TEXT:  
  Welcome to the new republic! See what happens when the Neo Model Army exile the Royal family. England,  Ireland, Scotland and 
  Wales as you've never seen them before. Political corruption, terrorist organizations, massive immigration and technical regression all 
  take their toll on this green and pleasant land.  
  The Great Britain Sourcebook  
  Timeline  
  Written by David Gilbert and Nick Moseley  
  The Great Britain of 2020 is very different to that of today. The royal family have been exiled, 
  massive immigration has made depopulation high on the new republic's list of objectives and 
  terrorist groups have begun to make things very difficult for them. But how did all this come 
  about?  
  The future history of Great Britain  
  2006 - A new terrorist group surface, the Neo Model army. Their main objective is to overthrow 
  the government and dissolve the royal family. They begin as a very small group responsible for 
  attacks on several public areas. Towards the end of the year their targets are getting bigger. 
  Construction of the Piper Beta North sea rig begins.  
  2007 - The Neo Model army are growing in size and several politicians defend their objectives. 
  The government grows more unpopular as a result of many scandals, taxes and the failing 
  economy.  
  2008 - Major Neo Model army activity in Exeter sparks off a riot where 21 people are killed by 
  police and military forces. Uproar in most towns is supressed and rioting is stopped. Piper Beta is 
  finished and almost immediately a freehold begins to build up around it.  
  2009 - In the general election, twenty three people nationwide stand for the Neo Model army. 
  Eighteen are arrested on various charges including drug dealing, rape and tax evasion. Unfair 
  persecution by the police is claimed by the other six. The election sees four of the six remaining 
  Neo Model army members voted in. Panic in the government and a bill is quickly passed through 
  the house of commons that restrict the activities of the four members. Piper Beta freehold now 
  reportedly contains 150,000 people this makes it the largest at that time. They support 
  themselves with krill and a genetically engineered algae which they sell to the mainland.  
  2010 - Violence breaks out in fourteen towns and cities throughout England, Scotland and 
  Wales. In Wales and Scotland, eighty percent of local council seats are held by Neo Model army 
  supporters. Violence continues to grow as authorities in England send troops to regain control of 
  Welsh and Scotish towns. In a last ditch attempt to stop the rising Neo Model army the 
  government invoke martial law to stop rioting. The country is dropped into a bloody civil war. In 
  "Bloody June" there are an estimated 50,000 people killed as the Neo Model army clash with 
  loyalist government forces. The Neo Model army, mostly civillian, sustain ninety  percent of the 
  losses. It is followed by a week of calm as the government bring the military in throughout the 
  conutry. Finally in July the final battle is fought. Renegade military Neo Model army sympathisers fight the main loyalist force in the 
  Battle of Wocester. The Royal family, government cabinet and remaining forces flee the country in secret. In the victory celebrations 
  Buckingham palace is razed to the ground. The Neo Model army declares Great Britain a republic.  
  
  2011 - A period of reconstruction begins. Initially things look good. The police force, now under Neo Model army control, contain 
  any looting. The nation celebrates a victory whilst loyalist supporters keep their mouths shut. Many are ostracized and some are 
  physically beaten. Piper Beta is heaving under the strain of so many new people, the freehold population is now reaching 275,000. 
  Many refugees begin to travel to Great Britain from Eastern Europe to avoid the fighting that has begun. Immigration begins to rise 
  rapidly but the new republic, weak after their victory, can do little to stop it.  
  2012 - Crime is on the rise. Poor management of the country results in Great Britain almost being thrown out of the European 
   Economic community. Squabbling between Neo Model army leaders stops much from getting done. The country begins to grind to a 
  halt industrially.  
  2013 - The country is in anarchy. The new republic has failed to fulfil its objects and the mass has begun to grow angry. The 
  population has now risen to a massive 200 million. Unemployment and crime figures are through the roof. The Neo Model army 
  finally decide to get tough. Martial law is reinstated and, to reduce the chance of another revolution aginst the still weak government, 
  all firearms are declared illegal.  The DeHavilland act, named after the minister of defence, declares that only the neo model army 
  peace officers may carry firearms and that all other such weapons must be collected and properly disposed of. The power that has so 
  recently been placed in the hands of the people is taken away. The construction of a huge coastal wall is started to reduce immigration 
  and to cut off Britain with the rest of the world. Coastal patrols are doubled and permission is given to kill anyone entering the 
  country. The criminal laws are rewritten making exile and execution the main forms of punishment. The construction of the new 
  British navy is begun. With financial support from an unknown source, a powerful new fleet is under construction.  
  2014 - To reduce maintanance costs and to reduce the areas needing attention and aid, Northern Ireland is given back to Eire and 
  Wales is rejected and left to fend for itself. Many criminals are sent there when exiled. The coastal wall now extends through the 
  English/Welsh border. Even the new measures have not stopped immigration totally and more people arrive in Great Britain, which 
  now only comprises of England and Scotland. All borders are closed and imports are kept to a minimum. Britain closes off diplomatic 
  channels to other countries. Wales is left in anarchy without a central government. Northern Ireland, now Eire, has trouble coping with 
  the continuing immigration and food riots begin.  
  2015 - Immigration is down. The new criminal laws are working although they are highly unpopular. The coastal wall is almost 
  finished. Ports are left open but are rigorously patrolled by Neo Model army troops. There is little if any communication between 
  Britain and other countries. Even the internet is severely regulated. The Neo Model Navy is almost complete with a new naval 
  technology creating a viscious fighting force. The seas around Britain are secured and tightly patrolled. Piper Beta is only left intact 
  because of its production of food in the form of algae and processed krill. A large Loyalist group is building on the freehold and 
  rumours of a reinvasion begin. A large underground community has grown in the depths of London's sewers and abandoned tube 
  tunnels to avoid the Neo model army peace officers and the trouble above. Nicknamed "The Deep" it becomes a haven for criminals 
  and refugees alike.  
  2016 - The Neo Model Army is now very unpopular with a large portion of the population. In Wales, order has been partially re-
  established with the rising of several warlord like dictators. The native Welsh flock to their banners and anyone exiled to Wales is 
  hunted down and disposed of. Their only chance is to cross wales to the coast and try to get passage to Eire to escape the hostile 
  country. Shanty towns have built up in several British cities containing mostly immigrants. The large Eastern European population 
  begin to settle into recognisable communities. They are looked down upon and Neo Model army peace officers hastle and persecute 
  them considerably.  
  2017 - The Eastern European immigrants now control large areas of most of the English cities. Industry has begun to slowly recover, 
  especially in Scotland where the MacIntyre corporation begin to produce world class chips, cyberware and software. By the end of 
  2017 they represent the largest power in the British Isles aside from the Neo model army.  
  2018 - Britain has consolidated into its present form. The country is only just under control. The Neo model government begins to 
  make deals with the Warlords and also start hiring the well equipped welsh mercenary units that have appeared for their dirty work. 
  Most of the wilderness has been abandoned with dense areas of population next to areas with virtually no population.  
  2019 - Loyalist forces begin to organise a reinvasion from the Piper Beta freehold under the guidance of the old government and the 
  royal family. Support for their cause also begins to become apparent in the cities where posters and graffitti fortell a better future with 
  the old government. Internal loyalist support grows, especially in The Deep and with the Eastern European communities who have 
  been promised a better way of life.    
  2020 - The present. Wales is under the control of Warlords. Eire is starving with the strain of so many new immigrants whilst Scotland 
  and England are close to another revolution and are still threatened with a loyalist invasion from the Piper Beta freehold. Let's play!  
   
