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  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Broken Dreams 
  A Regional Adventure 
  Set in Furyondy 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  � Lord Vormar’s Disfavor/Favor 
  Check one only, and check the same option for all the players at
  this table: 
   
  [ ] Lord Vormar’s Disfavor.  Lord Vormar has openly expressed his
  displeasure with the PC’s failure to learn Lady Shellenna’s fate
  and/or having fled from the evil wizard Patience.  Cost of Living is
  doubled in all Furyondy Regional modules for a period of one year
  from the date of this AR.  Further, the initial attitude of Furyondy
  nobility toward the PC will be distinctly unfriendly or lower
  during this period of time.      
   
  [ ] Lord Vormar’s Favor.  Lord Vormar has learned the fate of Lady
  Shellenna.  Impressed by the PC’s role in the defeat of the evil
  wizard Patience, Lord Vormar has given the PC access to his
  weaponsmith.  The PC may purchase one weapon made of
  adamantine following any Furyondy regional adventure.  If the
  favor is used in this manner, indicate the following: 
   
  AR purchased: __________   
   
  Weapon selected: ______________________ 
   
  GM initials and date:  ___________________  
  � Patience’s First Traveling Spellbook (1st—Comprehend
  Languages, Shield; 2nd—Bear’s Endurance, Scorching Ray; 3rd—
  Dispel Magic, Tongues; 4th—Lesser Globe of Invulnerability,
  Stoneskin; 5th—Cone of Cold; 7th—Vision; 8th—Horrid Wilting.
   
  � Patience’s Second Traveling Spellbook (1st—Mage Armor,
  Mount; 2nd— See Invisibility, Touch of Idiocy; 3rd—
  Clairaudience/Clairvoyance, Slow; 4th—Mass Reduce Person;
  5th—Feeblemind; 6th—Chain Lightning; 7th—Prismatic Spray,
  Waves of Exhaustion; 9th—Bigby’s Crushing Hand. 
   
  � Letter of Commendation:  The royal council was made aware
  of the defeat of the evil wizard Patience and the PC has received a
  letter of commendation bearing their seal.  By producing this
  letter, the PC obtains a one-time +15 circumstance bonus to a
  single Charisma skill check or a one time influence point with any
  lawful organization. These benefits are usable only within the
  kingdom of Furyondy.  Due to the PC’s fame, the people of
  Furyondy will support this PC and allow him/her a free rich
  lifestyle in the next Furyondy Regional Event. 
   
   
   
   
  XP
  FINAL XP TOTAL 
  XP Gained 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spen
   
  XP 
  Subtotal 
  + 
  XP 
   
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  - 
  TU 
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4: 
   
  Bracers of Armor +2 (Adventure, DMG) 
   
  Patience’s First Travelling Spellbook (Adventure, see
  above, 4000 gp) 
   
  Patience’s Second Travelling Spellbook (Adventure,
  see above, 5000 gp) 
   
  APL 6: (All of APL 4 plus the following) 
   
  Oil of Keen Edge (Adventure, DMG) 
   
  APL 8: (All of APLs 4-6 plus the following) 
   
  Wand of Magic Missiles (Adventure, 3rd level caster,
  DMG) 
   
  APL 10: (All of APLs 4-8 plus the following) 
   
  Headband of Intellect +4 (Adventure, DMG) 
   
  APL 12: (All of APLs 4-10 plus the following) 
   
  Wand of Magic Weapon (Adventure, 1st level caster,
  DMG) 
   
  Wand of Bless Weapon (Adventure, 1st level caster,
  DMG) 
   
  Bead of Force (Adventure, DMG) 
   
   
   
  TU REMAINING 
  Added TU Costs
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  FINAL GP TOTAL 
   
   
  GP
  GP Spent 
  - 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Spent 
  - 
  GP
  Lifestyle
  � None
  � Standard (12 gp x TU) 
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  Starting GP 
   
  GP
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Furyondy/594/Normal Scenarios/FUR4-04 - Broken Dreams (APL 4-12)/FUR4-04 - Broken Dreams AR.pdf