TEXT:  
  1 
  Home World and Career Mementos for Dark Heresy 
  By Tim Huckelbery 
   
  The following Home World and Career Mementos are an optional component you can use during Character 
  Generation and adds a further degree of colour to your Acolyte’s background and personality. In addition, 
  GMs may wish to use these items to embellish Non Player Character descriptions. 
   
  Home World Mementos 
  Your Acolyte has managed to keep some small trinket as a link to their place of birth. Though relatively 
  worthless in cost, it as a priceless reminder of your Acolyte’s past life, when things were so much simpler, 
  before he or she began their service to the God-Emperor. Players should ideally think about how their 
  Acolyte gained the item and what personal significance it may carry—it could be a piece of “home”, a family 
  heirloom or something that reminds them of a significant event.  
  While most mementos have no “real” use in game terms, they are exactly the kind of thing a character might 
  “toy” with while doing some heavy thinking or whiling away the hours in warp transit with fellow Acolytes. 
  It could also be something the Acolyte might turn to when in need of spiritual reinforcement, or a reminder 
  of how far they have come from their lowly beginnings. GMs may decide that especially relevant items have 
  the same quality as a Charm (see page 146 of Dark Heresy). 
  Roll on the Home World Mementos Table (below) to see what item the Acolyte carries with them. If you roll 
  doubles (11, 22, 33, etc.) you may roll for a second item.  
   
  Home World Mementos 
  Roll 
  —Feral World— 
  —Hive World— 
  —Imperial World— 
  —Void Born— 
  01–05 
  Length of Braided Hair 
  Heavy gloves 
  Brocade Coat 
  Bag of Salt 
  06–10 
  Animal Skull 
  Jacket in Gang/Hive Colours Metal Lho-Stick Case 
  Ceremonial Sword 
  11–15 
  Bag of Home World Dirt 
  Deck of Cards 
  All-Weather Cape 
  Corpse Hair Amulet 
  16–20 
  Broken Spear Tip 
  Wooden Dice 
  Ancestral Sabre 
  Three Quartz Marbles 
  21–25 
  Leather pouch 
  Spent Bullet Casing 
  Glassteel Disc 
  Bone Dice 
  26–30 
  Collection of Dried Leaves  
  Engraved Knife 
  Necklace 
  Wooden beads  
  31–35 
  Carved Idol 
  Hipflask 
  Metal Flute 
  Dogtags 
  36–40 
  Stone Finger Ring 
  Identity Card 
  Book of Inspiring Words 
  Glow Lantern 
  41–45 
  Dried Umbilical Cord (yours) Tattoo Kit 
  Icon of the Emperor 
  Aquila Pendent 
  46–50 
  Fire Stick 
  Spent Bullet Casing 
  Metal Coin (bent) 
  Squeezebox 
  51–55 
  Fur or Skin Cloak 
  Leather cap 
  Antique Earring  
  Lodestone 
  56–60 
  Stone Knife 
  Vial of Glowing Water 
  Tattered Velvet Cloak 
  Lucky Rat’s Foot 
  61–65 
  Hide Boots 
  Smoking Pipe 
  Impressive Hat 
  Mirror 
  66–70 
  Human Skull 
  Mass of Melted Bullets 
  Incense Sticks 
  Asteroid Fragment 
  71–75 
  Leather Bracers 
  Crystalline Carving 
  Old Hab Door Key 
  Deck Plate Section 
  76–80 
  Bag of Ashes 
  Steel Toecap Boots 
  Shard of stained glass 
  Expired Rad-Counter 
  81–85 
  Necklace of Teeth 
  Small Length of Chain 
  Headband 
  Glass Lens 
  86–90 
  Tallow Candle 
  Lucky Cog 
  Skull Charm 
  Bag of Seeds 
  91–95 
  Ceremonial Mask 
  Tube of Grease 
  Pilgrimage Token 
  Polished Coral Icon 
  96–00 
  Dried Frog 
  Fancy Vest 
  Vial of Blessed Water 
  Whittling Knife 
  
   
  2 
  Career Mementos  
  Perhaps acquired whilst in training or during an early mission, such mementos would be meaningless 
  except to another who walks the same path as you, acting as a common bond between you and a fellow 
  practitioner (or even a secret signal of your true vocation).  
  Like Home World Mementos, these items should be used as the basis for creating layers of personal history 
  for a character, especially in the time spent before joining the Inquisition.  
  Find the appropriate Career Path on the Career Mementos Table (below) and roll d100 to see what souvenir 
  of your occupation and training has stuck with you, long after other more valuable items have been lost or 
  traded away. If you roll doubles (11, 22, 33, etc) you may roll for a second item.  
   
