TEXT:  
  FATE:​ ​Black​ ​Amazon​ ​of​ ​Mars 
   
  Draft​ ​1.0​ ​ ​April​ ​09,​ ​2013​ ​-​ ​Blue​ ​Tyson 
   
   
  SETTING 
   
  Old​ ​Mars.​ ​ ​Where​ ​you​ ​can​ ​breathe​ ​the​ ​air​ ​and​ ​water​ ​is​ ​hard​ ​to​ ​find.​ ​ ​Colonisation​ ​from​ ​Earth​ ​and 
  the​ ​population​ ​growth​ ​of​ ​the​ ​native​ ​humans​ ​has​ ​driven​ ​the​ ​old​ ​races​ ​out​ ​in​ ​most​ ​cases.​ ​ ​The 
  same​ ​is​ ​happening​ ​to​ ​the​ ​primitive​ ​tribes​ ​and​ ​wilderness​ ​areas.​ ​ ​The​ ​cold​ ​desert​ ​Norlands​ ​is 
  one​ ​such​ ​area​ ​that​ ​still​ ​survives,​ ​near​ ​the​ ​ancient​ ​city​ ​of​ ​Kushat,​ ​beyond​ ​which​ ​lies​ ​the​ ​Gates​ ​of 
  Death. 
   
  From​ ​the​ ​story​ ​introduction,​ ​first​ ​publication: 
  "Grimly​ ​Eric​ ​John​ ​Stark​ ​slogged​ ​toward​ ​that​ ​ancient​ ​Martian​ ​city—with​ ​every​ ​step​ ​he​ ​cursed​ ​the 
  talisman​ ​of​ ​Ban​ ​Cruach​ ​that​ ​flamed​ ​in​ ​his​ ​blood-stained​ ​belt​ ​Behind​ ​him​ ​screamed​ ​the​ ​hordes​ ​of 
  Ciaran,​ ​hungering​ ​for​ ​that​ ​magic​ ​jewel—ahead​ ​lay​ ​the​ ​dread​ ​abode​ ​of​ ​the​ ​Ice​ ​Creatures—at​ ​his 
  side​ ​stalked​ ​the​ ​whispering​ ​spectre​ ​of​ ​Ban​ ​Cruach,​ ​urging​ ​him​ ​on​ ​to​ ​a​ ​battle​ ​Stark​ ​knew​ ​he 
  must​ ​lose!" 
   
   
  ISSUES 
   
  The​ ​Talisman​ ​of​ ​Ban​ ​Cruach​ ​has​ ​been​ ​stolen! 
  The​ ​Riders​ ​of​ ​Mekh​ ​are​ ​expanding​ ​their​ ​territory 
   
   
  THE​ ​PLAYERS 
   
   
  Eric​ ​John​ ​Stark 
   
  N'Chaka,​ ​Man-Without-a-Tribe 
  Outlaw​ ​of​ ​Mars 
  Very​ ​Bad​ ​Girl​ ​Magnet 
   
  F:​ ​Incredible​ ​+4  
  A:​ ​Remarkable​ ​+3 
  S:​ ​Excellent​ ​+2 
  E:​ ​Remarkable​ ​+3 
  R:​ ​Good​ ​+1 
  
  I:​ ​Incredible​ ​+4 
  P:​ ​Incredible​ ​+4 
   
  Resources​ ​ ​Typical​ ​(+0) 
  Popularity​ ​ ​-Excellent​ ​(-2) 
   
  Other​ ​Skills 
   
  Amazing​ ​(+5)​ ​ ​Alertness,​ ​Sword,​ ​Spear 
  Incredible​ ​(+4)​ ​Intimidation,​ ​Survival 
  Excellent​ ​(+2)​ ​ ​Contacts,​ ​Investigation,​ ​Ride 
  Good​ ​(+1)​ ​ ​Guns,​ ​Stealth 
   
   
  Ciaran​ ​the​ ​Warlord​ ​of​ ​Mekh 
   
  Lust​ ​For​ ​Conquest 
  With​ ​This​ ​Axe​ ​I​ ​Rule! 
  No,​ ​I​ ​Won't​ ​Take​ ​Off​ ​My​ ​Helmet 
   
  F:​ ​Remarkable​ ​+3  
  A:​ ​Excellent​ ​+2 
  S:​ ​Excellent​ ​+2 
  E:​ ​Remarkable​ ​+3 
  R:​ ​Good​ ​+1 
  I:​ ​Remarkable​ ​+3 
  P:​ ​Remarkable​ ​+3 
   
