TEXT: 0
  5
  -1
  -2
  4
  3
  -3
  -4
  2
  1
  10
  9
  8
  7
  6
  5
  10
  0
  -1
  -2
  -3
  -4
  5
  10
  4
  9
  3
  8
  2
  7
  1
  6
  5
  10
  Luck
  SANITY
  WOUNDS
  SANITY
  WOUNDS
  (WIL)
  (CON)
  (WIL)
  (CON)
  On each Critical, roll 9+ on CON or WIL to survive
  On first Severe Wound, roll 6+ CON or go knock out
  On first Severe Sanity, roll 6+ WIL or lose your mind
  On each Critical, roll 9+ on CON or WIL to survive
  On first Severe Wound, roll 6+ CON or go knock out
  On first Severe Sanity, roll 6+ WIL or lose your mind
  DARK DUNGEON
  CHARACTER SHEET
  2nd Edition
  Name
  Titles
  Profession
  Race
  Sex
  Birthdate
  Social Class
  Nationality
  Religion
  Patron Saint
  Length
  Weight
  Build
  Eyes
  Hair
  Character
  Skills
  Level
  Skills
  Level
  Equipment
  Weapon Skills
  Level
  Weapon Skills
  Level
  Class Reach
  Magick & Faith
  Level
  Magick & Faith
  Level
  Abilities
  Level
  Abilities
  Level
  STRength
  DEXterity
  CONstitution
  INTelligence
  WILlpower
  APPearance
  14
  ARMOUR
  12
  13
  9
  10
  On a hit roll of
  choose best armoured location
  11
  On a hit roll of
  choose best armoured location
  11
  Very Easy
  3
  Easy
  6
  Hard
  9
  Very Easy
  3
  Easy
  6
  Hard
  9
  Skill levels range from 1 to 10, 1 is beginner, 3 is good, 5 is professional (maximum for beginning characters), 7 is masterful, 9+ is among the very best of the world. If you do not have a skill you attempt to use, you get a -3. For combat: level 6+ is black belt.
  Skill levels range from 1 to 10, 1 is beginner, 3 is good, 5 is professional (maximum for beginning characters), 7 is masterful, 9+ is among the very best of the world. If you do not have a skill you attempt to use, you get a -3. For combat: level 6+ is black belt.
  An ability of 0 is average, -2 low, -4 abysmal, 3 is high, 5 is very high (maximum for beginning characters), 7+ is extreme.
  An ability of 0 is average, -2 low, -4 abysmal, 3 is high, 5 is very high (maximum for beginning characters), 7+ is extreme.
  Very Hard
  12
  Extreme
  15
  Near Impossible 18
  Very Hard
  12
  Extreme
  15
  Near Impossible 18
  Hit someone
  9
  Disarm/Stun
  12
  Kill outright
  15
  Hit someone
  9
  Disarm/Stun
  12
  Kill outright
  15
  Skill and Ability Checks
  c 1993-2000 Jaap de Goede
  Permission granted to copy this sheet for personal use
  Coppers
  ($1)
  Silvers = 5c ($5)
  Gold
  = 20s ($100)
  Coppers
  ($1)
  Silvers = 5c ($5)
  Gold
  = 20s ($100)
  Savings & Cash
  
SOURCE: textdata/thevault/Dark Dungeons (osr)/Dark Dungeon Character Sheet - Male.pdf