TEXT: COMBAT TRACK
  Add each encounters you face to the combat track. If you or a monster escapes combat remove the monster from the track (leaving only defeated 
  monster on the track. If you happen to defeat a monster that has a reward, immediately gain that reward.
  ENCOUNTER
  ATTACK
  VALUE
  DEFENCE
  DAMAGE
  MODIFIER
  HEALTH POINTS
  EXPERIENCE REWARD GAINED
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  Gain 50 gp
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  Gain 300 gp
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  Shade any 1 Skill Pip
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  Roll on table B
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  Shade any 1 Characteristic Pip
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  Gain +1 Fate point
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  [    ] AV:
  DEF:
  DMG:
  HP:
  Gain +1 Lives
  51
  
SOURCE: textdata/thevault/D100 Dungeon/D100 Dungeon - Character Track.pdf