  Resources​ ​ ​Remarkable​ ​(+3) 
  Popularity​ ​ ​Incredible​ ​(+4)​ ​[Riders​ ​of​ ​Mekh​ ​only,​ ​initially] 
   
  Other​ ​Skills 
   
  Amazing​ ​(+5)​ ​ ​Axe 
  Incredible​ ​(+4)​ ​Intimidation,​ ​Leadership 
  Remarkable​ ​(+3)​ ​ ​Ride,​ ​Survival,​ ​Disguise 
  Excellent​ ​(+2)​ ​ ​Deceit 
   
   
   
  Camar​ ​the​ ​Martin 
   
  
  Overoptimistic​ ​Thief​ ​and​ ​Warrior 
   
  F:​ ​Excellent​ ​+2  
  A:​ ​Good​ ​+1 
  S:​ ​Good​ ​+1 
  E:​ ​Excellent​ ​+2 
  R:​ ​Typical​ ​+0 
  I:​ ​Good​ ​+1 
  P:​ ​Good​ ​+1 
   
  Resources​ ​ ​Poor​ ​(-1) 
  Popularity​ ​ ​Typical​ ​(0) 
   
  Other​ ​Skills 
   
  Excellent​ ​(+2)​ ​ ​Burglary,​ ​Lore 
  Good​ ​(+1)​ ​ ​Ride,​ ​Survival 
   
   
  Thord 
   
  Mekh​ ​War​ ​Party​ ​Leader 
  Ciaran's​ ​Second​ ​In​ ​Command 
  Insecure​ ​of​ ​Prowess 
   
  F:​ ​Excellent​ ​+2  
  A:​ ​Good​ ​+1 
  S:​ ​Good​ ​+1 
  E:​ ​Excellent​ ​+2 
  R:​ ​Typical​ ​+0 
  I:​ ​Good​ ​+1 
  P:​ ​Typical​ ​+0 
   
  Resources​ ​ ​Good​ ​(+1) 
  Popularity​ ​ ​Good​ ​(+1)​ ​with​ ​the​ ​Riders​ ​of​ ​Mekh​ ​only 
   
  Other​ ​Skills 
   
  Remarkable​ ​(+3)​ ​ ​Whip,​ ​Sword 
  Excellent​ ​(+2)​ ​ ​Ride,​ ​Survival 
   
   
  Riders​ ​of​ ​Mekh 
  
   
  Barbarian​ ​Cavalry​ ​With​ ​Spears 
   
  Good​ ​(+1)​ ​quality​ ​army 
   
   
  Otar 
   
  Old​ ​Madman 
  Adviser​ ​to​ ​Ciaran 
   
  F:​ ​Feeble​ ​-2  
  A:​ ​Poor​ ​-1 
  S:​ ​Feeble​ ​-2 
  E:​ ​Typical​ ​+0 
  R:​ ​Good​ ​+1 
  I:​ ​Remarkable​ ​+3 
  P:​ ​Good​ ​+1 
   
  Resources​ ​ ​Poor​ ​(-2) 
  Popularity​ ​ ​Poor​ ​(-2) 
   
  Other​ ​Skills 
   
  Good​ ​(+1)​ ​ ​Lore,​ ​Mysteries 
   
   
   
  Thanis 
   
  Kind-hearted​ ​but​ ​Dodgy​ ​By​ ​Necessity 
  Sister​ ​of​ ​Balin 
   
  F:​ ​Typical​ ​(+0)  
  A:​ ​Good​ ​+1 
  S:​ ​Typical​ ​+0 
  E:​ ​Good​ ​+1 
  R:​ ​Typical​ ​+0 
  I:​ ​Good​ ​+1 
  P:​ ​Typical​ ​+0 
   
  Resources​ ​ ​Typical​ ​+0 
  Popularity​ ​ ​Typical​ ​+0 
  
   
  Other​ ​Skills 
   
  Good​ ​(+1)​ ​ ​Burglary 
   
   
  Balin 
   
  Pretty​ ​Good​ ​Thief 
  Looks​ ​Out​ ​For​ ​Thanis 
   
  F:​ ​Typical​ ​(+0)  
  A:​ ​Excellent​ ​+2 
  S:​ ​Typical​ ​(+0) 
  E:​ ​Good​ ​+1 
  R:​ ​Typical​ ​+0 
  I:​ ​Good​ ​+1 
  P:​ ​Typical​ ​+0 
   
