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  Relic Domain Spells 
  Cleric Level 
  Spells 
  1st 
  alarm, sanctuary 
  3rd 
  enhance ability, spiritual weapon 
  5th 
  crusader’s mantle, tongues 
  7th 
  banishment, death ward 
  9th 
  geas, seeming 
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  
  Origin Spells 
  Bladebound Origin Spells 
  Sorcerer Level 
  Spells 
  1st 
  command 
  3rd 
  detect thoughts 
  5th 
  elemental weapon 
  7th 
  staggering smite 
  9th 
  geas 
  11th 
  find the path 
  
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  Banished Craftsman Expanded Spells 
  Spell Level 
  Spells 
  1st 
  command, compelled duel 
  2nd 
  detect thoughts, knock 
  3rd 
  conjure barrage, lightning arrow 
  4th 
  locate creature, phantasmal killer 
  5th 
  dominate person, geas 
   
   
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  
  Journal of Jedidiah Vane; Spring 12.7, 64th Year 
  Firearm Pact Objects 
  Each of the pact objects provides slightly different 
  benefits to a warlock of the Craftsman compared to those 
  who serve other patrons. 
   
  Pact of the Blade: You are considered your own pact 
  weapon, and can’t be dismissed. You can use an action to 
  transform into any simple or martial melee weapon, and 
  can revert back to your firearm form at any time as a 
  reaction. The weapon appears to have a firearm sprouting 
  from the hilt which cannot be used while in this state. 
   
  Pact of the Chain: Your familiar cannot be considered 
  your bearer, unless you take the Nameless Stranger 
  invocation and select the Wandering Stranger as your 
  familiar. Familiars of this patron appear polished and 
  clean, gleaming with a metallic shine. 
   
  Pact of the Tome: Your barrel and cylinder are covered 
  with arcane inscriptions, and small paper seals hang from 
  your grip. You are always considered in possession of your 
  Book of Shadows unless it has been destroyed due to 
  your death. 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/3rd Party/5th Edition/Homebrew/Compendium of Soulforged Artifacts v1.0.pdf