TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  -
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
   1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  ALL APLs 
  � Ring of freedom of movement (Adventure; 
  DMG) 
  Adventure Record# 
  598 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 8 
  max 1,125 XP; 
  1,300 gp 
   
  APL 10 
  max 1,350 XP; 
  2,300 gp 
   
  APL 12 
  max 1,575 XP; 
  3,300 gp 
   
  APL 14 
  max 1,800 XP; 
  3,300 gp 
   
  Favor of Xullithan: For delivering the Lich of the Sewers 
  into the hands of the high priest of Nerull, you have been 
  rewarded with Regional access to the following items from 
  Libris Mortis:  exoskeleton, ghoul shell, ghost shroud, 
  shadow veil, vampire hide, wight shield, wrapped tower, 
  zombie hide, ghoul gauntlets, goggles of lifesight, 
  bonemail, ghostly arm, mohrg's tongue. 
   
  Bequeathed by Harveign the Bold: For being virtuous in 
  the eyes of the late paladin of Pelor, you have been named 
  in his will.  The cathedral of Pelor is willing to augment this 
  inheritance with an offering of its own.  You have been 
  rewarded with Regional access to the following items from 
  Libris Mortis: ghostoil, holy water sprinkler, ectoplasmic 
  feedback 
  armor 
  enhancement, 
  ghost 
  ward 
  armor 
  enhancement, ghost strike weapon enhancement, sacred 
  weapon enhancement, sacred burst weapon enhancement. 
   
  Destroyer of Liches: Very few adventurers can claim to 
  bring true death to a lich.  Such bragging rights are not 
  without consequences.  You receive the following effects: 
  • 
  You gain a +4 Competence bonus to Diplomacy, 
  Perform, and Gather Information checks as long as 
  the audience appreciates such tales of heroism.  
  • 
  The forces of the Reaper are not pleased with this turn 
  of events.  Undead receive a +1 Profane bonus to 
  attack you.   
  • 
  You have been blessed by the gods of the pantheon of 
  good.  You may expend this blessing as an immediate 
  action to have bless, divine favor, restoration, magic 
  circle against evil, air walk, death ward, freedom of 
  movement, and cure critical wounds cast on you all at 
  once.  You cannot name another beneficiary; they all 
  target only you.  These spells are cast as if by a 13th-
  level caster. 
  The blessing can only be used once, but the bonus to social 
  interactions and hatred from undead does not go away.  
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  DYV8-03 Wake the Dead  
  A Regional Adventure 
  Set in the Dyvers Region 
   
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Dyvers/598/Normal Scenarios/DYV8-03 - Wake the Dead (APL 8-14)/DYV8-03 - Wake the Dead AR.pdf