  Career Mementos 
  Roll 
  —Adept— 
  —Arbitrator— 
  —Assassin— 
  —Cleric— 
  01–05 
  Brass Quill Tip 
  Short Length of Chain 
  Skull Fragment 
  Broken Sextant 
  06–10 
  Ribbon Bookmark 
  Expired Wanted Poster 
  Broken Gunsight 
  Lamp Wick 
  11–15 
  Cracked Lens 
  Bag of Shot Pellets 
  Cloth Sash 
  Leaking Hourglass 
  16–20 
  Singed Parchment 
  Dented Steel Toe Cap 
  Vial of Blood 
  Rat Tail 
  21–25 
  Vial of Powdered Ink 
  Broken Spy-Eye Lens 
  Xenos Bone 
  Tin of Soft Wax 
  26–30 
  Rusty Scalpel 
  Leather Wrist-Band 
  Snapped Lock 
  Dried Leach  
  31–35 
  Map Fragment 
  Bent Key 
  Throne Penny 
  Ball of Feathers 
  36–40 
  Finger Bone  
  Lock of Hair 
  Frayed Bow-String 
  Large (5cm sq) Salt Crystal 
  41–45 
  Wire Coil 
  Knife Handle 
  Carved Animal Tooth 
  Bone Drill Bit 
  46–50 
  Lump of Candle Wax 
  Metal Shot Glass 
  Bloodstained Kerchief 
  Phial of Dust 
  51–55 
  Glass Key  
  Stick of Chalk 
  Veil  
  Fragment of Stone Tablet 
  56–60 
  Charcoal Stick 
  Cracked Data-Slate 
  Human Hair Gamsbart  
  Stained Wooden Tooth 
  61–65 
  Fingernail (yours) 
  Old Nameplate 
  Small Stone Bowl 
  Regicide Piece 
  66–70 
  Copper Key Punch 
  Scrap of Chain Mail 
  Pistol Trigger 
  Smudged Optic Lens 
  71–75 
  Metal Book Clasp 
  Small Brush 
  Cracked Grey Pearl 
  Tattered Bookmark 
  76–80 
  Fesnel Hair Paint Brush 
  Braided Dog Hair 
  Tin of Ashes 
  Bag of Old Spices 
  81–85 
  Aquila Paperweight 
  Pommel Weight 
  Duelling Foil Safety Cap 
  Brass Key Punch 
  86–90 
  Stitching Needle 
  Section of Chest Plate 
  Pinfeather 
  Handkerchief with Burn Holes 
  91–95 
  Ancient Magnifying Lens 
  Bag of Broken Teeth 
  Bone Nose or Ear Ring 
  Sliver of Silver in Plasteel Disc 
  96–00 
  Blank Velum Folio 
  Amasec Bottle Top 
  Fragment of Tanned Skin 
  Burned Feather Quill 
   
   
   
   
   
   
   
   
  Continued on next page 
   
  
   
  3 
   
  Roll 
  —Guardsman— 
  —Psyker— 
  —Scum— 
  —Tech Priest— 
  01–05 
  Burnt Las Power Pack 
  Myrrhine Musk Stick 
  Box of Matches (all used) 
  Brass Cog Wheel 
  06–10 
  Xenos Skin Fragment 
  Bent Spoon 
  Bottle of Shrapnel 
  Sulphur Crystal 
  11–15 
  Braided Boot Lace 
  Torn Tarot Card 
  Eye Patch 
  Length of Coiled Wire 
  16–20 
  Bent Grenade Pin 
  Deck Plating Fragment 
  Silk Gorget 
  Plasteel Cube (1cm) 
  21–25 
  Bloodstained Rock 
  Pressed Flower Petal 
  Ankle Bracelet 
  Bag of Red Sand 
  26–30 
  Chip of Tank Tread 
  Wooden Egg 
  Shotgun Shell Casing 
  Tiny Hand-Gyroscope  
  31–35 
  Shard of Ceramite Armor 
  Necklace of Beads 
  Leather Hair Strap 
  Nugget of Copper Ore 
  36–40 
  Ration Pack Foil 
  Metal Tube (5cm) 
  Cork Bottle Stopper 
  Bar Magnet in Glass Block 
  41–45 
  Small Iron Horseshoe 
  Wide Black Ribbon (30cm) 
  Bent Coin 
  Lump of Mummified Flesh (yours) 
  46–50 
  Rock that Glows in Dark 
  Cracked Looking Glass 
  Leather Pouch 
  Cracked Crystal Wafer 
  51–55 
  Cracked Baton 
  Animal Horn Chip 
  Flagon Handle  
  Hematite Stone 
  56–60 
  Orc Toof Necklace  
  Swath of Metallic Cloth 
  Cloth Armband 
  Phial of Iron Filings 
  61–65 
  Chunk of Fused Sand 
  Charred Mahogonite Chip 
  Metal Artificial Nose 
  Small Brass Ingot 
  66–70 
  Bloodstained Bandage 
  Bag of Toenail Clippings 
  Cracked Autopistol Clip 
  Oily Cleaning Rags 
  71–75 
  Smoked Glass Shard 
  Thin Glassteel Disc 
  Tube of Bright Red Lipstick Twisted Metal Wrench 
  76–80 
  Frayed Pennant 
  Crystal Ring 
  Mouth Harp 
  Phial of Gelatinous Liquid 
  81–85 
  Old Helmet Strap 
  Rusted Iron Nail 
  Loaded Dice (2) 
  Small Metal Pyramid 
  86–90 
  Dented Belt Buckle 
  Fossil Xeno Bone 
  Badly Forged Gelt Coin 
  Fragment of Stained Glass 
  91–95 
  Form 4111-JUN-555 
  Broken Chrono 
  Bag of Dust 
  Finger Bone (yours?) 
  96–00 
  First Commendation Medal  A Single Black Pearl 
  Plasteel Toothpick 
  Metal Carbon Rod (3cm) 
   
   
   
   
   
  
SOURCE: textdata/thevault/Warhammer/40k/UNSORTED (help requested)/Roleplaying Games/Dark Heresy/First Edition/Sheets and Supplements/mementos.pdf