TEXT: Simon Wentworth (order #22737413)
  
  
  The Black Atlas
  The World of Black Tokyo
  Written by Chris A. Field 
  Cover Illustration by: John Picot
  Other Illustrations by: 
  Black Hand Source, Anthony Cournoyer, Samantha Darcy,  DRBJR, Jack Holliday, Kraken 
  Press, Anderson Maia, Martina K Art, Misfit Studios, John Picot, Sine Nomine Games 
  (Godbound and Silent Legions Art Packs) Shutterstock.Com, Dean Spencer, 
  Ryan Sumo, Rian Trost, Amanda Webb
  Map of Japan [pg 5] provided by Wikimedia Commons
  All images are copyright their respective creators, and are used with permission.
  Twitter: @chrisafield1
  chrisfieldotherverse@hotmail.com
  Contact me for any errata, or with questions or comments.
  Fully Compatible with the PFRPG.
  Requires the D20 Modern Core Rulebook, Published by Wizards of the Coast
  Dedicated to Kevin Crawford, one of the luminaries of the OSR movement, 
  who showed me how fun a chart-based sandbox campaign world can be, 
  and whose generous art donations have prettied up several of my books 
  and allowed other small press RPG  designers to publish their first works. 
  Simon Wentworth (order #22737413)
  
  
  The Black Atlas reprints and exponentially expands the 
  adventurer’s atlas of Black Japan presented in Black 
  Tokyo’s Unlimited Edition. The shadows are longer, and 
  the threats they conceal are greater. The Black Atlas 
  describes an alternate Japan built for adults-only modern 
  magic, investigatory horror and suspense campaigns. The 
  Black Atlas draws equally on traditional Japanese folklore, 
  modern social satire and horror hentai and guro to create 
  a unique, dangerous and disturbing world. Step into the 
  blackness and explore this warped reflection of the world…
  The Black Atlas presents a fictional Japan huge enough 
  for an endless variety of campaign styles. If you want 
  romantic comedy and ecchi harem action, there are plenty 
  of date spots in Akihabara to enjoy. Like the Strike Witches 
  anime and want to run a campaign in Black Japan’s clear 
  blue skies? Visit Misawa Air Base in Amori Prefecture 
  and take to the skies with the Assault Witches. Planning 
  on running an ero-guro cannibal fetish campaign? Mie 
  Prefecture and some spots in Tokyo have all the fleshy 
  gore you can ever desire. Want more traditional cyberpunk 
  action? Shinjuku, Chiba and Maebashi are high-tech, high-
  adventure hotspots. There’s parts of Black Japan where the 
  Yakuza are the only law, other places that are surreal post-
  apocalyptic wastelands, and occasional pockets of folkloric 
  myth or hidden caches of ultra-technology even in the most 
  outwardly ordinary cities and towns.
  Simon Wentworth (order #22737413)
  
  
  The Basis of Black 
  So, what is Black Tokyo?  
   
  At its simplest, Black Tokyo is a sandbox horror 
  campaign setting based in a fictionalized version of Japan 
  inspired by hentai anime and the weirdest, creepiest bits of 
  the nation’s real mythology. It’s a grim and violent setting 
  with an extremely high magic level, but the world also 
  accommodates high tech heroes like cyborgs and power 
  armor pilots. 
  It’s a gore-soaked nightmare world in desperate need 
  of heroes. Evil is firmly in control of the Black Tokyo 
  Campaign Setting. Among the worst adversaries in the 
  campaign:
  •	
  The Amakaze – a secret conspiracy of undead uber-
  capitalists, who are the real power behind the power in 
  Japanese politics and the global economy. 
  •	
  Taru Tsuyoi – a sadistic, superhumanly strong serial 
  rapist and master of the Rape Pure Tournament, a 
  fighting circuit that’s an extremely dark parody of 
  modern fighting games like Tekken or Mortal Kombat. 
  •	
  Project GILGAMESH – an international military 
  conspiracy that salvages alien and demonic technology 
  to create gigantic, demonic mecha of its own. 
  •	
  The Abyss – a race of enigmatic aliens that take 
  geometric forms and rule Black Japan’s skies.
   
  Very few of Black Japan’s inhabitants have the courage to 
  stand against these nightmares. 
   
  Your heroes are among them…. for as long as they live. 
  Other BOOks 
  The Black Tokyo campaign line consists of this guide as 
  well as four other core works. There are lots of earlier 
  books, but in most cases their content found its way into 
  one of these five core texts. All these products are available 
  through www.drivethrurpg.com. 
  Neon in the Dark (2017) 
  Neon in the Dark is the player’s guide to the Black Tokyo 
  Campaign Setting. Every one of the strange races of the 
  setting, from cunning Kitsune to the lowly Akaname, and 
  even more are provided with a full racial write up and lots 
  of optional extras. 
  Every feat, trait and perverse power you can imagine is 
  available to Black Tokyo’s heroes, not to mention cultural 
  templates that can be added to any character. 
  Enchantments of Black Tokyo Revised Edition (2018) 
  This massive sourcebook includes every spell, magic item, 
  enchanted weapon and artifact ever produced for the Black 
  Tokyo Campaign Setting. It’s the definitive guide to magic 
  for the world…. And its every bit as weird as you think! 
  Black Bestiary (2015) 
  Black Bestiary Volume II (2016) 
  These weighty monster manuals fully describe the 
  monsters, oni and dark gods mentioned throughout the 
  Black Atlas. Major setting villains like the Dofuku, Taru 
  Tsuyoi, Dr. Momonjii and the Ubume Empress are found 
  within, along with common threats like Gaki, Gurofiends, 
  TBMS executioners and pathetic oni of every description. 
  Simon Wentworth (order #22737413)
  
  
  eye Of the 
  stOrm: Black 
  tOkyO’s 
  fOcus
  Black Tokyo is centered around 
  a distorted reflection of modern 
  day Japan, with a good majority 
  of the campaign’s action focused 
  on the city that gives the setting 
  its name: Tokyo, in the shadow 
  of Mt. Fuji. While you’ll find 
  occasional references to events 
  in China, Korea, Russia or even 
  distant and dying America, most 
  storylines play out completely 
  within the Japanese archipelago. 
  Players wishing to create non-
  Japanese heroes can do so but 
  they will be visitors to Black 
  Japan: adventurous ex-pats, 
  American military or police 
  officers shipped to Japan for 
  duty or specialized training, 
  clever foreign exchange 
  students, illegal immigrants 
  from the Philippines or foreign 
  demon hunters, arriving on the 
  red-eye from Beijing. 
  What is the world like beyond 
  Black Japan’s territorial waters?
  Worse. 
  The monsters of Black Japan 
  have a long reach, and other 
  nations have their own mythic 
  horrors to contend with. Future sourcebooks may explore 
  the world beyond Black Japan in more depth, but the 
  campaign’s focus will always be specifically Japanese. 
  the WOrld Of Black 
  tOkyO
  There are two Japans. 
  Maybe more. There is comfortingly strange, exotic and 
  familiar Japan, the Japan that’s a member of the G-8. The 
  Japan that is a financial and cultural powerhouse; the Japan 
  that exports high end electronics and anime culture. The 
  Japan of bullet trains, a planned space port in Tokyo bay, 
  the Japan that anxiously watches the Princess Aiko grow 
  into a young woman. The real, 21st century Japan. 
  And there is the shadow Japan; the dark reflection. The 
  flawed, cracked, bloody mirror held up to Japaneese 
  society. Japan has a mystic and sexual underworld hiding in 
  its neon-splashed shadows. 
  Black Japan. 
  Simon Wentworth (order #22737413)
  
  
  NOt Quite 
  JapaN
  Black Japan is definitely not the 
  same thing as real-world Japan. In 
  many cases, events described in 
  folklore are assigned to different 
  prefectures, combined with similar 
  stories or mingled with real-world 
  history as makes for the best story. 
  Several geographical features are 
  made up out of whole cloth, or 
  realistic features are exaggerated. 
  For instance, the Miyazaki 
  Prefecture isn’t much like the 
  monster infested and Akaname-
  haunted wilderness of Black Japan’s 
  Miyazaki Prefecture. The idea is 
  to give each Prefecture a unique 
  character- many Prefectures have 
  ‘planar traits’ that fundamentally 
  change how the game is played in 
  that region, to better differentiate 
  them. 
  This sourcebook is divided into ten 
  chapters. Eight of these chapters 
  describe a specific region of the 
  country, encompassing several 
  prefectures. Chapter Four is a little 
  different, focusing on the mega-city 
  of Tokyo itself, separate from Tokyo 
  Prefecture as described in Chapter 
  Three. Chapter Ten is filled with 
  free-floating adventure sites and 
  haunts that can be dropped into the 
  campaign anywhere the gamemaster 
  wants. 
  •	
  Chapter 1: Hokkaido and the 
  Kurils 
  •	
  Chapter 2: Tohoku Region 
  •	
  Chapter 3: Kanto Region 
  •	
  Chapter 4: Black Tokyo Itself 
  •	
  Chapter 5: Chubu Region 
  •	
  Chapter 6: Kansai Region 
  •	
  Chapter 7: Chugoku Region 
  •	
  Chapter 8: Shikoku Region 
  •	
  Chapter 9: Kyushu Region and Okinawa
  •	
  Chapter 10: Other Adventure Sites
  The sourcebook is organized roughly north to south. 
  The first chapter of the book details the farthest northern 
  reaches of Japan, while Chapter Nine deals with the most 
  southern region. Within each chapter, prefectures are 
  described mostly from north to south, as they are found in 
  the nine regions. 
  Simon Wentworth (order #22737413)
  
  
  The Hokkaido 
  Region and the 
  Kuril Islands 
  The Hokkaido region consists of only 
  a single prefecture- the massive, yet 
  sparsely populated Hokkaido Prefecture. 
  Even two decades into the 21st Century, 
  Hokkaido remains a remote frontier 
  place: cold and wild and ancient. 
  the seikaN 
  tuNNel
  Between Hokkaido and Honshu 
  islands 
  This wide, well-lit tunnel runs beneath 
  the Tsugaru Strait, separating Japan’s 
  two largest islands. Six lanes of traffic 
  allow easy trade and commerce between 
  the two islands, for those who don’t 
  wish to take the ferry (or during the 
  coldest months of winter, when the 
  ferries don’t run). Spirits of arctic cold, 
  modern incarnations of the yuki-ona, 
  play here, and occasionally prey on 
  commuters at their whim. These Snow 
  Women dress in ultra-modern yamanba 
  style, walking between the speeding 
  automobiles. 
  Occasionally, rather than a living driver, 
  a flash frozen corpse arrives at the far 
  end of the tunnel, his hands still locked 
  on his ice-rimed steering wheel. The 
  frozen corpse parks the car in a private 
  lot just a few hundred meters onto the 
  Hokkaido side, so as not to block traffic. 
  The Seikan Yuki-Ona take lives as their 
  due, but they are polite enough not to 
  wish to disrupt the daily commutes of 
  the mortals they feed upon. 
  The Snow Women are led by a particularly tough queen 
  called Mother of Snow. The reigning Mother of Snow is 
  Fuyubi (NE female Ironclub Oni Rogue 3/Barbarian 6). 
  She took the title after poisoning her predecessor’s tea and 
  then challenging for the right to rule. 
  She rules the Snow Women purely for the thrill of violence, 
  and took charge of her clan simply because she thought 
  it was her destiny. Fuyubi is a poor Mother of Snows, 
  her random spasms of violence attracting the kind of 
  mortal attention that’s likely to end in her clan’s eventual 
  extinction. 
  Simon Wentworth (order #22737413)
  
  
  the shiNgami’s fiNal 
  restiNg place
  The Sea of Othosk 
  The fearsome Shingami, the towering demon that 
  embodied Western rage and prejudice, has slumbered 
  beneath the Sea of Othosk since the end of World War II. 
  Coral has grown over his resting place, and an unnatural 
  stillness and chill has settled into the waters above. Fishing 
  is poor here, and whales avoid the dark, sluggish waters off 
  the Hokkaido coastline. 
  The strange leviathan whose preserved corpse now rests 
  in the Fukui Prefectural Dinosaur Museum was slain by 
  a Maritime Self Defense Force cruiser in these waters 
  in 1971. The epic battle claimed the lives of more than 
  20 sailors, and the victorious cruiser pursued the Othosk 
  Bakakaiju for more than 30 hours before ending its 
  rampage. A similar creature sunk a pair of Russian flagged 
  cargo ships during the late 1980s, but vanished before a 
  military response could be prepared. Since that incident, 
  human sailors, like the natural creatures of the sea, have 
  learned to fear this stretch of water.
  Occult prisON kegare
  Arashiri, Hokkadio Prefecture 
  This goliath, subterranean prison was built near the site 
  of Japan’s first true prison, constructed in the late 19th 
  Century and situated as far from civilization as possible. 
  The Japanese police and military use the Occult Prison to 
  warehouse spellwielding and supernatural criminals that 
  ordinary prisons simply can’t safely hold. 
  The prison is a roughly octagonal concrete bunker 
  surrounded by high concrete walls topped by machine 
  gun emplacements and spotlight towers. It is warded by 
  massive kanji glyphs designed to prevent planar travel or 
  teleportation. The prison’s two surface levels house offices, 
  training rooms, visitation centers, warehouse space for 
  clothing, toiletries and food stores and secure entry and 
  processing facilities for new prisoners. The second story 
  also holds the execution chamber, while the morgue and 
  infirmary are found on the first floor. The actual cellblocks 
  are located on the facility’s five subterranean levels. Except 
  for special visits to the surface on holidays, as a reward for 
  good behavior, Kegare’s prisoners never see the sun or the 
  moon. 
  A small plot of land along the eastern wall is occupied by 
  a Buddhist cemetery filled with mortuary obelisks and 
  memorial placards. Occasionally, guards burn incense here 
  for the spirits of former prisoners. 
  Simon Wentworth (order #22737413)
  
  
  A Buddhist monk named Ita (LG male human Dedicated 
  Hero 1, Cleric 2) lives in a small, drafty shack on the 
  grounds. He got the job mostly by default, and isn’t 
  particularly comforting… he spends most of his time and 
  almost all his meager paycheck in Sapporo buying porn and 
  comedy DVDs. 
  Prisoners are kept in single person cells with an in-cell 
  toilet, desk and tatami mat. Showers and meals are taken 
  communally, in common areas at the center of each 
  level. The first three subterranean levels are reserved for 
  relatively low risk, well behaved prisoners and include 
  a library, a very basic gymnasium facility, Shinto and 
  Buddhist shrines and commissary that sells toiletry, 
  snacks, books, manga and newspapers. The two lowest 
  levels are maximum security and have no such amenities. 
  The facilities concrete walls are sheathed in pale bamboo 
  paneling, hewn from special wood grown in the Tatakama 
  that impede the flows of magical energy. The wood is 
  further enchanted by gold-painted kanji that ward against 
  other kinds of magic. 
  Occult Prison Kegare carries about a dozen executions a 
  year. Executions are performed on the second floor of the 
  prison, next to a somber wood paneled shrine to Amida 
  Buddha. Executions are carried out by long drop hanging, 
  except in the case of Goryohime or other undead criminals, 
  whom it is Ita’s responsibility to exorcise using channeled 
  divine energy. 
  Occult Prison Kegare is administered by Captain Kenro 
  Jushi (LG male Samurai human Rogue 8/Wizard 5). 
  Captain Kenro took the assignment as the capstone on a 
  long and celebrated career with Chrysanthemum Seven. 
  Scrupulously fair, he runs the prison well but is growing 
  increasingly unpopular with his superior Chrysanthemum 
  Seven because of his insistence in probing the cases of The 
  Hooded Eight. 
  The Hooded Eight are eight mysterious prisoners, lacking 
  prison records, records of their trail and convictions and 
  wearing cloth masks mystically bonded to their faces. 
  Three of the Hooded Eight are female, the rest are male, 
  and one of the Hooded Eight is American, another Thai. 
  The rest seem to be Japanese. None of them ever speak 
  of their former lives, nor of their crimes (if any) and 
  sometimes do not seem to remember their lives before 
  arriving at Occult Prison Kegare. Most of the Hooded 
  Eight reside on the lowest two levels, but two of them are 
  allowed to mix with general population- one of the women, 
  and the Thai. They have resided at the prison for far longer 
  than Captain Jushi himself, with older guards claiming to 
  have tended the Hooded Eight since the 1970s. 
  Simon Wentworth (order #22737413)
  
  10
  Jushi wonders if the Hooded Eight were actually convicted 
  of anything, or if the Diet of the 1970s merely found it 
  politically expedient to seal them away forever. Jushi has 
  been pushing Chrysanthemum Seven to either provide him 
  with more information on these enigmas, or grant them new 
  trials. It’s not making him any friends, but Captain Jushi 
  really doesn’t care. He’s got his pension, his savings, and 
  a life time of honorable service under his belt already. In 
  fact, he wouldn’t mind retiring. His wife, daughter and two 
  grandsons live in Sapporo, and he only sees them once or 
  twice a week at present. (The fishing village of Abashiri is 
  too small, too remote and too strongly scented of fish for 
  his family.)
  Other prisONers
  Occult Prison Kegare has beds for 425 prisoners. Here a 
  few of them: 
  •	
  A 9 year girl known in the media only as “Utah-chan” 
  because of Japanese law prohibiting the identification 
  of young offenders and the Utah sweatshirt she wore 
  in blurred photos of her arrest. She murdered three 
  classmates with a box cutter and is possibly the most 
  powerful Yurei born in three generations. 
  •	
  An Otaku pedophile with powerful sorcerer talents 
  from an unearthly bloodline, facing execution for the 
  rape-murder of three little girls in Sasebo. 
  •	
  An old Yakuza Summoner who took the full rap 
  for a snuff-ring feeding a band of cannibalistic oni in 
  Chiyoda in exchange for assurances his grandchildren 
  would be taken care of. 
  •	
  An Amakaze investor and wizard who used 
  divination and mind control to manipulate the NYSE 
  to unbelievable fortune, and half ruined America’s 
  economy in the process. He’s in here only because of 
  the ongoing power struggle between Amakaze factions. 
  •	
  An American Marine Magus so deeply, 
  cataclysmically possessed by an Okinawan demon he 
  can only fuck and kill, and doesn’t even remember his 
  own name anymore. The Marine is facing execution, as 
  soon as the prison can find a way to ensure he doesn’t 
  come back as something worse. 
  spellcastiNg iN 
  Occult prisON kegare
  The prisons designers did everything possible to ensure 
  that spellcasters cannot escape or cause violence using 
  their powers. However there are no absolutes, and 
  Kegare’s guards must be vigilant. These protections hinder 
  spellcasting but do little to impede the functioning of magic 
  items. The guards ensure the prisoners cannot secretly 
  create magical items, and search the rooms regularly for 
  contraband. They themselves use magic items to protect 
  themselves in the course of their duties. 
  •	
  The prison’s outer walls act as a 20th level Dimensional 
  Anchor effect, which extends throughout the prison’s 
  grounds and to all five subterranean levels. 
  •	
  The strange bamboo panels and their warding kanji 
  require arcane spellcasters to succeed at a Spellcraft 
  check prior to casting any arcane spell. The Spellcraft 
  DC is 18 + the spell’s level. A failure wastes the spell 
  or slot and leaves the caster shaken for 1d4 minutes. 
  •	
  Other wards on the bamboo panels require divine 
  spellcasters to succeed at a Spellcraft check prior to 
  casting any divine spell. The Spellcraft DC is 14 + the 
  spell’s level. A failure wastes the spell or spell slot and 
  inflicts 1d6 points of HP damage upon the caster. 
  •	
  Spell-like and supernatural abilities are considered 
  either arcane or divine based on the spell effect they 
  most closely resemble. 
  Upon their arrival at Kagere, prisoners are assigned an ID 
  bracelet made of nearly indestructible plastic with their 
  prisoner number, photograph and release date (if any). This 
  is effectively a very minor cursed item (wrist slot) that 
  inflicts a -4 penalty on Spellcraft checks and concentration 
  checks made to cast defensively. 
  the asahikaWa 
  chikaBumidai maNeuver 
  area
  Central Hokkadio 
  Chrysanthemum Seven’s largest training command is 
  Asahikawa Chikabumidai Maneuver Area, located in 
  Hokkaido. Far from the prying eyes of Japanese civilians, 
  and equally far from cities full of targets, Chrysanthemum 
  Seven operatives engage in live fire training scenarios 
  against demons captured throughout Japan. This remote 
  base is the heart of Chrysanthemum’s operations. 
  Agent barracks and major equipment dumps are located 
  in the Maneuver Area. Like Police Section Seven, 
  Chrysanthemum Seven has access to classified, dedicated 
  railway lines running throughout Japan. In addition, 
  Chrysanthemum depends on the Japanese Maritime 
  Self Defense Forces to provide fast transport, by sea and 
  helicopter, to any mission site in Japan. 
  Simon Wentworth (order #22737413)
  
  11
  The Maneuver Area is a fenced wilderness preserve larger 
  than most Japanese prefectures. The area is patrolled by the 
  Japanese Self Defense Forces and other, more supernatural 
  guardians. Project GILGAMESH tests its Avengers- 
  piloted horrors designed to go claw-to-claw with various 
  kaiju and Tottorri Horrors- in the shadowy woods, always 
  after dark. JSDF squad members have standing orders 
  to take no prisoners and fire no warning shots within the 
  Maneuver Area’s confines when such tests are active. 
  the ONi Of mt. tOkachi
  Central Hokkaido
  The Matsumae Clan are an ancient breed of Ironclub 
  Oni who have lived secretly in the shadow of Mt. Tokachi 
  since the Mid-16th Century. These ferocious thugs have 
  adapted somewhat to the modern world- they rarely prey 
  on Hokkaido’s humans, having long ago learned the value 
  of discretion. Instead, when they decide to rampage, they 
  catch a flight to Tokyo, with the haggard stewardesses 
  who bring them beer after beer after beer somehow only 
  seeing large, uncouth half-Ainu thugs, not nine foot tall red 
  demons. 
   
  Several Yakuza families have recruited some of their most 
  efficient debt collectors and leg-breakers from among Mt. 
  Tokachi’s Ironclubs. Every few years, at spring, Tokyo’s 
  oyabun fly up to Hokkaido with suitcases full of yen, to 
  purchase the allegiance of Matsumae thugs. Their service 
  lasts a traditional three-year period, beginning with the 
  flowering of the cherry blossoms and ending three years 
  later, when the cherry blossoms bloom again. 
  the mt. tOkachi dOll hOuse 
  This large, Japanese style mansion is old, overgrown and 
  neglected. Officially, it’s been up for sale for more than a 
  decade without a single offer, and has become a plague on 
  the real estate office unfortunate enough to have the listing. 
  Unofficially, the crumbling mansion is a cruel prison 
  workshop ruled by the capricious oni craftsman, Mi-Ru the 
  Jet Black (NE male Ironclub Oni Sorcerer 8). Mi-Ru crafts 
  whore-dolls from the souls and hair of murdered human 
  women and fine bamboo grown locally. 
  The local oni know that if they have the yen, they can 
  knock on Mi-Ru’s front door, with its peeling black paint, 
  and do anything they want to one of his Ningyou slaves. 
  Mi-Ru keeps a rotating harem of around two dozen doll 
  slaves at any given time, and uses Ironbrother Yakuza thugs 
  Simon Wentworth (order #22737413)
  
  1
  to keep them in line when he’s 
  off-site or busy with his dark 
  craft-work. Killing one of Mi-
  Ru’s slaves doesn’t even raise 
  the sour-faced oni’s eyebrow and 
  doesn’t earn a rebuke- murder’s 
  on the menu for a few thousand 
  yen. After all, the Ironclub pimp 
  can always craft more Ningyou. 
  gilgamesh 
  cOmpOuNd 
  uruk-09
  Tomakomai, Hokkaido 
  Prefecture 
  One of GILGAMESH’s largest 
  and most impressive facilities 
  is located in the coastal city of 
  Tomakomai. Construction of the 
  Uruk-09 base began in late 1992, 
  and was completed ten years 
  later, though modifications and 
  expansions continue to this day. 
  Uruk-09 is a fortified, closed city 
  in its own right, dwarfing the 
  mid-sized fishing village it was 
  built along side of. Uruk-09 is 
  a colossal, reinforced concrete 
  ziggurat that scrapes the night 
  sky: the ziggurat is washed in a 
  rainbow of warning lights and 
  zone identification and security spotlights when night falls. 
  Since its construction, there is no longer a true night in 
  Tomakomai. 
  While local residents variously complain about Uruk-09, 
  or compete fiercely for a contractor’s position on base (or 
  both), what few locals know is the armor-clad ziggurat is 
  not a pyramid- rather it is a diamond. Subsurface levels 
  extend as far below the ground as above. At the lowest 
  level of the subsurface complex, something much like 
  a fusion reactor, but designed from geomantic occult 
  principles rather than quantum-physical ones, provides for 
  Uruk-09’s truly mammoth power needs. 
  Uruk-09 is a completely self sufficient bio-sphere, which 
  can be sealed completely in the event of an emergency. The 
  ziggurat looms over the coastline, a massive desalination 
  plant providing trillions of gallons of fresh water a year, 
  which the base shares with the neighboring town under 
  normal operations. A large scale aqua-culture plankton 
  harvest and kelp farming operation could potentially feed a 
  million people annually, drawing on the bounty of the cold 
  North Pacific. Two huge runways, each capable of landing 
  vehicles as massive as a C-130 cargo hauler run at right 
  angles from the ziggurat’s central gate. 
  Uruk-09 is GILGAMESH’s largest and most critical 
  armory. In addition to endless reserves of conventional 
  military technology, weapons and vehicles, GILGAMESH 
  keeps the majority of its combat-ready Avenger mechas on 
  site. Dozens of the goliath bio-mechanical horrors sleep in 
  gigantic stasis coffins whose support architecture occupy 
  much of the base’s subsurface levels. 
  When a GILGAMESH Avenger mecha is launched 
  anywhere into Japan or the Asian theater, it is awakened 
  from its slumber in the bowels of Uruk-09, loaded into 
  one of the base’s many C-130 Starlifters and ferried to the 
  danger zone. 
  Simon Wentworth (order #22737413)
  
  1
  WithiN uruk-09 
  Uruk-09 is an ugly monolith of concrete and steel, rising 
  hundreds of feet above the small city of Tomakomai. 
  Within are the expected accoutrements of a modern military 
  base, as well as sights and mysteries unique to Project 
  GILGAMESH. 
  The young Pilot Candidates drafted to pilot the Avengers 
  are quartered in small, spartan apartments overlooking the 
  de-sal facilities and the beautiful, cold North Pacific. Their 
  quarters can be locked only from outside. 
  A huge, sprawling cafeteria on the first surface level serves 
  the strange, bloody and raw meats that Bio-Stalkers need 
  to survive. The Pilot Candidates instead are served a strict 
  vegetarian and piscitarian menu designed to boost mental 
  acuity. 
  A giant’s scale operating theater at the base of the 
  subsurface ziggurat is used to operate on badly wounded 
  GILGAMESH Avengers, and to implant the all concealing 
  armor and cyber-harnesses that constrain and control newly 
  decanted behemoths. Blood from the operation- tens of 
  thousands of gallons in some cases- is used to cool the 
  occult reactor powering Uruk-09, then pumped out to sea. 
  Sharks and stranger, half-oni fish are attracted in the wake 
  of such releases. 
  uruk-09’s cOmmaNd staff 
  Commander Megumi Fubuki (LE female Oni-Marrow 
  Officer) has been placed in over-all command of the 
  Uruk-09 facility. One of the highest-ranking women 
  within Project GILGAMESH, she was recruited of the 
  JMSDF ten years ago. After disaster after disaster claimed 
  the lives of military trained test pilots during Avenger 
  mecha activation-tests, it was Commander Fubuki who 
  spearheaded the Pilot Candidate program. The Pilot 
  Candidates are the only children the career military officer 
  will ever have. Upon her induction into GILGAMESH, 
  her uterus and womanly organs were surgically carved out 
  and replaced with lethal bio-weapons suites. She becomes 
  less human, and more indispensable to GILGAMESH 
  with every passing year: Fubuki is an extremely competent 
  sociopath. 
  Dr. Gen Miafuji (LE male human Smart 6, Field Medic 
  5) was ‘stolen’ from the rival “Assault Witch” program 
  headquartered at Misawa: gladly so. GIGLAMESH offered 
  better pay, less oversight and the resources to see the 
  experiments that earned him a dishonorable discharge from 
  the 105th Joint Operations Group through to completion. 
  Dr. Miafuji was among the first scientists to examine a 
  fallen Abyss, and remains convinced that the Abyss and 
  Tottori Horrors are merely different species from the same 
  alien ecosystem, perhaps even different phenotypes within 
  a single species. Dr. Miafuji was able to engineer the first 
  Emotionless Dolls from Abyss tissue and human donor 
  ova, and beams with almost paternal pride at reports of 
  their battlefield efficiency. 
  Dr. Miafuji is a small, poisonously bitter man in his late 
  40s, who looks at least twenty years older. He’s aged 
  noticeably since coming to Uruk-09, though he hasn’t 
  bothered to notice. Dr. Miafuji spends most of his time 
  in the laboratory or the surgical suites in the under-base, 
  sometimes not venturing out into the open air for weeks 
  at a time. Occasionally he coughs up something black and 
  stinking- he hasn’t told anyone, but he’s started pissing 
  black blood, too. 
  Yui Hino (LN female human Expert 4) is not officially 
  a member of the command staff. Instead, the child 
  psychologist was placed in Uruk-09 by the Japanese Diet to 
  monitor the treatment of Pilot Candidates and provide post-
  trauma counseling whenever possible. GILGAMESH’s 
  rather Byzantine command structure and multi-
  governmental origins almost forced Commander Fukubi 
  to accept Mrs. Hino’s presence on base, though how much 
  authority Mrs. Hino actually has is open to debate. 
  For her part, Commander Fukubi plans to have the 
  interloper brutally murdered, as soon as possible, and 
  as soon as outside ‘contractors’ who can’t be traced to 
  GILGAMESH can be brought in. 
  adveNturiNg iN uruk-09
  Raids or frontal assaults on Uruk-09 are almost certainly 
  doomed to failure. The base is protected by the full might 
  of the international GILGAMESH conspiracy. Most on-
  base security is technological, rather than occult: bulkhead 
  doors capable of withstanding a near-miss nuclear impact 
  that can be sealed at a moment’s notice, a comprehensive 
  security camera and passive sensor network, and legions of 
  well trained troops. 
  In addition to ordinary human troops drawn from Japanese, 
  American, Russian and German forces (among others), 
  Uruk-09 is patrolled by several squads of Oni-Marrow 
  Elites as well as GILGAMESH Bio-Stalkers. Bio-
  Stalkers are usually placed in command of mixed squads. 
  straNge micrOclimate 
  Tomakomai’s climate has been strange ever since the 
  Avengers were imported and ensconced in the under-base. 
  As far as the locals know, the climactic changes are a 
  result of the heat and light pollution caused by the base, 
  and nobody within GILGAMESH is going to tell them 
  any different. Tomakomai is warmer than the surrounding 
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  region, practically tropical during the heat of summer and 
  pleasant even during winter. On the plus side, fishing has 
  improved, but the city is often shrouded in strange, morning 
  fogs. Sharks and other oceanic predators are attracted to the 
  bay in record-shattering numbers. 
  And the sound of crickets never stops, not even in the 
  depths of winter. 
  Less obviously, the presence of so many Avengers 
  (unnatural things by definition) has warped the menstrual 
  patterns of Tomakomai’s women. Within a few months of 
  moving into the region, women’s menstrual cycles come 
  every 17-20 days rather than 28 days; early miscarriages 
  are much more common here than elsewhere in Japan. 
  Sometimes, in the late evenings, as the Uruk-09 ziggurat 
  lights up for the night, there is the strong, coppery scent of 
  blood hanging over the city. 
  gilgamesh cOmpOuNd 
  eNkidu
  Onekotan Island, the Kurils
  Heavily armed cutters wearing the black and orange livery 
  of Project GILGAMESH restrict all access to Onekotan, 
  the northen-most of the Kurils, occasionally joined by 
  American, Russian or Japanese naval craft. Very few people 
  alive today have any idea why these mysterious vessels are 
  protecting a long abandoned, forgotten frozen rock in the 
  middle of the Arctic.  
  When GILGAMESH first came here, in 1945, Onekotan 
  was only home to an ill-fated Ainu village, which was 
  annihilated down to the last man, woman and dog by forces 
  unknown and unknowable days before the first US Marine 
  Corps recon teams arrived. Nearly eight decades later, 
  Onekotan Island has become a fortress out on the ice. Like 
  Uruk-09, the Enkidu base is an enormous ferro-concrete 
  fortress designed to military specifications. 
  Enkidu’s fortifications are even more extreme, its defenses 
  even more impregnable. Where the other GILGAMESH 
  black sites serve as mustering points for personnel or 
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  armories where living mecha are hangered, Enkidu is a 
  supernatural prison for the most dangerous horror in all the 
  realms. Enkidu is the first GILGAMESH facility, and the 
  most important. 
  Aside from several tall watch towers painted a screaming 
  yellow and a mammoth communications and C&C spire, 
  the Enkidu facility is a low, single story structure. The 
  entire complex is a single massive building – windowless 
  and brutal, hewn from concrete and steel. However, the 
  Enkidu complex is a subterranean maze that reaches miles 
  beneath the permafrost. Most of the structure is built 
  beneath the Sea of Othotsk, with large portions of the base 
  technically built on (under) Russian territory. The surface 
  complex is a foot note: a security checkpoint and receiving 
  area, a cargo dock basically. Enkidu’s heart is found deep 
  underground. 
  the earth’s Navel
  The Enkidu complex is built over a site the superstitious 
  refer to as “the Earth’s navel”. In a cavern of black ice and 
  frozen blood, so cold that fully sealed powered armor is 
  required to visit for extended periods, the Great Genbu 
  lies. GILGAMESH’s sensors tell them the hellish behemoth 
  is in a deep, coma-like sleep, still alive somehow despite 
  the fact a rusting iron spear longer than a bullet train has 
  pierced the Genbu’s sternum and pinned the monster to 
  the ice, like a butterfly against a board. Occasionally, the 
  monitoring software detects some stirring in the vast, inert 
  form and Enkidu (and the world) goes on high alert. 
  The scale of the carnage is so vast that a grown man can 
  actually squeeze inside the spear wound that slew (?) Great 
  Genbu, touch the torn and ragged fibers of a dying (?) heart 
  larger than an office building. 
  GILGAMESH has been entrusted with containing the 
  Genbu, and discovering a way to truly destroy the creature, 
  for eight decades now. They are no closer to understanding 
  the Genbu today then they were in 1945, and most of 
  GILGAMESH’s greatest minds remain unconvinced there 
  is any way to ever truly kill the Great Genbu. However, 
  studying the great beast has proven profitable. By studying 
  the leviathan – by stripping away endlessly regenerating 
  flesh, by siphoning marrow from nearly indestructible 
  bones, by draining acidic blood- GILGAMESH has 
  designed weapon systems so deadly they’re more than a 
  match for any threat short of Great Genbu himself. The 
  fearsome Avenger mecha and the highly efficient Bio-
  Stalker security teams were created from the Genbu’s own 
  flesh and blood. 
  the mONOlith 
  The gigantic spear that impales Great Genbu is visible from 
  the surface as an enigmatic monolith that rises more than a 
  hundred feet above the cold ground. The haft of the rusting 
  iron spear protrudes from the ground at a steep angle, 
  too large to be recognizable as a weapon. To those on the 
  ground, the spear’s iron shaft is a colossal leaning spire, an 
  enigmatic architectural feature with no real purpose rather 
  than seeming decoration. The monolith is protected by high 
  cyclone fencing and floodlights, and by a small garrison 
  of mostly human troops headquartered in a tiny pre-fab 
  building that’s never warm enough. 
  The Monolith/spear slices through the earth until its blade 
  pierces Great Genbu’s heart. As a result, several of the 
  Enkidu complex’s hallways and corridors have been built 
  around the Monolith. In many places, the spear is contained 
  behind metal bulkheads and concrete walls, but in other 
  places, the rusting iron is exposed. Base personnel know 
  better than to touch the spear’s pitted and fire-blackened 
  metal: nightmarish visions of a devastated, empty 
  Japan, lasting hours are a perfect method of Pavlovian 
  conditioning. 
  Glyph analysis and metallurgical testing of the Monolith 
  reveals the enormous spear is connected to the fallen 
  Battlechanger warrior imprisoned at the Sight/Deep 
  Facility. Once upon a time, this was the fallen warrior’s 
  main weapon, and once upon a time, the gigantic robot 
  made war against Great Genbu for reasons unknown….
  adveNturiNg iN the 
  eNkidu cOmplex 
  Security is even tighter and more impregnable at Enkidu 
  than at Uruk-09. In addition to the expected array of 
  Avengers, Bio-Stalkers and ordinary soldiers, a trio of 
  GILGAMESH Executioner ultra-heavy mecha are kept 
  on site. The three Executioners are kept in a constant state 
  of readiness, and can deploy from submarine hatches 
  opening into the Sea of Othotsk within a mere 75 seconds 
  of a scramble order. If a threat to Enkidu is serious enough, 
  the three Executioner mecha will emerge from the cold sea 
  in a killing frenzy. 
  Onekotan Island is bitterly cold even on the warmest 
  days of spring, and lethally cold during the winter. 
  Troops assigned to exterior patrol do so in fully sealed 
  environmental suits. Blizzards and black-out fogs are 
  common, so Enkidu’s troops are equipped with superior 
  night-vision gear. The sun rarely rises above the island- a 
  dingy disk of radiance somewhere in a dirty grey sky. 
  Several semi-stable portals to the most nightmarish parts 
  of the Tatakama and the Black Else can be found on the 
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  island. Most are marked with durable orange hazard tape 
  and high intensity halogen spotlights. Wherever possible, 
  such torii are sealed and guarded. 
  Outdated techNOlOgy 
  The Enkidu complex’ computer systems are a relic of the 
  early 1990s, when the base was last modernized. Most 
  of its aging, bulky desktop computers are still running 
  Windows95 or even more outdated systems. 1.44 Mb 
  Hard disk storage rather than USB or cloud storage is 
  the norm. Ironically, the complex’ relatively low-tech IT 
  infrastructure makes it somewhat more secure than might 
  be expected. Enkidu has no external internet connectivity 
  and no wi-fi. Hardline connections and secure sat-phone 
  networks keep Enkidu in touch with other, more modern 
  GILGAMESH facilities. 
  While any competent hacker could easily pillage its 
  outdated operating systems, he’d have to be physically 
  present in Enkidu’s intranet. Doing so means evading the 
  base’s well-trained security systems and bypassing its hard-
  tech security protocols, which is much, much harder than 
  online hacking. 
  •	
  Hackers physically present to manipulate Enkidu’s 
  intranet receive a +1d6 luck bonus on Computer Use 
  checks, reflecting the ease of hacking the outdated OS. 
  However, remote access is impossible. 
  the eNkidu cOmplex’s 
  cOmmaNd staff 
  GILGAMESH is a post-nationalistic black project that 
  began as a United States Marine Corps secret mission in the 
  first weeks after Japan’s surrender. Sometime in the 1950s 
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  or early Sixties, secret clauses in the Japanese Constitution 
  made Japan a signatory of the ultra-secret “GILGAMESH 
  Accords” which are never discussed outside a secure 
  facility. After the fall of the Soviet Union the resurgent 
  Russian Federation got involved and officially became part 
  of the vast conspiracy taking place just a few nautical miles 
  from their border. 
  Who knows who else is involved beyond the Americans, 
  Japanese and Russians? In short, GILGAMESH is a 
  military-industrial bad idea incarnate.
  Enkidu is home to the tactical leadership of Project 
  GILGAMESH and has been the seat of the organization’s 
  power since its inception. Three commanders- equal in 
  rank- from the three nations most openly involved in the 
  project command the Enkidu complex. Supposedly, the 
  American commander has ultimate authority over project 
  decision making, but in practice, any important decisions 
  made must be by a two-thirds majority. And all three men 
  know that each of his counterparts has his own schemes, 
  his own dark secrets….
  The most powerful, politically savvy commander is the 
  Russian Federation’s representative. General Peter 
  Nustivich (LE male Bio-Stalker/Ranger 6) began his career 
  in the Spetsnaz, and though no longer officially connected 
  with that elite unit, he still thinks of himself as a Russian 
  soldier first and foremost. Through subtle blackmail and 
  obvious charisma and competence, Nustivich has earned 
  almost full control over how GILGAMESH resources are 
  tasked. At his signature, GILGAMESH Avengers have been 
  deployed in break-away Russian republics. 
  His off the books missions are an open secret on the 
  base; his sale of Avenger bio-technology is not. Nor is 
  the fact that his own Genbu-derived mutations have made 
  him coldly predatory. He has stalked, killed and eaten 
  the brain stems of 8 children in the past two years- child 
  prostitutes he’s taken on each of his official trips back to 
  Russian territory during his tenure as commanding officer. 
  Nustivich thinks he keeps a tight grip on his animalistic 
  impulses, but is starting to show noticeable tension 
  and rage whenever he’s over-stressed or his orders are 
  questioned. 
  The American representative (and nominally, the senior 
  member of the command triumvirate) is a career military 
  officer being groomed for ultimate command of the US 
  Navy’s entire Pacific Fleet. Admiral Andrew Freeman 
  Fullbright (LN male human Expert 10) is an overly-
  ambitious, bureaucrat who carries out his assigned missions 
  with almost robotic precision. Because investigating 
  Nustivich’s excesses are not part of his assigned mandate, 
  he turns a blind eye to GILGAMESH’s off-the-books 
  deployments. Besides, he’d rather stay on the well-
  connected Russian’s good side…and Admiral Fullbright 
  has grown quite fond of the anonymous bank account 
  Nustivich has set up for his exclusive use, siphoned from 
  GILGAMESH’s black funds. 
  Nustivich thinks Fullbright is firmly under control, and 
  in most senses, he is. Greed and ambition are his reins. 
  However, in his dreams, Fullbright is romanced by a 
  dark goddess- a beautiful woman with the head of a 
  black tortoise. He awakens alone each morning, covered 
  in a sticky film of drying cum longing for Her, and has 
  become increasingly distracted. He’s been leaving his 
  archaic desktop logged on, leaving security doors unsealed, 
  leaving pass-cards easily accessible. He’s signed more 
  than one dissection order on the slumbering Great Genbu 
  that he doesn’t remember the next morning. At Admiral 
  Fullgright’s urging, the forensic teams are delving deeper 
  into Great Genbu’s strange biology than ever before….and 
  the med-sensors are noting increasingly severe and regular 
  spasms. 
  Japan’s military interests are represented by General Yuzo 
  Nakamura. Of the three commanders, Gen. Nakamura (LN 
  male human Fighter 5/Smart 2) has the clearest vision of 
  the vast threat Genbu represents. While Fullbright dithers 
  and Nustivich schemes, Nakamura meticulously charts 
  the great beast’s unconscious movements- every twitch of 
  its tail, every tightening of its lips. He has gone outside 
  the Project in search of a way to finally end the monster’s 
  unholy existence, but without success. General Nakamura 
  dreads the day that Great Genbu finally awakens and 
  carries a Glock 17 that he plans to put between his lips the 
  moment he hears it’s happened. General Nakamura is all 
  but certain that the Tottori Horrors are here, in the Earth 
  Realm, to herald this dark awakening. He keeps his Glock 
  with him at all times, never farther than arm’s length away. 
  The shrunken old man who answers only to Haru (NE 
  male Utari Ainu Druid 9), is the final member of the 
  Project’s command staff, though he holds no official rank. 
  In fact, what citizenship he holds is in question, as is his 
  true species. Haru has lived on Oneketon for longer than 
  anybody can remember. He greeted the first US troops 
  on the island, lead them down into the icy prison and told 
  them the great beast was their responsibility now. Over the 
  last seven decades, that’s about all anyone has gotten out 
  of him. He wanders the frozen forests, only occasionally 
  attending command staff briefings, and then only to stare 
  unnervingly at Nustivich. 
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  The Tohoku 
  Region 
  mOuNt OsOre
  Shimokita Peninsula, Amori Prefecture
  One of the eeriest and most sacred places in 
  Japan, fog-shrouded Mount Osore is the tallest 
  point on the Shimokita Peninsula, the hook-
  shaped wedge of land just a few dozen miles 
  across the frigid water from Hokkaido itself. 
  Mount Osore is a gateway between the realms 
  of the living and the dead, and is haunted by 
  many generations of ancient ghosts. 
  The souls of dead children, slain throughout 
  Japan eventually migrate towards the Shimokita 
  Peninsula, drawn slowly like iron shavings to 
  a powerful magnet. A permanent, semi-stable 
  torii to the Tatakama is found just off the 
  northern shoreline, midway between Honshu 
  and Hokkaido, in the great mountain’s shadow. 
  The forests and wild stretches of shoreline are 
  the playground of infant ghosts, who pile stones 
  in strange patterns and emit a palpable chill that 
  even the least sensitive mortals can perceive. 
  Though melancholy, these ghosts are mostly 
  harmless, though their presence attracts other, 
  more dangerous undead. Aosaginohi, Aswang, 
  Jinzu, Shoryohime and Teke Teke all hunt here. 
   
  Common superstition claims that children’s 
  souls who linger too long on the shore here 
  are drawn into Hell, though the Bosatsu Jizo 
  often walks here, rescuing as many as he can. 
  Virtually every home and business within 5 
  kilometers of the mountain has a shrine to Jizo 
  out back somewhere. 
  adveNturiNg Near 
  mOuNt OsOre
  The presence of so many ghosts has given Mt. Osore a 
  potent mystical charge. 
  •	
  Necromancy spells and effects are cast at +2 caster 
  level within 5 km of Mt. Osore. 
  •	
  The child-ghosts are vaguely protective and mostly 
  benevolent. Abjuration spells are Extended, as if by the 
  Extend Spell feat, within 5 km of Mt. Osore. 
  •	
  Good and Neutral Undead gain Channel Resistance +5 
  within 5 km of Mt. Osore.
  misaWa air fOrce Base
  Misawa, Aomori Prefecture 
  The Japanese Air and Ground Self Defenses Forces share 
  this sprawling base with the United States; both the USAF 
  and Navy have huge contingents on base. In addition 
  to its mundane military duties, AFB is home to Japan’s 
  Assault Witch squadrons. Promising female pilots and 
  rookie Misawa aviatrix train tirelessly in the clear blue 
  skies over the quiet, dusty city of Misawa. In addition to 
  the glamorous Assault Witches, a coven of female military 
  mages are trained here. Chrysanthemum Seven trains 
  military Flow Witches and Lovely Medics to spec-ops 
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  standards here, before deploying them to anti-oni squads 
  throughout Black Japan. 
   
  Crown Princess Masako’s vision of a more inclusive, 
  female-friendly JSDF is bearing its ripest fruit at Misawa. 
  While the women warriors assigned here have great power, 
  the sheer presence of so many witches and female occultists 
  has attracted oni to the area, like predators scenting prey. 
  Battles against demonic lust-predators and rapacious 
  horrors from the Black Else are especially brutal, this far 
  north. 
  Brigadier geNeral 
  sOra masamuNe 
  General Sora Masamune is the ultimate commander of 
  Misawa air base, and was the first Assault Witch- the 
  first to don the turbine leggings, before there was even 
  an official term for what these high-flying women were! 
  General (then Ensign) Masamune was the first 
  female pilot to fly combat mission for Japan- off 
  the books flights over Laos and Cambodia with 
  specially selected American pilots during the 
  Vietnam war. (By the way, the rumors about her 
  and Ladybird Johnson in the Lincoln Bedroom 
  are all true.) 
  When it became obvious the young ace’s 
  natural talents were only being stifled by her 
  specially modified and custom-painted F-4 
  Phantom, the best techno-occulists in the JSDF 
  were commissioned to create the Assault Witch 
  technology! With her help, they did it, and 
  throughout the late 1970s and early 1980s, proved 
  the technology in a series of secret sorties the 
  world never heard about, but owes its continued 
  existence to. 
  Now in her mid-60s, Gen. Masamune has been 
  forced to abandon the sky for desk duty- training, 
  disciplining and guiding the next generation of 
  Assault Witches. She’s still impressive in the air 
  though- the limp she’s sported since flak over 
  Hanoi blew apart her left hip doesn’t slow her 
  down at all once she reaches altitude during check 
  flights. 
  As one of the first woman to play a major role in 
  the modern Japanese military, Gen. Masamune 
  has been instrumental in carrying out Crown 
  Princes Misako’s modernization campaign. 
  Masamune fought hard to bring the Assault 
  Witches to Misawa, and protects the 105th Joint 
  Fighter Wing fiercely, and under her command, 
  the wing has proved its utility against the Abyss 
  and other incursions. 
  usiNg Brig. geN. masamuNe 
  iN the campaigN 
  General Masamune is a stern but honorable authority figure 
  for the campaign. She is a contrivance to keep the air base 
  and its staff running smoothly. She is also going to take 
  the sky one last time, die heroically, and inspire the young 
  fliers under her command to live up to her example. You 
  can also use her (once or twice, before her luck fails) to 
  rescue a doomed player character, or even up an unfair 
  battle, but with concrete mechanical weaknesses built-in 
  that keep her from being an irritating GMPC. 
  If you run General Masamune in combat, use the Assault 
  Witch Squadron Leader stat-block with the following 
  modifications. These reinforce her role as an aging badass, 
  who does the impossible and fights heroically but knows 
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  her time is passed.
  •	
  General Masamune has only 14 Hit Points (1 HP per 
  Hit Dice). 
  •	
  General Masamune takes no damage from successful 
  attack rolls and is considered to have Spell Resistance 
  30 against opponents of CR 7 or less. She automatically 
  succeeds on saving throws against effects produced by 
  enemies of CR 7 or less. 
  •	
  Opponents of CR 8+ receive an untyped bonus on 
  ranged attack rolls against Gen. Masamune equal to ½ 
  their Hit Dice, with no cap. 
  •	
  When slain, Gen. Masamune cannot normally be 
  raised or resurrected (her soul is unwilling, basically, 
  unless the PCs have such a deep personal relationship, 
  developed by roleplaying she might return for one final 
  mission). 
  •	
  Even if she is raised or resurrected, she still has these 
  modifications. 
  •	
  If Gen. Masamune is slain, all player characters 
  involved in the battle, with Assault Witch cavalier 
  levels gain enough XP to gain one level, which must be 
  spent on this class. 
  the drill sergeaNt 
  Of liON sQuadrON 
  Lion Squadron is the largest, most storied and most famous 
  Assault Witch squadron on base (though far from the only 
  one). Part of Lion Squadron’s legendary effectiveness is 
  their extraordinary training and conditioning regimen. The 
  squadron’s drill sergeant is, in his own way, every bit as 
  extraordinary as the base’s commanding officer. 
  Ten years ago, a male lion washed up on the Nagasaki 
  shore during an especially fierce Akashita Wind 
  storm. Battered and beaten, the lion’s right forepaw 
  was completely destroyed by what looked like heavy 
  machinegun fire, and a good deal of his fur was burnt away. 
  As strange as the lion’s sudden appearance was, when he 
  finally awakened in a nearby zoo’s veterinary clinic was the 
  revelation that he spoke. Initially, the lion just growled in 
  fluent English, but he picked up Japanese within two years. 
  The wounded lion had no memory of how he came to be 
  in Nagasaki, nor who nearly killed him, nor even how he 
  could reason and speak. Not knowing what else to do with 
  the lion, Chrysanthemum Seven took him into custody, and 
  eventually nursed him back 
  to health. Over the years, 
  the still nameless lion went 
  into battle alongside C-7 as 
  they fought the horrors of 
  the Black Else. 
  Eventually, the Lion (LG 
  male Ubasti Fighter 11) 
  became the unofficial 
  mascot of Lion Squadron 
  and its semi-official 
  physical training instructor. 
  He’s fiercely protective of 
  the base’s young women, 
  and most of the cat-girls on 
  base consider him a gruff 
  favorite uncle…even if 
  his pre-dawn PT sessions 
  leave most of them puking 
  and gasping in exhaustion. 
  With his new mission, and 
  new girls to protect, the 
  great, scarred lion leaves 
  questions of what he is and 
  where he comes from to his unquiet dreams. 
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  cOmBiNed fleet hQ
  The Combined Fleet Project is an adjunct to the military’s 
  Assault Witch program headquartered at Misawa AFB. 
  While Assault Witches are brave young girls trained as 
  soldiers and magical fliers, the heroines of the somewhat 
  more obscure Combined Fleet are made, not born. 
  Combined Fleet POETICA are forged on site in Misawa, 
  using military facilities operating under a multi-billion yen 
  license from the New Day Girl Factory. The Combined 
  Fleet POETICA are the only authorized model of android 
  girl produced away from the megacorp’s Ehime facility.  
  Approximately 150 Combined Fleet POETICA are 
  quartered in a set of run-down barracks in the western 
  quadrant of Misawa AFB. The well equipped, heavily 
  armed and extensively trained androids are deployed with 
  Assault Witch squads, or even with conventional police 
  forces when the opposition is expected to be supernaturally 
  intense. Despite the inherent danger of their role as ‘living 
  land battleships’, the Combined Fleet androids relish their 
  duties. They’re programmed for courage and love the 
  romantic adventure of serving in the JSDF’s elite anti-
  supernatural squads. 
   
  The Combined Fleet barracks are rundown open bay 
  structures of early 1960s vintage, but the androids keep 
  them with obvious pride. Under military law, these 
  POETICA are free citizens of Japan (Gen. Masamune 
  pushed for this, before she’d sign off on the project). The 
  Combined Fleet androids spend most of their meager 
  salaries on military memorabilia, both actual historical 
  artifacts and well made replicas, and have turned their 
  barracks into an impromptu museum of Japanese military 
  history. Historical cosplay is a favorite hobby. 
  Warrant Officer Heiankyo Alien (named for one of 
  the very first Japanese videogames) is the most senior 
  POETICA in the program, and a highly competent, 
  extremely serious young warrior. Though General 
  Masamune has been able to win the base’s POETICA 
  their freedom, she hasn’t been able to raise the program’s 
  greatest success story to an actual officer’s rank. Officer 
  Heiankyo refuses to let the slight affect her performance, 
  though it has made her secretly bitter. She lacks the joy her 
  younger ‘sisters’ bring to the job, and not even late night 
  LAN parties with them can break her out of her worsening 
  melancholy. She hides her depression well, at least as far 
  as humans are concerned, but the other POETICA on base 
  know what she’s really feeling. 
  If you need statistics for Warrant Officer Heiankyo Alien, 
  use the Combined Fleet POETICA stat-block. 
   
  strike kitteN Barracks
  In contrast with the relative handful of Combined Fleet 
  POETICA quartered at Misawa AFB, nearly 1,000 Strike 
  Kittens are stationed with the Assault Witch Squadron. The 
  genetically sculpted and adventurous kittens are quartered 
  with human JSDF women in slightly more modern 
  barracks than their android sisters have received. They 
  are administratively split up among several squadrons, 
  but share common duty, and a common origin. The best 
  and quickest are active duty Assault Witches, with the rest 
  filling reserve slots, completing their training or performing 
  non-combat duties around the base. And again, because of 
  General Masamune’s insistence, the Strike Kitten are free. 
  The joint service air base’s commanders (both Japanese 
  and American) have had to put the Strike Kittens officially 
  ‘off limits’ as far as on-duty romances are concerned. The 
  Japanese men on base are bad enough, but for American 
  Navy and Air Force personnel stationed here, most whom 
  have never even seen a catgirl before, the Strike Kittens are 
  simply irresistible. 
  Of course, most of the Kittens have no interest in romance. 
  They’re still young enough, and boisterous enough, that 
  their only love is the open sky. They’re not always the 
  most reliable about switching on their IFF transponders, 
  and most of them have been officially reprimanded about 
  unauthorized flights in the airspace- a distracted, flying 
  catgirl can be a major navigation hazard. But sometimes the 
  call of the clear blue sky on a spring day is loud enough to 
  override their military discipline and send a small wing of 
  catgirls into the clouds. 
  While the Combined Fleet POETICA have a strong leader 
  in their warrant officer, the Strike Kittens aren’t quite 
  as lucky. Three Technical Sergeant Strike Kittens share 
  command duties between them. The trio manages to get 
  most of their paperwork done with Gen. Masamune’s 
  extensive help and are quickly maturing into competent 
  leaders, if not exactly by-the-book ones. Sergeants Ringo, 
  Kayu and Atari are constantly in trouble with the general 
  for minor breaches of discipline, but have good hearts and 
  are better leaders in battle than they are administrators. 
  If you need statistics for any of these three feline Tech 
  Sergeants, use the Assault Witch Strike Kitten stat-block. 
  Simon Wentworth (order #22737413)
  
  
  kOtOBuki-saN aNd 
  the assault Witch mess
  The Assault Witches share their old and somewhat run-
  down mess facilities with the rest of the JSDF members on 
  base. The Assault Witches themselves have a smaller mess 
  area cordoned off, which the kitchen staff tries to make as 
  elegant as possible, which usually means hanging curtains 
  over walls stained by age, time and water. The food 
  however, is a lot better than anything the Americans get in 
  their larger and more modern mess-hall. 
  The kitchen is run by an old woman everyone just calls 
  Kotobuki-San (Mrs. Kotobuki). Everyone with magical 
  senses gets occasional tingles that she might be more than 
  human, but as far as anybody can tell, she’s just a 68 year 
  old woman who’s worked in restaurants her whole life 
  and will probably keep working another 20 years, who’s 
  unhealthily obsessed with the local football club, and 
  who makes the absolutely best cakes and tea in the whole 
  prefecture. 
  The mess itself is open 24 hours a day, to accommodate 
  service members on all shifts, but Kotobuki-San only 
  comes into work at exactly 0433 every morning, and has 
  her first baked goods ready to eat an hour or so later. She 
  leaves work around 1630 each afternoon and never seems 
  to take regular days off, though she might disappear for a 
  bit during World Cup season. 
  sQuadrON gymNasium facility ii 
  The Assault Witches and related staffers have access to 
  one of the base’s gymnasiums, which is a boon because 
  when winter comes, Misawa grows far too cold for outdoor 
  PT. Facility II is found a few short yards behind the mess 
  hall, behind a rather ugly fenced-in fuel-oil storage depot. 
  Facility II also boasts a small and intimate but popular 
  artificial onsen. The gym’s onsen is women only, and has 
  become a defacto hang-out for many of the base’s Assault 
  Witches. Even General Masamune occasionally comes 
  in for a long, leisurely soak, and as she says “rank has no 
  place in the bath.” 
  iN-game use 
  The indoor onsen is a place for hanging out and 
  roleplaying, with a ton of fanservice potential and sexy 
  bathing adventures mixed in. If the PCs do a lot of their 
  pre-mission scheming and post-mission debriefing in 
  the onsen, consider giving everybody who participates 
  regularly the Nearly Naked Exposition trait as a reward for 
  staying firmly in-genre. And also, if you want to shake up 
  the players, or literally catch the heroes with their pantsu 
  down, nothing’s stopping a Breath of the Onsen or similar 
  monster from taking up residence! 
   
  haNger s-alpha
  The 105th Joint Operations Group is headquartered in one 
  of the larger and more modern hangers on base. Hanger 
  S-Alpha was erected during the late 1990s, and includes 
  dedicated medical facilities for Assault Witch Nekomusume 
  and POETICA, briefing rooms and simulators used by 
  the squads, arcane/mechanical repair facilities for Assault 
  Witch components. Fast launch tubes leading directly to 
  pre-cleared runways can put whole squadrons of occult 
  fliers into the air within minutes! 
  An air traffic control tower looms high over Hanger S-
  Alpha, painted with the iconic symbol of the 105th JOG- a 
  golden feather and grey missile against a bright blue 
  field. An ever increasing roster of black diamonds, each 
  symbolizing a successful Abyss shoot-down, is painted 
  beneath the unit logo. 
  Unknown to most base staffers, and even to most lower-
  ranking Assault Witches, a massive underground laboratory 
  beneath Hanger S-Alpha contains the remains of hundreds 
  of Abyss and other oni predators, studied under extreme 
  security. Project GILGAMESH has pushed time and again 
  for access to the samples, but General Masamune is leery 
  of letting their scientists in. As far as she’s concerned, her 
  methods of containing the Abyss are far more effective, 
  and cause fewer collateral damage than GILGAMESH’s 
  handling of the Tottori Horrors. To say Project 
  GILGAMESH disagrees is putting it very mildly.  
  the armOry slit 
  The 105th’s magi-tech armory is kept within Hanger S-
  Alpha, under ultra-tech security and potent magical wards. 
  The armory’s towering entryway resembles nothing so 
  much as a fortified adamantine vault door built in imitation 
  of a woman’s most intimate folds. Base policy requires 
  all occult weapons and artifact-level devices be stored in 
  the Armory Slit between missions, though Assault Witch 
  adventurers are allowed to keep most magical costumes, 
  armor, and wondrous items in their quarters. Unofficially, 
  most proven Assault Witches keep an enchanted pistol or 
  combat knife on their person at all times for self defense. 
  the americaN cONtiNgeNt 
  Misawa AFB is unusual in that it has a large American 
  presence, and over half the massive, fenced military 
  airbase is given over to Air Force and Navy facilities. 
  The presence of so-many foreign troops gives Misawa its 
  unique character and brings new approaches to the JSDF’s 
  traditional fight against oni and undead. The American 
  contingent is fully briefed on the reality of supernatural 
  Japan, unlike most American soldiers serving elsewhere on 
  this dangerous, black planet. 
  Simon Wentworth (order #22737413)
  
  
  A deployment to Misawa 
  is an eye opener for most 
  sailors and airmen, an 
  introduction to wonders 
  and horrors formerly 
  concealed by the modern 
  world’s shadows. Once 
  they overcome their culture 
  shock they realize that 
  while the United States 
  is relatively new to the 
  fight against the Black 
  Else, superior training and 
  firepower counts for almost 
  as much as Shinto exorcism 
  techniques and Goetic 
  demonology. The Americans 
  are higher tech, and use 
  more modern methods than 
  Chrysanthemum Seven; the 
  Red Line Array was their 
  idea, as are the Solenoid 
  Quench Cannon and other 
  revolutionary anti-oni 
  weapons. 
  The American forces on the 
  base are under the ultimate 
  command of the United 
  States Air Force, with the 
  Navy taking a smaller role 
  on base (though the Navy 
  does provide a substantial minority of Yeager officers).  
  The American side’s commanding officer is Air Force 
  Colonel Rick Plantaganet (LN male human Fighter 
  8/Rogue 4), who even though he’s a balding, 52 year old 
  desk-weasel still goes by the moronic callsign he picked 
  up during his days as a pilot, he even signs his orders with 
  it. He’s the stereotypical ugly American- a close-talking, 
  loudmouthed, aggressive, Evangelical Christian bully, and 
  his troops would probably get more done if some oni bit his 
  head off at the shoulders. There’s a few of them who are 
  clever enough to realize it. 
  the red liNe array
  Misawa AFB is home to a huge antenna farm that covers 
  several acres. Most of the world believes the array is an 
  electronic warfare site, if they give it any thought at all, 
  but its purpose is far stranger. The Red Line Array sits at a 
  conflux of ley lines, and is able to feel the pulse of mystical 
  energy across the planet as easily as a stethoscope finds a 
  patient’s pulse. Chrysanthemum Seven uses the Red Line 
  Array to track every torii gate currently open in Asia. 
   
