TEXT: CONTENTS & LEGEND
  0.1
  Produced by Andrew James. Last updated 25/11/98. node16@ajames.force9.net. http://www.ajames.force9.co.uk/
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  CONTENTS & LEGEND
  0.2
  Produced by Andrew James. Last updated 25/11/98. node16@ajames.force9.net. http://www.ajames.force9.co.uk/
  EXPANDED CHARACTER CREATION
  Personal Style ................................................... 1.1
  Additional Family Background ........................... 1.1
  Motivations ........................................................ 1.1
  Psychological Profile ......................................... 1.2
  Phobias ............................................................. 1.3
  Pacific Rim Characters ..................................... 1.4
  Japan, Korea & Singapore ...........................................1.4
  China & Taiwan.............................................................1.4
  South East Asia ............................................................1.4
  European Characters ........................................ 1.5
  Master Skill List ................................................. 1.6
  Master Role List ................................................ 1.8
  GEAR LISTING
  Clothing & Fashion ............................................ 2.1
  Tools .................................................................. 2.1
  Survival Gear ..................................................... 2.2
  Recording & Editing Equipment ........................ 2.2
  Musical .............................................................. 2.3
  Cyberdecks and Options................................... 2.3
  Micro-Computers .............................................. 2.3
  Laptops and Portable Computers ..................... 2.3
  Personal Computers ......................................... 2.3
  Mini-Frames ...................................................... 2.3
  Hardware Options ............................................. 2.4
  PC Peripherals .................................................. 2.4
  Personal Electronics ......................................... 2.4
  Communications ............................................... 2.4
  Entertainment .................................................... 2.5
  Security ............................................................. 2.5
  Battlefield Sensors ............................................ 2.6
  Surveillance & B&E ........................................... 2.6
  Medical .............................................................. 2.6
  Furniture ............................................................ 2.6
  Transport ........................................................... 2.6
  Lifestyle ............................................................. 2.7
  Services ............................................................ 2.7
  Monthly Expenses ............................................. 2.7
  Foodstuffs ......................................................... 2.7
  Housing ............................................................. 2.7
  Remotes ........................................................... 2.8
  Animals & Animal Care ..................................... 2.8
  Nuscuba & Ocean Equipment .......................... 2.8
  Space Gear ....................................................... 2.8
  Special Equipment ............................................ 2.8
  Power Armor ..................................................... 2.8
  WADs ................................................................ 2.9
  Black Market Services ....................................... 2.9
  Price Modifiers................................................... 2.9
  Armour ............................................................ 2.10
  Soft Armor ...................................................................2.10
  Hard Armor.................................................................. 2.11
  Helmets and Headware ............................................. 2.11
  Cyberware Soft Armor .................................................2.12
  Cyberware Hard Armor ...............................................2.12
  WEAPON LISTING
  Light Pistols ....................................................... 3.1
  Medium Pistols .................................................. 3.1
  Heavy Pistols..................................................... 3.1
  Very Heavy Pistols............................................. 3.2
  Light Submachineguns...................................... 3.2
  Medium Submachineguns................................. 3.2
  Heavy Submachineguns ................................... 3.3
  Shotguns ........................................................... 3.3
  Assault Rifles .................................................... 3.3
  Sniper Rifles ...................................................... 3.4
  Other Rifles ....................................................... 3.4
  Machineguns ..................................................... 3.4
  Heavy Weapons ................................................ 3.5
  Grenade Launchers .......................................... 3.5
  Grenades .......................................................... 3.5
  Explosives ......................................................... 3.6
  Scatter Packs.................................................... 3.6
  Rail Guns .......................................................... 3.6
  Missile/Rocket Weapons................................... 3.6
  Cannon.............................................................. 3.7
  Indirect Fire/Artillery ........................................... 3.7
  Ortillery/Satellite Weapon .................................. 3.7
  Exotic Weapons ................................................ 3.7
  Ocean Weapons ............................................... 3.8
  Bows & Crossbows .......................................... 3.8
  Melee Weapons ................................................ 3.8
  Martial arts Weapons ........................................ 3.9
  ACPA/Full 'Borg Melee Weapons .................... 3.10
  ACPA/Full 'Borg Ranged Weapons ................. 3.10
  Ranged Cyberweapons................................... 3.11
  Hand-To-Hand Cyberweapons ........................ 3.11
  AMMO & ADD-ONS
  Shotgun Rounds ............................................... 4.1
  Grenades .......................................................... 4.1
  Other Rounds.................................................... 4.2
  
  CONTENTS & LEGEND
  0.3
  Produced by Andrew James. Last updated 25/11/98. node16@ajames.force9.net. http://www.ajames.force9.co.uk/
  Ammo Effects ................................................... 4.2
  Explosive Effects............................................... 4.3
  Ammunition Types............................................. 4.4
  Firearm Accessories ......................................... 4.5
  Bow Accessories .............................................. 4.5
  Melee Weapon Accessories ............................. 4.6
  Gun Customization (Solo Of Fortune 2) ............ 4.6
  CYBERWARE LISTING
  Fashionware...................................................... 5.1
  Neuralware ........................................................ 5.1
  Implants............................................................. 5.2
  Voice Box ....................................................................... 5.3
  Bioware & Nanotech ......................................... 5.3
  Biotech .............................................................. 5.4
  Bioenhancement Tabs .................................................5.5
  Bodyweapons.................................................... 5.5
  Cyberoptics ....................................................... 5.5
