TEXT:  
  Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. 
  See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does 
  not guarantee compatibility, and does not endorse this product 
   
  MISSING MAGIC: MISCELLANEOUS A™ 
  For the Pathfinder Roleplaying Game. A collection of random magic treasures. Includes 14 wondrous magic items 
  inspired by classic editions. 
   
  Table 7-1 Miscellaneous Magic A 
  01-02 
  alchemy jug 
  03-04 
  amulet of inescapable location 
     05 
  amulet of life protection 
  06-07 
  amulet of the planes 
  08-11 
  amulet of proof  
                        against detection and location 
  12-13 
  apparatus of the crab 
  14-16 
  arrow of direction 
  17-19 
  bag of beans 
     20 
  bag of devouring 
  21-26 
  bag of holding 
     27 
  bag of transmuting 
  28-29 
  bag of tricks 
  30-31 
  beaker of plentiful potions 
     32 
  belt of giant strength 
     33 
  boat, folding 
     34 
  book of hallowed wisdom 
     35 
  book of infinite spells 
     36 
  book of unhallowed wisdom 
     36 
  boots of dancing 
  37-42 
  boots of elvenkind 
  43-47 
  boots of levitation 
  48-51 
  boots of speed 
  52-55 
  boots of striding and springing 
  56-58 
  bowl of commanding  
     59 
  bowl of watery death 
  60-79 
  bracers of armor 
  80-81 
  bracers of defenselessness 
  82-84 
  brazier of commanding 
     85 
  brazier of sleep smoke 
  86-92 
  brooch of shielding 
     93 
  broom of animated attack 
  94-98 
  broom of flying 
  99-00 
  bursar’s coinpurse 
   
   
   
  ALCHEMY JUG 
  Aura conjuration (creation); CL 5th  
  Slot none; Price 200 gp; Weight 7 lbs. 
  DESCRIPTION  
   
   
   
   
  This magical jug can pour out a variety of different 
  liquids, but it only creates one type of liquid per day. 
  The jug can pour 2 gallons per round, for up to 5 
  rounds. 
   
   
  The liquids pourable are: 
   
  alcohol, beer 
   
  alcohol, grain 
   
  alcohol, wine 
   
  ammonia 
   
  chlorine 
   
  milk 
   
  oil 
   
  vinegar 
   
  water, fresh 
   
  water, salt 
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item, create food and 
  water; Cost 100 gp 
   
  AMULET OF INESCAPABLE LOCATION 
  See amulet of inescapable location in the Pathfinder 
  Roleplaying Game Core Rulebook.  
   
  AMULET OF LIFE PROTECTION 
  Aura abjuration; CL 9th 
  Slot neck; Price 50,000 gp; Weight -- 
  DESCRIPTION  
   
   
   
   
  This amulet contains a large gem the size of a human 
  eye. The wearer of this amulet is protected from magic 
  jar attacks and similar possession attempts, as per the 
  protection from evil spell. Additionally, if the wearer is 
  slain while wearing the amulet their soul automatically 
  takes refuge in the gem as per the magic jar spell for a 
  number of days equal to the caster level. After that, the 
  soul moves on to its final destination.  
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item, magic jar, 
  protection from evil, Cost 25,000 gp 
   
  AMULET OF THE PLANES 
  See amulet of the planes in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  AMULET OF PROOF  
  AGAINST DETECTION AND LOCATION  
  See amulet of proof against detection and location in 
  the Pathfinder Roleplaying Game Core Rulebook.  
   
  APPARATUS OF THE CRAB 
  See apparatus of the crab in 
  the Pathfinder 
  Roleplaying Game Core Rulebook.  
   
