TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4 
  � The Griffon Shield  (Frequency: Adventure; 
  10,420 gp; see above) 
  � A Folio Fragment (Frequency: Adventure; 1,200 
  gp; see above) 
   
  APL 6 (all of APL 4 plus the following) 
  � None 
   
  APL 8 (all of APLs 4-6 plus the following) 
  � None 
   
  APL 10 (all of APLs 4-8 plus the following) 
  � None 
   
  APL 12 (all of APLs 4-10 plus the following) 
  � None 
   
  Adventure Record# 
  594 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675xp; 600gp 
   
  APL 6 
  max 900xp; 800gp 
   
  APL 8 
  max 1,125xp; 1,250gp 
   
  APL 10 
  max 1,350xp; 2,100gp 
   
  APL 12 
  max 1,575xp; 3,000gp 
  �Influence with a Stranger: The players have explained their 
  actions to a stranger, and the stranger is thankful… 
  �Enmity of the Mandragore Club:  If the players attempted to 
  infiltrate the Mandragore Gentlemen's Club and failed, or if they 
  declined the challenge of the four elementals and instead fought 
  Arcite and his Orc bodyguard, they have earned the permanent 
  enmity of the members of the Mandragore Club. 
  �Permanent Influence point with the Westguard Garrison:  
  Returning the shield to the Knights of Westguard will grant a 
  permanent influence point with the Knight-Commander and 
  garrison at Westguard.   
   
  �Imprisoned: You have been imprisoned for one time unit for 
  disturbing the peace. 
   
  �Responsible for innocent deaths: Your actions have caused the 
  death of a hundred innocent people in the city of Caltaran.  As a 
  result, you carry a certain burden of guilt for this atrocity 
  �A Folio Fragment: A torn interior section from the Niadeen 
  Codex aka The Histories of the Ring aka the Ring of Steel.  The 
  pages are thick vellum and have thin golden cornerlets studded 
  with purple gems to separate several chapters.  The Ring of Steel 
  (RoS) codex is the compilation of the Niadeen edicts and all the 
  following amendments that form the rule of law for the mercenary 
  organization (which later adopted the name: The Ring of Steel.) 
  The codex is very valuable to the RoS organization as its transferal 
  marks a ceremonial passage of leadership between the chapter 
  houses.  While the RoS (read Horned Society) rule of law forbids 
  the chapter houses from direct conflict with each other, nothing 
  prevents hired agents of the Horned Society from doing bodily 
  harm to Dyvers Chapterhouse RoS brethren in order to regain the 
  Codex.  Absolutely nothing protects non-members of the RoS 
  from Horned Society reprisals in an effort to regain the Codex.  
  See RoS appendix and player handouts. Market Price: 1,200 gp; 
  Frequency: Adventure. 
  �The Griffon Shield: This +3 mithral large shield is an heirloom 
  of the Knight-Commanders of Westguard.  The shield device is 
  Argent, a griffon rampant gold.  Retaining the shield grants a +2 
  circumstance bonus to Diplomacy checks with denizens of 
  Westguard. Market Price: 10,420 gp; Frequency: Adventure. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Legacy of Elemental Evil 
  A Regional Adventure 
  Set in the City of Dyvers 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Dyvers/594/Normal Scenarios/DYV4-01 - Legacy of Elemental Evil (APL 4-12)/DYV4-01 - Legacy of Elemental Evil AR.pdf