{"action":"created","issue":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/3120","repository_url":"https://api.github.com/repos/endless-sky/endless-sky","labels_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/3120/labels{/name}","comments_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/3120/comments","events_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/3120/events","html_url":"https://github.com/endless-sky/endless-sky/pull/3120","id":265142942,"number":3120,"title":"Bactrian Mini-Campaign","user":{"login":"Amazinite","id":17688683,"avatar_url":"https://avatars1.githubusercontent.com/u/17688683?v=4","gravatar_id":"","url":"https://api.github.com/users/Amazinite","html_url":"https://github.com/Amazinite","followers_url":"https://api.github.com/users/Amazinite/followers","following_url":"https://api.github.com/users/Amazinite/following{/other_user}","gists_url":"https://api.github.com/users/Amazinite/gists{/gist_id}","starred_url":"https://api.github.com/users/Amazinite/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Amazinite/subscriptions","organizations_url":"https://api.github.com/users/Amazinite/orgs","repos_url":"https://api.github.com/users/Amazinite/repos","events_url":"https://api.github.com/users/Amazinite/events{/privacy}","received_events_url":"https://api.github.com/users/Amazinite/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":35,"created_at":"2017-10-13T01:38:46Z","updated_at":"2017-10-25T03:51:39Z","closed_at":null,"author_association":"CONTRIBUTOR","pull_request":{"url":"https://api.github.com/repos/endless-sky/endless-sky/pulls/3120","html_url":"https://github.com/endless-sky/endless-sky/pull/3120","diff_url":"https://github.com/endless-sky/endless-sky/pull/3120.diff","patch_url":"https://github.com/endless-sky/endless-sky/pull/3120.patch"},"body":"This is a continuation of #2347 and addresses a number of my own critiques about my original attempt to license-lock the Bactrian as well as vastly expanding the amount of non-campaign story content in game, adding 26 new missions for the player to enjoy.\r\n<hr/>\r\n\r\nThe following is an overview of the various mission strings added by this PR which will lead up to the unlocking of the Bactrian:\r\n\r\n* `Deep: Convoy`: Transport convoys of multiple freighters across the galaxy to pick up unknown supplies, then return them to the Deep, all while on a deadline and under threat of pirate attacks.\r\n   * Type: Escort\r\n   * Mission count: 3 (each mission is separate and only one must be done)\r\n   * Notes: Tested in a single Modified Argosy using only human technology\r\n* `Deep: Mystery Cubes`: Help the Deep attempt to apprehend a particularly meddlesome pirate warlord who goes by the name of Beelzebub.\r\n   * Type: Combat\r\n   * Mission count: 4\r\n   * Notes: Tested in a single Corvette using only human technology\r\n* `Deep: TMBR`: An optional string that triggers if TMBR are in Hai space. Meet up with a group of Deep scientists who wish to see the band live, and make their dreams come true.\r\n   * Type: Transport\r\n   * Mission count: 2\r\n* `Deep: Remnant`: This mission string acts as a continuation of `Terminus exploration` as the scientist that you met in that mission continues to research the wormhole and what lies beyond it. Help the Deep learn about the existence of the Remnant, the human faction which technologically rivals even the Deep, and if you wish to, bring some Remnant technology to the Deep for them to analyze.\r\n   * Type: Exploration\r\n   * Mission count: 11 (only 8 to 9 doable since 4 of the missions are involved in branches, and the last 5 missions are optional)\r\n* `Deep: Project Hawking`: Help a group of Deep scientists (that you may or may not have met in Deep: TMBR) to travel to multiple locations in the Paradise Worlds and Far North to retrieve cargo that is crucial for a government project known only to the player as \"Project Hawking.\"\r\n   * Type: Cargo\r\n   * Mission count: 1 (+ 2 preliminary missions)\r\n* `Deep: Scientist Rescue`: A rewritten version of the original mission string from #2347. The premise is the same, but it has been rewritten to include information and characters from the above mission strings that all lead up to this one.