TEXT:  
   
   
   
   
   
   
   
   
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x round)  
  � 
  Rich (75 gp x round) 
  � 
  Luxury (75 gp x round) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  0   TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
   
  APL 4  
  � Tunic of steady casting (Adventure; CV 136, 2,500 gp) 
  � Mithril chain shirt (Adventure; DMG 220, 1,100 gp) 
  � Wand of cure critical wounds [10 charges] (Adventure; MIC 
  274, 4,200 gp) 
  � Arcane scroll of ebon eyes (Adventure; SpC 77, 25 gp) 
  � Divine scroll of ebon eyes (Adventure; SpC 77, 25 gp) 
   
  APL 6 (all of APL 4 plus the following) 
  � Triple weapon capsule retainer (Adventure; CV 122, 450 gp) 
  � Quickflame capsule (Adventure; CAd 122, 25 gp) 
  � Quickspark capsule (Adventure; CAd 122, 25 gp) 
   
  APLs 8-10 (all of APLs 4-6 plus the following) 
  � Circlet of persuasion (Adventure; DMG 252, 4,500 gp) 
  � Wand of lightning bolt [CL 10, 10 charges] (Adventure; MIC 
  275, 4,500 gp) 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � Wand of dispel magic [CL10, 10 charges] (Adventure; MIC 
  275, 4,500 gp) 
   
   
  Adventure Record# 
  598 CY 
   A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
   
  APL 12 
  max 1,575 XP; 3,300 gp 
  �Thanks of the Flan For coming to their aid, the Flan offer to 
  train you in new ways. You gain access to the following alternate 
  class features from PH2: Bardic Knack, Spontaneous Domain Casting, 
  Shapeshift, Decisive Strike, Charging Smite, Distracting Attack, and 
  Eclectic Learning  
   
  �Thanks of the Theocracy: For coming to the Theocracy’s aid, 
  you have access to the following weapon and armor augmentation 
  crystals (APL 4-6: least, APL 8-10: least and lesser, APL 12: least, 
  lesser, and greater): clasp of energy protection, crystal of arrow deflection, 
  restful crystal, crystal of return, fiendslayer crystal, and truedeath crystal.
  (All MIC) 
   
  �Ur-Flan Secrets: You discovered lost knowledge the Ur-Flan 
  cult has kept to itself. You gain access to the following feats: 
  Sudden Silent, Sudden Still, Sudden Widen, Sudden Empower (all from 
  CA) 
  Draconic Aura, Dragontouched (DrM). 
  In addition, you may choose draconic auras in place of a marshal's 
  major aura (per DrM page 86) 
   
  �Strange Magic: after witnessing strange magic, you can now 
  replicate it. You gain access to the following spells: 
  APL 4: 
  blinding color surge, manyjaws 
  APL 6: 
  mass snake’s swiftness 
  APL 8: 
  close wounds, dimension hop, heart of earth 
  APL 10-12: arcane fusion, dragon skin, mass shield of faith 
  . 
  �Favor of a Mysterious Wizard: 
  You've earned the respect of a powerful spellcaster. He has offered 
  to make the following items for you (at normal cost): 
  Elemental Gem (earth), Pearl of power (1st, 2nd, 3rd, 4th, or 5th), Scroll of 
  summon monster VII, Scroll of time stop, scroll of prismatic wall, scroll of 
  Heightened daylight (level 6, CL 13th, 1950gp), scroll of commune. You 
  may purchase up to five items this way (mark each use of below) 
   
  [ ] [ ] [ ] [ ] [ ] 
   
  Event:__________________________ Date: __________________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  __________________________________________________ 
  Home Region_________________________________ 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  PAL8-03– A Flan for All Treasons
  A one-round regional adventure set in the Theocracy of the 
  Pale 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Theocracy of the Pale/598/Normal Scenarios/PAL8-03 - A Flan for All Treasons (APL 4-12)/PAL8-03 - A Flan for All Treasons Main AR.pdf