TEXT: The Character Compendium
  A good tool for GM's to use.
   
  
  Forward
  Welcome to the character compendium where we take the characters from Bleach and make them as characters 
  in this system. This will be a compendium of characters built by Dionon, Jusditz and Jeroitz. Many of them will be 
  characters from the series, but there will be many more that are homebrew, and made for specific campaigns. 
  There are also characters made by you, the fans of this system.
   
  
  The Vizards
  These represent the Vizards as they were when they first showed up during the Arrancar Arc and what their 
  powers were shown on screen during the Aizen fight.
  First Up, Hiyori
  Hiyori Sarugaki
  Height: 4'4"
  Weight: 57lbs
  Hair: Blonde
  Eyes: Brown
   
  Level: 15
  HP: 165
  RR: 1,160 / 2320
  SPV: Grade Bracket 6
  DR: 15/-
  Wealth: 
  Reputation: 13
  AD: 6
  Dam: 4d6+12/19 Unarmed, 4d10+6d6+12/19 Sword (16-
  20 x4 Critical)
  Exp: 107,815
   
  STR: 19 / 34
  DEX: 19 / 34
  CON: 19
  INT: 13
  WIS: 13
  CHA: 19
  BASE SKILLS
  1. Weapon Attack (+26/+34)
  2. Defense (+25/+33)
  3. Flash Steps (+32/+40)
  4. Will Saves (+19)
  5. Unarmed Strike (+26/+34)
  6. Fortitude Save (+22)
  7. Reflex Save (+22/+30)
  CORE SKILLS
  1. Swim (+22/+30)
  2. Balance (+22/+30)
  3. Bluff (+22)
  4. Sense Motive (+19)
  5. Escape Artist (+22/+30)
  6. Concentration (+22)
  7. Spellcraft (+19)
  8. Knowledge (Kido Lore) (+19)
  Flaws
  
  Feats
  Fan Service: Loudmouth
  1 
  - Shinigami
  - Inner Hollow
  - Blooded
  - Weapon Skill Focus (Unarmed)
  - Weapon Skill Focus (Weapon Attack)
  - Hakudo Adept
  2 
  - Talented (Unarmed Strike, Fortitude Save, Reflex Save)
  3 
  - Shikai
  - Spellcaster (Reiatsu Feat x3)
  4 
  - Weapon Skill Specialization (Unarmed Strike)
  5 
  - Weapon Skill Specialization (Weapon Attack)
  6 
  - Dodge
  - Mobility
  7 
  - Masked Warrior
  8 
  - Spring Attack
  - Any one Character or Reiatsu Feat: Inner Strength (Reiatsu Feat)
  9 
  - Cero
  - Increased Inner Strength (Reiatsu Feat)
  10
  - Any one Release of Flash Step Feat: Expanded Release
  - Supersonic Strike
  11
  - Eternal Mask
  12
  - Living (Has the benefits of the Alive Feat)
  - Expanded Release
  13
  - Increased Flash Step
  14
  - Hakuda Double Tap
  15
  - Combat Expertise
  - Bonus Flash or Reiatsu Feat: Blurring Step
  - Flash Step Defense
  Shikai: Chop Cleanly Kubikiri Orochi 
  1  Alternate Form: One handed Bastard Sword (1d10[BW] damage)
  2  Sharpen Weapon
  3  Greater Sharpen Weapon
  4  Weighted Weapon
  5  Weighted Weapon
  6  Weighted Weapon
  7  Keen Weapon
  8  Keen Weapon
  9  Superior Sharpen Weapon
  10 Pierce Metal
  
  Lisa Sadomaru
  Height: 5'4"
  Weight: 114lbs
  Hair: Black
  Eyes: Turquoise
   
  Level: 16
  HP: 174
  RR: 1,160 / 2,320
  SPV: 6
  DR: 16/-
  Wealth: 
  Reputation: 13
  AD: 6
  Dam: 4d6+4/12 Unarmed or 8d6+14/22 Sword or 8d4+6d6+14/22 (19-20 x4 Crit) Shikai
  Exp: 
   
  STR: 18 / 34
  DEX: 18 / 34
  CON: 18
  INT: 16
  WIS: 16
  CHA: 18
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Reflex Save
  5. Unarmed Strike
  6. Will Save
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Intimidate
  4. Balance
  5. Escape Artist
  6. Sense Motive
  7. Listen
  8. Spot
  9. Tumble
  Flaws
  
  Feats
  Fan Service: Four Eyes
  1 
  - Shinigami
  - Inner Hollow
  - Weapon Skill Focus (Weapon Attack)
  - Talented (Unarmed Strike, Tumble, Will Save)
  - Seasoned
  - Blooded
  2 
  - Weapon Skill Focus (Unarmed Strike)
  3 
  - Shikai
  - Supersonic Strike
  4 
  - Weapon Skill Specialization (Weapon Attack)
  5 
  - Intelligent Defense
  6 
  - Skill Focus (Intimidate)
  - Spellcaster (Reiatsu Feat x 3)
  7 
  - Masked Warrior
  8 
  - Any One Character or Reiatsu Feat: Overbearing Reiatsu (Reiatsu Feat)
  - Dodge
  9 
  - Cero
  - Mobility
  10
  - Any one Release or Flash Step Feat: Improved Flash Step 
  - Spring Attack
  11
  - Eternal Mask
  12
  - Increased Flash Step
  - Alternate Zanpakutou Form: Nodachi
  13
  - Reiatsu Healing (Reiatsu Feat)
  14
  - Endurance
  15
  - Diehard
  - Heroic Attribute (Constitution)
  16
  - Living
  Shikai: Smash Haguro Tonbo (Alternate Form for Shikai, Monk's Spade)
  1. Increased Reach
  2. Sharpen Weapon
  3. Greater Sharpen Weapon
  4. Superior Sharpen Weapon
  5. Swift Sharpen Weapon
  6. Keen Weapon
  7. Weighted Weapon
  8. Combat Maneuver (Trip)
  
  Mashiro Kuna
  Height: 5'0"
  Weight: 97lbs
  Hair: Green
  Eyes: Brown
   
  Level: 17
  HP: 183
  RR: 1,320 / 2,640
  SPV: Grade Bracket 5
  DR: 17/-
  Wealth: 
  Reputation: 15
  AD: 6
  Dam: 4d8+14/22 Unarmed, 4d6+4/12 Zanpakutou
  Exp: 136,475
   
  STR: 18 / 35
  DEX: 22 / 39
  CON: 18
  INT: 16
  WIS: 12
  CHA: 20
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Reflex Save
  4. Flash Steps
  5. Weapon Attack
  6. Will Save
  7. Fortitude Save
  CORE SKILLS
  1. Swim
  2. Balance
  3. Sense Motive
  4. Escape Artist
  5. Intimidate
  6. Bluff
  7. Tumble
  8. Treat Injury
  Flaws
  - Noncombatant
  - Shakey
  Feats
  1 
  - Shinigami
  - Inner Hollow
  - Blooded
  - Weapon Skill Focus (Unarmed Strike)
  - Sealed
  - Power Attack
  - Combat Martial Arts
  
  2 
  - Defensive Martial Arts
  3 
  - Advanced Unarmed Strike
  - Supersonic Strike
  4 
  - Dodge
  - Mobility
  5 
  - Talented (Will Save, Weapon Attack, Fortitude Save)
  - Spring Attack
  6 
  - Intelligent Defense
  - Weapon Skill Specialization (Unarmed Strike)
  7 
  - Masked Warrior
  8 
  - Spellcaster (Reiatsu Feat x3)
  - Reiatsu Healing (Reiatsu Feat)
  9 
  - Cero
  - Blurring Step
  10
  - Increased Flash Step
  - Melee Mastery (Zanpakutou) (Reiatsu Feat)
  11
  - Eternal Warrior
  12
  - Profile
  - Far Step
  13
  - Contacts
  14 
  - Nonleaathal Force
  15
  - Discern Lies
  - Flash Step Defense
  16
  - Sixth Sense
  17
  - Living
  
  Hachigan Ushoda
  Height: 8'5"
  Weight: 829lbs
  Hair: Pink
  Eyes: Golden
   
  Level: 18
  HP: 210
  RR: 1798 / 3596
  SPV: 9
  DR: 18/-
  Wealth: 
  Reputation: 16
  AD: 6
  Dam: 5d6+4/13 (Sword), +10d6 Kido
  Exp: 
   
  STR: 18 / 36
  DEX: 16 / 34
  CON: 20
  INT: 18
  WIS: 22
  CHA: 14
  BASE SKILLS
  1. Defense
  2. Fortitude Save
  3. Will Save
  4. Ranged Shot
  5. Weapon Attack
  CORE SKILLS
  1. Swim
  2. Balance
  3. Bluff
  4. Intimidate
  5. Sense Motive
  6. Escape Artist
  7. Spellcraft
  8. Knowledge Kido 
  Lore
  9. Treat Injury
  10. Concentration
  Flaws
  - Noncombatant
  
  Feats
  Fan Service: Slacker
  1 
  - Shinigami
  - Inner Hollow
  - Oldblood (Hollow)
  - Hollow Growth Power (Size Increase)
  - Blooded
  - Spellcaster (Reiatsu Feat x3)
  - Kido Artist
  2 
  - Talented (Weapon Attack, Treat Injury, Concentration)
  3 
  - Constant Release
  - Kentate
  4 
  - Living
  5 
  - Forbidden Knowledge I 
  6 
  - Forbidden Knowledge II 
  - Skill Focus (Intimidate)
  7 
  - Forbidden Knowledge III 
  8 
  - Outcast (Soulcaster)
  9 
  - Item of Power
  - Superior Soulcasting
  10
  - Any one Reiatsu Feat: Reiatsu Healing
  - Soulcaster Itemization
  11
  - Hanki
  12
  - Any one Reiatsu Feat: Overbearing Reiatsu
  - Soulcaster's Gift
  - Reiatsu Shield
  13
  - True Kido Mastery (Kido Tieoff, Kido Binding Expert)
  14
  - Masked Warrior
  15
  - Any one Character or Reiatsu Feat: Signature Reaitsu (Barriers)
  - Insight Defense
  - Ranged Mastery (Kido) (Reiatsu Feat)
  16
  - Cero
  17
  - Any one Release or Flash Step Feat: Expanded Release
  - Superior Reiatsu Healing (Reiatsu Feat)
  18
  - Eternal Mask
  - Perfect Reiatsu Healing (Reiatsu Feat)
  
  Constant Release
  1. Incanting
  2. Incanting
  3. Kido Enhancer
  4. Kido Enhancer
  5. Kido Enhancer
  6. Kido Manipulator
  7. Kido Timewarp
  8. Kido Manipulator
  9. Kido Enhancer
  
  Rojuro Otoribashi
  Height: 6'1 and 1/2"
  Weight: 161lbs
  Hair: Blonde
  Eyes: Purple
   
  Level: 23
  HP: 352
  RR: 2,100 / 4,200
  SPV: 9
  DR: 23/-
  Wealth: 
  Reputation: 19
  AD: 7
  Dam: 6d6+17 (Sword) 6d6+5 (Unarmed) 6d6+6d6+17 (Shikai) 
  6d6+6d6+2d6 (Ranged Options on Shikai)
  Exp: 
   
  STR: 20 / 43
  DEX: 18 / 41
  CON: 18
  INT: 18
  WIS: 18
  CHA: 20
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Will Save
  CORE SKILLS
  1. Swim
  2. Sense Motive
  3. Intimidate
  4. Bluff
  5. Escape Artist
  6. Balance
  7. Spellcraft
  8. Knowledge (Kido Lore)
  Flaws
  Feats
  1 
  - Shinigami
  - Inner Hollow
  - Blooded
  - Talented (Concentration, Treat Injury, Reflex Save)
  - Spellcaster (Reiatsu Feat x3)
  - Weapon Skill Focus (Weapon Attack)
  2 
  - Skill Focus (Intimidate)
  
  3 
  - Shikai
  - Skill Focus (Diplomacy)
  4 
  - Weapon Skill Specialization (Weapon Attack)
  5 
  - Reiatsu Healing (Reiatsu Feat)
  6 
  - Leadership
  - Repent
  7 
  - Bonus Feat: Improved Flash Step
  - Increased Flash Step
  8 
  - Bankai
  9 
  - Perfect Shikai (Reiatsu Feat)
  - Far Step
  10
  - Bonus Feat: Blurring Step (Reiatsu Feat)
  - Uncanny Dodge
  11
  - Enduring Release
  12
  - Bonus Feat: Flash Step Evasion (Reiatsu Feat)
  - Improved Flash Step Evasion
  - Improved Uncanny Dodge
  13
  - Perfect Bankai (Reiatsu Feat)
  14
  - Masked Warrior
  15
  - Any one Character or Reiatsu Feat: Reiatsu Healing Aura (Reiatsu Feat)
  - Reiatsu Authoritative Aura (Reiatsu Feat)
  - Double Aura (Reiatsu Feat)
  16
  - Cero
  17
  - Any one Release or Flash Step Feat: Expanded Release
  - Shrouded Reiatsu (Reiatsu Feat)
  18
  - Eternal Mask
  - Flash Step Decoy
  19
  - Senka
  20
  - Supersonic Strike
  21
  - Epic Prowess
  - Epic Blooded
  22
  - Twin Flash Step
  23
  - Far Step
  
  Shikai: Play Kinshara
  1  Alternate Form: Whip Dagger
  2  Increased Reach
  3  Increased Reach
  4  Increased Reach
  5  Sharpen Weapon
  6  Greater Sharpen Weapon
  7  Superior Sharpen Weapon
  8  Swift Sharpen Weapon
  9  Line
  10 Cone
  11 Burst
  12 Cylinder
  13 Increased Mass
  14 Increased Mass
  15 Increased Mass
  16 Increased Mass
  17 Increased Mass
  18 Increased Mass
  19 Increased Mass
  
  Love Aikawa
  Height: 6'2 and 1/2"
  Weight: 189lbs
  Hair: Black
  Eyes: Brown
   
  Level: 24
  HP: 462 / 750
  RR: 2,088 / Mask or Shikai 4176 / Mask and Shikai 6264
  SPV: 9
  DR: 24/-
  Wealth: 
  Reputation: 16
  AD: 7
  FH: 5
  Dam: 12d8+24/36 (Tengumaru), 6d6+24/36 (Sword), 6d6+24 (Unarmed)
  Exp: 
   
  STR: 30 / 54
  DEX: 20 / 44
  CON: 26 / 50
  INT: 12
  WIS: 14
  CHA: 18
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Will Save
  5. Unarmed Strike
  6. Fortitude Save
  CORE SKILLS
  1. Swim
  2. Balance
  3. Bluff
  4. Intimidate
  5. Escape Artist
  6. Sense Motive
  7. Listen 
  8. Spot 
  9. Concentration
  Flaws
  Feats
  1 
  - Shinigami
  - Inner Hollow
  - Blooded
  - Talented (Unarmed Strike, Fortitute Save, Concentration)
  - Weapon Skill Focus (Weapon Attack)
  - Weapon Skill Focus (Unarmed Strike)
  
  2 
  - Heroic Attribute (Strength)
  3 
  - Shikai
  - Supersonic Strike
  4 
  - Weapon Skill Specialization (Weapon Attack)
  5 
  - Weapon Skill Specialization (Unarmed Strike)
  6 
  - Leadership
  - Spellcaster (Reiatsu Feat x3)
  7 
  - Masked Warrior
  8 
  - Any one Character or Reiatsu Feat: Reiatsu Damaging Aura (Reiatsu Feat)
  - Bankai
  9 
  - Perfect Shikai (Reiatsu Feat)
  - Heroic Attribute (Strength)
  10
  - Bonus Feat: Heroic Attribute (Strength) (Reiatsu Feat)
  - Reiatsu Healing (Reiatsu Feat)
  11
  - Enduring Release (Reiatsu Feat)
  12
  - Bonus Feat: Heroic Attribute (Strength) (Reiatsu Feat)
  - Power Attack
  - Reiatsu Striking Aura (Reiatsu Feat)
  13
  - Perfect Bankai (Reiatsu Feat)
  14
  - Cero
  15
  - Any one Release or Flash Step Feat: Expanded Release
  - Double Aura (Reiatsu Feat)
  - Heroic Attribute (Strength)
  16
  - Eternal Mask
  17
  - Vizard Gran Rey
  18
  - Increased Flash Step
  - Advanced Unarmed Strike
  19
  - Heroic Attribute (Constitution)
  20
  - Heroic Attribute (Constitution) 
  21
  - Improved Masked Warrior
  - Epic Prowess
  22
  - Epic Blooded
  23
  - Epic Unarmed Strike
  - Bonus Feat: Armor Skin
  24
  - Heroic Attribute (Constitution)
  - Fast Healing
  
  Shikai: Crush Down Tengumau
  1  Alternate Zanpakutou Form (Oversized Great Maul)
  2  Bonus Feat (Monkey Grip, Oversized Weapon Proficiency)
  3  Kido Blast
  4  Elemental Blast (Fire)
  5  Sharpen Weapon
  6  Greater Sharpen Weapon
  7  Superior Sharpen Weapon
  8  Swift Sharpen Weapon
  9  Moon Power
  10 Moon Power
  12 Moon Power
  13 Moon Power
  14 Moon Power
  15 Keen Weapon
  16 Keen Weapon
  17 Weighted Weapon
  18 Weighted Weapon
  19 Kido Explosion
  20 Kido Range
  
  Kensei Muguruma
  Height: 5'10 and 1/2"
  Weight: 165lbs
  Hair: White
  Eyes: Brown
  Level: 25
  HP: 380 / 380 / 880 / 880
  RR: 2,520 / 5,040 / 7,560
  SPV: 9
  DR: 25
  Wealth: 
  Reputation: 16
  AD: 8
  Dam: 12d6+13/25/33/45 Unarmed, 6d6+13/24/33/45 Sword, 6d6+6d6+13/25/33/45 Shikai, 
  6d6+6d6+13/24/33/45 Bankai (16-20 x5 Critical)
  Exp: 
      Norm Mask Bank M&B
  STR: 20 / 45 / 60 / 85
  DEX: 20 / 45 / 20 / 45
  CON: 18 / 18 / 58 / 58
  INT: 18 / 18 / 18 / 18
  WIS: 18 / 18 / 18 / 18
  CHA: 20 / 20 / 20 / 20
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Will Save
  5. Unarmed Strike
  6. Fortitude Save
  CORE SKILLS
  1. Swim
  2. Intimidate
  3. Balance
  4. Bluff
  5. Sense Motive
  6. Escape Artist
  7. Spellcraft
  8. Knowledge (Kido)
  9. Concentration
  Flaws
  Feats
  1 
  - Shinigami
  - Inner Hollow
  - Blooded
  - Talented (Unarmed Strike, Concentration, Fortitude Save)
  - Weapon Skill Focus (Unarmed Strike)
  - Weapon Skill Focus (Weapon Attack)
  
  2 
  - Multiple Type (Wind)
  3 
  - Shikai
  - Supersonic Strike
  4 
  - Weapon Skill Specialization (Unarmed Strike)
  5 
  - Weapon Skill Specialization (Weapon Attack)
  6 
  - Leadership
  - Advanced Unarmed Strike
  7 
  - Reiatsu Healing (Reiatsu Feat)
  8 
  - Bankai
  9 
  - Perfect Shikai
  - Spellcaster (Reiatsu Feat x3)
  10
  - Bonus Feat: Power Attack (Reiatsu Feat)
  - Reiatsu Damaging Aura (Reiatsu Feat)
  11
  - Enduring Release
  12
  - Bonus Feat: Cleave (Reiatsu Feat)
  - Reiatsu Striking Aura (Reiatsu Feat)
  - Double Aura (Reiatsu Feat)
  13
  - Perfect Bankai
  14
  - Masked Warrior
  15
  - Bonus Character or Reiatsu Feat: Reiatsu Burst (Reiatsu Feat)
  - Skill Focus (Intimidate)
  - Overbearing Reaitsu (Reiatsu Feat)
  16
  - Cero
  - Reiatsu Strike (Reiatsu Feat)
  17
  - Bonus Release or Flash Step Feat: Expanded Release
  - Advanced Reiatsu Burst (Reiatsu Feat)
  18
  - Eternal Mask
  - Reiraku Hunter (Reiatsu Feat)
  19
  - Vizard Gran Rey
  20
  - Inner Strength (Reiatsu Feat)
  21
  - Epic Prowess
  - Epic Blooded
  22
  - Epic Unarmed Strike
  23
  - Increased Reiatsu Capacity (Reiatsu Feat)
  24
  - Increased Inner Strength (Reiatsu)
  - Reiatsu Burst (Reiatsu Feat)
  
  25
  - Reiatsu Bullrush
   
  
  Shikai: Tachikaze
  1  Alternate Form (Combat Knife (Cleaver))
  2  Hurricane Blade
  3  Greater Hurricane Blade
  4  Superior Hurricane Blade
  5  Swift Hurricane Blade
  6  Whirlwind (+1 Size Category)
  7  Whirlwind (+1 Size Category)
  8  Whirlwind (+1 Size Category)
  9  Whirlwind (+1 Size Category)
  10 Sharpen Weapon
  11 Greater Sharpen Weapon
  12 Superior Sharpen Weapon
  13 Swift Sharpen Weapon
  14 Whirlwind (+2d6/1d8 Damage)
  15 Whirlwind (+2d6/1d8 Damage)
  16 Whirlwind (+2d6/1d8 Damage)
  17 Blades of Wind
  18 Blades of Wind
  19 Improved Blades of Wind
  20 Blades of Whirlwind
  21 Whirlwind (+2d6/1d8 Damage)
  Bankai: Tekken Tachikaze
  1  Alternate Form (Oversized Punching Daggers)
  2  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  3  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  4  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  5  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  6  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  7  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  8  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  9  Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  10 Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  11 Bonus Feat (Heroic Attribute (Strength), Heroic Attribute (Strength))
  12 Sharpen Weapon
  13 Greater Sharpen Weapon
  14 Superior Sharpen Weapon
  15 Swift Sharpen Weapon
  16 Keen Weapon
  17 Keen Weapon
  18 Keen Weapon
  19 Weighted Weapon
  20 Weighted Weapon
  21 Weighted Weapon
  22 Combat Manuver (Disarm)
  23 Bonus Feat (Two Weapon Fighting, Two Weapon Fighting)
  24 Bonus Feat (Two Weapon Fighting, Two Weapon Fighting)
  25 Bonus Feat (Two Weapon Fighting, Two Weapon Defense)
  26 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  27 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  28 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  29 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  30 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  31 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  32 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  33 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  34 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  35 Bonus Feat (Heroic Attribute (Constitution), Heroic Attribute (Constitution)
  
  Shinji Hirako
  Height: 5'9"
  Weight: 132lbs
  Hair: Blonde
  Eyes: Brown
  Level: 26
  HP: 394 / 732
  RR: 3,160 / 6,320 / 9,490
  SPV: Epic
  DR: 26/-
  Wealth: 
  Reputation: 21
  AD: 8
  Dam: 4d6+4/17 Unarmed, 4d6+12/21 Sword
  Exp: 
    
  STR: 18 / 44
  DEX: 16 / 42
  CON: 18 / 44
  INT: 20
  WIS: 14
  CHA: 16
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Steps
  4. Will Save
  5. Unarmed Strike
  6. Reflex Save
  CORE SKILLS
  1. Swim
  2. Sense Motive
  3. Balance
  4. Bluff
  5. Intimidate
  6. Escape Artist
  7. Spellcraft
  8. Knowledge (Kido)
  9. Treat Injury
  Flaws
  Feats
  1 
  - Shinigami
  - Inner Hollow
  - Blooded
  - Talented (Unarmed Strike, Reflex 
  Saves, Treat Injury)
  - Spellcaster
  - Weapon Skill Focus (Weapon Attack)
  
  2 
  - Improved Flash Step
  3 
  - Shikai
  - Supersonic Strike
  4 
  - Weapon Skill Specialization (Weapon Attack)
  5 
  - Increased Flash Step
  6 
  - Leadership
  - Skill Focus (Intimidate)
  7 
  - Overbearing Reiatsu (Reiatsu Feat)
  8 
  - Bankai
  9 
  - Perfect Shikai (Reiatsu Feat)
  - Reiatsu Strike (Reiatsu Feat)
  10
  - Bonus Feat: Combat Expertise (Reiatsu Feat)
  - Reiatsu Striking Aura (Reiatsu Feat)
  11
  - Enduring Release (Reiatsu Feat)
  12
  - Bonus Feat: Far Step (Reiatsu Feat)
  - Reiatsu Damaging Aura (Reiatsu Feat)
  - Double Aura (Reiatsu Feat)
  13
  - Perfect Bankai
  14
  - Masked Warrior
  15
  - Bonus Character or Reiatsu Feat: Reiatsu Healing (Reiatsu Feat)
  - Reiraku Hunter (Reiatsu Feat)
  - Reiatsu Burst (Reiatsu Feat)
  16
  - Cero
  17
  - Bonus Flash Step or Release Feat: Expanded Release
  - Advanced Reiatsu Burst (Reiatsu Feat)
  18
  - Eternal Mask
  - Vizard Gran Rey
  19
  - Living
  20
  - Inner Strength (Reiatsu Feat)
  21
  - Improved Masked Warrior
  - Epic Prowess
  22
  - Bonus Feat: Epic Blooded
  - Increased Inner Strength (Reiatsu Feat)
  23
  - Advanced Reiatsu Healing (Reiatsu Feat)
  24
  - Increased Capacity (Reiatsu Feat)
  - Increased Capacity (Reiatsu Feat)
  
  25
  - Increased Capacity (Reiatsu Feat)
  26
  - Increased Capacity (Reiatsu Feat)
  Shikai: 
  1  Distortion
  2  Improved Distortion
  3  Greater Distortion (+2 DC)
  4  Greater Distortion (+2 DC)
  5  Greater Distortion (+2 DC)
  6  Greater Distortion (+2 DC)
  7  Perfect Distortion (D4)
  8  Perfect Distortion (D6)
  9  Perfect Distortion (D8)
  10 Perfect Distortion (D10)
  11 Perfect Distortion (D12)
  12 Distortion Resistance
  13 Improved Distortion Resistiance
  14 Superior Distortion Resistiance
  15 Distorted Strike
  16 Improved Distorted Strike
  17 Superior Distorted Strike
  18 Greater Distortion (+2 DC)
  19 Greater Distortion (+10 Feet)
  20 Greater Distortion (+2 Rounds)
  
  The Captain Commander
  This is my representation of Captain Commander Yamamoto before his death at the hands of Juhabach.
  Genryusai Shigekuni Yamamoto
  Height: 5'6"
  Weight: 115lbs
  Hair: White
  Eyes: Red
  Level: 40
  HP: 720 / 1,440
  RR: 4,269 / 8,538 / 21,345
  SPV: Grade Bracket Epic
  DR: 40/-
  Wealth: At Need
  Reputation: 35 (45 within Soul Society)
  AD: 11
  Dam: 9d6+24 Weapon, 18d6+24 Unarmed 19d6+34 Shikai and Bankai
  Exp: 780,000
    
  STR: 19
  DEX: 23
  CON: 29
  INT: 23
  WIS: 23
  CHA: 23
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Steps
  4. Initiative
  5. Foritute
  6. Reflex
  7. Will
  8. Ranged Shot
  9. Unarmed Strike
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Intimidate
  4. Sense Motive
  5. Spellcraft
  6. Knowledge (Kido 
  Lore)
  7. Treat Injury
  8. Knowledge (Seretai)
  9. Concentration
  10. Escape Artist
  11. Hide
  12. Move Silently
  
  Flaws
  - Frail (-1 Hit Point per Level)
  - Unresponsive (-6 Initiative)
  Feats
  Fan Service
  - 
  1
  - Shinigami
  - Blooded
  - Talented (Fortitude, Reflex and Will Saves)
  - Talented (Ranged Shot, Unarmed Strike, Concentration)
  - Talented (Escape Artist, Hide, Move Silently)
  - Skill Focus (Intimidate)
  - Spellcaster (Reiatsu Feat x3)
  - Enlightened (Reiatsu Feat)
  2
  - Overbearing Reiatsu (+5 Soul Crush, Cannot be dazed and pushed back)(Reiatsu Feat)
  3
  - Shikai
  - Signature Reiatsu (Fire) (Reiatsu Feat)
  4
  - Reiraku Hunter (Reiatsu Feat)
  5
  - Supersonic Strike
  6
  - Leadership
  - Weapon Skill Focus (Weapon Attack)
  7
  - Weapon Skill Focus (Unarmed Strike) 
  8
  - Bankai
  9
  - Perfect Shikai (+2 Shikai Abilities) (Reiatsu Feat)
  - Weapon Skill Specialization (Weapon Attack)
  10
  - 1 Additional Shikai Ability (Reiatsu Feat)
  11
  - Enduring Release (Reiatsu Feat)
  12
  - Energy Control (100ft Line of Fire, 40d6 Damage, 9/day)
  - Weapon Skill Focus (Unarmed Strike)
  13
  - +10 Resist Fire
  14
  - Energy Conservation (DC 40 Concentration Check to gain back EC)
  15
  - +10 Resist Fire
  - +1 Shikai Ability (Reiatsu Feat)
  16
  - Elemental Absorption (Healing by Fire)
  17
  - Perfect Bankai (+4 Shikai Abilities) (Reiatsu Feat)
  18
  - Expanded Release
  - Expanded Release
  19
  - Advanced Unarmed Strike
  
