TEXT: *** Remember to register your character in the 2007 Meta-Org Database at http://groups.yahoo.com/group/duchyofurnst/.*** 
   
  GP 
  Starting GP 
  + 
  0 GP 
  GP Gained 
   
  GP 
  Subtotal 
  –  
   
  GP 
  GP Fees Spent 
   
  GP 
  FINAL GP TOTAL 
  FINAL XP TOTAL 
   
  XP 
   
  TU 
  Starting TU 
  – 
  TU 
  TU Cost 
  TU REMAINING 
   
  TU 
  Adventure Record# 
  597 CY 
  O r g a n i z a t i o n  
   
  ECHELON IN 
  ORGANIZATION 
  & COSTS 
   (CIRCLE ONE) 
   
  Event: ________________ Date: ________ 
  DM:_______________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Org Notes: 
  � 
  First Joined 
  AR # ___ 
  � 
  Ann. Fees Paid 
  AR # ___ 
  � 
  Echelon Gained 
  AR # ___ 
  � 
  Withdrew 
  AR # ___ 
  � 
  Kicked out 
  AR # ___ 
  _______________________
  _______________________
  Home Region_______________ 
  This MR is only for 
  Meta-Org costs and 
  benefits: It can not 
  be used to purchase 
  or craft items and 
  does not count as 
  an AR when 
  determining 
  eligibility for 
  Access: Adventure. 
  – 
  TU 
  Added TU Costs 
  COSTS:  
  Initial: Pay once upon joining or 
  attaining rank.  
  Annual: Pay upon joining, 
  attaining rank*, and at the 
  beginning of each year.  
  Obligations: Pay before end of 
  year.  
  Tithe: Pay % of gp gained on 
  each AR.  
  * See Meta-Org Overview (2006 
  DoU Meta-Org Book, pg. 3) for 
  details
  Gold and Items Gifted/Discounted 
   
  • 100gp salary each year 
  • Given a military saddle, saddlebags, bit 
  & bridle, leather barding, traveler’s 
  outfit, and a belt pouch all with 
  prominent messenger symbols.  These 
  items may not be sold and must be 
  returned when the character leaves this 
  echelon 
   
  ACCESS GAINED FROM MEMBERSHIP 
  All items are Access: Regional (Duchy) & Metaregional 
  (NMR).   
   
  Messenger 
  • Fog-cutter lantern (A&EG) 
  • Masterwork military saddle (CV) 
  • Riding straps (RS) 
  • Signal arrow (A&EG) 
  • Signal torch (A&EG) 
  • Smuggler’s boots (A&EG) 
   
   
   
  Messenger 
  (Echelon 1) 
  Initial: 2 TU; 100 gp 
  Annual: 2 TU 
   
   
   
  Lifestyle Reductions 
  Standard: N/A 
   
   
  Influence Gained by 
   
   
  N/A 
   
   
   
  When your character joins a meta-organization, the player 
  must carry this Meta-Org Record (MR), the Meta-
  Organization Overview sheet, and a copy of the relevant 
  portions of the Meta-Org document for this to count as 
  campaign documentation. This MR should be kept in the AR 
  stack and numbered accordingly.. 
  See the meta-org document for the description and 
  prerequisites of each rank in this organization.  A new MR 
  should be filled out each time a character is promoted and 
  with the first AR of each year. 
   
   
  Bonuses and Penalties: 
  All Skill Bonuses are Circumstance Bonuses 
   
   
  Messenger 
  • +1 to Bluff and Diplomacy checks with Duchy of Urnst 
  nobles. 
  • +1 to Gather Information and Sense Motive checks in the 
  Duchy of Urnst. 
   
  This Meta-Org Record Certifies that 
  ______________________________ 
  Played by 
  ______________________________ 
  Player 
  RPGA # 
  Has Joined 
   The Ducal Diplomatic Corps  
  A Duchy of Urnst Meta-Organization 
  