  
  The Great Britain sourcebook  
  Cultural review  
  Written by David Gilbert and Nick Moseley  
  "Phillip something was his name, not a very tall man. She hired him because he were all she could afford, probably why she'd been 
  done for stealing. He steps into the court and goes to shake the state fighters hand. The other guy towers above him, like he was 
  standing under Nelson's column or something. They shake and go back to their corners. He draws out this battered old mono katana 
  and swishes it in the air, like it could clean slice through the smog. The ref starts the fight and they start dancing around eachother, a 
  flurry of thrusts and blocks. Just when I were getting dizzy they break and stare at eachother, cold like. Then a breeze blows past and 
  the fella's head falls off. I swear, that's wot 'appened. He claims that he did it for such a small price because he was a gentleman, all 
  honourable like. Still, he did get a good amount of cash from the bookies plus the bounty for the kill and I bet he didn't want for 
  company in 'is bed that night."  
  England and Scotland  
  After the Neo model army took control things have changed dramatically. They say a dog is just three missed meals from being a 
  wolf, Britain is that dog. The tame years of the monarchy and the government were hiding an explosive aspect of Britain. After martial 
  law was implemented the country gradually began to disintegrate into its current state.  
  The country has settled down a little in the last two years. Once the semblance of control was gained by the Neo Model army things 
  began to get back on track. Most of the population is rather poor as unemployment is very high. With the last census at 200 million 
  people, 120 million out of work and 10 million homeless it is hardly surprising that things can be a little tough. This abnormally high 
  population has forced the Neo Model army to take action. Most of the Neo model armys original leaders have been thrown out or 
  killed and now the new leaders are becoming corrupt. They have had a taste of power and now want to stay where they are. They view 
  the population as volatile and likely to revolt at any moment, which is not far off the truth. They have built up a huge force of "peace 
  officers" which they use to maintain the order. Their aims are simply to reduce the population and control what's left. They are doing 
  this in several ways.  
  First of all they have limited each family to bear only one child.  
  Secondly they have made exile and execution the main forms of punishment. Not content with getting rid of the accused they have 
  also reintroduced duelling as a form of trial. If someone is accused of something they can hire a duellist to fight the duellist of 
  whoever has accused them. If their duellist wins, they are innocent. The duellists do not have to actually kill the other but force him to 
  surrender. Many refuse to surrender making it a very dangerous profession. Those who do fight are revered amongst the population 
  and the big court battles are televised around the country. A national sport and judicial trial in one.  
  Most towns have an area with one or two, or in Londons case, hundreds of "courts", these are rings about forty foot in diameter that 
  are used for the fights. The concept is simple, no ranged weapons, nothing can be thrown and the one who dies or surrenders first is 
  the loser. The state employs many duellists, judicial champions, who fight when people are accused of committing a crime or, when it 
  is used to settle an argument between two parties, two private duellists will fight. Some corporations employ full time duellists to 
  handle their legal affairs.  
  Death in the ring is usually quite rare. Most fights end with one fighter surrendering or being rendered unconscious. Most duellists 
  favour swords of some sorts or another. Many a poor duellist with his rusty rapier has succumb to a corporate duellist with his illegally 
  imported Japanese crafted mono katana.  
  Most legal cases never make it to the ring, partly because most people cannot afford it, but mostly because the peace officers are 
  corrupt and easily bribed or simply shoot anyone committing a crime. Those who cannot pay their fine are executed or, if they are 
  unlucky, exiled to Wales.  
  The average British freemen, no longer subjects, lives off the little state support that is given to the unemployed. Gangs are very 
  popular with the youth, who have little to do. Most people go along to state funded entertainment centres, which are huge halls full of 
  poor quality simstim units. There they plug into the latest soaps, news broadcasts, judicial fights or adult entertainment channels. This 
  activity what fills out their otherwise futile existence. There are a considerable number of people who are still active and not hooked 
  on these places though and it is these people who shape Britain.  
  
  As in America, the streets are the heart of Britain. There is a surprising amount of money to be made there for the quick thinkers. Gun 
  smuggling is perhaps the most profitable. Guns are illegal in Britain, just firing one will send people into a panic and a team of peace 
  officers will swiftly be one the scene to shoot first and then ask if anyone has any questions. This makes them a great commodity for 
  criminal organisations who want some protection against the peace officers. If you can get a gun into the country then it will fetch a 
  price five times greater than it would in the U.S.  
  Drugs are also popular although the state does little to control this. More overdoses means a smaller population. There are rumours of 
  state controlled drug manufacturing plants that supply most of the drugs, there are also rumours of "bad batches" of drugs that seem 
  deliberately poisoned.  
  Most of the population, those who have housing, live in arcologies constructed before the civil war and in the years immediately after 
  the war. Huge buildings containing everything you would need to live. Some people may never leave the arcology they live in. Most 
  are designed with the gothic style that was popular just before the civil war. They are surrounded by the older buildings of the 
  twentieth century which are in turn surrounded by the shanty towns that have built up. Smog hangs thick from the outdated, polluting 
  factories that supply most of the work in the cities. The rivers are polluted by the outlets and the stench is sometimes unbearable.  
  The countryside is a different scene. Once outside the city limits and beyond the shanty towns you swiftly find yourself in the 
  wilderness. Great forests have sprouted up in England whilst Scotland has rainy moors and highland. There are very few people who 
  live in the wilderness but those who do have a slightly better life than those in the city. They live in the abandoned buildings that were 
  left after the civil war and have adapted to the wilderness that has grown up around them. Rumours of genetically altered animals that 
  roam the countryside cannot be true as only the state or one of corporations could fund that sort of program and why would they 
  release dangerous animals that could kill people?  
  "The guy just wanders into our campsite out of nowhere. None of us had seen him coming. He smiles and says 'Sorry, but, I'm going to 
  have to kill you all'.  Some ran but Ivan had a zip gun and he got it out quick and took a shot at the Valleyman. Hit him square in the 
  shoulder. He just looks down at the blood coming out and starts wagging his finger at Ivan. I don't know how I got away but I went 
  back there the next day to see if anything was left. Six headless bodies, that's all that was left."  
  Wales  
  Wales, like Britain, has become more wilderness with most of the population remaining in the towns and cities. Unlike Britain though 
  they are controlled by warlord like governors who control the city and are charged with protecting it. Whilst this may sound 
  mercenary and dictator like one must remember the psychological state that the Welsh have slipped into. After they were excluded 
  from Britain and the wall was built they have become ruthlessly patriotic. This works well for them as crime is down, unfortunately it 
  is no good for anyone else. Essentially any Welshman is a brother and anyone else, especially the English, are murderous traitorous 
  bastards. Just as the British leadership has become paranoid, the Welsh warlords, and most of the population, have become 
  xenophobic and bigoted.  
  Anyone exiled to Wales is hunted down and killed. Valleymen are employed by the warlords to track any exiles down and kill them. 
  There is a bounty for any heads that are brought back from their trips in the wilderness.  
  The cities are walled off and no one lives in the wild, only the valley men. This has lead to things stagnating a little. The Welsh 
  technological level is dropping rapidly. Whereas Britain is beginning to catch up with the rest of the world, the Welsh are becoming 
  more and more primitive. Not extremely but noticeably. Their current technological level is equal to that of the 1960's. Cars and 
  machines are breaking and no one seems to know how to fix them.  
  "I can take you to the emerald Ilse, sure. But are you sure you want to go?"  
  Eire  
  Although not part of Great Britain it does deserve some attention. Eire, now complete with Northern Ireland is suffering greatly. With 
  so many people leaving Britain they are falling into the same trap. With uncontrolled borders they are near anarchy with such a large 
  and potential explosive population. The government is trying hard but there is little they can do. Food riots have begun and many of 
  the richer people have left for Europe. Eire is keeping its head above water but not very well and not for very long.  
   
