TEXT:  
   
   
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2  
  � *Pipes of the sewers (Regional, DMG) 
  � *Sovereign glue (Regional, DMG) 
  � *Universal solvent (Regional, DMG) 
  � † Elixir of hiding (Regional, DMG) 
  � † Elixir of sneaking (Regional, DMG) 
  � † Goggles of minute seeing (Regional, DMG) 
  � ‡ Elixir of truth (Regional, DMG) 
  � ‡ Phylactery of faithfulness (Regional, DMG) 
  � ‡ Silversheen (Regional, DMG) 
  � x Elixir of swimming (Regional, DMG) 
  � x Horn of fog (Regional, DMG) 
  � x Quaal’s feather token, swan boat (Regional, DMG) 
  � xx Hand of the mage (Regional, DMG) 
  � xx Hat of disguise (Regional, DMG) 
  � xx Robe of bones (Regional, DMG) 
   
  APLs 4-6 (all of APL 2 plus the following) 
  � +2 morningstar (Adventure, DMG) 
   
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
   
  � Enmity of Mushin Aydin: You have come to the unfavorable 
  attention of the High Priest of Ralishaz in Stoink. At the beginning 
  of each adventure in the Bandit Kingdoms, you must make a DC 
  17 Will save or suffer the effects of a bestow curse spell (-4 to all 
  attack, saving throw, skill and ability check rolls) for the duration 
  of the adventure. 
   
  � Enmity of the Shrine of Ralishaz in Stoink: For cutting the 
  Shine of Ralishaz out of a share of Govannon’s reward, you are 
  cursed with bad luck (-1 to all die rolls) by Ralishaz himself. This 
  lasts until you donate 2,000 gp to a shrine of Ralishaz or by losing it 
  playing at one of their gambling houses. 
   
  � Enmity of Reynardine the Assassin: For cutting Reynardine 
  the Assassin out of a share of Govannon’s reward, you will have to 
  pay an additional 100 gp in bribes anytime you adventure in Stoink 
  to keep him from finding you. 
   
  � Banned in Stoink: You are banned from Stoink for the next 52
  TUs until Renfus gets over it. This can be negated with the 
  expenditure of one IP with Boss Renfus or other individual with 
  Triad approval. 
  � Favor of the Righteous Hegemony of Analytical Thinkers: 
  May be redeemed at night in Stoink for a single maximum result 
  (treat as a 20 rolled on d20) on either a Gather Information or 
  Knowledge (Local – Iuz Border States) check. Cross out when 
  used. Also gain Regional access to all items listed below with a *. 
   
  � Enmity of the Righteous Hegemony of Analytical Thinkers: 
  Lifestyle costs doubled whenever an adventure takes place at least 
  partially in Stoink as you have to pay to have your food purified 
  and your mouth covered while you sleep. 
   
  � Favor of one meta-organization: You are immediately 
  promoted one level in membership for whichever meta-
  organization you performed this duty for. If performed for the 
  Stoink Thieves’ Guild and you are not currently a member, you 
  may join the meta-organization. You also gain Regional access to 
  items below based on organization (circle meta-organization 
  below): 
   
  † Stoink Thieves’ Guild 
   
  ‡ Grand Theocracy of Dimre 
   
  x Red Planks 
   
  xx Northern Alliance 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Never Stir the Wasp’s Nest 
  A Regional Adventure 
  Set in The Bandit Kingdoms 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bandit Kingdoms/596/Normal Scenarios/BDK6-06 - Never Stir the Wasp's Nest (APL 2-6)/BDK6-06 - Never Stir the Wasp's Nest AR.pdf