TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  -
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
   1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
  APL 2 
  � 
  Clear spindle ioun stone (Adventure; DMG) 
  � 
  Badge of valor  (Adventure; MIC 208) 
  � 
  Pearl of speech (dwarven) (Adventure; MIC 118) 
  � 
  Wand of benign transposition (10 charges) 150 gp 
  (Adventure; SpC) 
  APL 4 (all of APL 2 plus the following) 
  � 
  Anklet of translocation (Adventure; MIC 47) 
  � 
  Helm of tactics  (Adventure; MIC 208) 
  � 
  Pink rhomboid ioun stone (Adventure; DMG) 
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  Deep red sphere ioun stone(Adventure; DMG) 
  � 
  Horn of resilience (Adventure; MIC 208) 
  � 
  Tome of worldly memory (Adventure; MIC 190) 
  APL 8 (all of APLs 2-6 plus the following) 
  � 
  Battle bridle (Adventure; MIC 151) 
  � 
  Bracers of blinding strike (Adventure; MIC 197) 
  � 
  Pale blue rhomboid ioun stone (Adventure; DMG) 
  APL 10 (all of APLs 2-8 plus the following) 
  � 
  Ring of negative protection(Adventure; MIC 126) 
  � 
  Sandals of light step (Adventure; MIC 197) 
  � 
  Dark blue rhomboid ioun stone (Adventure; DMG) 
  APL 12 (all of APLs 2-10 plus the following) 
  � 
  +1 impaling spear(Adventure; MIC 37) 
  � 
  Vest of free movement (Adventure; MIC 197) 
  � 
  Orange prism ioun stone  (Adventure; DMG) 
  APL 14 (all of APLs 2-12 plus the following) 
  � 
  Shirt of angels (Adventure; MIC 134) 
  � 
  Tunic of steady spellcasting (Adventure; MIC 144) 
  � 
  Pale green prism ioun stone (Adventure; DMG) 
   
  Adventure Record# 
  598 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  APL 14 
  max 1,800xp; 6,600gp
  Respect of the Dwarves: For exploring a long lost dwarven 
  stronghold, the dwarves offer to craft this PC any weapon, armor or 
  shield out of adamantine.  It must be made of metal and has to be 
  from the PHB or RoS, Open Access. PC still pays the regular cost. 
  Friendship of the Guardians: For negotiating on their behalf 
  with Emsalani, the now-sentient guardians offer this PC their 
  friendship.  If you have the leadership feat, you can take one of the 
  sentient guardians as your cohort: it is a living construct (use the 
  warforged from MM2); can only advance as the warrior NPC class; 
  level 1 and 3 feats are: adamantine body (MM2) and weapon focus 
  (longsword); starts with Str 13, Dex 11, Con 14, Int 9, Wis 8, Cha 6, 
  adamantine longsword, masterwork heavy steel shield. 
  Friendship of Emsalani: For agreeing to keep Emsalani company 
  (26 TUs must be spent on this AR), she has offered to teach this PC 
  any of the following:  PrCs: Dragonheart Mage (RoD), Dragon 
  Devotee (RoD), Dragonsong Lyrist (Dr).  Feats: Draconic 
  Toughness (RoD), Dragonfriend (Dr), Dragonsong (Dr), Sense 
  Weakness (Dr).   You may immediately utilize the retraining rules 
  to take one of these feats.  The retraining still costs the standard 
  character level x 100 in gold, but there is no extra TU cost, as it is 
  considered to be included in the time spent with Emsalani. 
  Satar’s Notebook: This PC saw the notebook carried by the evil 
  wizard Satar. 
  Archons: You gain Ket regional access to the following spells: 
  (from SpC) electric loop, suppress breath weapon, chain missile, 
  snake’s swiftness, snake’s swiftness, mass, dimension door, greater, 
  aura of evasion, stone shape, greater. (From PHB2) insight of good 
  fortune, celerity, lesser, celerity, celerity, greater, dimension 
  shuffle. 
  Veterans: You gain Ket regional access to the following magic 
  items (all from MIC): armbands of might, counterstrike bracers, 
  gloves of fortunate striking, greatreach bracers, transposer cloak. 
  Stouthearts: You gain Ket Regional access to the following armor 
  enhancements (from MIC): anchoring, anchoring, greater, 
  blueshine, commander.  Armor crystal: iron ward diamond (least, 
  lesser and greater). You also have Ket regional access to the 
  following weapon enhancements (from MIC): everbright, 
  metalline, terran.  Weapon crystal: crystal of security (least, lesser 
  and greater). 
  Interfering with Fate: Istus herself has cursed this PC for 
  destroying or attempting to conceal the treaty between the Ketites 
  and the elves of the Bramblewood, thus thwarting the destiny of 
  the region.  You lose 6 points of Wisdom immediately. This curse 
  can only be removed via an atonement cast by a 17
  th level or higher 
  cleric or favored soul of Istus. The cost of this removal is 3,000 gp 
  and 8 TUs. 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  KET8-02 Crossing the Threshold  
  A Regional Adventure 
  Set in the Ket Region 
   
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ket/598/Normal Scenarios/KET8-02 - Crossing The Threshold (APL 2-14)/KET8-02 - Crossing the Threshold AR.pdf