TEXT: The Official Twilight: 2000
  TM 3.0
  ADDENDUM
  
  Credits
   
  G-1 (AdministrAtion)
   
  Design: Keith Taylor
   
  G-2 (intelliGenCe)
  Copyright © 2009 by 93 Games Studio. 
   Except for the purposes of reviews, reproduction without the written permission of 93 Games Studio is expressly forbidden. No part of 
  this publication may be reproduced, by any form or by any means, without the prior written permission of 93 Games Studio. Character 
  sheets and other game aids contained in this book may be reproduced for personal use. All characters, names, places and text herein are 
  copyright by 93 Games Studio.
  Twilight: 2013 is based on Twilight: 2000 by Game Designers’ Workshop, and is published under license. The mention of or reference to 
  any company or product in this product is not a challenge to any trademark or copyright concerned.
  Spycraft and all related marks are 
  TM and © 2006 Alderac Entertainment Group, Inc. and are used under license. All rights reserved.
   
  G-3 (operAtions)
  Written By: Clayton Oliver
   
  G-4 (loGistiCs)
  Production Director: Keith Taylor
   
  Editing: Keith Taylor
   
  Layout & Typesetting: Keith Taylor
  Cover Art: Tyler Windham
   
  G-6 (CommuniCAtion)
  Additional downloads can be found at the 93 Games Studio website
  http://www.93gamesstudio.com
  
  Addendum
  
  2
  new FireArms
  AutoloAders
  Browning Hi-Power
  The Browning Hi-Power (variously known as BHP, HP, GP, 
  P-35, and a variety of military model designations) is one of the 
  world’s legendary handguns. It was the last great work of legendary 
  firearm designer John Browning, who conceived it in 1922 - but 
  died in 1926, before the design could be actualized. Working from 
  Browning’s prototypes and plans, an engineering team at Belgium-
  based Fabrique Nationale brought the pistol to fruition in 1934, 
  with Belgium being the first nation to adopt it for military service 
  in 1935.
  Over the past seven decades, the Hi-Power has served around 
  the globe and fought in every major war and most of the minor 
  ones. During World War II, it was one of the few weapons in service 
  on both the Allied and Axis sides, thanks to Germany’s capture of 
  the Belgian production facilities. It’s still the standard military 
  sidearm for several major forces, including those of Australia, 
  Canada, the UK, and - still - Belgium. Millions of Hi-Powers also 
  exist in civilian hands. Various other companies have copied the 
  Hi-Power to varying degrees of similarity and quality.
  Structurally, the Hi-Power is a steel-framed single-action 
  pistol whose ergonomics are similar, but not identical, to John 
  Browning’s other legendary handgun, the Colt Model 1911. 
  Enthusiasts often refer to it as the “product-improved 1911,” which 
  can draw the ire of 1911 aficionados. The design has undergone 
  two major revisions: the Mark II in the early 1980s added an 
  ambidextrous thumb safety (the Mark I’s was only on the left side 
  of the weapon) and a barrel better suited for feeding hollowpoints, 
  and 1989’s Mark III added a firing pin safety. All three marques 
  have a magazine disconnect safety which prevents firing when the 
  magazine is out, though civilian shooters commonly remove this 
  feature - ostensibly to improve the trigger pull.
  Over the years, a variety of minor variants have surfaced, 
  few of which have any major difference for game purposes. Of 
  note are the relatively recent versions chambered for .40 S&W 
  and, more rarely, .357 SIG (the only difference between these two 
  chamberings is the barrel, which can be exchanged in a matter of 
  minutes). Also of interest - but much rarer, and pricey collector’s 
  items today - are 9mm Hi-Powers fitted for detachable shoulder 
  stocks, which remained in production only until the middle of 
  World War II. Finally, a relatively small number of Hi-Powers 
  were made in .30 Luger, mostly for sale in countries that banned 
  civilian ownership of weapons chambered for military calibers.
  Stage III Quirks:
  Reliable 1: For the purposes of triggering breakdowns, the BHP’s 
  Wear is considered to be 1 lower than its actual value.
  Ubiquitous (9mm only): The Hi-Power is the little black dress 
  of war zones. Outside regions that banned all firearms, spare parts 
  cost half normal.
  Colt 1911
  Although never particularly common, a few 10mm Auto 
  variants of the 1911 were produced. The first was Colt’s own Delta 
  Elite in the late 1980s, but designs from Kimber and Wilson 
  Combat were in production at the time of the Collapse. A 10mm 
  1911 is visually indistinguishable from a standard .45 ACP model.
  Stage III Quirks:
  Needy x2: The M1911A1’s base maintenance requirement is 
  doubled (to 1 hour per period of use).
  CZ 75
  The CZ 75 is one of the first modern “wondernines” - high-
  capacity 9mm autoloaders. It originated in Czechoslovakia in 
  the 1970s, a strange time for a Warsaw Pact arms manufacturer 
  to design a weapon chambered for a NATO standard caliber. The 
  Czechoslovakian defense establishment, however, had a well-
  established history of going its own way in the face of Soviet 
  standardization, and the CZ 75 was intended for export - a source 
  of orders to keep the Uhersky Brod arms factory going between 
  internal defense contracts.
  The design was finalized in 1975 and entered production in 1977. 
  However, Czechoslovakian internal politics resulted in the design 
  being classified, which prevented the designers from patenting it. 
  Over the following decades, this resulted in a number of imitators 
  copying the design to varying degrees. Until the mid-1990s, these 
  copies often were easier for Western consumers to obtain than 
  the original gun was. This added a certain mystique to the CZ 75’s 
  reputation as one of the world’s best 9mm service pistols.
  Externally, the CZ 75 shares its basic lines with the Browning 
  Hi-Power, which has led to some erroneous reports classifying it as 
  a Hi-Power clone. The CZ 75 is an all-steel double-action/single-
  action weapon with a manual safety. In a rare design decision, its 
  slide rides inside the frame rather than fitting over the frame rails. 
  Most of the current family of CZ handguns has evolved from the CZ 
  75; if there’s demand, these will be covered in later Gunstravaganza 
  entries.
  Today, the CZ 75 is available in both its original 9mm 
  chambering and a .40 S&W option. In addition to the current-
  generation CZ 75 B (identical to the original except for an internal 
  firing pin safety and some cosmetic tweaks), additional 9mm 
  variants include a decocker-only (no safety) model, a single-action-
  only design, and the CZ 85 with ambidextrous controls. None of 
  these variants have any game difference. Most current-production 
  CZ 75s ship with factory night sights.
  Stage III Quirks: None.
  Glock Handguns
  Since the introduction of its first handgun in the early 1980s, 
  Austrian Glock GmbH has become one of the most well-known 
  weapon manufacturers in the world. The Glock 17 was not the 
  world’s first polymer-framed handgun, but it is arguably the most 
  successful and recognizable such design. Today, the Glock product 
  line spans over 20 models, applying the same engineering and 
  manufacturing techniques to a variety of calibers and sizes. Glocks 
  are ubiquitous nearly worldwide in military, law enforcement, and 
  civilian use alike.
  All Glock handguns share a distinct set of family characteristics. 
  Traits are presented in a single block. For Stage I, ignore Recoil and use the first Penetration value. 
  For Stage III, ignore standard Damage and Penetration in favor of the appropriate ballistics table for the weapon’s caliber.
  
