TEXT:  
   
   
   
  t 
   
   
   
   
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained  ____________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  592 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 300 xp; 200 gp 
   
  APL 4 
  max 600 xp; 400 gp 
   
  APL 6 
  max 900 xp; 600 gp 
  This Record Certifies that 
  ___________________________________________ 
  Played by______________________________________
   
   
  Player 
   
   
  RPGA #
  Has Completed 
  Royal Rescue 
  A Regional Adventure 
  Set in Keoland 
  Event: ________________________________ Date: _________ 
  DM: __________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
   
  Cross out game effects this character does not gain. 
   
  � Influence Point 
  Viscount Richart Jorgos of Nume Eor is relieved that you have 
  rescued his cousin.  This influence point may be redeemed at a 
  later date.  If you use this influence point, the judge should place 
  an X over this text and initial it. 
   
   
  � Boots of the Tropics 
  These boots allow a wearer to shrug off the long-term affects of 
  heat and humidity.  The boots keep the wearer cool even in the 
  most severe heat, preventing her from taking damage from 
  exposure to heat, as if she were affected by an endure elements 
  (heat). 
   
  Caster Level: 5
  th; Prerequisites: Craft Wondrous Item, 
  endure elements; Market Price: 2,000 gp. 
  Adventure Record#
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  � 
  Boots of the Tropics  (Region; 5
  th level caster; 2,000 gp; 
  see above) 
   
   
   
  TU REMAINING 
  Added TU Costs
  -                     TU
  TU Cost 
  1 or 2 TU
  Starting TU 
  TU
   
  XP
  FINAL XP TOTAL
  XP Gained
  +                                  XP
  Subtotal 
  XP
  XP lost or spen
  -                                   XP
  Starting XP 
  XP
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  FINAL GP TOTAL
   
                         GP
  GP Spent 
  - 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Gained 
  + 
  GP
  Subtotal 
   
  GP
  GP Spent 
  - 
  GP
  Lifestyle
  � None
  � Standard (12 gp x TU) 
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  Starting GP 
   
  GP
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Keoland/592/Normal Scenarios/KEO2-05 - Royal Rescue (APL 2-6)/KEO2-05 - Royal Rescue AR.pdf