TEXT: Spike Trap
  -2 HP to any Hero, besides Penny,
  that lands on this.
  Web Trap
  any Hero, besides Penny, that lands
  on this can't move next turn.
  Troll
  -1 HP to any Hero that lands on 
  this. Fick them once.
  Bones
  Once per turn, football ﬂick the 
  matchstick oﬀ this, -1HP to 
  any Hero the head lands on.
  Goblin
  When you place a Goblin, place
  a second one. -1 HP to any Hero
  that lands on this. 
  Cavemaster
  Diane the Healer
  Bump into ally to grant 1 HP.
  Don't move to gain 1HP.
  HP
  Two-Bits the Brute
  Before or after moving, straight 
  drop the matchstick onto this coin.
  HP
  Nicodemus the Firebreather
  Before or after moving, football 
  ﬂick the matchstick oﬀ this coin.
  HP
  Penny the Burgler
  Is immune to traps.
  Land on a chest for 1 point.
  HP
  On Your Turn:
  Add a Chest, and 3 diﬀerent things
  to the Cave Map. Things of the
  same type cannot be adjacent.
  Points:
  How you win:
  Fill all the spaces in the Dungeon Map, OR
  Knock out all of the heroes.
  On Your Turn:
  Move each of your coins once by ﬂicking
  them. If they go oﬀ the map, they return
  to the edge, and lose one health.  
  How you win:
  Gain 5 points, by landing Penny on Chests.
  Heroes
  Penny in the Cave v0.1 - By Robin Gibson - www.metalsnail.net
  Page 1 of 2
  
SOURCE: textdata/thevault/Collections/Kid Friendly/6. Beginning Miniatures & War Games/Penny in the Cave/Penny in the Cave v01 - Players 2017-03-25.pdf