{"action":"created","issue":{"url":"https://api.github.com/repos/Grimy/Grimy.github.io/issues/6","repository_url":"https://api.github.com/repos/Grimy/Grimy.github.io","labels_url":"https://api.github.com/repos/Grimy/Grimy.github.io/issues/6/labels{/name}","comments_url":"https://api.github.com/repos/Grimy/Grimy.github.io/issues/6/comments","events_url":"https://api.github.com/repos/Grimy/Grimy.github.io/issues/6/events","html_url":"https://github.com/Grimy/Grimy.github.io/issues/6","id":211392486,"number":6,"title":"[zFarm] Consider multiple formations for the highest loot","user":{"login":"LennartH","id":902689,"avatar_url":"https://avatars1.githubusercontent.com/u/902689?v=3","gravatar_id":"","url":"https://api.github.com/users/LennartH","html_url":"https://github.com/LennartH","followers_url":"https://api.github.com/users/LennartH/followers","following_url":"https://api.github.com/users/LennartH/following{/other_user}","gists_url":"https://api.github.com/users/LennartH/gists{/gist_id}","starred_url":"https://api.github.com/users/LennartH/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LennartH/subscriptions","organizations_url":"https://api.github.com/users/LennartH/orgs","repos_url":"https://api.github.com/users/LennartH/repos","events_url":"https://api.github.com/users/LennartH/events{/privacy}","received_events_url":"https://api.github.com/users/LennartH/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2017-03-02T13:35:50Z","updated_at":"2017-03-16T17:55:21Z","closed_at":null,"body":"I'm currently running zFarm twice to find the map level with the highest loot. Once with the dominance formation (more cells per second) and once with the scavenger formation (more loot per cell). The turning point where the scavenger formation becomes more profitable is usually around 1.4 cells/s with dominance on maps with the highest level available.\r\n\r\nIt would be great, if zFarm would take the different formations into account, so that you can see when it's time to switch to the scavenger formation and a lower level map."},"comment":{"url":"https://api.github.com/repos/Grimy/Grimy.github.io/issues/comments/287140244","html_url":"https://github.com/Grimy/Grimy.github.io/issues/6#issuecomment-287140244","issue_url":"https://api.github.com/repos/Grimy/Grimy.github.io/issues/6","id":287140244,"user":{"login":"Grimy","id":3199732,"avatar_url":"https://avatars3.githubusercontent.com/u/3199732?v=3","gravatar_id":"","url":"https://api.github.com/users/Grimy","html_url":"https://github.com/Grimy","followers_url":"https://api.github.com/users/Grimy/followers","following_url":"https://api.github.com/users/Grimy/following{/other_user}","gists_url":"https://api.github.com/users/Grimy/gists{/gist_id}","starred_url":"https://api.github.com/users/Grimy/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Grimy/subscriptions","organizations_url":"https://api.github.com/users/Grimy/orgs","repos_url":"https://api.github.com/users/Grimy/repos","events_url":"https://api.github.com/users/Grimy/events{/privacy}","received_events_url":"https://api.github.com/users/Grimy/received_events","type":"User","site_admin":false},"created_at":"2017-03-16T17:55:20Z","updated_at":"2017-03-16T17:55:20Z","body":"I pushed an initial implementation of your suggestion (038ca23). Could you please test it and tell me your thoughts about it?\r\n\r\nNote that right now I don’t bold the highest value for each formation. It’s a good idea, but it’s annoying to implement."}}
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