TEXT: Gregorius21778: 
  What the Smithy has to offer 
  A list of random weapons and armor offered for sale
  Version 1.0; written by Kai Pütz
  (c) 2017
  
  Legal & other stuff:
  Created by:
  Kai Pütz; (c) 2017
  My blog:
  www.gregorius21778.wordpress.com
  Artwork:
  Background artwork copyright John Buckley/the Knotty-Works;
  used with permission.
  Further artwork by "Publisher´s Choice Quality Stock Art (c) Rick 
  Hershey / Fat Goblin Games; used with permission
  This  product  is  an independent production by Gregorius21778  and is  not  affiliated with
  Lamentations of the Flame Princess. Lamentations of the Flame Princess is a registered
  trademark owned by James Edward Raggi IV.
  How to use this supplement:
  Do you players tend to ask “what is up for sale?” instead of stating what their characters are looking for?
  What the smithy has to offer is a quick and easy, d100-based list with weapons and armor that
  may be offered for sale at the next forge the PC pay a visit while they hit the town. Simply roll 2 -
  5 times (or: 1d4+1 times) with a d100 to see what may be had. 
  All entries are based upon and compatible with the item list of  Lamentations of the Flame
  Princess ™, and the prices thereby assume “silver standard”. Most entries are about individual
  items and include additional house rules. When an item shares (part of) its name with an existing
  entry of the standard list, it is assumed to have the same qualities unless mentioned otherwise.
  Aside from those common to LotFP ™, the following abbreviations are used:
  AB = Attack Bonus
  Dmg = Damage
  GrW = Great Weapon
  MeW = Medium Weapon
  MiW = Minor Weapon
  SmW = Small Weapon
  A word about prices: those do not always match those found in the basic price list. This is deliberately so:
  sometimes, it reflects a special quality of the item in question, sometimes it is “just because” / to emphasize
  that the standard price list is just that: standard. Sometimes, one gets goods for less. Sometimes, one needs
  to pay more for it. 
  
  01-04#
  1d6 rapiers; 12 sp a piece
  05#
  1d4 Dwarven battleaxes; 1d6+1 dmg 
  (MeW); -1 penalty in the hands of  
  non-dwarfs; 25 sp a piece 
  06-09#
  1d4  studded  cudgels;  1d4+1  dmg  
  (SmW);  will be good for 2d4 fights, 
  but break during the following one.
  4sp a piece.
  10#
  The used armor of a knight [plate; 
  shield; sword (MeW); Lance];
  Sold only as a set; for 1,000 sp 
  11-14#
  2d6 light spears; 1d6 dmg; cannot be 
  used from the second rank; have a 
  1-in-6 chance to break when used to
  receive a charge; may be used as a 
  thrown weapon; 4sp a piece;
  15#
  Huge warhammer; 2d6 dmg (GrW); 
  STR 15+ needed to wield it; -1 AC  
  penalty on the next round after an 
  unsuccessful attack; 20 sp
  16-19#
  1d4 light shields; Will be good for  
  1d6+5 fights, but break during the  
  following one; 6 sp a piece
  20#
  Man-catcher (20 sp); leather armor 
  (25 sp); truncheon (1d3 dmg; MiW; 
  3sp) and a bag of 12 caltrops (50 sp).
  21-24#
  1d3 cavalry sabres; 1d6 dmg (SmW); 
  +1 if used from horseback; 12 sp a 
  piece
  25#
  Heavy crossbow with 16 bolts; 35 sp
  26-29#
  1d6 pikes (polearm); 30 sp a piece
  30#
  Old, notched bihander; 1d10 (GrW); 
  roll damage twice and keep lower  
  result; 35 sp
  31-34#
  2d4 iron daggers, 1d4 dmg (MiW);  
  -2 penalty against opponents with  
  an unadjusted AC of 14 or better.
  3 sp a piece;
  35#
  1d3  sets  of  “bullet-proof”  breast  
  plate;  AC  15  (half  reduction  by  
  firearms);  counts  as  an  oversized
  item; 85 sp a piece
  36-39#
  1d3  old-fashioned  broadswords;  
  1d8 dmg (MeW); -2 penalty against 
  opponents with a DEX bonus of +1 
  or better; 17 sp a piece
  40#
  Paired rapier & fencing dagger;  
  (1d4; MiW); good quality; as a pair:
  +1 AC for fighters, elves and all  
  with DEX 16+ against all but GrW 
  & monsters; 30 sp for the pair.
  41-44#
  1d6 swords; 1d8 dmg (MeW); 20 sp 
  each
  45#
  A sword with a superior blade; 1d8 
  dmg (MeW); +1 dmg if 1 turn was 
  spend to sharpen it since the last 
  battle; 25 sp
  46-49#
  1d6 bucklers; +1 AC in melee; no AC
  bonus vs missile attacks; 6 sp a  
  piece
  50#
  1d3 sets of chain mail; AC 16; 100 
  sp a piece.
  51-54#
  2d6 crudely crafted swords and  
  axes; 1d8 dmg (MeW); re-roll any 
  dmg result of “8” once; 18 sp each.
  55#
  2d4 lances (1d10 dmg; 30 sp); 1d3
  sets of leather horse barding (AC 
  14; 250 sp); 1d3 sets of light plate 
  armor (AC: 17;  850 sp)
  56-59#
  2d4 sets of leather armor; AC:14; 25
  sp a piece
  60#
  1d6 sets of reinforced leather 
  armor; AC:14; AC:16 against SmW; 
  50 sp a piece
  61-64#
  2d4 hatchets; 1d6 dmg (SmW); 
  10 sp a piece.
  65#
  1d6 throwing hatchets; 1d4 
  (SmW); +5´ feet on all ranges; +1  
  dmg as throwing weapon, 12 sp a 
  piece.
  66-69#
  1d3 light crossbows; each with 20
  bolts; each 30 sp a piece
  70#
  Set of 10 small throwing blades;  
  1d3 dmg (MiW); 10 count as 1 item;
  easy to hide on body; 50 sp 
  
  71-74#
  2d4 iron flails; 1d6 (SmW); -2 
  penalty  against  opponents  with  
  shields or AC:18+; 7 sp each
  75#
  1d3 sets of battle-worn/ill-
  maintained chain mail; AC:16; will  
  tear and drop to AC:14 after a hit  
  that deals 6+ damage; 50 sp a piece.
  76-79#
  2d4 long-knives; 1d4 dmg (SmW); 
  7 sp each
  80#
  1d4 boar spears; 1d6+1 dmg (MeW); 
  may be used from 2nd rank; may  
  receive a charge; +1 AC vs charging 
  animals; 12 sp each. Counts as 
  oversized item.
  81-84#
  1d6 sets of greaves & vambraces; +1 
  AC unless AC:16; 7 sp a piece
  85#
  1d6 cestus-style weapons; 10sp each
  86-89#
  1d4 regular shields; 10 sp a piece
  90#
  A lavishly decorated shield; +1 
  reaction bonus in non-hostile 
  encounters; 30 sp
  91-94#
  2d6 daggers; 1d4 (MiW); 5 sp each
  95#
  Elven Rapier; as rapier, but +1 AB
  for elfs and characters with DEX 15+;
  45 sp.
  96-99#
  1d4 warhammers; 1d4+2 (MeW); 16 
  sp each;
  00#
  Old,  heavy  bladed  executioner  
  sword; 1d8 dmg (MeW); -2 penalty 
  after (3+ STB) rounds; 12 sp.
  
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SOURCE: textdata/thevault/Lamentations of the Flame Princess/LotFP Supplemental/What the Smithy Has to Offer (LotFP).pdf