TEXT:  
  Adventure Record# 
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  This Record Certifies that 
  _______________________________________________ 
  Played by____________________________________________
  Player 
  RPGA # 
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 4 & 6:  
  Chender’s spellbook (Adventure) 
   
  APL 8: (All of APLs 4-6 plus the following) 
  wind fan  (Metaregional, Caster Level 5th, 
  Dungeon Master’s Guide) 
   
  APL 10 (All of APLs 4-8 plus the following) 
  boots of striding and springing (Metaregional, 
  Caster Level 3rd, Dungeon Master’s Guide) 
   
  APL 12 (All of APLs 4-10 plus the following) 
  ring of chameleon power (Metaregional, Caster 
  Level 3rd, Dungeon Master’s Guide) 
   
  APL 14 (All of APLs 4-12 plus the following) 
  cloak of the bat (Adventure, Caster Level 7th, 
  Dungeon Master’s Guide) 
   
            APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1125 XP; 1300 gp
   
  APL 10 
  max 135o XP; 2174 gp
   
  APL 12 
  max 1575 XP; 3241 gp
   
  APL 14 
  max 1800 XP; 5671 gp 
  �  Favour of Vellthris: This agent of the Circle of Eight has
  been impressed by your resourcefulness. As a consequence,
  she is prepared to arrange for any ONE of the following
  (score through the relevant entry when it is used): 
  • 
  Add one of the following enhancements to one
  appropriate melee weapon: ki focus; merciful; or
  shock. The PC must pay for the upgrade as
  normal. 
  • 
  Teach a PC wizard ONE Core access wizard spell
  of up to 6
  th level from the schools of abjuration,
  enchantment, or illusion. 
  • 
  Put a PC in touch with a shipwright, who is
  prepared to sell them a ship worth 10 000 gp. The
  ship must be paid for normally.  
  In addition, Vellthris puts her research abilities at the
  disposal of the PCs when they are in Rel Deven. Once in
  the course of any adventure set in Rel Deven, the PC may
  make a Bardic Knowledge check to simulate Vellthris’
  advice. Her modifier is +21. 
   
  �  Chender’s Spellbook: The mutilated remains of this
  collection use odd diagrams to represent spells. The DC for
  using this book is 5 higher than usual unless the PC has
  levels in the Geometer class from Complete Arcane. The
  spells contained are as follows: 
  APLs 4-6: invisibility, knock, non-detection, stinking cloud; 
  APLS 8-10: All the above, plus charm monster, bestow
  curse; 
  APLS 12-14: All the above plus sending, repulsion; 
   
   
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Has Completed 
  The Medegian Job 
  A Metaregional Adventure 
  Set in the Marchland of Medegia  
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Meta-Region The Splintered Suns/595/Normal Scenarios/TSS5-03 - The Medegian Job (APL 4-14)/TSS5-03 - The Medegian Job AR.pdf