\r\n   * Type: Combat\r\n   * Mission count: 3\r\n   * Note: Tested in a single Falcon using human and Hai technology\r\n\r\nAll missions can be done without having to start the FW campaign, meaning that if someone really wanted to grind out spaceport missions and explore the galaxy early on then they could manage to unlock the Bactrian before starting the main plot, but otherwise I imagine that most people will unlock the Bactrian after the main plot has been completed.\r\n\r\n<hr/>\r\n\r\nGiven the nature of the to offer conditions on these missions, not every single mission must be done in order to unlock the Bactrian. The following is the minimum amount of work that would need to be done:\r\n* Complete 5 mystery cube jobs\r\n* Complete 1 convoy mission\r\n* Complete the Mystery Cubes string (4 missions)\r\n* Complete the Terminus Exploration transport mission\r\n* Complete Project Hawking (able to be offered quicker by declining Deep Archaeology)\r\n* Complete the first half of the Remnant string then decline after they say that you aren't necessary for the project anymore, but are still welcomed to help (3 to 4 missions)\r\n* Complete the Scientist Rescue string (3 missions)\r\n\r\nSo at minimum, the unlocking of the Bactrian involves 5 jobs and 13 missions.\r\n\r\n<hr/>\r\n\r\nSpecial thanks to @tehhowch who helped by rewriting a good chunk of my work, catching bugs, and providing ideas and feedback."},"comment":{"url":"https://api.github.com/repos/endless-sky/endless-sky/issues/comments/339206362","html_url":"https://github.com/endless-sky/endless-sky/pull/3120#issuecomment-339206362","issue_url":"https://api.github.com/repos/endless-sky/endless-sky/issues/3120","id":339206362,"user":{"login":"ghoulavenger","id":30242950,"avatar_url":"https://avatars0.githubusercontent.com/u/30242950?v=4","gravatar_id":"","url":"https://api.github.com/users/ghoulavenger","html_url":"https://github.com/ghoulavenger","followers_url":"https://api.github.com/users/ghoulavenger/followers","following_url":"https://api.github.com/users/ghoulavenger/following{/other_user}","gists_url":"https://api.github.com/users/ghoulavenger/gists{/gist_id}","starred_url":"https://api.github.com/users/ghoulavenger/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/ghoulavenger/subscriptions","organizations_url":"https://api.github.com/users/ghoulavenger/orgs","repos_url":"https://api.github.com/users/ghoulavenger/repos","events_url":"https://api.github.com/users/ghoulavenger/events{/privacy}","received_events_url":"https://api.github.com/users/ghoulavenger/received_events","type":"User","site_admin":false},"created_at":"2017-10-25T03:51:39Z","updated_at":"2017-10-25T03:51:39Z","author_association":"NONE","body":"I admit that I'm a bit of a power player if you hadn't already guessed. In my last playthrough, I went straight to capturing ships, so the grind to getting the Kestrel really wasn't a grind, it was just my playstyle. So when I compared the Bactrian to the Kestrel, I wanted the Kestrel more and expected the Bactrian to be just a bump on the road. But the Kestrel has a simple unlock where the Bactrian would be gated with this significantly longer questline. Which means I'll have to figure out whether I want to do this questline or attempt to get something like the Kimmek Spire early (early jump drives and quite a few missions in space where I can capture nothing). In either case the the flow of my money build up will be interrupted (even if the missions are combat heavy I will probably be able to steal very little of it in comparison to fighting pirates raw). So it will inconvenience me slightly, but I think the added lore will be worth the inconvenience. \r\n\r\nAmazinite and I couldn't agree that the Bactrian could be simplified to the level of the Kestrel (because he doesn't feel that it is involved enough), and without extensive knowledge of the design process nor could I separate out the truly important missions for building up the trust of the Deep (which would be lore friendly and fit with the theme of this PR). The short of it is I actually have no objections to any of the missions being PRed. So unless Amazinite decides to measure out the most important missions of this questline I will just have to eat my protests. \r\n\r\nTo look at it from the perspective from a newer player, I think the spaceport missions system itself needs help. This is a topic worthy of its own debate and solutions though. I can't imagine any other complications for newer players, as the missions are their own reward and the addition of licenses it actually just makes sense you'd need to impress the Deep."}}
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