{"action":"closed","issue":{"url":"https://api.github.com/repos/DoubleDoorDevelopment/D3Core/issues/19","repository_url":"https://api.github.com/repos/DoubleDoorDevelopment/D3Core","labels_url":"https://api.github.com/repos/DoubleDoorDevelopment/D3Core/issues/19/labels{/name}","comments_url":"https://api.github.com/repos/DoubleDoorDevelopment/D3Core/issues/19/comments","events_url":"https://api.github.com/repos/DoubleDoorDevelopment/D3Core/issues/19/events","html_url":"https://github.com/DoubleDoorDevelopment/D3Core/issues/19","id":210682045,"number":19,"title":"Crash when modifying Materials","user":{"login":"mallrat208","id":5694243,"avatar_url":"https://avatars.githubusercontent.com/u/5694243?v=3","gravatar_id":"","url":"https://api.github.com/users/mallrat208","html_url":"https://github.com/mallrat208","followers_url":"https://api.github.com/users/mallrat208/followers","following_url":"https://api.github.com/users/mallrat208/following{/other_user}","gists_url":"https://api.github.com/users/mallrat208/gists{/gist_id}","starred_url":"https://api.github.com/users/mallrat208/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/mallrat208/subscriptions","organizations_url":"https://api.github.com/users/mallrat208/orgs","repos_url":"https://api.github.com/users/mallrat208/repos","events_url":"https://api.github.com/users/mallrat208/events{/privacy}","received_events_url":"https://api.github.com/users/mallrat208/received_events","type":"User","site_admin":false},"labels":[],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":1,"created_at":"2017-02-28T04:11:20Z","updated_at":"2017-02-28T07:50:51Z","closed_at":"2017-02-28T07:50:51Z","body":"D3Core version: 1.11.2-1.3.0.62\r\nForge: 13.20.0.2252\r\n\r\nWhen attempting to Modify a tool material the mod will attempt to assign values to Vanilla Materials which will cause a crash. A simple fix to this would be to check if the current material being operated on actually has a Repair ItemStack first, if it does, it should be skipped."}}
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