TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � 
  Wand of bless (Adventure, DMG) 
   
  APL 4 (all of APL 2 plus the following) 
  � 
  Wand of hold person (Adventure, DMG) 
  � 
  Wand of Melf’s acid arrow (Adventure, DMG) 
  � 
  Scroll of cloudkill (Adventure, DMG) 
  � 
  +1 silent moves chain shirt (Adventure, DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  Ring of protection +2 (Adventure, DMG) 
  � 
  Potion of heroism (Adventure, DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � 
  Bracers of armor +3 (Adventure, DMG) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � 
  Adamantine battleaxe (Adventure, DMG) 
  � 
  Minor ring of spell storing (Adventure, DMG) 
   
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 300gp 
   
  APL 4 
  max 675xp; 450gp 
   
  APL 6 
  max 900xp; 600gp 
   
  APL 8 
  max 1,125xp; 900gp 
   
  APL 10 
  max 1,350xp; 1,575gp 
   
   
  � Prophecy!: You have had something awakened within
  you by the planetar. Once an adventure, you may use an
  augury at a caster level equal to your character level.
  However, using this gift is painful, and you suffer a –2
  penalty to all attack rolls, skill checks, and ability checks for
  one hour following the gift’s use. You lose this gift after 3
  years. 
   
  � Contact with Heironeous: You have had a peaceful
  contact with an outsider, and also a direct representative of
  Heironeous. This may affect your character. 
   
  � Consideration for Promotion: If you are a member of
  the Standing Army of the Shield Lands when you played
  this adventure, you are treated as having 4 extra ranks in
  Profession (soldier) for determining your rank in the army.
  This benefit does not actually grant any ranks in Profession
  (soldier). 
  � Hand of Kruptan: Kruptan has learned you did not tell
  him everything you found. He has spread word of what he
  perceives as an “ankle-biting politically motivated attitude”.
  You gain a -2 circumstance modifier on all Charisma based
  checks when dealing with members of the Standing Army
  of the Shield Lands. 
   
  � Spoils of War: You have been granted a first shot at any
  of the items listed on the AR below. You may only purchase
  one of any given item (i.e., only one wand of bless). 
   
   Shallowrose Spears: You have access to both a +2 spea
  �
  r
  as well as a +1 orc bane spear of any legal form listed in the
  Player’s Handbook (i.e., short, long, etc.) made from normal
  materials. This access is regional. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Blood and Rain 
  A Regional Adventure 
  Set in The Shield Lands 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Shield Lands/596/Normal Scenarios/SHL6-01 - Blood and Rain (APL 2-10)/SHL6-01 - Blood and Rain AR.pdf