{"action":"created","issue":{"url":"https://api.github.com/repos/mikepauer/Carbonite/issues/675","repository_url":"https://api.github.com/repos/mikepauer/Carbonite","labels_url":"https://api.github.com/repos/mikepauer/Carbonite/issues/675/labels{/name}","comments_url":"https://api.github.com/repos/mikepauer/Carbonite/issues/675/comments","events_url":"https://api.github.com/repos/mikepauer/Carbonite/issues/675/events","html_url":"https://github.com/mikepauer/Carbonite/issues/675","id":231803751,"number":675,"title":"Decrease in FPS when combat starts","user":{"login":"SteveEbey73742","id":3675551,"avatar_url":"https://avatars3.githubusercontent.com/u/3675551?v=3","gravatar_id":"","url":"https://api.github.com/users/SteveEbey73742","html_url":"https://github.com/SteveEbey73742","followers_url":"https://api.github.com/users/SteveEbey73742/followers","following_url":"https://api.github.com/users/SteveEbey73742/following{/other_user}","gists_url":"https://api.github.com/users/SteveEbey73742/gists{/gist_id}","starred_url":"https://api.github.com/users/SteveEbey73742/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SteveEbey73742/subscriptions","organizations_url":"https://api.github.com/users/SteveEbey73742/orgs","repos_url":"https://api.github.com/users/SteveEbey73742/repos","events_url":"https://api.github.com/users/SteveEbey73742/events{/privacy}","received_events_url":"https://api.github.com/users/SteveEbey73742/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":7,"created_at":"2017-05-27T14:11:39Z","updated_at":"2017-05-29T12:44:00Z","closed_at":null,"body":"Carbonite Maps, running the main module only, all addons off, tested in windows and also linux.  When combat starts, the fps drops almost 50% and the game becomes harder to deal with. Group size makes no difference at all, it seems to be as soon as combat starts.  My thinking is that position update are causing the slow down, during combat, so would it be possible to ignore character position, just during combat, to see if that helps?  I will be using my fork to play with testing in that area, but thought others could also look into it, to see what can be done."},"comment":{"url":"https://api.github.com/repos/mikepauer/Carbonite/issues/comments/304652667","html_url":"https://github.com/mikepauer/Carbonite/issues/675#issuecomment-304652667","issue_url":"https://api.github.com/repos/mikepauer/Carbonite/issues/675","id":304652667,"user":{"login":"SteveEbey73742","id":3675551,"avatar_url":"https://avatars3.githubusercontent.com/u/3675551?v=3","gravatar_id":"","url":"https://api.github.com/users/SteveEbey73742","html_url":"https://github.com/SteveEbey73742","followers_url":"https://api.github.com/users/SteveEbey73742/followers","following_url":"https://api.github.com/users/SteveEbey73742/following{/other_user}","gists_url":"https://api.github.com/users/SteveEbey73742/gists{/gist_id}","starred_url":"https://api.github.com/users/SteveEbey73742/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/SteveEbey73742/subscriptions","organizations_url":"https://api.github.com/users/SteveEbey73742/orgs","repos_url":"https://api.github.com/users/SteveEbey73742/repos","events_url":"https://api.github.com/users/SteveEbey73742/events{/privacy}","received_events_url":"https://api.github.com/users/SteveEbey73742/received_events","type":"User","site_admin":false},"created_at":"2017-05-29T12:44:00Z","updated_at":"2017-05-29T12:44:00Z","body":"will try that and see what happens."}}
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