{"action":"created","issue":{"url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/2569","repository_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering","labels_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/2569/labels{/name}","comments_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/2569/comments","events_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/2569/events","html_url":"https://github.com/BluSunrize/ImmersiveEngineering/issues/2569","id":267163602,"number":2569,"title":"[Feature Request] Fast graphics for transparent textures","user":{"login":"TristenCocking","id":20302958,"avatar_url":"https://avatars0.githubusercontent.com/u/20302958?v=4","gravatar_id":"","url":"https://api.github.com/users/TristenCocking","html_url":"https://github.com/TristenCocking","followers_url":"https://api.github.com/users/TristenCocking/followers","following_url":"https://api.github.com/users/TristenCocking/following{/other_user}","gists_url":"https://api.github.com/users/TristenCocking/gists{/gist_id}","starred_url":"https://api.github.com/users/TristenCocking/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/TristenCocking/subscriptions","organizations_url":"https://api.github.com/users/TristenCocking/orgs","repos_url":"https://api.github.com/users/TristenCocking/repos","events_url":"https://api.github.com/users/TristenCocking/events{/privacy}","received_events_url":"https://api.github.com/users/TristenCocking/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2017-10-20T12:44:02Z","updated_at":"2017-10-24T21:40:38Z","closed_at":null,"author_association":"NONE","body":"As the title suggests, I feel like it would be a good idea to add fast graphics for transparent textures and switch them when the player switches to the 'fast' setting in video options. Much like what happens to leaves when switching from 'fast' to 'fancy'. I assume this would help frame rate issues for low end computers when Minecraft has to draw all these blocks clustered together (mainly scaffolding).\r\n\r\nI know I can just make my own textures and load a resource pack but it would be nice to have this feature in the actual mod."},"comment":{"url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/comments/339141133","html_url":"https://github.com/BluSunrize/ImmersiveEngineering/issues/2569#issuecomment-339141133","issue_url":"https://api.github.com/repos/BluSunrize/ImmersiveEngineering/issues/2569","id":339141133,"user":{"login":"Drullkus","id":5010174,"avatar_url":"https://avatars2.githubusercontent.com/u/5010174?v=4","gravatar_id":"","url":"https://api.github.com/users/Drullkus","html_url":"https://github.com/Drullkus","followers_url":"https://api.github.com/users/Drullkus/followers","following_url":"https://api.github.com/users/Drullkus/following{/other_user}","gists_url":"https://api.github.com/users/Drullkus/gists{/gist_id}","starred_url":"https://api.github.com/users/Drullkus/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Drullkus/subscriptions","organizations_url":"https://api.github.com/users/Drullkus/orgs","repos_url":"https://api.github.com/users/Drullkus/repos","events_url":"https://api.github.com/users/Drullkus/events{/privacy}","received_events_url":"https://api.github.com/users/Drullkus/received_events","type":"User","site_admin":false},"created_at":"2017-10-24T21:40:38Z","updated_at":"2017-10-24T21:40:38Z","author_association":"CONTRIBUTOR","body":"@tterrag1098"}}
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