TEXT:  
   
   
   
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
   
  http://www.crystalkeep.com/d20 
   
  Collected by Chet Erez  (cerez@crystalkeep.com) 
   
  Report Suggestions or Errors at http://www.crystalkeep.com/forum/index.php 
  October 1, 2007 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Table of Contents 
   
  Page 
  Mounts, Familiars, Companions, etc..................................................2 
  Unusual Trainable Creatures ........................................................................2 
  Cohorts..........................................................................................................4 
  Animal Companions for Druids & Rangers.................................................6 
  Monstrous Animal Companions...................................................................9 
  Special Mounts for Paladins.......................................................................10 
  Fiendish Servants for Blackguards.............................................................11 
  Familiars for Wizards & Sorcerers.............................................................12 
  Imbued Staff for Wizards & Sorcerers.......................................................19 
  Constructs ...................................................................................................20 
  Alternate Forms ............................................................................... 22 
  Wild Shape Forms......................................................................................22 
  Reincarnation Forms ..................................................................................25 
  Dire Reincarnation Forms ..........................................................................25 
  Appendix.......................................................................................... 26 
  Revision History.........................................................................................26 
  Key to Sourcebooks ...................................................................................26 
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Unusual Trainable Creatures 
   
  Page 2 
  Mounts, Familiars, Companions, etc. 
   
  Unusual Trainable Creatures 
   
   
  Training a young or adult specimen requires a Handle Animal check vs. the designated DC. 
  A list of tricks can be found in the ‘Skills and Actions Index’. 
   
  Trainable 
  Creatures 
  Category 
  Size 
  HD 
  Algn 
  Int 
  Rear 
  DC  
  Train 
  DC  
  Worth 
  Eggs 
  Worth 
  Young 
  Light 
  Load 
  On 
  Foot 
  Fly 
  Misc. 
  Ankheg 
  (MM p14) 
  (RoS p161)+ 
  Magical 
  Beast 
  Large 
  3 
  N 
  1 
  23 
  STD 
  1,500 
  2,000 
   
  30’ 
  — 
  Burrow, Tremorsense 
  15 gp / month upkeep 
  Badger, Dire 
  (MM p62)  
  (RoS p161)+  
  (RoS p162)+ 
  Animal 
  Medium 
  3 
  N 
  2 
  16 
  STD 
  — 
  100 
  — 
  — 
  — 
  8 gp / month upkeep 
  Optionally, when the 
  Dire Badger is raging, 
  Raging, the rider’s 
  Ride DC’s are +2 and 
  Handle Animal are +5. 
  Beacon Moth 
  (DR322 p20) 
  Magical 
  Beast 
  Huge 
  8 
  N 
  2 
  — 
  20 
  2,000 
  3,000 
  344 
  30’ 
  90’ / 
  Average 
  Climb 20’ 
  Blindsense, Daylight 
  Aura, Dazlling Wings  
  Blackwing 
  (MM5 p012) 
  Undead 
  Large 
  12 
  NE 
  10 
   
  25 
   
   
  612 
  30’ 
  80’ / 
  Average 
  Frightful Dive, Hover, 
  Wail of Despair 
  Brixashulty 
  (RotW p186) 
  Animal 
  Medium 
  2 
  N 
  2 
  STD 
  STD 
  — 
  30 
  75 
  40’ 
  — 
  May carry Small-sized 
  Bullette 
  (MM p30) 
  (RoS p161)+ 
  Magical 
  Beast 
  Huge 
  9 
  N 
  2 
  31 
  STD
  +2 
  9,000 
  15,000 
   
  40’ 
  — 
  Burrow, Tremorsense, 
  20 gp / month upkeep 
  Chordevoc 
  (RotW p188) 
  Animal 
  Tiny 
  1 
  N 
  2 
  STD 
  STD 
  25 
  150 
  — 
  10’ 
  60’ / 
  Good 
  Halflings receive a 
  bonus on Training 
  Deep Hound 
  (RoS p185)  
  (RoS p161)+ 
  Magical 
  Beast 
  Large 
  6 
  N 
  2 
  21 
  STD 
  — 
  4,000 
  600 
  40’ 
  — 
  Dwarves receive a bonus 
  on Training 
  5 gp / month upkeep 
  Delver 
  (MM p39) 
  (RoS p161)+ 
  Aberration 
  Huge 
  15 
  N 
  14 
  — 
   
  — 
  — 
  — 
  — 
  — 
  — 
  Dinosaur, 
  Battletitan 
  (MM3 p38) 
  Animal 
  Huge 
  36 
  N 
   2 
   
  28 
   
  100,000 
  11,093 
  60’ 
  — 
  Swallow Whole, 
  Improved Grab 
  Dragonfly, 
  Giant 
  (DR355 p36) 
  Vermin 
  Large 
  4 
  N 
  — 
   
   
   
  4,000 
  122 
  5’ 
  60’ / 
  Perfect 
  — 
  Eagle, Dire 
  (RoS p185)  
  (RoS p161)+ 
  Animal 
  Large 
  5 
  N 
  2 
  20 
  STD 
  2,500 
  4,000 
  399 
  10’ 
  60’ / 
  Average 
  5 gp / month upkeep 
  Eagle, Giant 
  (MM p93) 
  Magical 
  Beast 
  Large 
  4 
  NG 
  10 
   
  25 
  2,500 
  4,000 
  300 
  10’ 
  80’ / 
  Average 
  Speaks Common & 
  Auran  
  Elven Hound 
  (RotW p189) 
  Magical 
  Beast 
  Medium 
  2 
  N 
  2 
  STD 
  STD 
  + 5 
  — 
  150 
  — 
  50’ 
  — 
  Elves receive a bonus on 
  Training 
  Griffon 
  (MM p139) 
  Magical 
  Beast 
  Large 
  7 
  N 
  5 
   
  25 
  3,500 
  7,000 
  300 
  30’ 
  80’ / 
  Average 
  Understands (but cannot 
  speak) Common 
  Hippogriff 
  (MM p152) 
  Magical 
  Beast 
  Large 
  3 
  N 
  2 
   
  25 
  2,000 
  3,000 
  300 
  50’ 
  100’ / 
  Average 
  — 
  Howler 
  (MM p154) 
  Outsider 
  Large 
  6 
  CE 
  6 
   
  25 
  — 
  — 
  460 
  60’ 
  — 
  Understands (but cannot 
  speak) Abyssal 
  Lodestone 
  Marauder 
  (MM4 p090) 
  Aberration 
  Large 
  11 
  N 
  2 
   
  20 
  4,000 
  6,000 
   
  30’ 
  — 
  Climb 20’, Burrow 20’, 
  magnetic powers 
  Owl, Giant  
  (MM p205) 
  Magical 
  Beast 
  Large 
  4 
  NG 
  10 
   
  25 
  2,500 
  4,000 
  300 
  10’ 
  70’ / 
  Average 
  Speaks Common & 
  Sylvan 
  Pegasus 
  (MM p206) 
  Magical 
  Beast 
  Large 
  4 
  CG 
  10 
   
  25 
  2,000 
  3,000 
  300 
  60’ 
  120’ / 
  Average 
  Understands (but cannot 
  speak) Common 
  Detect Good &  Detect 
  Evil, at will 
  Raven, Giant 
  (Frost p148) 
  Magical 
  Beast 
  Large 
  3 
  N 
  12 
   
  25 
  1,500 
  2,500 
  152 
  20’ 
  70’ / 
  Poor 
  Speaks Common & Giant 
  Spider Eater 
  (MM p234) 
  Magical 
  Beast 
  Large 
  4 
  N 
  2 
   
  25 
  2,000 
  3,000 
  306 
  30’ 
  60’ / 
  Good 
  Freedom of Movement, 
  always on, Poison 
  Steelwing 
  (MM5 p168) 
  Magical 
  Beast 
  Huge 
  15 
  N 
  6 
   
  35 
  10,000 
  20,000 
  1,600 
  50’ 
  120’ / 
  Average 
  Razorfeathers,  
  DR 15 / adamantine 
  Stone Flyer 
  (Und p99) 
  Magical 
  Beast 
  Large 
  5 
  NE 
  5 
   
  25 
  — 
  10,000 
  459 
  50’ 
  60’ / 
  Average 
  Earthglide, Tremorsense 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Unusual Trainable Creatures 
   
  Page 3 
  Trainable 
  Creatures 
  Category 
  Size 
  HD 
  Algn 
  Int 
  Rear 
  DC  
  Train 
  DC  
  Worth 
  Eggs 
  Worth 
  Young 
  Light 
  Load 
  On 
  Foot 
  Fly 
  Misc. 
  Thrum Worm 
  (RoS p190)  
  (RoS p161)+ 
  Dragon 
  Medium 
  2 
  N 
  2 
  19 
  STD 
  1,500 
  2,500 
  75 
  20’ 
  — 
  Burrow, Tremorsense, 
  Gnome receive a bonus 
  on Training 
  Tlalusk 
  (Frost p157) 
  Magical 
  Beast 
  Huge 
  16 
  N 
  5 
   
  30 
   
  10,000 
  3,192 
  60’ 
  — 
  Trample, Bellow, 
  Improved Overrun 
  Tyrg 
  (DU112 p106) 
  Magical 
  Beast 
  Large 
  8 
  N 
  2 
  25 
  25 
   
  4,000 
  798 
  50’ 
  — 
  Stunning Howl 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Cohorts 
   
  Page 4 
  Cohorts 
   
   
  Cohorts are acquired by taking the Feat: Leadership(DMG p106) –or– Feat:  Dragon Cohort(DR320 p49). 
   
   
  Cohort 
  Algn 
  Lvl 
  Eqiv 
  Ref 
  Aasimar 
  (MM p209) 
  any G 
  2 
  BoED p025 
  Grig 
  (MM p235) 
  CG 
  4 
  BoED p025 
  Pseudodragon 
  (MM p210) 
  NG 
  4 
  Dcn p139 
  Bariaur 
  (BoED p165) 
  CG 
  5 
  BoED p025 
  Earth Elemental, 
  Small 
  (MM p97) 
  N 
  5 
  RoS p162 
  Lantern Archon 
  (MM p016) 
  LG 
  5 
  BoED p025 
  Pixie 
  (MM p236) 
  CG 
  5 
  BoED p025 
  White Dragon, 
  Wyrmling 
  (MM p077) 
  CE 
  5 
  Dcn p139 
  DR320 p48 
  Blink Dog 
  (MM p28) 
  LG 
  6 
  DMG p199 
  BoED p025 
  Brass Dragon, 
  Wyrmling 
  (MM p079) 
  CG 
  6 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Earth Mephit 
  (MM p182) 
  N 
  6 
  RoS p162 
  Pegasus 
  (MM p206) 
  CG 
  6 
  DMG p199 
  BoED p025 
  Black Dragon, 
  Wyrmling 
  (MM p070) 
  CE 
  7 
  Dcn p139 
  DR320 p48 
  Copper Dragon, 
  Wyrmling 
  (MM p082) 
  CG 
  7 
  Dcn p139 
  BoVD p025 
  DR320 p48 
  Coure Eladrin 
  (BoED p168) 
  CG 
  7 
  BoED p025 
  Guardian Steed 
  (DR309 p30) 
  NG 
  7 
  DR309 p33 
  Hell Hound 
  (MM p151) 
  LE 
  7 
  DMG p199 
  Imp 
  (MM p56) 
  LE 
  7 
  DMG p199 
  Musteval 
  Guardinal 
  (BoED p174) 
  NG 
  7 
  BoED p025 
  Rhek 
  (BoED p181) 
  LG 
  7 
  BoED p025 
  Satyr 
  (MM p219) 
  CN 
  7 
  DMG p199 
  Xorn, Juvenile 
  (MM p260) 
  N 
  7 
  RoS p162 
  Concordant 
  Dragon, 
  Wyrmling 
  (DR321 p52) 
  N 
  8 
  DR321 p56 
  Earth Elemental, 
  Medium 
  (MM p97) 
  N 
  8 
  RoS p162 
  Quasit 
  (MM p46) 
  CE 
  8 
  DMG p199 
  Unicorn 
  (MM p249) 
  CG 
  8 
  DMG p199 
  BoED p025 
  Beast Dragon, 
  Wyrmling 
  (DR321 p50) 
  any G 
  9 
  DR321 p56 
  Cohort 
  Algn 
  Lvl 
  Eqiv 
  Ref 
  Cervidal 
  Guardinal 
  (MM2 p042) 
  (3.5up p31)+ 
  NG 
  9 
  BoED p025 
  Gargoyle 
  (MM p113) 
  CE 
  9 
  RoS p162 
  White Dragon, 
  Very Young 
  (MM p077) 
  CE 
  9 
  Dcn p139 
  DR320 p48 
  Black Dragon, 
  Very Young 
  (MM p070) 
  CE 
  10 
  Dcn p139 
  DR320 p48 
  Blue Dragon, 
  Wyrmling 
  (MM p072) 
  LE 
  10 
  Dcn p139 
  DR320 p48 
  Brass Dragon, 
  Very Young 
  (MM p079) 
  CG 
  10 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Bronze Dragon, 
  Wyrmling 
  (MM p080) 
  LG 
  10 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Displacer Beast
  (MM p66) 
  LE 
  10 
  DMG p199 
  Dragonne 
  (MM p89) 
  N 
  10 
  DMG p199 
  Green Dragon, 
  Wyrmling 
  (MM p074) 
  LE 
  10 
  Dcn p139 
  DR320 p48 
  Griffon 
  (MM p139) 
  N 
  10 
  DMG p199 
  Werebear 
  (MM p170) 
  LG 
  10 
  DMG p199 
  BoED p025 
  Arboreal 
  Dragon, 
  Wyrmling 
  (DR321 p46) 
  CG 
  11 
  DR321 p56 
  Axial Dragon, 
  Wyrmling 
  (DR321 p48) 
  LN 
  11 
  DR321 p56 
  Bralani Eladrin
  (MM p093) 
  CG 
  11 
  DMG p199 
  BoED p025 
  Copper Dragon, 
  Very Young 
  (MM p082) 
  CG 
  11 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Hound Archon 
  (MM p016) 
  LG 
  11 
  BoED p025 
  Red Dragon, 
  Wyrmling 
  (MM p075) 
  CE 
  11 
  Dcn p139 
  DR320 p48 
  Silver Dragon, 
  Wyrmling 
  (MM p086) 
  LG 
  11 
  Dcn p139  
  BoED p025 
  DR320 p48 
  Adamantine 
  Dragon, 
  Wyrmling 
  (DR321 p44) 
  NG 
  12 
  DR321 p56 
  Concordant 
  Dragon, Very 
  Young 
  (DR321 p52) 
  N 
  12 
  DR321 p56 
  Gold Dragon, 
  Wyrmling 
  (MM p084) 
  LG 
  12 
  Dcn p139  
  BoED p025 
  DR320 p48 
  Lammasu 
  (MM p165) 
  LG 
  12 
  DMG p199 
  Cohort 
  Algn 
  Lvl 
  Eqiv 
  Ref 
  Leskylor 
  (BoED p117) 
  NG 
  12 
  BoED p025 
  Treant 
  (MM p244) 
  NG 
  12 
  BoED p025 
  White Dragon, 
  Young 
  (MM p077) 
  CE 
  12 
  Dcn p139 
  DR320 p48 
  Wyvern 
  (MM p259) 
  N 
  12 
  Dcn p139 
  Xorn, Adult 
  (MM p260) 
  N 
  12 
  RoS p162 
  Beast Dragon, 
  Very Young 
  (DR321 p50) 
  any G 
  13 
  DR321 p56 
  Black Dragon, 
  Young 
  (MM p070) 
  CE 
  13 
  Dcn p139 
  DR320 p48 
  Blue Dragon, 
  Very Young 
  (MM p072) 
  LE 
  13 
  Dcn p139 
  DR320 p48 
  Bronze Dragon, 
  Very Young 
  (MM p080) 
  LG 
  13 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Djinni 
  (MM p144) 
  CG 
  13 
  BoED p025 
  Earth Elemental, 
  Large 
  (MM p97) 
  N 
  13 
  RoS p162 
  Equinal 
  Guardinal 
  (BoED p173) 
  NG 
  13 
  BoED p025 
  Green Dragon, 
  Very Young 
  (MM p074) 
  LE 
  13 
  Dcn p139 
  DR320 p48 
  Lillend 
  (MM p168) 
  CG 
  13 
  BoED p025 
  Arboreal 
  Dragon, Very 
  Young 
  (DR321 p46) 
  CG 
  14 
  DR321 p56 
  Asura 
  (BoED p164) 
  CG 
  14 
  BoED p025 
  Axial Dragon, 
  Very Young 
  (DR321 p48) 
  LN 
  14 
  DR321 p56 
  Brass Dragon, 
  Young 
  (MM p079) 
  CG 
  14 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Silver Dragon, 
  Very Young 
  (MM p086) 
  LG 
  14 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Avoral Guardial 
  (MM p141) 
  NG 
  15 
  DMG p199 
  BoED p025 
  Copper Dragon, 
  Young 
  (MM p082) 
  CG 
  15 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Ettin 
  (MM p106) 
  CE 
  15 
  DMG p199 
  Hollyphant 
  (BoED p176) 
  NG 
  15 
  BoED p025 
  Lupinal 
  Guardinal 
  (MM p43) 
  NG 
  15 
  BoED p025 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Cohorts 
   