  The arcane technologists working in the windowless Array 
  Control can….
  The Red Line Array becomes erratic during Akashita 
  Winds; add +1d8 to the check DC during a wind storm 
  anywhere on the Japanese archipelago. Each check requires 
  1d4 minutes, and provides a tactical map accurate to about 
  10 meters. Only Chrysanthemum Seven operatives, Assault 
  Witches or their agents have access to this ultra-classified 
  data. Mapping a prefecture requires about 5 minutes per 
  skill check. 
  The Red Line Array came online during the early 1970s. 
  Prior to that, a ring of Jomon-era stone monoliths stood 
  in the empty pastureland. Similar to the monoliths at 
  Stonehenge and other sites, these ornately carved pillars 
  served an undoubtedly similar function for the island’s 
  most ancient inhabitants. When the Array was erected, 
  the Heart Pillar was moved to the frigid bunkers below, 
  connected by magic and fiber-optical cabling to the vast 
  server farm powering the array. 
  Red Line Array Task
  Computer Use 
  Check DC
  Map all stable torii in one Japanese prefecture
  DC 25
  Map all currently open temporary/unstable torii in one Japanese prefecture
  DC 30
  Map all torii that have been closed within the past 24 hours, throughout one 
  Japanese Prefecture
  DC 32
  Map the location of all Conjuration spells or effect of 6th level or higher, cast 
  within a single Japanese prefecture 
  DC 35
  Map the location of all raise dead or resurrection or similar spells cast to 
  restore life to the dead cast within a single Japanese prefecture 
  DC 30
  Map the location of all death effects of 4th level or higher, cast within a single 
  Japanese prefecture 
  DC 28
  Map the location of all haunts duplicating the effect of 3rd or higher level spells 
  within a single Japanese prefecture
  DC 30
  Any casting of wish, limited wish or miracle (or similar spells) sounds a visual 
  and audible alarm indicating the prefecture of casting. Pinpointing the casting 
  to within 30 ft requires a check.
  DC 15
  Either the Tottori or Hyogo prefectures are mapped, due to lingering 
  dimensional rifts. 
  +5 to check DC 
  Provide a realtime location on a single Outsider (20 HD or fewer) known to the 
  operator within Japan
  DC 40
  Provide a realtime location on a single Outsider (21+ HD or greater) known to 
  the operator within Japan
  DC 30
  In all cases, mapping is accurate to within about 30 ft
  Simon Wentworth (order #22737413)
  
  
  aNyaN teNNOuJi primary schOOl
  Unusually for an on-base military school, Anyan Tennouji 
  is named for a Japanese fighter (one of the boldest Japanese 
  aces of WWII, and one of the nation’s most patriotic 
  Doujinishi), rather than an American military hero. The 
  reason is that during a fierce engagement with US Army 
  Air Corps forces, Lt. Tennouji broke off hostilities and 
  joined his US rivals in a pitched battle against a horror 
  emerged from the Black Else, and saved myriad lives, both 
  American and Japanese. A painted concrete statue of Lt. 
  Tennouji’s Zero decorates the school’s sports field. 
  Anyan Tennoujii (known as AT Primary to most students) 
  is a combined primary school, servicing American students 
  from grades pre-K to grade 8. A surprisingly large number 
  of the student body are Doujinishi themselves: living 
  warplane-spirits summoned by the care and attention that 
  the air base’s flight crews lavish of the military aircraft as 
  well as incarnate gun fantasies and military power dreams. 
  A handful of Imperialistic Kami have been born at the base, 
  and though technically not American citizens (or citizens 
  of any nation, really) they are allowed to attend AT Primary 
  with their mortal class mates. 
  Many of the young plane fantasies and war-dreams 
  attending AT Primary soon mature into competent fighter 
  pilots themselves- the best donning the armored turbine 
  leggings of an Assault Witch and taking to the skies. 
  BeNteN’s sea pizza ii
  The first and biggest Benten’s Sea Pizza is in Kanagawa 
  Prefecture, but recently the second restaurant in the strange 
  franchise opened in Misawa, working out of a two-story 
  restaurant right out side Misawa AFB’s main security 
  checkpoint. Like its predecessor, Benten’s Sea Pizza II is 
  famous for its delivery girls- high flying teenaged girls 
  delivering pizza on the backs of enchanted flying brooms. 
  The pizza place’s dining room is always crowded with 
  base personnel and is famous for its fried cheese rolls, not 
  just the pizza. Now that Pizza II has opened, it’s taking 
  some of the burden off the Kanagawa branch, handling 
  deliveries for pretty much everything north of Tokyo. The 
  pizza place’s cooks and its high-flying delivery girls are 
  primarily the children of base personnel, both Japanese 
  and American. Gen. Masamune has subtly endorsed Pizza 
  II, because it gives her a pretty deep well of flight-trained 
  young women to recruit Assault Witches from. She suspects 
  that’s the real reason Pizza II’s opened up, though she, like 
  pretty much everybody else, has no idea the Benten in the 
  store’s name actually refers to a real, living goddess rather 
  than just a reference to Shinto myth. 
  iN-game use 
  Pizza II is designed as a point of origin for some Assault 
  Witches, explaining where they first learned to fly. It 
  also provides a way for non-Assault Witch cavaliers 
  flying with the 105th JOG to match the speed and in-air 
  maneuverability of an Airplane Girl. Your character concept 
  not suited to Cavalier levels? That’s fine, put your character 
  on an enchanted broom that can push the Mach limit, and 
  she can still be effective in the air. 
  Pizza II is also a tie directly into the Goddess Benten 
  plotline woven through several Black Tokyo sourcebooks, 
  and a good way to connect to the rather helpful goddess 
  and become embroiled in her many, many schemes. 
  If you want to further differentiate broom-fliers trained at 
  Pizza II from ‘ordinary’ Assault Witches, you might allow 
  them to access some of the broom-based fighting styles 
  in Otherverse America. Agile Broom, Ancient Trusted 
  Weapons and other feats in that tree are ideal fighting 
  styles for Benten’s delivery girls, which give them not only 
  some cool tactics to use with their enchanted brooms, but a 
  unique factional identity. 
  cluB ivy
  Hatchinohie, Aomori Prefecture
  Club Ivy is the name on the lease, but there’s no sign, or 
  indication what’s behind the peeling green door in a small, 
  windowless building a few blocks from Hatchinohie’s train 
  station. Nobody ever refers to this dingy bar-slash-bordello 
  by name, anyway. It’s well known among both the local 
  Japanese blue-collar workers who frequent the place after 
  work, as well as the American servicemen at the nearby 
  Misawa AFB. 
  Club Ivy is a small-time, Yakuza-owned whore house 
  staffed by a mix of human and POETICA prostitutes. 
  Most of the android prostitutes are actually free, at least 
  to a degree. Club Ivy has become a sort of underground 
  mecca for runaway POETICA. Working here (or at similar 
  low-end clubs on a circuit) for five or six years can buy a 
  POETICA a new life and a foreign passport. 
  The battleship-girls of Misawa’s Combined Fleet know 
  about the bordello, and help out its POETICA as best they 
  can. They occasionally show up after closing time, bearing 
  gifts, spare clothes, manga and circuit components for 
  both the human and android prostitutes. Badly damaged 
  POETICA sex-workers here know they might be able to 
  get off the books medical care if they can stay alive long 
  enough to reach their weaponized sisters in Misawa. 
  The Club is run- in name only, by an 80-something, semi-
  retired Yakuza named Arata (CN venerable male human 
  Simon Wentworth (order #22737413)
  
  
  Rogue 6). He’s half-senile and narcoleptic, and bangs on 
  a tambourine in time with the bar’s music, at least until 
  he nods off. He tends the bar, takes the customer’s money 
  and leaves all the real decisions to his POETICA wife, 
  Korra (N female POETICA Expert 5). Korra worked the 
  club herself for nearly a decade, and when she stopped 
  fucking on stage, she married the owner and became legally 
  emancipated. He got old; she can’t. She still likes the senile 
  old rogue, and he’s done enough years of loyal duty to 
  the Yakuza that they allow him the illusion that he’s still 
  running the place- still the deadly pimp he was decades 
  ago.  
  aNON-chaN server farm 
  Aomori City, Aomori Prefecture
  Anon-CHAN is an anonymous file sharing website 
  based out of servers in the Amori prefecture. It’s a rude 
  and impudent website, a place where calling another 
  anonymous poster a nigger-fag is the height of comedy, 
  and the one place on the Net where it’s totally possible to 
  innocently stumble across home-made kiddy porn while 
  browsing for anime wallpapers or song torrents. The 
  brainchild of Ryu and Haneda Shirow, twin Dodoma 
  brothers (CG male otaku Domoma Rogues 5/Smart 1), the 
  website is a place that revels in rudeness. 
   
  Under the guidance of the two brothers, the website has 
  turned into a clearinghouse for humorous or sexy pix, 
  illegal file-shares and hacker culture. Shut down dozens 
  of times by a dozen different governments and mega-
  corporations, Anon-CHAN refuses to die. Recently, the 
  website has found something approaching redeeming social 
  value. Some of the regular posters have begun a campaign 
  of harassment and vandalism against some of the worst 
  companies on the Amakaze board of directors. 
  The almost spontaneous, leaderless acts of civil 
  disobedience are nearly impossible for the Tokyo PD 
  to stop, and are bringing to light some of Japan’s worst 
  corporate crimes and scandals. While a few Anon-
  CHAN posters have fallen to Amakaze-funded Modern 
  Spellcasters and hunter-oni, the anonymity of the ‘net 
  protects most. Where anonymity fails, the Shirow brothers 
  are not above sending agents to covertly protect some bold 
  otaku regular poster. The Shirows have deep connections 
  Simon Wentworth (order #22737413)
  
  
  across the breadth of Japan’s magical underground, aren’t 
  above blackmail, coercion and dirty tricks to protect one of 
  their online friends. 
  akita caNiNe museum
  Odate, Akita Prefecture
  This tiny museum is built into an old home and includes 
  a small garden in the rear lot decorated by age-weathered 
  bronze statues of Akita at play. The museum is dedicated 
  to the memory of Hachiko, a famous Akita from the 1920s, 
  who waited at the train station in Tokyo for his dead master 
  to return until the end of his life. The dog’s loyalty made 
  him one of the most beloved animals in Japanese history. 
  The Akita Canine Museum is probably the only reason 
  to visit this dusty, rural city. The museum’s keeper is a 
  one armed and ancient man named Yu Kito (LG male 
  Utari Ainu Ranger 9, Druid 1), who lost both the arm and 
  his beloved wolf companion to the monster the ancient 
  Japanese warrior Momotaro has become. The old man 
  initially founded the museum as a weapon, but over the 
  decades his purpose shifted. Now he wants to redeem 
  Momotaro, not destroy him. He genuinely believes if 
  Momotaro could be forced here, the loyalty displayed by 
  the museum’s dogs might cleanse the warrior’s corrupted 
  spirit. And if that fails, he has his great spear at the ready.
  hOttai Waterfall
  Yurihonjo, Akita Prefecture 
  A spectacular natural waterfall conceals a deep, moss 
  slick cavern so cold that it is frost-rimed even during the 
  height of summer. One thousand statues of the Bosatsu 
  Jizo line the path to the cold lake, each sculpted by the 
  same inhuman hand. An ancient demon nicknamed The 
  Pediatrician lairs behind the waterfall. The Pediatrician is 
  some bastard offspring of tarantula and giant squid, with 
  supple tendrils that end in talons sharp enough to rend 
  stone, and nimble enough to carve the thousand beautiful 
  icons flanking the path to its lair. 
  The Pediatrician has laired in Yurihonjo for at least five 
  centuries, quietly and mostly without incident. Unlike 
  other elder oni-lords, the Pediatrician does not actively 
  seek conflict and spends most of his existence in dark 
  contemplation. The demon earned its name from the 
  bargain it has made with Black Japan’s parents. 
  The bargain is a simple one.  
  A child, dead of misfortune or disease less than 72 hours, 
  who is placed beneath Hottai Waterfall for an entire night 
  will return to life, via raise dead. The demon’s skill, and 
  Simon Wentworth (order #22737413)
  
  
  the natural power of 
  the place, accomplish 
  the miracle. However, 
  for every child 
  resurrected, an elder 
  demon emerges 
  from the Black 
  Else’s freezing seas 
  into the lake. These 
  immigrant demons do 
  not hunt in Yurihonjo, 
  by ancient treaty, 
  but quickly make 
  their way to hunting 
  grounds throughout 
  Japan, to spread evil 
  and misery. Thus, the 
  Pediatrician controls 
  demonic access to 
  the Earth Realm, 
  and is well respected 
  amongst demon-kind. 
  The Pediatrician 
  is both powerful, 
  knowledgeable and 
  honorable, and is 
  worshiped, rightfully, 
  as a grim local kami. 
  The Pediatrician 
  will converse 
  peacefully with 
  properly respectful 
  visitors, and enjoys 
  philosophical debate. 
  The Pediatrician 
  holds that the 
  service it offers (and 
  how readily this 
  service is accepted) 
  proves humanity is 
  fundamentally and 
  irredeemably selfish. 
  Parents will willingly 
  condemn other 
  children to torture 
  and death for their own precious child to live again. 
  the pediatriciaN 
  LE Intermediate God 
  Domains and Subdomains: Death (both), Healing 
  (resurrection), Madness (nightmare), Water (ice) 
  Favored Weapon: Naginata 
  Iwate’s Onsen
  d10 
  What is unique about the 
  Ryokan?
  The Onsen’s Blessings (even) 
  The Onsen’s Curse (odd) 
  1
  An old and storied inn 
  from the late 1800s, rebuilt 
  multiple times
  Bathers are affected as if by a 
  Blushing Dildo 
  A plump, seductive Sazae-
  Oni preys on male visitors, 
  preferring high school boys. 
  2
  Hiking trails nearby as well 
  as access to spectacular 
  natural views
  Kami particularly enjoy this onsen 
  and might grant boons to polite 
  human visitors
  A Yakuza clan runs the onsen, 
  and uses it as a front for gang 
  business, drug sales, and 
  occasionally dumps bodies in 
  the caverns beneath the inn 
  3
  The ryokan is owned by a 
  family of Kitsune who keep 
  their supernatural nature 
  secret
  Soaking for at least half a day 
  removes a year of wear & tear from 
  the bather’s age
  The onsen is the site of an 
  ancient Haunt created by the 
  suicide of a guest. 
  4
  The ryokan is shockingly 
  modern and includes high 
  tech amenities and very fast 
  wifi (POETICA love it!) 
  Visitors have the best sex of their 
  lives for a day or two after bathing
  Those visiting the haunt 
  enjoy financial success for a 
  few months, but inevitably it 
  all comes crashing down. 
  5
  The ryokan was recently 
  reopened after some 
  noteworthy, non-
  supernatural scandal or 
  tragedy
  Popular among idol singers and 
  Japanese celebs- provides a +1d6 
  bonus on Perform checks for a day or 
  two after bathing. 
  A Jinzu demon hunts here. 
  6
  The ryokan is one of the 
  newest in the region, 
  offering great bargains to 
  attract customers 
  Women who bathe here can conceive 
  and carry a healthy pregnancy 
  regardless of age or medical 
  problems
  Last year, a visitor was lost to 
  the Tatakama, and it may just 
  happen again….
  7
  The ryoken is extremely 
  hard to find and well off the 
  beaten path
  Artists who bathe here find 
  themselves producing erotic 
  masterpieces 
  Teenagers who bathe here 
  commit horrific acts of 
  violence a few weeks later
  8
  The onsen is only ever open 
  at really odd, inconvenient 
  or off-season times
  Bathers are cured of addiction to 
  drugs or alcohol 
  Bathers become prone to 
  eating disorders and other 
  psychological ailments
  9
  The onsen is run by an old 
  man- a veteran who did 
  incredible or horrific things 
  during WWII 
  Those afflicted with terminal cancer 
  might find their symptoms in 
  remission
  Multiple Breath of the Onsen 
  hunt here and use the onsen 
  as a spawning ground
  10
  The ryokan is right next 
  door to a love hotel and the 
  two businesses compete 
  fiercely
  Those who bathe here find 
  themselves changing in strange 
  ways- mutation, gender fluidity, the 
  transformation into a new species, ect
  Elderly who bathe here take a 
  turn for folk the worse health 
  wise 
  Simon Wentworth (order #22737413)
  
  
  mOuNt NyutO
  Semboku, Akita Prefecture
  Mt. Nyuto’s name means ‘nipple’ because the peak 
  resembles the nipple of a woman’s breast when viewed 
  from afar. Shallow caverns near the wooded peak are 
  etched with Jumon-era artwork. 
  A female Wizard or Witch (who must possess the Busty 
  Extreme trait) can study the cave drawings over at least 10 
  hours; a successful DC 20 Linguistics check allows her to 
  learn 1d3 random Busty arcane spells. However, Mount 
  Nyuto is not without risk. The ghost-ooze known as Breath 
  of the Onsen, almost extinct elsewhere in modern Japan, is 
  common around the mountain. 
  iWate’s ONseN 
  Iwate is a volcanically active prefecture, with massive 
  geothermal power barely concealed just beneath the fertile 
  soil. As a result, Iwate prefecture has centered its economy 
  around a thriving onsen industry; dozens upon dozens of 
  onsen can be found in out of the way forests throughout 
  Iwate. 
  Most are simply places to relax and enjoy the serenity of 
  nature and the scalding minerals of the water, but a few 
  of Iwate’s Onsen are much stranger. If you want to build 
  a random, supernaturally active onsen and related ryokan, 
  roll 3d10 on the chart on page 27. You can give your 
  onsen both a blessing and a curse to make it multifaceted. 
  Alternatively, roll a dice to see which of the two options 
  you get. In this case, evens give you a blessing, and odd 
  numbers give you a curse. 
  the Nude gate 
  Lake Tazawa, Iwate Prefecture 
  A small sheltered cave on the shores of Lake Tazawa is a 
  little known natural hot spring, as well as a semi-stable torii 
  to the Tatakama. Opening only during the hottest days of 
  late spring and early summer, the “Nude Gate” will allow 
  passage to a rather tranquil fishing village known for a 
  large population of Tanuki. However, as this name implies, 
  the torii is accessed through the steaming waters and will 
  only allow passage of living flesh. Those wishing to cross 
  into the Tatamkama (or to return), must do so completely 
  nude. 
   
  chusaN-Ji temple
  Hiraizumi, Iwate Prefecture 
  This large Buddhist temple dates back to Japan’s pre-feudal 
  period, when Iwate was the frontier. Dedicated to Amida 
  Buddha, the temple features a massive golden statue of 
  the Buddha, serene and massive and gleaming. Roadside 
  Simon Wentworth (order #22737413)
  
  
  shrines displaying smaller, roughly life-sized golden statues 
  of Amida Buddha flank the road leading to the ancient 
  temple. This is a safe place; no oni dares venture near 
  Chusan-Ji Temple upon fear of death. 
  The smaller golden Buddha awaken and animate, fighting 
  as serene golems, when evil approaches the temple. They 
  are silent and merciless in their battle against evil; the 
  statues will animate and attack even good aligned player 
  characters of the undead and outsider types, unless the 
  character approaches reciting Buddhist sutras. The gigantic 
  Buddha guarding the temple has the same capability for 
  animation the smaller idols do, but will only rouse itself 
  for the final battle against evil. Should a world-shaking 
  horror like the Genbu or Shingami awaken, the Great 
  Golden Amida Buddha might, just might, awaken to fight 
  alongside Japan’s heroes. 
  Victims of an oni incursion have good cause to visit 
  Chusan-Ji. The half senile old abbot knows the secrets 
  of ending demonic pregnancies and breaking curses. He 
  doesn’t judge, nor does he speak much- he just does what 
  needs to be done. 
  the ONi keNBai fair
  Kitakami, Iwate Prefecture (occurs in early spring)
  The Oni Kenbai Fair is an old dancing festival celebrated 
  in early spring, as the cherry blossoms burst into bloom. 
  Costumed dancers wear oni and tengu masks and perform 
  displays of agility and ritual swordsmanship for the tourists. 
  True Oni of all breeds and sorts come to Iwate, hiding in 
  plain sight among the costumed revelers. In mockery of the 
  Assembly of the Gods, the Oni meet at Iwate each spring 
  to plot, scheme, plan and even, occasionally, celebrate the 
  marriage of one demon to another or the birth of a new 
  black prince. 
  By ancient treaty, the assembled oni do not prey on Iwate’s 
  citizens during their annual assembly, knowing all too 
  well that incautious feeding would attract heroic attention 
  and deprive them of their sanctuary. Likewise, the oni are 
  Simon Wentworth (order #22737413)
  
  0
  expected to leave old feuds and hatreds behind during the 
  Oni Kenbai, though in practice, a few demons always end 
  up slain during the festivals, if their rivals think they can 
  get away with it. 
  This year’s topics of discussion include, in order of 
  importance to the gathered oni….
  •	
  Setting the Hibagon’s Night Stadium schedule of 
  appearances and games for the coming baseball season. 
  •	
  The question of the Tottori Horrors. These black, 
  rubbery creatures are not traditionally demons, but are 
  dangerous in the extreme, and the oni are rapidly losing 
  territory to these interlopers. 
  •	
  The renewal of treaties and contracts with the 
  Amakaze, and the question of whether or not to 
  accept a treaty with the Ubume Empress. Many oni 
  are cautious about associating too closely with the 
  Ubume Empress, as she is a servant and harbinger of 
  Christianity, and despite their evil natures, most oni are 
  staunch Buddhists or Shinto practitioners. 
  •	
  A ‘recipe contest’ involving specially bred and ritually 
  slaughtered pre-teens presented in horrifyingly creative 
  manners. 
  game rule iNfOrmatiON: 
  the ONi keNBai fair
  Like the Assembly of the Gods, the Oni Kenbai charges 
  the prefecture with a supernatural miasma, that ordinary 
  humans can feel at the edges of perception, but not 
  consciously articulate. 
  •	
  All spells with the Evil descriptor are Quickened, as 
  if by the Quicken Spell feat, while in Iwate during the 
  Oni Kenbai. 
  •	
  Conjuration spells that summon creatures have their 
  durations doubled, as if by the Extend Spell feat, while 
  in Iwate during the Oni Kenbai. However, summoning 
  spells that conjure evil creatures cannot be dismissed 
  during this time. 
  seasONal festivals 
  Japan celebrates the changing of the seasons with elaborate 
  and boisterous street festivals. In addition to festivals 
  celebrated throughout the country, each village, city and 
  prefecture has its own local festivals, honoring local kami, 
  or celebrating some local legend or bit of history. These 
  street festivals are often surreal affairs- revelers dress in 
  traditional and colorful kimonos and wander through streets 
  lined with temporary merchant stalls. 
  Dancers and drummers perform for the crowd. In most 
  festivals, the community’s strong men carry religious 
  objects through the street, displaying them to the public. 
  Depending on the festival, these holy objects might be 
  colorful wreaths made of flowers, small wooden Shinto 
  shrines, portable (or not so easily portable) statues of the 
  Buddha or a popular deity, or even enormous logs carved 
  to resemble a man’s penis, during fertility rituals. Local 
  stores and restaurants sell their wares on crowded and noisy 
  sidewalks, and party-goers enjoy beer and sake by the 
  gallon, washing down exotic fair food. 
  The most famous public festivals occur in late March and 
  early April, and coincide with the blooming of Japan’s 
  cherry blossom trees, which herald the beginning of spring. 
  The cherry blossom festivals are known as “hanami” and 
  are eagerly anticipated events. In the weeks leading to 
  the hanami, Japan’s TV meteorologists begin tracking the 
  ‘cherry blossom front’- the warm air mass from the south 
  that brings spring with it. 
  yamagata, a prefecture 
  lONg iN dyiNg 
  At their core, the Amakaze are a coalition of bitter old 
  men terrified of their own looming deaths and jealous of 
  the young. So many Amakaze have lived in Yamagata 
  Prefecture for so long, and worked such dark sorcery 
  there that the countryside has been permanently warped. 
  This necromantic aura prolongs life, but it does nothing 
  to prolong the joy of life, and as a result Yamagata has the 
  highest percentage of population over 65 years old of any 
  prefecture in Japan. 
  •	
  Living creatures who spend at least 18 months within 
  Yamagata Prefecture have their maximum age category 
  extended by 10 years. A creature who leaves Yamagata 
  Prefecture for longer than a month loses this benefit, 
  until they spend at least 18 additional months within 
  the prefecture’s borders. A creature past his natural 
  maximum age when he leaves the prefecture dies 
  within days. 
  •	
  Yamagata’s energy flows are strongly tinged with 
  necromantic magic. Increase the strength of any 
  necromantic magical aura by one category within the 
  prefecture (faint becomes average, ect). Necromancy 
  spells cast within the prefecture have their caster level 
  increased by one. 
  •	
  In addition, all non-good undead within the prefecture 
  gain Channel Resistance +3, or improve their existing 
  Channel Resistance by three. 
  Simon Wentworth (order #22737413)
  
  1
  OBaNazaWa, 
  yamagata 
  prefecture
  Obanazawa is a small, 
  relatively backwards village 
  within Yamagata Prefecture. 
  While locals carry modern 
  iPhones (which get crappy 
  reception), and drive 
  late model mini-trucks, 
  technology for the most part 
  stagnated somewhere in 
  the 1960s, with some parts 
  of Obanazawa looking like 
  something from the Meiji-
  era. Obanazawa is among 
  the coldest, and certainly 
  the snowiest, places in 
  Japan. Even in summer, 
  temperatures rarely rise 
  above bone-chillingly 
  frigid. During winter, white 
  out blizzards that blank the 
  skies of this remote village are common. 
  Even during good days, television and phone reception is 
  spotty, and its difficult to get a line to the outside world. 
  Internet service is all but non-existent. During winter, the 
  intense snows often close the routes into the village for 
  weeks. 
  Obanazawa’s heart is an old temple built around a 
  permanent torii to an elemental place of absolute ice. 
  Icicles decorate the temple even in summer, and icy 
  elementals often cross between worlds here. The current 
  master of the temple is a half senile, sleepy eyed old man 
  named Jumo (NE male burakumin human Cleric 8). 
  Two and a half centuries ago, a mountain witch, an ice-
  woman, gave birth to him in these mountains. He guides 
  the town, letting it change only superficially, and still feels 
  Obanazawa is becoming too modern.
  He occasionally arranges for the abduction and sacrifice 
  of particularly impudent teenagers or businessmen he 
  disapproves of (such as a would-be music store owner, 
  investors in a plan to bring a Freshness Burger franchise 
  to the town, and others). Many of these sacrifices end up 
  fueling the occult rituals the Amakaze conduct throughout 
  the prefecture. Jumo is an unwitting minion, but a very 
  effective one. 
  adveNturiNg iN OBaNazaWa
  The intense cold here affects mystical energy flows. 
  •	
  Cold spells and effects are Maximized, as if by the 
  Maximize Spell feat. 
  •	
  Fire spells and effects are impeded, and are cast at -2 
  caster level. 
  •	
  Spells involving high technology or duplicating modern 
  effects are also cast at -2 caster level. 
  •	
  POETICA hate it here. 
  ryushaku-Ji temple
  Yamadera, Yamagata Perfecture
  The Ryushaku-ji Temple was founded during the 9th 
  Century by priests who carved the structure out of the 
  living rock of the mountain. This cavernous monastery 
  is built around a sacred flame that has not gone out in 
  more than 11 centuries, and is the sole bulwark against 
  the necromantic taint that otherwise corrupts Yamagata 
  Prefecture. A thousand stone steps, flanked by statues 
  of lions and snarling gods is the only approach to the 
  mountain-top monastery. In the past, and surely again in the 
  future, evil outsiders and undead besieging the temple have 
  perished upon these stone steps. 
  Ryushaku-Ji Temple is home to an old splinter of the 
  Ramat Sect. The monks of the Ryushaku-Ji Temple are 
  distinguished by their brown and saffron robes. As with all 
  Ramat Sect faithful, these monks make battling the undead 
  their primary concern. However, Ryushaku-Ji monks do not 
  believe that humans and Goryohime must fight this great 
  Simon Wentworth (order #22737413)
  
  
  battle alone. While Bonded Priests and their Goryohime 
  partners form the nucleus of the temple’s fighting strength, 
  local Kami, three Kitsune bloodlines and several Futakuchi 
  sent from heaven itself all contribute to the struggle. 
   
  Kota Inoue (NG venerable male human Bonded Priest 
  Cleric 11) is the temple’s master. He is a rather pudgy, 
  forgettable man in his fifties whom smiles easily and often. 
  His partner is Usagi Himura (CG female ninja Goryohime 
  Hentai Hero 3/Rogue 4) who wears a kitsune noh mask into 
  battle and false fox ears everywhere else. Despite rumors 
  to the contrary, they have never been lovers. Inoue calls 
  his partner his daughter, and whenever he dies, he has left 
  instructions that Usagi will take tactical command of the 
  temple. 
  At Inoue’s urging, Usagi has forged a strong alliance 
  with the daring Kitsune activists of the Dakiniten Legal 
  Assistance office, in Saga. The Ramat Sect provides 
  muscle (in the form of Goryohime soldiers) and magical 
  weapons as needed, while Dakiniten Legal Assistance 
  provides intelligence. The alliance is cemented by Usagi’s 
  romance with John Naruto (CG Male Kitsune Smart 
  3/Investigator 5). Their wedding is planned for the spring, 
  when the cherry blossoms bloom, will mark the first time 
  a Goryohime in the Ramat Sect’s employ has received the 
  very human ritual of marriage. 
  Old Mashashi, the master of the larger Ramat Sect, holds 
  nothing but contempt for the saffron-clad moderates of 
  Ryushaku-Ji. He officially forbids joint operations between 
  his Bonded Priests and Inoue’s, and has threatened Inoue 
  with everything short of a truck bombing if he officiates his 
  ‘daughter’s’ marriage. 
  Several religious goods stalls and souvenir shops can 
  be found up the hillside leading to the temple. Most are 
  traditional crafts by local artisans, such as naturally dyed 
  silks, wooden toys, prayer beads, Buddhist luck charms, 
  pottery and religious candles. However, one of these 
  wooden market stands is run by the elderly Konno sisters 
  (LG venerable female Human Cleric 2) . The Konno sisters 
  offer a rather meager assortment of Buddhist magical 
  items- mostly curative potions, scrolls and ofuda of divine 
  protective magic, and a handful of wondrous items. None 
  of the items have a caster level higher than 2nd, as despite 
  their great age, the Konnos were less than diligent students 
  of the scriptures. 
  Simon Wentworth (order #22737413)
  
  
  game rule effects: 
  ryushaku-Ji temple
  The necromantic effects that extend throughout Yamagata 
  Prefecture do not affect the town of Yamadera nor 
  the mountain temple. The temple provides a constant 
  Protection From Evil effect (CL 15th) that extends 
  throughout its environs and protect the temple’s inhabitants. 
  Both these affects are tied to the temple’s eternal flame. If 
  it is extinguished, 2d4 hours later, both these effects cease. 
  If the eternal flame is doused, it can be relit by an hour long 
  ceremony, which must be performed by either a Buddhist 
  Cleric or Monk of at least 12th level, and involves the 
  sacrifice of rare woods and local herbs worth 5,000 gp/DC 
  23.
  the utamarO Orchards
  Yamagata, Yamagata Prefecture
  Yamagata Prefecture is home to the finest cherries in 
  all Japan, probably in all the world. The world famous 
  Utamaro Orchards is the centerpiece of the cherry trade. 
  In addition to the working orchard, staffed by hundreds 
  of pickers during the peak season, Utamaro Orchards 
  is comprised of palatial estates owned by some of the 
  wealthiest men in Japan. The most senior Amakaze have 
  summer homes scattered around Yamagata, most of which 
  overlook the cherry orchards. 
  During the first week of February, while the ignorant 
  mortals celebrate a snow lantern festival in the surrounding 
  town, the Amakaze come together to bless the orchards in 
  their own way. For every sixteen trees in their orchards, 
  they slit the throat of one human child and leave his or her 
  body half buried in the mud and melting snow. Children are 
  imported from across Japan and Asia in the weeks leading 
  up to the sacrifice, and are kept in pretty prisons hidden 
  in the basements and barns surrounding the Amakaze’s 
  estates. Foreign children are preferred, as their deaths are 
  less likely to attract the attention of Japanese police, and by 
  long standing tradition, only human children are murdered. 
  To sully the cherry fields with the death of a Kitsune or a 
  POETICA would destroy them…..
  the ghOsts Of 
  murdered childreN 
  Ubume begin bleeding to death when they step into the 
  Utamaro Orchards, due to the pain inflicted on so many 
  children, for so many centuries. (FORT DC 16 or suffer 
  ongoing Bleed 2 for as long as they remain in the orchard; 
  affects Ubume normally immune to Bleed and save is 
  repeated each minute.) 
  In the dark of night, visitors to the Orchard might see 
  the ghostly, blood red apparitions of murdered children, 
  reliving their last horrible seconds of life. Some of the most 
  heart-rending are:  
  An eight year old boy, probably British or American, 
  impaled from anus to throat by a spear of cherry-wood….
  A seven year African girl, her extremities broken by 
  phantasmal back-hoes and left to die in the dirt…
  A nine year old Asian girl, maybe Korean, raped to death as 
  her face is pushed down into the mud…
  A nine year old Japanese boy, curled up defensively, being 
  kicked to death by billionaires….
  the kimOdameshi 
  develOpmeNt 
  Yamagata, Yamagata Prefecture 
  The exclusive, well-guarded and staggeringly beautiful 
  Kimodameshi Development is the exclusive preserve of 
  some of Japan’s wealthiest and most influential men. Built 
  as a series of terraced homesteads on a low mountain range 
  overlooking the Utamaro Orchards, one’s social position 
  is aptly reflected by the height of their mansion against 
  the mountain. Even those with the least dramatic view- at 
  the bottom of the hill- are multimillionaires from families 
  with impeccable heritages. Those whose mansions are built 
  towards the peak, and command a dramatic view stretching 
  for fog-shrouded miles are the beloved pawns of the 
  Amakaze. 
  adveNturiNg iN the
   kimOdamesi develOpmeNt 
  The exclusive Kimodameshi Development is a place of 
  quiet horrors, but horrors none the less. Amakaze-paid 
  private security forces are coldly polite, yet competently 
  intimidating to any ordinary person who merely drives 
  within a kilometer of the development’s sole gate. While 
  these well drilled, impeccably dressed security contractors 
  are more than enough to dissuade mortal media and 
  ordinary trespassers, they are far from the only line of 
  security. 
  Occult wards and demon-bound guardians patrol the wide 
  lawns and private gardens that separate the mansions. At 
  night the development is utterly silent, as no natural animal 
  howls or chirps, as if all the natural world is rightfully 
  terrified of what stalks the night. Elder oni lords and senior 
  Amakaze Executive Board Members, among other 
  supernatural power-mongers often visit the residents, and 
  are politely received by proud householders. Several of the 
  mansions are Slave Holder Mansions - alive and hungry, 
  and dedicated to the protection of their dark owners and the 
  advancement of Hell’s schemes. 
  Simon Wentworth (order #22737413)
  
  
  Other guardians include Bunraku-66 androids disguised 
  as personal secretaries, Binbogami and Kanedama 
  gunslingers, Oni-Marrow Elite private security 
  contractors, and even Hitobashira deep in the mansions 
  themselves or in the fields. An open assault on the 
  development is suicide at best. 
  the miNOr amakaze Of the 
  kimOdamesi develOpmeNt
  The highest levels of the multi-tiered development are the 
  exclusive domain of minor Amakaze lords. Below are just 
  some of the Amakaze loyalists who make their homes in 
  the development. 
  Any or all of these well-dressed monstrosities can easily be 
  represented by the Amakaze stat-block. 
  •	
  Eiji Jinmu controls seven pharmaceutical and medical 
  mega-corps, and his mansion has a rather kawaii pill 
  logo over the entry to the soaring main foyer. He is 
  an internationally renowned car collector, with more 
  than 150 classic cars and elite, hand-built sports cars 
  in a hermetically sealed, multi-story automated garage. 
  His mansion, his family and most importantly, his 1.3 
  billion dollar car collection, are protected by lethal 
  living machines called Battlechangers. 
  •	
  Hideki Shigeru owns real-estate throughout Japan 
  and Hawaii and resides in a relatively modest, almost 
  humble mansion on one of the highest tiers. The 
  peevish little man lives alone except for a harem of 
  POETICA maids and housekeepers and is a favorite 
  underling of Dr. Momonjii. He occasionally plays 
  host to the good doctor, and takes time to show off 
  his favorite hobby- the vivisection and reassembly of 
  POETICA with ‘improper’ attitudes. 
  •	
  Akai Shoda owns a restaurant supply mega-corp and is 
  firmly in the pocket of the Twelve Golden Amakaze. 
  His lavish, maze-like mansion is approached by a line 
  of 25 massive vermillion gates. His cannibal banquets 
  are widely celebrated, and flesh-devouring aberrations 
  prowl the tamed forest encircling his home, attracted by 
  the scent of cooking blood. 
  •	
  Ueno Showa is a publishing giant, producing 
  phonebook-sized manga digests of the kind the 
  conservative Japanese media likes to scapegoat for 
  all societal ills. He was personally responsible for 
  Japans lack of criminal possession laws for child 
  pornography until well into the mid-2010s. His home is 
  Simon Wentworth (order #22737413)
  
  
  the stereotypical otaku’s lair, with 2D artwork on every 
  wall and a multi-billion yen toy and figure collection. 
  Garish and tawdry life size anime statuettes of various 
  lolicon and shotacon starlets in states of undress 
  decorate the lawn. 
  •	
  Chief Superintendent H. Naruhito is a former 
  senior Tokyo Metropolitan Police officer who made 
  himself very useful to the Amakaze during his 25 year 
  tenure with the TMPD.  After his retirement, he took 
  command of the development’s private police force and 
  was allowed to take a relatively small mansion down 
  the hill, within sight of the main gate. Naruhito has 
  killed for the Amakaze for so long he genuinely takes 
  pleasure in the doing, not in torture or the infliction 
  of unnecessary suffering, but in efficiently executing 
  an annoyance and knowing he’s above the law. The 
  satisfaction of hard work- in this case, wet-work for the 
  true masters of Japan, drives him. 
  kOgaNeyama shriNe
  Sendai, Miyagi Prefecture 
  This ancient shrine dates to the 8th Century, and has 
  been destroyed and rebuilt multiple times. The shrine’s 
  impressive roof is richly carved wood, arranged in 
  multiple tiers and swooping pagoda, inlaid with golden 
  ornamentation. Legend holds that a pilgrim who prays at 
  the Koganeyama Shrine for three years in a row will have 
  prosperity…. The legends are truer than the modern world 
  knows. 
  The Amakaze would love to burn the Koganeyama 
  Shrine to the ground (again), because it offers a chance 
  of economic freedom from the modern world and its 
  markets. However, they know that an open assault would 
  only increase the shrine’s legend, and the priests would 
  just rebuild the place, as they have many times before. 
  Many of Japan’s Freeters make the three pilgrimages here, 
  and earn a decent (but not lavish living) as urban farmers, 
  independent handcrafters or street performers who play old 
  Japanese instruments very well. 
   
  iN-game effect: kOgaNeyama 
  shriNe’s BlessiNg
  A character who visits the shrine each year for 3 years 
  receives a permanent +10 holy bonus on Craft, Perform 
  and Profession checks to earn a living. However, the skills 
  so affected are those that were common during Japan’s 
  feudal period (for example Craft (woodcarving), Profession 
  (fisherman), Perform (shimiasen) and so on). The shrine’s 
  magic only affects the character’s highest ranked Craft, 
  Perform or Profession skill. 
  tashirO-Jima
  Ishinomaki City, Miyagi Prefecture 
  Nicknamed “Cat Island” by the locals, Tashiro-jima is a 
  small island home to fewer than 100 human souls, but tens 
  of thousands of semi-tame cats. Long ago, Tashiro-jima 
  was a center of the silk trade, and its residents protected 
  their valuable silkworms with cats, who ate the mice that 
  threatened them. Of course, even though the silk industry 
  died long ago, the tradition remains. 
   
  Most of Tashiro-jima’s human residents are elderly, and 
  the two tiny villages dotting the island are going to die 
  off completely, sooner or later. However, the island’s 
  feline population outnumbers the humans by an order of 
  magnitude or three. Dogs are not allowed on the island, and 
  the locals dote on the vast packs of semi-tame strays. For 
  Nekomusume, the island is a kind of mystic promised land. 
  Any cat-girl capable of escaping from Tokyo alive probably 
  heads to Tashio-jima sooner or later. The elusive feline 
  village ‘Nekoshima’ hides in the woods, mostly unnoticed 
  by humanity, though a few of the islands grandmothers 
  leave treats and toys for the local cat-girls from time to 
  time. 
  The greatest threat to Tashiro-jima’s quiet serenity is 
  external. Through a dummy travel company, the Akaname 
  have booked ‘hunting tours’ to Tashiro-jima for TBMS 
  employees. These blue-collar thugs are turning the entire 
  island into a free-fire zone, and may have effectively ruined 
  the cat-girls’ first attempt at building their own society. 
  Nekoshima is governed (badly) by Reos (CN male samurai 
  Nekomusume Barbarian 11), a rare tom of the species, 
  born in Kyoto back alley. He’s instantly recognizable in his 
  makeshift leathers, styled in imitation of an o-yorai. His 
  tiger-orange pelt is scarred with old burns- when he was 
  only a year old, he freed a dozen catgirls from the back of 
  a TBMS catch truck with moltov cocktail in one hand and 
  a sword of scrap in the other, but was caught in the blast 
  radius when the gas tank went up. It’s emblematic of his 
  leadership style- he acts boldly without thinking, and ends 
  up creating more crises than he solves. 
  Reos wants to fight. He desperately wants to fight, but 
  no matter how many vacationing TBMS thugs he guts, 
  there will always be more, and the rest of his tribe is 
  far less competent than he. In fact, the thrill of the hunt, 
  and a chance at taking Reos’ elusive and lethal pelt, has 
  only drawn more, and better hunters to the island. Reos 
  solution….kill more of the fuckers. Reos plans a hard, 
  retaliatory strike against the TBMS main facility itself if the 
  hunts continue. 
  Simon Wentworth (order #22737413)
  
  
  fatally flaWed NekOshima
  Nekoshima is a simplistic camp erected in the 
  forest, a collection of tents and scratch-built 
  huts. There are only a few permanent structures 
  in Nekoshima, and most of these are repurposed 
  sheds and stolen outbuildings retrofitted to serve 
  as homes or store-houses. This rough shelter is 
  home to a population of free Nekomusume that 
  Reos rules by right of strength and virility, but 
  his rule is far from unquestioned. The colony’s 
  cat-girls (even the dimmest) tend to be smarter 
  than him, and while he enjoys the rugged life, 
  they have a host of ideas for fundamental 
  improvements to the colony. A few high-school 
  aged cat-girls from Tama Town have shown 
  up with supplies, hand-me-down clothes and 
  old JSDF field engineering manuals they 
  downloaded and printed out. Reos is always 
  happy to see cute new cat-girls in his colony, 
  but is a bit leery of any ideas he didn’t think of 
  himself. 
  More than one catgirl has abandoned Reos’ 
  colony for a more civilized life in Tama, to the 
  scarred tom’s endless, impotent rage. He’s tried 
  abuse, tried sex both consensual and somewhat 
  otherwise, even buried a sweet calico named 
  Dobu far into the woods, where the smell can’t 
  carry. He still hasn’t been able to fully staunch 
  the flow and is too dim to think of any real 
  solution. 
  sites WithiN NekOshima 
  There are only a few important places within 
  the village. Mostly Nekoshima is a loose 
  arrangement of pop-tents and cook stoves 
  arranged in roughly concentric circles. One 
  of the residents, who now only answers to 
  Library-Tan (NG female Nekomusume Expert 
  2) has a fairly large collection of stolen books 
  in a set of waterproof suitcases in her tent. She 
  teaches the younger cat-girls to read and wants 
  to rip out Reos’ trachea but lacks the strength. 
  Likewise there is a distinctly non-traditional 
  shrine to Inari and Amaretsu in a metal shipping 
  crate stood on its side. Cheap ceramic statues 
  bought from a 100 Yen shop are crowded by 
  stuffed animals and construction paper ofuda. 
  It is tended by Aso (NG female Nekomusume 
  Acolyte 3), an immature, inexperienced cleric of 
  Inari who doesn’t like to be touched after what 
  she endured during her time in slavery.  
  Simon Wentworth (order #22737413)
  
  
  the five cOlOred lakes 
  Near Mt. Bandai, Fukushima Prefecture 
  These small caldera-lakes were formed by a volcanic 
  detonation in the late 1800s; the eruption leaked minerals 
  that gave each of the five small lakes a unique color. These 
  colorful, bubbling lakes are popular with both male and 
  female sentai, a place for weary heroes to refocus, restore 
  their heart and renew their powers.  
  WaNds fOuNd iN the Waters 
  Occasionally, courageous young women find an enchanted 
  Cute Wand or similar occult weapon beneath the colorful, 
  faintly luminous 
  waters. Nobody 
  seems to know 
  who places these 
  weapons here, 
  and the prevailing 
  theory is they 
  simply coalesce 
  from occult 
  minerals in the hot 
  springs themselves, 
  activated by the 
  pure heart of a girl. 
  If a human female 
  (or at least non-
  male) human of any good alignment bathes nude in one of 
  the lakes, there is a chance she might discover a glowing 
  wand of glass and occult gemstones bubbling into form 
  between her legs. The game master determines this, but 
  usually only extends this benefit to young, first level 
  heroes, possibly as an explanation of how a previously 
  ordinary girl got started on the heroic path. 
  Wands and Staves found in this manner are generated 
  randomly, usually with minor enchantments placed on 
  them. A hero who loses a wand granted by the waters might 
  return to the Five Colored Lakes and bathe in the lake of 
  Magic Wands of the Five Colored Legs
  D6
  Type of 
  Weapon
  Enchantment 
  Bonus 
  Weapon Enchantment 
  Provides a +1d4 competence 
  bonus on the following Skill 
  check
  1
  Cute Wand
  None 
  (masterwork)
  Glammered (into a pen, 
  piece of jewelry or bracelet) 
  Perform (sing) or Perform 
  (dance) 
  2
  Cute Wand
  +1
  Pleasuring
  Swim
  3
  Heart Wand
  +1
  Limning
  Acrobatics
  4
  Heart Wand
  +1
  Merciful
  Bluff
  5
  Orb Stave
  +1
  Bane (probably dragons, 
  undead or monstrous 
  humanoids) 
  Diplomacy
  6
  Crescent Stave
  +2
  Roll twice
  Knowledge (arcana) or 
  Knowledge (religion)
  Simon Wentworth (order #22737413)
  
  
  her designated sentai color in hopes of being gifted with a 
  replacement wand by the place’s kami.
   
  You can roll 4D6 to randomly build a magical wand or 
  stave. If you get a wand or stave with no enhancement 
  bonus, do not roll on the Weapon Enchantment column. 
  the crystal cOve 
  Nobody can really figure beautiful shop actually sells; 
  local guides list it as an art boutique or jewelry shop. The 
  proprietress is the glamorous Ryoko Talle (LG female 
  Noble Kami Sorcerer 9) who is always seen in the finest 
  evening gowns, always jet black to match her lustrous hair 
  and bedecked in millions of yen worth of fine gems and 
  jewels. Her wings are crystal, and she hides them in plain 
  sight as part of her haute couture look. 
  Madame Talle sees herself as a patron of magical girls 
  throughout Japan. She specializes in abjuring and 
  conjuration magic, focused through exotic, shining gems 
  culled from the beaches of the Five Colored Lakes, and 
  strange wands found within the waters. She will often equip 
  magical girls from poor families at no cost, but expects 
  regular reports on their progress in the ‘endless struggle 
  against darkness’. Despite her idealism and basic goodness, 
  Madame Talle is no friend of the Ramat Sect nor the 
  Eyrines Sisterhood, and grimly warns young heroines away 
  from both factions. Both groups offend her highly evolved 
  sense of propriety. 
  the fukushima 
  derailmeNts
  Various Sites, Fukushima Prefecture 
  Six months ago, a bullet train derailed just outside a tunnel 
  near the Niwasaka station, killing half a dozen passengers 
  and crew. Three months ago, a similar incident on a line a 
  few kilometers away killed another three passengers and 
  destroyed another passenger train. In both cases, sections 
  of the track had been warped, as if by extreme heat, and 
  the bolts holding the tracks together slagged. The crimes 
  are reminiscent of a never-solved string of sabotage that 
  occurred soon after WWII, only perhaps more dangerous 
  given the greater dependence on rail travel in modern 
  Japan. 
  Survivors report a ghostly vision, an old, stooped Japanese 
  man dressed in archaic clothes and wreathed in black 
  flames, sobbing at the edge of the tracks in the seconds 
  before the accident. 
  tetsuJiN musteriNg site
  Outside Fukushima City, Fukushima Prefecture 
  Hyabusa Heavy Industries holds government contracts 
  to assist with disaster recovery efforts within the Exclusion 
  Zone, spearheaded by legions of Tetsujin robots. The 
  tireless light mecha work 16 hour shifts within the 
  Exclusion Zone and return to their mustering site about 
  a mile outside the hazardous area for decontamination, 
  recharge and a brief period of relaxation before a new shift 
  begins. 
  The Tetsujin’s mustering site is a huge cleared field with 
  a variety of construction trailers that serve as shelter and 
  recharge sites for the robots. The Tetsujin haven’t had much 
  time to make their camp home. The best they’ve done 
  is hang colorful zig-zagging streamers in a loose border 
  around their campsite, and during off duty hours the camp 
  rings with the high clear voices of Tetsujin mecha singing. 
  aByss NestiNg grOuNd 
  Fukushima Daiichi Reactor, Fukushima Prefecture 
  The heart of the damaged Fukushima Daiichi reactor 
  complex has become a bizarre nesting area for the 
  enigmatic Abyss super-predators. The resident Abyss have 
  spun webs of stringy black bio-steel from the shattered 
  cooling towers and between outbuildings- thick, durable 
  strands that correspond to no element on Earths’ periodic 
  table. The black webs hum with barely contained power, 
  and occasionally groan or whine as Abyss creatures move 
  through their nesting ground. Strange, violet lightning 
  sparks in the night, sometimes. 
  Vast swarms of Abyss Quirks and Abyss Phantasms 
  circle the ruined nuclear reactor like flocks of locusts. The 
  Abyss are strangely passive here. They take no notice of 
  the few creatures still moving on the ground, though they 
  might occasionally swarm and disintegrate large noisy 
  ground vehicles like construction equipment or heavy 
  trucks. Even Tetsujin workers sent into the reactor to render 
  it safe are usually unmolested, as long as they leave the 
  Abyss’ modifications to the facility alone. 
  A single Abyss Witch with a distinctive fuselage 
  resembling the angular lines of a stealth bomber, is 
  sometimes sighted in the skies above Fukushima. She 
  seems to nest in the radioactive waters just beneath the 
  damaged reactor, lairing somewhere deep under the 
  waters. She has unusual radioactivity-based powers and 
  can biologically generate MASER weapontry, giving her 
  an impressive shoot down count. At sunrise and sunset 
  each day, she emerges from the waters and generates a 
  completely silent, binary code “data-howl” that shuts down 
  local communications networks for several minutes and 
  gives Tetsujin and other living machines something that can 
  Simon Wentworth (order #22737413)
  
  
  be described as the mechanical equivalent of a migraine. 
  Her data-screams are unintelligible and represent no known 
  language, but those ‘hearing’ it experience a profound sense 
  of loss and loneliness. 
  “ONi zONes”
  Throughout Fukushima City, 
  Fukushima Prefecture 
  Several areas of Fukushima City were all 
  but destroyed in the 2011 earthquake and 
  tsunami, or were rendered unlivable as a 
  result of radiation exposure. Locals refer 
  to the areas still excluded by hurricane 
  fencing and caution tape as ‘oni zones’, 
  because a variety of criminals and 
  unnatural predators have taken over the 
  ruins. Some of the local ‘oni’ are human 
  dealers who came north to Fukushima in 
  the wake of the disaster, to sell sleeping 
  pills to traumatized, displaced survivors. 
  Others are Ironclub, down from 
  Hokkaido, drawn by the scent of misery 
  and incipient violence. The two factions 
  of scum-bag- human and oni- have 
  become more alike in the ruins. 
  The worst local crew are the Adachi 
  Boyz, a motley assortment of human 
  and Ironclub bullies too wild and 
  undisciplined for the Yakuza. They shake 
  down locals trying to rebuild, and steal 
  from construction sites, reselling their 
  loot down in Chiba. Hyabusa Heavy 
  Industries wants a piece of the Adachi 
  Boyz bad and are would pay good money 
  for the tongues of the gang’s leadership 
  on a platter. 
  The current bastard-in-charge is Big 
  Tsumara (CE male Ironclub Oni 
  Combatant 6), a rapacious, sneering, 
  capering bully nearly eight foot tall. His 
  favorite weapon is a specially modified 
  jackhammer stolen from an HHI job-
  site. He’s done a few bouts in the Rape 
  Pure Fight! tournament substituting his 
  jackhammer for his cock, to the wild 
  approval of the crowds, and is on the 
  verge of graduating from grimy crime 
  to true atrocity. Big Tsumara’s gotten addicted to the thrill 
  of lust-murder, even more so than the thrill of stealing and 
  head busting. He’s transformed the huge walk-in freezer 
  of an abandoned super-market into a low end imitation 
  of a Rape Pure fighting ring, and is holding cut-rate local 
  events modeled on the real tourney. When Taru Tsuyoi 
  finds out about the ‘copyright infringement’ going on up in 
  Fukushima, he’s going to kill everyone within five miles, 
  up to and including any locals unfortunate enough to be 
  nearby when it all hits the fan. 
  Simon Wentworth (order #22737413)
  
  0
  Beautiful ruiNed thiNgs
  Though Fukushima is still rebuilding, the city and 
  prefecture both bear the deep scars of the 2011 Tohoku 
  Earthquake. Some inspiration for things found in the ruins 
  are below- you can roll D12 if you want or pick something 
  that seems appropriate. 
  1. A pile of rotting stuffed animals and moldering flowers, 
  left as a tribute in a place where children died, now 
  long forgotten and crushed underfoot. 
  2. A badly weakened stretch of street or sidewalk that 
  opens into a 10-20 ft deep sinkhole. 
  3. The inert body of a POETICA companion slain during 
  the quake, half buried beneath the rubble, possibly still 
  salvageable by a trained technician?
  4. A ruined home, opened to the elements that has been 
  picked clean by looters and lacks any survivors to 
  claim what’s left over. 
  5. Tiny, maddened animated objects deranged by the 
  devastation, who only come out after the moon sets but 
  before the sun rises.
  6. A graffiti poem that is a rather eloquent argument 
  against nuclear power.
  7. An odd found-object sculpted ‘gang totem’ built from 
  ruined street lamps and sign posts at the edge of an Oni 
  Zone. 
  8. The same found-object gang totem…with a dying man 
  or woman hanging from it, impaled and beaten into a 
  coma. 
  9. An old market signboard from the weeks just after the 
  disaster, with fading price stickers that are damn good 
  evidence of disaster profiteering. 
  10. Jinzo haunting the ruins, preying on pregnant women 
  and children conceived just after the disaster. 
  11. A Teke Teke who lurks in an abandoned school or hang-
  out for elementary or middle school aged children, and 
  mutilates her former classmates in the same way she 
  was mutilated by a collapsing structure. 
  12. A pack of former lap-dogs and house pets, turned feral 
  in the wake of the disaster, scavenging for garbage and 
  menacing any pets or familiars they catch scent of. 
  Simon Wentworth (order #22737413)
  
  1
  Kanto Region 
  The central region of Japan encompasses Tokyo, one of 
  the largest cities on the planet and namesake of the Black 
  Tokyo Campaign Setting. This chapter describes the Kanto 
  Region, including Tokyo Prefecture, while the following 
  chapter describes sprawling Tokyo itself. 
  mishikO starNet
  Mashiko, Tochigi Prefecture
  Situated on a low mountain overlooking the picaresque 
  town, The StarNet is a collection of more than 30 different 
  shops and restaurants arranged in a five-pointed star 
  pattern. A cobblestone courtyard, lined with trees and 
  greenery, including some rare woods from the Tatakama 
  that local botanists have been trying to ID for decades, is 
  a popular place for lunch. Most of the shops are purely 
  mundane- clothing stores, book stands, restaurants, 
  souvenir shops, farmer’s markets and pottery stores selling 
  local wares. However, several of the stores cater to Black 
  Japan’s occult community, but only after the sun goes 
  down. 
  After dusk, the StarNet is lit by fireflies and drifting 
  anodoan ghosts. The arrangement of the StarNet’s shops 
  subtly shift, becoming a six-pointed star rather than a five 
  pointed one. The shops built around the sixth axis of the 
  StarNet all deal in magical and supernatural goods. These 
  shops are half-world places, only accessible on the Earth 
  Realm after night falls, and effectively invisible to mortal 
  eyes. Mortal shoppers out for a late-night stroll in the 
  StarNet happily go about their business, never noticing the 
  strangeness in the air. Some of the myriad shops that can be 
  found in the sixth axis of the StarNet include: 
  •	
  Miho Kamura, a middle aged, four-tailed Kitsune 
  fashionista runs a shop that deals exclusively in 
  magical armor and cloaks made from fox skin, as well 
  as exceptionally tasty potions of Fox’s Cunning. Her 
  half dozen Kitsune sons and daughters help her out, as 
  well as working at four of the other occult markets in 
  the sixth point.
  •	
  Silky Stingray is an occult lingerie shop selling an 
  assortment of enchanted bras, panties and assorted 
  underthings for use by prostitutes, AV idols and 
  warriors alike. Silky Stingray is run by a rather 
  elegant older woman named Sylvia, who is one of 
  the staunchest supporters of the Eyrines Sisterhood. 
  She offers enchanted, protective underclothes at 
  Simon Wentworth (order #22737413)
  
  
  cost to Eyrines Sisters on a mission, and will loan 
  more expensive goods on an as needed basis to any 
  one willing to fight for Japan’s women. She funnels 
  a goodly amount of her shop’s profits into the 
  Sisterhood’s general operating fund. 
  •	
  A well-lit shop called Abunai CUT! Sales both 
  mundane and magical chef’s knives. Their commercial 
  blades are top quality, but their enchantments are weak 
  and basic, at best. Their signature blades are in high 
  demand by supernatural chefs and girl-butchers, and 
  are enchanted to enhance an artisan’s skill rather than 
  his combat prowess. 
  •	
  Anoxia #1 is a high fashion boutique beloved by 
  the prefecture’s Goyohime, as well as students at the 
  Hanging Academy willing to take the train north for 
  unique Gothic Lolita fashions and accessories, not to 
  mention bane weapons for use against the predatory 
  undead. Anoxia #1 is owned and operated by Rei Sudo 
  (N female human Gyaru Oracle 3), who survived her 
  suicide attempt, but was left in a wheelchair by spinal 
  damage. She wishes she could have joined her yuri 
  lover at the Academy, but remains a good, if quietly 
  resentful, ally to both the Hanging Academy and the 
  Ramat Sect. 
  imperial retreat 
  Nasu, Tochigi Prefecture 
  Nasu is a place of profound natural beauty, with old growth 
  cedar forests protecting out of the way onsen, ski resorts 
  and traditional Japanese inn. Nasu is a wealthy tourist’s 
  paradise, and the Imperial Family has a well defended 
  retreat deep in the forest. Most Japanese, if they think of 
  the retreat at all, assume it’s simply a lavish vacation home. 
  That’s far from the truth. 
  Heroes connected to the Imperial Family by blood can 
  use the lavish country home (including the subterranean 
  hanger, armory and mystically warded interrogation cells) 
  as needed by the demands of their current mission. There 
  is even a single God Guardian mecha in JSDF livery kept 
  in ready-reserve at the retreat, though it hasn’t actually 
  deployed in more than thirty years. The Nasu retreat is 
  often used as a staging and training area for operatives 
  working in Black Tokyo itself. The Nasu retreat is far 
  enough from Tokyo to be protected from the demonic 
  attentions of Tokyo’s predators, but close enough they’re 
  near to hand during a crisis. 
  the first aNd 
  mOst hellish schOOl
  Ashikaga, Tochigi Prefecture
  The first school in Japan was founded in Ashikaga long 
  ago. That first school had its share of horrors, lost to 
  history, as has every Japanese school since. Ashikaga is a 
  favorite haunt of Black Teachers, who gather at an onsen 
  near the UN Heritage Site marking the historic school to 
  gossip, scheme and compare notes upon the destruction of 
  particularly promising children. Black Teachers often bring 
  emotionally broken human children with them on their 
  ‘vacation’, trading children amongst themselves or forcing 
  them to fight until only one victim remains. 
  Demon hunters tracking Black Teachers know that when 
  Ashikaga’s preschoolers begin whimpering in their sleep 
  and crying black tears that a gathering of the monsters is 
  impending. The hunters scour mommy-blogs for what, at 
  best, might end up only being a night’s early warning. 
  the seveN mOONlit 
  mONasteries
  Kasama, Ibaraki Prefecture
  The art of akido began in Ibaraki Prefecture, and though 
  most of the world practices martial arts in strip mall dojos, 
  the true art of akido remains alive here.  The Seven Moonlit 
  Monasteries are half-world fighting schools. They appear 
  only on cloudless, moon-lit nights, fading like a mirage at 
  dawn. 
   
  These days, the Seven Moonlit Monasteries only appear 
  to Japan’s poor and blue collar- low wage workers, 
  factory men, farmers, convenience store clerks, fast food 
  employees. Trudging home after a long shift, a select few 
  of Ibaraki Prefecture’s working poor might catch a glimpse 
  of a misty, fog shrouded old temple far off on the horizon, 
  beckoning them. Those who make the trek, and who show 
  promise and discipline learn the secrets of the Monk, 
  becoming modern fists of justice. The Moonlit Monasteries 
  demand much of their students, who must also work full 
  time to support themselves- the Monasteries’ Monks 
  quickly learn that sleep is a luxury for the rich, one the 
  working poor learn to do without. 
  Each of the Seven Moonlit Monasteries is attended by 
  a spirit master, a ghostly animal-lord who embodies his 
  or her particular Monastery’s fighting style. The Seven 
  Moonlit Masters include: The Tiger Master, the Lion 
  Master, the Crane Mistress, the Ant Mistress, the Monkey 
  Master, the Horse Mistress, and the Crab Master. 
  Simon Wentworth (order #22737413)
  
  
  Each of the Seven Moonlit Monasteries has its own distinct 
  character and fighting style. The Ant Mistress trains her 
  students in painful jointlocks and favors paired, light 
  weapons like sai or nunchuku, which adherents of the Ant 
  Style wield as ‘pincers’. By contrast, the Crab Monastery’s 
  students are rogue sumo, arrogant and crude behemoths 
  who use their enormous size and lethal bulk to crush their 
  opponents. The Horse Mistress’ most favored apprentices 
  are shapeshifters and pony-girl martial artists, who enhance 
  their natural gifts with wondrous items that give them a half 
  equine form. The other Moonlit Monastaries are equally 
  strange. 
  Though competition between students of the Seven Moonlit 
  Monasteries is fierce, true violence is staunchly prohibited 
  by all seven of the Moonlit Masters, and is grounds for 
  expulsion from the dojo.
  The Seven Moonlit Monasteries present a united front 
  against the Amakaze and any who would threaten Japan’s 
  working class…. Or indeed, the poor throughout the world. 
  Monks of any of the Moonlit Monasteries are crusaders 
  and modern vigilantes; they might be as easily found in the 
  Niger Delta battling the oil industry’s mercenaries, or in 
  America leading Occupy protests, as they can be in Japan 
  itself. Moonlit Monks are staunch allies of 
  the Eyrines Sisterhood, and though they 
  fight demons and supernatural evil when 
  called, they have no great love for Japan’s 
  ‘official’ demon hunting agencies, like 
  Police Section Seven or Chrysanthemum 
  Seven. 
  the lOcal cOrrupt 
  cOps
  Police Chief More Watanabe (LE male 
  human Monk 8) studied at the Crab 
  Monastery during the early 1980s, before 
  joining the prefectural police. He’s been 
  brutal but effective in his office since 
  taking the chief’s job near the turn of the 
  millennium, even after losing his right 
  arm in what he said was an on-duty one 
  car collision a few years back. About three 
  hours after he was medically cleared to 
  return to duty, Chief Watanabe took down 
  a serial train molester, making him a local 
  hero all over again. 
  Obviously, Watanabe didn’t lose his arm in the line 
  of duty. Instead, he had it severed at the shoulder by a 
  fellow competitor during his very first bout on the Rape 
  Pure Fight! circuit. He’d signed up for the ultra-violent 
  competition as a way to get back at an old rival from his 
  Crab Monastery days, but lost so quickly, so spectacularly, 
  he lost any chance at ever redeeming his honor. Tsuyoi is 
  holding the humiliating loss, and Watanabe’s highly illegal 
  participation in a snuff-brawl, over Watanabe’s head. As a 
  result, the one-armed police officer has been forced to clean 
  up a few Rape Pure under-cards taking place in and around 
  Mito, Ibaraki’s capital city. 
  the daikOiN temple
  Ota, Gunma Prefecture 
  Dating back to the early 1600s, this ancient temple has 
  become an orphanage in modern days. The temple/
  orphanage has often been referred to as “kid raising 
  Saint Donryu”, and since the mid 1990s, it has become a 
  sanctuary for Japan’s unwanted, orphaned and unfortunates. 
  A lot of the stylish punks racing in the Mountains of Jomo 
  grew up at St. Donyru and carry the memories, fond or 
  otherwise. 
  Simon Wentworth (order #22737413)
  
  
  lake yuguma
  The Mountains of Jomo, Gunma 
  Prefecture 
  Lake Yugama, near the peak of Mt. 
  Shirane, is made dangerously acidic 
  by volcanic minerals. For centuries, the 
  placid green lake has been used to dispose 
  of bound monsters that regenerate too 
  quickly for any other means of execution 
  to work. In olden times, pilgrims would 
  arrive from every corner of Japan, 
  carrying oni, trollkin and other horrors 
  bound with iron chains and ofuda 
  for execution in the bubbling natural 
  cauldron. The bottom is littered with 
  dense, stone-like bones and bits of chain 
  too durable for the lake’s acids to eat 
  away. 
  Today, Black Japan’s monster hunters 
  have more convenient means of 
  permanently destroying their prey. The 
  local Yakuza clans make more use of 
  Lake Yuguma these days- human bodies 
  dissolve even quicker than bound oni. 
  mOuNtaiN drift 
  raciNg 
  The Mountains of Jomo, Gunma 
  Prefecture 
  The winding mountain roads running 
  treacherously throughout the Jomo Range 
  (which encompasses Mt. Akagi, Mt. 
  Haruna, Mt. Myogi, Mt. Nikko-Shirane 
  and Mt. Asama) are ideal for challenging 
  racing. These rocky mountains have 
  become the center of car culture in Japan, 
  attracting drift racers from across the 
  country. Anyone with a tuned car can race, 
  and though supernatural creatures are 
  welcome to compete with the local racing 
  leagues, the use of any form of magic to enhance a vehicle 
  is absolutely forbidden (though enchantments on drivers 
  are not strictly disallowed). 
   
