value

...

@override

void

performAction

TextInputAction

action

...

@override

void

updateFloatingCursor

RawFloatingCursorPoint

point

...

Code after migration:

class

_MyCustomTextWidgetState

extends

State

MyCustomWidget

implements

TextEditingClient

...

@override

TextEditingValue

get

currentTextEditingValue

widget

textEditingController

value

@override

void

updateEditingValue

TextEditingValue