TEXT: Welcome to Uriel!
  As the posse enters the mining town 
  of Uriel, they’re met with fearful glanc-
  es—bandits in the area have the townsfolk 
  spooked. Before the posse can ﬁ nd a saloon 
  or boarding house they hear a woman’s 
  screams coming from the church. 
  Investigating the church, the posse ﬁ nds 
  a group of Confederate raiders (1 per hero) 
  assaulting a young blonde woman. They’re 
  quick to draw iron if the posse interferes, 
  but ﬂ ee if they suffer a few casualties. 
  “Y’all best mind yer own business 
  and get on out of here! You try to 
  stand between us and our fun and 
  they’ll be burying you in this here 
  church!”
  Once the raiders are taken care of, the 
  posse can check on the woman—a Miss 
  Maddie Hayes. She was not injured by the 
  raiders, thanks to the heroes’ timely rescue. 
  Tearfully, she tells her tale.
  “Two nights ago, John Teagan, the 
  town marshal, asked me to marry 
  him and of course I said yes. We an-
  nounced the good news the following 
  morning. This morning, deputy Clark 
  found John dead in his bed. Doctor 
  Roberts says it must have been heart 
  failure, but that can’t be true, John 
  was strong as an ox.  I came here to 
  pray for his soul!”
  Maddie begs the posse to go to Doctor 
  Roberts and investigate her ﬁ ancé’s death. 
  If the posse asks for payment (shame!) she 
  offers them her engagement ring, doing so 
  is obviously hard for her, but she is desper-
  ate. for answers.
  Is there a Doctor in the 
  house?
  Doc Roberts and deputy Clark are both 
  in the doctor’s ofﬁ ce—though the deputy 
  is unconscious after imbibing too much liq-
  uid courage. Teagan’s body is here, in the 
  back room. The doctor is initially unwilling 
  to let the posse see it but can be persuaded. 
  The poor man’s corpse looks like a shrunk-
  en mummy, 
  The doctor claims to be mystiﬁ ed by 
  the cause of death, but it is clear he is ly-
  ing. However nothing in the world will get 
  Roberts to open up. This should help make 
  the posse suspicious of him.
  The Townsfolk
  Uriel’s people are afraid. The mining 
  town is making money but the bandits hov-
  er like ﬂ ies. Once the news gets out that 
  Teagan is dead, attacks 
  like the one the posse 
  broke up will become 
  commonplace. Their he-
  roic actions earn them 
  a 
  little 
  information, 
  though.
  A Persuasion roll re-
  veals that the marshal 
  was ill about six months 
  ago, shortly before the 
  bandits ﬁ rst arrived, and 
  that the doctor couldn’t 
  account for his illness 
  then either. These are 
  just red herrings though, 
  to throw the posse off 
  the scent.
   The Uriel Gazette
  The town’s paper hasn’t published an 
  edition in months, though the man respon-
  sible for it still lives in the room behind the 
  press. His name is Buck Travis and he holds 
  the key to the mystery. Travis is scared and 
  suspicious, but if befriended he spills the 
  beans. 
  He explains he’s also the photographer, 
  and shows the posse a picture of the mar-
  shal and Maddie, then reveals a second 
  photograph. Toward the edge of the pic-
  ture, a Mexican woman can be seen walk-
  ing with Marshal Teagan.  Astonishingly, she 
  has leathery wings sprouting from her back 
  and horns protruding from her head!  
  Travis swears it is not a hoax and that it 
  scared him enough to hide the photo and 
  he hasn’t picked up the camera since. 
  The woman is Maria Delgato, the own-
  er of the High Time saloon. Maria came to 
  town about six months ago and she and 
  Teagan became lovers the day she arrived. 
  Teagan became ill around that time and 
  had little energy to perform his duties as 
  Marshal. The result was general lawlessness 
  made all the worse by bandits coming into 
  town. Doc Roberts could ﬁ nd no reason for 
  the Marshal’s condition.
  Teagan ended the relationship with Mar-
  ia last month, just after Maddie Hayes ar-
  rived in town. Maria was less than pleased. 
  Coincidentally, ﬁ ve miners have died of 
  heart failures recently while Teagan seemed 
  to have recovered fully over the couple of 
  weeks. Roberts can’t prove Maria is respon-
  sible for the Marshal’s illness or the deaths, 
  but his gut tells him it is true.
  the High Time Saloon
  The High Time Saloon is Maria’s lair. It is 
  a two-story building serving as saloon and a 
  bordello.  Downstairs is the saloon and bar, 
  complete with a dancing stage. The second 
  ﬂ oor has ﬁ ve rooms. Maria’s is the largest, 
  facing the street. To avoid discovery, Maria 
  allows no glass or mirrors in the building 
  Lover’s Quarrel
  A Savage Worlds One Sheet™ By Mike “Bloodshadows” Dukes
  for use with Deadlands™ or as a Western diversion
  The posse stumbles across a twisted tale of love, loss, and obsession!