  *** Remember to register your character in the 2007 Meta-Org Database at http://groups.yahoo.com/group/duchyofurnst/.*** 
   
   
  GP 
  Starting GP 
  + 
  0 GP 
  GP Gained 
   
  GP 
  Subtotal 
  –  
   
  GP 
  GP Fees Spent 
   
  GP 
  FINAL GP TOTAL 
  FINAL XP TOTAL 
   
  XP 
   
  TU 
  Starting TU 
  – 
  TU 
  TU Cost 
  TU REMAINING 
   
  TU 
  Adventure Record# 
  597 CY 
  O r g a n i z a t i o n  
   
   
  Event: ________________ Date: ________ 
  DM:_______________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Org Notes: 
  � 
  First Joined 
  AR # ___ 
  � 
  Ann. Fees Paid 
  AR # ___ 
  � 
  Echelon Gained 
  AR # ___ 
  � 
  Withdrew 
  AR # ___ 
  � 
  Kicked out 
  AR # ___ 
  _______________________
  _______________________
  Home Region_______________ 
  This MR is only for 
  Meta-Org costs and 
  benefits: It can not 
  be used to purchase 
  or craft items and 
  does not count as 
  an AR when 
  determining 
  eligibility for 
  Access: Adventure. 
  – 
  TU 
  Added TU Costs 
  COSTS:  
  Initial: Pay once upon joining or 
  attaining rank.  
  Annual: Pay upon joining, 
  attaining rank*, and at the 
  beginning of each year.  
  Obligations: Pay before end of 
  year.  
  Tithe: Pay % of gp gained on 
  each AR.  
  * See Meta-Org Overview (2006 
  DoU Meta-Org Book, pg. 3) for 
  details. 
  Gold and Items Gifted/Discounted 
   
  Items have White Bear symbol and may 
  not be sold.  Salaries are received on first 
  AR of each year: 
  All: Belt pouch 
   
   
  Acolyte: 200gp salary.  White scholar’s 
  outfit, 20 sheets of paper, 20 sheets of 
  parchment, vial of ink, pen. 
   
  Speaker: 300gp salary. White courtier’s 
  outfit & signet ring. 
  Aide: 400gp salary.  White noble’s outfit 
  & signet ring. 
  ACCESS GAINED FROM MEMBERSHIP 
  All items are Access: Regional (Duchy) & Metaregional 
  (NMR).   
  ALL 
  • Antitoxin capsule (CV) 
  • Boot sheath (A&EG) 
  • Insect netting (A&EG) 
  • Listening cone (CV) 
  • Money belt (A&EG) 
  • Pavilion tent (A&EG) 
  • Portable game board (A&EG) 
  • Restful candle (A&EG) 
  • Smuggler’s boots (A&EG) 
  • Swiftstride capsule (CV)
  ECHELON & 
  COSTS 
   (CIRCLE ONE) 
   
  Acolyte  
  (Echelon 2) 
  Initial: 4 TU; 200 gp 
  & 1 influence. 
  Annual: 4 TU 
   
  Speaker 
  (Echelon 3) 
  Initial: 2 TU; 300 gp 
  & 2 influence 
  Annual: 8 (4 TU  
  +4 banked TU) 
  Aide 
  (Echelon 4) 
  Initial: 2 TU; 400 gp 
  & 4 influence 
  Annual: 9 (5 TU  
  +4 banked TU) 
   
  Lifestyle Reductions 
  Standard: Acolyte free in Duchy of Urnst 
  Rich in Duchy of Ursnt: Speaker 50% & 
  Aide free. 
  Luxury in Country of Assignment: 
  Speaker 50% & Aide free. 
  Influence gained: 
  Renews each year. 
  Acolyte & Speaker 
   
  □ 
  1 with Ducal Diplomatic Corps. 
  Aide 
  □ 
  2 with Ducal Diplomatic Corps. 
   
  When your character joins a meta-organization, the player 
  must carry this Meta-Org Record (MR), the Meta-
  Organization Overview sheet, and a copy of the relevant 
  portions of the Meta-Org document for this to count as 
  campaign documentation. This MR should be kept in the AR 
  stack and numbered accordingly.. 
  See the meta-org document for the description and 
  prerequisites of each rank in this organization.  A new MR 
  should be filled out each time a character is promoted and 
  with the first AR of each year. 
  Bonuses and Penalties: 
  All Skill Bonuses are Circumstance Bonuses 
   
   
  Acolyte 
  • +2 to Bluff, Diplomacy and Perform (oratory) checks 
  with nobles. 
  • +2 to Gather Information and Sense Motive checks in 
  social (non-combat) situations. 
  • +2 to Knowledge and Search checks in Duchy of Urnst 
  libraries. 
  • +2 to Knowledge (local – Metaregion IV). 
   