  3
  They’re polymer-framed, striker-fired semi-automatic pistols. 
  No manual safety is fitted (save for a very few special-production 
  models), but internal safeties and an external trigger safety minimize 
  the need for one in the eyes of most users. Two minor ergonomic 
  upgrades have occurred over the past two decades: the addition of 
  grip checkering in the early 1990s and the inclusion of a tactical rail 
  at the end of the decade. Aside from that, Glock engineering has 
  remained largely unchanged since the introduction of the Glock 17.
  Model Lineup
  Glocks come in four basic sizes: full-size (a.k.a. “service” 
  or “standard”), compact, subcompact, and longslide. Typically, 
  police and military sidearms will be full-size or compact models, 
  while civilian concealed carry weapons tend toward compacts or 
  subcompacts. The longslide models have full-size ergonomics and 
  magazine capacity, but longer barrels and slides; they’re primarily 
  sold as competition guns, though a few police departments do issue 
  them.
  Compensated models - so designated with a “C” suffix after 
  the model number - feature ported barrels to reduce muzzle flip. 
  Modifications to each gun’s base Recoil are factored into the table.
  Model Notes
  17L: The first longslide competition Glock. As of this writing, it’s 
  not listed on Glock’s corporate web site and is out of production, 
  replaced by the Model 34.
  18: A fully automatic machine pistol, originally designed for Austrian 
  military use. Its ridiculously high cyclic rate makes it exceptionally 
  difficult for an untrained operator to control. To prevent civilian 
  conversion of Model 17s to fully automatic fire, the Glock 18 uses 
  several unique parts that won’t fit into any other Glock model.
  24 and 24C: The second longslide design; also out of production, 
  replaced by the Model 35.
  25 and 28: Arcane laws regarding imported firearms make these 
  models illegal for civilian use in the United States. Their primary 
  market is nations that ban civilian ownership of firearms chambered 
  for military calibers.
  36: To date, the only Glock model with a “slimline” profile and a 
  single-stack magazine. It cannot share magazines with any other 
  model.
  Magazine Compatibility
  With one exception, all Glocks in the same caliber share the 
  same magazine well dimensions. Larger guns can’t use magazines 
  from smaller models - a smaller gun’s magazine isn’t long enough 
  to lock in and feed properly - but smaller guns can take the same 
  magazines as larger ones. For example, a full-size Glock 17’s 17-round 
  magazine also will work in a compact Glock 19 or a sub-compact 
  Glock 26. This feature makes subcompact Glocks ideal backup guns 
  for individuals who carry larger models as their primary sidearms: 
  if the primary weapon becomes inoperable, the shooter still can use 
  its magazines in his secondary gun.
  In addition to the standard-capacity magazines listed in the 
  table, Glock produces 19-round 9mm magazines and 17-round 
  .40 S&W models. 33-round 9mm magazines also are available; 
  originally intended for use with the Glock 18, they’re popular among 
  the survivalist crowd, particularly those who use Kel-Tec SUB-
  2000s (see Shooter’s Guide: Pistol-Caliber Carbines). Any Glock 
  using the 33-round magazine is considered to have Bulk 2 (but no 
  other traits change).
  Stage III Quirks:
  Durable 1: For the purposes of accruing Wear, any Glock 
  handgun’s level of use is considered to be 1 level lower than actual 
  use or conditions would indicate.
  Ubiquitous: Where there’s a cop, there’s a Glock. Spare parts 
  cost half normal.
  H&K USP
  The Universale Selbstlade Pistole (Universal Self-Loading 
  Pistol) program originated in the early 1990s as a result of two 
  market forces: the move in American law enforcement toward 
  the .40 S&W cartridge and the SOCOM OHWS competition for a 
  new special operations sidearm. Seeing the opportunity to capture 
  multiple police and defense contracts, Heckler & Koch initiated 
  design work on a service handgun family which would be more 
  conventional than its current P7 offerings. The USP was released 
  in 9mm and .40 S&W in 1993, with the marginally larger .45 ACP 
  version following in 1995.
  The USP has spawned a large number of variants and 
  heirs, ranging from subcompact models to the immense (and 
  commensurately expensive) Mk. 23. The basic USP, upon which 
  this entry focuses, is a polymer-framed service pistol with a wide 
  variety of fire control options: manual safety, manual safety/
  decocker, decocker only, and double-action only. None of these 
  options have any game effect, but the modularity of the system 
  allows a skilled smith to switch these options to match individual 
  shooter preferences in a matter of minutes. Like many modern 
  service pistols, the USP’s frame includes an accessory rail; unlike 
  most of its competitors, the USP’s rail accepts only proprietary 
  H&K accessories (double cost, if available at all) unless a somewhat 
  fragile adapter is fitted.
  Stage III Quirks:
  Reliable 1: For the purposes of triggering breakdowns, the USP’s 
  Wear is considered to be 1 lower than its actual value.
  Magnum Research Desert Eagle
  The Desert Eagle emerged in the 1980s as one of a few semi-
  automatic pistols chambered for the .357 and .44 Magnum rounds, 
  but it wasn’t until 1991 and the introduction of the .50 AE cartridge 
  that it truly became a vehicle of overcompensation. Its macho 
  image quickly transcended its impractical weight, size, and price 
  tag to make it beloved of moviegoers and, later, computer gamers. 
  The “Deagle” was never deployed by any military or espionage 
  agency. Sales were mainly on the American domestic market, 
  usually to film studios and firearm aficionados.
  In addition to the (relatively) common calibers depicted here, 
  the Desert Eagle was also once produced in .41 Magnum and .440 
  Cor-Bon.
  Stage III Quirks:
  Image: The Desert Eagle’s size and caliber are impressive to 
  the uninitiated, but most experienced gunmen are familiar 
  with its limitations. Possession of a Desert Eagle grants a 
  +1 bonus to all Intimidation skill checks and all uses of the 
  character’s Force reputation aspect - if and only if the target 
  lacks a broad knowledge of firearms. If the observer knows 
  the Desert Eagle design by reputation, the Intimidation 
  bonus is eliminated and the reputation bonus becomes a -2 
  penalty to all uses of both Force and Skill.
  Unreliable 1: For the purpose of triggering breakdowns, 
  
  4
  the Desert Eagle’s Wear is considered to be 1 higher than its 
  actual value. This does not apply to a “like new” (Wear 0) 
  weapon.
  Rare x10: The Desert Eagle was never produced as widely 
  as other weapons, resulting in supply chain issues for anyone 
  who still uses one. Spare parts cost 10x normal and are 
  available only if the GM feels merciful.
  Design Note: In Stage I/II ballistic calculations, all 
  calibers were given an artificial +1 Damage boost to accurately 
  reflect their performance relative to other handgun calibers. 
  The Stage III values here are unmodified and thus lower. 
  We’ve chosen to present the Stage III values in this manner 
  for the sake of consistency in our math. However, we strongly 
  recommend increasing Damage by 1 for .357 Magnum, .44 
  Magnum, and .50 AE as a “house rule.”
  Smith & Wesson 1076
  The 1076 enjoyed its fifteen minutes of fame in 1990, 
  when the FBI adopted it as its standard-issue sidearm. 
  However, various factors within the Bureau led to its 
  abandonment by 1995. Surplus 1076s were available (if never 
  particularly common) on the American civilian market up 
  until the Collapse. Characters most likely to possess them 
  in 2013 are former FBI agents hired in the five years it was 
  being issued and civilian fans of the 10mm Auto cartridge
  Stage III Quirks: None.
  submAChine Guns (smG)
   H&K MP5/10
  This rare variant of the MP5 submachine gun appeared in the 
  early 1990s. The MP5/10 was the brainchild of the American FBI, 
  which had adopted the Smith & Wesson 1076 as its sidearm and 
  wanted a submachine gun in the same caliber for its tactical teams. 
  Aside from the FBI, no major purchasers adopted the MP5/10, and 
  it was discontinued within a decade. By 2013, an MP5/10 is at best 
  a curiosity, and more likely a poorly-balanced club if the owner 
  lacks a large stockpile of ammunition. An MP5/10 (and its close 
  cousin, the MP5/40) has a straight magazine, as opposed to the 
  curved magazine of a more common 9mm model, but is otherwise 
  identical in appearance to its parent design.
  Stage III Quirks:
  Rare x10: The MP5/10 was never produced as widely as other 
  weapons, resulting in supply chain issues for anyone who still uses 
  one. Spare parts cost 10x normal. However, there is a 75% chance 
  that any given spare part for a standard MP5 is interchangeable.
  AssAult riFles
  Ak 5
  The Swedish Ak 5 is a license-built FN FNC. Modifications 
  to the original design include optimization for winter/arctic 
  conditions and deletion of the FNC’s three-round burst 
  setting. The design entered production in 1985 and received a 
  modernization upgrade (mainly ergonomic in nature, but also 
  adding a rail system for mounting optics and accessories) in the 
  mid-2000s. Rather than initiating new production, existing Ak 5s 
  were re-arsenaled by Bofors. By the time of Sweden’s entry into the 
  Twilight War, all front-line Swedish troops were carrying the end 
  results of this program, the full-length Ak 5C. The compact Ak 5D, 
  likewise a modernization of the existing platform with a shortened 
  barrel, was issued in limited quantities to vehicle crews and special 
  operations personnel.
  Stage III Ballistics: The Ak 5C uses the full-length 5.56x45mm 
  chart. The Ak 5D uses the compact chart.
  Stage III Quirks:
  Cold Tolerance: The Ak 5 family is designed for use in arctic 
  conditions. The rifle’s maintenance requirements are not increased 
  by cold weather and extreme cold is treated as cold.
  FAMAS
  As with its British counterpart, the L85, the FAMAS concept 
  originated in the years immediate following WWII but didn’t 
  actually enter service for decades. When it reached French troops 
  in the late 1970s, the FAMAS replaced several interim assault 
  rifles, as well as the then-obsolete MAS-49 service rifle.
  During the Twilight War, the final FAMAS variant, the G2 
  model, was the primary infantry arm of French forces. However, 
  procurement of the G2 had never been sufficient to fully equip the 
  entire French military, so many examples of the original F1 model 
  remained in use with reserve formations and support personnel. A 
  few thousand F1s also were exported to French allies (or just trade 
  partners) in the Middle East and North Africa, but the vast majority 
  of FAMASes remained under French control through the Collapse.
  Note that, unlike most assault rifle families, the magazines of 
  the two models are not interchangeable. Both models include an 
  integral bipod (see p. 260 of the Core Rules).
  Stage III Quirks:
  Bullpup: Reloading the FAMAS takes 2 ticks more than 
  normal.
  FN FAL
  “The right arm of the free world” was introduced in 
  1951. It was one of FN’s first postwar designs, following (and 
  mechanically derived from) the FN 49. The Fusil Automatique 
  Léger was one of the first - if not the first - successful modern 
  “battle rifles,” using a detachable magazine and firing the new 
  NATO standard 7.62x51mm cartridge.
  At the height of its popularity during the early Cold War, 
  the FAL was in service with over 20 Western nations. However, 
  NATO’s later adoption of the lighter 5.56x45mm round led to 
  a gradual phasing-out of the old warhorse. By the time of the 
  Twilight War, no NATO or EU member issued the FAL to front-
  line combatants. However, many South American and African 
  nations continued to use it, and large quantities remained in 
  reserve armories across Europe. Where legal, semi-automatic 
  FALs were also prevalent in civilian hands.
  The FAL was manufactured in both fixed- and folding-
  stocked variants. No game difference exists between the two 
  other than the base effects of the folding stock (p. 260 of the 
  Core Rules).
  FN FNC
  FN’s Fabrique Nationale Carabine was the company’s 
  first successful entry into the 5.56x45mm assault rifle market. 
  
