TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  APL 8:  
  � +1 full plate of light fortification (Freq: Adv; DMG) 
  � Bottle perfume of imperial rose (Freq: Metaregional; 
  see above) 
  � Potion of fly (Freq: Adv; DMG) 
  � Rod of Avinar (Freq: Adv; see above) 
  APL 10 (all of APL 8 plus the following): 
  � +1 heavy steel shield of light for  (Freq: Adv; DMG) 
  � Scroll of overland flight (Freq: Adv; DMG) 
  � Air elemental gem (Freq: Adv; DMG). 
  APL 12 (all of APL 8-10 plus the following):  
  � Broom of flying (Freq: Adv; DMG) 
  � Scroll of transmute mud to rock (Freq: Adv; DMG) 
  � Scroll of greater dispel magic (Freq: Adv; DMG). 
  APL 14 (all of APL 8-12 plus the following):  
  � +1 full plate of moderate fort (Freq: Adv; DMG) 
  � Carpet of flying 5 ft by 5 ft (Freq: Adv; DMG) 
  � Scroll of chain lightning (Freq: Adv; DMG) 
  � Dust of disappearance (Freq: Adv; DMG) 
  � Horseshoes of a zephyr (Freq: Adv; DMG). 
  APL 16 (all of APL 8-14 plus the following): 
  � Scroll of summon monster VII (Freq: Adv; DMG) 
  � Carpet of flying 5 ft by 10 ft (Freq: Adv; DMG) 
  � Bottle of air (Freq: Adv; DMG) 
  � Wind fan (Freq: Adv; DMG). 
  Adventure Record# 
  594 CY
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
   
  APL 14 
  max 1,800xp; 6,600gp 
   
  APL 16 
  max 2,025xp; ,9,900gp 
   
  �Rod of Avinar: This Y-shaped rod is sensitive to earth currents. 
  When held by both ends, it vibrates all the more intensely as earth 
  currents get stronger. Frequency: Adventure; Market Price: 200 gp.
  �Promise of Sargen: Sargen has promised to help you to defeat 
  Lareth the Beautiful. 
  �Blessing of the Dark God: This PC gains Darkvision 60 ft and 
  Light Blindness (abrupt exposure to bright light [such as sunlight 
  or daylight spell] blinds the PCs for 1 round. On subsequent 
  rounds, he is dazzled while operating in bright light). This effect 
  can be removed with a break enchantment against DC 11+APL. 
  Both effects are removed at once (darkvision and light blindness). 
  If they are not removed before, these effects disappear after 4 TUs. 
  �The Bottle of Perfume of Imperial Rose: This extraordinary 
  perfume was made with petals of a legendary Baklunish flower, the 
  imperial rose. This perfume is exquisite and very rare. Frequency: 
  metaregional; Market Price: 500 gp. 
   
  �Hideous Nightmares: This PC has hideous nightmares each 
  night except when sleeping in a protected from evil area (such as 
  an area under a hallow spell). Each morning after having suffered 
  nightmares, the PC is fatigued (Fortitude Save DC 20 negates, PCs 
  Touched by the Lord of Destruction from VTF 4-04 suffer a –2 
  circumstance penalty to this check). It has no harmful effect 
  besides this and does not prevent them from regaining spells. This 
  effect can be removed with a break enchantment against DC 
  11+APL. 
  �Gratitude of Roxafamiz: The Djinn Roxafamiz thanks the PC for 
  his freedom. First he will come to help the PC once in the future at 
  any time. He has given a magical amulet to the PC. To call him, the 
  PC must say loudly his name and the amulet must be worn. 
  Roxafamiz is a normal djinn (see MM). Roxafamiz will help the 
  PCs only once (cross this paragraph when used). Second, if the PC 
  is able to cast the create water spell, Roxafamiz gives him the 
  power to cast create wine. The spell create wine is exactly the same 
  as create water except that it creates red wine instead of water.  
  This Record Certifies that 
  _______________________________________________ 
  Played by____________________________________________
  Player 
  RPGA # 
  Has Completed 
  VTF4-05 The Air Node 
  A Meta-Regional Adventure 
  Set in the Ekbir region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Meta-Region The Velverdyva Trade Route/594/Normal Scenarios/VTF4-05 - The Air Node (APL 8-16)/VTF4-05 - The Air Node AR1.pdf