  Resources​ ​ ​Typical​ ​+0 
  Popularity​ ​ ​-Good​ ​-1 
   
  Other​ ​Skills 
   
  Excellent​ ​(+2)​ ​ ​Burglary,​ ​Contacting,​ ​Sleight​ ​of​ ​Hand 
   
   
  The​ ​Old​ ​Race 
   
  Good​ ​(+1)​ ​telepaths 
  Typical​ ​(+0)​ ​fighters 
  Vulnerability​ ​to​ ​heat 
   
   
   
   
   
   
   
   
  Ban​ ​Cruach 
   
  Ancient​ ​Martian​ ​King.  
  
   
  Has​ ​a​ ​statue​ ​and​ ​a​ ​sword​ ​at​ ​the​ ​Gates​ ​of​ ​Death.​ ​You​ ​can​ ​interact​ ​with​ ​his​ ​personality​ ​with​ ​the 
  Talisman​ ​of​ ​Mekh.​ ​ ​A​ ​highly​ ​competent​ ​and​ ​efficient​ ​ruler​ ​and​ ​general​ ​in​ ​his​ ​time,​ ​he​ ​broke​ ​the 
  hold​ ​of​ ​the​ ​Old​ ​Race​ ​on​ ​the​ ​Norlands. 
   
  Talisman​ ​of​ ​Ban​ ​Cruach 
   
  An​ ​artifact​ ​of​ ​importance​ ​to​ ​Kushat​ ​and​ ​when​ ​used​ ​you​ ​can​ ​commune​ ​with​ ​the​ ​personality​ ​of​ ​the 
  dead​ ​ancient​ ​king​ ​and​ ​discover​ ​some​ ​of​ ​what​ ​life​ ​is​ ​like​ ​and​ ​of​ ​beyond​ ​the​ ​Gates​ ​of​ ​Death. 
   
  Sword​ ​of​ ​Ban​ ​Cruach 
   
  Icebreaker 
  Old​ ​Race​ ​Bane 
   
  Force​ ​Sword​ ​with​ ​Beam​ ​ ​Multi-Attack​ ​Old​ ​Race​ ​(+5) 
   
   
   
  PLAYERS​ ​UNFAMILIAR​ ​WITH​ ​THE​ ​STORY​ ​SHOULD​ ​NOT​ ​READ​ ​THIS  
   
   
  This​ ​could​ ​be​ ​run​ ​for​ ​one​ ​player,​ ​using​ ​Stark​ ​or​ ​their​ ​own​ ​equally​ ​highly​ ​capable​ ​character​ ​with 
  Warrior​ ​skills.​ ​ ​The​ ​story​ ​sequence​ ​then​ ​will​ ​likely​ ​be​ ​as​ ​the​ ​short​ ​novel. 
   
  ONE​ ​PC​ ​VERSION 
   
  1.​ ​Stark's​ ​friend​ ​Camar​ ​has​ ​been​ ​Taken​ ​Out​ ​to​ ​the​ ​death.​ ​ ​He​ ​stole​ ​the​ ​Talisman​ ​of​ ​Ban​ ​Cruach 
  from​ ​Kushat​ ​and​ ​now​ ​entrusts​ ​it​ ​to​ ​you. 
   
  2.​ ​Stark​ ​travels​ ​with​ ​the​ ​Talisman,​ ​running​ ​afould​ ​of​ ​the​ ​Riders​ ​of​ ​Mekh​ ​and​ ​their​ ​leader​ ​Lord 
  Ciaran.​ ​ ​He​ ​experiences​ ​contact​ ​with​ ​Ban​ ​Cruach's​ ​personality. 
   
  3.​ ​Stark​ ​escapes​ ​and​ ​goes​ ​to​ ​Kushat​ ​where​ ​a​ ​brother​ ​and​ ​sister​ ​discover​ ​what​ ​he​ ​has​ ​been​ ​up 
  to​ ​and​ ​Stark​ ​tries​ ​to​ ​warn​ ​the​ ​city​ ​and​ ​its​ ​nobility​ ​to​ ​expect​ ​an​ ​attack. 
   
  4.​ ​The​ ​Riders​ ​attack​ ​Kushat.​ ​Stark​ ​fights​ ​for​ ​the​ ​defense,​ ​seeking​ ​out​ ​Ciaran​ ​personally. 
   
