{"action":"created","issue":{"url":"https://api.github.com/repos/vgstation-coders/vgstation13/issues/16190","repository_url":"https://api.github.com/repos/vgstation-coders/vgstation13","labels_url":"https://api.github.com/repos/vgstation-coders/vgstation13/issues/16190/labels{/name}","comments_url":"https://api.github.com/repos/vgstation-coders/vgstation13/issues/16190/comments","events_url":"https://api.github.com/repos/vgstation-coders/vgstation13/issues/16190/events","html_url":"https://github.com/vgstation-coders/vgstation13/issues/16190","id":263622247,"number":16190,"title":"R-UST Issues","user":{"login":"Kurfursten","id":9782036,"avatar_url":"https://avatars0.githubusercontent.com/u/9782036?v=4","gravatar_id":"","url":"https://api.github.com/users/Kurfursten","html_url":"https://github.com/Kurfursten","followers_url":"https://api.github.com/users/Kurfursten/followers","following_url":"https://api.github.com/users/Kurfursten/following{/other_user}","gists_url":"https://api.github.com/users/Kurfursten/gists{/gist_id}","starred_url":"https://api.github.com/users/Kurfursten/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kurfursten/subscriptions","organizations_url":"https://api.github.com/users/Kurfursten/orgs","repos_url":"https://api.github.com/users/Kurfursten/repos","events_url":"https://api.github.com/users/Kurfursten/events{/privacy}","received_events_url":"https://api.github.com/users/Kurfursten/received_events","type":"User","site_admin":false},"labels":[{"id":41962026,"url":"https://api.github.com/repos/vgstation-coders/vgstation13/labels/Bug%20/%20Fix","name":"Bug / Fix","color":"FFCC33","default":false},{"id":157339893,"url":"https://api.github.com/repos/vgstation-coders/vgstation13/labels/Mapping%20(Deff)","name":"Mapping (Deff)","color":"006b75","default":false},{"id":301065368,"url":"https://api.github.com/repos/vgstation-coders/vgstation13/labels/Update%20WIKI","name":"Update WIKI","color":"a9126b","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":9,"created_at":"2017-10-07T07:02:54Z","updated_at":"2017-10-12T22:21:01Z","closed_at":null,"author_association":"CONTRIBUTOR","body":"PR Pending in Italics\r\n\r\n~1. You cannot buffer the gyrotron computer, instead you have to buffer gyrotrons. This means instead of one trip linking all your gyrotrons back to the same machine, you have to tediously walk out to each gyrotron and buffer it, then come back and link it to the computer, flush, and repeat._\r\n2. The design path for the fuel injector is wrong. It has the path for the core board, meaning both are in conflict.\r\n3. Defficiency, which is supposed to be *the* map for a RUST, doesn't have a roundstart Fuel Injector or Tokamak Core. You need both, meaning you can't even start until after you order from Cargo. Since the Deff RUST setup is missing a ton of pipes and wires, none of the gyros are placed,half the computers aren't built, and engineers must furnish their own compressed matter, I think it would be reasonable to at least give engineers all the parts they need. Update: You can build the tokamak core and injector from the provided boards, but it requires tier 3 parts, even slower than ordering from cargo.~\r\n4. The internal circuitry for fuel compressor AND fuel injector port are not necessary. You can insert them (and wires) but it makes no difference whether you \"finish\" construction or just stick it on the wall.\r\n5. There is no way to remove a circuitboard from the aforementioned mounted machines, meaning it destroys the circuitboard if you need to deconstruct either\r\n6. It seems that the fuel compressor's sprite state is inverted (looks open when it's closed and visa versa)\r\n7. According to one player, Tokamok's field frequency does nothing at all. I suspect that it relates to or once related to the frequency of the gyrotrons. (VERIFIED; Remove this clutter)\r\n8. Touching the energy field causes your core to become unresponsive on the core monitor and core controller, and there appears to be no way to reboot it (CANNOT REPRODUCE)\r\n9. There is no way to turn off a Tokamok if it becomes unlinked from the computers (or unresponsive after the field is up), rendering it permanently useless: this includes disabling the APC and cutting the powerline, it will run forever; Similarly, you cannot multitool a core which is under a field.\r\n10. Gyrotron controller UI does not update when you change any field in some conditions (having trouble reproducing, maybe problem on my end?)\r\n11. Gyrotron controller should have a longer field for the standby/emitting field so that it doesn't wrap text\r\n12. Gyrotrons apparently do not need a cable under them to work? Unsure if intended\r\n13. Gyrotrons are disproportionately weak. You need a truckload to quickly get to 1 mega energy but then they totally don't matter at all because the field itself is gonna kick out tens of thousands of mega energy. For reference, a gyrotron generates 300 energy a tick (on a 7x7), and megaenergy is 1 million energy.