TEXT:  
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                            GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
                           XP 
   
  TU 
  Starting TU 
  1
  TU
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � 
   None 
   
  APL 4 
  � 
   None 
   
  APL 6 
  � 
   Brooch of shielding (Adventure; DMG; 1,500 
  gp) 
  � 
   Scroll of magic missile (CL5) (Adventure; DMG;
  125 gp), 
  � 
   Wand of magic missile (CL5) (20 charges) 
  (Adventure; DMG; 1,500 gp) 
   
   
  Adventure Record#
  596 CY 
  A D V E N T U R E
   
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
   
   
   
  APL 2 
  max 450xp; 450gp 
   
   
   
  APL 4 
  max 675xp; 650gp 
   
   
   
  APL 6 
  max 900xp; 900gp 
   
  � The Mowbrenn Thieves’ Guild: For successfully eliminating
  or negotiating with the competition, the Guild has made a special
  arrangement for you. You now have access to a Belt of Hidden
  Pouches (Regional; Races of the Wild; 5,000 gp). 
  � The Iron Fist Guild: For successfully bringing the bandits to
  justice and restoring the good name of the guild, the IFG has
  arranged to grant you access to upgrade any weapon you already
  own (of at least masterwork quality) to a +2 Enhancement bonus.
  This access is regional and the PC is responsible for paying the
  normal costs for the upgrade. 
  � The Warrior’s Brotherhood: For successfully protecting the
  innocents in and around Curtulenn, the Brotherhood has arranged
  to grant you access to upgrade any magical weapon you already
  own with the Defending (DMG) special ability. This access is
  regional and the PC is responsible for paying the normal costs for
  the upgrade. 
  � The Rel Mord University: For safely recovering Professor
  Muskegum, the University has made a special arrangement for
  you. You now have access to a Helm of Comprehend Languages
  and Read Magic (Regional; DMG; 5,200 gp). 
   
  � The Nyrond Army: For successfully investigating the
  disturbances on the border and for bringing the bandits to justice,
  the Army has arranged to grant you access to upgrade any armor or
  shield you already own (of at least masterwork quality) to a +2
  Enhancement bonus. This access is regional and the PC is
  responsible for paying the normal costs for the upgrade. 
   
  � Stationed in Curtulenn: For voluntarily transferring to
  Curtulenn, where you have been assigned to watch for hostile
  activities by the County of Urnst, the Army has made a special
  arrangement for you. You now have access to Healing Salve
  (Regional; Heroes of Battle; 2,250 gp). 
   
  � The Nyrond Wilderness Alliance: For the information you
  have provided about the goblin riders in and around Curtulenn,
  the Alliance has made a special arrangement for you. You now
  have access to a Survival Pouch (Regional; Races of the Wild; 5,000
  gp). 
   
  This Record Certifies that 
  _______________________________________________ 
  Played by 
  _______________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  NYR6-04 Kelwyn’s Keys 
  A Regional Adventure 
  Set in the Kingdom of Nyrond 
  Event: _________________________________ Date: ________ 
  DM: ___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
   
  Home Region________________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Nyrond/596/Normal Scenarios/NYR6-04 - Kelwyn's Keys (APL 2-6)/NYR6-04 - Kelwyn's Keys AR.pdf