TEXT: i
  APPENDiX
  SOAK
  BTS
  HEAD
  TORSO
  L.ARM
  R.ARM
  L.LEG
  R.LEG
  -
  2
  3
  2
  2
  2
  2
  ATTRIBUTES
  AGI
  AWA
  BRW
  COO
  INT
  PER
  WIL
  10
  9
  12
  8
  8
  12
  9
  BONUS DAMAGE
  Infowar
  -
  Psywar
  3
  Melee
  3
  Ranged
  1
  EARNINGS
  3
  ASSETS
  13
  You don’t know how people manage, living without a code. You 
  were like that once, lost and floundering. Caring only for your-
  self. An empty, hollow existence. One that you’re glad to have 
  left behind with the other remnants of your former life for you 
  are a member of the Military Orders. 
  Your purpose is not selfish, nor shortsightedly jingoistic, but 
  divine. Holy. You guide and protect pilgrims along the 
  great Circular routes that connect the Human Sphere. 
  Functionally, this means that you protect not only trav-
  elers to the holy sites of your faith, but everyone else 
  aboard the great ships by extension.
  Some—not that you would name any 
  names—wear the trappings of faith like a flashy 
  garment, putting on airs to impress others. You, 
  however, are as genuine in your faith as you 
  are reluctant to speak about your life before the 
  Order. For the most part, the Human Sphere has 
  forgotten all about who you used to be.
  But not everyone.
  INFINITY 
  POINTS
  MILITARY ORDER OPERATOR
  MILITARY ORDER OPERATOR
  INCIDENTAL DAMAGE
  Firewall
  13
  Resolve
  8
  Vigour
  8
  Genuinely Pious, Someone's Dirty Little Secret, Trouble in Paradiso
  English, Spanish, German
  Medium Combat Armour, Armoured Clothing, High-Quality Clothing,  
  Geist Upgrade (+2 to Education), 2 Standard Pistol Reloads
  Sword: Melee, 1+6[CD] damage, Unbalanced, Non-Hackable, Parry 2, Vicious 1
  Panzerfaust: L, 2+7[CD] damage, Burst 1, 2H, Munition, Piercing 2, Spread 1,    
       Unsubtle, Vicious 2 
  Pistol: R/C, 1+5[CD] damage, Burst 1, 1H, Vicious 1
  GEAR
  WEAPONS
  LANG.
  TRAITS
  TALENTS
  Athletics: Rigorous Training; 
  Close Combat: Martial Artist
  Command: Professional, Font of Courage; 
  Persuade: Charismatic, Socialite
  SOAK
  BTS
  HEAD
  TORSO
  L.ARM
  R.ARM
  L.LEG
  R.LEG
  -
  2
  3
  2
  2
  2
  2
  ATTRIBUTES
  AGI
  AWA
  BRW
  COO
  INT
  PER
  WIL
  10
  12
  8
  11
  12
  7
  9
  BONUS DAMAGE
  Infowar
  3
  Psywar
  -
  Melee
  -
  Ranged
  3
  EARNINGS
  2
  ASSETS
  7
  TAG pilots have a reputation for larger-than-life personalities, and you've 
  done little to dispel that notion. From the jungles of Paradiso, to the countless 
  off-the-books missions that officially never took place, you get the job done. As 
  a soldier, your skills have never been in question.  Your loyalties, however, are a 
  different story. The StateEmpire is ruled by two forces, the ever-present Party 
  and the Emperor. In theory, they guide Yu Jing in perfect harmony. In practice, 
  there's a constant tug-of-war for control. 
  When you were coming up the ranks, loyalty was simple. You get orders, you 
  fol-low those orders, end of story. But as you began to make a name for 
  yourself, im-portant people began to take notice, giving you... let's say 
  “extra objectives” on your missions. 
  Some of them were the agents of high-ranking Party members. 
  Others acted on in-structions passed down from the Son of 
  Heaven himself. Rarely did they agree. In faithfully serving both, 
  you've lost friends, made enemies, and gained a cynical view of 
  concepts like honour and loyalty. But the day is fast approaching 
  when you'll be forced to choose between the Party and 
  the Emperor.
  When that day comes, not even you can say what 
  will happen.
