TEXT:  
  Seditionist v1.1 
  This Meta-Record Certifies that 
  ______________________________ 
  Played by 
  ______________________________ 
  Player 
  RPGA # 
  is a 
  Seditionist Wanted by the Church of Iuz 
  A Bandit Kingdoms Meta−organization 
  Org Notes: 
  � 
  First Wanted! AR # ____ 
  � 
  WCI increase AR # ____ 
  � 
  WCI increase AR # ____ 
  � 
  WCI decrease AR # ____ 
  � 
  WCI decrease AR # ____ 
  � 
  ____________________ 
  � 
  ____________________ 
    _______________________ 
   
  Meta-Record 
  597 CY 
   
  Level of 
  Organization 
  & Annual Costs 
   
  Seditionist 
   2 TUs; 8% tithe after 
  every Bandit 
  Kingdoms regional 
  event 
   
  The PC is one of the most Wanted! figures in region by the Church of 
  Iuz. No expense is spared to kill the PC. The bounty on the PC is worth 
  600 gp at any Church of Iuz in the Bandit Kingdoms.  
  It’s Him!: Minions of Iuz receive a +8 bonus on Spot checks made to 
  recognize a Seditionist in disguise, as they have been briefed on the PC’s 
  appearance and modus operandi. The PC should not enter a church of 
  Iuz to purchase spells unless well disguised (Disguise check DC 31). 
  You won’t talk your way out of this one!: The PC suffers a −20 
  Circumstance penalty to Diplomacy checks with minions of Iuz. Only 
  minions that recognize the PC’s true identity are subject to this effect. 
  Minions will have a Hostile attitude towards the PC at the minimum. 
  Popular with the wrong people: Intelligent minions of Iuz that have 
  recognized the PC’s true identity will make every effort (whether 
  reasonable or not) to kill this PC first and foremost, seeking Iuz’s favor 
  and reward.  
  Too Dangerous to Know: Your long time associates will no longer 
  openly support you due to the incredible pressure the Church of Iuz is 
  generating for your capture. PCs may not utilize any lifestyle discounts 
  or Influence Points/Favors provided by the following organizations: 
  Army of the Warfield’s, Bandits of Greenkeep, Church of Iuz, Grand 
  Theocracy of Dimre, Johrase Mercenaries, Men of the Rift, Northern 
  Alliance, Prince Zeech of Redhand, and the Rookroost Thieves Guild. 
  PCs failing to meet the cost or limitations of a Seditionist are 
  immediately captured by the Church of Iuz and shipped off to Dorakaa, 
  where they are tortured, killed, and then animated as undead. PCs are 
  removed from play.  
  Requirements and One−Time Costs: 
  Insurgent: 
  � 
  Must have played at least one Bandit 
  Kingdoms regional event. 
  � 
  Wanted Score 8 or 9 (see the BKMG, 
  Manditory!). 
   
  Special: This AR replaces the PC’s Insurgent 
  Wanted by the Church of Iuz AR, if applicable. The 
  player should retain that AR for their records, and 
  in case their Wanted score becomes lower. 
   
   
   
  Home Region may be any region 
  Event: ________________ Date: ___________ 
  DM:_______________________________ 
  Bandit Kingdoms Judge Signature
  RPGA # 
  ACCESS GAINED FROM MEMBERSHIP 
  All items are Access: Regional (Bandit Kingdoms) 
  All feats, spells, and prestige classes are Access: Any 
  � 
  The Enemy of my Enemy is my Friend: Seditionists gain one 
  permanent Influence Point with the following organizations: 
  Brotherhood of the Sundered Axe, Defenders of the Greenkeep, Clan 
  Fanlareshen Sylvan Elves, Forts Hendricks and Scorn, and Moskol’s 
  Legion. This permanent influence may only be redeemed for the 
  purposes of NPC spell casting (see the BKMG). 
  � 
  Your Work Must Continue: Dead PC remains (if any) are 
  automatically considered recovered during a Bandit Kingdoms 
  regional event. This effect may be overridden by event text or if the 
  judge deems it reasonable. Further, PCs qualifying for the charity of 
  friend's option may choose two of their lost magic items to be 
  returned to them. This is in addition to the charity of friends benefit. 
  No TUs are spent as your body is quickly recovered. 
  � 
  May learn the feat Sudden Silent (CA). 
  � 
  May purchase the following mundane items: alchemical tooth capsule 
  retainer, catstink, flash pellet, forgery kit, freeglide, leap capsule, 
  listening cone, swiftstride capsule (all from CV). 
  � 
  May take levels in the prestige class Spymaster (CV). 
  � 
  Gains a +1 Renown bonus to Leadership score when recruiting a Good 
  aligned cohort. 
  � 
  May contact the Triad to request a Special Mission to become an 
  Enemy of the State Wanted by the Church of Iuz. 
   
  Lifestyle Limitations during Bandit Kingdoms Events 
  Sorry, you can’t stay here: The PC is not welcome at many establishments 
  and it takes “extra convincing” to get the basics from local merchants. The 
  PC must pay 300% of the normal value of the lifestyle chosen for each 
  Bandit Kingdoms regional event. If the PC chooses to “live off the wild,” he 
  suffers a −6 Circumstance penalty for this Survival check because of his 
  need to live deeper in the wilderness to avoid detection. Any PC who enjoys 
  a discount to his regional lifestyle cost may still apply that discount to this 
  new total. 
  Run Off My Own Property!: PCs that own land in the Bandit Kingdoms may 
  no longer gain benefits from it. Their property has been confiscated by the 
  Church of Iuz as punishment for their crimes. Property located in the Bluff 
  Hills, Fellreev Forest, Hallorn, Rift Canyon, Tangles Forest or Wormhall is 
  exempt from this limitation.  
  Skill Bonuses during Bandit Kingdoms Events 
  Every Nook and Cranny: The PC receives a +4 Circumstance bonus on 
  Knowledge (local − Iuz’s Border States) pertaining to the Bandit Kingdoms. 
  Holy Crap, It’s him!: The PC is notoriously dangerous and receives a +4 
  Circumstance bonus on Intimidate checks against minions of Iuz. 
  Eyes in the Back of your Head: The Church of Iuz has been after you long 
  enough that you can almost smell them. The PC gains a +4 Circumstance 
  bonus to Listen, Sense Motive, and Spot checks made against the minions 
  of Iuz during Bandit Kingdoms regional events and Iuz Border States 
  meta−regional events. 
   
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Bandit Kingdoms/Bandit Kingdoms/Seditionist.pdf