  
  Rather than attempting to scale down the earlier FAL (an 
  effort which had already failed once with the ill-fated FN CAL), 
  FN’s engineers chose to base the rifle’s internal workings on 
  those of the proven AK-47. The FNC is considered to have an 
  acceptable level of reliability for military service, though users 
  frequently have issue with its relatively heavy trigger pull. The 
  FNC was manufactured in both full-length and carbine versions 
  and with both fixed and side-folding stocks. Semiautomatic-
  only variants were sold on the law enforcement and civilian 
  markets.
  During the Twilight War, FNCs saw use mainly in South 
  America, Southeast Asia, and Africa. In the European theatre, 
  it was the standard-issue infantry rifle of the Belgian military. 
  Swedish forces deployed a modified license-built variant 
  designated AK 5 (which will be addressed separately).
  FN Mk 16 (SCAR-L)
  The early 2000s saw the emergence of a number of new 
  5.56mm NATO assault rifles, many of which were promoted as 
  replacements for the decades-old M16 family. The Mk 16 was 
  more successful than many of its rivals, winning the U.S. Special 
  Operation’s Command’s SCAR (Special Operations Forces 
  Combat Assault Rifle) competition in 2003. US SOCOM issued 
  approximately 100,000 Mk 16s by the outbreak of the Twilight 
  War, resulting in the rifle seeing global, if relatively limited, combat 
  use. As was the case with many new assault rifles of the early 21st 
  century, semi-automatic versions also enjoyed brief popularity on 
  the American civilian and law enforcement markets.
  Most of the Mk 16’s features are evolutionary rather than 
  revolutionary: four accessory rails, an adjustable stock that folds 
  to the right side of the weapon, compatibility with standard M16-
  series magazines, extensive use of polymer structural elements, 
  and an ambidextrous selector switch. Like many proposed M16 
  replacements, the rifle uses a gas piston operating mechanism 
  rather than a direct impingement system, resulting in less heat 
  buildup and fouling. Otherwise-identical models were sold in 
  three barrel lengths: CQC (25cm/10”), Standard (36cm/14”), and 
  LB (46cm/18”).
  Stage III Quirks: 
  Image: The Mk 16’s reputation links it to its largest body of 
  users, the American special operations community. Possession 
  of a mil-spec Mk 16 (but not a semi-auto civilian version) grants 
  a +1 bonus to all uses of the character’s Force reputation aspect. 
  This bonus becomes a penalty if the character demonstrates gross 
  incompetence with the weapon.
  Reliable 1: For the purposes of triggering breakdowns, the Mk 
  16’s Wear is considered to be 1 lower than its actual value.
  Rare x3: The Mk 16 was never produced as widely as other 
  weapons, resulting in supply chain issues for some users. Spare 
  parts cost 3x normal.
  H&K G3
  The G3 brought Heckler & Koch to international prominence 
  as an arms manufacturer. Developed in the late 1950s from the 
  Spanish-designed CETME rifle, the G3 was adopted first by 
  Germany, then by scores of other nations around the world. Its 
  primary competitor at the time was the FN FAL, with which it still 
  shares the status of the archetypal battle rifle.
  By the beginning of the Collapse, the G3 had left the service 
  of most former NATO users, superseded by newer designs firing 
  lighter cartridges. Large quantities remained in reserve armories 
  in Germany, Sweden (designated “Ak 4”), and Denmark. It was 
  still in front-line service with Portuguese, Greek, and Cypriot 
  forces, and Swedish surplus Ak 4s armed a good portion of the 
  Baltic states’ soldiers. The G3 was also in wide use in Africa, and, 
  to a lesser degree, South and Central America. Where legal, the 
  semi-automatic HK91 was sold on the civilian market.
  The following traits are for the most common production 
  model, the G3A3 (with over two dozen variants and license-built 
  derivatives, the complete G3 family could occupy a book unto 
  itself).
  Stage III Quirks: None.
  H&K G36
  The G36 was born out of several political and economic 
  factors: the demise of the G11 program, the reunification of East 
  and West Germany, and the increasing age and high manufacturing 
  cost of Heckler & Koch’s existing assault rifle designs. Work on 
  the program began in the 1990s, with the initial production run 
  reaching Bundeswehr hands for initial deployment by late 1997.
  Virtually all of the G36’s structural components are made 
  of lightweight polymer, from the folding stock to the translucent 
  magazine. The rifle has a dual integral sighting system which 
  includes a powered reflex sight and a separate Mag-1 telescopic 
  sight. On export models, this is replaced with an unpowered reflex 
  sight for ease of maintenance (reduce weight by 0.3 kg, street price 
  by $250, and barter value by GG125).
  During the Twilight War, the G36 was the standard infantry 
  rifle for Germany, as well as (in its export configuration) Latvia, 
  Lithuania, and Spain. In addition, many special units of other 
  nations’ militaries and police forces adopted the rifle, making 
  it a common sight across Europe and, to a lesser extent, South 
  America.
  Stage III Quirks: 
  Reliable 1: For the purposes of triggering breakdowns, the G36’s 
  Wear is considered to be 1 lower than its actual value.
  H&K G36K
  The carbine (literally “kurz” or “short”) variant of the G36 is 
  identical to its parent design, save for a shorter barrel. Like the 
  G36, the G36K was also offered in an export variant with a simpler 
  sighting system.
  Stage III Quirks: 
  Reliable 1: For the purposes of triggering breakdowns, the G36K’s 
  Wear is considered to be 1 lower than its actual value.
  H&K G36C
  The smallest model in the G36 line features a 230mm barrel, 
  which reduces it almost to submachine gun size. The G36C lacks 
  the integral optics of its larger cousins.
  Stage III Quirks: 
  Reliable 1: For the purposes of triggering breakdowns, the G36C’s 
  Wear is considered to be 1 lower than its actual value.
  L85A1/A2
  The L85 series was born out of early post-WWII experiments 
  with bullpup-layout rifles, but the first issued version - the L85A1 
  - didn’t reach the hands of ordinary infantrymen until 1985. As 
  is the case with many weapons advertised as “cutting-edge,” the 
  
