{"action":"opened","issue":{"url":"https://api.github.com/repos/magefree/mage/issues/2925","repository_url":"https://api.github.com/repos/magefree/mage","labels_url":"https://api.github.com/repos/magefree/mage/issues/2925/labels{/name}","comments_url":"https://api.github.com/repos/magefree/mage/issues/2925/comments","events_url":"https://api.github.com/repos/magefree/mage/issues/2925/events","html_url":"https://github.com/magefree/mage/issues/2925","id":211989223,"number":2925,"title":"Opponent disconnects while they have priority causes nullPointerException and game gets stuck","user":{"login":"breaker1055","id":5041374,"avatar_url":"https://avatars1.githubusercontent.com/u/5041374?v=3","gravatar_id":"","url":"https://api.github.com/users/breaker1055","html_url":"https://github.com/breaker1055","followers_url":"https://api.github.com/users/breaker1055/followers","following_url":"https://api.github.com/users/breaker1055/following{/other_user}","gists_url":"https://api.github.com/users/breaker1055/gists{/gist_id}","starred_url":"https://api.github.com/users/breaker1055/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/breaker1055/subscriptions","organizations_url":"https://api.github.com/users/breaker1055/orgs","repos_url":"https://api.github.com/users/breaker1055/repos","events_url":"https://api.github.com/users/breaker1055/events{/privacy}","received_events_url":"https://api.github.com/users/breaker1055/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-03-05T22:15:20Z","updated_at":"2017-03-05T22:15:20Z","closed_at":null,"body":"In multiplayer games, if an opponent disconnects while they have priority the game spits out a NPE and never moves on past their priority, their clock doesn't run down, everyone else is hosed."}}
{"actor":{"display_login":"breaker1055"}}