TEXT:  
   
  **For use with the “James Bond 007 RPG” from ‘Victory Games’**  
   
  Arthur Bishop 
  STR: 10   DEX: 8   WIL: 9   PER: 11  INT: 10  
   
  SKILLS (SKILL LEVEL/PRIMARY CHANCE) 
  Charisma (2/12), Demolitions (13/23), Diving (4/13), Driving (8/17), Electronics (4/14), 
  Evasion (4/13), Fire Combat (11/20), Hand-to-Hand Combat (9/19), Local Customs (5/16), 
  Lockpicking/Safecracking (7/15), Piloting (9/18), Sixth Sense (4/14), Stealth (13/22), 
  Abilities: Connoisseur, First Aid, Photography                                                                               
  HEIGHT: 6’0  
   
   
  SPEED: 2 
  WEIGHT: 155   
   
   
  HAND-TO-HAND DAMAGE CLASS: B 
  AGE: 44 
   
   
   
  STAMINA: 30 hrs 
  APPEARANCE: Normal 
   
  RUNNING/SWIMMING: 40 minutes 
  FAME POINTS: 38   
   
   
  CARRYING: 101-150 lbs 
  SURVIVAL POINTS: 4                          WEAPON: Colt Woodsman with Silencer, Walther PPK______ 
  Fields of Experience: Chemistry, Fine Arts, Toxicology, Mechanical Engineering 
   
  WEAKNESSES: none 
   
  IDIOSYNCRASIES: Studies a target for many days to learn their patterns before assassinating them.    
   
   
  Note:  Arthur is a for hire assassin. 
   
   
   
  Colt Woodsman with Silencer: 
  PM     S/R     AMMO     DC     CLOS     LONG     CON     JAM     DRAW     RL     COST 
  +2       2         10         E       0-7       20-30      +1        99          0         2        120 
   
  Follow on Twitter:  @jamesbondrpg 
  
SOURCE: textdata/thevault/Collections/Duet/RPGS/Spies & Heist & Noir & Politics/James Bond 007/Homebrew Add-ons/Extra NPCs/Villains/Arthur Bishop.pdf