  �
  �
  
  The Great Britain Sourcebook  
  London 2020  
  By David Gilbert  
  "Dento moved quickly down the street dodging in and out of the crowds. The Zip gun in his 
  pocket was making him crazy. When he'd first seen it back at Reefer's house he almost 
  passed out with shock. Reefer claimed that he had taken the bullet from a dead Peace 
  officer he had found a few moments after the bombing in Kensington. He said he had not 
  known it was going to happen but lately Reefer had been saying things that had got Dento 
  thinking that maybe he really was part of the royalist movement.  
  He crossed Oxford street as a zeppelin passed overhead blocking out the sun.. It was silent 
  and huge. Dento had heard that the NMR had started mounting cameras on the underside 
  to watch the city as they slowly floated their cargo silently through the air. He had been 
  looking in the sky and so had not seen the Peace officer and had walked right into the back 
  of him. The peace officer whipped round. The reflective face plate of his helmet mirrored 
  Dento making him look as if he had a huge forehead. Dento suddenly noticed how scared 
  he looked. 'Watch where you're going Citizen.' Dento smiled weakly, showing his perfect 
  teeth that were his namesake and backed off a bit. The Peace officer's gaze continued. He 
  pointed towards Dento's left side. 'What have you got there?' Dento panicked. He been 
  clutching his pocket without noticing it. He felt light headed and ill. He looked around at 
  the people walking by. They seemed to move very slowly almost as if in a dream. He thrust 
  his hand into his pocket and pulled out the zipgun. He clumsily pulled back on the thick 
  piece of elastic. There was a scream and instantly people were running away and shouting. 
  He let go of the rubber and the hammer shot forward connecting with the bullet. The bullet that he had meant to be taking to some guy 
  on the other side of London. Why had he walked? Why didn't he just take a taxi? There was a bright flash and behind the peace officer 
  someone's shoulder burst open in painful slow motion. The peace officer had his pistol out now and was pointing it at Dento. The 
  person he had shot fell slowly to the ground. The Peace officer's gun flashed and Dento could swear that he had actually seen the 
  bullet before it tore his arm and a great deal of his shoulder away from his body."  
  London has changed quite radically especially since the NMR took over. London has gone vertical with many 
  large arcologies reaching high into the air over shadowing many of the earlier buildings. As such London has 
  been separated into many different layers. The height of your apartment represents how much money and power 
  you have. In the highest apartments live most of the executives and upper class members of society. The many 
  small dirigibles float between these buildings acting as airborne taxis. Most of the richer people never actually 
  leave the upper reaches of the buildings when in London. This area of corporate offices and high class 
  accomodation is known as Skyhigh. The buildings are able to be built so high as a result of the many connecting 
  beams and walkways that support them.  
  In the middle of these buildings are the middle class which comprises mostly of those who can get jobs or have 
  somehow got enough money to afford some decent apartments live here. Next should really be the ground but 
  recently many people have noticed another layer appearing just before the ground. At this level space in 
  buildings is much cheaper and so many businesses have bought up large areas and transformed them into 
  factories and entertainment centres. This new level has broken the mould a little and has earned some respect. It 
  is now all right to live higher up but have a job on this level. A few years back it would have been unthinkable.  
  Once you reach the streets properly you will find that most of the population live down here. The huge amount 
  of unemployment has left the masses walking the streets. But even people with low paying jobs can be found 
  here. This is as low as you are likely to see peace officers walking the beat. Below this there is the 
  Underground.  
  The Underground is still a fairly recent addition to London's many layers. It is made up of the old underground 
  rail system as well as the sewer system that used to serve London. There are also areas of underground 
  catacombs that were previously unknown. The biggest Underground villains and business men can be found 
  
  living in the relatively luxurious subterranean caverns that were discovered under Buckingham palace after it 
  was razed. These are all linked by makeshift tunnels that were built specifically to connect them.  
  Rumours of even deeper tunnels and complexes built by the military at the end of the twentieth century persist 
  but whoever found these is keeping it a very close secret. The Underground is only occasionally visited by the 
  Peace officers who suspect it contains many Royalist rebels. As a result much of the tunnel system is controlled 
  by gangs who usually let people go about their business. Many people do actually continue to work in the 
  Underground and there are many areas of entertainment and shopping complexes. London was once described 
  as a termite hill built on top of collapsed termite hill. This holds out pretty well when one considers how many 
  levels it has. From deep underground right up to the clouds.  
  At street level and in the Underground live many of the Eastern European refugees and as a result many people 
  do not speak English. A new language has arisen which is a mix of Romanian, Ukranian, Polish and English. It 
  is known to many of its speakers as Euro and has spread around the country quite quickly. It is barely 
  understandable to anyone who speaks any of its parent languages but it is a language in its own right. It is 
  spoken almost exclusively in the Underground. From the Business level upwards it is frowned upon and 
  considered vulgar and uneducated.  
  London is not a typical example of all the towns and cities in England although Manchester, Liverpool and 
  Edinburgh have begun to grow in much the same way although London's Underground is by far the largest. 
  Edinburgh's is close but Liverpool and Manchester have none really to speak of.  
  Brighton, on the south coast, has become a large leisure complex and is now a very popular resort ever since 
  travel in and out of England was restricted and Portsmouth and Southhampton have grown ever since they 
  became large ports again. Portsmouth is the site for the Neo model Navy's largest base.  
   
  �
  The Great Britain Sourcebook  
  The Underground  
  by David Gilbert  
  "The long cavern looked exactly like a shopping mall to Keating. This was his first time in the 
  Underground and it was nothing like he had expected. He thought he was going to see lots of 
  garbage and crying children and such but here he was standing outside a fast food restaurant as 
  a bustling crowd of people wandered either side of him. He stumbled wide eyed and bewildered 
  from passageway to passage way. Sometimes they were up to three stories high with walkways 
  stretching inbetween them and around the edges sometime he found himself walking down a 
  corridor barely large enough for three people to walk across. Down steps, up escalators. He 
  clutched the briefcase tighter hoping that no one would suspect he was a corp from Skyhigh. 
  Most did but did not care.  
  He tried to remember the directions he had been given and was relieved to see the old London 
  underground sign for The Elephant and Castle. He was supposed to meet this guy around here. 
  He sat down on the bench under the sign and watched bikes glide inbetween the occasional 
  pedestrian who came in and out of the old underground tunnels. In the distance he heard some 
  bassy music echo around the tunnels. When the man spoke he almost jumped out of his skin. He 
  had been looking the other way and had not noticed him approaching. He spoke a strange 
  tongue. Keating thought it sounded Russian but then he decided it must be Euro. The man 
  smiled, 'Mr. Keating I presume.' His accent was East European and it matched his features and 
  olive skin.  
  
