$ cd my_app

To launch the app in the Simulator,
ensure that the Simulator is running and enter:

    
$ flutter run

Deploy to iOS devices

To deploy your Flutter app to a physical iPhone or iPad
you’ll need to set up physical device deployment in Xcode
and an Apple Developer account. If your app is using Flutter plugins,
you will also need the third-party CocoaPods dependency manager.

The first time you use an attached physical device for iOS
development, you need to trust both your Mac and the
Development Certificate on that device.
On iOS 16 and higher you must also enable Developer Mode.

    Select Trust in the dialog prompt when
first connecting the iOS device to your Mac.