TEXT:  
   
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APL 6 
  � 
  Bolts of biting (Adventure, MIC, 506 gp) 
  � 
  Electric eel elixir (Adventure, MIC, 400 gp) 
  � 
  Eternal wand of detect magic (Adventure, MIC, 
  460 gp) 
  � 
  B lesser armor crystal of lifekeeping
   (Regional, MIC, 
  1000 gp) 
  � 
  Necklace of copper dragon scales (Adventure, MIC, 
  570 gp) 
  APL 8 (all of APL 6 plus the following): 
  � 
  B lesser revelation crystal (Regional, MIC, 1000 gp) 
  � 
  Pearl of speech (ignan) (Adventure, MIC, 600 gp) 
  � 
  Pearl of speech (infernal) (Adventure, MIC, 600 gp)
  APL 10 (all of APLs 6-8 plus the following): 
  � 
  Eternal wand of disguise self (Adventure, MIC, 820 
  gp) 
  � 
  B lesser crystal of mind cloaking (Regional, MIC, 
  4000 gp) 
  � 
  Lesser metamagic rod of substitution (Adventure, 
  MIC, 2700 gp) 
  � 
  Sending stones (pair) (Adventure, MIC, 1400 gp) 
  APL 12 (all of APLs 6-10 plus the following): 
  � 
  B greater fiendslayer crystal (Regional, MIC, 5000 
  gp) 
  � 
  Snakeblood tooth (Adventure, MIC, 1350 gp) 
   
  Adventure Record# 
  597 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  Dalt’s Curse: You have desecrated a portal in the holy area of the 
  God of Portals.  Because of this, you have been cursed by the power 
  of the god.  You are physically incapable of opening any sort of 
  portal, such as a door, window, chest lid, desk drawer, etc, by 
  normal or magical means.  (I.e. others must open them for you.)  
  This does not include scabbards, pouches, or other containers.  
  This curse can be removed by a remove curse, wish, or miracle at a 
  caster level of 15 or higher. 
   
  Thanks of Westin Mori: Aside from any anonymous monetary 
  gift you might have received, you get free standard upkeep in all 
  Veluna regional adventures, free luxury upkeep in adventures 
  taking place fully or partially in Devarnish, and any negative 
  relationships you currently have with Velunan nobility are erased. 
  Also, the next time you are jailed in Veluna or Verbobonc, the 
  wheels of justice will be anonymously greased, reducing your 
  sentence by up to 20 TUs (not applicable in cases of Murder, 
  Treason or Sedition). 
   
  Enmity of Westin Mori:  You’ve made life much more difficult 
  for Westin, so he’s making life much more difficult for you.  Any 
  favor granting free or reduced upkeep in Veluna is negated from 
  this point on.  In addition, your upkeep is doubled for all 
  adventures in Veluna, doubled again for adventures set in 
  Devarnish, and any jail time you are sentenced to double as well.  
   
  Thanks of Bishop Dorasie: For bringing Trisen Mori to justice, 
  Bishop Dorasie arranges for two favors: (1) Regional access to the 
  following alternative class features: spontaneous domain casting, 
  deity’s favor; and spells: blessing of the righteous, condemnation, 
  crown of protection, hesitate, inevitable defeat, radiance, slashing 
  dispel, whelm (all PH2) and (2) Access to the items below marked 
  with a 
  B. (Cross those items off if the PC does not get this favor.) 
   
  Glasya’s Attention:  You’ve managed to attract the attention of a 
  cult of Glasya – and not in a good way.  During each Veluna 
  adventure you play, have the DM secretly roll a d20.  On a 1, the 
  cult sends either a standard Monster Manual hellcat (@APL 6-8) or 
  barbed devil (@APL10-12) to fight you.  The DM has discretion as 
  to when it appears and what it does. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  VEL7-04 Chasing Keys 
  A Regional Adventure 
  Set in the Veluna Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Veluna/597/Normal Scenarios/VEL7-04 - Chasing Keys (APL 6-12)/VEL7-04 - Chasing Keys AR.pdf