\r\n14. There NEEDS to be some computer you can view currently suspended plasma on, probably the core monitor\r\n15. If power fails (and other things), the fuel injection control becomes desynced from the injector and won't work until you start using it manually again. Gives wrong failstate message \"Connection failure. Reduce range.\" - really just needs better detection\r\n16. There seems to be a state in which it's possible that you have a highly powerful field with plenty of plasma but it's just not heating anything up. (20000 mols plasma, 80000 megaenergy, not heating past 600K)\r\n\r\nI don't know what else to document at this point because this is as far as I got. The Wiki guide could use some improvement if anyone knows how to make the thing work.\r\n\r\nThings the wiki doesn't document but should\r\n* If you have plasma in your chamber before hitting 1 mega energy you've fucked up the whole thing and need to scrub it all out and start over\r\n* Which field outputs correlate to which sizes. 1 seems to be 1x1, 100 is 3x3, and 200 is 5x5. Since the maximum is 1000, that is presumably 7x7. This all seems rather unnecessary though since those are the only four possible sizes. What other reason is there for selecting a number 1-1000?\r\n* The effect of gyrotrons. These are ostensibly what generate the submega energy and later megaenergy, but there isn't any documentation on how much you get out of one, two, etc. Does a 3x3 RUST need as many as a 7x7 RUST? Or will its smaller size make its energy rise faster?"},"comment":{"url":"https://api.github.com/repos/vgstation-coders/vgstation13/issues/comments/336292853","html_url":"https://github.com/vgstation-coders/vgstation13/issues/16190#issuecomment-336292853","issue_url":"https://api.github.com/repos/vgstation-coders/vgstation13/issues/16190","id":336292853,"user":{"login":"PJB3005","id":8107459,"avatar_url":"https://avatars0.githubusercontent.com/u/8107459?v=4","gravatar_id":"","url":"https://api.github.com/users/PJB3005","html_url":"https://github.com/PJB3005","followers_url":"https://api.github.com/users/PJB3005/followers","following_url":"https://api.github.com/users/PJB3005/following{/other_user}","gists_url":"https://api.github.com/users/PJB3005/gists{/gist_id}","starred_url":"https://api.github.com/users/PJB3005/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PJB3005/subscriptions","organizations_url":"https://api.github.com/users/PJB3005/orgs","repos_url":"https://api.github.com/users/PJB3005/repos","events_url":"https://api.github.com/users/PJB3005/events{/privacy}","received_events_url":"https://api.github.com/users/PJB3005/received_events","type":"User","site_admin":false},"created_at":"2017-10-12T22:21:00Z","updated_at":"2017-10-12T22:21:00Z","author_association":"CONTRIBUTOR","body":"A quick note about how the R-UST's heating works:\n\nThe field has an internal buffer of plasma at a specific temperature. It\nabsorbs and loses gas constantly. The gas inside the field is ALWAYS at a\ncertain temperature in function of the energy of the field. It doesn't\ncalculate the actual energy differences or anything. This is why a larger\nfield is better: more gas exchanged.\n\nNot sure whether that's related here though. It does provide a fun effect\nwhere a larger field has more capacity than a small field, so shrinking the\nfield to power 1 from 1k causes it to instantly drop all the super heated\nplasma, thus causing the environment (and attached TEG) to spike in output.\nGreat for faking screenshots.\n\nOn 13 Oct 2017 00:16, \"FudgePucker\" <notifications@github.com> wrote:\n\n>\n>    1. There seems to be a state in which it's possible that you have a\n>    highly powerful field with plenty of plasma but it's just not heating\n>    anything up. (20000 mols plasma, 80000 megaenergy, not heating past 600K)\n>\n> Wait a second, 20000 mols of plasma? Like as in the chamber as a gas? Well\n> there's your problem, theres too much gas. Or at least that might be the\n> problem. (Never finished setting up the R-UST, shuttle called early every\n> time, server restarted before the field could charge.)\n>\n> —\n> You are receiving this because you commented.\n> Reply to this email directly, view it on GitHub\n> <https://github.com/vgstation-coders/vgstation13/issues/16190#issuecomment-336291616>,\n> or mute the thread\n> <https://github.com/notifications/unsubscribe-auth/AHu1w8RcmDPzog8Q-Ou70q-IAu30D9a0ks5sro_IgaJpZM4PxQik>\n> .\n>\n"}}
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