TEXT: Lord Henry Abbot recently returned from a year-long 
  antique buying trip to Rome. On his return, he found that 
  his wife, Abigail, had died of “tumors” (cancer). Their son, 
  young Fulton Abbot, is inconsolable. Lord Henry is not a 
  loving man, but he gave his grieving boy one of the many 
  relics he brought back from Italy—a small statue of a strange 
  looking dog.
  As his father grows more distant and cold, Fulton clings 
  ever tighter to his “lion hound.” He even sleeps with it at 
  night, drenching the antique ceremonial effigy in his tears—
  and calling for the legendary crocotta.
  ANSWERING THE CALL
  Three nights ago, Buckminster “Buck” Nelson was found 
  slain in an alley in London’s Paddington district. Over the 
  next three nights, two more perished in the same grisly 
  fashion. Officially, he was stabbed then ravaged by stray 
  dogs, but one of the constables knows of the Rippers and 
  sends word to the party. Something beastly is on the loose 
  in west London and he needs their help.
  The heroes meet with their friend shortly after dinner. 
  It’s cool with occasional drizzling rain—fairly pleasant for 
  London this time of year. Constable Robert Bobbins provides 
  all the details he can about the victims:
  • Buckminster “Buck” Nelson was a landlord in his 40s. 
  He owned a number of row houses across town in east 
  London. He was heavyset, bald, reasonably dressed (an 
  average suit and hat), and wasn’t liked by most.
  • Charles LePont was killed the night after. He 
  was a fifty-year-old French jeweler. He wasn’t 
  particularly prosperous, and word has it 
  he often fenced goods for local thieves. He 
  had a potbelly and thinning blonde hair. 
  He had few friends in the neighborhood, 
  so no one knows much else about him.
  • The third victim was slain two nights 
  after LePont, an undertaker named 
  Frank Hughes.
  All three men were walking home alone 
  after shutting up their various businesses. 
  All three were alone, passing through dark 
  alleys or other isolated areas when they 
  were attacked. Hughes is still in the local 
  morgue but the others have been buried. 
  Constable Bobbins says each one had savage 
  claw marks about the chest, face, and throat—
  about the size of a large wolf paw. If the team 
  CATERWAULER
  A Savage Worlds One Sheet™ By Shane Hensley
  for use with Rippers Resurrected
  A murderer roams London’s Paddington district—but is it man or beast?
  actually manages to look at Hughes’ body, a Notice roll at –2 
  or a Knowledge (Medicine) roll reveals the claws were much 
  longer than a traditional wolf’s. A raise on the roll notes no 
  trace of animal (or human) hair of any kind. The wounds are 
  clean of the attacker’s tissue.
  The Rippers may also investigate each man’s home. 
  Nelson has a grieving wife, LePont lived alone, and Hughes 
  is a widower. Some incriminating evidence may be found 
  in LePont’s home concerning his fencing operations, but the 
  others seem exactly as they appeared.
  LEGWORK
  The locals tend to go in after dark now, waiting for the 
  authorities to stop the “Paddington Beast.” Prior to that, 
  the Rippers can put in a few hours of legwork to find 
  more information. Reveal one of the following clues after a 
  Streetwise roll, or two with a raise. This may be a group roll, 
  but only give one or two clues per day—the investigation 
  should stretch out over multiple encounters with the beast 
  as detailed under Caterwauling.
  • The murders happen between 8 and 9 pm each night.
  • A mussel seller named Sally says she knew Charles LePont 
  and saw him enter the alley where he was killed. He didn’t 
  usually take that particular alley, but someone called his 
  name and he went in. She heard him yell, 
  then an unholy caterwauling, 
  as if by some kind of 
  beast, and ran for her 
  life. She only heard 
  about his murder the 
  next day. This is the 
  first time anyone in authority has 
  sought out her report.
  • 
  Several 
  people 
  in 
  the 
  neighborhood 
  report 
  paralyzed 
  pets. Around 8 to 9 pm each night, 
  within a few hundred yards of 
  the murder scenes, pets bark or hiss for a few 
  seconds then go completely quiet. When the 
  owners check on them, they’re paralyzed. Most 
  recover 10-15 minutes later, but a few have 
  died…likely from a stopped heart.
  • 
  Triangulating the murder sites on a map 
  indicates the killer likely lives somewhere around 
  Edgeware Rd near the intersection with Marylebone 
  Rd.
  
  © 2015 Pinnacle Entertainment Group. Savage Worlds, Rippers, and all 
  related original characters, marks and logos are trademarks of Pinnacle 
  Entertainment Group. All rights reserved.
  • The victims are always middle aged, heavyset men with 
  thin or balding hair, wearing suits and hats. They don’t 
  seem to have similar backgrounds, but have the same 
  general appearance.
