TEXT: TOREN COOKE,  
  “The Street Samurai”, 
  age 29
  Background: For a none-too-bright street thug, Toren 
  spends a lot of his off-time reading. It is not his fault 
  the books tend to be highly illustrated with prose that 
  rhymes. Unlike most street operatives in the dystopian 
  future of 2090, he genuinely loves his life. He is good at 
  fighting, gets paid well to do it, and is a little too dumb 
  to fully realise how much danger he is usually in. Toren is 
  chatty and enthusiastic when not in a fight, and whoops 
  like a berserker on a carnival ride when the fists, and 
  bullets, start to fly. 
  Attributes: Agility d10, Smarts d4, Spirit d4, Strength d6, 
  Vigor d8.
  Skills: Driving d6, Fighting d8, Hacking d6,  
  Intimidation d4, Knowledge (Battle) d4, Notice d6, 
  Shooting d6, Stealth d4, Streetwise d4.
  Charisma: -2, Pace: 6, Parry: 6, Toughness: 7, Sanity: 4.
  Hindrances: Hard of Hearing, Ugly.
  Edges: Modification Upgrade (Razor Nails, Str+d4, add 
  d8 with a raise).
  Gear: All-Weather Jumpsuit, Kevlar Helmet, Ingram Mac-44 
  Machine Pistol (2d6, 12/24/48, Shots 32, RoF 4, AP 1, 
  Automatic), Street Soldier Combat Trench Coat.
  SALLY “MANDER” PRICE, 
  “The Face”, age 63 
  Background: Sally Amanda Price is old, fat, and 
  somehow still sexy after forty long, hard years in the 
  escort services of Japan, Macao, Amsterdam, and Las 
  Vegas. After crossing the wrong crime family and getting 
  kicked out of the trade virtually worldwide, she started 
  using her natural powers of persuasion for less honest 
  work. It was her way with words that got her approved for 
  this job, even though her combat skills did not match the 
  position profile. She views the other members of her team 
  like she used to view her girls—talented amateurs in need 
  of looking after. 
  Attributes: Agility d4, Smarts d10, Spirit d8, Strength d4, 
  Vigor d4.
  Skills: Healing d6, Investigation d10, Intimidation d6, 
  Knowledge (German) d6, Knowledge (Thai) d6, Notice d8, 
  Persuasion d10, Shooting d4, Streetwise d4, Taunt d4.
  Charisma: +2, Pace: 5, Parry: 2, Toughness: 4, Sanity: 7.
  Hindrances: Elderly, Obese, Quirk (Flirtatious).
  Edges: Charismatic, Danger Sense.
  Gear: All-Weather Jumpsuit, Kevlar Helmet,  
  Assault Shotgun (1-3d8, 15/30/60, Shots 15, RoF 1, 
  Shotgun), Makeup Kit, First Aid Kit.
  
  PRANDER THET,  
  “The Ghost”, age 31
  Background: Prander Thet was born into a splinter 
  Buddhist sect that lived apart from the technological 
  advancements of the rest of the world. He was never 
  registered, never educated, never took a regular job, never 
  got paid in anything but cash or barter. Nothing in any 
  file anywhere records his existence, other than fleeting 
  images across closed-circuit security cameras. He works 
  hard at being unremarkable; unmemorable except for his 
  reputation as a competent, professional operator. Though 
  he works with his team regularly, nobody knows what he 
  thinks of them (except for the tacit approval implied by 
  his accepting multiple jobs).
  Attributes: Agility d6, Smarts d6, Spirit d6, Strength d6, 
  Vigor d6.
  Skills: Climbing d4, Fighting d4, Hacking d4, Healing 
  d4, Investigate d4, Knowledge (German) d6, Knowledge 
  (Thai) d6, Lockpick d4, Notice d6, Shoot d6, Stealth d6, 
  Streetwise d6, Survive d4.
  Charisma: +0, Pace: 6, Parry: 4, Toughness: 5, Sanity: 5.
  Hindrances: Illiterate, Quirk (Speaks very rarely), 
  Unplugged.
  Edges: Luck, Alertness.
  Gear: All-Weather Jumpsuit, Kevlar Helmet, Kelvin-12 
  Assault Rifle (2d8+1, 24/48/96, Shots 36, RoF 3, AP 3, 
  Heavy, 3RB, Auto, Min Str d6), SC Urchin Pistol (2d6, 
  10/20/40, Shots 16, RoF 2, AP 1, 2RB), Climbing Gear. 
  YUUKI CADWALLADER,  
  “The Grease Monkey”,  
  age 19 
  Background: Yuuki is the third of nine children from a 
  sprawl tenement south of Amsterdam; a scrapper and sur-
  vivor who earned her first meal on her own by repairing a 
  cop’s Gyroc pistol. She grew up having to scheme against 
  her own siblings to get enough to eat, and has trust is-
  sues on top of her trust issues. Since falling in with Toren, 
  Mander, and Prander Thet, she has finally found a family 
  that takes care of one another, and is ferociously loyal to 
  all of them. Unless it is a promise from one of those three 
  people, she only believes what she can see, rap with a 
  hammer, or take apart and put back together again. 
  Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, 
  Vigor d4.
  Skills: Driving d6, Fighting d4, Knowledge (Engineer) d4, 
  Knowledge (German) d6, Knowledge (Mechanics) d6, 
  Knowledge (Thai) d6, Repair d8, Shoot d4, Streetwise d4.
  Charisma: +0, Pace: 6, Parry: 4, Toughness: 4, Sanity: 5.
  Hindrances: Doubting Thomas, Stubborn, Loyal (to party).
  Edges: Modification Upgrade (Advanced Cyberarm with 
  Chemical Sniffer).
  Gear: All-Weather Jumpsuit, Kevlar Helmet, Aga Tiger 
  Claw Close Assault Shotgun (1-3d4, 15/30/60, Shots 
  12, RoF 2, AP 2, Min Str d6), PD Saturday Night Sprawl 
  Special (2d6+1, 12/24/48, Shots 6, RoF 1, AP 2, Revolver), 
  Two High-End Cigars, Tool Kit.
  
SOURCE: textdata/thevault/Achtung Cthulhu/Achtung! Cthulhu (SWADE)/Interface 19.40 (SWADE)/Achtung! Cthulhu - Interface 19.40 - SW 2090 Pregen.pdf