  Page 5 
  Cohort 
  Algn 
  Lvl 
  Eqiv 
  Ref 
  Red Dragon, 
  Very Young 
  (MM p075) 
  CE 
  15 
  Dcn p139 
  DR320 p48 
  Warden Archon 
  (BoED p163) 
  LG 
  15 
  BoED p025 
  Beast Dragon, 
  Young 
  (DR321 p50) 
  any G 
  16 
  DR321 p56 
  Concordant 
  Dragon, 
  Young 
  (DR321 p52) 
  N 
  16 
  DR321 p56 
  Couatl 
  (MM p037) 
  LG 
  16 
  BoED p025 
  Erinyes 
  (MM p54) 
  LE 
  16 
  DMG p199 
  Gold Dragon, 
  Very Young 
  (MM p084) 
  LG 
  16 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Green Dragon, 
  Young 
  (MM p074) 
  LE 
  16 
  Dcn p139 
  DR320 p48 
  Green Dragon, 
  Young 
  (MM p74) 
  LE 
  16 
  Dcn p139 
  DR320 p48 
  Adamantine 
  Dragon, Very 
  Young 
  (DR321 p44) 
  NG 
  17 
  DR321 p56 
  Arboreal 
  Dragon, 
  Young 
  (DR321 p46) 
  CG 
  17 
  DR321 p56 
  Cohort 
  Algn 
  Lvl 
  Eqiv 
  Ref 
  Black Dragon, 
  Juvenile 
  (MM p070) 
  CE 
  17 
  Dcn p139 
  DR320 p48 
  Blue Dragon, 
  Young 
  (MM p072) 
  LE 
  17 
  Dcn p139 
  DR320 p48 
  Brass Dragon, 
  Juvenile 
  (MM p079) 
  CG 
  17 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Copper Dragon, 
  Juvenile 
  (MM p082) 
  CG 
  17 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Dragon Turtle 
  (MM p088) 
  N 
  17 
  Dcn p139 
  Moon Dog 
  (BoED p179) 
  NG 
  17 
  BoED p025 
  Quesar 
  (BoED p180) 
  NG 
  17 
  BoED p025 
  White Dragon, 
  Juvenile 
  (MM p077) 
  CE 
  17 
  Dcn p139 
  DR320 p48 
  Axial Dragon, 
  Young 
  (DR321 p48) 
  LN 
  18 
  DR321 p56 
  Bronze Dragon, 
  Young 
  (MM p080) 
  LG 
  18 
  Dcn p139 
  DR320 p48 
  Firre Eladrin 
  (BoED p169) 
  CG 
  18 
  BoED p025 
  Owl Archon 
  (BoED p159) 
  LG 
  18 
  BoED p025 
  Cohort 
  Algn 
  Lvl 
  Eqiv 
  Ref 
  Silver Dragon, 
  Young 
  (MM p086) 
  LG 
  18 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Ursinal 
  Guardinal 
  (BoED p174) 
  NG 
  18 
  BoED p025 
  Red Dragon, 
  Young 
  (MM p075) 
  CE 
  19 
  Dcn p139 
  DR320 p48 
  Astral Deva 
  (MM p010) 
  any G 
  20 
  BoED p025 
  Ghaele Eladrin 
  (MM p010) 
  CG 
  20 
  BoED p025 
  Gold Dragon, 
  Young 
  (MM p084) 
  LG 
  20 
  Dcn p139 
  BoED p025 
  DR320 p48 
  Green Dragon, 
  Juvenile 
  (MM p074) 
  LE 
  20 
  Dcn p139 
  DR320 p48 
  Leonal 
  Guardinal 
  (MM p142) 
  NG 
  20 
  BoED p025 
  Sword Archon 
  (BoED p160) 
  LG 
  20 
  BoED p025 
  Trumpet 
  Archon 
  (MM p016) 
  LG 
  20 
  BoED p025 
  Shiradi Eladrin 
  (BoED p170) 
  CG 
  24 
  BoED p025 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Animal Companions 
   
  Page 6 
  Animal Companions for Druids & Rangers 
   
   
  May be replaced with 24 hours of prayer. 
  Rangers gain Animal Companions at ½ their Ranger level, beginning at 4th level. 
   
  Levels Above 
  Minimum 
  Bonus to 
  HD 
  Bonus to 
  Natural 
  Armor 
  Bonus to 
  Strength and 
  Dexterity 
  Bonus 
  Tricks 
  Misc. 
  0 – 1 
  +0 
  +0 
  +0 
  1 
  Any spell you cast on yourself can effect  your companion also as long as it 
  remains within 5’ of you. 
  Gain +4 bonus on Handle Animal checks with your companion.  You can do 
  a ‘handle’ check as a Free Action & a ‘push’ as a Move Action. 
  2 – 4 
  +2 
  +2 
  +1 
  2 
  Your companion gains Evasion. 
  5 – 7 
  +4 
  +4 
  +2 
  3 
  Your companion gains a +4 Morale bonus on saves vs. Enchantment spells & 
  effects. 
  8 – 10 
  +6 
  +6 
  +3 
  4 
  Your companion gains the Feat Multiattack. 
  11 – 13 
  +8 
  +8 
  +4 
  5 
   
  14 – 16 
  +10 
  +10 
  +5 
  6 
  Your companion gains Improved Evasion. 
  17 – 19 
  +12 
  +12 
  +6 
  7 
   
   
  When your Companion receives Bonus HD, it also gains an improved Base Attack Bonus & Base Saving Throws to match an Animal with that number of HD. 
   
   
  Companions 
   
  Companions 
  Min 
  Lvl 
  Ref 
  Badger 
  (MM p268) 
  1 
  PH p35 
  Barracuda 
  (Storm p166) 
  1 
  Storm p50 
  Bat 
  (MM p268) 
  1 
  Sand p48 
  Brixashulty 
  (RotW p186) 
  1 1 
  RotW p186 
  Camel 
  (MM p270) 
  1 
  PH p35 
  Sand p48 
  Caribou 
  (Frost p164) 
  1 
  Frost p44 
  Chordevoc 
  (RotW p188) 
  1 1 
  RotW p188 
  Chuckwalla 
  (Sand p48) 
  1 
  Sand p48 
  Coyote 
  (Sand p48) 
  1 
  Sand p48 
  Dinosaur, 
  Compsognathus 
  (DR318 p64) 
  1 
  DR318 p69 
  Dinosaur, 
  Rhamphorhynchus 
  (DR318 p68) 
  1 
  DR318 p69 
  Dinosaur, 
  Swindlespitter 
  (MM3 p041)  
  (MM3Errata)+ 
  1 
  DR351 p69 
  Dog  
  (MM p271) 
  1 
  PH p36 
  Frost p44 
  Dog, Riding 
  (MM p271) 
  1 
  PH p36 
  Frost p44 
  Donkey 
  (MM p272) 
  1 
  Sand p48 
  Eagle 
  (MM p272) 
  1 
  PH p35 
  Eel 
  (Storm p166) 
  1 
  Storm p50 
                                                   
  1 Halflings only 
  Companions 
  Min 
  Lvl 
  Ref 
  Hawk 
  (MM p273) 
  1 
  PH p36 
  Frost p44 
  Sand p48 
  Horned Lizard 
  (Sand p194) 
  1 
  Sand p48 
  Horse, Heavy 
  (MM p273) 
  1 
  PH p35 
  Horse, Light 
  (MM p273) 
  1 
  PH p35 
  Hyena 
  (MM p274) 
  1 
  Sand p48 
  Owl 
  (MM p277) 
  1 
  PH p36 
  Frost p44 
  Sand p48 
  Pony 
  (MM p277) 
  1 
  PH p35 
  Porpoise 
  (MM p278) 
  1 
  Storm p50 
  Rat, Dire 
  (MM p64) 
  1 
  PH p35 
  Raven 
  (MM p278) 
  1 
  Frost p44 
  Sea Lion 
  (Storm p167) 
  1 
  Storm p50 
  Sea Snake, Medium 
  Viper 
  (Storm p170) 
  1 
  Storm p50 
  Sea Snake, Small 
  Viper 
  (Storm p170) 
  1 
  Storm p50 
  Seal 
  (Storm p167) 
  1 
  Storm p50 
  Serval (aka Savannah 
  Wildcat) 
  (Sand p194) 
  1 
  Sand p48 
  Shark, Medium 
  (MM p279) 
  1 
  Storm p50 
  Snake, Medium Viper
  (MM p279) 
  1 
  PH p35 
  Snake, Small Viper 
  (MM p279) 
  1 
  PH p35 
  Sand p48 
  Snake, Tiny Viper 
  (MM p279) 
  1 
  Sand p48 
  Companions 
  Min 
  Lvl 
  Ref 
  Snapping Turtle 
  (Storm p168) 
  1 
  Storm p50 
  Squid 
  (MM p281) 
  1 
  Storm p50 
  Stingray 
  (Storm p168) 
  1 
  Storm p50 
  Swindlespitter 
  (MM3 p41) 
  1 
  MM3 p41 
  Vulture 
  (Sand p195) 
  1 
  Sand p48 
  Wolf 
  (MM p283) 
  1 
  PH p36 
  Frost p44 
  Ape 
  (MM p268) 
  4 
  PH p36 
  Badger, Dire 
  (MM p62) 
  4 
  PH p36 
  Bat, Dire 
  (MM p62) 
  4 
  PH p36 
  Sand p48 
  Bear, Black 
  (MM p269) 
  4 
  PH p36 
  Frost p44 
  Bison 
  (MM p269) 
  4 
  PH p36 
  Boar 
  (MM p270) 
  4 
  PH p36 
  Branta 
  (Frost p113) 
  4 
  Frost p44 
  Brixashulty 
  (RotW p186) 
  4 2 
  RotW p186 
  Cheetah 
  (MM p271) 
  4 
  PH p36 
  Chordevoc 
  (RotW p188) 
  4 2 
  RotW p188 
  Crocodile 
  (MM p271) 
  4 
  Sand p48 
  DR351 p69 
  Dinosaur, Dimetrodon 
  (DR318 p64) 
  4 
  DR318 p69 
  Dinosaur, Fleshraker 
  (MM3 p40) 
  4 
  MM3 p41 
  DR351 p69 
                                                   
  2 Non-Halflings only 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Animal Companions 
   
  Page 7 
  Companions 
  Min 
  Lvl 
  Ref 
  Dinosaur, Pteranodon 
  (DR318 p64) 
  4 
  DR318 p69 
  Eel, Dire 
  (Storm p148) 
  4 
  Storm p50 
  Jackal, Dire 
  (Sand p150) 
  4 
  PH2 p41 
  Leopard 
  (MM p274) 
  4 
  PH p36 
  Frost p44 
  Lizard, Monitor 
  (MM p274) 
  4 
  PH p36 
  Sand p48 
  Peccary 
  (Sand p48) 
  4 
  Sand p48 
  Puma 
  (Sand p48) 
  4 
  Sand p48 
  Rat, Horrid Dire 
  (Eb p288) 
  4 
  Eb p288 
  Riding Bird 
  (DR323 p35) 
  4 
  DR323 p35 
  Sailsnake 
  (MM4 p124) 
  4 
  MM4 p125 
  Sea Snake, Large 
  Viper 
  (Storm p170) 
  4 
  Storm p50 
  Snake, Constrictor 
  (MM p279) 
  4 
  PH p36 
  Snake, Large Viper 
  (MM p279) 
  4 
  PH p36 
  Sand p48 
  Toad, Dire 
  (MM2 p074) (3.5up p32)+ 
  4 
  Sand p48 
  Weasel, Dire 
  (MM p65) 
  4 
  PH p36 
  Wolverine 
  (MM p283) 
  4 
  PH p36 
  Frost p44 
  Ape, Dire 
  (MM p62) 
  7 
  PH p36 
  Badger, Horrid Dire 
  (MM p62) & (Eb p289) 
  7 
  Eb p288 
  Barracuda, Dire 
  (Storm p147) 
  7 
  Storm p50 
  Bat, Horrid Dire 
  (MM p62) & (Eb p289) 
  7 
  Eb p288 
  Bear, Brown 
  (MM p269) 
  7 
  PH p36 
  Frost p44 
  Boar, Dire 
  (MM p63) 
  7 
  PH p36 
  Crocodile, Giant 
  (MM p271) 
  7 
  PH p36 
  Sand p48 
  Dinosaur, 
  Cryptoclidus 
  (MM2 p070) (3.5up p32)+ 
  7 
  DR351 p69 
  Dinosaur, 
  Deinonychus 
  (MM p60) 
  7 
  PH p36 
  Sand p48 
  Dinosaur, 
  Elasmosaurus 
  (MM p60) 
  7 
  Storm p50 
  Dinosaur, 
  Protoceratops 
  (Sand p147) 
  7 
  Sand p48 
  Eagle, Dire 
  (RoS p186) 
  7 
  DR335 p87 
  Hawk, Dire 
  (RotW p189) 
  (MM2 p74) 
  7 
  RotW p189 
  Sand p48 
  Lion 
  (MM p274) 
  7 
  PH p36 
  Megaloceros 
  (Frost p117) 
  7 
  Frost p44 
  Peccary, Dire 
  (Sand p48) 
  7 
  Sand p48 
  Companions 
  Min 
  Lvl 
  Ref 
  Rhinoceros 
  (MM p278) 
  7 
  PH p36 
  Sand p48 
  Sea Snake, Huge 
  Viper 
  (Storm p170) 
  7 
  Storm p50 
  Snake, Huge Viper 
  (MM p279) 
  7 
  PH p36 
  Sand p48 
  Terror Bird 
  (FF p175) 
  7 
  Frost p44 
  DR351 p69 
  Tiger 
  (MM p281) 
  7 
  PH p36 
  Weasel, Horrid Dire 
  (MM p65) & (Eb p289) 
  7 
  Eb p288 
  Wolf, Dire 
  (MM p65) 
  7 
  PH p36 
  Frost p44 
  Wolverine, Dire 
  (MM p66) 
  7 
  PH p36 
  Frost p44 
  Ape, Horrid Dire 
  (MM p62) & (Eb p289) 
  10 
  Eb p288 
  Bear, Brown, 
  Magebred 
  (5Nat p074) 
  10 
  5Nat p075 
  Bear, Polar 
  (MM p269) 
  10 
  PH p36 
  Frost p44 
  Boar, Horrid Dire 
  (MM p63) & (Eb p289) 
  10 
  Eb p288 
  Dinosaur, Allosaurus
  (MM2 p70) 
  10 
  PH2 p41 
  Dinosaur, 
  Bloodstiker 
  (MM3 p39) 
  10 
  MM3 p40 
  DR351 p69 
  Dinosaur, 
  Megaraptor 
  (MM p60) 
  10 
  PH p36 
  Dinosaur, 
  Pachycephalosaurus
  (DR318 p67) 
  10 
  DR318 p69 
  Eagle, Legendary 
  (MM2 p136) (3.5up p34)+ 
  10 
  DR351 p69 
  Glyptodon 
  (Frost p116) 
  10 
  Frost p44 
  Helicoprion 
  (DR318 p66) 
  10 
  DR318 p69 
  Hippopotamus 
  (Sand p193) 
  10 
  Sand p48 
  Horse, Dire 
  (MM2 p75) 
  10 
  PH2 p41 
  Lion, Dire 
  (MM p63) 
  10 
  PH p36 
  Puma, Dire 
  (Sand p150) 
  10 
  Sand p48 
  Shark, Huge 
  (MM p279) 
  10 
  Storm p50 
  Snake, Dire 
  (MM2 p74) 
  10 
  Sand p48 
  DR335 p87 
  Snake, Giant 
  Constrictor 
  (MM p279) 
  10 
  PH p36 
  Tiger, Magebred 
  (5Nat p75) 
  10 
  5Nat p75 
  Tiger, Saber-Toothed 
  (aka Smilodon) 
  (Frost p118) 
  10 
  Frost p44 
  Tortoise, Dire 
  (Sand p151) 
  10 
  Sand p48 
  Vulture, Dire 
  (Sand p152) 
  10 
  Sand p48 
  Whale, Orca 
  (MM p283) 
  10 
  Storm p50 
  Companions 
  Min 
  Lvl 
  Ref 
  Wolf, Horrid Dire 
  (MM p65) & (Eb p289) 
  10 
  Eb p288 
  Wolverine, Horrid Dire
  (MM p66) & (Eb p289) 
  10 
  Eb p288 
  Ape, Legendary 
  (MM2 p136) (3.5up p34)+ 
  13 
  DR351 p69 
  Bear, Dire 
  (MM p63) 
  13 
  PH p36 
  Frost p44 
  Dinosaur, 
  Ankylosaurus 
  (MM2 p70) 
  13 
  PH2 p41 
  Dinosaur, 
  Ichthyosaur 
  (Storm p145) 
  13 
  Storm p50 
  Dinosaur, 
  Parasaurolophus 
  (DR318 p67) 
  13 
  DR318 p69 
  Diprotodon 
  (Sand p148) 
  13 
  Sand p48 
  Elephant 
  (MM p272) 
  13 
  PH p36 
  Elk, Dire 
  (MM2 p075) (3.5up p32)+ 
  13 
  Frost p44 
  Sand p48 
  Fhorge 
  (FF p72) 
  13 
  PH2 p41 
  Lion, Horrid Dire 
  (MM p63) & (Eb p289) 
  13 
  Eb p288 
  Lizard, Giant Banded 
  (Sand p164) 
  13 
  Sand p48 
  Octopus, Giant 
  (MM p276) 
  13 
  Storm p50 
  Bear, Dire Polar 
  (Frost p115) 
  16 
  Frost p44 
  Bear, Horrid Dire 
  (MM p63) & (Eb p289) 
  16 
  Eb p288 
  Dinosaur, Archelon 
  (Storm p144) 
  16 
  Storm p50 
  Dinosaur, 
  Quetzalcoatus 
  (MM2 p72) 
  16 
  PH2 p41 
  DR351 p69 
  Dinosaur, 
  Stegosaurus 
  (DR318 p68) 
  16 
  DR318 p69 
  Dinosaur, Triceratops 
  (MM p61) 
  16 
  PH p36 
  Sand p48 
  Dinosaur, 
  Tyrannosaurus 
  (MM p61) 
  16 
  PH p36 
  Elephant, Dire 
  (MM2 p75) 
  16 
  PH2 p41 
  Sand p48 
  Elk, Horrid Dire 
  (MM2 p75) (3.5up p32)+  
  & (Eb p289) 
  16 
  Eb p288 
  Mammoth, Woolly  
  (Frost p119) 
  16 
  Frost p44 
  Mastodon 
  (MM3 p101)  
  (MM3Errata)+ 
  16 
  MM3 p101 
  Mastodon, Grizzly 
  (MM2 p123) 
  16 
  PH2 p41 
  Megatherium 
  (FF p124) 
  16 
  Frost p44 
  Rhinoceros, Dire 
  (FF p061) 
  16 
  Frost p44 
  Sand p48 
  Roc 
  (MM p215) 
  16 
  Sand p48 
  Shark, Dire 
  (MM p64) 
  16 
  Storm p50 
  Snake, Legendary 
  (MM2 p136) (3.5up p34)+ 
  16 
  DR351 p69 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Animal Companions 
   
