TEXT: SHIELD OF VANITY 
  1st-level enchantment (Artificer, Bard, Cleric, Paladin) 
  Casting Time: 1 action 
  Range: Self 
  Components: V, M (a shield which you have equipped) 
  Duration: Concentration, up to 1 minute 
  With a barked word you call attention to and magically 
  glaze the front of a shield (which must be used as materials 
  for the spell) to a polished enchanted reflection. For the 
  duration of the speli your shield gives off bright light for 20 
  feet and dim light for an additional 20 feet, and grants you an 
  extra + 1 bonus to AC. 
  In addition, while the spell is active, each enemy within 10 
  feet of you that can see you must make a Charisma saving 
  throw when it starts its tum. On a failed saving throw, that 
  creature cannot move further away from you, make an attack 
  that does not target you, or cast a spell that targets other 
  creatures but does not target you, lasting until the start of its 
  next turn. 
  Creatures that cannot be charmed that are blinded that 
  have less than 6 Intelligence, or that have no reflection are 
  immune to the effects of this spell 
  If you stop holding the shield the spell ends immediately. 
  At Higher Levels. When you cast this spell using a spell 
  slot of 2nd level or higher, the radius of the saving throw 
  effect, the bright light, and the dim light increases by 5 feet 
  for each slot level above 1st, and the bonus to AC increases 
  by 1 for every three slot levels above 1st. 
  BY BENEVOLENT EVI~ 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/D&D Unleashed/Previews from Legends of Prestige and Prowess/D&D Unleashed - Shield of Vanity 1_1.pdf