  20
  - Hakudo Adept
  21
  - Judge Opponent
  - Zanjutsu Master
  22
  - Reiatsu Burst (Reiatsu Feat)
  23
  - Improved Reiatsu Burst (Reiatsu Feat)
  24
  - Reiatsu Strike (Reiatsu Feat)
  - Inner Strength (Reiatsu Feat)
  25
  - Increased Inner Strength (Reiatsu Feat)
  26
  - Reiatsu Energy Aura (Fire) (Reiatsu Feat)
  27
  - Reiatsu Healing (Reiatsu Feat)
  - Improved Reiatsu Capacity (Reiatsu Feat)
  28
  - Improved Reiatsu Capacity (Reiatsu Feat)
  29
  - Improved Reiatsu Capacity (Reiatsu Feat)
  30
  - Improved Flash Step
  - Increased Flash Step
  31
  - Far Step
  32
  - Epic Blooded
  33
  - Heroic Attribute (Constitution)
  - Epic Heroic Attribute (Constitution)
  34
  - Epic Unarmed Strike
  35
  - Fast Healing
  36
  - Epic Prowess
  - Epic Reputation
  37
  - Epic Fortitude
  38
  - Epic Reflexes
  39
  - Epic Will
  - Epic Skill Focus (Intimidate)
  40
  - Fast Healing
  
  Shikai: Ruujin Jakka
  1 Fire Adaptation (Fire)
  2 Fire Adaptation (Fire)
  3 Fire Adaptation (Fire)
  4 Flame Blade
  5 Greater Flame Blade
  6 Superior Flame Blade
  7 Swift Flame Blade
  8 Fire Blade
  9 Fire Form
  10 Igniting Touch
  11 Igniting Touch (Set Fire to non-Flammable Objects)
  12 Igniting Touch (+1d6 Damage)
  13 Igniting Touch (+1d6 Damage)
  14 Igniting Touch (+1d6 Damage)
  15 Igniting Touch (+1d6 Damage)
  16 Igniting Touch (+1d6 Damage)
  17 Igniting Touch (+1d6 Damage)
  18 Igniting Touch (+1d6 Damage)
  19 Igniting Touch (+1d6 Damage)
  20 Line
  21 Burst
  22 Cylinder
  23 Cone 
  24 Wall
  25 Potent Fire
  26 Potent Fire
  27 Potent Fire
  28 Advanced Flame Blade
  29 Epic Flame Blade
  30 Burn
  Bankai: Zanka No Tachi
  Flaws: Zanka No Tachi evaporates all water in the area, all beings within the plane of existance that Yamamoto 
  is in are subject to the Zanpakutou Ability Heat of the Desert each minute.
  1 Fire Adaptation (Fire)
  2 Fire Adaptation (Fire)
  3 Fire Adaptation (Fire)
  4 Flame Blade
  5 Greater Flame Blade
  6 Superior Flame Blade
  7 Swift Flame Blade
  8 Advanced Flame Blade
  9 Epic Flame Blade
  10 Burn
  11 Form of Fire
  12 Improved Form of Fire
  13 Second Degree Burns
  14 Third Degree Burns
  15 Faith in the Flames
  16 Create Bone
  17 Create Bone
  18 Create Bone
  19 Create Bone
  20 Create Bone
  21 Create Bone
  22 Create Bone
  23 Create Bone
  24 Create Bone
  
  25 Create Bone
  26 Create Bone
  27 Create Bone
  28 Create Bone
  29 Create Bone
  30 Create Bone
  31 Animate Bone
  32 Improved Animate Bone
  33 Improved Animate Bone
  34 Superior Animate Bone (Hit Points)
  35 Superior Animate Bone (Hit Points)
  36 Superior Animate Bone (Hit Points)
  37 Superior Animate Bone (Hit Points)
  38 Superior Animate Bone (Damage Reduction)
  39 Superior Animate Bone (Damage Reduction)
  40 Superior Animate Bone (Damage Reduction)
  41 Superior Animate Bone (Damage Reduction)
  42 Armed Skeleton
  43 Imporoved Armed Skeleton (Flame Blade, Greater Flame Blade, Superior Flame Blade, Advanced Flame 
  Blade, Epic Flame Blade, Swift Flame Blade)
  44 Fire Shield
  45 Swift Fire Shield
  46 Swift Fire Shield
  47 Fire Shield (+1d6 damage)
  48 Fire Shield (+1d6 damage)
  49 Fire Shield (+1d6 damage)
  50 Fire Shield (+1d6 damage)
  51 Fire Shield (+1d6 damage)
  B1.Bankai Restoration
  B2.Expanded Bankai Shape
  B3.Expanded Bankai Shape
  B4.Pounce
  B5.Violent Whirlwind
  B6.Spell Resistance
  B7.Dash and Slash
  B8.Tempo
  B9.Furious Blade
  B10.Furious Blade
  B11.Furious Blade
  B12.Furious Blade
  B13.Furious Blade
  B14.Refreshing Wind (Epic)
  B15.Resurgence (Epic)
  B16.Expanded Bankai Shape (Fire Shield [+1d6], Fire Shield [+1d6])
  B17.Expanded Bankai Shape (Fire Shield [+1d6], Fire Shield [+1d6])
  
  Sample Hollows
  The following are sample hollows both from the series and from personal games that have been run by myself 
  and others.
  Acidwire
  HEIGHT: 13feet
  WEIGHT: 800lbs
  HAIR: Black
  EYES: Red
  SPECIES: Hollow
  STR: 24
  DEX: 16
  CON: 20
  INT: 16
  WIS: 14
  CHA: 16
   
  HP:  60
  SPL: -
  RR: 280
  REG: 0
  FH: 0
  AD: 4
  DR: 5/-
  DAM: 2d6+7 
  (Claws), 4d8+10 
  (Tail)
  BASE SKILLS
  1. Unarmed 
  Strike (+11)
  2. Defense (+14)
  3. Reflex Save 
  (+11)
  4. Fortitude 
  Save (+13)
  CORE SKILLS
  1. Knowledge 
  (Streetwise)
  2. Bluff
  3. Escape Artist
  4. Intimidate
  5. Swim
  6. Knowledge (Kido Lore)
  7. Treat Injury
  8. Concentration
  
  FEATS
  Fan Service
  - 
  1 
  - Hollow (Claws, Size Increase, Extra Limb: Tail)
  - Power Attack
  - Hollow Growth Power (Special: Corrosive Blade and Acid Wave Zanpakutou Ability)
  - Hollow Growth Power (Improved Grab)
  - Hollow Growth Power (Increased Natural Armor)
  - Blooded
  2 
  - Blooded
  3 
  - Hollow Growth Power (Super Speed)
  - Hollow Growth Power (Trample)
  4 
  - Hollow Growth Power (Special, No Legs, but +1 Dice Size for Tail Slap)
  5 
  - Improved Natural Attack (Tail Slap)
  
  Shrieker
  HEIGHT: 7'3"
  WEIGHT: 330lbs
  HAIR: Brown
  EYES: Red
  SPECIES: Hollow
  STR: 13
  DEX: 18
  CON: 14
  INT: 18
  WIS: 13
  CHA: 16
  HP:  132 (Elite)
  SPV: Bracket 3
  RR: 580
  REG: 0
  FH: 6
  AD: 4
  DR: 6/-
  DAM: 2d6+1 Unarmed Strike, 2d4+1 (Wing 
  Buffet)
   
  BASE SKILLS
  1. Unarmed Strike
  2. Defense (
  3. Reflex Save
  4. Flash Step
  CORE SKILLS
  1. Intimidate
  2. Bluff
  3. Swim
  4. Knowledge (Soul Society)
  5. Knowledge (Kido Lore)
  6. Escape Artist
  7. Balance
  8. Sense Motive
  FEATS
  Fan Service
  - 
  1 
  - Hollow (Unarmed Strike, Telepathy, Summon 
  Lesser Hollow, Increased Natural Armor)
  - Hollow Growth Power (Extra Limb: Wing)
  - Hollow Growth Power (Extra Limb: Wing)
  - Hollow Growth Power (Increased Natural Armor)
  - Blooded
  - Seasoned
  2 
  - Spellcaster
  3 
  - Hivemind
  - Enlightened
  
  4 
  - Blooded
  - Hollow Growth Power (Fast Healing 3)
  5 
  - Summon More Hollow
  6 
  - Blooded
  - Hollow Growth Power (Fast Healing 6)
  - Hollow Growth Power (Special: Corrosive Blade Zanpakutou Ability)
  
  Numb Chadelier
  Height: 8'1
  Weight: 800lbs
  Hair: None
  Eyes: Yellow
  Level: 5
  HP: 50
  RR: 290
  SPV: none
  DR: 5/-
  Wealth: 0
  Reputation: 3
  AD: 4
  Dam: 2d8+5
  Exp: 10,000
    
  STR: 20
  DEX: 16
  CON: 20
  INT: 12
  WIS: 14
  CHA: 18
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Reflex Saves
  4. Ranged Shot
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Intimidate
  4. Sense Motive
  5. Balance
  6. Listen
  7. Spot
  8. Knowledge (Hueco Mundo)
  Flaws
  Feats
  1 
  - Hollow (Unarmed Strike, Extra Limb: Tentacle, Cero)
  - Hollow Growth Power (Extra Limb: Tentacle)
  - Hollow Growth Power (Extra Limb: Tentacle)
  - Hollow Growth Power (Extra Limb: Tentacle)
  - Hollow Growth Power (Extra Limb: Tentacle)
  - Hollow Growth Power (Extra Limb: Tentacle)
  2 
  - Hollow Growth Power (Special, Bulb Scatter, Ranged Shot to hit, 1d6 damage ignroring Damage Reduction 
  and forces a Will Save versus Domination)
  
  3 
  - Hollow Growth Power (Size Increase)
  - Hollow Growth Power (Trample)
  4 
  - Hollow Growth Power (Swiftness)
  5 
  - Hollow Growth Power (Consumption)
  
  Bulbous G
  Height: 12'
  Weight: 800lbs
  Hair: None
  Eyes: Yellow
  Level: 3
  HP: 45
  RR: 174
  SPV: none
  DR: 3/-
  Wealth: 0
  Reputation: 2
  AD: 3
  Dam: 2d8+8
  Exp: 6,000
   
  STR: 26
  DEX: 12
  CON: 20
  INT: 12
  WIS: 14
  CHA: 18
   
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Fortitude Save
  CORE SKILLS
  1. Swim
  2. Balance
  3. Sense Motive
  4. Intimidate
  5. Knowledge (Hueco Mundo)
  6. Listen
  Flaws
  - Stupid (2 less Core Skills, 1 less Base SKill)
  Feats
  1 
  - Hollow (Unarmed Strike, Size Increase)
  - Hollow Growth Power (Swiftness)
  - Hollow Growth Power (Consumption)
  - Weapon Skill Focus (Unarmed)
  - Skill Focus (Intimidate)
  - Hollow Growth Power (Scent)
  2 
  - Power Attack
  - Rage
  3 
  - Heroic Attribute (Dexterity)
  - Seasoned
  
  Grand Fisher
  Height: 8'1"
  Weight: 600lbs
  Hair: Brown
  Eyes: Red
  Level: 8
  HP: 102
  RR: 456
  SPL: -
  DR: 8/-
  Wealth: 0
  Reputation: +5
  AD: 4
  Dam: 3d8+6, 4d6 Cero Damage
  Exp: 28,000
    
  STR: 23
  DEX: 13
  CON: 19
  INT: 15
  WIS: 15
  CHA: 17
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Reflex
  4. Flash Step
  CORE SKILLS
  1. Bluff
  2. Intimidate
  3. Sense Motive
  4. Knowledge 
  (Hueco Mundo)
  5. Swim
  6. Escape Artist
  7. Survival
  8. Knowledge 
  (Streetwise)
  Flaws
  - 
  - 
  
  Feats
  Level 1
  - Hollow (Claws, Scent, Size Increase)
  - Blooded
  - Hollow Growth Power (Special: Can be in either his body or his lure's, Both has to be killed for him to die. This 
  is Physical)
  - Hollow Growth Power (Special: Memory Extracting Claw: As Detect Thoughts, but no Will Save to resist. Can 
  use to make Lure into something from the target's memory. Physical)
  - Hollow Growth Power (Regeneration, Fire and Acid. Physical)
  - Hollow Growth Power (Special: Growth as the Zanpakutou Ability. Supernatural)
  Level 2
  - Hollow Growth Power (Special: Growth as the Zanpakutou Ability Supernatural)
  Level 3
  - Hollow Growth Power (Special: Growth as the Zanpakutou Ability Supernatural)
  - Hollow Growth Power (Special: Growth as the Zanpakutou Ability Supernatural)
  Level 4
  - Track
  Level 5
  - Improved Natural Attack (Claw)
  Level 6
  - Hollow Growth Power (Rend. Physical)
  - Hollow Growth Power (Extra Limb, Tentacle, Physical)
  Level 7
  - Hollow Growth Power (Extra Limb, Tentacle, Physical)
  Level 8
  - Hollow Growth Power (Cero)
  
  Stickywidget
  This is a homebrew hollow from my current campaign. He's made appearances in other campaigns as well.
  Height: 4'2"
  Weight: 400lbs
  Wingspan: 13'6"
  Hair: None
  Eyes: Black with Yellow Irises
  Level: 4
  HP: 66
  RR: 220
  SPL: -
  DR: 4/-
  Wealth: 0
  Reputation: 3
  AD: 3
  Dam: 2d8+6 (Claw), 2d8+6 (Bite), 2d8+6 (Wing)
  Exp: 6,000
   
  STR: 23
  DEX: 13
  CON: 19
  INT: 13
  WIS: 15
  CHA: 15
   
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Reflex Save
  4. Flash Step
  CORE SKILLS
  1. Intimidate
  2. Bluff
  3. Sense Motive
  4. Swim
  5. Survival
  6. Knowledge (Nature)
  Flaws
  - Stupid
  - Pathetic (Intelligence)
  Feats
  Level 1
  - Hollow (Claws, Size Increase)
  - Hollow Growth Power (Wing)
  - Hollow Growth Power (Wing)
  - Blooded
  - Hollow Growth Power (Spell-Like Ability: Gust of Wind)
  - Hollow Growth Power (Special: Split as a Black Pudding)
  
  Level 2
  - Hollow Growth Power (Bite)
  - Hollow Growth Power (Consumption)
  - Hollow Growth Power (Cero)
  Level 3
  - Devour
  - Improved Natural Attack (Wing)
  Level 4
  - Improved Natural Attack (Claw)
  
  Amaekko Hayaru
  This was a rather scary Arrancar from a new Espada that I created for a game. Her working Zanpakutou gave 
  her the ability to summon a giant golem which she rode on the shoulder of, much like Yachiru and Kenpachi.
  HEIGHT: 4'1"
  WEIGHT: 70lbs
  HAIR: Green
  EYES: Red
  SPECIES: Hollow (6th Espada)
  SIZE: Small
  STR: 15 / 24 G56
  DEX: 21 / 30 G26
  CON: 17 / 26 G46
  INT: 16
  WIS: 13
  CHA: 16
  HP: 142 / 212 / 300
  PP: 0
  SPL: N/A
  SPV: N/A
  RR: 728
  REG: 0
  FH: 0
  AD: 5
  DR: 14 / 20
   
  BASE SKILLS
  Norm/ Ress/ Golem
  1. Unarmed Strike
  +26 / +31 / +31
  2. Defense
  +26 / +31 / +31
  3. Flash Step
  +22 / +27 / +27
  4. Reflex Save
  +22 / +27 / +27
  5. Weapon Attack
  +19 / +24 / +42
  6. Will Save
  +18 / +18 / +20
  7. Fortitude Save
  +19 / +24 / +37
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Intimidate
  4. Jump
  5. Tumble
  6. Sense Motive
  7. Climb
  8. Move Silently
  
  FEATS
  Fan Service
  - Child
  1
  - Hollow (Bite [Sealed], Claws [Sealed])
  - Hollow Growth Power (Pounce [Sealed])
  - Hollow Growth Power (Rake [Sealed])
  - Blooded
  - Talented (Weapon Attack, Will Save, Fortitude Save)
  - Hollow Growth Power (Scent)
  2
  - Hollow Growth Power (Rend [Sealed])
  3
  - Hollow (Cero)
  - Weapon Skill Focus (Unarmed)
  4
  - Hollow Growth Power (Special: Ungoddly Strength: Lift and Carry is multiplied by 20; Supernatural)
  5
  - Hollow Growth Power (Bala)
  6
  - Hollow Growth Power (Cero Seccion)
  - Defensive Skill Focus (Defense)
  7
  - Hollow (Spell-Like Ability: Haste)
  8
  - Advanced Unarmed Strike (1d8)
  9
  - Sealed Form
  - Unleashed
  10
  - Resurreccion
  11
  - Hierro
  12
  - Sonido
  - Shikai
  13
  - Gran Rey Cero
  14
  - Vastro Lorde Power: Full Power Zanpakutou (+4 Shikai, +2 Bankai)
  Sword
  1.  Animate Objects
  2.  Summon Golem
  3.  Summon Golem
  4.  Summon Golem
  5.  Summon Golem 
  6.  Repairing Attack
     - Meteor Strike
     - Meteor Strike
     - Meteor Strike
     - Meteor Strike
     - Black Hole
     - Gravitic Pulse
     - Increase Gravity
     - Increase Gravity
  B1. Furious Blade
  B2. Negate Defenses
  
  Genji Kotonori
  My #5 Espada, was based off of a bodyguard of sorts. He didn't play a major role in anything in the campaign 
  except to inform the party of the power of Muhai Rodo
  HEIGHT: 5'9"
  WEIGHT: 135lbs
  HAIR: Brown
  EYES: Blue
  SPECIES: Hollow (5th Espada)
   
  STR: 18 / 22
  DEX: 20 / 24
  CON: 18 / 22
  INT: 15
  WIS: 20
  CHA: 11
  HP: 165 / 195
  SPV: 7
  RR: 1,102
  REG: 10
  FH: 0
  AD: 6
  DR: 15
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Fortitude Save
  4. Flash Step
  5. Initiative
  6. Reflex Save
  7. Weapon Attack
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Sense Motive
  4. Intimidate
  5. Jump
  6. Knowledge (Hollows)
  7. Concentration
  8. Treat Injury
  FEATS
  Fan Service
  - Dark Hero (+2 Initiative, -2 Dip, Perf, Sense Motive)
  1 
  - Hollow (Unarmed Strike, Regeneration [Cold, 
  Electricity])
  - Blooded
  - Seasoned
  - Talented (Initiative, Reflex Save, Weapon Attack)
  - Hollow Growth Power (Cero)
  - Hollow Growth Power (Ground and Pound)
  
  2 
  - Hollow Growth Power (Extra Limb: Tail)
  3 
  - Enlightened
  - Hollow Growth Power (Consumption)
  4 
  - Devour
  5 
  - Bonus Flash Step or Reiatsu Feat: Reiatsu Healing
  - Spellcaster
  6 
  - Summon Hollow
  - Hollow Growth Power (Special: Zenkai Boost)
  7 
  - Sealed Form
  8 
  - Ressureccion
  9 
  - Gran Rey Cero
  - Hollow Growth Power (High Speed Regeneration)
  10
  - Vastro Lorde Power (Full Power Zanpakutou)
  11
  - Bonus Feat: Leadership
  - Inner Strength
  12
  - Vastro Lorde Power (Full Power Zanpakutou)
  - Advanced Reiatsu Healing
  13
  - Perfection of Form
  14
  - Superior Reiatsu Healing
  15
  - Reiatsu Healing Aura
  - Increased Inner Strength
  Zanpakutou
  1. Harm's Way
  2. Improved Harm's Way
  3. Advanced Harm's Way
  4. Superior Harm's Way
  5. Perfect Harm's Way
  6. Mettle
  7. Improved Harm's Way
  8. Improved Harm's Way
  9. Improved Harm's Way
  10.Improved Harm's Way (30 feet)
  11.Zest for Life
  12.Zest for Life (40% Stabilize)
  B1.Steady Defense
  B2.Steady Defense
  B3.Mystic Regeneration
  B4.Expert Strike
  B5.Fire Baptism
  B6.Tempo
  
  Taishita Yatsu
  Another Arrancar, Espada from the same game. His was rank #4 and he was based off the Bullete from DnD.
  HEIGHT: 9'0"
  WEIGHT: 800lbs
  HAIR: Brown
  EYES: Brown
  SPECIES: Hollow
   
  STR: 24 / 44
  DEX: 24 / 24
  CON: 24 / 36
  INT: 16
  WIS: 16
  CHA: 16
  HP: 192 / +96
  SPL: -
  RR: 935
  REG: 0
  FH: 9
  AD: 6
  DR: 16/32
   
  BASE SKILLS
  1. Unarmed 
  Strike
  2. Defense
  3. Fortitude
  4. Will
  5. Reflex
  6. Flash Step
  7. Weapon 
  Attack
  CORE SKILLS
  1. Sense Motive
  2. Bluff
  3. Intimidate
  4. Swim
  5. Hide
  6. Move Silently
  7. Concentration
  8. Treat Injury
  FEATS
  Fan Service
  - Simpleton
  1 
  - Hollow [Telepathy]
  - Hollow Growth Power [Summon Lesser Hollow]
  - Hollow Growth Power [Cero]
  - Hollow Growth Power [Special: No Distance restriction on Telepathy]
  - Hollow Growth Power [Large]
  - Hollow Growth Power [Huge]
  
  2 
  - Blooded
  3 
  - Hivemind
  - Talented [Reflex, Flash Step, Weapon Attack]
  4 
  - Bonus Feat: Hollow Growth Power [Scent]
  - Reiraku Hunter
  5 
  - Summon More Hollow (10d4)
  6 
  - Bonus Feat: Dodge
  - Mobility
  - Spring Attack
  7 
  - Summon Bigger Hollow
  8 
  - Reiatsu Healing
  9 
  - Sealed Form
  - Reiatsu Shield
  10
  - Ressurecion
  11
  - Hierro
  12
  - Gran Rey Cero
  - Hollow Growth Power [Fast Healing: Sonic and Acid]
  13
  - Vastro Lorde Hollow Growth Power: Full Power Zanpakutou
  - Hollow Growth Power [Gargantuan/Large when Sealed]
  14
  - Bonus Feat: Leadership
  15
  - Vastor Lorde Hollow Growth Power: Inhuman Stamina
  - Hollow Growth Power [Fast Healing]
  - Hollow Growth Power [Fast Healing]
  16
  - Perfection of Form
  Shikai
  1. Terra Driver
  2. Improved Terra Driver
  3. Greater Terra Driver
  4. Superior Terra Driver
  5. Perfect Terra Driver
  6. Centrifugal Force
  7. Greater Centrifugal Force
  8. Superior Centrifugal Force
  b1.Pounce
  b2.Furious Blade
  b3.Mystic Regeneration
  b4.Mystic Regeneration
  
  Atarashi Rizado
  A third arrancar, espada from that same game. This one was #2 and was based off of entropy kinda like 
  Barragan, but not undead.
  HEIGHT: 7'1"
  WEIGHT: 350lbs
  HAIR: Red
  EYES: Blue
  SPECIES: Hollow
   
  STR: 50 / 58 / 62
  DEX: 18 / 26 / 30
  CON: 44 / 52 / 56
  INT: 20 
  WIS: 18 
  CHA: 20 
  HP:  462 / +84 / +42
  SPL: 
  SPV: 
  RR: 1,856
  REG: 14
  FH: 0
  AD: 7
  DR: 21/29/44
  BASE SKILLS
  1. Unarmed Strike [+28 / +32 / +34]
  2. Defense [+53 / +62 / +65]
  3. Will [+28]
  4. Flash Step [+28 / +32 / +34]
  5. Weapon Attack [+44 / +48 / +50] 
  6. Fortitude [+41 / +45 / +47]
  7. Reflex [+28 / +32 / +34]
  CORE SKILLS
  1. Sense Motive [+28]
  2. Intimidate [+31]
  3. Swim [+44 / +48 / 50]
  4. Bluff [+29]
  5. Concentration [+41 / +45 / +47]
  6. Knowledge (Hueco Mundo) [+29]
  7. Treat Injury [+28]
  8. Jump [+44 / +48 / +50]
  FEATS
  Fan Service
  - Slacker
  1 
  - Hollow [Cero]
  - Hollow Growth Power [Consumption]
  - Hollow Growth Power [Large]
  - Hollow Growth Power [Huge]
  - Hollow Growth Power [Gargantuan]
  - Hollow Growth Power [Colossal]
  
  2 
  - Blooded
  3 
  - Devour
  - Skill Focus: Intimidate
  4 
  - Flash or Reiatsu Feat: Double Aura
  - Reiatsu Shielding Aura
  5 
  - Summon Hollow
  6 
  - Hollow Perfection 
  - Hollow Growth Power [Special: No weaknesses in Regeneration]
  7 
  - Bonus Hollow Growth Power: Regeneration
  8 
  - Vastro Lorde Ability: Multi-Cero
  9 
  - Sealed Form
  - Unleashed
  10
  - Resurreccion
  11
  - Hierro
  12
  - Sonido
  - Shikai
  13
  - Swift Resurreccion Release
  14
  - Bonus Hollow Growth Power: High Speed Regeneration
  15
  - Vastro Lorde Power: Full Power Zanpakutou
  - Bankai
  16
  - Gran Rey Cero
  17
  - Bonus Feat: Reiatsu Burst
  - Inner Strength
  18
  - Bonus Feat: Leadership
  - Talented [Weapon Attack, Fortitude, Reflex]
  - Frightful Presence
  19
  - Bonus Feat: Reiraku Hunter
  - Advanced Reiatsu Burst
  20
  - Perfection of Form 
  21
  - Resurreccion: Segunda Etapa
  - Reiatsu Defensive Aura
  
  Release 1
  1. Alternate Weapon Form [Gauntlet]
  2. Supress Ability (Strength)
  3. Supress Ability (Strength)
  4. Supress Ability (Strength)
  5. Oppressive Aura Perfection
  6. Greater Oppressive Aura Perfection
  7. Supress Movement
  8. Supress Movement
  B1.Mystic Regeneration
  B2.Mystic Regeneration
  B3.Mystic Regeneration
  B4.Mystic Regeneration
  Shikai
  1. Soften Armor
  2. Soften Armor
  3. Soften Armor
  4. Soften Armor
  5. Soften Armor
  Bankai
  1. Soften Armor
  2. Soften Armor
  3. Soften Armor
  4. Soften Armor
  5. Soften Armor
  6. True Sight
  7. True Sight
  8. True Sight
  9. True Sight
  10.True Sight
  B1.Extra Action
  B2.Furious Blade
  B3.Pounce
  B4.Tempo
  
  Muhai Rodo
  Ah, my primera Espada. Killed before his time at the beginning of the Arrancar War during the final arc of my last 
  campaign. 
   
