TEXT: UNIT NAME 
   
   
   
   
   
      PLAYER 
  ORIGINAL PURPOSE
  INTELLIGENCE
   
  RealityCom
  HumanCom
  DigiCon
  MechaniCon
  CHASSIS
  Dexterity
  Mobility
  Perception
  Reflexes
  Strength
  CRUX
  Durability
  Buffer
  Size
  Power
  Interaction Pool
  (Dex + Ref)
  Damage from Strike
  (Str÷2, round down)
  TN to be struck
  (Mobil + Ref)
  Physical 
  Interaction
  FEATURES
  Rating
  DEFECTS
  Rating
  OS Threshold
  (DigiCon + Buffer)
  MAX 
  CURRENT
  Damage Threshold
  (Durability + Size)
  MAX 
  CURRENT
  Thresholds
  →
  Movement
  Initiative
  (1d10 + Ref)
  Speed
  (Mob + Ref)
  1d10 +
  k/hour
  m/round
  
SOURCE: textdata/thevault/Engine Heart/Engine Heart - charsheet.pdf