TEXT: Tarrasque, G
  30
  25
  10
  0
  10
  -4
  0
  0
  9
  676
  10
  40
  Blindsight 120’, immune: charm, �ire, fright, paralyze, poison, 
  bps nonmagic
  Legendary Resistance (3/day): Pass a failed save
  Magic Resistance: Adv on saves vs magic
  Re�lective Carapace: If magic missile, line spell, 
  ranged attack spell, d6. 1-5: unaffected, 6: re�lect 
  spell at caster
  Siege Monster: Double damage to objects
  Multiattack: Frightful Presence, 1 bite/swallow, 2 claws, 1 horns, 1 tail
  Bite: 10’, +19, 4d12+10p, grapple & restrain escape DC 20, 1 target
  Claw: 15’, +19, 4d8+10s
  Horns: 10’, +19, 4d10+10p
  Tail: 20’, +19, 4d6+10b, DC 20 Str save or prone
  Frightful Presence: 120’, DC 17 Wis save or fright 1min/until save, 
  disadv if sees tarrasque, save immune
  Swallow: If bite grappled <H, blind & restrain, 16d6 acid ongoing. If 
  target deals 60+ damage 1 turn, tarrasque DC 20 Con save or exit
  Thug, M
  1/2
  11
  2
  0
  2
  0
  0
  0
  2
  32
  10
  30
  Intimidation +2
  Pack Tactics: Adv on attacks if ally within 
  5’ of target
  Multiattack: 2 melee
  Mace: +4, 1d6+2b
  Heavy Crossbow: 100/400, +2, 
  1d10p
  Tiger, L
  1
  12
  3
  2
  2
  -4
  1
  -1
  2
  37
  13
  40
  Darkvision 60’, Perception +3, Stealth +6
  Keen Smell: Adv on Perception for smell
  Pounce: If 20’ toward target & hit w/claw, 
  DC 13 Str save or prone & bonus 
  action bite
  Bite: +5, 1d10+3p
  Claw: +5, 1d8+3s
  Treant, H
  9
  16
  6
  -1
  5
  1
  3
  1
  4
  138
  13
  30
  Resist: bp, vuln: �ire
  False Appearance: Looks like tree
  Siege Monster: Double damage to 
  objects
  Multiattack: 2 slam
  Slam: +10, 3d6+6b
  Rock: 60/180, +10, 4d10+6b
  Animate Trees (1/day): 60’, 1-2 trees become 
  treant allies w/ Int & Cha 1 & 1 slam attack 
  only, ends if animating treant dies
  Tribal Warrior, M
  1/8
  12
  1
  0
  1
  -1
  0
  -1
  2
  11
  10
  30
  Pack Tactics: Adv on attacks if ally within 
  5’ of target
  Spear: 20/60, +3, 1d6+1p/1d8+1p 
  2-hands
  Triceratops, H
  5
  13
  6
  -1
  3
  -4
  0
  -3
  3
  95
  10
  50
  Trampling Charge: If 20’ toward target & 
  hit w/gore, DC 13 Str save or prone & 
  bonus action stomp
  Gore: +9, 4d8+6p
  Stomp: +9, 3d10+6b
  Troll, L
  5
  15
  4
  1
  5
  -2
  -1
  -2
  3
  84
  12
  30
  Darkvision 60’, Perception +2 
  Keen Smell: Adv on Perception for smell
  Regeneration: Regain 10 HP on turn 
  unless acid/�ire damage. Die only if 
  0 HP & no regeneration
  Multiattack: 1 bite, 2 claws
  Bite: +7, 1d6+4p
  Claw: +7, 2d6+4s
  Tyrannosaurus Rex, H
  8
  13
  7
  0
  4
  -4
  1
  -1
  3
  136
  8
  50
  Perception +4 
  Multiattack: 1 bite, 1 tail (not same target)
  Bite: 10’, +10, 4d12+7p, <L grappled & 
  restrained, escape DC 17, can’t bite another 
  target
  Tail: 10’, +10, 3d8+7b
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Arcane Library/Fires of Iskh/Prefilled Monster Cards/T/SRD Monsters 42.pdf