TEXT: FEAT CHAINS 
   
   
   
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  BLOOD-EYE STYLE 
   
  The blood-eye style is inspired by the fighting style used by the 
  character of Lord Shen in the movie Kung Fu Panda 2.  
  In the movie Lord Shen has a very active martial arts style that 
  utilizes his flashy peacock tail for misdirection and uses a variety 
  of different tricks to keep opponents off balance. This is 
  represented by the 2+ mix-up tricks requirement in the 
  prerequisites for the Basics feat. 
  A Blood-eye practitioner need not have a high Base Attack 
  Bonus to be affective when using this style, thanks to judicious use 
  of tricks like Leaping Fire Cut and Fatal Prediction. Combine 
  these tricks with the Endless Cascade Method stance and their 
  enhanced bonuses more than make up for a non-combat character’s 
  lower BAB. The Scattering Petals trick allows for more chances to 
  hit with hurled knives, also compensating for a character with a 
  lower BAB than most hard core fighters. Add in the Martial Arts 
  feat focused on Intelligence and you have a dangerous fighter, 
  indeed. 
  As noted in the trick advice above, weapons covered by the 
  style are acrobatic polearm attacks and hurling knives (preferably 
  by the handful). This allows the Blood-eye practitioner to be a 
  threat at both melee and (close) range. 
  One important note: Remember that Throwing Knifes are not 
  categorized as Knives. They are in the Hurled category. That 
  means without a GM houserule, only knives with the hurl quality 
  will benefit from the Blood-eye Basics chain. The same goes with 
  the Knife B/M/S chain. Check with your GM and see how he or 
  she rules Throwing Knives in the campaign. 
  In the illustration below, all three main components of the style 
  are displayed by Lord Shen: the handful of knives for hurling, the 
  kris-bladed polearm held back at the ready (it’s difficult to see its 
  length here) and the flashy tail feathers which Shen uses to distract 
  and perform his many mix up tricks. 
   
   
   
   
   
   
  BASIC COMBAT FEATS 
   
  BLOOD-EYE BASICS 
  You have practiced the fighting arts of the Bloody-eyed 
  Conqueror. 
  Prerequisites: Edged proficiency, 2+ mix-up tricks. 
  Benefit: You may hurl knives on your person without readying 
  them and may do so even if your hands are full (but not bound). 
  You also gain a stance. 
  Endless Cascade Method (Stance): Your Intelligence score 
  rises by 3. You gain an additional +2 bonus when using the mix-up 
  trick (for a total of +5). However, you may not run while in this 
  stance. 
  BLOOD-EYE MASTERY 
  Your constant practice with the arms of the Bloody-eyed 
  Conqueror has given you deadly insight into their use. 
  Prerequisites: Blood-eye Basics 
  Benefit: You gain two tricks. 
  Leaping Fire Cut (Polearm Attack Trick): You may substitute 
  your Tactics (Int) bonus for your melee attack bonus. If the attack 
  misses you become flat-footed at the end of your Initiative Count. 
  You may use this trick as many times per combat as you have 
  Melee Combat feats. 
  Scattering Petals (Hurled Knife Trick; 4 shots): You may re-
  roll this attack up to 3 times if you choose, but must accept the last 
  result rolled. You may use this trick once per round. 
  BLOOD-EYE SUPREMACY 
  While you may strike down fools personally, your true power 
  lies in leading others to victory. 
  Prerequisites: Blood-eye Mastery 
  Benefit: Your allies able to see and hear you gain a +2 morale 
  bonus to their attack checks against standard characters. You 
  also gain a trick. 
  Fatal Prediction (Polearm Attack Trick): If 
  the target has a lower Intelligence score than 
  yours you gain a +5 bonus to your attack 
  check. You may use this trick once per 
  round. 
   
   
   
   
   
  This feat tree was designed by 
  Scott Gearin. 
  Art from the Internet. 
   
   
   
  
  FEAT CHAIN (LTI) 
   
   
   
  ? 
   
