TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APL 2 
  � 
  *Ring of jumping (Adventure; DMG) 
  � 
  +1 Merciful Scimitar (Adventure, DMG) 
  � 
  Silversheen (Adventure, DMG) 
  APL 4 (Including APL 2) 
  � 
  *Ring of climbing (Adventure; DMG) 
  � 
  Rod of Sure Striking (Adventure, CL 7
  th, Dungeon 
  Master’s Guide II, 4000 gp) 
  APL 6 (Including APLs 2-4) 
  � 
  *Ring of feather falling (Adventure; DMG) 
  � 
  Mantle of Second Chances (Adventure, CL 10
  th, Dungeon 
  Master’s Guide II, 6000 gp) 
  APL 8 (Including APLs 2-6) 
  � 
  *Ring of jumping, improved (Adventure; DMG) 
  � 
  Ioun stone, deep red sphere (Adventure, DMG) 
  � 
  Ioun stone, incandescent blue sphere (Adventure, DMG) 
  � 
  Ioun stone, pale blue rhomboid (Adventure, DMG) 
  � 
  Ioun stone, pink rhomboid (Adventure, DMG) 
  � 
  Ioun stone, pink and green sphere (Adventure, DMG) 
  � 
  Ioun stone, scarlet and blue sphere (Adventure, DMG) 
  APL 10 (Including APLs 2-8) 
  � 
  *Ring of climbing, improved (Adventure; DMG) 
  � 
  Vest of Legends (Adventure, CL 13
  th, Dungeon Master’s 
  Guide II, 16000 gp) 
  APL 12 (Including APLs 2-10) 
  � 
  *Ring of invisibility (Adventure; DMG) 
  � 
  Bracers of Dawn (Adventure; CL 6th; Complete Warrior; 
  26,000 gp) 
   
  Adventure Record# 
  597 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  Travel Papers: You have official Ketite Travel Papers. Lawbreaker: 
  You have broken Ket law and been sentenced. If you fled Ket 
  rather than face punishment, at the start of each adventure set in 
  Ket, or if you enter Ket during an adventure, you have a 25% 
  chance of being immediately caught and sentenced to twice the 
  original penalty. There is no escape once recaptured—your 
  involvement in the adventure immediately ends and you must 
  serve the sentence.  Crime & Sentence: _______________________ 
  Fled? N / Y (If Y, double sentence served on AR: _____ DM initials 
  and RPGA#______________) 
  Payment in Full: The Temple of the Shadowy Darkness That 
  Comes at the Second Hour After Midnight is grateful for your 
  service, and rewards you with access to all the items in the lower 
  box on the AR. 
  Good Job: The Temple of the Shadowy Darkness That Comes at 
  the Second Hour After Midnight rewards you with access to all the 
  items without an asterisk in the lower box on the AR.  
  Stouthearts: You gain access regional access to one suit of 
  adamantine armor or shield; the armor or shield can be from PHB 
  or can be Battle Plate, Heavy Plate, Interlocking Plate, Mountain 
  Plate or Extreme Steel Shield (Races of Stone). Cross off when 
  used. 
   
  Recognition: For the service you have done for Ket, you are 
  rewarded with access to all the items without an asterisk in the 
  lower box on the AR. You may also make access to ONE of those 
  items “regional”. In addition, you are given regional access to ONE 
  of the following: merciful upgrade to any weapon, rope of 
  entanglement (DMG), blunt arrows (Races of the Wild), or the 
  animal trick Subdue (Complete Adventurer).  
  Respect for the Dead: Xan Yae favors you. You may, one time 
  only, take 20 on a Bluff, Hide or Move Silently check, regardless of 
  other factors. Cross off when used.  
  Seekers of the Perfect Forms: You gain regional access to the 
  following: Ki Focus weapon upgrade (DMG), monk’s belt (DMG), 
  sandals of harmonious balance (Complete Adventurer). You can 
  use the Retraining rules (PHBII 192) on leveling to take the Monk 
  alternate class feature Decisive Strike (PHBII 52). 
  Shadows of Xan Yae: You gain regional access to the following: 
  defending weapon upgrade (DMG); and access to the following 
  spells: dispel ward, ebon eyes, faith healing, slashing darkness, veil 
  of shadow. (Spell Compendium) 
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  KET7-01 Balance of Secrets 
  A Regional Adventure  
  Set in the Ket Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ket/597/Normal Scenarios/KET7-01 - Balance of Secrets (2-12)/KET7-01 - Balance of Secrets AR.pdf