  HEIGHT: 5'1"
  WEIGHT: 105lbs
  HAIR: Black
  EYES: Yellow
  SPECIES: Hollow
  STR: 18
  DEX: 28
  CON: 26
  INT: 18
  WIS: 18
  CHA: 18
  HP: 540 
  SPL: 
  SPV: 
  RR: 2,769
  REG: 16
  FH: 0
  AD: 8
  DR: 30
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Flash Step
  4. Reflex Save
  5. Weapon Attack
  6. Ranged Shot
  7. Fortitude Save
  CORE SKILLS
  1. Sense Motive
  2. Bluff
  3. Swim
  4. Intimidate [+55/+65]
  5. Jump
  6. Tumble
  7. Concentration
  8. Knowledge (Hueco Mundo)
  
  FEATS
  Fan Service
  - Dark Hero
  1 
  - Hollow [Cero]
  - Hollow Growth Power [Extra Limb: Tail]
  - Hollow Growth Power [Regeneration {Sonic and Acid}]
  - Hollow Growth Power [High Speed Regeneration]
  - Hollow Growth Power [Special: Split as per Protean Scourge]
  - Blooded
  2 
  - Hollow Growth Power [Telepathy]
  3 
  - Hollow Growth Power [Bala]
  - Skill Focus: Intimidate
  4 
  - Overbearing Reiatsu
  5 
  - Reiatsu Burst
  6 
  - Inner Strength
  - Increased Inner Strength
  7 
  - Reiatsu Strike
  8 
  - Reiraku Hunter
  9 
  - Sealed Form
  - Talented [Weapon Attack, Ranged Shot, Fortitude Save]
  10
  - Resurreccion
  11
  - Hierro
  12
  - Sonido
  - Improved Reiatsu Burst
  13
  - Swift Resurreccion Release
  14
  - Gran Rey Cero
  15
  - Vastro Lorde Hollow Growth Power: Full Power Zanpakutou 
  - Reiatsu Defensive Aura
  16
  - Bonus Feat: Leadership
  - Advanced Unarmed Strike
  17
  - Vastro Lorde Hollow Growth Power: Spirit Lance
  18
  - Perfection of Form
  - Combat Martial Arts
  19
  - Terrifying Reiatsu
  20
  - Hakudo Adept
  21
  - Resurreccion: Segunda Etapa
  - Epic Prowess
  
  22
  - Hollow Growth Power: Elemental Immunity [Fire]
  23
  - Cero Oscuras
  24
  - Hollow Growth Power: Elemental Immunity [Cold]
  - Epic Skill Focus: Intimidate
  25
  - Hyper Evolution
  26
  - Bonus Feat: Increased Flash Step
  - Epic Blooded
  27
  - Overwhelming Malevolent Aura
  - Flash Step Evasion
  28
  - Bonus Feat: Improved Flash Step Evasion
  - Flash Step Decoy
  29
  - Undying Malevolence
  30
  - Bonus Feat: Blurring Step
  - Senka
  - Flash Step Afterimage
  Release 1
  1. Skillful (Intimidate)
  2. Flight
  3. Flight
  4. Flight
  5. Deflect Bolt
  6. Deflect Bolt
  7. Deflect Bolt
  8. Reflect Bolt
  B1.Furious Blade
  B2.Mystic Regeneration
  B3.Mystic Regeneration
  B4.Mystic Regeneration
  
  Sample Shinigami
  Below are some created Shinigami by yours truly. They are both Captain level, being Captains of the Gotei 13 in 
  my last campaign.
  Captain Mai Shirayuri
  Captain of the 9th Gotei Division, Captain Mai Shirayuri was a bouncy brunette that dated one of our main 
  characters for a long time before he left her for the now grown, Yuzu Kurosaki. They still ramained friends till the 
  end of the campaign however, and as the campaign ended, they were on the verge of getting back together.
  HP: 163
  SPV: 9
  SPD: 30ft 
  LEVEL: 19
  STR: 20 
  + 5
  DAM: 10d8 + 7
  DEX: 24
  + 6
  DAM: 5d8 + 6d6 + 5 (Unarmed)
  CON: 15
  + 2
  INT: 17 
  + 3
  Reiatsu: 1,298
  WIS: 11
  + 0
  DR: 19/-
  CHA: 15 
  + 2
  FH: 0
   
  BASE SKILLS
  1. Weapon Attack (+4)
  2. Defense
  3. Flash Step(+20)
  4. Reflex Save
  5. Will Save
  6. Unarmed Strike
  7. Fortitude Save
  8. Ranged Shot
  9. Initiative
  CORE SKILLS
  1. Sense Motive
  2. Bluff
  3. Swim
  4. Intimidate
  5. Tumble
  6. Knowledge (Soul Society)
  7. Spellcraft
  8. Knowledge (Kido)
  9. Jump
  10. Balance
  11. Heal
  12. Concentration
  
  FEATS
  Fan Service: Well Endowed
  1. Shinigami
  2. Alternate Zanpakutou Form (Fullblade)
  3. Blooded
  4. Talented (Will Save, Unarmed Strike, jump)
  5. Talented (Balance, Fortitude, Heal)
  6. Expanded Release
  7. Spellcaster (Hado)
  8. Shikai
  9. Seasoned
  10.Increased Flash Step
  11.Advanced Unarmed Strike
  12.Hakudo Adept
  13.Supersonic Strike
  14.Hakuda Double Tap
  15.Bankai
  16.Zantetsuken
  17.Talented (Concentration, Initiative, Ranged Shot)
  18.Hakuda Counterattack
  19.Expanded Release
  20.Far Step
  21.Hakuda Flash Kick
  22.Sealed Zanpakutou Ability (Sound Blade)
  23.Self Actualization (Sound Blade)
  24.Bonus Feat: Weapon Skill Focus: Weapon Attack (Greater Sound Blade)
  25.Weapon Skill Specialization: Weapon Attack (Sound Form)
  26.Weapon Actualization (Superior Sound Blade)
  27.Zanjutsu Master
  28.Kido Artist
  29.Enlightened
  30.Full Actualization
  31.Sneak Attack
  32.Sneak Attack
  33.Flash Step Evasion
  34.Incredible Defense
  Zanpakutou: Inhale! Kiyasume Reppu
  Types: Sonic/Healing
  1. Healing Attack
  2. Sound Burst
  3. Sonic Blade
  4. Sound Blade 
  5. Greater Sound Blade
  6. Superior Sound Blade
  7. Sound Burst (+2d6)
  8. Pain Release
  9. Regenereation
  10.Swift Sound Blade
  11.Pain Release
  
  Bankai: 
  Types: Sonic/Healing/Kidou
  1. Healing Attack
  2. Restorative Healing
  3. Ranged Healing
  4. Healing Aura
  5. Regeneration
  6. Spell Blast
  7. Moon Blast
  8. Moon Blast
  9. Moon Blast
  10.Healing Aura (+5 Fast Healing)
  11.Moon Blast
  12.Healing Aura (+5 Fast Healing)
  13.Healing Aura (+5 Fast Healing)
  14.Moon Blast
  15.Moon Blast
  16.Moon Blast
  17.Moon Power
  18.Moon Power
  19.Moon Power
  20.Moon Power
  B1.Mystic Regeneration
  B2.Mystic Regeneration
  B3.Mystic Regeneration
  B4.Dash and Slash
  B4.Furious Blade
  
  Kotohoshi Pinnuppu, Captain of Squad 5
  This former Squad 12 researcher became the captain of Squad 5 when it was discovered that she had a Bankai. 
  She was good friends with Captain Mai Shirayuri, and the party. 
  HEIGHT: 5'4"
  WEIGHT: 100lbs
  HAIR: Brown
  EYES: Brown
  SPECIES: Shinigami
  STR: 14
  DEX: 18
  CON: 14
  INT:  22
  WIS: 18
  CHA: 14
   
  HP: 135
  SPV: 9
  RR: 1,701
  REG:0 
  FH: 0
  AD: 6
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Willpower Save
  4. Fortitude Save
  5. Reflex Save
  CORE SKILLS
  1. Bluff
  2. Sense MOtive
  3. Swim
  4. Intimidate
  5. Spellcraft
  6. Knowledge (Kido)
  7. Knowledge (Seretai)
  8. Knowledge (Earth and Life Sciences)
  9. Knowledge (Physical Sciences)
  10.Knowledge (Technology)
  11.Craft (Chemical)
  12.Craft (Pharmacutical)
  13.Craft (Electronic)
  
  FEATS
  Fan Service
  - Four Eyes
  1
  - Shinigami
  - Blooded
  - Talented (Craft (Chemical), Craft (Pharmacutical), Craft (Electronic))
  - Talented (Knowledge (Physical Sciences), Knowledge (Technology), Reflex Save)
  - Spellcaster (Bakudo)
  - Enlightened
  2
  - Seasoned
  3
  - Shikai
  - Academic Knowledge
  4
  - Weapon Skill Focus (Weapon Attack)
  5
  - Kido Artist
  6
  - Leadership
  - Zanjutsu Master
  7
  - Craft Construct
  8
  - Bankai
  9
  - Perfect Shikai (2 additional Shikai Abilities)
  - Weapon Skill Focus (Weapon Attack)
  10
  1 additional shikai ability
  - Weapon Skill Specialization (Weapon Attack)
  11
  - Enduring Release
  12
  1 Additional shikai ability
  - Expanded Release
  - Expanded Release
  13
  - Craft Construct
  14
  - Chemical Augmentation
  15
  - Perfect Bankai (4 Shikai Abilities)
  - Expanded Release
  16
  - Forbidden Experiments (Regeneration, High Speed Regeneration, Cero, Special [Reality Distortion (3/day can 
  reroll her own or someone else's die roll, must accept the new result)], Special [Change Shape (+10 Disguise 
  Checks)]
  17
  - Improved Invention
  18
  - Brilliant Analysis
  - Kido Artist
  
  Shikai: 
  1. Excrete Poison (Constitution)
  2. Excrete Poison (Dexterity)
  3. Excrete Poison (Strength)
  4. Excrete Poison (Intelligence)
  5. Excrete Poison (Charisma)
  6. Versitile Poison (Contact)
  7. Swift Coat
  8. Improved Virulence
  9. Improved Virulence
  10.Improved Virulence
  11.Improved Virulence
  12.Improved Virulence (1d8 Initial, 1d10 secondary)
  13.Spell Blast
  14.Moon Blast
  15.Moon Blast
  16.Moon Blast
  17.Moon Blast
  18.Moon Blast
  Bankai
  1. Excrete Poison (Constitution)
  2. Excrete Poison (Dexterity)
  3. Excrete Poison (Strength)
  4. Excrete Poison (Intelligence)
  5. Excrete Poison (Charisma)
  6. Versitile Poison (Contact)
  7. Swift Coat
  8. Improved Virulence
  9. Improved Virulence
  10.Improved Virulence
  11.Improved Virulence
  12.Improved Virulence (1d8 Initial, 1d10 secondary)
  13.Spell Blast
  14.Moon Blast
  15.Moon Blast
  16.Moon Blast
  17.Moon Blast
  18.Moon Blast
  19.Greater Virulence (Con and Int)
  20.Greater Virulence (Con, Int and Str)
  21.Greater Virulence (Con, Int, Str and Dex)
  22.Spell Cone
  23.Spell Cylinder
  24.Spell Burst
  25.Venom Cloud
  26.Rapid Venom Cloud
  27.Rapid Venom Cloud
  28.Rapid Venom Cloud
  29.Greater Venom Cloud
  30.Change Poison Function (Will, Int)
  31.Change Poison Function (Will, Cha)
  32.Change Poison Function (Ref, Dex)
  33.Change Poison Function (Ref, Str)
  
  Sample Quincy
  In an ironic twist, the final arc of my campaign revolved around a group of Quincy that were rescued by an 
  Arrancar and were attempting to merge Hueco Mundo and the real world. They succeeded, and merged the two 
  worlds together. The party were well on the way to defeating them when the campaign had to end.
  Ryou Satomi
  A ranged specialist, as most Quincy are, Ryou fought one of my main characters and Captain Mai Shirayuri, 
  nearly killing both before he could be defeated.
  HEIGHT: 5'7"
  WEIGHT: 135lbs
  HAIR: Brown
  EYES: Blue
  SPECIES: Quincy
  STR: 12
  DEX: 22 / 24 / 26
  CON: 12
  INT: 20
  WIS: 22 / 24 / 30
  CHA: 12
   
  HP:  261
  SPV: 10
  RR: 1,782
  REG: 0
  FH: 0
  AD: 7
  DR: 21
  Damage: 
  - 11d6 + 6 / +7 / +10 Ranged
  - 5d6 + 1 Unarmed
  - 5d8 + 5d6 + 1 Wing buffet
  BASE SKILLS
  1. Ranged Shot (+30 / +31 / +34)
  2. Defense (+30 / +42 / +43)
  3. Reflex (+30 / +31 / +32)
  4. Flash Step (+30 / +31 / +32)
  5. Fortitude (+25)
  6. Will (+30 / +31 / +34)
  7. Unarmed Strike (+30 / +31 / +32)
  CORE SKILLS
  1. Bluff
  2. Intimidate
  3. Sense Motive
  4. Search
  5. Spot
  6. Concentration
  7. Treat Injury
  8. Spellcraft
  
  FEATS
  Fan Service
  - Dark Hero
  1 
  - Quincy
  - Corrupted
  - Point Blank Shot
  - Spellcaster (Wisdom)
  - Reflex Shot (Threaten 10 foot area)
  - Focused Attack (1/day per Spellscore Modifier, Maximized Damage)
  2 
  - Talented (Fortitude, Will, Unarmed Strike)
  3 
  - Supersonic Strike
  - Ranged Mastery (Quincy Bow)(Supersonic Strike for Ranged)
  4 
  - Precise Shot
  5 
  - Double Shot
  6 
  - Enhanced Spiritual Absorption (+SS Modifier to damage)
  - Skip Shot 
  - Improved Skip Shot
  7 
  - Trick Shot 
  8 
  - Senrai Training
  - Improved Precise Shot
  9 
  - Rain of Arrows
  - Web Bow
  10
  - Incredible Defense
  11
  - Molting Cicada
  12
  - Blooded
  - Transformation (Wis-Dex, Wing Buffet,Natural Armor, Insight Defense, Intelligent Defense) 
  13
  - Combat Acrobatics
  14
  - Combat Reflexes
  15
  - Transformation (Wis-Dex, Wing Buffet, Two Extra Arms, Heroic Attribute Wisdom, Heroic Attribute Wisdom)
  - Skill Focus: Intimidate
  16
  - Overbearing Reiatsu
  17
  - Frightful Presence
  18
  - Reiatsu Burst
  - Improved Reiatsu Burst
  19
  - Reiatsu Strike
  20
  - Reiatsu Flash
  21
  - Epic Blooded
  - Epic Prowess
  
  Shikai Abilities
  1. Gravetouched Weapon
  2. Greater Gravetouched Weapon
  3. Superior Gravetouched Weapon
  4. Grave Weapon
  5. Dark Regeneration
  6. Improved Dark Regeneration
  7. Heart of Darkness
  Master Shots
  1. Cascade of Arrows
  2. Stepping Shot
  3. Piercing Arrow
  4. Knockdown Shot
  5. Cone Shot
  
  Shinju Yuuto
  A Quincy Brawler, Shinju nearly killed one of my main characters, Matsumoto, Nemu and Captain Ukitake.
  HEIGHT: 5'10"
  WEIGHT: 145lbs
  HAIR: Black
  EYES: Brown
  SPECIES: Quincy
  STR: 18
  DEX: 28
  CON: 18
  INT: 21
  WIS: 21
  CHA: 12
   
  HP:  338
  SPL: -
  SPV: 0
  RR: 1,584
  REG: 0
  FH: 0
  AD: 7
  DR: 22
  Damage: 
  - 5d8+4 / +9 Unarmed
  BASE SKILLS
  1. Unarmed Strike (+45)
  2. Defense (+40)
  3. Flash Step (+36)
  4. Reflex (+36)
  5. Fortitude (+29)
  6. Will (+30)
  CORE SKILLS
  1. Intimidate
  2. Bluff
  3. Sense Motive
  4. Spellcraft
  5. Hide
  6. Move Silently
  7. Concentration
  8. Treat Injury
  9. Knowledge (Tactics)
  FEATS
  Fan Service
  - 
  1 
  - Quincy
  - Corrupted
  - Spellcaster
  - Careful Study
  - Blooded
  - Grizzled Vetern
  
  2 
  - Meisterschaft Von Handgemenge Bekämpfen (+3 Stance Points per level)
  3 
  - General Feat: Improved Trip
  - Supersonic Strike
  - Talented (Knowledge (Tactics), Fortitude, Will)
  4 
  - Incredible Defense
  5 
  - Taktisch Meisterschaft (+3 Stances Known)
  6 
  - General Feat: Combat Reflexes
  - Craft Spirit Tube
  - Heroic Attribute: Dexterity
  7 
  - Quincy Gott Von Krieg (-6 Training Days, -6 Knowledge (Tactics) DCs.)
  8 
  - Seele Biben (Drain HP for Temp HP, Fort Save (Cha) or Fatigue)
  9 
  - General Feat: Power Attack
  - Cleave
  - Great Cleave
  10
  - Stehlen der Seele (Steal soul of downed opponent, +d20 Rolls equal to one quarter of their level for 24 hours)
  11
  - General Feat: Supreme Cleave
  - Touch Defense (Don't lose 1/2 Defense Ranks when Touch Attacked)
  12
  - Kanone von der seele (Sacrifice Temp HP and Souls collected to make a Cero style attack Temp HP 1 for 1, 
  Souls 1 for 1d6)
  - Molting Cicada
  13
  - Ransotengai
  14
  - Flash or Reiatsu Feat: Frightful Presence
  - Skill Focus Intimidate
  15
  - Ransotengai Marionette
  - Dodge
  16
  - Flash or Reiatsu Feat: Overbearing Reiatsu
  - Combat Martial Arts
  17
  - Improved Combat Martial Arts
  18
  - Advanced Combat Martial Arts
  - Weapon Skill Focus (Unarmed Strike)
  19
  - Weapon Skill Specialization (Unarmed Strike)
  20
  - Defensive Skill Specialization (Defense)
  21
  - Agile Riposte
  - Epic Blooded
  22
  - Epic Prowess
  
  Stances
  1: Boxing Stance: Damage Boost (Wisdom Modifier, Unarmed Strike) (1 point)
  2: Jeet Kun Do Stance 1: Attacked Physically: Attacker Hits, Combat Maneuver: Unarmed Strike (2 points)
  3: Jeet Kun Do Stance 2: Attacked Physically: Attacker Misses, Combat Manuver: Unarmed Strike (2 points)
  
  Takumi Megumi
  Takumi was never seen on screen during the campaign. She was a melee specialist, specializing in the use of 
  the Seele Schneider.
  HEIGHT: 5'2"
  WEIGHT: 105lbs
  HAIR: Blonde, Long
  EYES: Blue
  SPECIES: Quincy
  STR: 26
  DEX: 19
  CON: 18
  INT: 19
  WIS: 18
  CHA: 16
   
  HP:  352
  SPL: Bakudo
  SPV: 11
  RR: 1,755
  REG: 0
  FH: 0
  AD: 7
  DR: 23
  BASE SKILLS
  1. Melee Attack (+39)
  2. Defense (+35)
  3. Reflex Save (+30)
  4. Flash Step (+30)
  CORE SKILLS
  1. Intimidate
  2. Bluff
  3. Sense Motive
  4. Concentration
  5. Spellcraft
  6. Jump
  7. Tumble
  8. Spot
  FEATS
  Fan Service
  - 
  1 
  - Quincy
  - Corrupted
  - Seele Schneider
  - Craft Seele 
  Schneider
  - Blooded
  - Spellcaster
  2 
  - Weapon Skill Focus 
  (Melee Attack)
  
  3 
  - Melee Mastery (Seele Schneider)
  - Combat Reflexes
  4 
  - Weapon Skill Specialization (Melee Attack)
  5 
  - Improved Seele Schneider (Seele Schneider does d10s. Benefits from Bow shikai picks)
  6 
  - Bonus Feat: Skill Focus (Intimidate)
  - Overbearing Reiatsu
  - Reiatsu Burst
  7 
  - Impaling Manuver (+2d6 damage per attack given up in a round)
  8 
  - Bonus Feat: Inner Strength
  - Increased Inner Strength
  9 
  - Crossed Swords (Duel Wield Seele Schneiders, -4 to duel wielding penalties, bonus to Defense and Reflex 
  Save equal to Enhancement Bonus of offhand seele)
  - Incredible Defense
  10
  - Heroic Attribute Intelligence
  11
  - Heroic Attribute Dexterity
  12
  - Two Weapon Fighting
  - Two Weapon Fighting
  13
  - Two Weapon Fighting
  14
  - Flurry of Blows
  15
  - Improved Flurry of Blows
  - Greater Flurry of Blows
  16
  - Greater Flurry of Blows
  17
  - Greater Flurry of Blows
  18
  - Defensive Skill Focus (Defense)
  - Flash Step Evasion
  19
  - Improved Flash Step Evasion
  20
  - Molting Cicada
  21
  - Epic Blooded
  - Epic Prowess
  22
  - Superior Flurry
  23
  - Energy Resistance (Fire)
  
  Shikai Picks
  1. Dire Hunger
  2. Improved Dire Hunger
  3. Improved Dire Hunger
  4. Superior Dire Hunger
  5. Dehydrate
  6. Superior Dehydrate
  7. Water Extraction
  8. Water Extraction
  Master Shots
  1. Piercing Arrow
  2. Cascade of Arrows
  3. Cone Arrow
  4. Stepping Shot
  5. Running Shot
  
  Daichi Chika
  Daichi was seen once on screen when he approached the party with the rest of the Quincy to get them to 
  surrender to them. He was the leader of the Quincy group, and was a generalist.
  HEIGHT: 6'1"
  WEIGHT: 185lbs
  HAIR: Black
  EYES: Brown
  SPECIES: Quincy
  STR: 20
  DEX: 20
  CON: 20
  INT: 18
  WIS: 18
  CHA: 18
   
  HP: 390 
  SPV: 11
  RR: 1,820
  REG: 0 
  FH: 5
  AD: 7
  DR: 24
  BASE SKILLS
  1. Melee Attack
  2. Unarmed Strike
  3. Ranged Shot
  4. Flash Step
  5. Fortitude
  6. Reflex
  7. Will
  CORE SKILLS
  1. Bluff
  2. Intimidate
  3. Sense Motive
  4. Concentration
  5. Spellcraft
  6. Treat Injury
  7. Knowledge (Military Tactics)
  8. Spot
  FEATS
  Fan Service
  - 
  1 
  - Quincy
  - Corrupted
  - Blooded
  - Talented (Fortitude Reflex and Will)
  - Spellcaster
  - Enlightened
  
  2 
  - Hollow Within
  3 
  - Weapon Skill Focus (Ranged Shot)
  - Careful Study
  4 
  - Weapon Skill Specialization (Ranged Shot)
  5 
  - Supersonic Strike
  6 
  - Melee Mastery (Seele Schneider)
  - Ranged Mastery (Quincy Bow)
  7 
  - Ransotengai
  8 
  - Gesichtsmaske
  9 
  - Double Shot
  - Craft Spirit Tube
  10
  - Bonus Reiatsu or Soul Feat: 
  - Seele Schneider Proficency
  11
  - Trick Shot
  12
  - Seele Biben
  - Craft Seele Schneider
  13
  - Bonus General Feat: Combat Reflexes 
  - Skill Focus: Intimidate
  14
  - Improved Seele Schneider
  15
  - Bonus Feat: Inner Strength
  - Increased Inner Strength
  - Focused Attack (1/day per point of Spellscore modifier, Maximized Damage)
  16
  - Bonus Flash or Reiatsu Feat: Reiatsu Burst
  - Reiatsu Strike
  17
  - Senrai Training
  18
  - Web Bow
  - Improved Flash Step
  19
  - Hirenkyaku
  20
  - Alternate Bow (Pistol, 2d6 BW)
  21
  - Epic Prowess
  - Epic Blooded
  22
  - Point Blank Shot
  23
  - Precise Shot
  24
  - Fast Healing
  - Incredible Defense
  
  Shikai Picks
  1. Aura of Battle
  2. Aura of Fortitide
  3. Reflexive Aura
  4. Bastion of Will
  5. Steady the Hands (Unarmed Strike)
  6. Steady the Hands (Weapon Attack)
  7. Steady the Hands (Ranged Shot)
  8. Incite Rage
  Master Shots
  1. Soul Shot
  2. Seeker Arrow
  3. Anticipatory Shot
  4. Shoot Away
  5. Kido Shot
  6. Stepping Shot
  Stances
  1: Damage Boost (Ranged Attack, Wisdom Modifier)
  2: Damage Boost (Unarmed Strike, Wisdom Modifier)
  3: Damage Boost (Melee Attack, Wisdom Modifier)
  4: Attacked Ranged; Attacker Misses, Combat Manuver Ranged Shot
  
  Akira Yuudai
  A tank of the highest order, Akira was seen on screen only once. Though he is the most powerful of the Quincy in 
  my last arc, he wasn't the leader as he didn't fit the bill according to Muhai Rodo, who was the arrancar that 
  rescued him.
  HEIGHT: 6'8"
  WEIGHT: 280lbs
  HAIR: Black
  EYES: Brown
  SPECIES: Quincy
    
  STR: 30
  DEX: 18
  CON: 26
  INT: 18
  WIS: 18
  CHA: 18
  HP: 480 
  SPV: 11
  RR: 1,650
  REG: 0
  FH: 5
  AD: 7
  DR: 25
  BASE SKILLS
  1. Ranged Shot
  2. Defense
  3. Flash Step
  4. Fortitude Save
  5. Reflex Save
  6. Will Save
  7. Unarmed Strike
  CORE SKILLS
  1. Bluff
  2. Intimidate
  3. Sense Motive
  4. Concentration
  5. Spellcraft
  6. Tumble
  7. Spot
  8. Listen
  
  FEATS
  Fan Service
  - 
  1 
  - Quincy
  - Corrupted
  - Blooded
  - Spellcaster (Hado)
  - Defensive Skill Focus (Defense)
  - Oldblood (Hollow)
  2 
  - Defensive Martial Arts
  3 
  - Senrai Training 
  - Transformation (Wisdom, Dexterity, Natural Armor Bonus equal to Spellscore 
  Modifier, Claw Attack, Insight Defense, Intelligent Defense)
  4 
  - Defensive Skill Specialization (Defense)
  5 
  - Combat Martial Arts
  6 
  - Transformation (Intelligence, Wisdom, Damage Reduction, Claw Attack, 
  Heroic Attribute Dexterity, Heroic Attribute Dexterity)
  - Combat Expertise
  7 
  - Talented (Reflex, Will, Unarmed)
  8 
  - Uncanny Dodge
  9 
  - Improved Uncanny Dodge
  - Supersonic Strike
  10
  - Defensive SKill Focus (Reflex Saves)
  11
  - Increased Flash Step
  12
  - Flash Step Evasion
  - Improved Flash Step Evasion
  13
  - Endurance
  14
  - Diehard
  15
  - Iron will
  - Stubborn Heart (Doesn't die till -3/4 hit points)
  16
  - Heroic Attribute (Strength)
  17
  - Strong Reflexes (Use Strength instead of Dex for Unarmed Strikes) +2 
  Strength
  18
  - Bonus Feat and +2 Strength: Pain Mastery
  - Heroic Attribute Dexterity
  - Boost (Strength)
  19
  - Strong Hands, +2 Strength
  20
  - Bonus Feat and +2 Strength: Involuntary Rage
  - Improved Boost (Strength)
  
  21
  - Living Ram and +2 Strength
  - Epic Blooded
  22
  - Epic Prowess
  23
  - Armor Skin
  24
  - Touch Defense
  - Dodge
  25
  - Fast Healing
  Shikai Abilities
  1. Contagion
  2. Improved Contagion
  3. Advanced Contagion
  4. Superior Contagion
  5. Mass Contagion
  6. Disease Carrier
  7. Mass Disease Carrier
  8. Remove Disease
  Master Shots
  1. Shoot Away
  2. Anticipitory Shot
  3. Running Shot
  4. Cone Shot
  5. Distracting Shot
  6. High Arcing Projectiles
  
  Souske Aizen
  This is the Aizen that appeared in my last campaign. It was post the Arrancar arc and his defeat at the hands of 
  Ichigo Kurosaki. In the campaign, the party accidently releases him, and he's the architect of much of the party's 
  ills through out the campaign from using an artifact to rewrite their existance to murdering one of the characters 
  several times (They were reincarnated quicker than normal because there was a deity out there that was looking 
  out for them) just to know why they kept coming back. He was the final villain of the campaign, having kidnapped 
  Ichigo, convinced Muhai Rodo to go ahead with his plans to unite Hueco Mundo and the World of the Living, and 
  convinced the Quincy to kill the party instead of the other Shinigami that were present at the Female Shinigami 
  Association Meeting that was happening at that time.
  HEIGHT: 6'1"
  WEIGHT: 163lbs
  HAIR: Brown
  EYES: Brown
  SPECIES: Unknown (Previously Shinigami)
   
  STR: 18
  DEX: 22
  CON: 22
  INT: 24
  WIS: 24
  CHA: 24
  HP: 499
  SPL: Hado/Bakudo
  SPV: 110
  RR: 4,158
  REG: 0
  FH: 5 / 12 when Zanpakutou is released
  AD: 9
  DR: 30
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Reflex Save
  4. Flash Step
  5. Fortitude
  6. Will Save
  7. Unarmed Strike
  CORE SKILLS
  1. Bluff
  2. Intimidate
  3. Swim
  4. Sense Motive
  5. Knowledge (Tactics)
  6. Research
  7. Knowledge (Kido)
  8. Spellcraft
  9. Concentration
  10.Hide
  11.Move Silently
  
  FEATS
  Fan Service
  - 
  1 
  - Shinigami
  - Corrupted
  - Blooded
  - Talented (Fortitude, Will, Unarmed Strike)
  - Spellcaster (Bakudo) (3 Reiatsu Feats)
  - Spellcaster (Hado) (Reiatsu Feat)
  2 
  - Enlightened (Reiatsu Feat)
  3 
  - Specialized Zanpakutou Water
  - Shikai
  4 
  - Supersonic Strike
  5 
  - Talented (Concentration, Hide, Move Silently)
  6 
  - Leadership
  - Power of the Soul (Opponents gain -5 penalty to counter soul crushing) (Reiatsu Feat)
  7 
  - Weapon Skill Focus (Weapon Attack)
  - Bonus Feat: Intelligent Defense (Reiatsu Feat)
  8 
  - Power of the Body (While Zanpakutou is Released, +7 FH) (Reiatsu Feat)
  9 
  - Perfect Shikai (2 extra Shikai Abilities) (Reiatsu Feat)
  - Weapon Skill Specialization (Weapon Attack)
  10
  - Captain: 1 Additional Shikai Ability (Reiatsu Feat)
  11
  - Enruding Release (Double Shikai times per day) (Reiatsu Feat)
  12
  - Captain: 1 additional Shikai Ability (Reiatsu Feat)
  - Flash Step Decoy
  13
  - Perfect Bankai (4 additional Shikai Abilities) (Reiatsu Feat)
  14
  - Flash Step Afterimage
  - Bonus Feat:  (Reiatsu Feat)
  15
  - Power of the Mind (Whenever you spend a full round action to regain reiatsu, gain back 1 and 1/2 times as 
  much as normal) (Reiatsu Feat)
  - Flash Step Evasion
  16
  - Improved Flash Step Evasion
  17
  - Zanjutsu Master
  18
  - Kido Artist
  - Kido Mastery: Kido Tie Off (Reiatsu Feat)
  19
  - Kido Mastery: Kido Fortitude (Reiatsu Feat)
  20
  - Eishiohaki (Black Coffin, Six Bars of Light, Byakurai)
  
  21
  - Reiatsu Counterspelling
  - Epic Prowess
  22
  - Epic Blooded
  23
  - Kido Mastery:  (Reiatsu Feat)
  24
  - Skill Focus (Intimidate)
  - Overbearing Reiatsu (Reiatsu Feat)
  25
  - Reiatsu Burst (Reiatsu Feat)
  26
  - Shrouded Reiatsu (Reiatsu Feat)
  27
  - Improved Reiatsu Burst (Reiatsu Feat)
  - Reiatsu Strike (Reiatsu Feat)
  28
  - Reiraku Hunter (Reiatsu Feat)
  29
  - Fast Healing
  30
  - Immortal (Special Aizen only feat. Gives Immortal Subtype)
  - Immortal (Takes up 2 feat slots)
  Shikai - Kyoga Suigetsu
  Flaw: Touching the blade makes the toucher immune to the illusionary effects of the blade
  Flaw: Someone must see the Zanpakutou Released to be effected.
  1  - Mirage
  2  - Mirage (Extra Image)
  3  - Improved Mirage (Add Sound +2DC)
  4  - Greater Mirage (Add Speech, Smell, Thermal Details, +2DC)
  5  - Superior Mirage (Mimic self)
  6  - Enhanced Mirage (Control 2 Illusions at once)
  7  - Deadly Mirage
  8  - Deadly Mirage (+2d6)
  9  - Deadly Mirage (+2d6)
  10 - Deadly Mirage (+2d6)
  11 - Deadly Mirage (+2d6)
  12 - Blending Waves
  13 - Deadly Mirage (+10% Real)
  14 - Deadly Mirage (+10% Real)
  15 - Deadly Mirage (+10% Real)
  16 - Deadly Mirage (+10% Real)
  17 - Deadly Mirage (+10% Real)
  18 - Deadly Mirage (+10% Real)
  19 - Deadly Mirage (+10% Real)
  20 - Deadly Mirage (+10% Real)
  21 - Mirage (Extra Image)
  22 - Mirage (Extra Image)
  23 - Mirage (Extra Image)
  24 - Mirage (Extra Image)
  25 - Enhanced Mirage (Control 3 Illusions at once)
  