  INFINITY 
  POINTS
  YU JINGESE TAG PILOT
  YU JINGESE TAG PILOT
  Bitter, Plenty of Rivals, Caught Between the Party and the Emperor
  Yujingu, Spanish, English, Japanese
  Medium Combat Armour, Vac Suit, Location Beacon, Oxygen Loads (8), Armoured 
  Clothing, 2 Standard Pistol Reloads, 4 Standard Shell Reloads, 1 AP Shell Reload,  
  Inlaid Palm Circuitry, Surge (2)
  Boarding Shotgun: C, 1+8[CD] damage, Burst 1, 2H, Knockdown, Medium, 
       MULTI Normal Shells Mode (Primary): Area (Close), Spread 1
  AP Slugs Mode (Secondary): Piercing 3 
  Pistol: R/C, 1+7[CD] damage, Burst 1, 1H, Vicious 1 
  GEAR
  WEAPONS
  LANG.
  TRAITS
  TALENTS
  Ballistics: Marksman, Clear Shot
  Pilot: Ace, Born to the Wheel, Push the Envelope (2)
  Tech: Natural Engineer
  INCIDENTAL DAMAGE
  Firewall
  9
  Resolve
  11
  Vigour
  13
  SKILLS
  SKILL
  EXP FOC TN SKILL
  EXP FOC TN
  Acrobatics
  2
  2
  12
  Education
  1
  1
  9
  Analysis
  1
  1
  10
  Lifestyle
  1
  1
  13
  Athletics
  1
  1
  13
  Observation
  1
  -
  10
  Ballistics
  2
  1
  10
  Persuade
  1
  1
  13
  Close Combat
  3
  2
  13
  Resistance
  1
  -
  13
  Command
  5
  -
  17
  Tech
  1
  -
  9
  Discipline
  2
  -
  11
  SKILLS
  SKILL
  EXP FOC TN SKILL
  EXP FOC TN
  Acrobatics
  1
  -
  11
  Pilot
  4
  1
  15
  Ballistics
  2
  2
  13
  Resistance
  1
  -
  9
  Close Combat
  1
  -
  11
  Spacecraft
  2
  1
  13
  Discipline
  2
  1
  11
  Stealth
  1
  -
  11
  Education
  1
  1
  13
  Survival
   1
  -
  13
  Extraplanetary
  2
  2
  14
  Tech
  3
  2
  15
  Hacking
  1
  1
  13
  Thievery
  1
  -
  13
  
  THE ROLEPLAYiNG GAME
  ii
  APPENDiX
  SOAK
  BTS
  HEAD
  TORSO
  L.ARM
  R.ARM
  L.LEG
  R.LEG
  -
  2
  3
  2
  2
  2
  2
  ATTRIBUTES
  AGI
  AWA
  BRW
  COO
  INT
  PER
  WIL
  12
  12
  13
  9
  6
  7
  10
  BONUS DAMAGE
  Infowar
  -
  Psywar
  -
  Melee
  3
  Ranged
  3
  EARNINGS
  3
  ASSETS
  13
  “If you're asked to fight a war that's over nothing, it's best to join the 
  side that's gon-na win.” 
  Your grandma was fond of that phrase, attributed to some old-
  world philosopher, though she could never keep the names straight. 
  Antipodes tore her throat out, but they left your mom alive. The 
  Bratva shot your father in front of you over some debts, but they 
  gave you a Coca-Cola and some cigarettes. You haven't lived this 
  long by playing hero—you know when to keep your head 
  down, and can spot an unwinnable fight from a mile off.
  So when they tried to ship you off to die on Paradiso, 
  you gave those stuffed shirts a one-finger salute and 
  made yourself scarce. Let some galactic claim-jumper 
  die on those red gorillas' swords. You're looking 
  out for you. 
  Sure, you've done some things you're not proud of. 
  Who hasn't? You take pride in your work, even if it's 
  not exactly clean. Your degree of comfortability with 
  the trade makes people nervous. The way you see 
  it, violence is violence, no matter how you dress 
  it up. Anybody who thinks otherwise is lying to 
  themselves. 
  INFINITY 
  POINTS
  ARIADNAN THUG
  ARIADNAN THUG
  INCIDENTAL DAMAGE
  Firewall
  16
  Resolve
  11
  Vigour
  6
  Survivor, Dog-Bowl Player Contact, Draft Dodger, Ariadnan Grit
  English, Russian, Spanish
  Medium Combat Armour, Survival Kit, Survival Rations (x3), Nav Suite,  
  5 Standard Reloads, Climbing Plus, Garrotte, Stims (x3)
  Heavy Pistol: R/C, 2+7[CD] damage, Burst 1, Unbalanced, Unforgiving 1, Vicious 1 
  Teseum Chopper: Melee, 1+8[CD] damage, Unbalanced, Piercing 4, Vicious 2 
  GEAR
  WEAPONS
  LANG.
