{"action":"created","issue":{"url":"https://api.github.com/repos/firebase/quickstart-unity/issues/109","repository_url":"https://api.github.com/repos/firebase/quickstart-unity","labels_url":"https://api.github.com/repos/firebase/quickstart-unity/issues/109/labels{/name}","comments_url":"https://api.github.com/repos/firebase/quickstart-unity/issues/109/comments","events_url":"https://api.github.com/repos/firebase/quickstart-unity/issues/109/events","html_url":"https://github.com/firebase/quickstart-unity/issues/109","id":253374603,"number":109,"title":"FirebaseDatabase broken in Unity 2017 .NET 4.6","user":{"login":"ItsLeeOwen","id":1720194,"avatar_url":"https://avatars0.githubusercontent.com/u/1720194?v=4","gravatar_id":"","url":"https://api.github.com/users/ItsLeeOwen","html_url":"https://github.com/ItsLeeOwen","followers_url":"https://api.github.com/users/ItsLeeOwen/followers","following_url":"https://api.github.com/users/ItsLeeOwen/following{/other_user}","gists_url":"https://api.github.com/users/ItsLeeOwen/gists{/gist_id}","starred_url":"https://api.github.com/users/ItsLeeOwen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ItsLeeOwen/subscriptions","organizations_url":"https://api.github.com/users/ItsLeeOwen/orgs","repos_url":"https://api.github.com/users/ItsLeeOwen/repos","events_url":"https://api.github.com/users/ItsLeeOwen/events{/privacy}","received_events_url":"https://api.github.com/users/ItsLeeOwen/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":4,"created_at":"2017-08-28T15:55:21Z","updated_at":"2017-08-28T16:27:20Z","closed_at":null,"body":"Enabling .NET 4.6 Player runtime in Unity 2017 breaks the Firebase Unity SDK. FirebaseDatabase transactions no longer successfully result in either an error or response object.\r\n\r\nTo reproduce:\r\n\r\n- download the latest 2017.2.0b8 beta https://unity3d.com/unity/beta\r\n- enable the .NET 4.6 Player runtime\r\n- clone & run the Firebase quickstart testapp\r\n- try either the Parse/Plugins/Unity.tasks dll or Parse/Pugins/dotNet45/Unity.tasks dll\r\n- run the project in the editor, enter an email and observe the transaction does not complete\r\n\r\nExpected Result:\r\n- the RunTransaction task handler to log either an error, or the success message.\r\n\r\nActual Outcome:\r\n- the application does not proceed further than logging \"Running Transaction\"\r\n\r\nMore info: https://forum.unity3d.com/threads/unity-2017-net-4-6-firebase-scripting-runtime-websocket-errors.476078/"},"comment":{"url":"https://api.github.com/repos/firebase/quickstart-unity/issues/comments/325403104","html_url":"https://github.com/firebase/quickstart-unity/issues/109#issuecomment-325403104","issue_url":"https://api.github.com/repos/firebase/quickstart-unity/issues/109","id":325403104,"user":{"login":"ItsLeeOwen","id":1720194,"avatar_url":"https://avatars0.githubusercontent.com/u/1720194?v=4","gravatar_id":"","url":"https://api.github.com/users/ItsLeeOwen","html_url":"https://github.com/ItsLeeOwen","followers_url":"https://api.github.com/users/ItsLeeOwen/followers","following_url":"https://api.github.com/users/ItsLeeOwen/following{/other_user}","gists_url":"https://api.github.com/users/ItsLeeOwen/gists{/gist_id}","starred_url":"https://api.github.com/users/ItsLeeOwen/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ItsLeeOwen/subscriptions","organizations_url":"https://api.github.com/users/ItsLeeOwen/orgs","repos_url":"https://api.github.com/users/ItsLeeOwen/repos","events_url":"https://api.github.com/users/ItsLeeOwen/events{/privacy}","received_events_url":"https://api.github.com/users/ItsLeeOwen/received_events","type":"User","site_admin":false},"created_at":"2017-08-28T16:27:20Z","updated_at":"2017-08-28T16:27:20Z","body":"@stewartmiles   yes, I verified by testing the prior .NET setting, which successfully wrote to my firebase uri"}}
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