TEXT: Super Strength +2:  Wolverine has tremendous strength, adding his rank to all Damage with melee attacks, 
  all Strength based skill checks and Strength checks.  Each rank also doubles his carrying capacity, he cur-
  rently has 4 times his normal carrying capacity or about 1,600 lb.  His Super strength also provides hi a 
  greater ability to deal with damage allowing him to reduce his power rank from damage before a damage save 
  is made [Extra: Protection; Source: Mutation; Cost: 5 pp]. 
  Super Wisdom +12:  Wolverine has incredible awareness and self control adding his power rank to his Will 
  saving throws and to Wisdom based skill checks [Source: Training; Cost: 3 pp]. 
  Adamantium Skeleton +9:  Wolverines skeleton is laced with Adamantium grafts making him incredibly diffi-
  cult to hurt reducing damage from cuts and impact alike, making his bones almost impervious to harm.  Thanks 
  to his skeletal improvements Logan adds his Power level as a bonus to his damage save.  In addition Logan can 
  extend/retract some adamantium claws from between his knuckles, these claws are capable of doing PL lethal 
  damage on a strike. [amazing Save (Damage), Weapon (Claws); Extras: Impervious; Flaws: Device; Cost: 3 pp].  
  Super Senses +9:  Wolverine has amazingly acute senses providing him with his power rank as a bonus to any 
  rolls, which involves them such as Search, Spot, Listen, and survival checks for Tracking etc..  [Source: Muta-
  tion; Cost: 2 pp]. 
  Regeneration (powers) +10:  Wolverine has phenomenal regenerative abilities, regaining power rank in stun 
  and lethal hits every minute (ten rounds), in place of the normal stun hit all characters recover.  (10 ranks 
  regeneration allows regeneration of one hit every round).  He adds his regeneration rank as a bonus to Consti-
  tution checks to recover from being unconscious and to his fortitude saves to avoid dying and to his stabilisa-
  tion checks.  Should Logan be disabled he gets a Constitution check on the following round to recover, with a 
  bonus equal to his power rank.  If this check fails he must wait a day to attempt to recover again, but receives 
  his power rank as a bonus on all recovery checks.  Logan’s regeneration is so potent it can bring him back from 
  the brink of death by making a Regeneration check (DC30).  He receives only one attempt (although can spend 
  hero points on the effort).  If successful he becomes disabled (but stable), if it fails he dies [Extra: Back 
  Real Name:  James Howlett, now goes 
  by Logan 
  Height:  5’ 3” 
  Weight:  300 lb (100 is adamantium) 
  Eyes:  Blue 
  Hair:  Black 
  Birthplace:  Presumed Canada 
  Group Affiliation:  X-Men 
  Headquarters:  Xavier Institute 
  +7/16L 
  30 
  20/17 
  WOLVERINE 
  “Go ahead bub make my 
  day”. 
  20 
  16 
  20 
  12 
  20 
  20 
  +5 
  +3 
  +5 
  +1 
  +5 
  +5 
  Power Level 
  18 
  Concept: 
  Weapon X Test subject 
  Occupation: Numerous currently Adventurer 
  Str 
  Dex 
  Con 
  Int 
  Wis 
  Cha 
  +12 
  MELEE 
  Attack Bonus 
  +10 
  +3 
  RANGED 
  Attack Bonus 
  DEX 
  INITIATIVE 
  DEFENSE 
  SPEED 
  DMG BONUS 
  Flat-Footed 
  Walking 
  Fist/Claws 
  +16 
  DAMAGE 
  SAVE 
  +7 
  +17 
  +3 
  FORT 
  REFLEX 
  WILL 
  SAVE 
  SAVE 
  SAVE 
  Acrobatics (Dex) +8, Climb (Str) +9, Drive (Dex) +5, Escape 
  Artist (Dex) +5, Handle Animal (Cha) +10, Hide (Dex) +7, Intimi-
  SKILLS 
  CHARACTERISTICS 
  FEATS 
  All out Attack, Attack Focus (melee), Blind Fight, Endurance, 
  Great Fortitude, Point blank Shot, Power Attack, Rapid Strike, 
  Toughness, Takedown Attack, Track, Immunity (Disease, Poison, 
  Aging), Durability, Scent 
  POWERS/DEVICES 
  At one time a brutal, ruthless fighter, Wolverine has mellowed somewhat over the years.  He has made a 
  definite effort to subdue the “beast” side of his mind, although he can call on it when necessary.  Wolverine 
  possesses a high degree of honour, derived from the samurai code of bushido.  Despite his many years with 
  the X-men, Wolverine is still essentially a loner and if a personal problem comes up, he will almost always deal 