  BLOOD-EYE STYLE 
   
  The blood-eye style is inspired by the fighting style used by the 
  character of Lord Shen in the movie Kung Fu Panda 2.  
  In the movie Lord Shen has a very active martial arts style that 
  utilizes his flashy peacock tail for misdirection and uses a variety 
  of different tricks to keep opponents off balance. This is 
  represented by the 2+ mix-up tricks requirement in the 
  prerequisites for the Basics feat. 
  A Blood-eye practitioner need not have a high Base Attack 
  Bonus to be affective when using this style, thanks to judicious use 
  of tricks like Leaping Fire Cut and Fatal Prediction. Combine 
  these tricks with the Endless Cascade Method stance and their 
  enhanced bonuses more than make up for a non-combat character’s 
  lower BAB. The Scattering Petals trick allows for more chances to 
  hit with hurled knives, also compensating for a character with a 
  lower BAB than most hard core fighters. Add in the Martial Arts 
  feat focused on Intelligence and you have a dangerous fighter, 
  indeed. 
  As noted in the trick advice above, weapons covered by the 
  style are acrobatic polearm attacks and hurling knives (preferably 
  by the handful). This allows the Blood-eye practitioner to be a 
  threat at both melee and (close) range. 
  One important note: Remember that Throwing Knifes are not 
  categorized as Knives. They are in the Hurled category. That 
  means without a GM houserule, only knives with the hurl quality 
  will benefit from the Blood-eye Basics chain. The same goes with 
  the Knife B/M/S chain. Check with your GM and see how he or 
  she rules Throwing Knives in the campaign. 
  In the illustration below, all three main components of the style 
  are displayed by Lord Shen: the handful of knives for hurling, the 
  kris-bladed polearm held back at the ready (it’s difficult to see its 
  length here) and the flashy tail feathers which Shen uses to distract 
  and perform his many mix up tricks. 
   
   
   
   
   
   
  BASIC COMBAT FEATS 
   
  BLOOD-EYE BASICS 
  You have practiced the fighting arts of the Bloody-eyed 
  Conqueror. 
  Prerequisites: Edged proficiency, 2+ mix-up tricks. 
  Benefit: You may hurl knives on your person without readying 
  them and may do so even if your hands are full (but not bound). 
  You also gain a stance. 
  Endless Cascade Method (Stance): Your Intelligence score 
  rises by 3. You gain an additional +2 bonus when using the mix-up 
  trick (for a total of +5). However, you may not run while in this 
  stance. 
  BLOOD-EYE MASTERY 
  Your constant practice with the arms of the Bloody-eyed 
  Conqueror has given you deadly insight into their use. 
  Prerequisites: Blood-eye Basics 
  Benefit: You gain two tricks. 
  Leaping Fire Cut (Polearm Attack Trick): You may substitute 
  your Tactics (Int) bonus for your melee attack bonus. If the attack 
  misses you become flat-footed at the end of your Initiative Count. 
  You may use this trick as many times per combat as you have 
  Melee Combat feats. 
  Scattering Petals (Hurled Knife Trick; 4 shots): You may re-
  roll this attack up to 3 times if you choose, but must accept the last 
  result rolled. You may use this trick once per round. 
  BLOOD-EYE SUPREMACY 
  While you may strike down fools personally, your true power 
  lies in leading others to victory. 
  Prerequisites: Blood-eye Mastery 
  Benefit: Your allies able to see and hear you gain a +2 morale 
  bonus to their attack checks against standard characters. You 
  also gain a trick. 
  Fatal Prediction (Polearm Attack Trick): If 
  the target has a lower Intelligence score than 
  yours you gain a +5 bonus to your attack 
  check. You may use this trick once per 
  round. 
   
   
   
   
   
  This feat tree was designed by 
  Scott Gearin. 
  Art from the Internet. 
   
  
SOURCE: textdata/thevault/FantasyCraft/Homebrew/05 - Feats - Blood-Eye Style (ver 2.0) (LtI).pdf