TEXT: SRM02-02 
   
   
   
   
   
   
   
   
   
   
   
   
   
  Best Served Cold 
  Player Handouts 
   
  Best Served Cold is an adventure for the Shadowrun game system and the Shadowrun Missions  
  campaign setting. It may be used for players and characters of all experience levels. For use with  
  Shadowrun, Fourth Edition ™ 
   
   
   
   
   
   
   
   
   
  
  The Hardpan
  Storage Area
  Receiving
  restroom
  restroom
  
  Third Floor
  Second Floor
  First Floor
  301
  302
  303
  304
  305
  306
  307
  308
  309
  310
  311
  312
  313
  314
  315
  316
  317
  318
  319
  101
  102
  103
  104
  105
  106
  107
   
   
    
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  320
  321
  322
  323
  324
  325
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  1
  2
  Location Guide:
  1--Belenkiy and the Black Cats
  2--Tala Blackfoot sitting watch
  3--Ferret and his desk.
  Note: grid is in .5m squares
  3
  DIY Storage and Lodging
  
  E 120th Ave
  E 121st Ave
  Poonia St.
  E 120th Ave
  Moline St
  G
  ol
  f 
  C
  o
  u
  r
  s
  e 
  Way 
  4-H Rd  
  Park
   
  Blv
  d
   
   
   
  C
  a
  m
  pgro
  u
  n
  d 
  Way
    
  Riverdale
  Golf Course
  South
  Platte Park
  South
  Platte Park
  E 123rd Ave   
  Hend
  e
  r
  so
  n 
  Rd
   
   
  E 124th Ave
  E 124th Ave
  Racine St
  Salem St
  Troy St
  Levi Cir
  22
  22
  85
  85
  85
  85
  85
  Brighton Rd  
  Brighton Rd  
  Brighton Rd  
  E 126th Ave
  470
  E 132nd Ave
  Poonia St.
  E 119th Pl
  E 118th Pl
  E 117th Pl
  Moline St.
  Oakland Dr
  Salem St
  Paris St
  Peoria St
  Moline St.
  E 119th Ave
  E 118th Ave
  E 115th Ave
  E 114th Ave
  E 112th Ave
  Peoria St
  Racine Ct
  E 114th Pl
  E 114th Ave
  E 113th Ave
  Oakland St
  E
   
  1
  1
  6
  t
  h
   Pl 
  E
   
  1
  1
  6
  t
  h
   Ave
   
  E 11
  5th Av
  e 
  E
   
  1
  1
  5
  th Dr 
  M
  o
  li
  ne
   C
  t 
  River Run 
  C
  i
  r
   
  Oakla
  n
  d
   
  S
  t
   
  Mac
  o
  n
   
  St
   
  Rive
  r 
  R
  u
  n
   P
  ky 
  Mol
  ine
   S
  t 
  Os
  we
  go
   
  S
  t
   
  Ne
  w
  a
  r
  k
   
  C
  t 
  Newark St 
  Nome St 
  E
   
  1
  1
  6
  t
  h
   
  C
  i
  r
   
  E
   
  1
  1
  6
  t
  h
   C
  t 
  E 128th Ave
  E
   
  1
  2
  7
  t
  h
   
  Cl
   
  Riverdale Rd 
  Riverdale Rd 
  Riverd
  ale
   R
  d 
  Riv
  e
  r
  d
  a
  l
  e
   
  R
  d 
  Brighton Rd  
  Brighton Rd  
  E 113th Ave
  E 112th Pl
  E 112th Dr
  E 112th Ave
  F
  l
  or
  en
  ce 
  St. 
  E 1
  12
  t
  h
   
  W
  a
  y
   
  C
  l
  i
  nton St. 
  Belle Creek Blvd
  E 108th Ave
  E 107th Pl
  Hawana St.
  Fulton St.
  Boston St.
  Longs Peak Drive
  E 109th Ave
  E 108th Dr
  E 108th Pl
  E 106th Pl
  E 108th Ave
  Bee
  le
  r 
  S
  t
  . 
  Dayton Wa
  y 
  1
  07
  th 
  Av
  e
   
  D
  a
  y
  t
  o
  n
   
  C
  ir
   
  E 112th Way
  E 113th Ave
  E 114th Ave
  E 115th Ave
  E 115th Pl
  Lola St.
  E 112th Pl
      E 112th Pl 
  Lamaica Dr
  Kento
  n S
  t.
   
  Ironton St
  Lola St.
  Joliet St.
  Lima St.
  Lansing St.
  Kingston St.
  Ja
  m
  a
  i
  c
  a
   
  S
  t.
   
