TEXT: DreaDwing interemptor SquaD 
  160 pointS
   
  WS 
  BS 
  S 
  T 
  W 
  I 
  A 
  Ld 
  Sv
  Interemptor 
  4 
  4 
  4 
  4 
  1 
  4 
  1 
  9 
  3+
  Interemptor Praefectus 
  4 
  4 
  4 
  4 
  1 
  4 
  2 
  10 
  3+
  Unit Composition
  • 4 Interemptors
  • 1 Interemptor Praefectus
  Unit Type
  • Interemptor: Infantry
  • Interemptor Praefectus: Infantry (Character)
  Wargear
  • Power armour
  • Plasma burner
  • Combat weapon or chainsword
  • Frag, krak and rad grenades
  Special Rules
  • Legiones Astartes (Dark Angels)
  • Stubborn
  Dedicated Transport
  • An Interemptor squad numbering 10 
  models may take a Land Raider Proteus as 
  a Dedicated Transport.
  Options
  • The squad may include:
   - Up to 10 additional Interemptors ..................................................................................+30 points each
  • For every five models in the unit one may exchange their plasma burner for: 
   - Missile launcher with suspensor web, rad missiles and stasis missiles ..............+15 points each
   - Plasma incinerator with suspensor web ......................................................................+15 points each
  • The Interemptor Praefectus may be equipped with:
   - Up to three phosphex bombs ..........................................................................................+10 points each
  A Dreadwing Interemptor Squad may be 
  chosen as an Elites choice for a Dark Angels 
  Legiones Astartes army.
  © Copyright Games Workshop Limited 2020. Games Workshop, GW, Forge World, Warhammer, Warhammer 40,000 and all associated logos, 
  names, races, vehicles, weapons and characters are either ® or TM, and/or © Games Workshop Limited.
  Plasma Burner & Plasma Incinerator
  A dangerous offshoot of more common plasma technology, these weapons vent plasma gas through a 
  magnetic bottle in high-speed jets. Any enemy caught in the path of such a jet is quickly reduced to molten 
  slag, annihilated by pressurised torrents of raw plasma and leaving no trace of its presence. However, 
  the magnetic fields that keep the super-heated gas contained are fragile and emit a low-intensity field of 
  radiation, and as such the average Interemptor remains combat-viable for only a few short decades before 
  requiring augmetic replacements or reassignment to a Dreadnought sarcophagus.
   
   
  Range 
  Str 
  AP 
  Special
  Plasma burner 
  12" 
  4 
  2 
  Assault D3+1*, Ignores Cover, Plasma Flame
  Plasma incinerator 18" 
  4 
  2 
  Heavy D3+4*, Ignores Cover, Plasma Flame
  *Roll once for the entire unit before firing. Each model in the unit fires that number of shots.
  Plasma Flame
  When making an Overwatch attack any failed To Hit rolls may be re-rolled.
  
SOURCE: textdata/thevault/Warhammer/40k/The Horus Heresy/Datasheets and Extras/Dreadwing Interemptors.pdf