  ARROW OF DIRECTION 
  Aura divination; CL 7th  
  Slot none; Price 30,000; Weight – 
  
  2 
  DESCRIPTION  
   
   
   
   
  To use this arrow first name the place you are looking 
  for, then fire it or even throw it in the air. It will always 
  land pointing in the direction of the person, place, or 
  thing you are looking for. It can be used as a normal 
  arrow and deals normal damage, but using it this way 
  will damage it and cause its magical powers to stop 
  working. See the spells know direction, locate creature, 
  and locate object in the Pathfinder Roleplaying Game 
  Core Rulebook. 
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item, know direction, 
  locate creature, locate object; Cost 15,400 gp 
   
  BAG OF BEANS 
  Aura conjuration (summoning); CL 13th  
  Slot none; Price 2,500; Weight -- 
  DESCRIPTION  
   
   
   
   
  This heavy cloth bag contains what appear to be 3d4 
  dried beans. If the beans are planted in the soil and 
  watered, one of the following creatures will sprout up 
  on next round. Roll randomly for each bean: 
  01-14 
   
  giant spider 
  15-28 
   
  monitor lizard 
  29-42 
   
  giant scorpion 
  43-56 
   
  manticore 
  57-70 
   
  bulette 
  71-84 
   
  roc 
  85-100 
   
  purple worm 
  Roll a separate percentile for the creature’s disposition. 
  On a roll of 01-30 it will be hostile and attack the 
  nearest creature (creatures springing from separate 
  beans will attack each other). On a roll of 31-100 the 
  planter can control the creature as per the summon 
  nature’s ally spell. In either case, the sprouted creature 
  will vanish a number of rounds equal to caster level 
  after it appears.  
  See the spells summon nature’s ally II-VIII in the 
  Pathfinder Roleplaying Game Core Rulebook. See the 
  Pathfinder Roleplaying Game Bestiary for creature 
  statistics.  
   
  CONSTRUCTION 
   
   
   
   
  Requirements 
  Craft 
  Wondrous 
  Item, 
  summon 
  nature’s ally II-VIII Cost 1,250 gp 
   
  BAG OF DEVOURING 
  See bag of devouring in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BAG OF HOLDING 
  Roll to see which type of bag is found in a random 
  treasure hoard: 
  01-50 
   
  type I  bag of holding 
  51-75 
   
  type II bag of holding 
  76-90 
   
  type III  bag of holding 
  91-100 
   
  type IV  bag of holding 
  See bag of holding in the Pathfinder Roleplaying Game 
  Core Rulebook.  
   
  BAG OF TRANSMUTING 
  Aura mild conjuration CL 9th  
  Slot none; Price see below; Weight see below 
  DESCRIPTION  
   
   
   
   
  This bag will appear to be one type of bag of holding 
  (randomly roll above) and will function as such for 
  1d4+1 days. After that time, all precious metals 
  contained within will be transmuted into base metals 
  such as iron and lead, and all gems will be turned into 
  common rocks and glass. There is no saving throw. 
  Magic items must make a DC 19 saving throw (roll a 
  d20 and add 2+ ½ the item’s caster level) or take 2d6 
  damage.  
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item Cost 1,250 gp 
   
  BAG OF TRICKS 
  Roll to see which type of bag is found in a random 
  treasure hoard: 
  01-50 
   
  gray bag 
  51-85 
   
  rust bag 
  86-100 
   
  tan bag 
  See bag of tricks in the Pathfinder Roleplaying Game 
  Core Rulebook.  
   
  BEAKER OF PLENTIFUL POTIONS 
  Aura transmutation; CL 5th  
  Slot none; Price 22,500 gp; Weight 1 lb. 
  DESCRIPTION  
   
   
   
   
  This beaker pours forth random potions, rolled below: 
  01-14 
   
  bear’s endurance 
  15-28 
   
  bull’s strength 
  29-43 
   
  cure light wounds 
  44-57 
   
  haste 
  58-71 
   
  neutralize poison 
  72-85 
   
  poison 
  86-100 
   
  water breathing 
  Alternately, you can use the table in Missing Magic: 
  Potions to generate a wider variety of potion types.  
  This item can be used 1d4+1 times, after which is goes 
  dry. It cannot be recharged. See the spells bear’s 
  endurance, bull’s strength, cure light wounds, haste, 
  neutralize poison, water breathing in the Pathfinder 
  Roleplaying Game Core Rulebook. 
  CONSTRUCTION 
   
   
   
