TEXT: -Savaged by HawaiianBrian
  Modifications for vehicles have been touched on 
  lightly, and the Savage Worlds Revised rulebook even 
  lists a few, though those are primarily for military 
  applications. Here is an extended system of adding 
  modifications to vehicles. Called vehicle “Mods,” or 
  “V-Mods,” these are single additions or alterations to a 
  vehicle that improve its performance or provide it with 
  extra capabilities. V-Mods may be added on to nearly 
  any vehicle, from sedans to seaplanes, scooters to 
  speedboats. Heck, you might even be able to add them 
  to wheelchairs and skateboards. But not every V-Mod 
  will work with any old vehicle, though: for example, it 
  would be hard to give a boat puncture-proof tires!
  V-Mods can be added after the purchase of the 
  vehicle itself, or at the time of purchase, though since 
  it is easier to add a modification to a vehicle during 
  manufacture, adding a V-Mod at the time of purchase 
  will reduce the cost by 5%. The price of each V-Mod 
  is a percentage based on the original cost of the vehicle 
  (as it was when new, not when your character 
  purchased it). Determine the cost of the V-Mod by 
  calculating the percentage of the original vehicle price. 
  Price includes installation. Removing a V-Mod is 50% 
  the given price. 
  Example: Brandon Price owns a Ninja bike and 
  wants to give it the Improved Handling and Reinforced 
  Frame V-Mods. Since he already owns the motorcycle, 
  he doesn't get the 5% discount. The original cost of his 
  bike, as given in the Savage Worlds Revised rulebook, 
  was $3,000, even though he bought his used from a 
  guy downtown for only $2,000. Adding the Improved 
  Handling V-Mod will cost Brandon $300, ten percent 
  of the bike's original value. Adding the Reinforced 
  Frame will be a little more expensive, costing him $900 
  dollars, thirty percent of the bike's original value. 
  
  V-Mods at a Glance
  Modification
  Price (%)
  Benefit
  Air Brakes
  20
  Increase acceleration 4x
  Air Cushion
  30
  Car hovers a foot above ground
  Air-Tight
  20
  Protects passengers from outer environment, provides breathable air
  Alarm
  5
  Notifies owner or others of attempted theft
  Anti-Theft System
  30
  Interlopers take 1d6 damage per round of contact with vehicle
  Armor Plating
  30
  Vehicle gains Armor +3, weight +10%
  Auto-Pilot
  60
  Onboard computer can drive or pilot at d6 but cannot maneuver
  Camouflage
  20
  +1 Stealth rolls
  Cloaking
  100
  Vehicle becomes invisible; Notice and attack rolls are made at -4
  Dual Nature
  100
  Vehicle can switch from one environment to another
  Exterior Melee Weap. 10
  Attack pedestrians, other vehicles with a Driving roll
  Extra Door
  10
  Additional functioning door
  Extra Fuel
  10
  Vehicle can travel 20% farther
  Extra Storage
  10
  Storage capacity increased 25%
  Floodlights
  10
  Bright light in one direction
  Gun Port
  10
  Passengers may shoot out without losing vehicle's armor bonus
  Gun Turret
  10
  Passengers may use mounted weapon
  Heads-Up Display
  20
  Using on-board computer is a free action
  Heavy Frame
  20
  Vehicle is +10% heavier, +5 Toughness (not armor), Driving rolls -1
  Hidden Storage
  10
  Hidden compartment is at -4 Notice to find
  High Octane
  10
  Vehicle's top speed increased +10%
  Improved Handling
  10
  +1 Driving/Piloting checks
  High Performance
  10
  Operator with d6+ in appropriate skill gains Quick edge
  Internal Barrier
  10
  Driver protected from passengers by Toughness 5 plexiglass
  Internal Gyroscope
  20
  Motorcycle only; +1 on maneuvers, can board with free action
  Light Frame
  10
  Vehicle's weight is -10%, Toughness -2, Driving/Piloting rolls +1
  Oil/Caltrop Dropper 10
  Cover 20" area with oil or spikes, cause other drivers to make Drive checks
  On-Board Computer 10
  Computer purchased separately. Allows internet usage from vehicle.
