TEXT:  
  “With Great Power 
  comes Great”. 
  SPIDERMAN 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Peter Parker was orphaned at the age of 6 when his parents were killed in
  an airplane crash overseas. He went to live with his uncle and aunt, Ben and
  May Parker, in Forest Hills, New York. Parker was extremely bright and
  became a high honors student at Midtown High School. Parker's shyness
  and scholastic interest often made him a social outcast. One evening
  Parker attended a public exhibition demonstrating the safe handling of
  nuclear laboratory waste materials sponcored by the General Techtronics
  Corporation. During the demonstration, a small Common House Spider
  happened to be in the path of a particle accelerator's beam and was
  massively irradiated. The stricken spider fell on to Parker's hand, broke
  his skin with its fangs, and died. His hand burning from the bite, Parker
  left the exhibition. Parker made his way home and passed through an
  unfamiliar section of the city where he was accosted by a gang of
  hoodlums. Tossing the gang members aside, Parker was shocked by his own
  display of strength. As he fled from them, he ran into the path of a
  speeding car, and leaped to safety about 30 feet up onto a nearby wall. To
  his growing surprise, he discovered that he was able to stick to the wall
  with his fingertips. As he easily walked down a guy wire to the street
  below, he realized that he now possessed a superb sense of balance.
  Parker quickly associated these spider-like abilities with the bite from the
  irradiated spider.  Parker went home, where his Aunt May sent him on an
  errand to deliver clothing to a charity driver located in a nearby National
  Guard Armoury. There he saw a wrestling match witch offered a prize for
  HISTORY 
  PERSONALITY 
  Real Name:  Peter Parker 
  Height:  5’ 10” 
  Weight:  165 lb. 
  Eyes:  Hazel 
  Hair:  Brown 
  Birthplace:  New York City 
  Group Affiliation:  None 
  Headquarters:  New York City 
  Relatives:  Richard Parker (father, deceased), Mary Parker 
  (mother, deceased), Benjamin Parker (uncle, deceased), May 
  Parker (aunt), Mary Jane Watson-Parker (wife), May Parker 
  (daughter, presumed dead). 
  Other Aliases:  Dusk 
  Marital Status:  Married 
  First Appeared:  Amazing Fantasy #15 
  Quirk—”With Great Power Comes great Responsibility”:  Spiderman learnt the hard way that 
  with his power came great responsibility, something he now never puts aside believing it is his 
  duty to use his abilities for good and that to not do so would be selfish and wrong.  He wants 
  noone else to ever be hurt because of his inaction.  Because of this Spiderman will go out to face 
  any foe big or small, in any conditions and give his all whenever such an situation where someone 
  is in need comes to his attention.  Should spiderman wish to not go and help he must make a Will 
  save (DC15) to resist the urge, failure means he makes straight for the scene to do what he can 
  and one way or another will see the bad guy gets what’s due. 
   
  WEAKNESSES 
  Super Strength +7:  Spiderman has tremendous strength, adding his rank to all Damage with
  melee attacks, all Strength based skill checks and Strength checks.  Each rank also doubles his
  carrying capacity, he currently has 128 times his normal carrying capacity or about 12 tons
  [Extra: Leaping, Protection; Source: Mutation; Cost: 6 pp]. 
    Leaping +7:  Due to his Strength Spidey can leap 5 times his power rank in feet from a
  standing jump.  Takes no damage from normal jumps or from falls of less than this distance,
  provided he can take a free action to brace himself [Source: Mutation; Cost: none]. 
    Protection +7:  Thanks to his tremendous strength Spidey is very resilient, subtracting his
  power rank from the damage bonus of any attack that affects him before making a Damage save
  [Source: Mutation; Cost: none]. 
  Super Constitution +5:  Spidey has phenomenal endurance and stamina adding its power rank to
  all Damage and Fortitude saves, resisting physical harm, recovering from damage and con checks
  [Source: Mutation; Cost: 4 pp]. 
  Power Level: 16   Concept:  Troubled Hero        Occupation:  Chemistry Teacher, Photogropher
  Str 
  18 
  +4 
  Dex 
  20 
  +5 
  +4 
  +4 
  +5 
  +1 
  Con 
  Int 
  Wis 
  Cha 
  18 
  18 
  20 
  12 
  DMG 
  FORT 
  REF 
  WILL 
  Speed
  Walk/Swing 
  Save 
  Save 
  Save 
  Save 
  +9 
  +9 
  +7 
  +12 
  POWERS 
  SKILLS 
  Acrobatics (Dex) +10, Balance (Dex) +8, Craft—Mechanics (Int) +7, Listen
  (Wis) +12, Profession—Photographer (Wis) +12, Repair (Int) +6, Science—
  Chemistry (Int) +9, Science—Physics (Int) +5, Search (Int) +6, Spot (Wis)
  +11, Taunt (Cha) +8 
   
