{"action":"created","issue":{"url":"https://api.github.com/repos/supertuxkart/stk-code/issues/2828","repository_url":"https://api.github.com/repos/supertuxkart/stk-code","labels_url":"https://api.github.com/repos/supertuxkart/stk-code/issues/2828/labels{/name}","comments_url":"https://api.github.com/repos/supertuxkart/stk-code/issues/2828/comments","events_url":"https://api.github.com/repos/supertuxkart/stk-code/issues/2828/events","html_url":"https://github.com/supertuxkart/stk-code/issues/2828","id":217980069,"number":2828,"title":"Transparent objects are rendered differently when hardware skinning is enabled","user":{"login":"deveee","id":5108558,"avatar_url":"https://avatars0.githubusercontent.com/u/5108558?v=3","gravatar_id":"","url":"https://api.github.com/users/deveee","html_url":"https://github.com/deveee","followers_url":"https://api.github.com/users/deveee/followers","following_url":"https://api.github.com/users/deveee/following{/other_user}","gists_url":"https://api.github.com/users/deveee/gists{/gist_id}","starred_url":"https://api.github.com/users/deveee/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/deveee/subscriptions","organizations_url":"https://api.github.com/users/deveee/orgs","repos_url":"https://api.github.com/users/deveee/repos","events_url":"https://api.github.com/users/deveee/events{/privacy}","received_events_url":"https://api.github.com/users/deveee/received_events","type":"User","site_admin":false},"labels":[{"id":146299074,"url":"https://api.github.com/repos/supertuxkart/stk-code/labels/C:Graphics","name":"C:Graphics","color":"CCCCCC","default":false}],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":5,"created_at":"2017-03-29T19:14:06Z","updated_at":"2017-05-05T08:16:40Z","closed_at":null,"body":"Not sure how much it matters, but I noticed that it works differently than before. You can see the bubblegum shield. Here is how it looks with hardware skinning:\r\n![zrzut ekranu z 2017-03-29 20-59-37](https://cloud.githubusercontent.com/assets/5108558/24471691/32389d8c-14c3-11e7-8b19-b28b49bcdee8.png)\r\nAnd here is how it was looking before (and without hardware skinning):\r\n![zrzut ekranu z 2017-03-29 20-58-54](https://cloud.githubusercontent.com/assets/5108558/24471725/4b34df1c-14c3-11e7-9e7d-ce6669a9e2e8.png)\r\n\r\nPreviously it was using transparent fog shader with\r\n```    \r\nglDepthMask(GL_FALSE);\r\nglDisable(GL_CULL_FACE);\r\n```\r\nso this is the main difference.\r\n\r\n@Benau Can this be moved below glDisable(GL_CULL_FACE); or is this needed where it currently is?"},"comment":{"url":"https://api.github.com/repos/supertuxkart/stk-code/issues/comments/299408043","html_url":"https://github.com/supertuxkart/stk-code/issues/2828#issuecomment-299408043","issue_url":"https://api.github.com/repos/supertuxkart/stk-code/issues/2828","id":299408043,"user":{"login":"deveee","id":5108558,"avatar_url":"https://avatars0.githubusercontent.com/u/5108558?v=3","gravatar_id":"","url":"https://api.github.com/users/deveee","html_url":"https://github.com/deveee","followers_url":"https://api.github.com/users/deveee/followers","following_url":"https://api.github.com/users/deveee/following{/other_user}","gists_url":"https://api.github.com/users/deveee/gists{/gist_id}","starred_url":"https://api.github.com/users/deveee/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/deveee/subscriptions","organizations_url":"https://api.github.com/users/deveee/orgs","repos_url":"https://api.github.com/users/deveee/repos","events_url":"https://api.github.com/users/deveee/events{/privacy}","received_events_url":"https://api.github.com/users/deveee/received_events","type":"User","site_admin":false},"created_at":"2017-05-05T08:16:40Z","updated_at":"2017-05-05T08:16:40Z","body":"I didn't find any other problems caused by this. I just noticed it when I was trying to find a reason why bubblegum in GLES renderer looks differently. But tbh. the bubblegum on second image looks better for me ;)\r\n\r\nI will keep it opened with very minor priority. If it will cause issues in other places in future, it's easier to find a reason."}}
{"actor":{"display_login":"deveee"}}