  Cyberoptic Options .......................................................5.5
  Cyberaudio ........................................................ 5.6
  Cyberaudio Options ......................................................5.6
  Cyberlimbs ........................................................ 5.6
  Cyberlimb Options ........................................................5.7
  Hands & Feet ................................................................ 5.7
  Fingers ..........................................................................5.8
  Built Ins .........................................................................5.9
  Cyberweapons..............................................................5.9
  Linear Frames ................................................. 5.10
  Body Plating .................................................... 5.10
  Full 'Borgs ....................................................... 5.10
  Full 'Borgs Options .....................................................5.10
  Exotic Modifications......................................... 5.11
  Exotic Packages ............................................. 5.11
  Chipware ......................................................... 5.12
  Behaviour Chips .........................................................5.12
  NETRUNNING SOFTWARE
  Intrusion............................................................. 6.2
  Decryption ......................................................... 6.2
  Detection/Alarm................................................. 6.2
  Anti-System ....................................................... 6.2
  Evasion/Stealth ................................................. 6.4
  Protection .......................................................... 6.4
  Anti-Program ..................................................... 6.4
  Anti-Personnel ................................................... 6.6
  Multi-Purpose .................................................... 6.6
  Controller........................................................... 6.8
  Utility .................................................................. 6.8
  Demons ............................................................ 6.8
  Daemons ........................................................ 6.10
  Ambushes ....................................................... 6.10
  Systemware .................................................... 6.10
  Data Walls ....................................................... 6.10
  Upgraded Data Walls ...................................... 6.10
  Code Gates ..................................................... 6.10
  Transportation ................................................. 6.10
  Enhancement .................................................. 6.12
  Rache Specials ............................................... 6.12
  Specials .......................................................... 6.12
  System Construction ...................................... 6.12
  ICE Upgrades .................................................. 6.12
  VEHICLE LISTING
  Motorcycles ....................................................... 7.1
  Cars .................................................................. 7.1
  Pick-Ups............................................................ 7.2
  Trucks ............................................................... 7.3
  APC ................................................................... 7.3
  IFV ..................................................................... 7.4
  Tanks ................................................................. 7.4
  Hovers ............................................................... 7.4
  Light Helicopters/Gliders ................................... 7.4
  Medium Helicopters........................................... 7.4
  Heavy Helicopters ............................................. 7.5
  Aerodynes ......................................................... 7.5
  Ospreys ............................................................ 7.5
  Aircraft/Jets ....................................................... 7.6
  Airships ............................................................. 7.6
  Cyberwalks ....................................................... 7.6
  Water Craft ........................................................ 7.6
  Spinners ............................................................ 7.7
  Submersibles .................................................... 7.7
  Robots............................................................... 7.7
  Cyberforms ....................................................... 7.7
  Remotes ........................................................... 7.8
  Working Assistant Droids.................................. 7.8
  ADDITIONAL RULES
  Full Autofire ....................................................... 8.1
  Monoblades ....................................................... 8.1
  Running & Moving ............................................. 8.1
  Falling ................................................................ 8.1
  Cyberware Upgrades ........................................ 8.1
  Scandinavian Cyber Clinics .............................. 8.1
  Cyberware & Children ....................................... 8.1
  
  CONTENTS & LEGEND
  0.4
  Produced by Andrew James. Last updated 25/11/98. node16@ajames.force9.net. http://www.ajames.force9.co.uk/
  Legitimate Uses Of The Net .............................. 8.1
  Tasks In The Net................................................ 8.1
  Electronic Addictions ......................................... 8.1
  Memory Units .................................................... 8.2
  Software Degradation ....................................... 8.2
  Technology ........................................................ 8.2
  Errata ................................................................ 8.2
  Entering Europe ................................................ 8.2
  Interpersonal Skill Rolls ..................................... 8.3
  Stability .............................................................. 8.3
  Stability Modifiers .......................................................... 8.3
  NPC Reactions ................................................. 8.3
  Reaction Table ..............................................................8.3
  Reaction Modifiers ........................................................8.3
  Culture & Foreign Countries.............................. 8.3
  Cultural Similarity Table ................................................8.3
  Faux Pas ....................................................................... 8.3
  Streetdeal & Streetwise..................................... 8.4
  Information Gathering ................................................... 8.4
  Resources & Streetdeal ............................................... 8.4
  Falsification Table ......................................................... 8.4
  Drug Purity ....................................................................8.4
  Buying and Selling ............................................. 8.4
  Price Modifiers ..............................................................8.4
  Equipment Quality ........................................................8.4
  Black Market Services ....................................... 8.4
  Money & Factors ............................................... 8.4
  Skill Modifiers..................................................... 8.5
  
  CONTENTS & LEGEND
  0.5
  Produced by Andrew James. Last updated 25/11/98. node16@ajames.force9.net. http://www.ajames.force9.co.uk/
  LEGEND
  CYBERPUNK
  CP20
  Cyberpunk 2020
  CP13
  Cyberpunk 2013
  LD
  Live & Direct
  ES+
  Eurosource Plus
  ES
  Eurosource
  UK
  Rough Guide to the U.K.
