TEXT:  Shockwave Sonic Disruption Rifle 
  Branson Hagerty (Blackjack's Shadowrun Page http://shadowrun.html.com/users/blackjack/) Posted August 23, 1999 
    
   
    
  Now in the final stages of testing, the Shockwave is essentially a highly specialized (and extremely
  powerful) tweeter/subwoofer capable of emitting damaging levels of ultra-low and ultra-high
  frequencies.  The Shockwave operates in one of two modes, Shock or Harmonic.  In Shock mode, the
  weapon produces a low frequency hit of sound designed to stun or down isolated targets.  The output is
  barely audible, except by those with low frequency enhancements. 
  In Harmonic mode, the weapon emits a three second outburst of high frequencies synchronized with the
  resonance frequencies of glass, Dikote treated steel, and other ultra-rigid substances.  If synchronization
  is successful, the target object will shatter.  The output is vaguely audible to individuals with normal
  hearing, but fully audible to those with high frequency enhancements. 
  Type: Special 
  Conceal: 2 
  Ammo: 20 (Battery) 
  Mode: SS 
  Shock Damage: 8S (stun) 
  Harmonic Damage: See Below 
  Weight: 6.5 
  Cost: 750,000 
  Additional Battery: 4,500 
  Accessories: Charging Unit (works with any standard outlet, 30 minute charge time) 
  NOTES: Use Hold Out pistol range category.  While in Shock mode, treat weapon as a shotgun with a
  fixed choke setting of 10 for the purpose of damage adjustment.  While in Harmonic mode, roll 1 die for
  each Firearms success against a target number of 10.  Any successes means the target object has
  shattered. 
  Gamemasters are welcomed to adjust these rules as they see fit, since many situations (such as the
  weapon's effect on cyberware) have not been addressed here.  This is intended to be a "prop" weapon and
  should not regularly fall into the hands of everyday runners. 
  
SOURCE: textdata/thevault/Shadowrun [multi]/EXTRAS/Gear/Blackjack/WEAPshockwave.pdf