This can cause rendering issues when loading certain images on physical iOS devices.

To get a fix for these regressions, once beta 1.3 lands in March,  you can switch to the beta channel and perform a “flutter upgrade” at the command line. At the time of this writing, that will update you to at least version 1.3.8, which includes flutter/engine#8006 (“Guard against using Android API not defined in API level 16 & 17”) and the Skia commit that fixes the rendering issue. For the crashing issue, the two affected versions of Android are more than ten years old and represent at most 2.5% of Android users, few of which are likely to be installing new Android applications, whether they’re Flutter or not. Even so, we hate to leave known regressions in a stable release, but after much internal debate, we decided it was the best way to proceed for Flutter developers and their app users.