{"action":"opened","issue":{"url":"https://api.github.com/repos/coding2233/TextInlineSprite/issues/4","repository_url":"https://api.github.com/repos/coding2233/TextInlineSprite","labels_url":"https://api.github.com/repos/coding2233/TextInlineSprite/issues/4/labels{/name}","comments_url":"https://api.github.com/repos/coding2233/TextInlineSprite/issues/4/comments","events_url":"https://api.github.com/repos/coding2233/TextInlineSprite/issues/4/events","html_url":"https://github.com/coding2233/TextInlineSprite/issues/4","id":217605621,"number":4,"title":"Unity5.5.x，在楼主帮助下解决了一些问题后，然后在TextDemo.unity 在测试出来的问题","user":{"login":"Kimi2016","id":22110925,"avatar_url":"https://avatars0.githubusercontent.com/u/22110925?v=3","gravatar_id":"","url":"https://api.github.com/users/Kimi2016","html_url":"https://github.com/Kimi2016","followers_url":"https://api.github.com/users/Kimi2016/followers","following_url":"https://api.github.com/users/Kimi2016/following{/other_user}","gists_url":"https://api.github.com/users/Kimi2016/gists{/gist_id}","starred_url":"https://api.github.com/users/Kimi2016/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Kimi2016/subscriptions","organizations_url":"https://api.github.com/users/Kimi2016/orgs","repos_url":"https://api.github.com/users/Kimi2016/repos","events_url":"https://api.github.com/users/Kimi2016/events{/privacy}","received_events_url":"https://api.github.com/users/Kimi2016/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-03-28T15:47:16Z","updated_at":"2017-03-28T15:47:16Z","closed_at":null,"body":"问题：文字展示内容超出文本框高度很容易出现错误（数组越界）的问题？\r\n\r\nArgumentOutOfRangeException: Argument is out of range.\r\nParameter name: index\r\nSystem.Collections.Generic.List`1[UnityEngine.UIVertex].get_Item (Int32 index) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)\r\nInlieText.OnPopulateMesh (UnityEngine.UI.VertexHelper toFill) (at Assets/TextInlineSprite/Script/InlieText.cs:171)\r\nUnityEngine.UI.Graphic.DoMeshGeneration () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:384)\r\nUnityEngine.UI.Graphic.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:378)\r\nUnityEngine.UI.Text.UpdateGeometry () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:378)\r\nUnityEngine.UI.Graphic.Rebuild (CanvasUpdate update) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:338)\r\nUnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/CanvasUpdateRegistry.cs:149)\r\nUnityEngine.Canvas:SendWillRenderCanvases()\r\n\r\n\r\n"}}
{"actor":{"display_login":"Kimi2016"}}