  One-Way Tinting
  10
  -2 Notice to see into vehicle, or to target passengers/driver
  Puncture-Proof Tires 10
  Tires increase from Toughness 3 to Toughness 6
  Rammer
  10
  Damage to passengers from head-on collisions is halved
  Reinforced Frame
  30
  Vehicle gains +5 Toughness
  Roll Bar
  10
  Half damage to passengers during rolls
  Roll Cage
  20
  Minimum damage to passengers during rolls
  Satellite Tracker
  10
  Trace vehicle with Investigation roll
  Smoke Screen
  10
  Cover area behind vehicle with smoke cloud to blind opponents
  Stealth
  20
  -2 Notice checks to hear your vehicle
  Sun Roof
  10
  Retractable window on roof of car
  Tempered Glass
  10
  Glass surfaces provide +1 armor to passengers
  Turbo-Charger
  10
  Burst of speed using NO2 adds 20% to speed for 3 rounds
  UV Headlights
  10
  Beams cannot be seen without UV gear
  
  V-Mod Descriptions
  Many of the modifications below may be 
  inappropriate, depending on the time period of the 
  setting. Similarly, some of the prices may need to be 
  adjusted to fit availability in your game. As written, 
  the modifications presume a modern or near-future 
  setting.
  Vehicles are covered on pg. 46 in the Savage 
  Worlds Revised rulebook.
  Air Brakes
  Your vehicle can stop faster by applying a high-
  powered burst of air.
  Price: 20%
  Benefit: You may decrease your vehicle speed by 4x 
  its acceleration by making a Driving roll.
  Air Cushion
  Your tires have been replaced with a high-powered 
  hover jet, letting it float one foot above the ground.
  Prerequisite: Land-based vehicle.
  Price: 30%
  Benefit: Your vehicle is not prone to ground hazards, 
  such as caltrops and oil slicks. It may run over any 
  surface, including water, as long as there are no barriers 
  over one foot tall. 
  Penalties: Air jets use a great deal of fuel, burn very 
  hot, and make turning more difficult. Your vehicle’s 
  fuel efficiency is halved. In addition, anyone caught 
  under the jets takes 2d6 damage every round and risks 
  catching on fire. Driving checks while doing tight turns 
  are at -1.
  Air-Tight
  Your vehicle is completely sealed against the outside 
  environment.
  Prerequisite: Enclosed vehicle.
  Price: 20%
  Benefit: Passengers in the vehicle are safe from 
  inclement environmental hazards outside the vehicle, 
  including toxins, air pressure, etc. The vehicle contains 
  enough breathable air to sustain life for a few hours, 
  depending on vehicle size. Car: 3 hours, Van: 5 hours, 
  Bus: 8, Boat: 10 hours, Plane: 20 hours. 
  Anti-theft System
  Anyone breaking into your vehicle is subject to 
  automatic attack.
  Price: 30%
  Benefit: Anyone touching your vehicle without a key 
  is subject to 1d6 electrical damage per round. A vehicle 
  may gain this V-Mod multiple times. Each time its 
  damage increases by 1d6 per round.
  Alarm
  An alarm is installed in your vehicle to prevent theft 
  and damage.
  Price: 5% (Free if bought with new vehicle)
  Benefit: Choose an audible or silent alarm. If the 
  vehicle is touched or tampered with, an audible alarm 
  alerts everyone in the area (Notice checks suffer a -1 
  for every 1/4th mile from the alarm). A silent alarm is 
  rigged to a pager or cell phone, linked to a cybernetic 
  processor, or to automatically contact a security 
  company, and makes no audible sound. 
  Armor Plating
  Your vehicle is covered with a thick armor shell.
  Price: 30%
  Benefit: You may add +3 to the Toughness of the 
  vehicle in the form of armor-piercing protection. The 
  armor also increases the vehicles weight by 10%. Each 
  time this V-Mod is taken, it gains another +3.
  Auto-Pilot
  Your vehicle may temporarily steer itself.