  Ichigo Kurosaki
  This is the Ichigo from my last campaign. The setting was five years after the end of the Aizen fight. He got back 
  his powers somehow (Which didn't involve Fullbringers). He was the partner of one of the player characters and 
  they had one child (Toru) and another on the way. At the end of the campaign, he was kidnapped by Aizen for 
  vengence's sake, but was beaten and tied up for the party to find so Aizen could lure them out. The campaign 
  ended however before he could be rescued, but I imagine that the party would have won the final battle and 
  saved Ichigo. Another note, this Kurosaki was from before the 1000 year blood war arc, so some things aren't 
  accurate, but he makes a great starting off point.
  HEIGHT: 5'9"
  WEIGHT: 134lbs
  HAIR: Red
  EYES: Brown
  SPECIES: Human/Substitute Shinigami
   
  STR: 22
  DEX: 22
  CON: 20
  INT: 14
  WIS: 16
  CHA: 18
  HP: 420
  SPL: Sorcerer/Wizard
  SPV: 9
  RR: 2,278
  REG: 0
  FH: 0
  AD: 8
  DR: 26
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Fortitude
  4. Will
  5. Weapon Attack
  6. Reflex Save
  7. Ranged Shot
  8. Flash Step
  9. Initiative
  CORE SKILLS
  1. Balance
  2. Jump
  3. Tumble
  4. Intimidate
  5. Swim
  6. Knowledge (Karakura Town)
  7. Listen
  8. Spot 
  9. Search
  10.Concentration
  11.Spellcraft
  12.Sense Motive
  
  FEATS
  Fan Service
  - Loudmouth
  1
  - Shinigami
  - Blooded
  - Seasoned
  - Talented (Weapon Attack, Reflex Save, Search)
  - Alive
  - Hollow Within
  2
  - Alternate Zanpakutou Form (Greatsword)
  3
  - Constant Release
  - Supersonic Strike
  4
  - Soul Companion
  5
  - Hero's Comeback
  6
  - Reiraku Hunter
  - Power Attack
  7
  - Expanded Release
  8
  - Doll Training Bankai
  9
  - Expanded Release
  - Hakuda Adept
  10
  - Increased Flash Step
  11
  - Hakuda Double Tap
  12
  - Reiatsu Defensive Aura
  - Talented (Flash Step, Initiative, Sense Motive)
  - Skill Focus: Intimidate
  13
  - Hakuda Counterattak
  14
  - Masked Warrior
  15
  - Reiatsu Burst
  - Talented (Concentration, Spellcraft, Ranged Shot)
  - Reiatsu Strike 
  16
  - Zantetsuken
  17
  - Improved Reiatsu Burst
  18
  - Inner Strength
  - Increased Inner Strength
  19
  - Weapon Skill Focus (Weapon Attack)
  20
  - Weapon Skill Focus (Unarmed Strike)
  21
  - Epic Blooded
  - Spellcaster
  
  22
  - Improved Hollow Within
  23
  - Advanced Hollow Within
  24
  - Greater Hollow Within
  - Perfect Hollow Within
  25
  - Epic Prowess
  26
  - Epic Blooded
  Shikai: Zangetsu
  1. Kido Blast
  2. Moon Blast
  3. Moon Blast
  4. Moon Blast
  5. Moon Blast
  6. Moon Blast
  7. Moon Blast
  8. Moon Blast
  9. Unhindered Kido Blast
  10.Unhindered Kido Blast
  11.Sharpen Weapon
  12.Greater Sharpen Weapon
  13.Superior Sharpen Weapon
  14.Swift Sharpen Weapon
  Bankai: Tensa Zangetsu
  1. Kido Blast
  2. Moon Blast
  3. Moon Blast
  4. Moon Blast
  5. Moon Blast
  6. Moon Blast
  7. Moon Blast
  8. Moon Blast
  9. Unhindered Kido Blast
  10.Unhindered Kido Blast
  11.Sharpen Weapon
  12.Greater Sharpen Weapon
  13.Superior Sharpen Weapon
  14.Swift Sharpen Weapon
  b1.Expanded Bankai (Blade of Blood, Speed)
  b2.Expanded Bankai (Improved Speed, Greater Speed)
  b3.Expanded Bankai (Superior Speed, Perfect Speed)
  b4.Expanded Bankai (Bonus Feat: Reiatsu Healing, Reiatsu Shield, Unhindered Kido Blast)
  b5.Fire Baptism
  b6.Pounce
  b7.Furious Blade
  
  Hell's Will
  During one part of my last campaign, the party had to go to Hell to close a hole to another dimension. While 
  there, they encountered Hell's Wills all around. I was able to make them as Hollows with various Hollow Growth 
  Powers.
  HEIGHT: 50ft
  WEIGHT: several dozen tonnes
  HAIR: None
  EYES: Red
  SPECIES: Hell's Will
  STR: 44
  DEX: 14
  CON: 34
  INT: 12
  WIS: 12
  CHA: 18
   
  HP: 200
  SPV: 0
  RR: 510
  REG: 6
  FH: 0
  AD: 5
  BASE SKILLS
  1. Unarmed 
  Strike (+14, 
  12d6)
  2. Defense (+28, 
  14 natural)
  3. Fortitude 
  Save (+28)
  4. Will Save 
  (+14)
  CORE SKILLS
  1. Intimidate
  2. Sense Motive
  3. Bluff
  4. Swim
  5. Knowledge (Hell's Will)
  6. Knowledge (Hell's Topography)
  7. Climb
  8. Concentration
  9. Search
  10.Spot
  11.Listen
  
  FEATS
  Fan Service
  - 
  1
  - Hollow (Gain Size Category)
  - Blooded
  - Seasoned
  - Weapon Skill Focus (Unarmed Strike)
  - Defensive Skill Focus (Defense)
  - Defensive Skill Focus (Fortitude)
  2 
  - Hollow Growth Power (Gain Size Category)
  3 
  - Hollow Growth Power (Gain Size Category)
  - Hollow Growth Power (Gain Size Category)
  4 
  - Hollow Growth Power (Regeneration)
  5 
  - Hollow Growth Power (High Speed Regeneration)
  6 
  - Hollow Growth Power (Bizarre: Undead)
  - Hollow Growth Power (Special: Can fuse essence with another character giving that character the better of the 
  two's stats)
  7 
  - Hollow Growth Power (Consumption)
  8 
  - Talented (Search, Spot, Listen)
  9 
  - Improved Natural Armor
  - Improved Grapple 
  10
  - Hollow Growth Power (Improved Grab)
  
  Maria
  Ah, the beautiful Maria. She was an Oni reject from the Third and Fifth Oni Courts. She didn't get along with their 
  philosophy and she fell madly in love with one of my main characters, always competing for his affections as 
  long as it didn't cut into her Jerry Springer time. In her third transformation she was a Marilith.
  Height: 5'4"
  Weight: 125lbs
  Hair: Black
  Eyes: Brown
  Level: 17
  HP: 217 / 251 / 251 / 319
  RR: 1,674 / 1,792 /  1,848 / 1,904
  SPV: 9
  DR: 17/-
  Wealth: +15
  Reputation: +11
  AD: 6
  Dam: 4d6+4/5/6/11 Zenshaba, 
  4d6+4/5/6/11 Unarmed Strike or 
  Claws, 4d8+11 Claws in 
  Transformation 3.
  Exp: 
    
  STR: 18 / 20 / 22 / 32
  DEX: 21 / 21 / 21 / 19
  CON: 22 / 22 / 22 / 30
  INT: 10
  WIS: 22 / 24 / 26 / 28
  CHA: 15
  BASE SKILLS
  1. Weapon Attack
  2. Unarmed Strike
  3. Defense
  4. Flash Step
  5. Fortitude
  6. Reflex
  7. Will
  CORE SKILLS
  1. Swim
  2. Intimidate
  3. Escape Artist
  4. Bluff
  5. Sense Motive
  6. Spellcraft
  7. Knowledge (Kido Lore)
  8. Treat Injury
  9. Concentration
  10.Jump
  11.Tumble
  
  Flaws
  - Unresponsive (-6 Initiative)
  - 
  Feats
  Fan Service
  - Slacker
  1 
  - Oni
  - Blooded
  - Heroic Attribute (Dexterity)
  - Mutation (Wisdom)
  - Spellcaster (Wisdom) (3x Reiatsu Feat)
  - Hive Suceptability
  2 
  - Enlightened (Reiatsu Feat) 
  3 
  - Improved Zenshaba
  - Transformation (+2 Strength, +2 Wisdom, Gain 2 Extra Limbs: Arms, Blooded, Enlightened, Natural Weapon: 
  Claw, +2 Unarmed Strike)
  4 
  - Powerful Transformations
  5 
  - Talented (Fortitude, Reflex, Will)
  6 
  - Supersonic Strike
  - Frightful Presence
  - Transformation (+4 Strength, +4 Wisdom, Gain 4 Extra Limbs: Arms, Natural Weapon Claws, Blooded, 
  Enlightened, +4 Unarmed Strike, +4 Sense Motive, +4 Spellcraft)
  7 
  - Talented (Concentration, Jump, Tumble)
  8 
  - Greater Zenshaba
  9 
  - Reiatsu Healing (Reiatsu Feat)
  - Hive Energy
  10
  - Spell-Like Ability (Cone of Cold)
  - Spell-Like Ability (Lightning Bolt)
  11
  - Inner Strength (Reiatsu Feat)
  12
  - Transformation (+6 Strength, +6 Wisdom, Gain 6 Extra Limbs: Arms, Natural Weapons Claws, Blooded, 
  Enlightened, Increase 1 Size Category, Gain Spellscore Modifier as Natural Armor, +6 Unarmed Strike, +6 
  Sense Motive, +6 Spellcraft)
  - Mutation (Dexterity)
  13
  - Mutation (Wisdom)
  14
  - Increased Inner Strength (Reiatsu Feat)
  15
  - Reiatsu Healing Aura (Reiatsu Feat)
  - Reiatsu Striking Aura (Reiatsu Feat)
  16
  - Double Aura (Reiatsu Feat)
  17
  - Bonus Zenshaba Ability
  
  Zenshaba
  1. Spell-Blast
  2. Moon Blast
  3. Moon Blast
  4. Moon Power
  5. Moon Power
  6. Spell Range
  B. Mystic Regeneration
  B. Mystic Regeneration
  B. Mystic Regeneration
  
  Alfred Petrie
  Alfred was a poor soul from the Fifth Court that was on the run for having an ancient artifact which turned out to 
  be one seventh of the Soul King's Zanpakutou. This character's name is a omage to Alfred from Batman and 
  Petrie from Land before Time.
  Height: 6'8"
  Weight: 300 lbs
  Hair: Brown
  Eyes: Brown
  Level: 18
  HP: 228
  RR: 1,121
  SPV: -
  DR: 18/-
  Wealth: +15
  Reputation: +11
  AD: 6
  Dam: 4d6+0 (Claw), 6d12 (Breath Weapon)
  Exp: 
    
  STR: 11
  DEX: 24
  CON: 22
  INT: 11
  WIS: 11
  CHA: 19
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Reflex Save
  4. Flash Step
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Intimidate
  4. Sense Motive
  5. Hide
  6. Move Silently
  7. Sleight of Hand
  8. Tumble
  Flaws
  - 
  - 
  
  Feats
  1 
  - Henpuku (6d12 Sonic Breath damage)
  - Flight (40 feet Perfect Manuverability)
  - Improved Manuverability (Average)
  - Blooded
  - Seasoned
  - Claw
  2 
  - Sound Lord (+2 Dex, AC Bonus, Blindsight 30, Summon Swarm)
  3 
  - Improved Breath Weapon
  - Improved Breath weapon
  4 
  - Heroic Attribute (Constitution)
  5 
  - Extend Breath Weapon (30 foot)
  6 
  - Weapon Skill Focus (Unarmed Strike)
  - Defensive SKill Focus (Defense)
  7 
  - Breath Weapon Substitution (Fire)
  8 
  - Breath Weapon Admixture
  9 
  - Breath Weapon Substitution (Ice)
  - Word of Doom
  10
  - Massive Breath Weapon
  11
  - Breath Shaping
  12
  - Words of Power
  - Sound Lord (+2 Dex, Evasion, Blindsight 30 feet, Remove Blindness/Deafness 
  4/day, Become a Bat Swarm)
  13
  - Massive Screech
  14
  - Word of Doom (Blind)
  15
  - Improved Flight
  - Improved Manuverability (Good)
  16
  - Improved Manuverability (Perfect)
  17
  - Improved Natural Attack (Claw)
  18
  - Improved Breath Weapon (D12s)
  - Reiatsu Healing (Reiatsu Feat)
  
  Kumiko
  Kumiko was created by Jusditz for a game in which we journeyed to the Spirit King's realm before anything was 
  revealed about that place and we assumed it was a separate reality in which the Spirit King ruled along with 
  Squad Zero. She was the Squad Zero member that first brought us to the Spirit King's realm. She also killed a 
  Kaiju Class Hollow in one shot, which was awesomely ninja.
  Height: 4'8"
  Weight: 110lbs
  Hair: Brown
  Eyes: Green
   
  Level: 27
  HP: 381
  RR: 2,420
  SPV: -
  DR: 27/-
  Wealth: At Need
  Reputation: +20
  AD: 8
  Dam: 
  Exp: 
   
  STR: 16
  DEX: 42
  CON: 16
  INT: 16
  WIS: 16
  CHA: 20
  BASE SKILLS
  1. Weapon
  2. Reflex
  3. Defense
  4. Flash Steps
  CORE SKILLS
  1. Tumble
  2. Climb
  3. Swim
  4. Escape Artist
  5. Balance
  6. Bluff
  7. Intimidate
  8. Sense Motive
  9. Hide
  10.Move Silently
  11.Perform (Dance)
  Flaws
  - 
  - 
  
  Feats
  1 
  - Shinigami
  - Sealed
  - Alternate Zanpakutou Flaw (Metal Baton, 19-20 Crit)
  - Dodge
  - Mobility
  - Improved Flash Step
  2 
  - Combat Expertise
  3 
  - Twin Flash Step
  - Sneak Attack
  4 
  - Sneak Attack
  5 
  - Increased Flash Step
  6 
  - Far Step
  - Seasoned
  7 
  - Talented (Hide, Move Silently, Perform (Dance))
  8 
  - Hide in Plain Sight
  9 
  - Blurring Step
  - Shadow Illusion
  10
  - Flash Leap
  11
  - Shadow Soul
  12
  - Flash Step Decoy
  - Senka
  13
  - Improved Flash Leap
  14
  - Senka
  15
  - Skill Mastery (Hide, Move Silently, Tumble)
  - Leadership
  16
  - Perfect Shikai (Reiatsu Feat) (+1 BW)
  17
  - Bonus Feat: Skill Focus (Intimidate) (Reitatsu Feat)
  - Improved Sneak Attack
  18
  - Bonus Flash or Reiatsu Feat: Reiatsu Healing (Reiatsu Feat)
  - Flash Step Evasion
  - Improved Flash Step Evasion
  19
  - Death Attack
  20
  - Bonus Flash or Reiatsu Feat: Overbearing Reiatsu (Reiatsu Feat)
  - 
  21
  - Shunko
  - Epic Sneak Attack
  
  22
  - Enduring Release (+1BW) (Reiatsu Feat)
  23
  - Bonus Feat: Epic Prowess (Reiatsu Feat)
  - Blooded
  24
  - Perfect Bankai (+1BW) (Reiatsu Feat)
  - Epic Blooded
  25
  - Improved Reiatsu Capacity (Reiatsu Feat)
  26
  - Improved Reiatsu Capacity (Reiatsu Feat)
  27
  - Murikai
  - Reiatsu Healing Aura (Reiatsu Feat)
  
  Cebolla Comedor
  Cebolla Comedor was an Espada member #10 from a game ran by Jusditz. She was very fond of eating raw 
  unions, and was loud and uncouth.
  Height: 5'2"
  Weight: 133 lbs
  Hair: Dark Brown
  Eyes: Green
   
  Level: 10
  HP: 120 / 240
  RR: 590 / 1,660 
  SPV: -
  DR: 10/-
  Wealth: At Need
  Reputation: +9 / +19 within Hueco Mundo
  AD: 5
  Dam: 3d8+3 Unarmed, 3d8+7 Claws in Resurreccion
  Exp: 
   
  STR: 16
  DEX: 29 / 53
  CON: 19 / 43
  INT: 10
  WIS: 10
  CHA: 19 / 43
  BASE SKILLS
  1. Initiative
  2. Unarmed Strike
  3. Reflex Save
  4. Defense
  CORE SKILLS
  1. Move Silently
  2. Hide
  3. Escape Artist
  4. Jump
  5. Swim
  6. Tumble
  7. Sleight of Hand
  8. Balance
  Flaws
  - 
  - 
  
  Feats
  Fan Service
  - Loudmouth
  1
  - Hollow (Claws, Swiftness, Swiftness, Swiftness, Precognition)
  - Dodge
  - Mobility
  - Sneak Attack
  - Spring Attack
  - Hollow Growth Power (Precognition)
  2 
  - Hollow Growth Power (Precognition)
  3 
  - Heroic Surge
  - Hollow Growth Power (Magic Fang)
  4 
  - Blooded
  5 
  - Hollow Growth Power (Cero)
  6 
  - Hollow Growth Power (Magic Fang)
  - Hollow Growth Power (+10 Land Speed)
  7 
  - Hollow Growth Power (Magic Fang)
  8 
  - Hollow Growth Power (Magic Fang)
  9 
  - Bloodwind
  - Improved Natural Attack
  10
  - Resurreccion
  
  Hijo Del Dragon
  Another Espada created by Jusditz. The running gags with this character are the fact that, firstly, it's a dragon, 
  and secondly, that he doesn't have any actual Espada Levels even though he was Espada #8.
  Height: 8'
  Weight: 500lbs
  Hair: None
  Eyes: Black
   
  Level: 12
  HP: 234 / 294 / 246 / 246 / 282
  RR: 720 / 840 / 720 / 1,440 / 1,680
  SPV: -
  DR: 12/-
  Wealth: At Need
  Reputation: +11
  AD: 5
  Dam: 3d8+11/16/14/12/21 Claws
  Exp: 
      Norm/ Kuumei / Atavism / Res / All Out
  STR: 32 / 42     / 38      / 34  / 52
  DEX: 20 / 20     / 20      / 22  / 21
  CON: 34 / 44     / 36      / 36  / 48
  INT: 12 / 12     / 12      / 12  / 12
  WIS: 14 / 14     / 14      / 14  / 14
  CHA: 20 / 30     / 20      / 20  / 30
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Reflex Save
  4. Will Save
  CORE SKILLS
  1. Intimidate
  2. Search
  3. Spot
  4. Listen
  5. Diplomacy
  6. Knowledge (Seireitei)
  7. Swim
  8. Escape Artist
  Flaws
  - 
  - 
  
  Feats
  1 
  - Kirenketsu (Retrained as Hollow [Elemental Resistance (Electricity), Elemental Hands (Electricity), Elemental 
  Hands (Electricity), Elemental Hands (Electricity)])
  - Hollow (Natural Armor)
  - Breath Weapon
  - Improved Breath Weapon
  - Bonus Feat: Oldblood (Kirenketsu)
  - Heroic Attribute (Constitution)
  - Heroic Attribute (Constitution)
  2 
  - Improved Breath Weapon
  3 
  - Cero Doble
  - Hybrid
  4 
  - Improved Natural Attack (Claws)
  5 
  - Improved Breath Weapon
  6 
  - Heroic Attribute (Constitution)
  - Heroic Attribute (Strength)
  7 
  - Re-Emergance
  8 
  - Kuumei
  9 
  - Bonus Feat (Atavism of Azure)
  - Kanzen
  10
  - Hierro
  11
  - Sealed Form
  12
  - Resurreccion
  - Hollow Growth Power (Size Increase)
  
  Random Kaiju Hollow
  This was the colossal hollow that was one shoted by Kumiko in one of Jusditz' games. He wasn't of much 
  consequence.
  Height: 64ft
  Weight: 130 tons
  Hair: None
  Eyes: Red
   
  Level: 21
  HP: 387
  RR: 1,296
  SPV: -
  DR: 21/-
  Wealth: At Need
  Reputation: 13
  AD: 7
  Dam: 8d6+20 Unarmed
  Exp: 
    
  STR: 50
  DEX: 24
  CON: 34
  INT: 10
  WIS: 10
  CHA: 14
  BASE SKILLS
  1. Ranged Shot
  2. Fortitude
  3. Defense
  4. Unarmed Strike
  CORE SKILLS
  1. Swim
  2. Escape Artist
  3. Intimidate
  4. Sense Motive
  5. Jump
  6. Tumble
  7. Search
  8. Listen
  Flaws
  - Unresponsive 
  - Murky Eyed 
  
  Feats
  1 
  - Hollow (Claws, Magic Fang, Magic Fang, Magic Fang, Size Increase, Size Increase, Size Incrase, Bala)
  - Hollow Growth Power (Size Increase)
  - Oldblood (Superhuman)
  - Combat Martial Arts
  - Blooded
  - Weapon Skill Focus (Unarmed)
  2 
  - Hollow Growth Power (Size Increase)
  3 
  - Hollow Growth Power (Cero)
  - Improved Combat Martial Arts
  4 
  - Weapon Skill Specialization (Unarmed Strike)
  5 
  - Hollow Growth Power (Bala)
  6 
  - Advanced Unarmed Strike
  - Talented (Will Save, Concentration, Treat Injury)
  7 
  - Rage
  8 
  - Extra Rage
  9 
  - Advanced Combat Martial Arts
  - Hollow Growth Power (Bala)
  10
  - Greater Rage
  11
  - Advanced Unarmed Strike
  12
  - Inner Strength (Reiatsu Feat)
  - Superhuman Threshold
  13
  - Superhuman Threshold
  14
  - Reiatsu Healing (Reiatsu Feat)
  15
  - Increased Inner Strength (Reiatsu Feat)
  - Superhuman Physical Mutation (Dexterity)
  16
  - Mighty Rage
  17
  - Hollow Growth Power (Regeneration)
  18
  - Superhuman Threshold
  - Hollow Growth Power (Consumption)
  19
  - Tireless Rage
  - Devour
  20
  - Hollow Growth Power (High Speed Regeneration)
  21
  - Cero Dorai
  - Epic Prowess
  
  Kenpachi Zaraki
  This is a representation of Kenpachi when he first arrives on the scene during the Rukia Retrieval arc. This is by 
  no means what he's like towards the End of the Manga when he attacks Juhabach. And he'll probably have a 
  few more levels by the time the Manga ends.
  Height: 6'7 and 1/2"
  Weight: 198lbs
  Hair: Black
  Eyes: Green
  Level: 15
  HP: 210 / 600
  RR: 1,360 / 3,212
  SPV: Nill
  DR: 15/- / 30/-
  Wealth: At Need
  Reputation: 13
  AD: 6
  Dam: 4d6+19 (Sword, Normal), 7d6+19 (Sword, Zenkai)
  Exp: 91,000
  STR: 28 / 48
  DEX: 14
  CON: 24 / 36
  INT: 13
  WIS: 14
  CHA: 24 / 36
  BASE SKILLS
  1. Weapon Attack
  2. Fortitude Save
  3. Defense
  4. Will Save
  5. Unarmed Strike
  6. Reflex Save
  7. Initiative
  CORE SKILLS
  1. Intimidate
  2. Sense Motive
  3. Bluff
  4. Listen 
  5. Search
  6. Spot
  7. Concentration
  8. Balance
  Flaws
  - Inept Training
  - Shaky
  Feats
  Fan Service: Pirate Look
  
  1
  - Shinigami
  - Blooded
  - Skill Focus (Intimidate)
  - Increased Reiatsu Capacity (Reiatsu Feat)
  - Increased Reiatsu Capacity (Reiatsu Feat)
  - Overbearing Reaitsu (Reiatsu Feat)
  - Talented (Unarmed Strike, Reflex Save, Initiative)
  - Sealed
  2 
  - Reiatsu Shield (Reiatsu Feat)
  3 
  - Signature Reiatsu (Reiatsu Feat)
  - Zenkai (Reiatsu Feat)
  4 
  - Kentate
  - Bonus Reiatsu Feat: Reiatsu Power Aura (Reiatsu Feat)
  5 
  - Reiatsu Burst (Reiatsu Feat)
  6 
  - Zenkai Boost (Reiatsu Feat)
  - Leadership
  7 
  - Zantetzuken
  - Bonus Reiatsu Feat: Reiatsu Striking Aura (Reiatsu Feat)
  8 
  - Full Power Zenkai (Reiatsu Feat)
  9 
  - Perfect Shikai (+1BW)(Reiatsu Feat)
  - Double Aura (Reiatsu Feat) (Reiatsu Feat)
  10
  - Bonus Feat: Weapon Skill Focus (Weapon Attack) (Reiatsu Feat)
  - Improved Reiatsu Burst (Reiatsu Feat)
  11
  - Enduring Release (+1BW) (Reiatsu Feat)
  12
  - Bonus Feat: Weapon Skill Specialization (Weapon Attack) (Reiatsu Feat)
  - Reiatsu Strike (Reiatsu Feat)
  - Improved Reiatsu Capacity (Reiatsu Feat)
  13
  - Perfect Bankai (+1BW) (Reiatsu Feat)
  14
  - Improved Reiatsu Capacity (Reiatsu Feat)
  15
  - Inner Strength (Reiatsu Feat)
  Equipment:
  Hair Bells (Opponents gain +4 Defense against Kenpachi)
  
  Ikkaku Madarame
  A representation of Ikkaku Madarame when he first shows up in Bleach. The reason he's so high in level is 
  because he needed those levels to take his squad's prestige path, but he's a force to be reckoned with.
  Height: 6'0"
  Weight: 167lbs
  Hair: Bald
  Eyes: Brown
  Level: 10
  HP: 130 / 170
  RR: 880 / 1,760 / 4,400
  SPV: Nill
  DR: 10/-
  Wealth: +12
  Reputation: 10
  AD: 5
  Dam: 3d6+5 (Sword), 3d10+2d6+5 (Shikai, Part 1), 5d6+5 (Shikai, Part 2), 3d12+6d6+5 (Bankai)
  Exp: 45,000
    
  STR: 20 / 30
  DEX: 14
  CON: 20 / 28
  INT: 13
  WIS: 13
  CHA: 20
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Fortitude Save
  4. Unarmed Strike
  5. Flash Step
  6. Reflex Save
  7. Will Save
  CORE SKILLS
  1. Swim
  2. Balance
  3. Bluff
  4. Sense Motive
  5. Intimidate
  6. Spot
  7. Listen
  8. Concentration
  Flaws
  - Shaky
  
  Feats
  1 
  - Shinigami
  - Blooded
  - Rage
  - Talented (Flash Step, Reflex Save, Will Save)
  - Extra Rage
  - Skill Focus (Intimidate)
  - Weapon Skill Focus (Weapon Attack)
  2 
  - Overbearing Reiatsu (Reiatsu Feat)
  3 
  - Shikai
  - Supersonic Strike
  4 
  - Greater Rage
  5 
  - Tireless Rage
  6 
  - Increased Reiatsu Capacity (Reiatsu Feat)
  - Power of the Soul
  7 
  - Inner Strength (Reiatsu Feat)
  8 
  - Bankai
  9 
  - Zantetzuken
  - Veteran Warrior
  10
  - Mighty Rage
  Shikai: Hozukimaru
  1. Alternate Zanpakutou Form (Naginata)
  2. Alternate Zanpakutou Form (Three Section Staff)
  3. Reach
  4. Combat Manuver Trip
  5. Sharpen Weapon
  Bankai: Ryumon Hozukimaru
  Flaw: Line Attack takes 2 full rounds to charge
  1. Alternate Zanpakutou Form (Twin Great Axes)
  2. Bonus Feat (Monkey's Grip, Oversized Weapon Proficiency)
  3. Bonus Feat (Two Weapon Fighting, Two Weapon Fighting)
  4. Bonus Feat (Two Weapon Fighting, Two Weapon Fighting)
  5. Bonus Feat (Two Weapon Fighting, Two Weapon Defense)
  6. Sharpen Weapon
  7. Greater Sharpen Weapon
  8. Superior Sharpen Weapon
  9. Line
  10.Increased Mass
  11.Increased Mass
  B1.Furious Blade
  B2.Tempo
  
  Byakuya Kuchiki
  This representation is the best I could do for Byakuya Kuchiki when he first shows up in Bleach. Yes he's level 
  20, and yes I needed each and every one of those levels to make him. If it makes you feel better, this is just his 
  levels until the end of the Rukia Retrieval arc... he goes epic after that.
  Height: 5'11"
  Weight: 141.1lbs
  Hair: Black
  Eyes: Gray
  Level: 20
  HP: 190 / 380
  RR: 1,920
  SPV: 9
  DR: 20/-
  Wealth: At Need
  Reputation: 16
  AD: 7
  Dam: 5d6+16 (Sword)
  Exp: 190,000
    
  STR: 18
  DEX: 20
  CON: 16
  INT: 20
  WIS: 16
  CHA: 18
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Reflex Save
  5. Unarmed Strike
  6. Will Save
  CORE SKILLS
  1. Swim
  2. Balance
  3. Bluff
  4. Sense Motive
  5. Intimidate
  6. Spellcraft
  7. Knowledge (Kido Lore)
  8. Concentration
  9. Treat Injury
  10.Hide
  11.Move Silently
  12.Perform (Dance)
  Flaws
  
