TEXT: Character Sheet for
  Player:
  Character:
  Campaign:
  Race:
  Class:
  Gender:
  Strength:
  Dexterity:
  Constitution:
  Intelligence:
  Wisdom:
  Charisma:
  Attributes
  Mod
  + modifier vs DC
  Blast:
  Death:
  Paralysis:
  Poison:
  Reflex:
  Spells:
  Saving Throws
  Climb:
  Force:
  Locks:
  Notice:
  Sneak:
  Traps:
  Dungeon Throws
  equal or greater
  In Six Chances
  equal or lower
  Languages
  Hit Die:
  Rest Die:
  Infravision ☐
  Expertise:
  Identify:
  Other:
  Class Features
  Proficiences
  1st
  2nd
  3rd
  4th
  5th
  6th
  7th
  Known Spells
  Armor Class
  Hit Points
  /
  Current:
  Next Level:
  Experience Points
  Miscellaneous Notes
  Equipment
  To Hit Bonus
  CP
  SP
  EP
  GP
  PP
  Memorized Spells
  equal or greater
  Encumbrance & Speed
  Status
  Weight
  Exploration
  Combat
  Sprint
  Spells Per Day
  Orc
  Kor Nulbor
  Ranger
  Male
  17
  13
  15
  9
  11
  5
  +3
  +1
  +2
  +0
  +0
  -2
  17+
  15+
  17+
  13+
  15+
  16+
  Tracking
  Nature
  Axes, bows, clubs
  daggers, quarterstaves
  +1
  14
  14
  14
  spears
  0
  1,000
  +1 to-hit & damage (melee)
  -2 reaction penalty
  96
  Belt Pouch for coins :
  Bow (1d4, 100 foot range)
  Dagger (1d4)
  Battleaxe (1d8, throw up to 34 feet)
  Studded Leather Armor (+2 AC, +2 Sneak)
  Light Shield (+1 AC, +1 Sneak)
  Backpack : 10 days rations, 10 torches, flint & steel
  waterskin (1 gallon), Sledge
  Amber (900 sp value) hidden in boot
  15+
  17+
  17+
  15+
  19+
  16+
  4 in 6 to identify animal track
  4 in 6 to analyze animal lair
  2 in 6 to interpret evidence
  4 in 6 to recognize animal noise
  d12
  1d10
  Common, Orc
  Light
  48
  240
  52
  156
  
SOURCE: textdata/thevault/Ambition & Avarice/Ambition & Avarice Pre-Gens/A&A Pre-Gen Orc Ranger.pdf