   
  FEATS 
  All out attack, Dodge, Indomitable Will, Infamous (as Spidey), Iron Will,
  Lightning Reflexes, Move by Attack, Stunning Attack 
   
   
  CHARACTERISTICS 
  30/50
  Hero in the truest sense Parker will give his all to help those in need and to protect the innocent,
  especially his family and friends. 
  Melee 
  +10 
  Atk Bonus 
  Ranged 
  +11 
  Atk Bonus 
  Initiative 
  +5 
  DEX 
  Dmg Bonus 
  +11 S 
  Fists and Feet
  DEFENSE 
  Flat Footed 
  19/24 
   
  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  MORE HISTORY 
  anyone who could remain in the ring at least 3 minutes with a professional
  wrestler. Interested in testing his new-found powers, Parker decided to
  accept the wrestler's challenge. Wearing a mask to conceal his features to
  avoid embarassment in cast he lost, he easily defeated his opponent. A
  television producer's talent agent spotted him and promised him a segment
  on a network variety show. Parker, calling himself the Amazing Spider-
  Man, accepted the offer and decided to use it as a springboard to a show
  business career as a spectacular stunt performer. Over the next several
  evenings, Parker used equipment borrowed from his high school to
  fabricate a fluid that imitated a spider's silk web, and spinneret devices
  to project that fluid from his wrists in the form of a web strand. He also
  silkscreened his original design for a costume onto a body stocking and
  full-head mask. Thus prepared, Peter Parker appeared as Spider-Man on
  national television and was an immediate media sensation. Just after the
  conclusion of the television show, a buglar, being pursued by a security
  guard, ran by Parker who impetuously allowed him to pass although he
  could have easily stopped him. When reprimanded by the guard, Parker
  arrogantly replied he was a professional performer and that chasing
  criminals was the guard's job. Parker promptly forgot the incident. A few
  days later, Parker returned home to find that his Uncle Ben had been
  murdered by a burglar. A police officer informed him that the burglar had
  been trailed to a nearby abandoned warehouse where the police had him
  trapped. Grief-stricken, Parker rushed to the warehouse to seek
  vengeance. At the warehouse Parker, as Spider-Man, easily captured the
  burglar and realized that he was the same person that he had allowed to
  run past him earlier that day in the TV studio. He realized that if he had
  acted responsibly earlier, he might have prevented the death of his uncle.
  Filled with remorse, he realized that with power comes responsibility, and
  he vowed to never shirk that responsibility again. Peter began to use his
  powers to fight crime. He also tried to join the hero team Fantastic Four
  in their formative stages but was dismissed. As a solo hero, Parker took
  pictures of his fights as Spider-Man using an automatic camera, and then
  sold the pictures to the Daily Bugle. Spider-Man rapidly became one of the
  most well-known citizens in New York City, although, unfortunately, many
  people think of him as a menace due to the editorials of Bugle's editor J.
  Jonah Jameson. Parker's main concern about Aunt May was that, if she
  ever found out his secret identity as Spider-Man, it would aggravate her
  weak heart condition. During this time, Parker dated Betty Brant of the
  Daily Bugle, although Liz Allen had a crush on him. At the same time, both
  Aunt May and her neighbour, Aunt Anna, were encouraging Parker to date
  Anna's niece, Mary Jane Watson, whom he would not meet until months
  later. After high school, Parker enrolled in Empire State University, and
  divided his time as a hero, a student, and photographer. 
   