   
  Requirements 
  Craft 
  Wondrous 
  Item, 
  bear’s 
  endurance, bull’s strength, cure light wounds, haste, 
  neutralize poison, water breathing Cost 11,250 gp 
   
  BELT OF GIANT STRENGTH 
  Aura strong transmutation; CL 13th  
  Slot belts; Price 180,000 gp (cloud giant); 130,000 gp 
  (fire giant); 120,000 gp (frost giant); 100,000 gp (hill 
  giant); 110,000 gp (stone giant); 260,000 gp (storm 
  giant); Weight 1 lb. 
  DESCRIPTION  
   
   
   
   
  This wide leather belt increases the strength of its 
  wearer. Roll to determine the type found in a random 
  treasure hoard: 
  
  3 
   
  01-10 
  belt of cloud giant strength (+12) 
  11-25 
  belt of fire giant strength (+10) 
  26-45 
  belt of frost giant strength (+9) 
  46-75 
  belt of hill giant strength (+7) 
  76-95 
  belt stone giant strength (+8) 
  96-100 
  belt of storm giant strength (+14) 
  Note that the belt increases the character’s Strength 
  score, not the Strength modifier; a character with a 
  Strength of 10 wearing a belt of frost giant strength 
  (+9) has an effective Strength score of 19. Strength 
  modifier is calculated from this increased score.  
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item, polymorph, 
  greater  Cost 90,000 gp (cloud giant); 65,000 gp (fire 
  giant); 60,000 gp (frost giant); 50,000 gp (hill giant); 
  55,000 gp (stone giant); 130,000 gp (storm giant) 
   
  BOAT, FOLDING 
  See boat, folding in the Pathfinder Roleplaying Game 
  Core Rulebook.  
   
  BOOK OF HALLOWED WISDOM 
  Aura strong evocation; CL 17th  
  Slot none; Price 19,250 gp (+1), 38,500 gp (+2), 
  57,750 gp (+3), 77,000 gp (+4), 96,250 gp (+5); 
  Weight 5 lbs. 
  DESCRIPTION  
   
   
   
   
  This book functions as a tome of understanding, but 
  only works for good-aligned users of divine magic. It 
  will have no effect for anyone else. Roll to determine the 
  type of book found in a random treasure hoard: 
  01-50 
   
  +1 Wisdom 
  51-75 
   
  +2 Wisdom 
  76-90 
   
  +3 Wisdom 
  91-99 
   
  +4 Wisdom 
  100 
   
  +5 Wisdom 
  See 
  tome 
  of 
  understanding 
  in 
  the 
  Pathfinder 
  Roleplaying Game Core Rulebook.  
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item, miracle or 
  wish; Cost 18,375 gp (+1), 36,750 gp (+2), 55,125 gp 
  (+3), 73,500 gp (+4), 91,875 gp (+5) 
   
  BOOK OF INFINITE SPELLS 
  See book of infinite spells in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BOOK OF UNHALLOWED WISDOM 
  Aura strong evocation; CL 17th  
  Slot none; Price 19,250 gp (+1), 38,500 gp (+2), 
  57,750 gp (+3), 77,000 gp (+4), 96,250 gp (+5); 
  Weight 5 lbs. 
  DESCRIPTION  
   
   
   
   
  This book functions as a tome of understanding, but 
  only works for evil-aligned users of divine magic. It will 
  have no effect for anyone else. Roll to determine the 
  type of book found in a random treasure hoard: 
   
   
  01-50 
   
  +1 Wisdom 
  51-75 
   
  +2 Wisdom 
  76-90 
   
  +3 Wisdom 
  91-99 
   
  +4 Wisdom 
  100 
   
  +5 Wisdom 
  See 
  tome 
  of 
  understanding 
  in 
  the 
  Pathfinder 
  Roleplaying Game Core Rulebook.  
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item, miracle or 
  wish; Cost 18,375 gp (+1), 36,750 gp (+2), 55,125 gp 
  (+3), 73,500 gp (+4), 91,875 gp (+5)  
   
  BOOTS OF DANCING 
  See boots of dancing in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BOOTS OF ELVENKIND 
  See boots of elvenkind in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BOOTS OF LEVITATION 
  See boots of levitation in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BOOTS OF SPEED 
  See boots of speed in the Pathfinder Roleplaying Game 
  Core Rulebook.  
   