  with it himself rather then turn to his comrades for help. 
  HISTORY 
  In the late 1880's a child by the name of James Howlett was born. As a 
  child James was a frail and sick boy. His allergies didn't allow him to go out 
  and play much. His father had requested that a twelve year old girl be 
  brought to their estate. That girl was named Rose and she was to be a 
  friend and play mate to James. She read to him and looked after him. Along 
  with the grounds keeper's son, Dog, James and Rose were the only children 
  on the hill where the estate was. They had become close friends and played 
  together as much as possible but Dog slowly grew away from them. Dog's 
  father, the grounds keeper was named Thomas Logan, he was an alcoholic 
  and abuse his son. Over the next few years Dog started to follow in his 
  father footsteps, becoming cruel and heartless. James was given more 
  responsibilities by his father and grandfather. After a big fight, Dog killed 
  James's K-9 companion which resulted in the Logans getting kicked off the 
  Howlett estate.  In a fit of rage and anger Thomas Logan and his son en-
  tered the estate armed. They then took Rose hostage and demanded that 
  she take them to the masters' bedroom. There the elder Logan tried to 
  persuade James's mother, Elizabeth, to leave with them. Before they could 
  leave John entered the room and discovered them together. In a rage of 
  hate and dislike Thomas shot John as James walked into the room. Seeing 
  his father shot and killed shocked him so much that it triggered his latent 
  mutant abilities. His claws extended and continued through Thomas.  After 
  his mother shunned him for his unusual abilities he fled the house. Rose 
  followed to see what she could do. She found James outside the house on 
  the ground and cold. She brought him to the barn in order to try and warm 
  him up. Not knowing what to do Rose brought James to his grandfather 
  house. He ended up giving them cash and told them never to come back 
  again. Rose took James and went to British Columbia looking for a place that 
  they could live in peace. Rose remembered her father talking of quarries in 
  the Northern frontiers and she figured that would be a good place for 
  them to start looking. Making it to a quarry, they met a man named Smitty 
  who was the foreman. That is when Rose gave James the name Logan to hide 
  his true identity. By the second summer there Logan was providing for both 
  Rose and himself. He had trained himself to be a fine hunter and he also 
  worked hard at the quarry. Smitty even gave him a new job in demolitions. 
  Shortly after that Smitty asked Rose to marry him. The proposal upset 
  Logan but he finally realized that Smitty did indeed love Rose. Logan then 
  helped Smitty get money for tickets away from the quarry.  Before Smitty 
  and Rose could leave Dog showed up. At the request of Logans grandfather 
  he was to kill Logan and Rose for what he believed they did. In the fight 
  that followed Rose tried to break it up but was struck by Logans claws and 
  died. After that, not being able to live among people for what he did he left 
  Berserker:  In combat situations the Logan goes berserk unless he can make a Will save (DC20) at start of 
  each round, if it fails he loses any dodge bonus to Defence and must take full attack option as often as possi-
  ble, only taking other actions to get in range of other potential enemies, if non remain he begins to gain a 
  cumulative +1 bonus to saves in following rounds.  A successful Diplomacy check (DC20) by an ally who tries to 
  calm Logan provides him a +2 bonus on his next Will save, but failure makes the ally the Wolverines next tar-
  get. 
  Quirk—Code of Honour (Bushido):  Logan follows a form of the Samurai Code of honour known as the 
  Bushido, he must act in accordance with it all the time, though can if necessary expend a Hero point in order 
  to ignore it. 
  WEAKNESSES 
  PERSONALITY 
  HEADQUARTERS 
   