  6
  Autoloaders
  Firearm
  Caliber
  Cap.
  Dam.
  Pen.
  Rng
  ROF
  Speed
  Rec
  Bulk
  Wgt
  BV
  SP
  Browning Hi-Power
  9mm Parabellum
  13
  4
  x3/x4
  GF/CQB
  S
  1/2/4
  6
  1
  0.9 kg
  GG350
  $700
  Browning Hi-Power
  .40 S&W
  10
  5
  x3/x4
  GF/CQB
  S
  1/2/4
  9
  1
  0.9 kg
  GG350
  $700
  Browning Hi-Power
  .357 SIG
  10
  5
  x3/x4
  GF/CQB
  S
  1/2/4
  8
  1
  0.9 kg
  GG250
  $1,000
  Browning Hi-Power
  .30 Luger
  13
  4
  x3/x4
  GF/CQB
  S
  1/2/4
  5
  1
  0.9 kg
  GG150
  $600
  Browning Hi-Power w/ Stock
  9mm Parabellum
  13
  4
  x3/x4
  GF/CQB
  S
  2/3/5
  4
  2
  1.9 kg
  GG500
  $3,000
  Colt 1911
  10mm Auto
  8
  5
  x3/x4
  GF/CQB
  S
  1/2/4
  10
  1
  1.1kg
  GG300
  $1,200
  CZ 75
  9mm P
  16
  4
  x3/x4
  GF/CQB
  S
  1/2/4
  6
  1
  1kg
  GG250
  $500
  CZ 75
  .40 S&W
  12
  5
  x3/x4
  GF/CQB
  S
  1/2/4
  8
  1
  1kg
  GG250
  500
  Glock 17 (full-size) 
  9mm Parabellum 
  17 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   8 
  1
  0.6 kg
  GG275
  $550
  Glock 17C (full-size)
  9mm Parabellum 
  17 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   6 
  1
  0.6 kg
  GG300
  $600
  Glock 17L (longslide)
  9mm Parabellum   
  17 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   7 
  1
  0.7 kg
  GG350
  $700
  Glock 18 (full-size) 
  9mm Parabellum   
  17 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   8 
  1
  0.6 kg
  GG600
  $1,200
  Glock 18C (full-size)
  9mm Parabellum   
  17 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   6 
  1
  0.6 kg
  GG625
  $1,250
  Glock 19 (compact)   
  9mm Parabellum   
  15 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   8 
  1
  0.6 kg
  GG275
  $550
  Glock 19C (compact)  
  9mm Parabellum 
  15 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   6 
  1
  0.6 kg
  GG300
  $600
  Glock 20 (full-size) 
  10mm Auto
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
  12 
  1
  0.8 kg
  GG140
  $550
  Glock 20C (full-size)
  10mm Auto
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   9 
  1
  0.8 kg
  GG150
  $600
  Glock 21 (full-size) 
  .45 ACP  
  13 
   5 
  x4/Nil
  GF/CQB
  S
  1/2/4
  11 
  1
  0.8 kg
  GG275
  $550
  Glock 21C (full-size)
  .45 ACP  
  13 
   5 
  x4/Nil
  GF/CQB
  S
  1/2/4
   9 
  1
  0.8 kg
  GG300
  $600
  Glock 22 (full-size) 
  .40 S&W  
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
  10 
  1
  0.7 kg
  GG275
  $550
  Glock 22C (full-size)
  .40 S&W  
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   8 
  1
  0.7 kg
  GG300
  $600
  Glock 23 (compact)   
  .40 S&W  
  13 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
  11 
  1
  0.6 kg
  GG275
  $550
  Glock 23C (compact)  
  .40 S&W  
  13 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   9 
  1
  0.6 kg
  GG300
  $600
  Glock 24 (longslide) 
  .40 S&W  
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   9 
  1
  0.8 kg
  GG350
  $700
  Glock 24C (longslide)
  .40 S&W  
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   7 
  1
  0.8 kg
  GG375
  $750
  Glock 25 (compact)   
  .380 ACP 
  15 
   4 
  x4/Nil
  GF/CQB
  S
  1/2/4
   5 
  1
  0.6 kg
  GG275
  $550
  Glock 26 (subcompact)
  9mm Parabellum    
  10 
   4 
  x3/x4 
  P/CQB 
  S
  1/2/4
   8 
  1
  0.6 kg
  GG300
  $600
  Glock 27 (subcompact)
  .40 S&W  
   9 
   5 
  x3/x4 
  P/CQB 
  S
  1/2/4
  11 
  1
  0.6 kg
  GG275
  $550
  Glock 28 (subcompact)
  .380 ACP 
  10 
   4 
  x4/Nil
  P/CQB 
  S
  1/2/4
   6 
  1
  0.5 kg
  GG275
  $550
  Glock 29 (subcompact)
  10mm Auto
  10 
   5 
  x3/x4 
  P/CQB 
  S
  1/2/4
  13 
  1
  0.7 kg
  GG140
  $550
  Glock 30 (subcompact)
  .45 ACP  
  10 
   5 
  x4/Nil
  P/CQB 
  S
  1/2/4
   9 
  1
  0.7 kg
  GG275
  $550
  Glock 31 (full-size) 
  .357 SIG 
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   9 
  1
  0.7 kg
  GG140
  $550
  Glock 31C (full-size)
  .357 SIG 
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   7 
  1
  0.7 kg
  GG150
  $600
  Glock 32 (compact)   
  .357 SIG 
  13 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
  10 
  1
  0.6 kg
  GG140
  $550
  Glock 32C (compact)  
  .357 SIG 
  13 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
   8 
  1
  0.6 kg
  GG150
  $600
  Glock 33 (subcompact)
  .357 SIG 
   9 
   5 
  x3/x4 
  P/CQB 
  S
  1/2/4
  10 
  1
  0.6 kg
  GG140
  $550
  Glock 34 (longslide) 
  9mm Parabellum
  17 
   4 
  x3/x4 
  GF/CQB
  S
  1/2/4
   7 
  1
  0.7 kg
  GG350
  $700
  Glock 35 (longslide) 
  .40 S&W  
  15 
   5 
  x3/x4 
  GF/CQB
  S
  1/2/4
  10 
  1
  0.7 kg
  GG350
  $700
  Glock 36 (slimline) 
  .45 ACP  
   6 
   5 
  x4/Nil
  P/CQB 
  S
  1/2/4
  13 
  1
  0.6 kg
  GG210
  $625
  Glock 37 (full-size) 
  .45 GAP  
  10 
   5 
  x4/Nil
  GF/CQB
  S
  1/2/4
  10 
  1
  0.7 kg
  GG140
  $550
  Glock 38 (compact)   
  .45 GAP  
   8 
   5 
  x4/Nil
  GF/CQB
  S
  1/2/4
  11 
  1
  0.7 kg
  GG140
  $550
  Glock 39 (subcompact)
  .45 GAP  
   6 
   5 
  x4/Nil
  P/CQB 
  S
  1/2/4
  11 
  1
  0.6 kg
  GG140
  $550
  H&K USP
  9mm Parabellum
  15
  4
  x3/x4
  GF/CQB
  S
  1/2/4
  7
  1
  0.8kg
  GG400
  $800
  H&K USP
  .40 S&W  
  13
  5
  x3/x4
  GF/CQB
  S
  1/2/4
  9
  1
  0.8kg
  GG400
  $800
  H&K USP
  .45 ACP  
  12
  5
  x4/Nil
  GF/CQB
  S
  1/2/4
  11
  1
  0.8kg
  GG400
  $800
  Desert Eagle
  .357 Magnum
  9
  5
  x3/x4
  GF/Tight
  S
  2/3/5
  6
  2
  2kg
  GG400
  $1,600
  Desert Eagle
  .44 Magnum
  8
  6
  x3/x4
  GF/Tight
  S
  2/3/5
  11
  2
  2kg
  GG400
  $1,600
  Desert Eagle
  .50 Action Express
  7
  7
  x3/x4
  GF/Tight
  S
  2/3/5
  14
  2
  2kg
  GG400
  $1,600
  Smith & Wesson 1076
  10mm Auto
  9
  5
  x3/x4
  GF/CQB
  S
  1/2/4
  10
  1
  1.1kg
  GG175
  $700
  Submachine Guns (SMGs)
  Firearm
  Caliber
  Cap.
  Dam.
  Pen.
  Rng
  ROF
  Speed
  Rec
  Bulk
  Wgt
  BV
  SP
  H&K MP 5/10
  10mm Auto
  30
  5
  x3/x4
  CQB/Tight S/B2/B5
  2/3/5
  6
  2
  2.7kg
  GG625
  $2,500
  Assualt Rifles
  Firearm
  Caliber
  Cap.
  Dam.
  Pen.
  Rng
  ROF
  Speed
  Rec
  Bulk
  Wgt
  BV
  SP
  Ak 5C
  5.56x45mm NATO
  30
  6
  x2/x3
  M/S
  S/B4
  3/5/7
  4
  3
  3.9kg
  GG750
  $2,000
  Ak 5D
  5.56x45mm NATO
  30
  6
  x2/x3
  CQB/Open
  S/B4
  3/4/6
  4
  3
  3.2kg
  GG750
  $2,000
  Famas F1
  5.56x45mm NATO
  25
  6
  x2/x3
  M/S
  S/B3/B6
  3/4/6
  4
  3
  3.5kg
  GG400
  $800
  Famas G2
  5.56x45mm NATO
  30
  6
  x2/x3
  M/S
  S/B3/B6
  3/4/6
  4
  3
  3.7kg
  GG450
  $900
  FN Fal
  7.62x51mm NATO
  20
  8
  x2/x3
  M/S
  S/B4
  3/6/8
  9
  3
  4.0kg
  GG900
  $1,800
  
