diff --git "a/filtered/e72657e573a95bd9325ffe0d98b59530.jsonl" "b/filtered/e72657e573a95bd9325ffe0d98b59530.jsonl" new file mode 100644--- /dev/null +++ "b/filtered/e72657e573a95bd9325ffe0d98b59530.jsonl" @@ -0,0 +1,67 @@ +{"speaker_id": "207850219761157526", "before_utterances": ["*as they arrive atop one of the battlefields some gruff looking pegasi approach the three of them, they are covered in scars and they neigh to each other, then in the party's mind they'll hear* \"Brave warriors you might be, but it takes more than that to be able to partake of the mead in the halls of asgard, prepare yourselves!\"", "\"PREPARE YOURSELF CHILD, BE NOT AFRAID.\" *the pegasus would say as he charges...*"], "combat_state_before": [{"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!i a Hooves"], "automation_results": ["PE1 attacks with Hooves!\n"], "caster_after": {"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, "targets_after": [], "combat_state_after": [{"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 0: *as they arrive atop one of the battlefields some gruff looking pegasi approach the three of them, they are covered in scars and they neigh to each other, then in the party's mind they'll hear* \"Brave warriors you might be, but it takes more than that to be able to partake of the mead in the halls of asgard, prepare yourselves!\"", "Player 0: \"PREPARE YOURSELF CHILD, BE NOT AFRAID.\" *the pegasus would say as he charges...*"], "before_idxs": [0, 29], "before_state_idx": 27, "command_idxs": [33, 34, 35, 37], "after_state_idx": 35, "after_idxs": [], "embed_idxs": [36]} +{"speaker_id": "207850219761157526", "before_utterances": ["I forgot to target ;-;"], "combat_state_before": [{"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!i a Hooves -t Vaz"], "automation_results": ["PE1 attacks with Hooves!\nPE1 attacked Vaz but missed.\n"], "caster_after": {"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, "targets_after": [{"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 0: *as they arrive atop one of the battlefields some gruff looking pegasi approach the three of them, they are covered in scars and they neigh to each other, then in the party's mind they'll hear* \"Brave warriors you might be, but it takes more than that to be able to partake of the mead in the halls of asgard, prepare yourselves!\"", "Player 0: \"PREPARE YOURSELF CHILD, BE NOT AFRAID.\" *the pegasus would say as he charges...*", "Player 0: I forgot to target ;-;"], "before_idxs": [41], "before_state_idx": 35, "command_idxs": [43, 44, 45, 47], "after_state_idx": 45, "after_idxs": [], "embed_idxs": [46]} +{"speaker_id": "207850219761157526", "before_utterances": ["*The unicor would rush to Vaz do a twirl and then kick him square in the face, blood gushing out of Vaz's nostrils* \"You cheeky bas-\" *Val would exclain as he prepares to retaliate with all of his might!*"], "combat_state_before": [{"name": "PE1", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!cast Dissonant Whispers -t PE1"], "automation_results": ["Vaz casts Dissonant Whispers!\nPE1 rolled a Wisdom save and succeeded.\nPE1 took 3 damage."], "caster_after": {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "PE1", "hp": "<56/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<56/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 0: *as they arrive atop one of the battlefields some gruff looking pegasi approach the three of them, they are covered in scars and they neigh to each other, then in the party's mind they'll hear* \"Brave warriors you might be, but it takes more than that to be able to partake of the mead in the halls of asgard, prepare yourselves!\"", "Player 0: \"PREPARE YOURSELF CHILD, BE NOT AFRAID.\" *the pegasus would say as he charges...*", "Player 0: I forgot to target ;-;", "Player 0: *The unicor would rush to Vaz do a twirl and then kick him square in the face, blood gushing out of Vaz's nostrils* \"You cheeky bas-\" *Val would exclain as he prepares to retaliate with all of his might!*"], "before_idxs": [60], "before_state_idx": 58, "command_idxs": [65, 66, 67, 69], "after_state_idx": 67, "after_idxs": [], "embed_idxs": [68]} +{"speaker_id": "314836783061759473", "before_utterances": [], "combat_state_before": [{"name": "PE1", "hp": "<47/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "commands_norm": ["!a unarmed -t PE1"], "automation_results": ["Tali attacks with an Unarmed Strike!\nTali attacked PE1 and hit.\nPE1 took 8 damage."], "caster_after": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "targets_after": [{"name": "PE1", "hp": "<39/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<39/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["*Two clean kicks to the horses's snout*"], "utterance_history": ["Player 0: *as they arrive atop one of the battlefields some gruff looking pegasi approach the three of them, they are covered in scars and they neigh to each other, then in the party's mind they'll hear* \"Brave warriors you might be, but it takes more than that to be able to partake of the mead in the halls of asgard, prepare yourselves!\"", "Player 0: \"PREPARE YOURSELF CHILD, BE NOT AFRAID.\" *the pegasus would say as he charges...*", "Player 0: I forgot to target ;-;", "Player 0: *The unicor would rush to Vaz do a twirl and then kick him square in the face, blood gushing out of Vaz's nostrils* \"You cheeky bas-\" *Val would exclain as he prepares to retaliate with all of his might!*"], "before_idxs": [], "before_state_idx": 85, "command_idxs": [88, 91, 92, 94], "after_state_idx": 92, "after_idxs": [100], "embed_idxs": [93]} +{"speaker_id": "229871067987898544", "before_utterances": ["*Kyle moves in and goes to slash at the pegasus with his dagger covered in the booming energy.*"], "combat_state_before": [{"name": "PE1", "hp": "<39/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "commands_norm": ["!a dagger -t PE1"], "automation_results": ["Kyle attacks with a Dagger!\nKyle attacked PE1 and hit.\nPE1 took 5 damage."], "caster_after": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "targets_after": [{"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 0: \"PREPARE YOURSELF CHILD, BE NOT AFRAID.\" *the pegasus would say as he charges...*", "Player 0: I forgot to target ;-;", "Player 0: *The unicor would rush to Vaz do a twirl and then kick him square in the face, blood gushing out of Vaz's nostrils* \"You cheeky bas-\" *Val would exclain as he prepares to retaliate with all of his might!*", "Player 0: *Two clean kicks to the horses's snout*", "Player 3: *Kyle moves in and goes to slash at the pegasus with his dagger covered in the booming energy.*"], "before_idxs": [101], "before_state_idx": 98, "command_idxs": [102, 103, 104, 106], "after_state_idx": 104, "after_idxs": [], "embed_idxs": [105]} +{"speaker_id": "229871067987898544", "before_utterances": [], "combat_state_before": [{"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<35/35 HP; Healthy>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "commands_norm": ["!cast booming blade -t PE1"], "automation_results": ["Kyle casts Booming Blade!\nKyle gained Thunderous Anchor.\nPE1 gained Booming with Energy."], "caster_after": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "targets_after": [{"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["*The dagger having hit its mark, the pegasus is sheathed in a booming energy that threatens to burst apart at any moment.*", "*The other pegasus would follows his brother to batle!*"], "utterance_history": ["Player 0: \"PREPARE YOURSELF CHILD, BE NOT AFRAID.\" *the pegasus would say as he charges...*", "Player 0: I forgot to target ;-;", "Player 0: *The unicor would rush to Vaz do a twirl and then kick him square in the face, blood gushing out of Vaz's nostrils* \"You cheeky bas-\" *Val would exclain as he prepares to retaliate with all of his might!*", "Player 0: *Two clean kicks to the horses's snout*", "Player 3: *Kyle moves in and goes to slash at the pegasus with his dagger covered in the booming energy.*"], "before_idxs": [], "before_state_idx": 104, "command_idxs": [107, 108, 109, 111], "after_state_idx": 109, "after_idxs": [112, 117], "embed_idxs": [110]} +{"speaker_id": "207850219761157526", "before_utterances": ["*The Pegasus would neigh and go for another kick*", "*How dare you have horns in my positive plane*"], "combat_state_before": [{"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!i a Hooves -t Talli"], "automation_results": ["PE1 attacks with Hooves!\nPE1 attacked Tali and hit.\nTali took 15 damage."], "caster_after": {"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, "targets_after": [{"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}], "combat_state_after": [{"name": "PE1", "hp": "<34/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 3: *Kyle moves in and goes to slash at the pegasus with his dagger covered in the booming energy.*", "Player 3: *The dagger having hit its mark, the pegasus is sheathed in a booming energy that threatens to burst apart at any moment.*", "Player 0: *The other pegasus would follows his brother to batle!*", "Player 0: *The Pegasus would neigh and go for another kick*", "Player 0: *How dare you have horns in my positive plane*"], "before_idxs": [142, 147], "before_state_idx": 139, "command_idxs": [148, 151, 152, 154], "after_state_idx": 152, "after_idxs": [], "embed_idxs": [153]} +{"speaker_id": "314836783061759473", "before_utterances": ["!a healing -t Tali -t i"], "combat_state_before": [{"name": "PE1", "hp": "<16/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Thunderous Anchor, Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "commands_norm": ["!a healing -t Tali -i"], "automation_results": ["Tali uses Hand of Healing!\nTali healed for -7 health."], "caster_after": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "targets_after": [{"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}], "combat_state_after": [{"name": "PE1", "hp": "<16/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Thunderous Anchor, Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["*she strikes twice before using some of the energy to heal herself*"], "utterance_history": ["Player 3: *The dagger having hit its mark, the pegasus is sheathed in a booming energy that threatens to burst apart at any moment.*", "Player 0: *The other pegasus would follows his brother to batle!*", "Player 0: *The Pegasus would neigh and go for another kick*", "Player 0: *How dare you have horns in my positive plane*", "Player 2: !a healing -t Tali -t i"], "before_idxs": [206], "before_state_idx": 198, "command_idxs": [208, 209, 210, 212], "after_state_idx": 210, "after_idxs": [213], "embed_idxs": [211]} +{"speaker_id": "229871067987898544", "before_utterances": ["*Kyle strikes with the dagger once more, but this time the powder he doused his dagger in caught flame. With an eerie green glow, he slashes at the pegasus in front of him.*"], "combat_state_before": [{"name": "PE1", "hp": "<16/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "commands_norm": ["!a dagger -t PE1"], "automation_results": ["Kyle attacks with a Dagger!\nKyle attacked PE1 and hit.\nPE1 took 4 damage."], "caster_after": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "targets_after": [{"name": "PE1", "hp": "<12/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<12/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<59/59 HP; Healthy>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 0: *The Pegasus would neigh and go for another kick*", "Player 0: *How dare you have horns in my positive plane*", "Player 2: !a healing -t Tali -t i", "Player 2: *she strikes twice before using some of the energy to heal herself*", "Player 3: *Kyle strikes with the dagger once more, but this time the powder he doused his dagger in caught flame. With an eerie green glow, he slashes at the pegasus in front of him.*"], "before_idxs": [222], "before_state_idx": 218, "command_idxs": [224, 225, 226, 228], "after_state_idx": 226, "after_idxs": [], "embed_idxs": [227]} +{"speaker_id": "207850219761157526", "before_utterances": [], "combat_state_before": [{"name": "PE1", "hp": "<12/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<55/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "PE1", "hp": "<12/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!i a hooves -t Vaz"], "automation_results": ["PE1 attacks with Hooves!\nPE1 attacked Vaz but missed.\n"], "caster_after": {"name": "PE1", "hp": "<12/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, "targets_after": [{"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<12/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<55/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["\"Hey I'm no imp either!\""], "utterance_history": ["Player 0: *The Pegasus would neigh and go for another kick*", "Player 0: *How dare you have horns in my positive plane*", "Player 2: !a healing -t Tali -t i", "Player 2: *she strikes twice before using some of the energy to heal herself*", "Player 3: *Kyle strikes with the dagger once more, but this time the powder he doused his dagger in caught flame. With an eerie green glow, he slashes at the pegasus in front of him.*"], "before_idxs": [], "before_state_idx": 263, "command_idxs": [269, 270, 271, 274], "after_state_idx": 271, "after_idxs": [275], "embed_idxs": [273]} +{"speaker_id": "207850219761157526", "before_utterances": ["*Vaz will decide to don't risk for the biscuit this time*"], "combat_state_before": [{"name": "PE1", "hp": "<12/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<55/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!i a \"+1 longsword\" -t PE1"], "automation_results": ["Vaz attacks with a Longsword, +1!\nVaz attacked PE1 and hit.\nPE1 took 11 damage."], "caster_after": {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "PE1", "hp": "<1/59 HP; Critical>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<1/59 HP; Critical>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<55/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 2: !a healing -t Tali -t i", "Player 2: *she strikes twice before using some of the energy to heal herself*", "Player 3: *Kyle strikes with the dagger once more, but this time the powder he doused his dagger in caught flame. With an eerie green glow, he slashes at the pegasus in front of him.*", "Player 0: \"Hey I'm no imp either!\"", "Player 0: *Vaz will decide to don't risk for the biscuit this time*"], "before_idxs": [281], "before_state_idx": 278, "command_idxs": [282, 285, 286, 288], "after_state_idx": 286, "after_idxs": [], "embed_idxs": [287]} +{"speaker_id": "314836783061759473", "before_utterances": ["*And with a swing of his longsword he'd draw his sword all along the pegasus's sides, and as the beast falls their blood quickly turn to yellow ichor and it dissapears only leaving said Ichor behind*", "*time to finish them off*"], "combat_state_before": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<55/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "commands_norm": ["!a ram -t PE2"], "automation_results": ["Tali attacks with a Ram!\nTali attacked PE2 and hit.\nPE2 took 8 damage."], "caster_after": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "targets_after": [{"name": "PE2", "hp": "<47/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<47/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 3: *Kyle strikes with the dagger once more, but this time the powder he doused his dagger in caught flame. With an eerie green glow, he slashes at the pegasus in front of him.*", "Player 0: \"Hey I'm no imp either!\"", "Player 0: *Vaz will decide to don't risk for the biscuit this time*", "Player 0: *And with a swing of his longsword he'd draw his sword all along the pegasus's sides, and as the beast falls their blood quickly turn to yellow ichor and it dissapears only leaving said Ichor behind*", "Player 2: *time to finish them off*"], "before_idxs": [294, 299], "before_state_idx": 297, "command_idxs": [300, 301, 302, 304], "after_state_idx": 302, "after_idxs": [], "embed_idxs": [303]} +{"speaker_id": "314836783061759473", "before_utterances": [], "combat_state_before": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<47/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "commands_norm": ["!a ram -t PE2"], "automation_results": ["Tali attacks with a Ram!\nTali attacked PE2 and hit.\nPE2 took 9 damage."], "caster_after": {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, "targets_after": [{"name": "PE2", "hp": "<38/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<38/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["*She starts striking at the other one*"], "utterance_history": ["Player 3: *Kyle strikes with the dagger once more, but this time the powder he doused his dagger in caught flame. With an eerie green glow, he slashes at the pegasus in front of him.*", "Player 0: \"Hey I'm no imp either!\"", "Player 0: *Vaz will decide to don't risk for the biscuit this time*", "Player 0: *And with a swing of his longsword he'd draw his sword all along the pegasus's sides, and as the beast falls their blood quickly turn to yellow ichor and it dissapears only leaving said Ichor behind*", "Player 2: *time to finish them off*"], "before_idxs": [], "before_state_idx": 302, "command_idxs": [305, 306, 307, 309], "after_state_idx": 307, "after_idxs": [315], "embed_idxs": [308]} +{"speaker_id": "229871067987898544", "before_utterances": ["*Kyle moves towards the remaining target. Strangely enough, neither pegasus paid any attention to him, which gave him the freedom to do as he pleased in this battle. The booming energy is back on his blade as he takes a good stab at the pegasus.