  Page 8 
  Companions 
  Min 
  Lvl 
  Ref 
  Squid, Giant 
  (MM p281) 
  16 
  Storm p50 
  Tiger, Dire 
  (MM p65) 
  16 
  PH p36 
  Frost p44 
  Dinosaur, Mosasaur 
  (Storm p146) 
  19 
  Storm p50 
  Dinosaur, Plesiosaur 
  (Storm p146) 
  19 
  Storm p50 
  Companions 
  Min 
  Lvl 
  Ref 
  Elephant, Horrid Dire
  (MM2 p75) (3.5up p32)+  
  & (Eb p289) 
  19 
  Eb p288 
  Rhinoceros, Horrid 
  Dire 
  (FF p061) & (Eb p289) 
  19 
  Eb p288 
  Tiger, Horrid Dire 
  (MM p65) & (Eb p289) 
  19 
  Eb p288 
  Companions 
  Min 
  Lvl 
  Ref 
  Dinosaur, 
  Diplodocus 
  (DR318 p64) 
  21 
  DR318 p69 
  Dinosaur, 
  Giganotosaurus 
  (DR318 p65) 
  21 
  DR318 p69 
  Dinosaur, 
  Liopleurodon 
  (DR318 p66) 
  24 
  DR318 p69 
   
   
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Monstrous Animal Companions  
   
  Page 9 
  Monstrous Animal Companions 
   
  The following creatures can be taken as Animal Companions if the Druid / Ranger has Feat: Monstrous Animal Companion. 
   
  Monstrous 
  Companions 
  Min 
  Lvl 
  Ref 
  Celestial Owl 
  (MM p268) 
  1 
  DR326 p33 
  Darkmantle 
  (MM p038) 
  1 
  DR326 p33 
  Fiendish Raven 
  (MM p278) & (MM p107) 
  1 
  DR326 p33 
  Giant Fire Beetle 
  (MM p285) 
  1 
  DR326 p33 
  Stirge 
  (MM p236) 
  1 
  DR326 p33 
  Grick 
  (MM p139) 
  4 
  DR326 p33 
  Krenshar 
  (MM p163) 
  4 
  DR326 p33 
  Pseudo-Dragon 
  (MM p210) 
  4 
  DR326 p33 
  Shocker Lizard 
  (MM p224) 
  4 
  DR326 p33 
  Worg 
  (MM p256) 
  4 
  DR326 p33 
  Monstrous 
  Companions 
  Min 
  Lvl 
  Ref 
  Displacer Beast 
  (MM p066) 
  6 
  DR326 p33 
  Griffon 
  (MM p139) 
  6 
  DR326 p33 
  Owlbear 
  (MM p206) 
  6 
  DR326 p33 
  Pegasus 
  (MM p206) 
  6 
  DR326 p33 
  Sea Cat 
  (MM p220) 
  6 
  DR326 p33 
  Arrowhawk, Juvenile
  (MM p019) 
  9 
  DR326 p33 
  Hell Hound 
  (MM p151) 
  9 
  DR326 p33 
  Manticore 
  (MM p179) 
  9 
  DR326 p33 
  Shadow Mastiff 
  (MM p222) 
  9 
  DR326 p33 
  Tojanida, Adult 
  (MM p244) 
  9 
  DR326 p33 
  Monstrous 
  Companions 
  Min 
  Lvl 
  Ref 
  Digester 
  (MM p059) 
  12 
  DR326 p33 
  Dragonne 
  (MM p089) 
  12 
  DR326 p33 
  Girallon 
  (MM p126) 
  12 
  DR326 p33 
  Wyvern 
  (MM p259) 
  12 
  DR326 p33 
  Xorn, Adult 
  (MM p260) 
  12 
  DR326 p33 
  Arrowhawk, Elder 
  (MM p019) 
  15 
  DR326 p33 
  Behir 
  (MM p024) 
  15 
  DR326 p33 
  Gray Render 
  (MM p138) 
  15 
  DR326 p33 
  Hydra, 8-headed 
  (MM p157) 
  15 
  DR326 p33 
  Roc 
  (MM p215) 
  15 
  DR326 p33 
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Paladin Mounts 
   
  Page 10 
  Special Mounts for Paladins 
   
   
  Levels 
  above 
  Min 
  Level 
  Up3 
  Natural 
  AC 
  Strength 
  Adjust 
  Int 
  Special Abilities 
  0-2 
  +2d8 HD 
  +4 
  +1 
  6 
  – Mount gets Improved Evasion (if succeeds on a Reflex save, the Mount takes no damage, else half 
  damage). 
  – If the Mount stays within 5 feet, the Master can share personal spells with the Mount. 
  – The Master cannot see through the Mount’s eyes, but the Mount can telepathically tell the Master 
  what it sees. 
  – The Mount gets its Master’s base save if it is higher. 
  – The Mount is considered a ‘Magical Beast’ for purposes of being targeted by spells. 
  3-5 
  +4d8 HD 
  +6 
  +2 
  7 
  – The Mount gains +10’ movement. 
  6-9 
  +6d8 HD 
  +8 
  +3 
  8 
  – The Mount can now Command similar creatures (a horse can command horses, donkey, ponies, 
  mules, etc.) that have fewer HD, usable (Master’s Level / 2) times per day.  If being ridden, the 
  Mount must make a Concentration check vs. DC 21. 
  10+ 
  +8d8 HD 
  +10 
  +4 
  9 
  – The Mount gains Spell Resistance of (5 + Master’s level). 
   
   
  Special Mounts for Medium-sized Paladins 
   
                                                   
  3 Also improve Base Attack Bonus & Base Saves 
  Mount 
  Min 
  Lvl 
  Reference 
  Camel 
  (MM p270) 
  5 
  DMG p205 
  Hippocampus 
  (Storm p153) 
  5 
  Storm p51 
  Horse, Heavy War 
  (MM p273) 
  5 
  PH p45 
  Horse, Light War 
  (MM p273) 
  5 
  DMG p205 
  Riding Bird 
  (DR323 p35) 
  5 
  DR323 p35 
  Sea Tiger 
  (MM3 p147) 
  5 
  MM3 p147 
  Celestial Warhorse, Heavy 
  (MM p273) & (MM p31) 
  6 
  DMG p204 
  Celestial Warhorse, Light 
  (MM p273) & (MM p31) 
  6 
  DMG p205 
  Dire Wolf 
  (MM p65) 
  6 
  DMG p204 
  Dinosaur, Dinonychus 
  (MM p60) 
  6 
  DR351 p70 
  Hippogriff 
  (MM p152) 
  6 
  DMG p204 
  Monstrous Spider, Large 
  (MM p289) 
  6 
  DMG p204 
  Shark, Large 
  (MM p279) 
  6 
  DMG p204 
  Unicorn 
  (MM p249) 
  6 
  DMG p204 
  Dire Boar 
  (MM p63) 
  7 
  DMG p204 
  Dire Wolverine 
  (MM p66) 
  7 
  DMG p204 
  Giant Eagle 
  (MM p93) 
  7 
  DMG p204 
  Giant Owl 
  (MM p205) 
  7 
  DMG p204 
  Guardian Steed 
  (DR309 p30) 
  7 
  DR309 p33 
  Pegasus 
  (MM p206) 
  7 
  DMG p204 
  Rhinoceros 
  (MM p278) 
  7 
  DMG p204 
  Sea Cat 
  (MM p220) 
  7 
  DMG p204 
  Terror Bird 
  (FF p175) 
  7 
  DR351 p70 
  Mount 
  Min 
  Lvl 
  Reference 
  Dire Lion 
  (MM p63) 
  8 
  DMG p204 
  Griffon 
  (MM p139) 
  8 
  DMG p204 
  Dinosaur, Bloodstriker 
  (MM3 p039) 
  9 
  DR351 p70 
  Dinosaur, Megaraptor 
  (MM p060) 
  9 
  DR351 p70 
  Dinosaur, Allosaurus 
  (MM2 p070) (3.5up p32)+ 
  10 
  DR351 p70 
  Dinosaur, Ankylosaurus 
  (MM2 p070) (3.5up p32)+ 
  10 
  DR351 p70 
  Dinosaur, Mastodon 
  (MM3 p101) (MM3Errata)+ 
  12 
  DR351 p70 
  Dinosaur, Quetzalcoatlus 
  (MM2 p072) (3.5up p32)+ 
  12 
  DR351 p70 
  Dinosaur, Triceratops 
  (MM p061) 
  12 
  DR351 p70 
  Dinosaur, Tyrannosaurus 
  (MM p61) 
  12 
  DR351 p70 
   
  Special Mounts for Small-sized Paladins 
   
   
  Mount 
  Min 
  Lvl 
  Reference 
  Monstrous Spider, Medium-sized 
  (MM p288) 
  5 
  DMG p205 
  Porpoise 
  (MM p278) 
  5 
  DMG p205 
  Storm p51 
  Dog, Riding 
  (MM p277) 
  5 
  PH p45 
  Shark, Medium-sized 
  (MM p279) 
  5 
  PH p45 
  Pony, War 
  (MM p277) 
  5 
  PH p45 
  Celestial Riding Dog 
  (MM p272) & (MM p31) 
  6 
  DMG p205 
  Celestial Warpony 
  (MM p277) & (MM p31) 
  6 
  DMG p205 
  Dire Bat 
  (MM p62) 
  6 
  DMG p205 
  Dire Badger 
  (MM p62) 
  6 
  DMG p205 
  Dire Weasel 
  (MM p65) 
  6 
  DMG p205 
  Lizard, Monitor 
  (MM p275) 
  6 
  DMG p205 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Fiendish Servants 
  Page 11 
  Fiendish Servants for Blackguards 
   
   
  If dismissed or slain, the Blackguard must wait a year and a day before calling a new one. 
   
  Character 
  Level 
  Level Up4 
  Natural 
  AC 
  Strength 
  Adjust 
  Int 
  Special Abilities 
  up to 12th 
  +2d8 HD 
  +1 
  +1 
  6 
  – Servant gets Improved Evasion. 
  – If the Servant stays within 5 feet, the Master can share ‘Personal’ spells with the Servant. 
  – The Master cannot see through the Servant’s eyes, but the Servant can empathically inform the 
  Master of how it feels. 
  – The Servant gets its Master’s Base Saving Throws (if higher). 
  13 – 15 
  +4d8 HD 
  +3 
  +2 
  7 
  – The Master and the Servant can communicate verbally, though no other creature can 
  understand them. 
  16 – 18 
  +6d8 HD 
  +5 
  +3 
  8 
  – If the Servant sees the Master threatened and/or harmed, it gains a +2 bonus on attacks, checks, 
  & saves for as long as the danger is immediate & apparent. 
  20+ 
  +8d8 HD 
  +7 
  +4 
  9 
  – The Servant gains Spell Resistance of (5 + Master’s level). 
   
   
  Servants 
   
  Servants 
  Requirement 
  Reference 
  Fiendish Bat 
  (MM p268) & (MM p107) 
  — 
  DMG p183 
  Fiendish Cat 
  (MM p270) & (MM p107) 
  — 
  DMG p183 
  Fiendish Dire Rat 
  (MM p64) & (MM p107) 
  — 
  DMG p183 
  Fiendish Horse 
  (MM p273) & (MM p107) 
  — 
  DMG p183 
  Fiendish Pony 
  (MM p277) & (MM p107) 
  — 
  DMG p183 
  Fiendish Raven 
  (MM p278) & (MM p107) 
  — 
  DMG p183 
  Fiendish Toad 
  (MM p282) & (MM p107) 
  — 
  DMG p183 
  Fiendish Ape 
  (MM p268) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Black Bear 
  (MM p269) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Boar 
  (MM p270) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Constrictor Snake 
  (MM p279) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Crocodile 
  (MM p271) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Dire Badger 
  (MM p062) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Dire Bat 
  (MM p062) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Dire Weasel 
  (MM p065) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Heavy Warhorse 
  (MM p273) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Large Viper Snake 
  (MM p280) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Leoard 
  (MM p274) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Monitor Lizard 
  (MM p275) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
  Fiendish Wolverine 
  (MM p283) & (MM p107) 
  Feat: Improved 
  Fiendish Servant 
  DU115 p82 
   
                                                   
  4 Also improve Base Attack Bonus & Base Saves 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Familiars 
   
  Page 12 
  Familiars for Wizards & Sorcerers 
   
   
  Familiars have the following, but only if the value is better than the creature’s natural value: 
  – The Master’s Base Attack Bonus, Saving Throw Bonus, Level (for spells like Sleep), Skill Bonuses, and ½ their Master’s hit points. 
  – An ‘Animal’ Familiar becomes a ‘Magical Beast’.  Others, such as Constructs (e.g., Homunculus) retain their creature type. 
   