  TRAITS
  TALENTS
  Resistance: Sturdy
  Stealth: Scout
  Survival: Self-Sufficient, Tracker
  Thievery: Thief, Bypass Security (2)
  SOAK
  BTS
  HEAD
  TORSO
  L.ARM
  R.ARM
  L.LEG
  R.LEG
  -
  -
  1
  1
  1
  1
  1
  ATTRIBUTES
  AGI
  AWA
  BRW
  COO
  INT
  PER
  WIL
  9
  12
  8
  8
  15
  6
  10
  BONUS DAMAGE
  Infowar
  4
  Psywar
  -
  Melee
  -
  Ranged
  3
  EARNINGS
  3
  ASSETS
  11
  Genius is wasted on the masses.
  From your flighty comrades on Bakunin to the hypocrites in O-12, 
  everyone appreci-ates the fruits of Praxis's scientific labours. But oh, the 
  pearl-clutching outrage that occurs when they catch just the faintest 
  glimpse of how their beloved progress comes into being. They are like 
  weak-minded fools who love to eat steak, but feint at the sight of a 
  butcher's shop. 
  You, however, harbour no such weakness. Never one to 
  shield your eyes from the truth of a thing, you've seen 
  things—done things—that would break lesser men. 
  Some whisper that they broke you, too. Such are the 
  petty inconveniences that have pestered great minds 
  across history.
  You know what a project needs. More importantly, 
  you know how to get it, and you're not afraid to get your 
  hands dirty, figuratively or literally. Whether it's mak-ing 
  the right connection or putting on your proverbial “black 
  hat” and doing it yourself, you've no patience for 
  fools who stand in the way of progress.
  Unfortunately, there are a lot of those in the 
  Human Sphere.
  INFINITY 
  POINTS
  NOMAD MAD SCIENTIST
  NOMAD MAD SCIENTIST
  Black Market Connections, Absent-Minded Eccentric, Black Hat
  Russian, German, English, Spanish, Japanese
  Armoured Clothing, Analytical Kit (with 5 Reagents), Sensor Suite,  
  Hacking Device Plus, Zondbot  
  Flash Pulse: M, 1+8 damage, Burst 1, 2H, Blinding, removes Marked 
  Modhand: Melee, 1+4[CD] damage, 1H, Concealed 2, E/M, Stun, Subtle 1, Vicious 2 
  GEAR
  WEAPONS
  LANG.
  TRAITS
  TALENTS
  Hacking: Hacker, Tricks of the Trade, Paranoid
  Science: Scientist, Scientific Intuition (2), Sorellian Genius
  INCIDENTAL DAMAGE
  Firewall
  8
  Resolve
  11
  Vigour
  16
  SKILLS
  SKILL
  EXP FOC TN SKILL
  EXP FOC TN
  Animal Handling
  1
  1
  7
  Pilot
  1
  1
  10
  Ballistics
  2
  1
  11
  Resistance
  5
  -
  18
  Close Combat
  3
  2
  15
  Stealth
  2
  1
  14
  Discipline
  1
  -
  11
  Survival
  3
  2
  15
  Education
  1
  -
  7
  Tech
  1
  1
  7
  Medicine
  1
  0
  7
  Thievery
  1
  1
  13
  Observation
  2
  -
  14
  SKILLS
  SKILL
  EXP FOC TN SKILL
  EXP FOC TN
  Analysis
  1
  1
  13
  Medicine
  2
  1
  17
  Ballistics
  1
  1
  9
  Observation
  1
  1
  13
  Discipline
  1
  1
  11
  Pilot
  1
  1
  9
  Education
  3
  2
  18
  Psychology
  1
  -
  16
  Extraplanetary
  1
  -
  13
  Science
  3
  2
  18
  Hacking
  3
  2
  18
  Stealth
  1
  -
  10
  Lifestyle
  1
  -
  7
  Tech
  2
  2
  17
  
SOURCE: textdata/thevault/Infinity - 2D20/1st edition/Sourcebooks/Infinity - Agents of the Human Sphere v2 - Modiphius (2d20 System).pdf