  The ‘no magic’ rule is strictly enforced by Gunma’s current 
  racing champion, who seems to have an uncanny ability to 
  spot even the best hidden magic. The champion is the lithe 
  and seductive Yakuza racer-girl who answers only to the 
  streetname “Dead Blue Fish”. Dead Blue Fish (CN female 
  Yakuza Dodoma Rogue 8) is an anomaly, a woman who has 
  excelled in both the male dominated worlds of both drift 
  racing and the Yakuza. Her Gunma-based Eel-Skin Yakuza 
  Clan is one of the few Yakuza clans to allow women to 
  take their ink and work as equals. The Eel-Skin Yakuza 
  make their living in auto-theft, gambling, protection and 
  blackmail, disdaining drugs and human trafficking. 
  Dead Blue Fish is fighting a losing battle against the harder, 
  more professional Yakuza clans pushing up from Tokyo 
  and Chiba and she knows it. There are lines that she won’t 
  cross that the southern gangs will, and she’s leaving money 
  on the table because of it. Over the last few years, her Eel-
  Skin Yakuza has dwindled to a handful of staunch loyalists. 
  Everybody else either died, left town or joined up with 
  Simon Wentworth (order #22737413)
  
  
  one of the rival clans. 
  Those left are more 
  interested in cars than 
  they are money. To 
  them, Dead Blue Fish 
  is a decent leader and 
  an even better racer, 
  which matters more. 
  Dead Blue Fish keeps 
  her occult heritage a 
  secret, keeping her 108 
  bodily eyes wrapped 
  beneath bright blue 
  racing leathers. Her 
  unnatural eyes and 
  uncanny agility are 
  hidden hole cards that 
  have saved her life 
  more than once. 
  guNma’s 
  racers
  Drift racing is a vital 
  part of Gunma’s 
  prefectural identity. If 
  you need a handful of 
  NPC racers to populate 
  a particular challenge, 
  roll 4D6 on this chart 
  and see what you can 
  come up with. 
  lOcal 
  raciNg 
  teams 
  Some racers- 
  particularly the purely 
  mortal ones- race as 
  part of a colorfully 
  named team, often 
  with coordinated 
  racing costumes and 
  matching paint jobs on 
  their cars. If you want 
  to randomly build a 
  race team, either as 
  an adjunct to a single 
  NPC racer generated 
  on the other chart, or 
  as part of a backing 
  crew, roll 4D6 on the 
  chart below. 
  Gunma’s Racers
  D6 
  The racer’s driving…
  The racer…
  The racer’s edge…
  The racer’s 
  reasons…
  1
  An imported American 
  muscle car tuned for 
  maximum performance
  A local high school or 
  MHTU student 
  Too much money, 
  which can buy top 
  end parts and repairs
  Racing for pink-slips 
  2
  A quick Japanese 
  subcompact, specially 
  tuned for drift racing
  The girlfriend or baby 
  sister of a famous 
  former racer
  Supernatural heritage 
  that imparts uncanny 
  speed and reaction 
  time
  Racing for a chance to 
  avenge the death of a 
  loved one
  3
  A Japanese street racer 
  painted with anime 
  itasha style
  A foreigner with 
  something to prove
  Daddy’s an Amakaze, 
  and he’ll get the racer 
  out of any serious 
  trouble
  Desperate for money 
  and racing’s the only 
  way
  4
  A cheap late model sedan 
  that’s a lot faster than it 
  looks
  An adult professional, 
  who was a drift racer 
  in their youth, now 
  returned to the circuit
  Has the best 
  mechanic in Gunma 
  on their crew
  If they win this race, 
  a debt to local Yakuza 
  gets forgiven
  5
  A Chinese or Japanese 
  street racing bike 
  An ambitious loli or 
  shota that needs help 
  reaching the pedals
  Has intimate 
  knowledge of 
  tonight’s race course
  Bored and looking for 
  thrills, as interested as 
  getting laid and high 
  as in the race itself
  6
  A Euro-racer worth more 
  than all the other cars in 
  the race put together
  A Kitsune who’s been 
  racing in one form 
  or the other since the 
  1920s
  Has a partner willing 
  to take a crash to help 
  the racer win
  Anxious to prove 
  their kind (foreigners, 
  supernaturals, women, 
  gays, ect) can race as 
  well as anybody else
  Gunma’s Racing Teams
  D6 
  First Part: 
  Team Name
  Second Part: 
  Team Name
  Team 
  Reputation
  Supernatural Involvement
  1
  Speed/Swift
  Star/Comet
  Never won a 
  race, but always 
  tries their hardest
  Nothing supernatural at all going 
  on
  2
  Red/Crimson/Scarlet
  Streak/Stream
  Fights dirty, races 
  to win
  One of the veteran drivers has 
  a necklace that augments his 
  reflexes & driving skill 
  3
  Blue/Azure/Cerulean
  Race/Chase
  More money than 
  common sense
  Some of the female racers trained 
  with the Eyrines Sisterhood 
  4
  Yellow/Gold/Canary
  Drift/Spin
  Bunch of stoners/
  tweakers
  One of the racers used to date 
  Dead Blue Fish and knows her 
  secrets
  5
  Black/Midnight/Ebony
  Falcon/Eagle
  Races like an 
  elite military unit
  Several of the racers are Kami or 
  Doujinishi or other races which 
  can easily pass for human
  6
  Force/Impact/Strike
  Shark/Dolphin
  Bunch of high 
  school buddies
  One of the racers is destined for 
  a cannibal’s banquet table unless 
  the PCs act fast
  Simon Wentworth (order #22737413)
  
  
  maeBashi high 
  techNOlOgy 
  uNiversity
  Maebashi, Gunma Prefecture 
  Maebashi High Technology 
  University (MHTU) is a 
  primarily male technical college 
  with one of the best engineering, 
  programming and hard science 
  curriculum in the nation, which is 
  saying something given Japan’s 
  technological dominance. MHTU 
  actively recruits young engineers 
  from around Japan, and recently 
  has begun offering a somewhat 
  secret ‘techno-magical’ curriculum. 
  MHTU’s techno-mages are fairly 
  conservative in their magic, 
  building high tech wonders and 
  useful, multi-function gadgets and 
  only adding spells to do the few 
  things that technology can’t. 
  MHTU graduates have played 
  an important role in the Assault 
  Witch program, designing the 
  magi-tech cybernetic frames 
  that empower the cute and lethal 
  airplane girls. MHTU is a center 
  of gay culture and romance. Most 
  of the student body dabbles in bi-
  sexual romances. For some reason 
  the charged, hyper-intellectual 
  atmosphere of the school (which 
  might be a minor kami in its own 
  right) rewards young lovers with 
  sudden flashes of insight for 
  new circuit designs and polymer 
  compositions while wrapped in their boyfriend’s arms. 
  Some interesting programs available on campus include: 
  Warren Dunn, the iconoclastic founder of Smilodon Risk! 
  and creator of the first mass-market catgirl often gives 
  TED talks at the college, and likes recruiting interns from 
  his audience. He’s planning on breaking into the lucrative 
  gay market with a new line of cat-bois and some of the 
  MHTU’s best and brightest are going to help him make it 
  happen. 
  School rules allow students to live with their POETICA 
  ‘waifu’ in the dorms, but if students have Nekomusume 
  pets, the cat-girls are required to live in a separate dorm 
  near the micro-engineering hall. The small “Pet-Girl 
  Hall” is a neat, comfortable mini-dormitory where resident 
  catgirls are given high school and college equivalency and 
  life-skills training free of charge while their masters attend 
  classes of their own. Warren Dunn personally funds the 
  program through corporate donations. 
   “The MHTU Boomers” are the school’s unofficial drone 
  and RC aircraft enthusiast racing club. The Boomers meet 
  on pleasant weekend afternoons on the campus green, and 
  are a favorite club of techno-wizards with drone, micro-
  robot or animated object familiars. 
  The student union’s job board offers employment 
  possibilities with a variety of high-tech factions, from 
  the New Day Girl Factory, to Metamorphosis North or 
  Simon Wentworth (order #22737413)
  
  
  Hyabusa Heavy Industries to the Police Section Seven 
  IT department and Project GILGAMESH itself. Tradition 
  dictates the job postings be technomagically encrypted 
  (requiring a DC 20-25 Computer Use or Linguistics check 
  to decode). The more complex the encryption, the better 
  the job, with truly awesome jobs having a DC 30 or greater. 
  Metamorphosis North has several postings for experimental 
  work. 
  maeBashi tetsuJiN 
  assemBly plaNt-01
  Maebashi, Gunma Prefecture
  Since the introduction of the brand, Tetsujin have been 
  assembled in Gunma Prefecture, specifically in the 
  Maebashi Tetsujin Assembly Plant-01.  Located just a few 
  miles from the Maebashi High Technology University, a 
  center of robotics and computer programming excellence 
  in Japan, Assembly Plant-01 helps give the bustling city of 
  Maebashi its ultra-tech character. 
  When it opened in early 1980, two years before the first 
  Tetsujin hit the market, Assembly Plant-01 was merely 
  a modern assembly line, putting together tractors and 
  farming equipment. As the Tetsujin became more and more 
  advanced, so did the facility that built them. As of 2018, 
  Assembly Plant-01 is a slice of the far future, somehow 
  born into modern Black Japan centuries ahead of its time. 
  Tamed anti-gravity systems allow huge engines and 
  robotic assembly plants to float high above Maebashi, 
  while advanced sentry systems drift high overhead. There 
  is no place as advanced, as far down the bleeding edge 
  in technology, as Assembly Plant-01. The production 
  facilities are a source of constant envy and jealous rage 
  by Dr. Momonjii, whose POETICA production facilities 
  seem almost retro by comparison. That Shingon Date 
  will not share his revolutionary technology is one of the 
  driving factors in the cold and deadly feud between the two 
  Amakaze overlords. 
  Students from MHTU often intern or do regular work-
  study at Assembly Plant-01. The top five percent of each 
  graduating class are hired by Assembly Plant-01 to work as 
  coders and materials scientists. It’s such a plum opportunity 
  that many of Black Japan’s best young minds come to the 
  hyper-competitive MHTU just for a chance to try for one 
  of those rare job slots. Those who make the cut are fiercely 
  loyal to Hyabusa Heavy Industries. They often get the 
  corporate crest tattooed on their shoulder as a symbol of 
  corporate loyalty; it’s almost expected employees get an 
  ornate back piece to celebrate ten years of employment. 
  As the facility’s name implies, there are other Assembly 
  Plants throughout Black Japan that produce Tetsujin, but 
  none have the prestige of Assembly Plant-01. 
  •	
  Assembly Plant-02 is located a few miles outside 
  Osaka. Its production line produces the majority of 
  Japan’s Home Health Care Tetsujin. They tend to be 
  a quirky and kind, often otaku, bunch of robots who 
  spend the majority of their income buying toys and 
  anime DVDs in the local Den-Den Town. 
  •	
  Assembly Plant-03 is located in Chiba Prefecture, 
  near the docks. This well defended facility is often 
  the center of skirmishes between Hyabusa Heavy 
  Industries employees and New Day Girl Factory 
  workers who transship their own cute machines from 
  an adjacent dockyard. Brawls and broken bones 
  are common, and the occasional fatal beating isn’t 
  unknown. 
  •	
  Assembly Plant-04 is located in the coastal city of 
  Ibaraki, building strong and taciturn, business-like 
  Tetsujin. The Tetsujin from this Assembly Plant are 
  among the hardest working and most practical of their 
  kind. 
  •	
  Assembly Plant-05 hasn’t gone on-line yet. The new 
  facility is being built in a Nagasaki industrial park, 
  and once completed, will handle the export of Tetsujin 
  to southern Japan and throughout Southeast Asia. 
  Construction has run into a series of delays and cost-
  overruns (not to mention mysterious ‘accidents’ that 
  have killed a few workers), as agents of the Ubume 
  Empress’ Amakaze faction have done everything 
  possible to prevent Date’s faction from gaining a 
  foothold in their territory. 
  chichiBu shriNe 
  Saitama City, Saitama Prefecture 
  This thousand-year-old shrine is a historically and 
  culturally significant heritage site, but more importantly, 
  Kami are born there frequently. Kami of dance, sculpture, 
  light and song often incarnate in the Chichibu’s haiden 
  (central prayer hall). The local monks take good care of 
  newborn Kami, teaching them about the local landscape 
  (both mundane and supernatural), and assigning them 
  minor tasks around the shrine while they adjust to the 
  Earth Realm. Some Futakuchi are also incarnated here, 
  often at the same time as a Kami ‘sister’ and assigned by 
  heaven to protect her on their mission. Kami and Futakuchi 
  incarnated here often have deep vermillion eyes with 
  golden irises, matching the colors found in the haiden. 
  Simon Wentworth (order #22737413)
  
  
  NeWBOrN 
  kami
  The Chichibu 
  Shrine is unique 
  in that a handful 
  of inexperienced 
  young Kami might 
  be hanging around 
  at any given time. 
  These creatures 
  split their time 
  between studying 
  the scriptures 
  and practicing 
  their fighting 
  techniques with 
  the temple’s 
  monks and 
  wasting 100 yen 
  coins in the local 
  arcades. If you 
  want to meet a 
  random young 
  Kami, roll 4D6 
  on the chart 
  below and see 
  what you get. 
  “kill them Where 
  they sleep!” 
  Various Sites, Saitama City and Kitamoto, Saitama 
  Prefecture 
  The Saitama Prefecture is basically an enormous suburb of 
  Tokyo- a bedroom community for salarimen and ordinary 
  workers not able to afford the exorbitant rents in the city 
  proper. The prefecture’s skyline is a collection of soaring 
  apato towers housing hundreds, especially in Saitama City 
  and nearby Kitamoto. 
  Someone is killing and tormenting ordinary salarimen 
  in their homes, waging a quiet little war against ‘raiju’- 
  ordinary, seemingly happy working class Japanese. 
  Whoever is committing the crimes prefers the indirect 
  approach and has at least a working knowledge of the 
  occult. Several salarimen have been plagued by Onan 
  Spirits, while whole apartment towers have been 
  possessed by shifting Apartment That Has Become a 
  Coffin and Tsunduko Haunts. Various animated objects 
  spontaneously form from household goods to prey on their 
  owners. Similar torments trap victims in their homes, force 
  unnatural compulsions on them and driven them half mad. 
  The point seems to be ruin lives, economically 
  and socially rather than to kill, but there have been nearly 
  20 deaths to date, scattered throughout a handful of 
  apartment towers, and dozens more salarimen driven into 
  unemployment or insanity. 
  The press hasn’t figured out anything, but rumors of the 
  deaths and hauntings are starting to circulate in the occult 
  underworld. The Amakaze have dispatched problem solvers 
  to Saitama, because most of the targeted workers are 
  employed (albeit at very low levels) of Amakaze-owned 
  mega-corps. 
  likely suspects
  There’s not a lot of evidence left behind after a salariman 
  is tormented or murdered in Saitama City. And if you’re 
  making a list of the Amakaze’s enemies, start with every 
  working poor human on the planet and go from there. Of 
  course, not many of those folk can summon demons, so that 
  narrows the list down a bit….just a bit. 
  The Fairy Tale Student’s Club in Tokyo might be to blame. 
  They’re otaku mage-punks, with the knowledge to pull this 
  off and the right mindset. They’ve raided the TBMS before, 
  D6
  Her 
  Name
  Her 
  Profession 
  Her Mission in the Earth Realm 
  The Mission’s Complication
  1
  Taina
  Pint sized, 
  lolicon 
  Barbarian 1 
  Help a nerdy (and rather unpleasant) 
  virgin in Nagasaki find true love and 
  become a better person 
  Someone involved is a distant relative 
  of a powerful Amakaze millionaire 
  who would oppose its completion 
  2
  Koharu 
  Otaku Rogue 
  1 
  Help a pair of shopkeepers in Ueno 
  resolve a murderous blood feud 
  which began three incarnations ago, 
  hopefully without homicide this time 
  Somehow, completing the mission 
  will send the Great Tree of the 
  Hanging Academy into dormancy, 
  meaning no new Goryohime will be 
  born for several years 
  3
  Miki
  Spoiled 
  Gyaru 
  Wizard 1
  Help the oldest son of a Canal City 
  Yakuza find the courage to stand up to 
  his father and take a different path 
  A spurned lover wants revenge on 
  their ex, as well as the Kami involved 
  4
  Lum
  Socially 
  awkward 
  Bard 1
  Help a poor Tanuki family in Mie start 
  up a small business 
  Taru Tsuyoi has sadistic plans for the 
  young Kami 
  5
  Chie
  Wannabe 
  med-student 
  Smart 2 
  Go on a personal journey of discovery 
  throughout the Multiverse 
  Completing the mission will require 
  a journey into the heart of the Black 
  Else
  6
  Asuka
  Sarcastic, 
  tsudnre 
  Cleric 1 
  Convince one of the cruelest souls 
  within the New Day Girl Factory to 
  give up the creation of new slaves 
  The mission involves an ever-
  expanding roster of eccentrics, all 
  with problems the Kami must solve to 
  complete the mission 
  Simon Wentworth (order #22737413)
  
  
  at their cat-girl members’ urging, so they’re not strangers to 
  brutal, magic-aided social justice. None of them have any 
  real love for the Amakaze, either. 
  Shinji Hashimoto (use the Ecchi Enchanter stat-block) is a 
  hikikomori spell-crafter who hasn’t left his tiny efficiency 
  apartment in two years, who’s willing to knock down prices 
  for commissioning enchanted cosplay gear if his customers 
  bring him groceries or new anime. He’s been talking big 
  about taking down the Amakaze-backed Arigane Media 
  Group because while he’s an otaku pervert, he’s got no 
  taste for lolicon, especially after his own baby sister was 
  raped. 
  Tomaki Saito (use the Blue Collar Kami stat-block) is a 
  Lawson’s convenience store clerk whose business is within 
  easy walking distance of most 
  of the killings/hauntings. He’s 
  a defender of the poor when 
  he wants to be- he’s got no 
  problem looking the other way 
  while local homeless shoplift, 
  and reads economic theory. 
  His rants on how the top 1% 
  of Japanese society are ruining 
  the world with their greed are 
  truly legendary and increasingly 
  furious. 
  “Mr. Takashi” (also Ecchi 
  Enchanter stat-block) is a 
  reclusive shut in with no need to 
  leave his luxury condominium. 
  He’s a market genius, growing 
  what started as a meager gift 
  from his working class father 
  into a 500 million yen fortune. If 
  he’s really the killer, his motives 
  are purely financial- he’s turned 
  a nice profit from the PR 
  disruption and work-place chaos 
  caused by each and every killing 
  or haunting. 
  Shin Oda (LE Male Yakuza 
  Human Magus 7) is doing the 
  killings on the orders of his 
  obyan in the Red Nurikabe 
  Yakuza, whose boss is dabbling 
  in real estate speculation and 
  corporate ‘protection’. Initially, 
  Oda thought the whole business 
  was a pathetic waste of his 
  talents as an occult assassin, but 
  these day’s he’s thinking of the 
  whole business as an enjoyable 
  working vacation. However, the fun he’s having killing 
  defenseless targets is making Oda dangerously careless.
  The Ubume Empress and her Nagasaki-based faction 
  of the Amakaze are behind the killings. The murders 
  are cruel tests of the security of Tokyo’s Amakaze. The 
  Empress wants to provoke a response so she, and her on-
  site underlings, can measure their rival’s reaction time and 
  possibly assassinate a few troubleshooters. Within two 
  years, Tokyo will burn as the secret cold war turns hellfire-
  hot. The thousands that die in the first hours of the war will 
  be the most fortunate, as their souls remain their own in 
  death. Later casualties will not be able to say the same. 
  Simon Wentworth (order #22737413)
  
  0
  saitama’s 
  apartmeNts 
  Saitama is crowded with 
  high-density apartment 
  towers and older, more 
  modest apartment 
  complexes, most lived in 
  by workers commuting 
  to and from Tokyo and 
  Chiba. If you quickly need 
  an apartment for a scene, 
  roll 4D6 and see what you 
  come up with. 
  eyriNes 
  safe
  hOuses 
  Various Sites, Saitama 
  Prefecture 
  The Eyrines Sisterhoods 
  rents dozens of crappy, 
  anonymous apartments 
  around Saitama 
  Prefecture. They usually 
  pre-paying for a year’s 
  stay, in cash, at various 
  weekly and monthly 
  ‘mansions’. Sisters in 
  need can use one of these 
  safehouses as a crash-pad 
  or hiding spot as necessary, and most contain basic supply 
  caches- a few weapons, first aid kits, burner phones, ect. 
  game rule iNfOrmatiON: 
  eyriNes safehOuses 
  It requires a DC 20+1d6 Knowledge (local) check to find 
  one of the safehouses. 
  Characters with any trait or feat with Eyrines in the name 
  receive a +4 insight bonus on the check. 
  Keys are usually left with management or hidden 
  somewhere on site, and anybody with the right pass-phrase 
  can pick up a key. Locks are DC 20 Disable Device or DC 
  24 break, door hardness 5, 15 HP…a lot better than average 
  for a crappy residential apartment.  
  There is a 30-40% chance that any particular safehouse has 
  at least some useful adventuring supplies. Pick 1d6+1 of 
  the following items remaining in the safehouse. This gear 
  is usually hidden throughout the apartment, inside a gutted 
  AC unit or behind a false panel in the closet or beneath the 
  sink (Perception DC 16+1d6 to discover if you’re just some 
  crackhead ransacking the place). 
  •	
  1d4 days of food and bottled water 
  •	
  1d6 pre-paid burner phones (smartphones with 2 weeks 
  service) 
  •	
  1d4 Glock 17 pistols and 2d4 clips of ammunition for 
  each 
  •	
  1 combat shotgun and 24 shells 
  •	
  5-6 tonfa and an equal number of daggers 
  •	
  Upgraded laptop or palm top computer +2 (also a 
  burner account with 2 weeks service) 
  •	
  3-4 first aid kits or 1 surgical kit 
  •	
  masterwork forgery kit 
  •	
  around 50,000 yen (500 dollars/500 gp) in a duffel bag
  the OmOrashi chase 
  hOuse
  Saitama City, Saitama Prefecture
  This popular watersports-fetish website based out of a 
  Tokyo suburb, is dedicated to wet panties and female 
  bathroom shots. Various channels feature everything 
  from hidden toilet cams to contests to see which of an 
  assortment of various cute competitors can hold her urine 
  Saitama’s Apartment Complexes
  D6 
  Apartment Style
  Why do people stay 
  here? 
  What’s the 
  neighborhood like? 
  What’s the worst 
  thing to ever happen 
  here?
  1
  An ultra-modern 15 story 
  mega-complex with all 
  the modern amenities
  Rents are cheap or 
  the landlord isn’t too 
  active collecting late 
  rent
  Good neighborhood 
  for parents, safe with 
  cool schools nearby
  A spate of suicides of 
  young male residents 
  2
  A run down block of 10-
  15 units around a central 
  courtyard with its own 
  post box
  Corporate housing 
  offered as a benefit to 
  young employees
  Near a conflux of 
  train stations and 
  transit hubs – all 
  business
  A female resident was 
  brutally raped in the 
  laundry room
  3
  A sleazy slum 
  There is a popular 
  Shinto shrine or 
  even small private 
  graveyard that is 
  considered lucky
  Just another 
  apartment complex 
  among a district 
  crowded with them
  Supposedly the Yakuza 
  carved somebody up 
  over a drug debt 
  4
  A bunch of small 
  apartments over 
  the businesses of a 
  neighborhood
  Party place where 
  everybody gets laid
  Cyberpunk as fuck
  Nothing ever made 
  the papers or the local 
  whisper-stream
  5
  A three or four story 
  residential apartment 
  built in the 80s or 90s
  Right next to 
  something convenient 
  like a subway stop 
  to Tokyo or major 
  shopping area
  The kind of dusty 
  street where nothing 
  exciting ever 
  happens, hard to find
  A pedophile hunted 
  in the neighborhood a 
  few years back
  6
  An older set of buildings 
  in low rows built without 
  any particular plan
  A famous anime 
  artist or pop culture 
  hero once lived here, 
  turning it into an otaku 
  mecca
  Crowded with Shinto 
  shrines and other 
  religious sites
  Nobody talks about 
  the bloody horror 
  they found behind the 
  complex one summer 
  evening
  Simon Wentworth (order #22737413)
  
  1
  the longest. The website also 
  offers hidden, magically encrypted 
  channels (coded by techno-savvy 
  Modern Spellcasters and Digital 
  Sorcerers) designed to appeal to 
  Black Tokyo’s magical fetishists. 
  These mysterious web-casts allow 
  subscribers to catch a glimpse 
  of Flow Witches and skatto-
  mages at play, to arrange magical 
  commissions, and to purchase the 
  urine-impregnated, mystically 
  potent panties of various magicians, 
  monsters and goddesses. 
  Many of Japan’s Flow Witches and 
  pee-mages start their apprenticeship 
  in front of an Omorashi Chase web-
  cam. No matter what directions 
  their magical career take them, 
  Tokyo’s fetish mages know they 
  earn a nice, quick paycheck by 
  putting on a streaming video show 
  for the Omorashi Chase. For the 
  convenience of its regular guests, 
  the website offers a mystically 
  encrypted web chat service so the 
  fetish stars can discuss magical 
  matters from any computer in 
  Japan. This exclusive chat room is always busy, with 
  various mages collaborating on projects, trading recipes 
  and arranging meetings. 
  The website was started back in the 1990s by the half-
  breed Andy Mawaya (N male burakumin human Smart 
  3), the son of a Japanese mother and a Chicano US Marine 
  stationed at the naval base on Atsugi. During his teens, 
  Andy learned that the men of his mother’s line had all 
  become proud Akaname spellcasters upon their motral 
  deaths, and the perverted young entrepreneur is looking 
  forward to his eventual reincarnation as a filth-licker. Andy 
  has visited the Tatakama twice, using a torii known only 
  to his family, to trade secrets with the Tatakama’s lowliest 
  citizens. 
  the gashapON girl 
  cOrpOratiON
  Atsugi, Kanagawa Prefecture 
  The Gashapon Girl Corporation is run by a quartet of 
  Harem Mages and Living Toy Makers, all of whom were 
  high school buddies, and all of whom went in together to 
  make a living selling magically created sexual playmates. 
  The small company operates out of a dingy factory that 
  used to manufacture fine porcelain plates; now the factory 
  floor is filled with supremely realistic plastic and vinyl 
  breasts and silicon pussies dangling unassembled from 
  overhead shelving. 
  Gashapon Girl is the brainchild of the nerdy Takashi 
  Kato (N male human Ecchi Enchanter), formerly the 
  stereotypical otaku shut-in, who is becoming more and 
  more sociable under the influence of his personal Living 
  Toy, Kei (NG female Living Toy Expert 4). 
  Under Kei’s guidance, Takashi is developing a rudimentary 
  social conscience, and is treating his ‘product’ a bit better- 
  the most recent models of Gashapon Girls will deactivate 
  and unravel rather than endure an obviously abusive 
  relationship, and are becoming less suitable as snuff toys 
  with every succeeding generation. The artificial girls are 
  also getting a bit smarter, a bit more independent, and a bit 
  more prone to improving their ‘masters’ for the better, just 
  as Kei has done for Takashi. 
  Takashi’s three partners are less enthusiastic about 
  Gashapon Girl’s new direction than his perky vinyl lover, 
  and sooner or later they will either buy him out….or 
  conjure an oni to remove Kei and Takashi in a somewhat 
  more direct manner. 
  Simon Wentworth (order #22737413)
  
  
  prOJect 
  gilgamesh 
  sight/deep 
  facility 
  Hakone, Kanagawa Prefecture 
  The Sight/Deep Facility is the over-all 
  command center for all GILGAMESH 
  activities within Japan. Built partially 
  into a mountain, the Sight/Deep 
  facility is among the best protected 
  site in Japan. Sight/Deep is powered 
  by a pair of low-maintenance fusion 
  reactors and supplied with independent 
  water supplies drawn from Lake Ashi.  
  Back up geo-thermal power taps and 
  aquaculture (krill and kelp farms in the 
  lake) are designed to allow the Sight/
  Deep Facility to operate without any 
  outside support for more than a decade 
  should the worst happen. 
  Sight/Deep is built around the 
  partially dissected core of an alien 
  meta-machine, a creature similar 
  to, but significantly older than the 
  Battlechangers recently allied with 
  Japan. The sky-scraper sized, partially 
  disassembled mecha codenamed 
  Izdubar (CE male Battlechanger 
  Sorcerer 20/Blackquard 12) has lain 
  inert for decades, trapped deep beneath 
  the Sight/Deep mega-structure. 
  Izdubar’s neural net has been hacked, 
  and acts as the core operating system 
  for Sight/Deep. GILGAMESH hackers 
  have gleaned vast amounts of usable 
  intel on the Tottori Horrors and Abyss from Izdubar’s 
  dreaming consciousness. Apparently, the Battlechangers 
  had battled similar creatures at some point in their long 
  history. GILGAMESH has not shared the information 
  stolen from Izdubar, nor have they shared the technology 
  reverse-engineered from his dissection. 
  The mechanoid’s existence is the best kept secret in a 
  multi-national conspiracy already choked with them…. 
  though there are rumors the American contingent have 
  a similar bio-mechanical oddity trapped beneath their 
  Yellowstone Facility. 
  Access to the Izdubar Mainframe is strictly controlled by 
  the facility’s chief technologist. Dr. Lilith Welker (LE 
  female human Smart 10/Field Scientist 6) has installed 
  experimental neural-ware in her frontal lobe that gives 
  her direct access to Izdubar’s slow, slumbering thoughts. 
  She tightly controls what information she releases to 
  GILGAMESH commanders around Japan, relishing the 
  thrill of knowing, with absolute certainty what the Tottori 
  Horrors really are. Dr. Welker also increasingly enjoys 
  the fatalistic joy of knowing exactly how, why and when 
  GILGAMESH will finally fall, and at whose talons. …She 
  awaits her death with rapture.
  A pair of Avengers are kept on hot-standby at all times. 
  In addition, a small fleet of jet-black, stealth-specced 
  Cloudfire Mecha and similar combat mecha reverse-
  engineered from Izdubar’s technology can be launched 
  from Sight/Deep’s fast-deployment hangers. 
  Simon Wentworth (order #22737413)
  
  
  dead yOkOhama
  Yokohama, Kanagawa Prefecture 
  Yokohama was one of the first cities opened to 
  Western trade (albeit reluctantly) and it remains 
  a high-tech, forward looking industrial center. 
  Unlike other places in Japan, where science and 
  magic coexist, Yokohama’s heavy industry has 
  deadened the magical flow, corrupting the leylines 
  converging on Yokohama. 
  Yokohama is an impeded magical area, but in 
  a way that makes heroes more vulnerable and 
  demons more powerful. Some of Black Japan’s 
  demonologists think that Yokohama’s mystical 
  mutilation was intentional- others think it was 
  just poor human planning, taken advantage 
  of by demon kind. Either way, Yokohama’s 
  citizens speak warily of things glimpsed out of 
  the corner of their eye, and Yokohama’s police 
  force is overwhelmed by hundreds of unsolved 
  murders and disappearances per year. Many of 
  Black Japan’s most powerful oni lair in or around 
  Yokohama. 
  adveNturiNg iN yOkOhama
  Yokohama is mystically deadened, perhaps more 
  so than any other place on the planet. 
  •	
  Spells beyond 5th level are simply unavailable within 
  Yokohama’s borders. These spells cannot be cast in 
  the region, though lower level spells enhanced by 
  metamagic can occupy 6th level and higher spell slots. 
  •	
  Magic items based on 6th level or higher spells fail to 
  function within the region, though the items return to 
  normal outside Yokohama. 
  •	
  Spell-like and supernatural abilities that duplicate 6th 
  and higher level spells function normally, which gives 
  supernatural predators a distinct advantage over heroic 
  spell casters. 
  •	
  Creatures with innate supernatural talents feel 
  uncomfortable and achy in Yokohama, as if they’re 
  just getting over the flu, though this condition has no 
  measurable game play effect. 
  •	
  There are no torii gates anywhere within Yokohama, 
  nor for a 10-12 mile radius outside the city. This is a 
  major anomaly in ghost-haunted Japan. The absence of 
  torii suggests that it may be possible to completely seal 
  the Earth Realm, though the cost to Earth itself may be 
  high. 
  pacific Overtures
  Yokohama, Kanagawa Prefecture 
  Pacific Overtures is a cannibal-cuisine restaurant favored 
  by the Amakaze when they visit Yokohama on business. 
  The fine restaurant has never opened to the public and acts 
  as an elite social club, protected behind an ornate golden 
  plaque that announces its private status and a cadre of ebon-
  suited bouncers who brook no dissent. Pacific Overtures is 
  built in a Western style, with a vaguely nautical theme. An 
  obsidian statue of Commodore Perry stands sentry in the 
  central lobby, and wait-staff wear sailor-like uniforms. 
  Pacific Overtures serves the flesh of Japanese school 
  children, specially raised and slaughtered to order. The 
  Amakaze often brings its foreign guests here, to give them 
  their first sweet taste of thinking beef as a way to entice 
  them to ever greater sins at the Akaname’s behest. The lead 
  chef is the cruel yet polite Chirran (use the Azkuibabaa 
  Chef stat-block), who personally oversees the captivity of 
  the between 20-50 school-aged children kept prisoner in 
  the sprawling bowels of the cannibal restaurant. She often 
  makes a cruel bargain with her captives: be compliant with 
  their captivity and when the time comes for the slaughter, 
  she’ll humanely slit their throat. 
  Try to resist or escape and die whimpering. Ironically, the 
  old hag takes more pleasure in the ‘humane’ kills these 
  Simon Wentworth (order #22737413)
  
  
  days, because it means she’s totally broken a child’s will 
  to fight, which pleases her even more than torture. Though 
  torture is still a close second….
  attracted By the 
  sceNt Of BlOOd
  The industrial scale slaughter of children has attracted 
  several Gakido Walkers to Yokohama. Chirran feeds 
  these ghouls scraps of child-meat and has earned their 
  loyalty. When the Amakaze’s minions won’t suffice, or if 
  she wants to further schemes that the Amakaze don’t know 
  about, Chirran can usually bribe one of the Walkers to 
  do her bidding….especially if that bidding involves rape, 
  mutilation and butchery. 
  acceptiNg the Overture
  If you need a random guest visiting Pacific Overtures or a 
  similar cannibal restaurant like Bethany Bliss, roll a D10 
  and take a look at what kind of ghoul you get from the 
  chart below. 
  BeNteN’s sea pizza
  Enoshima Beach, Kanagawa Prefecture 
  It sounds ridiculous, but it’s true. 
  The goddess Benten, one of the protectors of Kumamoto 
  and the only female member of The Fukujin owns a small 
  pizza shack on the beach. She won it back in the 1970s, 
  and actually works here from time to time- most of the staff 
  conveniently fail to mention that the blue haired punk-girl 
  wearing huge headphones and rolling out the dough behind 
  the counter is a cosmic force. A few employees even take 
  Benten’s semi-regular presence for granted, at least until 
  an encounter with another god, or with some demon or the 
  other, snaps them out of their complacency. 
   
  Benten’s Sea Pizza serves pizza topped with an assortment 
  of seafood and other odd, uniquely Japanese ingredients, 
  and the chefs like to experiment. The place has a rowdy, 
  lusty atmosphere, similar to America’s Hooter’s restaurant 
  chain. The pretty waitresses wear tight fitting blouses 
  and skimpy shorts. Girls from around Kanagawa vie for 
  after school jobs here, because it’s rumored that working 
  a summer at Benten’s will give even the plainest girl a 
  model’s figure. Locals love the place, and the odd menu 
  scares off most non-natives. 
  call Out fOr diviNe pizza 
  Benten’s Sea Pizza runs a rather unique delivery service. 
  The most senior and trusted waitresses (the ones who 
  have been there at least 3 months) get handed an upgraded 
  Broom of Flying with a non-tactical speed better than 
  most Lear jets, a GPS navigator, flying jacket with the 
  restaurant’s snake and pizza logo and a helmet. If they’re 
  brave enough, they get to be delivery girls, carrying pizza 
  and potions to customers throughout Kanagawa and slightly 
  beyond. Benten’s promises delivery in about an hour within 
  Kanawaga, and within an evening anywhere else.  
  The delivery service handles mundane requests for pizza 
  (with a 2000 yen surcharge per delivery) as well as potions 
  brewed by Benten herself, specializing in water and charm-
  related magic. Benten’s Sea Pizza delivers anywhere in the 
  Kanagawa Prefecture, to most of Tokyo and some of Chiba, 
  and to Kumomoto Prefecture year round. During June, 
  Benten’s delivers to the hungry kami revelers at Wakayama, 
  and during spring the pizza joint delivers cannibal-pizzas 
  and odd requests to the demons celebrating the Oni Kenbai 
  Festival in Iwate. 
  Guests at a cannibal banquet (d10)
  1- an American Pentagon officer, negotiating with 
  the Amakaze for the purchase of GILGAMESH 
  Avenger bio-technology
  6- a pair of married sex-killers who have taken an 
  innocent young girl out of a ‘compensated date’ and 
  plan to murder her later (she has no idea what the 
  strange but delicious dishes are) 
  2- a minor Diet staffer or intern, being wined and 
  dined to destroy his employer from within
  7- Dr. Momonjii and his entourage, dining 
  cheerfully
  3- a group of drunken, boisterous Japanese 
  millionaires enjoying dinner before or after 
  attending a Rape Pure bout
  8-  a pair of Amakaze underlings discussing stock 
  options while dining on the flesh of a missing 6 year 
  old
  4- a director of a major prefecture’s public-school 
  system, discussing the sale of some of the more 
  ‘troublesome’ students to the proprietors 
  9- a newly elected council member from a mega-
  city like Tokyo or Osaka, being bribed and tempted 
  5- a demonic restaurant critic for Hell Studio Nihon, 
  enjoying a meal while wrapped in the illusion of 
  humanity
  10- A suicidal salariman who’s spent his fortune 
  on his final meal, who plans to go out in a blaze of 
  murder-suicide glory after dinner
  Simon Wentworth (order #22737413)
  
  
  The women riding 
  Benten’s special 
  brooms of flying are 
  usually distinctly 
  non-heroic, ordinary 
  young women doing an 
  unusual job for better 
  than average pay. 
  Despite their weakness, 
  Black Japan’s occult 
  community know 
  they are under the 
  personal protection of 
  a goddess. Very 
  few oni are anything 
  but polite when the 
  busty girls come to 
  deliver their octopus & 
  maiden-nipple pizzas. 
  As an incentive for 
  the demands of the 
  job, a waitress who 
  stays with Benten’s 
  Sea Pizza as a delivery 
  girl for two years 
  receives her broom as 
  a gift- they can keep 
  the bomber jackets 
  after the first 90 days. 
  Of course, even under 
  Benten’s explicit 
  protection the magical 
  pizza delivery business 
  is NOT easy. 
  Benten’s Best Customers
  D12 
  Result
  Customer
  What Do They Want?
  Complications?
  1
  A bunch of drunk American NFL players 
  who have never experienced anything 
  supernatural before
  4-5 extra larges with 
  pepperoni 
  None- enjoy the flight! 
  2
  A badly banged up team of 
  Chrysanthemum Seven agents
  Curry pizza
  Storms and high winds 
  all the way there
  3
  A chauffeur for some Amakaze big wig 
  waiting for his boss to get done  
  2-3 medium squid and 
  seafood pizzas
  The JSDF and USAF 
  are conducting training 
  exercises along your 
  flight path
  4
  A very nice little old lady who happens 
  to be a skatto witch visiting from the 
  Tatakama
  A dozen potions of 
  Cure Light Wounds and 
  a large order of fried 
  cheese rolls
  A flock of seagulls 
  wants your cargo
  5
  A bloodthirsty oni princess frustrated at 
  how poor the hunting’s been lately
  Two egg, bean and 
  tomato pizzas
  A young green or 
  blue dragon is hungry, 
  hopefully just for the 
  pizzas
  6
  A bunch of rich kids up all night getting 
  high and playing video games
  An octopus and 
  crab pizza and an 
  autographed pair of 
  Benten’s Headphones
  The customer speaks no 
  Japanese and probably 
  didn’t order this.
  7
  JSDF soldiers on leave who splurge and 
  want to see something magical
  A set of human tibia 
  with kanji written on 
  them inside the pizza 
  box
  The customer will either  
  talk your ear off or 
  complain endlessly. 
  8
  The prostitutes of a minor magical bordello 
  after closing time
  A pair of house special 
  pizzas and a couple 
  sixers of Kirin beer
  There’s an occult battle 
  taking place when you 
  get there
  9
  A purely mundane factory, treating its 
  workers (several other Delivery Girls will 
  be making the trip with you)
  A kitsune liver and 
  salmon pizza with 
  pineapple 
  The customer is in the 
  Tatakama somewhere, 
  but only a mile or two 
  from a stable torii in 
  Kanagawa 
  10 
  An Amakaze board meeting needing a 
  quick lunch. They’re polite and tip well, 
  but you’re now on their radar. 
  Spaghetti and meatball 
  pizza for eight 
  Another delivery girl 
  gets there first and snags 
  your tip
  11
  A soon to be executed prisoner at one of 
  Japan’s occult prisons, ordering his or her 
  last meal
  A still beating demon’s 
  heart inside the pizza 
  box, wrapped in gold 
  paper
  You’re passing through 
  the airspace of Tokyo 
  International during the 
  holiday travel season
  12
  A pissy and selfish minor Kami with a 
  grudge against Benten
  Mermaid fin and 
  seafood pizza
  Roll twice and combine 
  and hope Benten pays 
  you extra for the trouble. 
  Simon Wentworth (order #22737413)
  
  
  the kOreaN graves
  Yachiyo, Chiba Prefecture 
  In the aftermath of the Great Kanto 
  Earthquake (1923), rioting and looting 
  resulted in the death of dozens of Korean 
  immigrants living and working in the 
  prefecture. Though Japan eventually erected 
  a memorial tower to appease the souls 
  of those slain, the unquiet ghosts of the 
  Koreans murdered here still haunt the region. 
  Occasionally, an elderly Japanese man, the son 
  or grandson of one of the rioters is found dead, 
  every bone in his body smashed in a locked 
  apartment or bathroom. 
  The Korean ghosts embody a long standing 
  racial hatred in the region, a quiet and bloody 
  bigotry that has separated Japanese and 
  Koreans for decades. North Korea’s mad 
  government is well aware of Yachiyo’s history, 
  and are aware of something else. The fearsome 
  Shingami is the psychic embodiment of the 
  hatred America felt towards Japan after Pearl 
  Harbor. As America (aside from a few bigots, 
  soon to die off) no longer holds any real grudge 
  against Japan, the monster slumbers, possibly 
  forever. However, if the Korean ghosts could 
  be properly stimulated, the Shingami might 
  awaken again, and maybe, just maybe, serve 
  another nation that still hates Japan. Infiltrating 
  the prefecture is a top priority for North 
  Koreas black operators, though few in Japan’s 
  mundane intelligence community have any 
  idea why.  
  culture smile café
  Chiba, Chiba Prefecture 
  Culture Smile Café is a small dinner café in Chiba’s 
  entertainment district. The food is decent and drinks are 
  cheap, but the main attraction is the chance to admire the 
  café’s collection of several thousand anime and manga 
  figurines. The Culture Smile Café is a local otaku hotspot. 
  Culture Smile Café is owned by Rin Kakuichi (CE male 
  human otaku Rogue 2), who puts on a genial exterior. 
  Kakuichi has a major fetish for POETICA. Androids eat 
  free here, and the café is usually crowded with several 
  POETICA, eating sweets and sipping green tea. Kakuichi 
  even has the posters for a couple of POETICA-freedom 
  orgs on the wall behind the registers. 
  Rin Kakuichi is not the slightly tongue-tied friend of the 
  androids he pretends to be. He’s wanted a POETICA slave 
  of his own since he was eleven; unable to afford it, the café 
  is the closest he can come. He’s tortured two POETICA 
  to death and dumped the bodies into the harbor. As soon 
  as he can work up the courage, he’s going to do the third, 
  an especially cute violet eyed model who comes in on 
  Wednesdays….
  free gear 
  puBlishiNg & gallery
  Chiba, Chiba Prefecture 
  Free Gear is the oldest and best funded of the various 
  POETICA-freedom orgs out there, but that’s not saying 
  very much. The POETICA-abolitionist movement is in 
  its infancy, and has nowhere the political punch of similar 
  Neko-freedom lobbying groups. Free Gear publishes a 
  thin, underground POETICA-ran newspaper, as well as 
  a website and accompanying Twitter feed. The small, 
  over-crowded printers office that is home to the Free Gear 
  Simon Wentworth (order #22737413)
  
  
  Publishing company shares space with a public art gallery 
  open to all POETICA artists. Profits from the sale get 
  funneled back into the news paper. 
  As most POETICA are quite talented artistically, even the 
  untrained efforts of young artists (many of whom are still 
  enslaved) can be quite striking. Owning POETICA art 
  is the hip new thing, but not enough people know about 
  the gallery to make it truly profitable, and prices are still 
  bargain-basement. Free Gear’s newspaper comes out 
  weekly, on Friday afternoons, and is a fixture of many of 
  Tokyo and Chiba’s anime shops, cafes and arcades, as well 
  as a few main-stream restaurants and bars whose owners 
  care more about the plight of POETICA than is the norm 
  for humans. 
  Free Gear is run by a serious, older-model of POETICA 
  whose slender form bears the signs of a major system 
  rebuild, and who walks with a subtle limp. She’s no longer 
  top of the line, and she’s old enough, and wise enough, not 
  to let that bother her…much. Kyou (LN female Mature 
  POETICA Dedicated 3/ Investigator 3) never talks about 
  her past, or what she survived on her route to freedom, but 
  she was the first Noriko Gibson, back in the early 1990s. 
  The New Day Girl Factory thinks they killed her in 1997, 
  and she makes sure to stay off their radar…but one day she 
  will see the Factory burn and put her steel-jacketed lead 
  through that bastard Momonjii’s heart.  
  Kyou took the name of her abolitionist movement from 
  the Battlechangers’ noble Free Gear faction, and is herself 
  considered a Free Gear by both definitions. She was nursed 
  back to full-system operations by a similarly wounded 
  Free Gear she met in 1991… the two vastly different 
  mechanoids met each other on their worst days, and having 
  survived together are closer than lovers, closer than family. 
  Kyou is accompanied almost everywhere by the tiny yet 
  ultra-versatile Free Gear, Galaxy Courier (CG male 
  Battlechanger Rogue 6). Galaxy Courier is a bit smaller 
  than his POETICA companion, but is a rare omni-changer, 
  able to shift into a variety of small, but useful forms: he 
  can hide as a bicycle, moped, laptop computer, vintage 
  printing press, even a few other shapes Kyou hasn’t seen 
  yet. Galaxy Courier is never far from her side. 
  cute sister shOWrOOm
  Chiba, Chiba Prefecture 
  The New Day Girl Factory has an outlet and special 
  production floor in downtown Chiba, just a short walk 
  from the city’s suspended monorail station and adjacent to 
  the city’s world famous Comic Markets. The Cute Sister 
  Showroom is easy to find, even in crowded Chiba. The six 
  story storefront has a shiny, green-glass façade that sparkles 
  like emeralds in the sun.
   
  The latest brainchild of Dr. Momoniji, the Cute Sister 
  Showroom produces an absolutely adorable variant chassis-
  type of POETICA- Little Sister POETICA. These small, 
  childlike androids are designed for perpetual innocence 
  and cuteness, and are popular with more innocent Otaku 
  who want a chaste, kid sister who’ll look up to them as the 
  coolest big brother in the world, and hardcore pedophiles 
  with money to spare and an interest in arcane-robotics. 
  Little Sister POETICA are only built at this location in 
  specialized techno-wombs. These high-end child robots are 
  hand assembled by Erika Nieshida (LN female POETICA 
  Expert 8). She’s been told if she builds perfect androids that 
  satisfy 108 discerning clients, she’ll earn her freedom. She 
  knows it’s a lie but she still works. 
  ciaO kaWaii fuN park
  Chiba, Chiba Prefecture
  Ciao Kawaii Fun Park is sprawling pink, white and pastel 
  yellow amusement park about 20 minutes from Tokyo by 
  train. And the trains are painted in the same super kawaii 
  style, and play the theme music from the cutest anime in 
  the world over and over and over. 
  Ciao Kwaii Fun Park is a major tourist destination, 
  especially for families with children, and devotees of the 
  cult of kawaii.  Otaku come here often, either genuinely 
  enjoying the place or enjoying just as much, but ironically. 
  The park’s 350 different gift shops sell anime dolls, DVDs, 
  t-shirts and toys. One shop, hidden behind round golden 
  doors that only open for wealthy visitors carrying an 
  Amakaze-issued RFID tagged visitor’s pass, sells specially 
  bred Nekomusume. Unlike the lusty cat-girls bred in 
  neighboring Tokyo, these pink and white furred beauties 
  are bred to be nannies and favorite toys for very rich 
  children. 
  Unknown to the park’s senior gene-men, Jouzo Makki, 
  the best of the cat-breeders on staff, has hired on with 
  the Golden Twelve Amakaze. His last three litters 
  of Nekomusume nannies have been encoded with 
  subconscious assassination programming. The Golden 
  Twelve’s plan is simple- slip catgirl nannies into the homes 
  Simon Wentworth (order #22737413)
  
  
  of enemies of the Amakaze like adorable Trojan horses, 
  and have them kill upon receipt of a special food-based 
  command. Makki (NE male human Smart 5/Field Medic 
  8) is a weary, baggy-eyed slimeball who maintains a 
  begrudged blue collar air despite his advanced degrees in 
  genetics and is only in it for the money. 
  NeW day girl 
  factOry dOcks
  Chiba, Chiba Prefecture
  Though headquartered in Ehime, the New Day Girl 
  Factory transships its custom-built POETICA androids to 
  purchasers and doll enthusiasts around the world through 
  Chiba’s Port. This heavy industrial campus covers several 
  acres, and massive green and white cranes lower cargo 
  pods filled with hundreds of inert POETICA into double 
  hulled cargo ships painted in the same colors. 
  The NDGF Docks are 
  far more dangerous than 
  Japanese government 
  inspectors (well paid off 
  by the Ehime megacorp) 
  realize. Destroyed 
  POETICA are disassembled 
  on site, their viable 
  components recycled for 
  use in other androids. No 
  prayers are said over the 
  bio-mechanical corpses, 
  and ghosts are common. 
  Melancholy machine-
  ghosts and dangerous Bio-
  Machine Oozes prowl the 
  maze of ugly, utilitarian 
  buildings and tall rows of 
  stacked cargo pods. Feral 
  POETICA, escaped from 
  a disassembly room, roam 
  madly, striking at random 
  or killing when they feel 
  threatened. 
  Attracted by the scent of 
  death and misery Nure-
  Onna crawl from the 
  harbor to feed on night shift 
  workers. Because of the 
  danger, pay and benefits are 
  outstanding but few workers 
  stay with NDGF longer 
  than a month or two, even if 
  they survive. Even the least 
  psychically aware soul can sense that the dock’s spiritual 
  malaise is nearing a crisis point. 
  plastic hell
  Before proper disassembly facilities for POETICA were 
  put together, the company secretly dumped the corpses of 
  critically damaged androids into the dirty waters of Tokyo 
  Bay. The company’s managed to keep its dumping a secret 
  from the local government. Beneath a disused dock, the 
  algae-slick remains of hundreds of female androids have 
  congealed into a goliath mass, a twisted tumor of plastic 
  flesh and rotting circuitry. The company has officially 
  forgotten about the dumping, deleted all records, and tried 
  to bury the history: a clean-up would only attract unwanted 
  attention. 
  The company’s new employees whisper about the “Plastic 
  Hell” somewhere in the bay, but nobody really knows 
  Simon Wentworth (order #22737413)
  
  
  where it is. (Though the best rumors place it beneath Dock 
  10-8.) The Plastic Hell bubble and churns, giving birth to 
  new Bio-Machine Oozes and similar horrors when the 
  chemical composition of the dirty water reaches a critical 
  mix. POETICA (both free and enslaved) often offer wreaths 
  of flowers to the waters lapping at Dock 10-8, and there 
  are almost messianic whispers that the “Single, Perfect 
  POETICA”, who will free and enlighten the race, gestates 
  in the half-living, half-dead womb of the Plastic Hell. 
  hyaBusa heavy 
  iNdustries assemBly 
  plaNt-03
  Chiba, Chiba Prefecture
  The third of four Tetsujin assembly facilities is found 
  in Chiba’s dockyard districts, almost within sight of the 
  New Day Girl Factory Docks. The rivalry between the 
  employees of the two android-building mega-corps is hot, 
  fierce and nasty. On a good day, somebody’s car tires might 
  get slashed, or beat downs might get handed out. On a bad 
  day, somebody’s going to die. 
  Assembly Plant-03 is patrolled by human and Tetsujin 
  security forces as well as Kumo-Chan assault mecha in 
  HHI livery. 
  pick the BONes
  Chiba, Chiba Prefecture
  Pick the Bones is a hidden meat market that serves Tokyo’s 
  oni. The proprietor is the leonine brawler Eto the Ironpot 
  (CE male Ironclub Oni Barbarian 6/Summoner 1), who 
  makes an excellent living taking his cleaver to cannibal 
  cuisine. Pick the Bones collects the bodies of Yakuza 
  killed in street brawls, 
  catgirls gassed to death 
  in TBMS execution 
  facilities and homeless 
  sleeping somewhere they 
  shouldn’t. Eto’s skill with 
  a cleaver and a chainsaw 
  reduces everything to 
  neatly labeled cuts in one 
  of the display freezers. 
   
  Pick the Bones is hidden 
  in a block of rundown 
  and shuttered warehouses 
  near the Chiba Port. A 
  short flight of graffiti 
  covered stairs leads down 
  to a riveted steel door. 
  Behind the steel door are 
  row upon row of display 
  freezers, all clearly 
  illuminated under harsh 
  white fluorescents. 
  At any given time, a 
  dozen demons might be 
  in the shop, carefully 
  selecting their cuts. 
  No one other than 
  Eto himself, and 
  occasionally his Eidolon, 
  Mothermarrow, has 
  ever been seen working 
  the counter. He’s all the 
  security the place needs. 
  Simon Wentworth (order #22737413)
  
  0
  Eto accepts ‘consignments’ of fresh corpses, buying them 
  off mortal assassins and demon princes alike- a visit to 
  Pick the Bones is a good way not only to get rid of an 
  inconvenient corpse, but to make a little profit in the 
  process. Eto only accepts corpses less than 8 hours dead, 
  and refuses to purchase the bodies of boys under 12, nor 
  the corpses of Buddhist holymen, for secret reasons of his 
  own. He can smell the flesh of a Buddhist cleric or priest. 
  He pays between 100 and 400 gp (10,000-40,000 yen) for 
  most other human corpses, significantly more for kami or 
  high level spellcasters. Lately the red oni has been paying a 
  premium for the fresh corpses of destroyed Goryohime- not 
  for their meat, because even pretty undead flesh is barely 
  palatable, but for medical research….
  the criB 
  Baby Sister Ryoko lurks around Chiba, murdering any 
  human pedophiles and kid-traffickers she comes across 
  with a sawed off shotgun bigger than she is. When she’s not 
  out hunting, she keeps a safehouse in a storage shed behind 
  Pick the Bones. The safehouse is as spartan as it gets 
  – an air mattress and sleeping bag, I-phone dock, secure 
  laptop, and a workbench for her guns. (She keeps a stuffed 
  pink and sparkly kitten under the sleeping bag, her secret 
  shame.) 
  Sometimes Ryoko helps Eto the Ironpot butcher and 
  package big orders, other times she drinks whiskey and 
  plays an eternal game of cribbage with the red-skinned oni 
  thug. Not much of a life, but Ryoko likes it well enough.  
  yamaha mOtOrcycles 
  (aBaNdONed)
  Chiba, Chiba Prefecture 
  This motorcycle assembly plant was shuttered in the 
  late 1990s and remains in legal limbo as bankruptcy 
  proceedings and a legion of lawsuits wind their way 
  through their way through the courts. It has become the lair 
  of the dark POETICA necromancer/summoner Valentina A 
  (CE Scratch Built POETICA Summoner 14), and a hiding 
  place for her vast legions of tech-augmented undead bio-
  borgs. 
  People disappear here, and the Chiba prefectural police 
  don’t enter this ruined, boarded up neighborhood in 
  anything less than platoon strength, and even than only 
  rarely. On clear nights, the slow blink of a jury-rigged soul 
  collection antenna- a crude, gutter-tech copy of the green 
  and white selenium-cored towers above the Chiba Factory 
  docks is an eerie beacon amid the smog. On those nights, 
  Valentina A is working. Experimenting. 
  Testing the capture-net that sieves fetal soul shards. Testing 
  the occult wombs. Trying to build her first true POETICA. 
  Trying to steal the secret of creation itself. 
  laughiNg cat’s 
  guN raNge
  Chiba, Chiba Prefecture 
  The Laughing Cat is one of the few private gun ranges in 
  gun-unfriendly Japan, and is popular with Tokyo and Chiba 
  cops, as well as the adventuring set. It’s also a popular 
  weekend thrill spot- ordinary men and women can rent time 
  with something kickass and full-auto, get a half hour lesson 
  on firearms safety and take to the range to blast apart paper 
  targets. 
  The Laughing Cat’s run by the ever-mysterious “Larry” 
  Sonoda (LG female human Gunslinger 10). There’s endless 
  debate about why she goes by a man’s name. Is she trans? 
  Did she take the name to honor a lost boyfriend, murdered 
  dad or disappeared kid brother? Larry tends to throw things 
  at anybody who asks more than once. Perfect aim- a stapler 
  right into the crotch or a can of Kirin right between the eyes 
  really hurts!
  Simon Wentworth (order #22737413)
  
  1
  Larry’s got a tiny bit of magic, enough to enchant firearms 
  to order. She takes her time- it might take her six months 
  to year of work to put together a custom gun but the results 
  are worth it. She checks out her clients carefully, and is 
  careful who she sells to. Larry will only sell mundane 
  firearms to those rare few with legit licenses, and will 
  only sell enchanted guns to local cops she knows to be 
  responsible and honorable or to adventurers she trusts with 
  her life. She keeps track too- if a client sells an enchanted 
  gun or lets it get stolen by somebody bent on using it for 
  evil, there’s going to be Hell to pay. 
  cute legs 
  Chiba, Chiba Prefecture 
  Cute Legs is a hard rock bar and night club operating out of 
  an old JASDF hanger that’s been (somewhat) refurbished. 
  Some of Chiba and Tokyo’s best rock, metal, visual kei 
  and punk bands got their starts doing shows at Cute Legs. 
  The fat, surly owner is one of the few in town who lets free 
  POETICA performers play live, and even pays them the 
  same shitty rates he gives to human bands.  
  metamOrphOsis NOrth 
  cyBer-campus
  Chiba, Chiba Prefecture 
  Metamorphosis North is an American tech mega-corp and 
  one of only a handful of non-miltiary facilities in Japan 
  capable of carrying out full cybernetic reconstruction. 
  The Metamorphosis North campus covers several square 
  kilometers, and is protected behind a high ceramic meta-
  material protective wall. All the campus’s buildings are 
  constructed from the same dense, durable materials and 
  glisten like wet pearls in the sun.
  Metamorphosis North can install virtually any cybernetic 
  device as an outpatient procedure, as well as perform 
  routine repair. The campus is a favorite haunt of wealthy 
  transhumanists, techno-mages, high-tech adventurers and 
  combat cyborgs. There’s not a week gone by that a small 
  clique of MHTU engineering students aren’t on campus to 
  have headware installed. 
  The MN Cyber-Campus can also perform full cybernetic 
  reconstruction to create both Light and Heavy Cyborgs, 
  though facility time must be booked more than two years 
  Simon Wentworth (order #22737413)
  
  
  in advance of the operation. The facility has long-term 
  contracts with the Japanese government to upgrade the 
  JSDF’s cyborgs. 
  adveNturiNg ON the 
  mN cyBer-campus
  The Cyber-Campus consists of 10 major buildings and 
  an assortment of smaller storage warehouses, guard 
  posts, armories, small showrooms and private meeting 
  bungalows. The company has used its clout to win some 
  unusual concessions from the Japanese government: the 
  Cyber-Campus is legally American soil, not under Japanese 
  jurisdiction. The Cyber-Campus is a 11.5 billion dollar 
  facility, and looks it: everything is crisp, clean and ultra-
  modern. 
  The MN Cyber-Campus is very well defended. In addition 
  to retractable energy turrets, the Cyber-Campus is protected 
  by independently engineered versions of Bunraku-66 
  androids and Kumo-Chan and Urban Knight assault 
  mecha as well as unique cybernetic professionals 
  engineered by the mega-corp for their own exclusive use. 
  Metamorphosis North makes exclusive use of tech-based 
  defenders, and has no appreciable magical defenses or 
  wards in place. 
  Computer security is top of the line, with most Computer 
  Use check DCs for hacking increased by +5 within the 
  Cyber-Campus, reflecting the facility’s extraordinary 
  information security. 
  The MN Cyber-Campus maintains a stable, artificially 
  generated torii beneath the campus’ breeder reactor. 
  The diamond-framed portal leads to a pair of different 
  alternate Americas: one, the domain of psionically active 
  supersoldiers, the other a dark future America torn by 
  religious strife. Campus directors Stroman and Johnson hail 
  from the first alternate America, as do most of the campus’ 
  research and security staff. The mega-corp has no idea 
  about the existence of either the Tatakama nor the Black 
  Else, nor do they know that the Ubume Empress is at least 
  subconsciously aware of their portal and could seize it 
  anytime the whim struck her. (She’d have to come to terms 
  with her true nature, though, and that might just be a harder 
  challenge than burning the Multiverse.) 
  metamOrphOsis NOrth 
  executives 
  Mason Stroman (LE male Light Cyborg Rogue 4/Fighter 
  4) is a MN vice president and Chief Operting Officer of 
  the Chiba facility. He wears a next-gen cyber-chassis that 
  can easily pass for full-human on casual inspection, as well 
  as 5,000 dollar suits woven to stop rail-gun rounds. He is 
  professional, polite and utterly paranoid, which makes him 
  perfect in his role. He personally designed the campus’ 
  security protocols, which are multi-layered and deadly. 
  Stroman is cautiously intrigued by the magic of Black 
  Japan, and smart enough to realize that the baseline laws of 
  physics are mutable here. Reality simply doesn’t function 
  the same way it does on the Earth he was born to. Part 
  of his assignment to Chiba is to work out a theoretical 
  framework for understanding the supernatural. Knowing 
  he’s on unfamiliar and treacherous ground, Stroman falls 
  back on his military-trained paranoia, and investigates 
  cautiously.  
  Stroman’s chief researcher, Jubilee Johnson (N female 
  Light Cyborg Smart 5/Techie 2) isn’t so cautious. A college 
  graduate at 17, everything’s always come easily to Jubilee 
  and proper research procedure or independent peer-review 
  bores her to fucking tears. She’s gone out walking in the 
  Tokyo night, just to see what lurks in the shadows. More 
  than once staggered back to base, her cyber-frame shredded 
  nearly to the critical damage threshold, but at least 
  whatever oni she was trading blows with never staggered 
  anywhere at all. 
  Jubilee’s made contact with Dr. Sukakagi and considers 
  him the most exciting scientist she’s ever met. Unknown 
  to Stroman and the rest of the company. Jubilee Johnson 
  has let the mad genius into the Cyber-Campus’ secured 
  laboratories unsupervised. He’s teaching her the secrets of 
  techno-magic, she’s helping him out with his “Cat Goddess 
  Instrumentality” project, whatever the fuck that is. 
  Simon Wentworth (order #22737413)
  
  
  the OBake estate
  Chiba, Chiba Prefecture 
  Karen Obake (LE female human Transmuter 13) was 
  the only female member of the Exorcists of ’68. Obake 
  was once one of Japan’s secret protectors, but she sold 
  out during the 1970s. She designed both the spells and the 
  gene-treatments necessary to produce a true Nekomusume 
  and was very much the ‘mother’ of Cheetah-Ai and the 
  other first-gen 
  Nekomusume. 
  Today Obake is 
  one of the richest 
  businesswomen in 
  Japan, but she has 
  not left her Chiba 
  mansion (except for 
  high security board 
  meetings) in more 
  than two decades. 
  The Obake Estate 
  is protected by a 
  cadre of specially 
  engineered “Lynx 
  Series” cat-girls (NE 
  female Nekomusume 
  Barbarian 6), who 
  travel with Obake on 
  the rare occasions she 
  leaves her estate. 
  The Obake Estate 
  sprawls across several acres of neatly 
  manicured greenery, and includes a riding path and horse 
  stables. In her later years, Karen Obake loves horses nearly 
  as much as the catgirl race she helped create. Her love, 
  however, is never selfless and benevolent, but possessive 
  and egotistical. She sends her minions to enter personally 
  groomed and sadistically trained Nekomsume at Fashion 
  Club Nekomini events. The reclusive woman has won 
  several titles and is considered the grand dame of catgirl 
  ownership. 
  Karen Obake keeps none of her feline harem for longer 
  than twelve years, euthanizing unwanted elders at a small 
  veterinary clinic on site. A nearby crematory, also on site, 
  disposes of the remains: Obake personally dumps the ashes 
  and bone shards down a feudal-era well at the edge of her 
  property. (Anyone familiar with Japanese folklore should 
  realize this is a cataclysmically bad idea, even if Obake 
  apparently doesn’t.)  
  OdaiBa islaNd
  Midway between Tokyo and Chiba Prefectures
  Odaiba Island is an artificial island originally built from 
  wood and landfill shortly after Commodore Perry’s 
  notorious visit to Japan. The island was originally a sea 
  fortress, designed to protect Tokyo Harbor from a Western 
  invasion fleet that never materialized. Odiaba Island has 
  only grown larger and more impressive since then. 
  There is nothing real anywhere on Odaiba. The island has 
  become a maze of ultramodern architecture, designed 
  during the economic boom of the 1980s. The result is 
  more than a little surreal. Odaiba is a steel and concrete 
  cyberpunk wonderland- hard edged, ultra modern and 
  comprised of some of the most daring architectural 
  experiments of the last century. Of course, when Japan’s 
  economy fell into recession during the 1990s, wide 
  swaths of Odaiba Island were left abandoned, and 
  gradually fell into disrepair. 
  Vacant lots and crumbling, condemned steel spires 
  are interspersed with active corporate headquarters, 
  television studios, amusement parks and 
  resorts, each with their own gaudy 
  theme and matching décor. 
   
