TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  (Cross off all items NOT found) 
  APL 2: 
  � Darkwood Buckler (Adventure; Dungeon Master’s Guide) 
  � Flare’s Spellbook, APL 2-4 (Adventure; See Above) 
  � Wand of Cure Light Wounds (CL 1st; Adventure; Dungeon Master’s Guide) 
   
  APL 4 (all of APL 2 plus the following): 
  � Pearl of Power, 1st Level Spell (Adventure; Dungeon Master’s Guide) 
  � Tillsin’s Stabbing Curriculum (Adventure; See Above; Price: 600 gp) 
   
  APL 6 (all of APLs 2, 4 plus the following): 
  � Flare’s Spellbook, APL 6 (Adventure; See Above) 
  � Tunic of Steady Spellcasting (Adventure; Complete Adventurer) 
  � Wand of Magic Missile (CL 3rd; Adventure; Dungeon Master’s Guide) 
   
  APL 8 (all of APLs 2, 4, 6 plus the following): 
  � +2 Rapier (Adventure; Dungeon Master’s Guide) 
  � Flare’s Spellbook, APL 8 (Adventure; See Above) 
  � Pearl of Power, 2nd Level Spell (Adventure; Dungeon Master’s Guide) 
   
  APL 10 (all of APLs 2, 4, 6, 8 plus the following): 
  � +1 Frost / +1 Orc Double Axe (Adventure; Dungeon Master’s Guide) 
  � +2 Keen Rapier (Adventure; Dungeon Master’s Guide) 
  � Flare’s Spellbook, APL 10 (Adventure; See Above) 
   
  APL 12 (all of APLs 2, 4, 6, 8, 10 plus the following): 
  � +1 Frost / +1 Frost Orc Double Axe (Adventure; Dungeon Master’s Guide) 
  � Flare’s Spellbook, APL 12 (Adventure; See Above) 
  � Ioun Stone, Pale Green Prism (Adventure; Dungeon Master’s Guide) 
  Adventure Record#
  596 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 xp; 450 gp 
   
   
  APL 4 
  max 675 xp; 650 gp 
   
   
  APL 6 
  max 900 xp; 900 gp 
   
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
   
  APL 12 
  max 1,575 xp; 3,300 gp 
  Cross out any game effects this character does not gain. 
  � Favor of the Church of Heironeous: For rescuing Grace 
  Stellarra you have earned the favor of the church. This counts as 
  an Influence Point with the Church of Heironeous in Bissel. 
   Additionally, you may spend this favor in order to gain access 
  (Frequency: Adventure) to purchase any one weapon, armor, or 
  shield special ability upgrade from the Dungeon Master’s Guide of 
  +1 equivalent value, or a single wand of a 1st level spell from the 
  Dungeon Master’s Guide. 
   If you are a member of the Church of Heironeous 
  metaorganization, you may instead use this favor in order to 
  receive a NPC casting of raise dead at just the cost of the material 
  component.  Mark this favor as USED when it has been spent. 
   
  � Stood Trial: Accepting responsibility for your actions, you 
  stood trial for the killings in Bandalar.  Although you were found 
  innocent on the grounds of self–defense, this still took quite a bit 
  of time. You immediately lose 5 additional TUs. 
   
  � On the Lam: Trying to avoid punishment, you laid low for a 
  while. On this and your next 10 Adventure Records, you must 
  pay 50% more for all items purchased and lifestyle costs. After 
  such time has passed, the charges are dropped when further 
  investigation finds the tales to be exaggerated. 
  � Massacre in Bandalar: Rumor has spread quickly of your 
  crushing assault on the citizens of Bissel.  For one year from the 
  date on this Adventure Record, this PC suffers a -4 penalty to all 
  Cha-based skill checks while in Bissel. 
   
  � Tillsin’s Stabbing Curriculum: You may study this tome and 
  practice its lessons at a cost of 1 additional TU; this grants you 
  access to learn the feat Distracting Attack (Miniatures Handbook).  
  Price: 600 gp. 
   
  � Flare’s Spellbook: There are different versions of this 
  spellbook at each APL (SCSpell Compendium): 
   APL 2-4: 1st – mage armor, magic missile, ray of enfeeblement.  Price: 
  150 gp; Weight: 3 lbs. 
   APL 6: all of the above plus 2nd – blast of forceSC, glitterdust.  Price: 
  350 gp; Weight: 3 lbs. 
   APL 8: all of the above plus 3rd – blacklightSC, hold person, touch of 
  idiocy.  Price: 800 gp; Weight: 3 lbs. 
   APL 10: all of the above plus 4th – phantasmal killer, shadow 
  wellSC.  Price: 1,200 gp; Weight: 3 lbs. 
   APL 12: all of the above plus 5th – baleful polymorph, wall of dispel 
  magicSC, wall of force.  Price: 1,950 gp; Weight: 3 lbs. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  BIS6-07 Grace Under Fire 
  A Regional Adventure 
  Set in Bissel 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bissel/596/Normal Scenarios/BIS6-07 - Grace Under Fire (APL 2-12)/BIS6-07 - Grace Under Fire AR.pdf