{"action":"created","issue":{"url":"https://api.github.com/repos/DayZMod/DayZ/issues/833","repository_url":"https://api.github.com/repos/DayZMod/DayZ","labels_url":"https://api.github.com/repos/DayZMod/DayZ/issues/833/labels{/name}","comments_url":"https://api.github.com/repos/DayZMod/DayZ/issues/833/comments","events_url":"https://api.github.com/repos/DayZMod/DayZ/issues/833/events","html_url":"https://github.com/DayZMod/DayZ/pull/833","id":209990447,"number":833,"title":"Military loot and class changes","user":{"login":"bchawke","id":7833091,"avatar_url":"https://avatars.githubusercontent.com/u/7833091?v=3","gravatar_id":"","url":"https://api.github.com/users/bchawke","html_url":"https://github.com/bchawke","followers_url":"https://api.github.com/users/bchawke/followers","following_url":"https://api.github.com/users/bchawke/following{/other_user}","gists_url":"https://api.github.com/users/bchawke/gists{/gist_id}","starred_url":"https://api.github.com/users/bchawke/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bchawke/subscriptions","organizations_url":"https://api.github.com/users/bchawke/orgs","repos_url":"https://api.github.com/users/bchawke/repos","events_url":"https://api.github.com/users/bchawke/events{/privacy}","received_events_url":"https://api.github.com/users/bchawke/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":14,"created_at":"2017-02-24T08:44:41Z","updated_at":"2017-02-27T18:16:44Z","closed_at":null,"pull_request":{"url":"https://api.github.com/repos/DayZMod/DayZ/pulls/833","html_url":"https://github.com/DayZMod/DayZ/pull/833","diff_url":"https://github.com/DayZMod/DayZ/pull/833.diff","patch_url":"https://github.com/DayZMod/DayZ/pull/833.patch"},"body":"These are the proposed changes based on the discussion in #713 as well as skigoggles' proposed changes.  Not sure if I have the syntax correct in the building classes.  Please take a look."},"comment":{"url":"https://api.github.com/repos/DayZMod/DayZ/issues/comments/282803221","html_url":"https://github.com/DayZMod/DayZ/pull/833#issuecomment-282803221","issue_url":"https://api.github.com/repos/DayZMod/DayZ/issues/833","id":282803221,"user":{"login":"bchawke","id":7833091,"avatar_url":"https://avatars.githubusercontent.com/u/7833091?v=3","gravatar_id":"","url":"https://api.github.com/users/bchawke","html_url":"https://github.com/bchawke","followers_url":"https://api.github.com/users/bchawke/followers","following_url":"https://api.github.com/users/bchawke/following{/other_user}","gists_url":"https://api.github.com/users/bchawke/gists{/gist_id}","starred_url":"https://api.github.com/users/bchawke/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/bchawke/subscriptions","organizations_url":"https://api.github.com/users/bchawke/orgs","repos_url":"https://api.github.com/users/bchawke/repos","events_url":"https://api.github.com/users/bchawke/events{/privacy}","received_events_url":"https://api.github.com/users/bchawke/received_events","type":"User","site_admin":false},"created_at":"2017-02-27T18:16:44Z","updated_at":"2017-02-27T18:16:44Z","body":"How about we keep insults out of the conversation?  Calling people who are making an effort to contribute to the game stupid, ignorant, and childish is hardly the way to grow the community.  Streatman, base building is a different topic entirely.  The issues with base building should not be solved by drastically reducing the value of the barracks.  Nox, you and I fundamentally disagree how the game should work.  I've made plenty of convincing arguments, you have elected to ignore them.  I put a lot of thought into the changes I submitted and have been very candid about what role I think NWAF and the barracks should have.  I've made my case in #713 .  I'll leave it at that."}}
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