7053f0312fa"}]}
{"actor":{"display_login":"nathankoch"}}