TEXT: FORGE WORLD UPDATE FOR SIXTH EDITION WARHAMMER 40,000
  Presented here is a brief set of conversion guidelines intended to allow you to quickly put your Forge World models to use in games of sixth edition 
  Warhammer 40,000. 
  Forge World is currently preparing FAQs to provide completely updated rules for all of the Imperial Armour and Imperial Armour Apocalypse books 
  released prior to the arrival of the sixth edition of Warhammer 40,000. If you have any queries about Imperial Armour rules, army lists or units, please 
  send an e-mail, including examples of how this query has come up in play, entitled ‘Imperial Armour rules query’ to forgeworld@gwplc.com. You can 
  also call 0115 900 4995 within the UK, 011 44 115 900 4995 from the US and Canada or 00 44 115 900 4995 from much of Europe.
  Thanks
  The Forge World Team
  IMPERIAL GUARD RAPIER CARRIER BATTERY .............................................40 POINTS
   
  WS 
  BS 
  S 
  T 
  W 
  I 
  A 
  Ld 
  Sv
  Imperial Guard Crew 
  3 
  3 
  3 
  3 
  1 
  3 
  1 
  7 
  5+
  Death Korps Crew 
  4 
  3 
  3 
  3 
  1 
  3 
  1 
  7 
  5+
  Rapier 
  - 
  - 
  - 
  7 
  2 
  - 
  - 
  - 
  3+
  Unit Composition
  •  1-3 Rapiers, each with a single 
  Imperial Guard Crewman, 
  forming a battery.
  Unit Type
  • Artillery
  Special Rules
  • Extremely Bulky (Rapier  
  and Crew)
  • Explosive Demise
  Wargear
  • Laser destroyer array
  • Flak armour (Crew)
  • Close combat weapon (Crew)
  • Frag grenades (Crew)
  • Lasguns (Crew)
  Options
  • Any Rapiers in the battery may have one additional Crewman each:
   - Additional Crewman ............................................................ +6 points
  Explosive Demise
  When the Rapier loses its last wound roll a D6. If the result of this roll 
  is 2-6 then remove the Rapier as a casualty as normal. If the result 
  of the roll is a 1 then place a Large Blast (5") template onto the 
  table, centred on the Rapier. All models, friendly and enemy, under 
  this template take a single S3 AP- hit. Once these hits are resolved 
  remove the Rapier as a casualty as normal.
  Laser Destroyer Array
   
  Range 
  Str 
  AP 
  Type 
  Laser destroyer 
  36" 
  9 
  2 
  Ordnance 1,  
  Twin-linked
  A Rapier Battery is a Heavy Support choice for a Codex Imperial Guard 
  army or a Defenders of Vraks army (see Imperial Armour Volume 5).
  In addition, a Rapier Battery may also be taken in a Death Korps of Krieg 
  Siege Regiment army (see Imperial Armour Volume 5) as an Elites choice 
  (in which case its Crew have an identical profile to the Death Korps 
  Crewmen listed for the army at no additional cost).
  
SOURCE: textdata/thevault/Warhammer/40k/1st-8th Editions (Prior)/6th Edition (2012)/Forge World Updates/40k 6e - Imperial_Guard_Rapier.pdf