  Level 
  AC 
  bonus 
  Int 
  Special Abilities 
  1-2 
  +1 
  6 
  – Master gets Feat: Alertness (+2 to Spot & Listen checks) while familiar is within arm’s reach. 
  – Familiar gets Improved Evasion (if succeeds on a Reflex save, the Familiar takes no damage, else half damage). 
  – If the Familiar stays within 5 feet, the Master can share personal spells with the Familiar. 
  – The Master cannot see through the Familiar’s eyes, but the Familiar can empathetically tell the Master what it sees. 
  3-4 
  +2 
  7 
  – The Familiar can now deliver “touch” spells for the Master. 
  5-6 
  +3 
  8 
  – The Master & the Familiar can now communicate at a speaking level. 
  7-8 
  +4 
  9 
  – The Familiar can now communicate with similar animals (cats can speak to felines, rats can speak to rodents, etc.). 
  9-10 
  +5 
  10 
   
  11-12 
  +6 
  11 
  – The Familiar gains Spell Resistance of (5 + Master’s level). 
  13-14 
  +7 
  12 
  – The Master may use Scrying (as the spell) on the Familiar once per day. 
  15-16 
  +8 
  13 
   
  17-18 
  +9 
  14 
   
  19-20 
  +10 
  15 
   
   
   
  The Master gets the Familiar of his or her choice off the following list.   
  Familiars with a minimum level of 3rd or higher require Feat: Improved Familiar(DMG p202). 
  Swarm Familiars (such as a Bat Swarm Familiar) do not grant their Master the Feat: Alertness or the ability to communicate with similar creatures, but the Master 
  is immune to the Swarm’s Distraction ability, and any special attack it may has, such as Disease or Poison. 
   
   
  Familiar 
  Lv. 
  Bonus to Master 
  Popular with… 
  Requires… 
  Reference 
  –Imbued Staff– 
  (DR338 p58) 
  1 
  See page 19 of this Index 
  — 
  — 
  DR338 p58 
  Albatross 
  (Storm p165) 
  1 
  +1 bonus on all Spot checks  
  Masters at Sea 
  — 
  Storm p52 
  Bat 
  (MM p268) 
  (DMG p203) 
  1 
  +3 bonus on Listen checks  
  — 
  — 
  PH p52 
  DMG p203 
  Butterfly  
  (DR323 p98) 
  1 
  +3 bonus on Spellcraft checks 
  Transmuters 
  — 
  DR323 p90 
  Cat 
  (MM p270) 
  1 
  +3 bonus to Move Silently checks 
  — 
  — 
  PH p52 
  Caterpillar 
  (DR323 p98) 
  1 
  +3 bonus on Disguise checks 
  Transmuters 
  — 
  DR323 p90 
  Chameleon 
  (DR341 p88) 
  1 
  +3 bonus to Disguise checks 
  — 
  — 
  DR341 p88 
  Compsognathus 
  (DR318 p64) 
  1 
  +3 bonus to Hide checks 
  Dinosaur-wranglers 
  — 
  DR318 p69 
  Crow 
  (DR341 p88) 
  1 
  +2 bonus to Fortitude saves 
  — 
  — 
  DR341 p88 
  Dark Chanting 
  Goshawk 
  (DR341 p88) 
  1 
  +2 bonus to Will saves 
  — 
  — 
  DR341 p88 
  Dog (small) 
  (MM p271) 
  1 
  +3 bonus to Sense Motive checks 
  — 
  — 
  DR341 p88 
  Eel 
  (Storm p166) 
  1 
  +3 bonus on Escape Artist checks  
  Masters at Sea 
  — 
  Storm p52 
  Ferret 
  (DMG p203) 
  1 
  +2 bonus to Reflex saves 
  — 
  — 
  DMG p203 
  Fly 
  (DR323 p98) 
  1 
  +3 bonus on Gather Information checks 
  Diviners 
  — 
  DR323 p90 
  Flying Fox 
  (MM p271) 
  1 
  +3 bonus to Sleight of Hand checks 
  — 
  — 
  DR341 p88 
  Fox 
  (DR323 p98) 
  1 
  +2 bonus on Will saves 
  Illusionists 
  — 
  DR323 p90 
  Fox, Arctic 
  (Frost p165) 
  1 
  +3 bonus to Move Silently checks 
  Masters in the Arctic 
  — 
  Frost p45 
  Gyrfalcon 
  (Frost p45) 
  1 
  +3 bonus to Spot checks  
  Masters in the Arctic 
  — 
  Frost p45 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Familiars 
   
  Page 13 
  Familiar 
  Lv. 
  Bonus to Master 
  Popular with… 
  Requires… 
  Reference 
  Hawk 
  (MM p273) 
  1 
  +3 bonus to Spot checks in bright light 
  — 
  — 
  PH p52 
  Hedgehog 
  (DMG p203) 
  1 
  +1 Natural Armor bonus to AC 
  — 
  — 
  DMG p203 
  Hummingbird 
  (DR323 p98) 
  1 
  +4 bonus on Initiative checks 
  Conjurers 
  — 
  DR323 p90 
  Iguana 
  (DR341 p88) 
  1 
  +3 bonus to Climb checks 
  — 
  — 
  DR341 p89 
  Lemming 
  (Frost p45) 
  1 
  +2 bonus to Listen checks 
  +2 bonus to Spot checks 
  Masters in the Arctic 
  — 
  Frost p45 
  Lizard 
  (MM p275) 
  1 
  +3 bonus to Climb checks 
  — 
  — 
  PH p52 
  Lizard, Horned 
  (Sand p194) 
  1 
  +2 bonus to Will saves 
  Masters in the Desert 
  — 
  Sand p49 
  Lizard, Night 
  (MM p275) 
  1 
  +3 bonus to Hide checks 
  — 
  — 
  DR341 p89 
  Mink 
  (DR323 p98) 
  1 
  +3 bonus on Diplomacy checks 
  Enchanters 
  — 
  DR323 p90 
  Monkey 
  (MM p276) 
  1 
  +3 bonus to Tumble checks 
  — 
  — 
  DR341 p89 
  Monkey’ 
  (MM p276) 
  1 
  +3 bonus to Climb checks 
  — 
  — 
  DR351 p69 
  Moth 
  (DR323 p98) 
  1 
  +3 bonus on Spellcraft checks 
  Transmuters 
  — 
  DR323 p90 
  Mouse 
  (DMG p203) 
  1 
  +3 bonus to Move Silently checks 
  — 
  — 
  DMG p203 
  Needletooth 
  (DR351 p69) 
  1 
  +3 bonus to Hide checks in forests or jungles 
  — 
  — 
  DR351 p69 
  Octopus 
  (MM p276) 
  1 
  +3 bonus to Grapple checks 
  Masters at Sea 
  — 
  Storm p52 
  Owl (tiny) 
  (MM p277) 
  1 
  +3 bonus to Spot checks in dim light 
  — 
  — 
  PH p52 
  Storm p52 
  Owl, Snowy 
  (Frost p45) 
  1 
  +3 bonus to Move Silently checks 
  Masters in the Arctic 
  — 
  Frost p45 
  Parrot 
  (Storm p52) 
  1 
  +3 bonus to Appraise checks  
  The Parrot can speak 1 language 
  Masters at Sea 
  — 
  Storm p52 
  DR351 p69 
  Penguin 
  (Frost p165) 
  1 
  +2 bonus to Fortitude saves 
  Masters in the Arctic 
  — 
  Frost p45 
  Platypus 
  (DR341 p88) 
  1 
  +3 bonus to Swim checks 
  — 
  — 
  DR341 p89 
  Puffin 
  (Frost p45) 
  1 
  +2 bonus to Swim checks 
  +2 bonus to Survival checks 
  Masters in the Arctic 
  — 
  Frost p45 
  Rabbit 
  (DR341 p88) 
  1 
  +3 bonus to Listen checks 
  — 
  — 
  DR341 p89 
  Rat 
  (MM p278) 
  1 
  +2 bonus to Fortitude saves 
  — 
  — 
  PH p52 
  Frost p45 
  Raven (tiny) 
  (MM p278) 
  1 
  +3 bonus to Appraise checks  
  The Raven can speak 1 language 
  — 
  — 
  PH p52 
  Frost p45 
  Rhamphorhynchus 
  (DR318 p69) 
  1 
  +3 bonus to Initiative checks 
  Dinosaur-wranglers 
  — 
  DR318 p69 
  Screech Owl 
  (diminutive)  
  (DMG p203) 
  1 
  +3 bonus to Move Silently checks 
  — 
  — 
  DMG p203 
  Shark (tiny) 
  (DU107 p95) 
  1 
  +3 bonus to Spot checks 
  Masters at Sea 
  — 
  DU107 p95 
  Snake, Sea (tiny) 
  (Storm p170) 
  (MM p280)+ 
  1 
  +3 bonus to Bluff checks 
  The Snake has a poisonous bite 
  Masters at Sea 
  — 
  Storm p52 
  Snake, Viper (tiny) 
  (MM p280) 
  1 
  +3 bonus to Bluff checks 
  The Snake has a poisonous bite 
  — 
  — 
  PH p52 
  Spider (diminutive) 
  (DR323 p98) 
  1 
  +3 bonus on Sleight of Hand checks 
  Evokers 
  — 
  DR323 p90 
  Squirrel 
  (DR341 p88) 
  1 
  +3 bonus to Jump checks 
  — 
  — 
  DR341 p89 
  Thrush 
  (DMG p203) 
  1 
  The Thrush can speak 1 language 
  — 
  — 
  DMG p203 
  Toad 
  (MM p282) 
  (DMG p203) 
  1 
  +3 hit-points 
  — 
  — 
  PH p52 
  DMG p203 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Familiars 
   
  Page 14 
  Familiar 
  Lv. 
  Bonus to Master 
  Popular with… 
  Requires… 
  Reference 
  Turtle 
  (DR323 p98) 
  1 
  +1 bonus to AC when Prone or behind 
  Cover 
  Abjurers 
  — 
  DR323 p90 
  Vampire Bat 
  (DR341 p88) 
  1 
  — 
  — 
  — 
  DR341 p89 
  Vulture 
  (DR323 p98) 
  1 
  +4 bonus on Fortitude saves vs. Disease 
  Necromancers 
  — 
  DR323 p90 
  Weasel 
  (MM p203) 
  1 
  +2 bonus to Reflex saves 
  — 
  — 
  PH p52 
  Copper Asp 
  (DR341p35) 
  3 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DR341 p35 
  Flying Snake 
  (RoF p177) 
  3 
  — 
  — 
  Feat: Improved Familiar 
  PGF p039 
  Hawk, Celestial 
  (MM p273) 
  (DMG p201) 
  3 
  — 
  Masters aligned with Good 
  Feat: Improved Familiar 
  DMG p200 
  Krenshar 
  (MM p163) 
  3 
  — 
  Masters aligned with Neutral 
  Feat: Improved Familiar 
  CWar p100 
  Lizard, Spitting 
  Crawler 
  (FR p308) 
  3 
  — 
  — 
  Feat: Improved Familiar 
  PGF p039 
  Lynx 
  (RoF p174) 
  3 
  — 
  — 
  Feat: Improved Familiar 
  PGF p039 
  Owl, Great 
  Horned 
  (MM p227) 
  (DR341 p88)+ 
  3 
  — 
  — 
  Feat: Improved Familiar 
  DR341 p89 
  Razor Hawk 
  (DR341p38) 
  3 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DR341 p35 
  Snake, Fiendish 
  Viper (tiny)  
  (MM p280) 
  (DMG p201) 
  3 
  — 
  Masters aligned with Evil 
  Feat: Improved Familiar 
  DMG p200 
  Snake, Viper (large) 
  (MM p280) 
  3 
  — 
  — 
  Feat: Improved Familiar 
  DR341 p89 
  Swarm, Spider  
  (MM p239) 
  3 
  Immune to his/her swarm’s distract & 
  poison effects 
  Masters aligned with Neutral 
  Feat: Improved Familiar 
  DR329 p98 
  Worg 
  (MM p256) 
  3 
  — 
  Masters aligned with Neutral Evil 
  Feat: Improved Familiar 
  CWar p100 
  Blink Dog 
  (MM p28) 
  5 
  — 
  Masters aligned with Lawful 
  Good 
  Feat: Improved Familiar 
  CWar p100 
  Cat 
  (MM p270) 
  5 
  +3 bonus to Move Silently checks 
  50% chance to Stabalize (instead of 10%) 
  Masters who already have a Cat 
  familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Clockwork 
  Mender 
  (MM4 p30) 
  5 
  — 
  Masters aligned with Lawful 
  Neutral 
  Feat: Improved Familiar 
  MM4 p31 
  Crystal Cat 
  (DR341p36) 
  5 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DR341 p35 
  Elemental, Air 
  (small) 
  (MM p96) 
  (DMG p202) 
  5 
  — 
  Masters aligned with Air 
  Feat: Improved Familiar 
  DMG p200 
  Elemental, Earth 
  (small)  
  (MM p97) 
  (DMG p202) 
  5 
  — 
  Masters aligned with Earth 
  Feat: Improved Familiar 
  DMG p200 
  Elemental, Fire 
  (small)  
  (MM p99) 
  (DMG p202) 
  5 
  — 
  Masters aligned with Fire 
  Feat: Improved Familiar 
  DMG p200 
  Elemental, Water 
  (small)  
  (MM p100) 
  (DMG p202) 
  5 
  — 
  Masters aligned with Water 
  Feat: Improved Familiar 
  DMG p200 
  Gem Scarab 
  (MM5 p062) 
  5 
  — 
  — 
  Feat: Improved Familiar 
  MM5 p063 
  Glass Dragonfly 
  (DR341p37) 
  5 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DR341 p35 
  Hell Hound 
  (MM p151) 
  5 
  — 
  Masters aligned with Lawful Evil 
  Feat: Improved Familiar 
  CWar p100 
  Modron, 
  Monodrone 
  (DR354 p45) 
  5 
  — 
  Masters aligned with Lawful 
  Feat: Improved Familiar 
  DR354 p49 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Familiars 
   