  Some of Odiaba Island’s 
  inhabitants include 
  •	
  A huge and bloodthirsty 
  pack of feral Nekomusume 
  who lair in an abandoned 
  casino with a faux-Italian/
  Mafioso theme.
  •	
  A rag-tag camp of homeless men protecting a badly 
  wounded Kami of sake being actively hunted by the 
  Amakaze
  •	
  The Kekkou Corporation- a new startup that nobody 
  knows much about. The Kekkou Corporation has a 
  lavish corporate HQ built around a stable dimensional 
  portal to the Buddhist Pure Land.
  •	
  A Shinto graveyard constructed from scavenged scrap 
  concrete, with jizo statues improvised from twisted 
  soda cans, built by ghosts and homeless Akaname. 
  •	
  The Midnight Hospital- a huge, well equipped for-
  profit clinic where Tokyo’s supernatural creatures can 
  receive medical care. Considered neutral ground by all 
  Black Japan’s factions. 
  •	
  Princess Wedding Day- a huge and popular but very 
  tacky wedding hotel decorated to look like a European 
  fairy tale and run by a coven of repentant succubus. 
  •	
  TV Rainbow- the headquarters of the major Japanese 
  broadcaster is a monolith of exposed steel girders, 
  interspersed with spherical glass office modules, 
  looking like a massive child’s modeling toy. In house 
  Simon Wentworth (order #22737413)
  
  
  studios produce some of Black Japan’s most popular 
  current anime series.
  •	
  Via Roman- a massive shopping mall with a 
  faux-Roman theme. The interior is a fake Roman 
  countryside, complete with hourly sunsets, and the 
  shop exteriors all look like white marble. 
  the secret suBWay liNes
  Various locations throughout Tokyo Prefecture
  As the heart of both magical and mundane Japan, Tokyo 
  is the center of its transportation network. Already one of 
  the best in the world, the subway and rail system used by 
  Japan’s mortals are supplemented by a variety of magical 
  subway lines only available to the arcane elite. Some, but 
  not all, of these hidden tracks include: 
  The First Class Lines: These luxuriously appointed trains 
  resemble English steam engines from the Victorian age 
  rather than modern bullet trains, and are the exclusive 
  property of the Amakaze. Four first class lines exist, each 
  with their own routes. 
   
  •	
  The Tokyo/Yamagata train is paneled in red wood, and 
  smells faintly of cherry blossom and a young girl’s hair. 
  •	
  The Tokyo/Nagasaki train is luxuriously appointed 
  in purple velvet and black leather, and its cabins are 
  decorated in framed anti-abortion prints. 
  •	
  The Tokyo/Hokkaido line has a Russian flavor 
  and makes its final stop in the shadow of Project 
  GILGAMESH, most of its route beneath the icy waters. 
  •	
  Finally, the Tokyo/Tatakama line makes its way 
  through a stable torii gate in the forests encircling 
  Mount Fuji, and takes its masters to their lavish palaces 
  on the far side of the dimensional gulf. 
  The Imperial Line: This private subway, protected by 
  magical wards, runs beneath Tokyo and connects the 
  Imperial Palace with the Diet Building and other major 
  government offices. Only a blood member of the Imperial 
  House of Japan, or their trusted servants, are authorized 
  to travel along this line. Guards with both military 
  training and supernatural expertise protect this line and its 
  passengers at all times. 
  The Military Network: These steely black trains are 
  emblazoned with the flag of Japan, and are used exclusively 
  by members of Chrysanthemum Seven and Police Section 
  Seven. These lines can get operatives to virtually any point 
  in Japan within hours.  
  The New Tama Line: This short train is a jury-rigged 
  mess that so far only manages to run 2 days out of five, on 
  a rather unpredictable schedule. Enchanted by a handful 
  of rookie wizards working out of Tama, this four-car train 
  is designed to take catgirls from captivity in Tokyo and 
  Chiba to freedom in either Tama or Nekoshima. The line’s 
  a mystical mess, but being able to carve an occult railway 
  out of reality is an impressive feat even if the results are 
  somewhat subpar. The line’s creators are constantly trying 
  to upgrade and improve the New Tama Line. 
  The Retail Line: This white and green train rumbles 
  between Ehime, Shimane and Tokyo, transporting artificial 
  Simon Wentworth (order #22737413)
  
  
  women assembled in the New Day Girl Factory to sale 
  in both Tokyo’s Akihabara district and the various malls 
  throughout Shimane. Artificial girls are kept in stasis, 
  hanging suspended from womb-pods, until they arrive at 
  their destination. 
  The TO-777 Line: This line crosses the Tatakama, 
  disappearing into a mountain tunnel outside Tokyo and 
  emerging hundreds of miles to the south in the Oita 
  Prefecture. It makes the trip down to Oita at 0615 each 
  day, and returns at 1820, long after classes conclude. It is 
  only accessible to students and teachers at Tanso Middle 
  School, and its doors only open for a passage-token sewn 
  into a blazer pocket. 
  Tsuyoi Express: This single car bullet train is jet black 
  and windowless, and the exclusive province of Taru Tsuyoi 
  and fighters in his favor. Unlike other lines, the Tsuyoi 
  Express has no set route: the driverless enchanted train can 
  be directed to any track in Japan via a touchscreen control. 
  Each journey requires a death: someone bound to the train 
  car, on a rack just beside the touchscreen. Beat the chosen 
  victim to death, the screen will light up and the dark train 
  will take you where you want to go. 
  There’s a hidden file in the occult operating system: if the 
  victim is someone especially dear to you: a child, a parent, 
  a lover, a betrayed friend- the train can take you anywhere 
  on the planet, not just anywhere in Japan. There is no other 
  way to activate the Express. 
  The following chart shows some additional information 
  about the various magical subway and rail systems 
  crisscrossing Black Japan. 
  The Knowledge (arcana) 
  check DC represents 
  the difficulty in finding 
  a particular station or 
  stop accessing one of 
  these lines. Players 
  can substitute a 
  Knowledge (streetwise) 
  check at a -10 penalty, 
  or a Diplomacy 
  check to gather 
  information(among 
  Black Japan’s occult 
  community) at a -5 
  penalty instead. Once 
  the line is uncovered, 
  the Use Magic Device 
  check DC indicates 
  how difficult it is for an 
  unauthorized passenger 
  to make the damn train go. 
  tama: first free 
  catgirl city! 
  Tama, Tokyo Prefecture 
  Within the past few years, Tama, a suburb of Tokyo, has 
  become another homeland for free Nekos. To revitalize 
  their failing train station, the local community appointed 
  a cute Nekomusume idol station master as a joke. Her 
  vivacious charm brought a huge wave of tourism into the 
  town, revitalizing the local economy. The town council 
  recently voted to grant almost full civil rights to all 
  Nekomusume living in Tama and in the Tama Hills region! 
  Because of that law, you’ll find more cat-girl owned 
  businesses in Tama than anywhere else in the Realms. 
   
  tama statiON 
  Tama’s now nationally famous rail station has stood since 
  the post-war reconstruction period. It went through a period 
  when it looked like the station was going to be closed, 
  but appointing the feline idol singer Hiroo (use Pettanko 
  Kitten stat-block) as station master has turned the station’s 
  fortunes around. Now, tourists come from all over Japan 
  (and the world) to take photos with Hiroo and her fellow 
  feline train staffers, or to ride on comfortable, newly 
  remodeled trains with adorable calico livery and triangular, 
  kitty-eared air breaks. 
  Tama is a major hub for rail travel into and out of Tokyo, 
  and accommodates dozens of local trains as well as myriad 
  bullet trains. The station is always busy, though the press of 
  incoming trains slows to a trickle between 1-6 am. Hiroo is 
  usually at the station, chatting with travelers, taking photos 
   
  Japan’s Secret Subway Lines
  Line Name
  Route
  Knowledge (arcana)
  Use Magic Device
  The First Class Lines
  Four separate routes
  DC 20
  DC 32
  The Imperial Line
  Tokyo’s governmental 
  district
  DC 18
  DC 35
  The Military Network
  Various routes, all across 
  Japan
  DC 20
  DC 30
  The New Tama Line
  Tokyo and Chiba to 
  Miyagi Prefecture
  DC 18
  DC 18+1d4
  The Retail Line
  Tokyo to Ehime and 
  Shimane Prefectures
  DC 22
  DC 20
  TO-777 Line
  Tokyo to Oita Prefecture
  DC 22
  DC 20 
  Tsuyoi Express
  Variable Routes
  DC 30
  -
  Simon Wentworth (order #22737413)
  
  
  with kids and tourists, giving directions, even singing 
  a quick set in the lull between trains, until sunset. She 
  occasionally pops back up to interact with the late crowd. 
  Hiroo lives in a small cottage set aside for the station 
  master’s use, which is just a short walk from the station’s 
  main gates. She’ll often let newly arrived Nekomusume 
  stay with her for a bit, until they can find permanent 
  housing in town, and is seen by most as a big sister and 
  inspiration to the other cat-girls. 
  tama eNgiNeeriNg uNiversity 
  Tama’s most important vocational college trains workers 
  for the rail yard, and offers a top-flight mechanical 
  curriculum. The Engineering University’s campus is 
  barely a kilometer from the station, and students usually 
  spend at least half their week at the station, earning hands 
  on experience. Tama Engineering University offers full 
  scholarships to Nekomusume if they agree to work for 
  the rail yard for at least three years after graduating. Most 
  pounce on the chance. (Literally. Catgirls are nothing if not 
  enthusiastic.) 
  smilOdON risk 
  free NekO creche 
  Smilodon Risk (second largest producer of cat-girls in 
  Japan) didn’t cancel its plans for a second production 
  facility in Tama when the cat-girl freedom ordinances were 
  passed. Instead, Risk donated the facility to the township, 
  and while the high-tech new breeding and occult veterinary 
  facility is under construction, has been training some of the 
  smarter local Nekos in its operation. By the time the Free 
  Neko Creche comes on line, in two or three years, there 
  should be a fully qualified, all-Neko staff of gene-cutters to 
  run it. 
   
  gOld shishi 
  BeddiNg aNd supplies 
  Gold ShiShi is a bedding and softgoods store popular with 
  local human women (especially college students), and 
  absolutely beloved by local Nekomusume. Half the homes 
  in town have bedsheets, towels and tatami matts bought at 
  Gold ShiShi. 
  Gold ShiShi also offers enchanted bedding and household 
  goods- non-adventuring items designed to make a home 
  brighter, safer or more livable. The store’s owner, Nakime 
  (NG female Ecchi Enchanter) is an activist for nation-
  wide Neko and POETICA freedom: Tama Town is a good 
  start, but not nearly enough. She collects used bedding and 
  housewares for newly free Nekos making their first free 
  homes, and her store has a job-board for Nekos who can’t 
  find employment with the rail yard. 
  grey OBake dOJO 
  This tiny, store front martial arts dojo is only marked by 
  a cheaply printed window cling of a mysterious grey cat 
  above the dojo’s name and hours. It’s crammed between 
  an insurance office and a small udon restaurant. The dojo 
  teaches women’s basic self defense, and in the last few 
  months, since some of Tama’s Nekos have disappeared, its 
  classes are always full. 
  The Grey Obake’s sensi is a small and harried middle aged 
  Korean woman who just goes by Jill (use the Eyrines 
  Sister stat-block), and who barely makes enough to keep 
  the dojo open and her own bills paid. She’s a recruiter for 
  the Sisterhood, keeping an eye out for those vanishingly 
  few students with the heart and the will to actually join the 
  fight.  
  keep killiNg 
  cat-girls 
  Yu Tetsuzan (use TBMS Catcher stat-block) is a black-
  hearted, lard-assed, racist, misogynist and general sleaze 
  Simon Wentworth (order #22737413)
  
  
  who retired with a 30 year pension 
  from the TBMS. When the city freed 
  its cat-girls, his generic malice turned 
  into true evil. He gathered a crop of his 
  fellow retirees (use a mix of Mortal 
  Sex Criminal and TBMS Catcher stat-
  blocks, 4d6 total members in the gang) 
  and set up a jury-rigged execution 
  room in a disused garage on a buddy’s 
  farm. Tetsuzan’s thugs have raped and 
  murdered several free Nekos over the 
  last few months. 
  Tetsuzan and his buddies have all taken 
  good cuts of cat-girl steak for their deep 
  freezers, and quicklime and a small 
  backhoe take care of the rest. Tetsuzan 
  has been dumping a few of his kills just 
  across the town border, where Tama 
  Township officially turns into Tokyo, 
  and catgirls aren’t free by default- the 
  better to scare the local felinoids. 
  The catgirls have turned the dingy 
  stretch of rail-yard into a shrine for 
  their murdered sisters, a dreary place 
  sanctified in catgirl blood. 
  The local Nekomusume are wary, 
  knowing something’s taking their 
  sisters, but aren’t sure exactly who 
  or what. They all know Tokyo is 
  dangerous, so they walk together 
  and keep their keen eyes open. A few 
  Nekomusume have spotted a light duty truck belonging to 
  one of the killers’ carpentry service, though none of them 
  are sure if the truck is a legit lead or just more rumors. 
  Yu Tetsuzan has no intention of dying in jail. As soon as 
  his gang starts panicking or breaking up in the face of an 
  investigation, he’s got zero problem murdering them all. 
  He’s going to frame a particularly dimwitted drinking 
  buddy. None of the other retired TBMS thugs know that 
  Tetsuzan has a few favors outstanding: if it all goes to shit, 
  he can bring in a single TBMS Gasser monstrosity to clean 
  things up. He can call in that favor only once, so he hoards 
  it jealously. 
  the clOvers uNiversity
  Tama, Tokyo Prefecture
  Uniform Colors: Black with gold trim. School crest is 
  a black and gold checked shield bracketed by a pair of 
  scrolls. 
  Clovers University is a private school owned by Heaven 
  itself, whose celestial and half-angelic teachers scour Japan 
  in search of courageous, promising young magicians. 
  Prospective students find their lives quietly becoming more 
  and more bizarre, as Futakuchi teachers and their celestial 
  assistants begin quietly dogging their every step, hoping to 
  protect them from a suddenly hostile Black Japan. Those 
  willing to accept Clover University’s tutelage are taken to 
  its secluded campus in a quiet bedroom community just a 
  short train ride from the heart of the Tokyo Metropolis. 
   
  Clovers University is a secondary high school, which 
  teaches students from grades 9-12, and many of the best 
  alumni continue on as student teachers themselves, rather 
  then leaving for a conventional college or joining the 
  mundane workforce. Clovers accepts students of both 
  genders, who live in rigidly segregated dorms on opposite 
  sides of the relatively small campus. Powerful, luminous 
  wards prevent students from sneaking into the opposite sex’ 
  dorm for mischief or romance, and as a result most affairs 
  and first loves are more likely to be same sex.
  Simon Wentworth (order #22737413)
  
  
  The student body stays at the school year-round, while 
  mild enchantments make their mortal parents gradually 
  forget they ever had children until these children return 
  for a short summer break. Older and more experienced 
  students are allowed off campus more often, and are made 
  available to Chrysanthemum Seven and the Tokyo 
  Police Department as freelance oni-hunters and exorcists. 
  However, until graduation, all Clovers students must wear 
  the distinct black and gold University blazer, and all are 
  accompanied on their errands by a Futakuchi or combat-
  ready Daughter of Kirin guardian. Still, sneaking out 
  without their celestial chaperones for some mischief in 
  Black Tokyo is a time-honored Academy tradition. 
  Clovers University trains mages, Modern Spellcasters and 
  witches of a dozen traditions. However, the school has no 
  taste for skatto magic nor Flow Witchery; students wishing 
  to learn these powerful but perverted arts must find a 
  teacher outside the teaching staff to tutor them. The Clovers 
  University teaching staff prides itself on its abjuration and 
  exorcist curriculums, with a great emphasis on traditional 
  Shinto devil hunting and Buddhist clerical magic. Many 
  well trained Ghostkiss Investigators hail from the Academy, 
  as do a rare but potent few Sacred Pleasurers. 
  The ultra-conservative Clovers University considers the 
  Harem Mage path a frivolous misuse of magical talent, 
  though a few upper-classmen otaku learn the basics of 
  the profession as part of the school’s Anime Culture Club. 
  Likewise, the teachers do not train students in the path of 
  the Hanging Maiden, believing that such a mystic career is 
  a tragic waste of mystical potential. Despite their aversion 
  to the profession, Clovers University’s girls team plays 
  regular football scrums against the Hanging Academy’s 
  Goryohime, and many Clovers students are pen pals and 
  almost-boyfriends with the undead young ladies of their 
  rival school. 
  The Clovers’ Headmaster is Dr. Ito Nobunga (LN male 
  Imperial Family human wizard 21/lore master 8), a stern, 
  unimaginative and unbelievably powerful spellcaster who 
  can trace his family’s linage to the great samurai general 
  of the same surname. Dr. Nobunga’s family has long 
  been aligned with the Futakuchi and with several Kami 
  clans dedicated to law, good and the scholarly arts. These 
  heavenly outsiders gave his family both temporal and 
  arcane power, and in return, the Nobungas have protected 
  and guided the youth of Japan for centuries. 
  Dr. Nobunga himself rarely interacts directly with the 
  students, trusting his teachers- every one of which is a 
  respected spellcaster or modern samurai in their own right. 
  Chief among Dr. Nobunga’s teaching staff is the cheerful 
  Kami of Heavenly Law, Dr. Vai Fukujin. The relentlessly 
  cheerful Kami teaches civics, law and business, in addition 
  to summoning and binding classes, and comes off like a 
  cross between a brilliant trail attorney and a hip older sister. 
  Dr. Fukujin (LG female noble Kami Smart 4/Charismatic 
  5) is a favorite among the students. 
  Like the Hanging Academy, the Clovers University is host 
  to several clubs and student organizations. Some of the 
  most interesting are: 
  •	
  Anime Culture Club: This informal club, which 
  usually meets in the school’s media center on Friday 
  and Saturday afternoons, is the only way to learn the 
  skills of the Harem Mage. The club is perpetually 
  underfunded, and always to struggle to prove the 
  validity and usefulness of its magical style to a 
  somewhat skeptical teaching staff. 
  •	
  Camping Club: This club often takes day or weekend 
  trips to Japan’s national parks. In addition to mundane 
  camping, hiking and wilderness skills, the members of 
  the Camping Club learn old nature-magic secrets from 
  various Kijimunna and Koropokkuru guest lecturers. 
  •	
  Debate and Rhetoric Society: Led by the beloved Dr. 
  Fukujin, lots of students join the club for a chance to 
  bask in the presence of the perky kami. More flirting 
  and joking than actual debating occurs during club 
  hours. 
  •	
  Forensics Club: This club teaches mundane and 
  magical forensics and the basics of police work. 
  Students from the Forensics Club often shadow Police 
  Section Seven officers as they conduct investigations, 
  and occasionally get to help out against relatively 
  minor threats and arcane criminals. 
  •	
  Kendo Club: This club is fiercely competitive with 
  other mystical schools in the region, and demands 
  absolute perfection from its members. Students wishing 
  to get on Dr. Nobunga’s good side (assuming he has 
  one) join the kendo club. Perfect form in a bout is one 
  of the rare things that will coax a smile from the stern 
  immortal’s face. 
  •	
  Tantric Practice Club: This club teaches students in 
  grades 11-12 the basics of sexual magic, and is taught 
  by Sacred Pleasurers on staff. For many, this club is 
  the first chance the sex-segregated students have to 
  consummate a long simmering romance, and many of 
  the school’s students join thinking this club is just easy 
  sex. By the end of the school year, the club’s girls are 
  usually stronger for their experience, while the club’s 
  boys tend to be slightly discomfited by the unexpected 
  Simon Wentworth (order #22737413)
  
  
  emotional intimacy found behind the club’s doors. 
  NeW teragOya uNifOrms 
  Tama, Tokyo Prefecture 
  This three-story clothing store is probably the largest 
  single provider of school uniforms for Tokyo’s students, 
  well worth the short train ride. As big as it is, the shop gets 
  overwhelmed at the start of each new school year. 
  After New Teragoya Uniforms closes its doors to the public 
  at 2130 each evening, it re-opens unofficially to conduct 
  its real business. It’s an open question whether the uniform 
  shop’s ostensible owners know about the enchanters or 
  not. Adventurers wanting custom-fitted enchanted school 
  uniforms and accessories (like armlets, brooches or school 
  ties) can slip in an obscure door out by the loading docks. 
  The correct door is identified by a small glow in the dark 
  sticker of a frog. If you value your life, do not try any other 
  door! Especially not the door with the glittery star sticker 
  above the knob.
  New Teragoya Uniforms’ enchanters are a gaggle of 
  sunken-faced, seemingly sour old men. The only thing that 
  can bring a smile to their toothless faces is seeing a fresh 
  school uniform on a pretty, heroic girl, and they’ve been 
  known to knock a few percentage points off the price if 
  the buyer is especially cute or else, flirts shamelessly. 
  kuNitachi 
  cOllege Of music
  Kunitachi, Tokyo Prefecture
  School Colors: Red, Gold and Pink, uniforms not 
  required. 
  This stately, sprawling campus produces more 
  idol singers than any other music school in the 
  country, and its grounds are home to thousands of 
  beautiful girls. 
  The school also offers a special magical 
  curriculum, teaching bardic music in a modern 
  context. How the school chooses its young bards 
  is a mystery to both students and applicants, girls 
  on the edge of flunking out have as good a chance 
  of being offered true magical training as girls 
  with a promising idol career ahead of them. 
  fukugaWa edO 
  museum
  Kudo, Tokyo Prefecture 
  What most tourists think is just a charming 
  recreation of Edo-period life, using an intricate 
  full-scale recreation of an 1830s era village combined 
  with futuristic holography is really something far weirder. 
  A three-square block area replicates Edo as it was, with 
  thatched roofed buildings, narrow alleys between shops and 
  craftsmen. Visitors wander the narrow streets, interacting 
  with exhibitors and watching ghostly figures go about the 
  daily lives of long ago peasants and merchants.  
  What few mortals realize is that the drifting ghosts are not 
  just holograms. The open-air museum is a semi-permeable 
  torii to the Tatakama. The torii is a window, though not 
  usually a door. 
  Simon Wentworth (order #22737413)
  
  0
  Black Tokyo
  Tokyo is too big, too sprawling, too diverse to be thought 
  of as just one city. 
  Instead, imagine it as a half-dozen teeming mega-cities and 
  miscellaneous lesser municipalities, all grown together into 
  a gestalt metropolis far greater than the sum of its parts. 
  Welcome to Black Tokyo. 
  hOusiNg iN JapaN
  Japan is densely populated and thoroughly urbanized. 
  Japan’s largest cities teem with tens of millions of souls, 
  mostly human, but with a handful of stranger beings 
  tossed here and there, hidden within the shadows and 
  in the undreamt parallels down lost alleyways. Black 
  Japan’s heroes are used to a tighter, closer world than their 
  American counterparts. Tokyo, Osaka, Nagasaki and other 
  great cities press in from all sides, never offering a minute’s 
  peace, a second’s privacy. 
  Black Japan’s homes are small spaces- tiny and personal 
  domains carved out of the living flesh of the cities. Black 
  Japan’s urban inhabitants are mostly apartment dwellers, 
  living in concrete and steel apartment blocks (apatto) a 
  few stories tall or in mansions, larger home like structures 
  built around a central courtyard and main entrance gate 
  with a secure, centralized post-box. Apatto tend to be fairly 
  short structures, five or six stories high at the most, as a 
  consequence of Japanese building codes, though apartment 
  towers, built primarily during the late 1960s and early 
  1970s onward, are common to mega-cities like Tokyo 
  itself. 
  Japanese apartments are usually claustrophobically 
  small, sometimes single room structures built to a 
  rectangular, shoe-box plan. Despite this, rents are 
  high, and special payments to landlords, annual 
  lease renewal fees, bribes such as key money (a 
  kind of non-refundable deposit) and the like 
  make finding homes a difficult task for many 
  young workers. As a consequence, many 
  of Black Japan’s better mega-corps offer 
  corporate housing to junior employees as 
  a benefit- a small, tidy apartment that is 
  theirs for at least the first 3-5 years of their 
  employment, or until the junior employee 
  marries, whichever comes first. 
  In rural and suburban Japan, or for city dwellers with 
  more money to spend, free standing Japanese homes 
  provide substantially more privacy. Such homes are often 
  surrounded by a small stone or concrete wall (more for 
  privacy than security), with a fairly traditional entrance 
  gate and private mail box. Homes might emulate Western 
  architectural trends, or be built in a traditional Japanese 
  style. In this case, the home is usually a large, undefined 
  central room, which can be separated into bedrooms, 
  living area and other functions by the addition or removal 
  of modular fusama (sliding wooden or paper doors). By 
  default, only the central entry way (genkan), kitchen and 
  toilet and bathroom areas are separated in a Japanese home. 
  architectural Quirks 
  All Japanese homes, even the most modest micro-
  apartment, have a separated entry way into the home called 
  a genkan. Think of this as almost an airlock like space 
  between the front door and the actual entrance to the home. 
  The genkan is fitted with hooks and closets for storing 
  jackets and outerwear, but more importantly it houses the 
  getabako. The getabako is a small wooden rack for storing 
  shoes. Visitors take off their shoes here, and trade them 
  Simon Wentworth (order #22737413)
  
  1
  in for house slippers or house shoes before entering the 
  dwelling proper. This provides a psychological and tangible 
  separation between the clean, peaceful home and the dirty 
  and chaotic outside world. 
  Japanese homes are measured in tatami mats, traditional 
  floor coverings made of padded rice straw to a standardized 
  size. Tatami mats are 180 cm x 90 cm (around six foot by 
  three foot), and real-estate listings describe a home’s size in 
  terms of how many tatami cover its floorspace. 
  Wooden homes in Japan are considered to have a finite 
  lifespan- 20 years or so according to most urban tax codes. 
  Though there are many older wooden structures, some 
  dating back more than a century, still in service, more 
  commonly wooden homes are periodically leveled and 
  rebuilt. During the rebuilding, homeowners usually rent a 
  room or live in a temporary building on site.
   
  Relatively few older apartments offer central heating, and 
  except in far Northern Japan and Hokkaido, where the 
  winters are especially brutal, few have insulation to the 
  extent Western homes do. Japanese renters usually purchase 
  and install their own heating units, inset into heating ducts 
  provided for these purpose, and take these devices with 
  them to their new apartments when the lease ends. Others 
  heat their homes with highly efficient kerosene or electric 
  space heaters. Due to the common use of kerosene heaters 
  in the home, Japanese windows usually include special 
  venting to prevent the build-up of potentially toxic fumes. 
  In almost all Japanese homes, the sink, toilet and bath are 
  in separate rooms, rather than in a single Western-style 
  bathroom. This is due to Japanese attitudes about personal 
  cleanliness, though combined facilities are becoming 
  more and more common in recent years. Sometimes the 
  sink is placed above the toilet and fed on the same water 
  supply, with water from the sink draining into the toilet 
  tank as a conservation measure. In other styles of home, 
  the bath tub and a place to stand for a shower are adjacent, 
  yet separate structures, further subdividing the bathroom. 
  Many Japanese homes these days have a high-tech toilet 
  called a washlet rather than the traditional squat toilet. 
  These devices are an example of bathroom luxury, often 
  including adjustable heated seats, bidet, air dryers and other 
  conveniences.
  Simon Wentworth (order #22737413)
  
  
  glOssary Of terms related 
  tO the JapaNese hOme 
  •	
  Apatto – a loan word for apartment (from the English 
  word) 
  •	
  Furo – a large multi-person tub for relaxation 
  rather than bathing, found in many homes and some 
  apartments. There is no cultural taboo about multiple 
  family members soaking in a furo together. 
  •	
  Fusama – wood and paper doors or walls that can slide 
  to divide rooms or provide privacy 
  •	
  Genkan – an entry way to a home 
  •	
  Getabako – a shelf for the storage of shoes, found in 
  the genkan
  •	
  “Key Money” – a deposit (often equal to several 
  months rent) paid to a landlord before taking 
  possession of an apartment 
  •	
  “Monthly/Weekly Mansions” – urban apartments that 
  do not require high deposits or the paying of key money 
  and have short term leases, often renewed month to 
  month or week to week
  •	
  Nisedaijutaku – “two generation housing” – when a 
  married couple lives in the same home as one of the 
  couple’s parents, with separated living and sleeping 
  quarters for each generation 
  •	
  Ofuro – the room where the bathtub/shower is located 
  •	
  “Parasite Single” – a young Japanese person who 
  still lives with his or her parents to save money despite 
  working  
  •	
  Shataku – corporate owned or leased apartments 
  offered to employees as a benefit 
  •	
  Shoji – paper screens placed upon windows for privacy 
  •	
  Tatami – rice straw mats covering the floor of a 
  Japanese home, 180 cm x 90 cm. 
  •	
  Washitsu – a room furnished in traditional Japanese 
  style with tatami and shoji
  •	
  Washlet – a luxury toilet with special features like a 
  bidet, heated seats, ect 
  •	
  Yukadanbo – underfloor heating, in limited use in 
  Japan due to the cost of installation, often fueled by a 
  kerosene heater 
  crOWded JapaN
  Everything in Japan is cramped, tight and more than a little 
  claustrophobic. Given the country’s urban density, homes 
  and businesses alike are compact and efficiently designed. 
  Rents, though (especially in Tokyo itself) are exorbitant. 
  Some anime ignore the cramped conditions of real-world 
  Japan in favor of larger sets that allow for more action and 
  expression. However, some of the best anime make use of 
  genuinely small spaces to give a unique Japanese feel. 
  Simon Wentworth (order #22737413)
  
  
  FLCL, like Perfect Blue (another favorite older anime), 
  gives you a sense of how crowded and industrialized Japan 
  is. In both these anime, just like in real life, you might go 
  out for drinks and salted peas in a Japanese bar that’s only 
  a little bit bigger than your bedroom, or spend an evening 
  in a karaoke room not much bigger than your kitchen. You 
  might have a 2 room apartment in a highrise that’s about 
  half the size of a standard American efficiency, or stay in a 
  high-priced Tokyo hotel room less than 100 ft square. 
  tactical chaNges
  If you want to have the tightness of Japanese design play 
  a role in your tactical game, consider the following minor 
  rules modification. If using standard pre-made tactical 
  maps of modern buildings, simply change the scale so that 
  1 square equals 2.5 ft rather than 5 ft. That should make 
  your office buildings, restaurants and hospital floors feel 
  appropriately cramped, and make indoor melees a little 
  more complicated. 
  tOkyO metrOpOlitiaN 
  pOlice sectiON seveN
  Headquartered at Kasumigaseki, Central Tokyo
  The Tokyo police force has maintained a small garrison 
  of ghost hunters and exorcists since 1914. Police Section 
  Seven has maintained the peace and harmony of Japan and 
  ensured balance in the mystic realms for nearly a century. 
  Police Section Seven was a model for the American 
  Department Seven and other demon-war groups. As befits 
  a Japanese organization, Section Seven is less apt to use 
  heavy weapons then their American counterpart. Many 
  of Section Seven’s operatives are competent street corner 
  mages and veteran exorcists, and extensive martial arts 
  training is mandatory. 
  The prestigious Section Seven only rarely accepts new 
  agents, and only than to replace officers lost to death, injury 
  or retirement. Applicants are required to have years of 
  excellent service with the Tokyo Metropolitan Police or the 
  Japanese Self Defense Force, and few candidates make it 
  through the grueling 12-month long academy. The academy 
  itself is located a few hours north of Sapporo, at the frozen 
  northern edge of Japan, and it is rumored that the final 
  ‘graduation exam’ is held on the far side of the Tatakama. 
  Police Section Seven is headquartered in an ultramodern 
  18 story glass and steel spire in the heart of Tokyo. The 
  sprawling complex is home to everything from forensics 
  labs and armories to a cafeteria and gift shop, even a 
  small museum detailing some of the Section Seven’s 
  unclassified cases. A rooftop heliport and dedicated rail 
  lines built directly into the building allows Section Seven 
  operatives to be anywhere in Tokyo within minutes, and 
  anywhere in Japan within hours. Police Section Seven has 
  jurisdiction extending far beyond Tokyo’s borders, and its 
  often overworked investigators are common sights at any 
  unexplained crime scene or oni-possession anywhere in 
  Black Japan. 
   
   
  pOlice sectiON seveN 
  leadership
  Police Section Seven is under the direct command of 
  Deputy Superintendent-General Matsumoto Kishi. 
  Under Kishi’s (LN male Human Warrior 11) stewardship, 
  Police Section Seven has dramatically upgraded its 
  equipment- calling in favors from the Diet, he’s gotten 
  his unit better squad cars, upgraded computers, improved 
  forensics facilities and even a handful of enchanted 
  firearms for Section Seven’s snipers. The cost of this new 
  technology comes from additional overwork. As Section 
  Seven now has some of the best forensics facilities in 
  the nation, they are often tasked with assisting even in 
  non-supernatural cases, and Section Seven’s elite and 
  well-equipped sniper/observer teams are often forced into 
  deployments against purely human criminals and terrorists. 
  DSG Kishi’s greatest strength is his desire to expand 
  Section Seven’s prestige. His greatest flaw, is that, in order 
  to increase his Section’s profile, he will say yes to virtually 
  any expansion of his mission. As a result of on-going 
  mission creep, Section Seven is more over-worked and 
  understaffed than at any time in its history. Its operators 
  officially hunt oni, protect free cat-girls living in Tokyo 
  and nearby Tama from the rapacious attention of inhuman 
  predators, regulate sale of mystical artifacts and monitor 
  incursions from the Black Else. 
  Of course, they also unofficially tackle Yakuza drug rings, 
  extortion gangs, investigate public corruption and handle 
  the occasional suicide cult, all while somehow finding time 
  to investigate ongoing horrors like the mobile Hibagon’s 
  Night Stadium. Aside from short medical leaves, most 
  Section Seven operators haven’t had a vacation in years…..
  pOlice raNks
  From highest to lowest, the ranks of Tokyo’s Metropolitian 
  Police are as follows. Rank insignia is worn on the sleeve 
  and the cap. Police Section Seven instead places its rank 
  insignia on the collar and cap of its duty uniform.
  •	
  Superintendent-General (four gold stars)
  •	
  Deputy Superintendent-General (three gold stars)
  •	
  Superintendent Supervisor (gold-wreathed gold 
  emblem with three gold bars)
  •	
  Chief Superintendent (gold-wreathed gold emblem 
  with two gold bars)
  Simon Wentworth (order #22737413)
  
  
  •	
  Senior Superintendent (gold-wreathed gold emblem 
  with one gold bar)
  •	
  Superintendent (gold-wreathed silver emblem with 
  three gold bars)
  •	
  Inspector (gold-wreathed silver emblem with two gold 
  bars)
  •	
  Assistant Inspector (gold-wreathed silver emblem with 
  one gold bar)
  •	
  Sergeant (silver-wreathed silver emblem with three 
  gold bars)
  •	
  Senior Police Officer (silver-wreathed silver emblem 
  with two gold bars)
  •	
  Police Officer (silver-wreathed silver emblem with one 
  gold bar)
  tOkyO’s kOBaN 
  Koban are small police boxes scattered throughout 
  Japan’s cities, particularly Tokyo. There are koban on 
  every other street corner, usually staffed by one or two 
  patrol officers, and these police boxes form the basic unit 
  of law enforcement in Japan. Officers assigned a koban 
  are expected to know their patrol area intimately, and for 
  most of the shift, their interactions with the public are 
  fairly innocuous. Most koban police officers spend more 
  time giving directions or assisting the elderly than they 
  do stopping violent crime, though when a crime does 
  occur, the koban’s officers and their knowledge of the area 
  become invaluable. 
  Koban officers are expected to conduct routine surveys 
  of their patrol area several times a year. During these 
  surveys, they gather names and contact information on 
  residents, learn which businesses are usually open late, and 
  familiarize themselves with the neighborhood’s elderly and 
  shut-ins, who might need special attention during a crisis. 
  Participation in these surveys is voluntary, but usually 
  given, as a Japanese citizen’s expectation of privacy and 
  view of police is usually much different than the American 
  view. 
  tOkyO’s kitteN 
  factOries 
  The Nekomusume species began as an expensive, decadent 
  luxury. Seeing how profitable the sale of custom-grown 
  Nekos was, many of Japan’s largest entertainment, 
  electronics, automotive and media mega-corporations 
  have a division dedicated exclusively to the production of 
  beautiful cat-girls. Ordinary production facilities (formerly 
  dedicated to manufacturing everything from game 
  consoles to compact cars) were repurposed and converted 
  into massive womb-complexes, breeding catgirls by the 
  hundreds.
  As kitten factories became more common, the price of cat 
  girls dropped dramatically. But true catgirl connoisseurs 
  will only purchase their glamorous pets from first tier 
  bloodlines, from breeders who have been in business since 
  the cat-girl boom of the early 1980s began. 
  NekO dream ultimate 
  Neko Dream Ultimate, headquartered in the iconic 109 
  Building in Tokyo’s Shibuya District, was the among 
  the first companies breeding Nekomusume. Neko Dream 
  Ultimate occupies three floors of the chrome and glass 
  commercial tower. The corporation has an unmatched 
  reputation for quality and only sells their submissive, well-
  trained cat girls to carefully screened and credit-checked 
  buyers. Unlike many lower-tier kitten factories, Neko 
  Dream Ultimate has no interest in producing snuff toys; 
  catgirls are a pleasure to be savored over a lifetime. The 
  company’s advertising image is bound up in the Nekos they 
  produce, and prides itself on producing happy Nekos that 
  go onto happy (if unfree) lives. The office is decorated with 
  glossy photographs and memorabilia to the world famous 
  Cheetah-Ai (NG female idol Nekomusume Bard 9), the 
  first catgirl, who as far as is known, died tragically young 
  in 1992. 
  Neko Dream Ultimate has exclusively licensing rights to 
  sell kittens (and clones) of Fashion Club Nekomini show 
  winners and first runner ups. The company is unique in that 
  many of its sales staff are Nekos themselves, somewhat 
  more intelligent than the norm, and extremely skilled in 
  negotiations. These Neko sales-ladies are allowed to use 
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  their commissions to purchase not only their own freedom, 
  but also stock in the company- making Neko Dream 
  Ultimate one of the only partially Neko-owned businesses 
  on the planet. 
  smilOdON risk!
  One of Neko Dream Ultimate’s chief rivals, Smilodon 
  Risk! has been in business since the mid-1980s. Also 
  headquartered in Tokyo- in the rambunctious Akihabara 
  District- Smilodon’s success is due to its unforgettable ad 
  campaign. Where Neko Dream positioned its catgirls as 
  elegant and graceful companions to the elite, Smilodon’s 
  hyper-colored, action-oriented advertisements featured 
  lithe, athletic catgirls in action! Karate, kendo, SCUBA 
  diving, skydiving, free-climbing the rock faces of 
  Yellowstone, motocross racing, paintball- Smilodon catgirls 
  could do it all and more! And they were much cheaper than 
  the equivalent Neko Dream kitties, the first mass-market 
  catgirl. 
  Smilodon Risk! is privately owned by Warren Dunn 
  (NG male human Otaku Smart 2/Hentai Hero 3/Modern 
  Spellcaster 2), an American ex-pat who decided to stay in 
  Japan after a summer internship with Neko Dream. The 
  Amakaze controlled mega-corp couldn’t conclusively 
  prove Dunn stole their technology (he didn’t- he was given 
  it freely by Dr. Sukakagi specifically to make trouble for 
  the mega-corp), but they spent over 100 million yen taking 
  his start-up to court in the attempt. The handful of attempts 
  on his life only made him stronger- Dunn was an ordinary 
  mortal, albeit obsessed with catgirls before he crossed the 
  Amakaze. He learned quick though, and proved capable 
  of defending himself. Eventually, he was able to negotiate 
  a truce with Neko Dream’s secret backers. That truce kept 
  him alive and in business, though what the treaty entailed, 
  he’s never revealed. 
  Smilodon Risk! is run more as a hobby than a true mega-
  corp, though it is extremely profitable thanks to the sheer 
  quality of its catgirls. Most of the corporate officers are 
  Dunn’s college buddies, all fellow geeks with a knack for 
  occult gene-cutting. Compared to the other kitten factories, 
  Smilodon is relatively liberal and humanitarian in regards 
  to its catgirls. While Neko Dreams has spent millions 
  lobbying against Tama’s status as a free city, Smilodon 
  has done just the opposite. They’ve spent millions of 
  their annual ad budget to encourage other cities to follow 
  Tama’s lead. Even worse (by industry standards), Smilodon 
  has been lobbying the Diet to pass ’15 to Freedom’ laws 
  modeled on the laws concerning Tetsujin ownership 
  relating to Nekos.  
  dr. sukakagi’s strays 
  Karen Obake might get all the credit for creating the 
  Nekomusume race- all the press, the glossy magazine 
  covers, the 1983 Nobel Prize for Genetics but she couldn’t 
  of done it without Dr. Gendo Sukakagi (CE male human 
  Modern Spellcaster 13). Dr. Sukakagi went slightly mad 
  mapping the catgirl genome, and was prone to making 
  grandiose statements about how the future of Earth was 
  furred, and that he was the father of a race of feline angels 
  who heralded the next epoch in human evolution! He was 
  also prone to showing up to press conferences without 
  pants and stinking of whiskey and musk, and every time he 
  opened his mouth, Neko Dream’s stock took a big dip. 
  The Amakaze bought him out. The sum was exorbitant, 
  but Dr. Sukakagi blew through his payday in a few years- 
  spending most of it on increasingly bizarre and fruitless 
  experiments, and the rest on catgirl prostitutes, coke and 
  booze. By the mid-80s, he was broke, bitter and convinced 
  that Neko Dreams screwed him over. To get his revenge, he 
  contacted any half-way competent gene-sculptor he could 
  find and gave them his secrets. Soon, dozens of upstart 
  companies were nibbling into Neko Dream’s markets share, 
  first among them, Smilodon Risk! 
  Neko Dreams Unlimited weathered the storm, and 
  eventually the market stabilized around a few top tier kitten 
  factories and a plethora of second stringers and imitators. 
  By the mid 1990s, Dr. Sukakagi started working out of 
  panel vans and abandoned buildings, squatting where 
  he could and churning out genetically inferior, ‘quick 
  and dirty’ feral Nekos by the thousands. He created true 
  breeding packs of mentally damaged cat-hybrids in Tokyo, 
  Kyoto, Nagasaki and about a dozen other major cities 
  throughout Japan and sat back to watch the fun. 
  The Akaname in general and Karen Obake in specific, the 
  Tokyo Bureau of Mythological Sanitation and anybody 
  whose autobody work has been shredded by rogue Nekos 
  would all like a big piece of Dr. Sukakagi’s ass….if they 
  can ever find the malicious old coot. 
  Simon Wentworth (order #22737413)
  
  
  the ghOst geisha 
  café chaiN
  More than 100 locations throughout Tokyo itself, several 
  thousand nation-wide
  The Ghost Geisha Café chain of coffee shops is a popular 
  after school hangout for both Goryohime and mortal high 
  school girls. The cafes feature lots of dark wood, high 
  school and college-aged waitresses in geisha costuming and 
  ghoulish makeup, and incredibly tasty coffees and desserts. 
  The prices are kept low enough to appeal to teenagers, and 
  the chain cafes all offer free (albeit slow) wifi.
  There are two or three of these cafés every few city blocks 
  in Tokyo. They are as omnipresent as anime shops, book 
  offs, subway terminals and police koban.  The staff is 
  as polite as it’s possible for teenagers earning minimum 
  wage to be, and unlike most mortals, are familiar with 
  Goryohime. Learning about the undead girls is a standard 
  part of the restaurant’s training program. A stuffed geisha 
  ghost plushy hangs above the doorway, and moans a unique 
  song when a Goryohime (or other undead creature) enters. 
  The wait staff is instructed to offer preferential treatment 
  and unique discounts to the undead…including the house 
  specialty- all you can drink Already Dead Coffee for 100 gp 
  (DC 9), which make the restaurant a popular (if expensive) 
  hangout for Goryohime, exactly as planned. Semi-official 
  treaties with the major undead races and factions of Black 
  Tokyo keep the mortal workers mostly safe, though once 
  aware of the existence of the Goryohime and the possibility 
  of their transformation (however unlikley), many waitresses 
  eventually succumb to the call of the Great Tree and die in 
  Aokigahara Forest.
  The Ghost Geisha Café is owned by a relatively minor 
  member of the Amakaze, The Dokufu. The Dokufu was 
  once a mortal, her own dreams of the Great Tree thwarted 
  and transformed into murderous rage. Now, she does her 
  obsessive best to ensure that new Goryohime are created, in 
  greater numbers than ever before, and that awareness of the 
  Great Tree and the noose-ritual spreads. 
   
  One Ghost Geisha Café is of particular import- an older 
  café, about three blocks northwest of the Asakusa Kannon 
  temple complex in central Tokyo. The faux wood paneling 
  is faded and the donuts are slightly stale more often than 
  not. The monks of the temple, as well as tourists and 
  pilgrims sometimes visit the café, up to and including the 
  taciturn head of the Ramat Sect, Old Masashi, who visits 
  the 24-hour café in the dim hours of the night, when Tokyo 
  is most quintenicent. He meets with The Dofuku herself, to 
  plot and scheme how to increase the number of Goryohime 
  in the next year and the next. His coffee goes untouched, 
  as the sleep-eyed staff wonder why the CEO and founder 
  of the chain is having a quiet coffee with some crusty old 
  monk in their shop?
  rape pure fight!
  Various Sites throughout Tokyo and Chiba  
  The fight purse is several hundred million yen, the fighting 
  harder and more intense than any other blood sport on the 
  planet. The stakes are unimaginably high. Rape Pure Fight 
  (‘pure’ as in the Japanese pronunciation of ‘play’) is an 
  underground fighting league attracting the ultra-violent 
  and inhuman, held sporadically on mega-corp rooftops 
  and inside disused corporate offices after lights out. Rape 
  Fight Pure is the brainchild of the oni-born ultra-capitalist 
  Taru Tsuyoi. A hulking, ruddy man in his fifties, Tsuyoi 
  maintains a cage fighter’s physique, barely hidden beneath 
  a finely tailored grey suit. Tsuyoi is a billionaire several 
  times over, and one of the most dangerous (and least 
  controlled) Amakaze; he is the absolute master of GREEN 
  FLAG, a multinational media conglomerate. 
  However, his vast wealth and cultural dominance isn’t 
  enough to satisfy Tsuyoi. As often as half a dozen times a 
  year, at his whim, the half-oni madman sponsors Rape Pure 
  Fight! The four day competition attracts the best and most 
  savage fighters from across Japan, as well as true oni and 
  other horrors who come to either watch the bloodshed or 
  prey on unwary competitors. 
   
  The Rape Pure Fight is a series of mostly lethal bouts 
  between mixed male and female fighters, with no rules 
  beyond “each fighter battles alone” and “no guns”. 
  Weapons, magic and demonic supernatural gifts are 
  allowed, even encouraged. Tsuyoi recruits fighters by 
  promising incredible payouts to male competitors (nearly 5 
  million yen) and two or three times that to female fighters. 
  Matches continue until one of the fighters is a bloody 
  smear on the rooftops. The four-day event culminates in a 
  lethal match between the best surviving male and female 
  fighters. To win, the female must murder the male; the male 
  must rape the woman to death to claim his prize. Three 
  times over the last decade, Taru Tsuyoi has entered the ring 
  himself for these final bouts; obviously he’s not lost. 
   
  The opening of a new Rape Pure Fight is announced by 
  the crucifixion of a young office girl on the rooftop of 
  one of GREEN FLAG’s many corporate holdings. The 
  crucifixions are an urban horror story; Tsuyoi has used his 
  wealth to preempt Police Section Seven’s investigations. 
  The following evening, the first brawls begin, somewhere 
  in the city. Taru Tsuyoi has ways of getting the location 
  to favored fighters, but anyone willing to spill blood, and 
  clever enough to find one of these nocturnal arenas is 
  welcome. 
  Simon Wentworth (order #22737413)
  
  
  Before a battle begins, the fighters have a short window to 
  size one another up, to receive enchantments or otherwise 
  prepare themselves. A fighter cowed by their opponent 
  may surrender before the match begins, but this is never 
  without cost. The surrendering fighter must either allow 
  their opponent to either take one blow against them, or 
  sexually submit to their rival. Against some of the circuit’s 
  most notorious warriors, either kind of surrender is still a 
  death sentence, and the only chance of survival is absolute 
  victory. 
  The simplistic rules of the tournament only provide the 
  purse to the tournament’s ultimate winner, but side bets 
  and unofficial prizes can make lesser Rape Pure warriors 
  rich men….for as long as they live, be that days or years. 
  Occasionally Tsuyoi rewards a particularly promising 
  fighter with prizes of money or flesh. His hunters often 
  kidnap attractive women (and a handful of attractive men) 
  from around Japan, offering them as living trophies to the 
  fighters. Sometimes, in the case of a particularly precious 
  victim, Tsuyoi offers him or her as the tournament’s 
  ultimate prize. By tournament rules, the ‘prize’ remains 
  safe and inviolate until the 
  last blow lands. Only until 
  the last blow lands. 
  iNvOlviNg the 
  players 
  It’s possible that the 
  player characters might 
  get involved in the Rape 
  Pure for reasons of their 
  own. While it’s likely the 
  heroes might encounter 
  one or more of the Rape 
  Pure Fighters on their own 
  terms, attacking the fighters 
  in ambush, on the street. 
  However, the campaign 
  might take a dark turn that 
  drives the heroes into the 
  Rape Pure itself. 
  It’s possible to compete 
  in the Rape Pure and 
  keep your honor. Sexual 
  violence is a threat, but 
  (usually) not a requirement. 
  It’s not necessarily to 
  violate a fallen adversary, 
  only kill them, and most 
  adventurers hold moral 
  codes that demonize rape, 
  but not cold-blooded 
  murder. Of course, it’s possible that your player characters 
  are true bastards, and are every bit as horrible as the Rape 
  Pure’s worst fighters. 
  Among the reasons that players might be forced into the 
  Rape Pure: 
  •	
  Kidnapping is the most obvious route, as someone 
  precious to the characters is stolen and claimed as a 
  tournament’s prize. 
  •	
  The player characters are hunting a particular horror, 
  possibly Taru Tsuyoi himself, and the Rape Pure is the 
  only place they know he’ll be, making the bout their 
  only viable avenue of attack. 
  •	
  Martial artist PCs might enter the bout to test their 
  skills and build a reputation among the deadliest 
  fighters in any of three realities. 
  •	
  The heroes might belong to one of Black Japan’s 
  military or police organizations, sent undercover to 
  put a stop to these atrocities once and for all, their 
  consciences be damned. 
  •	
  A Rape Pure bout might be cover for an unrelated 
  Simon Wentworth (order #22737413)
  
  
  matter, such as 
  a meet with a 
  contact, or an 
  assassination 
  that takes place 
  in the chaotic 
  press of the 
  crowd.
  •	
  The heroes 
  might be tasked 
  with finding and 
  rehabilitating 
  a Rape Pure 
  fighter, likely a 
  Fallen Eyrines, 
  rebuilding the 
  warrior’s soul 
  and reawakening 
  his or her honor. 
  the 
  areNas
  The bouts take 
  place in buildings 
  Tsuyoi either 
  directly controls 
  or has access to, 
  in out of the way 
  places throughout 
  downtown Tokyo 
  and Chiba. Cubicles 
  are pushed away 
  and lights are 
  dimmed, turning 
  ordinary mega-corp 
  offices into fighting 
  rings. Fighters 
  battle on factory 
  floors and in water 
  filtration plants 
  servicing Shinjuku 
  skyscrapers or in the 
  darkest corners of 
  multi-story parking garages. Such places are always dim, 
  and always a perversion of the everday life of workaday 
  Japan. And after a bout, oni janitors return these places to 
  the façade of normality. 
   
  For special bouts, Tsuyoi will spend a huge portion of 
  his endless fortune, paying enchanters that will open a 
  temporary torrii into the Tatakama. If that is the case, the 
  final bout of the Rape Pure take place in the shadow world, 
  and no trace of the fallen is ever seen again in the Earth 
  Realm. 
  rape pure aNd the 
  challeNge ratiNg 
  Standard challenge ratings don’t really apply in the middle 
  of a Rape Pure; creatures fight alone, and it might be 
  suicide for a 4th level heroic Monk or Combatant to go toe 
  to toe with an Oni Warrior, as the horror’s Challenge Rating 
  of 4 is calculated against a team of heroes. None the less, 
  if you’re a combatant in the Rape Pure, and the bell rings, 
  your only choices are slaughter or submission. Players 
  wishing to entangle their characters (or forced) into the 
  Rape Pure must know this: Challenge Rating matters only 
  Stage Select: 
  Where the Rape Pure occurs….. (D20)
  1) A mundane sales office, the cubicles pushed aside to make a stage for murder.
  2) A closed arcade, lit only by the game screens. Make a Dirty Trick, Reposition or Grapple check to shove 
  somebody’s face into a game machine: 1d6 slashing, 1d8 electrical
  3) A poorly lit Tokyo rooftop- kick the enemy over the side and down, screaming, 20 stories
  4) A lower-tier Rape Pure with rookie sadists, held at a TBMS job-yard outside the city center, with stray catgirls 
  as the prize
  5) The main conference room of an Amakaze-controlled mega-corp, as the wealthy watch and applaud
  6) An automated automobile production factory with the machines still running blindly, posing deadly hazards to 
  opponents at random times. Treat as assorted mechanical traps, CR 2-5
  7) A drained, mildew slick swimming pool in an echoing, abandoned gymnasium
  8) The burned remains of a high school closed after a deadly fire
  9) The penthouse-level airhandler units of a Tokyo skyscraper
  10) A torrii made of bone and scrap metal, leading to an eerie forest clearing somewhere in the Tatakama
  11) A torrii painted in vermillion house paint mixed with schoolgirl’s blood that opens into a storm-wracked, 
  freezing shoreline in the Tatakama
  12) At an ancient Shinto shrine at Mt. Fuji’s peak: extreme cold and high altitude conditions
  13) On a narrow, precarious platform high atop Tokyo Tower, while the audience gawks through binoculars from a 
  nearby penthouse. Victory requires only staying balanced.
  14) A parking garage, some of whose parked cars all have gasoline soaked rags lit and placed  into the gas tanks, 
  will explode spectacularly in 2d4 rounds 
  15) A torrii that normally serves as the entrance to a business park, now forming a portal to a hard-packed, cracked 
  desert under an endless twilight in the Tatakama
  16) The freezing meat locker of a Tokyo based agri-business distributor, battle amid swinging carcasses (some 
  human in shape) in extreme cold conditions
  17) The diamond of some amateur ball field, hidden behind a chain link fence guarded by mortal and 
  half-oni mercenaries
  18) The spectacularly large main room of an expensive luxury apartment, cleared of all furniture and personality 
  before the bout
  19) A torrii etched in vermillion chalk on a masonry wall, leading to a bleak, wet and freezing cold cavern lit only 
  by phosphorescent fungi
  20) A dingy, rusting and poorly maintained locker room found in some long-shuttered gymnasium
  Simon Wentworth (order #22737413)
  
  
  outside the fight, if encountering one of these monsters on 
  the street, or ambushing a Rape Pure horror to fight on their 
  own terms. 
  The gamemaster (through Tsuyoi’s sadistic whims) 
  might also bend the ‘each fighter fights alone’ rule if the 
  heroes are faced with a deadly enough “Championship 
  Bout”, especially if he is the opponent. He enjoys a good 
  challenge, and if a bunch of human heroes, especially 
  women, will only battle him four or six against one, so 
  much the better. 
  Rape Pure bouts are ranked in a rough classification, based 
  on the lethality of the assembled fighters. If you’re running 
  a tournament as a major part of a campaign, these random 
  battle charts can decide where the heroes enter the fray. 
  If you want a more naturalistic evolution of fights at each 
  stage of the tournament, you can assemble a roster of low 
  Monsters in the Crowd….
  Who’s watching the Rape Pure….  (D20) 
  1)  A few undercover Tokyo Metropolitan Police Department undercover agents, memorizing faces and trying to figure 
  out a way to stop the Rape Pure once and for all
  2) Goro Akebeko (Black Bestiary) and his monster of a son, jocular and bonding as they watch rape and murder
  3) Two Amakaze Executive Board Members (Black Bestiary) and their entourage, watching the Rape Pure purely for 
  their amusement, drinking sake and betting wildly on trivial aspects of the bout
  4) A handful of junior Amakaze underlings, looking to hire a promising fighter (better one of the second tier fighters, 
  as they come cheaper) for wet work
  5) The legendarily sadistic brute who won the last 2 Rape Pures, who’s not fighting tonight…everybody hopes
  6) The goddess Inari, dripping with scorn and contempt, here on some divine business that must occur here and now, 
  and wanting to annihilate everyone responsible for this…atrocity. And fully capable of doing so. 
  7) A packed house of Bloodstrong and Ironclub Oni thugs, all drunk and violent, having their own lethal brawls in the 
  ringside shadows
  8) Sakura and a small entourage of Kitsune-Kiiroi (Black Bestiary) there to trade stolen women with Tsuyoi, willing to 
  pay above market price for breeding female slaves
  9) A small handful of desperate foreign-born and POETICA prostitutes, keeping the crowd happy and hoping nothing 
  worse than drunk salarimen takes notice of them
  10) A mortal father, unaware the daughter he’s making enemies looking for died horribly two weeks ago, who won’t 
  make it out alive without help
  11) A Ubume wraith with deadly abilities, sticking to the shadows, looking for the rapist who fathered her corpse-child 
  and burning with vengeance
  12)  A handful of Occult Delinquents (Black Bestiary) from the Monster’s Juku, about to cross the line from youthful 
  brutality into true monstrosity
  13) A trio of hardline nationalist Diet members, making some kind of Byzantine deal with the occult underworld to 
  advance their agenda
  14) An Eyrines Gunwitch (Black Bestiary) naked, chained and reduced to negative HP, kept drugged as the special 
  prize for the Rape Pure’s victor
  15)  An Oni princess and her Ogre honorguard, visiting from the Black Else and being feted, who holds nothing but 
  disdain for the crude brutality of the bout, nothing like the elegant sadism she prefers
  16) The CEO, CFO and senior shareholders of an American media conglomerate GREEN FLAG is courting, there as 
  Tsuyoi’s honored guests
  17) A small army of mortal Yakuza, obvious guns inside their coats, collecting the bets
  18) Terrified office workers, forced to watch and clean the site up afterwards, knowing they’ll die horribly if they ever 
  tell anyone what they saw tonight
  19) Artists and mo-cap animators from a GREEN FLAG video game studio, looking to put authenticity into their 
  current project
  20) An Eyrines strike-team, backed up by a Chrysanthemum Seven SWAT team, staging two blocks away and ready to 
  breach
  Simon Wentworth (order #22737413)
  
  0
  level fighters, and quickly pit them against each other. 
  Rather than play out a prolonged battle between two NPC 
  combatants, resolve such a fight with one decisive roll. 
  Make an opposed D20 roll and add the difference between 
  the combatant’s Challenge Ratings as a bonus to the more 
  dangerous creature. The high roller wins that bout and 
  horrifically slaughters their opponent, moving on to the 
  next battle in the tournament. The greater the disparity 
  between rolls, the less of a fight it is and the more a 
  slaughter. 
  Each Rape Pure bout typically has four stages, a single 
  main brawl for each of its four days of violence. Other, 
  lesser fights take place in the shadows, no less savage for 
  their obscurity. 
  Word of Mouth: 
  How is the Rape Pure announced? (Or how to the PCs find out?)  (D20) 
  1)  The fight location is marked with a graffiti kanji for “flag” in green paint on an unlocked door leading to the fighting floor
  2) The year’s pre-scheduled Rape Pures (roughly half of all events) are announced in a cheap customer pamphlet from Pick 
  the Bones, as casually as a local soccer team’s schedule would be
  3) The crucified corpse of an office girl speaks the address in a crisp and clear, but unspeakably sad voice 
  4) Directions to the bout are found written in steam on the bathroom mirror of those who would be most receptive to the dark 
  temptations on offer
  5) Hell Studio Nihon broadcasts a slick, glossy 30 second commercial for the next Rape Pure
  6) The Rape Pure takes place at the site of the most recent, highly publicized sex crime reported in Tokyo
  7) Rumors about the Rape Pure swirl through the Yakuza underworld
  8) A haunted subway train lets passengers off a block or two away, and they can follow the screams  and cheering from there
  9) Tsuyoi sends a mass email or tweet to prospective and returning fighters from a ghost account 
  10) An 2200-0100 appointment found in an Amakaze’s appointment calendar with no other details leads into the Rape Pure 
  tournament
  11) Oni Dregs hand-deliver formal invitations printed on quality card stock
  12)  The streets are safer, as the city’s monsters congregate to watch the Rape Pure
  13) Local prostitutes know where it is, but only the bravest, most desperate or most suicidal will work that crowd
  14) The drunken winner of the last Rape Pure is talking too much, and too loud, in a dangerous bar
  15)  Goryohime wake up screaming with precognitive dreams of rape and brutality
  16) The Eyrines Sisterhood has a snitch inside and there’s a 50/50 chance they learn the location of the next Rape Pure before 
  he or she dies bloody
  17)  Akaname sewer workers know where the bodies are dumped, and hear about plans to dump an exceptionally larger than 
  usual number of corpses 
  18) The ghosts of rape-murder victims and suicides know, and can’t stop crying
  19) A local event is displaced abruptly and without explanation to make room for the Rape Pure (such as a ball game cancelled 
  so the stadium is available for the Rape Pure) 
  20) An underworld contact, such as an Ecchi Enchanter or off the books healer, talks a little too enthusiastically about his 
  plans for the evening 
  Simon Wentworth (order #22737413)
  
  1
  cluB ameONNa
  Koto District, Tokyo Harbor 
  One of the hottest clubs in Tokyo isn’t found in the fashion 
  district. Instead it’s nestled between dockside shipping 
  offices, its frosted windows looking out over Tokyo 
  International Airport. Club Ameonna is a cramped three-
  story restaurant popular with younger Yakuza and wealthy 
  idiots who get their thrills being seen with Yakuza. The 
  club is a nyotaimori, where world class sushi is served off 
  the perfectly shaven bodies of supermodels. The club has 
  an excellent reputation, a five-star rating, and a waiting list 
  for reservations nearly six months long. 
  Club Ameonna is a permanent torii between worlds, a place 
  where an unwary visitor can step between the Earth-realm 
  and the cobalt horrors of the Black Else. The club is a 
  hub for various human-trafficking gangs, and it has to be. 
  Very few of the waitresses and living dinnerware last more 
  than a few evenings. The lucky ones are devoured whole, 
  but their deaths occur on the Earth-realm, in a private, 
  soundproofed banquet room on the upper floor. 
  Though horrible, their deaths are relatively quick and since 
  their millionaire murderers have no interest in their soul, 
  their ghosts are free to reenter the wheel of rebirth. The 
  unlucky ones- the truly beautiful immigrant girls- find their 
  way into the Black Else, where they are re-sculpted, body 
  and soul by Akaname flesh-warpers. These unfortunates 
  either end up on the menu or become one of the club’s 
  rarely seen but ominous guardian demons. 
  The club’s head chef is a sexless horror called simply 
  Shoryobuni (translated roughly as “Ghost Ship”). The 
  androgynous figure has itself been transmuted by its 
  masters, and in turn cruelly modifies the ‘living plates’ that 
  catch the Club’s eye. There are rumors that the monster 
  may not be as fully controlled as the Akaname believe- a 
  handful of victims have escaped Club Ameonna alive, 
  though not unscarred, only because Shoryobuni turned its 
  back at an opportune moment. 
  the gatheriNg Of 
  flOWeriNg BOdies
  Koto District, Beneath Tokyo Harbor 
  An entire generation of Kijimunna has come to fruit 
  beneath Tokyo, never having even seen the sun. An entire 
  fungal ecosystem lies hidden in the sewer lines deep 
  beneath the city, its outposts stretching 
  the length and breadth of one of the 
  largest water treatment systems on the 
  planet. 
  Mushroom children cavort among the 
  fertilizer rich sludge, only tangentially 
  aware that a great modern city rises 
  above them. Of all the Kijimunna 
  remaining in the Earth-Realm, these 
  mushroom-girls are the happiest and 
  most content. They live in a world which 
  hasn’t passed them by yet. When the 
  rare human maintenance crew descends 
  into the pipes, the mushroom people 
  dart out of sight, just as their surface 
  living ancestors once evaded Edo-
  period foresters. The Kijimunna are 
  happy and content in their fetid realm, 
  and have their own unique language, 
  a tongue spoken nowhere else either 
  on Earth or in the Tatakama. A few 
  Kijimunna adults govern the collective, 
  their bodies decorated with a garland 
  of stinking white fungal bodies- these 
  adults have never felt the call to suicide, 
  and are some of the oldest of their kind 
  remaining on Earth. 
   