  5.​ ​Stark​ ​just​ ​manages​ ​to​ ​defeat​ ​Ciaran,​ ​forcing​ ​helmet​ ​removal.​ ​ ​The​ ​secret​ ​is​ ​revealed,​ ​Ciaran 
  is​ ​really​ ​Ciara.​ ​ ​Force​ ​of​ ​personality​ ​and​ ​ability​ ​and​ ​past​ ​successes​ ​enable​ ​her​ ​to​ ​retain​ ​her 
  leadership​ ​position.​ ​ ​Now​ ​she​ ​can​ ​reveal​ ​she​ ​had​ ​more​ ​than​ ​warriors-as-equals​ ​interest​ ​in 
  keeping​ ​Stark​ ​around​ ​given​ ​her​ ​secret​ ​is​ ​out.​ ​ ​Something​ ​his​ ​Aspect​ ​will​ ​compel​ ​him​ ​to​ ​be 
  
  interested​ ​in. 
   
  6.​ ​Stark​ ​and​ ​Ciara​ ​travel​ ​with​ ​Balin​ ​beyond​ ​the​ ​Gates​ ​of​ ​Death​ ​to​ ​put​ ​things​ ​right.​ ​ ​They 
  discover​ ​the​ ​Old​ ​Race​ ​of​ ​telepathic​ ​cold​ ​dwellers​ ​and​ ​are​ ​taken​ ​captive. 
   
  7.​ ​Stark​ ​manages​ ​to​ ​get​ ​free​ ​and​ ​thanks​ ​to​ ​his​ ​familiarity​ ​with​ ​the​ ​ancient​ ​king​ ​is​ ​able​ ​to​ ​operate 
  his​ ​sword​ ​-​ ​a​ ​super​ ​science​ ​force​ ​weapon​ ​designed​ ​to​ ​combat​ ​the​ ​Old​ ​Race​ ​and​ ​make​ ​things 
  very​ ​hot​ ​for​ ​them. 
   
  8.​ ​Stark​ ​defeats​ ​them​ ​and​ ​frees​ ​his​ ​friends,​ ​returning​ ​to​ ​Kushat. 
   
   
  MULTIPLE​ ​PC​ ​VERSION​ ​WITH​ ​STARK 
   
  If​ ​a​ ​group​ ​of​ ​two​ ​or​ ​three​ ​wanted​ ​to​ ​play​ ​Stark​ ​and​ ​friends​ ​then​ ​if​ ​one​ ​PC​ ​has​ ​modern​ ​medical 
  skills​ ​or​ ​advanced​ ​superscience​ ​gear​ ​Camar​ ​could​ ​be​ ​saved​ ​and​ ​become​ ​a​ ​PC​ ​or​ ​saved​ ​or​ ​not 
  with​ ​Stark​ ​and​ ​the​ ​healer.​ ​ ​The​ ​Riders​ ​of​ ​Mekh​ ​and​ ​Old​ ​Race​ ​opposition​ ​would​ ​need​ ​to​ ​be 
  beefed​ ​up​ ​minion​ ​style​ ​to​ ​provide​ ​a​ ​challenge​ ​capable​ ​of​ ​capturing​ ​them.​ ​ ​Otherwise,​ ​play​ ​would 
  continue​ ​with​ ​the​ ​above​ ​sequence​ ​as​ ​the​ ​adventure​ ​skeleton. 
   
   
  MULTIPLE​ ​PC​ ​VERSION​ ​WITHOUT​ ​STARK 
   
  Stark​ ​has​ ​gone​ ​off​ ​with​ ​the​ ​Talisman,​ ​leaving​ ​his​ ​dying​ ​friend​ ​as​ ​requested.​ ​ ​The​ ​PCs​ ​discover 
  Camar​ ​before​ ​he​ ​expires,​ ​or​ ​stop​ ​him​ ​doing​ ​so​ ​if​ ​within​ ​their​ ​skills​ ​and​ ​he​ ​asks​ ​them​ ​to​ ​help 
  Stark. 
   
