TEXT: d20 v3.5 CHARACTER RECORD SHEET 
  Skills 
  Appraise (INT)
  Balance* (DEX)
  Bluff (CHA)
                Climb* (STR)
  Concentration (CON)
  Craft (                            ) (INT)
  Decipher Script† (INT)
  Diplomacy (CHA)
  Disable Device† (INT)
  Disguise (CHA)
  Escape Artist* (DEX)
  Forgery (INT)
  Gather Info (CHA)
  Handle Animal† (CHA)
  Heal (WIS)
  Hide* (DEX)
  Intimidate (CHA)
  Jump* (STR)
  Knowledge† (               ) (INT)
  Knowledge† (               ) (INT)
  Knowledge† (               ) (INT)
  Listen (WIS)
  Move Silently* (DEX)
  Open Lock† (DEX)
  Perform (                      ) (CHA)
  Profession† (                 ) (WIS)
  Ride (DEX)
  Search (INT)
  Sense Motive (WIS)
  Sleight of Hand*† (DEX)
  Spellcraft† (INT)
  Spot (WIS)
  Survival (WIS)
  Swim (STR)
  Tumble*† (DEX)
  Use Magic Device† (CHA)
  Use Rope (DEX)
  † Trained only
  *Your armor check penalty applies
  Brought to you by Pen, Paper, & Pixel
  Total Ranks:
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  Skill Name (KEY ABILITY)
  Skill 
  Mod 
  Ability 
  Mod Ranks Misc. 
  Mod 
  Class 
  Character Sketch 
  Feats & Special Abilities
  Ability Name 
  Decription 
  Offense 
  = 
  STR 
  Modifer 
  Size 
  Modifier 
  Misc. 
  Modifier 
  + 
  + 
  + 
  Melee Attack Bonus 
  Ranged Attack Bonus 
  BAB 
  = 
  DEX 
  Modifer 
  Size 
  Modifier 
  Misc. 
  Modifier 
  + 
  + 
  + 
  BAB 
  Weapon 
  Attack Bonus Damage 
  Crit. 
  Range,
  Reach Wt. 
  Size 
  Type 
  Special Properties 
  Defense 
  FORTitude 
  REFlex 
  WILL 
  Base 
  Save 
  Ability 
  Modifier 
  Resistance 
  Modifier 
  Misc. 
  Modifer 
  = 
  + 
  + 
  + 
  Conditional Modifiers and Immunities 
  = 
  + 
  + 
  + 
  = 
  + 
  + 
  + 
  Saving Throws 
  Armor Worn 
  Damage 
  Reduction 
  Flat 
  Footed 
   
  Touch 
  Arcane 
  Spell Failure 
  Armor Check 
  Penalty 
  Total Armor 
  Weight 
  Armor Class 
  = 
  Armor 
  Bonus 
  + 
  + 
  + 
  + 
  + 
  + 
  Shield 
  Bonus 
  DEX 
  Modifier 
  Size 
  Modifier 
  Natural 
  Armor 
  Deflection 
  Bonus 
  + 
  Misc. 
  Modifier 
  10 
  Health 
  Hit Points 
  Hit Dice Rolls/Hit Dice Type 
  Special Conditions & Modifiers 
  Speed, Initiative & Carrying Capacity 
  Speed 
  = 
  + 
  DEX 
  Modifier 
  Misc. 
  Modifier 
  Initiative 
  Light 
  Medium 
  Heavy 
  Load 
  Max. 
  DEX 
   
  Speed 
   
  Run 
  Check 
  Penalty 
  Lift Over Head 
  Lift Off Ground 
  Push or Drag 
  Weight 
  Speed 
  Max.Run 
  Armor Modifiers 
  STRength 
  score 
  modifier 
  DEXterity 
  score 
  modifier CONstitution 
  score 
  modifier 
  INTelligence 
  score 
  modifier 
  WISdom 
  score 
  modifier 
  CHArisma 
  score 
  modifier 
  Name 
  Race 
  Class/Level
  14
  2
  14
  2
  14
  2
  14
  2
  14
  2
  14
  2
  30
  2
  2
  Up to 58 lb.
  -
  -
  30'
  x4
  175 lb.
  59 - 116 lb.
  +3
  -3
  20'
  x4
  350 lb.
  117 - 175 lb.
  +1
  -6
  20'
  x3
  875 lb.
  10
  0
  12
  10
  2
  2
  2
  2
  2
  2
  2
  2
  2
  2
  2
  2
  —
  2
  2
  2
  —
  2
  2
  2
  2
  2
  2
  2
  2
  2
  2
  2
  2
  0
  2
  2
  2
  2
  2
  2
  0
  2
  2
  2
  2
  —
  2
  2
  2
  2
  2
  2
  —
  2
  —
  2
  —
  2
  2
  2
  2
  2
  —
  2
  2
  2
  —
  2
  2
  2
  2
  2
  2
  2
  —
  2
  —
  2
  2
  2
  2
  2
  2
  2
  —
  2
  —
  2
  2
  2
  0
  0
  0
  0
  0
  0
  
  Experience 
  ECL: 
  Current Total: 
  Next Level Goal: 
  Companion 
  Name: 
  Size/Type: 
  Hit Dice: 
  Initiative: 
  Speed: 
  AC: 
  Base Attack/Grapple: 
  Attack: 
  Full Attack: 
  Space/Reach: 
  Saves:
  Abilities:
  Alignment:
  Skills:
  Feats and
  Special Abilities:
   
   
  Description
  Alignment:
  Deity:
  Aliases & Titles:
  Description & Origin
  Hair Color:
  Eye Color:
  Complexion:
  Weight:
  Height:
  Gender:
  Age:
  Size:
  Treasure
  Works of Art, Hunks of Precious Metal, Rare Stamps, Old Books, Expensive Cloths & Furs,  and Other Valuable Crap
  Platinum:
  Gold:
  Silver:
  Copper:
  Gems*:
  Jewelry*:
  *gold piece value
  Magic Items 
  Item 
  Wt. Loc. 
  Description 
  CL 
  Total Weight Carried:
  Treasure & Other Gear Weight:
  Backpack Weight:
  Weapons & Armor Weight:
  Equipment 
  Item 
  # Wt. Loc. 
  Item 
  # Wt. Loc. 
  Item 
  # Wt. Loc. 
  www.PenPaperPixel.org
  Backpack
  3.00
  - 50' Hemp Rope
  10.00
  Clothing
  3.00 Worn
  Quiver
  1.00 Back
  - Arrows
  Quiver
  - Tinderbox, Flint & Steel
  1.00
  - Mirror, small steel
  0.50
  Belt Pouch
  1.00 Belt
  - Grappling Hook
  4.00
  - Treasure
  Pouch
  - Waterskin
  4.00
  - Trail Rations (one day)
  10 10.00
  - Bedroll
  5.00
  0.00
  37.50
  5.00
  42.50
  M
  19
  21,345
  190,000
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/3rd Edition (3.x)/3.5/ppnpCharacterRecord.pdf