{"push_id":1738570653,"size":1,"distinct_size":1,"ref":"refs/heads/master","head":"78969eefa498d935c706e28af53df60bef8532d2","before":"0745a6c7335f575263a440997b64072d20722ff5","commits":[{"sha":"78969eefa498d935c706e28af53df60bef8532d2","author":{"name":"Mike Campito","email":"54461c14391884a9caddb922e561b28d801dd327@gmail.com"},"message":"General Scene Changes\n\nFixed Elevator to let out player at bottom.  Reduced viewcone spread by\nhalf.   Added invisible walls to the tiny walls by the elevator, to\nprevent the player from escaping.  Added node for initial two faced man\nto return to after killing yeti.","distinct":true,"url":"https://api.github.com/repos/netblitzer/GDD2ProjectC/commits/78969eefa498d935c706e28af53df60bef8532d2"}]}
{"actor":{"display_login":"MikeCampito"}}