TEXT:  
   
   
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 6  
  � Masterwork cutlass (Adventure, Stormwrack) 
  � Dusty rose ioun stone (Adventure, DMG) 
  � Cape of the mountebank (Adventure, DMG)* 
   
  APL 8 (all of APL 6 plus the following) 
  � Pearl of power (1st level) (Adventure, DMG) 
  � Malyss root paste (Adventure, DMG) 
  � Dagger of venom (Adventure, DMG) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � Pearl of power (3rd level) (Adventure, DMG) 
  � +2 deadly precision rapier (Adventure, Complete 
  Adventurer) 
  � Purple worm poison (Adventure, DMG) 
   
  APL 12 (all of APLs 6-10 plus the following) 
  � Lesser metamagic rod of empower (Adventure, DMG) 
  � +5 riverine full plate (Adventure, Stormwrack) 
   
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
   
   
  � Caravel (Sailing Ship):  You have gained the opportunity to 
  purchase a caravel (Stormwrack p.97).  This ship costs 10,000gp 
  and requires a captain with five ranks in Profession (sailor).  Access 
  is adventure unless the PCs also gain the favour Access to 
  Nachstadt, then access is regional.  Cross off once purchased. 
   
  � Favour of the Zilchans:  You have performed a valuable 
  service for the Church of Zilchus and you have earned their 
  favour.  This favour can be redeemed once in one of the following 
  ways. 
  • 
  Use the favour to give you access to analyse portal, attune 
  form, capricious zephyr, iron silence, traveler’s mount, and 
  weapon of impact (all Spell Compendium). 
  • 
  Use the favour to obtain one-off access to someone who will 
  enchant a weapon, armour or shield with a special ability
  from the DMG costing +3 (or 18,000gp) or less. 
  • 
  Use the favour to obtain one-off access to someone who will 
  increase a weapon, armour or shield enhancement bonus to 
  +4. 
   
  � Access to Nachtstadt:  By keeping the secret of Nachtstadt 
  existence, you have gained access to the town.  As a result, you 
  have regional access instead of adventure access to the items listed 
  below that are marked with a star (*). 
   
  � Gratitude of the Meerijders:  By informing people about the 
  secret pirate haven, thus allowing it to be destroyed, in a rare 
  agreement, the Meerijders (Oostmeer and Vestmeer) believe they 
  owe you a debt.  This has the following effects. 
  • 
  You can travel aboard any Meerijder ship for free and receive 
  free luxury upkeep during adventures set in Meerijder 
  territory. 
  • 
  You receive one-off access to upgrade a ring of protection or 
  amulet of natural armour by +1, or to upgrade any one stat 
  boosting item by +2 (cross out this section when used). 
  • 
  Choose one item from this adventure that you have 
  adventure access - you now have regional access to that item. 
  Item chosen: ______________________________________________________________. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Brother’s Love Lost 
  A Regional Adventure 
  Set in Perrenland 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Perrenland/596/Normal Scenarios/PER6-08 - Brother's Love Lost (APL 6-12)/PER6-08 Brother's Love Lost AR.pdf