TEXT: “You and your Squirrelfriends are enjoying a day at a park, 
  but you’ll soon be given a quest from Elder Squirrel. 
  It’s up to you to work together to complete the quest!” 
  START HERE!
  You’ll need 3 or more people to play. 
  One plays the GM and Elder Squirrel, 
  the others play the Squirrelfriends. 
  Grab some scraps of paper, pencils, and dice… 
  LOTS OF DICE! 
  About 7 dice per player should be good. 
  Any even numbered dice will work. 
  Start by filling the “NEST” with dice in the center of the 
  tabel. The dice in the nest are a shared resource. 
  Now players create their Squirrels and the Park
  CHALLENGE
  1  “You got this”
  2  “Looks pretty tough”
  3  “Are you serious?”
  TARGET
  1 even to Squeak by
  2 evens to Squeak by
  3 evens to Squeak by
  ROLLING DICE 
  If you do something risky the GM will ask you to roll dice. Say what you 
  want to do and which skill you are using. The GM tells you how hard it 
  is and sets the target number. If you’re using one of your Strengths, the 
  Target is reduced by 1. Facing your Struggle increases the Target by 1. 
  BUILD YOUR POOL
  Grab a number of dice from the 
  pool, up to your Skill’s max, which 
  will represent the amount of effort 
  you are putting into your action. 
  1
  ROLL THE DICE
  Roll all dice at the same time and 
  separate the odds and evens. 
  Evens = “Squeaks” 
  Odds  = “Nuts” 
  2
  3
  READ THE OUTCOME
  If you meet or beat the target, you 
  “Squeak By!” Say how it works out and 
  put ALL dice rolled back in to the nest.
  RUNNING THE GAME
  Come up with the QUEST ⭓
  Play to find out how they complete the quest ⭓
  Ask questions and build off player answers  ⭓ 
  Help players figure out what stat to use  ⭓
  Introduce interesting obstacles when they miss  ⭓
  Find ways for them to face their Struggles  ⭓
  Keep track of the dice nest  ⭓
  THE QUEST
  The Elder Squirrel squeaks: 
  “Go forth, young squirrelfriends, and…”
  “find the fabled golden acorn.” ⭓ 
  “stop humans from cutting down trees.” ⭓ 
  “recover the acorns, stolen by the clever fox.” ⭓ 
     “stop the mean crows from ruining a picnic.” ⭓ 
  “rescue a woodland critter.” ⭓
  “help out the park rangers.” ⭓
  Or ask the players for ideas!   
  OBSTACLES
  Something else that gets between the 
  Squirrelfriends and completing their quest. 
  A groundskeeper who REALLY hates squirrels ⭓ 
  Rival gang of critters from another park ⭓ 
  Unruly dogs have been “unleashed” ⭓ 
  A LARP battle breaks out ⭓ 
  Kids at a birthday party ⭓ 
     Inflatable Jolly Jumper ⭓ 
  Or choose your own!
     
  CREATE THE PARK
  Group Questions
    ⭓ What is the name of the park?
    ⭓ How long has the park been around?
    ⭓ What season is it at the park?
    ⭓ What is the weather like today?
    ⭓ What is the park’s most iconic feature?
  Individual Questions:
    ⭓ What’s your favorite place in the park?
    ⭓ What’s your least favorite place in the park?
  PARK FEATURES
    ⭓ Playground
    ⭓ Bridge
    ⭓ Duck Pond
    ⭓ Dog Park
    ⭓ Soccer Fields
    ⭓ Hiking Trails
    ⭓ River / Creek
    ⭓ BBQ Areas
    ⭓ Ranger Station
    ⭓ Gazebos
    ⭓ Running Paths
    ⭓ Frisbee Golf
    ⭓ Splash Pad
    ⭓ Day Camp
  TYPES OF SQUIRRELS
    ⭓ Red squirrel
  "Little cuties"
    ⭓ Gray squirrel
  "Big toughies"
    ⭓ Flying squirrel
  "Tiny gliders"
    ⭓ Ground squirrel
  "Sneaky burrowers"
    ⭓ Fox squirrel
  "Big bushy-tails"
  *You don’t “have” to be squirrels. Play as 
  any little, park-dwelling, critters you like.
  WHO ARE YOU
    ⭓ What’s your name?
    ⭓ What do you look like?
    ⭓ What type of Squirrel are you? (See below)
  WHAT ARE YOUR STRENGTHS 
    Write two things you are very good at. 
    Examples: Running; Climbing; Leaping; Quick:
   Strong; Smart; Persuading; Flirting; Hiding
  WHAT ARE YOUR SKILLS 
    Split these numbers ( 6 , 5 , 4 , 3 ) 
    among your 4 skills. The higher the 
    number, the better you are at it:
  1
  2
  3
  4
  CREATE YOUR SQUIRREL
  On a scrap of paper, write 
  the following details:
  WHAT IS YOUR STRUGGLE?
  What is something you 
  struggle with that you might 
  face during the game? If you 
  successfully face your 
  Struggle twice, it becomes 
  a Strength!
  Examples: Self confidence; 
  an injury; a fear; foolhardy;
  making friends; stealing; 
  arrogance; selfishness; 
  emotions; bad reputation
  Images 
  created by 
  Freepik
  If you miss the target “Awe Nuts!” Say how it goes bad and ALL 
  dice rolled are removed the nest. The GM introduces an obstacle. 
  If you roll all Nuts you get “Stuck!” You become the next obstacle 
  and the others need to work together to help you out!
  Once the nest is empty, the GM can begin the final 
  scene or refill it by half to continue the fun! 
  “Go forth, 
  young squirrelfriends! 
  Stop them from paving 
  our paradise to put up 
  their parking lots!”
  
SOURCE: textdata/thevault/Collections/Kid Friendly/3. Rules Lite Collection/Dice Up Games - Squirrelfriends.pdf