  Page 15 
  Familiar 
  Lv. 
  Bonus to Master 
  Popular with… 
  Requires… 
  Reference 
  Night Hunter Bat   
  (MoF p18) 
  5 
  — 
  Masters aligned with <alignment> 
  Feat: Darkness Familiar 
  DR322 p67 
  Osquip 
  (RoF p176) 
  5 
  — 
  Masters aligned with Neutral Evil 
  Feat: Improved Familiar 
  PGF p039 
  Raven (tiny) 
  (MM p278) 
  5 
  +3 bonus to Appraise checks  
  The Raven can speak 1 language 
  The Raven may ‘aid other’ when its Master 
  makes a Knowledge check 
  Masters who already have a 
  Raven familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Sailsnake 
  (MM4 p125) 
  5 
  — 
  Yuan-Ti 
  Feat: Improved Familiar 
  MM4 p126 
  Salvage Rat 
  (DR341p38) 
  5 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DR341 p35 
  Shocker Lizard 
  (MM p224) 
  (DMG p202)  
  5 
  — 
  Masters who are within 1 step of 
  Neutral –or– Masters aligned 
  with Electricity 
  Feat: Improved Familiar 
  DMG p200 
  Stirge 
  (MM p236) 
  (DMG p202) 
  5 
  — 
  Masters who are within 1 step of 
  Neutral 
  Feat: Improved Familiar 
  DMG p200 
  Swarm, Bat  
  (MM p237) 
  5 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Neutral 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, Rat  
  (MM p239) 
  5 
  Immune to his/her swarm’s distract & 
  disease effects 
  Masters aligned with Neutral 
  Feat: Improved Familiar 
  DR329 p98 
  Tirabana Eyewing 
  (MM5 p172) 
  5 
  — 
  Masters aligned with Lawful 
  Neutral or Lawful Evil 
  Feat: Improved Familiar 
  MM5 p172 
  Shadow Asp   
  (FF p152) 
  6 
  — 
  Masters aligned with Neutral 
  Feat: Darkness Familiar 
  DR322 p67 
  Coure Eladrin 
  (BoED p168) 
  7 
  — 
  Masters aligned with Chaotic Good
  Feat: Celestial Familiar 
  BoVD p41 
  Erudite Owl 
  (DR341p36) 
  7 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DR341 p35 
  Formian Worker 
  (MM p108) 
  (DMG p201) 
  7 
  — 
  Masters who are within 1 step of 
  Lawful Neutral 
  Feat: Improved Familiar 
  DMG p200 
  Hippogriff 
  (MM p152) 
  7 
  — 
  Masters aligned with Neutral 
  Feat: Improved Familiar 
  CWar p100 
  Homunculus 
  (MM p154) 
  (DMG p201) 
  7 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DMG p200 
  Howler 
  (MM p154) 
  7 
  — 
  Masters aligned with Chaotic Evil 
  Feat: Improved Familiar 
  CWar p100 
  Imp 
  (MM p56) 
  (DMG p201) 
  7 
  — 
  Masters who are within 1 step of 
  Lawful Evil 
  Feat: Improved Familiar 
  DMG p200 
  Imp, Choleric 
  (DR338 p33) 
  7 
  — 
  Masters who are within 1 step of 
  Lawful Evil 
  Feat: Improved Familiar 
  DR338 p34 
  Imp, Melancholic 
  (DR338 p33) 
  7 
  — 
  Masters who are within 1 step of 
  Lawful Evil 
  Feat: Improved Familiar 
  DR338 p33 
  Imp, Phlegmatic 
  (DR338 p34) 
  7 
  — 
  Masters who are within 1 step of 
  Lawful Evil 
  Feat: Improved Familiar 
  DR338 p35 
  Imp, Sanguine 
  (DR338 p35) 
  7 
  — 
  Masters who are within 1 step of 
  Lawful Evil 
  Feat: Improved Familiar 
  DR338 p35 
  Lantern Archon 
  (MM p016) 
  7 
  — 
  Masters aligned with Lawful Good 
  Feat: Celestial Familiar 
  BoVD p41 
  Lizard 
  (MM p275) 
  7 
  +3 bonus to Climb checks 
  Able to heal yourself  (½ Arcane caster level 
  times Charisma modifier) hp per day 
  Masters who already have a 
  Lizard familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Mephit, Ice  
  (MM p182) 
  (DMG p201) 
  7 
  — 
  Masters aligned with Cold 
  Feat: Improved Familiar 
  DMG p200 
  Mercurial Spider 
  (DR341p37) 
  7 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  DR341 p35 
  Musteval Guardinal 
  (BoVD p174) 
  7 
  — 
  Masters aligned with Neutral Good
  Feat: Celestial Familiar 
  BoVD p41 
  Pseudodragon  
  (MM p210) 
  (DMG p201) 
  7 
  — 
  Masters who are within 1 step of 
  Neutral Good 
  Feat: Improved Familiar 
  DMG p200 
  Pseudo-Elmental, 
  Darkness (small)   
  (DR322 p66) 
  7 
  — 
  Masters aligned with Darkness 
  Feat: Darkness Familiar 
  DR322 p67 
  Quasit 
  (MM p46) 
  (DMG p201) 
  7 
  — 
  Masters who are within 1 step of 
  Chaotic Evil 
  Feat: Improved Familiar 
  DMG p200 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Familiars 
   
  Page 16 
  Familiar 
  Lv. 
  Bonus to Master 
  Popular with… 
  Requires… 
  Reference 
  Snake, Viper (tiny) 
  (MM p280) 
  7 
  +3 bonus to Bluff checks 
  The Snake has a poisonous bite  
  Master gains the Scent ability 
  Masters who already have a Snake 
  familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Spark Guardian 
  (CWar p119) 
  7 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  CWar p119 
  Swarm, Locust  
  (MM p239) 
  7 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Neutral 
  Feat: Improved Familiar 
  DR329 p98 
  Weasel 
  (MM p203) 
  7 
  +2 bonus to Reflex saves 
  Master gains the Scent ability 
  Masters who already have a 
  Weasel familiar 
  Feat: Improved Familiar 
  DR331 p93 
  White Dragon, 
  Wyrmling 
  (MM p077) 
  7 
  — 
  Masters with an alignment of 
  Neutral, Chaotic Neutral, or 
  Chaotic Evil 
  Feat: Dragon Familiar 
  Dnc p141 
  Winter Wolf 
  (MM p256) 
  7 
  — 
  Masters aligned with Neutral Evil 
  Feat: Improved Familiar 
  CWar p100 
  Bat, Sinister 
  (MoF p18) 
  8 
  — 
  Masters aligned with <alignment> 
  Feat: Darkness Familiar 
  DR322 p67 
  Black Dragon, 
  Wyrmling 
  (MM p070) 
  8 
  — 
  Masters with an alignment of 
  Neutral, Neutral Evil, or Chaotic 
  Evil 
  Feat: Dragon Familiar 
  Dnc p141 
  Brass Dragon, 
  Wyrmling 
  (MM p070) 
  9 
  — 
  Masters with an alignment of 
  Neutral Good, Chaotic Good, or 
  Chaotic Neutral 
  Feat: Dragon Familiar 
  Dnc p141 
  Deathfang 
  (RoF p175) 
  9 
  — 
  Masters aligned with Neutral Evil 
  Feat: Improved Familiar 
  PGF p039 
  Gauntlet Guardian 
  (CWar p120) 
  9 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  CWar p120 
  Green Dragon, 
  Wyrmling 
  (MM p074) 
  9 
  — 
  Masters with an alignment of 
  Neutral, Lawful Evil, or Neutral 
  Evil 
  Feat: Dragon Familiar 
  Dnc p141 
  Hawk 
  (MM p273) 
  9 
  +3 bonus to Spot checks in bright light 
  +2 bonus on Move Silently checks 
  Master gain Low-Light vision 
  Masters who already have a Hawk 
  familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Owl (tiny) 
  (MM p277) 
  9 
  +3 bonus to Spot checks in dim light 
  +2 bonus on Move Silently checks 
  Master gain Low-Light vision  
  Masters who already have an Owl 
  familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Rat 
  (MM p278) 
  9 
  +2 bonus to Fortitude saves 
  Sacrifice a spell to convert lethal damage to 
  non-lethal damage. Free Action, use 1/day, 
  spell level = #hp converted 
  Masters who already have a Rat 
  familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Shadow   
  (MM p221) 
  9 
  — 
  Masters aligned with Chaotic Evil 
  –or– Undead 
  Feat: Darkness Familiar 
  DR322 p67 
  Swarm, Bone Rat  
  (LM p88) 
  9 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Undead 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, Centipede  
  (MM p239) 
  9 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Neutral  
  Feat: Improved Familiar 
  DR329 p98 
  Toad 
  (MM p282) 
  (DMG p203) 
  9 
  +3 hit-points 
  If the Master is bit by a creature vulnerable 
  to poison, the creature is Confused for  
  1d4 rounds (DC is Constitution-based) 
  Masters who already have a Toad 
  familiar 
  Feat: Improved Familiar 
  DR331 p93 
  Blue Dragon, 
  Wyrmling 
  (MM p072) 
  10 
  — 
  Masters with an alignment of 
  Lawful Neutral, Lawful Evil, or 
  Neutral Evil 
  Feat: Dragon Familiar 
  Dnc p141 
  Copper Dragon, 
  Wyrmling 
  (MM p082) 
  10 
  — 
  Masters with an alignment of 
  Chaotic Good, Neutral, or 
  Chaotic Neutral 
  Feat: Dragon Familiar 
  Dnc p141 
  Dark Creeper   
  (FF p038) 
  10 
  — 
  Masters aligned with Chaotic 
  Neutral 
  Feat: Darkness Familiar 
  DR322 p67 
  Blade Guardian 
  (CWar p120) 
  11 
  — 
  Do-It-Yourself Masters 
  Feat: Improved Familiar 
  CWar p120 
  Bronze Dragon, 
  Wyrmling 
  (MM p080) 
  11 
  — 
  Masters with an alignment of 
  Lawful Good, Lawful Neutral, or 
  Neutral 
  Feat: Dragon Familiar 
  Dnc p141 
  Swarm, Corpse Rat  
  (LM p92) 
  11 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Undead 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, 
  Emphemeral  
  (MM3 p50) 
  11 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Undead 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, Swamp 
  Strider  
  (MM3 p171) 
  11 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Neutral 
  Feat: Improved Familiar 
  DR329 p98 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Familiars 
   
  Page 17 
  Familiar 
  Lv. 
  Bonus to Master 
  Popular with… 
  Requires… 
  Reference 
  Darkenbeast   
  (MoF p30) 
  12 
  — 
  Masters aligned with <alignment> 
  Feat: Darkness Familiar 
  DR322 p67 
  Red Dragon, 
  Wyrmling 
  (MM p075) 
  12 
  — 
  Masters with an alignment of 
  Chaotic Neutral, Chaotic Evil, or 
  Neutral Evil 
  Feat: Dragon Familiar 
  Dnc p141 
  Silver Dragon, 
  Wyrmling 
  (MM p086) 
  12 
  — 
  Masters with an alignment of 
  Lawful Good, Neutral Good, or  
  Neutral 
  Feat: Dragon Familiar 
  Dnc p141 
  Swarm,  
  Dread Bloom  
  (MM3 p45) 
  13 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Plants 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, 
  Bloodmote Cloud  
  (LM p88) 
  13 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Undead 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, 
  Needletooth  
  (MM3 p109) 
  13 
  Immune to his/her swarm’s distract effect 
  Masters aligned with little 
  Dinosaurs 
  Feat: Improved Familiar 
  DR329 p98 
  Cloaker  
  (MM p36) 
  14 
  — 
  Masters aligned with Chaotic 
  Neutral 
  Feat: Darkness Familiar 
  DR322 p67 
  Gold Dragon, 
  Wyrmling 
  (MM p084) 
  14 
  — 
  Masters with an alignment of 
  Lawful Good, Neutral Good, or  
  Lawful Neutral 
  Feat: Dragon Familiar 
  Dnc p141 
  Shadow Mastiff  
  (MM p222) 
  14 
  — 
  Masters aligned with Neutral Evil 
  Feat: Darkness Familiar 
  DR322 p67 
  Wraith  
  (MM p257) 
  14 
  — 
  Masters aligned with Lawful Evil 
  Feat: Darkness Familiar 
  DR322 p67 
  Swarm, Hellwasp  
  (MM p238) 
  16 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Evil 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, 
  Shimmerling  
  (MM3 p152) 
  16 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Fey 
  Feat: Improved Familiar 
  DR329 p98 
  Swarm, Brood 
  Keeper Larva   
  (MM3 p109) 
  19 
  Immune to his/her swarm’s distract effect 
  Masters aligned with Magical 
  Beasts 
  Feat: Improved Familiar 
  DR329 p98 
   
  Note:  Celestial & Fiendish versions of basic (i.e., available at 1st level) familiars are available at 3rd level. 
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Familiars 
   
  Page 18 
  Familiars Sorted by Bonus Granted 
   
  Bonus 
  Category 
  Familiar Options 
  +1 on Spot checks (all) 
  Skill 
  Albatross 
  +2 on Listen & Spot checks 
  Skill 
  Lemming 
  +2 on Swim & Survival checks 
  Skill 
  Puffin 
  +3 on Appraise checks 
  Skill 
  Parrot, Raven 
  +3 on Bluff checks 
  Skill 
  Snake, Sea Snake 
  +3 on Climb checks 
  Skill 
  Iguana, Lizard, Monkey’ 
  +3 on Disguise checks 
  Skill 
  Caterpillar, Chameleon, Mink 
  +3 on Escape Artist checks 
  Skill 
  Eel 
  +3 on Gather Information checks 
  Skill 
  Fly 
  +3 on Hide checks 
  Skill 
  Compsognathus, Needletooth, Night Lizard 
  +3 on Jump checks 
  Skill 
  Squirrel 
  +3 on Listen checks 
  Skill 
  Bat, Rabbit 
  +3 on Move Silently checks 
  Skill 
  Arctic Fox, Cat, Mouse, Screech Owl, Snowy Owl 
  +3 on Sense Motive checks 
  Skill 
  Dog 
  +3 on Sleight of Hand checks 
  Skill 
  Flying Fox, Spider (diminutive) 
  +3 on Spellcraft checks 
  Skill 
  Butterfly / Moth 
  +3 on Spot checks (all) 
  Skill 
  Gyrfalcon, Shark 
  +3 on Spot checks (bright light) 
  Skill 
  Hawk 
  +3 on Spot checks (dim light) 
  Skill 
  Owl 
  +3 on Swim checks 
  Skill 
  Platypus 
  +3 on Tumble checks 
  Skill 
  Monkey 
  +2 on Fortitude saves 
  Save 
  Crow, Horned Lizard, Penguin, Rat 
  +4 on Fortitude saves vs. Disease 
  Save 
  Vulture 
  +2 on Reflex saves 
  Save 
  Ferret, Weasel 
  +2 on Will saves 
  Save 
  Dark Chanting Goshawk, Fox 
  +4 on Initiative checks 
  Initiative 
  Hummingbird, Rhamphorhynchus 
  +3 hp 
  HP 
  Toad 
  +1 bonus to AC when Prone or behind Cover 
  AC 
  Turtle 
  +1 Natural Bonus to AC 
  AC 
  Hedgehog 
  +3 on Grapple checks 
  Combat 
  Octopus 
   
   
   
   
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Imbued Staff  
   
  Page 19 
  Imbued Staff for Wizards & Sorcerers 
   
   
  As an alternative to a creature as a familiar, a Wizard / Sorcerer may instead imbue a non-magical staff with his/her personal energy (DR338 p58).  This requires 24 
  hours and a 500 gp gem that is mounted on the staff’s finial.  During this time, the caster chooses one 0th level spell that the Staff will be able to generate 1/day.  
  At the end of the process, the Staff is linked to the Master and is treated as a magic item. 
   
  If the Staff is destroyed, the Master looses 500 XP per Wizard / Sorcerer level (Fort½, DC 15).  The Staff cannot be replaced for 1 year and 1 day. 
   
  The Staff may be futher enchanted with Craft Staff, but the creation cost is +20% due to the difficulty of combining the two types of magic (DR338 p61). 
   
   
  Level 
  Hardness 
  Hit Points 
  Special Abilities 
  1-2 
  5 
  15 
  – Light, 3/day on the staff only.  May be dismissed as a Free Action. 
  – One 0th level spell (chosen when the staff is imbued), 1/day. 
  – May be used to deliver Touch Spells as a Touch attack –or– as a normal attack which also does Quarterstaff damage. 
  3-4 
  5 
  15 
  – When wielded by the Master, treated as a +1 / +1 Quarterstaff (i.e., both ends are magical). 
  5-6 
  5 
  15 
  – Remote Viewing:  the Master may use Clairvoyance (as if seeing out of the finial) on the Staff at will (duration of 
  Concentration).  When this effect is in use, the finial glows with the brightness of a candle.   
  7-8 
  10 
  20 
   
  9-10 
  10 
  20 
  – Vital Transfer:  the Master may forego natural healing to cause the Staff to heal instead (Character level) hp for one 
  night.  A Heal check does not increase this amount. 
  11-12 
  10 
  20 
  – When wielded by the Master, treated as a +3 / +3 Quarterstaff (i.e., both ends are magical). 
  13-14 
  15 
  25 
  – Perfect Location:  by spending a Full Round action, the Master knows the distance and direction to the Staff 
  15-16 
  15 
  25 
  – Mighty Weapon:  when wielded by the Master, both ends of the Staff gain one of the following (chosen when 15th 
  level is achieved):  Bane, Defending, Flaming, Frost, Merciful, Shock, or Thundering. 
  17-18 
  15 
  25 
  – Return:  the Master may summon the Staff to his/her hand as a Standard Action.  This is a teleportation effect. 
  19-20 
  20 
  30 
  – When wielded by the Master, treated as a +3 / +3 Quarterstaff (i.e., both ends are magical). 
   