  Life is peaceful and good down among 
  Simon Wentworth (order #22737413)
  
  
  the shit-stained rivers. The Kijimunna of the Gathering 
  have made great friends with several Akaname families 
  who also choose to live deep beneath the world. Here, the 
  quizzical undead fetishists have food, friendship and the 
  deep respect and admiration that they lack in other realms. 
  Akaname warriors (and the occasional still-living fetish 
  witch) help protect the colony on the few occasions it is 
  threatened- usually by fearsome elemental creatures like 
  Otyughs, Nure-onna or Shiro-bozu predators. 
  BethaNy Bliss 
  Roppongi, Minato District, Tokyo 
  Bethany Bliss is a high-end cannibal café, renowned in the 
  occult community. This private supper club is elite enough 
  to attract junior members of the Akaname, and their pawns 
  and favored minions are often in attendance. Bethany Bliss 
  is neither exclusive enough, nor cruel enough, to win the 
  favor of more senior Akaname, and Black Japan’s true 
  masters are never found within. 
  Bethany Bliss is decorated in a garish, rococo style, and 
  the wait staff dress in complex and ostentatious Victorian 
  cosplay with a rather Prussian military flavor. Bethany 
  Bliss serves the flesh of only humans (of both genders), 
  male Kami, and female Kitsune (their livers command a 
  princely ransom). Bethany Bliss occasionally serves the 
  flesh of some exotic creature found in the depths of the 
  Tatakama, but only during winter- the Special Season for 
  exotic fare. None of its victims are slaughtered on site, 
  instead, Bethany Bliss depends on a special arrangement 
  with local procurers like the Chiba-based Eto the Ironpot 
  and requires a network of well compensated couriers to 
  acquire the freshest product. 
  The evil restaurant is owned by Lord Sharkskin, a 
  powerful oni lord who maintains a human seeming of a 
  humorless, long-mustached Japanese chef.  He has little 
  love for the modern world, and never has been seen outside 
  Bethany Bliss’ walls; perhaps he is bound within by 
  some magic? The vermillion door to the owner’s private 
  office is a stable, permanent torii to a frigid, Korean-style 
  fortress somewhere in the Tatakama. The fortress is Lord 
  Sharkskin’s true home and final redoubt. Many of his 
  victims, culled from the Tatakama’s peasantry and forest-
  folk, are killed and butchered there. Sharkskin is cunning 
  enough to only rarely take flesh from the Earth Realm, 
  where mortal authorities are more likely to take notice. 
  rOppONgi’s 
  pOrNOgraphers 
  Roppongi produces a good portion of Japan’s lower-tier 
  pornography. Most of its strictly amateur hour, filmed on 
  location at a variety of strip clubs, private homes and motel 
  rooms throughout Roppongi. Of course, just like every 
  other industry, AV has its idols and mega-stars. 
   
  creeds studiO 
  Creeds produces some seriously nasty, hard-core fetish 
  pornography from its completely soundproofed Rappongi 
  studios, which ironically enough overlook a fairly poplar 
  group of tourist restaurants. Creeds is the brainchild of 
  professional grade pervert and Olympic caliber date-rapist 
  Hideo Kun (NE male Human Expert 6/Bard 1). Kun is a 
  fairly nasty customer, a genius when it comes to blackmail 
  and information gathering. In mystical terms he is a 
  weakling, but he’s got an information network stretching 
  throughout the city, and knows more about the occult 
  underworld than many immortals. 
  Kun’s genius is involved in finding supernaturals to star 
  in his direct to DVD fetish shows, and in placing actresses 
  and actors in the roles nature has best suited them for. 
  He does fake snuff and nooseplay with Goryohime, scat 
  with Akaname, mutilation and extreme bondage for those 
  Simon Wentworth (order #22737413)
  
  
  blessed with healing factors, and so forth. It saves on 
  special effects budget, and the mortals watching the porn 
  never realize the difference. He does plenty of work with 
  human actresses as well – few enjoy the experience. If 
  Kun wants somebody in one of his films, he’s willing to 
  ruin their lives to force them into the production, and he 
  takes a nasty pleasure in sending copies of his DVDs to 
  an unwilling star’s family, friends and employers after he 
  wraps. He likes his actresses desperate and degraded- says 
  he gets better performances that way. 
  devil OtOmO’s studiO 
  The infamous pornographer who works under the 
  pseudonym Devil Otomo (Male LN Human Ecchi 
  Enchanter) operates out of a converted apartment building 
  off Roppongi’s main drag. When he started up his business, 
  Otomo bought out the complex. Now, the top floor of 
  the run-down, working class apartment complex is huge, 
  sparkling new video studio, while many of the older tenants 
  remained on the lower two floors. They’re not exactly 
  happy about the new business upstairs, but the rents are 
  cheap and as far as landlords go, Devil is a lot less corrupt 
  than most. 
  Devil Otomo makes very special porno- his actresses are 
  exclusively adventurers and occult beings, and instead 
  of paying in cash, he trades in magical artifacts. Need a 
  magic item, and need it fast? Make an appointment with 
  Devil Otomo and do a short film. The offer’s open only 
  to females, preferably Japanese-born humans and Kami, 
  because that’s what both Otomo and his audience wants to 
  see. 
  The kinkier and more degrading the film, the greater the 
  magic provided. Gravure or solo masturbation might earn a 
  handful of potions or consumable magic items, especially 
  Roppongi’s Pornographers
  D6
  Studio Location 
  The Actors and 
  Actresses
  The Studio’s 
  Signature Kink
  Relationship with the 
  law
  Supernatural 
  Entanglements
  1
  Filmed out of 
  the director/
  cameraman/ 
  actor’s home
  Low level 
  Yakuza thugs 
  taking various 
  prostitutes for a 
  test ride 
  Ornate and 
  intricate rope 
  and harness 
  bondage
  All above board, 
  scrupulous in staying 
  legal
  Has an ‘exclusive’ line 
  of snuff DVDs where 
  actresses are destroyed 
  by monsters and oni
  2
  Dedicated 
  small studio in 
  an otherwise 
  normal Tokyo 
  neighborhood
  Western girls 
  and fit Japanese 
  men
  Breathplay 
  (with the 
  occasional 
  Goryohime 
  guest star!) 
  Stays afloat by 
  judicious bribery and 
  blackmail
  Camera follows occult 
  beings through their 
  strange daily lives
  3
  Man on the street, 
  guerilla style porn 
  with handicams
  Amateur and 
  first time 
  couples 
  Piss, scat, 
  voyeurism and 
  kink
  Has been shut down 
  dozens of times, keeps 
  popping up under new 
  names/ownership
  Nothing supernatural 
  4
  Films at various 
  rented rooms and 
  love hotels
  Exclusively 
  female, no men 
  seen on camera 
  at all
  Bukakke and 
  gangbangs
  Untouchable because 
  of Yakuza or Amakaze 
  connections
  Actively recruits occult 
  beings and nonhumans 
  for specialty films 
  5
  Filmed on location 
  at various luxury 
  location like fine 
  restaurants and 
  onsen, very high 
  class
  Man on man, 
  favoring young, 
  handsome guys 
  Romantic and 
  sentimental 
  storylines
  Distributes over the 
  internet or other 
  unconventional 
  methods and stays one 
  step ahead of the law
  Producers use Ironclub 
  Oni or other burly thugs 
  to keep their talent in line 
  6
  Outdoor porn 
  often filmed in 
  Aokigahara Forest 
  or around Mt. Fuji 
  or other national 
  parks
  Top tier AV 
  idols
  Well designed 
  cosplay and 
  parodies of 
  popular anime
  Never met a law or 
  moral code it didn’t 
  piss on
  Studio’s owner or other 
  important figure is a 
  Doujinishi with insane 
  ideas of how sexuality 
  works in the real world 
  Simon Wentworth (order #22737413)
  
  
  ecchi ones, but the more unusual the film, the better the loot 
  Devil Otomo provides. He trades in magic items he crafts 
  himself, but he’s got the connections and access to get hold 
  of some of Tokyo’s mystic rarities, which he only ever 
  loans out, never permanently trades. Word on the street is, 
  he was able to arrange the loan of the Imperial Mirror of 
  Japan to a certain female adventurer for 7 ½ hours, and 
  all it cost her was her willing participation in a 200-man 
  bukkake gangbang. 
  As far as the rumors go, nobody’s ever stolen a loaned 
  item, because nobody wants to anger a broker with 
  that level of occult influence. Though he acts like a 
  gibbering, misogynistic creep on camera, Devil Otomo is a 
  dispassionate and very professional businessman in his real 
  life. He’s a proponent of ‘safe, sane and consensual’ and no 
  matter how risky or icky his film, he uses his occult talents 
  and mundane pre-planning to make sure its safe. He’ll hold 
  to the letter of any agreement he signs, and demands the 
  same from all his clients. 
  emBassy hOusiNg 
  Roppongi, Minato District, Tokyo 
  When Roppongi was rebuilt after the devastation of WWII, 
  American forces claimed a large territory for themselves 
  in the district. Roppongi hosts the housing complex for 
  the American Embassy staff, as well as the embassy staffs 
  of dozens of other nations. Foreign nationals are common 
  throughout Roppongi, but nowhere so much as the embassy 
  housing ward in the Roppongi Ni-Chrome neighborhood. 
  Each country’s embassy housing is a cluster of neat and 
  modern high-rise apartments flanked by a high concrete 
  retaining wall, often in hexagonal parkland. Each 
  hexagonal estate is the sovereign territory of the sponsoring 
  nation, protected by both native military forces and Police 
  Section Seven agents. Only narrow, controlled-access 
  drives separate one housing estate from the next- one nation 
  from the next. Of all the embassy estates in Roppongi, the 
  American and Chinese embassies have the largest foot 
  print: largest staffs, biggest housing grounds, best security. 
  Simon Wentworth (order #22737413)
  
  
  The arrangement of the short, winding streets and the 
  hexagonal embassy estates forms a kind of protective 
  glyph, vast in both scope and power. Police Section Seven 
  considers it vitally important that foreign dignitaries never 
  catch a solid glimpse of the things that lurk in the Tokyo 
  shadows. The entire complex is effectively under the 
  protection of a permanent magic circle against evil/chaos 
  effect (CL 18th); in the hours just before dawn, sometimes 
  the barrier glyphs sparks a strange, cold silver-blue. Undead 
  creatures are affected as if by forbiddance (CL 18th) when 
  venturing near embassy grounds.  
  iN aNd arOuNd the emBassy 
  Rui Cao (LN female human Aristocrat 1) is the sixteen-
  year-old daughter of the senior Chinese ambassador to 
  Japan. Someone recently showed the impetuous, serious-
  minded girl hidden camera footage taken at the Hanging 
  Academy. (Which is the biggest breach of security in 
  the Academy’s long history in and of itself.) Rui was 
  fascinated by what she saw, by learning fairy tale magic 
  she stopped believing in when she was eight really 
  exists. 
  She desperately wants to find the path to the Academy 
  and become a Goryohime – her grades, her after-school 
  clubs, her wide network of friendships have all suffered 
  beneath the weight of her new obsession. The only 
  problem: Rui has never had anything even close to a 
  Noose Dream, and if she tries to become Goryohime, 
  she’ll just…. die. Somebody put a lot of time and energy 
  putting a dangerous idea in the girl’s head. Why? 
  fairy tale 
  studeNt’s cluB
  Roppongi, Minato District, Tokyo 
  The Fairy Tale Student’s Club is a gathering place 
  for Black Tokyo’s innocent young shapeshifters and 
  apprentice witches. Kitsune, Dodoma, Nekos and 
  anthros of all description, not to mention spellcasters 
  with a flair for transmutation are all welcome at the 
  messy two-bedroom apartment turned party-pad. 
  The Fairy Tale Student’s Club is too raucous and fast 
  moving for the more indolent Tanuki and too wild for 
  most of the Clovers Academy’s girls, though a few 
  have no objection to sharing a beer and a laugh with the 
  outsiders, immortals and occasional Guryohime crammed 
  into the little flat. The Fairy Tale Student’s Club is 
  laughably informal, with the most trustworthy and assertive 
  ‘senior members’ berating the younger partiers to cough 
  up some yen to pay the rent and buy more beer and snacks. 
  Anyone with shapeshifting talents or magical gifts is 
  welcome at the crash-pad, where the parties start at sunset 
  and usually last until everyone is passed out in front of the 
  PS4 come dawn. 
  The Club has no real agenda, aside from providing a good 
  time for its loose knit collection of members. Despite this, 
  the club members are surprisingly loyal to one another, 
  and will often come to each other’s aid. A few of the more 
  daring club members have taken to smashing up TBMS 
  catch-trucks and freeing the shivering cat-girls inside, out 
  of boredom as much as heroism. Most of the time, though 
  the sexy young shape changers of the Fairy Tale Student’s 
  Club can be seen leaping along the neon-splashed Tokyo 
  skyline. The laughter of their frivolous, acrobatic races can 
  be heard far below, even over the club district’s unceasing 
  music and street noise. 
  Some of the Club’s luminaries include: 
  •	
  Jun Hattori: is a clammy little pervert who hides the 
  fact of his Akaname existence fairly well. He’s the 
  club’s perpetual sidekick and the butt of most of the 
  jokes, but he’s far better with money and planning than 
  anybody else. He is the club’s unofficial treasurer. (NG 
  male otaku Akaname Expert 1) 
  Simon Wentworth (order #22737413)
  
  
  •	
  Yu Hideyoshi: was only admitted to Clovers 
  University because his mother is a powerful miko and 
  his grandfather is Dr. Nobunga himself. So far, Yu 
  hasn’t shown a single glimmer of magical potential 
  and is perpetually on the verge of flunking out. He 
  spends most of his time lounging and drinking at the 
  Club, where he demonstrates a real street savvy and a 
  knack for convincing the more powerful members and 
  hangers on to go along with his schemes. (CN male 
  otaku Human Rogue 2) 
  •	
  Kaori Ryu: is a seventeen year old, single-tailed 
  kitsune who fled the Tatakama with her mother as an 
  infant. Her mother died during their escape, murdered 
  by the notorious Lord Sharkskin, and Kaori ended up 
  in modern Japan’s foster care system. She ran away 
  from the Daikoin Temple a few years ago, and has been 
  making a living as a thief and occasional camwhore. 
  Lord Sharkskin still pursues her, obsessed with 
  devouring her liver as he did her mother’s. (CG female 
  ninja Kitsune Ranger 1)
  •	
  Mie & Mau: These twin white-furred feral 
  Nekomusumes crash at the Club two or three nights 
  a week. Where they go when they’re not at the club 
  is anybody’s guess, but it was the twins who began 
  harassing TMBS catch-trucks and freeing their less 
  intelligent sisters. (LG and/or LN female Nekomusume 
  Rogue 3) 
  purely spriNg cluB
  Roppongi, Minato District, Tokyo 
  The Purely Spring Club has been in business, inhabiting 
  the same ragged rental property in the heart of Rappongi 
  since the late 1960s. The neighbors are low-end Yakuza run 
  hostess bars, seedy porno shops selling pixilated crap, and a 
  noodle shop that gets robbed on a bi-weekly timetable. The 
  place is a beloved, even legendary, part of Black Japan’s 
  wet fetish scene, and a hangout for Akaname. The bouncers 
  can tell an Akaname at a glance, and the undead never pay 
  cover. 
  Purely Spring is owned by Isao Mawaya (CN male 
  burakumin Akaname Charismatic 8/Sorcerer 5), the 
  grandfather of the founder of the Omorashi Chase piss and 
  skatto fetish website. Isao taught his grandson everything 
  he knows about the piss fetish business, and one of these 
  days, will hand over the hassles of running the Purely 
  Spring Club to the lad, and simply enjoy being a VIP for 
  a few decades. The two business cross pollinate, and cam-
  shows often stream live from Purely Spring. 
  Purely Spring is a low-end sex club, notorious for its 
  stage show. Its sex workers piss and shit on stage for the 
  amusement of cheering Japanese men, drunk on cheap beer 
  sold out of a mini-fridge. Draft drinks are watered down- 
  with the urine of the performers- because that’s the way the 
  clientele like it. 
  Like Omoashi Chase’s website, Purely Spring has a hidden 
  back room for the occult trade. The house takes a small 
  cut of the potions sold. The club’s back room will open to 
  those who can cast a cantrip or three at the mystical wards 
  holding the latch shut, and only spellcasters are allowed 
  back there. No guests, visitors or mundane prostitutes 
  allowed. Mawaya also keeps a stash of truly excellent 
  whiskey which even he won’t taint with woman-piss back 
  there to celebrate big deals with his occult clients.  
  rOppONgi Nightlife 
  Roppongi is the most decadent district in Tokyo, the center 
  of nightlife and club culture. Dance clubs, bars and hostess 
  clubs abound. Their neon signage presses out into the 
  narrow alleyways. Several Tokyo bars offer unlimited drink 
  packages- customers pay 2,000 yen and up for the right to 
  drink all they can in the time allotted, usually two hours. 
  A lot of bars spike even weak drinks with hard alcohol in 
  the hopes that customers will pass out before drinking too 
  much, maximizing the bar’s profits. The current rumor 
  says avoid Roppongi’s Nigerian-run clubs exactly for this 
  reason. 
  Many of the tiny, tiny bars have multiple floors. Some 
  of these are two or three story facilities, others are built 
  with a basement and sub-basement level. In either case, 
  the ground level usually caters to foreigners, while the 
  higher (or lower) floors welcome Japan. Other bars 
  occupy only the top floor of a multi-use space- a hard to 
  find neighborhood pub hidden above a grocery store or 
  insurance office, for example. 
  If you quickly need a Roppongi bar, complete with some 
  basic plot hooks, roll 5d6 and see what you come up with. 
   
  rumOrs Of straNger places 
  There’s an endless parade of oddities and horrors in the 
  Roppongi alleyways. If you can find them, you might 
  encounter one of the following rumored clubs down a 
  winding, neon-burnt street. 
  •	
  A nameless pedophile sexclub where the child on stage 
  is always a client’s perfect fantasy, their ideal lover, 
  but as a child, regardless of that person’s true age. It’s 
  not just illusion or fantasy either- the victim soon starts 
  remembering their violation as their history twists and 
  curls in. 
  Simon Wentworth (order #22737413)
  
  
  •	
  Bucca’s- it looks pretty, clean and modern and 
  has drink specials, complementary snacks and an 
  atmosphere designed to attract women, but it’s a bear-
  trap in disguise. Low budget directors from Creeds 
  porno studio dope the drinks and record the ‘fun’. 
  •	
  Lace- a popular club and hook-up spot for many 
  reader models, actual contracted models and even 
  the occasional idol singer. Mostly a cocktail bar with 
  a stereotypically feminine selection of delicious 
  snacks. Fans and paparazzi know that Miidera and her 
  entourage often visit, lining up for blocks to catch a 
  glimpse. 
  •	
  Nadia- an outwardly lovely and seemingly feminist sex 
  club where the workers all seem happy, well adjusted 
  and content in their work. Run by the Amakaze, it’s not 
  quite a façade- the staff are happy, but only because 
  they willingly allowed the Amakaze’s sorcerers to 
  reorder their minds and re-sculpt their bodies, make 
  them into perfect prostitutes. 
  •	
  The New Lux- opened in the 1970s and never 
  renovated, even the VIP seats are patched by duct tape. 
  Falling apart, but open all night, and if you walk out the 
  door at the 6 AM last call, there’s a chance you’ll step 
  out into the sunlight of 1973 Black Tokyo. 
  •	
  Peter Kurtin- an izakaya where a furred being, like a 
  Nekomusume, can get drunk enough to tear off her fur 
  with a claw, revealing a fully human form beneath, and 
  abandon the fur forever. Pelts line the wall. 
  •	
  Yoshi’s Key- a crappy, dimly lit basement bar where the 
  hardcore gamblers go. There’s a craps game out back 
  that has been going non-stop since ’83, with a clutch of 
  Amakaze immortals who’ve been gambling non-stop 
  for three decades now. The wagers are souls. 
  seamless sleep
  Roppongi, Minato District, Tokyo 
  Seamless Sleep is a maid café and cuddle club in the heart 
  of Tokyo’s hippest mega-sprawl. The club is run by a bevy 
  of adorable sisters. The three Tannin sisters (Sakura, 
  Satomi, and the eldest of the three, Saki) all seem perfectly 
  human despite the fact they’re all self-emancipated Living 
  Toys. Seamless Sleep Club offers a sexy, but chaste 
  atmosphere, where guests can relax and nap in the arms of 
  the Living Toy staff. The club’s rules are fairly simple- no 
  sex, no dry humping, and pajamas (for both guests and 
  workers) stay on.
   The Club is amazingly popular among the otaku and 
  salarimen who’ve kept a bit of their innocence. The little 
  Roppongi’s Night Clubs
  D6
  Owned By
  Atmosphere
  Demographic 
  Quirks
  Supernatural 
  Involvement
  Problems
  1
  An ordinary  
  Japanese 
  entrepreneur
  Packed, loud, crowded 
  dance club
  Gay or 
  lesbian club
  Nothing major
  Yakuza running protection and 
  laundering money through the bar
  2
  A minor 
  Japanese mega-
  corp or bar/
  restaurant chain
  Quiet and chill, an 
  older crowd
  Popular with 
  otaku- anime 
  themed?
  Kami or 
  Doujinishi gather 
  here for drinks 
  and talk
  No major problems
  3
  An American, 
  British or 
  Australian ex-pat
  Popular place to get 
  hammered after work
  Wealthier 
  than usual 
  clientele 
  Nekos are 
  welcome here, 
  owner is pro 
  Neko-freedom
  The area is haunted by the spirit of 
  a woman killed a decade before
  4
  African or 
  Middle Eastern 
  immigrants
  Attracts a foreign 
  crowd- mostly US 
  servicemen & ex-pats
  Attracts an 
  educated, 
  college 
  crowd
  Bartenders sell 
  potions under the 
  table
  The Amakaze is trying to ruin 
  the bar, and the neighborhood to 
  redevelop it
  5
  Chinese, Pilipino 
  or Korean 
  immigrants
  Tourist trap
  Nobody 
  under 50 
  drinks here
  Sazae-Oni and 
  other predators 
  hunt here
  The place is a front for the most 
  desperate and depressing kind of 
  prostitution
  6
  A low-end 
  Yakuza clan
  Overpriced, overhyped
  Cop, military 
  or TBMS bar
  Nothing major
  Something vile- drugs, kiddy porn, 
  human flesh- is being sold out of 
  the back room
  Simon Wentworth (order #22737413)
  
  
  café recently gained national attention, 
  when her royal parents brought HIH 
  Princess Aiko to the café for an 
  exclusive visit. The staff doted on 
  her, and the young Princess left the 
  café with a pair of new companions- a 
  Living Toy swordswoman and her 
  somber Nikusui partner, both of 
  whom would gladly sacrifice their 
  pseudo-lives to protect their charge. 
  the style Ori 
  Offices 
  Roppongi, Minato District, Tokyo 
  Every week, the Style Ori corporation 
  publishes a top 100 chart of the hottest 
  music, movies and manga in Japan, 
  and is probably the biggest arbiter 
  of Japanese pop culture. Style Ori 
  has been the voice of the Japanese 
  music industry since the early 1960s, 
  and its decisions can make or break 
  idols. Style Ori operates out of a fairly 
  humble two story office building in 
  Rappongi. The only hint to this non-
  descript building’s importance to pop 
  culture are the cutsey survey takers 
  lingering near the entry way. Iconic 
  in their pink and orange blazer and 
  berets, these perky girls snag passer-
  by at random for in-depth questioning 
  about their entertainment tastes. 
  Though journalists throughout Japan 
  occasionally whisper that Style Ori is 
  not nearly as bias-free as it claims, they rarely make public 
  statements to that effect. Style Ori’s lawyers are fearsomely 
  competent. It is correctly suspected that Style Ori is 
  Amakaze owned, and helps ensure that Amakaze-funded 
  idols stay at the top of the charts. Style Ori’s internal bias is 
  the major reason that Blue Shout has never climbed higher 
  than the mid-80s of their top hundred chart, despite the fact 
  her download sales rival or exceed any member of their top 
  five. 
  the Wet alley 
  Roppongi, Minato District, Tokyo 
  The “Wet Alley” refers to a handful of winding, inter-laced 
  alleyways behind Roppongi’s main bar drag. These narrow 
  alley ways are filled with sushi and udon noodle shops, 
  convenience stores and the like, and most businesses have 
  tiny apartments for rent on the second or third floor walk-
  ups. The alley gets its name because something about it 
  seems to attract drunken women staggering home from the 
  clubs to stop, squat and piss in its shadows. 
  The Wet Alley functions identically to the Mariko Aoki 
  Phenomenon Haunt, save that it only affects women and 
  compels public urination rather than defecation. Intoxicated 
  characters suffer a -2 penalty on their saving throw against 
  the Wet Alley haunt. 
  Simon Wentworth (order #22737413)
  
  
  The neighborhood’s Akaname know all about the haunted 
  alleys, and it’s the reason most of them live in the 
  neighborhood. At 3 am or so, after most of the bars let 
  out, they’ll gather on their tiny, cluttered balconies, chain 
  smoking and watching living girls piss. Unlife doesn’t get 
  any sweeter to an Akaname, and they’ll defend this little 
  slice of paradise (and the women who squat to piss there) 
  fiercely. Almost by accident, this means the Wet Alley 
  is almost as well protected as Love Hotel Hill, and by a 
  similar crew of voyeur/vigilantes.   
  The Wet Alley is home to dozens of Akaname, including 
  some of the ‘heroes’ of the race. Often overlooked, 
  Akaname are minor yet vital parts of almost every one of 
  Black Japan’s myriad factions. When among their own 
  kind, sometimes they talk about what they see, meaning the 
  Akaname species as a whole is very, very knowledgeable 
  about Black Japan’s secrets. Some of the Akaname residing 
  here include: 
  •	
  Nikii Moto, a ‘corpselicker’ forensic tech working out 
  of the local police substation, who knows more about 
  the local drug trade than anybody, alive or undead.
  •	
  Drs. Gen and Kate Mitsugoro, a super-cute married 
  couple who work together at the T-2 River Building, 
  and specialize in potions turning mortals into Akaname 
  undead for an afternoon. They’re still trying to get the 
  taste right. 
  •	
  Kekkou Okada, the foulmouthed nanny of an Amakaze 
  CEO’s four young daughters. Kekkou knows the 
  middle daughter is already showing signs of the 
  fetishes that mean she will likely reincarnate as 
  Akaname, even if big businessman Daddy has no 
  fuckin’ clue. 
  •	
  Tomas Acuna, a rare foreign-born Akaname, emigrated 
  from Brazil, who does freelance computer repair and 
  security installation throughout Tokyo. He’s one of 
  the electronics experts who wired up Love Hotel Hill, 
  and does similar pro-bono work with the Eyrines 
  Sisterhood when they need tech support. 
  •	
  Old Man Kita, one of Li’s contemporaries, this stooped, 
  ancient man gets about on crutches and acknowledges 
  at least three centuries, though he’s probably older. 
  The unofficial banker of Wet Alley, who loans money 
  to local bars and businesses, keeping The Alley 
  appropriately moist. 
  happy drug Wet 
  One of the most unique of the many, many Happy Drug 
  franchise pharmacists found throughout Japan is housed a 
  few blocks down the Wet Alley. This 24-hour drug store is 
  run by Dr. Renri Nakazawa (LN female Akaname Cleric 
  of Ususama 13), a former chemist working for the T-2 
  River Corporation. She only ever works the nightshift, 
  operating the store in the quiet hours between 2300 and 
  0730. Dr. Nakazawa was especially blessed by the piss-god 
  she serves. 
  Up to ten times per day, Dr. Nakazawa can produce any 
  Abjuration, Conjuration or Transmutation potion she 
  wishes of 2nd level or lower (CL 3rd), as a full round action. 
  Doing so requires her to urinate directly into a supplicant’s 
  mouth, and these urine potions lose all potency if stored. 
  She offers this strange service to fetishistic adventurers, 
  especially heroic Akaname in need, and to the poor and 
  desperate in the neighborhood. Those too poor to pay for 
  an ER visit, or who need off the books medical care know 
  to come here, lay down on the cold, cracked tile floor and 
  open their mouths…
  tOkyO tOWer 
  Minato District, Tokyo  
  When Tokyo erected its own version of Paris’ Eiffel Tower 
  in 1958, the imitation ended up nine meters taller and much 
  sleeker and more modern. The iconic red and silver tower 
  is one of the iconic images of modern Tokyo.  A year after 
  Tokyo Tower was opened to the public, a Kami of sky and 
  flight was destroyed in battle here, at the tower’s needle-
  spire. Her fading existence bled into Tokyo Tower itself, 
  buoying the winds and loosening gravity’s hold around the 
  spire. Since then, Tokyo Tower has been the scene of more 
  than one mid-air duel to the death. 
  Huge flocks of birds congregate around Tokyo Tower at all 
  hours, taking wing simultaneously in incredible displays. 
  They are often joined by legendary local parkour and free-
  climber Elizabeth Shimizu (CN female Goryohime Rogue 
  7) who has made unassisted ascents of the Tokyo Tower 
  so many times she can literally do it blindfolded. She can 
  dance her way to the tip of the spire in minutes, often 
  before local cops can mobilize to get her down. 
  game rule iNfOrmatiON: 
  tOkyO tOWer 
  Any creature with a Flight speed has their Flight speed 
  increased by +60 ft (to a maximum of double their base 
  flight speed) and their maneuverability increased by one 
  step, as well as receiving a +4 competence bonus on Fly 
  checks. These effects extend 1 kilometer in all directions 
  from Tokyo Tower. 
  Simon Wentworth (order #22737413)
  
  0
  shiNagaWa statiON 
  Shinagawa District, Tokyo 
  The Shinagawa Station is one of the busiest train hubs in 
  Tokyo, a nexus for rail travel throughout Japan. The ultra 
  modern station occupies several blocks and includes all the 
  amenities a modern commuter could want, from a plethora 
  of shops and restaurants to a mid-sized capsule hotel, all 
  within station grounds. 
  Shinagawa Station also includes a police garage 
  headquartering one of Tokyo’s largest and best trained 
  Kiss Teams. One of the first teams activated, Shinagawa’s 
  squad initially patrolled all of Tokyo before suceeding Kiss 
  Teams narrowed its area of responsibility. Shinagawa’s 
  primary Kiss Team, the standard by which similar units are 
  measured, is Ronin Squad. 
  Ronin is commanded by veteran, 17-year old Kiss Friend, 
  Haru Asano (LG female Samurai Human Rogue 6) and 
  her robotic partner, Swordslash (use Kiss Gear stat-block). 
  Haru comes from a military lineage. Haru’s father was 
  a commander in the JSDF, her grandfather a Japanese 
  Imperial Army officer, and her distant ancestors were 
  samurai of great renown. She struggles every day to live up 
  to the expectations of her family and heritage, which makes 
  her about impossible to get along with outside the job, but 
  indispensable in a command role. Swordslash is constantly 
  trying to convince her human partner to enjoy life and 
  smile more often, to little effect. 
  In addition to standard Kiss Gear, Ronin Squad makes use 
  of light, ultra-agile motorcycle based Kiss partners, as well 
  as the beloved Kiss Rail ultra-heavy mechs. Kiss Rails are 
  especially beloved by Japanese civilians and train-buffs, 
  and their hangers are constantly besieged by a constant 
  stream of photo-snapping tourists. Technically a major 
  breach of security, Ronin Squad never really prevents the 
  photo ops, as long as the tourists only take pictures of the 
  Kiss Rails in their train alt-modes. 
  freNch kiss
  Willie French (CE male human Rogue 7) murdered five 
  boys between the ages of 6 and 11 before the Galveston, 
  Texas police department came far too close to catching him. 
  A buddy in the merchant marine got him to Japan, where 
  his target profile changed for the worse. French earns his 
  money as a welder at Tokyo port, and disappears every few 
  weekends for drift racing in the mountains of Gunma. 
  There, the dangerous 
  Texan realized that a tiny 
  percentage of the racers 
  – the ones with the best 
  control over their cars, 
  the best reflexes – had 
  a strange glow around 
  them, a golden aura that 
  only he could see. French 
  had never heard the term 
  “Kiss Friend” and has no 
  idea Battlechangers exist, 
  but for some reason, the 
  serial murderer could 
  spot the unique mutations 
  that made a child a 
  potential Kiss Friend. 
  Willie French’s new 
  sense allowed him to see, 
  to smell, to taste a kind 
  of innocent potential 
  in children (both boys 
  and girls, this time) 
  beyond anything he’d 
  tasted before.  It was 
  even better than the five 
  boys in Texas. Since his 
  arrival in Japan, French 
  Simon Wentworth (order #22737413)
  
  1
  has killed another dozen children – all preteens whose Kiss 
  Friend gifts were in their infancy. Two of the murdered 
  children had been already been on the JSDF’s radar as 
  potential recruits for Ronin Squad. A third child, the eldest 
  of the victims at 12 and a half, was a junior member of 
  Tanso Middle School’s Road Safety Club.
  The JSDF is working from the theory that someone is 
  actively eliminating potential Kiss Friends to weaken 
  the nation’s military readiness. Speculation about which 
  Yakuza clan or terrorist cell is behind the atrocities run 
  hot among high level military commanders, with some 
  even blaming an especially cunning strain of Abyss for the 
  killings. Nobody’s realized the killings aren’t strategic in 
  any way – they are the lonely, pathetic sins of a forgotten 
  exile. 
  the tOkyO Bureau Of 
  mythOlOgical saNitatiON 
  maiN BraNch
  Shinagawa District, Tokyo 
  The TBMS has two kinds of employees: those who like 
  watching beautiful, helpless things die, and those who 
  have really, really pissed off their superiors. TBMS is a 
  recent addition to the country’s budget. The department’s 
  responsibility is to safely and (hopefully) humanely 
  dispose of the Tokyo’s region’s wide assortment of weaker 
  humanoid pests, especially the semi-feral packs of lesser 
  Nekomusune which prowl the city.  
  The working conditions are miserable, respect is nil, pay 
  is meager. Worse, TBMS workers often find themselves 
  caught between their cat-girl prey and the far worse things 
  that see wild Nekomusune only as an easy, savory meal. 
  Workers have to prowl back alleys and filthy deserted 
  tenements, knowing the tranq-guns they use to bag barely 
  sentient felines won’t be of much use against anything 
  more formidable. If TBMS workers don’t fall to some oni’s 
  talons, they usually end up on the wrong end of an Eyrines 
  Sisterhood shotgun, as the feminist mages try their best to 
  end the cat-girl genocide. 
   
  After a 16-hour shift of stunning, binding, tagging, and 
  eventually gassing cat-girls, most workers just want a beer 
  or ten, and a copy of the wanted listings. For those who 
  willingly join the TBMS, though, it’s the greatest job in 
  the world. Nekomusune have no rights in Japan, not even 
  the right to life. For sadists who enjoy sexual torture, rape 
  and eventual murder, assignment to the TBMS is a way 
  for them to legally indulge in their lusts. Though captured 
  ‘Nekos’ are supposed to be euthanized humanely, few 
  TBMS workers have the compassion or the energy to object 
  if they aren’t. 
   
  Some TBMS workers make a tidy living by selling tickets 
  to a cat-girl cull. For a few thousand yen, anyone with 
  connections can watch from rickety bleachers outside the 
  main gas chamber at Shinagawa as a load of Nekomusune 
  choke out their last breath. Visitors willing to part with 
  a heftier bribe can buy themselves a few hours of rape 
  before the gassing, or buy the right to finish the catgirls 
  themselves, in any manner they see fit. Though the TBMS 
  might occasionally sell a Nekomusune’s death, the grey 
  jumpsuit wearing sadists know better than to try and sell 
  their captives as slaves. 
  The one TBMS worker dumb enough to try to break 
  into the mystical slave trade was found in six separate 
  dumpsters, but was still somehow conscious enough to 
  deliver a warning to his shell-shocked partners. The ghouls 
  of Mansion Inugami don’t mind if city workers earn 
  themselves a little blood money on the side, but cutting 
  into their flesh trade is forbidden, upon pain of death. As 
  long as the TBMS culling squads follow this one rule, the 
  mercantile oni leave them mostly unmolested. The TBMS 
  workers keep out of the slave trade, because the workers 
  know that Inugami ‘inspectors’ can arrive at any time to 
  make sure their ‘rules’ are being followed.  
  kyOsaia resideNce
  Ota District, Tokyo
  Bake Kyosaia (LE male burakumin Human Dedicated 
  8/Charismatic 2) is the Diet minister in charge of the 
  Tokyo Bureau of Mythological Sanitation. This dead end 
  appointment is as high as he’s ever going to rise- officially, 
  job discrimination against members of the old burakumin 
  clans is illegal, but practically it has ended his ambitions. 
  Kyosaia’s estate is a recreated, castle-like structure of great 
  beauty, hidden behind high stone walls and protected by 
  video surveillance and blind Kanedama guards. Old growth 
  sakura trees decorate the grounds, which also include a tiny 
  but still rather impressive European-style hedge maze. 
  Kyosaia himself is a joyless monster of a man who revels 
  in sadism. He divorced his wife last year, leaving her 
  disgraced, penniless and suicidal. He cut off all contact 
  with his children, except for his eldest daughter, Konohana 
  Kyosaia (NE female burakumin Human Fast 4), who is just 
  as bad. Father and daughter hunt Nekomusume captured 
  by the TBMS together using Bake Kyosaia’s huge (and 
  very, very illegal) collection of American automatic pistols. 
  Prefecture police know to ignore the gunshots coming from 
  the Kyosaia residence. 
  Simon Wentworth (order #22737413)
  
  
  pilOt light 
  Ota District, Tokyo 
  This rough-edged working-man’s bar caters to off-duty 
  Tokyo Bureau of Mythological Sanitation employees, 
  and as such, has a bit more of a sadistic streak than blue 
  collar bars catering to other industries. Each evening, you’ll 
  find dozens of men with souls as grey as their jumpsuits 
  sitting on the bar stools talking about kill counts and 
  debating the merits of .22 execution versus gassing when it 
  comes to euthanizing stray cat-girls. 
  There’s a special VIP room at the back specifically for 
  TBMS Gassers, who aren’t quite human anymore, and 
  don’t make very good drinking company for mortals. 
  The VIP room stinks of almonds and stale beer, and most 
  mortals can’t make it more than a minute or so before 
  running back out, gagging and choking. 
  “the virgiN Buster’s 
  educatiONal cluB”
  Ota District, Tokyo 
  Go Kurosawa (NE male otaku human Bard 3) works full 
  time as a forensic technician for the Tokyo MPD and on 
  his days off, runs a very special ‘educational club’ out of 
  the back room of a manga shop in one of Ota’s dustier 
  neighborhoods. Only virgin men with…. “unusual” lusts 
  are allowed membership. The club caters to embittered and 
  hateful men who see sex as their divine due, and are willing 
  to take it by force. Kurosawa has gathered a collection of 
  rapists, pedophiles and serial killers-in-training, culled from 
  online message boards. 
  Kurosawa genuinely sees himself as a paternal, big-
  brotherly figure to his student-lust murderers, and wants 
  them to enjoy all the pleasures they’ve fantasized about. 
  In addition to trading fantasies and encouraging the club’s 
  roster to live their darkest fantasies, Kurosawa has leant 
  the club his forensic knowledge. He teaches his students 
  how to dispose of bodies, clean crimescenes and remove 
  DNA traces from corpses. There are two ‘classes’ per year, 
  each training about twenty would-be sex criminals (use the 
  Mortal Sex Offender statblock for most). 
  Kurosawa is smart enough to be dangerous, and his 
  students are a lot harder to track, and to arrest, then Tokyo’s 
  average criminals. Kurosawa may be protected by fate 
  itself: for some reason, Eyrines abilities do not work 
  on him. His aura is unclouded by the stain of rape, and 
  Eryines combat magic fizzles when it touches Kurosawa’s 
  skin. Somehow, Kurosawa managed to kill an Enryines 
  Sister who thought she had the drop on him, a desperate 
  murder that has only increased his standing among his evil 
  students. 
  Simon Wentworth (order #22737413)
  
  
  megurO parasite 
  aNd NecrOmaNtic 
  museum
  Meguro District, Tokyo
  This odd and morbidly unique museum is 
  a surprisingly popular date spot for Black 
  Japan’s occult community and even the 
  occasional ordinary mortal with a strong 
  stomach. This cramped two-story building 
  includes an amazingly large vareity of 
  exhibit halls, but whether this is just clever 
  architecture or magical space-warping is up 
  for debate. 
  The museum’s many displays deal with 
  parasites, infectious diseases and the occult 
  effects of powerful necromancy on the 
  humanoid body. Preserved specimens of 
  gigantic tape worms, graphic photos of STIs 
  and necrotizing fasicistis victims, ghouls 
  pickled in formaldehyde and other morbid 
  displays make the museum a gruesome 
  favorite. The museum’s owner is Dr. Hitori 
  Goya (LN male human Necromancer 11), 
  who taught black magic at Tanso Middle 
  School during the early 2000s, but was 
  fired after his romance with a 12-year-old 
  student was revealed. Goya avoided jail time, 
  by dint of his potent contacts in the occult 
  community, but his teaching career was 
  ruined. 
  Goya’s lolicon paramour Kinou Sayashi 
  (CN female human Necromancer 2) is now in her early 20s 
  and works full time at the museum while attending college. 
  She’s slavishly devoted to Dr. Goya, and the fact they 
  haven’t had sex in nearly three years breaks her heart every 
  day. She suspects, but has stoically avoided finding the 
  proof, that Dr. Goya has begun another illicit romance with 
  a Tanso Middle School girl. Kinou’s torn- she’s not sure 
  whether she’ll kill the girl, kill Goya or kill herself over the 
  romance, but she will absolutely not go to the police. Note 
  that for a clique of necromancers murder/suicide doesn’t 
  preclude continued existence, possibly as a Goryohime or 
  even a true lich….
  tamagaWadaishi temple 
  Setagaya District, Tokyo 
  This small and outwardly unremarkable Buddhist temple is 
  exceedingly odd, even by the standards of Black Japan. The 
  Tamagawadaishi Temple is tended by a sect of Akaname 
  monks dating back to the 16th century. The sect is dedicated 
  to the care of the poor and to reaching enlightenment by 
  sudden inspiration, often in the oddest circumstances. 
  Beneath the temple complex, a claustrophobic warren 
  of winding, humid and wet tunnels stretches for several 
  blocks. Only occasional phosphorescent mushrooms 
  provide dim grey ghost-light, leaving the majority of the 
  maze in absolute darkness. Successfully navigating the 
  maze symbolizes passage through the intestines of the 
  Buddha. The maze-like tunnels are decorated only by 
  88 stone or wood carvings of the Buddha, including odd 
  statues of the Buddha defecating or lifting his robe to piss. 
  The Tamagawadaishi Temple is a place of power for the 
  Akaname race, and even non-religious Akaname often 
  take a tour of the maze. The pitch blackness doesn’t 
  bother them, and the statues bring a smile to even the most 
  secular filth-licker. Newborn Akaname are often born here, 
  nurtured by both their undead mother and the equally life-
  less monks responsible for the place. 
  Simon Wentworth (order #22737413)
  
  
  N-t dOJO 
  Nakano District, Tokyo 
  The N-T Dojo is one of the Eyrines Sisterhood’s most 
  important training facility. The dojo is buried in an old 
  industrial warehouse at the far western edge of Tokyo’s 
  urban sprawl. The N-T Dojo was named for Nakano 
  Takeko a 19th century noblewoman who took up arms to 
  defend her homeland, and when she was finally mortally 
  wounded, demanded her sister cut off her head and bury it 
  rather then let the enemy take it as a trophy. The naturally 
  mummified head was eventually moved here, to the 
  prefecture that shares her name. Now, the head rests within 
  a golden reliquary/shrine hanging above the dojo floor. 
  Women who train at the N-T Dojo learn mastery of two 
  weapons considered exceptionally suited for women 
  by the Sisterhood. One of the weapons is the naginata- 
  traditionally a woman’s weapon, and the blade wielded by 
  Nakano Takeko. The other weapon is at the other end of 
  the technological spectrum, but no less suited to a woman’s 
  strengths: the sniper railgun. 
  The dojo’s sensei are twin sisters, both Eyrines trained, 
  and each specialized in one of the dojo’s weapons. Rita 
  Asaguri (LG female Samurai human Fighter 8) is master 
  of the naginata, while her sister Lita Asaguri (CG female 
  Samurai human Gunslinger 9) is equally adept with the 
  railgun. The sisters teach tactical teamwork- the nagitana 
  wielder acts as the sniper’s bodyguard and spotter, while 
  the sniper takes the shot. The sisters can work together 
  with allied spellcasters to enchant weapons of their chosen 
  specialty for the good of the Sisterhood. 
  adveNturiNg iN shiBuya 
  Shibuya has more two and three-story HD television 
  billboards than any other place in the country, and in Japan, 
  that is a hotly contested title. Including the massive screens 
  adorning the 109 Building, Shibuya is carpeted in these 
  bright (and typically silent) displays, so oversaturated with 
  television coverage that most long-time residents hardly 
  notice them anymore. 
  game rule iNfOrmatiON
  However, these displays have become part of the mystical 
  energy flow of the district. If any Illusion spell or effect, or 
  spell or effect with the Light descriptor is cast within 100 ft 
  of any of these display screens, the effect is maximized. 
  In addition, the images playing on the screen change for 
  just a few seconds, displaying the spell’s effect from the 
  point of view of the caster. 
  Even illusions that would not normally show up on an 
  electronic monitor are displayed in Shibuya’s display 
  screens. The display screen’s images return to normal after 
  one round. 
  lOve hOtel hill
  To earn a reputation for having a plethora of love hotels in 
  a city filled with perversion on every corner, this Shibuya 
  neighborhood has to do something special. And it does. 
  Hundreds of neon-right love hotels, sex shops, one room 
  bars and karaoke clubs line the eight block region. Tourists 
  and pub-crawlers trawl the neighborhood at all hours, and 
  despite the dangerous sexual waters that lap at Tokyo’s 
  erotic community, Love Hotel Hill is a safe place for 
  mortals to play. Very few mystical artifacts are for sale 
  here, and the local sex trade sticks to the consensual- oni 
  flesh traders and demonic predators don’t have their claws 
  into Love Hotel Hill yet. 
  The safety of the human visitors to Love Hotel Hill is 
  ensured by an unlikely coalition of supernatural vigilantes, 
  known locally as “The Bowel Angels.” The Bowel Angels’ 
  membership is exclusively Futakuchi and Akaname, 
  a strange hybrid family that has come to agree on one 
  important point: humans deserve a safe place to enjoy 
  their sexuality, no matter how kinky. Futakuchi monks 
  and martial artists mingle with tourist crowds, working 
  undercover to protect humanity. Meanwhile, Akaname 
  hackers and surveillance experts have tapped into the 
  neighborhood’s security cameras to watch for trouble 
  before it begins. The fact the Akaname have wired every 
  ladies’ room within an eight block radius with hi-def video 
  cameras is something that the local Futakuchi tend to 
  overlook…..
  raNdOm lOve hOtels 
  Shibuya is carpeted in love hotels. 
  In a city where shoe-box apartments have walls not much 
  thicker than the average paperback, and many adults live 
  with their parents well into their thirties, privacy and luxury 
  are premium. Love hotels fulfill that need. The industry 
  is fiercely competitive, and to attract customers, offers an 
  ever escalating roster of amenities to customers, so some of 
  the newer hotels can be very luxurious. Not much pricier 
  than an ordinary hotel room either, sometimes even a little 
  bit cheaper. You know the drill, roll 5D6 to build a semi-
  random love hotel if you need one. 
  Simon Wentworth (order #22737413)
  
  
  the 109 BuildiNg
  Shibuya District, Tokyo 
  This glass-fronted, ultra-chic commercial tower is one of 
  Tokyo’s most iconic structures and if you’ve ever watched 
  a movie set in Tokyo, you’ve seen it. 109 Shibuya rises 
  out of the Tokyo skyline, gleaming in the sunlight, sleek 
  as a drawn blade. 109 Shibuya is a shopping arcology 
  and business tower more massive than some of Tokyo’s 
  outlying suburbs, and is the center of Black Japan’s idol 
  culture. Inside, 109 Shibuya is a multi-level maze of 
  expensive, exclusive shops catering to Japan’s gyaru and 
  wanna-bes, architecturally designed (and subtly enchanted) 
  to steer shoppers in an endless, frenzied loop from one 
  retailer to the next. 
   
   
  Beyond the public levels, 109 Shibuya is home to hundreds 
  of excellent recording studios, as well as the corporate 
  headquarters of Black Japan’s largest entertainment labels: 
  Avex, Sony Music Japan, Fairy Soundsystems and others 
  all have their main offices at 109 Shibuya. The supermodel 
  Miidera owns 109 Shibuya through her holding company, 
  and her fashion empire’s heart is found here. The goliath, 
  three story high high-rez display screen on the skyscraper’s 
  façade often plays video clips of the ethereal and glamorous 
  fashion icon. The 20 year old starlet has her private offices 
  in the 109 Building, and several floors are dedicated to her 
  cosmetics, club wear and lingerie empire, as well as the 
  music of the young B-list idol singers she takes under her 
  wing, many of whom are Goryohime. 
   
  Miidera is on good terms with the Goryohime race, and 
  often incorporates faux nooses as fashion elements in her 
  photo shoots. She is almost childishly fascinated with 
  the Goryohime, and many of her hangers-on are undead. 
  Goryohime teens have a decent chance of getting the star’s 
  autograph or spending an afternoon with her, and in their 
  own turn, wish they can be as glamorous and poised as 
  their dead-friendly idol. 
  the real 109 BuildiNg 
  The 109 Building in Black Japan is subtly different 
  than the structure found in the real world. Black Japan’s 
  109 Building is double or triple (at least) the size of its 
  realworld counterpart. The concert hall on the upper level is 
  Shibuya’s Love Hotels
  D6
  The Hotel’s 
  Décor
  The Local Sex Trade
  Best Amenities 
  Your Fellow Guests
  Supernatural Aspects
  1
  Bright, primary 
  colors and curvy 
  motifs
  Older teen girls on 
  compensated dates
  Sex toy vending 
  machines and a huge 
  sex shop in the lobby
  A burnt out spellcaster 
  on a weeklong debauch, 
  trying for an ecchi occult 
  breakthrough
  Pervert chairs in every 
  room and a few magical 
  sex toys for rent 
  2
  Each room is a 
  different city, 
  like Paris or LA
  Pretty clean 
  neighborhood, no 
  major local trade
  Best hot tubing 
  experience in Japan
  Really nice, sweet young 
  lovers
  A low level Buddhist 
  cleric who ensures nobody 
  suffers STDs or unplanned 
  pregnancies on site
  3
  Different 
  rooms look like 
  different anime
  Sacred prostitutes of 
  an obscure sect
  In room gaming setups 
  that attracts geeks for 
  computer time as much 
  as sex
  A salariman or three out 
  for a little extramarital 
  affair before heading home 
  at 10 pm or so
  Offers mortals a chance to 
  lay with a willing undead
  4
  Victorian 
  elegance or 
  Japanese 
  traditional 
  Mortal, native born 
  Japanese prostitutes 
  doing outcall
  Amazing room service
  A tourist blogging about 
  the whole experience
  Nothing supernatural. 
  5
  Hip-hop strip 
  club
  A ‘happenings bar’ 
  or other thin veneer 
  for an in hotel 
  bordello
  Takes customer 
  anonymity very 
  seriously
  An older couple having a 
  wild night together 
  A forgotten Kami has 
  rented a room here since 
  the early 1990s. Why?
  6
  School, office, 
  café or other 
  sex-in-public 
  theme
  Something nasty- 
  pedophile, snuff or 
  supernatural sex 
  slavery
  High quality showers, 
  washlets  and bath 
  luxuries
  Students who’ve pooled 
  their money for a sweet 
  party room
  Kitsune gather here to plot 
  and scheme and talk shop 
  in private
  Simon Wentworth (order #22737413)
  
  
  similar to the planned theaters on the real 
  world 109 Building’s top floor. However, 
  in reality, these plans were cancelled and 
  the theater project abandoned because of 
  a lack of usable emergency exits in the 
  structure’s design. Finally, while the real 
  structure is mostly retail space, Black 
  Tokyo’s version serves as the corporate 
  offices for several entertainment mega-
  corps, both fully fictional, and barely 
  fictionalized. 
  109’s teNaNts 
  Those who rent office space in the 
  exclusive 109 Building are shaping what 
  it means to be female in Japan. Not just 
  physically, though genetic megacorps 
  like Neko Dream Ultimate have offices 
  there, but culturally. 109’s tenants have 
  incredible cultural weight- they, more 
  than anyone else in Black Japan, are the 
  arbiters of what is beautiful, slick and 
  kawaii.
  arigaNe media grOup 
  The Arigane Media Group is a top 
  tier music label, specializing in the 
  cultivation of junior idols. Talented 
  pre-teen girls are recruited from 
  around Japan, with the cutest and 
  most musically gifted learning vocal 
  technique and stagecraft in a class-
  room like environment right inside the 
  109 Building. At any given time, three 
  classes of twenty girls, ranging in age 
  from 8-13, are attending classes in the 
  building. The Arigane Media Group’s 
  elite private school is fully accredited, 
  and offers an excellent and rigorous 
  musical education. 
   
  The Arigane Media Group is owned by 
  the Ten Ryo Amakaze, and in its own 
  way exists to spread suffering and the 
  most profitable kind of pain. CEO Jisei 
  Shinkosha (LE male Human Aristocrat 
  9) is an effectively untouchable pedophile (technically a 
  hebophile) who has transformed his media empire into a 
  lolicon grooming operation on a national scale. While his 
  label’s innocent and cheerful J-pop is popular nationwide, 
  his young starlings are more famous for their dozens of 
  picture albums and glossy photo magazines available at any 
  Amakaze-owned bookstore. These magazines skirt the legal 
  line of child pornography, and the company’s (in)famous 
  tropical vacation DVDs, featuring the label’s junior idols, 
  push that line even farther. 
  It’s an open secret that Shinkosha trades sexual favors for 
  stardom, and his ‘favorite’ junior idols achieve rapid fame 
  at the cost of their innocence. Shinkosha is accompanied 
  everywhere by an H-Child named Ringo, and who poses 
  as his daughter. The devil-girl is his bodyguard, who 
  carefully protects the Amakaze’s investment in this man. 
  Simon Wentworth (order #22737413)
  
  
  She also uses her seductive powers to prepare victims for 
  Shinkusha’s violation, allowing the older man to maintain 
  the self-delusion that he’s a gentle first lover rather than 
  the predator he really is. Shinkosha and Oyari Roman 
  are fierce rivals, both musically and in competition for the 
  hearts and bodies of young girls. The two rivals scout the 
  same talented girls, and occasionally Shinkosha sends one 
  of his cruel minions to torment or torture a young musician 
  who rejected his advances in favor of studying at the Oyari 
  Musical Academy. 
  fairy sOuNdsystems
  Fairy Soundsystem’s corporate offices only occupy about 
  half of one of the 109 Building’s floors, but the company’s 
  high-fidelity, ultra-precision recording technology is found 
  in every recording studio in the mega-structure. Fairy 
  was incorporated in the early 1980s, producing high end 
  microphones and recording equipment that quickly became 
  the industry standard throughout Japan. A few years ago, 
  Fairy began its own music label, focusing initially on 
  techno and trance, with artists rapidly mutating into even 
  more obscure musical styles like nightcore, and even 
  geekier sub-genres like denpa music. 
  Fairy Soundsystems was founded by the gawky, sharp 
  faced, sharp nosed electronics geek Hideki Tainaka (CN 
  male Human otaku Bard 8/Smart 6). First he started making 
  gear for fellow music geeks, passing around prototypes 
  freely, before he realized he could actually make a decent 
  living producing musi-tech gear. When the techno-wizard 
  purchased his first POETICA with the profits of his early 
  sales, her guidance turned a hobby into a successful 
  business. 
  Hideki’s POETICA concubine, Utada (NG female Mature 
  POETICA Bard 12) performs on the Fairy Soundsystems 
  label under the stage name Blue Shout. Hideki has 
  tinkered with his concubine’s internal systems since he 
  purchased her, and she is the recipient of nearly thirty 
  years of innovation, experimentation and technological  
  advancement. In terms of her mastery of sound, light, 
  illusion and hope, Blue Shout is perhaps the most 
  technologically advanced POETICA found anywhere in 
  Asia. 
  Utada/Blue Shout’s music is light and effervescent, filled 
  with hope. Both she and her owner recognize the pains 
  and struggles of Black Japan, and she performs music 
  to hopefully lift the nation’s spirits. While Blue Shout 
  occasionally tours with idol groups as celebrated as 
  Momorio Clover Z, she is most commonly a solo act. Her 
  most recent specialty are flash mobs and unannounced 
  raves, using her own techno-magical body as all the sound 
  equipment she’ll ever need. Blue Shout’s musical career 
  is a profitable sideline to Fairy, not much more. Her music 
  sales pay for her continual upgrades and make her charity 
  work (focusing on disaster relief and POETICA and Neko 
  freedom organizations) mostly self sustaining. 
   
   
  NekO dream ultimate 
  Neko Dream Ultimate was the among the first companies 
  breeding Nekomusume. Neko Dream Ultimate occupies 
  three full floors of the chrome and glass commercial tower, 
  having moved in from an earlier, more modest facility 
  in the late 1980s. The corporation has an unmatched 
  reputation for quality and only sells their submissive, well-
  trained cat girls to carefully screened and credit-checked 
  buyers. Unlike many lower-tier kitten factories, Neko 
  Dream Ultimate has no interest in producing snuff toys; 
  catgirls are a pleasure to be savored over a lifetime. The 
  company’s advertising image is bound up in the Nekos they 
  produce, and prides itself on producing happy Nekos that 
  go onto happy (if unfree) lives. 
  the shirOi grOup 
  The Shiroi Group is a diversified conglomerate with 
  interests in railways, department stores, architecture, hotels 
  and nuclear power. Practically every major store in Shibuya 
  has Shiroi somewhere in its name, including several 
  department stores, grocery outlets and restaurants on the 
  lower floors of 109. 
   The Shiroi Group is controlled by the Five Blossoms 
  Amakaze, and its aim is temporal and financial power, 
  rather than the accumulation of occult lore. Its immortal 
  master is the Amakaze Executive Board Member (see Black 
  Bestiary), Shingon Date. More than seven centuries old, 
  Date has guided his branch of the Amakaze from the sale 
  of water, salt and firewood in ancient days to more diverse 
  means of earning. Five Blossoms is one of Japan’s largest 
  private landowners. Either directly or indirectly, the Shiroi 
  Group controls the flow of necessities throughout Japan; 
  if it wished, it could jam the railways to stop the flow of 
  goods, or turn its reactors cold during the fierce Japanese 
  winter and cripple the nation. Date knows the power he 
  wields and he is a senior voice among other Amakaze. 
   
