{"action":"created","issue":{"url":"https://api.github.com/repos/mcmonkey4eva/Sentinel/issues/142","repository_url":"https://api.github.com/repos/mcmonkey4eva/Sentinel","labels_url":"https://api.github.com/repos/mcmonkey4eva/Sentinel/issues/142/labels{/name}","comments_url":"https://api.github.com/repos/mcmonkey4eva/Sentinel/issues/142/comments","events_url":"https://api.github.com/repos/mcmonkey4eva/Sentinel/issues/142/events","html_url":"https://github.com/mcmonkey4eva/Sentinel/issues/142","id":211804266,"number":142,"title":"No explanation for /sentinel squad command? ","user":{"login":"Steffbeard","id":13314771,"avatar_url":"https://avatars1.githubusercontent.com/u/13314771?v=3","gravatar_id":"","url":"https://api.github.com/users/Steffbeard","html_url":"https://github.com/Steffbeard","followers_url":"https://api.github.com/users/Steffbeard/followers","following_url":"https://api.github.com/users/Steffbeard/following{/other_user}","gists_url":"https://api.github.com/users/Steffbeard/gists{/gist_id}","starred_url":"https://api.github.com/users/Steffbeard/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Steffbeard/subscriptions","organizations_url":"https://api.github.com/users/Steffbeard/orgs","repos_url":"https://api.github.com/users/Steffbeard/repos","events_url":"https://api.github.com/users/Steffbeard/events{/privacy}","received_events_url":"https://api.github.com/users/Steffbeard/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2017-03-03T21:16:43Z","updated_at":"2017-03-03T23:45:23Z","closed_at":null,"body":"What does it do?\r\nDoes it allow for formations to be made? \r\nCan you order entire squads to do something?\r\n\r\nIf not then you should add those features. :)\r\n\r\nIt could be like /sentinel select (Squad) and then it would select those NPCs"},"comment":{"url":"https://api.github.com/repos/mcmonkey4eva/Sentinel/issues/comments/284101847","html_url":"https://github.com/mcmonkey4eva/Sentinel/issues/142#issuecomment-284101847","issue_url":"https://api.github.com/repos/mcmonkey4eva/Sentinel/issues/142","id":284101847,"user":{"login":"mcmonkey4eva","id":4000772,"avatar_url":"https://avatars0.githubusercontent.com/u/4000772?v=3","gravatar_id":"","url":"https://api.github.com/users/mcmonkey4eva","html_url":"https://github.com/mcmonkey4eva","followers_url":"https://api.github.com/users/mcmonkey4eva/followers","following_url":"https://api.github.com/users/mcmonkey4eva/following{/other_user}","gists_url":"https://api.github.com/users/mcmonkey4eva/gists{/gist_id}","starred_url":"https://api.github.com/users/mcmonkey4eva/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mcmonkey4eva/subscriptions","organizations_url":"https://api.github.com/users/mcmonkey4eva/orgs","repos_url":"https://api.github.com/users/mcmonkey4eva/repos","events_url":"https://api.github.com/users/mcmonkey4eva/events{/privacy}","received_events_url":"https://api.github.com/users/mcmonkey4eva/received_events","type":"User","site_admin":false},"created_at":"2017-03-03T23:45:23Z","updated_at":"2017-03-03T23:45:23Z","body":"Squad just means they will protect other NPCs in their squad if any one of them is attacked. They share targets.\r\n\r\nMulti-select would be a feature of base Citizens (one that probably wouldn't be added, being such a big change for a small result)."}}
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