{"push_id":1691142226,"size":3,"distinct_size":3,"ref":"refs/heads/Profile-Import-Test","head":"4d9f043c70df03d7d62ad026bd1fe17ad1b6adf7","before":"d5897e4859da780ed26134297328bbfdc7b4e5ce","commits":[{"sha":"cdad5399dcaaeedfc0beb7188182790931d7dd1e","author":{"name":"PiezPiedPy","email":"eb67e30413a1bfb2552fbcfad8bb4c99f0f4b86c@maxautodesign.com"},"message":"Files for testing Profile importing.\n\nA group of config files for testing the Profile importing methods.","distinct":true,"url":"https://api.github.com/repos/PiezPiedPy/Kerbalism/commits/cdad5399dcaaeedfc0beb7188182790931d7dd1e"},{"sha":"3311e7aa8b7d7e918257a1dab0646c29f90a88b7","author":{"name":"PiezPiedPy","email":"eb67e30413a1bfb2552fbcfad8bb4c99f0f4b86c@maxautodesign.com"},"message":"Add GameDirectoryExist method.\n\nAdded a method to search the GameData directory for a given directory.\nReturns True if a directory is found.\nLogs on a caught exception.\n\nbool GameDirectoryExist(string findpath)","distinct":true,"url":"https://api.github.com/repos/PiezPiedPy/Kerbalism/commits/3311e7aa8b7d7e918257a1dab0646c29f90a88b7"},{"sha":"4d9f043c70df03d7d62ad026bd1fe17ad1b6adf7","author":{"name":"PiezPiedPy","email":"eb67e30413a1bfb2552fbcfad8bb4c99f0f4b86c@maxautodesign.com"},"message":"Changes to implement a Profile importing scheme.\n\nProfile importing: Profiles stored in any config file can be imported\ninto the loaded profile by creating a Profile node named\nKerbalismSupport and including the neccesary script to define Supplies,\nRules and Processes as you do with the default profile.\nThe KerbalismSupport profile node must have a modname field and a moddir\nfield which are used to detect if a mods support profile should be\nloaded.","distinct":true,"url":"https://api.github.com/repos/PiezPiedPy/Kerbalism/commits/4d9f043c70df03d7d62ad026bd1fe17ad1b6adf7"}]}
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