TEXT: AG1: TRIGGER
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  accusation
  ambush
  apparition
  attack
  conversation
  destruction of object
  diary
  drawing
  dream
  encounter w/ NPC
  escape
  manuscript
  map
  message
  item, exotic
  item, mundane
  oracle
  plea 
  prophecy
  public notice
  reconnaissance
  request
  summoned by group
  survivor
  symbol
  teleportation
  transaction
  trap
  vision
  warning
  AG3: OBSTACLE TO GOAL
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  acquire item
  acquire knowledge
  acquire key(s)/parts
  awaken sleeping NPC
  beat time limitation
  clear names 
  compete in tournament
  complete scavenger hunt
  destroy item
  escape locale
  explore locale
  ﬁnd hidden/lost entrance
  ﬁnd hidden/lost locale
  ﬁnd magic item/object 
  ﬁnd way back to key locale
  ﬁght for freedom
  ﬁx “broken” item
  make long journey
  make perilous journey
  navigate labyrinth 
  navigate series of portals
  pass various tests
  perform ritual
  restore condition 
  race against antagonist(s)
  reveal conspiracy
  revive deceased NPC
  solve puzzle/riddles
  speak incantation
  stop ritual
  AG2: MAJOR GOAL
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  aid other hero(es)
  break curse affecting persons(s)
  break curse affecting locale
  capture fugitive
  deal with growing threat
  defend locale
  deliver message/object
  discover secret
  escort/protect object(s)/person(s)
  investigate locale
  locate/track down NPC (ally/hero/villain)
  maintain peace
  prevent invasion
  rally ally(allies)/form allegiance(s)
  reclaim lost locale (regain control of)
  release person/creature from burden
  rescue/free captive(s)/slave
  root out spies/minions of evil
  search for knowledge/evidence
  solve mystery - disappearance of object
  solve mystery - disappearance of person(s)
  solve mystery - murder/death
  solve mystery - theft
  solve mystery - phenomenon 
  stop conﬂict
  stop impending devastation
  stop plot from coming to fruition
  stop raids on locale 
  stop strange phenomenon affecting locale
  stop villain from amassing power
  AG5: LOCALE FEATURE
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  altar
  barracks
  bridge
  chapel
  dais
  door
  fountain
  garden
  gallery
  gate
  plaza
  laboratory
  library
  machine, clockwork
  machine, magical
  painting
  pedestal
  pit
  pool
  portal
  sanctuary
  sarcophagus
  statue/idol
  shrine 
  statuary
  tapestry
  throne
  waterfall
  well
  workshop
  AG4: LOCALE
  1
  2
  3
  4
  5
  6
  7
  8
  9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  abbey
  burial ground
  catacombs
  castle
  cave
  cavern
  cemetary 
  chasm
  citadel/keep
  city
  dungeon
  farmstead
  fortress
  forest
  hamlet
  hill
  island
  mansion
  outpost
  palace
  ruins
  stronghold
  temple
  thorpe
  tomb
  tower
  town
  mountain
  village
  volcano
  d30 Adventure Seed Generator 
  PART I OF II
  “d30  Adventure Seed Generator Part I”: © 2012, New Big Dragon Games Unlimited
  
SOURCE: textdata/thevault/System neutral/Tables & Charts/Quests, Hooks, & Rumours/d30-AdventureSeedGenerator-Part1-NBD.pdf