  'How did you know?' Asked Keating. The man smiled again, his teeth appearing under his thick black moustache.  
  'Mr. Keating, you must be the only suit for half a mile. And by that I mean straight up. You have my package?' Keating tentatively 
  gave him the briefcase. The man took it, opened it slightly and, smiling once again, he shut it and nodded. He began to walk away. 
  Keating stammered and then managed, 'H-how do I get out?' The man turned back.  
  'You can take this tunnel here through the commercial district,' he gestured to one of the side tunnels.  
  'And what about this tunnel?' Keating asked pointing to another. The man grinned wickedly.  
  'Mr. Keating, if you take that tunnel you will pass through Crusader territory and you will probably never see the sun again. Good 
  luck.' Keating looked at the tunnel he had just gestured to and suddenly felt very small and afraid. He began walking quickly to the 
  commercial district glancing over his shoulder more than once."  
  The Underground has become a hotbed of illegal immigrants, small time criminals and gangs. Large areas of 
  the tunnels and complexes have been converted to living areas and are populated with the Eastern European 
  immigrants as well as a mixture of London's unemployed and unemployable. Euro has become the language of 
  choice and pure English is very rarely heard.  
  The actual community is growing surprisingly well. The Neo model Republic let the underground begin to grow 
  years back thinking that it would eventually develop problems and would soon become rife with disease and 
  famine. Unfortunatly a man named Theodore Unwin saw great potential there. He stepped in when the 
  community was just small and inhabiting the old underground system and organised it successfully.  
  He was able to do this by discovering an old Second world war complex that was hidden below the houses of 
  parliament. This forgotten refuge for the government was abandoned by the last governement when they were 
  forced to leave the country when the Neo Model army fought their way to victory. It supplied the community 
  with power and supplies. Before these were exhausted Unwin had helped the Underground build its own algae 
  vats and processing plant similar to those on the Piper Beta Freehold. With this the community grew and many 
  other services started to become available and some areas of the Underground seem almost respectable. There is 
  even entertainment to be found including the massive club "The Angel" built inside the old underground station 
  at Angel.  
  Unwin now governs the underground from the luxurious Buckingham complex under the destroyed palace. 
  Many people have commented that it is rather suspicious that Unwin should know so much about London's 
  secret underground. There is a strong rumour that he is involved somehow in the Royalist plot to retake Britain 
  from the Neo model republic and that he has contact with the exiled government. It is no surprise that many 
  Royalist terrorists have been traced down into the Underground. In many of the rougher areas there is plenty of 
  anti-NMR graffitti and the general feeling of the Underground is anti-NMR.  
  Firearms are just as rare in the Underground as above. Unwin is said to have a cache of weapons which he 
  supplies to the gangs to keep them under his control but they are still extremely rare.  
  The activity of dueling is very popular in the Underground and large arenas have been set up containing several 
  rings each. The largest is the London Bridge arena. The L.B.arena, as it is known, has been the site of many of 
  the big duels that have occured in the city and it now even has a BBC crew who film the big fights. Companies 
  from Skyhigh have started taking their arguements down there and the big MacKintyre-Neogenetics dispute was 
  settled at the L.B. arena over a series of twelve duels including two fights featuring Neil Edison who is 
  MacKintyres champion fighter and the pin up of many teenage Londoners.  
   
  �
  �
  
  The Great Britain Sourcebook  
  Peace officer  
  By David Gilbert  
  The peace officers were employed mainly from the original police force 
  before the NMR took over but were restructured to include many of the Neo 
  model army troops in positions of authority. As a result they have become 
  much more militant even to the point of being armed with pistols. This is a 
  huge step and as the only members of society who can carry guns they 
  command a lot of respect. They are well trained and usually quite honest and 
  keep the peace well. The actual corruption in the Peace force occurs higher 
  up the chain of command, the peace officers on the street are merely 
  following orders. They are mostly male and the Neo model Republic's racist 
  tendancies means that very few East European's are allowed onto the force. 
  The distinctive black uniform with its high collar and black visored helmet 
  gives them a fairly sinister look and some even carry decorative swords. It is 
  usual for the peace officers not to use their guns at all but to use some sort of 
  melee weapon. They consider using the pistols they are issued with as rather 
  cowardly and they avoid it if they can. This is also added to the fact that 
  discharging a pistol requires a lot of paper work and most officers try and avoid that if possible.  
  The Neo-model republic has instituted a campaign to reduce the population and part of this campaign involves 
  the Peace officers. When a Peace officer kills a criminal on the streets they receive a small white skull badge 
  which is attached to the left arm of their uniform. Unfortunatly this has not been entirely successful as the Peace 
  officers have begun dying any of these kill badges red when the criminal was killed by their sword rather than 
  their pistol as a sign of their own prowess. As a result the officers use their pistols less and less due to their 
  dislike of receiving a white skull. It is a disgraceful act to dye a badge red 
  when the criminal was shot dead but very few officers attempt it at the cost 
  of the respect of their associates.  
  They are usually on foot or on motorbike which is the only way to get 
  around London or any urban district at any speed. Recently the force has 
  purchased some AV's which has improved their response time although 
  these are only available in London and the other larger cities. Normally a 
  Peace officer can be on the scene of any crime within three to four minutes 
  with more arriving between seven and ten minutes for a major incident.  
  They have been given the right to search anyone on the street and if any 
  firearms are found the suspect is immediatly arrested and taken to the 
  holding cells. Suspects are usually picked up by a Peace force van.  
  Average Peace officer stats:  
  Abilities:  
  Int:6 Ref:8 Tech:4 Cool:7 Body:8 Ma:7  
  Skills:  
  Combat sense:6 Pistol:4 Brawling:4 Melee:6 Bike:5  
  
  Armour type:Helmet/Medium jacket/Flak pants  
  Weapon type:Medium pistol and a stun baton. Some may carry swords.  
  Head:10 Torso:18 R.Arm:18 L.Arm.:18 R.Leg:20 L.Leg:20  
  Save:8 BTM:-3  
   
  �
  The Great Britain Sourcebook  
  The Piper Beta freehold  
  By David Gilbert  
  "I'm from one of the original families that moved here. I've spent years here. All my childhood memories from nine years old up are of 
  this place. From the arrival of the first settlers to the arrival of the European refugees from the East European war. I helped build 
  part of the Frentzen residential district. I worked in the processiong plant when I was a teenager. Now I've got a family of my own 
  coming with Kate and a job as a hard suit operator for TC. I don't suppose we'll ever live anywhere else. Why the hell would we want 
  to?"  
  Construction of the piper Beta Deep sea oil platform begun in 2006. It was intended to revolutionize deep sea 
  drilling by having a semi-mobile platform that could support a community even in heavy weather conditions. A 
  conglomerate of oil companies funded the operation and initially it was a great success. Within he alloted two 
  years it was built and set out to its first destination where geological tests indicated there may be an oil field. 
  When the platform arrived at the site they began to drill and were very successful. So much in fact that the 
  occupants of the platform, many workers and their families, became quite rich. This attracted many sea born 
  rufuges from around Europe and from Britain itself.  
  This continued at an unprecedented rate for many years. It was briefly the largest freehold in the world at one 
  point until the massive growth of the Midway freehold began. Many ships were added to the side of the 
  platform and the growth of the freehold was greatly encouraged by a rival oil company. Toville Chemicals gave 
  permission for a nearby abandoned oil rig to be dismantled by the new inhabitants and used as constuction 
  material. Within a few monts the rig was almost totally gone and the Piper Beta had become the size of a large 
  town. The conglomerate was forced to help the inhabitants anchor the burgeoning platform before the original 
  supports were put under too much stress. This only encouraged more building and soon the freehold was 
  divided into commercial and residential districts. The need for food on the freehold was turned to a profitable 
  market once again by Toville Chemicals, who were keen to see that the occupants stayed and made the platform 
  imobile. With an idea which caught on very quickly with other freeholds, vast vats were constructed which 
  were filled with sea water and used to grow a specially designed algae which could be easily grown, relying 
  mostly on photosynthesis, and processed into an edible substance with the texture of vegtables or meat. To this 
  was added flavouring which was brought in from the mainland. This, mixed with a massive fishing industry and 
  similar vats growing krill, supplied not only enough food for the freeholders but also a surplus which was sold, 
  by Toville Chemicals, to the mainland.  
  The Piper Beta became even larger and more densly populated when the Neo-model army took control of the 
  country. Many people left the country and most found their way to Piper Beta. Rumour has it that the Royal 
  family and the previous government escaped to the freehold but this is unsubstantiated.  
  