  If​ ​the​ ​PCs​ ​can​ ​find​ ​and​ ​rescue​ ​Stark​ ​then​ ​the​ ​sequence​ ​can​ ​continue​ ​as​ ​above.​ ​ ​They​ ​will​ ​likely 
  have​ ​an​ ​easier​ ​time​ ​convincing​ ​the​ ​Kushat​ ​people​ ​of​ ​danger​ ​depending​ ​on​ ​how​ ​motley​ ​and 
  dodgy​ ​they​ ​actually​ ​are.​ ​ ​Add​ ​a​ ​couple​ ​of​ ​junior​ ​officers​ ​using​ ​Thord​ ​as​ ​a​ ​guide​ ​that​ ​the​ ​PCs​ ​can 
  oppose​ ​in​ ​the​ ​battle​ ​for​ ​Kushat.​ ​ ​There​ ​will​ ​be​ ​plenty​ ​of​ ​garden​ ​variety​ ​Riders​ ​of​ ​Mekh​ ​for​ ​them 
  to​ ​handle​ ​if​ ​they​ ​feel​ ​like​ ​it,​ ​but​ ​leaders​ ​are​ ​key​ ​as​ ​usual. 
   
   
   
   
   
   
   
  THE​ ​LADDER 
   
  Being​ ​a​ ​big​ ​Marvel​ ​Super​ ​Heroes​ ​fan​ ​from​ ​way​ ​back,​ ​this​ ​is​ ​how​ ​I​ ​like​ ​to​ ​think: 
   
  
  Value​ ​ ​ ​ ​Adjective 
   
  +13​ ​Cosmic​ ​5​ ​(Class​ ​5000) 
  +12​ ​Cosmic​ ​3​ ​(Class​ ​3000) 
  +11​ ​Cosmic​ ​1​ ​(Class​ ​1000) 
  +10​ ​Legendary​ ​Z​ ​(Shift​ ​Z) 
  +9​ ​ ​Legendary​ ​Y​ ​(Shift​ ​Y) 
  +8​ ​ ​ ​ ​Legendary​ ​X​ ​(Shift​ ​X) 
  +7​ ​ ​ ​ ​Unearthly​ ​(Epic) 
  +6​ ​ ​ ​ ​Monstrous​ ​(Fantastic) 
  +5​ ​ ​ ​ ​Amazing​ ​(Superb) 
  +4​ ​ ​ ​ ​Incredible​ ​(Great) 
  +3​ ​ ​ ​ ​Remarkable​ ​(Good) 
  +2​ ​ ​ ​ ​Excellent​ ​(Fair) 
  +1​ ​ ​ ​ ​Good​ ​(Average) 
  +0​ ​ ​ ​ ​Typical​ ​(Mediocre) 
  -1​ ​ ​ ​ ​Poor 
  -2​ ​ ​ ​ ​Feeble​ ​(Terrible) 
  -3​ ​ ​ ​ ​Awful​ ​0​ ​(Shift​ ​0) 
  -4​ ​ ​ ​ ​Abysmal 
   
   
  FASERIP​ ​-​ ​basic​ ​human​ ​attributes 
   
  Physique​ ​is​ ​split​ ​compared​ ​to​ ​Core,​ ​into​ ​a​ ​Strength​ ​component​ ​and​ ​an​ ​Endurance​ ​component, 
  the​ ​latter​ ​of​ ​which​ ​should​ ​be​ ​used​ ​for​ ​the​ ​Stress​ ​track.​ ​ ​Reason​ ​is​ ​native​ ​intelligence. 
   
  Fighting​ ​(Fight) 
  Agility​ ​(Athletics) 
  Strength 
  Endurance 
  Reason 
  Intuition​ ​(Notice) 
  Psyche​ ​(Will) 
   
  secondary 
   
  Popularity​ ​is​ ​a​ ​measure​ ​of​ ​charisma,​ ​reputation​ ​and​ ​public​ ​influence.​ ​If​ ​you​ ​like,​ ​bad​ ​people​ ​can 
  have​ ​a​ ​negative​ ​popularity​ ​ladder​ ​equivalent.​ ​ ​Supervillains,​ ​mass​ ​murderers,​ ​ruthless​ ​thugs​ ​in 
  The​ ​Ball,​ ​etc. 
   
  Popularity 
  Resources 
  
   
   
   
  REFERENCES 
   
  Short​ ​Novel 
   
  Black​ ​Amazon​ ​of​ ​Mars​ ​-​ ​http://www.gutenberg.org/ebooks/32664 
   
  Author 
   
  Leigh​ ​Brackett​ ​(ology)​ ​-​ ​http://leighbrackett.blogspot.com/ 
   
   
  
SOURCE: textdata/thevault/FATE (fudge) [multi]/Fate Hacks & Homebrews/FATE_ Black Amazon of Mars.pdf