  BOOTS OF STRIDING AND SPRINGING 
  See boots of striding and springing in the Pathfinder 
  Roleplaying Game Core Rulebook.  
   
  BOWL OF COMMANDING 
  Aura conjuration; CL 15th  
  Slot none; Price 31,500 gp (type II), 63,000 gp (type 
  IV), 80,000 gp (type V), 95,000 (type VI), 110,000 gp 
  (type VII), 125,000 gp (type VIII); Weight 1 to 8 lbs. 
  DESCRIPTION  
   
   
   
   
  When filled with water this bowl, crafted from semi-
  precious blue-green stone, allows the user to summon 
  forth and command a water elemental. This functions 
  as the summon monster spell appropriate to bring forth 
  the size elemental indicated. Roll to determine the type 
  of bowl found in a random treasure hoard: 
  01-50 
   
  type II elemental, small 
  51-80 
   
  type IV elemental, medium 
  81-90 
   
  type V elemental, large 
  91-95 
   
  type VI elemental, huge 
  96-99 
   
  type VII elemental, greater 
  100 
   
  type VIII elemental, elder 
  Each bowl is 2 inches in diameter times the type of 
  bowl; from 4 inches in diameter for a type II bowl to 16 
  inches in diameter for a type VIII. See summon 
  monster II-VIII in the Pathfinder Roleplaying Game 
  Core Rulebook.  
  CONSTRUCTION 
   
   
   
   
  Requirements 
  Craft 
  Wondrous 
  Item, 
  summon 
  monster of the appropriate level;  Cost  15,750 gp (type 
  
  4 
  II), 31,500 gp (type IV), 39,375 gp (type V), 47,250 gp 
  (type VI), 55,125 gp (type VII), 63,000 gp (type VIII) 
   
  BOWL OF WATERY DEATH 
  Aura conjuration; CL 15th  
  Slot none; Price see below; Weight 1 to 8 lbs. 
  DESCRIPTION  
   
   
   
   
  This bowl exactly resembles a bowl of commanding, 
  above, except conjured water elementals do not obey 
  and instead attack the user. See summon monster II-
  VIII in the Pathfinder Roleplaying Game Core 
  Rulebook.  
  CONSTRUCTION 
   
   
   
   
  Requirements 
  Craft 
  Wondrous 
  Item, 
  summon 
  monster of the appropriate level; Cost 15,750 gp 
   
  BRACERS OF ARMOR 
  Roll to see what type of bracers are found in a random 
  treasure hoard. 
  01-50 
   
  bracers of armor +1 
  51-75 
   
  bracers of armor +2 
  76-85 
   
  bracers of armor +3 
  86-90 
   
  bracers of armor +4 
  91-94 
   
  bracers of armor +5 
  95-97 
   
  bracers of armor +6 
  98-99 
   
  bracers of armor +7 
    100 
   
  bracers of armor +8  
  See bracers of armor in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BRACERS OF DEFENSELESSNESS 
  See bracers of defenselessness in the Pathfinder 
  Roleplaying Game Core Rulebook.  
   
  BRAZIER OF COMMANDING 
  Aura conjuration; CL 15th  
  Slot none; Price 31,500 gp (type II), 63,000 gp (type 
  IV), 80,000 gp (type V), 95,000 (type VI), 110,000 gp 
  (type VII), 125,000 gp (type VIII); Weight 1 to 8 lbs. 
  DESCRIPTION  
   
   
   
   
  When filled with coals and set lit this brass brazier 
  allows the user to summon forth and command a fire 
  elemental. This functions as the summon monster spell 
  appropriate to bring forth the size elemental indicated. 
  Roll to determine the type of bowl found in a random 
  treasure hoard: 
  01-50 
   
  type II elemental, small 
  51-80 
   
  type IV elemental, medium 
  81-90 
   
  type V elemental, large 
  91-95 
   
  type VI elemental, huge 
  96-99 
   
  type VII elemental, greater 
  100 
   
  type VIII elemental, elder 
  See summon monster II-VIII in the Pathfinder 
  Roleplaying Game Core Rulebook.  
  CONSTRUCTION 
   