   
  The following Feats can be used with the Imbued Staff:   
   
  Name 
  Source 
  Prerequisite 
  Description 
  Enchant Staff 
  [Item Creation] 
  (DR338 p60) 
  Caster level 5th 
  ability to Imbue a Staff 
  Choose a spell you can cast that is no higher than one level below the highest you can cast.  Your Imbued 
  Staff grants you (and only you) ability to cast this spell as a Spell-like ability once per day when held. 
  Requires a 24 hour ritual that consumes 100 gp per spell level. 
  This feat may be taken multiple times.  Each time a new spell is added. 
  Imbued Defense 
  [Item Creation] 
  (DR338 p60) 
  Caster level 1st 
  ability to Imbue a Staff 
  When defensively casting a spell while holding your Imbued Staff, receive your Wisdom modifier as a 
  bonus to your AC (in addition to your Dexterity modifier) until your next Action.   
  Requires a 12 hour ritual that consumes 500 gp. 
  Imbued Strength 
  [Item Creation] 
  (DR338 p60) 
  Caster level 3rd 
  ability to Imbue a Staff 
  When attacking with your Imbued Staff, add your Wisdom modifier to the damage instead of your Strength 
  modifier. 
  Requires a 12 hour ritual that consumes 500 gp. 
  Invest Spell 
  [Item Creation] 
  (DR338 p60) 
  Caster level 9th 
  ability to Imbue a Staff 
  Choose a spell you can cast that is no higher than two levels below the highest you can cast.  Your Imbued 
  Staff grants you (and only you) ability to cast this spell as a Spell-like ability three times per day when 
  held.  You permanently loose a spell slot of the same level as the invested spell. 
  Requires a 24 hour ritual that consumes 250 gp per spell level. 
  This feat may be taken multiple times.  Each time a new spell is added. 
  Recharge Staff 
  [Item Creation] 
  (DR338 p60) 
  Caster level 12th 
  Craft Staff 
  ability to Imbue a Staff 
  If you have used Craft Staff to add spell charges to your Imbued Staff, you may expend prepared spell / 
  unused spell slots to add charges back into your Imbued Staff.  For each 5 Spell levels expended, the Staff 
  regains one charge (max 50 charges). 
   
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Constructs 
   
  Page 20 
  Constructs 
   
   
  The following Constructs include instruction on how to create them. 
   
  Construct Name 
  Min Lv. 
  Arbalester 
  (MoE p152)  
  — 
  Dedicated Wright 
  (Eb p285)  
  — 
  Expeditious Messenger 
  (Eb p285)  
  — 
  Furtive Filcher 
  (Eb p286) 
  — 
  Packmate 
  (MoE p152)  
  — 
  Persistent Harrier 
  (MoE p153)  
  — 
  Copper Asp 
  (DR341 p35)  
  3 
  Razor Hawk 
  (DR341 p35)  
  3 
  Bogun 
  (MM2 p34) (3.5up p30)+ 
  4 
  Clockroach 
  (MM4 p28) 
  4 
  Clockwork Steed 
  (MM4 p32) 
  4 
  Homunculus 
  (MM p154) 
  4 
  Iron Defender 
  (Eb p287)  
  4 
  Alchemy Beetle 
  (SoX p74) 
  5 
  Carrionette 
  (DR339 p48) 
  5 
  Clockwork Mender 
  (MM4 p31) 
  5 
  Crystal Cat 
  (DR341 p36) 
  5 
  Dread Guard  
  (MM2 p87) (3.5up p32)+ 
  5 
  Glass Dragonfly 
  (DR341 p37) 
  5 
  Paper Golem 
  (DR341 p42) 
  5 
  Salvage Rat 
  (DR341 p38) 
  5 
  Tin Golem 
  (DR341 p43) 
  5 
  Wax Golem 
  (DR344 p43) 
  5 
  Wood Golem 
  (DR341 p45) 
  5 
  Clockwork Eunuch 
  (DR334 p38) 
  7 
  Erudite Owl 
  (DR341 p36) 
  7 
  Fang Golem  
  (MM4  p72) 
  7 
  Fungus Golem  
  (DR341 p41) 
  7 
  Junk Golem  
  (DR341 p41) 
  7 
  Mercurial Spider 
  (DR341 p38) 
  7 
  Scarecrow 
  (DR355 p49) 
  7 
  Spark Guardian  
  (CWar p119) 
  7 
  Flesh Golem  
  (MM p135) 
  8 
  Maggot Golem  
  (DR339 p58) 
  8 
  Gauntlet Guardian  
  (CWar p120) 
  9 
  Magmacore Golem  
  (MM5 p70) 
  9 
  Construct Name 
  Min Lv. 
  Rune Golem  
  (DR343 p45) 
  9 
  Scarecrow, Conscious 
  (DR355 p51) 
  9 
  Shardsoul Slayer 
  (MM5 p150) 
  9 
  Caryatid Column 
  (FF p30) (3.5up p24)+ 
  10 
  Flying Fingers 
  (DR127 p88)  
  10 
  Ice Golem 
  (Frost p137)  
  10 
  Blade Guardian  
  (CWar p120) 
  11 
  Clay Golem 
  (MM p134) 
  11 
  Gloom Golem  
  (MM3 p68) (MM3Errata)+ 
  11 
  Grave Dirt Golem  
  (LM p106) 
  11 
  Scarecrow, Dread 
  (DR355 p51) 
  11 
  Scarecrow, Quested 
  (DR355 p51) 
  11 
  Force Golem 
  (MM5 p68) 
  12 
  Iron Cobra 
  (FF p103) (3.5up p24)+ 
  12 
  Necrophidius 
  (FF p126) (3.5up p24)+ 
  12 
  Relief Golem 
  (DR334 p42) 
  12 
  Dragonbone Golem 
  (Dcn p164) 
  13 
  Necromancer Knuckles 
  (DR127 p88) 
  13 
  Shredstorm 
  (MM3 p153) 
  13 
  Topiary Guardian 
  (MM3 p173) (MM3Errata)+ 
  13 
  Alchemical Golem 
  (MM3 p66) (MM3Errata)+ 
  14 
  Blood Golem of Hextor 
  (FF p84) (3.5up p24)+ 
  14 
  Coral Golem 
  (Storm p150) 
  14 
  Golem Swarm 
  (DR309 p28) 
  14 
  Mud Golem 
  (MM3 p70)  
  (MM3Errata)+ 
  14 
  Sand Golem 
  (Sand p182) 
  14 
  Stone Golem 
  (MM p137) 
  14 
  Stone Golem, Greater 
  (MM p137) 
  14 
  Tombstone Golem 
  (LM p105) 
  14 
  Tombstone Golem, Greater 
  (LM p105) 
  14 
  Web Golem 
  (MM3 p74) (MM3Errata)+ 
  14 
  Shield Guardian 
  (MM p223) 
  15 
  Black Ice Golem 
  (DR324 p59)  
  16 
  Brain Golem 
  (FF p85) (3.5up p24)+ 
  16 
  Brass Golem 
  (MM2 p117) (3.5up p33)+ 
  16 
  Construct Name 
  Min Lv. 
  Bronze Serpent 
  (MM2 p40) (3.5up p31)+ 
  16 
  Dragonflesh Golem 
  (MM2 p117) (3.5up p33)+ 
  16 
  Drakestone Golem 
  (Dcn p164) 
  16 
  Hangman Golem 
  (MM3 p69) (MM3Errata)+ 
  16 
  Iron Golem 
  (MM p136) 
  16 
  Metal Destrier 
  (ELH p308) 
  16 
  Runic Guardian 
  (MM2 p182) (3.5up p36)+ 
  16 
  Slaughterstone Eviscerator 
  (MM3 p160) (MM3Errata)+ 
  16 
  Stained Glass Golem 
  (MM2 p116) (3.5up p33)+ 
  16 
  Wicker Man 
  (FF p188) (3.5up p24)+ 
  16 
  Cannon Golem 
  (DR355 p44) 
  17 
  Ice Golem’ 
  (DR317 p74) 
  17 
  Prismatic Golem 
  (MM3 p71) (MM3Errata)+ 
  17 
  Shadesteel Golem 
  (MM3 p72) (MM3Errata)+ 
  17 
  Demonflesh Golem 
  (FF p86) (3.5up p24)+ 
  18 
  Hellfire Golem 
  (FF p88) (3.5up p24)+ 
  18 
  Ironwyrm Golem 
  (Dcn p165) 
  18 
  Juggernaut 
  (MM2 p132) (3.5up p34)+ 
  18 
  Nimblewright 
  (MM2 p162) (3.5up p35)+ 
  18 
  Scouring Slinger 
  (MM5 p147) 
  18 
  Scouring Stanchion 
  (MM5 p147) 
  18 
  Slaughterstone Behemoth 
  (MM3 p159) (MM3Errata)+ 
  18 
  Grisgol 
  (MM3 p76) 
  19 
  Blackstone Gigant 
  (FF p21) (3.5up p24)+ 
  20 
  Guardian Ship 
  (DR333 p76)  
  20 
  Mithral Golem 
  (ELH p193) (3.5up p20)+ 
  25 
  Stone Colossus 
  (ELH p171) (3.5up p20)+ 
  25 
  Flesh Colossus 
  (ELH p172) (3.5up p20)+ 
  29 
  Adamantine Golem 
  (ELH p194) (3.5up p20)+ 
  30 
  Iron Colossus 
  (ELH p173) (3.5up p20)+ 
  35 
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Constructs 
   
  Page 21 
  Construct Modifications: 
  Advanced Binding (DR327 p73) – removes the chance of certain types of Constructs from going berserk. 
  Extra Arms (DR327 p73) – +2 arms for +25% cost. 
  Rudimentary Intelligence (DR327 p73) – Construct with no Intelligence gains an Intelligence score of ½ Caster level, plus the appropriate number of Feats and Skill 
  points. 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Wild Shape Forms 
   
  Page 22 
  Alternate Forms 
   
  Wild Shape Forms 
   
   
  Starting at 5th level, a Druid can take the form of an animal using its Wild Shape ability.  The animal’s base HD must be less than or equal to the Druid’s level.  As 
  the Druid goes up in level, creature forms of different sizes become available.(PH p37) 
  Lvl 5 – Small & Medium Animals.   
  Lvl 8 – Large Animals.   
  Lvl 11 – Tiny Animals.   
  Lvl 12 – Tiny to Large Plant Creatures.   
  Lvl 15 – Huge Animals & Plant Creatures.   
  Lvl 16 – Small to Large Elementals. 
   
  Name 
  Reference 
  Type 
  Size 
  HD 
  Min 
  Lvl 
  Albatross 
  (Storm p165) 
  Animal 
  Small 
  1 
  5 
  Baboon 
  (MM p268) 
  Animal 
  Med. 
  1 
  5 
  Badger 
  (MM p268) 
  Animal 
  Small 
  1 
  5 
  Barracuda (aquatic) 
  (Storm p166) 
  Animal 
  Med. 
  2 
  5 
  Bear, Black 
  (MM p269) 
  Animal 
  Med. 
  3 
  5 
  Boar 
  (MM p270) 
  Animal 
  Med. 
  3 
  5 
  Brixashulty 
  (RotW p186) 
  Animal 
  Med. 
  2 
  5 
  Carcass Eater 
  (LM p091) 
  Animal 
  Small 
  1 
  5 
  Caribou 
  (Frost p164) 
  Animal 
  Med. 
  2 
  5 
  Cheetah 
  (MM p271) 
  Animal 
  Med. 
  3 
  5 
  Crocodile 
  (MM p271) 
  Animal 
  Med. 
  3 
  5 
  Desmodu Hunting Bat 
  (MM2 p066) 
  (3.5up p32)+ 
  Animal 
  Med. 
  4 
  5 
  Dinosaur, Fleshraker 
  (MM3 p040) 
  Animal 
  Med. 
  4 
  5 
  Dinosaur, Leaellynasaura  
  (aka “Fastieth”) 
  (Eb p280) 
  (Eb p280)+ 
  Animal 
  Med. 
  2 
  5 
  Dinosaur, Protoceratops 
  (Sand p147) 
  Animal 
  Med. 
  5 
  5 
  Dinosaur, Pteranodon 
  (DR318 p068) 
  Animal 
  Med. 
  5 
  5 
  Dinosaur, Swindlespitter 
  (MM3 p041) 
  (MM3Errata)+ 
  Animal 
  Small 
  2 
  5 
  Dinosaur, Troodon 
  (DR318 p074) 
  Animal 
  Med. 
  1 
  5 
  Dinosaur, Velociraptor 
  (aka “Clawfoot”) 
  (Eb p279) 
  (Eb p280)+ 
  Animal 
  Med. 
  2 
  5 
  Dire Badger 
  (MM p062) 
  Animal 
  Med. 
  3 
  5 
  Dire Hawk 
  (RotW p189) 
  (MM2 p074) 
  (3.5up p32)+ 
  Animal 
  Med. 
  5 
  5 
  Dire Rat 
  (MM p064) 
  Animal 
  Small 
  1 
  5 
  Dire Toad 
  (MM2 p074) 
  (3.5up p32)+ 
  Animal 
  Med. 
  4 
  5 
  Dire Weasel 
  (MM p065) 
  Animal 
  Med. 
  3 
  5 
  Dog 
  (MM p271) 
  Animal 
  Small 
  1 
  5 
  Dog, Riding 
  (MM p272) 
  Animal 
  Med. 
  2 
  5 
  Donkey 
  (MM p272) 
  Animal 
  Med. 
  2 
  5 
  Eagle 
  (MM p272) 
  Animal 
  Small 
  1 
  5 
  Eel (aquatic) 
  (Storm p166) 
  Animal 
  Med. 
  2 
  5 
  Fox, Arctic 
  (Frost p165) 
  Animal 
  Small 
  1 
  5 
  Hyena 
  (MM p274) 
  Animal 
  Med. 
  2 
  5 
  Killer Frog 
  (DU126 p060) 
  Animal 
  Med. 
  4 
  5 
  Komodo Dragon 
  (DR328 p084) 
  (MM p271)+ 
  Animal 
  Med. 
  3 
  5 
  Leopard 
  (MM p274) 
  Animal 
  Med. 
  3 
  5 
  Lizard, Monitor 
  (MM p275) 
  Animal 
  Med. 
  3 
  5 
  Manta Ray (aquatic) 
  (MM p275) 
  Animal 
  Med. 
  4 
  5 
  Moray Eel (aquatic) 
  (DR328 p084) 
  Animal 
  Med. 
  2 
  5 
  Octopus (aquatic) 
  (MM p276) 
  Animal 
  Small 
  2 
  5 
  Otter, Sea 
  (Frost p165) 
  Animal 
  Med. 
  2 
  5 
  Pony 
  (MM p277) 
  Animal 
  Med. 
  2 
  5 
  Pony, War 
  (MM p277) 
  Animal 
  Med. 
  2 
  5 
  Name 
  Reference 
  Type 
  Size 
  HD 
  Min 
  Lvl 
  Porpoise 
  (MM p278) 
  Animal 
  Med. 
  2 
  5 
  Sailsnake 
  (MM4 p124) 
  Animal 
  Med. 
  3 
  5 
  Sea Snake, Viper, 3Small 
  (Storm p170) 
  (MM p280)+ 
  Animal 
  Small 
  1 
  5 
  Sea Snake, Viper, 
  4Medium 
  (Storm p170) 
  (MM p280)+ 
  Animal 
  Med. 
  2 
  5 
  Seal 
  (Frost p165) 
  (Storm p167) 
  Animal 
  Med. 
  2 
  5 
  Serval (aka “Savannah 
  Wildcat”) 
  (Sand p194) 
  Animal 
  Small 
  1 
  5 
  Shark, 4Medium (aquatic)
  (MM p279) 
  Animal 
  Med. 
  3 
  5 
  Snake, Constrictor 
  (MM p279) 
  Animal 
  Med. 
  3 
  5 
  Snake, Viper, 3Small 
  (MM p280) 
  Animal 
  Small 
  1 
  5 
  Snake, Viper, 4Medium 
  (aquatic) 
  (MM p280) 
  Animal 
  Med. 
  2 
  5 
  Squid 
  (MM p281) 
  Animal 
  Med. 
  3 
  5 
  Stingray (aquatic) 
  (Storm p168) 
  Animal 
  Small 
  1 
  5 
  Turtle, Snapping 
  (Storm p168) 
  Animal 
  Small 
  2 
  5 
  Vulture 
  (Sand p195) 
  Animal 
  Small 
  1 
  5 
  Wolf 
  (MM p283) 
  Animal 
  Med. 
  2 
  5 
  Wolverine 
  (MM p283) 
  Animal 
  Med. 
  3 
  5 
  Ape 
  (MM p268) 
  Animal 
  Large 
  4 
  8 
  Ape, Snow 
  (DR328 p084) 
  (MM p268)+ 
  Animal 
  Large 
  8 
  8 
  Bear, Brown 
  (MM p269) 
  Animal 
  Large 
  6 
  8 
  Bear, Polar 
  (MM p269) 
  Animal 
  Large 
  8 
  8 
  Bison 
  (MM p269) 
  Animal 
  Large 
  5 
  8 
  Camel 
  (MM p270) 
  Animal 
  Large 
  3 
  8 
  Camel, Dromedary 
  (Sand p192) 
  Animal 
  Large 
  3 
  8 
  Camel, Two-Humped 
  (Sand p193) 
  Animal 
  Large 
  3 
  8 
  Camel, War 
  (Sand p193) 
  Animal 
  Large 
  4 
  8 
  Dekayi 
  (DR345 p086) 
  Animal 
  Large 
  3 
  8 
  Desmodu Guard Bat 
  (MM2 p066) 
  (3.5up p32)+ 
  Animal 
  Large 
  4 
  8 
  Dinosaur, Cryptoclidus 
  (aka “Fintail”) (aquatic) 
  (MM2 p070) 
  (3.5up p32)+  
  (Eb p280)+ 
  Animal 
  Large 
  3 
  8 
  Dinosaur, Deinonychus 
  (aka “Carver”) 
  (MM p060)  
  (Eb p280)+ 
  Animal 
  Large 
  4 
  8 
  Dinosaur, Dimetrodon 
  (DR318 p064) 
  Animal 
  Large 
  4 
  8 
  Dinosaur, Dipotodon 
  (Sand p148) 
  Animal 
  Large 
  9 
  8 
  Dinosaur, Elgonn 
  (DR345 p087) 
  Animal 
  Large 
  9 
  8 
  Dinosaur, Helicoprion 
  (aquatic) 
  (DR318 p066) 
  Animal 
  Large 
  8 
  8 
  Dinosaur, 
  Pachycephalosaurus 
  (DR318 p067) 
  Animal 
  Large 
  7 
  8 
  Dinosaur, Pteranodon 
  (aka “Glidewing”) 
  (Eb p280)  
  (Eb p280)+ 
  Animal 
  Large 
  3 
  8 
  Dire Ape 
  (MM p062) 
  Animal 
  Large 
  5 
  8 
  Dire Barracuda (aquatic) 
  (Storm p147) 
  Animal 
  Large 
  8 
  8 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Wild Shape Forms 
   
