TEXT: The Psion
  ⃞ Good
  Settle a conflict through understanding.
  ⃞ Neutral
  Forge a new connection between two people.
  ⃞ Chaotic
  Upset a relationship to see what happens.
  ⃞ Dwarf
  You can read someone's works as well as the one who made them. 
  You may Discern Realities about someone simply by touching 
  something they've made, be it an item, a place, or an offspring.
  ⃞ Human
  Your ability to read minds has been honed to near-paranoid 
  perfection. When you Defy Danger against a foe whose mind 
  you can read, take +1 forward.
  Fill in the name of one of your companions in at least one:
  ____________'s soul is so bright it almost hurts to see.
  When ____________ opens up, they'll be so much happier.
  I have shown my heart to ____________.
  I suspect ____________ is afraid of me.
  Alignment
  Damage
  d6
  Armor
  HP
    Current
        MAX
   Your Max HP is
  6+Constitution 
  Strength
  STR
  -1
  WEAK
  Dexterity
  DEX
  -1
  SH AK Y
  Constitution
  CON
  -1
  SI CK
  Intelligence
  INT
  -1
  STU N N ED
  Wisdom
  WIS
  -1
  CON FU SED
  Charisma
  CHA
  -1
  SCARRED
  Haunted eyes, dreamy eyes, or alien eyes
  Straight hair, long hair, or no hair
  Honest smile, sly smile, or knowing smile
  Neglected body, sculpted body, or soft body
  Dwarf: Audr, Beyzha, Gebeth, Hemorr, Hrafn, Ireia, Kolgan, Reginn, Torm, Vaster
  Human: Dalton, Gale, Harp, Jean, Kyrie, Lain, Lucas, Omid, Summer, Vattic, Vivian
  Starting Moves
  Assign these scores to your stats: 16 (+2), 15 (+1), 13 (+1), 12 (+1), 9 (+0), 8 (-1)
  Level
  XP
  Name
  Look
  Race
  Bonds
  Expanded Consciousness
  When you reflect on the interconnectedness of all things, lose your remaining focus and 
  gain 3 focus. Your maximum focus is 3. You may spend focus, one for one, to:
  • Manipulate small objects, no heavier than weight 1 and no further than Near range, as 
  if with your own hands.
  • Establish telepathic contact with someone you touch, skin to skin, for up to an hour.
  • Have a brief vision of the imminent future, as if you had Discerned Realities and asked, 
  "What is about to happen?" Take +1 forward when acting on the answer.
  Telekinetic Strike (WIS)
  When you attack with telekinetic force, roll +WIS. On a 10+, deal your damage. 
  On a 7-9, deal your damage, but choose 1:
  • You expose yourself or an ally to danger.
  • Something near your target is destroyed by the blast - the GM will tell you what.
  • You're overwhelmed with psychic feedback, stunning you for a moment.
  Your Telekinetic Strike is a weapon with the tags Near, Forceful, and Messy.
  The Heart's Sorrow (WIS)
  When you look into someone's heart in search of a secret, roll +WIS. On a 10+, choose 
  two. On a 7-9, choose one:
  • The secret is presented with greater context.
  • The secret is something you could possibly know otherwise, however unlikely that 
  might be.
  • The secret can easily be used to gain leverage for Parley.
  I have seen the dreams of ____________ and they are eerie things 
  indeed.
  Peer Through The Veil
  You perceive phenomena invisible to mortal eyes: visible manifestations of emotions, 
  astral creatures which prey invisibly on mortals and signs of great and terrible things yet
  to come. You have little choice in what you see, but you can interact with these things as
  well as you can interact with anything else.
  
  Your Load is 7 + STR. You start with dungeon rations (5 uses, 1 weight), bandages
  (3 uses, slow, 0 weight), and a memento of someone once dear to you. 
  Choose your clothing:
  ⃞ Leather armor (1 armor, 1 weight)
  ⃞ Ornate clothing (expensive, 0 weight)
  Choose your weapon:
  ⃞ Dagger (Hand, 1 weight)
  ⃞ Sturdy divination instrument (close, 1 weight)
  Choose one:
  ⃞ Adventuring Gear (5 uses, 1 weight) and herbs and poultices (2 uses, slow, 1 weight)
  ⃞ Halfling pipeleaf (3 uses, 0 weight) and 12 coin
  Advanced Moves
  Gear
  When you gain a level from 2-5, choose from these moves.
  ⃞Spell for a Weak Heart
  Add the following option to The Heart's Sorrow:
  •  You find a secret pain in their heart. You take +1 forward when you act on
  their pain until it is resolved, one way or the other.
  ⃞ Soul's Armor
  As long as you have at least 1 Focus, you have 2 Armor.
  ⃞ Touch of Agony
  Your body is a weapon and shares tags with your Telekinetic Strike, except at 
  Hand range rather than Near range. When you Hack and Slash with this 
  weapon, you may roll +WIS instead of +STR.
  ⃞ Be Not Daunted Thereby...