  • The murder scenes aren’t preserved so Tracking rolls turn 
  up nothing of use, but the skill can be used if the Rippers 
  respond to a new attack (see below).
  STAKEOUT
  The Rippers can stake out Edgeware Road over the 
  following nights. (This is a great time for an Interlude.) 
  Around 8 pm each night, roll a die. Odd, nothing happens 
  (or insert an encounter of your own). Even, the creature 
  strikes again. The Rippers and any nearby townsfolk hear 
  the screams of the victim and the most awful animal-like 
  screams—as if from a great cat if anyone has been to a zoo 
  or heard such animals.
  When the Rippers run toward the caterwauling, they find 
  a man being attacked in some dark and isolated area—such 
  as an alley or a dark section of street. Standing over him is a 
  horrid dog-like thing with a mouth full of unnatural jagged 
  fangs.
  If the victim is already dead, the beast is tearing him apart 
  but not actually devouring any of the flesh. When attacked, 
  it responds in kind. See the Crocotta, below.
  Once slain, the crocotta fades to a bluish mist—and has the 
  same chance of returning the following night. The thing now 
  knows its slayer’s names if any were spoken in its presence 
  and will seek them out instead of its usual preferred victims 
  (those who look something like Lord Henry Abbot—see 
  below). In doing so, the creature can whisper their names or 
  use other tricks, such as crying like a baby, to lure them into 
  dark alleys or other areas where it has advantage.
  CATERWAULING
  After the party has defeated the crocotta at least once, 
  and when they actively patrol the streets and move around 
  sometime between the hours of 8 pm and 9 pm, one of 
  them hears the sounds of sobbing coming from a second 
  story window somewhere along Edgeware. The home is 
  middle class to upscale and is attended by a servant named 
  Reynaud. Reynaud (d6 in all statistics) answers the door and 
  must be negotiated with to speak with Lord Abbot or find 
  out anything about the crying boy upstairs.
  Little Fulton goes to bed promptly at 8 pm so that his 
  father can sulk alone downstairs. He sleeps with the effigy 
  of the crocotta, an allegedly mythical creature first recorded 
  by Pliny in 77 AD. One of the conquering Roman legions of 
  Ethiopia brought the effigy home nearly two thousand years 
  ago and it eventually wound up for sale at auction in Rome, 
  where it was bought by Lord Abbot and bestowed upon his 
  distraught son.
  RELIC: THE CROCOTTA EFFIGY
  This statue allows one to summon a spirit crocotta by 
  shedding at least three tears on it. The thing forms and 
  roams nearby, looking for whatever it interprets as enemies 
  of its summoner. It is this that makes summoning the thing 
  dangerous and erratic. The Ethiopian shaman who first 
  created it used it against the Romans, but later the thing 
  turned on his own chief when the shaman felt threatened 
  by his growing jealousy. If not stopped, it will soon kill Lord 
  Abbot, Reynaud the butler, and even little Fulton himself.
  While the summoned creature is flesh and blood and can 
  be killed normally, it returns each time its linked effigy is 
  bathed in tears—but no more than once each day and night. 
  The creature is not consciously controlled. It acts on the 
  emotions of whoever summoned it, but as a quasi-demonic 
  presence, eventually twists that to its own ends. While 
  Fulton Abbot sleeps with it, it slays men who look like his 
  father, who he subconsciously blames for not being here 
  when his mother died.
   
  r
  THE CROCOTTA
  Though most scholars think the Romans mistook 
  descriptions of hyenas for the crocotta (and the related 
  leucrotta), the truth in the world of Rippers is far more 
  sinister. These ancient monsters still roam the wild of Africa, 
  imitating the sounds of humans (babies in distress are a 
  special favorite) and slaying those lone Samaritans who 
  attempt to help.
  Attributes: Agility d10, Smarts d8, Spirit d10, Strength 
  d10, Vigor d10
  Skills: Climbing d10, Fighting d10, Intimidation d10, 
  Notice d8, Swimming d6
  Pace: 8; Parry: 7; Toughness: 7
  Special Abilities:
  • Bite / Claw: Str+d8.
  • Fleet-Footed: The crocotta rolls a d10 when running 
  instead of a d6.
  • Improved Frenzy: The crocotta can make two bite / 
  claw attacks each round at no penalty.
  • Imitation: Crocottas can imitate any voice they hear. 
  Their speech is limited to basic sounds, though much 
  like parrots, they can repeat any name they’ve heard 
  spoken in their presence. They can also project it up 
  to 20 yards distant from their actual position.
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SOURCE: textdata/thevault/Savage Worlds System (SWADE) [multi]/Rippers/Rippers Resurrected/Savage Worlds - Rippers Resurrected - One Sheet - Caterwauler.pdf