*"], "combat_state_before": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<38/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "commands_norm": ["!a dagger -t PE2"], "automation_results": ["Kyle attacks with a Dagger!\nKyle attacked PE2 and hit.\nPE2 took 7 damage."], "caster_after": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "targets_after": [{"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 0: *Vaz will decide to don't risk for the biscuit this time*", "Player 0: *And with a swing of his longsword he'd draw his sword all along the pegasus's sides, and as the beast falls their blood quickly turn to yellow ichor and it dissapears only leaving said Ichor behind*", "Player 2: *time to finish them off*", "Player 2: *She starts striking at the other one*", "Player 3: *Kyle moves towards the remaining target. Strangely enough, neither pegasus paid any attention to him, which gave him the freedom to do as he pleased in this battle. The booming energy is back on his blade as he takes a good stab at the pegasus.*"], "before_idxs": [316], "before_state_idx": 313, "command_idxs": [317, 318, 319, 321], "after_state_idx": 319, "after_idxs": [], "embed_idxs": [320]} +{"speaker_id": "229871067987898544", "before_utterances": [], "combat_state_before": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6)", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "commands_norm": ["!cast booming blade -t PE2"], "automation_results": ["Kyle casts Booming Blade!\nKyle gained Thunderous Anchor.\nPE2 gained Booming with Energy."], "caster_after": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "targets_after": [{"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["\"A shame the last one already died. I could've shown you the power of my other spells. This will do just fine though.\""], "utterance_history": ["Player 0: *Vaz will decide to don't risk for the biscuit this time*", "Player 0: *And with a swing of his longsword he'd draw his sword all along the pegasus's sides, and as the beast falls their blood quickly turn to yellow ichor and it dissapears only leaving said Ichor behind*", "Player 2: *time to finish them off*", "Player 2: *She starts striking at the other one*", "Player 3: *Kyle moves towards the remaining target. Strangely enough, neither pegasus paid any attention to him, which gave him the freedom to do as he pleased in this battle. The booming energy is back on his blade as he takes a good stab at the pegasus.*"], "before_idxs": [], "before_state_idx": 319, "command_idxs": [322, 323, 324, 326], "after_state_idx": 324, "after_idxs": [331], "embed_idxs": [325]} +{"speaker_id": "207850219761157526", "before_utterances": ["***Neeeeeeeeeeeeeeeeeigh*** \"I'LL AVENGE YOU BROTHER.\""], "combat_state_before": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, "commands_norm": ["!i a Hooves -t Vaz"], "automation_results": ["PE2 attacks with Hooves!\nPE2 attacked Vaz but missed.\n"], "caster_after": {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}, "targets_after": [{"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "PE1", "hp": "<-2/59 HP; Dead>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "207850219761157526"}, {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "Defensive Flourish", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["*Vaz's pose is quite potent and as the Pegasus comes with a kick Vaz swiftly and perfectly diverts the pegasus leg to the side*"], "utterance_history": ["Player 2: *time to finish them off*", "Player 2: *She starts striking at the other one*", "Player 3: *Kyle moves towards the remaining target. Strangely enough, neither pegasus paid any attention to him, which gave him the freedom to do as he pleased in this battle. The booming energy is back on his blade as he takes a good stab at the pegasus.*", "Player 3: \"A shame the last one already died. I could've shown you the power of my other spells. This will do just fine though.\"", "Player 0: ***Neeeeeeeeeeeeeeeeeigh*** \"I'LL AVENGE YOU BROTHER.\""], "before_idxs": [332], "before_state_idx": 329, "command_idxs": [337, 338, 339, 341], "after_state_idx": 339, "after_idxs": [342], "embed_idxs": [340]} +{"speaker_id": "207850219761157526", "before_utterances": ["let's try this one last time"], "combat_state_before": [{"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<31/59 HP; Injured>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!cast Dissonant Whispers -t PE2"], "automation_results": ["Vaz casts Dissonant Whispers!\nPE2 rolled a Wisdom save but failed.\nPE2 took 16 damage."], "caster_after": {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "targets_after": [{"name": "PE2", "hp": "<15/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<15/59 HP; Bloodied>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "after_utterances": [], "utterance_history": ["Player 3: *Kyle moves towards the remaining target. Strangely enough, neither pegasus paid any attention to him, which gave him the freedom to do as he pleased in this battle. The booming energy is back on his blade as he takes a good stab at the pegasus.*", "Player 3: \"A shame the last one already died. I could've shown you the power of my other spells. This will do just fine though.\"", "Player 0: ***Neeeeeeeeeeeeeeeeeigh*** \"I'LL AVENGE YOU BROTHER.\"", "Player 0: *Vaz's pose is quite potent and as the Pegasus comes with a kick Vaz swiftly and perfectly diverts the pegasus leg to the side*", "Player 0: let's try this one last time"], "before_idxs": [354], "before_state_idx": 349, "command_idxs": [355, 356, 357, 359], "after_state_idx": 357, "after_idxs": [], "embed_idxs": [358]} +{"speaker_id": "229871067987898544", "before_utterances": [], "combat_state_before": [{"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<6/59 HP; Critical>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "current_actor": {"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, "commands_norm": ["!a dagger -t PE2"], "automation_results": ["Kyle attacks with a Dagger!\nKyle attacked PE2 and hit.\nPE2 took 4 damage."], "caster_after": {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, "targets_after": [{"name": "PE2", "hp": "<2/59 HP; Critical>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "combat_state_after": [{"name": "Vaz", "hp": "<20/35 HP; Injured>", "class": "Bard 4", "race": "Stout Halfling", "attacks": "Dagger, Longsword, +1, 2-Handed Longsword, +1, Unarmed Strike", "spells": "Dissonant Whispers, Light, Healing Word, Shatter, Tasha's Hideous Laughter, Thunderclap, Mirror Image, Vicious Mockery, Nathair's Mischief, Kinetic Jaunt", "actions": "Defensive Flourish, Slashing Flourish, Magical Inspiration, Bardic Inspiration, Mobile Flourish, Song of Rest", "effects": "", "description": "__**3'6\" | 45 lb. | Stout Halfling | Bard (College of Swords)**__\n> Pero Vaz de Caminha came from a sucessful family that ran a cozy inn, atop some high alpes. However on a dreadful night A gith ship crashlanded on the Inn, homeless and with nowhere to go Vaz was forced to take all kinds of jobs. Essentially he spent his youth as a lot of things. For the better part he was a gladiator, but also worked as a bouncer, Gigolo, city guard etc. In the end eventually he went to the spelljammer that crashed in eventide for a one of his gigs, now estranded in this magical land, Vaz will be looking for a new purpose.\n**Personality Traits**\nI prefer the company of those who aren\u2019t like me, including people of other races.\nWhen I arrive at a new settlement for the first time, I must learn all its customs.\nBy living among violent people, I have become desensitized to violence.\n**Ideals**\nProtection. I must do everything possible to save a society facing extinction. (Good)\nKnowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)\nDiscovery. I want to be the first person to discover a lost culture. (Any)\n**Bonds**\nHaving lived among the people of a primeval tribe or clan, I long to return and see how they are faring.\nI have a trinket that I believe is the key to finding a long-lost society.\n**Flaws**\nBoats make me seasick.\nI talk to myself, and I don\u2019t make friends easily.\nI complain about everything.\n**Alignment**\nNG", "controller_id": "207850219761157526"}, {"name": "Tali", "hp": "<27/27 HP; Healthy>", "class": "Monk 3", "race": "Satyr", "attacks": "Dart, Javelin, Javelin of Warning, Unarmed Strike, Ram, Unarmed Strike2", "spells": "", "actions": "Unarmed Strike, Ki-Fueled Attack, Ki Points, Deflect Missiles Attack, Deflect Missiles, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Hand of Healing, Hand of Harm, Step of the Wind (Disengage)", "effects": "Feeling Inspired (1d6)", "description": "__**5' | 110 lb. | Satyr | Monk (Way of Mercy)**__\n> Originally from the Fey wilds, she ended up convincing some monks to take her in, and train her in the ways of Manipulating Life and Death. Although finding she had an innate talent for the practice... her chaotic nature was not one to be restrained when not in training. She's now out to put her teachings into practice and improve herself... at least that was her excuse.\n> Tali is a chaotic little ball of energy. Even if she takes her practice seriously... life exists to be enjoyed and she will try to do just that.\n**Personality Traits**\nI have different assumptions from those around me concerning personal space, blithely invading others\u2019 space in innocence, or reacting to ignorant invasion of my own.\nI express affection or contempt in ways that are unfamiliar to others.\n**Ideals**\nAdventure. I\u2019m far from home, and everything is strange and wonderful! (Chaotic)\n**Bonds**\nMy freedom is my most precious possession. I\u2019ll never let anyone take it from me again.\n**Flaws**\nI have a weakness for the new intoxicants and other pleasures of this land.\n**Alignment**\nCG", "controller_id": "314836783061759473"}, {"name": "Kyle", "hp": "<36/36 HP; Healthy>", "class": "Wizard 2/Artificer 2", "race": "Variant Human", "attacks": "Dagger, Unarmed Strike", "spells": "Feather Fall, Lightning Lure, Booming Blade, Magic Missile, Shield, Green-Flame Blade, Cure Wounds, Find Familiar, Absorb Elements, Longstrider, Thunderclap, Frost Fingers, Shocking Grasp, Burning Hands, Faerie Fire, Expeditious Retreat", "actions": "Sculpt Spells, Magical Tinkering, Arcane Recovery, Infuse Item, War Caster", "effects": "Feeling Inspired (1d6), Thunderous Anchor", "description": "__**5'10\" | 180 lb. | Variant Human | Wizard (School of Evocation)/Artificer**__\n> A 5'10\" tall average man. His face is nothing to write home about, with piercing blue eyes, a long narrow nose, thin lips, bushy eyebrows, and shaggy black hair that looks like it hasn't seen a brush in a few days. He generally wears a black leather sleeveless jerkin and cotton pants that end just above his ankles where he dons a pair of thatch slippers. His arms are toned, but not particularly muscular and his expression tends to be intense when he doesn't realize it.\n**Personality Traits**\nWhen I set my mind to something, I follow through no matter what gets in my way.\nI judge people by their actions, not their words.\n**Ideals**\nSincerity. There\u2019s no good in pretending to be something I\u2019m not. (Neutral)\n**Bonds**\nI have a family, but I have no idea where they are. One day, I hope to see them again.\n**Flaws**\nThe tyrant who rules my land will stop at nothing to see me killed.\n**Alignment**\nTN", "controller_id": "229871067987898544"}, {"name": "PE2", "hp": "<2/59 HP; Critical>", "class": null, "race": "Pegasus", "attacks": "Hooves", "spells": "", "actions": null, "effects": "Booming with Energy", "description": null, "controller_id": "207850219761157526"}], "after_utterances": ["*as the psychic energy assails the pegasus mind he feels the compulsion to run away in fear, seeing that Tali would take the opportunity to kick it on it's kneecap with a pained neigh the horse would hall prone and the Kyle would get to stab the horse in one side and Vaz in the other, his slashing prowess digging it's way trough the horse's flesh reaching deep into the sheated energy inside of the horse making it explode an a messy glory fest, dc 8 dex to not get showered in pegasy ichor*"], "utterance_history": ["Player 3: *Kyle moves towards the remaining target. Strangely enough, neither pegasus paid any attention to him, which gave him the freedom to do as he pleased in this battle. The booming energy is back on his blade as he takes a good stab at the pegasus.*", "Player 3: \"A shame the last one already died. I could've shown you the power of my other spells. This will do just fine though.\"", "Player 0: ***Neeeeeeeeeeeeeeeeeigh*** \"I'LL AVENGE YOU BROTHER.\"", "Player 0: *Vaz's pose is quite potent and as the Pegasus comes with a kick Vaz swiftly and perfectly diverts the pegasus leg to the side*", "Player 0: let's try this one last time"], "before_idxs": [], "before_state_idx": 366, "command_idxs": [371, 372, 373, 376], "after_state_idx": 373, "after_idxs": [430], "embed_idxs": [374]} +{"speaker_id": "499413261205008558", "before_utterances": [], "combat_state_before": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "", "description": null, "controller_id": "128877365002857808"}], "current_actor": {"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, "commands_norm": ["!a Longsword -t T\u00e1r"], "automation_results": ["Banjo attacks with a Longsword!\nBanjo attacked T\u00e1r but missed.\n"], "caster_after": {"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, "targets_after": [{"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "", "description": null, "controller_id": "128877365002857808"}], "combat_state_after": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "", "description": null, "controller_id": "128877365002857808"}], "after_utterances": [], "utterance_history": ["Player 0: Oh snap we're rolling, lemme pull up that sheet", "Player 0: Ah, I make the first move. Ok.", "Player 2: mhm if you wish to use an attack do", "Player 2: .!a name of weapon then -t and person you target", "Player 0: trying to figure out the formula to attack with my sword"], "before_idxs": [], "before_state_idx": 21, "command_idxs": [27, 28, 29, 31], "after_state_idx": 29, "after_idxs": [], "embed_idxs": [30]} +{"speaker_id": "128877365002857808", "before_utterances": [], "combat_state_before": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}], "current_actor": {"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, "commands_norm": ["!a divine smite"], "automation_results": ["T\u00e1r uses Divine Smite!\n"], "caster_after": {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}, "targets_after": [], "combat_state_after": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}], "after_utterances": [], "utterance_history": ["Player 0: Oh snap we're rolling, lemme pull up that sheet", "Player 0: Ah, I make the first move. Ok.", "Player 2: mhm if you wish to use an attack do", "Player 2: .!a name of weapon then -t and person you target", "Player 0: trying to figure out the formula to attack with my sword"], "before_idxs": [], "before_state_idx": 57, "command_idxs": [61, 64, 65, 67], "after_state_idx": 65, "after_idxs": [], "embed_idxs": [66]} +{"speaker_id": "499413261205008558", "before_utterances": [], "combat_state_before": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}], "current_actor": {"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, "commands_norm": ["!a unarmed strike -t Tar"], "automation_results": ["Banjo attacks with an Unarmed Strike2!\nBanjo attacked T\u00e1r and crit!\nT\u00e1r took 8 damage."], "caster_after": {"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, "targets_after": [{"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}], "combat_state_after": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}], "after_utterances": [], "utterance_history": ["Player 0: \"He would always like to say,\n\u201cWhy change the past,\nwhen you can own this day?\u201d\nToday he will fight,\nTo keep his way.\nHe\u2019s a rogue and a thief,\nAnd he\u2019ll tempt your fate.\n\nTar was never quite the smartest rabbit;\nSome say he lives that trashcan there.\nBecause he wasn\u2019t sharp,\nand quick with his sword;\nIt\u2019s the luck of being a paladin.\"", "Player 2: \" What can I say \" * he shrugs * \" Being a paladin sucks depending how far your convictions go \"", "Player 0: \"Tar was never quite the gentlest Turd;\nHis eyes were dull like his sword.\nBut he knew the ways of commoner men,\nAnd he knew just how to use them.\"", "Player 2: ( I mean it be an unarmed strike", "Player 2: !a unarmed strike -t Tar"], "before_idxs": [], "before_state_idx": 65, "command_idxs": [119, 124, 125, 127], "after_state_idx": 125, "after_idxs": [], "embed_idxs": [126]} +{"speaker_id": "128877365002857808", "before_utterances": [], "combat_state_before": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}], "current_actor": {"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, "commands_norm": ["!a rapier -t Banjo"], "automation_results": ["T\u00e1r attacks with a Rapier!