{"action":"created","issue":{"url":"https://api.github.com/repos/OpenMW/openmw/issues/1564","repository_url":"https://api.github.com/repos/OpenMW/openmw","labels_url":"https://api.github.com/repos/OpenMW/openmw/issues/1564/labels{/name}","comments_url":"https://api.github.com/repos/OpenMW/openmw/issues/1564/comments","events_url":"https://api.github.com/repos/OpenMW/openmw/issues/1564/events","html_url":"https://github.com/OpenMW/openmw/pull/1564","id":276628782,"number":1564,"title":"Display 0 chance for spell if player does not have enought magic energy","user":{"login":"thegriglat","id":3707625,"avatar_url":"https://avatars3.githubusercontent.com/u/3707625?v=4","gravatar_id":"","url":"https://api.github.com/users/thegriglat","html_url":"https://github.com/thegriglat","followers_url":"https://api.github.com/users/thegriglat/followers","following_url":"https://api.github.com/users/thegriglat/following{/other_user}","gists_url":"https://api.github.com/users/thegriglat/gists{/gist_id}","starred_url":"https://api.github.com/users/thegriglat/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/thegriglat/subscriptions","organizations_url":"https://api.github.com/users/thegriglat/orgs","repos_url":"https://api.github.com/users/thegriglat/repos","events_url":"https://api.github.com/users/thegriglat/events{/privacy}","received_events_url":"https://api.github.com/users/thegriglat/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":2,"created_at":"2017-11-24T14:14:44Z","updated_at":"2017-11-25T12:48:51Z","closed_at":null,"author_association":"NONE","pull_request":{"url":"https://api.github.com/repos/OpenMW/openmw/pulls/1564","html_url":"https://github.com/OpenMW/openmw/pull/1564","diff_url":"https://github.com/OpenMW/openmw/pull/1564.diff","patch_url":"https://github.com/OpenMW/openmw/pull/1564.patch"},"body":"Issue in bugtracker: https://bugs.openmw.org/issues/4223\r\n\r\nIn vanilla spell chance is displayed as zero if player hasn't enought magic points for spell. In OpenMW displayed chance doesn't depend on magic points."},"comment":{"url":"https://api.github.com/repos/OpenMW/openmw/issues/comments/346938657","html_url":"https://github.com/OpenMW/openmw/pull/1564#issuecomment-346938657","issue_url":"https://api.github.com/repos/OpenMW/openmw/issues/1564","id":346938657,"user":{"login":"Capostrophic","id":21265616,"avatar_url":"https://avatars3.githubusercontent.com/u/21265616?v=4","gravatar_id":"","url":"https://api.github.com/users/Capostrophic","html_url":"https://github.com/Capostrophic","followers_url":"https://api.github.com/users/Capostrophic/followers","following_url":"https://api.github.com/users/Capostrophic/following{/other_user}","gists_url":"https://api.github.com/users/Capostrophic/gists{/gist_id}","starred_url":"https://api.github.com/users/Capostrophic/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Capostrophic/subscriptions","organizations_url":"https://api.github.com/users/Capostrophic/orgs","repos_url":"https://api.github.com/users/Capostrophic/repos","events_url":"https://api.github.com/users/Capostrophic/events{/privacy}","received_events_url":"https://api.github.com/users/Capostrophic/received_events","type":"User","site_admin":false},"created_at":"2017-11-25T12:48:51Z","updated_at":"2017-11-25T12:48:51Z","author_association":"CONTRIBUTOR","body":"At this point readability begins to suffer. Would it be reasonable to move the new checks to GetSpellSuccessChance?"}}
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