  Feats
  Fan Service
  - Dark Hero
  1 
  - Shinigami
  - Blooded
  - Talented (Treat Injury, Unarmed Strike, Will Save)
  - Talented (Hide, Move Silently, Perform (Dance))
  - Combat Reflexes
  - Spellcaster (3x Reiatsu Feats)
  2 
  - Dodge
  3 
  - Shikai
  - Mobility
  4 
  - Spring Attack
  5 
  - Reiatsu Healing (Reiatsu Feat)
  6 
  - Hide in Plain Sight
  - Weapon Skill Focus (Weapon Attack)
  7 
  - Shadow Illusion
  - Bonus Feat: Flash Step Decoy
  - Bonus Feat: Flash Step Invisibility
  8 
  - Flash Leap
  9 
  - Shadow Soul
  - Bankai
  10
  - Improved Flash Leap
  11
  - Perfect Shikai (+2 Shikai Abilities) (Reiatsu Feat)
  12
  - Bonus Feat: Incredible Defense (Reiatsu Feat)
  - Skill Focus (Intimidate)
  - Overbearing Reiatsu (Reiatsu Feat)
  13
  - Enduring Release (Reiatsu Feat)
  14
  - Bonus Feat: Weapon Skill Specialization (Weapon Attack) (Reiatsu Feat)
  - Reiatsu Burst (Reiatsu Feat)
  15
  - Perfect Bankai (+4 Shikai Abilities) (Reaitsu Feat)
  - Molting Cicada
  16
  - Improved Reiatsu Burst (Reiatsu Feat)
  17
  - Zanpakutou Domain (Senbonsakura Kageyoshi)
  18
  - Combat Expertise
  - Blurring Step
  19
  - Senka
  20
  - Flash Step Afterimage
  
  Shikai: Senbonsakura
  Flaw: Doesn't affect adjacent targets with Projectile Abilities except line
  1. Line
  2. Cone
  3. Burst
  4. Wall
  5. Emanation
  6. Mighty Projectile
  7. Precise Projectile
  8. Calculated Projectile
  9. Shaping
  10.Increased Mass
  11.Increased Mass
  12.Increased Mass
  13.Increased Mass
  14.Increased Mass
  15.Increased Mass
  16.Increased Mass
  17.Bonus Feat (Insight Defense, Intelligent Defense)
  Bankai: Senbonsakura Kageyoshi
  Flaw: Doesn't affect adjacent targets with Projectile Abilities except Line
  1. Line
  2. Cone
  3. Burst
  4. Wall
  5. Emanation
  6. Mighty Projectile
  7. Precise Projectile
  8. Calculated Projectile
  9. Shaping
  10.Increased Mass
  11.Increased Mass
  12.Increased Mass
  13.Increased Mass
  14.Increased Mass
  15.Increased Mass
  16.Increased Mass
  17.Bonus Feat (Insight Defense, Intelligent Defense)
  18.Sharpen Weapon
  19.Greater Sharpen Weapon
  20.Superior Sharpen Weapon
  21.Swift Sharpen Weapon
  22.Weapon of Heaven +1
  23.Weapon of Heaven +2
  24.Weapon of Heaven +3
  25.Weapon of Heaven +4
  26.Greater Weapon of Heaven: Brilliant Energy
  27.Flight
  B1.Vital Pierce
  B2.Furious Blade
  B3.Tempo
  B4.Arcing Projectiles
  B5.Negate Defenses
  B6.Dash and Slash
  
  Renji Abarai
  Another representation of someone when they first show up in Bleach. He's low in level because he'd only been 
  a Lieutenant for a little while before the Rukia Retrieval arc. He levels up fast though through training in Yorichi's 
  secret underground lair.
  Height: 6'2"
  Weight: 172lbs
  Hair: Red
  Eyes: Brown
  Level: 7
  HP: 93
  RR: 970 / 1,940
  SPV: 4
  DR: 7/-
  Wealth: +14
  Reputation: 8
  AD: 4
  Dam: 2d6+10 (Sword) 2d10+10 (Zabimaru)
  Exp: 
    
  STR: 18
  DEX: 14
  CON: 18
  INT: 12
  WIS: 12
  CHA: 18
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Fortitude Save
  5. Unarmed Strike
  6. Will Save
  7. Reflex Save
  CORE SKILLS
  1. Swim
  2. Sense Motive
  3. Bluff
  4. Balance
  5. Intimidate
  6. Spellcraft
  7. Knowledge (Kido Lore)
  8. Concentration
  9. Move Silently
  10.Hide
  11.Treat Injury
  Flaws
  - Shaky
  - Vulnerable
  
  Feats
  Fan Service: Slacker
  1 
  - Shinigami
  - Blooded
  - Talented (Unarmed Strike, Will Save, Reflex Save)
  - Increased Reiatsu Capacity (Reiatsu Feat)
  - Spellcaster (Reiatsu Feat x3)
  - Weapon Skill Focus (Weapon Attack)
  2 
  - Talented (Move Silently, Hide, Treat Injury)
  3 
  - Shikai
  - Supersonic Strike
  4 
  - Power of the Soul (Reiatsu Feat)
  5 
  - Reiatsu Healing (Reiatsu Feat)
  6 
  - Bonus Feat: Weapon Skill Specialization (Weapon Attack) (Reiatsu Feat)
  - Skill Focus (Intimidate)
  - Overbearing Reiatsu (Reiatsu Feat)
  7 
  - Hide in Plain Sight
  Shikai: Zabimaru
  1. Alternate Zanpakutou Form (Bastard Sword)
  2. Reach
  3. Reach
  4. Keen Weapon
  5. Combat Manuver (Trip)
  
  Kira Izuru
  When he first showed up, Kira was one of the most powerful lieutenants in the Gotei 13. He was a perfect 
  representation of his squad as he detested violence.
  HEIGHT: 5'8"
  WEIGHT: 123 lbs
  HAIR: Blonde
  EYES: Blue
  SPECIES: Shinigami
  STR: 15
  DEX: 17
  CON: 19
  INT: 15
  WIS: 21
  CHA: 15
   
  HP: 120
  SPV: 5
  RR: 1,159
  REG: 0
  FH: 0
  AD: 5
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Reflex Save
  5. Fortitude Save
  6. Willpower Save
  CORE SKILLS
  1. Intimidate 
  2. Swim
  3. Sense Motive
  4. Bluff
  5. Diplomacy
  6. Search
  7. Spot
  8. Listen
  9. Spellcraft
  10.Knowledge (Kido)
  11.Heal
  12.Concentration
  FEATS
  Fan Service
  - 
  1
  - Shinigami
  - Blooded
  - Talented (Spellcraft, Knowledge (kido), Heal)
  - Weapon Skill Focus (Weapon Attack)
  - Spellcaster (x3 Reiatsu Feats)
  - Enlightened (Reiatsu Feat)
  
  2 
  - Skill Focus (Intimidate)
  3 
  - Shikai
  - Skill Focus (Diplomacy)
  4 
  - Expanded Release
  5 
  - Reiatsu Healing (Reiatsu Feat)
  6 
  - Repent
  - Talented (Fortitude, Will power, Concentration)
  7 
  - Reiatsu Burst (Reiatsu Feat)
  - Reiatsu Strike (Reiatsu Feat)
  8 
  - The End is Nigh
  9 
  - Kido Artist
  - Overbearing Reiatsu (Reiatsu Feat)
  - Eishohaki (Reiatsu Feat)
  10
  - An End to War
  Shikai: Raise your Head, Wabiske
  1. Alternate Form (Hook Sword)
  2. Grant the Burden
  3. Improved Grant the Burden
  4. Improved Critical (19-20)
  5. Improved Critical (18-20)
  
  Ochida Orinosuke
  A tribute to how powerful a Superhuman can be, Ochida was the companion of one of my main player's rerolls, 
  Keith Edwards an american rock star. Ochida was the drummer, and the only other one in the group that was 
  spiritually aware. He left when the player decided to reroll, sending Keith Edwards and Ochida Orinosuke on a 
  whirlwind adventure in another part of the world.
  HEIGHT: 5'4"
  WEIGHT: 135lbs
  HAIR: Green
  EYES: Grey
  SPECIES: Superhuman
  STR: 16
  DEX: 24
  CON: 16
  INT: 22
  WIS: 16
  CHA: 16
   
  HP: 128
  SPV: 
  RR: 952
  REG: 
  FH: 
  AD: 6
  DR: 16
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Flash Step
  4. Initiative
  5. Fortitude
  6. Reflex
  7. Will
  CORE SKILLS
  1. Sense Motive
  2. Bluff
  3. Intimidate
  4. Concentration
  5. Perform (String Instruments)
  6. Jump
  7. Tumble
  8. Perform (Sing)
  
  FEATS
  Fan Service
  - 
  1 
  - Superhuman (Dexterity and Intelligence)
  - Oldblood (Hollow)
  - Alive
  - Blooded
  - Talented (Fortitude, Reflex, Will)
  - Hollow Growth Power (Enhanced Speed +10 Speed)
  2 
  - Reiraku Hunter
  3 
  - Superhuman Threshold
  - Evoulution
  4 
  - Superhuman Agility (+4 to Land Speed, +10 Land Speed, +2 Flash Step)
  5 
  - Awakening (Cero, Regeneration)
  6 
  - Hollow Evolution (High Speed Rengeneration, Precognition)
  - Run
  7 
  - Secondary Awakening (Precognition, Precognition)
  8 
  - Hollow Hyper-Evolution (Swiftness, Swiftness)
  9 
  - Hollowfication (Telepathy, Precognition)(Regeneration, Precognition, Swiftness)
  - Seasoned
  10
  - Superhuman Threshold
  11
  - Increased Flash Step
  12
  - Far Step
  - Hyper Evolution
  13
  - Superhuman Threshold
  14
  - Improved Flash Step
  15
  - Superhuman Agility Master (+10 Luck Bonus to Defense or Reflex once per day per point of Intelligence 
  modifier)
  - Hollow Growth Power (Pounce)
  16
  - Dodge
  
  Evolution
  1. Drain Reiatsu
  2. Drain Reiatsu
  3. Drain Reiatsu
  4. Drain Reiatsu
  5. Drain Reiatsu (250 Reiatsu)
  6. Vampiric Strike
  7. Greater Vampiric Strike
  8. Superior Vampiric Strike
  9. Pain Release
  10.Pain Release
  11.Pain Release
  12.Pain Release
  13.Pain Release
  14.Vital Defense
  15.Blade of Blood
  16.Drain Vitality
  Hyperevolution
  1. Drain Reiatsu
  2. Drain Reiatsu
  3. Drain Reiatsu
  4. Drain Reiatsu
  5. Drain Reiatsu (250 Reiatsu)
  6. Vampiric Strike
  7. Greater Vampiric Strike
  8. Superior Vampiric Strike
  9. Pain Release
  10.Pain Release
  11.Pain Release
  12.Pain Release
  13.Pain Release
  14.Vital Defense
  15.Blade of Blood
  16.Drain Vitality
  17.Drain Reiatsu (Kidou Type)
  18.Drain Reiatsu (Kidou Type)
  19.Drain Reiatsu (Kidou Type)
  20.Drain Reiatsu (Kidou Type)
  21.Drain Reiatsu (Kidou Type)
  22.Unhindered Kido Blast (20 Reiatsu = 1d6 damage)
  23.Kido Explosion
  24.Kido Range
  25.Kido Range
  26.Kido Line
  27.Kido Cylinder
  28.Kido Cone
  29.Moon Blast
  30.Moon Blast
  31.Moon Blast
  32.Moon Blast
  33.Moon Blast
  34.Moon Power
  35.Moon Power
  36.Moon Power
  
  Keith Edwards
  One of the rerolls that one of my main player's created when his character died. He left the party when the player 
  no longer wished to play him, and was sent on a whirlwind adventure elsewhere.
  HEIGHT: 8'0"
  WEIGHT: 500lbs
  HAIR: White
  EYES: Blue
  SPECIES: Tora
  STR: 30
  DEX: 22
  CON: 20
  INT: 16
  WIS: 16
  CHA: 16
  HP: 180 
  SPV: 
  RR: 1,083
  REG: 
  FH: 
  AD: 7
  DR: 18
  BASE SKILLS
  1. Unarmed Attack
  2. Defense
  3. Flash Step
  4. Initiative
  5. Reflex Save
  CORE SKILLS
  1. Sense Motive
  2. Survival
  3. Bluff
  4. Intimidate
  5. Jump
  6. Tumble
  7. Concentration
  8. Treat Injury
  9. Perform (Dance)
  10.Perform (Sing)
  
  FEATS
  Fan Service
  - Anthromorphic
  1 
  - Tora
  - Talented [Perform (Dance), Perform (Sing), Reflex Save]
  - Blooded
  - Second Claw
  - Scent
  - Rend
  2 
  - Flurry of Blows
  3 
  - Hybrid
  - Improved Natural Attack
  4 
  - Improved Flurry of Blows
  5 
  - Supersonic Strike
  6 
  - Leadership
  - Combat Martial Arts
  7 
  - Improved Combat Martial Arts
  8 
  - Kanzen
  9 
  - Feral Hybrid
  - Achromatic Adavism
  10
  - Bonus Feat: Advanced Combat Martial Arts
  - Reiraku Hunter
  11
  - Massive Endurance
  12
  - Bonus Feat: Improved Trip
  - Combat Expertise
  - Knockdown
  13
  - Feral Kanzen
  14
  - Lion's Roar
  15
  - Takedown
  - Seated Officer
  16
  - Improved Lion's Roar
  17
  - Thrill of the Hunt
  18
  - Pridelord
  - Advanced Unarmed Strike
  
  Hybrid
  1. Sand Manipulation
  2. Sharpen Weapon
  3. Greater Sharpen Weapon
  4. Superior Sharpen Weapon
  5. Swift Sharpen Weapon
  6. Sand's Embrace
  7. Sandstorm
  8. Sand Armor
  9. Sand Coffin
  10. Desert Funeral
  11. Desert Requiem
  12. Desert Avalanche
  13. Keen Weapon
  14. Keen Weapon
  15. Keen Weapon
  16. Weighted Weapon
  17. Weighted Weapon
  18. Weighted Weapon
  Kanzen
  1. Sand Manipulation
  2. Sharpen Weapon
  3. Greater Sharpen Weapon
  4. Superior Sharpen Weapon
  5. Swift Sharpen Weapon
  6. Sand's Embrace
  7. Sandstorm
  8. Sand Armor
  9. Sand Coffin
  10. Desert Funeral
  11. Desert Requiem
  12. Desert Avalanche
  13. Keen Weapon
  14. Keen Weapon
  15. Keen Weapon
  16. Weighted Weapon
  17. Weighted Weapon
  18. Weighted Weapon 
  19. Weighted Weapon
  20. Sand's Embrace
  21. Sand's Embrace
  22. Sand's Embrace
  23. Improved Sand Manipulation
  24. Improved Sand Manipulation
  25. Improved Sand Manipulation
  26. Erosion
  27. Erosion
  28. Sand Cocoon
  29. Desert Prison
  30. Sandstorm (Area)
  31. Sandstorm (Round)
  32. Sandstorm (Area)
  33. Sandstorm (Round)
  34. SandStorm (Area)
  35. Sandstorm (Round)
  36. Sand Manipulation
  
  Captain Tenku Ishikawa
  This was a character built by me for an online game that never got off the ground. Tenku Ishikawa is kind of a 
  stock name I picked up for a character once and keep reusing. This character was based off Werewolves.
  HEIGHT: 6'4"
  WEIGHT: 190lbs
  HAIR: Black
  EYES: Blue
  SPECIES: Shinigami
            Norm/ Ani/ Were  
  STR: 18 / 22 / 52 
  DEX: 16 / 20 / 50 
  CON: 16 / 20 / 50 
  INT: 14 
  WIS: 16 
  CHA: 16 
   
          Norm/ Ani /Were //Bankai
  HP: 150 / 180 / 405 // 300/360/810
  SP level: 7
  Reiatsu: 1,456
  Regeneration: 0
  Fast Healing: 0 / 15 / 6
  Action Dice: 6
  Damage Reduction: 15
  BASE SKILLS
  1. Weapon Attack (+22/+24/+39)
  2. Defense (+21/+23/+38)
  3. Flash Step (+21/+23/+38)
  4. Reflex Save (+21/+23/+38)
  5. Unarmed Strike (+21/+23/+38)
  6. Will Save (+21)
  7. Fortitude Save (+21)
  8. Initiative (+27/+29/+41)
  CORE SKILLS
  1. Swim (+22/+24/+39)
  2. Bluff (+21)
  3. Sense Motive (+20)
  4. Intimidate (+21)
  5. Spellcraft (+18)
  6. Knowledge (Seretai)(+18)
  7. Knowledge (Kido) (+18)
  8. Concentration (+21/+23/+38)
  9. Jump (+22/+24/+39)
  10.Treat Injury (+21)
  
  FEATS
  Fan Service
  - Well Endowed
  1
  - Shinigami
  - Blooded
  - Talented (Unarmed Strike, Will Save, Fortitude Save)
  - Spellcaster
  - Skill Focus (Initiative)
  - Skill Focus (Treat Injury)
  2
  - Lightning Reflexes
  3
  - Shikai
  - Combat Reflexes
  4
  - Talented (Initiative, Treat Injury, Jump)
  5
  - First In
  6
  - Information Chain
  - Leadership
  7
  - Reiatsu Healing
  - Expanded Release
  8
  - Bankai
  9
  - Help Everyone
  - Reiatsu Healing Aura
  10
  - Keep Going
  11
  - Perfect Shikai (+2 Shikai Abilities)
  12
  - Bonus Shikai Ability
  - Reiatsu Shield
  13
  - Enduring Release
  14
  - Bonus Shikai Ability
  15
  - Perfect Bankai (+4 Shikai Abilities)
  - Enlightened
  
  Shikai
  - Kaekakko (Change Form)
  Types: Primal-Kidou
  1. Animal Form (Wolf)
  2. Improved Animalistic Dexterity
  3. Were-Form
  4. Improved Animalistic Constitution
  5. Primal Form
  6. Primal Regeneration
  7. Primal Skin
  8. Primal Regeneration (+1 Regeneration)
  9. Breath of the Dragon (Cold, Cone, DC
  10.Breath of the Dragon (+2d6 Damage)
  11.Breath of the Dragon (+2d6 Damage)
  12.Breath of the Dragon (+2d6 Damage)
  13.Breath of the Dragon (+2d6 Damage)
  14.Breath of the Dragon (+2d6 Damage)
  15.Improved Animalistic Strength
  Bankai
  - Genikaekakko (Truly Change Form)
  Types: Primal-Kidou-Weapon
  1. Animal Form (Wolf)
  2. Improved Animalistic Dexterity
  3. Were-Form
  4. Improved Animalistic Constitution
  5. Primal Form
  6. Primal Regeneration
  7. Primal Skin
  8. Primal Regeneration (+1 Regeneration)
  9. Breath of the Dragon (Cold, Cone, DC
  10.Breath of the Dragon (+2d6 Damage)
  11.Breath of the Dragon (+2d6 Damage)
  12.Breath of the Dragon (+2d6 Damage)
  13.Breath of the Dragon (+2d6 Damage)
  14.Breath of the Dragon (+2d6 Damage)
  15.Improved Animalistic Strength
  16.Spell Blast
  17.Moon Blast
  18.Moon Blast
  19.Moon Blast
  20.Moon Blast
  21.Moon Blast
  22.Moon Blast
  23.Moon Blast
  24.Moon Power
  25.Moon Power
  26.Moon Power
  27.Moon Power
  28.Moon Power
  29.Alternate Weapon Form (Trident)
  30.Moon Power
  B1.Pounce
  B2.Furious Blade
  B3.Negate Defenses
  B4.Negate Defenses
  
  Tan'o Yokushin
  Tan'o was a regent in the second oni court who was eventually killed by one of my players that took over the 
  position of regent of that court. The player, who'd died and lost all memory, was granted his memories back and 
  forsook the position. Tan'o remained dead.
  HEIGHT: 5'6"
  WEIGHT: 190lbs
  HAIR: Brown
  EYES: Brown
  SPECIES: Oni
   
  STR: 20
  DEX: 20
  CON: 20
  INT: 14
  WIS: 16
  CHA: 20
  HP: 190
  SPV: 8
  RR: 1,380
  REG: 0
  FH: 0
  AD: 6
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Fortitude Save
  4. Flash Step
  5. Unarmed Strike
  6. Reflex Save
  7. Initiative
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Sense Motive
  4. Intimidate
  5. Knowledge (Oni Courts)
  6. Knowledge (Second Court)
  7. Spellcraft
  8. Concentration
  FEATS
  Fan Service
  - Well-Endowed
  1 
  - Oni
  - Blooded
  - Spellcaster (Reiatsu Feat x3)
  - Enlightened (Reiatsu Feat)
  - Mutation (Strength)
  - Mutation (Dexterity)
  2 
  - Mutation (Constitution)
  
  3 
  - Transformation (+2 Strenth, +2 Dexterity, Claws, Blooded, Blooded)
  - Improved Zenshaba
  4 
  - Skill Focus (Intimidate)
  5 
  - Overbearing Reiatsu (Reiatsu Feat)
  6 
  - Transformation (+4 Strength, +4 Dexterity, Claws, Gain a Size Category, Gain a Limb: Wing x2, Blooded, 
  Blooded)
  - Signature Reiatsu (Reiatsu Feat)
  7 
  - Reiatsu Burst (Reiastu Feat)
  8 
  - Greater Zenshaba
  9 
  - Transformation (+6 Strength, +6 Dexterity, Claws, Gain a Size Category, Gain a Limb: Wing x2, Blooded, 
  Blooded, Gain Spellscore Modifier as Natural Armor)
  - Iyashii
  10
  - Kesutenka
  11
  - Weapon Skill Focus (Weapon Attack)
  12
  - Monstrosity
  - Mutation (Charisma)
  13
  - Zabuiyashii
  14
  - Mutation (Intelligence)
  15
  - Spell-Like Ability (Fireball)
  - Spell-Like Ability (Lightning Bolt)
  16
  - Talented (Unarmed Strike, Reflex, Initiative)
  Iyashii
  1. Dragonshape (2 claws, 1 Bite [4d6])
  2. Improved Dragonshape (Wing Buffets [4d6])
  3. Greater Dragonshape (Large Size)
  4. Superior Dragonshape (TailSlap [4d6])
  5. Breath Weapon (Fire)
  6. Elemental Immunity (Fire)
  7. Elemental Immunity (Fire)
  8. Elemental Infusion (Fire)
  B. Pounce
  
  Zabuiyashii
  1. Dragonshape (2 claws, 1 Bite [4d6])
  2. Improved Dragonshape (Wing Buffets [4d6])
  3. Greater Dragonshape (Large Size)
  4. Superior Dragonshape (TailSlap [4d6])
  5. Breath Weapon (Fire)
  6. Elemental Immunity (Fire)
  7. Elemental Immunity (Fire)
  8. Elemental Infusion (Fire)
  9. Greater Dragonshape (Huge)
  10.Greater Dragonshape (Gargantuan)
  11.Breath Weapon
  12.Breath Weapon
  13.Breath Weapon
  14.Breath Weapon
  15.Status Breath (Nauseated)
  16.Blindsense
  B. Pounce
  
  Jushiro Ukitake
  This was the Ukitake that showed up in my last Bleach game. He was very important near the end as one of the 
  only Shinigami that was in Karakura town when it was melded with Hueco Mundo. He was nearly killed by Shinju 
  Yuuto.
  HEIGHT: 6'1 and ½”
  WEIGHT: 158lbs
  HAIR: White
  EYES: Brown
  SPECIES: Shinigami
  STR: 20
  DEX: 19
  CON: 18
  INT: 19
  WIS: 18
  CHA: 20
   
  HP: 366
  SPV: 12
  RR: 2,546
  DR: 24
  REG: 0
  FH: 0
  AD: 7
   
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Reflex Save
  5. Unarmed Strike
  6. Will Save
  7. Fortitude
  8. Ranged Shot
  CORE SKILLS
  1. Swim
  2. Bluff
  3. Sense Motive
  4. Intmidate
  5. Balance
  6. Knowledge (Seretai)
  7. Knowledge (Kido)
  8. Knowledge (History)
  9. Concentration
  10. Treat Injury
  
  FEATS
  Fan Service
  - 
  1
  - Shinigami
  - Blooded
  - Talented
  - Seasoned
  - Spellcaster
  - Weapon Skill Focus (Weapon Attack)
  2
  - Enlightened
  3
  - Shikai
  - Elemental Power
  4
  - Skill Focus (Intmidate)
  - Reiatsu Heightened Sense Aura
  5
  - Elemental Force
  6
  - Reiatsu Burst
  - Leadership
  - Talented (Treat Injury, Fortitude, Ranged Shot)
  7
  - Elemental Mastery
  8
  - Bankai
  9
  - Perfect Shikai (+2 Shikai Abilities)
  - Inner Strength
  10
  - Bonus Shikai Ability
  11
  - Enduring Release
  12
  - Bonus Shikai Ability
  - Increased Inner Strength
  13
  - Perfect Bankai (4 Shikai Abilities)
  14
  - Zantetsuken (Concnetration Ranks worth of DR)
  15
  - Reiatsu Strike
  - Reiatsu Healing
  16
  - Reiraku Hunter
  17
  - Increased Flash Step
  18
  - Insight Defense
  - Eishohaki
  19
  - Enlightened
  20
  - Kentate
  21
  - Epic Prowess
  
  - Incredible Defense
  22
  - Epic Blooded
  23
  - Heroic Surge
  24
  - Molting Cicada
  - Energy Resistance Electricity (50 Resist Electricity)
  Shikai
  1  Deflect Bolt
  2  Deflect Bolt
  3  Deflect Bolt
  4  Deflect Bolt
  5  Deflect Bolt
  6  Deflect Bolt
  7  Reflect Bolt
  8  Empower Bolt
  9  Empower Bolt
  10 Empower Bolt
  11 Empower Bolt
  12 Empower Bolt
  13 Empower Bolt
  14 Centrifugal Force
  15 Greater Centrifugal Force
  16 Superior Centrifugal Force
  17 Swift Centrifugal Force
  18 Redirect Bolt
  19 Deflect Bolt
  
  Arden Valaris
  Arden was a normal human that could perceive spirits. He became a hollow hunter because he viewed the 
  Hollows as evil spirits. He met the party and went with them to Hueco Mundo during the first Arracnar civil war.
  HEIGHT: 5'10"
  WEIGHT: 185lbs
  HAIR: Brown
  EYES: Brown
  SPECIES: Human
  STR: 20
  DEX: 18
  CON: 16
  INT: 18
  WIS: 16
  CHA: 16
  HP: 158
  SPV: 8
  RR: 1,218
  REG: 0
  FH: 0
  AD: 6
  DR: 16
   
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Reflex
  4. Fortitude
  5. Unarmed Strike
  6. Ranged Shot
  7. Will Save
  CORE SKILLS
  1. Intimidate
  2. Bluff
  3. Sense Motive
  4. Gather Information
  5. Move Silently
  6. Spot
  7. Search
  8. Listen
  FEATS
  Fan Service
  - Dark Hero
  1 
  - Spiritually Aware
  - Track
  - Alertness
  - Sneak Attack
  - Sneak Attack
  - Spellcaster
  
  2 
  - Talented (Unarmed Strike, Ranged Shot, Will Save)
  3 
  - Melee Mastery
  - Supersonic Strike
  4 
  - Ranged Mastery
  5 
  - Chosen Target
  6 
  - Bringem Back Alive
  - Blooded
  7 
  - Put'em Down
  8 
  - Careful Study
  9 
  - Death Attack (Bounty Hunter)
  - Incredible Defense
  10
  - Smite Hollow (5 times per Day)
  11
  - Track Hollow
  12
  - Trick Hollow
  - Extra Smiting
  13
  - Censure Hollow (8 times per day)
  14
  - Survive Hollow
  15
  - Extra Censuring 
  - Careful Study
  16
  - Combat Reflexes
  
  Tia Harribel
  Harribel was one of the Espada brought back to life in my last campaign. She became the Segunda Espada 
  when the second Arrancar Civil War approached between the New Espada and the Old.
  HEIGHT: 5'9"
  WEIGHT: 135lbs
  HAIR: Blonde
  EYES: Blue
  SPECIES: Hollow
    
  STR: 52 / 62
  DEX: 32 / 42
  CON: 38 / 48
  INT: 18
  WIS: 18
  CHA: 18
  HP:  576 / +120
  SPL: 
  SPV: 
  RR: 2,080
  REG: 
  FH: 14 / 24
  AD: 8
  DR: 27
  Damage: 12d6 + 21 Melee or 6d8 + 21 ranged or 24d6 + 21 Unarmed
  BASE SKILLS
  1. Unarmed Strike
  2. Weapon Attack
  3. Defense
  4. Flash Step
  5. Fortitude 
  6. Reflex
  7. Will
  CORE SKILLS
  1. Sense Motive
  2. Bluff
  3. Intimidate
  4. Swim
  5. Concentration
  6. Jump
  7. Tumble
  8. Iajatsu Focus
  
  FEATS
  Fan Service
  - Well-Endowed
  1 
  - Hollow (Consumption)
  - Hollow Growth Power (Cero)
  - Hollow Growth Power (Special: Has a Greatsword for a hand)
  - Blooded
  - Talented [Fortitude, Reflex, Will]
  - Hollow Growth Power (Large)
  2 
  - Devour
  3 
  - Bonus Flash or Reiatsu Feat: Increased Flash Step
  - Hollow Growth Power (Huge)
  - Hollow Growth Power (Gargantuan)
  4 
  - Summon Hollow
  5 
  - Skill Focus: Intimidate
  6 
  - Bonus Flash or Reiatsu Feat: Reiatsu Burst
  - Hollow Growth Power (Colossal)
  - Reiatsu Strike
  7 
  - Hollow Perfection
  8 
  - Bonus Hollow Growth Power (Fast Healing)
  9 
  - Vastro Lorde Ability (Full Power Zanpakutou)
  - Inner Strength
  10
  - Bonus Hollow Growth Power (Fast Healing)
  11
  - Vastro Lorde Ability (Ungodly Healing)
  12
  - Sealed Form
  - Increased Inner Strength
  13
  - Resurrection
  14
  - Hierro
  15
  - Sonido
  - Frightful Presence
  16
  - Grand Rey Cero
  17
  - Bonus Feat: Reiraku Hunter
  - Reiatsu Striking Aura
  18
  - Bonus Feat: Leadership
  - Reiatsu Defensive Aura
  - Double Aura
  19
  - Bonus Feat: Weapon Skill Focus (Weapon Attack)
  - Hollow Growth Power (Scent)
  20
  