  Speaker 
  • +3 to Bluff, Diplomacy and Perform (oratory) checks with 
  nobles. 
  • +3 to Gather Information, Intimidate, Sense Motive and Spot 
  checks in social situations (non-combat). 
  • +2 to Knowledge and Search checks in Duchy of Urnst 
  libraries. 
  • +2 to Knowledge (nobility) and Knowledge (local – 
  Metaregion IV) checks. 
  Aide 
  • +4 to Bluff, Diplomacy and Perform (oratory) with nobles and 
  government officials in any country. 
  • +4 to Gather Information, Intimidate, Sense Motive and Spot 
  checks in social situations. 
  • +3 to Knowledge (nobility) and Knowledge (local – 
  Metaregion IV) checks). 
  • +2 great renown to Leadership. 
  Notes: 
  Aides gain: 
  • Access to the Spymaster prestige class. 
  This Meta-Org Record Certifies that 
  ______________________________ 
  Played by 
  ______________________________ 
  Player 
  RPGA # 
  Has Joined 
  The Order of the White Bear 
  In The Ducal Diplomatic Corps  
  A Duchy of Urnst Meta-Organization 
  Speaker and Aide Banked Time Units: 
  Country of Assignment:  ________________________ 
  These Banked TUs must be spent on adventures that take place 
  in (or pass through) the assigned country.  If Country of 
  assignment is the Duchy, the adventure must say it counts for 
  banked TUs from the White Bears.  Since the cost has already 
  been paid, TUs do not need to be paid when the adventure 
  happens, but you must track their use here: 
  TU 1 used on AR # ____      TU 3 used on AR# ____ 
  TU 2 used on AR # ____      TU 4 used on AR# ____ 
   
  
  *** Remember to register your character in the 2007 Meta-Org Database at http://groups.yahoo.com/group/duchyofurnst/.*** 
   
   
  GP 
  Starting GP 
  + 
   
  GP 
  GP Gained 
   
  GP 
  Subtotal 
  –  
   
  GP 
  GP Fees Spent 
   
  GP 
  FINAL GP TOTAL 
  FINAL XP TOTAL 
   
  XP 
   
  TU 
  Starting TU 
  – 
  TU 
  TU Cost 
  TU REMAINING 
   
  TU 
  Adventure Record# 
  597 CY 
  O r g a n i z a t i o n  
   
   
  Event: ________________ Date: ________ 
  DM:_______________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Org Notes: 
  � 
  First Joined 
  AR # ___ 
  � 
  Ann. Fees Paid 
  AR # ___ 
  � 
  Echelon Gained 
  AR # ___ 
  � 
  Withdrew 
  AR # ___ 
  � 
  Kicked out 
  AR # ___ 
  _______________________
  _______________________
  Home Region_______________ 
  This MR is only for 
  Meta-Org costs and 
  benefits: It can not 
  be used to purchase 
  or craft items and 
  does not count as 
  an AR when 
  determining 
  eligibility for 
  Access: Adventure. 
  – 
  TU 
  Added TU Costs 
  COSTS:  
  Initial: Pay once upon joining or 
  attaining rank.  
  Annual: Pay upon joining, 
  attaining rank*, and at the 
  beginning of each year.  
  Obligations: Pay before end of 
  year.  
  Tithe: Pay % of gp gained on 
  each AR.  
  * See Meta-Org Overview (2006 
  DoU Meta-Org Book, pg. 3) for 
  details. 
  Gold and Items Gifted/Discounted 
  Replaced/received on first AR of each 
  year: 
  All: Disguise kit & tanglefoot bag replaced 
  on first AR of each year. 
  Operative: 200gp salary. 
  Spy: 300gp salary. 
  Master Spy: 400gp salary. 
  ACCESS GAINED FROM MEMBERSHIP 
  All items are Access: Regional (Duchy) & Metaregional 
  (NMR).   
  ALL 
  • Alchemical tooth (CV) 
  • Boot sheath (A&EG) 
  • Collapsible grappling hook (A&EG) 
  • Forger’s kit (CV) 
  • Instant rope (A&EG) 
  • Jester’s kit (A&EG) 
  • Listening cone (CV) 
  • Signal arrow (A&EG) 
  • Smuggler’s boots (A&EG) 
  • Swiftstride capsule (CV)
   
  ECHELON  
  & COSTS 
   (CIRCLE ONE) 
   
  Operative (2) 
  Initial: 4 TU; 200 gp 
  & 1 influence 
  Annual: 4 TU 
   
  Spy (3) 
  Initial: 300 gp 
  & 2 influence 
  Annual: 8 (4 TU  
  +4 banked TU) 
   
  Master Spy (4) 
  Initial: 2 TU; 400 gp 
  & 4 influence 
  Annual: 9 (5 TU  
  +4 banked TU) 
   