  The freehold now has a great deal of commerce and since it is not technically part of the NMR it is still easy to 
  reach it. Many ships stop there to drop off goods and pick up the harvest of processed krill and algae and the 
  crude oil from the original platform. The gun ban is applied there and the moderate Peace officer force there 
  makes sure the freehold does not become too Royalist. Many see it as strange that Royalist terrorism occurs 
  everywhere inside NMR territory except on the freehold. Besides one bomb incident, which was considered to 
  be inter-corporate and not anti-NMR, there has been no terrorist activity at all.  
  The freehold is now totally imobile and still gradually grows every year which the addition of more boats and 
  the dismasntlment of old oil rigs from further afield, most are old Toville Chemicals platforms or ones that 
  Toville Chemicals have purchased after they have exhausted the oil field of its resources. This has enraged the 
  conglomerate who fear the current oil field may run out within the next decade and then the expensive platform 
  will be useless as it can no longer move as was its purpose.  
   
  �
  The Great Britain sourcebook  
  British corporations  
  By David Gilbert  
  "Good morning gentlemen. I have just read this newspaper 
  article about the fact that people who have been using our 
  Happy Chappy haircare products have been developing 
  dangerous and even fatal side effects. I'm shocked and 
  appalled at this news... How on earth did this story get out 
  when we have the controlling interest in that  particular 
  paper? Get them to print an apology and SELL MORE 
  SHAMPOO!"  
  British industry has had a very bad decade and 
  things have only just begun to get back on track. 
  The technological level of the country is overall 
  quite low with only one or two exceptions. The 
  following corporations are the largest or most 
  influential at this time. Many other smaller corporations exist but are too numerous to mention here. In such a 
  growing economy companies can shoot up overnight and can fall just as quickly.  
  MacKintyre  
  The largest British corporation. Based in Scotland they are a forerunner in cutting edge technology which is 
  highly unusual for Britain. Making some of the finest chipware in the world they command the high quality 
  niche in the market.  
  Svenson Industries  
  Owners of the large ship building yards in Portsmouth, Southampton and Blackpool. They have been given the 
  Neo model navy contract and are producing some fine quality ships. There is much talk about where exactly 
  they obtained the knowledge of the technology they supply their ships. Most people believe that Svenson 
  industries is a front for another international corporation who have an interest in keep Britain under Neo model 
  republic control. Svenson industries also construct many of the dirgibles used around the country.  
  
  Toville Chemicals  
  Originally a company with only minor interest in the oil fields of the North sea they now have stepped in quite 
  significantly. Their dominating interest in the Piper Beta freehold has made them a rich and profitable company.  
  Anglo Smiths  
  A small company that is mentioned because of its production of high quality swords. They only make swords 
  designed for individuals. The sword is designed to be weighted and formed to exactly conform to the owners 
  fighting style and body size. As such these weapons are extremely expensive and are worn and used as a sign of 
  great wealth and power.  
  Rolls-royce  
  Still a world leader in the engine business. They make engines for Svenson industries for use in their dirgibles 
  and ships.  
  Econ Entertainment  
  Owners of the large majority of entertainment centres where the population can spend their hours with trodes on 
  their heads experiencing the latest films and programs. This company has been accused many times of pacifying 
  the population on behalf of the NMR. They, of course, deny this but do receive an annual contribution from 
  NMR funds.  
   
  �
  The Great Britain sourcebook  
  The Crusaders and the Gangs of London  
  By David Gilbert  
  "Looking around his new home Evans smiled. If the gang could see him now. He walked 
  to the windows that constituted a wall on one side of his apartment. Looking down he 
  couldn't even see the ground. It was merely a twisting web of walkways and supports 
  struts. The view was amazing, he had never seen such a fantastic vista. The cloud 
  piercing buildings went in all directions that he could see for as far as he could see. He 
  turned when he heard the bellboy enter the room. He was struggling with Evans' bag. 
  Evans took it from him with one huge arm. He saw the bellboy's gaze linger on his gang 
  tattoos. Evans put down his case and rolled up the rest of his sleeve. He was always 
  willing to show his trophies to anyone.  
  `See this one here. That was a Squire kill. Ran him through and took his sword. That 
  sword right there.' He pointed to the bed at the ancient Anglo Smiths sword. `This one 
  here is my own Squire tattoo. I got this when they let me into the Crusaders. All of our 
  gang member who ever got into the Crusaders got one of these.' The boy still stared. 
  Evans thought he looked pretty goofy in his stupid hat and uniform. The kid would not 
  have lasted a second down below. Suddenly Evans felt quite homesick. He pushed the kid 
  out of the room and shut the door. He lay down on the bed. All his life he had run with the 
  Razers and now he had finally left them. He felt lonely and out of place. But he dismissed 
  those thoughts. He had his contract now and a fantastic apartment. He would do his best 
  to make them proud and make sure that everyone in the Underground knew who he was 
  and where he came from. With every victory in the ring he would help the Razers earn the 
  respect of the other gangs. He smiled slightly. He thought he was leaving the gang but he 
  