  - Perfection of Form
  21
  - Epic Prowess
  - Epic Blooded
  22
  - Fast Healing
  23
  - Glamerous Cero
  24
  - Fast Healing
  - Damage Reduction
  Tiburon
  1. Ranged Form
  2. Improved Ranged Form
  3. Cylinder
  4. Crushing Wave
  5. Greater Crushing Wave
  6. Superior Crushing Wave
  7. Mighty Projectiles
  8. Water Form
  B1.Tempo
  B2.Fire Baptism
  B3.Furious Blade
  B4.Pounce
  
  Ulquiorra Schiffer
  Ulquiorra was also brought back to life after we made a trek through an alternate reality's Hell where he got 
  stuck. He was the Tricera Espada during the second Arrancar Civil War.
  HEIGHT: 5'6 and 1/2"
  WEIGHT: 121lbs
  HAIR: Black
  EYES: Green
  SPECIES: Hollow
  STR: 22 / 32 / 37
  DEX: 22 / 32 / 37
  CON: 18 / 28 / 33
  INT: 20
  WIS: 18
  CHA: 22
  HP:  207 
  SPV: 
  RR: 1,768
  REG: 14
  FH: 0
  AD: 7
  DR: 23
   
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Reflex Save
  4. Flash Step
  5. Weapon Attack
  6. Fortitude Save
  7. Will Save
  CORE SKILLS
  1. Sense Motive
  2. Bluff
  3. Intimidate
  4. Swim
  5. Jump
  6. Concentration
  7. Knowledge (Hueco Mundo)
  8. Knowledge (Biology)
  FEATS
  Fan Service
  - 
  1 
  - Hollow [Cero]
  - Hollow Growth Power [Regeneration]
  - Hollow Growth Power [High Speed Regeneration]
  - Hollow Growth Power [Extra Limb: Wing]
  - Hollow Growth Power [Extra Limb: Wing]
  - Hollow Growth Power [Extra Limb: Tail]
  
  2 
  - Blooded
  3 
  - Hollow Growth Power [Bala]
  - Hollow Growth Power [Special: Can create images out of thin air for people to view like a television screen.]
  4 
  - Hollow Growth Power [Consumption]
  5 
  - Devour
  6 
  - Bonus Flash Step or Reiatsu Feat: Inner Strength
  - Hollow Growth Power [Increased Natural Armor]
  - Hollow Growth Power [Increased Natural Armor]
  7 
  - Summon Hollow
  8 
  - Bonus Flash Step or Reiatsu Feat: Increased Inner Strength
  - Supersonic Strike
  9 
  - Sealed Form
  - Talented [Weapon Attack, Fortitude, Will]
  10
  - Resurreccion
  11
  - Hierro
  12
  - Sonido
  - Reiraku Hunter
  13
  - Swift Resurreccion Release
  14
  - Gran Rey Cero
  15
  - Vastro Lorde Hollow Growth Power: Spirit Lance
  - Judge Opponent
  16
  - Bonus Feat: Leadership
  - Flash Step Evasion
  17
  - Bonus Feat: Improved Flash Step Evasion
  - Combat Martial Arts
  18
  - Perfection of Form
  - Versitile Unarmed Strike
  19
  - Cero Bullrush
  20
  - Unleashed
  21
  - Resurreccion: Segunda Etapa
  - Epic Prowess
  22
  - Bonus Hollow Growth Power: [Brutal Strike]
  23
  - Cero Oscurus
  
  Murciélago
  1. Sharpen Weapon
  2. Greater Sharpen Weapon
  3. Keen Weapon 
  4. Weighted Weapon
  B1.Furious Blade
  B2.Tempo
  
  Coyote Starrk
  Starrk might have died, but when he went to Hell, he was captured by the Oni that live in the adjacent dimension 
  and brought to their jail cells. He was freed after he was convinced by one of the party members to fake working 
  for the Oni and just leaving. In the second Arrancar civil war, he was the Primera Espada of one faction, their 
  leader.
  HEIGHT: 6'1 and 1/2"
  WEIGHT: 169lbs
  HAIR: Brown
  EYES: Grey
  SPECIES: Hollow
   
  STR: 18 / 34
  DEX: 26 / 42
  CON: 26 / 42
  INT: 18
  WIS: 18
  CHA: 22
  HP: 486 / 702 
  SPV: 
  RR: 2,730
  REG: 
  FH: 10
  AD: 9
  DR: 25
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Weapon Attack
  4. Flash Step
  5. Fortitude
  6. Reflex
  7. Will
  CORE SKILLS
  1. Sense Motive
  2. Bluff
  3. Swim
  4. Intimidate
  5. Concentration
  6. Jump
  7. Tumble
  8. Knowledge (Hueco 
  Mundo)
  
  FEATS
  Fan Service
  - Slacker
  1 
  - Hollow (Cero)
  - Hollow Growth Power (Consumption)
  - Hollow Growth Power (Special: Summon Lesser Hollow is counted as 5 Sealed hollow growth powers. In 
  addition, while Resurrected, Starrk can summon two energy katanas that deal 2d6BW damage and crit on a 19-
  20)
  - Hollow Growth Power (Merging)
  - Hollow Growth Power (Telepathy)
  - Hollow Growth Power (Summon Lesser Hollow)
  2 
  - Blooded
  3 
  - Skill Focus: Intimidate
  - Hollow Growth Power (Natural Armor)
  4 
  - Hollow Growth Power (Natural Armor)
  5 
  - Spellcaster
  6 
  - Reiatsu Burst
  - Reiatsu Strike
  7 
  - Improved Reiatsu Burst
  8 
  - Talented (Fortitude, Reflex and Will)
  9 
  - Sealed Form
  - Overpowering Reiatsu
  10
  - Resurreccion
  11
  - Hierro
  12
  - Sonido
  - Overbearing Reiatsu
  13
  - Gran Rey Cero
  14
  - Bonus Feat: Reiatsu Bullrush
  - Powerful Reiatsu
  15
  - Bonus Feat: Leadership
  - Frightful Presence
  - Reiraku Hunter
  16
  - Bonus Feat: Reiatsu Striking Aura
  - Reiatsu Defensive Aura
  17
  - Perfection of Form
  18
  - Double Aura
  - Hollow Growth Power (Cero Metralleta)
  19
  - Two Weapon Fighting
  20
  
  - Two Weapon Fighting
  21
  - Two Weapon Fighting
  - Two Weapon Fighting
  22
  - Two Weapon Fighting
  23
  - Epic Prowess
  24
  - Fast Healing
  - Fast Healing
  25
  - Epic Blooded
  26
  - Flash Step Decoy
  27
  - Increased Flash Step
  - Blurring Step
  Los Lobos
  1. Flight
  2. Flight
  3. Flight
  4. Speed
  B1.Mystic Regeneration
  B2.Mystic Regeneration
  
  Takeshi Hayashi
  Takeshi was a character that I created that had to be scrapped because he just had too many damn attacks.
  HEIGHT: 5'4"
  WEIGHT: 135lbs
  HAIR: White
  EYES: Blue
  SPECIES: Tora
      
          Stat/Frenzy/Adavism/ Hybrid / Kanzen
  STR: 22 /  30  / 26  / 30 / 46
  DEX: 22 /  30  / 30  / 30 / 46
  CON: 16 /  24 /  40
  INT: 16
  WIS: 16
  CHA: 16
   
  HP: 128
  SPL: 
  SPV: 
  RR: 1,100
  REG: 
  FH: Kanzen 5
  AD: 7
  DR: 16 / Kanzen 21
  BASE SKILLS
  1. Unarmed Strike
  Normal [+25/+25/+25/+25/+20/+15/+10]
  Hybrid [+29/+29/+29/+29/+29/+24/+19/+14]
  Kanzen [+37/+37/+37/+37/+37/+37/+32/+27/+22]
  2. Defense
  3. Flash Step
  4. Reflex Save
  5. Fortitude Save
  CORE SKILLS
  1. Intimidate
  2. Bluff
  3. Sense Motive
  4. Jump
  5. Tumble
  6. Concentration
  7. Treat Injury
  8. Survival
  9. Knowledge Popular Culture
  10.Perform (Precussion)
  
  FEATS
  Fan Service
  - Simpleton
  1 
  - Tora
  - Blooded
  - Talented [Knowledge (Popular Culture), Perform (Precussion), Fortitude Save]
  - Lightning Relfexes
  - Scent
  - Second Claw
  2 
  - Whirling Frenzy
  3 
  - Hybrid
  - Flurry of Blows
  4 
  - Improved Flurry of Blows
  5 
  - Greater Frenzy
  6 
  - Improved Flurry of Blows
  - Tireless Frenzy
  7 
  - Rake
  8 
  - Improved Flurry of Blows
  9 
  - Kanzen
  - Greater Flurry of Blows
  10
  - Mighty Frenzy
  11
  - Improved Grapple
  12
  - Rend
  - Achromatic Adavism
  13
  - Pounce
  14
  - Reiraku Hunter
  15
  - Reiatsu Healing
  - Reiatsu Healing Aura
  16
  - Reiatsu Striking Aura
  Hybrid
  1. Crushing Wave
  2. Greater Crushing Wave
  3. Superior Crushing Wave
  4. Swift Crushing Wave
  5. Animal Form
  6. Improved Animal Form (Large, Tiger)
  7. Were-Form
  8. Primal Form
     
  
  Kanzen
  1. Crushing Wave
  2. Greater Crushing Wave
  3. Superior Crushing Wave
  4. Swift Crushing Wave
  5. Animal Form
  6. Improved Animal Form (Large, Tiger)
  7. Were-Form
  8. Primal Form
  9. Primal Regeneration
  10.Primal Skin
  11.Breath of the Dragon (Ice)
  12.Breath of the Dragon (+2d6)
  13.Breath of the Dragon (+2d6)
  14.Breath of the Dragon (+2d6)
  15.Breath of the Dragon (+2d6)
  16.Breath of the Dragon (+2d6)
  
  Anu
  Anu is a Saiyajin from my current DBZ/Bleach crossover game. She's a techie aboard the Generation Ship 
  Vegeta which just landed on an Island 3 miles off the shore of Japan in my current arc. The ship has kinda 
  thrown my party for a loop as this was supposed to be a normal game of Bleach, set during the storyline with the 
  party influencing events with their future knowledge (We're playing geeks from the real world who accidentally 
  cross over to the Bleach World.) Don't let the picture fool you she does have a tail.
  Height: 5'4"
  Weight: 130lbs
  Hair: Blue
  Eyes: Blue
  Level: 15
  HP: 210 / 300
  RR: 2,276 / 3,720
  SPV: 7
  DR: 15/-
  Wealth: 
  Reputation: 
  AD: 6
  Dam: 4d6+3/7 Unarmed or Ki Blast
  Exp: 105,000
   
  STR: 16 / 24
  DEX: 18 / 27
  CON: 24 / 36
  INT: 14 / 14
  WIS: 16 / 16
  CHA: 18 / 18
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Zanzuken
  4. Reflex Saves
  5. Ranged Shot
  6. Fortitude Save
  7. Will Save
  CORE SKILLS
  1. Swim
  2. Intimidate
  3. Balance
  4. Bluff
  5. Sense Motive
  6. Treat Injury
  7. Concentration
  8. Spellcraft
  9. Knowledge (Technology)
  10.Craft (Electronic)
  11.Knowledge (Mystic ARts Lore)
  Flaws
  - Noncombatant
  
  - Vulnerable
  Feats
  1 
  - Saiyajin
  - Blooded
  - Improved Reiatsu Capacity (Ki Feat)
  - Bulk Up (Ki Feat)
  - Talented (Ranged Shot, Fortitude, Will)
  - Talented (Knowledge (Technology), Craft (Electronic), Knowledge (Mystic Arts Lore))
  2 
  - Flight (Ki Feat)
  - Body over Soul
  3 
  - Power Up (Ki Feat)
  - Spellcaster (Ki Feat x3)
  4 
  - Super Saiyajin (Ki Feat)
  5 
  - Trained off Tail Weakness
  6 
  - Controlled Oozaru
  - Reiatsu Healing (Ki Feat)
  7 
  - Inner Strength (Ki Feat)
  8 
  - Saiyajin Power Boost (Ki Feat)
  9 
  - Ki Shield
  - Skill Focus (Intimidate)
  10
  - Bonus Feat: Overbearing Reiatsu (Ki Feat)
  - Genius Ki
  11
  - Bonus Feat: Reiatsu Burst (Ki Feat)
  - Improved Ki Shield
  12
  - Bonus Feat: Advanced Reiatsu Burst (Ki Feat)
  - Expanded Ki Ability
  - Advanced Reiatsu Healing (Ki Feat)
  13
  - Bonus Feat: Superior Reiatsu Healing (Ki Feat)
  - Greater Ki Shield
  14
  - Shape Ki
  15
  - Perfect Reiatsu Healing (Ki Feat)
  - Special Attack (Ki Feat)
  Ki Abilities: 
  1. Infuse Power
  2. Ki Barrier
  3. Ki Blast
  4. Superior Ki Blast
  5. Strong Ki Barrier
  6. Ki Deflection
  7. Overwhelming Fire
  Special Attack: Anu Shot (+xd6 Damage, +x Enhancement Bonus, Line, Line, Penetrating, Vampiric) (240 
  Power Level)
  
  Coche
  Coche, currently the most powerful being on the planet Earth. He's the leader of the Generation Ship Vegeta, 
  and is possibly the most powerful character I've ever built for a game. When I first thought about the Generation 
  Ship Vegeta, he was a thought experiment. I was wondering how soon you could get all the Super Saiyajin feats 
  legally. Well I found out that you need 36 levels to do so, and a lot of Ki/Reiatsu feats.
  Height: 6'2"
  Weight: 190lbs
  Hair: Black
  Eyes: Black
  Level: 36
  HP: 930/1,290/1,290/1,650/2,010/2,370/822/1,146/1,290/1,542
  RR: 8,000/14,370/14,370/22,320/31,850/42,960/30,736/40,621/48,295/59,207
  SPV: Epic
  DR: 36/-
  Wealth: At Need
  Reputation: 27
  AD: 10
  Dam: 
  Exp: 
      Norm / IS / SSJ / SS2 / SS3 / TSS4 / GO / SS4 / SS5 / SS6
  STR: 21  / 31 / 31  / 42  / 52  / 63   / 34 / 53  / 61  / 75
  DEX: 20  / 30 / 30  / 40  / 50  / 60   / 34 / 53  / 61  / 75
  CON: 40  / 60 / 60  / 80  / 100 / 120  / 34 / 53  / 61  / 75
  INT: 19  / 19 / 19  / 19  / 19  / 19   / 19 / 19  / 19  / 19
  WIS: 19  / 19 / 19  / 19  / 19  / 19   / 19 / 19  / 19  / 19
  CHA: 20  / 20 / 20  / 20  / 20  / 20   / 20 / 20  / 20  / 20
   
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Zanzuken
  4. Reflex Saves
  5. Fortitude Save
  6. Ranged Shot
  CORE SKILLS
  1. Swim
  2. Balance
  3. Sense Motive
  4. Intimidate
  5. Bluff
  6. Spellcraft
  7. Knowledge (Mystic Arts)
  8. Treat Injury
  9. Concentration
  Flaws
  - Non Combatant
  - Vulnerable
  
  Feats
  Fan Service: Well Endowed
  Bonus Feat: Alive
  1 
  - Saiyajin
  - Blooded
  - Talented (Fortitude Save, Ranged Shot, Concentration)
  - Increased Reiatsu Capacity (Ki Feat)
  - Spellcaster (Ki Feat x3)
  - Skill Focus (Intimidate)
  2 
  - Flight (Ki Feat)
  3 
  - Stand Anywhere (Ki Feat)
  - Power Up (Ki Feat)
  4 
  - Overbearing Power Level (Ki Feat)
  5 
  - Body Over Soul
  6 
  - Super Saiyajin (Ki Feat)
  - Swift Super Saiyajin (Ki Feat)
  7 
  - Genius Ki
  8 
  - Bonus Feat: Special Attack (Ki Feat)
  - Trained Off Tail Weakness
  9 
  - Expanded Ki Ability
  - Combat Martial Arts
  10
  - Bonus Feat: Teaching (Ki Feat)
  - Controlled Oozaru
  11
  - Shape Ki
  12
  - Ki Shield
  - Defensive Martial Arts
  13
  - Bonus Feat: Ki Telepathy (Ki Feat)
  - Instant Transmission (Ki Feat)
  14
  - Improved Ki Shield
  15
  - Bonus Feat: Potential Realizing Ceremony (Ki Feat)
  - Bonus Feat: Realized Potential (Ki Feat)
  - Reiatsu Healing (Ki Feat)
  - Reiatsu Burst (Ki Feat)
  16
  - Greater Ki Shield
  17
  - Advanced Reiatsu Burst (Ki feat)
  18
  - Beyond Super Saiyajin (Ki Feat)
  - Reiatsu Strike (Ki Feat)
  19
  - Reiatsu Defensive Aura (Ki Feat)
  20
  
  - Reiatsu Healing Aura (Ki Feat)
  21
  - Double Aura (Ki Feat)
  - Epic Prowess
  22
  - Epic Blooded
  23
  - Golden Oozaru (Ki Feat)
  24
  - Super Saiyajin 3 (Ki Feat)
  - Improved Saiyajin (Ki Feat)
  25
  - Interstellar Instant Transmission (Ki Feat)
  26
  - Spontaneous Special Attack (Ki Feat)
  27
  - Interdimensional Instant Transmission (Ki Feat)
  - Superior Reiatsu Sensing (Ki Feat)
  28
  - In Can Feel the Other Side (Ki Feat)
  29
  - Bulk Up (Ki Feat)
  30
  - Super Saiyajin 4 (Ki Feat)
  - True Super Saiyajin 4 (Ki Feat)
  31
  - Improved Super Saiayjin (Ki Feat)
  32
  - Bonus Feat: Reiatsu Shield (Ki Feat)
  - Special Attack (Not Spent) (Ki Feat)
  33
  - Greater Super Saiyajin (Ki Feat)
  - Super Saiyajin 5 (Ki Feat)
  34
  - Fast Healing
  - Fast Healing
  35
  - Superior Super Saiayjin (Ki Feat)
  36
  - Fusion Dance (Ki Feat)
  - Super Saiyajin 6 (Ki Feat)
  
  Canna
  Canna was the first Saiyajin encountered outside the party. A scout for the Generation Ship Vegeta, she arrived 
  on Earth about three hours before the rest of the Saiyajins arrived. She's currently living with one of the player 
  chararacters, and is very nearly dating one of the main NPCs.
  Height: 5'4"
  Weight: 130lbs
  Hair: Black
  Eyes: Black
  Level: 17
  HP: 268
  RR: 2,822
  SPL: grade bracket 9
  DR: 17/-
  Wealth: At Need
  Reputation: 13
  AD: 6
  Dam: 4d6+5
  Exp: 
  STR: 21
  DEX: 19
  CON: 29
  INT: 15
  WIS: 15
  CHA: 21
  BASE SKILLS
  1. Unarmed Strike
  2. Defense
  3. Zanzuken
  4. Reflex Saves
  5. Ranged Shot
  6. Fortitude Save
  7. Will Save
  CORE SKILLS
  1. Swim
  2. Balance
  3. Intimidate
  4. Sense Motive
  5. Bluff
  6. Knowledge (Mystic Arts Lore)
  7. Spellcraft
  8. Treat Injury
  Flaws
  - Vulnerable (-1 Defense)
  - Noncombatant (-2 Weapon Attack)
  Feats
  Bonus: Alive
  Fan Service: Well Endowed
  
  1 
  - Saiyajin
  - Blooded
  - Talented (Ranged Shot, Fortitude, Will)
  - Improved Reiatsu Capacity (Ki Feat)
  - Spellcaster (3 Ki Feats)
  - Bulk Up (Ki Feat)
  2 
  - Flight (Ki Feat)
  3 
  - Stand Anywhere (Ki Feat)
  - Skill Focus (Intimidate)
  4 
  - Overwhelming Power Level (Ki feat)
  5 
  - Reiatsu Burst (Ki Feat)
  6 
  - Advanced Reiatsu Burst (Ki Feat)
  - Super Saiyajin (Ki Feat)
  7 
  - Inner Strength (Ki Feat)
  8 
  - Improved Inner Strength (Ki Feat)
  9 
  - Body over Soul
  - Reiatsu Healing (Ki Feat)
  10
  - No Tail
  11
  - Saiyajin Power Boost (Ki Feat)
  12
  - Special Attack (Ki Feat)
  - Ki Shield
  13
  - Genius Ki 
  - Reiatsu Strike (Ki Feat)
  14
  - Improved Ki Shield
  15
  - Improved Reiatsu Sensing
  - Reiatsu Shield (Ki Feat)
  - I Can Feel the Other Side (Ki Feat)
  16
  - Improved Reiatsu Capacity (Ki Feat)
  - Greater Ki Shield
  17
  - Super Saiyajin 2 (Ki Feat)
  Ki Abilities
  1. Ki Barrier
  2. Strong Ki Barrier
  3. Ki Blast
  4. Suerior Ki Blast
  5. Ki Deflection
  6. Overwhelming Fire
  7. Anticipitory Shot
  8. Infuse Power
  
  Rukia Kuchiki
  Rukia is by far one of my favorite anime characters. I'm not going to explain why right now, but this Rukia is part 
  of my DBZ/Bleach crossover game. She's just learning how to infuse her Ki, and hybriding that with her 
  Shinigami training. Currently, in the game, she's got a crush on one of the player characters, though not the one 
  the player's expected. This is also the Rukia before she got captured by Soul Society, though in this universe, 
  she's receiving training from captain level shinigami in the form of the Vizards, whom the party contacted early.
  HEIGHT: 4'8 1/2"
  WEIGHT: 73 lbs
  HAIR: Black
  EYES: Purple
  SPECIES: Shinigami
   
  STR: 14
  DEX: 16
  CON: 14
  INT: 16
  WIS: 16
  CHA: 18
  HP:  93
  SPV: Grade Bracket 4
  RR: 986
  REG: 0
  FH: 0
  AD: 4
  DR: 9/-
  BASE SKILLS
  1. Weapon Attack (+16)
  2. Defense (+15)
  3. Reflex Save (+15)
  4. Flash Step (+27)
  5. Unarmed Strike (+15)
  6. Will Save (+15)
  7. Fortitude Save (+14)
  8. Ranged Shot (+15)
  CORE SKILLS
  1. Spellcraft (+15)
  2. Knowledge (Kido Lore) (+15)
  3. Bluff (+15)
  4. Sense Motive (+15)
  5. Intimidate (+16)
  6. Swim (+15)
  7. Escape Artist (+15)
  8. Treat Injury (+15)
  9. Tumble (+17)
  10. Concentration (+14)
  
  FEATS
  Fan Service
  - Loudmouth
  1 
  - Shinigami
  - Spellcaster (3x Ki Feat)
  - Weapon Skill Focus (Weapon Attack)
  - Enlightened (Ki Feat)
  - Blooded
  - Improved Flash Step
  2 
  - Talented (Tumble, Unarmed Strike, Will Save)
  3 
  - Multiple Type (Projectile)
  - Shikai
  4 
  - Elemental Power (Elemental Style Attacks are Empowered 3/day)
  5 
  - Reitsu Healing (Ki Feat)
  - Talented (Concentration, Fortitude Save, Ranged Shot)
  6 
  - Elemental Force (Elemental Damage counts as Force damage when advantagous)
  - Increased Flash Step (+10 to Flash Step checks)
  7 
  - Seasoned
  8 
  - Eishohaki (Shakkaho) (Ki Feat)
  9 
  - Zanpakutou Domain
  - Quick Release
  10
  - Bonus Feat: Ki Infused (Ki Feat)
  SHIKAI
  Dance, Sode no Shirayuki
  (Ice, Kido, Projectile)
  1. Kido Blast
  2. Ice Form
  3. Kido Cylinder
  4. Ice Blade
  5. Kido Line
  6. Icy Regeneration
  Ki Abilities
  1. Ki Barrier
  
  Nicoli Jervaise
  Nicoli wasn't ever named in the game he's from. He's merely a Sasori Scientist that was on the run from 
  everybody because he had an ancient artifact much like Alfred. His presence was only felt once, when the team 
  had to break into his lab and stop his experiments. Little did they know that he wasn't experimenting, until the 
  team presented him with a broken hollow mask, which he experimented on for the remainder of the game.
  Height: 5'8”
  Weight: 175lbs
  Hair: Black
  Eyes: Blue
  Level: 15
  HP: 210
  SPV: 7
  RR: 1,245
  DR: 15
  Re: 17
  FR: 25
    
  STR: 15
  DEX: 11
  CON: 19
  INT: 25 (45)
  WIS: 19
  CHA: 15
  BASE SKILLS
  1. Weapon Attack (+20)
  2. Defense (+32)
  3. Fortitude Save (+22)
  4. Reflex Save (+18)
  5. Unarmed Strike (+18)
  CORE SKILLS
  1. Bluff (+20)
  2. Sense Motive (+22)
  3. Intimidate (+20)
  4. Use Magic Device (+20)
  5. Use Technological Device (+25)
  6. Craft (Biological) (+28)
  7. Concentration (+22)
  8. Spellcraft (+25)
  9. Hide (+18)
  10.Move Silently (+18) 
  Feats
  1 
  - Sasori
  - Claw
  - Second Claw
  - Rend
  - Hard Shell
  - Improved Hard Shell
  2 
  - Spellcaster
  
  3 
  - Enlightened
  - Bloodied
  4 
  - Hearty
  5 
  - Scorpion Lord (+2 Con, +7 Natural Armor, Vermin Traits)
  6 
  - Skill Focus (Craft[biological])
  - Seasoned
  7 
  - Talented (Unarmed Strike, Hide, Move Silently)
  8 
  - Craft Sasori Object
  9 
  - Self Experimentation (Regeneration, Fire, Acid)
  - Fire Resistance
  10
  - Craft Soul Crystal
  11
  - Self Experimentation (High Speed Regeneration)
  12
  - Sasori Mastercrafter
  - Fire Subtype
  13
  - Improved Hard Shell
  14
  - Improved Hard Shell
  15
  - Improved Hard Shell
  - Improved Hard shell
  
  Talia
  Talia was a Mamushi that was another holder of the ancient artifacts from my last campaign. There were seven 
  in total, each with a different Spell-like ability. Talia, being an innocent with an evil upbringing, didn't realize what 
  she was doing was evil when she was hungry, and turned people into chickens to eat. Once the party let her 
  know that was evil, she latched onto them as teachers, and moved in with the main characters.
   
