{"action":"closed","issue":{"url":"https://api.github.com/repos/thestonefox/VRTK/issues/1609","repository_url":"https://api.github.com/repos/thestonefox/VRTK","labels_url":"https://api.github.com/repos/thestonefox/VRTK/issues/1609/labels{/name}","comments_url":"https://api.github.com/repos/thestonefox/VRTK/issues/1609/comments","events_url":"https://api.github.com/repos/thestonefox/VRTK/issues/1609/events","html_url":"https://github.com/thestonefox/VRTK/issues/1609","id":273640072,"number":1609,"title":"VRTK_UIPointer bug: Raycast only registering with the farthest canvas behind other canvases","user":{"login":"octopusjuice","id":27227702,"avatar_url":"https://avatars0.githubusercontent.com/u/27227702?v=4","gravatar_id":"","url":"https://api.github.com/users/octopusjuice","html_url":"https://github.com/octopusjuice","followers_url":"https://api.github.com/users/octopusjuice/followers","following_url":"https://api.github.com/users/octopusjuice/following{/other_user}","gists_url":"https://api.github.com/users/octopusjuice/gists{/gist_id}","starred_url":"https://api.github.com/users/octopusjuice/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/octopusjuice/subscriptions","organizations_url":"https://api.github.com/users/octopusjuice/orgs","repos_url":"https://api.github.com/users/octopusjuice/repos","events_url":"https://api.github.com/users/octopusjuice/events{/privacy}","received_events_url":"https://api.github.com/users/octopusjuice/received_events","type":"User","site_admin":false},"labels":[{"id":477506463,"url":"https://api.github.com/repos/thestonefox/VRTK/labels/unconfirmed%20bug","name":"unconfirmed bug","color":"f9d0c4","default":false}],"state":"closed","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":3,"created_at":"2017-11-14T01:47:16Z","updated_at":"2017-11-14T21:23:00Z","closed_at":"2017-11-14T21:23:00Z","author_association":"NONE","body":"### Environment\r\n\r\n * Source of VRTK: Unity Asset Store\r\n * Version of VRTK: 3.2.1\r\n * Version of Unity3D: 2017.1.1f1\r\n * Hardware used: Vive\r\n * SDK used: SteamVR\r\n\r\n### Steps to reproduce\r\n\r\n * Open example scene 034\r\n * Add a world space canvas to the scene and add a VRTK_UICanvas component to it\r\n * Set the canvas width and height to 500, scale the Canvas to 0.001 on the x and y axes, and position it in the scene\r\n * Add an image to the canvas, name it \"red\", color it red, and stretch it to fill the canvas\r\n * Duplicate the canvas, rename its image \"green\" and color it green\r\n * Position the green canvas behind the red canvas\r\n\r\n### Expected behavior\r\n\r\nPointing a VRTK_UIPointer at the red image should log PointerEnter events for the red image even if the green canvas is behind it and in the path of the ray.\r\n\r\n### Current behavior\r\n\r\nPointing a VRTK_UIPointer at the red image with the green canvas behind it (and also in the path of the ray) only logs PointerEnter events for the green image.\r\n\r\nSee screenshot below:\r\n\r\n![vrtk_uipointer issue](https://user-images.githubusercontent.com/27227702/32758712-bfb64b10-c8b3-11e7-9377-31b017bb002f.png)\r\n\r\n"}}
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