  
  reality failed to live up to the marketing. Widespread reports of 
  unreliability, particularly in the Saudi and Iraqi deserts, led the 
  Ministry of Defence to contract with Heckler & Koch for a massive 
  upgrade program in the late 1990s. The resulting L85A2 model 
  boasted vastly-improved reliability.
  At the time of the Twilight War, the L85A2 was the 
  standard-issue assault rifle for all UK combat troops. L85A1s 
  remained in inventory with only a few training detachments 
  and Territorial Army support units. Almost all L85s were issued 
  with unpowered Mag-1 reflex sights (+0.2 kg; mostly SUSAT 
  models, with a few units receiving American ACOGs).
  Stage III Quirks: 
  Bullpup: Reloading the L85A1/A2 takes twice as many ticks 
  as normal.
  Unreliable 2 (L85A1 only): For the purpose of triggering 
  breakdowns, the L85A1’s Wear is considered to be 2 higher 
  than its actual value. This does not apply to a “like new” (Wear 
  0) weapon.
  tArGet & huntinG riFles
  Browning BAR Safari
  Both pre- and post-Collapse, the world of hunting rifles 
  was dominated by bolt-action designs, making the semi-
  automatic BAR series relatively rare (though still decidedly 
  popular). The Safari models were the top of the BAR line, 
  featuring an adjustable recoil compensation system. BAR 
  Safaris were available in a wide array of calibers; the following 
  are representative samples.
  Stage III Quirks: None.
  CZ 550 Safari Magnum
  The CZ 550 family is Ceska Zbrojovka’s primary offering 
  in the large-caliber hunting rifle market. The 550 line includes 
  numerous models, all based on the venerable Mauser bolt 
  action. The Safari Magnum (aka “ZKK 602” outside the North 
  American market) is a scaled-up design capable of accepting 
  heavy magnum loads. It’s offered in calibers considered suitable 
  for large and dangerous game such as lions and rhinos.
  Stage III Quirks:
  Reliable 1: For the purposes of triggering breakdowns, the 
  weapon’s Wear is considered to be 1 lower than its actual 
  value.
  Winchester Model 1894
  One of the iconic lever-action rifles, the “Winchester ‘94” 
  was produced for over a century, with the last gun coming 
  off the assembly line in 2006. In 1894, it was a revolutionary 
  design: a lever-action gun chambered not only for a true 
  rifle caliber rather than a pistol caliber, but designed to use 
  cartridges with the (at the time) new smokeless propellant. 
  Like most lever-action designs, the rifle feeds from an integral 
  tubular magazine under the barrel.
  Over the course of the gun’s history, about 7 million 
  were produced in a variety of calibers and configurations. The 
  majority of these were sold on the U.S. market, but enough 
  were exported that the Model 94 was globally available (if 
  not ubiquitous) at the time of the Collapse. Its original .30-
  30 cartridge quickly attained prominence as one of the most 
  popular rounds in North America for hunting deer and other 
  medium-sized game, and. Like the rifle that spawned it, it is 
  still found throughout the world in 2013.
  Stage III Quirks:
  Image: Like all lever-action rifles, this is an archaic design that 
  Assualt Rifles
  Firearm
  Caliber
  Cap.
  Dam.
  Pen.
  Rng
  ROF
  Speed
  Rec
  Bulk
  Wgt
  BV
  SP
  FN FNC
  5.56x45mm NATO
  30
  6
  x2/x3
  M/S
  S/B3/B4
  3/5/7
  4
  3
  3.8kg
  GG600
  $1,800
  FN FNC Carbine
  5.56x45mm NATO
  30
  6
  x2/x3
  T/Open
  S/B3/B4
  3/4/6
  4
  3
  3.7kg
  GG600
  $1,800
  FN Mk 16 (SCAR-L)
  5.56x45mm NATO
  30
  6
  x2/x3
  CQB/Open
  S/B4
  2/3/4
  11
  2
  3.0kg
  GG800
  $1,600
  FN Mk 16 (SCAR-L)
  5.56x45mm NATO
  30
  6
  x2/x3
  T/Open
  S/B4
  2/3/5
  9
  3
  3.3kg
  GG800
  $1,600
  FN Mk 16 (SCAR-L)
  5.56x45mm NATO
  30
  6
  x2/x3
  M/S
  S/B4
  2/4/6
  9
  3
  3.5kg
  GG900
  $1,800
  H&K G3
  7.62x51mm NATO
  20
  8
  x2/x3
  M/S
  S/B4
  3/6/8
  9
  3
  4.4kg
  GG1,000
  $2,000
  H&K G36
  5.56x45mm NATO
  30 or 100
  6
  x2/x3
  M/S
  S/B2/B5
  3/5/7
  4
  3
  3.6kg
  GG600
  $1,200
  H&K G36K
  5.56x45mm NATO
  30 or 100
  6
  x2/x3
  T/Open
  S/B2/B5
  3/4/6
  4
  3
  3.3kg
  GG600
  $1,200
  H&K G36C
  5.56x45mm NATO
  30 or 100
  6
  x2/x3
  CQB/Open S/B2/B5
  3/4/6
  4
  3
  2.8kg
  GG550
  $1,100
  L85A1
  5.56x45mm NATO
  30
  6
  x2/x3
  M/S
  S/B5
  3/4/6
  4
  3
  3.8kg
  GG125
  $1,000
  L85A2
  5.56x45mm NATO
  30
  6
  x2/x3
  M/S
  S/B5
  3/4/6
  4
  3
  3.8kg
  GG750
  $1,500
  Target & Hunting Rifles
  Firearm
  Caliber
  Cap.
  Dam.
  Pen.
  Rng
  ROF
  Speed
  Rec
  Bulk
  Wgt
  BV
  SP
  Browning BAR Safari
  .243 Winchester
  4 (in)
  8
  x2/x3
  M/S
  S
  4/6/9
  7
  4
  3.3kg
  GG550
  $1,100
  Browning BAR Safari
  .30-06
  4 (in)
  9
  x2/x3
  M/E
  S
  4/6/9
  10
  4
  3.3kg
  GG550
  $1,100
  Browning BAR Safari
  .338 Winchester Magnum
  3 (in)
  10
  x2/x3
  M/E
  S
  4/6/9
  14
  4
  3.7kg
  GG600
  $1,200
  Browning BAR Safari
  7mm Remington Magnum
  3 (in)
  9
  x1/x2
  M/E
  S
  4/6/9
  11
  4
  3.7kg
  GG600
  $1,200
  CZ 550 Safari Magnum
  .375 H&H
  5 (in)
  9
  x2/x3
  M/E
  S
  5/8/11
  16
  4
  4.3kg
  GG550
  $1,100
  Winchester Model 1894
  .30-30
  6 (in)
  6
  x2/x3
  T/Open
  S
  3/6/8
  8
  3
  3.2kg
  GG550
  $1,100
  Sniper Rifles
  Firearm
  Caliber
  Cap.
  Dam.
  Pen.
  Rng
  ROF
  Speed
  Rec
  Bulk
  Wgt
  BV
  SP
  Robar SR-90
  7.62mm NATO
  5 (in)
  8
  x2/x3
  M/E
  S
  5/8/11
  8
  4
  5.2kg
  GG2,500
  $5,000
  Robar SR-90
  .338 Lapua
  5 (in)
  10
  x2/x3
  M/E
  S
  5/8/11
  14
  4
  5.2kg
  GG2,500
  $5,000
  
  
  offers few quantifiable advantages over more modern weapons. 
  However, choosing to carry it is a statement in and of itself, an 
  evocation of Old West imagery and the associated values. Use 
  of a Model 1894 as a primary weapon grants a +2 bonus to all 
  uses of the character’s Luck reputation aspect - if and only if 
  the observer shares the same cultural image of cowboys. This 
  bonus becomes a penalty if the character demonstrates gross 
  incompetence with the weapon. Adopting the Model 1894 as a 
  character’s primary weapon may also, at the GM’s discretion, 
  be worth a survival point.
  Suppression: Although rapid fire with a lever-action gun is 
  wastefully inaccurate, a skilled operator can put a good amount 
  of lead in the air. This is beneficial in situations in which volume 
  of fire is more important than accuracy. When performing 
  suppressive fire, a lever-action weapon like the Model 1894 
  functions as a semi-automatic firearm.
  sniper riFles
  Robar SR-90
  The SR-90 is a bolt-action sniper rifle built on the 
  venerable Remington Model 700’s action. In the years before 
  the Collapse, its high price mainly restricted it to the law 
  enforcement and military markets, though some examples 
  did find their way into private ownership. The rifle could be 
  custom-ordered in a variety of calibers; traits are given here for 
  7.61x51mm NATO and .338 Lapua.
  Stage III Quirks:
  Adjustable Stock: The SR-90’s stock is customizable to an 
  individual shooter’s dimensions. This process requires one 
  hour and a Longarm (COG) or Craftsmanship (Gunsmithing) 
  (COG, TN +3) skill check. With success, Speed becomes 5/7/10 
  for that character only.
  
  
  stAGe iii bAllistiCs
  hAndGun Ammo
  .50 Action Express 
  Damage/Penetration
  Personal   
  6/x3
  Gunfighting
  6/x3
  CQB        
  6/x3
  Tight      
  6/x3
  Ammo Data 
  Per 100 rounds: 
  Weight: 4.2 kg (loaded 7-round magazine 0.45 kg) 
  AP/HP: HP 
  Street Price: $360 
  Barter Value: GG144 
  .50 AE is considered pistol ammunition. It is available on neither 
  the Random Civilian Caliber Sub-Table nor the Random Military 
  Caliber Sub-Table.
  9mm Parabellum 
  Damage/Penetration
  115gr   
    124gr   
    147gr
  Personal      
  4/x3    
    4/x3    
    4/x3
  Gunfighting   
  4/x3    
    4/x3    
    4/x3
  CQB           
  4/x3    
    4/x3    
    4/x3
  Tight         
  4/x3    
    4/x4    
    4/x4
  The moral of this story appears to be that there’s not a lot of 
  difference in the 9mm ball load you select, unless you’re shooting 
  someone at your pistol’s maximum range. This data is good for all 
  9mm P handguns.
  .45 ACP 
  Damage/Penetration
  Personal   
  5/x3
  Gunfighting
  5/x3
  CQB        
  5/x3
  Tight      
  5/x4
  Should be good for all .45 ACP handguns. See 9mm Parabellum for 
  notes on SMG data.
  .38 Super 
  Damage/Penetration
  Personal   
  5/x3
  Gunfighting
  5/x3
  CQB        
  5/x3
  Tight      
  4/x3
  .32 ACP 
  Damage/Penetration
  Personal   
  4/x4
  Gunfighting
  4/x4
  CQB        
  4/x4
  Tight      
  4/Nil
  Not that you’re gonna be able to accurately get a .32 ACP round out 
  to 100 meters (and the gun’s stats reflect that, ending at CQB range 
  rather than Tight), but that is where the dropoff occurs.
  .380 ACP 
  Damage/Penetration
  Personal   
  4/x4
  Gunfighting
  4/x4
  CQB        
  4/x4
  Tight      
  4/x4
  As with the .32 ACP, you’re unlikely to engage anything past 25 
  meters successfully, but I ran the numbers out to 100 to be sure.
  .357 SIG 
  Damage/Penetration
  Personal   
  4/x3
  Gunfighting
  4/x3
  CQB        
  4/x3
  Tight      
  4/x3
  .40 S&W 
  Damage/Penetration
  Personal   
  5/x3
  Gunfighting
  5/x3
  CQB        
  5/x3
  Tight      
  5/x3
  
