TEXT: Fantasy Imperium 
   
  Name: 
  Player: 
  Profession: 
  Income / Savings: 
   
  Characteristics 
  Combat Factors 
  History 
  Appearance 
  Strength 
  Hits 
  Nationality 
  Sex 
  Endurance 
  Stun 
  Social Class 
  Age 
  Dexterity 
  Morale 
  Siblings 
  Height 
  Intuition 
  Winded 
  Birth Date 
  Weight 
  Self Discipline 
  Exhausted 
  Birthplace 
  Skin 
  Reasoning 
  Burnout 
  Residence 
  Hair 
  Ego 
  Power 
  Religion 
  Eyes 
  Awareness 
  Fate 
  Movement 
  Encumbrance 
  Magic Resistance  
  Presence 
  Luck 
  0  Walk   
  Light 
  Ceremonial 
  Attractiveness 
  Piety 
  1  Jog   
  Medium 
  Natural 
  Extra Damage 
  Spirit 
  2  Run   
  Heavy 
  Extrasensory 
  Speed Bonus 
  Initiative 
  5  Sprint  
  Extreme 
  Black Magic 
   
   
  Possessions 
   
  Wealth: 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  1 
   
  
  Fantasy Imperium 
   
   Melee Weapons 
  Weapon 
  Skill % H Throw Wt. Mat. Break % Sharp. 
  I 
  F 
  Parry 
  Parry % Damage 
   
   
   
   
   
   
  Missile Weapons 
  Weapon 
  Skill % Ammo Wt. Pull Load 
  I 
  F 
  S 
  M 
  L 
  X 
  Damage 
   
   
   
   –0% 
  –25% 
  –50% 
  –75% 
   
   
  Armor 
  Name & Material 
  Wt. 
  Hits 
  Damage 
  Location 
  Value 
  Location 
  Value 
   
  Skull 
  Shoulder 
   
   
  Eye 
  Armpit 
   
  Ears 
  Upper Arm 
   
  Nose 
  Inside Arm 
   
  Face 
  Elbow 
   
   
  Mouth 
  Forearm 
   
  Chin 
  Wrist 
   
  Throat 
  Hand 
   
  Neck 
  Thigh 
   
  Chest 
  Knee 
   
  Abdomen 
  Shin 
   
  Back 
  Calf 
   
  Hip 
  Foot 
   
  Groin 
   
  Shield 
  B S E Wt. Material I 
  F 
  Turn Missiles Hits 
  Damage Parry  
  Parry % 
   
  Total 
  2 
   
  
  Fantasy Imperium 
   
  3 
   
  Skill 
  Base 
  % 
  Acrobatics 
  DX 
  Acting 
  SD  
  Administration 
  RE 
  Agriculture 
  EN 
  Alchemist’s Script  RE 
  Ambush 
  AW  
  Animalcraft 
  SD  
  Astrology 
  IN   
  Astronomy 
  RE  
  Brewery 
  RE  
  Bribery 
  IN   
  Business 
  RE  
  Candlemaking 
  AW  
  Carpentry 
  EN  
  Cartography 
  AW  
  Ceramics 
  DX  
  Chemistry 
  RE  
  Climbing 
  EN  
  Cooking 
  IN   
  Counterfeiting 
  AW  
  Cryptography 
  RE 
  Dancing 
  PR  
  Disguise 
  AW  
  Diving 
  DX  
  Drawing 
  AW  
  Embalming 
  SD  
  Engineering 
  RE  
  Etiquette 
  PR  
  First Aid 
  RE  
  Fishing 
  IN   
   
  Languages  
  Base 
  % 
   
   
   
   
   
   
   
   
   
   
   
   
   
  Miscellaneous 
  Base 
  % 
   
   
   
   
   
  Skill 
  Base 
  % 
  Fletching 
  DX  
  Foraging 
  AW 
  Forgery 
  DX  
  Gambling 
  SD  
  Glassworking 
  DX  
  Heraldry 
  RE  
  Herbology 
  RE  
  Hideworking 
  SD  
  History 
  RE  
  Interrogation 
  IN   
  Intrigue 
  AW  
  Juggling 
  DX  
  Jumping 
  ST 
  Legends & Myths 
  RE  
  Legerdemain 
  DX  
  Locksmithing 
  DX  
  Masonry 
  EN  
  Mathematics 
  RE  
  Metallurgy 
  RE  
  Milling 
  RE  
  Mineralogy 
  RE  
  Mountaineering 
  EN  
  Oratory, Command PR  
  Painting 
  AW  
  Perfumery 
  AW  
  Physician 
  RE  
  Piloting 
  AW  
  Reconnaissance 
  AW  
  Religious Doctrine 
  IN   
  Rhetoric, Bargain 
  PR  
   
  Reading & Writing Base 
  % 
   
   
   
   
   
   
   
   
   
   
   
   
   
  Miscellaneous 
  Base 
  % 
   
   
   
   
   
  Skill 
  Base 
  % 
  Riding (Horse) 
  IN 
  Riding (Mythical) 
  PR 
  Sculpture 
  DX  
  Seamanship 
  SD  
  Seduction (PR-men) AT* 
  Sensuality 
  IN   
  Sewing (hand) 
  SD 
  Shipwright 
  RE  
  Singing 
  PR  
  Skiing 
  DX  
  Song Lore 
  RE  
  Stealth 
  SD  
  Streetwise 
  EG 
  Strategy 
  RE  
  Survival: 
     Arctic 
  RE 
     Desert   
  RE  
     Forest 
  RE  
     Jungle 
  RE  
     Marine 
  RE  
     Steppeland 
  RE  
  Swimming 
  EN  
  Tactics 
  RE  
  Textiles 
  RE  
  Timberwright 
  ST   
  Tracking 
  AW  
  Trapping 
  DX  
  Weaponcraft 
  RE  
  Weatherlore 
  AW  
  Writing (Author) 
  PR  
   