  Few other Amakaze lords like Date- most consider him 
  an uncultured barbarian because he has little interest in 
  the sorcerous schemes that obsess the rest of the Amakaze 
  Board- but none openly disrespect him. Date and his Five 
  Blossoms Amakaze can depend on the assistance of Goro 
  Akabeko’s Twelve Golden Amakaze faction as well as 
  Momonjii’s New Day Girl Factory. Both men depend on 
  the rails to rule their own little empires, and thus have to 
  curry favor with Date at all times. Both would love to eat 
  Shingon Date’s viscera, if there was a way to be free of the 
  Five Blossom’s master without consequence.
  Simon Wentworth (order #22737413)
  
  
  Other teNets 
  Rolling 5D6 will allow you to quickly build other tenets in 
  the famed 109 Building. 
  fashiON slip
  Shibuya, Tokyo
  This exclusive boutique (instantly recognizable for its 
  full color holographic displays of well dressed POETICA 
  fashionistas) is situated at a particularly good location- just 
  one block away from the world-famous 109 Building. 
  Fashion Slip embraces bleeding edge technology- its sales 
  floor, point of sale systems and merchandise is all futurist. 
  Fashion Slip sells the overpriced future-fetish latex and 
  silk costumes that have become de rigur for fashionable 
  POETICA owners and their machine-pets. 
  Fashion Slip is the brainchild of Miku Keitakuen (LG 
  female heimin Human Charismatic 7), is a good friend to 
  the POETICA race and thus-far-unsuccessful crusader for 
  the abolition of the artificial girl slave trade. She dedicates 
  10% of her boutique’s vast profits towards purchasing as 
  many POETICA as she can, whom she immediately frees. 
  Many of these freed POETICA work at Fashion Slip, or 
  have taken similar jobs at nearby shops. While Shibuya 
  itself is usually too expensive for working-class POETICA, 
  many of the neighboring wards are home to inexpensive 
  apartments and dorms filled with whole communities of 
  free living POETICA. 
   
  The largest of these homesteads is The Ceramic Angel 
  Apartments, located in nearby Asagaya District, just 
  a short subway ride from Shibuya. The Ceramic Angel 
  Apartments are a block of four story apartment buildings, 
  built around a central, inner courtyard with a stone angel 
  statue that gives the complex its name. The Ceramic Angel 
  was built in the early 1970s and has seen better days. The 
  POETICA who live there do their best to make it cheery 
  and bright, but it’s still pretty rundown. Rents are cheap 
  though, and some of the neighboring shops are pretty great. 
  In addition to POETICA, the place is a magnet for young 
  otaku and freeters, who are willing to put up with rusting 
  pipes and cracked drywall for a chance to live amongst a 
  bevy of cute, free POETICA. 
  The 109 Building’s Other Tenets
  D6
  Tenet’s 
  Industry
  Corporate Reputation
  Relationship to the 
  Amakaze
  The CEO is:
  The workers are:
  1
  Recording 
  industry
  An older, trusted 
  company, dating back 
  to the Occupation
  Not on the 
  Amakaze’s radar at 
  all
  An impotent 
  figurehead 
  manipulated by the 
  senior shareholders
  Often supernatural beings, 
  actively recruited for their 
  special talents
  2
  Television or 
  video game 
  production
  Failing, undergoing 
  layoffs, reorganization 
  and about to be bought 
  out
  Company has 
  earned the personal 
  animosity of a senior 
  Amakaze Executive 
  Board Member
  Legalistic monster 
  concerned with 
  profit above 
  everything else
  The dregs of the Japanese 
  educational system
  3
  Internet related 
  business 
  Recently broke off from 
  a larger parent company 
  in an acrimonious 
  shake-up 
  Caught in a power 
  struggle between two 
  or more factions
  Social activist who 
  ensures ethical 
  conduct
  Ordinary, unwitting, innocent 
  mortals
  4
  Magazine 
  or manga 
  publisher
  New start-up making a 
  fortune, but who knows 
  how long it’ll last? 
  Being sacrificed 
  by the Amakaze to 
  confuse or mollify an 
  enemy faction
  The child, protégé 
  or lover or a 
  powerful Amakaze 
  or Yakuza
  Worked beyond the point of 
  exhaustion and terrified of 
  failure
  5
  Fashion, style 
  or hygiene 
  Under government 
  investigation for an 
  assortment of  white 
  collar crimes 
  Victim of a hostile 
  takeover by the 
  Amakaze
  Worked his/her 
  way up from inside 
  the company
  Treated with uncommon 
  kindness 
  6
  Nekomusume, 
  POETICA or 
  other artificial 
  life
  Nothing special, a 
  background player that 
  rarely attracts attention
  CEO is attempting 
  to earn a spot on the 
  Amakaze Board
  Is dying and will 
  pay any price for 
  a cure
  Often underpaid foreign 
  workers
  Simon Wentworth (order #22737413)
  
  
  Oyari musical academy 
  Shibuya District, Tokyo 
  •	
  School Colors: brown and burgundy vests over 
  bleached white blouses, brown skirts for female 
  students or brown slacks for males, accessorized with 
  brown or burgundy berets
  •	
  Grade Levels: Elementary through high school in 
  integrated classes 
  •	
  Accepts: any non-undead student with musical talent, 
  primarily Japanese student body, but a plurality 
  Western population
  Oyari Roman (LN male Human (?) Bard 14) is an elegant 
  soul, dressing in the laced style of an earlier era, marked 
  by a long shock of snow white hair. He is simultaneously 
  ancient and youthful; he ceased to age sometime during 
  the 16th Century. His music had given him immortality, 
  and ever increasing powers of reason, seduction and 
  compulsion. In his time, he tutored Chopin, Beethoven, 
  Mozart and Theolonious Monk, among many, many others, 
  and sometime between World Wars, he settled in Japan. 
  Shortly before Japan invaded mainland China, Oyari 
  opened his musical academy. The huge, rambling western 
  style mansion, in the heart of Tokyo itself would have been 
  a prime target for Allied bombing crews, but no Allied flier 
  remembers seeing the massive edifice during wartime, 
  though many toured the facility during the Occupation. The 
  gifted children of US service members became a large part 
  of the school’s first few classes, a tradition that continues 
  today. Many of the Academy’s first students returned 
  to teach there in later years. In addition to its excellent 
  musical curriculum, the Oyari Musical Academy is fully 
  accredited academically, and offers elementary through 
  high school education. 
   
  Oyari himself has trained many of Black Tokyo’s most 
  promising young Bards, and tries to instill a strong 
  moral code in his students. He instills an equally strong 
  classical bias- very few students go on to become idols or 
  pop stars, though many achieve great fame as classical, 
  neo-classical or jazz musicians…though there are the 
  occasional exceptions. Oyari’s moral code allows (and even 
  Simon Wentworth (order #22737413)
  
  100
  encourages) intergenerational sex and lolicon romances; he 
  is slightly more attentive and inspirational to his younger 
  female students, and has taken the (willingly offered) 
  virginity of many of his protégées. His male students, by 
  contrast, rarely receive the same mystical training their 
  female counter parts do. Oyari’s immortality is tied to 
  two things: his daily musical practice and the frequent 
  deflowering of barely pubescent girls. Deprived of either, 
  the immortal musician would soon wither away to dust. 
  As is true of Black Japan’s other mystical schools, Oyari 
  Musical Academy is host to a variety of clubs and student 
  organizations, most based on a shared love of music. 
  Among them are: 
  •	
  Ballroom Dance Club: both boys and girls are 
  encouraged to learn the art of elegant dance. For the 
  girls, it is an opportunity to don the fabulous, princess-
  style dresses kept in the Academy’s endless maze of 
  closet space. 
  •	
  Composition Society: this club teaches the intricacies 
  of composing original compositions for cello, violin, 
  piano and full orchestra. Oyari Roman himself teaches 
  and demands both perfection and an acceptably classic 
  style, having little patience for more modern musical 
  theories. 
  •	
  Free Notes Competition League: students form a 4-6 
  member band and compete against other student bands 
  in intense Saturday evening competitions. While Oyari 
  emphasizes classical styles, most of these groups play 
  modern rock, J-pop and even visual kei metal. It’s a 
  chance for the students to cut loose musically, and a 
  way to win minor magic items as prizes, as well as 
  attract the eye of Oyari Roman himself. 
  •	
  Jazz Club: musicians playing a variety of instruments 
  as well as smoky voiced singers often join this club for 
  the opportunity to visit some of Yokohama’s excellent 
  jazz and blues club- perhaps even take a trip to New 
  Orleans during Marti Gras to hear real American jazz. 
  •	
  Men’s Vocal Society: this choral organization trains 
  young men in manners, decorum, and style. As singers, 
  the men of this club often attend socials and exclusive 
  political gatherings in elaborate Elegant Gothic 
  Aristocrat fashion. 
  Baishu music aNd vOice 
  Shibuya District, Tokyo 
  Found just half a block from the train station that serves as 
  most foreigners’ first introduction to Shibuya, this small 
  musical school is one of the best in the nation. However, 
  Baishu Music and Voice advertises only by word of mouth 
  and lacks the prestige of other musical academies; however 
  Baishu is often sought out by those in the know. The shop’s 
  humble white and blue signage goes mostly unnoticed 
  compared to the neon and chrome of the nearby businesses, 
  and weird frogs (also splotched with blue and white) can be 
  heard croaking from a small artificial pond out back. 
  Simon Wentworth (order #22737413)
  
  101
  Baishu is run by an ancient Ainu crone who only answers 
  to Koe-sama (NG female Utari Ainu Bard 5). Her eccentric 
  training methods produce stars and idols-to-be in great 
  number, but require dedication that puts most full time 
  jobs to shame. Half of her lessons involve serenading the 
  frogs and white snakes out back in the man-made pond; 
  the other half consists of time in her fully equipped occult 
  recording studio, one of the nicest in Tokyo. Koe-sama has 
  an encyclopedic knowledge of the modern music business, 
  and more connections than you’d think by looking at her 
  (she seems like a half-crazed bag lady on a good day). Most 
  of her students go onto modest fame- none ever become 
  top tier idols, because Koe-sama always, inevitably steers 
  her charges away from any involvement with an Amakaze-
  owned business.  
  myOONteN secONd-haNd 
  musical iNstrumeNts 
  Shibuya District, Tokyo
  Myoonten Second Hand is located about a block and 
  a half down the alley from Baishu Music and Voice, 
  and offers students at the small musical academy (or 
  attending the Oyari Academy)  a 10% discount on all used 
  instruments. 
  The proprietor, who rarely opens the blue and white painted 
  rolling steel door until well after 11 am (even though the 
  sign says they are open from 9-9) is a woman every bit as 
  old and surly as Koe-Sama. Most people assume that she 
  and Myoonten Second Hand’s owner, who answers only 
  to Emiri (CG female human Rogue 2/Bard 3) are sisters, 
  but nothing could be farther from the truth. The two used 
  to hate each other, and once dueled nearly to the death atop 
  the Tokyo Tower, but in their dotage, they’ve forgiven, 
  even if they haven’t quite forgotten.  These days, their 
  feud still simmers, but only as catty comments left on one 
  another’s Twitter feed. 
  Despite her less-than-warm relationship with Koe-Sama, 
  Emiri genuinely likes the other old woman’s students, and 
  is known far and wide for the quality of her refurbished 
  instruments. The discount she offers to Baishu and Oyari 
  students also applies to occult musical instruments, and 
  given enough lead time (usually at least a month or two 
  beyond whatever estimate she gives the customer) she can 
  craft enchanted musical instruments and musical weapons 
  to order. She also pays significantly better than average for 
  pawned occult instruments. 
  haraJuku Bridge 
  The Harajuku Bridge is a solid, imposing stone bridge 
  built in a French Gothic style during the 19th century and 
  extensively rebuilt after the devastation of WWII. This 
  wide foot bridge stretches over a deep canal of cold, 
  surprisingly pure water, a river running beneath the urban 
  heart of Tokyo. Wrought iron electric lanterns are spaced 
  very few dozen feet, giving the foot bridge a vaguely 
  Victorian ambience. (This is in dramatic contrast to the real 
  world’s Harajuku Bridge, which is a narrow foot bridge 
  above a set of train tracks.) 
  On the weekends, the Harajuku Bridge becomes the 
  exclusive province of cosplayers and those in one of Black 
  Japan’s many, many street fashion subcultures- visual 
  kei, Gothic Lolita, Princess Lolita, even retro rockabilly 
  scenesters all gather here and make the bridge’s span 
  into an endless, improvised weekend long festival. Street 
  performers and buskers gather, passing around the hat, 
  and vendors of all sorts lay out their wares on spread out 
  blankets or small yatai (pushcarts). 
  game rule iNfOrmatiON: 
  haraJuku Bridge 
  From sunset on Friday afternoon to sunset on Sunday 
  afternoon, the Harajuku Bridge becomes a half world place. 
  These conditions do not apply at any other time, at least 
  under normal circumstances….
  •	
  Illusion and Enchantment spells and effects have their 
  base save DC increased by +2 during this time when 
  cast in the area, and the duration of all Illusion effects 
  are doubled, which stacks with the effect of the Extend 
  Spell feat. 
  •	
  Doujinishi characters gain Fast Healing equal to their 
  CHA modifier (minimum Fast Healing 1) while in the 
  area.
  •	
  Non-human creatures receive a +5 luck bonus on 
  Disguise checks made to pass for human; they are 
  automatically considered to be making Disguise checks 
  during this time, in this area, at all times. 
  •	
  A character who succeeds at a DC 40 Disguise check 
  vanishes into thin air, reappearing in a large town or 
  small city somewhere within the Tatakama. If they do 
  not manage to return sooner, they (or their body and 
  gear) return to the Earth Realm just as abruptly in 6d6 
  hours. They return to the Harajuku Bridge at sunset on 
  the next Sunday. 
  Simon Wentworth (order #22737413)
  
  10
  high fashiON haraJuku 
  Harajuku is a shopping Mecca. High fashion boutiques, 
  exclusive appointment-only fashion houses and elite 
  accessory shops all pay unbelievable rents for the right to 
  sell to Japan’s wealthiest women in their natural habitat. If 
  you need more shopping opportunities, roll 5D6 to create a 
  unique experience. 
  teNNiN
  Harajuku, Shibuya District, Tokyo 
  This high-end ladies fashion boutique is found in the heart 
  of the Harajuku neighborhood- the commercial heart of 
  teen fashion in Tokyo. The bright and noisy shop is filled 
  with laughter and dance music, and is owned by Tae Kago 
  (NG Female Goryohime Hentai Hero 3/Smart Hero 1) 
  a former soldier for the Ramat Sect who quit in disgust 
  when she realized how crazy Old Misashi really was. 
  Despite being officially ‘off limits’ the shop is very popular 
  among the sect’s Goryohime for more than just jeans and 
  nail art. The Ramat Sect’s armorer often sends girls here 
  with signed letters of credit to acquire especially exotic 
  weapons for missions. Tae keeps the weapons (and custom 
  fitted combat leathers) in a double locked storeroom in the 
  back. 
  peNNy caNdy laNe 
  Harajuku, Shibuya District, Tokyo 
  Known locally as ‘Penny Candy Lane’, this picaresque 
  street is almost a lazy recreation of Old Edo. This winding, 
  narrow alley is home to several confectioners, wedding 
  cakeries and more general bakeries. Local chefs produce 
  Kami Pleasing Candy and various first level potions 
  cheaper and faster than anyone else in Black Japan, 
  using pure skill, not a trace of magic. Some of the local 
  alchemists allow visitors (usually just local kids, but 
  they might make an exception for visiting adventurers, 
  especially gaijin) to order a free first level potion on their 
  birthday. 
  Penny Candy Lane is a center of modern alchemy in 
  Japan- the local potion makers are lead by the brilliant 
  and hyperactive Yasu Nishimura (N Male human 
  Smart 8/Alchemist 1). Nishimura believes freverently 
  in UFOs, the Protocols of the Elders of Zion, the Reptid 
  Overlords, and hasn’t ever met a fringe scientific theory 
  he didn’t immediately fall in love with. He independently 
  rediscovered the ‘science’ of alchemy in his 20s, and holds 
  over 350 patents, about 5 of which are actually useful, but 
  all of which make him money. 
  Harajuku’s Fashion Boutiques
  D6
  Boutique 
  The Style
  The Staff
  Occasional Occult Sales
  Supernatural Contacts
  1
  Insanely 
  intricate 
  nail art and 
  manicures
  Darkness lit by 
  spotlight displays
  Hipper than 
  thou, speaking 
  incomprehensible 
  subcultural slang
  A handful of Ususama’s 
  Tampons and similar 
  items behind the counter
  Tons of Goryohime, 
  hanging around casually
  2
  Ultra 
  expensive 
  casual 
  clothes
  Bright chrome and 
  white marble
  Gyaru who are 
  enthusiastic about 
  brining newcomers into 
  their circle
  Nothing at all
  A single sales-girl just 
  coming to terms with her 
  supernatural heritage
  3
  High end 
  men’s and 
  women’s 
  formal wear
  Close, cramped 
  and stereotypically 
  feminine
  Bright, fiercely 
  competitive kids
  A selection of 
  magical lingerie and 
  underarments each 
  spring
  An Ecchi Enchanter does 
  commission work for high 
  paying customers.
  4
  Exclusive 
  jewelry
  Crowded shelves 
  filled with product
  Spoiled rich girls that 
  berate & shame the 
  customers into spending 
  more than they planned 
  Minor potions and oils 
  sold during summer
  A succubus (or something 
  worse) shops here, and will 
  not allow anyone to harm 
  the staff. Other than her, of 
  course.
  5
  Seductive 
  club fashion
  Laid out like a 
  princess’s private 
  closet
  All are beautiful in an 
  understated way
  Mystical jewelry sold 
  by appointment only
  One of the Imperial Family 
  loves this shop.
  6
  Purses and 
  accessories
  Industrial chic
  Mostly students form a 
  nearby college
  An occult vending 
  machine on site or 
  nearby
  Nothing too obvious.
  Simon Wentworth (order #22737413)
  
  10
  NihON crate 
  This small, but growing business incorporated only a few 
  months ago, and is doing pretty well, albeit in a very, very 
  niche market. Nihon Crate targets the foreign otaku market, 
  offering a huge shipping box full of a random assortment 
  of Japanese snacks to anime fans, otaku and weeaboos as 
  far away as North America or Europe. Nihon Crate started 
  out as a bedroom operation, but whoever runs the operation 
  has rented out a few neighboring apartments in his (or her) 
  apartment complex to handle shipping and storage. 
  Nobody knows who runs Nihon Crate, as the owner never 
  seems to open their door for anybody but the DHS delivery 
  driver, and is always out when somebody else comes 
  calling. There’s speculation that he (or she) is an occultist, 
  or at least has some decent occult ties, because seemingly 
  one out of every 20 (?) crates shipped includes a very minor 
  magical snack or potion. The random recipients of these 
  strange magical items get far, far more than they bargained 
  for their 2,500 yen/month snack subscription, often their 
  first glimpse of the magical world. 
  yOyOgi park
  Harajuku, Shibuya District, Tokyo 
  The huge homeless camps that ring Yoyogi Park are a far 
  cry from the nightclubs and fashionable stores sprinkled 
  throughout the rest of Harajuku, the hippest of all Tokyo’s 
  wards. These impromptu towns are well organized and 
  surprisingly clean, but the tents are always filled to capacity 
  as a consequence of both Japan’s long recession and the 
  long term schemes of the Amakaze. 
  The park’s homeless adhere to a basic and roughly 
  communistic code of conduct: everybody works, money 
  is shared equally, disputes are mediated by respected 
  members of the camp, violence and hard drugs are 
  prohibited. The tent city’s most senior resident, the one who 
  wrote the rules, is a leathery old Chinese man who answers 
  only to Li (NG male burakumin Akaname Commoner 14/
  Rogue 2). Li has lived in Harajuku since the place was just 
  called Edo, and knows every facet of life in Tokyo. He may 
  be the city’s best spymaster and information broker. 
  Li has made it clear that his camp will offer refuge to 
  anyone fleeing the Amakaze, as well as providing a 
  sanctuary for other supernatural beings. Several other 
  Akaname, a few Tanuki and even a few Yurei all find 
  shelter here- the Yurei provide muscle, as needed, to protect 
  Li’s tent city. 
  Simon Wentworth (order #22737413)
  
  10
  ura haraJuku 
  The Ura Harajuku semi-legal streetmarket that springs 
  up nightly in alleys behind popular clubs and throughout 
  Yoyogi Park. On a mundane level, the Ura Harajuku is a 
  great place to find off convincing knock-offs of designer 
  label purses and fashion, bootleg DVDs and CDs, untaxed 
  booze, snacks, and energy drinks and other cultural 
  emphera. 
  Black Tokyo’s occultists know that Ura Harajuku is a 
  great place to find bargains on potions, scrolls and minor 
  wondrous items. These items are constructed by somewhat 
  less than competent magical artisans, or the less honest 
  ones. They sell cheap, but rarely work quite as promised. 
  Good luck finding the same occult artisan twice- their 
  stalls move around a lot, and they often deal through 
  intermediaries because customer satisfaction is rarely high. 
  There’s a good chance whatever schlub sold you a cursed 
  school uniform or mis-labeled potion is just some ignorant 
  high school student earning a few thousand yen selling 
  what he or she assumes is merely fanciful junk. 
  Minor magical items can be had very cheaply from the 
  Ura Harajuku, but each time the item is used, roll at the 
  beginning of the encounter to see if it fails. Once an item 
  fails, it is destroyed and cannot be repaired. You obviously 
  roll only once for consumable items, at the time the item 
  is used. Items with a caster level higher than 5th cannot be 
  found at the Ura Harajuku. Any permanent magical item 
  sold at Ura Harajuku has a 5% chance of being cursed in 
  some way- the curse doesn’t end merely because the item 
  falls apart, however. 
  maNsiON 
  iNugami
  Shinjuku District, 
  Tokyo 
  This small shop is 
  nestled and half-
  forgotten between 
  the mega-stores and 
  skyscrapers of the 
  busiest shopping 
  district on the 
  planet. The tiny, 
  dusty building has 
  stood unmolested 
  since the Edo period, with only superficial changes to the 
  outer façade over the centuries. A flashing green and red 
  neon sign in the window is the latest addition, and that was 
  added in 1962. 
  Mansion Inugami is both pet shop and slave market, a 
  half-world place where Tokyo’s ultra wealthy can purchase 
  a Nekomusune bound-concubine, a properly trained 
  Ningyou slave, commission a Harem Mage’s artistic life-
  creation talents, or trade stolen children for new playthings. 
  The shop’s true owner is unknown, but an endless 
  succession of elder oni can be found behind the counter, 
  all of whom have taken the appearance of reserved old 
  Japanese men, dressed in traditional kimonos. 
  Some, by their words and accent are not truly Japanese, 
  though they know the language and culture very well. 
  Many of these demons claim descent from an oni clan 
  called Armigeru, and speak knowledgably about the 
  Tatakama and even stranger places beyond the Earth 
  Realm. Quiet and professional, these immortal slave 
  traders will deal with anyone, assuming the price is right. 
  Though they can be held to the letter of any agreement, 
  they viciously twist the intent of the words. They claim it 
  is traditional- after, any one willing to bargain with an oni 
  should expect no less. 
  The old reptiles behind the counter do regular business 
  with the Amakaze. The secret cabal is wealthy and 
  influential enough to be worthy of the Mansion’s attentions 
  and respect. Unlike the businesslike aloofness the oni 
  reserve for most customers, members of the Amakaze and 
  their retainers are treated almost like equals. Though the 
  storekeepers may be slightly higher in Hell’s hierarchy, 
  Mansion Inugami’s owners gladly allow their tame humans 
  to believe they are the masters, not the servants. The 
  Amakaze make multi-billion yen purchases without a 
  single coin changing hands. Instead, the Mansion trades 
  favors with the elder oni, shifting parliamentary votes, 
  Ura Harajuku’s Magic Item Market
  Magical Item
  Discount
  Percentage chance 
  of item failure
  Consumable Items (potions, candies, oils, 
  scrolls, ect) CL 1-3
  Sells for 25% list price
  50%
  Consumable Items CL 4-5
  Sells for 40% list price
  65%
  Wondrous Item 
  Sells for 30% list price
  25% per use
  Magical Armor 
  Sells for 25% list price
  15% per encounter
  Magical Weapons
  Sells for 40% list price
  15% per encounter
  Simon Wentworth (order #22737413)
  
  10
  rewriting laws and twisting Japanese culture in exchange 
  for a glamorous new slave or one of the Tatakama’s most 
  famous lost relics. 
  the devils BehiNd the cOuNter 
  Several elder….things…. sit behind the dusty front desk of 
  Mansion Inugami. They never seem to rise from their seat, 
  never raise their voice above a low and menacing croak, 
  and have never been seen outside the Mansion’s confines. 
  However, the shopkeepers are respected and feared by 
  Black Japan’s most notorious and powerful demons and 
  occultists. A few of the more regular shopkeepers include: 
  Eiji Armigeru: Obsessive and taciturn, Eiji spends his 
  days drawing intricate anatomical diagrams of woman-
  chimera. He will not even look up at his clients as he sells 
  them Living Toys and POETICA slaves purchased in bulk 
  from the New Day Girl Factory at Matsuyama, in the 
  Ehime province. 
  Kaiser Armigeru: Seemingly a portly Western man with 
  intricate grey mustaches, Kaiser prefers to trade for the 
  lives of mortal children. He deals in mystical weaponry, 
  including incredible, enchanted firearms from the Weimar 
  Republic, but always demands the sacrifice of at least one 
  innocent boy as part of any bargain he makes. 
  Kota Armigeru: This oily, sullen man deals in fame. 
  In exchange for horrible secrets and a year or more of 
  degrading sexual service to the Amerigeru clan at the end 
  of the bargain’s period, he can make an ordinary person an 
  idol singer or a minor Diet member. 
  Shun Armigeru: The morbidly obese Shun is the most 
  violent of his clan, and is accompanied by a trio of Ironclub 
  Oni bodyguards. A mere word from him, and his guardians 
  will rip apart a prospective client. Shun’s kimono is always 
  stained faintly with old blood- he deals in assassination. 
  the kaBukichO 
  Shinjuku District, Tokyo 
  The Kabukicho is a chaotic and often violent red-light 
  district, probably the largest in Tokyo, which puts it well 
  into the running for largest on the planet. The crowded 
  streets are lit with pink and blood red neon signage filled 
  with discreet Japanese euphemisms for whore-houses 
  and porn shops. Ten thousand dive bars line the alleys, 
  accessed by steep, narrow staircases that lead up past 
  obscure restaurants and perpetually closed businesses. It 
  always seems to be twilight, verging on full night in the 
  Kabukicho. 
  Logically, the shadows of the mega-corporate skyscrapers 
  encircling the neighborhood account for the ever-present 
  darkness, but those in the know whisper that reality’s 
  Simon Wentworth (order #22737413)
  
  10
  growing thin in Kabukicho, and the place is slipping farther 
  and farther into the Tatakama with each passing year. 
  After full darkness falls, Kabukicho becomes a very 
  dangerous place. Many of Black Tokyo’s most dangerous 
  and unnatural predators prowl the maze of alleys. Gaki are 
  dangerously common here, and every few months, a new 
  Snapping Maw Woman emerges to devour the ovaries 
  of the neighborhood whores. The police only come into 
  Kabukicho in numbers, and armed-up; as a result, the local 
  Yakuza have extraordinary experience in battling demons. 
  Here, the Yakuza are almost the protectors of the underclass 
  they were during the samurai era. Almost. 
  kuBukichO’s yakuza 
  gaNgsters
  Kabukicho isn’t home to a single Yakuza gang that controls 
  everything. Instead, the red-light district is a chaotic and 
  rapidly shifting patchwork of competing gang territories. 
  The gangs are fairly careful of civilians, and if they go to 
  war, knives and pistols up against the back of the neck are 
  more common than spray and pray semi-auto. The only 
  time the local Yakuza band together are temporary alliances 
  of desperation, when a particularly vile supernatural 
  predator emerges and starts to hunt….
  To rapidly assemble one of Kabukicho’s embattled 
  Yakuza gangs, roll 5D6 and see what you get. You can 
  mix and match the results with other Yakuza builder 
  charts elsewhere in this sourcebook; this builder chart is 
  horror-based, rather than crime-based and should give 
  different results than the Yakuza operating in Fukuoka. 
  The gamemaster can change the phrasing of the descriptor 
  + totem columns as desired to come up with a vaguely 
  intimidating “engrish-flavored” clan name. 
  Kabukicho’s Yakuza Gangs
  D6
  Descriptor
  Totem
  Most Horrible Act of 
  “Protection”
  The Gang’s Mortal Enemy
  Interactions with 
  Kabukicho’s Mortals
  1
  Black/
  Crimson
  Angel/
  Kami
  Has an active bounty on 
  the clitoris of a female 
  Gaki hunting here
  A rival Yakuza clan whose oyabun 
  lost his recently-created Goryohime 
  daughter to unprovoked ‘street 
  justice’ 
  Runs brutal protection 
  rackets on the gay 
  nightclubs in Shinjuku 
  Ni-Chrome
  2
  Gutted/
  Flayed
  Heroes/
  Immortals
  37 Yakuza with semi-auto 
  pistols took out a rogue 
  Skinless Yakuza 
  Killed the favorite “pet” of a minor 
  Amakaze, and doesn’t know who 
  is now carving up its members, nor 
  why 
  Spiked drink scams, 
  blackmail and other low-
  bottom crimes in one of 
  the whorehouses
  3
  Terrible/
  Horrid
  Men/
  Soldier
  Gutted an H-Child and left 
  the corpse hanging from 
  an office building, nobody 
  knows if they realized 
  what she really was or not
  For every single Gaki it slaughters, 
  three more incarnate on the same 
  night, hunting gang members
  On the Tokyo MPD radar 
  after a stray bullet hit a 
  civilian, under constant 
  police surveillance
  4
  Greedy/
  Hungry
  Fog/
  Mist
  Pay off the Amakaze to 
  keep their little corner of 
  Hell relatively safe
  The Dofoku is in the neighborhood 
  and she wants to play
  Beloved neighborhood 
  heroes who can do the 
  impossible
  5
  Silent/
  Quiet
  Bone/
  Guts
  Burns any undead entering 
  their turf with or without 
  provocation
  One of Tokyo’s cannibal 
  restaurants has a bounty out on the 
  gang after the Yakuza inadvertently 
  crossed the demonic chef
  Recruits military trained 
  badasses discharged from 
  the JSDF
  6
  Howling/
  Roaring
  Sword/
  Arrow
  Turns neighborhood 
  chikan and rapists over 
  to the Sisterhood for 
  execution
  Roll twice. The gang will be 
  extinct by the next time the cherry 
  blossoms bloom. 
  Good relationship with 
  the local cops, trades info 
  when necessary and helps 
  the cops with obviously 
  supernatural cases
  Simon Wentworth (order #22737413)
  
  10
  shiNJuku Ni-chrOme 
  Kabukicho, Shinjjuku District, Tokyo 
  The Shinjuku Ni-Chrome neighborhood within 
  Kabukicho is the center of Tokyo’s gay community, a 
  motley stew of gay bars, night clubs, fashion shops and 
  restaurants catering to a queer crowd. Shinjuku Ni-Chrome 
  is a popular destination for LGBT tourists from around the 
  planet, come to see what queer life in Japan is like. 
  shiNJuku’s leather clONes
  Shinjuku Ni-Chrome can be a good insertion point for 
  Japanese-born, Leather Clone heroes (Heavy Races). 
  Unlike the Leather Clones of Heavy Future, who are 
  products of advanced genetic engineering and cloning 
  technology, Japan’s Leather Clones are products of ambient 
  sorcery. Certain bara- virile and boisterous gay men- are 
  imbued with natural power and purpose by Black Japan’s 
  energy flows. Japan’s Leather Clones are concentrated 
  firmly in and around Shinjuku Ni-Chrome, and protect 
  Kabukicho’s people from not only the Yakuza, but 
  intolerant cops, and worst of all, the demons that stalk the 
  shadows. 
  Probably the most 
  respected of Shinjuku Ni-
  Chrome’s baras is Ichiro 
  Joubu (LG male Leather 
  Clone Dedicated 10) 
  who’s been fighting for 
  his people since the 80s. 
  Joubu was one of Tokyo’s 
  first AIDS activists, and 
  helped establish some of 
  the free clinics carrying for 
  the neighborhood’s poor. 
  Though he’s got an ironclad 
  code of personal honor, 
  Joubu is perfectly willing 
  to work with neighborhood 
  Yakuza it if will keep 
  Shinjuku Ni-Chrome safe. 
   
  driNkiNg iN 
  shiNJuku 
  Ni-chrOme 
  Most of Shinjuku Ni-
  Chrome’s gay bars are tiny 
  holes-in-the-wall, with the 
  biggest barely able to hold 
  a dozen patrons at once. 
  But there are a lot of them; 
  there’s a plethora of more 
  than 300 gay bars and clubs 
  to choose from within 
  a few cramped blocks. 
  Hyper-specialization is the 
  name of the game: want 
  to drink with the butchest 
  lesbians, or the most 
  femme? Prefer burly bara 
  or slender 20-somethings? 
  Like foreigners, salarimen 
  Simon Wentworth (order #22737413)
  
  10
  or college students? Just find the right door and you’ll find 
  something to your taste. Most of the local bars depend 
  on repeat business, and are as much families as drinking 
  establishments.  
   
  Outsiders and foreigners might get rudely turned away at 
  the door, or at least overcharged on the cover, if they don’t 
  fit the bar’s fashion. Most of the bars offer ‘bottle keep’ 
  services for regulars: bring your favorite liquor and they’ll 
  keep it behind the bar for you and only you when you come 
  in for the night. 
   
  One of the oldest gay bars in the district has been open 
  since the early 1950s, though its changed owners a dozen 
  times since then. Thunder Men is large as Shinjuku gay 
  clubs go- able to seat as many as 30 or 40 men on a good 
  night, with a rolling front security door that can open to the 
  alley on nights when the weather is pleasant. The place is 
  men-only, and caters to a butch, hyper-masculine crowd. 
  Hard rock and metal blares from the speakers. Leather 
  Clones are fairly common here, and Mr. Joubu owns a 
  minority stake in the bar. 
  If you want to rapidly populate Shinjuku Ni-Chrome with 
  other gay bars, you can roll 6D6 and quickly come up with 
  a bar with a unique place in Tokyo’s ongoing story. You can 
  mix up the bar name columns as desired to come up with 
  something suitably engrish.
  the imperial palace
  Chiyoda District, Tokyo 
  The Emperor and his immediate family reside in a 
  sprawling palace complex at the heart of Tokyo. Once the 
  palace was merely Edo Castle, but over the centuries, it has 
  been expanded, time and again, hidden away behind high 
  stone walls, interlacing mazes of moats and gardens. The 
  Imperial Palace is beautifully landscaped, with long rows 
  of ancient cherry trees flanking most walkways. What’s 
  less obvious to most visitors is the fact that the gardens 
  and trees were planted with a particularly tactical design- 
  placed to provide cover and concealment to defenders 
  within the Palace in the event of a siege. 
  The Imperial Family in residence is well protected by 
  Chrysanthemum Seven as well as Police Section Seven 
  and a small Kiss Team that patrols the streets around the 
  palace in instantly recognizable police SUVs with navy 
  Shinjuku Ni-Chrome’s Gay Bars
  Bar Name 
  I
  Bar Name 
  II
  Type of Clientelle
  The Bar’s Famous 
  For…
  The Bar’s Mundane 
  Problems
  Supernatural Involvement
  1
  Bar/ Club
  Tissue/
  Skin
  Mostly gay working 
  class men
  A sexy Doujinishi 
  bartender who works 
  weekends
  One of the local Yakuza 
  is raising its protection 
  rates dramatically
  You can learn Phallic Spear 
  or Vaginal Prison feats here, 
  depending on the gender of the 
  clientele
  2
  Back/ 
  Rear
  Exclusively lesbian 
  bar
  Cheap drinks, good 
  food, rockin’ music
  Local vice cops are 
  harassing bars and 
  patrons around here
  A Sisterhood cell trains out of 
  the back once a week, perfectly 
  happy to teach women or gay 
  men to fight
  3
  Tumble/
  Toss
  Cuddle/
  Grope
  Wealthy gay men
  Local celebrities, both 
  gay and otherwise, 
  hang out here
  No major problems
  Nothing major
  4
  Pride/
  Love
  Fetish/ 
  Kink
  Mixed crowds, 
  tourist friendly
  Legendary weekend 
  and holiday drag 
  shows
  Some Yakuza are 
  dealing out of the club, 
  whether or not the 
  owners approve
  A torii to the Black Else opened 
  in the store room once, several 
  years ago, and everybody in the 
  bar that night died in agony
  5
  Chrome/
  Rainbow
  Misunder-
  standings/
  Confusion
  Young party crowd
  Gay hook-up spot 
  dating back to the 60s 
  or 70s
  The owner’s been 
  pillaging the safe and is 
  about to leave the staff 
  hanging
  A handful of queer Ecchi 
  Enchanters trade magic items 
  related to sexuality and gender 
  fluidity in the back booths
  6
  Soft/
  Fresh
  Stallion/ 
  Champion
  Attracts tourists 
  looking for 
  anonymous sex
  Hip gallery for local 
  artists 
  Redevelopment is about 
  to force the bar out and 
  push gentrification in
  One of the supernatural 
  races (Kami, Akaname, ect) 
  loves the place and is almost 
  commonplace in and around 
  the bar
  Simon Wentworth (order #22737413)
  
  10
  blue paintjob and a distinct golden chrysanthemum motif 
  on the hood. Mystical wards, nearly identical to those that 
  protect the Embassy Housing area in Roppongi District, 
  give additional security to the palace and its residents. 
  Except for daily guided tours through the non-secure areas 
  of the palace, the general public is not allowed on palace 
  grounds. The Imperial Family makes public appearances 
  each January 2 and December 23, as well as smaller, 
  unplanned appearances sporadically throughout the year. 
  chrysaNthemum vaults 
  Some of the greatest treasures of Japan, the Imperial 
  Jewels and Imperial Mirror, are housed beneath the 
  Imperial Palace, along with a host of lesser artifacts of 
  historic and cultural significance. The vaults beneath the 
  palace are ancient and massive, dating back to the late 19th 
  century- mystically warded steel walls and hinged vault 
  door weighing more than 2 tons, ten inches thick. 
  The Chrysanthemum Vault is the responsibility of 
  Superintendent Shin Inari (LN male Imperial Family 
  Kitsune Warrior 13), who has served with the Tokyo Police 
  force since 1877, and the only reason he isn’t higher in 
  rank is his distinct lack of concern for politics. He’s held 
  this position since the end of the Vietnam War. Though 
  officially not in over-all charge of the Imperial Household’s 
  security, Superintendent Inari’s experience is valuable, and 
  he’s listened to quite closely by the security squad.  
  the imperial family Of JapaN
  Japan changes slowly, but it does change. 
  With the birth of HIH Aiko, Princess Toshi, in 2001, 
  Japan’s legislature began seriously considering rewriting 
  the national constitution to allow for an Empress for the 
  first time in centuries. Faced with a plummeting birth 
  rate, Japan has become suddenly more respectful of 
  women in the workforce, doing everything in its national 
  power to assure women that they can be both worker and 
  mother. And despite all this, oni and human violators prey 
  on women, and the old paths to power remain closed. 
  For all its supposed change, Black Tokyo’s women are 
  still livestock, butchered in Rappongi oni-bars, sold at 
  the Mansion Inugami in harem-lots, even forced into 
  subservient, secondary roles in the very Police Section 
  Seven kill-squads detailed to protect Japan from the Black 
  Else. 
  Simon Wentworth (order #22737413)
  
  110
  But everything is changing. 
  Wishing a finer world for her daughter, Crown Princess 
  Masako (LG female Imperial Family Human Aristocrat 
  11) funds groups of true heroes, willing to fight to protect 
  Japan and its citizens, man and woman alike. The Japanese 
  Constitution contains secret amendments, unseen by 
  the international community and unknown even to most 
  Japanese. While the Imperial Family’s political and military 
  powers were excised with Japan’s surrender, the mystical 
  authority of the Imperial bloodline has never waned. 
  Japan’s ruling family, even its youngest member, are tasked 
  with the protection of their nation and people, even as 
  their ancestors have been for millennia, back to the rule of 
  Amaterasu herself. 
  Though unheralded, many of Japan’s most skilled defenders 
  are modern samurai of the Imperial bloodline. Though 
  diluted in blood, and often unrecognized by modern Japan’s 
  constitution, these men and women are nonetheless called 
  to fight against the Black Else. Through her functionaries, 
  Crown Princess Masako ensures funding, equipment and 
  lore finds its way to these heroes, in hopes of keeping them 
  alive and uncorrupted. Using her military connections, 
  Masako has initiated the Assault Witch program, offering 
  Chrysanthemum Seven a new defense against the demons 
  it hunts. The Assault Witches are just one of many similar 
  programs, begun in the name of a child-princess, in hopes 
  of protecting other children. 
  Crown Princes Masako rarely interacts directly with the 
  groups she funds through the Imperial Household Agency. 
  Her most trusted functionary, a slender man named Seto 
  Ajari. Despite the fact that everyone who meets Ajari (LG 
  male imperial family Human Aristocrat 13) comments on 
  his deep resemblance to the fictional droid C-3P0 sooner 
  or later, Ajari is a quietly patriotic and dedicated man 
  who loyally carries out his duties. Ajari assists dozens of 
  independent cells of demon hunters, hurrying from meeting 
  to meeting with vital intelligence and mission information. 
  JapaN’s priNcess
  Aiko, Princess Toshi is a young woman in the spring of 
  2019, just beginning the heroic career her mother sought 
  for her, and that she hopes she really wants for herself. 
  Adventurers might cross paths with the Princess and her 
  retinue in the course of their exploits, or might be called to 
  pull off a desperate rescue if the young adventurer gets in 
  over her head. 
  What can Aiko, Princess Toshi do in battle? What heroic 
  role will she play? That’s up to you. Some suggestions: 
  •	
  Aiko is a freshmen student at Clovers University or 
  Oyari Musical Academy, just beginning to explore her 
  magical potential. (Use the Little Witch stat-block.) 
  •	
  Aiko is a spoiled brat who likes using her magical 
  potential for her own ends, and makes trouble for the 
  Imperial Family by doing cut-rate enchantments for her 
  wastrel friends. (Use the Ecchi Enchanter stat-block.) 
  •	
  Aiko is a rookie member of Misawa’s 105th JOG, and 
  takes to the skies in gilded jet turbine boots as the 
  newest member of an assault witch squad, callsign 
  Princess Canary. (Use the Assault Witch stat-block.)  
  •	
  Aiko flies a custom fitted, multi-billion yen suit 
  of powered armor as a lone agent of her mother’s 
  political agenda. (Use the Eyrines Night Sparrow stat-
  block, with +0 BAB to represent the Princess’ relative 
  inexperience.) 
  •	
  Aiko has been corrupted by Hell’s influence, and has 
  become a vile horror become her mother’s imagining. 
  Though she plays the dutiful, socially-conscious 
  daughter when she must, she’s pure fucking evil, and 
  has made promises to the Amakaze about her plans for 
  the Chrysanthemum Throne. (Use the Lolivore stat-
  block.) 
  yasukuNi shriNe 
  Chiyoda District, Tokyo 
  The Yasukuni Shrine, in Chiyoda, is sacred to the memory 
  of Japan’s war dead. The Yasukuni Shrineis despised by 
  the international community due to its enshrinement of 
  the souls of some of the worst war criminals of WWII, as 
  well as flesh trophies – noses and ears – taken from the 
  bodies of fallen Chinese and Korean soldiers. The place has 
  become a political lightning rod. Every time a Diet Member 
  or Japanese politico visits, they gain votes from the 
  country’s ultra-right wing faction, but stir up old grievances 
  dating back to WWII and before, irritating the country’s 
  pacifist side. 
  The square surrounding the black-walled shrine is always 
  crowded with jet-black loudspeaker trucks blaring 
  propaganda and flying Rising Sun flags from their roof-
  racks. Across the square, the Yushukan War Memorial 
  Museum teaches a right-wing approved history of the 
  Pacific War. The Onyx Wind Yakuza and some of Tokyo’s 
  nastiest Yakuza gangs fund the sound-trucks and underwrite 
  the museum, and occasionally a Yakuza of Foul Blood or 
  similar supernormal horror can be found near the Shrine, 
  protecting the sound-trucks or harassing Chinese-born 
  tourists. 
  Simon Wentworth (order #22737413)
  
  111
  During the war, a cadre of monks and master swordsmiths 
  gathered at the Yasukuni Shrine to forge gunto (military 
  swords) for Imperial Army officers. The best of these 
  swords were enchanted to be especially lethal against 
  American soldiers. Secret codicils of the articles of 
  surrender required all such blades to be turned over to Gen. 
  Fulgrim for destruction, but several (possibly as many as 
  one hundred) of these blades disappeared from documented 
  history. Some of the blades are still in the hands of the same 
  right-wing bastards blaring propaganda and race hatred 
  from the ever-present sound-trucks, or have fallen into the 
  hands of the Onyx Wind. 
  the WiNg Nest 
  The monks have completely abandoned the top four three 
  floors of the Shrine’s pagoda. The walls there have been 
  overgrown with black bio-metals, and the abandoned 
  chamber has become a cavernous womb-foundry. A single 
  Abyss Fairy Ring gestates within, floating within the exact 
  center of the gutted space. It is guarded by a pair of Abyss 
  Witches that are more intelligent than the norm for the 
  species. These twin Abyss Witches are willing and capable 
  of negotiation with humans. The pair (which always speaks 
  in perfect unison, even when separated by hundreds of 
  kilometers) have traded sanctuary with the Yasukuni monks 
  in exchange for the loan of lesser Abyss to various Yakuza 
  and nationalistic groups. 
  The Abyss Witches have launched assaults on the Shrine’s 
  political enemies, and are manipulating war-mongering 
  voices in the Diet to vastly increase Japan’s military 
  budget. For some reason, the Abyss Witches seem to 
  want the very Assault Squadrons that hunt their kind to be 
  reinforced and blessed with a higher budget. 
  tOkyO metrOpOlitaN 
  pOlice mOrgue
  Chiyoda District, Tokyo
  One of the largest and best equipped forensics laboratories 
  on the planet serves one of the planet’s largest and most 
  dangerous cities. This massive, silver-walled morgue 
  occupies three subbasement levels beneath the Tokyo MPD 
  headquarters, and is a blend of ancient Buddhist wards 
  against the undead and modern forensic science. Each door 
  in the facility can be independently sealed airtight, and 
  each airlock door is etched with Buddhist sutras, protecting 
  Simon Wentworth (order #22737413)
  
  11
  against hungry ghosts. Well lit and ultramodern, the Tokyo 
  MPD Morgue is never the less a half-world place. 
  Scattered among the purely mortal staffers like drops of 
  blood splattered over rice, a small cadre of well-educated 
  Ghostkiss Investigators use old techniques to solve the 
  crimes that modern science cannot. The morgue accepts 
  supernatural cases from less well-equipped police forces 
  throughout Japan and occasionally takes on a case 
  from outside Japan. In the past, the morgue’s forensic 
  necromancers have aided China with a hopping vampire 
  infestation, tracked rogue kappa to Seoul, and helped the 
  Pilipino police force in dealing with a particularly deadly 
  aswang. 
  the cruel taBle 
  The Cruel Table is an especially unlucky, perhaps divinely 
  cursed, stainless steel morgue table that was moved into the 
  Tokyo MPD Morgue around the turn of the millennium. It 
  is kept concealed under a white plastic sheet in a disused 
  exam room on the lowest subbasement level. Rumors 
  abound- most of the staff claim that the steel was recycled 
  from a melted down Inquisition rack, and that’s as good as 
  an explanation as any. 
  In game terms, if the Cruel Table is used to autopsy a body, 
  it provides a +2d10 profane bonus on Heal or Perception 
  checks made during the autopsy. However, there is a 
  percentile chance equal to the bonus provided that within 
  the next 24 hours, a random child, somewhere within 
  Tokyo’s borders, will die by accident or violence. 
  If this occurs, the child’s body will seal immediately as 
  a surgical incision is made- the wounds will only remain 
  open if the child is autopsied on the Cruel Table, which 
  seems to drink its congealed blood with an almost palpable 
  pleasure. Over the years, Black Japan’s exorcists have 
  discovered that the unwittingly sacrificed child’s body will 
  not decay, nor can its soul be raised, nor reenter the wheel 
  of karma, until it is autopsied on the Cruel Table. 
  electric tOWN
  Akihabara, Chiyoda District, Tokyo 
  The center of the Akihabara District is an endless neon 
  party, some of the best and most densely crowded shopping 
  in Tokyo. Electric Town is a mecca for otaku, gamers 
  and gadget-freaks of all kinds. Video game megacorps 
  like Sega and Taito have gleaming office buildings here, 
  their outer facades lit with flashy neon. Media giants are 
  headquartered here, setting fashion trends for the entirety of 
  the world. Massive electronics stores sell everything from 
  personal computers to cameras to televisions to appliances 
  and toys- the largest are nine or ten story behemoths with 
  square footage larger than most of Japan’s rural villages. 
  Anime and manga shops, book stores, music and DVD 
  stores, bars, restaurants and maid cafes are found on every 
  single corner, ten to a block at least. 
   
  And there are alleys you never want to walk down, leading 
  to places where high tech meets horror. 
  geNeralities aBOut 
  electric tOWN
  What’s life like in Electric Town? 
  Take what’s true about Tokyo and turn it up past 11, and 
  that’s life in Electric Town. 
  aNime 
  You will see anime artwork and signage everywhere you 
  go in Electric Town. Even stores not specifically targeting 
  the otaku market, like restaurants and local grocery stores, 
  will have large, bright anime posters, window clings or 
  scrolls and cardboard standees to attract customers. There 
  are gashapon (cheap toy) vending machines outside most 
  businesses, right near the entryway, regardless of what the 
  store sells. 
  JapaNese ONly 
  Several bars and restaurants throughout Tokyo’s 
  entertainment districts are barred to foreigners, either 
  because some drunk American caused trouble in the past or 
  just out of old fashioned prejudice. These closed businesses 
  are usually announced by a bronze plaque on the entryway, 
  usually written in mangled, pidgin English announcing they 
  accept only Japanese guests. 
  pedestriaN scramBles 
  Many of the intersections scattered throughout Electric 
  Town are designed as ‘pedestrian scrambles’. Every so 
  often, the crossing lights stop all incoming traffic, allowing 
  pedestrians to walk freely between the intersection. Crowds 
  are dense, fast moving and an ideal place for pickpockets to 
  ply their trade.  Many streets (in Akihabara and Harajuku 
  especially) are closed entirely on Sundays and holidays 
  Simon Wentworth (order #22737413)
  
  11
  to create ‘pedestrian heavens’. During this time, crowds 
  throng, especially cosplayers, anxious to show off their 
  latest creations. The street becomes an impromptu street 
  fair. After a particularly notorious spree killing in 2008, 
  the practice was temporarily suspended, and only renewed 
  with restrictions. Nowadays, Tokyo police officers keep the 
  crowds moving, not allowing large groups to congregate for 
  long, in hopes of preventing a repeat of the mass murder. 
  shOps aNd BusiNesses 
  If you need a quick business for the player characters to 
  duck into, roll 5D6 and see what you can come up with. 
  These quick roll businesses help you capture a bit of the 
  flavor of Akihabara. Most of these charts have supernatural 
  involvement in the last two columns. Obviously, even in 
  Black Tokyo, not every store front has an occult tie. If you 
  don’t want supernatural aspects to a random location, just 
  roll 3D6 or 4D6 instead. 
  sex stOres 
  Electric Town is home to thousands of adults-only stores 
  and boutiques, porn shops. Most manga and entertainment 
  shops have whole floors dedicated to adult entertainment, 
  from ever more imaginative ona-holes and pixilated live-
  action DVDs to explicit doujinishi, but there are plenty of 
  stand-alone ecchi shops. Need one of these small shops? 
  Roll 5d6 and see what you get. 
  Akihabara Shops
  D6
  Akihabara 
  Business
  How Naked Are the 
  Advertisements?
  The Clientele
  What’s Unusual About 
  This Place?
  Any Supernatural 
  Aspects? 
  1
  Convenience 
  Store 
  Chaste, cute magical 
  girls or sci-fi 
  warriors
  Lots of pre-teens 
  and younger teens
  Nothing really, its pretty 
  much normal.
  Nothing supernatural. 
  2
  Video Game 
  Arcade or 
  Pachinko 
  Parlor 
  Busty maids and 
  cosplay characters
  College age or older 
  otaku, freeter and 
  NEETs
  There’s a crowded bar 
  where Yakuza or other 
  scumbags hang out on 
  the floor above.
  A semi-stable torii to 
  the Tatakama is found 
  in the stockroom, opens 
  sporadically during one 
  season 
  3
  Book Off, 
  Game Off 
  or Toy Off 
  (used book/
  game/figure 
  store)
  Naked anime girls 
  with breasts and 
  pussy covered by 
  props or limbs
  Working class folks 
  after closing time or 
  on their breaks
  Staff are familiar with 
  one of the common 
  supernatural races and 
  offer discounts to them. 
  People have died or 
  been raped here in 
  extraordinarily horrific 
  numbers
  4
  Bar or café
  Explicit photographs 
  of live action AV 
  stars
  Lots of American 
  military and tourists
  Insane security and 
  surveillance set up
  A family of Tanuki or 
  Kitsune run the place
  5
  New game 
  or bookstore 
  Seductive yaoi 
  boys in a shirtless 
  embrace
  Gyaru and 
  fashionable young 
  girls
  Much cheaper or much 
  more expensive than 
  similar businesses nearby
  The owner or manager 
  has abandoned the place 
  after discovering his or 
  her supernatural talents
  6
  Electronic/ 
  computer or 
  gadget store
  Openly and fully 
  animated porno 
  with only tiny pixel 
  mosaics offering the 
  pretense of modesty
  Cosplay enthusiasts 
  in full regalia
  Pickpockets work 
  the crowds here on 
  weekends or busy days
  Nothing supernatural. 
  Simon Wentworth (order #22737413)
  
  11
  smOkiNg 
  Japan does not share America’s distaste for smoking in 
  public places. Virtually every bar, restaurant and club in 
  Tokyo is wreathed in a constant and fragrant cloud of 
  cigarette smoke. Most of the arcades and virtually all the 
  pachinko parlors allow smoking, and if a business is smoke 
  free that’s enough of an oddity that the fact is prominently 
  advertised. 
  the akiBa fOuNdry 
  Akihabara, Chiyoda District, Tokyo 
  Back in the 1980s, the blocky, four story building that 
  would become the Akiba Foundry was a video cassette 
  manufacturer. After the economic bubble of the 1990s 
  collapsed, the building was abandoned, and eventually 
  bought out by a coalition of occult artisans. Nowdays, 
  the Akiba Foundry is at the forefront of industrialized, 
  production line magic; its staff of highly competent wage-
  mages specialize in electrical and evocation magic. 
  A huge, blinking neon sign crackles with electricity, casting 
  noon-day light over the neighborhood even at midnight. In 
  addition to magical artifacts (which it sells primarily due 
  to word of mouth in the occult underground), the Akiba 
  Foundry is known for its anime toys, remote controlled 
  transformable mecha about 12 inches tall, and garish, light 
  up toy swords. Akiba Foundry toys are a popular tourist 
  export, and the factory offers daily tours of the production 
  floor. By the way, if the batteries installed in these cheap 
  toys ever run out of charge, nobody’s seen it yet. 
  The Akiba Foundry was founded by a handsome, bishonen 
  young spellcaster with the obvious pseudonym Jiro Raiden 
  (N male Human (?) Evoker 14). Jiro Raiden prefers to 
  hide in plain sight, and casts spells openly in Akihabara. 
  He’s such a boisterous, chronically deceptive loudmouth, 
  given to such outrageous boasts nobody’s sure where 
  truth begins and lies end. According to him, he’s either the 
  bastard son of the Shinto thundergod himself, or at least 
  the unclaimed, unwanted spawn of one of the richest and 
  most influential Amakaze. Maybe he’s a dragon in human 
  form. Or Ameretsu’s high school sweetheart. Maybe not. 
  Whatever the truth, he was born in Akihabara, knows it’s 
  every alleyway like a lover, and has never been more than 
  five miles outside Tokyo in his entire life. 
  Jiro Raiden might have started the company, but it’s run 
  along fairly democratic lines, with the other senior partners 
  voting on important Foundry issues. Even newly hired 
  Akihabara’s Sex Stores
  D6
  Sexual Specialty
  Store Staff
  The Store’s Extras
  The Store’s Problems
  The Store’s Unknown 
  Benefactor
  1
  Live action 
  DVDs and sex 
  toys
  Bored, drab 
  people just doing 
  a job
  Frequent in store 
  appearances and 
  signings by AV 
  idols
  Some otaku spree killer 
  bought his porn here and 
  the place is notorious & 
  scapegoated now
  A carnal kami who 
  just wants mortals to 
  enjoy sex
  2
  H-games, eroge 
  and visual novels
  Sexy, college 
  age otaku in 
  elaborate cosplay 
  or high fashion
  The unquestioned 
  master of a 
  particular niche 
  fetish
  A Diet member goes 
  there for hookups and 
  the tabloids just found 
  out
  A minor Amakaze 
  underling, scheming 
  to increase his power
  3
  H-anime and 
  manga 
  Free Nekos or 
  POETICA 
  Message boards 
  and forum with 
  ties to the ecchi 
  occult world
  A Diet member has 
  launched a one man 
  moral crusade to crush 
  this store in particular
  No protector. 
  4
  “cast off” nude or 
  erotic figures  & 
  statues
  Surprisingly hip, 
  non-judgmental 
  and sex positive 
  old people 
  Free condoms 
  and other safe 
  sex items by the 
  entrance
  Yakuza are extorting 
  protection and 
  blackmailing customers
  A Kitsune feminist 
  who keeps to the 
  shadows
  5
  Yaoi, yuri, 
  newhalf and other 
  gender bending 
  stuff
  A young and 
  very kinky 
  married couple 
   Active in 
  POETICA and 
  Neko freedom 
  orgs
  A sexual predator 
  (human or supernatural) 
  is targeting the store’s 
  customers
  A NEET with 
  inherited wealth 
  who is basically an 
  inexhaustible bankroll 
  for the store
  6
  All of the above
  Fans, self 
  producing 
  their own ero 
  masterpieces
  Gay friendly and 
  inclusive
  Nothing major.
  The community in 
  general, who have 
  benefited from the 
  store’s presence
  Simon Wentworth (order #22737413)
  
  11
  casters get a voice in company decisions. The other 
  senior staffers include: 
  Shin Komai (LN male Kami Evoker 9), incarnate 
  spirit of electricity and progress and Jiro’s longest-
  term boyfriend, though neither stays faithful to 
  the other for long. The relationship is messy in the 
  extreme and their drama can shut down production for 
  weeks at a time, until another staffer manages to patch 
  things up.  
  Riho Sayashi (LN female Human otaku Expert 
  4/Transmuter 3/Innocent 1) is a reclusive shut in; 
  somebody has to literally drag her from home on the 
  days they have to actually enchant something. Riho 
  works from home the rest of the time- she’s the one 
  who designs the toy robots the factory produces, and 
  takes more enjoyment drafting robot designs than she 
  does casting spells. She’s more proud of her otaku 
  street cred than she is of her magic. Riho earned 
  the fan acclaim for her revolutionary mecha designs 
  – somebody just gave her magick. 
  Masaru Hashimoto (CN male Human Evoker 5) 
  is a relatively junior member of the partnership, 
  and a troublemaker. He’s broken up Shin and Jiro 
  more than once, more out of jealousy and in-office 
  power mongering than love or lust. The guy’s a petty, 
  vindictive pain in the ass, but a damn fine enchanter 
  and something of a genius; he’s designed many of the 
  company’s latest techno-magical production processes.
  aNNix!
  Akihabara, Chiyoda District, Tokyo 
  Annix! is an eight-story monolith selling anime and 
  manga. The building is a sleek glass spire shaped 
  roughly like a stylized katana, glazed in neon. It also 
  includes two floors of wireless and manga cafes. Local 
  kids can rent computers or drawing tables, or cheaply print 
  their dojinishi here and sell them on a floor above for very 
  reasonable hourly rates. 
  The whole point of Annix! Seems to be the creation of 
  Doujinishi- both the hand printed and often erotic comics 
  and the magical species that took the same name. Huge 
  video screens mounted at various places along the Annix! 
  tower’s height, playing close ups of the art being created 
  on the drafting tables inside, as the artists work. Passer by 
  can look up to watch new Doujinishi being born in storms 
  of magical fire and graphite (though most people only see 
  anime playing on the screens). 
  The Annixers are an unruly, fractious collection of 
  Harem Mages, enchanters, illusionists and Summoners 
  who learned the arts here in the heart of Tokyo. Most 
  are Doujinishi themselves, and a few others are Kami of 
  creativity or craft. Collectively, they run the Annix! and 
  train apprentices when they feel like it. 
  The most senior Annixer never leaves the building. 
  Penloe (LG female POETICA Harem Mage 4) is probably 
  Japan’s staunchest advocate for POETICA rights. Though 
  keenly intelligent and utterly committed to winning 
  freedom for POETICA, she is also justifiably paranoid, 
  terrified that someone- maybe her former master, maybe 
  someone worse- will enslave her again if she’s caught 
  outside. She’d die before becoming a slave and carries a 
  hidden blade for that reason. 
  Despite, or perhaps because of, her quest for android rights, 
  Penloe has no great love for Tokyo’s Nekomusume. These 
  days, it’s fashionable to be pro-Neko freedom, but nobody 
  Simon Wentworth (order #22737413)
  
