TEXT: Stone Shaman, M
  1/4
  12
  0
  0
  0
  0
  2
  1
  2
  27
  12
  30
  Medicine +4, Religion +4, Stealth +2, immune: 
  petrify
  Mud Camou�lage: Adv on Stealth in forest/rocks
  Innate Spellcasting: DC 11, 1st lvl, at 
  will: guidance, sacred �lame, thaumaturgy, 
  1st (3): bane, in�lict wounds, shield of faith
  Spear: 20/60, +2, 1d6p/1d8p 
  2-handed
  Stone Warrior, M
  1/4
  12
  1
  1
  1
  -1
  0
  -1
  2
  11
  10
  30
  Stealth +3
  Mud Camou�lage: Adv on Stealth in 
  forest/rocks
  Pack Tactics: Adv on attacks when 
  ally within 5’ of target
  Spear: 20/60, +3, 1d6+1p/1d8+2p 
  2-handed
  Swarm of Fire Wasps, M
  1/2
  12
  -4
  1
  0
  -5
  -2
  -5
  2
  22
  8
  20/20c
      20f
  Blindsight 10’, Perception +2, Stealth +4, resist: bps, 
  �ire, vuln: cold, immune: charm, fright, grapple, 
  paralyze, petrify, prone, restrain, stun
  Swarm: Share another creature’s space, pass 
  openings as if T, can’t regain HP/temp HP 
  Illumination: Sheds bright light 10’, dim 10’
  Bite: 0’, +3, 2d4p & 2d4 �ire, or 1d4p 
  & 1d4 �ire if at half HP
  Scout, M
  1/2
  13
  0
  2
  1
  0
  1
  0
  2
  16
  15
  30
  Nature +4, Perception +5, Stealth +6, 
  Survival +5
  Keen Hearing & Sight: Adv on 
  Perception for hearing & sight
  Multiattack: 2 melee or 2 ranged
  Shortsword: +4, 1d6+2p
  Longbow: 150/600, +4, 1d8+2p
  Shrieker, M
  0
  5
  -5
  -5
  0
  -5
  -4
  -5
  2
  13
  6
  0
  Blindsight 30’, immune: blind, deaf, fright
  False Appearance: Looks like fungus
  Shriek (react): If bright light/creature 
  within 30’, shriek: audible 300’, lasts 
  1d4 rounds after trigger out of range
  Skeleton, M
  1/4
  13
  0
  2
  2
  -2
  -1
  -3
  2
  13
  9
  30
  Darkvision 60’, vuln: b, immune: exhaust, 
  poison
  Shortsword: +4, 1d6+2p
  Shortbow: 80/320, +4, 1d6+2p
  Spy, M
  1
  12
  0
  2
  0
  1
  2
  3
  2
  27
  16
  30
  Deception +5, Insight +4, Investigation +5, Perception 
  +6, Persuasion +5, Sleight of Hand +4, Stealth +4
  Cunning Action: Bonus action Dash, Disengage, or 
  Hide
  Sneak Attack (1/turn): +2d6 when adv or 
  target within 5’ of ally
  Multiattack: 2 melee
  Shortsword: +4, 1d6+2p
  Hand Crossbow: 30/120, +4, 
  1d6+2p
  Thug, M
  1/2
  11
  2
  0
  2
  0
  0
  0
  2
  32
  10
  30
  Intimidation +2
  Pack Tactics: Adv on attacks if ally within 
  5’ of target
  Multiattack: 2 melee
  Mace: +4, 1d6+2b
  Heavy Crossbow: 100/400, +2, 
  1d10p
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Arcane Library/Temple of the Basilisk Cult/Temple of the Basilisk Cult Combat Cards/Color/Temple of the Basilisk Cult Combat Cards 2.pdf