TEXT: The Veil of the Sun 
  V 2.0, February 2003 
   
  What few realize is that quite a number of the people that man the Queens Halls1 are affiliated with the Iron 
  League, and are in fact spying for its states. 
  Some of the supposed priests of Boccob (and almost the entire congregation of Lirr) are actually holy men and 
  women of the Oeridian goddess Johydee. Naming themselves the Veil of the Sun, they are sworn to protect their 
  people - the Oeridans, mostly - from the evil deprivations of its tyrannical rulers. 
  Joining the underground movement, the spy network of the Iron League, is not that easy, as a person’s 
  trustworthiness has to be proven, as well as his capabilities to aid the organization. 
  However, it is not unusual for people to get enlisted by the Queen' s Halls to perform a task. Quite often, they never 
  even find out that they have been aiding the Veil.  
  But sometimes, heroes may get drawn in deeper, and these may eventually be brought into the organization’s folds. 
  Note that membership of the College is not a requirement for membership of the network. 
  Requirements 
  In order to join the Veil, a member must: 
  - 
  Have a favored status with the Veil. Essentially, this means the Sunndi triad has the right to refuse characters 
  that do not fit the organization. 
  - 
  Have any Good alignment. 
  - 
  Swear fealty to the Iron League, and take an oath to fight the enemies of the league, among which are  the 
  Scarlet Brotherhood and the supporters of Ivid the Undying, to the best of their abilities. 
  - 
  Spend at least 4 Time Units each year performing tasks for the Veil. Tasks include gathering information,  
  watching and shadowing people, courier service, and occasional desk jobs. 
  - 
  Follow the orders of their superiors in the Veil, and perform tasks put forth by the organization. 
  - 
  Be presented to the network with a recommendation from a current member. Recommendations can be 
  obtained by expending  one influence points (with the Veil of the Sun) or one favor with a member of this 
  organization.  
  - 
  Pass a screening test. This test often has started days, weeks, or even months before the member is presented. 
  Often the choice has already been made, and the test is merely for confirmation. 
  This test may take place in the form of a special event, according to the directions of the Sunndi triad 
  Benefits 
  - 
  The member gains favored status with the Veil and all of its members. 
  - 
  +1 bonus on Diplomacy/Bluff/Innuendo rolls with members of the Veil 
  - 
  Members of the Veil may take advantage of special training sessions, which allows them to take the following 
  feats, from the Class guide books:  
  o Tome & Blood: Eschew Materials, Subdual Substitution 
  o Song & Silence: Alluring, Charlatan, Disguise Spell, Multicultural, Persuasive, Shadow, Subsonic, 
  Trustworthy 
  The first feat taken is for free. Each additional feat the character takes costs one additional TU to master. 
  - 
  Access to the following magical items:  
  o DMG: Hat of Disguise 
  o Song & Silence: Non-descript Box, Possum Pouch 
  - 
  Access to the following non-magical items:  
  o tome & Blood: disappearing ink, phantom ink (all) 
  o Song & Silence: double-sided clothes 
  - 
  In addition, the Veil is willing to train its members in the following prestige classes2:  
  o Song & Silence: Spy Master 
  o Living Greyhawk Journal: Jaded Mask 
  
  - 
  As part of the network, members are generally well informed and capable of finding others that can aid them in 
  their mission. They may draw on the knowledge of local informants and network members. If the information 
  sought is of a political or criminal nature and not rare, it is likely to be accessible through these means, 
  granting the member a +4 competence bonus to Gather Information Checks.  
                                                          
  1 More information can be found in the document ‘The Queens Halls’.  
  2 Besides this prestige class the following core prestige classes are also very appropriate, and mentors can be found 
  in the organization :  
  • 
  Sword & Fist: Ghostwalker 
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Sunndi/The Veil of the Sun.pdf