TEXT:  
   
   
   
   
   
  
   
   
   
   
   
   
  Utility 0
  Control Flame
  Target One Size 1 or smaller ﬂ ammable object 
  within short range
  T e target catches ﬁ re or you extinguish the ﬂ ame 
  if it’s already burning.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 127
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Attack 0
  Flame Missile
  Target One creature or object within long range
  You loose a ﬁ ery missile at the target. Make a Will 
  attack roll against the target’s Agility. On a success, 
  the target takes 1d6 damage.
  Attack Roll 20+ T e target takes 1d6 extra 
  damage.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Attack 1
  Fire Blast
  Area A cone, 3 yards long, originating from a 
  point you can reach
  Flames rush out from your hand, dealing 3d6 
  damage to everything in the area. Each creature in 
  the area takes half the damage with a success on 
  an Agility challenge roll.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow  128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Attack 1
  Meteor
  Target A point in space within medium range
  You hurl a ﬁ ery stone. When it reaches the target, 
  or if it encounters a solid creature or object before 
  then, it explodes. Flames spread through a 1-yard-
  radius sphere centered on the target or on a point 
  in the creature’s or object’s space, dealing 2d6 + 2 
  damage to everything in the area. Each creature in 
  the area takes half the damage with a success on 
  an Agility challenge roll.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Utility 1
  Flame Ward
  Target One creature you can reach
  Duration 1 hour
  You touch the target. For the duration, it takes half 
  damage from ﬁ re.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Attack 2
  Fiery Volley
  Target Up to three creatures or objects within 
  medium range
  You loose three ﬁ ery missiles, divided as you 
  choose among the targets. For each missile, make 
  a Will attack roll against the target’s Agility. On a 
  success, the target takes 1d6 + 1 damage.
  Attack Roll 20+ T e target takes 1d3 extra 
  damage.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Utility 2
  Flaming Shroud
  Duration 1 minute
  Flames envelop you for the duration, shedding 
  bright light in a 10-yard radius around you. T e 
  ﬂ ames are warm but do not harm you or anything 
  you wear or carry. 
  For the duration, you take half damage from 
  cold and you cannot become fatigued from 
  exposure to cold temperatures. As well, when a 
  creature touches you or gets a success on an attack 
  roll against you using a melee weapon, it takes 1d6 
  damage from ﬁ re.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Attack 3
  Fireball
  Target A point in space within long range
  You ﬂ ing a globe of ﬁ re. When it reaches the 
  target, or if it encounters a solid creature or object 
  before then, it explodes. Flames spread through a 
  5-yard-radius sphere centered on the target or on 
  a point in the creature’s or object’s space, dealing 
  5d6 damage to everything in the area. Each 
  creature in the area takes half the damage with a 
  success on an Agility challenge roll.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Attack 3
  Immolate 
  Target One creature or object within medium 
  range
  T e target smolders and threatens to burst into 
  ﬂ ames. Make a Will attack roll against its Agility. 
  On a success, the target takes 4d6 damage and 
  catches ﬁ re.
  Attack Roll 20+ T e target takes 2d6 extra 
  damage.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Attack 4
  Wall of Flames
  Area A shapeable line 10 yards long, 5 yards tall, 
  and 1 yard wide originating from a point within long 
  range
  Duration 1 minute
  Flames ﬁ ll the area for the duration, partially 
  obscuring everything in and behind it. Creatures 
  or objects in the area when you cast the spell 
  or that enter it take 3d6 damage. At the end of 
  each round for the duration, each creature and 
  ﬂ ammable object in the area takes 3d6 damage, 
  and each within short range of the area’s edge takes 
  1d6 damage unless it gets a success on a Strength 
  challenge roll.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
   
   
   
   
   
   
  
   
   
   
   
   
   
  Utility 5
  Bind Flame Genie
  Target A cube of ﬁ re, 2 yards on a side, originating 
  from a point within long range
  Duration 1 minute
  At the end of the round in which you cast this 
  spell, the target becomes a Size 2 ﬂ ame genie. You 
  cannot voluntarily end this spell. When the genie 
  appears, make a Will attack roll against its Will. 
  T e genie becomes compelled for the duration on 
  a success, or becomes hostile to you on a failure.
  Shadow of the Demon Lord © 2016 Schwalb Entertainment, LLC
  Shadow 128
  
SOURCE: textdata/thevault/Shadow of the Demon Lord/Cards/SotDL - Spell Cards - Fire.pdf