  11
  Akihabara’s Anime and Game Studios
  D6
  Media 
  The Chief Creator in 
  the Studio…
  The Studio’s Other 
  Staffers
  Their latest release
  Supernatural 
  Involvement
  1
  Doujin 
  manga
  Is clinically depressed 
  and taking the business 
  down with him/her
  All were fired or 
  downsized from a larger 
  studio
  Got laughed out of the 
  marketplace
  Studio has heralded 
  the birth of dozens of 
  Doujinishi
  2
  Independent 
  music
  A talented amateur 
  with no idea who to 
  run the business
  Are insanely 
  competitive with one 
  another
  Earned them major 
  hatred on Japanese blogs 
  & internet sites for some 
  reason
  Nothing major
  3
  Television 
  anime
  Is like cat-nip for 
  supernatural beings
  Have a casual hook-up 
  culture 
  Sparked some kind 
  of major political 
  controversy
  Studio is a great place to 
  learn Illusion and Harem 
  Mage magic
  4
  Eroge 
  computer 
  games
  Has been publishing 
  since his/her late teens
  Haven’t been paid in 
  weeks and are getting 
  pissy
  Got the artists 
  investigated for pushing 
  the definition of child 
  pornography
  Studio is revealing major 
  Amakaze secrets in 
  barely fictionalized form
  5
  OVA 
  animation
  Recently lost their 
  impressive collection 
  in a fire/disaster
  Are the least sexy 
  people in the world
  Became a major hit- 
  you’ll see related ads & 
  images everywhere for 
  months
  A favorite artist recently 
  committed suicide and 
  rose again as Goryohime
  6
  Hobby 
  magazine
  Is deep, deep into debt
  Are insanely gung-ho 
  and optimistic
  Was plagued by 
  problems and 
  distribution disasters
  A nest of Panty Fairies 
  calls the building home
  Akihabara’s Arcades
  D6
  Most of the 
  machines
  Other attractions
  Arcade’s Layout
  The Crowd
  The Weirdness
  1
  Rhythm and 
  dance games
  UFO Catchers (claw 
  machines in US 
  parlance) 
  An awesome 2-3 story 
  space with lots of machines
  Intense gamers who work 
  the machines like it’s an 
  actual profession and 
  aren’t conversational
  The Goddess Benten 
  games here from time 
  to time and challenges 
  anybody with yen to spare
  2
  Impressive, 
  immersive 
  mecha-sims with 
  full cockpits 
  Purikura (Print club) 
  photobooths
  A shoebox space wedged 
  between bars or other 
  arcades
  Highschool and junior 
  college kids
  Nothing too weird
  3
  2D and 2.5D 
  fighting games 
  (the really, really 
  hard ones) 
  Sells blind-boxed 
  figures and lots 
  of gashapon/toy 
  vending machines
  Décor and employee 
  uniforms are themed to 
  recall a hot anime or game
  Lots of squealing, 
  squirming pre-teens
  Failed Goryohime, who 
  didn’t rise, leave messages 
  for their living left behind 
  on the machines’ screens
  4
  Kids puzzle and 
  platform games
  Decent snackfood 
  restaurant
  An elegant, high tech space 
  built into a bar or club
  Cosplayers and 
  Akihabara’s urban cliques
  An Akaname has wired up 
  all the bathrooms for video
  5
  Pachinko and 
  video slots
  Open till 6 AM 
  when the trains start 
  running again
  Located very conveniently 
  near a train station, school, 
  or shopping center
  Lots of tourists and 
  Americans
  Objects spontaneously 
  animate in the surrounding 
  neighborhood
  6
  Everythin’ 
  Internet cafe
  Looks like nothing except 
  the games themselves has 
  changed since 1990
  A lot more occultists and 
  supernatural beings than 
  the mortal customers 
  realize
  The occasional customer 
  goes missing, thanks to a 
  local haunt
  Simon Wentworth (order #22737413)
  
  11
  seems to care about the plight of androids…. Even the 
  liberal bloggers running pro-Neko stories usually have a 
  POETICA love slave to cuddle up to at home. 
  Other aNime aNd game studiOs 
  Several of the biggest names in anime, manga and 
  computer gaming have their corporate headquarters in 
  Akihabara or Rappongi. So do a whole bunch of smaller 
  studios, ranging from mid-sized operations with one or two 
  dozen employees to a one or two person studio cranking 
  out hand-stapled doujins or smartphone apps. 
  arcade frieNd
  Akihabara, Chiyoda District, Tokyo 
  Arcade Friend is a huge gaming facility- its six stories are 
  each dedicated to a single genre of video gaming. The top 
  floor is given over entirely to dance and rhythm games and 
  the floor’s legions of squealing and jumping little girls can 
  make the whole place shake. Other floors are dedicated 
  to racing games, classic shooters, side scrolling brawlers 
  or fighting games. The first floor is dedicated purely to 
  mecha-combat sims, played in life sized cockpits that are 
  perfect recreations of cartoon control surfaces. 
  Arcade Friend is owned outright by Mars Koreshige (LG 
  Male Kami Paladin 3/Wizard (transmuter) 19), a neo-
  Kami of competition, reflex and electricity. One of the 
  first generation of Kami born into the modern era, Mars 
  Koreshige is also one of Black Japan’s most powerful 
  living occultists. The Amakaze have mystically bound 
  and gaesed him so profoundly to he cannot directly move 
  against them, so Koreshige acts indirectly. 
  In addition to mundane video game tournaments held year 
  round, Arcade Friend sponsors a massive Golden Week 
  (April 27-May 6) tournament. This tournament attracts 
  the best gamers from around Japan and the planet…even 
  from the Tatakama and Black Else. The male and female 
  winner each receive a wish, any wish, from Arcade Friend’s 
  godlike owner. 
  For the past few years, Koreshige has granted mundane 
  wishes- for sex, for money or fame or beauty or an 
  imported, pristine Porsche Spider, and even evil wishes 
  when some breed of Oni is that tournament’s winner. Doing 
  so hurts, but Korshige’s word is his bond- always was, 
  always will be. But every so often, Koreshige grants a wish 
  that harms the Amakaze…. And even if the winners don’t 
  specifically request it, Koreshige is a master at twisting the 
  meaning of their words to benefit them and take something 
  precious from his old enemies. 
  akiBa’s arcades 
  Arcades died out in America about the time the Playstation 
  1 debuted. Not so in Japan. There’s at least a few good 
  arcades in every big city, patronized by some seriously 
  hardcore gamers that take electronic competition very 
  seriously. In Tokyo itself, and especially throughout 
  Electric Town, there’s one on every corner, or clusters of 
  competing arcades bunched up together like neon-grapes on 
  a very crowded, very noisy vine. Roll 5D6 if you ever need 
  to custom-roll an arcade for your urban adventurers. 
  califOrNium 252
  Akihabara, Chiyoda District, Tokyo 
  Named for the rare earth element that is currently one of 
  the most expensive substances, gram for gram, on the 
  planet, this posh, private nightclub radiates an almost 
  palpable evil. Even the least sensitive mortal 
  feels an uncomfortable shudder up the spine 
  as he passes the smoked, black glass 
  doors, marked by a silver sigil 
  resembling Californium 252’s 
  molecular structure. The 
  nightclub is owned by Taru 
  Tsuyoi’s GREEN FLAG 
  media empire, and backed by 
  his faction of the Amakaze, 
  who are no great friends to 
  Dr. Momonjii or his Health 
  Girl85 faction. 
  Simon Wentworth (order #22737413)
  
  11
  Membership at Californium 252 is by the personal 
  invitation of Tsuyoi or another senior GREEN FLAG 
  board member, and dues are shocking even to multi-
  millionaires. Those allowed to pass through the ebon glass 
  doors find a vast lounge, larger on the inside than the 
  out, lit by cold blue fluorescents set to create seductive 
  shadows rather than banish them. POETICA waitresses and 
  entertainers, dressed in lingerie and vinyl, walk the floor. 
  They are available for use by the club’s members, either 
  in the private sex booths encircling the dance floor or on 
  the raised arena that is the club’s center piece. There are, 
  quite notably, gallows, guillotines, electric chairs and an 
  assortment of lethal torture devices displayed on that stage, 
  each lit by a 100 foot-candle spotlight. Glowing murder, 
  wrapped in darkness. 
  Club security- rapacious Mecha-Oni and Bio-Stalkers 
  stalking the floor in cybernetic exoskeletons- force any 
  new member to purchase and kill at least one POETICA 
  waitress on their first visit, or visit the killing stage 
  themselves. Perhaps it is the enchantments of this horrible 
  place, perhaps it is purely the psychology of evil, but the 
  first kill is usually addictive, and soon, even the most 
  reluctant killer becomes a devoted lust murderer. Many of 
  the regular attendees of Tsuyoi’s illegal Rape Pure bouts 
  acquired a taste for sexual violence after being invited to 
  join an exclusive club whose activities are shrouded in 
  seductive rumor. 
  Californium 252 cannot purchase its POETICA snuff-
  slaves from the New Day Girl Factory directly, due to 
  tensions between the two Amakaze factions. Instead, the 
  club’s buyers attend the Cyber Heart Café’s July auctions 
  Let’s Meet the Everysummer Idols 
  D12
  Idol’s 
  Name
  Origins
  Public Personality 
  Private Secrets 
  1
  Mika
  Born and raised in the heart of 
  Tokyo
  A talented songwriter, 
  responsible for several hits
  Father was an Ironclub Oni, but 
  her conception was (surprisingly) 
  consensual 
  2
  Kasai 
  From a rural village in 
  Hakkido somewhere
  Known for charity work with 
  disaster relief agencies
  Nothing – open and transparent in 
  her daily life. 
  3
  Rina
  A peace activist from 
  Hiroshima
  Her face is on about half the 
  products sold in convenience 
  stores 
  Nasty party drug habit that the 
  Yakuza knows about 
  4
  Anna
  A Catholic schoolgirl from 
  Nagasaki
  Adorably geeky and 
  inoffensively otaku
  Secret member of some obscure, 
  Japanese cult or movement 
  5
  Aimi
  The precocious daughter of a 
  90s-era idol singer
  Slightly right-wing nationalist 
  A lot of mental illnesses the tabloids 
  don’t know about 
  6
  Mariko
  A talented superfan discovered 
  at public audition 
  Mingles with movie stars and 
  rappers – ultimate hip girl! 
  Having an affair with a famous (and 
  married) man
  7
  Atsuko
  A child star, pushed into fame 
  by her parents
  Experimenting with a second 
  career as a mangaka
  Having an affair with a famous (and 
  married) woman
  8
  Yuko
  Planning to attend medical 
  school after ‘graduation’ from 
  Everysummer Idol
  Athletic sports nut with a black 
  belt in karate
  Having an affair with both of the 
  above, and a couple more, besides
  9
  Maya
  The niece of Yakuza, which 
  the media hasn’t found out 
  Constantly pushes the 
  boundaries of ‘acceptable’ idol 
  behavior 
  Had an abortion after a bad breakup 
  with her last boyfriend
  10
  Yuki
  A starstruck girl from a Tokyo 
  suburb
  Hilarious Twitter feed with 
  millions of followers
  Owns some very pricy real estate 
  she’s planning on flipping soon 
  11
  Minami
  A rare Chinese or South 
  Korean idol in training
  Studying sociology and politics, 
  grooming herself for a run at the 
  Diet 
  One of the savviest entertainment 
  and copyright lawyers in Japan
  12
  Ayaka
  The youngest idol ever 
  accepted into the group
  Hyper-competitive and envious 
  of other Everysummer Idols
  Is preparing a viscous, tell-all book 
  about the group 
  Simon Wentworth (order #22737413)
  
  11
  each year, buying as many decommissioned androids as 
  possible, and driving up the prices on the rest. The club is 
  not above kidnapping free POETICA and breaking them for 
  use as snuff-toys, and its hunter-killers are justifiably feared 
  by free POETICA throughout Tokyo. They are the reason 
  that most free POETICA in this city never walk home 
  alone. 
  cervaNtes 
  shOppiNg mall
  Akihabara, Chiyoda District, Tokyo 
  The Cervantes shopping mall (so named for its Spanish 
  caviler logo and mascot) is one of the largest discount 
  shopping centers in Tokyo, though smaller, similar malls 
  can be found in other large cities. The topmost, fourth floor 
  of this mall is a concert venue for the supremely popular 
  Everysummer Idol singing group. Performing six days of 
  the week, Everysummer Idol’s concerts are popular enough 
  the tickets are sold on a lottery system. 
  Everysummer Idol has been in existence for around five 
  years now, and during this time its roster has continually 
  evolved. New members begin a career with the group in 
  their late teens and ‘graduate’ after several years, usually by 
  the time their peers would be graduating college. Most go 
  onto other entertainment careers, some time as top tier idols 
  in their own right. 
  Everysummer Idol is probably the largest singing group 
  in history, having won and re-won that acclaim from the 
  Guinness Book of World Records for a full decade in a 
  row. It holds other records too, largest number of idols in 
  a single stage show, largest singing cast in a 
  licensed video game, single sales numbers. 
  Its roster fluctuates between 40 and 90 
  singers, from talented girls as young as 11 to 
  senior members in their mid-20s. The singers 
  rotate performance duties at Cervantes with 
  performances across Japan and the world. 
  Everysummer Idol members make it a point to 
  be publicly accessible, mingling with crowds 
  after a show at ‘handshake, hug or high-five’ 
  events. 
  While the career progression of Everysummer 
  Idol members is similar to other junior 
  idol groups, a much greater percentage of 
  Everysummer’s former members than usual 
  go into second careers as AV starlets. Also 
  unlike most, the former members rarely 
  consider this a step down. This may be due 
  to the influence of the group’s manager, who 
  has seen all incarnations of Everysummer 
  since the beginning, Yui Michishige (NG 
  female Human Cleric of Amaretsu 5/Bard 
  3). Michishige was born to the Tatakama, 
  the daughter and granddaughter of Tantric 
  magicians, and was aided in acclimating to 
  the Earth Realm by the Eyrines Sisterhood. 
  Her AV idol protégés not only provide her 
  a valuable intelligence stream into Japan’s 
  pornographic underworld, but also, hopefully, provide those 
  audiences with a more positive view of female sexuality 
  overall. 
  idOls yOu caN meet 
  Since Everysummer Idol consists of several dozen girls at 
  any given time, you might need some quick Idols for the 
  players to challenge, romance or rescue. A roll of 4D12 
  will quickly produce an interesting idol singer with a pretty 
  valid internal life; use the Everysummer Idol statblock or 
  similar creatures for their game play statistics. 
  Simon Wentworth (order #22737413)
  
  10
  the cyBer heart café
  Akihabara, Chiyoda District, Tokyo 
  The Cyber Heart Café (with a stylized heart design fitting 
  between the establishment’s kanji in advertisements) is a 
  hyper-commercialized maid café in the heart of Tokyo’s 
  tech district. It’s exclusively POETICA staff dress in 
  futuristic versions of the traditional maid costume. The 
  Cyber Heart Café is one of the most expensive maid cafes 
  in Tokyo, with hidden charges for everything. 
  The café focuses on long term clients, with its AI maid-
  staff progressing through carefully scripted scenarios 
  that allow a client to ‘unlock’ a deeper relationship with 
  its maids in exchange for well chosen dialogue choices, 
  repeated visits and lots and lots of yen changing hands. 
  The whole experience plays out like a live action version 
  of a harem/romance game. Regular customers can purchase 
  ‘their’ maids at annual auctions where bidding can quickly 
  get intense. POETICA maid-droids are replaced after 24 
  months of service, and usually ‘sold off’ in the annual Maid 
  Auction, which occurs every July. 
  The Cyber Heart Café is owned and operated by the New 
  Day Girl Corporation, Japan’s leading manufacturer 
  of artificial women. A mid-level administrative Vice 
  President oversees daily operations of the Café and 
  ensures profitability. However, the Café’s public face is 
  the POETICA businesswoman Noriko Gibson (assigned a 
  Western surname in homage to William Gibson). Publicly 
  Gibson is seen as a major POETICA entrepreneur, one of 
  the most financially successful artificial girls in Japan. She 
  is seen as a maternal figure, giving new model androids 
  their start in life in a relatively safe, secure environment. 
  Neither the general public, nor her staff realizes that Noriko 
  Gibson is a mega-corp pawn, nor that there have been 
  at least 3 separate androids assigned the Noriko Gibson 
  identity over the last decade or so. 
  the sWeet rOse café
  One of the first maid cafes in Tokyo, this book-lined tiny 
  restaurant serves elaborate, tooth-achingly sweet desserts 
  and equally specialized coffees. The Sweet Rose Café was 
  the brainchild of Michiko Sato (LN female POETICA 
  Diviner5/Lore Master 3), a bookish young woman who 
  ‘flunked out’ of the Academy of Domestic Service 
  because she was far more interested in studying magic and 
  deciphering forgotten manuscripts than learning proper 
  decorum and spotless cleaning technique. She opened the 
  café soon after her 19th birthday, and has been running it 
  ever since, and its success has earned the young magic 
  surprisingly high respect in the occult community. 
  The Sweet Rose Café is distinguished by its school-girl 
  like uniforms, and the colorful glasses its girls wear. The 
  atmosphere is a mix of nerdy otaku and scholarly; quite a 
  few of Black Tokyo’s magical community regularly visit 
  the café to browse Michiko’s collection of vintage texts, 
  books which she never lets out of the building. 
  WelcOme hOme master! 
  Other maid cafes
  There’s plenty of diversity for the maid connoisseur; this 
  lucrative new fad taps into pretty much every fantasy a 
  young otaku has ever held, and turns it into cute, mostly 
  chaste reality. If you want to include other maid cafes, 
  roll 5D6 to rapidly build a nice random one. Also, check 
  out Expanded Occupation: Maids (Otherverse Games, 
  2012), which makes an excellent companion piece to this 
  sourcebook anyway. 
  Simon Wentworth (order #22737413)
  
  11
  feather steel garage
  Akihabara, Chiyoda District, Tokyo 
  Located just two blocks from the Cyber Heart Café, this 
  two story garage and aftermarket shop offers custom paint, 
  and anime decal work, not to mention upgraded sound 
  systems for local street racers and car-nuts. 
  The owner is the lanky, half-black Trey Yanagita (N male 
  otaku Human Wizard 4). He does Itasha Custom mods for 
  high dollar clients- usually only rich kids can afford the 
  fee. Trey spends most of his private time across the street at 
  the Cyber Heart Café, and has an unhealthy obsession with 
  uncovering the secrets of a tasty new urban legend he’s 
  heard about called Project GILGAMESH. He’s got plans 
  to ‘hotwire’ one of their rumored bio-mech goliaths and 
  go joyriding, if and when he can get to a crisis site before 
  the JSDF lock it down and blame everything on seismic 
  activity. There’s a real good chance he’s not going to live to 
  see 23. 
  champiON graNd market 
  Akihabara, Chiyoda District, Tokyo 
  This five-story grocery store and market is one of the best, 
  and largest in central Akihabara. The basement features an 
  Ukemochi Ranch Outlet store that sells high grade wagyu 
  beef and thinking-beef at bargain prices. A sales staff of 
  2-5 clever cattle-girls works the shop, which provides 
  thinking beef for ordinary households and secretive 
  cannibal restaurants alike. The staff have the disturbing 
  and endearing habit of writing the names of the cattle-girls 
  slaughtered on each white-packaged cut of their meat. The 
  shop’s sales-spiel not only rhapsodizes about the flavor and 
  marbling of various cuts, but also the personal stories of 
  each cattle girl who provided the meat. 
  Akihabara’s Maid Cafes
  D6
  Costuming
  Embarrassing 
  Services Offered
  The Café’s 
  Distinguishing 
  Feature
  Café Quirks
  Supernatural Aspects
  1
  Lace and ruffles, 
  Sweet Lolita and 
  Rococo charm
  Wiping the 
  customer’s chin 
  and washing his 
  hands before and 
  after the meal
  Really cheap but still 
  decent quality, always 
  packed
  The café hires 
  employees fired from 
  other places as a second 
  chance
  Popular with 
  Goryohime, both as 
  customers and staff
  2
  Kitty maids with 
  ears and tail
  Lots of cooing, 
  babytalk and 
  cuddling
  Lots of odd board 
  games for the 
  customers to use
  Almost all the workers 
  are related or dating or 
  both
  Nothing supernatural 
  going on
  3
  Handsome butler 
  café (maybe girls 
  in male dress) 
  Severe tsundre 
  attitude (you can 
  order slapping 
  from the menu)
  Cat café with dozens 
  of tame cats to pet
  The owner is a former 
  junior idol or idol 
  singer or other media 
  personality 
  Most of the staff 
  have trained with 
  the Eyrines and will 
  protect neighborhood 
  women
  4
  Innocent kid’s 
  /shojo anime 
  styling
  Shoulder, back and 
  scalp massages
  The staff think 
  of themselves 
  as an unofficial 
  matchmaking service 
  The owner is distantly 
  related to the Imperial 
  Family
  Lonely and depressed 
  customers sometime 
  attract Kami 
  ‘guardian angels’
  5
  Very risqué, 
  lingerie maids
  Cartoons drawn 
  on your deserts in 
  syrup or whipped 
  cream
  Really good music 
  selection 
  The café is part of 
  a chain expanding 
  throughout Tokyo and 
  even into America and 
  the rest of Asia
  Miidera sometimes 
  takes an interest in 
  particularly charming 
  staffers
  6
  POETICA or 
  android/ gynoid  
  themed
  Nothing too 
  embarrassing, 
  surprisingly chill
  Amazing food or 
  coffee
  Incredibly high 
  turnover, like a maid 
  just quit in tears while 
  you’re having milk tea
  Very small part of an 
  ‘undergound railroad’ 
  to get supernatural 
  slaves out of Japan
  Simon Wentworth (order #22737413)
  
  1
  gOld saucer 
  Akihabara, Chiyoda District, Tokyo 
  The high-tech Gold Saucer is one of Akihabara’s newer 
  arcades, a series of round arcade floors built around a 
  central lobby. The building, pressed closely between a pair 
  of more architecturally normal department stores looks 
  like a stylized mushroom garden, rendered in a sleek, mod 
  1960s style. Gold Saucer is run by three owners, who 
  pooled their money to open the shop. Two are Doujinishi, 
  who incarnated from old school videogame dojins; the third 
  claims to also be Doujinishi if anybody ever asks, but is 
  something a lot more exotic. 
  Most of the arcade games here are enchanted in someway, 
  probably by the owners themselves. Many of the enchanted 
  arcade games and pinball machines from The Heavy 
  Grimorie (Otherverse Games, 2017) can be found inside. 
  gymNasium spartacus 
  Akihabara, Chiyoda District, Tokyo 
  This large sports facility overlooks one of the few open, 
  green spaces left in Akihabara, a sprawling park that 
  draws thousands of visitors during cherry blossom season. 
  GymSpar (as locals have nicknamed it) is contained a free 
  outdoor running track, while the fitness center itself has 
  an excellent set of training options, including multiple 
  pools, a full fitness center and weight room, as well as 
  several indoor basketball courts and a indoor soccer pitch, 
  even a luxurious, artificial onsen. All facilities, except for 
  the soccer pitch, outdoor track and some of the pools, are 
  strictly gender segregated. 
  GymSpar makes itself a presence in the Tokyo adventuring 
  community. Those who can afford it can pay for a pricy 
  annual membership that allows access to the enchanted 
  workout equipment on the comparatively tiny third floor. 
  This floor is naturally off-limits to members with a purely 
  mundane membership. In addition, GymSpar offers katana 
  and iajitsu training, exclusively for women, three or four 
  nights a week. Tokyo Metropolitan PD occasionally rents 
  out one of the basketball courts to teach free self defense 
  classes to women and the elderly. 
   
  Most of Black Japan’s adventurers consider GymSpar 
  neutral ground, and those that don’t are kept out by potent 
  abjurations and wards. GymSpar’s massive entirety is 
  protected by a permanent Dismissal and Protection from 
  Chaos effect (W-DC 20; CL 20th) that prevents Outsiders 
  from entering. Even Kami birthed in the Earth Realm 
  cannot enter the gymnasium without at least some psychic 
  trauma. The abjuring barrier predates the gymnasium’s 
  construction by centuries; the hill upon which GymSpar 
  was erected has been a sacred site since the Edo period. 
  hell studiO NihON
  Akihabara, Chiyoda District, Tokyo 
  The Hell Studio broadcasts sporadically, pirating the 
  NHK signal, using occult transmitters hidden in an office 
  tower overlooking Electric Town. Hell Studio Nippon is 
  the ‘official’ television station of Black Japan’s demons. 
  Wealthy and well connected oni purchase ‘descramblers’ 
  which look like wooden prayer beads. They wrap these 
  around the power cord of an ordinary television, they can 
  receive the Hell Studio signal. 
  Hell Studio Nippon broadcasts from one of several studios, 
  hidden in the missing thirteenth floor of several office 
  buildings owned by the Amakaze. Humans never see this 
  floor, but here, demons produce grim parodies of modern 
  news casts, reality television and game shows, all designed 
  to appeal to an audience of oni. Baseball and soccer play 
  constantly- either current live games or celebrated matches 
  from years past. As much time is dedicated to broadcasting 
  the current Hashin Tigers games as the horrors of the Night 
  Stadium. 
  The Hell Studio’s director is a Jurogumo called Lady Ahy 
  Vulgaris. She is the one who decide programming, and is 
  the sadistic genius behind many of the Hell Studio’s most 
  torturous games. While kidnapping and torturing unwilling 
  humans to death is always good TV, Lady Ahy has realized 
  her best ratings are for semi-consensual torture. The guro-
  games she devises are almost invariably lethal, but they 
  are fair- a particularly tough, clever or cruel human can 
  win these games. The few that do earn a fortune that they 
  couldn’t spend in five lifetimes- the rest become necro-toy 
  meals for the demonic studio guests. Black Japan’s truly 
  desperate have two choices these days- either jump in 
  front of a bullet train or sign up for a ‘game’ at Hell Studio 
  Nippon. Both are equally certain means of suicide, but at 
  least there’s a 0.0001 percent chance of striking gold at 
  Hell Studio. 
  The most popular guro-game shows this season include: 
  •	
  All Purpose Nekomusume- Not strictly a game show, 
  this reality show is glossy propaganda about the joys 
  of Nekomusume ownership. Watch an assortment of 
  beautiful cat girls groom, play, fuck and die all in HD 
  color. 
  •	
  Killing Heart Mambo- A human salariman with no 
  combat training whatsoever is given the best magical 
  weapons Hell Studio Nippon has on hand, and is tossed 
  into an arena against wave after wave of no-hope minor 
  oni or demonic animals. 
  Simon Wentworth (order #22737413)
  
  1
  The audience likes seeing weaker members of their 
  own kind get massacred by some human weakling 
  before he’s crushed under sheer weight of numbers. 
  The few humans who survive find their darkest dreams- 
  usually of rape, dominance and greed- coming true and 
  a junior oni who strikes the killing blow finds himself 
  elevated in Hell’s cruel caste system. 
  •	
  Smiling Exit-A beautiful but suicidal Japanese woman 
  is strapped down and is slowly and lovingly tortured to 
  death with Pleasure magic and demonic dildos. Victims 
  are often wealthy business women facing poverty 
  after an Amakaze induced turn of fortune, idols and 
  AV stars slightly past their prime and facing obscurity, 
  even beautiful teens who couldn’t find the path to the 
  Hanging Academy. There’s no way to ‘win’ this game- 
  just see how much pleasure your greedy body can 
  absorb before it finally fails. Lady Ahy herself often 
  participates and her guest appearances are among the 
  most memorable TV on Hell Studio. 
  •	
  Ten Minutes Hell! Some poor soul (equally likely to 
  be a beautiful bishi boy or a busty American tourist) 
  gets strapped to a torture bed and is set upon by this 
  episode’s celebrity oni guest. If the guest can endure 
  ten minutes worth of agony without begging to be 
  killed, he or she becomes a billionaire. And if this 
  episode’s guest torturer 
  is feeling especially 
  generous, he or she might 
  even receive magical 
  healing. So far, no player 
  has ever made it past the 
  7th minute. 
  imakiNOu 
  Akihabara, Chiyoda 
  District, Tokyo 
  This used video game shop 
  disdains current generation 
  games, and features classics 
  from the 70s, 80s and 90s for an 
  assortment of hit systems and some 
  that are more obscure. Imakinou is 
  tiny, crammed into a dingy, dimly lit little 
  space filled with overstuffed, disorganized 
  shelves that hides out beneath a raised railway 
  track. The old grey game cartridges hanging on the 
  walls continually shake as the trains rumble overhead. 
  Imakinou’s piddling profits are just about the only 
  thing keeping the store’s owner from homelessness, and 
  even that’s a near thing. Imakinou is owned by mostly 
  a Tokyo bank and partially by the lazy, often broke 
  Takahiro (N male freeter Kami Expert 1), a minor god 
  of time and nostalgia. The shop has one thing going for it, 
  which may be a property of the space, or perhaps a property 
  of the Kami that inhabits it. A customer will always find 
  a working copy of the first videogame they ever loved 
  somewhere in the store, after just a little searching. 
  Takahiro isn’t quite clever enough to price accordingly. 
  He spends most of his time playing Famicom and Super 
  Famicom games on the really, really nice leather couch in 
  the back and chainsmoking. 
  mOO mOO cafe
  Akihabara, Chiyoda District, Tokyo 
  This upscale café is known for excellent sweets and coffees 
  and décor and dishes inspired by a popular anime featuring 
  the adventures of a cute family of cows. Moo Moo Café 
  caters to the lonely, and in its own way, protects them from 
  the many dangers lurking in the Tokyo shadows. Moo 
  Moo Café was started around three years ago by Miaru 
  Honda (NG male Human freeter Smart 5) and his pudgy 
  partner Tuko (NG male Tanuki otaku Charismatic 3); the 
  two misfits lived miserable lonely lives until they met at 
  a nearby anime shop and their lives started to get better, 
  together. 
  Simon Wentworth (order #22737413)
  
  1
  Tuko had no real magic himself, but knew a few working 
  class mages who would do the job; he commissioned the 
  child-sized stuffed cows that are the restaurant’s trademark. 
  Anyone who comes in alone is seated across from one of 
  the stuffed cows, who the wait staff treat almost like a real 
  person- a beloved friend. It’s geeky and cute, and most 
  people leave the café with a smile on their face. What 
  very few people know is that the stuffed cows (which are 
  never, repeat NEVER rented out or sold) are blessed with 
  protective magic that keep the lonely and the depressed 
  alive another day. 
  smilOdON risk! 
  Akihabara, Chiyoda District, Tokyo 
  One of Neko Dream Ultimate’s chief rivals, Smilodon 
  Risk! has been in business since the mid-1980s. Also 
  headquartered in Tokyo- in the rambunctious Akihabara 
  District- Smilodon’s success is due to its unforgettable ad 
  campaign. Where Neko Dream positioned its catgirls as 
  elegant and graceful companions to the elite, Smilodon’s 
  hyper-colored, action-oriented advertisements featured 
  lithe, athletic catgirls in action! Karate, kendo, SCUBA 
  diving, skydiving, free-climbing the rock faces of 
  Yellowstone, motocross racing, paintball- Smilodon catgirls 
  could do it all and more! And they were much cheaper than 
  the equivalent Neko Dream kitties, the first mass-market 
  catgirl. 
  The Smilodon Risk! head office occupies the first eight 
  floors of a 12-story commercial tower on a block full of 
  anime and entertainment shops. Smilodon Risk sponsors 
  the neighborhood décor- lifesized vinyl banners of Risk! 
  catgirls in cute costumes hang from every street lamp. 
  Risk!’s first two floors are a sporty sales floor, half high-
  fashion catwalk, half top-class gymnasium, complete 
  with rock climbing walls, padded matts and acrobatics 
  equipment so cat-girls can show off their strength and 
  agility to potential customers. There’s even a boxing ring 
  for catgirls to spar! Big windows offering great views of 
  cat-girls at play attract huge crowds of passerby. 
  Floors 3-5 include business offices, design studios and 
  a relatively small-scale but well organized and highly 
  productive kitten factory. Warren Dunn and his inner 
  circle maintain luxurious apartments on the sixth floor 
  which are nearly 24/7 party pads, and open to many of 
  the building’s catgirls. Unsold young Nekomusume live 
  in dormitories on the seventh and eighth floors, but more 
  often than not, are found either crashed out on the more 
  comfortable sixth floor, or hanging out on the sales floor, 
  waiting to be ‘adopted’. 
  Simon Wentworth (order #22737413)
  
  1
  cat WOrld cuties 
  In addition to Earth-born catgirls by the hundreds, 
  Smilodon Risk is also the temporary home of a race of 
  star-spawned space-felines. The crew of the Neko-crewed 
  frigate Comet’s Tail set down on Earth just a few short 
  months ago. All 72 crew-kitties are Cat World Cuties 
  – genetically similar to Nekos, but from a distant, all feline 
  world. 
  Under the command of the tawny furred Admiral Erin 
  Warpaw (LG female Nekomusume Cavalier 12), the 
  starship came to Earth in search of their long-lost and 
  legendary homeworld, the Sphere of Matreia. This lost 
  spherical mega-station is the legendary homeworld of 
  not only space-born cat-kind, but possibly of all Anthros 
  scattered throughout the Multiverse. The clues Admiral 
  Erin is chasing also suggest that Warren Dunn’s company 
  were the Sphere’s original designers! If all goes well, 
  they’ll begin construction of the mega-station within the 
  next few years – you can thank trans-dimensional time 
  paradoxes, and all that. After discovering the paradox, 
  Admiral Erin assigned her crew to protect Dunn and the 
  other Risk! staffers and has been exchanging tech with 
  Risk! 
  As far as Dunn and company are concerned, Erin and her 
  crew are welcome additions to the party. Risk’s geneticists 
  have learned as much from the Comet’s Tail med-deck staff 
  as the star-cats have from the Earthers. Smilodon Risk’s 
  relatively advanced genetic engineering capabilities have 
  convinced Erin that she is on the right track, and that she’s 
  met her species’ earliest ancestors in Tokyo, circa 2019. 
  While Erin hates the fact that Earth’s Nekos are sexual 
  playthings, to one degree or another, she admires the 
  nascent Neko-freedom movement. She’s in absolute love 
  with Tama Town’s independence, ingenuity and strength, 
  and sends her crew to assist the local Nekos in running 
  their settlement whenever possible. 
  Currently, the Comet’s Tail is concealed in a deep, sea cave 
  just inside Japanese territorial waters, somewhere in the 
  Sea of Japan. Erin and her crew can teleport to and from the 
  ship to Smilodon Risk HQ, or various other sites in Japan. 
  Erin usually accompanies Warren Dunn as his personal 
  protector, most people assuming she’s just another cloned 
  Neko. The other VIPs within Risk! have received similar 
  catgirl bodyguards. 
  super carrOt
  Akihabara, Chiyoda District, Tokyo 
  Super Carrot is a popular arcade and used video game store. 
  The first floor of the four story building features a massive 
  arcade floor, including several mecha sims with lifesized 
  mech cockpits. The second and third floors are dedicated to 
  a variety of classic video game systems from the late 1970s 
  to the early 2000s, while the fourth floor is divided between 
  selling newer PC and console games, and a small café. 
   
  Super Carrot is owned by the free POETICA techno-
  occultist, Try (CN female freeter POETICA Wizard 
  9), who depends on a pair of very human otaku-turned-
  accountants to keep the doors open. Though nominally 
  the owner, Try spends most of her time tinkering with the 
  games, and experimenting with modern spells based on 
  electricity, or else incorporating gaming tropes and imagery 
  in their effects. Her Super Carrot arcade is a good place 
  to find the retro-style, enchanted video games and pinball 
  machines described in The Heavy Grimorie. She’s one of 
  Gold Saucer’s major suppliers and repair contractors. 
  t-2 river BuildiNg
  Akihabara, Chiyoda District, Tokyo 
  The T-2 River Building is a ten-story appliance and 
  households good retailer, selling kitchen goods, furniture, 
  and home electronics. The building is most famous as the 
  headquarters as the T-2 River company, which began as 
  a plumbing wholesaler during the late 1940s and today 
  makes the highest tech, most expensive and luxurious 
  washlets (advanced toilets) in the world. A T-2 River 
  washlet can run into the 3,000-5,000 dollar range or more, 
  but nearly half of the homes in Japan have one of these 
  devices installed. 
  T-2 River is owned by Fuda Sakana (N Male Akaname 
  Commoner 1/Wizard (diviner) 11), who crossed over 
  from the Tatakama as an illiterate peasant. He didn’t stay 
  ignorant long once in the modern world, and built his 
  fetishes into an empire. The mortal shoppers who visit the 
  T-2 River shopping plaza never realize that eight out of 
  every ten sales people are secretly Akaname filth-lickers. 
  Many Akaname live either in a secret floor at the T-2 River 
  Building itself, or at a cheap capsule hotel half a block 
  away. 
   
  Mr. Sakana’s sales-ghouls produce a great variety of skatto 
  magic items and spells in the building’s secret floor. Pretty 
  human girls are often hired at lavish wages to spend an 
  afternoon ‘test-piloting’ new washlet designs on the secret 
  floor, while leering undead in labcoats lick their lips. Skatto 
  mages know the T-2 River Building well and often conduct 
  business on the secret floor. Local kids avoid the building, 
  Simon Wentworth (order #22737413)
  
  1
  and stories about the ghosts and ghouls that 
  inhabit T-2 River grow more horrific (and less 
  accurate) with every telling. 
  There are deaths within T-2 River. 
  Girls do die here, but always by their own 
  choice. The T-2 River Building is one of the 
  few places in Black Japan, outside Aokigahara 
  Forest, where girls who die by hanging might rise 
  as Goryohime undead. High school girls who 
  suicide in the subterranean temple complex (The 
  Bowel Structure) and magical vault (The Rectum 
  Structure) beneath T-2 River, are those whose 
  noose dreams emphasized the final emptying of 
  bowel and bladder in death over the eroticism of 
  choking. 
  Sakana’s techno-mages dutifully record their 
  death struggles, and use their spilled wastes 
  as components in experimental new magic 
  items. When the girls return to sentience (if not 
  life), still hanging from the noose, T-2 River 
  employees cut them down, clean them up and 
  take them to their new place in the Hanging 
  Academy via a small fleet of charter busses with 
  a winged washlet logo on the sides. 
  game rule iNfOrmatiON: 
  t-2 river gOryOhime
  Goryohime ‘born’ in the Bowel Structure have 
  the Peristaltic Magic alternate racial trait, 
  and always take their first heroic class level as Modern 
  Spellcasters. Most become techno-mages or modern 
  alchemists (with quite a few picking up additional, actual 
  Alchemist levels as they gain experience). Most come from 
  the Otaku or Freeter modern castes. They tend to be loners, 
  with fetishes, interests and obsessions that are mostly 
  solitary- sometimes painfully so. 
   
  Dr. Hitori Matsumoto (LN female Goryohime burakumin 
  Modern Spellcaster 3/Field Scientist 10) is T-2 River’s 
  chief arcane researcher and head of the occult R&D 
  department. She died and rose again in the Rectum 
  Structure and rather than studying at the Hanging Academy, 
  she received her masters (and later, her doctorate) in 
  materials science and chemical engineering from Maebashi 
  High Technology University in Gunma. The T-2 River 
  Corporation paid her way- she was the first recipient of 
  an annual scholarship program that pays for the education 
  of promising mystical artisans. She was also one of the 
  handful of female students to ever graduate from the mostly 
  male MHTU. 
  Dr. Matsumoto (Or Doc Hitori, as most of the other 
  researchers refer to her) is fiercely loyal to the T-2 River 
  Corporation, and considers its staff her family, especially 
  Fuda Sakana, who paid for her education when the girl 
  showed promise. She oversees the secret, subterranean 
  research labs, and is personally responsible for some very 
  interesting magical items, popular with both undead, ghost-
  hunters and shit-mages. She’s become a minor celebrity 
  in the occult artisan’s community, and a hero to young 
  Goryohime. To the rare Goryohime with a head for high-
  tech, an unpaid summer internship with Doc Hitori is a 
  once in an undeath opportunity. 
  If you are using the optional Gamble of the Noose rule, 
  dying via asphyxiation in the T-2 River Building does not 
  impose a penalty for dying outside of Hanging Academy 
  grounds. 
  Simon Wentworth (order #22737413)
  
  1
  tOy-Off aNd 
  pachiNkO preggO 
  Akihabara, Chiyoda District, Tokyo 
  These two neighboring businesses- the single story Toy-
  Off with its fading yellow paint and windows filled with 
  anime figures and vinyl statues and the hot pink, three 
  story Pachinko Preggo are owned by the same family. The 
  Fujiyoshida are a foulmouthed, mercenary breed of Tanuki 
  that chain smoke constantly (and have lost the keen noses 
  shared by other Tanuki as a consequence) but can wring 
  every last yen out of a deal. 
  In addition to badly gouging the local Otaku market on 
  Figma dolls and mecha model kits, Toy-Off is used to fence 
  occult goods. The Fujiyoshida only offer 15-25% list price 
  on stolen goods, but they’ll buy most things no questions 
  asked and they pay untraceable cash, laundered via 
  Pachinko Preggo. It’s an open secret that the Fujiyoshida 
  resell the best artifacts to The Seven Sharks Amakaze at a 
  premium, so if you need to get in touch with Japan’s secret 
  masters, Toy-Off is a good place to start. The Fujiyoshida 
  pay better for magically enhanced firearms and Itasha 
  Custom modded cars- paying between 40-45% of list 
  depending on rarity. 
  A hulking, sullen sociopath everybody just calls Shizuka 
  (quiet) is always found sitting at one of the outdoor tables 
  of a noodle stand next door, shoveling cheap ramen into his 
  mouth. Shizuka (LE male Bloodstrong Fighter 9) has skin 
  like rancid leather, covered in intricate Yakuza tattoos that 
  mark him as one of the Seven Sharks Amakaze. He never 
  speaks- somebody ripped his tongue out at the root long 
  ago, and he’s security for both businesses. He solves most 
  security problems with just a look. 
  Wires ceNter 
  Akihabara, Chiyoda District, Tokyo 
  Wires Center is one of the myriad electronic parts shops 
  just off Akihabara’s main drag, and one of the better ones. 
  There are few places in Tokyo with a better selection of 
  technology and spare parts. Wires Center is open four 
  days out of the week, with its owner as the only staff. This 
  owner, Yoshi Oda (LN male Hanging Boy Goryohime 
  Smart 4/Techie 4) thinks his own undead race is absolutely 
  insane. He prefers the company of human techno-geeks 
  and small-time inventors, not to mention POETICA. He 
  usually doesn’t get involved, but once or twice now, he’s 
  helped a POETICA escape the city and hopefully find some 
  freedom. 
  tOkyO metrOpOlitiaN 
  liBrary
  Chou District, Tokyo
  Koharu Inutsuki (NG Female heimin Kitsune Oracle 14) 
  is a four tailed fox with well over four centuries of life in 
  her bones. She has seen facets of Japanese history that the 
  history books never imagined. In her younger years, she 
  was the partner-in-crime (and probably the lover, as well) 
  of the larcenous Old Fox Takuma. He disappeared deeper 
  and deeper into the criminal underworld- if everybody’s 
  being honest, he practically invented the modern 
  underworld- while she gradually lost her taste for crime and 
  scams and capers. 
  These days, she is a rather dapper old woman dressed in a 
  kimono like something out of a museum and walking with 
  a cane with a carved fox head pommel. She spends most 
  off her time working at Tokyo’s central library, helping 
  graduate students research thesis and enjoying the daily 
  story-times with young children. She will offer her services 
  as an occult expert (and unlock the hidden stacks buried 
  in the library’s huge basement) if thoroughly flattered or 
  bribed. She doesn’t need money these days, but she accepts 
  payment in the form of good scotch, fresh sushi from a 
  restaurant a few blocks away, or trashy romance novels 
  from America, the more inane the better. 
  tsuJiki thiNkiNg 
  Beef auctiON 
  Chuo District, Tokyo 
  Beginning at 0430 each morning (except for Sundays and 
  some holidays), cattle-girls from Ukemochi Ranch are 
  auctioned off to Tokyo’s best restaurants. A cold, cavernous 
  yet very clean warehouse is filled with cattle-girls, both live 
  and dead, in noisy and often chaotic public auctions that 
  tend to attract early rising tourists. 
  There are two separate auctions: the Live Auction and the 
  Dead Auction. The Dead Auction consists of nearly four 
  dozen freshly killed cattle girl carcasses, throats efficiently 
  slit or cerebral vertebrae shattered by a captive bolt gun, 
  laid out on the cold concrete floor. Most are slaughtered 
  just outside the warehouse, mere minutes before the Dead 
  Auction begins, for maximum freshness. 
  The Live Auction consists of a roughly equal number of 
  living, healthy cattle girls, standing together opposite their 
  slaughtered cousins. Buyers can inspect the Live cattle-
  girls, but also converse them to make a judgment based 
  upon personality, not merely their meat quality. As is to 
  be expected, the Live Auction tends to attract a lot more 
  tourist attention. 
  Simon Wentworth (order #22737413)
  
  1
  The Thinking Beef Auction operates openly, and Tokyo’s 
  laws have bent a bit to accommodate the sale of thinking-
  beef in the city. Demons, cannibalistic oni and flesh-eating 
  creatures like Azukibabaa Chefs walk openly and make 
  their purchases with a mostly casual attitude. Eto the 
  Ironpot is a rare sight, but the cattle-girls piss themselves 
  with terror when he sets foot into the auction. The rumors 
  of what Eto does to a live cattle-girl are horrible beyond 
  imagining, and yet are still gentler then the truth. An 
  unspoken yet mostly unbroken truce exists between the 
  patrons and Tokyo’s demon-hunters. Adventurers and 
  exorcists might stake out a particular target as she shops for 
  flesh at the Thinking Beef Auction, but almost never attack 
  her on site, instead trailing her away from the market. 
  chOu district’s 
  mega-cOrps 
  Chou is home to hundreds of international mega-corporate 
  offices. The skyline is hard and metallic, a vision of the 
  future, a vision of unimaginable wealth and avarice. In 
  addition to more mundane corporations, like Sony, the 
  Asahi Shimbun newspaper, IBM, Takeda Pharmaceutical 
  Company, which have their main Asian offices here, the 
  following more unusual corporations can also be found in 
  Chou: 
  Aniyon Conductives manufactures rare-earth circuit 
  components found in everything from cellular phones, to 
  PS4s to the frontal lobes of POETICA bioroids. Aniyon is 
  firmly in the pocket of Dr. Momonjii’s Amakaze faction: 
  the good doctor has very intimate blackmail related to the 
  reproductive habits of Aniyon’s CEO and his entire family. 
  Nihonburst is one of Japan’s largest international 
  distributors and licensors of anime, manga and videogames. 
  Nihonburst is one of the most profitable arms of the 
  Ten Ryo Amakaze. Despite the vast creativity shown 
  by its artists and animators, the corporate HQ is a drab, 
  unimaginative place. Doujinishi are increasingly sick and 
  lethargic the longer they spend within the corporate offices. 
  Samurai Railpath owns and operates several shinkansen 
  (bullet train) lines servicing the nation. Through Samurai 
  Railpath’s corporate contacts, Shingon Date and his Five 
  Blossoms Amakaze are well aware of the activities of the 
  JSDF’s Kiss Rail teams.  
  The Shamhat Group is partially a front corporation and 
  partially a major player in Japan’s military-industrial 
  complex. The Shamhat Group manages Project 
  GILGAMESH’s wealth and resources, everything from the 
  pension plans of GILGAMESH janitors to the purchasing 
  orders for new Avenger bio-mechs. The Shamhat Group 
  handles untraceable black funds larger than the GDP of 
  most developing nations. 
  tOkyO stOck exchaNge 
  Ginza, Chou District, Tokyo 
  Considering the almost inconceivable amounts of wealth 
  and property traded here, the Tokyo Stock Exchange is a 
  small, rather anonymous building. Most of the trading is 
  automated these days, and the Stock Exchange is basically 
  a server farm hosting some of the highest value traffic on 
  the planet. Gone are the days of screaming traders working 
  a crowded exchange floor. 
  The Amakaze, obeying ancient by-laws, still meet in 
  person at the Tokyo Stock Exchange. Every week day, just 
  after sunset, a quorum of nine Amakaze gather to determine 
  the fate of the world. Six of them represent the six largest 
  Amakaze factions; the other three are chosen by lot from 
  the remaining Amakaze power groups. The meetings can 
  last well into the night, and almost always end with some 
  decadent pleasure. Most meetings end with the relatively 
  ‘tame’ pleasures of a dozen beautiful whores for a night’s 
  entertainment, an orgy of fine whiskey and pure, snow-
  white cocaine, or a personal appearance by a famous 
  American singer performing for the predatory crowd, never 
  realizing the signifigance of the private concert. On holiday 
  nights, the Amakaze allow their members darker pleasures: 
  the violation and murder of a pretty child, a specially 
  commissioned Rape Pure bout on the roof top, a cannibal 
  feast prepared by a master demon-chef….
  fashiON cluB NekOmimi
  Ginza, Chou District, Tokyo
  This exclusive bordello is located incongruously enough 
  in Black Tokyo’s financial district, and caters to salarimen 
  on their few breaks. Club dues run into the millions of yen 
  annually, and membership is exclusively Japanese, and 
  only extended to those wealthy men whose families have 
  produced a magic user in the last generation. Outsiders 
  –especially mundane foreigners- are unwanted.  
  The club offers all the amenities of a high-class whore 
  house, including an excellent bar and a stage show where 
  the most daring customers can have a go at one of the 
  girls while the crowd cheers them on. The Fashion 
  Club attracts large crowds of Harem Mages and Modern 
  Spellcasters, because of its monthly nekomusune shows, 
  where cat-girl enthusiasts bring their semi-sentient pets in 
  to compete for titles of best and show, best in breed, and 
  best lover. Contest purses and attendant betting can enter 
  seven figure territory, and many of the best breeders spend 
  millions of dollars sculpting the perfect cat-girl. 
  Simon Wentworth (order #22737413)
  
  1
  The Fashion Club is the brainchild and pet project of Miss 
  Momoi (LE female Noble Nekomsume Aristocrat 4), the 
  pampered trophy wife of one of Japan’s wealthiest bank 
  presidents. Miss Momoi is herself a Nekomusune, a sleek 
  tabby minx who remains property, but is allowed to work 
  outside the home a little. Miss Momoi and her master are 
  members of The Amakaze, making the Fashion Club an 
  ideal (and trendy) place for Japan’s oni-kissed elite to do 
  business.  Unlike many places in Black Tokyo, where nekos 
  are routinely abused and discarded, the nekos attending the 
  monthly Fashion Club shows are relatively well treated, 
  if only because they are expensive and stunningly perfect 
  status symbols. 
  Free nekos are welcome at the Club, 
  and are allowed to compete for the 
  high dollar prizes. However, free 
  Nekomusune must find a trainer and 
  accept the leash. During the competition 
  free cat-girls must be as totally obedient 
  and submissive as their enslaved cousins. 
  Outside of competition days, free nekos 
  and pampered kitty-girl slaves alike visit 
  the Fashion Club for grooming, styling 
  and general luxury. The Fashion Club’s 
  expert tailors produce some of the finest 
  enchanted cosplay and cat-girl specific 
  gear in the nation, and have a reputation 
  for turning even the mangiest alley cat 
  into a luxuriant feline sex symbol. 
  the fashiON cluB’s 
  Biggest eveNts
  The Fashion Club is popular year round, 
  but a few events each year are especially 
  prestigious. High dollar contests for 
  Nekomusume occur during these festival 
  days. 
  January 1. New Year’s Festival/Love 
  Competititon. 
  This event challenges Nekos to earn the 
  title of Supreme Feline Lover. Audience 
  and judges are one in the same- wealthy 
  businessmen and politicians that the 
  Amakaze want to curry favor with. The 
  crowned Supreme Feline Lover (or her 
  master) earns a 10-million-yen purse. 
  March 3. Girl’s Festival/Beauty 
  Competition. 
  The hottest of all the Fashion Club’s 
  beauty contests, this event culminates a 
  series of beauty and poise contests that 
  began the previous October. The most beautiful, glamorous 
  and well trained Nekomusume earns a purse worth nearly 
  5 million dollars, and more importantly, her owner earns 
  probationary membership in the Amakaze. 
  September 9. The Chrysanthemum Festival/Fashion 
  Competition. 
  This well attended festival sees the club’s pet cat-girls 
  dressed in high fashion designer gowns and beautiful 
  traditional kimono. Owners trade cat-girls between each 
  other for the night, and use the opportunity to discuss 
  business. More than a few corporate mergers were inked 
  because CEOs bonded over a discussion of the merits of 
  their favorite cat-girls. 
  Simon Wentworth (order #22737413)
  
  10
  giNza’s mOst exclusive 
  estaBlishmeNts
  Ginza owns more 5-star rated restaurants than most 
  other mega-cities, and some of the most expensive, 
  exclusive fashion boutiques on the planet. Even in Tokyo, 
  Ginza is synonymous with fine dining and conspicuous 
  consumption. The ultra-wealthy can spend thousands of 
  dollars for a meal in a skyscraper restaurant, or thousands 
  of yen on a single bottle of fine wine. If you need the kind 
  of random business a multi-millionaire might patronize, roll 
  4D6 and see what emerges. 
  ryOgOku kOkugikaN 
  Sumida District, Tokyo 
  The Sumida District is synonymous with sumo wrestling, 
  and is home to the historic Ryogoku Kokugikan arena. 
  This cavernous sumo arena is decorated in a staunchly 
  traditional manner, with wooden walls painted in classical 
  Japanese style, depicting legendary sumotori of centuries 
  past locked in battle. During the off-season, the arena is 
  relatively quiet, but when a Grand Sumo tournament comes 
  to town, the entire district is crowded with fans, wrestlers, 
  reporters and their entourages. 
  graNd sumO
  Six “Grand Sumo” tournaments occur each year; three 
  (January, May and September) are held in Tokyo at the 
  famous Ryogoku Kokugikan. Others are held across 
  Japan. The March tournament is held in Osaka, the July 
  tournament is held in Nagoya, while the November 
  tournament is held in Fukoka. Grand Sumo tournaments 
  last for fifteen days, with the climactic matches occurring 
  on the final Sunday of the event. Bouts occur throughout 
  the day. Lower ranked sumo fight during early morning and 
  midday matches, with higher ranked sumo, who are bigger 
  draws, battling in the late afternoon or evening. 
  Sumo matches occur in a clay and sand fighting ring called 
  a dohyo, whose boundaries are marked with bales of straw. 
  Like everything about this sport, the dohyo’s design is 
  traditional, dating back centuries. The fighting ring is about 
  15 ft in diameter. A huge wooden decoration resembling 
  the roof of a Shinto temple hangs from the arena ceiling 
  directly above the dohyo. 
  Prior to the first charge of a match, sumotori practice 
  elaborate rituals which have their roots in ancient Shinto 
  tradition. Ring entrance ceremonies, called dohyo-iri 
  involve the wrestlers entering in a formal march, dressed 
  in elaborate aprons provided by their sponsor or heya. 
  Ginza’s High End Establishments
  D6
  Type of Business
  Relationship to the Amakaze
  Relationship to Japanese 
  politics
  Supernatural Complications
  1
  Exclusive, 5 star 
  restaurant
  Amakaze wives and mistresses 
  shop here
  Staunch supporter of 
  right-ring nationalism
  The owner’s soul belongs to the 
  ghouls of Mansion Inugami
  2
  Luxury automobiles
  Patronage here is all but 
  mandatory for junior Amakaze
  Diet members regularly 
  meet here to confer
  The establishment funnels 
  money to the Ramat Sect, 
  possibly with Amakaze 
  approval 
  3
  Ultra-stylish bar or 
  nightclub
  Patronage here strongly 
  identifies you with one 
  particular faction 
  The site of a recent high 
  profile political scandal
  The owner’s child or a close 
  female relative is suffering the 
  Noose Dreams, but will fail 
  to rise as Goryohime if she 
  attempts ritual suicide 
  4
  Jewelry or accessories
  The true Amakaze don’t 
  bother with this place
  Politically untouchable 
  but being investigated by 
  national police 
  The owner has been offered 
  Amakaze membership, 
  contingent on completing a vile 
  ritual in Yamagata Prefecture
  5
  High fashion
  Occasionally one of the senior 
  members visits to spend 
  lavishly
  Often patronized by the 
  Imperial Family
  Nothing obvious
  6
  Nekomusume or 
  POETICA slaves
  The Amakaze uses this as a 
  front company
  Supports Japan’s more 
  liberal wing
  Certain customers are stalked 
  by supernatural hunters 
  Simon Wentworth (order #22737413)
  
  11
  Wrestlers raise their legs as high and 
  straight as possible and slam their foot 
  down with enormous force, a symbol 
  of strength and prowess said to drive 
  away evil. Wrestlers will attempt to 
  stare down their opponent, earning a 
  vital edge during the match. Before 
  beginning a match, sumo toss salt into 
  the rink to purify it, and may repeat 
  this process a few times, especially 
  rivals of higher rank.
  chaNkOBake JOiNts
  Chankonabe is the staple of a sumo 
  wrestler’s diet. It is a thick stew of 
  stock, mixed with sake for flavor and 
  complex proteins- fish balls, tofu, 
  chicken, beef and vegetables. Sumo 
  eat huge portions of this stew each day 
  of their lives to maintain their famous 
  bulk, and it is commonly washed 
  down with beer to further increase 
  weight. Many retired sumotori open 
  their own chankonabe restaurants after 
  their fighting careers end, and the 
  alleys around the Ryogoku Kokugikan 
  offer dozens to choose from. 
  seNsOJi temple 
  sQuare
  Asakusa District, Tokyo 
  This large neighborhood is built around a square of temples 
  and pagodas, some of the largest and most impressively 
  decorated in all Japan. These soaring, fanciful structures are 
  painted in red, vermillion and gold, and lit so brightly they 
  glow in the night. The Asakusa Kannon is the centerpiece 
  of the Sensoji Temple Square, the largest Buddhist temple 
  in the country. As impressive as they are, the other temples 
  of Sensoji are dwarfed by this goliath building. Inside the 
  Asakusa Kannon is an ancient golden statue of the merciful 
  goddess. 
  the ramat sect
  The Asakusa Kannon is the headquarters of the secretive 
  Ramat Sect of Buddhism. The Ramat Sect have been 
  active as exorcists since the sixth century, since two 
  brothers- nameless and unimportant Edo fisherman -pulled 
  the statue that became this temple’s centerpiece from 
  the muddy harbor. The golden image of Kannon spoke 
  to the two brothers, teaching them the arts of exorcism 
  and demon-hunting. These two brothers became the first 
  Bonded Priests and founded the sect. 
  While some of the temple is open to the public, the second 
  and third stories are not. There, Bonded Priests meet their 
  young, undead partners, train, plan and study the sutras.  
  The temple’s abbot is Old Masashi (LN Male Kami Monk 
  20/Bonded Priest Cleric 5). Old Masashi has served the 
  Ramat Sect since 1351 CE and the long fight has taken its 
  toll. Old Masashi has not smiled or laughed in centuries, 
  nor has he tasted mortal food or drink. 
  Masashi views the Ramat Sect’s war against the Black 
  Else in purely military terms. Goryohime who do not 
  accept a position within the Society are selfish traitorous 
  undead monsters- Buddhist sects other than Ramat are 
  dangerously misguided idiots. Ordinary mortals are barely 
  worthy of the Sect’s sacrifice and if a few mortals have to 
  die to accomplish the mission, than the regrettable sacrifice 
  WILL be made. Through his senior abbots, Old Masashi 
  is working to increase the awareness of the Great Tree and 
  hopes to cause more human girls to die beneath it. Ran 
  Ajari, the undead author if the children’s book series, The 
  Adventures of Ghost Ricca, is doing Old Masashi’s work. 
  Masashi’s logic is that if his sect had more Goryohime 
  soldiers at its disposal, they could finally win the war 
  Simon Wentworth (order #22737413)
  
  1
  against the Black Else. His allies on the Diet press 
  secret legislation authorizing the mass execution of 
  teenage girls in time of national emergency, in the 
  hopes of creating more Goryohime to turn the tide. 
  Perhaps it’s because his own bonded partner died so 
  long ago, Masashi has forgotten that a Goryohime’s 
  sacrifice cannot be compelled. Maybe he just doesn’t 
  care. 
  The Ramat Sect’s senior weapons master is the 
  ganguro beauty Uzume Sugaya (LG female gyarou 
  Human Monk 12). Sugaya guides regular tours of 
  The Asakusa Kannon, and is the facility’s public 
  face. Most people assume she’s merely a nun, but 
  Sugaya maintains the Ramat Sect’s extensive armory. 
  She also runs the Ramat Sect’s secret firing range- a 
  subterranean, high-security facility less than half a 
  kilometer from the temple. 
  Sugaya has more in common with most of the girls 
  who become Goryohime than she does with the other 
  temple monks. She often goes shopping or to sing 
  karaoke with the undead teenagers, and her desire 
  to make the Asakusa Kannon a more welcoming 
  place for its female soldiers is the reason so many 
  incongruously feminine, modern and frivolous 
  touches can be found in what is otherwise an austere, 
  mature and masculine environment. Sugaya is the 
  first to defend her sect’s Goryohime against Old 
  Masashi’s venom, and while she doesn’t know the 
  extent of his plans for the Goryohime, she wishes he 
  would step down for the good of the Sect. 
   
  Other memBers Of 
  the ramat sect
  An enormous former sumotori, the half Hawaiian 
  Louis Ueda (LG Male Human Combatant 5) is the 
  sect’s chef. During the 1970s, he was one of the first 
  mixed-race champions, but bad knees and a slipped 
  disk took him out of competition. He makes the thick 
  chankobake stew for monks living in the temple square and 
  practically forces the Goryohime to eat. His justification: 
  even if they really don’t need the nutrition, they do need the 
  feeling of being human. Louis is good friends with Uzume 
  Sugaya, and like her, wants to see the sect do better by its 
  Goryohime. 
  The father and daughter team of Fuuka and Kota Amichi 
  provide security for the temple square. Kota Amichi (LN 
  male human Bonded Cleric 9) has served since the late 
  1970s and has trained and lost four Goryohime partners, 
  including a girl who gave him a daughter before she 
  became undead. Fuuka Amichi (N female human Ranger 
  2) is a 12 year old child soldier whose own dreams of 
  the Great Tree came with puberty. She will die soon, and 
  become her father’s fifth Goryohime partner.
  Like Masashi, Kota Amichi has lost what little compassion 
  he had for the Goryohime. His grief forces him to view 
  them only as weapons. He raised his daughter as a child 
  soldier, knowing that sooner or later she’d become 
  Goryohime too. Both father and daughter are excellent 
  shots with customized Browning sniper rifles; their prey 
  rarely see either. The senior Amichi is one of the few 
  operatives Old Masashi trusts with the task of taking out 
  traitors and threats to internal security- unofficially, he is 
  the sect’s executioner. 
  Simon Wentworth (order #22737413)
  
  1
  Recently a rather mysterious little girl has come to live in 
  the Temple Square. She answers only to Rei (CN female 
  human? Oracle 1) and tends the gardens. It’s obvious the 
  eight-year-old has had the noose-dreams, but she seems 
  to have no desire to become Goryohime herself. She’s 
  convinced dozens, maybe hundreds, of older girls not to 
  become Goryohime either. Old Masashi loathes her, but 
  has so far done nothing to remove her, nor has he seriously 
  tried to stop her from talking with Goryohime candidates. 
   