  This map is a focused view of the area 
  surrounding South Platte park at the 
  North end of Denver.
  1
  2
  1-DIY Storage and Lodging
  2-Meet with the Black Cats
  
  Tabby is a changeling human 
  female, 5'6" (1.7m) who weighs in at 
  135 lbs (62 kg). Athletic and furry are 
  two of the first words to come to mind 
  when describing her. She has tawny 
  two toned fur and cat slit eyes.  
  With SURGE came a need to re-
  invent herself. On the surface, she’s 
  playful and to the point. Underneath, 
  is a woman who had her sense of 
  self-identity stripped away from her by 
  a random surge of ambient mana.  
  Specializing in Corporate politics, 
  Tabby tries to avoid dealing directly 
  with 
  the 
  syndicates 
  whenever 
  possible. She is based primarily in the 
  CAS sector and does occasional work 
  in the Hub or outlying sectors of 
  Denver when a favor is called in from 
  her associates. 
  Tabby is a changeling human 
  female, 5'6" (1.7m) who weighs in at 
  135 lbs (62 kg). Athletic and furry are 
  two of the first words to come to mind 
  when describing her. She has tawny 
  two toned fur and cat slit eyes.  
  With SURGE came a need to re-
  invent herself. On the surface, she’s 
  playful and to the point. Underneath, 
  is a woman who had her sense of 
  self-identity stripped away from her by 
  a random surge of ambient mana.  
  Specializing in Corporate politics, 
  Tabby tries to avoid dealing directly 
  with 
  the 
  syndicates 
  whenever 
  possible. She is based primarily in the 
  CAS sector and does occasional work 
  in the Hub or outlying sectors of 
  Denver when a favor is called in from 
  her associates. 
  Tabby is a changeling human 
  female, 5'6" (1.7m) who weighs in at 
  135 lbs (62 kg). Athletic and furry are 
  two of the first words to come to mind 
  when describing her. She has tawny 
  two toned fur and cat slit eyes.  
  With SURGE came a need to re-
  invent herself. On the surface, she’s 
  playful and to the point. Underneath, 
  is a woman who had her sense of 
  self-identity stripped away from her by 
  a random surge of ambient mana.  
  Specializing in Corporate politics, 
  Tabby tries to avoid dealing directly 
  with 
  the 
  syndicates 
  whenever 
  possible. She is based primarily in the 
  CAS sector and does occasional work 
  in the Hub or outlying sectors of 
  Denver when a favor is called in from 
  her associates. 
  Tabitha “Tabby” Morgan 
  Corporate Fixer 
  Changeling Female 
  Connection Rating: 3 
  B 
  A 
  R 
  S 
  C 
  I 
  L 
  W IP 
  ? 
  ? 
  ? 
  ? 
  5 
  5 
  4 
  5 
  1 
   
  Key Active Skills: Con: 4, Dodge: 2, 
  Electronics Skill Group: 2, Etiquette: 5, 
  Intimidation: 3, Negotiation: 5, Perception: 3, 
  Pistols: 2 
  Key Knowledge Skills: Corporate Politics: 4; 
  Area Knowledge Denver (CAS Sector): 4(6); 
  Shadowrunner Teams: 3 
  Cyberware/Bioware: None 
  Gear: 2 Ares Sliverguns (Smartguns, in Quick-
  Draw Holsters); Lined Coat; Smartlink Contacts 
  Uses: Corporate Procedures, Shadowrunner 
  Haunts, Identifying affiliations  
  Places to Meet: CAS Sector Clubs  
  Contact: Commlink 
   
  Tabitha “Tabby” Morgan 
  Corporate Fixer 
  Changeling Female 
  Connection Rating: 3 
  B 
  A 
  R 
  S 
  C 
  I 
  L 
  W IP 
  ? 
  ? 
  ? 
  ? 
  5 
  5 
  4 
  5 
  1 
   
  Key Active Skills: Con: 4, Dodge: 2, 
  Electronics Skill Group: 2, Etiquette: 5, 
  Intimidation: 3, Negotiation: 5, Perception: 3, 
  Pistols: 2 
  Key Knowledge Skills: Corporate Politics: 4; 
  Area Knowledge Denver (CAS Sector): 4(6); 
  Shadowrunner Teams: 3 
  Cyberware/Bioware: None 
  Gear: 2 Ares Sliverguns (Smartguns, in Quick-
  Draw Holsters); Lined Coat; Smartlink Contacts 
  Uses: Corporate Procedures, Shadowrunner 
  Haunts, Identifying affiliations  
  Places to Meet: CAS Sector Clubs  
  Contact: Commlink 
   