  � Deep Cover 
  (option for Spy and 
  Master Spy) 
  Annual: +2 TU  
  (+4 Banked &  
   -2 normal) 
  Lifestyle Reductions 
  Standard: Operative & Spy free in Duchy 
  of Urnst 
  Rich: Spy 50% in Duchy of Urnst 
  Luxury: Master Spy free in Duchy of 
  Urnst 
  Influence Gained by: 
  Operative & Spy 
   
  □ 1 with Ducal Diplomatic Corps that 
  renews each year 
   
  Master Spy 
   
  □ 2 with Ducal Diplomatic Corps that 
  renew each year 
   
  When your character joins a meta-organization, the player 
  must carry this Meta-Org Record (MR), the Meta-
  Organization Overview sheet, and a copy of the relevant 
  portions of the Meta-Org document for this to count as 
  campaign documentation. This MR should be kept in the 
  AR stack and numbered accordingly.. 
  See the meta-org document for the description and 
  prerequisites of each rank in this organization.  A new MR 
  should be filled out each time a character is promoted and 
  with the first AR of each year. 
   
  Notes: 
   
   
  Spy & Master Spy 
  • If Deep Cover is chosen, the character gets no Lifestyle, 
  Influence, or Access for this year. 
  • Access to the Spymaster prestige class (CV). 
   
  Master Spy 
  • Access Nightsong Infiltrator prestige class (CV) for 4 TU. 
  Bonuses and Penalties: 
  All Skill Bonuses are Circumstance Bonuses 
   
   
  All 
  • +2 to Bluff and Sense Motive checks when communicating or interpreting 
  a secret message with another member of the Corps. 
  • -2 to Diplomacy and Gather Information with anybody that is not a 
  member of the Corps but has heard this character is a member of the 
  Order of the Shadow Bear. 
  Operative & Spy 
  • +2 to Gather Information and Sense Motive checks when able to call on 
  the resources of the Corps (judges call). 
  Operative 
  • +1 to Hide, Listen and Spot checks in urban areas. 
  • +2 to Disguise checks. 
  Spy 
  • +3 to Hide, Listen, Move Silently, Search and Spot checks in urban areas. 
  • +3 to Disguise checks. 
  Master Spy 
  • +4 to Hide, Listen, Move Silently, Search and Spot checks in urban areas. 
  • +4 to Disguise checks. 
  This Meta-Org Record Certifies that 
  ______________________________ 
  Played by 
  ______________________________ 
  Player 
  RPGA # 
  Has Joined 
  The Order of the Shadow Bear 
  In The Ducal Diplomatic Corps  
  A Duchy of Urnst Meta-Organization 
  Spy and Master Spy Banked Time Units: 
  These time units must be “undercover” either in other meta-orgs 
  or on adventures specifically listed as counting for this order. 
  Since the cost has already been paid, TUs do not need to be paid 
  when the adventure happens, but you must track your use: 
  TU 1 used on AR # ____      TU 3 used on AR# ____ 
  TU 2 used on AR # ____      TU 4 used on AR# ____ 
  Deep Cover Banked Time Units (optional): 
  TU 5 used on AR # ____      TU 7 used on AR# ____ 
  TU 6 used on AR # ____      TU 8 used on AR# ____ 
  
