TEXT:  
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  Luxury (100 gp x TU) 
   
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  Add ½ this value to your gp value
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  Subtract this value from your gp value
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  Adventure Record#
  596 CY 
  A D V E N T U R E  
  Cross out any game effects this character does not gain. 
   
  � Mark of the Black Hand 
   
  You have been stricken by a mysterious ailment 
  that has been creeping across the March of Bissel.  
  Rumor has it that this illness is the final legacy of 
  Evard the Necromancer. 
   
  You immediately begin at Stage 1 of this disease.  
  At the end of each adventure, you must succeed at a 
  Fort save (DC 15) or progress to the next stage of the 
  illness.  This should be noted on the Adventure 
  Record for which you fail the save as well as to the 
  right.  The effects of the stages are cumulative. 
   
  This illness does not affect characters that are 
  immune to magical diseases (such as paladins with 
  the divine health class ability).  Currently, it can 
  only be successfully removed by the most powerful 
  of magics (wish or miracle). 
   
  The various stages of the disease are listed to the 
  right: 
  Stage 1: Your skin is covered in small black pocks that resemble hands.  
  This gives you a -2 penalty to all Gather Information and Diplomacy 
  checks if they are visible (not masked by illusions or disguises).  The 
  pocks radiate slight conjuration magic. 
   
  Stage 2: More of the pocks appear on your skin.  You become heat-
  intolerant from the disease.  You take a -4 penalty on all saving throws 
  against heat or fire. 
   
  Advanced to Stage 2 on Adventure Record _______ 
   
  Stage 3: The pocks ooze greenish puss that smells like decaying flesh.  
  Living creatures within 5 feet of this PC must succeed on a Fort save 
  (DC 10) or be sickened for 1d4 minutes.  The pocks now radiate 
  moderate conjuration magic. 
   
  Advanced to Stage 3 on Adventure Record _______ 
   
  Stage 4: The whites of your eyes turn a sickly yellow.  You become light-
  sensitive, dazzled in bright sunlight or within the radius of a daylight 
  spell. 
   
  Advanced to Stage 4 on Adventure Record _______ 
   
  Stage 5: Your skin takes on a dull, pallid appearance, and your joints 
  stiffen.  Being reduced to below 50% of your maximum hp automatically 
  causes you to become fatigued.  The pocks now radiate strong 
  conjuration magic. 
   
  Advanced to Stage 5 on Adventure Record _______ 
   
  Stage 6: Contact the Bissel Triad if you reach this stage.  Your PC is 
  removed from play until further notice. 
   
  Advanced to Stage 6 on Adventure Record _______ 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed BIS6-06 Opportunity NOCs 
  A Regional Adventure Set in Bissel 
  And Was Struck by the 
  Mark of the Black Hand 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bissel/596/Normal Scenarios/BIS6-06 - Opportunity NOCS (APL 2-12)/BIS6-06 - Opportunity NOCs AR - Special.pdf