  Tabitha “Tabby” Morgan 
  Corporate Fixer 
  Changeling Female 
  Connection Rating: 3 
  B 
  A 
  R 
  S 
  C 
  I 
  L 
  W IP 
  ? 
  ? 
  ? 
  ? 
  5 
  5 
  4 
  5 
  1 
   
  Key Active Skills: Con: 4, Dodge: 2, 
  Electronics Skill Group: 2, Etiquette: 5, 
  Intimidation: 3, Negotiation: 5, Perception: 3, 
  Pistols: 2 
  Key Knowledge Skills: Corporate Politics: 4; 
  Area Knowledge Denver (CAS Sector): 4(6); 
  Shadowrunner Teams: 3 
  Cyberware/Bioware: None 
  Gear: 2 Ares Sliverguns (Smartguns, in Quick-
  Draw Holsters); Lined Coat; Smartlink Contacts 
  Uses: Corporate Procedures, Shadowrunner 
  Haunts, Identifying affiliations  
  Places to Meet: CAS Sector Clubs  
  Contact: Commlink 
   
   
   
   
  
   
  Paralyzed from the waist down, 
  Falcone has a hawk like nose and a 
  touch of gray at his temples.  In his 
  late forties, he seems like the kind of 
  man 
  more 
  comfortable 
  in 
  a 
  boardroom than talking with criminals.  
  Jaron gave up being a fixer about five 
  years ago when he was shot by a 
  rogue team working in retaliation 
  against a run he had arranged.  Most 
  of his contacts are in the corporate 
  arena due to his current business 
  ventures, though he still remembers 
  the name of a few fixers in the Seattle 
  area where he did most of his shadow 
  work. 
   
  Paralyzed from the waist down, 
  Falcone has a hawk like nose and a 
  touch of gray at his temples.  In his 
  late forties, he seems like the kind of 
  man 
  more 
  comfortable 
  in 
  a 
  boardroom than talking with criminals.  
  Jaron gave up being a fixer about five 
  years ago when he was shot by a 
  rogue team working in retaliation 
  against a run he had arranged.  Most 
  of his contacts are in the corporate 
  arena due to his current business 
  ventures, though he still remembers 
  the name of a few fixers in the Seattle 
  area where he did most of his shadow 
  work. 
   
  Paralyzed from the waist down, 
  Falcone has a hawk like nose and a 
  touch of gray at his temples.  In his 
  late forties, he seems like the kind of 
  man 
  more 
  comfortable 
  in 
  a 
  boardroom than talking with criminals.  
  Jaron gave up being a fixer about five 
  years ago when he was shot by a 
  rogue team working in retaliation 
  against a run he had arranged.  Most 
  of his contacts are in the corporate 
  arena due to his current business 
  ventures, though he still remembers 
  the name of a few fixers in the Seattle 
  area where he did most of his shadow 
  work. 
  Jaron Falcone 
  Retired Fixer, Corp Consultant 
  Human Male 
  Connection Rating: 4 
  B 
  A 
  R 
  S 
  C 
  I 
  L 
  W IP 
  ? 
  ? 
  ? 
  ? 
  5 
  5 
  3 
  4 
  1 
   
  Key Active Skills: Computer 3,Data Search 
  4,Dodge 2, Etiquette 4 (Street +2), Negotiation 
  5, Perception 3, Pistols 3 
  Key Knowledge Skills:  Corporate Politics 4, 
  Corporate Rumors 4, Fences 2, Gear Values 6, 
  Shadowrunner Teams 2 
  Disadvantages:  Paraplegic 
  Cyberware/Bioware: None 
  Gear: Tres Chic Clothing; Raecor Sting 
  Uses: Corporate practices; Information on 
  Denver Shadowrunners  
  Places to Meet: Horse Trot Ranch 
  Contact: Commlink 
   
  Jaron Falcone 
  Retired Fixer, Corp Consultant 
  Human Male 
  Connection Rating: 4 
  B 
  A 
  R 
  S 
  C 
  I 
  L 
  W IP 
  ? 
  ? 
  ? 
  ? 
  5 
  5 
  3 
  4 
  1 
   
  Key Active Skills: Computer 3,Data Search 
  4,Dodge 2, Etiquette 4 (Street +2), Negotiation 
  5, Perception 3, Pistols 3 
  Key Knowledge Skills:  Corporate Politics 4, 
  Corporate Rumors 4, Fences 2, Gear Values 6, 
  Shadowrunner Teams 2 
  Disadvantages:  Paraplegic 
  Cyberware/Bioware: None 
  Gear: Tres Chic Clothing; Raecor Sting 
  Uses: Corporate practices; Information on 
  Denver Shadowrunners  
  Places to Meet: Horse Trot Ranch 
  Contact: Commlink 
   