   Use the Deadlands characters found on our Savage Website www.peginc.com or make your own.
  Savage Worlds, Deadlands, One Sheets, Pinnacle Entertainment Group, Great White Games,  
  and all related marks and logos are Copyright Great White Games. ©2006. All rights reserved.
  WWW.PE GINC.COM
  Roberts says it must have been heart 
  er like ﬂ ies. Once the news gets out that 
  Teagan is dead, attacks 
  veals that the marshal 
  was ill about six months 
  just red herrings though, 
  
  (except for one that she keeps in her room, covered with 
  a cloth). All drinks are served in pewter goblets.  
  The soiled doves working for Maria see her as a dark an-
  gel sent to protect them from a world ruled by men.  They 
  are ﬁ ercely loyal and would rather die than betray her.  The 
  bartender, Zeke Clemens, is the only male working at the 
  saloon.  He’s also loyal to Maria but is not a ﬁ ghter.  Zeke 
  acts as Maria’s eyes and ears, warning her if folk start ask-
  ing questions.
   Maria Delgato
  Maria is a succubus. She seduces men and drains them 
  of their life essence. While she wouldn’t call it love, Del-
  gato became… attached to Teagan. While she had him, she 
  didn’t need to drain others, so no one in town died. When 
  Teagan left her for Maddie Hayes, what passed for Maria’s 
  heart was broken. The dead miners are her victims. When 
  she learned of Teagan’s engagement, she went to his home 
  and drained him dry. She continues to kill unless stopped.
  Attributes: Agility d8, Smarts d8, Strength d10, Spirit d10, 
  Vigor d8
  Skills: Fighting d8, Notice d6, Persuasion d12+2, Stealth 
  d8
  Charisma: +6; Pace: 6; Parry: 7; Toughness: 6
  Gear: Whip (Str+d4, Parry –1, Reach +2).
  Special Abilities:
  • Bite/Claws: Str+d4
  • Immunity (Fire and Heat): Maria takes no damage 
  from ﬁ re or heat based attacks, nor does she suffer 
  fatigue from such conditions.
  • Immunity (Normal Weapons): Maria takes no 
  damage from mundane weapons. Magical attacks affect 
  her normally.
  • Life Drain: If a Maria kisses a victim, they must make 
  a Vigor opposed by her Spirit or lose one die of Vigor. 
  If Vigor drops below d4, the victim’s soul is sucked 
  from his body, killing him. If the victim survives, Vigor 
  returns at a rate of one die per day.
  • Seduction: Sometimes physical charm isn’t enough. 
  Maria has the Puppet power for those occasions, using 
  her Spirit as her Arcane Skill. She has 20 Power Points 
  for this ability.
  • Demonic Beauty: Maria appears stunningly beautiful, 
  physically perfect. Only the Detect Arcana power 
  or looking at her indirectly (reﬂ ections or through a 
  camera) can penetrate the illusion.
  • Weakness (Holy Symbol): Maria must make a Spirit 
  roll or be Shaken in the presence of a Holy Symbol.
  • Weakness (Holy Water): If Maria is splashed with 
  Holy Water, she becomes Shaken.
  Confederate Raiders
  Attributes: Agility d6, Smarts d6, Strength d6 Spirit d6 Vigor 
  d6
  Skills: Fighting d6, Intimidation d6, Riding d6, Shooting d8
  Pace: 6 Parry: 5 Toughness: 5
  Gear: .36 Colt Navy (12/24/48 2d6 AP1), knife Str+d4
  Back with a vengeance!
  OUT NOW!
  Want to get started right 
  away? Well you can, pardner. 
  All you have to do is get 
  online and download some of 
  the sample characters we’ve 
  provided for you at:
  www.deadlands.com
  Want to check out the game 
  before you drop your dinero 
  on the book? No problem, 
  amigo. Check out the Test 
  Drive rules. With a One Sheet, 
  the Test Drive rules, and a 
  fist full o’ characters, you 
  can get a flavor of the Weird 
  West. We think you’ll get a 
  taste for it! 
  And keep checking back 
  for more One Sheets for our 
  Savage Worlds settings.
  
SOURCE: textdata/thevault/Savage Worlds System (SWADE) [multi]/Deadlands Reloaded/Deadlands Reloaded - One Sheet - Lovers Quarrel.pdf