\nT\u00e1r attacked Banjo and hit.\nBanjo took 10 damage."], "caster_after": {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}, "targets_after": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}], "combat_state_after": [{"name": "Banjo", "hp": "<15/15 HP; Healthy>", "class": "Monk 2", "race": "High Elf", "attacks": "Dart, Longsword, 2-Handed Longsword, Unarmed Strike, Unarmed Strike2", "spells": "Gust", "actions": "Unarmed Strike, Ki Points, Patient Defense, Step of the Wind (Dash), Flurry of Blows, Step of the Wind (Disengage)", "effects": "", "description": null, "controller_id": "499413261205008558"}, {"name": "T\u00e1r", "hp": "<22/22 HP; Healthy>", "class": "Paladin 2", "race": "Rathen", "attacks": "Javelin, Rapier, Unarmed Strike, Gnaw", "spells": "Divine Favor, Bless, Shield of Faith, Command", "actions": "Lay on Hands, Divine Sense, Divine Smite, Lay on Hands (Cleanse)", "effects": "Divine Sense", "description": null, "controller_id": "128877365002857808"}], "after_utterances": ["* He would snarl in pain before stabbing into their thigh as they ran away causing them to fall flat on their face * \" Even when I show mercy....... be grateful that I do not kill you today :", "* He would sigh as he puts his rapier away and starts to walk away * \" Someone drag them away to heal, I do not wish to kill a fool who is way over his head \""], "utterance_history": ["Player 0: \"He would always like to say,\n\u201cWhy change the past,\nwhen you can own this day?\u201d\nToday he will fight,\nTo keep his way.\nHe\u2019s a rogue and a thief,\nAnd he\u2019ll tempt your fate.\n\nTar was never quite the smartest rabbit;\nSome say he lives that trashcan there.\nBecause he wasn\u2019t sharp,\nand quick with his sword;\nIt\u2019s the luck of being a paladin.\"", "Player 2: \" What can I say \" * he shrugs * \" Being a paladin sucks depending how far your convictions go \"", "Player 0: \"Tar was never quite the gentlest Turd;\nHis eyes were dull like his sword.\nBut he knew the ways of commoner men,\nAnd he knew just how to use them.\"", "Player 2: ( I mean it be an unarmed strike", "Player 2: !a unarmed strike -t Tar"], "before_idxs": [], "before_state_idx": 125, "command_idxs": [130, 131, 132, 134], "after_state_idx": 132, "after_idxs": [138, 141], "embed_idxs": [133]} +{"speaker_id": "171178298810781935", "before_utterances": ["I know ur shit u know"], "combat_state_before": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "current_actor": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "commands_norm": ["!portrait edit https://cdn.discordapp.com/attachments/548116706413903874/985530985921794048/unknown.png"], "automation_results": ["Toria goes into a Frenzy\nToria gained Rage."], "caster_after": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, "targets_after": [], "combat_state_after": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 3: I know ur shit u know"], "before_idxs": [11], "before_state_idx": 26, "command_idxs": [28, 29, 31, 32, 33, 35, 36], "after_state_idx": 33, "after_idxs": [], "embed_idxs": [34]} +{"speaker_id": "171178298810781935", "before_utterances": ["Is it absorb or just immunity"], "combat_state_before": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "current_actor": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, "commands_norm": ["!a rose -t kain -rr 2 adv -d \"2\" -d 2 -neutral necrotic"], "automation_results": ["Toria attacks with a Blood Rose!\nToria attacked Kain Heisenberg but missed.\n\nToria attacked Kain Heisenberg and hit.\nKain Heisenberg took 29 damage."], "caster_after": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, "targets_after": [{"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 3: I know ur shit u know", "Player 3: Is it absorb or just immunity"], "before_idxs": [59], "before_state_idx": 52, "command_idxs": [64, 65, 66, 67, 69], "after_state_idx": 67, "after_idxs": [], "embed_idxs": [68]} +{"speaker_id": "171178298810781935", "before_utterances": ["Cause I like u more"], "combat_state_before": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "current_actor": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, "commands_norm": ["!a fast"], "automation_results": ["Toria prepares to Spin Faster!\n"], "caster_after": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, "targets_after": [], "combat_state_after": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus, Rage", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 3: I know ur shit u know", "Player 3: Is it absorb or just immunity", "Player 3: Cause I like u more"], "before_idxs": [70], "before_state_idx": 67, "command_idxs": [72, 73, 74, 76], "after_state_idx": 74, "after_idxs": [], "embed_idxs": [75]} +{"speaker_id": "171178298810781935", "before_utterances": ["Your damage earlier + necro", "U can\u2019t resist and immune necro"], "combat_state_before": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured> (+15 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "commands_norm": ["!a rose -t kain -rr 3 -d 2 adv"], "automation_results": ["Toria attacks with a Blood Rose!\nToria attacked Kain Heisenberg but missed.\n\nToria attacked Kain Heisenberg but missed.\n\nToria attacked Kain Heisenberg but missed.\n"], "caster_after": {"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "targets_after": [{"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured> (+15 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy> (+28 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 3: I know ur shit u know", "Player 3: Is it absorb or just immunity", "Player 3: Cause I like u more", "Player 2: Your damage earlier + necro", "Player 3: U can\u2019t resist and immune necro"], "before_idxs": [204, 206], "before_state_idx": 176, "command_idxs": [225, 226, 227, 229], "after_state_idx": 227, "after_idxs": [], "embed_idxs": [228]} +{"speaker_id": "236473153310974308", "before_utterances": [".!a axiom IDS -t toria adv -neutral \"slashing\""], "combat_state_before": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured> (+15 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured> (+15 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, "commands_norm": ["!a axiom -d 1d8[radiant] -t toria adv -neutral slashing"], "automation_results": ["Kain Heisenberg attacks with an Axiom!\nKain Heisenberg attacked Toria and hit.\nToria took 31 damage."], "caster_after": {"name": "Kain Heisenberg", "hp": "<320/418 HP; Injured> (+15 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, "targets_after": [{"name": "Toria", "hp": "<347/347 HP; Healthy>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}], "combat_state_after": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy> (+28 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 3: Is it absorb or just immunity", "Player 3: Cause I like u more", "Player 2: Your damage earlier + necro", "Player 3: U can\u2019t resist and immune necro", "Player 2: .!a axiom IDS -t toria adv -neutral \"slashing\""], "before_idxs": [262], "before_state_idx": 251, "command_idxs": [263, 264, 265, 266, 268], "after_state_idx": 266, "after_idxs": [], "embed_idxs": [267]} +{"speaker_id": "171178298810781935", "before_utterances": ["Nice rage fam, mind if i uhh... Remove it?"], "combat_state_before": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy> (+28 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "commands_norm": ["!a rose -t kain -rr 3 -neutral necrotic -d 2 adv"], "automation_results": ["Toria attacks with a Blood Rose!\nToria attacked Kain Heisenberg but missed.\n\nToria attacked Kain Heisenberg and hit.\nKain Heisenberg took 10 damage.\nToria attacked Kain Heisenberg and hit.\nKain Heisenberg took 10 damage."], "caster_after": {"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "targets_after": [{"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy> (+28 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<415/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 3: Cause I like u more", "Player 2: Your damage earlier + necro", "Player 3: U can\u2019t resist and immune necro", "Player 2: .!a axiom IDS -t toria adv -neutral \"slashing\"", "Player 2: Nice rage fam, mind if i uhh... Remove it?"], "before_idxs": [407], "before_state_idx": 388, "command_idxs": [411, 412, 413, 415], "after_state_idx": 413, "after_idxs": [], "embed_idxs": [414]} +{"speaker_id": "171178298810781935", "before_utterances": ["Lemme do the barb buff"], "combat_state_before": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy> (+28 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "commands_norm": ["!a slow"], "automation_results": ["Toria inflicts Slow!\n"], "caster_after": {"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "targets_after": [], "combat_state_after": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<415/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. 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Remove it?", "Player 2: Lemme do the barb buff"], "before_idxs": [423], "before_state_idx": 418, "command_idxs": [424, 425, 426, 428], "after_state_idx": 426, "after_idxs": [], "embed_idxs": [427]} +{"speaker_id": "171178298810781935", "before_utterances": ["Barb elite is kinda poggers"], "combat_state_before": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<415/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. 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If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kain Heisenberg", "hp": "<415/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, "commands_norm": ["!a boil -t kain -rr 5 -neutral necrotic"], "automation_results": ["Toria lets your Blood Boil..!\nKain Heisenberg took 5 damage.\nKain Heisenberg took 5 damage.\nKain Heisenberg took 5 damage.\nKain Heisenberg took 4 damage.\nKain Heisenberg took 6 damage."], "caster_after": {"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, "targets_after": [{"name": "Kain Heisenberg", "hp": "<415/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}], "combat_state_after": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<418/418 HP; Healthy> (+19 temp)", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. 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If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Kain Heisenberg", "hp": "<407/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, "commands_norm": ["!a smite -t tor"], "automation_results": ["Kain Heisenberg uses Divine Smite!\nToria took 5 damage."], "caster_after": {"name": "Kain Heisenberg", "hp": "<407/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, "targets_after": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}], "combat_state_after": [{"name": "Toria", "hp": "<171/347 HP; Bloodied>", "class": "Fighter 17/Barbarian 3", "race": "Custom Lineage", "attacks": "Dagger of Warning, Flame Tongue Longsword, Handaxe, Javelin, Javelin of Lightning, Katana, Longsword, +2, Unarmed Strike, The End, Recovery, Blood Rose, Legendary General, Retry, Boon of Immortality, Blood Boil.., Faster, Pain, Slow, Disrupt, Drain", "spells": "Comprehend Languages, Forcecage, Speak with Animals, Dimension Door, Beast Sense, Sending", "actions": "Sentinel Attack, Bear Rage, Indomitable, Second Wind, Action Surge, Blood Lust, Extra Attack", "effects": "ShadeBonus", "description": "Sister is the best", "controller_id": "171178298810781935"}, {"name": "Kain Heisenberg", "hp": "<407/418 HP; Injured>", "class": "Paladin 16/Barbarian 4", "race": "Half-Elf", "attacks": "Adamantine Pickaxe, Axiom, 2-Handed Axiom, Blizzard, 2-Handed Blizzard, Blue, 2-Handed Blue, Bolverk, 2-Handed Bolverk, Claymore, Crown, 2-Handed Crown, Drakosis, Eclipse, 2-Handed Eclipse, Flourish, 2-Handed Flourish, Form 5, 2-Handed Form 5, Glass, 2-Handed Glass, Heavy, 2-Handed Heavy, Legacy, 2-Handed Legacy, Lightsaber, 2-Handed Lightsaber, Longbow, Looking, 2-Handed Looking, Lynch, 2-Handed Lynch, Pep, Pin, 2-Handed Pin, Practice, 2-Handed Practice, Progeny, 2-Handed Progeny, Ran Sidearm, Subterfuge, Sword, 2-Handed Sword, Tactical Rifle, Umbra, 2-Handed Umbra, Winter, 2-Handed Winter, Martial Arts, Radiance, Versatile Weapon Master - Bonus Attack, Versatile Weapon Master - Opportunity Attack, Contemplate Life Choices, Potion of Fire Breath, Tangler Grenade, Fragmentation Grenade, Improvised d4, Improvised d6, Improvised d8, Improvised d10, Improvised d12, Dust of Sneezing and Choking, Dust of Dryness, Ancient Crown of Kings: Base, Ancient Crown of Kings: Strength, Ancients Crown of Kings: Wisdom, Ancient Crown of Kings: Experience, Ancient Crown of Kings: Hero, Ancient Crown of Kings: Ruler, Smoke Grenade, Scroll of the Comet, Angel of Vera, Vera's Blessing: Base, Vera's Warding, Vera's Protection, Vera's Guidance, Vera's Safety, Last Stand, Erex's Wholeness of Body and Mind, Grace's Relentless Strikes, Varys's Aid, Alexia's Purity", "spells": "Steel Wind Strike, Daylight, Hellish Rebuke, Zone of Truth, Darkness, Banishment, Command, Speak with Animals, Bestow Curse, Inflict Wounds, Lesser Restoration, Locate Object, Locate Creature, Animate Dead, Magic Circle, Find Greater Steed, Aura of Life, Spirit Shroud, Beast Sense, Crown of Madness, Blight, Confusion, Dispel Magic, Magic Weapon, Revivify, Remove Curse, Create Food and Water, Compelled Duel, Illusory Script, Dimension Door", "actions": "Heal (Cleanse), Imagination: Find Familiar, Bear Rage, Versatile Weapon Master - Opportunity Attack, Divine Sense, Harness Divine Power, Channel Divinity, Aura of Protection, Fiendish Commander, Nightmare, Balm of Luck, Cleansing Touch, Aura of Hate, Battle-Trance, Divine Smite, Heal, Extra Attack", "effects": "slow, Rage", "description": "Kain is a 6ft blonde, seemingly human man with blue eyes. Nearly all his attire bear his emblem of the Azure Star, usually emblazoned on his chest. He is missing his right eye and wears an eyepatch over it. Often clad in Noble Attire and a large fur cloak, his dominant color is blue. He often comes off as commanding, intimidating and coarse. Getting to know him more reveals a more caring side to him. He wears a new, Golden, Gem Encrusted Crown ever since becoming the new King of a nation. If one decides to look closely (DC 25 Perception), they may be able to see the souls that guide and protect him.", "controller_id": "236473153310974308"}, {"name": "K Lair", "hp": "<4/4 HP; Healthy>", "class": null, "race": "Commoner", "attacks": "Club", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 2: Lemme do the barb buff", "Player 2: Barb elite is kinda poggers", "Player 2: So i gain temp then your stack boil", "Player 2: Have I crit you at all?", "Player 2: I ignore crit immune from titanium"], "before_idxs": [655, 657], "before_state_idx": 652, "command_idxs": [663, 664, 665, 667], "after_state_idx": 665, "after_idxs": [], "embed_idxs": [666]} +{"speaker_id": "743069156064144035", "before_utterances": ["J:\"man my mom almost saw me, that was really bad for me man\"", "J:\"she is so big and always treat me like a kid,i know i am lucky i have a loving family and all of them thankfully alive \""], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Summon Undead", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "", "description": null, "controller_id": "743069156064144035"}, "commands_norm": ["!a chanel divinity"], "automation_results": ["Jaguar uses Rage!\nJaguar gained Rage."], "caster_after": {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Rage", "description": null, "controller_id": "743069156064144035"}, "targets_after": [], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Summon Undead", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Rage", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 1 (16) Glow gray (3): J:\"man my mom almost saw me, that was really bad for me man\"", "Player 1 (16) Glow gray (3): J:\"she is so big and always treat me like a kid,i know i am lucky i have a loving family and all of them thankfully alive \""], "before_idxs": [27, 31], "before_state_idx": 57, "command_idxs": [59, 62, 63, 65], "after_state_idx": 63, "after_idxs": [], "embed_idxs": [64]} +{"speaker_id": "743069156064144035", "before_utterances": ["J:Fat i am build like a sculture", "murmurs \"am i fat? \""], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Summon Undead", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "", "description": null, "controller_id": "743069156064144035"}, "commands_norm": ["!cast sacred wepon -t argo"], "automation_results": ["Jaguar casts Sacred Flame!\nArgo rolled a Dexterity save but failed.