TEXT: 1
  A One Sheet adventure for The Day After Ragnarok by Moe Lane
  Song of the Siren
  The heroes are hired by Texan company Magnolia Petroleum to 
  do monster hunting on the high seas. Magnolia is setting up 
  offshore drilling rigs in what used to be Louisiana; things were 
  going as expected until ‘mermaids’ started capsizing their supply 
  boats and chewing on the sailors. It’s clearly not something they 
  can handle in-house; hiring freelancers was the next logical step. 
  THE SETUP
  In 1946 Japanese/Mexican forces secretly occupied the 
  former naval base at Panama City, Florida. The site (now 
  called Fuerte Sirena) is meant to be—eventually—a haven for 
  Mexican/Japanese commerce raiders. Since it’s a dangerous, 
  underfunded backwater, the Japanese assigned 
  an embarrassingly female ophiurgist named 
  Ningyo Manami to the project: an only 
  slightly megalomaniacal mad scientist, 
  Ningyo uses a serum derived from 
  oil of scarlet rose mallow (a plant 
  common to the region) to control 
  the carnivorous mutated manatees 
  now infesting the area. She also 
  discreetly works on giving man the 
  power of the manatee: of which, 
  more later.
  Unfortunately, Ningyo-kun does no 
  does not know that non-mutated 
  manatees migrate. Or that her mallow 
  extract wakes up those buried migratory 
  instincts...
  BEGINNING
  Magnolia Petroleum’s Queen of Sorrows oil rig just missed 
  their last radio check, so Magnolia honchos believe it’s the best 
  place to start. Magnolia lends the party a boat (the SS Atargatis) 
  and someone to captain it should the heroes lack transportation. 
  The heroes arrive at the Queen of Sorrows without incident...
  besides the odd bit of foreshadowing. 
  The rig itself is a fixed platform with four people on it; there 
  were more, but most of them earlier calmly jumped off of the 
  edge - and into the waiting maws of five ‘mermaids’ below (the 
  mutated manatees). One victim jumps just as the heroes’ boat 
  comes in to dock, and just in time for the party to save him... or 
  at least hear him croak out a last warning about “Les Sirenes. 
  LES SIRENES GRANDS!” Knowledge, or a French background, 
  tells any hero that means “the big sirens” (or “mermaids”) in 
  Cajun. What he meant soon becomes apparent. As the manatees 
  begin their oddly melodious and compelling squeaking and 
  honking, the heroes find vague urges to jump into the gulf 
  bubbling up within themselves. Urges that get stronger.
  FIGHTING THE MANATEES
  Any player who makes a Spirit roll to resist the manatees’ puppet 
  ability is free to act. The manatees’ mental commands consist of 
  “Start,” “stop,” and “jump:” they do not include “shoot the gun.” 
  As to combat... both explosives and high-powered firearms work 
  fine against slowly-moving aquatic mammals. Killing off two 
  causes the rest to flee: a cornered manatee attacks in a panic 
  until it dies, or escapes.
  After heroes drive off or kill the manatees and dock with the 
  Queen of Sorrows, the grateful survivors inform the party that 
  the manatees attacked two days previously, slowly whittling 
  down their victims. Unfortunately, the manatees ate 
  the radio operator first, which is why no radio 
  call for help; and traditional methods against 
  sirens (tying themselves up and/or 
  stuffing wax in their ears) only worked 
  temporarily. With little ammo and no 
  explosives, direct attacks failed.
  RESEARCH
   Knowledge (Biology, Florida 
  geography, and/or Serpentfall-
  related mutations) reveals that the 
  ‘mermaids’ are actually mutated, 
  obviously carnivorous (the teeth 
  are a dead giveaway) manatees. Each 
  manatee also has a large, impossible to 
  miss metallic implant faintly stencilled 
  with Japanese kanji. However, a military 
  background (or a military-related Knowledge) 
  reveals that the implants are salvaged American 
  equipment! Specifically (with Repair or suitable Knowledge) 
  VLF submarine receivers slaved to medical injectors. A 
  successful Knowledge (Chemistry, Botany, etc) roll reveals that 
  the injectors are actually intravenous delivery systems for oil 
  derived from the locally-common scarlet rose mallow.
  The survivors use the heroes’ radio to report in; Magnolia 
  contacts the Texas Rangers, who respond by sending a force 
  to find/neutralize the problem. This, of course, means that 
  they send a helicopter that drops off a single Ranger (Charlie 
  Miller) and a bag full of deputy badges. Treat the Ranger as 
  an asset for the party, not a complication; Ranger Miller is 
  approaching fifty and is there to provide missing skills (or a 
  replacement character). He also has salvaged US Navy maps of 
  the Florida coastline; combining them and a successful Smarts 
  roll eventually reveals that the old Panama City Navy facility 
  is an excellent place to look for a secret ophi-tech facility using 
  salvaged American military materiel. Without Miller’s maps, the 
  heroes can eventually work it out from the charts on board their 
  
  2
  SOng of the Manatee
  boat, or by triangulating on the manatees’ receivers (Repair or 
  Knowledge (Radio)).
  FUERTE SIRENA
  Panama City avoided the worst effects of the Serpentfall’s 
  tsunami, but plague and monsters rapidly wiped out the 
  population anyway. The Japanese/Sinarquists began slowly 
  reconstructing the facilities in 1946. In ten years it’s slated to 
  be a fully-garrisoned naval base, and possibly a full-fledged 
  underground lair; right now there’s a few converted Quonset 
  huts housing about forty miserable Mexican workers, a dozen 
  Sinarquista soldiers riding herd on them, a half-dozen Japanese 
  engineers overseeing the rebuilding, and resident mad scientist 
  Ningyo Manami in her own ‘lair.’ Fortunately for the party, the 
  Japanese officer in charge (Lt. Yamada Tarō) thinks that the 
  manatees’ presence makes more troops unnecessary.