  When you stand in defense of a person you have a Bond with, you gain +hold
  equal to the Bond, even on a miss.
  ⃞ There is Nothing Hidden
  Choose a question other than "What is about to happen?" from the Discern
  Realities list when you take this move. You may spend 1 Focus to ask it at any
  time.
  ⃞ Sword of the Mind
  Your Telekinetic Strike gains the +1 damage tag, and also one of the following:
  •  Piercing 1
  •  Subtle
  •  Elemental (Fire, Cold, or Electric)
  ⃞ A Wall Between Two Gardens
  When you Parley with someone you have touched - skin to skin or with an act 
  of kindness or cruelty - you may roll +WIS instead of +CHA.
  ⃞ Soul's Bastion
  As long as you have at least 1 Focus, you have 3 Armor, and when you would 
  Defy Danger with +CON, you may Defy Danger with +WIS instead.
  When you gain a level from 6-10, choose from these moves or the level 
  2-5 moves.
  ⃞ In My Secret Mind
  ⃞ Perfect Destroying Force
  Requires: Sword of the Mind
  When you blast a target with telekinetic force and roll 10+, choose one:
  •  You also strike a second nearby enemy.
  •  Take +1 forward against the damaged enemy.
  ⃞ Call Forth the Soul Guardian
  ⃞ Mindjack
  Replaces: Imp of the Perverse
  When you mentally force a target to obey a simple order, roll +WIS. On a 
  10+, they obey your command to the best of their ability. On a 7-9, choose 
  one:
  •  They obey the command, but the execution leaves something to be desired.
  •  They do not obey your command, but they are briefly stunned by the 
  mental intrusion.
  On a miss, they know the face of the one who tried to take their body from 
  them, and will react accordingly.
  ⃞ Imp of the Perverse
  When you mentally command a creature to obey a simple order, roll +WIS. 
  On a 10+, they will act on your suggestion, though their actions are tempered 
  by their own feelings on the matter. On a 7-9, the command takes hold, but it's 
  fleeting. On a miss, they know someone is forcing thoughts into their head, 
  and will react accordingly.
  ⃞ Waking Nightmare
  When you telepathically interfere with a target's senses, roll+WIS. On a 
  10+, the target's senses are wholly overridden - gripped by hallucination, 
  scrambled to uselessness, or entirely cut off - for several seconds. On a 7-9, 
  the target is merely disoriented and confused.
  ⃞ ...Nor Terrified, Nor Awed
  When you use Expanded Consciousness, you gain 4 Focus. Your maximum 
  Focus is 4.
  When you bare your heart and name a person close to you, you create an 
  eidolon, a potent creature of psychic energy, to embody that relation. The 
  eidolon persists only a few minutes, and you can only maintain one at a time.
  Roll+Bonds with that person. On a 10+, you gain 3 hold, and the eidolon 
  glows with radiant beauty. On a 7-9, you gain 2 hold. On a miss, you gain 2 
  hold anyway, but the eidolon is dark and twisted; after this hold is spent, it 
  will turn on you. 
  Either you or the chosen companion can spend hold on the following:
  •  When one of you deals damage, deal +1d6 damage.
  •  When one of you takes damage, the eidolon prevents that damage.
  •  When one of you Aids the other, automatically take the 10+ result.
  Replaces: Soul's Armor
  ⃞ Submission to Leaders, Hostility to Outsiders
  You take +1 to rolls to Recruit hirelings.
  ⃞ Oracle of Hypnos
  When you enjoy a full night's sleep without interruption, ask a question about 
  a person, a place, or an event. Then roll (just roll, no bonus). On a 10+, your 
  dreams answer the question in a vivid and clear fashion; take +1 forward to act 
  on what you've seen. On a 7-9, the vision is guarded and symbolic. On a miss, 
  the vision is hostile and strange; take -1 forward because of it.
  When you stand in defense of someone you hold a bond with, you may roll
  +WIS instead of +CON.
  Requires: Be Not Daunted Thereby...
  ⃞ The Parting of the Veil
  As long as they are within speaking distance of you, you may share the 
  effects of Peer Through The Veil with anyone you choose.
  ⃞ Reality Revision
  When you draw upon a place of power to alter reality, tell the GM what you're 
  trying to achieve. The GM will say "yes, but" and one to four of the following:
  • It's going to take days/weeks/months of intense concentration
  • First you must find ______
  • You'll have to forge a deep connection with ______
  • It will require many more people wishing for it
  • The best you can do is a similar version, close but not quite what you wanted
  • You and your allies will risk danger from ______
  • The revision will take place gradually
  ⃞ Watchtower of Hypnos
  When you use Oracle of Hypnos while you have Focus, choose someone you 
  share a Bond with. You may roll+Bonds instead of +nothing. When you do, 
  that person shares your oracular dreams and all their effects.
  Requires: Oracle of Hypnos
  
SOURCE: textdata/thevault/Dungeon World (PbtA) [multi]/Playbooks/Psion.pdf