  10
  5.7mm FN 
    
  Damage/Penetration
  Five-seveN
    P90
  Personal   
  4/x2 
  4/x1
  Gunfighting
  4/x2 
  4/x1
  CQB        
  3/x2 
  4/x1
  Tight      
  3/x2 
  4/x2
  9mm Makarov 
  Damage/Penetration
  Personal   
  4/x4
  Gunfighting
  4/x4
  CQB        
  4/x4
  Tight      
  4/x4
  Standard looks the same as the Makarov above. For the +P load:
  Damage/Penetration
  Personal   
  5/x3
  Gunfighting
  5/x3
  CQB        
  5/x3
  Tight      
  4/x3
  .38 Special 
  Damage/Penetration
  Personal   
  4/x4
  Gunfighting
  4/x4
  CQB        
  4/x4
  Tight      
  4/x4
  .22 LR 
  Damage/Penetration
  Personal   
  3/x3
  Gunfighting
  3/x3
  CQB        
  3/x3
  Tight      
  3/x4
  .357 Magnum 
  Damage/Penetration
    
  125 gr. 
    158 gr. 
    180 gr.
  Personal   
  5/x3    
    4/x3    
    4/x3
  Gunfighting
  5/x3    
    4/x3    
    4/x3
  CQB        
  5/x3    
    4/x3    
    4/x3
  Tight      
  4/x3    
    4/x3    
    4/x3
  .44 Magnum 
  Damage/Penetration
  Personal   
  5/x3
  Gunfighting
  5/x3
  CQB        
  5/x3
  Tight      
  5/x3
  .454 Casull 
  Damage/Penetration
  Personal   
  7/x2
  Gunfighting
  6/x2
  CQB        
  6/x2
  Tight      
  6/x2
  .25 ACP
  Damage/Penetration
  Personal   
  3/Nil
  Gunfighting
  3/Nil
  CQB        
  3/Nil
  Tight      
  3/Nil
  10mm Auto
  Damage/Penetration
  180gr
  200gr
  Personal   
  4/x3 
    5/x3
  Gunfighting
  4/x3 
    5/x3
  CQB        
  4/x3 
    5/x3
  Tight      
  4/x3 
    5/x3
  riFle Ammo
  5.56mm NATO 
  Damage/Penetration
  10” barrel
  14.5” barrel  
    20” barrel
  Personal   
  6/x2
  7/x2     
  7/x2
  Gunfighting
  6/x2
  7/x2     
  7/x2
  CQB        
  6/x2
  7/x2     
  7/x2
  Tight      
  6/x2
  6/x2     
  7/x2
  Medium     
  5/x2
  6/x2     
  6/x2
  Open       
  4/x2
  5/x2     
  5/x2
  Sniping    
  -   
  -        
  3/x3
  M16-series assault rifles use the 20” barrel values. M4-series 
  carbines use the 14.5” barrel values; 14.5” = 16” performance, and 
  20” = 18” performance.
  
  11
  7.62mm NATO 
  Damage/Penetration
  Personal   
  9/x2
  Gunfighting
  9/x2
  CQB        
  9/x2
  Tight      
  9/x2
  Medium     
  8/x2
  Open       
  7/x2
  Sniping    
  5/x2
  Extreme    
  4/x3
  .30 Carbine 
  Damage/Penetration
  Personal   
  6/x2
  Gunfighting
  6/x2
  CQB        
  6/x2
  Tight      
  5/x2
  Medium     
  4/x3
  Open       
  4/x3
  .338 Lapua 
  Damage/Penetration
  Personal   
  12/x1
  Gunfighting
  12/x1
  CQB        
  12/x1
  Tight      
  11/x1
  Medium     
  11/x1
  Sniping    
  8/x2
  Extreme    
  5/x2
  .30-30 
  Damage/Penetration
  170gr
  150gr
  Personal   
  7/x2 
    8/x2
  Gunfighting
  7/x2 
    8/x2
  CQB        
  7/x2 
    8/x2
  Tight      
  6/x2 
    7/x2
  Medium     
  5/x2 
    5/x2
  Open       
  4/x2 
    4/x3
  Ammo Data 
  Weight: 2.8 kg 
  AP/HP: HP 
  Street Price: $125 
  Barter Value: GG5 
  On the Random Civilian Caliber Sub-Table, .30-30 may be 
  substituted for any result of .30-06 or .300 Winchester Magnum.
  7mm Remington Magnum 
  Damage/Penetration
  Personal   
  9/x1
  Gunfighting
  9/x1
  CQB        
  9/x1
  Tight      
  9/x1
  Medium     
  9/x2
  Open       
  8/x2
  Sniping    
  5/x2
  Extreme    
  4/x3
  .300 Winchester Magnum 
  Damage/Penetration
  Personal   
  10/x1
  Gunfighting
  10/x1
  CQB        
  10/x1
  Tight      
  10/x1
  Medium     
  9/x2
  Open       
  8/x2
  Sniping    
  5/x2
  Extreme    
  4/x3
  .30-06 
  Damage/Penetration
  Personal   
  9/x2
  Gunfighting
  9/x2
  CQB        
  9/x2
  Tight      
  9/x2
  Medium     
  8/x2
  Open       
  7/x2
  Sniping    
  5/x2
  Extreme    
  4/x3
  
  12
  .243 Winchester 
  Damage/Penetration
  Personal   
  8/x2
  Gunfighting
  8/x2
  CQB        
  8/x2
  Tight      
  8/x2
  Medium     
  7/x2
  Open       
  6/x2
  Sniping    
  4/x2
  .338 Winchester Magnum 
  Damage/Penetration
  Personal   
  11/x1
  Gunfighting
  11/x1
  CQB        
  11/x2
  Tight      
  10/x2
  Medium     
  10/x2
  Open       
  8/x2
  Sniping    
  5/x2
  Extreme    
  4/x3
  .270 Winchester 
  Damage/Penetration
  Personal   
  11/x1
  Gunfighting
  11/x1
  CQB        
  11/x2
  Tight      
  10/x2
  Medium     
  10/x2
  Open       
  8/x2
  Sniping    
  5/x2
  Extreme    
  4/x3
  7.62x39mm
  Damage/Penetration
  Personal   
  8/x2
  Gunfighting
  8/x2
  CQB        
  7/x2
  Tight      
  7/x2
  Medium     
  6/x2
  Open       
  4/x2
  Sniping    
  4/x3
  7.62x54mm
  Damage/Penetration
  Personal   
  9/x2
  Gunfighting
  9/x2
  CQB        
  9/x2
  Tight      
  9/x2
  Medium     
  8/x2
  Open       
  7/x2
  Sniping    
  5/x2
  Extreme    
  4/x3
  6.5x55mm Swedish
  Damage/Penetration
  Personal   
  8/x2
  Gunfighting
  8/x2
  CQB        
  8/x2
  Tight      
  8/x2
  Medium     
  7/x2
  Open       
  6/x2
  Sniping    
  4/x2
  .303 British
  Damage/Penetration
  Personal   
  9/x2
  Gunfighting
  9/x2
  CQB        
  9/x2
  Tight      
  8/x2
  Medium     
  7/x2
  Open       
  6/x2
  Sniping    
  4/x2
  Extreme    
  4/x3
  8mm Mauser
  Damage/Penetration
  Personal   
  8/x2
  Gunfighting
  8/x2
  CQB        
  8/x2
  Tight      
  8/x2
  Medium     
  7/x2
  Open       
  5/x2
  Sniping    
  4/x3
  Extreme    
  4/x3
  