  Prerequisites: On-Board Computer vehicle V-Mod. 
  Available only for medium-size vehicles or larger.
  Price: 60%
  Benefit: The computer can take over simple driving or 
  piloting tasks, allowing the driver to take other actions. 
  
  The computer is considered to have the Driving skill or 
  Piloting skill at d6, but it cannot make any maneuvers. 
  Adding a die level to the computer's intelligence 
  increases the price by 10% per level. 
  Camouflage
  Your vehicle is coated with a special paint to blend in 
  with its environment.
  Price: 20%
  Benefit: Stealth checks made with this vehicle are +1.
  Cloaking
  Your vehicle is coated with special light-bending cells.
  Price: 100%
  Benefit: High-tech cells surrounding the exterior of 
  the vehicle transfer light around it, making it all but 
  invisible. Those who have a reason to be looking for 
  the car make Notice rolls at -4. Anyone who spots the 
  car and fires at it suffers -4 to their rolls. The effect is 
  negated when a window is rolled down or a door is 
  opened to reveal the interior. The cloaking device is 
  destroyed when the vehicle takes 2 wounds, and must 
  be fixed before it will work again.
  Dual Nature
  Your vehicle is not limited to one environment.
  Price: 100%
  Benefit: Choose a type of environment your vehicle 
  is not built for (i.e., land, air, sea, etc.). Your vehicle is 
  now modified to be able to switch between its original 
  element and the new one. Activation of this 
  transformation requires a full round. The speed of the 
  vehicle will change to match approximate speeds for a 
  vehicle of that type. A vehicle may gain this V-Mod 
  multiple times. Each time it gains this V-Mod, select a 
  new environment.
  Exterior Melee Weapon
  You have attached a melee weapon to the outside of 
  your car.
  Price: 10%
  Benefit: You may attempt to attack pedestrians or 
  other vehicles with the melee weapon by making a 
  Driving roll in place of a Fighting roll. The damage of 
  the melee weapon is determined by its type, but gains 
  +1d6 for every 10 inches it travels per round.
  Extra Door
  An additional door has been installed on your vehicle’s 
  exterior.
  Price: 10%
  Benefit: Choose one side of the vehicle. You have a 
  functioning door on that side for entry or exit, etc.
  Extra Fuel
  Your vehicle’s fuel tank is larger than normal.
  Price: 10%
  Benefit: Your vehicle may travel 20% farther without 
  refueling. Each additional time you take this V-Mod, 
  the distance increases another 20%
  Extra Storage
  Your vehicle has been reconfigured to hold more 
  storage.
  Price: 10%
  Benefit: Your vehicle’s storage capacity is increased 
  by 25%.
  Floodlights
  Your vehicle can point a brilliant beam of light.
  Price: 10%
  Benefit: Choose a fire arc. You can brightly illuminate 
  an area in a cone-shape 100 feet in that direction. Each  
  time you take this V-Mod, a new arc is selected.
  Gun Port
  Your vehicle has a narrow slot for firing weapons.
  Prerequisite: Enclosed vehicle.
  Price: 10%
  Benefit: Choose a fire arc. Passengers may fire in this 
  arc from within the vehicle using a gun in their hand 
  while still retaining the benefits of the vehicle's armor. 
  Each additional time you take this V-Mod, you may 
  choose a different fire arc.
  Gun Turret
  Your vehicle has a rotating gun permanently attached.
  Price: 10%. Gun must be purchased separately.
  Benefit: Vehicle passengers may use the gun turret to
  fire. The gun only covers one fire arc which must be 
  declared upon installation. Passengers are still 
  considered inside the vehicle while using a gun turret. 
  Every time you take this V-Mod you gain a new turret 
  which covers a different fire arc.
  
  Heads-up Display
  Your on-board computer can display information on 
  your windshield.
  Prerequisite: On-Board Computer V-Mod.
  Price: 20%
  Benefit: Use of an on-board computer is a free action.
  Heavy Frame
  Your vehicle is heavier than normal.
