TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 6 
  � 
  Jewel’s ring (Adventure, see above) 
  � 
  Wand of shatter (Regional, DMG) 
  � 
  Arcane scroll of stone shape (Regional, CL 9,  900 gp)
  � 
  Divine scroll of calm animals (Adventure, CL 4, 10o 
  gp) 
  � 
  Vest of escape (Adventure, DMG) 
  � 
  Wand of cure light wounds (Adventure, CL 3, 2,250 
  gp) 
  � 
  Bag of holding (type I) (Adventure, DMG) 
   
  APL 8 (all of APL 6 plus the following) 
  � 
  Wand of cure light wounds (Adventure, CL 5, 3,750 
  gp) 
  � 
  Staff of abjuration (Regional, DMG) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � 
  Staff of divination (Regional, DMG) 
   
   
  � 
  Lesser bracers of archery (Adventure, DMG)
  � 
  Wand of cure moderate wounds (Adventure, CL 10, 
  15,000 gp)
   
  APL 12 (all of APLs 6-12 plus the following) 
  � 
  +2 composite longbow (+4 Str) (Adventure, 8,800 gp) 
  � 
  Divine scroll of repel wood (Adventure, CL 11, 1,650 
  gp) 
  � 
  Amulet of mighty fists +2 (Adventure, DMG) 
   
  Adventure Record# 
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
  � Jewel’s Ring:  This ring is a minor ring of wizardry (I), and
  grants its wearer one extra 1
  st level arcane spell each day.  Once per
  adventure after this one, this ring may be upgraded in the order
  appearing below.  For 8,000 gp, it upgrades to a moderate ring of
  wizardry (I), and grants its wearer two extra 1
  st level arcane spells
  each day.  For 9,000 gp, it upgrades to a ring of wizardry (I).  For
  15,000 gp, it upgrades to a ring of wizardry (II).  The ring may not
  receive any enchantments other than those listed above.
  Prerequisites:  This item cannot be crafted; Market Price:  1,500 gp;
  Frequency:  Adventure. 
  � Influence Points : Guildsmen of the High Art [  ]  [  ]  [  ] [  ]
  � Protector of the Guild:  The above named PC has continually
  proven himself as an asset to the Guildsmen of the High Art.
  Though he has no spellcasting ability whatsoever, he has shown
  time and again that a little bit of brawn is needed to go with any
  amount of brains. 
   
  This PC is recognized as an honorary member of the
  Guildsmen of the High Art.  For role-playing and information
  purposes, he counts as a member of the Guild.  He does not gain
  any access granted to Guild members via meta-orgs or play
  opportunities, but does learn any in-character information
  associated with membership.  Additionally, he is treated cordially
  by most Guildsmen.
  � Touched by Azrael:  You played host to the ghost of Azrael and
  have been affected in an unusual way.  You are able to access some
  of Azrael’s memories until they fade from your mind after a period
  of six months.  This manifests in the form of a +4 insight bonus to
  any one Knowledge check once per week.  You may use this bonus
  to make a Knowledge check for which you have no ranks as if you
  were trained.  You have also gained the ability to read and
  understand the Ancient Suloise language, but cannot speak it.  In
  addition, you have inadvertently lowered your resistance to
  possession.  For the duration of this effect, you are more
  susceptible to charms and compulsions, suffering a –4 penalty to
  these spells or spell effects.  A remove curse spell removes all of
  these effects.  Expiration date: ________________. 
   
  � Favor of the Guildsmen of the High Art:  For successfully
  locating the spellpool and bringing back its access relay, members
  of the Guildsmen of the High Art receive Regional access to the
  following items:  Boccob’s blessed book, minor cloak of
  displacement, and vibrant purple prism ioun stone.   
   
  Members that are Solar level and have earned Competency
  Level 3 at the time of playing this scenario gain access to the Mage
  of the Arcane Order prestige class.  Cross out this paragraph if the
  Guildsman does not qualify.
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Pooling Resources 
  A Regional Adventure 
  Set in Highfolk 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Highfolk/595/Normal Scenarios/HIG5-01 - Pooling Resources (APL 6-12)/HIG5-01 - Pooling Resources AR.pdf