  13
  .460 Weatherby
  Damage/Penetration
  Personal   
  14/x1
  Gunfighting
  14/x1
  CQB        
  14/x1
  Tight      
  13/x2
  Medium     
  11/x2
  Open       
  8/x2
  Sniping    
  5/x2
  Extreme    
  5/x3
  5.45x39mm
  Damage/Penetration
    AK-74
  Krinkov
  Personal   
  6/x2 
    6/x2
  Gunfighting
  6/x2 
    6/x2
  CQB        
  6/x2 
    6/x2
  Tight      
  6/x2 
    5/x2
  Medium     
  6/x2 
    4/x2
  Open       
  4/x2 
    3/x3
  Sniping    
  3/x3 
    -
  Extreme    
  -    
    -
  5.8x42mm
  Damage/Penetration
  Personal   
  7/x2
  Gunfighting
  7/x2
  CQB        
  7/x2
  Tight      
  7/x2
  Medium     
  6/x2
  Open       
  5/x2
  Sniping    
  3/x3
  Extreme    
  -
  14.5x114mm
  Damage/Penetration
  Personal   
  22/x½
  Gunfighting
  22/x½
  CQB        
  22/x½
  Tight      
  21/x½
  Medium     
  21/x½
  Open       
  19/x1
  Sniping    
  17/x1
  Extreme    
  9/x2
  .375 H&H
  Damage/Penetration
  Personal   
  11/x2
  Gunfighting
  11/x2
  CQB        
  11/x2
  Tight      
  10/x2
  Medium     
  8/x2
  Open       
  6/x2
  Sniping    
  4/x3
  Extreme    
  4/x3
  Ammo Data 
  Type: HP
  Weight: 5.2 kg (per 100 rounds)
  Barter Value: GG330 (per 100 rounds)
  Street Price: $825 (per 100 rounds)
  6.5mm Grendel
  Damage/Penetration
  14.5”
    16” 
    19.5”
  Personal   
  7/x2 
    8/x2
    8/x2
  Gunfighting
  7/x2 
    8/x2
    8/x2
  CQB        
  7/x2 
    7/x2
    8/x2
  Tight      
  7/x2 
    7/x2
    7/x2
  Medium     
  6/x2 
    7/x2
    7/x2
  Open       
  5/x2 
    6/x2
    6/x2
  Sniping    
  4/x2 
    4/x2
    4/x2
  Extreme    
  -    
    -   
    3/x3
               
      
  Stage II     
      
  Damage 
  7    
    7   
    7
  Penetration
  x2/x3
    x2/x3
  x2/x3
  Ammo Data 
  Type: HP
  Weight: 2.2 kg (per 100 rounds)
  Barter Value: GG56 (per 100 rounds)
  Street Price: $140 (per 100 rounds)
  
  14
  6.8mm SPC
  Damage/Penetration
  Personal   
  8/x2
  Gunfighting
  8/x2
  CQB        
  8/x2
  Tight      
  7/x2
  Medium     
  7/x2
  Open       
  5/x2
  Sniping    
  4/x3
  Extreme    
  -
          
  Stage II
  Damage     
  7
  Penetration
  x2/x3
  Ammo Data 
  Type: HP
  Weight: 2.2 kg (per 100 rounds)
  Barter Value: GG90 (per 100 rounds)
  Street Price: $180 (per 100 rounds)
  shotGun Ammo
  .410 bore
  Now for the Damage and Penetration. Note that by default, our 
  numbers are built for FMJ-configuration rounds. All shotgun slugs 
  are considered hollowpoints, so I’ll provide the raw data and the 
  adjusted slug numbers:
  Damage/Penetration
    Raw
  Slug
  Personal   
  6/x3
    8/x4
  Gunfighting
  6/x3
    8/x4  
  CQB        
  6/x3
    8/x4
  Tight      
  5/x4
    7/Nil
  20 gauge
  Damage/Penetration
    Raw
  Slug
  Personal   
  7/x3
    9/x4
  Gunfighting
  7/x3
    9/x4  
  CQB        
  7/x3
    9/x4
  Tight      
  6/x3
    8/x4
  12 gauge
  Damage/Penetration
    Raw
  Slug
  Personal   
  8/x3
    10/x4
  Gunfighting
  8/x3
    10/x4  
  CQB        
  8/x3
    10/x4
  Tight      
  7/x3
    9/x4
  10 gauge
  Damage/Penetration
    Raw
  Slug
  Personal   
  8/x3
    10/x4
  Gunfighting
  8/x3
    10/x4  
  CQB        
  7/x3
    9/x4
  Tight      
  7/x3
    9/x4
  mAChine Gun Ammo
  .50 BMG
  Damage/
  Penetration
  Personal   
  18/x1
  Gunfighting
  18/x1
  CQB        
  18/x1
  Tight      
  17/x1
  Medium     
  17/x1
  Open       
  15/x1
  Sniping    
  12/x2
  Extreme    
  6/x2
  12.7mm Soviet
  Damage/
  Penetration
  Personal   
  17/x1
  Gunfighting
  17/x1
  CQB        
  17/x1
  Tight      
  16/x1
  Medium     
  16/x1
  Open       
  14/x1
  Sniping    
  10/x2
  Extreme    
  6/x2
  
  1
  suppressors 
  A suppressor (short for sound suppressor; also, less accurately 
  a silencer) is a device that attaches to a firearm’s muzzle to mask the 
  noise of a shot. This reduces both the risk of detection or identification 
  and the effect of gunfire’s decibel level on the shooter’s hearing.
  Suppressors can be integral (built into a gun as a permanent part 
  of the barrel), fixed (permanently attached to the end of the barrel), 
  or detachable (screwed onto threads machined into the end of the 
  barrel). For game purposes, all three mounting options have identical 
  effects on a weapon’s observability, though they impact the weapon’s 
  own characteristics differently.
  Because bullets must pass through it, a suppressor is designed 
  to tolerances only marginally looser than those of the barrel to which 
  it’s attached. Each suppressor is built for use with a single caliber. 
  Attempts to use it on a weapon of a different caliber will fail – either 
  acoustically or in catastrophic self-disassembly.
  suppressor eFFeCts
  When a suppressor is added to a firearm, the Penetration 
  value of all attacks becomes one step worse (e.g. Penetration x3/
  x4 becomes x4/Nil; this effect is cumulative with those of special 
  ammunition types). In addition, the gun’s effective severity of use 
  becomes one stage greater for purposes of maintenance and Wear. 
  Finally, when a fixed or detachable suppressor is mounted, the 
  gun’s Bulk increases by 1 and its Speed increases by +1/+1/+2.
  A suppressor’s noise reduction depends on the caliber of the 
  firearm to which it’s attached. Each suppressor has a Reduction 
  value. This is the number of range bands by which any observer’s 
  effective range to the weapon is increased for purposes of hearing 
  or identifying a shot. It’s also the number of levels by which the 
  noise level of the gun (p. 76) is reduced.
  GunsmithinG
  Mounting a fixed suppressor requires four hours of work and 
  an Artisan (Gunsmithing) (COG, TN –1) skill check.
  Adding mounting threads to a rifle or SMG’s barrel requires 
  four hours of work and an Artisan (Gunsmithing) (COG, TN +1) 
  skill check. For a handgun, this also requires the acquisition of an 
  extended barrel to provide space for the threads. Once a barrel 
  is threaded, mounting or dismounting a detachable suppressor 
  occurs as part of a Reset Weapons operational action (or takes 
  about 20 seconds out of combat).
  Building a fixed or detachable suppressor is an incremental 
  Artisan (Gunsmithing) (EDU, TN –2) action with a period of 4 
  hours and a target total equal to the base Damage of the caliber 
  for which it’s designed. The character must have access to a 
  machine shop and a supply of metal stock, as well as a weapon 
  in the appropriate caliber for testing (which is usable during this 
  process) and 1d6x10 rounds of ammunition.
  An integral suppressor must be custom-built for the gun to 
  which it’s fitted. This is an incremental Artisan (Gunsmithing) 
  (EDU, TN –3) action with a period of 4 hours and a target total 
  equal to twice the gun’s base Damage. The character must have 
  access to a machine shop and a supply of metal stock, as well as the 
  weapon itself (which is not usable during this process) and 1d6x10 
  rounds of ammunition.
  Mechanics/Machinist may be substituted for Artisan 
  (Gunsmithing) in any of these skill checks, but the base TN 
  decreases by 2 for building a suppressor.
  AvAilAble suppressors
  It’s worth noting that suppressors tend to be built only in 
  calibers that will be commercially viable for the manufacturer. 
  In practice, this means that the vast majority of suppressors 
  are made for common military calibers and a few small civilian 
  calibers. Cartridges currently modeled in the Reflex System for 
  which suppressors are commonly mass-produced include .22 LR, 
  5.7mm FN, 9mm Parabellum, .40 S&W, .45 ACP, 5.56x45mm 
  NATO, and 7.62x51mm NATO. In addition, smaller production 
  runs are available for .380 ACP, 9mm Makarov, 5.45mm Soviet, 
  7.62x39mm, .338 Lapua, and .50 BMG. At the GM’s discretion, a 
  character seeking a suppressor for any other caliber will have to 
  commission a custom job (multiply the base Street Price by half 
  the caliber’s Damage).
  Small pistol: A suppressor for a single pistol caliber no larger 
  than .32/8.2mm (excluding 5.7x28mm FN).
  Large pistol: A suppressor for a single pistol caliber between 
  .32/8.2mm and .45 caliber/11mm (excluding .357 Magnum and 
  .44 Magnum).
  Small rifle: A suppressor for a single rifle caliber up to 
  .256/6.5mm.
  Medium rifle: A suppressor for a single rifle caliber between 
  .256/6.5mm and .338/8.5mm.
  AMR: A suppressor for an anti-material rifle caliber: 12.7x108mm 
  or .50 BMG. AMR suppressors are not commercially available in 
  integral models; they must be custom-built. Base prices in the 
  following table do not reflect this. 
  Item
  Weight
  BV
  Street $  
  Reduction
  Fixed Suppressors
  Small pistol
  0.1 kg
  GG60 
  $500
  3
  Large pistol
  0.2 kg
  GG240
  $800
  2
  Small rifle
  0.6 kg
  GG440
  $750
  2
  Medium rifle
  0.7 kg
  GG640
  $1,000
  1
  AMR
  1.6 kg
  GG1,250
  $2,700 
  1
  Detachable Suppressors
  Small pistol
  0.1 kg
  GG80
  $600 
  3
  Large pistol
  0.2 kg
  GG300
  $950 
  2
  Small rifle
  0.7 kg
  GG560
  $900 
  2
  Medium rifle
  0.8 kg
  GG760
  $1,150 
  1
  AMR
  1.8 kg
  GG1,500
  $3,200 
  1
  Integral Suppressors
  Small pistol
  +0.1 kg
  GG140
  $900 
  3
  Large pistol
  +0.2 kg
  GG480
  $1,400 
  2
  Small rifle
  +0.3 kg
  GG1,040
  $1,500 
  2
  Medium rifle
  +0.5 kg
  GG1,440
  $2,000
  1
  AMR
  +1.3 kg
  GG3,500
  $7,200
  1
  