  Jaron Falcone 
  Retired Fixer, Corp Consultant 
  Human Male 
  Connection Rating: 4 
  B 
  A 
  R 
  S 
  C 
  I 
  L 
  W IP 
  ? 
  ? 
  ? 
  ? 
  5 
  5 
  3 
  4 
  1 
   
  Key Active Skills: Computer 3,Data Search 
  4,Dodge 2, Etiquette 4 (Street +2), Negotiation 
  5, Perception 3, Pistols 3 
  Key Knowledge Skills:  Corporate Politics 4, 
  Corporate Rumors 4, Fences 2, Gear Values 6, 
  Shadowrunner Teams 2 
  Disadvantages:  Paraplegic 
  Cyberware/Bioware: None 
  Gear: Tres Chic Clothing; Raecor Sting 
  Uses: Corporate practices; Information on 
  Denver Shadowrunners  
  Places to Meet: Horse Trot Ranch 
  Contact: Commlink 
   
   
   
   
  
  Best Served Cold 
  SRM02-02 
  Debriefing Log 02-02 
   
   
   
  Table Level 
  Green 
   
   
   Veteran 
  Streetwise 
   
   Elite 
  Professional  
   Prime 
  Player: 
   
   
  Date: 
   
  Character:  
   
  Location: 
  Synopsis: Revenge, corporate interference and dealings with the mafia, it's all part of the day to 
  day life of shadowrunners. When a high-ranking executive gets involuntarily extracted though, it's 
  time for a team of deniable assets to bring him back. 
  Mission Results 
  Belenkiy was   Rescued 
   Ransomed 
   Killed    
  Hammerjack  
   was defeated  
   got his ransom  
  The Black Cats   settled peacefully 
   had a shootout 
  Other Notes on Reverse:  
  Team Members 
  Player                   /                   Character 
  Player                   /                Character 
  Player                   /                   Character 
  Player                   /                Character 
  Player                   /                   Character 
  Player                   /                Character 
  Player                   /                   Character 
  Player                   /                Character 
   
  Karma 
  Previous Available 
   
  Earned 
   
  Spent 
   
  Remaining Available 
   
  New Career Total 
   
   
  Advancement 
  Ability Gained 
  Karma Cost 
   
   
   
   
   
   
   
   
   
  Nuyen 
  Previous Available ¥ 
  Earned 
  ¥ 
  Spent 
  ¥ 
  Remaining 
  Available 
  ¥ 
   
  Contacts/Special Items Gained or Lost 
  Tabby 
  Jaron Falcone 
   
  GM’s Name: [PRINT] 
   
   
   
  GM’s Signature: 
   
   
  Reputation 
  Street Cred 
   
  Notoriety 
   
  Public Awareness 
   
   
  Faction 
  Mafia 
  Chavez 
  Enemy Ally 
  Mafia 
  Casquilho 
  Enemy Ally 
  Yakuza 
  Enemy Ally 
  Triad 
  Enemy Ally 
  Koshari 
  Enemy Ally 
  Kirillov 
  Vory 
  Enemy Ally 
  Fomin 
  Vory 
  Enemy Ally 
  Godz 
  Enemy Ally 
  Fronts 
  Enemy Ally 
   
  
   
   
   
   
  Player: 
   
   
  Date: 
   
  Location: 
  Directions Players who participated in third edition Shadowrun Missions events should complete this form 
  before playing fourth edition Shadowrun Missions.  GMs should verify Karma earned and play dates from existing 
  debriefing logs, then sign this sheet and initial and annotate the third edition logs as having been transferred. 
  PLEASE NOTE: This form must be completed in ink and be kept with your fourth edition debriefing logs. 
  SR3 Adventure Record 
  SRM00-01 Mission Briefing 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM00-02 Demolition Run 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM00-03 FORCEd RECON 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM00-04 A Fork in Fate’s Path 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM00-05 A Dark and Stormy Night 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-01 Double Cross 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-02 Strings Attached 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-03 Harvest Time 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-04 The Gambler 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-05 A Walk in the Park 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-06 Lost and Found 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-07 Keys to the Asylum 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-08 Duplicity  
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
  SRM01-09 For Whom the Bell Tolls 
   
  � Did not Play  
  � Played, earned ____ Good Karma on ____/____/______ 
   
  Total Career Good Karma Earned 
   
      ____ Transferred on  ____/____/______ 
  Special Notes  
   
  GM’s Name: [PRINT] 
   
   
   
  GM’s Signature: 
  SR4 Character Name:  
   
  SR3 Character Name: 
  
SOURCE: textdata/thevault/Shadowrun [multi]/4th Edition/Missions/Shadowrun 4e - Best Served Cold - PLAYER'S HANDOUT {SRM02-02B}.pdf