  
  from the Brink; Source: Mutation; Cost: 3 pp]. 
  Invisibility +5:  Wolverine is invisible to machines (though still makes noise), any Machine within 5 feet of 
  him can make a Spot roll DC 10 + PL to detect him.  He receives a +2 bonus on melee attacks against unaware 
  machines and such targets lose their dodge bonus to Defence (if any).  Machines attempting to attack Logan 
  must guess the 5 foot square(s) in which he is situated each time they make an attack.  Assuming they guess 
  correctly their attack still has 50% miss chance. [Flaws: Limited—Machines only; Extras: Duration—
  Continuous; Source: Alien; Cost: 2 pp]. 
  Other Aliases:  Weapon X, Patch 
  Known Relatives:  John Howlett (father, deceased), Elizabeth Howlett 
  (mother, presumed deceased) "The Old Man" (unnamed grandfather, pre-
  sumed deceased) Windsong (wife, deceased)  
  Past Group Affiliation:  (former) Clan Yashida, the Weapon X Program, 
  Alpha Flight  
  Legal Status:  Citizen of Canada, now permanent resident in the U.S, no 
  criminal record 
  Marital Status:  Single 
  First Appeared:  Incredible Hulk #181 
  Vehicle Type: 
   
  Size: 
   
  Movement: 
   
  date (Cha) +10, Jump (Str) +9, Knowledge—military (Int) +3, Language +2
  (Japanese, Russian), Listen (Wis) +18, Move Silently (Dex) +7, Search (Int) 
  +4, Spot (Wis) +18, Survival (Wis) +21 
  SKILLS 
  OTHER CHARACTERISTICS 
  VEHICLE 
  MORE POWERS 
  HISTORY CONTINUED 
  the camp and went off into the wilderness to live alone. It wasn't until his 
  first recorded encounter with the Hulk, as an agent of Canada's Depart-
  ment H, that anyone had heard of him or knew that he was interacting with 
  people again. Logan possesses memories of being a Samurai in Japan, a 
  mercenary operative for the Central Intelligence Agency, and a "wild man" 
  in the Canadian wilderness. Due to the extensive memory implants given to 
  Logan through the Weapon X program, any and all of these memories are 
  suspect. Logan has at least one memory of meeting Captain America in 
  World War II which was verified as true. It is possible that Logan's healing 
  factor grants him an extended life span and has granted him the physical 
  condition of a man in his prime, despite his age.  Sometime after World War 
  II, Logan was taken by a group of scientists led by Dr. Cornelius as part of 
  the Weapon X program. Cornelius was hired to perfect and use a technique 
  that would bond the indestructible element adamantium to human bone 
  cells. Logan's skeleton was bonded to the adamantium, and he was indoctri-
  nated into the Weapon X assassin program.  After his encounter with the 
  Hulk, Wolverine was conscripted by Department H to join and lead Alpha 
  Flight, Canada's government-run super team. During his leadership of Alpha 
  Flight, Wolverine was approached by Professor Charles Xavier, who was 
  looking for mutants to help his students, the X-Men, escape from the is-
  land-being known as Krakoa, which had captured them. Wolverine left Alpha 
  Flight to accompany Xavier and rescue the captured X-Men. After Krakoa 
  was defeated, Wolverine decided to stay with the X-Men, for reasons 
  which included that he had fallen for the X-Man known as Marvel Girl.  
  Logan remained with the X-Men for quite some time, at one time being their 
  field commander, and encountering adversaries such as Proteus, Magneto, 
  the Brotherhood of Evil Mutants, the Brood, the Reavers, demons from the 
  dimension of Limbo, the Marauders, the Morlocks, and even Dracula on one 
  occasion. After his encounter with the mutant assassin Omega Red, Logan 
  began to question the memories he possessed, but his searches to find his 
  true identity and memories proved fruitless. During an encounter with the 
  mutant Magneto on his space station called Avalon, Wolverine attempted to 
  defeat Magneto using the claws presumably given to him by the Weapon X 
  project. Magneto retaliated, using his powers of the magnetic field to tear 
  the adamantium out of Wolverine's skeleton, causing extensive injuries. 
  These injuries shorted out Wolverine's healing factor for a time, and Logan 
  also discovered that the claws that he believed a result of the Weapon X 
  project were in fact a natural mutation. The claws he now possesses are 
  bone, and a natural part of his skeletal structure.  As a result of his inju-
  ries, Logan left the X-Men for a time, returning after he was asked by 
  Xavier, who also asked the mutant Cable, to rescue the X-Men in Tibet, 
  where they were captured during the Phalanx invasion. Recently, Logan was 
  kidnapped by Tyler Dayspring, calling himself Genesis, who wanted to make 
  Wolverine one of his new Horsemen. Genesis had acquired adamantium by 
  destroying the body of the mercenary known as Cyber, and had planned to 
  recreate the bonding process used on Logan years ago. This time, however, 
  Logan's body rejected the adamantium, and he regressed for a time to a 
  feral-like state.  Logan regained his lucidity, rejoined the X-Men, and is now 
  supervising the team while Cyclops and Jean Grey are on leave. Still without 
  his Adamantium, Logan was kidnapped by the would-be conqueror Apoca-
  lypse, perhaps the world's first mutant, and forced to fight the savage 
  assassin Sabretooth for the mantle of the Horseman Death. Viewing him-
  self as a more merciful candidate than his fellow mutant, Logan fought hard 
  to win the battle. As a result, his skeleton again was laced with Adamantium. 
  Under the control of Apocalypse, Wolverine fought the X-Men ferociously 
  in his Death persona. But with the help of his teammates, he eventually 
  broke free from Apocalypse's control.  
   
  Hardness: 
  Armour Bonus: 
   
  Cost: 
   
  Features: 
   
  FEATURES 
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  MAP LAYOUT 
  MORE FEATS 
  
SOURCE: textdata/thevault/Super Hero Games/Mutants & Masterminds/Mutants & Masterminds Wolverine.pdf