TEXT: RACE
  CLASS & LEVEL
  PROFICIENCY BONUS
  COLLECTIVE NAME
  SUBCLASS
  EXPERIENCE POINTS
  ALIGNMENT
  EQUIPMENT
  Hit Point Max
  Strength
  Dexterity
  Constitution
  Intelligence
  Wisdom
  Charisma
  CP
  EP
  PP
  GP
  SP
  PASSIVE WISDOM (PERCEPTION)
  OTHER PROFICIENCIES & LANGUAGES
  ABILITIES
  FEATURES & TRAITS
  Acrobatics (Dex) 
  Animal Handling (Wis) 
  Arcana (Int) 
  Athletics (Str) 
  Deception (Cha) 
  History (Int)
  Insight (Wis) 
  Intimidation (Cha) 
  Investigation (Int) 
  Medicine (Wis) 
  Nature (Int) 
  Perception (Wis) 
  Performance (Cha) 
  Persuasion (Cha) 
  Religion (Int)
  Sleight of Hand (Dex) 
  Stealth (Dex) 
  Survival (Wis)
  THREAT DICE
  HIT DICE
  Total
  SUCCESSES
  FAILURES
  CURRENT HIT POINTS
  CRISIS OF LEADERSHIP
  INITIATIVE
  STRENGTH
  DEXTERITY
  CONSTITUTION
  INTELLIGENCE
  WISDOM
  CHARISMA
  SAVING THROWS
  INFLUENCE POINTS
  SKILLS
  Total
  AC 
  DESCRIPTION
  LEADERS
  ALLIANCES
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/DMsGuild/CollectivesCharSheet.pdf