\nArgo took 11 damage."], "caster_after": {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "", "description": null, "controller_id": "743069156064144035"}, "targets_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Summon Undead", "description": null, "controller_id": "169200706321497089"}], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Summon Undead", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 1 (16) Glow gray (3): J:\"man my mom almost saw me, that was really bad for me man\"", "Player 1 (16) Glow gray (3): J:\"she is so big and always treat me like a kid,i know i am lucky i have a loving family and all of them thankfully alive \"", "Player 1 (16) Glow gray (3): J:Fat i am build like a sculture", "Player 1 (16) Glow gray (3): murmurs \"am i fat? \""], "before_idxs": [92, 94], "before_state_idx": 90, "command_idxs": [102, 103, 104, 106], "after_state_idx": 104, "after_idxs": [], "embed_idxs": [105]} +{"speaker_id": "169200706321497089", "before_utterances": ["Argo *he then begins chanting unholy words, as his mouth opens wide. sharp fangs appear in Argo's mouth, and he is ready to feast on the blood of his enemy "], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Summon Undead", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Summon Undead", "description": null, "controller_id": "169200706321497089"}, "commands_norm": ["!cast vampiric touch"], "automation_results": ["Argo casts Vampiric Touch!\nArgo gained Vampiric Strikes.\nArgo healed for -6 health."], "caster_after": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, "targets_after": [], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 1 (16) Glow gray (3): J:\"man my mom almost saw me, that was really bad for me man\"", "Player 1 (16) Glow gray (3): J:\"she is so big and always treat me like a kid,i know i am lucky i have a loving family and all of them thankfully alive \"", "Player 1 (16) Glow gray (3): J:Fat i am build like a sculture", "Player 1 (16) Glow gray (3): murmurs \"am i fat? \"", "Player 2 (Wiz10) Ivy (Sor4): Player 2 *he then begins chanting unholy words, as his mouth opens wide. sharp fangs appear in Player 2's mouth, and he is ready to feast on the blood of his enemy "], "before_idxs": [127], "before_state_idx": 123, "command_idxs": [129, 130, 131, 133], "after_state_idx": 131, "after_idxs": [], "embed_idxs": [132]} +{"speaker_id": "169200706321497089", "before_utterances": ["*he then grows angry, and throws himself right up to jaguar, and bites him again*"], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, "commands_norm": ["!a vampiric strike -t Jaguar"], "automation_results": ["Argo reaches out with a Vampiric Touch!\nArgo attacked Jaguar and hit.\nJaguar took 9 damage.\nArgo healed for -4 health."], "caster_after": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, "targets_after": [{"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 1 (16) Glow gray (3): J:\"she is so big and always treat me like a kid,i know i am lucky i have a loving family and all of them thankfully alive \"", "Player 1 (16) Glow gray (3): J:Fat i am build like a sculture", "Player 1 (16) Glow gray (3): murmurs \"am i fat? \"", "Player 2 (Wiz10) Ivy (Sor4): Player 2 *he then begins chanting unholy words, as his mouth opens wide. sharp fangs appear in Player 2's mouth, and he is ready to feast on the blood of his enemy ", "Player 2 (Wiz10) Ivy (Sor4): *he then grows angry, and throws himself right up to jaguar, and bites him again*"], "before_idxs": [164], "before_state_idx": 160, "command_idxs": [166, 167, 168, 170], "after_state_idx": 168, "after_idxs": [], "embed_idxs": [169]} +{"speaker_id": "169200706321497089", "before_utterances": ["*he then bites the stone giant once again*"], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, "commands_norm": ["!a vampiric strike"], "automation_results": ["Argo reaches out with a Vampiric Touch!\nArgo healed for -5 health."], "caster_after": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, "targets_after": [], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 1 (16) Glow gray (3): J:Fat i am build like a sculture", "Player 1 (16) Glow gray (3): murmurs \"am i fat? \"", "Player 2 (Wiz10) Ivy (Sor4): Player 2 *he then begins chanting unholy words, as his mouth opens wide. sharp fangs appear in Player 2's mouth, and he is ready to feast on the blood of his enemy ", "Player 2 (Wiz10) Ivy (Sor4): *he then grows angry, and throws himself right up to jaguar, and bites him again*", "Player 2 (Wiz10) Ivy (Sor4): *he then bites the stone giant once again*"], "before_idxs": [194], "before_state_idx": 191, "command_idxs": [196, 197, 198, 200], "after_state_idx": 198, "after_idxs": [], "embed_idxs": [199]} +{"speaker_id": "169200706321497089", "before_utterances": ["*he then removes the fangs, and instead, his dagger turns pitch black, as a strange beam attaches itself to Jaguar. It feels like it is trying to steal life force from him*"], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Vampiric Touch, Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Vampiric Touch, Vampiric Strikes", "description": null, "controller_id": "169200706321497089"}, "commands_norm": ["!cast enervation -t Jaguar"], "automation_results": ["Argo casts Enervation!\nJaguar rolled a Dexterity save and succeeded.\nJaguar took 10 damage.\nJaguar gained Enervation Target.\nArgo healed for -5 health.\nArgo gained Enervating."], "caster_after": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Enervation, Enervating", "description": null, "controller_id": "169200706321497089"}, "targets_after": [{"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Enervation, Enervating", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 1 (16) Glow gray (3): murmurs \"am i fat? \"", "Player 2 (Wiz10) Ivy (Sor4): Player 2 *he then begins chanting unholy words, as his mouth opens wide. sharp fangs appear in Player 2's mouth, and he is ready to feast on the blood of his enemy ", "Player 2 (Wiz10) Ivy (Sor4): *he then grows angry, and throws himself right up to jaguar, and bites him again*", "Player 2 (Wiz10) Ivy (Sor4): *he then bites the stone giant once again*", "Player 2 (Wiz10) Ivy (Sor4): *he then removes the fangs, and instead, his dagger turns pitch black, as a strange beam attaches itself to Player 1. It feels like it is trying to steal life force from him*"], "before_idxs": [229], "before_state_idx": 225, "command_idxs": [231, 232, 233, 235], "after_state_idx": 233, "after_idxs": [], "embed_idxs": [234]} +{"speaker_id": "743069156064144035", "before_utterances": ["Wake up, i didnt even get angry this time"], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Enervation, Enervating", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}, "commands_norm": ["!cast cure wounds -t argo"], "automation_results": ["Jaguar casts Cure Wounds!\nArgo healed for -6 health."], "caster_after": {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}, "targets_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Enervation, Enervating", "description": null, "controller_id": "169200706321497089"}], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Enervation, Enervating", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 2 (Wiz10) Ivy (Sor4): Player 2 *he then begins chanting unholy words, as his mouth opens wide. sharp fangs appear in Player 2's mouth, and he is ready to feast on the blood of his enemy ", "Player 2 (Wiz10) Ivy (Sor4): *he then grows angry, and throws himself right up to jaguar, and bites him again*", "Player 2 (Wiz10) Ivy (Sor4): *he then bites the stone giant once again*", "Player 2 (Wiz10) Ivy (Sor4): *he then removes the fangs, and instead, his dagger turns pitch black, as a strange beam attaches itself to Player 1. It feels like it is trying to steal life force from him*", "Player 1 (16) Glow gray (3): Wake up, i didnt even get angry this time"], "before_idxs": [259], "before_state_idx": 250, "command_idxs": [261, 262, 263, 265], "after_state_idx": 263, "after_idxs": [], "embed_idxs": [264]} +{"speaker_id": "169200706321497089", "before_utterances": [], "combat_state_before": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Enervation, Enervating", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}], "current_actor": {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Enervation Target", "description": null, "controller_id": "743069156064144035"}, "commands_norm": ["!cast banishment -t Jaguar"], "automation_results": ["Argo casts Banishment!\nJaguar rolled a Charisma save but failed.\nJaguar gained Banished."], "caster_after": {"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Banishment", "description": null, "controller_id": "169200706321497089"}, "targets_after": [{"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Banished", "description": null, "controller_id": "743069156064144035"}], "combat_state_after": [{"name": "Argo", "hp": "<42/42 HP; Healthy>", "class": "Wizard 10", "race": "Custom Lineage", "attacks": "Dagger, Unarmed Strike", "spells": "Magic Missile, Shield, Chill Touch, Banishment, Summon Undead, Cause Fear, Toll the Dead, Animate Dead, Vampiric Touch, Summon Elemental, Blight, Poison Spray, Enlarge/Reduce, Blindness/Deafness, Infestation, Enervation, Raulothim's Psychic Lance, Acid Splash, Hideous Laughter", "actions": "Shadow Touched: Invisibility, Grim Harvest, Undead Thralls, Arcane Recovery, Grim Harvest (Necromancy)", "effects": "Banishment", "description": null, "controller_id": "169200706321497089"}, {"name": "Jaguar", "hp": "<189/189 HP; Healthy>", "class": "Barbarian 12/Cleric 4", "race": "Goliath", "attacks": "Spiritual Weapon, Bloodaxe, Crystal Greatsword, Giant Slayer Greataxe, Greataxe, +3, Javelin, Javelin of Lightning, Javelin of Lightning2, Javelin of Lightning3, Javelin of Lightning4, Javelin of Lightning5, Sunforger, 2-Handed Sunforger, Unarmed Strike", "spells": "Shield of Faith, Bless, Hold Person, Guiding Bolt, Commune with Nature, Sacred Flame, Guidance, Speak with Animals, Toll the Dead, Beast Sense, Sanctuary, Spiritual Weapon, Mage Hand, Divine Favor, Magic Weapon, Blindness/Deafness, Ceremony, Spare the Dying, Cure Wounds, Calm Emotions, Dimension Door", "actions": "Spirit Walker, Relentless Rage, Channel Divinity: Guided Strike (War Domain), Bear Rage, Harness Divine Power, Channel Divinity, Stone's Endurance, War Priest, Rage, Channel Divinity: Turn Undead, Instinctive Pounce, Telekinetic - Shove", "effects": "Spiritual Weapon, Banished", "description": null, "controller_id": "743069156064144035"}], "after_utterances": [], "utterance_history": ["Player 1 (16) Glow gray (3): J: Player 1s offers a big ciggar of drugs and says \"first one is free\"", "Player 2 (Wiz10) Ivy (Sor4): *he smacks it away with his dagger and points his dagger at Player 1* \"Do you wanna speak to your mother about using that thing?\" *he said as he began charging another banishment spell*", "Player 2 (Wiz10) Ivy (Sor4): *however, he charged the banishment spell so it looked pink instead of black smoky to disguise it*", "Player 1 (16) Glow gray (3): J:Drops it and just says \"please\"", "Player 2 (Wiz10) Ivy (Sor4): \"well then, Be Gone!\" *he said, as he banished Player 1 to his mom's house once again*"], "before_idxs": [], "before_state_idx": 263, "command_idxs": [303, 304, 305, 307], "after_state_idx": 305, "after_idxs": [], "embed_idxs": [306]} +{"speaker_id": "640172978900337268", "before_utterances": ["I guess I can run it. But I make no promises about how much longer I\u2019ll be up."], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Monroe Blanquette", "hp": "<14/14 HP; Healthy>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}], "current_actor": null, "commands_norm": ["!a weapon"], "automation_results": ["Seig Orebane uses Blessing of the Forge (Weapon)!\nSeig Orebane gained Blessing of the Forge."], "caster_after": {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "0"}, "targets_after": [], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<7/14 HP; Bloodied>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Monroe Blanquette", "hp": "<14/14 HP; Healthy>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}], "after_utterances": [], "utterance_history": ["Player 1: I guess I can run it. But I make no promises about how much longer I\u2019ll be up."], "before_idxs": [1], "before_state_idx": 53, "command_idxs": [78, 79, 80, 82], "after_state_idx": 80, "after_idxs": [], "embed_idxs": [81]} +{"speaker_id": "163432491052587407", "before_utterances": ["Alright let\u2019s get this thing rolling then.", "No surprise round and only Ellarin is hidden"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Monroe Blanquette", "hp": "<14/14 HP; Healthy>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}], "current_actor": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "163432491052587407"}, "commands_norm": ["!cast with bolt -l 2 -t ytmt adv"], "automation_results": ["Ellarian casts Witch Bolt!\nEllarian attacked YtMT11 and hit.\nYtMT11 took 12 damage.\nYtMT11 gained Witch's Target.\nEllarian gained Witch's Bolt."], "caster_after": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, "targets_after": [{"name": "YtMT11", "hp": "<54/66 HP; Injured>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "Witch's Target", "description": null, "controller_id": "268339945140599379"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<7/14 HP; Bloodied>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "YtMT11", "hp": "<54/66 HP; Injured>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "Witch's Target", "description": null, "controller_id": "268339945140599379"}, {"name": "Monroe Blanquette", "hp": "<14/14 HP; Healthy>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}], "after_utterances": [], "utterance_history": ["Player 1: I guess I can run it. But I make no promises about how much longer I\u2019ll be up.", "Player 1: Alright let\u2019s get this thing rolling then.", "Player 1: No surprise round and only Ellarin is hidden"], "before_idxs": [95, 96], "before_state_idx": 103, "command_idxs": [112, 115, 116, 118], "after_state_idx": 116, "after_idxs": [], "embed_idxs": [117]} +{"speaker_id": "640172978900337268", "before_utterances": ["So I\u2019m going to assume the second pure blood is hidden but can anyones oassive beat a 14?", " you\u2019re up both the purebloods are hidden."], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<14/14 HP; Healthy>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "Mind Splinter", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "current_actor": {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, "commands_norm": ["!cast cure -t seig"], "automation_results": ["Seig Orebane casts Cure Wounds!\nSeig Orebane healed for -8 health."], "caster_after": {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, "targets_after": [{"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<7/14 HP; Bloodied>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<14/14 HP; Healthy>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "Mind Splinter", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "after_utterances": [], "utterance_history": ["Player 1: I guess I can run it. But I make no promises about how much longer I\u2019ll be up.", "Player 1: Alright let\u2019s get this thing rolling then.", "Player 1: No surprise round and only Ellarin is hidden", "Player 1: So I\u2019m going to assume the second pure blood is hidden but can anyones oassive beat a 14?", "Player 1: you\u2019re up both the purebloods are hidden."], "before_idxs": [390, 399], "before_state_idx": 379, "command_idxs": [403, 404, 405, 407], "after_state_idx": 405, "after_idxs": [], "embed_idxs": [406]} +{"speaker_id": "268339945140599379", "before_utterances": ["Don\u2019t forget to take your spell slot back too."], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<14/14 HP; Healthy>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "current_actor": {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, "commands_norm": ["!i a bite -t sir -rr 2"], "automation_results": ["YtMT11 attacks with a Bite!\nYtMT11 attacked Sir Chadwick Himbones and hit.\nSir Chadwick Himbones took 7 damage.\nYtMT11 attacked Sir Chadwick Himbones but missed.\n"], "caster_after": {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, "targets_after": [{"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<7/14 HP; Bloodied>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<0/14 HP; Dead>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<66/66 HP; Healthy>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "after_utterances": [], "utterance_history": ["Player 1: Alright let\u2019s get this thing rolling then.", "Player 1: No surprise round and only Ellarin is hidden", "Player 1: So I\u2019m going to assume the second pure blood is hidden but can anyones oassive beat a 14?", "Player 1: you\u2019re up both the purebloods are hidden.", "Player 1: Don\u2019t forget to take your spell slot back too."], "before_idxs": [420], "before_state_idx": 456, "command_idxs": [462, 463, 464, 466], "after_state_idx": 464, "after_idxs": [], "embed_idxs": [465]} +{"speaker_id": "163432491052587407", "before_utterances": ["How do you find the exact distance between you and something again?", "You do !distance target1 target2", "Just close enough for reaction!", "Reaction on the hit Ell took"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<0/14 HP; Dead>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "Mind Splinter", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<37/66 HP; Injured>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<35/40 HP; Injured>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "current_actor": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt", "description": null, "controller_id": "163432491052587407"}, "commands_norm": ["!cast shield"], "automation_results": ["Ellarian casts Shield!