TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � 
  Scroll of restoration (Regional, DMG) 
  � 
  +1 alchemical silver heavy mace (Adventure, DMG) 
  � 
  Wand of cure light wounds (Adventure, DMG) 
  � 
  Pearl of power (1st level) (Adventure, DMG) 
  � 
  Eyes of the eagle (Adventure, DMG) 
   
  APL 4 (all of APL 2 plus the following) 
  � 
  Pearl of power (2nd level) (Adventure, DMG) 
  � 
  Lesser metamagic rod of extend spell (Adventure, 
  DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  Pearl of power (3rd level) (Adventure, DMG) 
  � 
  Wand of cure moderate wounds (Adventure, DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � 
  +1 ghost touch lance (Adventure, DMG) 
  � 
  Figurine of wondrous power (bronze griffon) 
  (Adventure, DMG) 
  � 
  Pearl of power (4th level) (Adventure, DMG) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � 
  +1 ghost touch full plate (Adventure, DMG) 
  � 
  Rod of the python (Adventure, DMG) 
  � 
  +1 holy longsword (Adventure, DMG) 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � 
  Amulet of health +4 (Adventure, DMG) 
  � 
  Periapt of Wisdom +4  (Adventure, DMG)
  Adventure Record# 
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
  � Favour of the Old Kerk: By agreeing to help the
  Old Kerk in a time of need, you are considered a
  favoured son / daughter of the church, and can
  obtain normal spell services for any 4
  th level or lower
  spell at any temple of the Old Kerk at half cost (not
  including material components).  Spells cast are
  subject to the maximum spell levels available at the
  particular temple in question (depending on
  town/city size).  In addition any one time in the
  future you can receive an aid spell cast at 10
  th level as
  a free action. 
  � Captured by the Witch Queen: Constitution
  points permanently drained: (Roll d6)__.  You have
  been captured by the vampire forces of the Witch
  Queen.  After several days as a feast for the enemy,
  you managed to escape into the city, eventually
  reaching friendly forces.  But you still remember the
  gaze of your captors, and the touch of their embrace.
  This stat drain can be restored in a later adventure by
  Restoration or similar spells. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Fear of the Heart 
  A Regional Adventure 
  Set in Perrenland 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Perrenland/595/Normal Scenarios/PER5-03 - Fear of the Heart (APL 2-12)/PER5-03 Fear of the Heart AR.pdf