  ASSAULTING THE BASE
  The primary defenses of Fuerte Sirena are the fifty manatees 
  patrolling its harbor: Ningyo controls the manatees via a 
  combination of mallow oil and subsonic noise generators. The 
  heroes have many options: preparing depth charges to kill the 
  manatees, using the fetid jungle now surrounding the base as cover 
  for a land-base assault, or even creating more of the mallow extract 
  and stupefying the manatees. If the party neutralizes the manatees, 
  an assault on Fuerte Sirena itself succeeds. The base personnel 
  openly panic at an attack; the workers rise up against the Sinarquist 
  soldiers as the soldiers try stealing the engineers’ escape boat. If 
  the party does not neutralize the manatees, the manatees freeze 
  them in place and soldiers appear, capture the party, and take them 
  to Ningyo in time-honored genre fashion. One way or another, the 
  party ends up in Ningyo’s “lair:” a Quonset hut containing various 
  dramatic-looking equipment, and a pool connected to the harbor. 
  Captured heroes start this scene tied (not handcuffed) to chairs; 
  they get at least a brief conversation with Ningyo before Lt. Yamada 
  bursts in. If the party was not captured, Yamada is there when 
  they burst in. Either way, Yamada confronts Ningyo, appropriating 
  her research research—the heroes’ presence gives him the perfect 
  excuse.. Which inevitably means that Yamada flings Ningyo aside 
  and shoots himself up with a prototype serum that promptly turns 
  him into... the MANatee! That unholy hybrid of man, manatee, and 
  snake then tries to kill all the heroes. It flees through the pool when 
  the party inflicts enough damage (three wounds).
  AFTERMATH
  Destroying a secret naval base before it can target Texas 
  shipping makes the Rangers well-disposed towards the heroes. 
  Assuming there’s anything left of the base, Texas takes it over as 
  part of its expansion into the Gulf: it’s not the heroes’ base, but 
  they can use it. The base also contains a good bit of regular loot 
  (precious metals, looted supplies, ammunition)... as well as Old 
  American research on various anti-submarine projects.
  Ningyo Manami
  Ningyo would have been perfect to head up a major Japanese 
  ophiurgical project... if only she wasn’t a woman in a culture that 
  is not really comfortable with women who can think, let alone 
  crack the secrets of the Serpent. So the Japanese government 
  assigned her to the IJN, which promptly exiled her to Fuerte 
  Sirena to be its base physician. The Sinarquistas likewise treated 
  her rudely, up to the moment that she made her pet manatees 
  eat a few of them. Now the rest of the base largely leaves her and 
  her research in peace. This suits her.
  Ningyo is cold, immune to any rakish hero’s personal charms, 
  ruthless, slightly but not cripplingly megalomaniacal, and can 
  easily end up falling into a convenient pool filled with conveniently 
  enraged manatees. On the other hand, Ningyo truly despises the 
  bureaucratic fools that denied her greatness simply because of her 
  sex, and considers the West much more sensible about such things. 
  If the Rangers agree to guarantee her safety and give her a budget 
  —they will—Ningyo will happily slap the Texas state flag on her 
  ‘daughters’ and keep researching the transformation process.
  Attributes: Agility d4, Smarts d10, Spirit d6, Strength d4, 
  Vigor d6
  Skills: Healing d6, Intimidation d6, Investigation d6, 
  Knowledge (Biology) d10, Knowledge (Chemistry) 
  d8, Notice d6, Ophi-Tech d10, Repair d8, 
  Shooting d6, Survival d4
  Charisma: 0 Pace: 6 Parry: 2 Toughness: 5
  Edges: Arcane Background [Ophi-Tech], Gadgeteer, Mr. Fix-It, 
  Scholar
  Hindrances: Arrogant, Bad Eyes (Minor), Vengeful (Minor)
  Ophi-Tech Gear: gill array
  Sinarquista Soldiers
  Militia Soldier (DAR, p.. 82).
  Lt. Yamada 
  In human form, use Officer (DAR, p. 82). After becoming the 
  MANatee!, use Man-rilla (DAR, p. 85) with aquatic. Both forms 
  are Overconfident; the MANatee! form is a Wild Card.
  Ranger Miller
  If he’s absolutely needed, the use the statistics for the Elite 
  Soldier (Wild Card) (DAR, pg 82).
  Manatees
  Use the stats for the Alligator (SW, pg 145), but remove 
  Rollover and add (sound-based) puppet. 6 Power points; they 
  use Strength in place of arcane skill for the puppet roll.
  Credits
  Writing & Design: Moe Lane
  Editing: Kenneth Hite   Interior Art: Mike Vilardi
  Graphic Design & Art Direction: Hal Mangold 
  This game references the Savage Worlds game system, available from 
  Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all 
  associated logos and trademarks are copyrights of Pinnacle Entertainment 
  Group. Used with permission. Pinnacle makes no representation or warranty 
  as to the quality, viability, or suitability for purpose of this product.
  Song of the Manatee is copyright © 2014 by Atomic Overmind Press.  
  The Day After Ragnarok is copyright © 2008-2013 by Kenneth Hite.  
  All rights reserved. 
  
SOURCE: textdata/thevault/Savage Worlds System (SWADE) [multi]/The Day after Ragnarok/Savage Worlds - The Day after Ragnarok - One Sheet - Song of the Siren.pdf