\nEllarian gained Shield."], "caster_after": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt, Shield", "description": null, "controller_id": "163432491052587407"}, "targets_after": [], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch Bolt, Witch's Bolt, Shield", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<7/14 HP; Bloodied>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<7/14 HP; Bloodied>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "Mind Splinter", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<37/66 HP; Injured>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<40/40 HP; Healthy>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<35/40 HP; Injured>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "after_utterances": [], "utterance_history": ["Player 1: Don\u2019t forget to take your spell slot back too.", "Player 3: How do you find the exact distance between you and something again?", "Player 1: You do !distance target1 target2", "Player 3: Just close enough for reaction!", "Player 3: Reaction on the hit Ell took"], "before_idxs": [659, 660, 665, 666], "before_state_idx": 657, "command_idxs": [674, 675, 676, 678], "after_state_idx": 676, "after_idxs": [], "embed_idxs": [677]} +{"speaker_id": "163432491052587407", "before_utterances": ["!cast sword burst -t ytp2"], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<0/14 HP; Dead>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<8/66 HP; Critical>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<15/40 HP; Bloodied>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<13/40 HP; Bloodied>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "current_actor": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, "commands_norm": ["!cast sword burst -t ytp2"], "automation_results": ["Ellarian casts Sword Burst!\nYtP2 rolled a Dexterity save but failed.\nYtP2 took 4 damage."], "caster_after": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, "targets_after": [{"name": "YtP2", "hp": "<11/40 HP; Bloodied>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<7/14 HP; Bloodied>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<7/14 HP; Bloodied>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtMT11", "hp": "<8/66 HP; Critical>", "class": null, "race": "Yuan-ti Malison (Type 1)", "attacks": "Bite, Scimitar, Longbow", "spells": "Suggestion, Animal Friendship", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "YtP2", "hp": "<11/40 HP; Bloodied>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<13/40 HP; Bloodied>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "after_utterances": [], "utterance_history": ["Player 3: How do you find the exact distance between you and something again?", "Player 1: You do !distance target1 target2", "Player 3: Just close enough for reaction!", "Player 3: Reaction on the hit Ell took", "Player 3: !cast sword burst -t ytp2"], "before_idxs": [893], "before_state_idx": 891, "command_idxs": [900, 901, 902, 904], "after_state_idx": 902, "after_idxs": [], "embed_idxs": [903]} +{"speaker_id": "163432491052587407", "before_utterances": [], "combat_state_before": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<14/14 HP; Healthy>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<0/14 HP; Dead>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<5/40 HP; Critical>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "current_actor": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, "commands_norm": ["!cast chaos bolt -t ypt1"], "automation_results": ["Ellarian casts Chaos Bolt!\nEllarian attacked YtP1 and hit.\nYtP1 took 10 damage."], "caster_after": {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, "targets_after": [{"name": "YtP1", "hp": "<-5/40 HP; Dead>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "combat_state_after": [{"name": "DM", "hp": "", "class": null, "race": null, "attacks": "map", "spells": "", "actions": null, "effects": "map", "description": null, "controller_id": "268339945140599379"}, {"name": "Ellarian", "hp": "<30/30 HP; Healthy>", "class": "Sorcerer 3/Warlock 1", "race": "Sea Elf", "attacks": "Crossbow, light, Quarterstaff, 2-Handed Quarterstaff, Yklwa, Unarmed Strike", "spells": "Fire Bolt, Mind Sliver, Chaos Bolt, Shield, Hellish Rebuke, Witch Bolt, Eldritch Blast, Aganazzar's Scorcher, Frostbite, Sword Burst, Tasha's Caustic Brew, Poison Spray", "actions": "Flexible Casting (Create Spell Slot), Metamagic - Twinned Spell, Sorcery Points, Metamagic - Seeking Spell, Flexible Casting (Create Sorcery Points)", "effects": "Witch's Bolt, Tasha's Caustic Brew", "description": null, "controller_id": "163432491052587407"}, {"name": "Sir Chadwick Himbones", "hp": "<7/14 HP; Bloodied>", "class": "Paladin 1", "race": "Reborn", "attacks": "Mace, Maul, Unarmed Strike", "spells": "", "actions": "Knowledge from a Past Life, Divine Sense, Lay on Hands (Cleanse), Lay on Hands", "effects": "", "description": null, "controller_id": "226135029185600130"}, {"name": "Monroe Blanquette", "hp": "<7/14 HP; Bloodied>", "class": "Wizard 3", "race": "Yuan-ti", "attacks": "Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike", "spells": "Suggestion, Mind Sliver, Ray of Sickness, Shield, Animal Friendship, Silvery Barbs, Absorb Elements, Prestidigitation, Identify, Hideous Laughter, Hold Person, Magic Missile, Friends, Poison Spray", "actions": "Arcane Recovery, Hypnotic Gaze, Serpentine Spellcasting: Suggestion", "effects": "", "description": null, "controller_id": "268339945140599379"}, {"name": "Seig Orebane", "hp": "<31/31 HP; Healthy>", "class": "Cleric 4", "race": "Shifter", "attacks": "Spiritual Weapon, Crossbow, light, Forged Mace, Mace, Unarmed Strike", "spells": "Comprehend Languages, Cure Wounds, Thaumaturgy, Bless, Shield of Faith, Heat Metal, Mending, Spiritual Weapon, Identify, Create or Destroy Water, Sacred Flame, Toll the Dead, Guiding Bolt, Searing Smite, Magic Weapon, Healing Word", "actions": "Shift, Crusher: Critical, Wildhunt Shifting, Crusher, Channel Divinity: Turn Undead, Blessing of the Forge (Weapon), Channel Divinity, Blessing of the Forge (Armor), Harness Divine Power, Channel Divinity: Artisan's Blessing", "effects": "Spiritual Weapon", "description": "**Pronouns:** He/Him\n**Appearance:** Exact age is unknown due to always wearing a helm that entirely hides his face, but Seig is a large male shifter that bears horns of great stag with iron caps welded onto the tips and bands linked around the main branches of his antlers. He is always seen heavily armored in plate mail and a full helm that hides his features. He is also known to wear a fur lined cloak over the armor, as well as a simple leather surcoat as well. Emblazoned on the cloak is the golden figure of Cinlinda, the Golden Twin, and often dragging on the ground behind him are collected badges and symbols of Valoria that he has claimed as trophies in his battles against the inquisitors of that religion\n**Backstory:** Seig had been found as a babe out in the wilderness adjacent to a village int the frigid norther reaches of Limeros by an elderly blacksmith who searching for places to mine for ore. When he was brought back, the rest of the village was immediately wary of the horned child, stating that he would merely garner the unwelcome attention of inquisitors who roam the country searching for any possible sign of hedonist actions, no matter how small or innocent. This stigma haunted the young boy all through his childhood, leaving him without friends and sentencing him with a life of not playing with the rest of the children, but instead assisting the man he called his father in his forge, learning every trick he could, and developing his own methods as well as he found he was gifted with immense potential in metal working. Once he had surpassed his father and took over the forge, he began work upon his masterpiece, a large helm that he would later in his life never be seen without. As many villagers witnessed such mastery exhibited in the helm he proudly displayed in his forge, he found they were more willing to accept his work and himself as well, and his life turned for the better. It was then that disaster struck.\n\nWhilst he was out gathering supplies for the forge, Inquisitors of Valoria visited the village, chasing rumors of a horned blacksmith who weaved magics unholy into his works. When he returned, he discovered his forge burned down with his father staked at the entrance. Thus began the bloody story of The Iron Stag, a horned iron-shod warrior devoted to Cinlinda and her beliefs of every persons right to live with freedom of no fear of meeting the same fate as his father at the cruel hands of the Inquisitors. Before long, he gained the full attention of the Valorian Inquisitors and after several years of one hunting the other, he was forced to flee to the southern mountains of Velkarth before arriving at the Garden in hopes of garnering enough prestige to gather more to his cause.", "controller_id": "640172978900337268"}, {"name": "YtP1", "hp": "<-5/40 HP; Dead>", "class": null, "race": "Yuan-ti Pureblood", "attacks": "Scimitar, Shortbow", "spells": "Suggestion, Animal Friendship, Poison Spray", "actions": null, "effects": "", "description": null, "controller_id": "268339945140599379"}], "after_utterances": ["I\u2019ll get the xp once I\u2019m home. Give me like 15 minutes."], "utterance_history": ["Player 3: How do you find the exact distance between you and something again?", "Player 1: You do !distance target1 target2", "Player 3: Just close enough for reaction!", "Player 3: Reaction on the hit Ell took", "Player 3: !cast sword burst -t ytp2"], "before_idxs": [], "before_state_idx": 1011, "command_idxs": [1030, 1033, 1034, 1036], "after_state_idx": 1034, "after_idxs": [1043], "embed_idxs": [1035]} +{"speaker_id": "151284334483518417", "before_utterances": ["!ma GS1 claw -t Daveen -rr 2", "!ma \"GS1\" \"claw\" -t \"Daveen\" -rr 2", "Ima \"Giant Scorpion\" Claw -t Daveen -rr 2"], "combat_state_before": [{"name": "Daveen Svelter", "hp": "<45/45 HP; Healthy>", "class": "Warlock 6", "race": "Eladrin (Variant)", "attacks": "Hex, Shift Hex, Dagger, Dagger2, Shortbow, Unarmed Strike", "spells": "Chill Touch, Scorching Ray, Counterspell, Guidance, Hellish Rebuke, Thunder Step, Armor of Agathys, Eldritch Blast, Hex, Darkness, Minor Illusion, Toll the Dead, Spare the Dying, Misty Step", "actions": "Fey Step: Misty Step, Maddening Hex, Agonizing Blast, Dark One's Blessing, Dark One's Own Luck", "effects": "Hex, Hexing", "description": "Daveen is a male Eladrin Elf. He has long, braided, golden hair and his skin has a golden hue. His eyes have a dark yellow color and have a look that most people fear. Even so, they would extend every courtesy to him.", "controller_id": "151284334483518417"}, {"name": "GS1", "hp": "<35/52 HP; Injured>", "class": null, "race": "Giant Scorpion", "attacks": "Claw, Sting", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "151284334483518417"}], "current_actor": {"name": "GS1", "hp": "<35/52 HP; Injured>", "class": null, "race": "Giant Scorpion", "attacks": "Claw, Sting", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "151284334483518417"}, "commands_norm": ["!i attack claw -t Daveen -rr 2"], "automation_results": ["GS1 attacks with a Claw!\nGS1 attacked Daveen Svelter but missed.\n\nGS1 attacked Daveen Svelter and hit.\nDaveen Svelter took 5 damage.\nDaveen Svelter gained Grappled."], "caster_after": {"name": "GS1", "hp": "<35/52 HP; Injured>", "class": null, "race": "Giant Scorpion", "attacks": "Claw, Sting", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "151284334483518417"}, "targets_after": [{"name": "Daveen Svelter", "hp": "<45/45 HP; Healthy>", "class": "Warlock 6", "race": "Eladrin (Variant)", "attacks": "Hex, Shift Hex, Dagger, Dagger2, Shortbow, Unarmed Strike", "spells": "Chill Touch, Scorching Ray, Counterspell, Guidance, Hellish Rebuke, Thunder Step, Armor of Agathys, Eldritch Blast, Hex, Darkness, Minor Illusion, Toll the Dead, Spare the Dying, Misty Step", "actions": "Fey Step: Misty Step, Maddening Hex, Agonizing Blast, Dark One's Blessing, Dark One's Own Luck", "effects": "Hex, Hexing, Grappled", "description": "Daveen is a male Eladrin Elf. He has long, braided, golden hair and his skin has a golden hue. His eyes have a dark yellow color and have a look that most people fear. Even so, they would extend every courtesy to him.", "controller_id": "151284334483518417"}], "combat_state_after": [{"name": "Daveen Svelter", "hp": "<45/45 HP; Healthy>", "class": "Warlock 6", "race": "Eladrin (Variant)", "attacks": "Hex, Shift Hex, Dagger, Dagger2, Shortbow, Unarmed Strike", "spells": "Chill Touch, Scorching Ray, Counterspell, Guidance, Hellish Rebuke, Thunder Step, Armor of Agathys, Eldritch Blast, Hex, Darkness, Minor Illusion, Toll the Dead, Spare the Dying, Misty Step", "actions": "Fey Step: Misty Step, Maddening Hex, Agonizing Blast, Dark One's Blessing, Dark One's Own Luck", "effects": "Hex, Hexing, Grappled", "description": "Daveen is a male Eladrin Elf. He has long, braided, golden hair and his skin has a golden hue. His eyes have a dark yellow color and have a look that most people fear. Even so, they would extend every courtesy to him.", "controller_id": "151284334483518417"}, {"name": "GS1", "hp": "<35/52 HP; Injured>", "class": null, "race": "Giant Scorpion", "attacks": "Claw, Sting", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "151284334483518417"}], "after_utterances": [], "utterance_history": ["Player 1: !ma GS1 claw -t Player 4 -rr 2", "Player 1: !ma \"GS1\" \"claw\" -t \"Player 4\" -rr 2", "Player 1: Ima \"Giant Scorpion\" Claw -t Player 4 -rr 2"], "before_idxs": [79, 83, 87], "before_state_idx": 77, "command_idxs": [88, 89, 90, 92], "after_state_idx": 90, "after_idxs": [], "embed_idxs": [91]} +{"speaker_id": "151284334483518417", "before_utterances": [], "combat_state_before": [{"name": "Daveen Svelter", "hp": "<45/45 HP; Healthy>", "class": "Warlock 6", "race": "Eladrin (Variant)", "attacks": "Dagger, Dagger2, Shortbow, Unarmed Strike", "spells": "Chill Touch, Scorching Ray, Counterspell, Guidance, Hellish Rebuke, Thunder Step, Armor of Agathys, Eldritch Blast, Hex, Darkness, Minor Illusion, Toll the Dead, Spare the Dying, Misty Step", "actions": "Fey Step: Misty Step, Maddening Hex, Agonizing Blast, Dark One's Blessing, Dark One's Own Luck", "effects": "", "description": "Daveen is a male Eladrin Elf. He has long, braided, golden hair and his skin has a golden hue. His eyes have a dark yellow color and have a look that most people fear. Even so, they would extend every courtesy to him.", "controller_id": "151284334483518417"}, {"name": "GS1", "hp": "<7/52 HP; Critical>", "class": null, "race": "Giant Scorpion", "attacks": "Claw, Sting", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "151284334483518417"}], "current_actor": {"name": "Daveen Svelter", "hp": "<45/45 HP; Healthy>", "class": "Warlock 6", "race": "Eladrin (Variant)", "attacks": "Dagger, Dagger2, Shortbow, Unarmed Strike", "spells": "Chill Touch, Scorching Ray, Counterspell, Guidance, Hellish Rebuke, Thunder Step, Armor of Agathys, Eldritch Blast, Hex, Darkness, Minor Illusion, Toll the Dead, Spare the Dying, Misty Step", "actions": "Fey Step: Misty Step, Maddening Hex, Agonizing Blast, Dark One's Blessing, Dark One's Own Luck", "effects": "", "description": "Daveen is a male Eladrin Elf. He has long, braided, golden hair and his skin has a golden hue. His eyes have a dark yellow color and have a look that most people fear. Even so, they would extend every courtesy to him.", "controller_id": "151284334483518417"}, "commands_norm": ["!a dagger -t GS1 -rr 2"], "automation_results": ["Daveen Svelter attacks with a Dagger!\nDaveen Svelter attacked GS1 and hit.\nGS1 took 4 damage.\nDaveen Svelter attacked GS1 but missed.\n"], "caster_after": {"name": "Daveen Svelter", "hp": "<45/45 HP; Healthy>", "class": "Warlock 6", "race": "Eladrin (Variant)", "attacks": "Dagger, Dagger2, Shortbow, Unarmed Strike", "spells": "Chill Touch, Scorching Ray, Counterspell, Guidance, Hellish Rebuke, Thunder Step, Armor of Agathys, Eldritch Blast, Hex, Darkness, Minor Illusion, Toll the Dead, Spare the Dying, Misty Step", "actions": "Fey Step: Misty Step, Maddening Hex, Agonizing Blast, Dark One's Blessing, Dark One's Own Luck", "effects": "", "description": "Daveen is a male Eladrin Elf. He has long, braided, golden hair and his skin has a golden hue. His eyes have a dark yellow color and have a look that most people fear. Even so, they would extend every courtesy to him.", "controller_id": "151284334483518417"}, "targets_after": [{"name": "GS1", "hp": "<3/52 HP; Critical>", "class": null, "race": "Giant Scorpion", "attacks": "Claw, Sting", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "151284334483518417"}], "combat_state_after": [{"name": "Daveen Svelter", "hp": "<45/45 HP; Healthy>", "class": "Warlock 6", "race": "Eladrin (Variant)", "attacks": "Dagger, Dagger2, Shortbow, Unarmed Strike", "spells": "Chill Touch, Scorching Ray, Counterspell, Guidance, Hellish Rebuke, Thunder Step, Armor of Agathys, Eldritch Blast, Hex, Darkness, Minor Illusion, Toll the Dead, Spare the Dying, Misty Step", "actions": "Fey Step: Misty Step, Maddening Hex, Agonizing Blast, Dark One's Blessing, Dark One's Own Luck", "effects": "", "description": "Daveen is a male Eladrin Elf. He has long, braided, golden hair and his skin has a golden hue. His eyes have a dark yellow color and have a look that most people fear. Even so, they would extend every courtesy to him.", "controller_id": "151284334483518417"}, {"name": "GS1", "hp": "<3/52 HP; Critical>", "class": null, "race": "Giant Scorpion", "attacks": "Claw, Sting", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "151284334483518417"}], "after_utterances": ["\"I got stung in the neck...