  Page 23 
  Name 
  Reference 
  Type 
  Size 
  HD 
  Min 
  Lvl 
  Dire Bat 
  (MM p062) 
  Animal 
  Large 
  4 
  8 
  Dire Boar 
  (MM p063) 
  Animal 
  Large 
  7 
  8 
  Dire Eagle 
  (RoS p186) 
  Animal 
  Large 
  5 
  8 
  Dire Eel (aquatic) 
  (Storm p148) 
  Animal 
  Large 
  6 
  8 
  Dire Horse 
  (MM2 p075) 
  (3.5up p32)+ 
  Animal 
  Large 
  8 
  8 
  Dire Jackal 
  (Sand p150) 
  Animal 
  Large 
  4 
  8 
  Dire Lion 
  (MM p063) 
  Animal 
  Large 
  8 
  8 
  Dire Puma 
  (Sand p150) 
  Animal 
  Large 
  6 
  8 
  Dire Vulture 
  (Sand p152) 
  Animal 
  Large 
  6 
  8 
  Dire Wolf 
  (MM p065) 
  Animal 
  Large 
  6 
  8 
  Dire Wolverine 
  (MM p066) 
  Animal 
  Large 
  5 
  8 
  Elk 
  (DR333 p087) 
  Animal 
  Large 
  3 
  8 
  Hippopotamus 
  (Sand p193) 
  Animal 
  Large 
  8 
  8 
  Horse, Heavy 
  (MM p273) 
  Animal 
  Large 
  3 
  8 
  Horse, Light 
  (MM p273) 
  Animal 
  Large 
  3 
  8 
  Jagendar 
  (DR345 p087) 
  Animal 
  Large 
  7 
  8 
  Lion 
  (MM p274) 
  Animal 
  Large 
  5 
  8 
  Megaloceros 
  (Frost p117) 
  Animal 
  Large 
  6 
  8 
  Moose 
  (DR327 p087) 
  Animal 
  Large 
  3 
  8 
  Mule 
  (MM p276) 
  Animal 
  Large 
  3 
  8 
  Octopus, Giant (aquatic) 
  (MM p276) 
  Animal 
  Large 
  8 
  8 
  Rhinoceros 
  (MM p278) 
  Animal 
  Large 
  8 
  8 
  Riding Bird  
  (aka “Chocobo”) 
  (DR323 p35) 
  Animal 
  Large 
  4 
  8 
  Riding Bird, Black  
  (aka “Black Chocobo”) 
  (DR323 p035) 
  Animal 
  Large 
  4 
  8 
  Sea Snake, Viper, 5Large 
  (Storm p170) 
  (MM p280)+ 
  Animal 
  Large 
  3 
  8 
  Seahorse, Giant (aquatic) 
  (DR327 p087) 
  Animal 
  Large 
  3 
  8 
  Seal Lion 
  (Storm p167) 
  Animal 
  Large 
  3 
  8 
  Shark, 5Large (aquatic) 
  (MM p279) 
  Animal 
  Large 
  7 
  8 
  Snake, Viper, 5Large 
  (MM p280) 
  Animal 
  Large 
  3 
  8 
  Taga’rivvin 
  (DR345 p087) 
  Animal 
  Large 
  3 
  8 
  Terror Bird 
  (FF p175) 
  Animal 
  Large 
  7 
  8 
  Tiger 
  (MM p281) 
  Animal 
  Large 
  6 
  8 
  Walrus 
  (Frost p165) 
  Animal 
  Large 
  5 
  8 
  Warhorse, Heavy 
  (MM p273) 
  Animal 
  Large 
  4 
  8 
  Warhorse, Light 
  (MM p274) 
  Animal 
  Large 
  3 
  8 
  Dinosaur, Bloodstriker 
  (MM3 p039) 
  Animal 
  Large 
  9 
  9 
  Smilodon (aka “Saber-
  Toothed Tiger”) 
  (Frost p118) 
  Animal 
  Large 
  9 
  9 
  Dinosaur, Ichthyosaur 
  (aka “Maultooth”) 
  (Storm p145) 
  Animal 
  Large 
  10 
  10 
  Glyptodon 
  (Frost p116) 
  Animal 
  Large 
  10 
  10 
  Cat 
  (MM p270) 
  Animal 
  Tiny 
  0.5 
  11 
  Chordevoc 
  (RotW p188) 
  Animal 
  Tiny 
  1 
  11 
  Dinosaur, 
  Compsognathus 
  (DR318 p064) 
  Animal 
  Tiny 
  1 
  11 
  Dinosaur, 
  Rhamphorhynchus 
  (DR318 p068) 
  Animal 
  Tiny 
  1 
  11 
  Hawk 
  (MM p273) 
  Animal 
  Tiny 
  1 
  11 
  Horned Lizard 
  (Sand p194) 
  Animal 
  Tiny 
  1 
  11 
  Lizard 
  (MM p275) 
  Animal 
  Tiny 
  0.5 
  11 
  Monkey 
  (MM p276) 
  Animal 
  Tiny 
  1 
  11 
  Otter 
  (Storm p167) 
  Animal 
  Tiny 
  0.5 
  11 
  Owl 
  (MM p277) 
  Animal 
  Tiny 
  1 
  11 
  Penguin 
  (Frost p165) 
  Animal 
  Tiny 
  0.5 
  11 
  Name 
  Reference 
  Type 
  Size 
  HD 
  Min 
  Lvl 
  Rat 
  (MM p278) 
  Animal 
  Tiny 
  0.25 
  11 
  Raven 
  (MM p278) 
  Animal 
  Tiny 
  0.25 
  11 
  Sea Snake, Viper, 2Tiny 
  (Storm p170) 
  (MM p280)+ 
  Animal 
  Tiny 
  0.25 
  11 
  Snake, Viper, 2Tiny 
  (MM p280) 
  Animal 
  Tiny 
  0.25 
  11 
  Squirrel, Flying 
  (DR327 p087) 
  Animal 
  Tiny 
  0.5 
  11 
  Weasel 
  (MM p282) 
  Animal 
  Tiny 
  0.5 
  11 
  Dire Bear 
  (MM p063) 
  Animal 
  Large 
  12 
  12 
  Assassin Vine 
  (MM p020) 
  Plant 
  Large 
  4 
  12 
  Basidirond 
  (DR337 p048) 
  Plant 
  Med. 
  8 
  12 
  Battlebriar, Lesser (aka 
  “Warbound Impaler”) 
  (MM3 p014)  
  (MM3Errata)+ 
  Plant 
  Large 
  12 
  12 
  Briarvex 
  (MM4 p026) 
  Plant 
  Large 
  8 
  12 
  Dusanu 
  (DR339 p054) 
  Plant 
  Small 
  3 
  12 
  Ironthorn 
  (Sand p166) 
  Plant 
  Large 
  9 
  12 
  Kelp Angler (aquatic) 
  (FF p112) 
  Plant 
  Large 
  11 
  12 
  Myconid, 1Junior 
  Worker 
  (MM2 p155) 
  (3.5up p35)+ 
  Plant 
  Tiny 
  1 
  12 
  Myconid, 2Average 
  Worker 
  (MM2 p155) 
  (3.5up p35)+ 
  Plant 
  Small 
  2 
  12 
  Myconid, 3Elder Worker 
  (MM2 p155) 
  (3.5up p35)+ 
  Plant 
  Med. 
  3 
  12 
  Myconid, 4Guard 
  (MM2 p156) 
  (3.5up p35)+ 
  Plant 
  Med. 
  4 
  12 
  Myconid, 5Circle Leader 
  (MM2 p156) 
  (3.5up p35)+ 
  Plant 
  Large 
  5 
  12 
  Myconid, 6Sovereign 
  (MM2 p156) 
  (3.5up p35)+ 
  Plant 
  Large 
  6 
  12 
  Needlefolk 
  (MM2 p158) 
  (3.5up p35)+ 
  Plant 
  Med. 
  3 
  12 
  Phantom Fungus 
  (MM p207) 
  Plant 
  Med. 
  2 
  12 
  Phycomid 
  (DR337 p050) 
  Plant 
  Small 
  3 
  12 
  Shambling Mound 
  (MM p222) 
  Plant 
  Large 
  8 
  12 
  Shrieker 
  (MM p113) 
  Plant 
  Med. 
  2 
  12 
  Tumbling Mound 
  (Sand p191) 
  Plant 
  Med. 
  6 
  12 
  Twig Blight 
  (MM2 p197) 
  (3.5up p37)+ 
  Plant 
  Small 
  1 
  12 
  Vine Horror (aquatic) 
  (DU141 p044) 
  (FF p185) 
  Plant 
  Med. 
  5 
  12 
  Violet Fungus 
  (MM p113) 
  Plant 
  Med. 
  2 
  12 
  Wizended Elder 
  (MM4 p180) 
  Plant 
  Med. 
  4 
  12 
  Wood Woad 
  (MM3 p196) 
  Plant 
  Med. 
  8 
  12 
  Wortling 
  (MM2 p165) 
  (3.5up p35)+ 
  Plant 
  Small 
  3 
  12 
  Forest Sloth 
  (MM2 p106) 
  (3.5up p33)+ 
  Animal 
  Large 
  14 
  14 
  Bilge Eel (aquatic) 
  (DU138 p053) 
  Animal 
  Huge 
  12 
  15 
  Crocodile, Giant 
  (MM p271) 
  Animal 
  Huge 
  7 
  15 
  Desmodu War Bat 
  (MM2 p066) 
  (3.5up p32)+ 
  Animal 
  Huge 
  10 
  15 
  Dinosaur, Allosaurus 
  (aka “Bladetooth”) 
  (MM2 p070) 
  (3.5up p32)+ 
  (Eb p280)+ 
  Animal 
  Huge 
  10 
  15 
  Dinosaur, Ankylosaurus 
  (aka “Hammertail”) 
  (MM2 p070) 
  (3.5up p32)+  
  (Eb p280)+ 
  Animal 
  Huge 
  9 
  15 
  Dinosaur, Archelon  
  (aka “Giant Snapper”) 
  (Storm p144) 
  Animal 
  Huge 
  12 
  15 
  Dinosaur, Elasosaurus 
  (aka “Great Fintail”) 
  (MM p060)  
  (Eb p280)+ 
  Animal 
  Huge 
  10 
  15 
  Dinosaur, Megaraptor 
  (aka “Great Carver”) 
  (MM p060)  
  (Eb p280)+ 
  Animal 
  Huge 
  8 
  15 
  Dinosaur, Mosasaur 
  (aka “Sea Render”) 
  (Storm p146) 
  Animal 
  Huge 
  15 
  15 
  Dinosaur, 
  Parasaurolophus 
  (DR318 p067) 
  Animal 
  Huge 
  14 
  15 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Wild Shape Forms 
   
