{"push_id":1940783009,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"c4dae258ce8127ec7ee59a268c0a02342fce1546","before":"70ba96a72f14e90b5ef4d5243453c59e6623c4ad","commits":[{"sha":"c4dae258ce8127ec7ee59a268c0a02342fce1546","author":{"name":"Oasis Rim","email":"90b6a35989167b053ad24c2d27e137de69826a4a@gmail.com"},"message":"Moved background music audioplayer to AudioMgr, deleted empty Player script, fixed issue with guard sight\n\nPaintings on the wall were triggering the CheckSight function on the guard, which would return true if the player was anywhere within line of sight of the guard while it was looking at a painting.","distinct":true,"url":"https://api.github.com/repos/gamkedo-la/ketchmeifyoucan/commits/c4dae258ce8127ec7ee59a268c0a02342fce1546"}]}
{"actor":{"display_login":"oasisrim"}}