  ER
  Edgerunners Inc.
  NEO
  Neo Tribes
  LU
  Listen Up Primitive Screwheads
  NC
  Night City
  HoB
  Home of the Brave
  WS
  Wildside
  BB
  R Bartmoss' Brainware Blowout
  NET
  Rache Bartmoss' Net Guide
  PAC
  Pacific Rim
  Chr1, Chr2, Chr3, Chr4
  Chromebooks 1, 2, 3, and 4
  SOF
  Solo of Fortune
  SOF2
  Solo of Fortune 2
  SF
  Firestorm: Stormfront
  SW
  Firestorm: Shockwave
  AS
  Firestorm: Aftershock
  BH
  Blackhand's Street Weapons
  MM
  Maximum Metal
  P&S
  Protect and Serve
  CB1, CB2, CB3
  Corpbooks 1, 2, and 3
  RB
  Rockerboy
  DS
  Deep Space/Near Orbit
  HW
  Hard Wired (w)
  WGF
  When Gravity Fails (w)
  LoF
  Land of the Free (c)
  FH
  Tales from the Forlorn Hope (c)
  NCS
  Night City Stories (c)
  WCD
  When the Chips are Down (a)
  ET
  Euro Tour (c)
  IANUS SUPPLEMENTS
  GCT
  Grimm's Cybertales (w)
  DM
  Dark Metropolis (w)
  NE
  Night's Edge (w)
  SA
  Sub Attica (c)
  CP
  Crash Point (a)
  PG
  Playground (a)
  PB
  Premature Burial (a)
  N1-3
  Necrology 1-3 (a,c)
  MJ1-2
  Media Junkie 1-2 (c)
  SUR
  Survival Of The Fittest (a)
  ATLAS GAMES
  BON
  The Bonin Horse (a)
  CF
  Cabin Fever (a)
  TTB
  Thicker than Blood (a)
  OC
  The Osiris Chip (a)
  STF
  Street Fighting (a)
  NP
  Northwest Passage (a)
  CD
  Chasing The Dragon (a)
  MAGAZINES, NETBOOKS, ETC
  I1.1 to I2.2
  Interface. Vol 1 # 1-4, Vol 2 # 1-2
  P1, P2, P3
  Punk '21. # 1, 2, and 3 (UK)
  RPI
  Role Player Independent, July (UK)
  IO1
  Information Overload 1 (Netbook)
  IO2
  Information Overload 2 (Netbook)
  CYBERGENERATION
  CGen
  Cybergeneration 1st Ed.
  Eco
  EcoFront
  Med
  MediaFront
  Vir
  VirtualFront
  BDay
  Bastille Day (a)
  KEY
  (a)
  Adventure
  (c)
  Campaign
  (w)
  Alternate World Book
  FEEDBACK & ACKNOWLEDGMENTS
  Thanks to everyone for the appreciation and feedback gener-
  ated by earlier versions of the Cyberpunk 2020 Reference Book.
  As many of you know the future of R.Talsorian's Cyberpunk
  looks bleak, but hopefully this will help to maintain interest and
  support for one of the best role-playing games ever released.
  A lot of you may be wondering 'what's new?'. First off  I've added
  a contents and  legend section, this should make it easier to find
  what you're looking for, many thanks to Syberman for the
  suggestion. I've also tried to get rid of as many spelling and
  information errors as I could find, there's probably a lot more in
  there so if you spot any please let me know. There are still some
  items missing, mainly from those few supplements that I don't
  own, but this will hopefully be rectified in the near future.
  If you have any feedback about  any part of the book, please
  e-mail me at node16@ajames.force9.net, or visit my  web site
  at http://www.ajames.force9.co.uk/
  Andrew James
  25/11/98
  LEGAL NOTICE
  Cyberpunk 2020 is a Registered Trademark of R.Talsorian
  Games Inc. All Rights Reserved. Used without permission. Any
  use of R.Talsorian Games copyrighted material or trademarks
  should not be viewed as a challenge to those copyrights or
  trademarks.
  These files are meant for personal use only, as an addition to
  legally owned copies of R. Talsorian products. Please con-
  tinue to support R.Talsorian and Cyberpunk 2020.
  
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