  Page 24 
  Name 
  Reference 
  Type 
  Size 
  HD 
  Min 
  Lvl 
  Dinosaur, Quetzalcoatlus 
  (aka “Soarwing”) 
  (MM2 p072) 
  (3.5up p32)+ 
  (Eb p280)+ 
  Animal 
  Huge 
  10 
  15 
  Dire Elk 
  (MM2 p075) 
  (3.5up p32)+ 
  Animal 
  Huge 
  12 
  15 
  Dire Snake 
  (MM2 p074) 
  (3.5up p32)+ 
  Animal 
  Huge 
  7 
  15 
  Dire Tortoise 
  (Sand p151) 
  Animal 
  Huge 
  14 
  15 
  Elephant 
  (MM p272) 
  Animal 
  Huge 
  11 
  15 
  Elephant Seal 
  (DR328 p084) 
  (MM p283)+ 
  Animal 
  Huge 
  9 
  15 
  Gar, Giant (aquatic) 
  (DR321 p060) 
  Animal 
  Huge 
  5 
  15 
  Giant Banded Lizard 
  (Sand p164) 
  Animal 
  Huge 
  10 
  15 
  Grizzly Mastodon 
  (MM2 p123) 
  (3.5up p34)+ 
  Animal 
  Huge 
  15 
  15 
  Masher (aquatic) 
  (DU141 p046) 
  Animal 
  Huge 
  8 
  15 
  Mastodon 
  (MM3 p101) 
  (MM3Errata)+ 
  Animal 
  Huge 
  15 
  15 
  Megatherium 
  (FF p124) 
  Animal 
  Huge 
  13 
  15 
  Sea Snake, Viper, 6Huge 
  (Storm p170) 
  (MM p280)+ 
  Animal 
  Huge 
  6 
  15 
  Shark, 6Huge (aquatic) 
  (MM p279) 
  Animal 
  Huge 
  10 
  15 
  Snake, Constrictor, 
  Giant 
  (MM p280) 
  Animal 
  Huge 
  11 
  15 
  Snake, Viper, 6Huge 
  (MM p280) 
  Animal 
  Huge 
  6 
  15 
  Squid, Giant (aquatic) 
  (MM p281) 
  Animal 
  Huge 
  12 
  15 
  Whale, Orca 
  (MM p283) 
  Animal 
  Huge 
  9 
  15 
  Woolly Mammoth 
  (Frost p119) 
  Animal 
  Huge 
  14 
  15 
  Death’s Head Tree 
  (DR339 p049) 
  Plant 
  Huge 
  10 
  15 
  Greenvice 
  (MM2 p120) 
  (3.5up p34)+ 
  Plant 
  Huge 
  12 
  15 
  Night Twist 
  (MM3 p110) 
  (MM3Errata)+ 
  Plant 
  Large 
  15 
  15 
  Octopus Tree 
  (FF p130) 
  Plant 
  Huge 
  14 
  15 
  Red Sundew 
  (MM2 p179) 
  (3.5up p36)+ 
  Plant 
  Huge 
  15 
  15 
  Saguaro Sentiel 
  (Sand p181) 
  Plant 
  Huge 
  12 
  15 
  Sporebat 
  (FF p161) 
  Plant 
  Med. 
  15 
  15 
  Tendriculos 
  (MM p241) 
  Plant 
  Huge 
  9 
  15 
  Name 
  Reference 
  Type 
  Size 
  HD 
  Min 
  Lvl 
  Treant 
  (MM p244) 
  Plant 
  Huge 
  7 
  15 
  Umbral Banyan 
  (MotP p170)  
  (3.5up p28)+ 
  Plant 
  Huge 
  15 
  15 
  Yellow Musk Creeper 
  (FF p190) 
  Plant 
  Huge 
  6 
  15 
  Dinosaur, Diplodocus, 
  Young 
  (DU142 p038) 
  Animal 
  Huge 
  16 
  16 
  Dinosaur, Indriothere 
  (FF p100) 
  Animal 
  Huge 
  16 
  16 
  Dinosaur, Triceratops 
  (aka “Threehorn”) 
  (MM p061)  
  (Eb p280)+ 
  Animal 
  Huge 
  16 
  16 
  Dire Tiger 
  (MM p065) 
  Animal 
  Large 
  16 
  16 
  Air Elemental, 3Small 
  (MM p096) 
  Elemental 
  Small 
  2 
  16 
  Air Elemental, 4Med. 
  (MM p096) 
  Elemental 
  Med. 
  4 
  16 
  Air Elemental, 5Large 
  (MM p096) 
  Elemental 
  Large 
  8 
  16 
  Earth Elemental, 3Small 
  (MM p097) 
  Elemental 
  Small 
  2 
  16 
  Earth Elemental, 4Med. 
  (MM p097) 
  Elemental 
  Med. 
  4 
  16 
  Earth Elemental, 5Large 
  (MM p097) 
  Elemental 
  Large 
  8 
  16 
  Fire Elemental, 3Small 
  (MM p099) 
  Elemental 
  Small 
  2 
  16 
  Fire Elemental, 4Med. 
  (MM p099) 
  Elemental 
  Med. 
  4 
  16 
  Fire Elemental, 5Large 
  (MM p099) 
  Elemental 
  Large 
  8 
  16 
  Water Elemental, 3Small 
  (MM p099) 
  Elemental 
  Small 
  2 
  16 
  Water Elemental, 4Med. 
  (MM p099) 
  Elemental 
  Med. 
  4 
  16 
  Water Elemental, 5Large 
  (MM p099) 
  Elemental 
  Large 
  8 
  16 
  Dire Rhinoceros 
  (FF p061) 
  Animal 
  Huge 
  17 
  17 
  Dinosaur, Tyrannosaurus 
  (aka “Sawtooth Titan”) 
  (MM p061)  
  (Eb p280)+ 
  Animal 
  Huge 
  18 
  18 
  Dire Hippopotamus 
  (Sand p149) 
  Animal 
  Huge 
  18 
  18 
  Dire Polar Bear 
  (Frost p115) 
  Animal 
  Large 
  18 
  18 
  Dire Shark (aquatic) 
  (MM p064) 
  Animal 
  Huge 
  18 
  18 
  Oaken Defender 
  (MM4 p106) 
  Plant 
  Huge 
  18 
  18 
  Sea Tiger 
  (MM3 p147) 
  Animal 
  Huge 
  19 
  19 
  Dinosaur, Stegosaurus 
  (DR318 p068) 
  Animal 
  Huge 
  20 
  20 
   
   
   
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Reincarnation Forms 
   
  Page 25 
  Reincarnation Forms 
   
   
  When reincarnated with Reincatenate(PH p270), the target looses one level, but then keeps the remaining Levels (+Base Attack Bonus, Base HP, etc.).  Any previous 
  Racial bonuses & penalties are remove & new Racial bonuses & penalties (listed below) are applied. 
  All the races listed in this tabled are detailed in the Races section of this document. 
   
  Incarnation 
  Str 
  Dex 
  Con 
  d% 
  Bugbear 
  (MM p29) 
  +4 
  +2 
  +2 
  01 
  Dwarf 
  (PH p14) 
  (MM p91) 
  +0 
  +0 
  +2 
  02–13 
  Elf 
  (PH p15) 
  (MM p101) 
  +0 
  +2 
  –2 
  14–25 
  Gnoll 
  (MM p103) 
  +4 
  +0 
  +2 
  26 
  Gnome 
  (PH p16) 
  (MM p131) 
  –2 
  +0 
  +2 
  27–38 
  Incarnation 
  Str 
  Dex 
  Con 
  d% 
  Goblin 
  (MM p133) 
  –2 
  +2 
  +0 
  39–42 
  Half-Elf 
  (PH p18) 
  (MM p102) 
  +0 
  +0 
  +0 
  43–52 
  Half-Orc 
  (PH p18) 
  (MM p204) 
  +2 
  +0 
  +2 
  53–62 
  Halfling 
  (PH p19) 
  (MM p149) 
  –2 
  +2 
  +0 
  63–74 
  Human 
  (PH p12) 
  +0 
  +0 
  +0 
  75–89 
  Incarnation 
  Str 
  Dex 
  Con 
  d% 
  Kobold 
  (MM p161) 
  –4 
  +2 
  –2 
  90–93 
  Lizardfolk 
  (MM p169) 
  +2 
  +0 
  +2 
  94 
  Orc 
  (MM p203) 
  +4 
  +0 
  +0 
  95–98 
  Troglodyte 
  (MM p246) 
  +0 
  –2 
  +4 
  99 
  DM’s choice 
  ? 
  ? 
  ? 
  00 
   
   
   
  Dire Reincarnation Forms 
   
   
  When reincarnated with Dire Reincarnation(DU100w), the target looses one level, but then keeps the remaining Levels (+Base Attack Bonus, Base HP, etc.).  Any 
  previous Racial bonuses & penalties are remove & new Racial bonuses & penalties (listed below) are applied. 
   
  Incarnation 
  Str 
  Dex 
  Con 
  d% 
  Dire Rat 
  (MM p64) 
  +0 
  +6 
  +2 
  01–13 
  Dire Weasel 
  (MM p65) 
  +4 
  +8 
  +0 
  14-26 
  Dire Badger 
  (MM p62) 
  +4 
  +6 
  +8 
  27-39 
  Dire Bat 
  (MM p62) 
  +6 
  +12 
  +6 
  40-50 
  Incarnation 
  Str 
  Dex 
  Con 
  d% 
  Dire Ape 
  (MM p62) 
  +12 
  +4 
  +4 
  51-59 
  Dire 
  Wolverine 
  (MM p66) 
  +12 
  +6 
  +8 
  60-68 
  Dire Wolf 
  (MM p65) 
  +14 
  +4 
  +6 
  69-77 
  Dire Boar 
  (MM p63) 
  +16 
  +0 
  +6 
  78-84 
  Incarnation 
  Str 
  Dex 
  Con 
  d% 
  Dire Lion 
  (MM p63) 
  +14 
  +4 
  +6 
  85-90 
  Dire Bear 
  (MM p63) 
  +20 
  +2 
  +4 
  91-96 
  Dire Tiger 
  (MM p65) 
  +16 
  +4 
  +6 
  97-00 
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Appendix 
   
  Page 26 
  Appendix 
   
   
  Revision History 
   
   
  August 19, 2003 
  – Initial D&D 3.5 edition release.   
   
   
  Contains Player’s Handbook v.3.5, Dungeon Master’s Guide v.3.5, & Monster Manual v.3.5. 
   
   
  Also includes Monster Manual II, Manual of the Planes, & Fiend Folio, with relevant parts of the D&D v.3.5 Accessory Update. 
   
   
  Absorbed Races section of the deprecated ‘Basic Index’. 
  March 19, 2004 
  – Added Complete Warrior & the Book of Exalted Deeds. 
   
   
  Added Dragon #309 – Dragon #313. 
   
   
  Added Dungeon #107. 
  November 12, 2004 – Added Dragon #314 & #325. 
   
   
  Added Eberron Campaign Setting. 
   
   
  Added Monster Manual 3.  Change the abbreviation of Monster Manual v3.5 from “MM3.5” to “MM” to avoid confusion with “MM3” 
  April 1, 2004 
  – Added Dragon #324, #326 – #329. 
   
   
  Change the abbreviation of Player’s Handbook v3.5 from “PH3.5” to “PH”. 
   
   
  Change the abbreviation of Dungeonmaster’s Guide v3.5 from “DMG” to “DMG”. 
  September 7, 2005 
  – Added Races of Eberron & Complete Adventurer. 
   
   
  Added Dragon #330 – #335. 
  December 9, 2005 
  – Added Races of Stone, Races of Destiny, Races of the Wild, Unearthed Arcana, & Underdark 
   
   
  Added Dragon #336 – #338. 
   
   
  Split Races off into its own index. 
  April 14, 2006 
  – Added Libis Mortis. 
   
   
  Added Dragon #339 – #343.  
   
   
  Added Dungeon #104 – #134. 
  February 28, 2007 
  – Added Dragon #344 – #352. 
   
   
  Added Dungeon #135 – #144. 
   
   
  Added Frostburn, Sandstorm, & Stormwrack. 
  October 1, 2007 
  – Added Dragon #353 – #359. 
   
   
  Added Dungeon #145 – #150. 
   
  Key to Sourcebooks 
   
   
  PH 
  – 
  Player’s Handbook v.3.5 
  PH2 
  – 
  Player’s Handbook 2 
  DMG 
  – 
  Dungeon Master’s Guide v.3.5 
  DMG2 
  – 
  Dungeon Master’s Guide 2 
  MM 
  – 
  Monster Manual v.3.5 
  MM2 
  – 
  Monster Manual II 
  MM3 
  – 
  Monster Manual III 
  MM4 
  – 
  Monster Manual IV 
  MM5 
  – 
  Monster Manual V 
   
   
   
  CWar 
  – 
  Complete Warrior 
  CDiv 
  – 
  Complete Divine 
  CArc 
  – 
  Complete Arcane 
  CAdv 
  – 
  Complete Adventurer 
  CSco 
  – 
  Complete Scoundrel 
   
   
   
  RoS 
  – 
  Races of Stone 
  RoD 
  – 
  Races of Destiny 
  RotW 
  – 
  Races of the Wild 
  RoE 
  – 
  Races of Eberron 
  RotD 
  – 
  Races of the Dragon 
   
   
   
  Dcn 
  – 
  Draconomicon 
  LM 
  – 
  Libris Mortis 
  LoM 
  – 
  Lords of Madness 
  HotA 
  – 
  Fiendish Codex 1:  Hoards of the Abyss 
  Tot9H 
  – 
  Fiendish Codex 2:  Tyrants of the 9 Hells 
  Drow 
  – 
  Drow of the Underdark 
  BoED 
  – 
  Book of Exalted Deeds 
  FF 
  – 
  Fiend Folio 
  UA 
  – 
  Unearthed Arcana 
   
   
   
  Frost 
  – 
  Frostburn 
  Storm 
  – 
  Stormwrack 
  Sand 
  – 
  Sandstorm 
   
   
   
  FR 
  – 
  Forgotten Realms Campaign Setting 
  MoF 
  – 
  Magic of Faerûn 
  LoD 
  – 
  Lords of Darkness 
  RoF 
  – 
  Races of Faerûn 
  SM 
  – 
  Silver Marches 
  Und 
  – 
  Underdark 
  PGF 
  – 
  Player’s Guide to Faerûn 
   
   
   
  Eb 
  – 
  Eberron Campaign Setting 
  PGE 
  – 
  Player’s Guide to Eberron 
  FoE 
  – 
  Faiths of Eberron 
  RoE 
  – 
  Races of Eberron 
  SoX 
  – 
  Secrets of Xen’drik 
  5Nat 
  – 
  Five Nations 
   
   
   
  DR### 
  – 
  Dragon Magazine (with issue number)  
  (e.g., DR343 is Dragon Magazine #343) 
  DU## 
  – 
  Dungeon Magazine (with issue number) 
   
   
   
   
  3.5up 
  – 
  D&D v.3.5 Accessory Update 
  – 
  http://www.wizards.com/dnd/files/DnD35_update_booklet.zip 
  PH3.5e 
  – 
  Player’s Handbook v.3.5 Errata 
  – 
  http://www.wizards.com/dnd/files/PHB_Errata09242003.zip 
  MM3Errata 
  – 
  Monster Manual III Errata 
  – 
  http://www.wizards.com/dnd/files/MM3_Errata07122006.zip 
  PGFe 
  – 
  Player’s Guide to Faerûn Errata 
  – 
  http://www.wizards.com/dnd/files/PgtF_Errata07192004.zip 
  CDivErrata 
  – 
  Complete Divine Errata 
  – 
  http://www.wizards.com/dnd/files/CompDiv_Errata09102004.zip  
  CArcErrata 
  – 
  Complete Arcane Errata 
  – 
  http://www.wizards.com/dnd/files/CompArcaneErrata03162005.zip  
  
  Dungeons & Dragons 3.5 Edition Index – Creatures 
   
  October 1, 2007 
   
  Appendix 
   
  Page 27 
  CAdvErrata 
  – 
  Complete Adventurer Errata 
  – 
  http://www.wizards.com/dnd/files/CompleteAdventurer_Errata08022005.zip 
  DR334Errata 
  – 
  Dragon 344 Errata 
  – 
  http://paizo.com/dragonissues/344/DR344_Supplement.pdf 
  EbErrata 
  – 
  Eberron Errata 
  – 
  http://www.wizards.com/dnd/files/Eberron_Errata10222004.zip 
  wCity1 
  – 
  Cityscape Web Enhancement #1 
  – 
  http://www.wizards.com/default.asp?x=dnd/we/20070228a 
  wCity3 
  – 
  Cityscape Web Enhancement #3 
  – 
  http://www.wizards.com/default.asp?x=dnd/we/20070314a 
  wRotD1 
  – 
  Races of the Dragon Web Enhancement #1 
  – 
  http://www.wizards.com/default.asp?x=dnd/we/20060127a 
  wRotD2 
  – 
  Races of the Dragon Web Enhancement #2 
  – 
  http://www.wizards.com/default.asp?x=dnd/we/20060420a 
  wLivingSpell1 – 
  WotC Living Spells, part 1 of 4 
  – 
  http://www.wizards.com/default.asp?x=dnd/ls/20060918a 
  wLivingSpell2 – 
  WotC Living Spells, part 2 of 4 
  – 
  http://www.wizards.com/default.asp?x=dnd/ls/20061002a 
  wLivingSpell3 – 
  WotC Living Spells, part 3 of 4 
  – 
  http://www.wizards.com/default.asp?x=dnd/ls/20061026a 
  wLivingSpell4 – 
  WotC Living Spells, part 4 of 4 
  – 
  http://www.wizards.com/default.asp?x=dnd/ls/20070115a 
  wWarforged 
  – 
  Dragonshards – The Warforged 
  – 
  http://www.wizards.com/default.asp?x=dnd/ebds/20050627a 
  wWaterdeep 
  – 
  Waterdeep Web Enhancement 
  – 
  http://www.wizards.com/dnd/files/Noble_House.zip 
  wTot9H 
  – 
  Tyrants of the 9 Hell’s Web Enhancement 
  – 
  http://www.wizards.com/dnd/files/WE_FC2.zip 
   
  Note:  If a Key reference is followed by a “+”, then it is partially superseded the entry above it. 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/D&D 3.5/Indexes/DnD3.5Index-Creatures.pdf