   
   
   
  Requirements 
  Craft 
  Wondrous 
  Item, 
  summon 
  monster of the appropriate level,  Cost  15,750 gp (type 
  II), 31,500 gp (type IV), 39,375 gp (type V), 47,250 gp 
  (type VI), 55,125 gp (type VII), 63,000 gp (type VIII) 
  BRAZIER OF SMOKING DEATH 
  Aura conjuration; CL 15th  
  Slot none; Price see below; Weight 1 to 8 lbs. 
  DESCRIPTION  
   
   
   
   
  This brazier exactly resembles a brazier of command, 
  above, except conjured fire elementals do not obey and 
  instead attack the user. See summon monster II-VIII in 
  the Pathfinder Roleplaying Game Core Rulebook.  
  CONSTRUCTION 
   
   
   
   
  Requirements 
  Craft 
  Wondrous 
  Item, 
  summon 
  monster of the appropriate level;  Cost 15,750 gp  
   
  BROOCH OF SHIELDING 
  See brooch of shielding in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BROOM OF FLYING 
  See broom of flying in the Pathfinder Roleplaying 
  Game Core Rulebook.  
   
  BURSAR’S COINPURSE 
  Aura transmutation; CL 9th  
  Slot none; Price 5,000; Weight 1 lb. 
  DESCRIPTION  
   
   
   
   
  This small leather purse will be found with a random 
  assortment of coins. If it is left empty overnight, the 
  next morning it will be filled again with a random 
  assortment. If coins or other items are left in the purse 
  overnight, nothing happens. Roll 1d4 times to 
  determine the contents of the purse. 
  01-50 
   
  1d20 copper pieces 
  51-90 
   
  1d12 silver pieces 
  91-99 
   
  1d10 gold pieces 
    100 
   
  1d8 platinum pieces 
  CONSTRUCTION 
   
   
   
   
  Requirements Craft Wondrous Item, fabricate;  
  Cost  2,500 gp 
   
   
  For more tables, as well as statistics for a full range of 
  magic items, check out the following Asparagus 
  Jumpsuit Missing Magic products*: 
  AJ7300 
  Missing Magic: Random Treasure 
  AJ7301 
  Missing Magic: Potions 
  AJ7302 
  Missing Magic: Scrolls 
  AJ7303 
  Missing Magic: Rings 
  AJ7304 
  Missing Magic: Rods, Staves, Wands 
  AJ7305 
  Missing Magic: Miscellaneous Magic A 
  AJ7306 
  Missing Magic: Miscellaneous Magic B 
  AJ7307 
  Missing Magic: Miscellaneous Magic C 
  AJ7308 
  Missing Magic: Miscellaneous Magic D 
  AJ7309 
  Missing Magic: Miscellaneous Magic E 
  AJ7310 
  Missing Magic: Artifacts and Relics 
  AJ7311 
  Missing Magic: Armor and Shields 
  AJ7312 
  Missing Magic: Magic Weapons 
  *If you don’t own any of the above fine Asparagus Jumpsuit 
  products, the gamemaster can choose a pre-generated item of 
  the type rolls from the selection in the Pathfinder Roleplaying 
  Game Core Rulebook. 
  
  5 
   
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  15 COPYRIGHT NOTICE 
  Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. 
  System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and 
  Dave Arneson. 
  Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. 
  The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved. 
  Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance 
  Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR. 
  Asparagus Jumpsuit™ 
  Asparagus Jumpsuit™ is Berin Kinsman (formerly known as UncleBear) and his wife, the artist Katie Kinsman.  Visit us at 
  asparagusjumpsuit.com.  
   
  MISSING MAGIC: MISCELLANEOUS A™ © Copyright 2012 Berin Kinsman. All rights reserved. This is version 1.2 of this 
  document, released on July 21, 2012. 
   
  Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder 
  Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying 
  Game Compatibility License. See http://paizo.com/pathfinderRPG/ compatibility for more information on the compatibility 
  license. 
   
  
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