  had just realized, he never would. Until his dying day he could walk back into the Goldhawk complex and everyone would know. That 
  guy there, he's a Razer."  
  The Crusaders were originally a small time gang from the streets of old London. Considered as a bit weird and 
  creepy they were given a wide birth. When the underground came along they found it perfect for their gang and 
  moved in. They took over the district and circle lines from Victoria to Westminster. They live mostly in the 
  converted St. James park station and the subterranean rooms under Old Scotland yard. This is of course right 
  next to the Westminster underground complex. It has become patently obvious to most people who live nearby 
  that the Crusaders are in fact working closely with Unwin.  
  The crusaders have an interesting internal structure. Whereas most gangs have a leader and consist of only a 
  few members, the crusaders have a hierarchical structure very different from that. From being a small gang 
  themselves they have become a sort of ruling class of the gangs in the Underground and even on the streets. 
  Starting at the bottom are the many gangs who inhabit the Underground. Each of these gangs controls a small 
  area of the Underground or at least consider it their turf. These include the Kodiaks from the Paddington station, 
  the Regents from the Baker street area and the Steamers who hang out in the abandoned Euston Station. Most of 
  these gangs do little but hang out. Many are just comprised of the youth of that particular area. Wherever your 
  family is affects greatly which gang you end up with. As such they are mostly ignored by the population. Some 
  gangs are quite troublesome and are responsible for a great percentage of the petty crime in their area. Others 
  act as a sort of militia, protecting the locals from other gangs and their attempts to commit crime in that gangs 
  territory. Most of the fixers and solos of London come out of these gangs which offer about the only basic 
  training in fighting and dealing in the city. Most the great duelists came out of gangs in the Underground and 
  those gangs do not cease reminding people who their former members are.  
  So as such the Crusaders are not really a gang. Many gangs have a Crusader leader. That is someone who has 
  been approached by the Crusaders proper and have been invited into the gang. That person now has a say in 
  what goes on with the gangs of the Underground. They remain a member of their gang as before but now they 
  must follow any orders given to them by anyone higher up the Crusaders chain of command. In return they are 
  afforded a great deal of respect by their peers and a modicum of power in the community. A member at this 
  level, of which there are many, is called a Squire. Most gangs hail to a Squire leader. There only a few gangs 
  that have more than one Squire member. Next up the chain of command are the Knights. These are the active 
  members of the Crusaders. They still hold some allegiance to their old gang but no longer take an active role in 
  their day to day running. Most of the knights move to the St. James park complex but are always moving around 
  the area. Above that are the Dukes. There are currently three Dukes of the Crusaders. They have the final say in 
  what happens around the Underground with regards to crime and gang activity. In practice they do not seem to 
  concern themselves with the smaller end of the scale, relying on the knights to look after things. The Squires are 
  left to themselves most of the time and, to some degree, even encouraged to fight amongst themselves. As a 
  result the Crusaders, from the outside, seem disorganized and self destructive. Very few people even know who 
  the Dukes are and sometimes even who the knights are. Lately the Crusaders have become even more 
  clandestine and are now verging on a secret society.  
  The NMR is beginning to become very worried about the Crusaders. They know of their existence and can, to 
  some degree, see the extent of their power. They suspect that Unwin is responsible for their rise to power. When 
  there are conflicts between Peace officers and Undergrounders the Peace officer have noted Gangs with age old 
  rivalries fighting in perfect tandem whereas normally they would be killing each other. The NMR are also 
  intensely woried that Crusader Knights may be entering the Peace force and infiltrating it.  
  At the end of the day the NMR see the Crusaders as a Pro-Royalist terrorist organization but are unable to break 
  up their structure without going on some sort of killing rampage in the Underground which would severely 
  endanger their precarious popularity as it stands.  
  The Gangs of London and the Underground  
  
  There are dozens of gangs in the Underground of which there are only four who have no Crusader connections. 
  They all have intricate initiation rites, rivalries and allegiances. These are some of the more influential gangs.  
  The Kodiaks - The Kodiaks hang out in the Paddington complex. Without many new members they are fairly 
  small and have a slighter older average age. This being said they are very skilled and some of their more 
  prominent members may go on to be great Solos and Fixers. Their leader is a Squire named Joseph "Bladez" 
  Addler. Bladez is the big hope for the Kodiaks. He is an expert swordsman and has begun to fight in some of 
  the L.B. Arena fights. So far he has three defeats, one loss and a kill which is pretty good for a new boy. Several 
  scouts from Skyhigh companies have begun to show interest in him and he is close to getting a contract. 
  Unfortunately this would spell disaster for the group unless they can get some new blood into the gang. They 
  are bitter rivals of the Regents who live very close to them. The Regents killed their last leader and the feud has 
  continued. The Kodiaks are quite popular in the Paddington complex and have grown out of their petty crime 
  days now existing mostly as an improvised police force. Most crime in the Paddington complex is caused by the 
  Regents.  
  The Regents - The Regents hang out in the Baker street Complex. They are one of the Undergrounds largest 
  gangs and are feared mostly because of their numbers. Their leader is a Squire named "The Ripper". It has been 
  speculated that the Crusaders only took him on because the gang was getting so out of hand. They raid other 
  gangs and are close to destroying the Kodiaks for good. The Baker Street complex is becoming a bit of a crime 
  capital and most people avoid going there if possible. The people who do live there are no doubt trying to leave 
  for the brighter and safer Kings Cross or Bank/monument complexes. The Regents are very troublesome and 
  are frequently having clashes with the Peace officers.  
  The Steamers - A smallish gang who are mentioned because of their immense network of connections. Their 
  leader is a girl called "Seraph". She is not yet a Squire but most people speculate that it is only a matter of time. 
  She looks destined to become a great fixer. The Steamers rarely get any trouble from the other gangs because 
  they are just so damn helpful to have as allies. They seem to know every deal that goes down and where to get 
  anything that anyone might need.  
   
  �
  The Great Britain sourcebook  
  The Duelist  
  By Nick Moseley  
  "A supple flick of Elliot Grosvenor's wrist sent his unfortunate opponent's sword skittering across the thick 
  rubber sheet that made up the floor of the ring. Fear in his eyes, the man staggered back, clutching his 
  injured hand. Grosvenor's lips parted in a thin smile as he backed his opponent, what was his name, not that 
  it mattered, into a corner. He raised his weapon at the cowering wretch. "You know the rules," he smirked. 
  "A fight to the death, no quarter to be expected or given."   He put the point of his ornate, yet still light and 
  deadly, sword to the man's chest, over the heart, and listened to his pleas for a few seconds. Then, in a 
  lightning fast motion, he ran him through, removed his sword, and passed it to Harold, his ringside assistant and paid sycophant. The 
  old man reverently cleaned the blade, babbling compliments on his master's fine performance, then passed it back. Grosvenor held the 
  sword aloft to salute his victory, basking in the grudging applause from the crowd. Many walked away in disgust at the man's blatant 
  egotism, yet they could not deny that Grosvenor was easily the best State sponsored fighter in London. At the sound of a few tentative 
  boos from the back of the audience,  
  Grosvenor stalked to the side of the ring and began shouting. "It's easy for you pathetic slobs to heckle me from the safety of the 
  crowd, but are any of you man enough to challenge me one on one?" He surveyed the now silent crowd. Nobody met his eye. He 
  smirked. "I thought not," he snorted, and began to walk away. Then a quiet voice spoke out.  "I think I can take you down a notch or 
  