\""], "utterance_history": ["Player 1: !ma GS1 claw -t Player 4 -rr 2", "Player 1: !ma \"GS1\" \"claw\" -t \"Player 4\" -rr 2", "Player 1: Ima \"Giant Scorpion\" Claw -t Player 4 -rr 2"], "before_idxs": [], "before_state_idx": 148, "command_idxs": [150, 151, 152, 154], "after_state_idx": 152, "after_idxs": [159], "embed_idxs": [153]} +{"speaker_id": "301005756205651521", "before_utterances": ["*Turns into an adult dragon, and flies toward Them*"], "combat_state_before": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "current_actor": {"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, "commands_norm": ["!ma Bakari bite -rr 2 -d 3d4 -d 2 -t Roocliff"], "automation_results": ["Adult Bakari attacks with a Bite!\nAdult Bakari attacked Roocliff Silverfane and hit.\nRoocliff Silverfane took 45 damage.\nAdult Bakari attacked Roocliff Silverfane and hit.\nRoocliff Silverfane took 38 damage."], "caster_after": {"name": "Adult Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "0"}, "targets_after": [{"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "combat_state_after": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "after_utterances": [], "utterance_history": ["Player 3: *Turns into an adult dragon, and flies toward Them*"], "before_idxs": [23], "before_state_idx": 27, "command_idxs": [30, 31, 32, 34], "after_state_idx": 32, "after_idxs": [], "embed_idxs": [33]} +{"speaker_id": "301005756205651521", "before_utterances": [], "combat_state_before": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Tomb of Levistus", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "current_actor": {"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, "commands_norm": ["!ma Bakari Claw -d 3d4 -d 2 -t Roocliff"], "automation_results": ["Adult Bakari attacks with a Claw!\nAdult Bakari attacked Roocliff Silverfane and hit.\nRoocliff Silverfane took 29 damage."], "caster_after": {"name": "Adult Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "0"}, "targets_after": [{"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Tomb of Levistus", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "combat_state_after": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Tomb of Levistus", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "after_utterances": ["*Drags him up 40ft*"], "utterance_history": ["Player 3: *Turns into an adult dragon, and flies toward Them*"], "before_idxs": [], "before_state_idx": 37, "command_idxs": [56, 57, 58, 60], "after_state_idx": 58, "after_idxs": [62], "embed_idxs": [59]} +{"speaker_id": "137095815938321986", "before_utterances": ["lands on the ground", "*Flies down, and tries to grapple again*"], "combat_state_before": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Armor of Agathys, Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Armor of Agathys", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "current_actor": {"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, "commands_norm": ["!a polearm master -t adult"], "automation_results": ["Roocliff Silverfane attacks with a Polearm Master - Opportunity Attack!\nRoocliff Silverfane attacked Bakari but missed.\n"], "caster_after": {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Armor of Agathys, Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Armor of Agathys", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}, "targets_after": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}], "combat_state_after": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Armor of Agathys, Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Armor of Agathys", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "after_utterances": [], "utterance_history": ["Player 3: *Turns into an adult dragon, and flies toward Them*", "Player 3: *Drags him up 40ft*", "Player 4: lands on the ground", "Player 3: *Flies down, and tries to grapple again*"], "before_idxs": [95, 98], "before_state_idx": 84, "command_idxs": [103, 108, 109, 111], "after_state_idx": 109, "after_idxs": [], "embed_idxs": [110]} +{"speaker_id": "301005756205651521", "before_utterances": ["Attack references an attack roll", "A grapple makes a check", "Say I hit you with that", "But via game rules, cause no attack roll", "So stuff like agathys doesn\u2019t proc"], "combat_state_before": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Armor of Agathys, Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Armor of Agathys", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "current_actor": {"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, "commands_norm": ["!ma Bakari bite -d 3d4 -d 2 -t Roocliff adv"], "automation_results": ["Adult Bakari attacks with a Bite!\nAdult Bakari attacked Roocliff Silverfane and hit.\nRoocliff Silverfane took 30 damage.", "Adult Bakari attacks with a Bite!\nAdult Bakari attacked Roocliff Silverfane and hit.\nRoocliff Silverfane took 26 damage.\nAdult Bakari attacked Roocliff Silverfane and hit.\nRoocliff Silverfane took 20 damage."], "caster_after": {"name": "Adult Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "0"}, "targets_after": [{"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Armor of Agathys, Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Armor of Agathys", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "combat_state_after": [{"name": "Bakari", "hp": "<288/288 HP; Healthy>", "class": null, "race": "Adult Bakari", "attacks": "Bite, Claw, Tail, Acid Breath (Recharge 5\u20136), Wing Attack (Costs 2 Actions)", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "301005756205651521"}, {"name": "Roocliff Silverfane", "hp": "<111/111 HP; Healthy>", "class": "Warlock 11/Sorcerer 1", "race": "Dragonborn", "attacks": "Armor of Agathys, Halberd, Mace of Terror, Maul, +1, Unarmed Strike, Polearm Master - Bonus Attack, Polearm Master - Opportunity Attack", "spells": "Summon Greater Demon, Dream, Infernal Calling, Shocking Grasp, Booming Blade, Blade Ward, Shield, Hunger of Hadar, Counterspell, Dimension Door, Ray of Frost, Mind Sliver, Absorb Elements, Eldritch Blast, Frostbite, Vampiric Touch, Staggering Smite, Investiture of Ice, Green-Flame Blade, Hellish Rebuke, Armor of Agathys", "actions": "Armor of Hexes, Tomb of Levistus, Hexblade's Curse (Heal), Breath Weapon (Silver), Create Pact Weapon, Hex Warrior, Polearm Master - Opportunity Attack, One with Shadows, Hexblade's Curse, Accursed Specter", "effects": "Armor of Agathys", "description": "Stoic looking Dragonborn, appears to walk with a purpose standing 6\u20196 he has magical tattos that move around on his arms and appear to look back at anyone that looks them for more then a few moment\n\nAttire: casual \nRoocliff is wearing a fine red and black leather tunic, that looks clean cut, custom fit. A ruby red metal headpiece \n\n\n\n", "controller_id": "137095815938321986"}], "after_utterances": [], "utterance_history": ["Player 3: Attack references an attack roll", "Player 3: A grapple makes a check", "Player 3: Say I hit you with that", "Player 3: But via game rules, cause no attack roll", "Player 3: So stuff like agathys doesn\u2019t proc"], "before_idxs": [136, 137, 142, 144, 146], "before_state_idx": 109, "command_idxs": [147, 148, 149, 151, 152, 153, 155, 156], "after_state_idx": 153, "after_idxs": [], "embed_idxs": [150, 150]} +{"speaker_id": "326793710699339197", "before_utterances": ["!i madd boar -n 4 -group \"LeftyBoar", "\"Wait on my signal\" *He wishpers before sneaking off*", "anyways right are like 60ft away and left is 20", "sorry took a moment before realizing its my turn :c", "ooof brb gonna take medicine after eatina bit"], "combat_state_before": [{"name": "Merizon Aerialis", "hp": "<244/244 HP; Healthy>", "class": "Rogue 8/Fighter 12", "race": "Half-Elf", "attacks": "Akroma, 2-Handed Akroma, Ash, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike, Master Boon [Midnight]", "spells": "Dimension Door, Thaumaturgy, Guidance, Bless, Wish, Forcecage, Magic Missile, Light, Daylight", "actions": "Disarming Shot, Second Wind, Fast Hands, Action Surge, Firearm Specialist, Extra Attack, Violent Shot, Indomitable, Uncanny Dodge, Sneak Attack, Cunning Action, Rapid Repair, Gunner, Piercing Shot, Adept Marksman, Deadeye Shot", "effects": "", "description": "A 6'2\" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally. \nHe's also now wearing a black crown with a blue tiny orb orbiting around it.", "controller_id": "326793710699339197"}, {"name": "GB1", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB2", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO1", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO2", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB3", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB4", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "Woe shi", "hp": "<26/26 HP; Healthy>", "class": "Wizard 4", "race": "Verdan", "attacks": "Blunderbuss (Exandria), Dagger, Unarmed Strike", "spells": "Chill Touch, Sleep, Mage Armor, Melf's Acid Arrow, Shield, Catapult, Mage Hand, Charm Person, Shocking Grasp, Bael's Distant Shield", "actions": "Arcane Recovery", "effects": "", "description": null, "controller_id": "339672857125156532"}], "current_actor": {"name": "Merizon Aerialis", "hp": "<244/244 HP; Healthy>", "class": "Rogue 8/Fighter 12", "race": "Half-Elf", "attacks": "Akroma, 2-Handed Akroma, Ash, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike, Master Boon [Midnight]", "spells": "Dimension Door, Thaumaturgy, Guidance, Bless, Wish, Forcecage, Magic Missile, Light, Daylight", "actions": "Disarming Shot, Second Wind, Fast Hands, Action Surge, Firearm Specialist, Extra Attack, Violent Shot, Indomitable, Uncanny Dodge, Sneak Attack, Cunning Action, Rapid Repair, Gunner, Piercing Shot, Adept Marksman, Deadeye Shot", "effects": "", "description": "A 6'2\" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally. \nHe's also now wearing a black crown with a blue tiny orb orbiting around it.", "controller_id": "326793710699339197"}, "commands_norm": ["!a 2-handed -t gb1 -t gb1 -t gb2 -d 1d6[lightning]"], "automation_results": ["Merizon Aerialis attacks with a 2-Handed Akroma!\nMerizon Aerialis attacked GB1 and hit.\nGB1 took 31 damage.\nMerizon Aerialis attacked GB1 and hit.\nGB1 took 23 damage.\nMerizon Aerialis attacked GB2 and hit.\nGB2 took 29 damage."], "caster_after": {"name": "Merizon Aerialis", "hp": "<244/244 HP; Healthy>", "class": "Rogue 8/Fighter 12", "race": "Half-Elf", "attacks": "Akroma, 2-Handed Akroma, Ash, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike, Master Boon [Midnight]", "spells": "Dimension Door, Thaumaturgy, Guidance, Bless, Wish, Forcecage, Magic Missile, Light, Daylight", "actions": "Disarming Shot, Second Wind, Fast Hands, Action Surge, Firearm Specialist, Extra Attack, Violent Shot, Indomitable, Uncanny Dodge, Sneak Attack, Cunning Action, Rapid Repair, Gunner, Piercing Shot, Adept Marksman, Deadeye Shot", "effects": "", "description": "A 6'2\" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally. \nHe's also now wearing a black crown with a blue tiny orb orbiting around it.", "controller_id": "326793710699339197"}, "targets_after": [{"name": "GB1", "hp": "<-12/42 HP; Dead>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB2", "hp": "<13/42 HP; Bloodied>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Merizon Aerialis", "hp": "<236/244 HP; Injured>", "class": "Rogue 8/Fighter 12", "race": "Half-Elf", "attacks": "Akroma, 2-Handed Akroma, Ash, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike, Master Boon [Midnight]", "spells": "Dimension Door, Thaumaturgy, Guidance, Bless, Wish, Forcecage, Magic Missile, Light, Daylight", "actions": "Disarming Shot, Second Wind, Fast Hands, Action Surge, Firearm Specialist, Extra Attack, Violent Shot, Indomitable, Uncanny Dodge, Sneak Attack, Cunning Action, Rapid Repair, Gunner, Piercing Shot, Adept Marksman, Deadeye Shot", "effects": "", "description": "A 6'2\" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally. \nHe's also now wearing a black crown with a blue tiny orb orbiting around it.", "controller_id": "326793710699339197"}, {"name": "GB1", "hp": "<-12/42 HP; Dead>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB2", "hp": "<13/42 HP; Bloodied>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO1", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO2", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO3", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO4", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB3", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB4", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "Woe shi", "hp": "<26/26 HP; Healthy>", "class": "Wizard 4", "race": "Verdan", "attacks": "Blunderbuss (Exandria), Dagger, Unarmed Strike", "spells": "Chill Touch, Sleep, Mage Armor, Melf's Acid Arrow, Shield, Catapult, Mage Hand, Charm Person, Shocking Grasp, Bael's Distant Shield", "actions": "Arcane Recovery", "effects": "", "description": null, "controller_id": "339672857125156532"}], "after_utterances": [], "utterance_history": ["Player 3: !i madd boar -n 4 -group \"LeftyBoar", "Player 3: \"Wait on my signal\" *He wishpers before sneaking off*", "Player 3: anyways right are like 60ft away and left is 20", "Player 3: sorry took a moment before realizing its my turn :c", "Player 3: ooof brb gonna take medicine after eatina bit"], "before_idxs": [24, 53, 59, 94, 123], "before_state_idx": 62, "command_idxs": [140, 141, 142, 143, 145], "after_state_idx": 143, "after_idxs": [], "embed_idxs": [144]} +{"speaker_id": "339672857125156532", "before_utterances": ["*Arm gets grazed by a tusk but he doesnt notice it*"], "combat_state_before": [{"name": "Merizon Aerialis", "hp": "<244/244 HP; Healthy>", "class": "Rogue 8/Fighter 12", "race": "Half-Elf", "attacks": "Akroma, 2-Handed Akroma, Ash, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike, Master Boon [Midnight]", "spells": "Dimension Door, Thaumaturgy, Guidance, Bless, Wish, Forcecage, Magic Missile, Light, Daylight", "actions": "Disarming Shot, Second Wind, Fast Hands, Action Surge, Firearm Specialist, Extra Attack, Violent Shot, Indomitable, Uncanny Dodge, Sneak Attack, Cunning Action, Rapid Repair, Gunner, Piercing Shot, Adept Marksman, Deadeye Shot", "effects": "", "description": "A 6'2\" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally. \nHe's also now wearing a black crown with a blue tiny orb orbiting around it.", "controller_id": "326793710699339197"}, {"name": "GB3", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB4", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "Woe shi", "hp": "<26/26 HP; Healthy>", "class": "Wizard 4", "race": "Verdan", "attacks": "Blunderbuss (Exandria), Dagger, Unarmed Strike", "spells": "Chill Touch, Sleep, Mage Armor, Melf's Acid Arrow, Shield, Catapult, Mage Hand, Charm Person, Shocking Grasp, Bael's Distant Shield", "actions": "Arcane Recovery", "effects": "", "description": null, "controller_id": "339672857125156532"}], "current_actor": {"name": "Woe shi", "hp": "<26/26 HP; Healthy>", "class": "Wizard 4", "race": "Verdan", "attacks": "Blunderbuss (Exandria), Dagger, Unarmed Strike", "spells": "Chill Touch, Sleep, Mage Armor, Melf's Acid Arrow, Shield, Catapult, Mage Hand, Charm Person, Shocking Grasp, Bael's Distant Shield", "actions": "Arcane Recovery", "effects": "", "description": null, "controller_id": "339672857125156532"}, "commands_norm": ["!cast Bael's -t Meri"], "automation_results": ["Woe shi casts Bael's Distant Shield!