  Price: 20%
  Benefit: The vehicle’s toughness, but not armor, is 
  increased by +5, and its overall weight is increased by 
  10%. All Driving or Piloting checks with this vehicle 
  are made at -1.
  Hidden Storage
  Your vehicle has a secret storage compartment
  Price: 10%
  Benefit: Choose a spot on your vehicle. You now 
  have a hidden compartment capable of storing objects. 
  The amount of room depends on the vehicle. 
  Motorbike: 10 lbs., Car: 20 lbs., Truck: 40 lbs., Van: 
  80 lbs., Bus: 100 lbs., Boat: 120 lbs., Plane: 200 lbs. 
  The compartment can be found with a Notice roll at -
  4. Each additional time a vehicle takes this V-Mod, it 
  gains more storage space, dependent upon size. 
  However, it becomes harder to hide, reducing the 
  Notice penalty by 1 point.
  High Octane
  Your vehicle has an increased top speed.
  Price: 10%
  Benefit: The vehicle’s top speed is increased by 10%. 
  Each additional time a vehicle takes this V-Mod, its 
  top speed is increased by another 10%.
  Improved Handling
  Your vehicle handles better than normal.
  Price: 10%
  Benefit: You gain +1 to Driving checks or Piloting 
  rolls while operating this vehicle. You may add this V-
  Mod multiple times, each time gaining an additional +1 
  to Driving or Piloting rolls.
  High Performance
  Response time of your vehicle is faster than normal.
  Price: 10%
  Benefit: Any operator with a d6 or higher in Driving 
  or Piloting (depending on the vehicle type) gains the 
  benefit of the Quick edge while driving the vehicle. An 
  operator who already has the Quick edge gains no 
  additional benefit.
  
  Internal Barrier
  Your vehicle is separated by an internal partition.
  Prerequisites: Enclosed, multi-passenger vehicle.
  Price: 10%
  Benefit: The driver is separated from passengers with 
  a strong plexiglass barrier with a Toughness of 5.
  Internal Gyroscope
  Your cycle is self-stabilizing.
  Prerequisite: Two-wheel vehicle.
  Price: 20%
  Benefit: Maneuvers taken while on this vehicle are at 
  +1, and the vehicle does not require a movement action 
  to mount.
  Light Frame
  Your vehicle is lighter than normal.
  Price: 10%
  Benefit: Driving checks or Piloting checks with this 
  vehicle are made at +1, and the vehicle’s weight is 
  reduced by 10%. However, the overall Toughness (not 
  armor) of the vehicle is reduced by -2.
  Oil / Caltrop Dropper
  Your vehicle can spray a stream of slick oil.
  Prerequisite: Land-based vehicle.
  Price: 10%
  Benefit: You may cover the roadtop with oil or 
  caltrops. The covered area may be behind or to the 
  sides, chosen at time of purchase. Anyone driving over 
  either surface must make a Driving check or lose 
  control of their vehicle, but every 5” of caltrops driven 
  over does 1d6 damage to tires (or feet!), and every tire 
  destroyed drops a vehicle's top speed by 20%. This 
  mod contains enough oil or spikes to cover 20 square 
  inches. Once used up, this mod may not be used again 
  until the container has been refilled. Oil costs $1 per 
  inch to be covered, while caltrops cost $5 per inch. 
  Increasing the price by +10% doubles container size.
  On-Board Computer
  A computer mount and access link has been installed 
  in your vehicle.
  Price: 10%. The computer must be purchased 
  separately.
  Benefit: The computer may be used by anyone in the 
  vehicle with a movement action. A satellite link allows 
  Netrunning or casual internet usage. 
  One-Way Tinted Windows
  Your windows are darkened to outsiders.
  Prerequisite: Only available for enclosed vehicles.
  Price: 10%
  Benefit: Anyone trying to look into the car is at -2 
  Notice. Targeting individual passengers or the driver is 
  similarly at -2. There is no penalty for looking outside.
  Puncture-Proof Tires
  Your tires are more resistant to damage.
  Prerequisite: Land-based vehicle, or air-based vehicle 
  with wheeled landing gear.