  16
  Core rules FireArms
  stAGe iii Quirks
  All firearms are not created equal. Hoplologists and 
  gunfondlers can argue the respective merits of design, caliber, and 
  creator ad infinitum. The Reflex System prefers to focus on the 
  man wielding the weapon rather than the weapon itself. Thus, in 
  the core rules, we didn’t go into excruciating detail regarding the 
  technical minutiae of a given firearm and the game effects of those 
  details.
  With this said, we’ll admit certain weapons do have shared 
  or unique characteristics that set them apart from the majority of 
  their brethren. We represent these qualities with quirks, optional 
  traits that work outside the basic rules template of Damage, 
  Penetration, Size, Bulk, and other standard values. Each quirk is a 
  self-contained special rules case that can, like all Stage III options, 
  be applied or ignored at the GM’s discretion. 
  AutoloAders
  Colt Model 1911A1
  The game traits for this handgun represent a typical middle-
  of-the-road commercial model made in the last three decades 
  or so. A character fortunate enough to possess an older military 
  production model (which were made only in .45 ACP) has a 
  weapon with Street Price $2,500, Barter Value GG1,250, and the 
  following quirks:
  Needy x2: The M1911A1’s base maintenance requirement is 
  doubled (to 1 hour per period of use).
  Reliable 1: For the purposes of triggering breakdowns, the 
  M1911A1’s Wear is considered to be 1 lower than its actual value.
  In addition, all .45 ACP M1911A1s have the following trait:
  Ubiquitous: It’s a century-old gun that’s still popular. What 
  would you call it? Outside regions that banned all firearms, spare 
  parts cost half normal.
  revolvers
  All generic revolvers presented in the core rules have the following 
  quirk:
  Reliable 1: For the purposes of triggering breakdowns, the 
  weapon’s Wear is considered to be 1 lower than its actual value.
  submAChine Guns
  FN P90
  Bullpup: Reloading the P90 takes twice as many ticks as normal.
  Image: Despite being found around the globe by the time of the 
  Collapse, the P90’s combination of ballistics and science fiction 
  appearance causes it to be perceived as the weapon of elite special 
  operators. Possession of a mil-spec P90 (but not a semiauto civilian 
  version) grants a +1 bonus to all uses of the character’s Force 
  reputation aspect. This bonus becomes a penalty if the character 
  demonstrates gross incompetence with the weapon.
  Weird: The P90’s ergonomics are just plain odd for shooters 
  accustomed to more conventional longarms. If a character isn’t 
  experienced with the P90, he suffers a -1 penalty to all attacks, 
  and readying or reloading the weapon takes twice as many ticks as 
  normal. These penalties are removed after a “familiarization fire” 
  session of at least 100 rounds, or if the P90 becomes part of the 
  character’s personal equipment.
  Izmash PP-19 Bizon
  Bullpup: Reloading the Bizon takes twice as many ticks as 
  normal.
  AssAult riFles
  Generic Bullpup Assault Rifle
  Bullpup: Reloading this rifle takes twice as many ticks as 
  normal.
  AK-47
  Durable 2: The AK-47 is the poster child for “too cheap, simple, 
  and ugly to break.” For the purposes of accruing Wear, the AK-47’s 
  level of use is considered to be 2 levels lower than actual use or 
  conditions would indicate. 
  Ubiquitous: The AK-47 was a worldwide cultural phenomenon. 
  Outside regions that banned all firearms, spare parts cost half 
  normal.
  AK-74
  Durable 2: For the purposes of accruing Wear, the AK-74’s 
  level of use is considered to be 2 levels lower than actual use or 
  conditions would indicate.
  AKS-74U
  Durable 1: The shorter barrel and heavier recoil of the AKS-74U 
  rob it of some of the parent design’s reliability, but it’s still a cut 
  above the norm. For the purposes of accruing Wear, the Krinkov’s 
  level of use is considered to be 1 level lower than actual use or 
  conditions would indicate.
  M16A4
  Needy x2: As a consequence of its direct impingement operating 
  system, the M16A4’s base maintenance requirement is doubled (to 
  2 hours per period of use). 
  M4A1
  Needy x2: As with its parent design, the M4A1 needs additional 
  care. Its base maintenance requirement is doubled (to 2 hours per 
  period of use). 
  QBZ-95
  Rare x10: The QBZ-95 is almost unknown outside Chinese-
  occupied territory. Spare parts cost 10x normal. This is reduced 
  to 3x within Chinese holdings, as the remnants of the Chinese  
  military still keep a tight hold on supplies.
  Steyr AUG (regular and carbine)
  Bullpup: Reloading the AUG takes twice as many ticks as 
  normal.
  
  1
  tArGet And huntinG riFles
  All generic bolt-action target and hunting rifles presented in the 
  core rules have the following quirk:
  Reliable 1: For the purposes of triggering breakdowns, the 
  weapon’s Wear is considered to be 1 lower than its actual value.
  bolt-ACtion serviCe riFles
  All bolt-action service rifles presented in the core rules have the 
  following quirk:
  Reliable 1: For the purposes of triggering breakdowns, the rifle’s 
  Wear is considered to be 1 lower than its actual value.
  semi-AutomAtiC serviCe riFles
  M1 Garand
  Durable 1: For the purposes of accruing Wear, the Garand’s level 
  of use is considered to be 1 level lower than actual use or conditions 
  would indicate.
  SKS
  Durable 1: For the purposes of accruing Wear, the SKS’ level of 
  use is considered to be 1 level lower than actual use or conditions 
  would indicate.
  bolt-ACtion sniper riFles
  All bolt-action service rifles presented in the core rules have the 
  following quirk: 
  Reliable 1: For the purposes of triggering breakdowns, the rifle’s 
  Wear is considered to be 1 lower than its actual value.
  AI AW/AWM
  In addition to Reliable 1, all of the AW and AWM models presented 
  in the core rules have the following trait:
  Cold Tolerance: The AW family is designed for use in arctic 
  conditions. The rifle’s maintenance requirements are not increased 
  by cold weather and extreme cold is treated as cold.
  semi-AutomAtiC sniper riFles
  M16 DMR
  Needy x3: The maintenance needs of an M16-based DMR are 
  exacerbated by its more exacting tolerances. Its base maintenance 
  requirement is tripled (to 3 hours per period of use).
  Break-Action Shotguns
  All generic break-action shotguns presented in the core rules have 
  the following quirk:
  Reliable 2: For the purposes of triggering breakdowns, the 
  weapon’s Wear is considered to be 2 lower than its actual value.
  pump-ACtion shotGuns
  All generic pump-action shotguns presented in the core rules have 
  the following quirk: 
  Reliable 1: For the purposes of triggering breakdowns, the 
  weapon’s Wear is considered to be 1 lower than its actual value.
  semi-AutomAtiC shotGuns
  Saiga 12, 20, 410 
  Durable 1: All of the Saiga shotguns inherited at least some of 
  their parent design’s ruggedness.  For the purposes of accruing 
  Wear, the Saiga’s level of use is considered to be 1 level lower than 
  actual use or conditions would indicate.
  mAChine Guns
  None of the SAWs, GPMGs, or HMGs presented in the core rules 
  have quirks.
  
SOURCE: textdata/thevault/Twilight 2000/Twilight 2013/Printer Friendly/Twilight 2013 - 93GS1304 Rules Addendum (printer friendly).pdf