\nMerizon Aerialis gained Bael's Distant Shield."], "caster_after": {"name": "Woe shi", "hp": "<26/26 HP; Healthy>", "class": "Wizard 4", "race": "Verdan", "attacks": "Blunderbuss (Exandria), Dagger, Unarmed Strike", "spells": "Chill Touch, Sleep, Mage Armor, Melf's Acid Arrow, Shield, Catapult, Mage Hand, Charm Person, Shocking Grasp, Bael's Distant Shield", "actions": "Arcane Recovery", "effects": "", "description": null, "controller_id": "339672857125156532"}, "targets_after": [{"name": "Merizon Aerialis", "hp": "<244/244 HP; Healthy>", "class": "Rogue 8/Fighter 12", "race": "Half-Elf", "attacks": "Akroma, 2-Handed Akroma, Ash, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike, Master Boon [Midnight]", "spells": "Dimension Door, Thaumaturgy, Guidance, Bless, Wish, Forcecage, Magic Missile, Light, Daylight", "actions": "Disarming Shot, Second Wind, Fast Hands, Action Surge, Firearm Specialist, Extra Attack, Violent Shot, Indomitable, Uncanny Dodge, Sneak Attack, Cunning Action, Rapid Repair, Gunner, Piercing Shot, Adept Marksman, Deadeye Shot", "effects": "Bael's Distant Shield", "description": "A 6'2\" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally. \nHe's also now wearing a black crown with a blue tiny orb orbiting around it.", "controller_id": "326793710699339197"}], "combat_state_after": [{"name": "Merizon Aerialis", "hp": "<236/244 HP; Injured>", "class": "Rogue 8/Fighter 12", "race": "Half-Elf", "attacks": "Akroma, 2-Handed Akroma, Ash, Crossbow, light, Dagger of Warning Bonded, Dragonlance, Lance, Scythe, Stray bullet, Tenshi, Tenshi Sharpshooter, Tenshi Snipe, Unarmed Strike, Master Boon [Midnight]", "spells": "Dimension Door, Thaumaturgy, Guidance, Bless, Wish, Forcecage, Magic Missile, Light, Daylight", "actions": "Disarming Shot, Second Wind, Fast Hands, Action Surge, Firearm Specialist, Extra Attack, Violent Shot, Indomitable, Uncanny Dodge, Sneak Attack, Cunning Action, Rapid Repair, Gunner, Piercing Shot, Adept Marksman, Deadeye Shot", "effects": "Bael's Distant Shield", "description": "A 6'2\" tall Half-Elf with long darkblue hair tied all the time and with aquamarine irises that would change in shade ever so slightly even though he has gray pupils hinting blindness in his eyes. He has thin round glasses that he sometimes dons along with his comfy cloak, that totally doesnt have multiple firearms and explosives......totally. \nHe's also now wearing a black crown with a blue tiny orb orbiting around it.", "controller_id": "326793710699339197"}, {"name": "GB3", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "GB4", "hp": "<42/42 HP; Healthy>", "class": null, "race": "Giant Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO5", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO6", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO7", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "BO8", "hp": "<11/11 HP; Healthy>", "class": null, "race": "Boar", "attacks": "Charge, Tusk", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "326793710699339197"}, {"name": "Woe shi", "hp": "<26/26 HP; Healthy>", "class": "Wizard 4", "race": "Verdan", "attacks": "Blunderbuss (Exandria), Dagger, Unarmed Strike", "spells": "Chill Touch, Sleep, Mage Armor, Melf's Acid Arrow, Shield, Catapult, Mage Hand, Charm Person, Shocking Grasp, Bael's Distant Shield", "actions": "Arcane Recovery", "effects": "", "description": null, "controller_id": "339672857125156532"}], "after_utterances": ["*He drew his gun and it seemingly did a breath attack*", "*She just looks confused at it once again, not understanding much*"], "utterance_history": ["Player 3: \"Wait on my signal\" *He wishpers before sneaking off*", "Player 3: anyways right are like 60ft away and left is 20", "Player 3: sorry took a moment before realizing its my turn :c", "Player 3: ooof brb gonna take medicine after eatina bit", "Player 3: *Arm gets grazed by a tusk but he doesnt notice it*"], "before_idxs": [265], "before_state_idx": 263, "command_idxs": [267, 268, 269, 271], "after_state_idx": 269, "after_idxs": [315, 317], "embed_idxs": [270]} +{"speaker_id": "845824686992194580", "before_utterances": ["If you can hit me.)", "N3.*He takes a deep breath, his form flickers and shifts, and splits in two* *he decides that he shouldn't hold back against stoney aswell, but to give mehrunes just as much love*", "*awww you do care*"], "combat_state_before": [{"name": "No.55", "hp": "<66/66 HP; Healthy>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<80/80 HP; Healthy>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, {"name": "Stonefire", "hp": "<66/66 HP; Healthy>", "class": "Monk 9", "race": "Goliath", "attacks": "Dart, Unarmed Strike, Unarmed Strike2", "spells": "Light, Daylight", "actions": "Patient Defense, Flurry of Blows, Slow Fall, Open Hand Technique (Trip), Stillness of Mind, Stunning Strike, Unarmed Strike, Step of the Wind (Disengage), Deflect Missiles Attack, Step of the Wind (Dash), Wholeness of Body, Open Hand Technique (Reactions), Ki Points, Stone's Endurance, Open Hand Technique (Push), Grappling Pin, Deflect Missiles", "effects": "", "description": "Stonefire, formerly Stonecaller, is a blue eyed goliath with blackened hands covered in flame like scars. He has a massive club and backpack at any time. His general attire is a brown buttoned jacket and yellowish pants.", "controller_id": "246523906441275809"}], "current_actor": {"name": "No.55", "hp": "<66/66 HP; Healthy>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "commands_norm": ["!a ardent -t Meh -d 3d6 -eadv { -cc adept -1 -f \"Violent Shot | When you make a firearm attack against a creature, you can expend one or more grit points to enhance the volatility of the attack. For each grit point expended, the attack gains a +2 to the firearm\u2019s misfire score. If the attack hits, you can roll one additional weapon damage die per grit point spent when determining the damage.\" -d1 \"4d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 4d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" -crit -f \"Assassinate | Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.\""], "automation_results": ["No.55 attacks with an Ardenti Lux!\nNo.55 attacked Mehrunes Talrik and crit!\nMehrunes Talrik took 87 damage."], "caster_after": {"name": "No.55", "hp": "<66/66 HP; Healthy>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "targets_after": [{"name": "Mehrunes Talrik", "hp": "<80/80 HP; Healthy>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, {"name": "Stonefire", "hp": "<66/66 HP; Healthy>", "class": "Monk 9", "race": "Goliath", "attacks": "Dart, Unarmed Strike, Unarmed Strike2", "spells": "Light, Daylight", "actions": "Patient Defense, Flurry of Blows, Slow Fall, Open Hand Technique (Trip), Stillness of Mind, Stunning Strike, Unarmed Strike, Step of the Wind (Disengage), Deflect Missiles Attack, Step of the Wind (Dash), Wholeness of Body, Open Hand Technique (Reactions), Ki Points, Stone's Endurance, Open Hand Technique (Push), Grappling Pin, Deflect Missiles", "effects": "", "description": "Stonefire, formerly Stonecaller, is a blue eyed goliath with blackened hands covered in flame like scars. He has a massive club and backpack at any time. His general attire is a brown buttoned jacket and yellowish pants.", "controller_id": "246523906441275809"}], "after_utterances": [], "utterance_history": ["Dyllan:Amos(8) Player 2(11): If you can hit me.)", "Player 3: N3.*He takes a deep breath, his form flickers and shifts, and splits in two* *he decides that he shouldn't hold back against stoney aswell, but to give mehrunes just as much love*", "Dyllan:Amos(8) Player 2(11): *awww you do care*"], "before_idxs": [31, 33, 35], "before_state_idx": 27, "command_idxs": [37, 38, 39, 40, 41, 42, 44], "after_state_idx": 42, "after_idxs": [], "embed_idxs": [43]} +{"speaker_id": "845824686992194580", "before_utterances": ["*held action to throw his dagger at stone fire as soon as his turn ends*"], "combat_state_before": [{"name": "No.55", "hp": "<66/66 HP; Healthy>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<80/80 HP; Healthy>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, {"name": "Stonefire", "hp": "<66/66 HP; Healthy>", "class": "Monk 9", "race": "Goliath", "attacks": "Dart, Unarmed Strike, Unarmed Strike2", "spells": "Light, Daylight", "actions": "Patient Defense, Flurry of Blows, Slow Fall, Open Hand Technique (Trip), Stillness of Mind, Stunning Strike, Unarmed Strike, Step of the Wind (Disengage), Deflect Missiles Attack, Step of the Wind (Dash), Wholeness of Body, Open Hand Technique (Reactions), Ki Points, Stone's Endurance, Open Hand Technique (Push), Grappling Pin, Deflect Missiles", "effects": "", "description": "Stonefire, formerly Stonecaller, is a blue eyed goliath with blackened hands covered in flame like scars. He has a massive club and backpack at any time. His general attire is a brown buttoned jacket and yellowish pants.", "controller_id": "246523906441275809"}], "current_actor": {"name": "Mehrunes Talrik", "hp": "<80/80 HP; Healthy>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "commands_norm": ["!a dagger -t stone -eadv -d1 \"4d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 4d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\" -crit -f \"Assassinate | Starting at 3rd level, you are at your deadliest when you get the drop on your enemies. You have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet. In addition, any hit you score against a creature that is surprised is a critical hit.\""], "automation_results": ["No.55 attacks with a Dagger!\nNo.55 attacked Stonefire and crit!\nStonefire took 42 damage."], "caster_after": {"name": "No.55", "hp": "<66/66 HP; Healthy>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "targets_after": [{"name": "Stonefire", "hp": "<66/66 HP; Healthy>", "class": "Monk 9", "race": "Goliath", "attacks": "Dart, Unarmed Strike, Unarmed Strike2", "spells": "Light, Daylight", "actions": "Patient Defense, Flurry of Blows, Slow Fall, Open Hand Technique (Trip), Stillness of Mind, Stunning Strike, Unarmed Strike, Step of the Wind (Disengage), Deflect Missiles Attack, Step of the Wind (Dash), Wholeness of Body, Open Hand Technique (Reactions), Ki Points, Stone's Endurance, Open Hand Technique (Push), Grappling Pin, Deflect Missiles", "effects": "", "description": "Stonefire, formerly Stonecaller, is a blue eyed goliath with blackened hands covered in flame like scars. He has a massive club and backpack at any time. His general attire is a brown buttoned jacket and yellowish pants.", "controller_id": "246523906441275809"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, {"name": "Stonefire", "hp": "<66/66 HP; Healthy>", "class": "Monk 9", "race": "Goliath", "attacks": "Dart, Unarmed Strike, Unarmed Strike2", "spells": "Light, Daylight", "actions": "Patient Defense, Flurry of Blows, Slow Fall, Open Hand Technique (Trip), Stillness of Mind, Stunning Strike, Unarmed Strike, Step of the Wind (Disengage), Deflect Missiles Attack, Step of the Wind (Dash), Wholeness of Body, Open Hand Technique (Reactions), Ki Points, Stone's Endurance, Open Hand Technique (Push), Grappling Pin, Deflect Missiles", "effects": "", "description": "Stonefire, formerly Stonecaller, is a blue eyed goliath with blackened hands covered in flame like scars. He has a massive club and backpack at any time. His general attire is a brown buttoned jacket and yellowish pants.", "controller_id": "246523906441275809"}], "after_utterances": ["*closes the 50ft gap to Pepper*"], "utterance_history": ["Dyllan:Amos(8) Player 2(11): If you can hit me.)", "Player 3: N3.*He takes a deep breath, his form flickers and shifts, and splits in two* *he decides that he shouldn't hold back against stoney aswell, but to give mehrunes just as much love*", "Dyllan:Amos(8) Player 2(11): *awww you do care*", "Player 3: *held action to throw his dagger at stone fire as soon as his turn ends*"], "before_idxs": [61], "before_state_idx": 65, "command_idxs": [67, 68, 69, 70, 71, 73], "after_state_idx": 71, "after_idxs": [74], "embed_idxs": [72]} +{"speaker_id": "176588704091156599", "before_utterances": ["Immune to poison, I am."], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<80/80 HP; Healthy>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Stunning Strike, Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, {"name": "Stonefire", "hp": "<66/66 HP; Healthy>", "class": "Monk 9", "race": "Goliath", "attacks": "Dart, Unarmed Strike, Unarmed Strike2", "spells": "Light, Daylight", "actions": "Patient Defense, Flurry of Blows, Slow Fall, Open Hand Technique (Trip), Stillness of Mind, Stunning Strike, Unarmed Strike, Step of the Wind (Disengage), Deflect Missiles Attack, Step of the Wind (Dash), Wholeness of Body, Open Hand Technique (Reactions), Ki Points, Stone's Endurance, Open Hand Technique (Push), Grappling Pin, Deflect Missiles", "effects": "", "description": "Stonefire, formerly Stonecaller, is a blue eyed goliath with blackened hands covered in flame like scars. He has a massive club and backpack at any time. His general attire is a brown buttoned jacket and yellowish pants.", "controller_id": "246523906441275809"}], "current_actor": {"name": "Mehrunes Talrik", "hp": "<80/80 HP; Healthy>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Stunning Strike, Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "commands_norm": ["!a unarmed -t 55 -rr 2 dis"], "automation_results": ["Mehrunes Talrik uses Arms of the Astral Self (Unarmed Strike)!\nMehrunes Talrik attacked No.55 but missed.\n\nMehrunes Talrik attacked No.55 and hit.\nNo.55 took 5 damage."], "caster_after": {"name": "Mehrunes Talrik", "hp": "<80/80 HP; Healthy>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Stunning Strike, Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "targets_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Stunning Strike, Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, {"name": "Stonefire", "hp": "<66/66 HP; Healthy>", "class": "Monk 9", "race": "Goliath", "attacks": "Dart, Unarmed Strike, Unarmed Strike2", "spells": "Light, Daylight", "actions": "Patient Defense, Flurry of Blows, Slow Fall, Open Hand Technique (Trip), Stillness of Mind, Stunning Strike, Unarmed Strike, Step of the Wind (Disengage), Deflect Missiles Attack, Step of the Wind (Dash), Wholeness of Body, Open Hand Technique (Reactions), Ki Points, Stone's Endurance, Open Hand Technique (Push), Grappling Pin, Deflect Missiles", "effects": "", "description": "Stonefire, formerly Stonecaller, is a blue eyed goliath with blackened hands covered in flame like scars. He has a massive club and backpack at any time. His general attire is a brown buttoned jacket and yellowish pants.", "controller_id": "246523906441275809"}], "after_utterances": [], "utterance_history": ["Player 3: N3.*He takes a deep breath, his form flickers and shifts, and splits in two* *he decides that he shouldn't hold back against stoney aswell, but to give mehrunes just as much love*", "Dyllan:Amos(8) Player 2(11): *awww you do care*", "Player 3: *held action to throw his dagger at stone fire as soon as his turn ends*", "Dyllan:Amos(8) Player 2(11): *closes the 50ft gap to Pepper*", "Dyllan:Amos(8) Player 2(11): Immune to poison, I am."], "before_idxs": [152], "before_state_idx": 171, "command_idxs": [174, 177, 178, 180], "after_state_idx": 178, "after_idxs": [], "embed_idxs": [179]} +{"speaker_id": "176588704091156599", "before_utterances": [], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "current_actor": {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "commands_norm": ["!a unarmed -t 55 -rr 2 dis"], "automation_results": ["Mehrunes Talrik uses Arms of the Astral Self (Unarmed Strike)!\nMehrunes Talrik attacked No.55 but missed.\n\nMehrunes Talrik attacked No.55 but missed.\n"], "caster_after": {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "targets_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "after_utterances": ["*stays close to pepper*"], "utterance_history": ["Player 3: N3.*He takes a deep breath, his form flickers and shifts, and splits in two* *he decides that he shouldn't hold back against stoney aswell, but to give mehrunes just as much love*", "Dyllan:Amos(8) Player 2(11): *awww you do care*", "Player 3: *held action to throw his dagger at stone fire as soon as his turn ends*", "Dyllan:Amos(8) Player 2(11): *closes the 50ft gap to Pepper*", "Dyllan:Amos(8) Player 2(11): Immune to poison, I am."], "before_idxs": [], "before_state_idx": 249, "command_idxs": [255, 258, 259, 261], "after_state_idx": 259, "after_idxs": [262], "embed_idxs": [260]} +{"speaker_id": "176588704091156599", "before_utterances": ["\"Pepper, I love you like a nephew, but when fighting, be careful for traps.\""], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "current_actor": {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "commands_norm": ["!a unarmed -t unarmed -rr 2 dis"], "automation_results": ["Mehrunes Talrik uses Arms of the Astral Self (Unarmed Strike)!\nMehrunes Talrik attacked No.55 but missed.\n\nMehrunes Talrik attacked No.55 but missed.\n"], "caster_after": {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "targets_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "after_utterances": [], "utterance_history": ["Player 3: *held action to throw his dagger at stone fire as soon as his turn ends*", "Dyllan:Amos(8) Player 2(11): *closes the 50ft gap to Pepper*", "Dyllan:Amos(8) Player 2(11): Immune to poison, I am.", "Dyllan:Amos(8) Player 2(11): *stays close to pepper*", "Dyllan:Amos(8) Player 2(11): \"Pepper, I love you like a nephew, but when fighting, be careful for traps.\""], "before_idxs": [278], "before_state_idx": 276, "command_idxs": [282, 287, 288, 290], "after_state_idx": 288, "after_idxs": [], "embed_idxs": [289]} +{"speaker_id": "176588704091156599", "before_utterances": ["*closes in 50 feet away and can still hit*"], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "current_actor": {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "commands_norm": ["!a unarmed -t 55 -rr 2 dis"], "automation_results": ["Mehrunes Talrik uses Arms of the Astral Self (Unarmed Strike)!\nMehrunes Talrik attacked No.55 but missed.\n\nMehrunes Talrik attacked No.55 but missed.\n"], "caster_after": {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "targets_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "after_utterances": [], "utterance_history": ["Dyllan:Amos(8) Player 2(11): *closes the 50ft gap to Pepper*", "Dyllan:Amos(8) Player 2(11): Immune to poison, I am.", "Dyllan:Amos(8) Player 2(11): *stays close to pepper*", "Dyllan:Amos(8) Player 2(11): \"Pepper, I love you like a nephew, but when fighting, be careful for traps.