  Height: 8feet long
  Weight: 250lbs
  Hair: Brown
  Eyes: Brown
  Level: 16
  HP: 190
  RR: 1,265
  SPV: 8
  DR: 16
  STR: 18
  DEX: 26
  CON: 20
  INT: 16
  WIS: 14
  CHA: 14
  BASE SKILLS
  1. Unarmed Strike (+25)
  2. Defense (+29)
  3. Flash Step (+19)
  4. Reflex (+19)
  CORE SKILLS
  1. Survival (+15)
  2. Sense Motive (+14)
  3. Bluff (+14)
  4. Tumble (+19)
  5. Jump (+16)
  6. Spot (+14)
  7. Sleight of Hand (+21)
  8. Use Magic Device (+14)
  Feats
  Fan Service: Simpleton
  1
   - Mamushi (1d6 damage per 
  unarmed strike attack 29 DC 
  Poison)
   - Tail Slap (1d8 damage per 
  unarmed strike attack)
   - Blooded (+5 HP per level)
   - Seasoned (+3 to all Core Skills)
   - Weapon Skill Focus (Unarmed 
  Strike) 
   - Dodge
  2
   - Spellcaster
  
  3
   - Abomination (+2 to Dex, 1/2 Level as Natural Armor, Burrow 15 ft, Suggestion Spell-Like ability) 
   - Enlightened
  4
   - Mobility
  5
   - Speed of Thought
  6
   - Speed of Battle
   - Spring Attack
  7
   - Speed of Mind
  8 
   - Speed of Power
  9 
   - Speed of Infinity
   - Improved Grab
  10
   - Multiattack 
  11
   - Skill Focus (Intimidate)
  12
   - Reiatsu Striking Aura (+6 to Attack)
   - Reiatsu Defensive Aura (+6 to Defense)
  13
   - Double Aura
  14
   - Reiatsu Healing
  15
   - Set's Devotion
   - Improved Channel Divinity
  16
   - Set's Hope
  
  Yuzu Kurosaki
  In the last game I ran, Yuzu had grown up to a beautiful, but still very innocent, 18 year old girl. She developed a 
  massive crush on one of the main characters, and after expressing this crush, began dating him. She developed 
  her Shinigami powers in game, through training similar to her brother's.
  Height: 5'4"
  Weight: 95lbs
  Hair: Brown
  Eyes: Brown
  Level: 10
  HP: 120
  SPV: 5
  DR: 10
  RR: 928
  STR: 18
  DEX: 17
  CON: 18
  INT: 18
  WIS: 12
  CHA: 18
  BASE SKILLS
  Weapon Attack
  Unarmed Strike
  Defense
  Reflex Save
  Fortitude Save
  CORE SKILLS
  Profession (Housemaid/Cook)
  Bluff
  Sense Motive
  Spellcraft
  Swim
  Jump
  Tumble
  Craft (Food)
  Intimidate
  Balance
  Feats
  Fan Service: Simpleton
  1 
  - Shinigami
  - Blooded
  - Talented (Intimidate, Fortitude Save, Balance)
  - Alive
  - Combat martial Arts
  - Defensive Martial Arts
  2
  - Spellcaster
  
  3
  - Shikai
  - Enlightened
  4 
  - Improved Combat Martial Arts
  5 
  - Advanced Combat Martial Arts
  6 
  - Weapon Skill Focus (Weapon Attack)
  - Expanded Release
  7 
  - Inner Strength
  8 
  - Incredible Defense
  9 
  - Increased Inner Strength
  - Expanded Release
  10
  - Bankai
  Shikai
  1. Spirit Blast (2d8)
  2. Spirit Blast (+2d8)
  3. Spirit Blast (+2d8)
  4. Rapid Blast
  5. Rapid Blast
  6. Greater Spirit Blast
  Bankai: 
  1. Spirit Blast (2d8)
  2. Spirit Blast (2d8)
  3. Spirit Blast (2d8)
  4. Spirit Blast (2d8)
  5. Spirit Blast (2d8)
  6. Rapid Blast
  7. Rapid Blast
  8. Greater Spirit Blast
  9. Alternate Form (Greatsword)
  10.Sharpen Metal
  B1.Mystic Regeneration
  
  Karin Kurosaki
  Karin Kurosaki also developed a crush on one of the main characters, but backed off to allow her sister to have 
  her first boyfriend coaching the girl through what she needed to do to keep her boyfriend as she was much more 
  experienced in the ways of the world than her sister.
  Height: 5'4"
  Weight: 90lbs
  Hair: Black
  Eyes: Brown
  Level: 10
  HP: 120
  SPV: 5
  DR: 10
  RR: 1,026
   
  STR: 18
  DEX: 17
  CON: 18
  INT: 17
  WIS: 13
  CHA: 17
  BASE SKILLS
  Weapon Attack
  Unarmed Strike
  Defense
  Reflex Save
  Will Save
  Flash Step
  CORE SKILLS
  Swim
  Intimidate
  Bluff
  Sense Motive
  Balance
  Tumble
  Knowledge (Real 
  World)
  Use Magical Device
  Use Technological 
  Device
  Feats
  Fan Service: Dark 
  Hero
  1 
  - Shinigami
  - Alive
  - Blooded
  - Living Shinigami
  - Spellcaster
  - Talented (Will, 
  Flash Step, Use 
  
  Technological Device) 
  2 
  - Seasoned
  3 
  - Constant Release
  - Expanded Release
  4 
  - Expanded Release
  5 
  - Expanded Release
  6 
  - Reiraku Hunter
  - Skill Focus Intimidate
  7 
  - Overbearing Reiatsu
  8 
  - Reiatsu Burst
  9 
  - Improved Reiatsu Burst
  - Reiatsu Strike
  10
  - Incredible Defense
  Zanpakutou
  1. Spirit Blast (4d8 damage, 80 feet)
  2. Spirit Blast (+2d8 Damage)
  3. Spirit Blast (+30 Feet)
  4. Change Form (Greatsword, 2d6 damage)
  5. Sharpen Metal
  6. Greater Sharpen Metal
  7. Superior Sharpen Metal
  
  Shiin Hatsukoi
  Shiin was a friend of Mai Shirayuri and Kotohoshi Pinippu. He was very happy with his position in squad 4, and 
  was generally a soft spoken, outgoing person. The only exception was his seathing hatred of one of the PCs. No 
  one ever knew why he hated him, but it was for a perceived slight that happened at the beginning of the 
  campaign.
  Height: 6'5"
  Weight: 200lbs
  Hair: Brown
  Eyes: Blue
   
  Level: 5
  HP: 75
  RR: 760
  SPV: 3
  DR: 5/-
  Wealth: +10
  Reputation: +3
  AD: 4
  Dam: 2d6+2
  Exp: 
   
  STR: 14
  DEX: 14
  CON: 18
  INT: 18
  WIS: 20
  CHA: 18
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Will Save
  4. Fortitude Save
  5. Reflex Saves
  6. Flash Steps
  7. Unarmed Strikes
  CORE SKILLS
  1. Swim
  2. Sense Motive
  3. Intimidate
  4. Bluff
  5. Escape Artist
  6. Treat Injury
  7. Spellcraft
  8. Knowledge (Kido Lore)
  Flaws
  - Bad Hands
  - Vulnerable
  
  Feats
  1 
  - Shinigami
  - Spellcaster
  - Specialized (Healing)
  - Enlightened
  - Blooded
  - Talented (Reflex Saves, Flash Steps, Unarmed Strike)
  2 
  - Skill Focus (Treat Injury)
  3 
  - Constant Release
  - Supersonic Strike
  4 
  - Improved Reiatsu Capacity
  5 
  - Reiatsu Healing
  Constant Release
  1. Healing Attack
  2. Increased Power
  3. Increased Proficiency
  4. Healing Aura
   
  
  Kashiko Hisage
  Another of Mai's friends from my last campaign, Kashiko very much emulated her captain in the fact that she 
  drank a lot and flirted a great deal with just about anybody. She admired her captain very much, and was 
  saddened when her Zanpakutou turned out to be fire based instead of wind based. She was however close 
  friends with the party, especially the one PC that Shiin hated. She was honestly the only woman in Soul Society 
  that didn't think he was a creep. 
  Height: 5'8"
  Weight: 125lbs
  Hair: Brown
  Eyes: Brown
   
  Level: 5
  HP: 75
  RR: 480
  SPV: 3
  DR: 5/-
  Wealth: +8
  Reputation: 5
  AD: 4
  Dam: 2d6+4 (Unarmed or Swords)
  Exp: 
   
  STR: 18
  DEX: 14
  CON: 18
  INT: 16
  WIS: 16
  CHA: 20
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Reflex Saves
  4. Will Saves
  5. Unarmed Strikes
  6. Flash Steps
  7. Fortitude Saves
  CORE SKILLS
  1. Swim
  2. Intimidate
  3. Bluff
  4. Sense Motive
  5. Escape Artist
  6. Balance
  7. Spellcraft
  8. Knowledge (Kido Lore)
  Flaws
  - Shaky
  - Vulnerable
  
  Feats
  1 
  - Shinigami
  - Alternate Zanpakutou Form (Twin Katanas)
  - Blooded
  - Endurance
  - Diehard
  - Heroic Attribute (Constitution)
  - Spellcaster
  2 
  - Weapon Skill Focus (Unarmed Strike)
  - Talented (Unarmed Strike, Flash Steps, Fortitude Save)
  3 
  - Constant Release
  - Supersonic Strike
  4 
  - Expanded Release
  5 
  - Inerbriated Metabolism
  Constant Release:
  Flaw: Summon is really a sentient being instead of being controlled by the user
  1. Summon (Wolf)
  2. Fire Form
  3. Fire Blade
  4. Improved Summons (Hit Points)
  5. Retain Blade
  
  Jusditz
  This was a character played by Jusditz during one of the playtest games we ran. His theme was a Seraphim. We 
  were playing ourselves with Bleach style powers.
  Height: 6'2"
  Weight: 190lbs
  Hair: Brown
  Eyes: Brown
   
  Level: 19
  HP: 201
  RR: 1,650
  SPV: -
  DR: 19/-
  Wealth: +36
  Reputation: 17
  AD: 6
  Dam: 5d6+0 Unarmed
  Exp: 
   
  STR: 11
  DEX: 15
  CON: 19
  INT: 15
  WIS: 17
  CHA: 35
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Unarmed Strike
  4. Will Save
  CORE SKILLS
  1. Spellcraft
  2. Sense Motive
  3. Bluff
  4. Diplomacy
  5. Listen
  6. Search
  7. Spot
  8. Intimidate
  Flaws
  - 
  - 
  Feats
  Fan Service: Well Endowed
  
  1 
  - Hollow (Unarmed, Special: Demon Traits, Cero, Glamorous Cero, Fast Healing, Fast Healing, Enhanced 
  Speed, Energy Resistance Fire)
  - Corrupted
  - Zenshaba
  - Hollow Growth Power: Extra Limb: Wing
  - Hollow Growth Power: Extra Limb: Wing
  - Blooded
  2 
  - Skill Focus (Intimidate)
  3 
  - Transformation (+6 Cha, +2 Dex, Spellscore Modifier as Natural Armor, Blooded, Blooded, Extra Limb: Wing, 
  Extra Limb: Wing, Wing Buffet, Wing Buffet)
  - Improved Zenshaba
  4 
  - Hollow Growth Power: Improved Hollow Flight
  5 
  - Hollow Growth Power: Improved Hollow Flight
  6 
  - Transformation (+20 Cha, +4 Dex, Spellscore Modifier as Natural Armor, Blooded, Blooded, Extra Limb: Wing, 
  Extra Limb: Wing, Wing Buffet, Wing Buffet, Extra Limb: Wing, Extra Limb: Wing, Wing Buffet, Wing Buffet)
  - Heroic Attribute (Charisma)
  7 
  - Powerful Transformations
  8 
  - Transformation (+40 Cha, +8 Dex, Spellscore Modifier as Natural Armor, Blooded, Blooded, Extra Limb: Wing, 
  Extra Limb: Wing, Wing Buffet, Wing Buffet, Extra Limb: Wing, Extra Limb: Wing, Wing Buffet, Wing Buffet)
  9 
  - Sealed Form
  - Unleashed
  10
  - Resurreccion
  11
  - Gran Rey Cero
  12
  - Vastro Lorde Power: Full Power Zanpakutou
  - Greater Zenshaba
  13
  - Bonus Feat: Leadership
  - Reiatsu Healing (Reiatsu Feat)
  14
  - Vastro Lorde Power: Dreadful Wounds
  15
  - Perfection of Form
  - Overbearing Reiatsu (Reiatsu Feat)
  16
  - Iyashii
  17
  - Kesutenka
  18
  - Greater Iyashii
  - Reiraku Hunter (Reiatsu Feat)
  19
  - Monstrosity
  
  Zenshaba
  1. Dancing Lights
  2. Change The Source (Charisma)
  3. Blinding Flash
  4. Improved Blinding Flash
  5. Greater Blinding Flash
  6. Superior Blinding Flash
  7. Blinding Flash (+5 Feet Radius)
  8. Temporal Reconciliation
  9. Time Devour
  10.Precognition
  11.Greater Precognition
  12.Superior Precognition
  13.Temporal Jump
  14.Crack in Time
  B1.Enhanced Bankai Shape (Temporal Reconciliation, Temporal Reconciliation)
  B2.Enhanced Bankai Shape (Quicken Time, Time Schism)
  B3.Enhanced Bankai Shape (Attack Type Specialist (Fortitude), Change Reiatsu Source (Charisma))
  B4. Negate Defenses
  B5. Furious Blade
  Iyashii
  1. Charm
  2. Improved Charm
  3. Greater Charm
  4. Mass Charm
  5. Dominate
  6. Improved Dominate
  
  Dionon
  This was my personal NPC for my last Bleach Game. He was me, but I'm not giving out my real name. He was a 
  Shougakubou originally, but died when Aizen caused everyone's death in one arc.
  Height: 5'9"
  Weight: 180lbs
  Hair: Brown
  Eyes: Blue
   
  Level: 19
  HP: 258
  RR: 2,310
  SPV: 9
  DR: 19/-
  Wealth: +20
  Reputation: 12
  AD: 6
  Dam: 10d6+5 
  (Sword)
  Exp: 
   
  STR: 20
  DEX: 18
  CON: 25
  INT: 17
  WIS: 20
  CHA: 30
  BASE SKILLS
  1. Weapon 
  Attack
  2. Flash Step
  3. Defense
  4. Reflex Save
  5. Unarmed 
  Strike
  CORE SKILLS
  1. Bluff
  2. Treat Injury
  3. Sense Motive
  4. Intimidate
  5. Swim
  6. Knowledge (Seretai)
  7. Knowledge (Kido)
  8. Concentration
  9. Spellcraft
  Flaws
  - 
  - 
  
  Feats
  Fan Service: Sentai
  1
  - Bonus Feat: Oldblood (Shougakubou) 
  - Shinigami
  - Blooded
  - Weapon Skill Focus: Weapon Attack (+4 Weapon Attack)
  - Spellcaster (Reiatsu Feat x3)
  - Talented (Unarmed Strike, Concentration, Spellcraft)
  - Alternate Weapon Form (D20 Modern Katana)
  2
  - Skill Focus (Intimidate)
  3
  - Seasoned
  - Constant Release
  4
  - Enlightened (Reiatsu Feat)
  5
  - Elemental Power (Elemental Attacks Maximized SS MOD/Day)
  6
  - Bonus Feat: Alternate Release
  - Expanded Release
  - Expanded Release
  7
  - Elemental Force (Elemental Damage counts as Force)
  8
  - Bonus Feat: Variable Release
  - Greater Constant Release
  9
  - Elemental Mastery (Ignore first 19 points of resistance)
  - Expanded Release
  10
  - Reiatsu Healing (Reiatsu Feat)
  11
  - Reiatsu Healing Aura (Reiatsu Feat)
  12
  - Reiatsu Defensive Aura (Reiatsu Feat)
  - Double Aura (Reiatsu Feat)
  13
  - Defensive Skill Focus: Defense (+5 Defense)
  14
  - Advanced Reiatsu Healing (Reiatsu Feat)
  15
  - Reiraku Hunter (Reiatsu Feat)
  - Incredible Defense
  16
  - Inner Strength (Reiatsu Feat)
  17
  - Superior Reiatsu Healing (Reiatsu Feat)
  18
  - Supersonic Strike
  - Increased Inner Strength (Reiatsu Feat)
  19
  - Perfect Reiatsu Healing (Reiatsu Feat)
  
  GREATER CONSTANT RELEASE
  1. Healing Attack
  2. Flame Blade (+2d6 Fire Damage)
  3. Greater Flame Blade (+2d6 Fire Damage)
  4. Superior Flame Blade (+2d6 Fire Damage)
  5. Restorative Healing
  6. Regeneration
  7. Igniting Touch (2d6 damage, DC 38)
  8. Igniting Touch (+1d6 damage)
  9. Igniting Touch (Ignite Non Flammable Objects)
  10.Igniting Touch (+1d6 Damage)
  11.Igniting Touch (+1d6 Damage)
  12.Igniting Touch (+1d6 Damage)
  13.Pain Release
  14.Pain Release
  15.Pain Release
  16.Pain Release
  17.Pain Release
  18.Restorative Healing
  19.Restorative Healing
  20.Increased Potency
  21.Increased Power
  22.Chain Healing
  ALTERNATE REALEASE
  1. Flame Blade
  2. Greater Flame Blade
  3. Superior Flame Blade
  4. Swift Flame Blade
  5. Fire Blade
  6. Igniting Touch
  7. Igniting Touch (Ignite Non Flammable Objects)
  8. Igniting Touch (+1d6 Damage)
  9. Igniting Touch (+1d6 Damage)
  10.Igniting Touch (+1d6 Damage)
  11.Igniting Touch (+1d6 Damage)
  
  VARIABLE RELEASE
  1. Healing Attack
  2. Restorative Healing
  3. Regeneration
  4. Flame Blade
  5. Greater Flame Blade
  6. Superior Flame Blade
  7. Healing Aura
  8. Healing Aura (+5 Fast Healing)
  9. Healing Aura (+5 Fast Healing)
  10.Healing Aura (+5 Fast Healing)
  11.Healing Aura (+5 Fast Healing)
  12.Healing Aura (+5 Fast Healing)
  13.Pain Release
  14.Pain Release
  15.Pain Release
  16.Pain Release
  17.Pain Release
  18.Restorative Healing
  19.Restorative Healing
  20.Increased Potency
  21.Increased Power
  22.Chain Healing
  
  Odin
  Created by Jeroitz, Odin was a character that was based off the mythological God of the same name.
  Height: 5'11"
  Weight: 175lbs
  Hair: Blue
  Eyes: Orange
   
  Level: 18
  HP: 300
  RR: 2,330
  DR: 18/-
  Wealth: At Need
  Reputation: 18
  AD: 8
  Dam: 7d6
  Exp: 
   
  STR: 24
  DEX: 24
  CON: 31
  INT: 22
  WIS: 11
  CHA: 11
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Reflex
  4. Initiative
  5. Will
  CORE SKILLS
  1. Sense Motive
  2. Intimidate
  3. Bluff
  4. Swim
  5. Concentration
  6. Treat Injury
  7. Spot
  8. Listen
  Flaws
  - Stupid
  - Poor Hands
  Feats
  Lvl1
  Shinigami
  Sealed
  Alternate Zanpakutou Form
  Twin Zanpakutou Mastery
  Sealed Zanpakutou Ability
  Improved Reiatsu Capacity
  Pirate Look
  Lvl2
  Blooded
  
  Lvl3
  Improved Reiatsu Capacity
  Body over Soul (Con)
  Lvl4
  Power Of The Soul (+1 Shikai)
  Lvl5
  Unleashed
  Constant Release
  Lvl6
  Power Of The Body (Fast Healing)
  Leadership
  Lvl7
  Talented
  Kentate
  Lvl8
  Power Of The Mind (+1 Shikai)
  Lvl9
  Greater Constant Release
  Perfect Shikai (+1[BW])
  Lvl10
  Expanded Release
  Multiple Type
  Lvl11
  Enduring Release (+1[BW])
  Lvl12
  Sealed Zanpakutou Ability
  Weapon Skill Focus (Weapon Attack)
  Elemental Power
  Lvl13
  Perfect Bankai (+4 Shikai)
  Sealed Zanpakutou Ability
  Lvl14
  Elemental Force
  Lvl15
  Weapon Skill Specialization (Weapon Attack)
  Hollow Within
  Masked Warrior
  Lvl16
  Elemental Mastery
  Lvl17
  Hero's Comback
  Soul Companion
  Lvl18
  Cero
  Expanded Release
  Zantetsuken (Scimitar): 7d6 + 6d6 + 6d6 + 5d6 + 17
  S1. Sharpen Weapon
  S2. Crackling Blade
  S3. Weapon of Heaven
  1. Greater Crackling Blade
  2. Superior Crackling Blade
  3. Swift Crackling Blade
  4. Lightning Adaptation
  5. Lightning Adaptation
  6. Lightning Adaptation
  7. Lightning Adaptation
  8. Lightning Adaptation
  9. Supercharge
  10. Lightning Bolt
  11. Thunderstorm
  12. Black Cloud Duelist
  13. Legend Of The Storm
  14. Greater Sharpen Weapon
  15. Superior Sharpen Weapon
  16. Swift Sharpen Weapon
  17. Keen Weapon
  18. Keen Weapon
  19. Weighted Weapon
  20. Weighted Weapon
  21. Weapon of Heaven
  22. Weapon of Heaven
  23. Improved Weapon of Heaven (Mindcrusher)
  24. Greater Weapon of Heaven (Shadow Striking)
  
  Gungnir (Short Spear): 7d6 + 6d6 + 30
  S1. Mighty Projectile
  S2. Precise Projectile
  S3. Calculated Projectile
  1. Ranged Form
  2. Improved Ranged Form
  3. Greater Ranged Form
  4. Superior Ranged Form
  5. Perfect Ranged Form
  6. Air Swordsman
  7. Improved Air Swordsman
  8. Greater Air Swordsman
  9. Sharpen Weapon
  10. Greater Sharpen Weapon
  11. Superior Sharpen Weapon
  12. Swift Sharpen Weapon
  13. Increased Reach
  14. Keen Weapon
  15. Weighted Weapon
  16. Weapon of Heaven
  17. Weapon of Heaven
  18. Weapon of Heaven
  19. Weapon of Heaven
  20. Weapon of Heaven
  21. Power or Speed
  22. Power or Speed
  23. Power or Speed
  24. Power or Speed
  
  Daisuke Kaneko
  Daisuke Kaneko was a bounto character created by Jeroitz. He actually managed to kill a level 30 character. It 
  was the reason I rewrote the Poison type.
   
  Height: 6'2"
  Weight: 175lbs
  Hair: White
  Eyes: Red
   
  Level: 18
  HP: 120
  RR: 1,450
  SPV: -
  DR: 18/-
  Wealth: At Need
  Reputation: 
  AD: 6
  Dam: 5d6+4 (Unarmed), 5d8+4 (Bite)
  Exp: 
   
  STR: 18
  DEX: 16
  CON: 20
  INT: 16
  WIS: 16
  CHA: 18
  BASE SKILLS
  1. Weapon Attack
  2. Defense
  3. Flash Step
  4. Unarmed Strike
  5. Reflex
  6. Will
  7. Fortitude
  CORE SKILLS
  1. Hide
  2. Move Silently
  3. Sense Motive
  4. Intimidate
  5. Swim
  6. Spellcraft
  7. Knowledge (Seretai)
  8. Concentration
  Flaws
  - 
  - 
  
  Feats
  Fan Service: Sentai
  1 
  - Bounto
  - Weapon Form
  - Talented (Fortitude, Reflex, Will)
  - Oldblood (Shinigami)
  - Alive
  - Hollow Within
  2 
  - Living Shinigami
  3 
  - Bountiful Harvest
  - Improved Natural Attack (Bite)
  4 
  - Soul Companion
  5 
  - Reiatsu Healing (Reiatsu Feat)
  6 
  - Gerschenk Der Seele
  - Reiraku Hunter (Reiatsu Feat)
  7 
  - Bonus Feat: Increased Flash Step
  - Judge Opponent
  8 
  - Berurhen Der Puppe
  9 
  - Improved Critical (Bite)
  - Leadership
  - Weapon Form Release
  10
  - Letzte Obfer
  11
  - Masked Warrior
  12
  - Improved Hollow Within
  - Blood Drain
  13
  - Power of the Soul (Reiatsu Feat)
  14
  - +1 Shikai Ability (Reiatsu Feat)
  15
  - Power of the Body (+1 BW) (Reiatsu Feat)
  - Greater Hollow Within
  16
  - +1 Shikai (Reiatsu Feat)
  17
  - Power of the Mind (Reiatsu Feat)
  18
  - Advanced Hollow Within
  - Augmented Critical
  
  Weapon Form
  1. Excrete Poison
  2. Improved Virulence
  3. Greater Virulence
  4. Venom Cloud
  5. Superior Venom Cloud
  6. Strange Toxin (Reflex)
  7. Strange Toxin (Will)
  8. Evil Poison
  9. Murderous Flower of Eden
  10.Rapid Venom Cloud
  11.Rapid Venom Cloud
  12.Rapid Venom Cloud
  13.Improved Venom Cloud
  14.Greater Venom Cloud
  15.Evil Poison (Duration)
  16.Evil Poison (Duration)
  17.Venom Cloud
  Weapon Form Release
  1. Excrete Poison
  2. Improved Virulence
  3. Greater Virulence
  4. Venom Cloud
  5. Superior Venom Cloud
  6. Strange Toxin (Reflex)
  7. Strange Toxin (Will)
  8. Evil Poison
  9. Murderous Flower of Eden
  10.Rapid Venom Cloud
  11.Rapid Venom Cloud
  12.Rapid Venom Cloud
  13.Improved Venom Cloud
  14.Greater Venom Cloud
  15.Evil Poison (Duration)
  16.Evil Poison (Duration)
  17.Venom Cloud
  18.Planetary Attraction
  19.Increase Gravity
  20.Fold Space
  21.Zero Shift
  22.Increase Gravity
  23.Zero Shift
  24.Increase Gravity
  25.Zero Shift
  26.Black Hole
  B1.Dash and Slash
  B2.Tempo
  B3.Expert Strike
  B4.Fire Baptism
  B5.Vital Pierce
  
  Misaki Toshiko
  History:
  Misaki’s parents were killed by a hollow when she was young, even then, she barely survived the attack. After 
  killing her parents, the beast turned on her, however; she was saved by whom she thought was normal person 
  passing by. This person, Maxwell Smith as he called himself, turned out to be a Quincy, a relative of one of the 
  few remaining quincy’s after their destruction by the hands of the Shinigami. The attack however, didn’t leave her 
  without any scars, while nothing physical, Misaki has poor health, and is prone to get sick very easily.
  Thoughout the years after the attack, Maxwell trained her in the way of the quincy. She learned quickly, 
  practicing hard in order to destroy the very monsters that killed her family.
  Another thing she learned from Max was her ability to steal. Max never really had a normal job that Misaki saw, 
  but he always seemed to have a lot of money on hand. After she had been with him about 2 years, she 
  confronted him on this and he told her what he did for a living. Not only told her but also trained her in the ways 
  of it as well. Though not good at picking people’s pockets she found she excelled at hacking.
  Over the years, she continued to train with Max, until one day he just disappeared without a trace. Misaki spent 
  months looking for him but to no avail, eventually giving up to continue on with her hunt against hollows.
  Brief Description of her personality:
  Misaki is a distance fighter, she realized from an early age that she was no good in melee combat, preferring to 
  stay as far as possible away from her target instead of getting in close. While she can fight in close range, she 
  will only use that as a last resort.
  Misaki considers herself good, her main goal in life is to kill hollows. However, in order to maintain her life she 
  has no qualms about stealing, her main form of stealing is hacking.
  If the situation is looking dire, she will try to talk her way out of it before she resorts to violence, unless there are 
  hollows involved, then she is prone to start shooting first.
  Creator Name: Orphen
  Height: 5’1”
  Weight: 119
  Hair: Pink
  Eyes: Light Pink
  Species: Quincy (Human)
   
  Level: 18
  HP: 151
  RR: 990
  SPV: NA
  DR: 18
  Wealth: +10
  Reputation: +4 (She has +2 for the prestige paths, but she 
  tries to remain inconspicuous)
  AD: 6d10 (d10’s for being Alive)
  Dam: 5d6 + 10 WSP + 2 ESA (+5 damage if within 30ft) Crit 
  x3 Range Line of Sight’
  Exp: 136000
  STR: 13
  DEX: 20
  CON: 14
  INT: 18
  WIS: 24
  CHA: 15
  
  BASE SKILLS
  1. Ranged Shot (Wis): 45 (27 + 7 Wis + 5 WSF + 4 PW + 2 ER)
  2. Will Save (Wis): 34 (27 + 7 Wis)
  3. Reflex Save (Dex): 32 (27 + 5 Dex)
  4. Flash Step (Dex): 32 (27 + 5 Dex)
  CORE SKILLS
  1. Computer Use (Int): 31 (27 + 4 Int)
  2. Balance (Dex): 32 (27 + 5 Dex)
  3. Craft Electronic (Int): 31 (27 + 4 Int)
  4. Disable Device (Dex)
  5. Hide: 32 (27 + 5 Dex)
  6. Move Silently: 32 (27 + 5 Dex)
  7. Listen: 34 (27 + 7 Wis)
  8. Spot: 34 (27 + 7 Wis)
  9. Search: 34 (27 + 7 Wis)
  10. Tumble (Dex): 32 (27 + 5 Dex)
  11. Concentration (Con) 29 (27 + 2 Con)
  12. Diplomacy (Cha): 29 (27 + 2 Cha)
  13. Escape Artist (Dex): 32 (27 + 5 Dex)
  14. Sense Motive (Wis): 34 (27 + 7 Wis)
  Flaws
  - Poor Hands (-2 to unarmed strike)
  - Meager Fortitude (-3 on Fortitude Rolls)
  Feats
  Four-Eyes
  1. Quincy
  2. Blooded
  3. Sneak Attack
  4. Sneak Attack
  5. Talented
  6. Talented
  7. Point Blank Shot
  8. Rapid Shot
  9. Specialized Bow
  10. Weapon Skill Focus (Ranged Shot)
  11. Weapon Skill Specialization (Ranged Shot)
  12. Precise Shot
  13. Double Shot (Kyuujutsu Master Prestige feat)
  14. Composite Bow (Shikai Ability)
  15. Trick Shot (Kyuujutsu Master Prestige Feat)
  16. Enhanced Spiritual Absorption
  17. Rain of Arrows (Kyuujutsu Master Prestige Feat)
  18. Primary Weapon (Sniper Prestige Feat)
  19. Extended Range (Sniper Prestige Feat)
  20. Extended Sneak Attack (Sniper Prestige Feat)
  21. Further Range (Sniper Prestige Feat)
  22. One Shot One Kill (Sniper Prestige Feat)
  23. Improved Flash Step
  24. Hirenkyaku
  25. Senrai Training
  26. Web Bow
  27. Web Bow
  28. Improved Senrai Training
  29. Quincy Bankai
  30. Composite Bow (Shikai Ability)
  
  31. Composite Bow (Shikai Ability)
  Master Shots:
  Soul Shot
  Anticipatory Shot
  Stepping Shot
  Pushing Shot
  Bow Shikai Abilities:
  Assassins Strike x4
  Swift Assassins Strike x3
  Bow Bankai Abilities:
  Assassins Strike x4
  Swift Assassins Strike x3
  Assassins Onslaught x4
  Assassins Blade
  Improved Assassins Blade
  
  Elise
  History:
  Elise was a survivor of the destruction of the Bounts by the Shinigami, using her ability to hide her reiatsu and 
  finding a small corner that she was lucky was overlooked. She spend the next few days hiding out in the cave, 
  scared that she might be found and killed like the rest of the bounts, but nothing happened. She eventually 
  decided it was time for her to venture forth into the world, wanting to know if there was anyone else alive. She 
  spent years alone, searching but never finding, feeding when necessary to keep herself alive.
  The years of loneliness took their toll on her, causing her mind to warp, making her think she is supposed to be 
  alone. She struggled with these thoughts for a time before they finally overwhelmed her; when this realization hit, 
  she did the only thing that she thought to make that happen, she devoured her doll.
  After that, she took solace in being alone, preferring it to the company of people. Not that she abandoned them 
  completely.
  Throughout the many years that followed, she found she had the ability to manipulate people, bending them to 
  her will, making them do things she needed done and then in the end killing them and drinking their blood. She 
  would never stay in one place to long as eventually people would start getting suspicious. This is how she has 
  been living to the present day, accumulating wealth from those she has manipulated or killed.
  Personality:
  Elise prefers to be alone, living that way for countless years on end. However, she is capable of functioning 
  normally in a group. She is quite skilled in lying and sweet talking her way into people’s lives, especially those 
  she sees as useful to her or those she decides she wants to eat. She will first use guile and deceit to trick people 
  into helping her or allowing her to get close to them in order to feed, however she isn’t above using her reiatsu to 
  paralyze people with fear in order to get what she wants from them either.
  She has a special hatred for Shinigami who she blames for her current state, though she won’t outright attack 
  them, finding it entertaining to try to gain their trust first before killing them, but if that doesn’t she has no hang 
  ups about killing them outright.
  When she gets hungry, Elise’s eyes will turn red, she turns more feral and will attack almost anyone in this state.
   