  several," it said. Grosvenor whirled round. His eyes almost immediately settled on a short, wiry looking man in a grubby raincoat. 
  The stranger met his harsh gaze calmly.  
  "Oh, do you now?" roared Grosvenor. "Then get up here and prove it, urchin!"  
  "As you wish," the man replied, mounting the steps. Inwardly, Grosvenor was surprised that the man had accepted his challenge, but 
  was still supremely confident in his fighting ability. He smiled smugly. His would be opponent remained expressionless. The ring 
  official stepped nervously between them. He addressed Grosvenor.  
  "Er, sir, it is not allowed for you to challenge an opponent without a charge," he mumbled.  
  "He slandered me," Grosvenor replied, not taking his eyes off the other man. The official frowned.  
  "I didn't hear any slan..." he began, but a venomous look from Grosvenor sent him scurrying away. The stranger spoke up.  
  "To the death?" he asked simply. "Aye," replied Grosvenor. The man nodded almost imperceptibly, and shrugged off his coat, 
  revealing a tatty fencing vest underneath. Across his back hung a large sword, quite unlike Grosvenor's elegant rapier. When drawn, 
  the man needed two hands to hold it due to his small stature. Grosvenor took up a fighting stance.  
  "What name would you like them to put on your toe tag, my soon-to-be-dead friend?" he inquired.  
  "They call me Percival," was the reply. Grosvenor nodded, and glanced at the official, who was busy filling forms. He looked up.  
  "You may begin," he said. Grosvenor grinned, and suddenly stepped froward while sweeping his sword in an arc, intending to give his 
  opponent a shallow, but painful cut across the chest to disconcert him. However, Percival was no longer there. He had smoothly 
  stepped to his right, and begun swinging his heavy looking blade at Grosvenor's neck with alarming ease. It was all the State fighter 
  could do to avoid the blow and attempt to deflect it with his rapier. As it was, he suffered a painful wound to the shoulder. He jumped 
  back, his confidence suddenly gone. Percival stepped forward, and the duel began in earnest. Grosvenor was staggered at how 
  quickly the man moved and swung his cumbersome weapon. He always seemed to have second guessed any strike, and was ready to 
  counter. In desperation, he attempted a lunge forward. It proved a mistake. Percival stepped aside, at the same time raising his sword 
  for a killing overhead strike. Grosvenor began to swing his sword back to hold off the blow, while stepping back. The point of 
  Percival's weapon fell past his face, and briefly he thought he had warded off the fatal wound. He was wrong. With incredible speed, 
  Percival changed the direction of his strike, thrusting the sword forward as it reached Grosvenor's chest. Off balance and off guard, 
  the State fighter was unable to prevent himself being run through. He slumped to the floor, choking his last. His opponent quickly 
  wiped his sword on Grosvenor's silk shirt, donned his coat, and faded into the crowd, shocked at what they had just witnessed."  
  Duels were legalised as a method of settling arguments and court cases during the lawless period after the NMR 
  took over. A case can be decided by duel only with legal authorisation, although many illegal duels take place 
  Underground, often for money, a practice that is prohibited. Minor incidents are usually fought between the 
  defendant and plaintiff, the winner being the fighter who draws first blood. It is illegal to deliberately kill your 
  opponent, though it happens accidentally once in a while.  
  In serious cases, a duel can be fought to the death (ie to avenge a murder.) Again, this can be fought between 
  those involved, or, if the judge and both paties agree, between two professional hired fighters; the Duelists. 
  People can hire better, more expensive Duelists the same way we can hire more expensive lawyers, though in 
  civil actions the judge may prevent the duel if it is a total mismatch.  
  In incidents where the State brings a case, the defendant can hire a good fighter, or fight himself, and the State 
  will allocate one of its own Duelists. The skill of the State fighter, and whether the duel is fought to first blood, 
  death, or until one fighter yields, depends on the seriousness of the crime and the skill of the opponent. The 
  State rarely loses its duels. Big fights attract big crowds and TV audiences, especially when reknowned Duelists 
  are involved, for example in cases where corporations are involved. Such cases may go up to twelve duels, if 
  agreed by the courts and the plaintiffs involved. Obviously, there is still the option to settle a case with a 
  traditional court hearing, but this takes a very long time as the courts are overburdened.  
  
  Most professional Duelists rarely have to fight to the death, and if they do, they pick and choose carefully which 
  fights they will take on. Obviously, the fee is far larger to fight to the death than it is to fight to first blood. 
  Duels can also be fought until one or other of the fighters yields, but the attending lack of honour from yielding 
  means that this rarely happens. Rumours abound of philanthropist fighters who will fight on behalf of the poor 
  and persecuted for little or no payment, but there are few documented cases. A more recent rumour concerns a 
  group of Royalist fighters who call themselves The Knights, who have taken the names of King Arthur's knights 
  (Galahad, Percival, Lancelot, Bedevere etc) and deliberately fight against State fighters. As far as is known, 
  none of them have yet been identified, and none of them has yet lost a duel.  
  Rumours speak of their powerful swords that are swung with contemptous ease, and their superb 
  swordsmanship. Could they be attempting to incite a pro Monarchist revolution? The NMR would like to find 
  out, and nip it in the bud if they can.  
  Creating a Duelist character  
  Duelists are generally a flamboyant group, who enjoy the respect and public adoration that their successes bring 
  them. Their stats should have fairly high Attractiveness and Intelligence, and high Cool and Reflexes. Size and 
  strength vary enormously; a duelist can be a hulking brute (as many State fighters are) or a nimble, fast fencer. 
  It's up to you.  
  Special Ability: Swordsmanship  
  The Swordsmanship skill has two parts. In melee combat ONLY, the Duelist gets a Combat Sense style bonus 
  to their initiative roll that represents their skill in second guessing the attacks of opponents with hand to hand 
  weaponry. Secondly, the Duelist gets a variety of different types of sword attacks. These are as follows, and are 
  rolled as Reflexes+Swordsmanship if, and only if, the character is using a sword. Fist fighting and any other 
  hand weapon are covered by Brawling and Martial Arts, and Melee respectively.  
  Swipe: This is the standard melee attack for a Duelist, and is identical to a normal attack as described by the CP 
  2020 rulebook except that the modifier to aim at a specific location OTHER THAN THE HEAD is +2 instead 
  of +4 to the target number. This represents the Duelist's greater skill at placing blows on the body of an 
  opponent.  
  Thrust: This is a harder attack to perform, but does more damage. There is a modifier of +2 to hit with a thrust, 
  but it does extra damage. Add 1D10 to the damage roll.  
  Pierce: Armoured targets present a problem for people using swords but it does not make them invincible by 
  any stretch of the imagination. Combining the armour piercing abilty of a thrusting sword with a knowledge of 
  the weak spots in armour the duelist can defeat any protected target. To pierce armour the duelist makes an 
  attack roll and adds +5 to the test. A successful roll reduces the armour points of any location to one third their 
  original value. As most duelists avoid wearing heavy armour this skill is not always needed.  
  Disarm: There is a +5 penalty to this attack, as the duelist is not only trying to hit a specific location (the hand 
  holding the weapon) but also knock the weapon away. If sucessful, the opponent loses the nominated weapon 
  (obviously the weapon has to have been in the character's hand at the time; you can't knock a gun out of it's 
  holster, for example.)  
  Outmanoeuvre: An outmanoeuvre attack carries a +4 modifier. It represents the Duelist sidestepping an attack 
  and wrongfooting an opponent. If the attack is successful, no damage is done, but the Duelist gets a -2 modifier 
  to his target number in the NEXT ROUND. This represents the Duelist having the advantage as his opponent 
  recovers from a missed attack.  
  
  Decapitation: The "coup de grace" in the Duelist's repertoire. This attack reqires a lot of skill (there is a +8 
  penalty to the target number), but if successful, separates the opponent's head from his body in a single killing 
  blow without the need to roll for damage. A decapitation attack can only be used on somebody who has been 
  outmanoeuvred the round before. The outmanoeuvre bonus does not apply to the decapitaion attack.  
  Skill Package  
  Special Ability: Swordsmanship  
  Streetwise  
  Handgun (Pistol duels are extremely rare, and illegal, but they DO happen sometimes...)  
  Wardrobe & Style  
  Personal Grooming  
  Melee  
  Persuasion/Fast Talk  
  Expert: Swords  
  Awareness/Notice  
  Seduction  
  Vehicle Skill (most likely Motorcycle)  
  Money: The duelist receives money as with the Solo class.  
  Equipment: Usually smart and stylish clothing, ALWAYS some type of sword  
  Cyberware: Very rare in the NMR run England, and in many cases illegal, and 
  always very expensive. A Duelist who is revealed as using Cyberware will be 
  considered dishonourable and will be barred from official fights.  
   
