{"push_id":2215174681,"size":2,"distinct_size":2,"ref":"refs/heads/feature/GameUI","head":"dde93eab5d78e7f6bd543a72733fd7b7293cab89","before":"e7ef6beedf452ea7a47d0e4e77f36bca53da1ac9","commits":[{"sha":"66682b647d53b9328f228c1cf1a2d7cc623966de","author":{"name":"Syota Obora","email":"d767ecf2cad9c387a5da19d344cb40c8b0336d0d@gmail.com"},"message":"【Script】 ジャグリングの同時投げが可能で二つ目が即リロード処理になってしまうバグを修正","distinct":true,"url":"https://api.github.com/repos/MS-H405/MS-H405/commits/66682b647d53b9328f228c1cf1a2d7cc623966de"},{"sha":"dde93eab5d78e7f6bd543a72733fd7b7293cab89","author":{"name":"Syota Obora","email":"d767ecf2cad9c387a5da19d344cb40c8b0336d0d@gmail.com"},"message":"【Script】 子トーテムの隕石攻撃の時はPlayerと物理演算を行わないよう修正","distinct":true,"url":"https://api.github.com/repos/MS-H405/MS-H405/commits/dde93eab5d78e7f6bd543a72733fd7b7293cab89"}]}
{"actor":{"display_login":"borasyo"}}