  Creator Name: Orphen
  Height: 5’2”
  Weight: 123
  Hair: Brown
  Eyes: Blue (Sometimes red depending on how hungry she is)
  Species: Bount
  Level: 21
  HP: 382
  RR: 1,660
  SPV: NA
  DR: 21
  Wealth: 24
  Reputation: 14
  AD: 7d6
  Dam: 5d8 + 10 Dex Crit 17-20 x3
  Bonus: 1 con damage crit 1d4 con damage
  Every bite gives her Damage x3 more days of life
  Exp: 191000
  STR: 16
  DEX: 30
  CON: 16
  INT: 18
  WIS: 12
  CHA: 20
  
  BASE SKILLS:
  1. Unarmed Strike (Dex): 39 (24 + 10 Dex + 5 WSF)
  2. Reflex Save (Dex): 34 (24 + 10 Dex)
  3. Defense (Dex): 38 (24 + 10 Dex + 4 ID)
  4. Flash Step (Dex): 44 (24 + 10 Dex + 10 IFS)
  CORE SKILLS:
  1. Bluff (Cha): 29 (24 + 5 Cha)
  2. Diplomacy (Cha): 29 (24 + 5 Cha)
  3. Tumble (Dex): 34 (24 + 10 Dex)
  4. Sense Motive (Wis): 25 (24 + 1 Wis)
  5. Hide (Dex): 34 (24 + 10 Dex)
  6. Move Silently (Dex): 34 (24 + 10 Dex)
  7. Intimidate (Cha): 35 (24 + 5 Cha + 6 SF)
  8. Concentration (Con): 27 (24 + 3 Con)
  Flaws
  - Weak Will (-3 Will saves)
  -
  Feats
  1. Bount
  2. Blooded
  3. Intelligent Defense
  4. Improved Flash Step
  5. Weapon Skill Focus (Bite)
  6. Overbearing Reiatsu (Reiatsu feat)
  7. Skill Focus: Intimidate
  8. Reiraku Hunter (Reiatsu Feat)
  9. Improved Natural Attack (Bite)
  10. Reiatsu Burst (Reiatsu feat)
  11. Frightful Presence (Reiatsu feat)
  12. Powerful Reiatsu (Reiatsu feat)
  13. Reiatsu Flash (Reiatsu feat)
  14. Superior Reiatsu Sense (Reiatsu feat)
  15. Improved Critical (Bite)
  16. Defensive Skill Focus (Defense)
  17. Flash Step Evasion
  18. Bountiful Harvest
  19. Blood Drain (Cruor Imbido feat)
  20. Blooded
  21. Augmented Critical (Cruor Imbido feat)
  22. Blooded
  23. Improved Blood Drain (Cruor Imbido feat)
  24. Improved Flash Step Evasion
  25. Bountiful Harvest
  26. Flash Step Decoy
  27. Combat Expertise
  28. Increased Flash Step
  29. Blurring Step
  30. Flash Step Defense
  31. Twin Flash Step
  32. Weapon Finesse
  33. Improved Finesse
  34. Epic Blooded
  
  Sythril
  History:
  Even as a lowly hollow, Sythril was considered one of the strongest, and his hunger for power was almost 
  insatiable. Not being content with his current lot in life, he decided that he would rise in station, so giving up on 
  human souls, he turned to devouring those more powerful above him. His strength allowed him to do that quickly 
  and he quickly rose from Hollow to Adjuchas to Vasto Lorde to Arrancar. Even then that wasn’t enough, he had 
  his sights set on loftier goals, he wanted to be an Espada. So when the chance presented itself, he showed the 
  other Espada’s that he was strong enough by killing off Espada 9, giving himself a place in their order. But even 
  that wasn’t enough for him, he kept fighting and proving he was better, moving himself up in the ranks of the 
  Espada until eventually he made it to Espada 5. He is currently the 5th Espada, but he is always looking for a 
  chance to move up in the ranks, eventually trying to become Espada 0.
  Sythril currently has 2 Fraccion working directly for him
  Personality:
  Sythril is very overconfident, thinking that while he may be under those stronger than him, he will eventually be 
  their downfall and be able to rule everyone. He is always looking for an opportunity to advance.
  He has a violent tendency, and while he doesn’t go out of his way to attack those weaker than him, if they show 
  him any slight or show signs of betrayal to him, he has no issues with attack and killing those weaker than 
  himself, showing them no quarter what-so-ever.
  Creator Name: orphen
  Height: 6ft
  Weight: 210
  Hair: Blue
  Eyes: Blue
  Species: Hollow/Arrancar/Espada
   
  Level: 17
  HP: 178
  RR: 1083
  SPV: None
  DR: 17
  DM (Damage Mitigation): 19
  Wealth: 11
  Reputation: 22 Infamous
  AD: 6d6
  Dam: 14d8 +13 STR (1.5xstr for 2 handed) + 6d6 Weapon damage (for Shikai)
  Exp: 136001
  STR: 28
  DEX: 28
  CON: 19
  INT: 15
  WIS: 13
  CHA: 17
  BASE SKILLS:
  1. Unarmed Strike (Dex): 33
  2. Weapon Attack (Str): 33
  3. Defense (Dex): 28
  4. Flash Step (Dex): 29
  
  CORE SKILLS:
  1. Tumble (Dex): 28 (19 + 9)
  2. Concentration (Con): 23 (19+4)
  3. Spot (Wis): 20 (19 + 1)
  4. Listen (Wis): 20 (19 + 1)
  5. Sense Motive (Wis): 20 (19 + 1)
  6. Balance (Dex): 28 (19 + 9)
  7. Craft Chemical (Int): 21 (19 + 2)
  8. Intimidate (Cha): 28 (19 + 3 + 6)
  Flaws
  - Unreactive
  -
  Feats
  1. Hollow
  2. Blooded
  3. Weapon Skill Focus Unarmed Strike
  4. Skill Focus: Intimidate
  5. Overbearing Reiatsu
  6. Hollow Growth Power
  7. Devour (Adjuchas)
  8. Signature Reiatsu (From Adjuchas feats)
  9. Summon Hollow (Adjuchas)
  10. Supersonic Strike (From Adjuchas feats)
  11. Hollow Swarm (Adjuchas)
  12. Advanced Unarmed Strike
  13. Hollow Perfection (Vasto Lorde)
  14. Hollow Growth Power (Vasto Lorde)
  15. Vasto Lorde Ability (Vasto Lorde)
  16. Hollow Growth Power (Vasto Lorde)
  17. Vasto Lorde Ability (Vasto Lorde)
  18. Sealed Form (Arrancar)
  19. Resurreccion (Arrancar)
  20. Hierro (Arrancar)
  21. Sonido (Arrancar)
  22. Swift Ressureccion Release (Arrancar)
  23. Alternate Zanpakuto Form (Great Sword)
  24. Gran Rey Cero (Espada)
  25. Weapon Skill Focus: Weapon Attack (Espada)
  26. Leadership: Fraccion (Espada)
  27. Vasto Lorde Growth Power (Espada)
  28. Perfection of Form (Espada)
  Hollow Growth Powers (Unsealed):
  1. Consumption
  2. Precognition
  3. Deflection
  4. Improved Natural Armor
  5. Reflection
  Hollow Growth Powers:
  1. Regeneration
  2. Highspeed Regeneration
  3. Cero
  4. Glamourous Cero
  
  Vasto Lorde Abilities (Sealed):
  1. Dreadful Wounds
  2. Aura of Decay
  Vasto Lorde Abilities (Unsealed):
  1. Inhuman Stamina
  Shikai Abilities:
  1. Sharpen Weapon
  2. Greater Sharpen Weapon
  3. Superior Sharpen Weapon
  4. Swift Sharpen Weapon
  Bankai Abilities:
  1. Tempo x2
  
  Hakafu Son-Shantsu
  History:
  When Hakafu first gained his Zanpakuto, he was never able to communicate with it, so where others thought of it 
  as an extension of themselves, he thought of it as just a tool for war. He trained hard, trying to become stronger 
  and more powerful. Because of strength, he was quickly able to join the court guard squads, though finding that 
  not one style fit his personality he managed to get some training from different squads, picking up on their styles 
  and making them into his own. His current goal is the pass up the current Kenpachi to prove that he is the 
  strongest in the Soul Society
  Personality:
  Hakafu is generally easy going, but more than eager to test his skills against anyone that wants to challenge 
  him. He tends to drink a lot, saying he prefers to be drunk while fighting, which is how he ended training with 
  Squad 8. However, despite what his drunken demeanor would suggest, he doesn’t just charge in head-long, 
  determining whether it would be more beneficial to make a quiet first strike and letting everyone know he is there 
  right away. He is quite good at flash stepping, having trained with Squad 6 for a bit as well.
  Creator Name: greathorned32 (posted by orphen)
  Height: 6’5”
  Weight: 300
  Hair: Black
  Eyes: Green
  Species: Shinigami
  Level: 14
  HP: 16
  RR: 1218
  SPV: NA
  DR: 16
  Wealth: 11
  Reputation: 13
  AD: 6d6
  Dam:
  Great Axe: 1d12 + 12 (1.5 x Str Modifier for 2 handed) + 10 WSS Crit: 19-20 x3
  Unarmed: 4d6 + 8Str Crit: 20 x2
  Exp: 120001
   
  STR: 26
  DEX: 24
  CON: 24
  INT: 13
  WIS: 17
  CHA: 18
  BASE SKILLS:
  1. Weapon Attack (Great Axe) (Str): 32 (19+ 8+5WSF)
  2. Unarmed Strike (Dex): 26 (19 + 7)
  3. Fortitude Save (Con): 26 (19 + 7)
  4. Defense (Dex): 31 (19+7+5DSF)
  5. Flash Step (Dex): 26 (19 + 7)
  6. Reflex Save (Dex): 31 (19+7+5DSF)
  
  CORE SKILLS:
  1. Intimidation (Cha): 29
  2. Hide (Dex): 26
  3. Move Silently (Dex): 26
  4. Listen (Wis): 22
  5. Spot (Wis): 22
  6. Concentration (Con): 26
  7. Sense Motive (Wis): 22
  8. Bluff (Cha): 23
  9. Perform Dance (Cha): 23
  Flaws
  - Shakey: -2 Ranged Attacks
  - Weak Willed: -3 Will Saves
  Feats
  1. Shinigami
  2. Sealed
  3. Alternate Zanpakuto Form (Great Axe)
  4. Talented
  5. Combat Reflexes
  6. Blooded
  7. Dodge
  8. Defensive Skill Focus (Reflex)
  9. Mobility
  10. Endurance
  11. Diehard
  12. Heroic Attribute (Con)
  13. Inebriated Metabolism (Squad 8)
  14. Fire Breath (Squad 8)
  15. Hide in Plain Sight (Squad 6)
  16. Shadow Leap (Squad 6)
  a. Flash Step Decoy
  b. Flash Step Invisibility
  17. Supersonic Strike
  18. Skill Focus: Intimidate
  19. Weapon Skill Focus: Weapon Attack
  20. Weapon Skill Specialization: Weapon Attack
  21. Power Attack
  22. Defensive Skill Focus: Defense
  23. Overbearing Reiatsu
  24. Reiatsu Burst
  25. Improved Critical
  26. Signature Reiatsu
  27. Improved Reiatsu Burst
  28. Terrifying Reiatsu
  
  Kyo
  History
  Kyo was a bount that survived after the Shinigami attack. She was out at the time of the attack therefore she was 
  spared the horror of dealing with seeing her friends and family slaughtered. She survived with her Doll, which 
  she named Mr. Floppy since its inert form is that of a rabbit with an eye-patch and long ears. When it transforms, 
  it turns into a larger version with wings.
  For a time she did whatever it took to survive, killing and draining as much reiatsu as possible to keep her life 
  extend to a point where she could live over 100 years, thinking that as long as she survived, that everything 
  would be ok. She lived for a long time, watching friends get old or die around her, always having to move from 
  one place to another to keep her secret hidden.
  Over the years however, all the death began to sadden her, especially if they died prematurely from unnatural 
  causes. She began working on a way to give back life to people that she feels deserves it and heal those that 
  are sick, thus she began moving from town to town as a travelling healer. Learning healing arts, whether mystical 
  or scientific.
  Personality
  Kyo is a very quiet person, while not preferring to be alone, she doesn’t often speak up when she is in a group. 
  She is also very kind and very slow to anger. She will always attempt to heal anyone who is hurt as long as she 
  doesn’t deem them evil. She keeps her reiatsu hidden so as not to draw any unwanted attention from hollows or 
  more powerful beings, preferring to keep away from any fights and even if she is in a fight, she prefers to just 
  focus on healing.
  She does still have to feed on reiatsu, she has her doll help. She tries to drain the reiatsu from only hollows if at 
  all possible, feeling guilty if she has to feed on anything else. She only feeds when absolutely necessary.
  She has her doll help her in the process, having it grapple her enemies while she drains the reiatsu from them.
  Creator Name: orphen
  Height: 5’1”
  Weight: 103
  Hair: White
  Eyes: Grey
  Species: Bounto
   
  Level: 12
  HP: 97
  RR: 1134
  SPV: 5 (Uses Cleric spells)
  DR: 12
  Wealth: 13
  Reputation: 14
  AD: 5d6
  Dam: 3d6 + 1
  Exp:
  STR: 13
  DEX: 21
  CON: 13
  INT: 15
  WIS: 23
  CHA: 17
  BASE SKILLS:
  1. Unarmed Strike (Dex): 20 (15+5)
  2. Will Save (Wis): 21 (15+6)
  3. Defense (Dex): 20 (15+5)
  4. Reflex Save (Dex): 20 (15+5)
  
  5. Fortitude Save (Con): 16 (15+1)
  CORE SKILLS:
  1. Treat Injury (Wis): 21 (15+6)
  2. Bluff (Cha): 18 (15+3)
  3. Sense Motive (Wis): 21 (15+6)
  4. Concentration (Con): 16 (15+1)
  5. Craft Pharmaceutical (Int): 17 (15+2)
  6. Knowledge: Earth & Life Science (Int): 17 (15+2)
  7. Profession: Healer (Wis): 21 (15+6)
  8. Knowledge: Kido Lore (Int): 17 (15+2)
  9. Spellcraft (Int): 17 (15+2)
  10. Survival (Wis): 21 (15+6)
  Flaws
  -
  -
  Feats
  1. Bounto
  2. Talented
  3. Blooded
  4. Defensive Skill Focus (Defense)
  5. Combat Expertise
  6. Lightning Reflexes
  7. Skill Focus: Treat Injury
  8. SpellCaster (Wisdom Based)
  9. Surgery
  10. Bountiful Harvest
  11. Reiatsu Healing
  12. Gerschenk Der Seele (Uberbringer des Leben)
  13. Reiatsu Shield
  14. Berurhen DEer Puppe (Uberbringer des Leben)
  15. Shrouded Reiatsu
  16. Letzte Obfer (Uberbringer des Leben)
  17. Advanced Reiatsu Healing
  18. Bountiful Harvest
  19. Reiatsu Healing Aura
  20. Powerful Doll
  21. Superior Reiatsu Healing
  Doll (Mr. Floppy):
  Large Construct
  HP: 131
  Initiative: 11
  Speed: 40ft
  BA/Grapple: 15/26
  Attack: 2 Slams +21 (6d6+14) Sonic Damage
  Full Attack: 3 slams + 21 (6d6+14) Sonic Damage
  Crit: 17-20 x2
  Reach: 10ft
  DR: 10
  Darkvision: 60ft
  Lowlight Vision
  Saves:
  Fort: +3
  Ref: +4
  Will: +3
  
  Stats:
  Str: 38
  Dex: 18
  Con: 18
  Int: 10
  Wis: 11
  Cha: 20
  Skills:
  Unarmed Strike: 15
  Fortitude: 28
  Defense: 35
  Feats:
  1. Natural Armor: +2 Defense
  2. Second Slam
  3. Elemental Affinity (Sonic)
  4. Augmented Critical
  5. Hearty Construct
  6. Hearty Construct
  7. Hearty Construct
  8. Natural Armor
  9. Natural Armor
  10. Powerful Doll
  11. Powerful Doll
  12. Natural Armor
  13. Powerful Doll
  14. Natural Armor
  15. Powerful Doll
  16. Blooded
  17. Blooded
  Doll Powers:
  Fly: Gains wings and flies at 20 ft
  Improved Slam attack
  Improved Grapple
  Extra Attack
  Improved Critical
  Improved Grab
  Fast Healing
  Muscle: +4 Str
  Tough: +4 Con
  Fast: +4 Dex
  
  Yuki
  History:
  When Yuki first gained her zanpakuto it came as the form of 2 weapons. She quickly took to them, learning their 
  abilities. She was very good, easily picking up the fighting style. And it wasn’t to long after that she took the 
  exam to join Squad 11. Upon getting in, she excelled, learning quickly her Zanpakuto’s name and the shikai 
  ability. Over the years, her power grew and eventually unlocking her Zanpakuto’s Bankai. She trained hard and 
  long growing her powers, fighting bigger and stronger hollows.
  Finally, when there was an opening for a Captain’s position, she performed the Captain exam, passing the test.
  Peronality:
  Yuki is a relatively new captain, trying to make a name for herself in the Seretai. Picking up the training from 
  Squad 11 has put in her a point where she tends to look for fights, though only those she thinks might be a 
  challenge for her. She will lead her team into missions that will push her people to the limit. She has a very 
  upbeat personality, making jokes whenever 
  possible, often times though she doesn’t take 
  the situation she is in with enough 
  seriousness, tending to get her into a lot of 
  trouble.
  Creator Name: orphen
  Height: 5’10”
  Weight: 121
  Hair: Black
  Eyes: Blue
  Species: Soul Reaper
  Level: 20
  HP: 205
  RR: 1680
  SPV: NA
  DR: 20
  Wealth: 16
  Reputation: 35
  AD: 7d6
  Dam:
  Unarmed: 5d6 + 8Str
  Zanpakuto:
  Main Hand: 8d6 + 8 Str +12 WSS Crit: 20 x2
  Off Hand: 8d6 + 8 Str + 12 WSS Crit: 20 x2
  Shikai:
  Main Hand: 8d6 + 8 Str + 12 WSS + 4d6 GSW + 7d6 GKZ Crit: 19-20 x3
  Off Hand: 8d6 + 8 Str + 12 WSS + 4d6 GSW + 7d6 GKZ Crit: 19-20 x3
  Bankai:
  Main Hand: 8d6 + 8 Str + 12 WSS + 6d6 GSW + 7d6 GKZ + 6d6 SCF Crit: 17-20 x5
  Off Hand: 8d6 + 8 Str + 12 WSS + 6d6 GSW + 7d6 GKZ + 6d6 SCF Crit: 17-20 x5
  Exp:190001
  STR: 26
  DEX: 22
  CON: 18
  INT: 14
  WIS: 14
  CHA: 20
  
  BASE SKILLS:
  1. Weapon Attack (Str): 38 (24+8+6WSF)
  Main Hand: 38
  Off Hand: 28
  2. Fortitude Save (Str): 32 (24+8)
  3. Defense (Dex): 30 (24+6)
  4. Flash Step (Dex): (24+6)
  5. Initiative (Dex): (24+6)
  6. Reflex Save (Dex): (24+6)
  7. Unarmed Strike (Dex): (24+6)
  CORE SKILLS:
  1. Concentration (Con): 28
  2. Tumble (Dex): 30
  3. Intimidate (Cha): 35
  4. Perform Dance (Cha): 29
  5. Balance (Dex): 30
  6. Jump (Str): 32
  7. Swim (Str): 32
  8. Escape Artist (Dex): 30
  Flaws
  - Shaky
  -
  Feats
  1. Shinigami
  2. Blooded
  3. Talented
  4. Alternate Zanpakuto (Twin Katanas)
  5. Two Weapon Fighting
  6. Weapon Skill Focus Weapon Attack
  7. Rage
  8. Two Weapon Defense
  9. Shikai
  10. Skill Focus: Intimidate
  11. Two Weapon Fighting
  12. Weapon Skill Specialization Weapon Attack
  13. Super Sonic Strike
  14. Zantezuken
  15. Bankai
  16. Veteran Warrior (Squad 11)
  17. Overbearing Reiatsu (Squad 11)
  18. Great Warrior (Squad 11)
  19. Reiatsu Burst (Squad 11)
  20. Legendary Warrior (Squad 11)
  21. Two Weapon Fighting
  22. Leadership
  23. Perfect Shikai: +1[BW] (Captain)
  24. Improved Critical (Captain)
  25. Enduring Release: +1[BW] (Captain)
  26. Advanced Unarmed Strike (Captain)
  27. Perfect Bankai: +1[BW] (Captain)
  28. Flash Step Evasion
  29. Improved Flash Step Evasion
  30. Advanced Reiatsu Burst
  31. Reiatsu Strike
  32. Frightful Presence
  
  Zanpakuto Name: Zetsumei (Death) Keiteki! (Whistle)
  Zanpakuto Ego: 37
  Shikai (Weapon/War):
  1. Sharpen Weapon
  2. Kill Zone
  3. Greater Kill Zone
  4. Superior Kill Zone
  5. Swift Kill Zone
  6. War Form
  7. Greater Sharpen Weapon
  8. Keen Weapon
  9. Weighted Weapon
  10. Greater Sharpen Weapon
  Bankai Abilities:
  1. Tempo
  2. Tempo
  3. Vital Pierce
  4. Expert Strike
  5. Mystic Regeneration
  6. Mystic Regeneration
  7. Tempo
  Bankai (Weapon/War/Space)
  1. Sharpen Weapon
  2. Kill Zone
  3. Greater Kill Zone
  4. Superior Kill Zone
  5. Swift Kill Zone
  6. War Form
  7. Greater Sharpen Weapon
  8. Keen Weapon
  9. Weighted Weapon
  10. Superior Sharpen Weapon
  11. Centrifugal Force
  12. Greater Centrifugal Force
  13. Superior Centrifugal Force
  14. Greater War Form
  15. Superior War Form
  16. Blitzkrieg
  17. Keen Weapon
  18. Keen Weapon
  19. Weighted Weapon
  20. Weighted Weapon
  
  Anika Kuro’kine
  History
  Anika Kuro’kine was born in the time of Egypt, and through a quirk of her reiatsu, has remained young and 
  healthy for thousands of years. Joining the Soul Society eight hundred year before, she quickly mastered dozens 
  of Kido, joining the 5th Division to better master her blade and her Kido. Eventually she joined the Kido Corps to 
  further expand her skill with the Demon Arts, becoming one of the most renowned Kidoists in the Seireitei.
  Eventually, she became the leader of the Kido Corps, effectively a Taicho.
  Anika’s personality is that of a serious senior officer, commanding respect with her very presence. She enjoys 
  humor, but also demands people respect her position if not her, hinting with lethal hints what will occur should 
  they fail to do so.
  Level Progression;
  Shinigami 4 > 5th Division 4 > Shinigami 1 > Kido Corps 5 > Taicho 5 > 5th Division 1
  Pathfinder Feat Progression
  Creator Name: A_Shadow_of_Life
  Height: 5’ 10”
  Weight: 130 lbs.
  Hair: Black
  Eyes: Emerald Green
  Species: Shinigami
   
  Level: 20
  HP: 185
  RR: 2,730 (5,460 in Shikai, 21,450 in Bankai)
  SPV: 9 (10?)
  DR: 20/-
  Wealth: +34
  Reputation: +8
  AD: 7d6
  Dam:
  Exp:
  STR: 10
  DEX: 18
  CON: 18
  INT: 30 (34 for Kido) (70 in Bankai [74 Kido])
  WIS: 18
  CHA: 18
  BASE SKILLS
  1. Weapon Attack +29 (5d6+12, 20/x2) (+39 [5d6+22, 20/x2 in Shikai)
  2. Ranged Attack +27
  3. Fortitude Save +27
  4. Reflex Save +33 (+53 in Bankai)
  5. Will Save +27
  6. Defense
  7. Flash Step +37 (+42 in Bankai)
  
  CORE SKILLS
  1. Bluff +37 (+42 to conceal reiatsu) (+57 [+62] in Bankai)
  2. Concentration +37 (+57 in Bankai)
  3. Knowledge (Kido Lore) +43 (+83 in Bankai)
  4. Listen +37 (+71 in Bankai)
  5. Intimidate +37 (+57 in Bankai)
  6. Profession (Chef) +37 (+67 in Bankai)
  7. Spellcraft +43 (+83 in Bankai)
  8. Spot +37 (+71 in Bankai)
  9. Sense Motive +37 (+81 in Bankai)
  Flaws
  - Poor Hands (-2 Unarmed Strike attack rolls)
  - Frail (-1 HP/Level)
  Feats
  1: Shinigami, Spellcaster*, Enlightened*, Kido Artist, Weapon Skill Focus (Weapon Attack), Talented (Fortitude 
  Save, Will Save, Profession (Chef)), Blooded, Seasoned
  2: Reiraku Hunter*
  3: Shikai, Expanded Release
  4: Weapon Skill Specialization (Weapon Attack)
  5: Zanjutsu Master, Kido Binding Expert*
  6: Kido Focus*
  7: Kido Tie Off*, Leadership
  8: Kido Concentration*
  9: Bankai, Kentate
  10: Item of Power*
  11: Eishohaki, Superior Reiatsu Sensing*, Reiatsu Shield*
  12: Hanki*
  13: Kido Focus (???), Seasoned, Shrouded Reiatsu*
  14: True Kido Mastery (Kido Spring Attack, Kido Presence)*
  15: Perfect Shikai (+2 Shikai)*, Kido of Opportunity
  16: Increased Flash Step, +1 Shikai *
  17: Enduring Release*, Combat Expertise
  18: Blurring Step, +1 Shikai *
  19: Perfect Bankai (+4 Shikai)*, Flash Step Decoy
  20: Kido Blasting Mastery*
  Shikai;
  16 Abilities
  Change the Source (Melee Attacks [Intelligence])
  Kido Blast
  Moon Power x5
  Drain Reiatsu x6
  Fused Strike
  Greater Fused Strike
  Improved Fused Strike
  
  Bankai;
  32 Shikai abilities;
  Wall
  Improved Wall
  Greater Wall
  Superior Wall
  Cage
  Speed (+10 Land Speed)
  Improved Speed (+5 Flash Step checks)
  Greater Speed
  Awareness (+4 Spot, Listen, Sense Motive)
  Improved Awareness (+4 Initiative)
  Greater Awareness (Uncanny Dodge, Improved Uncanny Dodge)
  Superior Awareness (Discern Lies and Detect Thoughts at will, Blindsight 5 ft radius)
  Perfect Awareness (Sense Motive or Spot checks vs powerful illusions, otherwise auto True Seeing)
  Change the Source (Melee Attacks [Intelligence])
  Kido Blast
  Kido Range
  Kido Cylinder
  Kido Enhancer (+2 Kido Save DCs)
  Kido Manipulator
  Kido Timewarp
  Skillful (+10 Sense Motive)
  Improved Skillful (Wisdom)
  Ability Increase x10 (Intelligence [+40])
  6 Bankai abilities;
  Mystic Regeneration x4 (80 Reiatsu regenerated each round)
  Eternal Guardian (Psychic, Negative)
  Shell of the Black Turtle
  
  Credits
  Tite Kubo: Writer and Illustrator of the Bleach Manga
  Akira Toriyama: Writer and Illustrator of the Dragonball Manga
  Dire Reverend: Creator of Bleach d20 Classed system 2.0. We borrowed some elements from him as well. 
  R.I.P.
  A_Shadow_of_Life: Character Creator
  Orphen: Character Creator
  Greathorned32: Character Creator
  Behold the Void: This is the guy that created the Zanpakutou System we're using and the classed bleach D20 
  system
  Draxredd: This is the guy that created the original Classless Bleach d20 system
  Dionon: This is Me, I created all the content within this booklet that is not copyrighted already or wasn't created 
  by someone else. Feel free to use it as you see fit, as long as I get credit for it.
  Jusditz and Jeroitz: Created Characters for this book.
  Giants in the Playground and Gleemax community: For constantly inspiring me to create d20 stuff.
  Wikipedia contributors (GNU Free documentation license)
  The Hypertext D20 SRD (Open Gaming License)
  Peter Kisner for the classless d20 inspiration
  Deciltor - This is the 
  guy who lent us his 
  organizational talents 
  to bring you an 
  easier to navigate 
  PDF
  Deviantart: For 
  having such a great 
  selection of pictures 
  to use.
  
  The Character Compendium
  The character compendium is a great place to start making characters for your games. It contains 72 
  characters, some from the Bleach Manga itself, Alot of unique characters from games run by Jusditz, 
  Jeroitz and Dionon.
  Features
  •
  72 Different Characters Some from the Bleach Manga, Some Unique
  The Character Compendium is meant to be used with the Bleach d20 Classless system.
  LEAGALISE
  Almost all content within is the intellectual property of Brian Korot, AKA Dionon.  It may be used by 
  anyone that wishes, and may be changed to fit your campaign. If you are going to publish this in any 
  format, or add to it, please be kind and give me credit, as I am going to be giving credit to those that 
  inspired me to create this supplement for the d20 classless system. All mentions of the Bleach anime 
  and Manga including mentions of the Soul Society, Shinigami and Soul Reapers, are used with fair use 
  from Tite Kubo, Shoen Jump Comics and anyone else I am forgetting to give credit to.
  
SOURCE: textdata/thevault/Collections/Anime & Cartoon RPGs/1) Related to Specific Anime or Cartoon/Bleach/D20 - Bleach Classless - The Character Compendium.pdf