   
  �
  The Great Britain sourcebook  
  Notes for Gm's on the Great Britain sourcebook  
  By David Gilbert  
  The Great Britain sourcebook is a gameworld that has been designed for several 
  reasons. Perhaps the most important is the elimination of the immense amount of 
  hardware that the Cyberpunk world has accumlated. Every single webpage and 
  expansion book is full of new but ultimately boring guns of mass destruction. 
  
  We have tried our best here at the Kingfisher cyberpunk page to push away from this and expand the game in a 
  different way. Now we are as trigger happy as the next man but we wanted something a little different.  
  As is stands it is very easy to get hold of a gun in Night city. Indeed, it is unusual not to have one. This tends to 
  make things very volatile and dangerous for all concerned. Every group I have played with have been carrying 
  around so many pistols/grenades/machineguns/heavy weapons that it becomes second nature to them and they 
  no longer respect any enemy because he/she is just like them. This is not their fault, they would be stupid not to 
  carry such ordnance but it does not have to be like that. Now put them into the Great Britain gameworld. 
  Suddenly that punk with that cheap, poorly constructed  and unreliable light pistol is something to be reckoned 
  with. It is also much more romantic fighting with swords, knives and such. The close quarters environment 
  makes things very much more personal as opposed to simply shooting at some half-seen figure on the other side 
  of the street. The P.C.s will have to rethink their whole approach to the game. If you do decide to let them get 
  hold of a gun make sure they have to think twice about using it and remember that there is virtually no 
  ammunition for the few guns that are around. Make every shot count.  
  The political tension introduced into the gameworld is to give you a campaign to begin with. There are 
  thousands of scenarios that can evolve from what we have written here the most obvious being the Neo model 
  republic and their problems with the Royalist forces. I am sure there is not one team out there who would not 
  love to get their hands dirty on either side of the conflict, either hired to infiltrate the Royalist forces by the 
  NMR or joining those forces to try and liberate the people. Great Britain is on the verge of another civil war and 
  it will only take a small team of Night city solos and fixers to get the whole thing on the road. That being said it 
  is probably best to let things go slowly. Do not let them turn up and single handedly turn the tide. There many 
  other ideas for scenarios that have occurred to me since beginning writing this material. There is the many 
  corporations vying for a stronger position. A smart fixer might try and smuggle some weapons into the country. 
  Very risky but very rewarding. The Oceanpunk rules can come into play with the Neo-model navy and the Piper 
  Beta freehold. The extensive wilderness could be a great challenge as could trying to cross Wales. Wales should 
  not be overlooked as great source of adventures. The many warlords are always looking for some muscle to 
  help them out. Of course, if the warlords do not like the P.C.s then escaping could be a great adventure.  
  The Great Britain sourcebook is designed to be a break from the Night City environment. Anyone who has lived 
  in Great Britain for a while will return to Night city with a very different perspective on what effect firepower 
  can make.  
  We have tried to give a unique and different experience for Cyberpunks groups who want a change. There are 
  many adventures to be had in the Great Britain of 2020, many people to meet and many exotic places to go.  
   
  �
  The Great Britain Sourcebook  
  Revised Hand to Hand Combat Rules  
  By David Gilbert and Nick Moseley  
  "The roar of the crowd blocked the taunt that Campbell was so obviously making at Karrick. He 
  was merely a sillouette against the bright spotlights that studded the high ceiling, pointing a lithe 
  arm at his opponent. His mouth moved but the words were lost, ripped from the air by the 
  audience's cries and cheers. Karrick was still crouched at the edge of the ring breathing heavily. 
  The warm wind blowing through the tunnels into the huge dome of the LB arena was 
  uncomfortably cold against his naked sweat soaked skin. He gripped the deep gash on his side 
  and felt the heat of the liquid seep between his trembling fingers. His eyes were hazed with a 
  
  scarlet film of blood. His lips drawn back tightly over his teeth and he thought he would cry.  Not for himself but for her.  
  Campbell was playing the crowd. His claymore was high above his head and a roar erupting from his bare chest. Striding around the 
  arena, the deep red kilt waving lightly. The dim increased and he turned his attention back to Karrick. Now Karrick thought he really 
  would cry. All this for some corporate argument over a piece of land in Derby. He had never even seen it. Would that have made a 
  difference? Perhaps.  
  Campbell was slowly walking over. For a second he caught the light of a flashbulb and Karrick saw the monstrous grin on his face. 
  He forced himself to stand. Shakily he held his sword out in a feeble attempt to defend himself. Campbell roared again and swung his 
  heavy blade into Karricks. It was ripped out of his weak hands and clattered across the dusty ring. He sank to his knees and held his 
  head down low. Nothing could support him now. He looked sideways. The roar of the crowd sank to a dull  
  He saw her by the edge of the ring. Such a sweet face. The single tear, mixed with his own blood, turned the concrete a dark pink. Her 
  eyes were red and she held her hands over her mouth. The murmur changed pitch as the claymore swung down in a deadly arc.  
  Such a sweet face..."  
  The Duelist career class from the Great Britain sourcebook relies heavily on the hand to hand combat rules 
  given in the Cyberpunk book. So that a more realistic battle can be resolved we have opted to revise the rules so 
  as to offer an alternative set that make hand to hand combat a little more involved.  
  Weapon stats:  
  The first major change is in the statistics of the weapons. We have added some extra characteristics to give the 
  weapons a little more depth. The stats for melee weapons are as follows:  
  Attack bonus: As before this is the bonus the user will receive when attempting to use the weapon to strike an 
  opponent. Most weapons will have a bonus of 0 which represents the average.  
  Damage: Also as before. This is how much damage the weapon causes on a successful strike. To this is added 
  the attackers personal damage bonus, derived from thier BOD stat, and any other bonuses the GM applies.  
  Hit points: Finally we have hit points for weapons. This represents how likely the sword is to become damaged 
  when used to parry or when deliberatly struck. Whenever the weapon blocks or sustains damage it can only 
  stand so much abuse. If the damage blocked/sustained exceeds the HP of the weapon then its HP is reduced by 
  one point, just like armour. However, if the value is twice its HP then the weapon is broken altogether and 
  becomes useless. This rule replaces the other system supplied in the  
  The Combat Rules  
  The combat rules remain very much as they are except for the addition of the new combat moves given in the 
  duelist career class section. The addition of these new factors makes fights very much more interesting and 
  allows tactics and strategies to be brought into play.  
   
  Mail me (David Gilbert) on skyline@enterprise.net  
   
  This document is copyright to the Kingfisher roleplaying group 1997. Permission is given to reproduce it for personal use only. It may 
  not be sold or rented and this paragraph must be kept with any printed copy. Any chracters featured in it are purely fictional and are 
  not meant to represent any persons living or dead.  
  
SOURCE: textdata/thevault/Cyberpunk/Unofficial/Datafortress 2020 Archives/Cyberpunk 2020 - Net - Places - TheKingfisher Great Britain Sourcebook by David Gilbert.pdf