  *** Remember to register your character in the 2007 Meta-Org Database at http://groups.yahoo.com/group/duchyofurnst/.*** 
   
   
  GP 
  Starting GP 
  + 
   
  GP 
  GP Gained 
   
  GP 
  Subtotal 
  –  
   
  GP 
  GP Fees Spent 
   
  GP 
  FINAL GP TOTAL 
  FINAL XP TOTAL 
   
  XP 
   
  TU 
  Starting TU 
  – 
  TU 
  TU Cost 
  TU REMAINING 
   
  TU 
  Adventure Record# 
  597 CY 
  O r g a n i z a t i o n  
   
   
  Event: ________________ Date: ________ 
  DM:_______________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Org Notes: 
  � 
  First Joined 
  AR # ___ 
  � 
  Ann. Fees Paid 
  AR # ___ 
  � 
  Echelon Gained 
  AR # ___ 
  � 
  Withdrew 
  AR # ___ 
  � 
  Kicked out 
  AR # ___ 
  _______________________
  _______________________
  Home Region_______________ 
  This MR is only for 
  Meta-Org costs and 
  benefits: It can not 
  be used to purchase 
  or craft items and 
  does not count as 
  an AR when 
  determining 
  eligibility for 
  Access: Adventure. 
  – 
  TU 
  Added TU Costs 
  COSTS:  
  Initial: Pay once upon joining or 
  attaining rank.  
  Annual: Pay upon joining, 
  attaining rank*, and at the 
  beginning of each year.  
  Obligations: Pay before end of 
  year.  
  Tithe: Pay % of gp gained on 
  each AR.  
  * See Meta-Org Overview (2006 
  DoU Meta-Org Book, pg. 3) for 
  details
  Gold and Items Gifted 
  Replaced/received on First AR of each year: 
  All: Three flasks of alchemist’s fire, a smoke 
  stick, 2 flasks of acid. 
  Saboteur: 300gp salary. 
  Elite Saboteur: 400gp salary. 
  ACCESS GAINED FROM MEMBERSHIP 
  Item Access: Regional (Duchy) & Metaregional (NMR).   
  ALL 
  • Acid bullet (A&EG) 
  • Alchemist’s arrow (A&EG) 
  • Black bodysuit (A&EG) 
  • Camouflage kit (CV) 
  • Desert outfit (SS) 
  • Flame bullet (A&EG) 
  • Quickflame capsule (CV) 
  • Sun lenses (SS) 
  • Swimmer’s kit (CV) 
  • Weapon capsule retainer (CV) 
  ECHELON  
  & COSTS 
   (CIRCLE ONE) 
   
   
  Saboteur 
  (Echelon 3) 
  Initial: 300 gp 
  & 2 influence 
  Annual: 8TU  (4TU 
  +4 banked TU) 
   
  Elite Saboteur 
  (Echelon 4) 
  Initial: 2 TU; 400 gp 
  & 4 influence 
  Annual: 9TU (5TU 
  +4 banked TU) 
   
  Lifestyle Reductions 
  Standard: All free in Duchy of Urnst 
  Rich: Saboteur 50% in Duchy of Urnst; Elite 
  Saboteur free in Duchy of Urnst 
   
   
  Influence Gained by: 
  Saboteur 
   
  □ 1 with Ducal Diplomatic Corps that renews 
  each year 
   
  Elite Saboteur 
   
  □ 2 with Ducal Diplomatic Corps that renew 
  each year 
   
  When your character joins a meta-organization, the player 
  must carry this Meta-Org Record (MR), the Meta-
  Organization Overview sheet, and a copy of the relevant 
  portions of the Meta-Org document for this to count as 
  campaign documentation. This MR should be kept in the AR 
  stack and numbered accordingly.. 
  See the meta-org document for the description and 
  prerequisites of each rank in this organization.  A new MR 
  should be filled out each time a character is promoted and 
  with the first AR of each year. 
   
  Notes: 
   
  Elite Saboteur 
  • May spend 4 TU for access to the Nightsong Enforcer 
  prestige class. 
   
  Bonuses and Penalties: 
  All Skill Bonuses are Circumstance Bonuses 
   
   
  All 
  • +2 to Disguise checks 
  • +2 to Bluff and Sense Motive checks when communicating or 
  interpreting a secret message with members of the Corps 
  Saboteur 
  • +3 to Disable Device, Hide, Listen, Move Silently, Search and 
  Spot checks when sneaking into or out of an area. 
  • +3 to any skill checks that involve magical or mundane 
  explosives. 
  Elite Saboteur 
  • +4 to Disable Device, Hide, Listen, Move Silently, Search and 
  Spot checks when sneaking into or out of an area. 
  • +4 to any skill checks that involve magical or mundane 
  explosives 
   
  This Meta-Org Record Certifies that 
  ______________________________ 
  Played by 
  ______________________________ 
  Player 
  RPGA # 
  Has Joined 
  The Order of the Crimson Bear 
  In The Ducal Diplomatic Corps  
  A Duchy of Urnst Meta-Organization 
  Banked Time Units: 
  These TUs are used on sabotage missions.  They may be used 
  on adventures that take place at least partly in the Bright Lands, 
  The Land of Iuz, any country the Duke has declared war upon, 
  and any other adventures specifically listed as appropriate for 
  this Order’s requirement.  Since the cost has already been paid, 
  TUs do not need to be paid when the adventure happens, but 
  you must track their use here: 
  TU 1 used on AR # ____      TU 3 used on AR# ____ 
  TU 2 used on AR # ____      TU 4 used on AR# ____ 
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Duchy of Urnst/Ducal Diplomatic Corps_MRs.pdf