TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2  
  � 
  Wand of detect magic (Adventure, DMG) 
   
  APL 4 (all of APL 2 plus the following) 
  � 
  Wand of magic missiles (Adventure, DMG) 
   
  APLs 6-8 (all of APLs 2-4 plus the following) 
  � 
  Pearl of power (1st-level spell) (Adventure, DMG) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � 
  Ring of protection +2 (Adventure, DMG) 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � 
  Ring of protection +3 (Adventure, DMG) 
   
  APL 14 (all of APLs 2-12 plus the following) 
  � 
  Cloak of resistance +2 (Adventure, DMG) 
  � 
  Ring of counterspells (Adventure, DMG) 
   
  APL 16 (all of APLs 2-14 plus the following) 
  � 
  Cloak of resistance +3 (Adventure, DMG) 
   
   
   
  Adventure Record# 
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
   
  APL 14 
  max 1,800xp; 6,600gp 
   
  APL 16 
  max 2,025xp; 9,900gp
  � Item From The Von Oostmeeren Family Vault: For
  your help, Jarvinia allows you to choose ONE of the
  following Wondrous Items (DMG only) from the von
  Oostmeeren Family Vault. The item I chose to take was
  _______________________________________________________________________________.
  I understand that this item (or its box) is encrusted with
  the markings of the von Oostmeeren Family, and my
  possession of this item may be shown to verify the love
  which that family has towards me. I also understand that if
  I take this item, half it’s full value is deducted from the total
  GP earned for this adventure (see value below). Higher
  APLs have access to lower APL items as well. 
  APL 2: Elixir of sneaking (DMG, 125gp) 
  APL 4: Quaal’s feather token, bird (DMG, 150gp) 
  APL 6: Quaal’s feather token, whip (DMG, 250gp) 
  APL 8: Bracers of armor +1 (DMG, 500gp) 
  APL 10: Hat of disguise (DMG, 900gp) 
  APL 12: Chime of opening (DMG, 1500gp) 
  APL 14: Circlet of persuasion (DMG, 2250gp) 
  APL 16: Periap  of heal h (DMG, 3700gp) 
  t
  t
  � Defender Of Traft: [Note: Only PCs who played Return
  To The Temple of Incabulos can receive this special favor].
  For your services in the recent past, coupled with those of
  today, Cesarea Aaronfar gives you the following reward: For
  the term of one year, any ONE ITEM on any Perrenland
  Regional AR marked Adventure can be considered a
  Regional item as well. 
  Item Name:  _____________________________ 
  AR Purchased:  ______ 
   
  � Favor Of The Family Von Oostmeeren: This favor
  grants the recipient free Luxury upkeep for any adventure
  set in Traft Canton, the Clatspurs, or the Sepia Uplands
  (Vesbergen). This includes the granting of all benefits
  associated with Luxury upkeep. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Dark Days In Deed 
  A Regional Adventure 
  Set in Perrenland 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Perrenland/595/Normal Scenarios/PER5-07 - Dark Days In Deed (APL 2-16)/PER5-07 Dark Days in Deed AR.pdf