TEXT: SLEDGE
  CHARACTER SHEET
  B
  A
  R
  S
  W
  L
  I
  C
  EDG
  ESS
  8
  5 (7)
  4 (8)
  7 (7)
  4
  2
  3
  1
  1
  0.74
  INITIATIVE: 7+1D6 (11+2D6) METATYPE: ORK
  ARMOR: 14
  LIMITS: PHYSICAL 10, MENTAL 4, SOCIAL 3
  METATYPE ABILITIES: LOW-LIGHT VISION
  ACTIVE SKILLS
  (Numbers in brackets are the final dice pool, linked skill + attribute rating)
  Automatics 4 (5) [9 (12)], Blades 4 (5) [9 (12)], Etiquette 1 (Street +2) [2 (+2)], Gymnastics 3 
  [8(10)], Intimidation 4 (Physical +2) [5 (+2)], Pistols 3 (4) [8 (11)], Sneaking 1 (Urban +2) [6 
  (+2)], Unarmed Combat 5 [10 (12)]
  GEAR & LIFESTYLE
  Activesofts [Firearm Basics Armorer 1, Just Toss It Throwing Weapons 1, Controlled 
  Explosions and You Demolitions 1, Ares Introductions: Big Guns Heavy Weapons 1], 
  ammunition [400 regular rounds, 100 gel rounds], armor clothing [6], armor vest [10], 
  explosive foam 10 [1 kilo w/ detonator cap], fake SIN (Rating 4), fake possession and 
  concealed carry permit (Ares Predator, Rating 4), Renraku Sensei commlink [DR 3], 2 
  x Last Call trauma patches, Redmond Apartment [Low Lifestyle, 3 mos. prepaid]
  WEAPONS
  Ares Predator V [Heavy Pistol, SA, Acc 5(7), DV 8P, AP –1, 15 (c), w/ quick draw 
  holster, silencer]
  Ingram Smartgun [Submachine Gun, BF/FA, Acc 4(6), DV 8P, AP —, 32 (c)]
  Streetline Special [Hold-out Pistol, SA, Acc 4, DV 6P, AP —, 6 (c)]
  Ingram Valiant [Light Machine Gun, SA, Acc 5(7), DV 9P, AP –2, 50(c) or 100 (b), w/ 
  external smartgun system]
  2 High Explosive Grenades [Lobbed, DV 16P, AP –2, –2/m blast]
  Sword [Blade, Reach 1, Acc 6, DV 10P, AP –2]
  Survival Knife [Blade, Reach —, Acc 5, DV 9P, AP –1]
  AUGMENTATIONS
  (Game effects of augmentations are pre-calculated into the character’s attributes)
  Two cyberarms [alphaware, customized, obvious, full, w/ customized agility 3, 
  customized strength 4, enhanced agility 1, enhanced armor 2, left arm cyber 
  holster, fingertip compartment, and smuggling compartment, right arm spurs and 
  shock hand], cyberears [Rating 2, alphaware, w/ balance augmenter, damper, 
  spatial recognizer], cybereyes [Rating 2, alphaware, w/ flare compensation, low-
  light vision, smartlink, thermographic vision], damage compensators 4, orthoskin 
  1 [alphaware], reaction enhancers 2 [alphaware], reflex recorders [Automatics, 
  Blades, Pistols], skilljack 1, skillwires 1, wired reflexes 1 [alphaware]
  KNOWLEDGE & LANGUAGE SKILLS
  English N, Ork Underground 3, Or’zet 4, Seattle Street Gangs 3
  QUALITIES
  Bad Luck, Distinctive Style (unique cyberarms), Guts, Home Ground (Ork 
  Underground: I Know A Guy), Prejudiced (Humans, Biased)
  CONTACTS
  Red Dot (Weapons Dealer), Sturm (Skraacha Smuggler), Elkarra (Orkish Beat Cop)
  COMBAT ACTIONS
  Free Actions: Eject Smartgun Clip, Gesture, Speak/Text Phrase, Run
  Simple Actions: Change Gun Mode, Drop Object, Drop Prone, Fire Weapon, Insert
  Clip, Observe in Detail, Pick Up or Put Down Object, Ready Weapon, Remove Clip,
  Sprint, Stand Up, Take Aim Throw Weapon
  Complex Actions: Melee/Unarmed Attack, Reload Firearm, Use Skill
  DAMAGE TRACKS
  -1
  -2
  -3
  -4
  -5
  -1
  -2
  -3
  -4
  PHYSICAL DAMAGE TRACK
  STUN DAMAGE TRACK
  Dying
  +4 BOXES
  OVERFLOW
  DAMAGE
  Unconscious
  
  ABOUT SLEDGE
  Sledge is a classic. Bullet-headed and 
  nicely sculpted, he can wield guns or blades 
  depending on the situation or his mood. His 
  childhood in the Ork Underground taught 
  him the importance of keeping a leg up on 
  the competition, and he does it with long 
  hours of training and new implanted tech 
  whenever he can afford it. He is resolutely 
  a street samurai, not a thug, and he is de-
  termined to show the difference between 
  those two things whenever he can. He is 
  considered and strategic in how he uses vi-
  olence, but when he unleashes his full fury, 
  there are not too many people who would 
  want to stand in his way.
  SLEDGE
  CHARACTER SHEET
  
SOURCE: textdata/thevault/Shadowrun [multi]/5th Edition/Character Sheets & NPCS/Shadowrun 5e - Character Sheet Sledge [CAT27100X].pdf