\"", "Dyllan:Amos(8) Player 2(11): *closes in 50 feet away and can still hit*"], "before_idxs": [321], "before_state_idx": 319, "command_idxs": [323, 326, 327, 329], "after_state_idx": 327, "after_idxs": [], "embed_idxs": [328]} +{"speaker_id": "845824686992194580", "before_utterances": ["***stun mode*** *to not kill mehrunes accidentally*"], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "current_actor": {"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "commands_norm": ["!a mer -t meh -eadv -d1 \"4d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 4d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\""], "automation_results": ["No.55 attacks with a misericors lux!\nNo.55 attacked Mehrunes Talrik and hit.\nMehrunes Talrik took 21 damage."], "caster_after": {"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "targets_after": [{"name": "Mehrunes Talrik", "hp": "<11/80 HP; Critical>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "after_utterances": [], "utterance_history": ["Dyllan:Amos(8) Player 2(11): Immune to poison, I am.", "Dyllan:Amos(8) Player 2(11): *stays close to pepper*", "Dyllan:Amos(8) Player 2(11): \"Pepper, I love you like a nephew, but when fighting, be careful for traps.\"", "Dyllan:Amos(8) Player 2(11): *closes in 50 feet away and can still hit*", "Player 3: ***stun mode*** *to not kill mehrunes accidentally*"], "before_idxs": [352], "before_state_idx": 346, "command_idxs": [355, 356, 359, 360, 362], "after_state_idx": 360, "after_idxs": [], "embed_idxs": [361]} +{"speaker_id": "176588704091156599", "before_utterances": ["The dis on the first one was not needed lol)"], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "current_actor": {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "commands_norm": ["!a unarmed -t 55 dis"], "automation_results": ["Mehrunes Talrik uses Arms of the Astral Self (Unarmed Strike)!\nMehrunes Talrik attacked No.55 but missed.\n"], "caster_after": {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "targets_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "Stunned", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<0/80 HP; Dead>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self, Stunning Strike", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "after_utterances": [], "utterance_history": ["Dyllan:Amos(8) Player 2(11): *stays close to pepper*", "Dyllan:Amos(8) Player 2(11): \"Pepper, I love you like a nephew, but when fighting, be careful for traps.\"", "Dyllan:Amos(8) Player 2(11): *closes in 50 feet away and can still hit*", "Player 3: ***stun mode*** *to not kill mehrunes accidentally*", "Dyllan:Amos(8) Player 2(11): The dis on the first one was not needed lol)"], "before_idxs": [454], "before_state_idx": 443, "command_idxs": [456, 459, 460, 462], "after_state_idx": 460, "after_idxs": [], "embed_idxs": [461]} +{"speaker_id": "845824686992194580", "before_utterances": ["*As mehrunes closes the distance Pepper's eyes dart around looking for a weak spot to shank... the throat seems awefully exposed!*", "Ngl, this is a really close call so far)"], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "current_actor": {"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "commands_norm": ["!a dagger -eadv -d1 \"4d6\" -f \"Sneak Attack|Once per turn, you can deal an extra 4d6 damage to one creature you hit with an attack if you have advantage on the attack roll.\""], "automation_results": ["No.55 attacks with a Dagger!\n"], "caster_after": {"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "targets_after": [], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<0/80 HP; Dead>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "after_utterances": ["*is bleeding out on the ground*"], "utterance_history": ["Dyllan:Amos(8) Player 2(11): *closes in 50 feet away and can still hit*", "Player 3: ***stun mode*** *to not kill mehrunes accidentally*", "Dyllan:Amos(8) Player 2(11): The dis on the first one was not needed lol)", "Player 3: *As mehrunes closes the distance Pepper's eyes dart around looking for a weak spot to shank... the throat seems awefully exposed!*", "Dyllan:Amos(8) Player 2(11): Ngl, this is a really close call so far)"], "before_idxs": [467, 469], "before_state_idx": 465, "command_idxs": [470, 471, 472, 473, 475], "after_state_idx": 473, "after_idxs": [480], "embed_idxs": [474]} +{"speaker_id": "845824686992194580", "before_utterances": ["~~***STOMPS ON THE THROAT WOUND***~~ *he takes a moment to catch his breath and administer a potion to Mehrunes*"], "combat_state_before": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "current_actor": {"name": "Mehrunes Talrik", "hp": "<15/80 HP; Bloodied>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}, "commands_norm": ["!a wind"], "automation_results": ["No.55 uses Second Wind!\nNo.55 healed for -12 health."], "caster_after": {"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, "targets_after": [], "combat_state_after": [{"name": "No.55", "hp": "<48/66 HP; Injured>", "class": "Rogue 7/Fighter 3", "race": "Half Elf", "attacks": "Pepper Box, Dagger, Paternal Gift, Rubrum Monitus, misericors lux, Ardenti Lux", "spells": "Power Up", "actions": "Second Wind, Uncanny Dodge, Action Surge", "effects": "", "description": "A 5'5 person stands with proper posture before you, their eyes are an empty lifeless abyss in a nice shade of light red, their skin is sickly pale their hair up to their shoulders straight but not sleek are a muted shade of red\n\nThey wear a black a suit and tie along with matching pants and leather shoes all squeeky clean and freshly laundered\n\ntheir voice is as dreary as the way they look, a colorless monotone of barely audible whispers to the wind", "controller_id": "845824686992194580"}, {"name": "Mehrunes Talrik", "hp": "<0/80 HP; Dead>", "class": "Monk 11", "race": "Gem Dragonborn", "attacks": "Dart, Quarterstaff, 2-Handed Quarterstaff, Unarmed Strike, Arms of the Astral Self (WIS), Unarmed Strike2", "spells": "", "actions": "Breath Weapon (Force), Arms of the Astral Self (WIS), Step of the Wind (Dash), Visage of the Astral Self, Slow Fall, Flurry of Blows, Deflect Missiles Attack, Psionic Mind, Ki Points, Gem Flight, Body of the Astral Self (Empowered Arms), Unarmed Strike, Arms of the Astral Self (Unarmed Strike), Patient Defense, Stillness of Mind, Body of the Astral Self (Deflect Energy), Stunning Strike, Step of the Wind (Disengage), Arms of the Astral Self: Summon, Deflect Missiles", "effects": "Arms of the Astral Self", "description": "Looking like a half dragon elf, Mehrunes is an Amethyst Gem Dragonborn. He is 6'3\" 155lbs, his tail is 9 feet long. His hair is green, his hands, feet, and part of his face are all scaled.", "controller_id": "176588704091156599"}], "after_utterances": ["\"Well, that one hurt.\""], "utterance_history": ["Dyllan:Amos(8) Player 2(11): The dis on the first one was not needed lol)", "Player 3: *As mehrunes closes the distance Pepper's eyes dart around looking for a weak spot to shank... the throat seems awefully exposed!*", "Dyllan:Amos(8) Player 2(11): Ngl, this is a really close call so far)", "Dyllan:Amos(8) Player 2(11): *is bleeding out on the ground*", "Player 3: ~~***STOMPS ON THE THROAT WOUND***~~ *he takes a moment to catch his breath and administer a potion to Player 2*"], "before_idxs": [492], "before_state_idx": 484, "command_idxs": [494, 495, 496, 498], "after_state_idx": 496, "after_idxs": [514], "embed_idxs": [497]} +{"speaker_id": "236473153310974308", "before_utterances": ["!i madd \"living chain lightning\"", "!i add \"Spark\" -ac 17", ".!i madd \"Living Lightning Bolt\" -name \"Spark\" -ac 17"], "combat_state_before": [{"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, {"name": "RBP1", "hp": "<85/85 HP; Healthy>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP2", "hp": "<85/85 HP; Healthy>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Valerie Black", "hp": "<114/114 HP; Healthy>", "class": "Sorcerer 14", "race": "Sea Elf", "attacks": "Crossbow, light, Dagger, Unarmed Strike", "spells": "Fire Bolt, Prestidigitation, Shocking Grasp, Shape Water, Haste, Shield, Detect Thoughts, Plane Shift, Counterspell, Dimension Door, Synaptic Static, Fly, Investiture of Wind, Gust, Chain Lightning, Mage Hand, Wither and Bloom, Vortex Warp, Storm Sphere, Lightning Bolt", "actions": "Metamagic - Quickened Spell, Metamagic - Distant Spell, Heart of the Storm (Lightning), Flexible Casting (Create Spell Slot), Friend of the Sea, Tempestuous Magic, Heart of the Storm (Thunder), Magical Guidance, Metamagic - Transmuted Spell, Telekinetic - Shove, Sorcery Points, Storm's Fury, Storm Guide, Telepathic: Detect Thoughts, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Aubrey", "hp": "<252/252 HP; Healthy>", "class": null, "race": "Trostani", "attacks": "Constrict, Touch of Order, Wrath of Mat'Selesnya, Legendary Action: Voice of Life", "spells": "Suggestion, Spike Growth, Plant Growth, Conjure Fey, Bless, Giant Insect, Druidcraft, Moonbeam, Conjure Animals, Dispel Magic, Mass Cure Wounds", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, "commands_norm": ["!a fist -d 10 -b -5 -d 2d10[force] -d 2d6[radiant] -d 1d6 -t p1 -dtype force"], "automation_results": ["Revas Aegyl attacks with an Air Bullet Fist!\nRevas Aegyl attacked RBP1 and hit.\nRBP1 took 62 damage."], "caster_after": {"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, "targets_after": [{"name": "RBP1", "hp": "<23/85 HP; Bloodied>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}], "combat_state_after": [{"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, {"name": "RBP1", "hp": "<23/85 HP; Bloodied>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP2", "hp": "<85/85 HP; Healthy>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Valerie Black", "hp": "<114/114 HP; Healthy>", "class": "Sorcerer 14", "race": "Sea Elf", "attacks": "Crossbow, light, Dagger, Unarmed Strike", "spells": "Fire Bolt, Prestidigitation, Shocking Grasp, Shape Water, Haste, Shield, Detect Thoughts, Plane Shift, Counterspell, Dimension Door, Synaptic Static, Fly, Investiture of Wind, Gust, Chain Lightning, Mage Hand, Wither and Bloom, Vortex Warp, Storm Sphere, Lightning Bolt", "actions": "Metamagic - Quickened Spell, Metamagic - Distant Spell, Heart of the Storm (Lightning), Flexible Casting (Create Spell Slot), Friend of the Sea, Tempestuous Magic, Heart of the Storm (Thunder), Magical Guidance, Metamagic - Transmuted Spell, Telekinetic - Shove, Sorcery Points, Storm's Fury, Storm Guide, Telepathic: Detect Thoughts, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Aubrey", "hp": "<252/252 HP; Healthy>", "class": null, "race": "Trostani", "attacks": "Constrict, Touch of Order, Wrath of Mat'Selesnya, Legendary Action: Voice of Life", "spells": "Suggestion, Spike Growth, Plant Growth, Conjure Fey, Bless, Giant Insect, Druidcraft, Moonbeam, Conjure Animals, Dispel Magic, Mass Cure Wounds", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": [], "utterance_history": ["Player 2: !i madd \"living chain lightning\"", "Player 2: !i add \"Player 5\" -ac 17", "Player 3: .!i madd \"Living Lightning Bolt\" -name \"Player 5\" -ac 17"], "before_idxs": [24, 27, 29], "before_state_idx": 32, "command_idxs": [38, 39, 40, 41, 42, 43, 44, 46], "after_state_idx": 44, "after_idxs": [], "embed_idxs": [45]} +{"speaker_id": "236473153310974308", "before_utterances": [], "combat_state_before": [{"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, {"name": "RBP3", "hp": "<5/85 HP; Critical>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP1", "hp": "<-64/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP2", "hp": "<-58/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP4", "hp": "<5/85 HP; Critical>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Valerie Black", "hp": "<114/114 HP; Healthy>", "class": "Sorcerer 14", "race": "Sea Elf", "attacks": "Crossbow, light, Dagger, Unarmed Strike", "spells": "Fire Bolt, Prestidigitation, Shocking Grasp, Shape Water, Haste, Shield, Detect Thoughts, Plane Shift, Counterspell, Dimension Door, Synaptic Static, Fly, Investiture of Wind, Gust, Chain Lightning, Mage Hand, Wither and Bloom, Vortex Warp, Storm Sphere, Lightning Bolt", "actions": "Metamagic - Quickened Spell, Metamagic - Distant Spell, Heart of the Storm (Lightning), Flexible Casting (Create Spell Slot), Friend of the Sea, Tempestuous Magic, Heart of the Storm (Thunder), Magical Guidance, Metamagic - Transmuted Spell, Telekinetic - Shove, Sorcery Points, Storm's Fury, Storm Guide, Telepathic: Detect Thoughts, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Aubrey", "hp": "<252/252 HP; Healthy>", "class": null, "race": "Trostani", "attacks": "Constrict, Touch of Order, Wrath of Mat'Selesnya, Legendary Action: Voice of Life", "spells": "Suggestion, Spike Growth, Plant Growth, Conjure Fey, Bless, Giant Insect, Druidcraft, Moonbeam, Conjure Animals, Dispel Magic, Mass Cure Wounds", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "current_actor": {"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, "commands_norm": ["!a fist -d 10 -b -5 -d 2d10[force] -d 2d6[radiant] -d 1d6 -t p3 -t p4 -dtype fire"], "automation_results": ["Revas Aegyl attacks with an Air Bullet Fist!\nRevas Aegyl attacked RBP3 and hit.\nRBP3 took 67 damage.\nRevas Aegyl attacked RBP4 and crit!\nRBP4 took 100 damage."], "caster_after": {"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, "targets_after": [{"name": "RBP3", "hp": "<-62/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP4", "hp": "<-95/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}], "combat_state_after": [{"name": "Revas Aegyl", "hp": "<350/350 HP; Healthy>", "class": "Monk 20", "race": "Aarakocra", "attacks": "Club, +1, Dagger, Dart, Greatclub, Katana, 2-Handed Katana, Quarterstaff, 2-Handed Quarterstaff, Sling, Spear, 2-Handed Spear, Whip, Whip, +3, Murakumo, Figment Slash, Killer Queen, Air Bullet Fist, Parrying Stance, Reflect Missile, Potion of Fire Breath, Celestial Aura - Base Fire, Celestial Aura - Base Lightning, Celestial Aura - Base Radiant, Celestial Aura - Improved Fire, Celestial Aura - Improved Lightning, Celestial Aura - Improved Radiant", "spells": "Gust of Wind, Astral Projection", "actions": "Slow Fall, Flurry of Blows, Ultra Instinct, Ki Points, Diamond Soul, Reaper's Presence , Zephyr (Disengage), Tandava (Invisibility), Zephyr (Dash), Perfect Self, Wind Caller: Gust of Wind, Ki-Fueled Attack, Stillness of Mind, Mastery of Death, Stunning Strike, Quickened Healing, Fuel of Death, Tandava (Astral Projection), Focused Aim", "effects": "", "description": "A 5.6ft man with wings and claw nails as sharp as talons. 99% of the time is shirtless to show off his body. He (Usually) has white pants on held up with a belt with a bag hanging off it. He is often vulgar but if you get past that, he is undeniably Honest and Caring. He is boisterous, active and loves attention. He loves fighting and has a rather odd fighting style akin to violent dancing. He is well known for his loud and hearty laugh.", "controller_id": "236473153310974308"}, {"name": "RBP3", "hp": "<-62/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP1", "hp": "<-64/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP2", "hp": "<-58/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "RBP4", "hp": "<-95/85 HP; Dead>", "class": null, "race": "Regenerating Black Pudding", "attacks": "Pseudopod, Regeneration, Corrosive Form", "spells": "", "actions": null, "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Valerie Black", "hp": "<114/114 HP; Healthy>", "class": "Sorcerer 14", "race": "Sea Elf", "attacks": "Crossbow, light, Dagger, Unarmed Strike", "spells": "Fire Bolt, Prestidigitation, Shocking Grasp, Shape Water, Haste, Shield, Detect Thoughts, Plane Shift, Counterspell, Dimension Door, Synaptic Static, Fly, Investiture of Wind, Gust, Chain Lightning, Mage Hand, Wither and Bloom, Vortex Warp, Storm Sphere, Lightning Bolt", "actions": "Metamagic - Quickened Spell, Metamagic - Distant Spell, Heart of the Storm (Lightning), Flexible Casting (Create Spell Slot), Friend of the Sea, Tempestuous Magic, Heart of the Storm (Thunder), Magical Guidance, Metamagic - Transmuted Spell, Telekinetic - Shove, Sorcery Points, Storm's Fury, Storm Guide, Telepathic: Detect Thoughts, Flexible Casting (Create Sorcery Points)", "effects": "", "description": null, "controller_id": "208433494267383371"}, {"name": "Aubrey", "hp": "<252/252 HP; Healthy>", "class": null, "race": "Trostani", "attacks": "Constrict, Touch of Order, Wrath of Mat'Selesnya, Legendary Action: Voice of Life", "spells": "Suggestion, Spike Growth, Plant Growth, Conjure Fey, Bless, Giant Insect, Druidcraft, Moonbeam, Conjure Animals, Dispel Magic, Mass Cure Wounds", "actions": null, "effects": "", "description": null, "controller_id": "236473153310974308"}], "after_utterances": ["\"Please dont get back... Maybe cold next?\"", "*they wait, and wait, and the pudding doesn't seem to reform*", "\"Whew... Babe? You okay?\"", "\"Good to know... fire next time... not lightning. Yeah... I'm alright. Are you okay? I saw they attacked you...\""], "utterance_history": ["Player 2: !i madd \"living chain lightning\"", "Player 2: !i add \"Player 5\" -ac 17", "Player 3: .!i madd \"Living Lightning Bolt\" -name \"Player 5\" -ac 17"], "before_idxs": [], "before_state_idx": 172, "command_idxs": [175, 176, 177, 178, 179, 180, 181, 183], "after_state_idx": 181, "after_idxs": [184, 196, 198, 200], "embed_idxs": [182]}