  Musical Instruments Base 
  % 
  Drum 
  Dulcimer 
  Flute 
  Harp 
  Lute 
  Lyre 
  Mandolin 
  Pipes 
   
   
   
   
   
  Miscellaneous 
  Base 
  % 
   
   
   
   
   
  
  Fantasy Imperium 
   
  Edged Weapons 
  Base 
  % 
  Knife 
  DX  
  Hand Axe 
  DX 
  Axe 
  DX  
  Short Sword 
  DX  
  Saber 
  DX  
  Sword 
  DX  
  Hand &1/2 Sword 
  DX  
  Two-Handed Swd. DX  
  Rapier 
  DX 
  Cut & Thrust Swd. DX 
   
  Non–Edged Weapon Base 
  % 
  Ball & Chain 
  DX  
  Club 
  DX  
  Staff 
  DX  
  Mace 
  DX  
  Warhammer 
  DX  
  Whip 
  DX  
   
  Polearm Weapons 
  Base 
  % 
  Bill 
  DX  
  Guisarme 
  DX  
  Halberd 
  DX  
  Lance 
  DX  
  Military Fork 
  DX  
  Partisan 
  DX  
  Pike  
  DX 
  Poleaxe 
  DX 
  Spear 
  DX  
   
  Missile Weapons 
  Base 
  % 
  Aclys, Rock 
  DX  
  Axe 
  DX  
  Crossbow 
  DX  
  Javelin 
  DX  
  Knife 
  DX  
  Shortbow 
  DX  
  Longbow 
  DX  
  Sling 
  DX  
  Staff Sling 
  DX  
  Spearthrower 
  DX  
   
   
  Notes 
   
   
   
   
   
   
   
  Maneuvering in Armor 
  Level 
  Leather  (–1 initiative) 
  Ring 
  (–2 initiative) 
  Scale 
  (–3 initiative) 
  Mail 
  (–4 initiative) 
  Plate 
  (–5 initiative)    
   
  Shield Parry 
  Base 
  Buckler 
  DX  
  Round Shield 
  DX  
  Heater 
  DX  
  Oval Shield 
  DX  
  Viking Shield 
  DX  
  Kite Shield 
  DX  
  Legionary Shield 
  DX  
  Tower Shield 
  DX  
   
  Unarmed Combat 
  Base 
  % 
  Boxing 
  ST  
  Wrestling 
  DX  
  Street Fighting 
  ST  
  Close Combat 
  DX 
  Groundfighting 
  DX  
  Unarmed Combat 
  DX 
  Restraints 
  DX 
  Falling 
  DX  
   
  Firearms 
  Base 
  % 
  Handgonnes 
  SD 
  Arquebus 
  SD 
  Wheel-Lock Pistols SD 
  Flint-Lock Pistols 
  SD 
  Muskets 
  SD 
  Blunderbus 
  SD 
  Bombs  
  DX 
   
  Siege Weapons 
  Base 
  % 
  Battering Ram 
  RE 
  Oxybeles (tension) 
  RE 
  Catapult (torsion) 
  RE 
  Ballistae (torsion) 
  RE 
  Trebuchet (traction) RE 
  Treb.(counterpoise) RE 
  Greek Fire 
  RE 
  Cannons 
  RE 
  Sapper 
  RE  
   
  Notes 
   
   
   
   
  Ceremonial 
  Base 
  % 
  Alchymy 
  IN+SD 
  Conjuration 
  IN+SD 
  Ritualism 
  IN+SD 
  Spiritualism 
  IN+SD 
   
  Natural 
  Base 
  % 
  Deceiver 
  RE+EG 
  Enchantment 
  RE+EG 
  Elementalism 
  RE+EG 
  Sorcery 
  RE+EG 
   
  Extrasensory 
  Base 
  % 
  Mysticism 
  AW+PR 
  Psychic 
  AW+PR 
  Seer 
  AW+PR 
  Talismanic 
  AW+PR 
   
  The Black Arts 
  Base 
  % 
  Black Magic 
  Best 
   
  Weapon Expertise 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Experience Points 
   
   
   
   
   
   
  4 
   
  
  Fantasy Imperium 
   
  Name: 
  Player: 
  Disciplines 
   
  Spell 
  Power 
  Spell 
  Power 
  Spell 
  Power 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  5 
  
  Fantasy Imperium 
   
  ✴ What the Character Does. 
   
  Profession: 
   
  Actions: 
  ✴ Motive. 
   
  Goal: 
   
  Desires: 
  ✴ Past. 
   
  History: 
   
   
   
   
   
   
  ✴ Reputation. 
   
  History: 
  ✴ Stereotypes. 
   
  Obvious things: 
   
  Familiarity & Strangeness: 
  ✴ Actions. 
   
  How does he/she act towards & treat others? 
  ✴ Habits & Patterns. 
   
  Noticeable things: 
  ✴ Talents & Abilities. 
   
  Noticeable things: 
  ✴ Tastes & Preferences. 
   
  Favorite things: 
  ✴ Appearance. 
   
  Physical looks: 
   
  Distinctive features: 
   
  Clothes: 
   
   
  ✴ Character Flaws: 
   
  Emotional or Psychological Needs: 
  6 
  
SOURCE: textdata/thevault/Fantasy Imperium/Fantasy Imperium Character Sheet.pdf