TEXT:  
   
                     GP
  FINAL GP TOTAL 
  FINAL XP TOTAL 
   
  XP
  TU REMAINING
   
  Adventure Record#
  597 CY 
  A D V E N T U R E  
  � Hellbreaker 
   
   
  Hellbreaker is a small adamantine longsword, with 
  the symbol of Arvoreen (two swords) on one side and 
  the symbol of Yondalla (cornucopia) on the other.  
  The Syrloch will claim this weapon for the March, 
  but, in exchange for a deposit (the initial cost of the 
  weapon) to the Syrloch, they will lend you this 
  weapon, so you may wield it and continue 
  Hellbreaker’s work in the world.  The donation (and 
  receipt of the item) can take place during any 
  adventure set in the Sheldomar Valley. 
   
   
  Hellbreaker is an intelligent +1 adamantine 
  longsword.  It has Int 15, Wis 15, and Cha 10.  It 
  speaks, but does not read, Common, Halfling, and 
  Celestial.  It can communicate telepathically with the 
  wielder.  Hellbreaker has 60 ft. darkvision and 60 ft. 
  hearing.  Its alignment is Lawful Good, and it can 
  only be wielded by those of LG, LN, or NG 
  alignment, falling from the grasp of all others who 
  attempt to hold them.  It counts as good-aligned for 
  the purposes of damage reduction.  It has the initial 
  lesser power of faerie fire, three times per day.  Its 
  initial Ego rating is 6. 
   
   
  Hellbreaker bonds to one PC only.  Only one, non-
  cohort PC, may take this special AR.  If a PC is 
  already attuned to an intelligent weapon, whether or 
  not they have actually paid for the item, they are not 
  qualified to receive this special AR for Hellbreaker 
  unless they agree to void the other AR (without 
  seeing this AR).  Hellbreaker chooses the PC to bond 
  to by the following criteria (in order of higher 
  importance):  worshipper of Arvoreen or Yondalla, 
  halfling, Good alignment, Lawful alignment, class 
  ability that is focused against evil outsiders, class 
  ability that is focused against evil, martial combat 
  oriented PC.  The DM uses these criteria to 
  determine the PC who Hellbreaker chooses to bond to; 
  if that PC refuses the sword, the next-best candidate 
  is selected. 
   
   
   
  The sword can be upgraded under the path 
  described below.  It cannot be enhanced in any other 
  way except by this path.  The following upgrades can 
  be purchased for this weapon.  Purchases must be 
  made in the order provided: 
   
  1. Grant the sword the lesser power of 10 ranks 
  in Spellcraft.  Cost of upgrade is 4,500 gp.  
  This adds 1 point to Hellbreaker’s Ego. 
  2. Grant the sword the lesser power of 10 ranks 
  in Knowledge (the Planes).  Cost of upgrade 
  is 4,500 gp.  This adds 1 point to Hellbreaker’s 
  Ego. 
  3. Grant the sword the bane (evil outsiders) 
  weapon special ability.  Cost of upgrade is 
  5,400 gp.  This adds 1 point to Hellbreaker’s 
  Ego. 
  4. Grant the sword the holy weapon special 
  ability.  Cost of upgrade is 21,600 gp.  This 
  adds 2 points to Hellbreaker’s Ego. 
   
   
  There can be only one Hellbreaker at any table.  If 
  there are two swords, the sword further enhanced is 
  the real sword and the other is a +1 adamantine 
  longsword.  If the swords are enhanced to the same 
  degree, and the players cannot agree on who has the 
  real sword, they both have +1 adamantine longswords. 
   
   
  Strong Transmutation; CL: 12th; Prerequisites: can’t 
  be crafted; Market Price: 11,115 gp (initial version); 
  Weight: 10 lbs. 
   
   
  When purchased or upgrade during an adventure, 
  mark the costs on the main AR for that adventure. 
   
   
  Hellbreaker’s Current Ego: 
  ___________________________ 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed GRM7-02 Gullet 
  A Regional Adventure 
  Set in Gran March 
  And Gained Access to Hellbreaker 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Gran March/597/Normal Scenarios/GRM7-02 - Gullet (APL 2-12)/GRM7-02 - Gullet AR - Hellbreaker.pdf