  Price: 10%
  Benefit: The Toughness of your tires is increased by 
  3 (normal tires are Toughness 3).
  Rammer
  You have a sturdy metal bar on the front of your 
  vehicle to improve ramming.
  Prerequisite: This V-Mod is not available for air-
  based vehicles.
  Price: 10%
  Benefit: Damage to your vehicle from head-on 
  collisions is reduced by half.
  Reinforced Frame
  Your vehicle has been specially made to be stronger 
  than usual, but not in a way that compromises its 
  weight or maneuverability.
  Price: 30
  Benefit: Your vehicle gains +5 Toughness (but not 
  armor).
  Roll Bar
  You have installed a protective bar over the top of the 
  vehicle.
  Prerequisite: This V-Mod is only available for 4-
  wheel vehicles.
  Price: 10%
  Benefit: During crashes involving rolls, passengers 
  take half damage. Note that if they are also wearing 
  seat belts, this damage reduction increases.
  Roll Cage
  You have installed a protective cage over the top of the 
  vehicle.
  Prerequisite: This V-Mod is only available for 4-
  wheel vehicles.
  
  Price: 20%
  Benefit: During crashes involving rolls, passengers 
  take minimum damage. If they are also wearing seat 
  belts, this will further reduce their damage by 50%.
  Satellite Tracker
  You can track your vehicle by using Global Positioning 
  Satellite systems.
  Prerequisite: Car Alarm V-Mod.
  Price: 10%
  Benefit: The wherabouts of your vehicle can be traced 
  to within a few square feet anywhere on the planet by 
  a simple Net search. This requires an Investigation roll.
  Smoke Screen
  Your vehicle can spew out a cloud of smoke.
  Price: 10%
  Benefit: As an action, you can cause a cloud of smoke 
  to emit from behind your vehicle. It will fill an area 2” 
  wide and as long as your movement that round (if you 
  are at an standstill, the area will be 2” by 2”, subject to 
  wind forces). Anyone inside the smoke is treated as 
  though in darkness (-6 penalty). Note this only 
  applies to those directly behind you. Your vehicle is 
  still clearly visible from the front and sides. After three 
  uses, the chemical for the smoke must be replaced, 
  which usually costs about $20. 
  Stealth
  Your vehicle is quieter than normal.
  Price: 20%
  Benefit: Notice checks to hear your vehicle are at -2.
  Sun Roof
  Your vehicle has a retractible window in the ceiling.
  Prerequisite: Enclosed vehicle.
  Price: 10%
  Benefit: The sun roof acts as a window, providing an 
  addition entry or exit from the vehicle, etc.
  Tempered Glass
  The vehicle’s glass is sturdier than normal.
  Price: 10%
  Benefit: Every glass surface on the vehicle gains +1 
  armor. This does nothing to increase your vehicle's 
  overall armor rating.
  Turbo-Charger
  Your vehicle can boost acceleration for a short time.
  Price: 10%
  Benefit: You may increase your vehicle's speed by an 
  additional 50% for 3 rounds. 
  Special: Use of this V-Mod requires a nitrous oxide 
  cannister. Each cannister costs $50 and allows three 
  uses of the V-Mod, and when one is depleted the V-
  Mod cannot be used again until a new one is installed. 
  A vehicle may gain this V-Mod multiple times, 
  providing space for one more cannister each time.
  Ultraviolet Headlights
  Your headlights can shine in the ultraviolet spectrum.
  Price: 10%
  Benefit: You may switch your headlights from visible 
  light to ultraviolet light. Seeing in this spectrum 
  requires UV goggles or an equivalent device. Switching 
  is a movement action.
  I hope you enjoy this Netbook. It is distributed freely for use, as long as the contents are not altered.
  This game references the Savage Worlds system, available from Pinnacle Entertainment Group at 
  www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle 
  Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the 
  quality, viability, or suitability for purpose of this product.
  Artwork from unknown sources and is used without permission. Removed gladly upon request.
  This document is copyright 2008 by Brian Reeves. Version 2, June 9, 20089
  http://getsavaged.blogspot.com
  
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