  MORE POWERS 
  Super Wisdom +5:  Spidey has incredible awareness and self control adding his power rank to
  his Will saving throws and to Wisdom based skill checks [Source: Training; Cost: 3 pp]. 
  Combat Sense (Spider Sense) +8:  Spiderman is gifted with a “Spider Sense” that makes him
  attuned to danger that whenever he is surprised, flat footed, or otherwise caught in a situation
  where he would normally lose his dodge bonus to defence, he in fact retains it, up to his power
  rank maximum.  Any combat sense ranks in excess of his normal dodge bonus have no effect
  [Source: Mutation; Cost: 1 pp]. 
  Clinging +8:   Spiderman’s unusual physiology allows him to cling to any surface, moving at a
  speed of 5 ft/ x PL with no chance of falling.  Any attempt to pull him away from the surface he
  is clinging to requires an opposed strength check, he gains a +1 bonus on the check for his PL in
  this power and as a bonus to avoid being tripped. [Source: Mutation; Cost: 1 pp]. 
  DEVICES 
  Webcasters +10:  Spidey may fire webbing at foes in order to snare them via a ranged attack
  or if necessary fill an area of 5 ft x PL to snare multiple enemies, if successful the victim makes
  a Ref save (DC10+PR) or become entangled, suffering –2 attack, -4 Dex.  If the webbing is
  anchored to an immobile object the trapped victim cannot move, otherwise speed is reduced to
  half and can’t run or charge.  A second successful webbing hit against an entangled being renders
  the victim helpless and totally unable to move and all are +4 to attack them, target loses dodge
  and Dex bonus to defence.  Targets may escape webbing by damaging it, it has hardness equal to
  power rank.  Alternatively a victim may make an Escape Artist check to slip free DC (10+PR).  Via
  his webbing, Spidey can also swing from buildings, trees and other tall objects upto a distance of
  50 feet (5 x PR) as a half action.  By sacrificing his Dex bonus to Defence he can swing at 4 x
  normal speed as a full round action.  Can use webbing to ascend up or down at swinging speed
  [Flaw: Only usable 8 times per cartridge, Device; Source: Super science; Cost: 10 pp]. 
  Spider Light +4:  Spiderman has a light he has created, which provides illumination in a 20 ft.
  radius.  The beam can be focused in order to dazzle someone on a ranged attack roll at upto
  normal range unless they make a Reflex save (DC15), if they fail they are blinded and must make
  a Fortitude save (DC15) with a cumulative +1 bonus to their save each round, with success
  meaning their sight has returned.  [Flaw: Device; Source: Super science; Cost: 4 pp]. 
  Spider Tracers +4:  Spiderman has produced these small devices to emit a tracking signal,
  which he can in turn track to their source these small devices. [Flaw: Device; Source: Super
  science; Cost: 1 pp each, carries 12]. 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  MAP  
  MAP FEATURES 
  1.  ______________________   
  2.  ______________________ 
  3.  ______________________ 
  4.  ______________________ 
  5.  ______________________ 
  6.  ______________________ 
  7.  ______________________ 
  8.  ______________________ 
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  10.  _____________________ 
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  12.  _____________________ 
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  15.  _____________________ 
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  18.  _____________________ 
  19.  _____________________ 
  20.  _____________________ 
  HEADQUARTERS 
   
   
  NOTES 
   
  8 
  HERO POINTS 
  
SOURCE: textdata/thevault/Super Hero Games/Mutants & Masterminds/Mutants & Masterminds Spiderman.pdf