{"action":"created","issue":{"url":"https://api.github.com/repos/project64/project64/issues/1270","repository_url":"https://api.github.com/repos/project64/project64","labels_url":"https://api.github.com/repos/project64/project64/issues/1270/labels{/name}","comments_url":"https://api.github.com/repos/project64/project64/issues/1270/comments","events_url":"https://api.github.com/repos/project64/project64/issues/1270/events","html_url":"https://github.com/project64/project64/issues/1270","id":205059479,"number":1270,"title":"PJ64 FAT basically broken on RE2.","user":{"login":"AmbientMalice","id":10704701,"avatar_url":"https://avatars1.githubusercontent.com/u/10704701?v=3","gravatar_id":"","url":"https://api.github.com/users/AmbientMalice","html_url":"https://github.com/AmbientMalice","followers_url":"https://api.github.com/users/AmbientMalice/followers","following_url":"https://api.github.com/users/AmbientMalice/following{/other_user}","gists_url":"https://api.github.com/users/AmbientMalice/gists{/gist_id}","starred_url":"https://api.github.com/users/AmbientMalice/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/AmbientMalice/subscriptions","organizations_url":"https://api.github.com/users/AmbientMalice/orgs","repos_url":"https://api.github.com/users/AmbientMalice/repos","events_url":"https://api.github.com/users/AmbientMalice/events{/privacy}","received_events_url":"https://api.github.com/users/AmbientMalice/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":47,"created_at":"2017-02-03T02:53:58Z","updated_at":"2017-05-29T19:18:52Z","closed_at":null,"body":"PJ64's audio is currently kinda okay for most games, but Resident Evil 2 is a stuttering mess with FAT enabled. And of course FAT is required for  the game's speech to work."},"comment":{"url":"https://api.github.com/repos/project64/project64/issues/comments/304718104","html_url":"https://github.com/project64/project64/issues/1270#issuecomment-304718104","issue_url":"https://api.github.com/repos/project64/project64/issues/1270","id":304718104,"user":{"login":"LegendOfDragoon","id":10492645,"avatar_url":"https://avatars0.githubusercontent.com/u/10492645?v=3","gravatar_id":"","url":"https://api.github.com/users/LegendOfDragoon","html_url":"https://github.com/LegendOfDragoon","followers_url":"https://api.github.com/users/LegendOfDragoon/followers","following_url":"https://api.github.com/users/LegendOfDragoon/following{/other_user}","gists_url":"https://api.github.com/users/LegendOfDragoon/gists{/gist_id}","starred_url":"https://api.github.com/users/LegendOfDragoon/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/LegendOfDragoon/subscriptions","organizations_url":"https://api.github.com/users/LegendOfDragoon/orgs","repos_url":"https://api.github.com/users/LegendOfDragoon/repos","events_url":"https://api.github.com/users/LegendOfDragoon/events{/privacy}","received_events_url":"https://api.github.com/users/LegendOfDragoon/received_events","type":"User","site_admin":false},"created_at":"2017-05-29T19:18:52Z","updated_at":"2017-05-29T19:18:52Z","body":"How often does the static happen? I don't recall hearing that, but it's been a while since I tested Twisted Edge.\r\n\r\n>They both sound the same in mupen64plus and PJ64 to me, is there a specific issue you know of?\r\n\r\nWell for me, I have to use a very fast video plugin (like Rice Video) to even get remotely decent audio in PJ64 for Top Gear Rally. There's this issue where the audio occasionally goes bad and crackles a lot. In order to make it go away, I have to either keep pausing and unpausing the emulator a few times, or disable frame limiter for a second or two.\r\n\r\nFor Twine, the voices don't always sound good, from what I remember.\r\n\r\nI was hoping that some of these problematic games sound good on at least 1 emulator, but oh well. At least it seems that Mupen64Plus is finally making some progress :smile: . I'll have to try out M64p sometime, to try out a few games."}}
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