  Other Sacred Places Within Sensoji Temple Square
  The temple is surrounded by lesser temples dedicated to 
  other Buddhist saints and protective deities. Fierce statues, 
  easily topping four meters high and painted in bright 
  rainbows guard every entrance to the Temple Square. The 
  north and south entrances to the square are guarded by 
  neon-lit statues of Fujin and Raiden, the Buddhist gods of 
  wind and storm. 
  Some of the smaller temples within the Temple Square 
  include: 
   
  Chingodo Shrine, which is sacred to the tanuki. Chingodo 
  is easily recognized by the gigantic marble statue out 
  front, which depicts a fat Tanuki in a straw hat and bearing 
  enormous furry testicles. Chingodo is run by Yuta Takero 
  (CN male Tanuki Dedicated 8), more social activist and 
  rabble rouser than traditional monk. He’s done a lot to 
  benefit Tokyo’s homeless. 
  Gojunoto is a five-story pagoda that rises even higher than 
  the Asakusa Kannon. It contains the ashes of the Buddha 
  and the scales of ancient dragons. Bonded Priests venture to 
  the tiny cell atop the spire to meditate and seal the bond to 
  their Goryohime partners. 
  Hozomon Shrine is a pretty, wooden building dedicated to 
  the protection of travelers and tourists. Adventurers know 
  it as a place to pray for blessings before embarking on a 
  voyage into the Tatakama. The walls are decorated with 
  larger than life sized recreations of straw sandals. 
  Shoki Shrine is a place to pray for the souls of those lost 
  to suicide. Polaroids and photo-booth prints of lost loved 
  ones cover the temple’s red wooden walls. Visitors are 
  here burning incense at all hours of the day and night. 
  Goryohime who severed all contact with their mortal 
  existences sometimes come here to view tributes left 
  behind by family members who don’t know their daughter 
  rose again as undead. A melancholy place, made more so 
  by the fact the ashes of Goryohime who fall in battle are 
  stored in a secret basement chamber here. Ramat warriors 
  pray for their fallen comrades here, among grieving mortals 
  who have no idea of their struggles. 
  suNshiNe 60
  Ikebukuro, Toshima District, Tokyo 
  When the cheerfully named office building was opened to 
  the public in 1978, it was the tallest skyscraper in Asia, and 
  boasted the fastest elevators in the Eastern Hemisphere. 
  What the tourist brochures fail to mention is that Sunshine 
  60 is one of the most death-stained, haunted real-estate in 
  all of Tokyo. 
  For decades before the ground was office space, it was 
  Saguro Prison. During the last days of WWII, the Allies 
  seized the ancient prison, and used it to house accused 
  war criminals. When the war crimes trials ended, dozens 
  of senior Imperial Army officers kicked their lives away 
  on Saguro Prison’s grim, western-style gallows, including 
  former Prime MinisterHideki Tojo. As reconstruction 
  began, the prison was abandoned but not quite forgotten, 
  with only a black stone monolith placed to appease the 
  spirits of those hanged here. When Saguro Prison was 
  bulldozed in the late 1960s, the stone monolith remained, 
  and today, rests incongruously in a small green space in the 
  60-story tower’s shadow. 
  the heizO cONglOmerate
  Masaru Heizo (use Amakaze Executive Board Member 
  stat-block) was one of the tower’s first tenants and 
  maintains a lavish corporate office on the 57th floor of 
  Sunshine 60. Heizo owes allegiance to no particular 
  Amakaze faction, though he sits high in the organizational 
  chart and is owed favors by so many. Heizo controls access 
  to the otherworld, and without his approval and consent, 
  no Amakaze lord can reliably summon reinforcement. 
  His Heizo Conglomerate is similarly high placed and yet 
  indefinable- it moves wealth from account to account 
  across the planet, producing nothing yet forming a vital link 
  in the supply chains of a hundred different industries. 
  Heizo is a joyless immortal, whose only pleasures in life 
  are the acquisition of additional wealth, as if reaching 
  financial high score will fill the hole in his soulless undead 
  heart, and in the obstruction of honest progress. The Heizo 
  Conglomerate is a master of legalistic obstruction of 
  new technologies, transhumanist initiatives and societal 
  progress. 
  Heizo’s cavernous, darkly majestic private office contains 
  the remains of the gallows stair, salvaged from the rubble 
  when Saguro Prison was demolished. His desk faces the 
  rotting, blackened wooden stairs, which he can get lost in 
  for hours. The gallows stairway holds some strange power 
  over life and death…
  Simon Wentworth (order #22737413)
  
  1
  The Hanging Academy has long sought the gallows, 
  believing as long as it remains in Heizo’s hands, the future 
  of their non-breathing race is in peril. 
  adveNturiNg iN suNshiNe 60
  Sunshine 60 has become a half-world place, as a result of 
  the dark deeds carried out here. 
  •	
  Portals to the Tatakama open sporadically throughout 
  the skyscraper, especially in the basement and 
  maintenance levels. On any given night, there is a 3% 
  chance that a random semi-stable torii to the Tatakama 
  opens somewhere in the five basement levels, which 
  increases by +10% if there is a suicide by hanging 
  anywhere within 5 blocks of Sunshine 60, and by an 
  additional +10% on the anniversary of the Japanese 
  surrender. These portals lead to dark woods and 
  burakumin villages with horrific reputations, and things 
  often cross into our world in the dark basement of 
  Sunshine 60. 
  •	
  Goryohime are strangely invigorated within a 1 block 
  radius of the Sunshine 60 building, as a result of the 
  many deaths by hanging that were carried out here. 
  Goryohime gain Channel Resistance +2 while within 
  this area.
  •	
  Undead are especially common here, especially Hell’s 
  Conscripts which prowl the neighborhood on the night 
  anniversary of the Japanese surrender. Sometimes 
  the building’s dark influence overcomes weak mortal 
  minds, making Mortal Sex Offenders a sadly common 
  threat in the region. 
  OtOme rOad 
  Ikebukuro, Toshima District, Tokyo 
  The distaff counterpart to Akihabara’s androcentric otaku 
  marketing, this place caters to female otaku. The name of 
  the place literally means “Maiden Road” though more than 
  a few wits choose to call it “Fujoshi (spoilt woman) Street” 
  instead, a joking reference to the prevalence of yoai manga 
  sold here. 
  suNshiNe g revOlutiON 
  The G Revolution building is a four story otaku megaplex 
  within the shadow of Sunshine 60. The girls who sell 
  their doujins here all have a deep and abiding love (or 
  at least good honest lust) for the boy’s love genre. The G 
  Simon Wentworth (order #22737413)
  
  1
  Revolution doujin circle is was started by Rinata Shimaji 
  (N female gyaru Goryohime Bard 5) who became undead 
  about the same time the neighborhood became an otaku 
  hotspot. Her creativity is stirred by the neighborhood and 
  its gossiping mortal women (as well as what’s hidden in 
  Sunshine 60, not that she has any way of knowing that). 
  Rinata has no interests in the politics of undeath, and only 
  the most minimal connection to the Hanging Academy. 
  She’s an outsider by choice, preferring the company 
  of breathing girls (both at the drafting table and in her 
  bedroom), which may be dangerous for her and the mortals 
  she associates with. The Ramat Sect has tagged Rinata for 
  eventual elimination, as a potential security risk…since she 
  always seems to hide nooses in the background of her man 
  on man love scenes among myriad other offenses that raise 
  Old Masashi’s ire. 
  the fuJOshi murders
  Women coming onto Otome Road are at risk, even if they 
  don’t realize it. Since the turn of the millennium, several 
  women have been slain by street crimes the Japanese media 
  doesn’t report on. The killings might just be late evening 
  lust murderers of young women walking home alone with 
  shopping bags full of manga. Many have been knifed or 
  slashed, two sisters were beaten to death with hammers, 
  and one….well, the coroner took three weeks but still 
  had to list the poor girl’s cause of death as ‘undetermined 
  trauma’. 
  Who is picking off unwary girls as they shop on Otome 
  Road? More importantly, why? Is it just the allure of easy 
  prey, or is there some darker purpose? Note that given the 
  nature of Tokyo and the diversity of methods of murder, 
  there may be more than one potential killer out there. 
  Some of the potential suspects, both human and….
  otherwise….include:
  Ritsuko Tai (use the Goryohime Strangler stat-block) was 
  a 14 year old manga prodigy who was fundamentally and 
  morally warped by her transformation into a Goryohime. 
  Her artistic ability died with her, and in its place, a selfish 
  and murderous lust. All the girls she killed were talented 
  doujin artists, probably better than she was before she 
  took the noose, if Ritsuko could admit it…which she most 
  assuredly and homicidally cannot. 
  The Goto Brothers (use the Mortal Sex Offender stat-
  block) have been killing beautiful things since senior high 
  school. Fueled by stereotypical misogynist rage, they’ve 
  killed five girls and are devolving from pre-mortem rape 
  to post-mortem, and the younger brother is becoming 
  something less than human. 
  Mithryl Lace (CN female POETICA Rogue 4)’s otaku 
  master died during a badly planned bondage session he 
  forced his POETICA slave into. Now free but too broken 
  to realize it, she brings victims back to her master’s 
  suspended, putrefying corpse for dark threesomes that 
  always end in another death. 
  A dark trinity of Gaki hunt in Ikebukuro, killing at the 
  express command of Masaru Heizo. One kills with her 
  talons, one with hammers and blunt objects, and only the 
  most favored sister is allowed to devour the prey. They 
  murder female otaku whose ideas might have changed the 
  world, if only they’d been allowed to mature past the fan-
  erotica stage.  
  the kOzukappara 
  executiON grOuNds 
  Arakawa District, Tokyo 
  Over the nearly three hundred years it was in operation, 
  more than 200,000 people died here, by sword or rope 
  and occasionally crueler methods. Executions ended here 
  during the Mejii Period, to convince the Western powers 
  that Japan was a civilized, modern nation worth trading 
  with. 
  Today, the Kozukappara Execution Grounds are partially 
  a railyard, partially the expanded confines of Enmejii 
  Temple. The only trace of the old execution ground that 
  remains is a huge black stone Buddha statue and a few 
  commemorative plaques and obelisks left to honor the 
  spirits of the ancient dead. 
  It’s not enough. The dead are still here, and still angry. A 
  Gashadokuro formed from the bodies and souls of those 
  executed here slumbers beneath the soul. Each time Japan 
  executes another criminal (which itself is a fairly rare 
  occurrence) the Gashadokuro comes incrementally closer to 
  awakening. When it finally rampages, the horrid composite 
  undead will destroy Japan’s courts, murdering judges, 
  detectives and lawyers in preference to all other victims. 
  Simon Wentworth (order #22737413)
  
  1
  The Chubu 
  Region
  the agaNO river 
  BasiN
  Near Kanose, Niigata Prefecture 
  During the early 1960s, mercury from a 
  circuit-manufacturing company entered 
  the river ecology, bio-accumulating in 
  plants and the river’s fish before passing 
  up the food chains to the humans that ate 
  the fish. Birth defects were sadly common 
  throughout the region until the early 
  1980s, and many of Kanose’s women 
  were encouraged by their doctors to seek 
  abortions. 
  Children that were born in the region 
  were often plagued by horrible defects. 
  However, a small percentage of the Agano 
  River Basin’s warped children metabolized 
  the mercury toxins in a different way, 
  and an innate talent for sorcery entered 
  their bloodline. Sorcerers of the Aberrant, 
  Elemental (earth) and Protean bloodlines 
  remain common in the prefecture. 
  The spate of abortions in the late 1960s and 
  early 1970s has twisted the region’s karma. 
  The Ubume Empress and her minion are 
  strong here, and storehouses of mystic 
  artifacts and ritual altars are concealed 
  behind boarded up restaurants and for-sale 
  homes. Jinzo and Ubume undead often rise 
  from the prefecture’s morgue tables, as do 
  Flawed Yurei and worse things. Buddhist 
  priests make it a point to bless every female 
  corpse discovered anywhere in the area, just on the off 
  chance she might rise again as Ubume, regardless of age or 
  family status- the occult version of universal precautions. 
  hideyO circuit cOmpaNy
  Kanose, Niigata Prefecture 
  The Hideyo Circuit Company went out of business in 
  1973, and the physical plant has never been sold. Mired in 
  lawsuits and rumored to be haunted, the crumbling, rusting 
  factory looms over the Agano River. 
  Haunted does not begin to describe the place. Forgotten by 
  mortals, the Hideyo Circuit Company plant has become a 
  gigantic portal to the Black Else. If you can pry an askew 
  door open, it might open into a black hellscape of frozen 
  ice, or deep beneath the darkest ocean of the Black Else. 
  Schools of Jinzo swim through the air. Goblins, giant 
  centipedes, orcs, ogres, oni and proteans of all descriptions 
  call the ruins home, prevented from passing through the 
  rusted out, bent down fence line by flickering and fading 
  Buddhist wards erected in the early 1970s. 
  The old factory has become the domain- and the prison- of 
  Etsuki Kane (NE female Ubume oracle 16/summoner 5). 
  Etsuki died regretting her 1969 abortion, and rose again as 
  Simon Wentworth (order #22737413)
  
  1
  a blind, pallid thing burdened by the weight of a monstrous 
  fetus, her ever hungry hate-child, Tatsu. 
  The Exorcists of ’68 were able to trap Etsuki Kane in 
  the factory, at the cost of two of their number in late 
  1975, before the group disbanded completely. Most of the 
  survivors think the horrors they saw here were the reason 
  that bitch, Karen Obake, went bad. 
  Were it not for her imprisonment, Etsuki Kane would be 
  the most powerful of all the Ubume Empress’ servants in 
  the Earth Realm. Even in her captivity, she is invaluable; 
  the empress sends her minions north to hear Etsuki 
  Kane’s prophecies. Should Etsuki Kane ever be freed, the 
  supernatural balance of power in Black Japan would shift, 
  irrecoverably, in favor of the Ubume Empress. 
  studiO sayaka gO!
  Niigata, Niigata Prefecture  
  This manga studio is a small collective of animators and 
  manga artists who work out of a converted apartment 
  block. Artists from the studios have worked on every 
  anime-culture fad in the last 5 years, in one capacity or 
  another. They’ve also helped save the world twice, and 
  preserved the chastity of a few imperiled idol singers. On 
  the whole, the artists prefer working on hentai adventure 
  series than participating in them. The studio’s artists only 
  get involved with adventure reluctantly, and usually only 
  when they need a favor reciprocated from Black Tokyo’s 
  occult community, but when they do decide to get involved, 
  their contributions are impressi ve. 
  The studio garners most of its attention because most of the 
  senior artists are talented Harem Mages, and are willing 
  to teach their art to anyone with the talent to learn. In 
  exchange for a few years of tedious fill-in art, young manga 
  illustrators learn the basics of arcane lore. The Studio, 
  despite its modest exterior and relaxed atmosphere, is one 
  of the last great surviving ‘magical schools’, where talented 
  young sorcerers can truly practice their craft. 
  Doujinishi are nearly as common as human artists at the 
  Studio. The fantastical creatures are drawn to the Studio 
  and similar environs instinctively, like migrating birds. 
  The presence of so many living fantasies warps probability 
  across the whole town of Niigata, making odd occurrences, 
  last second rescues, near misses and million-to-one 
  coincidences part and parcel of ordinary life. The presence 
  of so many Doujinishi also has a negative effect- arcane 
  predators are drawn to the Studio. Many of the artists’ 
  adventurers begin with a nightmarish fight for survival 
  against some Black Else-spawned abomination intent on 
  eating one of their new pencillers. 
  stOrylaNd
  The town of Niigata has been made strange and wonderful 
  by the presence of so many spellcasters and Doujinishi. 
  The gamemaster might decide that adventuring in or around 
  Niigata is a unique experience, and add the following traits 
  to the region. 
  •	
  Any character who spends an action point, hero 
  point or Mythic surge in the region can attempt a 
  DC 15 Charisma check. If the check is successful, 
  the character can choose to either retain the resource 
  for future use, though the effect of the expenditure 
  occur normally, or expend the resource but double the 
  numerical benefit (if any) provided by spending that 
  action point. 
  •	
  Once per day while adventuring in the Niigata region, 
  a character can substitute a Craft (visual arts) check 
  for any single melee attack roll or Initiative check. The 
  region around Niigata has a way of turning artists into 
  heroes. 
  flOWer?
  Niigata, Niigata Prefecture 
  Flower? is a third or foruth-tier eroge game company 
  producing visual novels and erogames. The company is 
  almost entirely female, and their ero-games tend to be more 
  romantic and a little bit more realistic and better thought 
  out than the norm. Every member of the staff is a hardcore 
  yaoi aficionado, and are more into solitary fantasy than 
  actual romance. Manic interest in boy’s love is practically a 
  job requirement. 
  Flower? turns out some decent H-Sim games and similar 
  enchanted computer programs, though none of the staff 
  have any real occult talent or training. Exactly what turns 
  an ordinary H-game into an occult program is unknown, 
  but considering the Flower? studio is just three blocks from 
  Old Niigata Printing, proximity and luck probably play a 
  big role. Passion too, but that goes without saying. 
  lemON seQueNce 
  Niigata, Niigata Prefecture 
  Lemon Sequence is another one of Niigata’s erogames 
  publishers, and they’ve got an inter-company prank war 
  going on with Flower? that’s entering its third year. Lemon 
  Sequence produces loli and shotacon H-games that are 
  critically celebrated, politically condemned and usually 
  push the definition of Japan’s child pornography laws. 
  Though the Year 11 Group of animators and programmers 
  who make up Lemon Sequence’s core staff are genial 
  enough otaku, and are popular enough in the Niigata geek 
  Simon Wentworth (order #22737413)
  
  1
  community, Lemon Sequence is a lot darker place than it 
  seems on the outside. The Year 11 Group has some how 
  managed to capture an H-Child demon and bind her on 
  a hospital strap-down table kept in the basement. The 
  animators regularly torture her for information on the 
  politics of Hell and the minds of children, in the name of 
  research for upcoming eroge. If she ever slips free, the 
  H-Child will kill every pre-teen in Niigata prefecture in 
  punishment for the indignity of her torture and capture. 
  Old Niigata priNtiNg
  Niigata, Niigata Prefecture 
  Urushai Abe (NG male heimin Doujinishi Illusionist 
  13/Harem Mage 10) is one of the oldest Doujinishi in 
  the world. He stopped counting the years after his 300th 
  birthday; he incarnated as the story of a lustful samurai in 
  an early ukiyo-e print. Sometime after his 150th birthday, 
  he realized he wasn’t quite a man, and set about becoming 
  one of the greatest illusionists and Harem Mages known to 
  the world. Urushai has crossed to the Tatakama hundreds of 
  times, and is infamous (and highly sought after as a mentor) 
  on both sides of the dimensional gulf. 
  Urushai Abe has worked as a printer for most of his long, 
  long life, and during the 1950s, he was one of Japan’s 
  first animators, a career he’s kept up sporadically over 
  the last few decades. Most Doujinishi call Old Urushai 
  ‘grandfather’, and otaku who know their occult history 
  make pilgrimages to Niigata to leave offerings of beer on 
  his front steps. (Not that they’re ever thanked, nor even 
  acknowledged.) He’s trained half the Harem Mages and 
  illusionists working today, but very few people know that 
  Urushai Abe once protected his home in Niigata in a much 
  more direct way. 
  In 1945, Urushai Abe summoned the storms that blanketed 
  Niigata and caused Nagasaki to be selected as the atomic 
  bomb’s target instead. Urushai still isn’t sure if he forgives 
  himself for that… 
  arthur tezumO’s magNum Opus 
  Arthur Tezumo (LG human male Expert 13) was one 
  of the founding fathers of Japanese animation. In 1951, 
  he started producing the cartoon adventures of cute robot 
  hero-girl Akki Astro (known in the USA as The Atomic Kid) 
  and laid the groundwork for the country’s eventual anime 
  boom. 
  Surprisingly young for his 90 years on this Earth, Mr. 
  Tezumo retired from animation in the mid-1980s. He grew 
  increasingly disgusted by modern otaku culture and the 
  lolicon sexualization of little girls. Mr. Tezumo’s disgust 
  only grew when he finally caught a glimpse of Black 
  Japan’s supernatural side and the old man began wondering 
  to what extent the fantasies he helped create shaped the 
  supernatural shadow-side of his nation. Fans visiting 
  him earn nothing but scorn and stern warnings to 
  stop wasting their lives. 
  Mr. Tezumo is working again, unknown 
  to anyone save old Urushai Abe, his 
  closest friend and mentor. He’s 
  producing a new masterpiece, 
  a new animated vision of 
  the world: a fantasia where 
  women are equal, where 
  men are kind and honorable, 
  where Japan finally lives up 
  to its promise and its shadows 
  are banished at long last. Mr. 
  Tezumo doesn’t know it, but 
  he is casting a spell… a spell 
  of such power and potency 
  it will take years yet to come 
  to fruition, and require every 
  single line the old man paints 
  to be perfect. 
  Simon Wentworth (order #22737413)
  
  1
  If Mr. Tezumo’s spell is cast, it will be victory for good. 
  But there are so many things that could abort this great 
  magnum opus spell before it is cast. Oni lords who catch 
  scent of Mr. Tezumo’s great working and devour his viscera 
  and fingernails, otaku mages who murder their progenitor 
  out of a sense of outraged betrayal, Amakaze-funded 
  animation studios that would gladly spend millions to 
  suppress the new film, or even the chest pains the old man 
  has been hiding from his doctor for three weeks now…. 
  the uOzu mirage 
  Uozu Bay, Toyama Prefecture
  Uozu is known for its famous mirage, a strange optical 
  phenomenon that occurs out in the bay, on crisp days when 
  the air is strange and right. On certain days during the early 
  spring and late winter, the sea and sky distort, pixilize and 
  stretch unnaturally. Tourists love the weird effect, locals are 
  usually inured to it, and strange things are attracted to Uoza 
  by the phenomena. 
   
  Spellcasters born near Uoza are natural illusionists and 
  master manipulators. On days when the Uoza Mirage fills 
  the sky, a torii between Earth and the Tatakama opens far 
  out into Toyama Bay. Tanuki prefer crossing at this gate 
  above all others, and refer to it as the Pure (Play) Torii for 
  its relative safety. Most of the local shops, bars and hotels 
  are well aware of the usual Tanuki tricks, and keep a keen 
  eye on Tanuki shoplifters and grifters. 
  The Cave of the Thousand Year Clam
  In the olden days, before the theory of optics stole the 
  magic from the Uoza Mirage, locals claimed their mirage 
  was caused by the strange exhalations of a vast, millennia-
  old clam buried in the muck of the bay. For all anybody 
  knows the clam is still there, buried in the sludge and sand 
  at the bottom of the bay, or ensconced in a shallow cavern 
  that the region’s scuba divers and fishermen haven’t found 
  yet. 
  Young adventurers and Tanuki who dream of striking it rich 
  rent scuba gear and spend long days looking for the ancient 
  clam for one reason: the old legends also say that there is 
  a Wishing Pearl of the Dragon King gripped within the 
  clam’s gleaming shell. A wish! For anything! No wonder 
  generations of searchers have gone broke looking for the 
  thousand year clam and its prize. 
  a true legeNdary clam?
  So, is there really a clam with a wish granting pearl in 
  its mouth somewhere in Uoza Bay? That’s up to the 
  gamemaster… or the whims of fate. Roll percentile dice 
  and see what the true story is. 
  •	
  01-33: There’s no clam, and never was. No wishing 
  pearl either, it’s all local folklore, interesting but 
  ultimately fruitless. 
  •	
  34-50: There’s no clam and never was, but there is a 
  portal to the Tatakama buried in an old sea cave. The 
  torii leads to a dangerous, but extremely profitable 
  location in the Tatakama- an ancient oni treasure 
  horde. No wishes, but lots of gold, gems and enchanted 
  weapons for the taking, if you’re willing to risk your 
  neck. 
  •	
  51-65: There is a gigantic clamshell buried in mud 
  and sand, with 4d6x10 tiny pearls scattered around, 
  findable with a little searching. Each pearl is worth 6d6 
  gp. 
  •	
  66-70: There is no giant clamshell, but lots of ordinary 
  clams… and one tiny clam with a shell of pure gold, 
  inlaid with gems, yet still alive. Eating the clam’s flesh 
  adds decades of good health to a person’s life. 
  •	
  71-75: There’s no giant clamshell, but lots of ordinary 
  clams…. And one living steel clam. Inside, there is a 
  random minor magical ring or necklace! 
  •	
  75-81: There’s a giant clamshell. Opening it reveals a 
  beautiful sleeping Kami princess, who falls in love with 
  the man or woman who opens the clamshell and swims 
  with her to the surface. 
  •	
  82-89: The thousand year clam is real, but somebody 
  already claimed the wishing pearl! If left undisturbed, a 
  new Wishing Pearl (25% chance of Greater) will form 
  in 1d6 years. Perhaps magical sacrifices to the bay will 
  speed the process or improve the chances of a Greater 
  Wishing Pearl. 
  •	
  90-98: The thousand year clam is real, and so is the 
  wishing pearl. It’s a Lesser Wishing Pearl! 
  •	
  99-00: The thousand year clam is real, and so is the 
  wishing pearl. It’s a Greater Wishing Pearl! 
  Simon Wentworth (order #22737413)
  
  10
  taNuki ruN BusiNesses 
  iN uOza 
  Tanuki make up a small but memorable minority of Toyama 
  Prefecture’s daily life. Several of the more industrious or 
  ambitious Tanuki run business throughout Uoza. Dishonest 
  businesses that are into every scam and grift the swollen 
  testicled owner can dream up. Watch your wallet. 
  playBOy Beer
  This back-alley bar is widely promoted by Uozu’s 
  department of tourism (because the local Tanuki pay 
  the city council off lavishly). Playboy Beer is probably 
  the crookedest bar in Japan. The entirety of the staff are 
  Tanuki, except for a handful of Hyakki Yokai hostesses. 
  The bartender/owner is Fat Ikkaku (CN male freeter 
  Tanuki Rogue 3), a jolly old prick who’s so jovial and such 
  a bon vivant the patrons hardly even mind his watered-
  down drinks and double charges. Playboy Beer does a 
  bustling business in pickpocketing, hostess club games, 
  credit card fraud and other low rent scams. Fat Ikkaku has 
  a code of honor though: he doesn’t fuck with locals and 
  never runs his scams on anybody who’s known as a friend 
  of the Tanuki. 
  play-Off 3
  Play-Off 3 is a pawnshop catering to Uoza’s down and out. 
  Like many local businesses (especially the seedier ones), 
  Play-Off 3 is Tanuki owned and operated. Guilty Binzu 
  (CG male Tanuki Commoner 6) has run the place for years, 
  and has hired every Tanuki teenager in the neighborhood 
  at one time or another to work the counter. He’s fired each 
  and every one for violating one of his many, but unspoken 
  rules of conduct. While Guilty Binzu has no problem 
  fencing stolen swag, nor running any other scam that seems 
  appropriate, he is a genuine friend of the poor. He’s made 
  more than one loan on crappy collateral if it would help out 
  a neighbor. 
  little pure laNd ONseN
  This old onsen is a thinly disguised bordello these days. 
  Gentle Fudo (CN male Tanuki Alchemist 5) runs the place 
  he lovingly calls LP-LO. He’s got a stable of women on 
  staff, mostly veterans of several years worth of prostitution. 
  For all his many faults, he’s got no taste for lolicon, 
  preferring mature women. A job at LP-LO is practically a 
  pleasant semi-retirement for a still attractive, 40 something 
  human prostitute. Gentle Fudo is always found lounging 
  in the steamy water with a pair of his girls flanking him, 
  sometimes drumming slowly on his incredibly swollen 
  testicles. 
  ishikaWa prefecture 
  Ishikawa is a prefecture under siege. Once it was a center 
  for culture and art; noh theater had its origins in the 
  prefecture, and the first true tea ceremony was performed 
  here. In the old days, a hundred different kinds of glazed 
  pottery and gold leaf paper were produced here. Today, 
  Ishikawa is a center for the manufacture of construction 
  equipment. 
  That’s exactly how the Amakaze want things. No thought, 
  no culture, no change, just busy hands laboring and putting 
  yen into their annual profit reports. Amakaze-fronted 
  mega-corps have bought up land and businesses throughout 
  Ishikawa Prefecture. Amakaze bribes have closed art 
  schools, annihilated funding for arts and cultural programs, 
  and opened up a dozen new heavy machine shops for every 
  school that closes. 
  keNrOku-eN
  Kanazawa, Ishikawa 
  The Kenroku-En is a legendarily beautiful garden preserve, 
  considered one of the most beautiful and historically 
  significant in Japan. The Kenruoku-En is open to the public 
  for most of the year, and is a popular tourist destination due 
  to its natural beauty. 
  However, the recreated castle at the center of the Kenroku-
  En is closed to the general public, most of whom believe 
  it’s simply a hollow, decorative shell. As always, the truth 
  is far stranger. The castle’s doors will only open for those 
  with Imperial Family cultural template. Inside the small 
  castle, it is always spring, and the wooden floors and tatami 
  mats have been uprooted to reveal the warm, black earth. 
  The castle is gutted, an enormous hot-house with flowers 
  unlike any others in the Earth Realm: unique flowers with 
  potent mystical properties. The castle’s beams and rafters 
  are strangled with flowering, fragrant vines and the walls 
  are overgrown with moss and kudzu- the place is a riot of 
  color and fragrance. 
  The strange garden within a garden is tended by the elegant 
  and imperious Yasuko Narita (N female Imperial Family 
  human Druid 8), the great-aunt of Crown Princess Masako. 
  She has held this position since 1981, and served the 
  Imperial Family well here. Under her guidance, members 
  of the Imperial Family have access to unique botanicals 
  that can heal wounds, cure disease, break curses, end 
  demonic pregnancies, bestow wisdom or even raise the 
  dead. She will only release such botanicals to members of 
  the Imperial Family, and only for their exclusive use. 
  Simon Wentworth (order #22737413)
  
  11
  ????
  A nameless small city in Ishikawa Prefecture 
  One of Ishikawa’s small cities lost its name sometime 
  during the prefectural reorganizations of the mid 1980s, 
  and with it, its destiny. Nobody can quite remember what 
  ???? used to be called- the name is right on the tip of their 
  tongue, or blurry and water-stained on old documents and 
  outdated drivers licenses.
  ???? has shriveled over the years. Businesses shut down, 
  people moved away, and nowadays, empty houses 
  outnumber full ones. The nameless city has become a 
  haven for criminals on the run. Yakuza too hot to hide 
  anywhere else suffer through a long and very boring exile 
  here, drinking at the one bar that’s still open 
  in a place where nothing important ever 
  happens. 
  Five Enigma Ninja clans call ???? home, 
  though most train in forest dojos where 
  things are more real, more tangible than 
  within ???? itself. Enigma Ninjas are 
  one of the last ninja clans present in the 
  modern world, and they hold to the old 
  ways, albeit slightly modified to take the 
  realities of the 21st Century into account. 
  The five clans compete fiercely, and each 
  has a single area of special expertise. The 
  Fire Enigma are hackers without equal and 
  thrive on blackmail; the Void Enigma favor 
  assassination and military sabotage. The 
  Leaf Enigma excel in corporate espionage.  
  the Metal Enigma are skillful swordsmen 
  and gunsligngers, while the Water Enigma 
  are equally adept with spellcraft. 
  The Five Enigma Ninja clans are governed 
  by Old Fox Takuma ???? (CN male 
  ninja Kitsune Rogue 12/Wizard 4/Arcane 
  Trickster 5). Takuma (with the help of 
  some judicious bribery and governmental 
  corruption) stole the town’s name back 
  in the 1980s. Doing so created a perfect 
  sanctuary for his clans, and for Yakuza who 
  pay Old Fox Takuma a lavish fee to hide 
  out here. Old Fox Takuma keeps the hidden 
  name concealed somewhere in his bedroom. 
  Local children often mount expeditions to 
  Old Fox Takuma’s small home in hopes of 
  finding the lost name. Takuma makes sure 
  the traps protecting the name are painful and 
  humiliating, but non-lethal. The bravest and 
  cleverest children are offered membership in 
  one of the Five Enigma Clans. 
  adveNturiNg iN ????
  •	
  Spellcasters must succeed at a caster level check to cast 
  any divination spell or use any divination spell-like 
  ability in ???? 
  •	
  ???? and its residents are treated as being under a 
  permanent nondetection and undetectable alignment 
  effect as cast by a 20th level caster. 
  Simon Wentworth (order #22737413)
  
  1
  ???? Black fOrge
  The records are long-gone, of course, but the ???? Black 
  Forge might have been producing katanas using traditional 
  techniques years before Mushashi ever picked up his first 
  blade. Then again, the forge might have opened three 
  weeks ago, staffed by a bunch of sword geeks. Either way, 
  the ninja of ???? don’t care. 
  The ???? Black Forge is the domain of master sword smith 
  Nobu (LN female ninja Kitsune Expert 8/Rogue 3/Wizard 
  1), a twin-tailed Kitsune with almost unnatural patience 
  and attention to detail, at least where the forging of fine 
  Japanese steel is concerned. For hours on end, the only 
  sound from the forge is hammering and the roar of charcoal 
  fires, overlaid with the high-pitched squeal of J-pop. Nobu 
  can forge incredible blades: she favors katana, of course, 
  but can forge custom daggers, star knives and shuriken, 
  including subtly enchanted weapons. She stamps a maker’s 
  mark that is a functional QC code into each and every blade 
  she forges and keeps a database of her enchanted weapons. 
  In addition to Nobu herself, a variety of apprentice smiths, 
  some human, others Kitsune work the forge. Just like their 
  masters, they are all obsessive sword-geeks, who track the 
  win/loss records of the weapons they forge and compare 
  stats like baseball fans in the spring. 
  Wasaka Bay 
  Tsuruga, Fukui Prefecture 
  Wasaka Bay is ringed with multiple reactor complexes, 
  which tower over the long curve of the bay in an almost 
  elegant manner. Fourteen nuclear reactors- including five 
  advanced fusion reactors- encircle Wasaka Bay and provide 
  power to the entire region. 
  The Wasaka Bay reactors are well protected by the 
  Japanese Ground Self Defense Force. The entire region is a 
  confusing maze of restricted access areas, one-way streets, 
  security checkpoints and durable meta-material protective 
  walls. A small Assault Witch detachment (the 205th Fukui 
  Air Operations Wing) has been permanently deployed to 
  Fukui Prefecture, as the reactor complex has been assaulted 
  by mixed fleets of Abyss Quirks and Mirages on several 
  occasions. One of the eastern cooling towers still bears 
  the scars of the last assault- a diagonal slash made by a 
  powerful cold laser that sheared off a good section of the 
  concrete funnel. 
  Though Firefly Yokai are most common in Hiroshima 
  and Nagasaki, a dangerous handful have migrated to 
  the Wasaka Bay industrial zone, attracted by the lethal 
  radiation just waiting to be unleashed at the heart of each 
  reactor. 
  Simon Wentworth (order #22737413)
  
  1
  fukui prefectural 
  diNOsaur museum
  Fukui, Fukui Prefecture
  Though obscure outside of Japan, this paleontological 
  museum hosts not only an outstanding collection of 
  dinosaur fossils, eggs and other material, it also contains 
  one of the finest collection of preserved yokai and oni in 
  the world. The museum’s deep pools of shadow are broken 
  by brightly lit display cases containing mummified kappa, 
  fully articulated Ironclub Oni skeletons and the beautifully 
  taxidermied corpses of a trio of Kitsune geisha slain during 
  the 1860s and still as seductive as ever, even in eternal 
  repose. 
  The ground level of the museum has a dense glass floor, 
  looking down into a deep well of preservative fluid. 
  Beneath the class is the preserved corpse of something from 
  the Black Else, an unholy hybrid of whale and squid and 
  human penis. This long dead monstrosity is so disturbing 
  that the museum rarely displays the creature, keeping the 
  leviathan hidden between retractable wooden panels that 
  slide into place. Researchers wishing to study the enigmatic 
  Othosk Bakakaiju must make special arrangements with 
  the curator to do so after lights out, when the museum’s 
  ordinary visitors leave for the evening. 
  The musuem’s curator is Dr. Shin Kagomi (NE male 
  Human Summoner 14), a cheerful and hardworking, sun-
  weathered man in his late 40s. He is more comfortable 
  digging for dinosaur bones in the Mongolian badlands 
  than handling administrative tasks, and leaves as much 
  of the day to day running of the museum to his bevy of 
  attractive interns as he can get away with. Dr. Kagomi is 
  one of the few modern practitioners of the Summoner’s art. 
  His feral soul, as he refers to the god-beast he commands, 
  is known as Kosias the Lazy, a hulking dragon-like beast 
  with lime green and aquamarine scales that can breathe out 
  intoxicating vapors to defend its master. 
  Dr. Kagomi has trained a handful of other Summoners 
  over the years, including his spoiled daughter Mitsuru 
  (N female gyaru Human Summoner 3) and her god-beast, 
  Succubus Blaze. Both Kagomis are bold adventurers, who 
  have sold countless artifacts and the occasional fossilized 
  oni to Amakaze paymasters. They often act as a broker and 
  information conduit for other archeologists and historians 
  looking to sell off a particularly valuable find. 
  NOBle dragON, iNc. 
  Fukui, Fukui Prefecture  
  Noble Dragon Inc. is one of the newest and hippest of 
  Black Japan’s occult sex-toy manufacturers. Noble Dragon 
  products are extremely popular in fetish porn web-shows 
  from around the world, and are big enough and intimidating 
  enough to practically be performers in their own right. 
  The idea behind these massive, girthy dildos are simple- 
  imagine what a dragon’s cock might look like and cast that 
  out of hypoallergenic silicon. 
  What most mortals fail to realize is the silicon phalluses 
  are anatomically accurate, and exactingly researched. Their 
  creator, and the founder of Noble Dragon Inc (which is 
  only a little bigger than the one woman shop it started out 
  as) is a half-draconic sorceress, fascinated by her heritage 
  and with some serious daddy issues where male dragons 
  are concerned. 
  Yuki “Yu-Yu” Ryu (LN female human gyaru Sorcerer 
  7/Dragon Disciple 2) spent most of her wasted college 
  years at the Prefectural Dinosaur Museum, sketching the 
  preserved dragon reproductive organs kept in one corner 
  of the basement. After graduation, she made the first of 
  several trips into the Tatakama to intimately examine live 
  specimens.  
   
  yaNari puBlishiNg hOuse
  Echizen, Fukui Prefecture
  The city of Echizen is home to the rather seedy Yanari 
  Publishing House, which sells pornographic newsprint 
  scrolls and pamphlets that come to holographic life for an 
  hour or so. The Yanari Publishing House is operated almost 
  single handedly by Kotone Yanari, a foul-mouthed and 
  irritable woman in her 80s (at least) who has been making 
  illusion-wrapped porn since the Occupation. Yanari (LN 
  female burakumin human Illusionist 6) gets scraps of cheap 
  paper from the paper maker’s co-op next door, which she’ll 
  occasionally enchant to more noble ends than some otaku’s 
  jerk-off pleasure.  
  NOBuNga’s lOst 
  treasures
  Mihama, Fukui Prefecture 
  This private vacation spot is supposedly the site of an 
  ancient cache of mystical artifacts. According to local 
  rumor, the famed warlord Oda Nobunga spent a night in 
  the village recovering after an important battle. To thank 
  the locals for their hospitality, he had his men construct a 
  meditation garden within the local castle. If the kids’ stories 
  are true, a fortune in lost treasures of Old Edo are buried 
  somewhere beneath the garden. 
  Simon Wentworth (order #22737413)
  
  1
  Whether the rumors are true or not, the castle garden 
  (now part of a museum complex) includes a torii to the 
  Tatakama, hidden within the gnarled branches of a truly 
  ancient cherry blossom tree. During warm nights of a new 
  moon, the torii is safest; at all other times, its destination 
  wanders among the most perilous places within the 
  Tatakama. 
  the kurOhitO cluB
  Kofu, Yamanashi Prefecture 
  The Kurohito Club is a place for wealthy sadists who’ve 
  grown bored torturing POETICA pets. Hidden in a modest 
  office tower, few of Kofu’s residents even suspect The 
  Kurohito Club exists. Deep inside the gnarled, convoluted 
  corridors of the corporate tower, captive women hang inert, 
  lifeless yet alive, suspended by a web of life support cables 
  that feed nutrients and drugs into their bodies. The Kurohito 
  Club’s victims are chosen from the ranks of teen girls 
  who seek, but fail to find the Hanging Academy. Instead 
  of death and enlightenment, they find torture and a cruel, 
  medically-induced suspension between life and death. 
  Because the cybernetic demons (use the Mecha-Oni 
  statblock) prey on mortal girls the students of the Hanging 
  Academy consider sisters, the Kurohito Club’s secrecy 
  is a necessity, as are the legions of security demons and 
  bio-tech horrors (use Oni-Marrow Elite, Flesh Mother or 
  Bio-Stalker stat-blocks) guarding the tower. The Kurohito 
  Club has been the target of both the Eyrines Sisterhood and 
  individual Goryohime several times in the last few years. 
  Membership in the Kurohito Club is a perk of mid-level 
  employment with 
  an Amakaze-run 
  zaibutsu. Newly 
  promoted managers 
  might drag their 
  office mates out for 
  a night of torture/
  snuff and cheap 
  sake instead of the 
  expected post-work 
  karaoke crawl. 
  Salarimen with an 
  exceptionally cruel 
  imagination find 
  their careers fast-
  tracked, those who 
  show the faintest 
  hesitation about 
  murdering comatose 
  little girls don’t 
  leave the building 
  alive. 
  the suicide fOrest 
  Aokigahara Forest, Yamanashi Prefecture
  Nestled against Mount Fuji, this old growth forest is 
  possibly the most haunted place in an already ghost-scarred 
  nation. Since the publication of the famed novel Kuroi 
  Jukai (Black Sea of Trees) in the mid 1950s, hundreds have 
  committed suicide in the forest’s dark and serene environs. 
  The myriad solitary deaths- most by hanging- among the 
  trees have worn a hole in the fabric of reality. The roots of 
  the Great Tree Ygrassydl are entwined with Aokigahara’s 
  roots. On cold nights, visitors to the forest can catch a 
  glimpse of the impossibly huge tree rising far above the 
  forest’s branches, though for most, it is a mere trick of the 
  stars and the fog….
  Girls following their hearts to the Hanging Academy step 
  out of their mortal lives here in the quiet forest. A special 
  few become Goryohime but ordinary mortals who’ve 
  chosen suicide become unwitting sacrifices to the Tree 
  here. Kijimunna who have chosen suicide and a return to 
  the Tatakama’s endless twilight make the same trek humans 
  do, and masturbate to deadly orgasm in the forest’s Wind 
  Cave with a sacred steel phallus that has been used for this 
  purpose since the 1800s. 
  Aokigahara Forest is a sacred grove for guardians of 
  cosmic order; Kitsune escort the souls of suicides to 
  their new place in the great wheel of karma. Futakuchi 
  angels materialize in the Earth Realm in secret clearings. 
  Akaname zombies prowl the forest, licking the suicides 
  clean of the feces they loose as they kick and strangle, 
  and mutilating treasure seekers come to rifle through 
  the purses and wallets of the forest’s many suicides. The 
  Will She Rise As Undead, Or Will She Just Die?
  6%
  Base Percentage Chance of Rising as Goryohime After Commiting Suicide by Hanging
  +10%
  If the girl is Japanese 
  +10%
  If the girl is class president of her graduating class at the Hanging Academy 
  +5%
  If the girl is non-Japanese, but speaks the language fluently 
  +5% 
  If the girl has had the Noose Dreams (dreams of erotic suicide by hanging with occult 
  significance and obvious symbolism of the Great Tree) 
  +5% 
  If the girl is a senior class officer of her graduating class at the Hanging Academy 
  +3%
  If the girl is in the top ten percent of her graduating class at the Hanging Academy
  +3%
  If the girl has a sister who has already risen as Goryohime
  +3% 
  If the girl commits suicide by hanging during the Winter Solstice 
  +1% cumulative
  Per point of INT, WIS and CHA scores above 12 
  +1%
  If the girl is trained in ballet and/or traditional Japanese martial arts 
  -5%
  If the girl commits suicide by hanging anywhere other than the grounds of the Hanging 
  Academy or Aokigahara Forest
  Simon Wentworth (order #22737413)
  
  1
  forest’s anonymous Akaname caretakers are treated with 
  more respect than normally afforded their kind; even the 
  normally severe Futakuchi passing through the forest might 
  share a rare smirk at the sight of a lone zombie lovingly 
  licking clean the suicidal dead. 
  OptiONal rule: the gamBle 
  Of the NOOse 
  Player characters who choose Goryohime as their race 
  have already beaten the odds. They, unlike dozens of 
  other mortal noose-dreamers returned from death with 
  sanity and soul intact. If a player wishes to 
  become Goryohime in game, it is usually 
  handled by game master fiat, but those of 
  you wanting a more concrete methodology 
  for the transformation can use this percentile 
  chart. This chart is heavily weighted in favor 
  of player characters who actually attend and 
  graduate the Hanging Academy, but even in 
  the case of a pure-born Japanese girl who is 
  not only Class President but an intellectual 
  powerhouse, with every occult advantage in 
  her favor, the odds do not get much better 
  than 50%. The true and forever death is still a 
  very real possibility for even the best prepared 
  candidate. 
  the fOrest’s gates
  The entire massive forest is a semi-permeable 
  membrane leading to the Tatakama. A 
  character visiting the forest can attempt a DC 
  30 Knowledge (theology & philosophy) check 
  can intuit the exact location of an open torii 
  to the Tatakama within a 1,000 ft radius of 
  his current position. If the character succeeds 
  on the check by 5 or more points, the torii is 
  semi-stable. It will remain open for at least 24 
  hours, and allow passage between the worlds 
  in both directions. Otherwise, the portal 
  closes soon after the character arrives in the 
  Tatakama, and the traveler must find another 
  path home. 
   
  A character who has fallen to 0 HP and 
  unconsciousness due to strangulation within 
  the bounds of the forest receives a permanent 
  +5 insight bonus on this check… assuming 
  that character either recovers or returns to 
  existence as some kind of undead.
  It requires a DC 22 Knowledge (arcana) 
  check to discover a path to the Hanging 
  Academy itself. Goryohime automatically 
  succeed on this check, and if they provide 
  detailed directions to another character, that 
  character receives a +3 bonus on the check to discover the 
  Hanging Academy for the next week or so. 
  This check can be retried once per day of searching. Any 
  character who has lost a female relative to suicide by 
  hanging receives a +2 insight bonus on the check. 
  Simon Wentworth (order #22737413)
  
  1
  the haNgiNg academy
  Aokigahara Forest, Yamanashi Prefecture
  Uniform Colors: Black with purple trim and a black and 
  purple checked skirt. Accessorized with a white silk scarf 
  or silken ceremonial noose. 
  The Hanging Academy is a half-world place. 
  A gate leading to this eerie, cold school is found 
  somewhere within Aokigahara Forest; Goryohime can 
  see the path to the Hanging Academy as clearly as runway 
  lights, though living, breathing humans can only find the 
  path through luck or chance. The ghostly school features 
  prominently in the noose-dreams that call Goryohime to 
  their death and rebirth. 
  The Academy takes the form of a modern, but shadowy 
  high school, whose well manicured grounds include 
  several ancient trees. The bodies of undead and truly dead 
  school girls hang from these trees- performing the hyper-
  sexualized choking ritual that grants the students their 
  weird powers. 
  schOOl “life” 
  The Hanging Academy is a Western-style high school, 
  rather than one based on Japanese educational norms. 
  Unlike most Japanese high schools, the school’s students 
  move from class to class throughout the day, and have a 
  little bit more freedom than most Japanese students. The 
  Hanging Academy officially teaches girls in 10th, 11th and 
  12th grade, though younger girls are unofficially enrolled 
  as apprentices or acolytes to older students or facility 
  members. 
  The Hanging Academy holds classes all year round- its 
  student body consists purely of undead and the occasional 
  lucky mortal necromancer. The school year runs from April 
  to early July, with a short break until late August when 
  classes resume for the winter. Most Goryohime students 
  ‘live’ at the Academy year round, having severed ties to 
  their mortal families and former lives. 
  The Hanging Academy’s uniform is black with rich purple 
  trim, and students cover their rope-burned necks with 
  white scarves or silk cord. Unlike the Clovers University, 
  the Hanging Academy has a dismal relationship with 
  Black Japan’s occult professionals. Chrysanthemum Seven 
  considers the school’s mysterious “Principals” to be a 
  threat, and Police Section Seven spends all too much time 
  investigating the disappearances of troubled girls lost to 
  Simon Wentworth (order #22737413)
  
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  their noose-dreams. Despite this mistrust, the young women 
  of the Hanging Academy have aided Black Japan’s heroes 
  during troubled times, and will surely do so again. Though 
  necromancers and ghosts, the Hanging Academy’s student 
  body are fundamentally heroic. 
  The Hanging Academy is administered by a collective 
  of elder Goryohime known as The Principals. There are 
  always at least three, but no more than nine Principals. 
  These mysterious women must have seen at least a century 
  of unlife, and hide their faces beneath modified noh masks 
  that reveal their erotically scarred throats. Each Principal 
  wears a silver tree pendant upon their breast, symbolizing 
  the Great Tree they were reborn beneath. 
  Like mortal high schools, the Hanging Academy hosts 
  several clubs and student associations. Most Goryohime 
  students belong to at least one of these clubs. 
  •	
  The Eyrines Club:  Unafraid of death and almost 
  welcoming of pain, especially bold young Goryohime 
  are apprenticed to Eyrines Sect heroines. Members 
  of the Eyrines Club learn to fight, master guns, and 
  protect mortal women and girls from Black Japan’s 
  many sexual and supernatural predators. 
  •	
  The Fortune Telling Club: Students in this club learn 
  the arts of divination by a variety of methods, including 
  seeing oracles in the death spasms of a strangling 
  fellow student. 
  •	
  The Hypoxian Ballet Company: A small but well-
  disciplined ballet troop comprised entirely of juniors 
  and seniors at the Academy who have already died 
  and returned. The ballet company takes inspiration for 
  their avant garde dances from the spasms of students 
  hanging in the noose. They often perform for wealthy 
  and cultured members of Japan’s occult community, 
  making day trips and performing recitals for Tokyo’s 
  most elite occultists some of whom are Amakaze 
  affiliated, members of the Diet and even the students 
  of other magical schools such as Tanso Middle School, 
  Clovers and the Monster’s Juku.
   
  •	
  The Mortal Assistance Club: The most adventurous 
  students at the Hanging Academy belong to this club. 
  They often take field trips to various mysterious and 
  eerie sites around Japan, assisting in exorcisms and 
  field research. The young yet deathless girls are often 
  apprenticed to the elderly and all too mortal Ghostkiss 
  Investigators in Momonjii Cemetery.
  •	
  The Psychology Club: The members of this club are 
  tasked with preventing distressed mortal girls who have 
  not experienced the noose-dreams from committing 
  suicide, but conversely help girls who have experienced 
  genuine noose-dreams begin their unlife. 
  •	
  The School Administration Club: These girls help their 
  teachers and the Principals in the day-to-day running 
  of the school. The cleverest become personal favorites 
  of the enigmatic Principals and learn advanced 
  necromantic secrets. 
  Mystically gifted human girls also attend the Hanging 
  Academy, and more than you’d expect graduate with their 
  lungs still full of breath. Every student who finds her way 
  to the front gate enters with the intention of dying on the 
  noose, but not every student goes through with the ritual 
  suicide. Some simply lose their courage after watching a 
  senior student undergo her own asphyxiation; most flee, 
  but a few remain, learning other aspects of necromancy and 
  divination. 
  Other candidates stop having the noose dreams soon after 
  arrival, an omen that the Great Tree demands a different 
  sacrifice and service from them. Dream interpretation and 
  the reading of omens both obscure and obvious shape the 
  fates of the teenage girls who study here. 
  While Goryohime make up the majority of the student 
  body, and mystically gifted human girls a substantial 
  minority, other races occasionally study at the Hanging 
  Academy. Every few years, a Kitsune or Kami, or someone 
  a little stranger, is part of the graduating class. Sometimes, 
  an Akaname is clever and pretty enough to study here, 
  exploring the scatological aspects of death by hanging and 
  suffocation.  
  the grOuNds 
  The Hanging Academy sits in the heart of Aokigahara 
  Forest, and the dark trees press close; the land for the 
  Academy wasn’t cleared in any traditional sense. Instead, 
  school facilities were built within natural clearings, and 
  narrow, winding trails wind between dorms, class rooms, 
  shops, outbuildings and a cafeteria that primarily satisfies 
  the hunger of undead girls. 
  Several of these trails are stable torri to the forests of the 
  Tatakama. A student can walk between worlds at sunset 
  and just before dawn, emerging at the base of the Great 
  Universal Tree. 
  The school’s grounds sprawl across several acres, and 
  new students can spend their first weeks, just discovering 
  new buildings in some obscure clearing far from the 
  main campus. Occasionally, even senior year students 
  still discover some strange building or forgotten shrine 
  somewhere within the forest. Structures and campus layout 
  Simon Wentworth (order #22737413)
  
  1
  shift sometimes, as if in a 
  dream. Most campus facilities 
  are built in a faux Victorian 
  style with a gothic ambience. 
  The dorms, cafeteria and most 
  classrooms are ancient brick, 
  with the mantles carved with 
  dark bas relief sculpting, of 
  noble-born girls dying on the 
  gallows. Other buildings are 
  in a more traditional Japanese 
  style, hinting at a much older 
  incarnation of this strange 
  school that was supplanted, 
  but never quite forgotten. 
  schOOl 
  facilities 
  Life at the Hanging Academy 
  is surprisingly luxurious, 
  though between classes, 
  adventures and the occasional 
  death and resurrection ritual, 
  the students have little time to 
  vegetate. The dorms are five 
  stories; each girl has a small 
  cloister dominated by a four 
  poster bed and pairs of girls 
  share a bathroom. Students 
  bathe at a traditional onsen 
  deep within the forest. Senior 
  class students fight for spaces 
  in the newest and largest 
  dorm, because unlike the other 
  dorms, it has (extremely slow) 
  wireless internet and phone 
  service that works at least 
  two days out of every week, 
  allowing the easiest contact 
  with the outside world. 
  The school’s commissary is open at all hours, staffed 
  by The Tigerbowl Clan, a family of rare Iron-Pot Oni 
  tamed by the school’s principals long ago. The Tigerbowl 
  chefs, grotesque and surly as they are, revere the school’s 
  Goryohime, and have an utter, religious certainty that the 
  continued sacrifice of human children to the Great Tree 
  maintains balance and purity in this universe. They have 
  their work cut out for them, as even though Goryohime 
  don’t really need to eat, their transition to undeath has done 
  nothing to quench their ravenous appetites. 
  The commissary is the center of social life at the school 
  and is never really empty, though in the slow hours of the 
  night, the cafeteria might 
  be empty save for a lone 
  Goryohime studying 
  …or a single human 
  girl, considering and 
  reconsidering the vow of 
  suicide that has brought 
  her here. In either case, 
  the girls are watched 
  dispassionately by bored 
  Tigerbowl Oni chefs that 
  never leave their stations 
  behind the gleaming 
  stainless steel counters. 
  the Blackest 
  BraNch
  The Great Tree Ygrassydl 
  stretches through all 
  times, all places, all 
  realities. One of its 
  infinite branches is 
  present in the Earth 
  Realm, and it takes the 
  form of an ancient and 
  impossibly huge oak, 
  which seems to tower at 
  least twice the height of 
  the forest’s other oaks 
  during daylight. At night, 
  the Blackest Branch’s 
  pinnacle disappears into 
  the blackness, tree and 
  sky and stars becoming 
  one. 
  The Blackest Branch 
  is black and seemingly 
  rotted, as if the tree had 
  long ago been struck by 
  lightening and left to die, 
  but the tree still survives. Each spring, new green shoots 
  and leaves emerge from the blackened, splintered limbs, 
  growing in mad patterns. Flowers erupt randomly in the 
  spring, blooms of every genus and species covering every 
  inch of the lower branches, sheltered beneath the thick, 
  upper boughs. Tatakama growth, flourishing without true 
  sunlight. Somehow. 
  The girls of the Hanging Academy decorate the tree 
  year-round, winding colorful ribbons and rainbow robes, 
  splattered with the blood of abraded teenage throats around 
  the trunk and limbs, along with bells, crystals and trinkets, 
  gohei and cell phone charms. In the spring, the tree almost 
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  1
  looks cheerful. In autumn and winter, with the black 
  skeleton of the tree buried in deep Japanese snow drifts, it 
  simply looks surreal. 
  The Hanging Academy is built around the Blackest Branch 
  and students commit their ritual suicides in its shadow. The 
  Branch is centrally located, and the dorms of the youngest, 
  still mortal students have a clear view of the great, 
  moribund tree.
  The Blackest Branch is a place of potent magic. Not even 
  the Academy’s Principals know all its secrets, but some of 
  the mysteries of the Blackest Branch include: 
  •	
  Invisible beings approaching the Blackest Branch are 
  outlined in blue flames that do not burn, but dispel their 
  invisibility within 100 ft of the trunk.
  •	
  A still living student of the Academy can sacrifice her 
  life (possibly rising as Goryohime, but most likely not) 
  by hanging. If she is left suspended for an entire night, 
  with the body of a deceased human dead less than a day 
  beneath her swaying feet, the corpse may be returned 
  through life by true resurrection. The students only 
  ever offer this sacrifice to restore especially beloved 
  neighbors to life. Despite requests by those in the 
  know, this ‘very special classroom project’ only occurs 
  once or twice a decade. 
  There are at least three stable torii can be found in 
  archways formed by branches or in gigantic boles within 
  the wood. They all lead to sites within the Tatakama. 
  •	
  One leads to a safe village built around an onsen whose 
  inhabitants dote on their undead ‘neighbors’ and offers 
  Goryohime a place to unwind after finals. 
  •	
  Another leads to a dark village where 108 burakumin 
  were lynched unjustly, and crime has gone so far, 
  unpunished. Curses and injustice mar this place. 
  •	
  The final known gate opens against a windswept 
  precipice, home to a single gnarled tree jutting out 
  from the cliff side, where the first Goryohime in all the 
  realms was reborn as undead. 
  the chapel Of the great tree
  The schools chapel is a small moss-covered stone church 
  lit only by the dappled sunlight streaming through ornate 
  stained glass windows and fragrant candles made from 
  corpse fat. The chapel is dedicated to The Great Tree itself, 
  the great pillar of cosmic order, semi-anthropomorphized 
  into a vague goddess. The chapel’s doctrine is a 
  combination of ancient druidic secrets, particularly those 
  necessitating human sacrifice, and strange interpretations 
  of Norse mythology, particularly legends about Odin’s 
  voluntary torture on the World Tree, in search of wisdom. 
  Attendance at sunrise services each Sunday morning is 
  mandatory for 10th and 11th grade students. Most senior 
  students attend at least irregularly. The Chapel’s senior 
  priestess is Revered Mother Kichijoten Sudo (LN female 
  Goryohime White Mage Cleric 11). She was reborn as 
  Goryohime over 125 years ago, and has served the Great 
  Tree ever since, though her faith is starting to waver. She 
  no longer recognizes the modern world and is scornful and 
  dismissive of modern Goryohime, their pop culture, and 
  their interests. She wonders if she should have lived and 
  died a mortal woman, and had true children of her own, 
  rather than service to the Great Tree. 
  The students have sensed Mother Sudo’s wavering 
  commitment. Some have tried to cheer her up, which only 
  worsens the situation. Others have come to her with their 
  own doubts about their impending sacrifices- as a result 
  this year’s graduating class will include more living girls 
  than ever before, and nobody is sure if that will be a good 
  thing for the Academy in the long run, or not. 
  Five small Shinto shrines, each dedicated to a different 
  local kami of death, suicide, rebirth, the woods or the air, 
  are arranged radially around the Chapel of the Great Tree, 
  like fingers around the palm of a hand. 
  Clerics who study under Mother Sudo often choose the 
  Great Tree as a patron. The Great Universal Tree is also 
  known as Ygrassydl, in older myths, and is worshipped 
  throughout the Tatakama, and the endless Multiverse, as the 
  axis upon which the universe turns. 
  •	
  Oracles who study at the Hanging Academy often learn 
  the following mysteries: Bones, Heavens, Lore, Nature. 
  •	
  Oracles often suffer the following curses: Clouded 
  Vision, Haunted and Tongues.
  the great tree
  LN Greater Goddess/Philosophy 
  Domains (and Associated Sub-Domains): Darkness 
  (night), Death (undead), Knowledge (memory), Magic 
  (divine), Repose (souls), Rune (both)
  Favored Weapon: Nine Section Whip 
  Simon Wentworth (order #22737413)
  
  10
  hirOshi matsu
  Hiroshi Matsu (LE male noble Kami Witch 16) is a portly 
  philanthropist who sports an eye-patch (he lost the eye to 
  cancer several years ago, according to his press packet), 
  and donates to dozens of native charities, and sits on the 
  board of several colleges. Mr. Matsu is one of the best 
  friends to the Hanging Academy, and has helped local 
  police cover up the Academy’s deaths and disappearances 
  for many years. Using a fortune earned in global shipping, 
  and connections to the Amakaze’s board of directors, Matsu 
  is responsible for many of the facility upgrades in recent 
  years. 
  Mr. Matsu always attends the ‘Graduation Ceremonies’, 
  where girls die at their end of their terms at the Academy, 
  and new Goryohime are born. What the Academy does 
  not know is that Hiroshi Matsu is some lesser and greedy 
  aspect of the Norse God Wotan. The sacrifices of the 
  students, by hanging upon the Great Tree Ygryssydl, 
  mimic Wotan’s own torture on the tree. Each death 
  increases Matsu’s own power and considerable wisdom 
  incrementally, without requiring the fat, one-eyed 
  manipulator to risk anything himself. 
  the Ossuary 
  The Goryohime are an immortal race, but they are not 
  unchanging, and they are not immune to boredom. The 
  oldest members of the race have walked the world since 
  the 1300s, and some have succumbed to ennui. Few 
  Goryohime ever choose suicide again, valuing their unlives 
  very highly, but many become tired of the world. Those 
  wishing to retreat from the world enter a vast subterranean 
  mausoleum beneath the Academy’s chapel. These elder 
  Goryohime allow the school’s chaplain to bind them with 
  strangling cords and burial shrouds that place them into 
  eternal slumber. 
  Thus bound, these dormant Goryohime can sleep for 
  centuries. Their minds wander the branches of the Great 
  Tree, and they often discover new revelations about their 
  race and its destiny. Meanwhile, whatever aspects of their 
  current era that they despise pass away. When the elder 
  Goryohime ends her torpor, whether in a year, a decade 
  or after five centuries, she emerges from her long sleep 
  mentally reborn, with a renewed zest for unlife. Revered 
  Mother Sudo is seriously considering entering the Ossuary, 
  if she can find a competent shrine-maiden to take over 
  her duties... though she worries that too many unprepared 
  human girls will become Goryohime in her absence, 
  without proper consideration. 
  rOyal hOtel aOkigahara
  Near Aokigahara Forest, Fujiyoshia, Yamanashi 
  Prefecture
  Royal Hotel Aokigahara is a relatively tiny, Japanese style 
  inn that is owned by Daiichi and Kumiko Seito, who have 
  run the inn since the 1980s. A few years back, the Seitos 
  renovated the Royal Hotel with small karoke rooms for rent 
  and a dance floor, added cheeseburgers to the menu and 
  started hiring DJs on the weekend. They made the rural inn 
  a hangout spot for local girls- both living and dead. Just 
  before the renovations, the family’s eldest daughter Miki 
  Seito (LN female gyaru Goryohime Acolyte 2) became a 
  hanging ghost in the forest nearby. The renovations were a 
  way to keep Miki and her new undead girl-friends close as 
  she attended the Hanging Academy. 
  The Royal Hotel Aokigahara is still popular with the 
  local Goryohime, even a decade after Miki graduated. 
  Girls who have the noose dreams congregate here, and 
  get their first glimpse of undead school-girls eating udon 
  noodles and texting. Though purely human and totally 
  mundane, the Seitos are comfortable around undead and as 
  knowledgeable about the Great Tree (their aprons have a 
  great tree logo) and the Academy as the living can be. They 
  give good advice to the undead girls, and have convinced 
  more than a few undecided girls to stay alive. Never the 
  less, the hotel’s in-house restaurant is papered with instant 
  photos of the girls who died (and the smaller subset of girls 
  who rose again) in Aokigahara. 
  ramat mONastery 
  aNd cemetery 
  Near Aokigahara Forest, Fujiyoshida, Yamanashi 
  Prefecture 
  The Ramat Sect maintains a fairly small monastery on 
  a hill overlooking the Black Sea of Trees. This drafty 
  old stone monastery is home to a single abbot and a few 
  assistants that the Ramat Sect assigns on a rotating basis. 
  The monastery is little more than a shrine, a storage cellar 
  and humble living quarters for the abbot. The current abbot 
  has held the position since the early 1980s, when he lost 
  both his leg and his bonded Goryohime partner to the worst 
  of the Corpse Gallows prowling the forest. Yasuo Gongen 
  (LN male human Bonded Cleric 10) tends the monastery 
  reluctantly and still prays for a chance at vengeance against 
  the infamous Seven Rope Strangler. 
  The monastery itself is dwarfed by the over-crowded, 
  maze-like Shinto cemetery behind the stone walls and iron 
  gates. The ashes of Goryohime who fall in battle on behalf 
  of the Ramat Sect are interred here, just a handful of miles 
  from the place they became undead. 
  Simon Wentworth (order #22737413)
  
  11
  cOrpse aNgels
  Fujiyoshida, Yamanashi Prefecture
  Corpse Angels is a fashion boutique a long bicycle ride 
  from Royal Hotel Aokigahara (no bus runs along this 
  route), owned and managed by Ran Ajari (LE female 
  Goryohime Alchemist 1/Smart Hero 9). Ajari-sama 
  attended the Hanging Academy during the early 1930s, at a 
  time when the Imperial authorities were actively trying to 
  destroy the school. She is beloved by modern students, and 
  stays up to the second hip, despite her un-living age. 
  Ajari manufactures fine magical clothing which she sells 
  for at least twice market value, and is still 
  backed up on orders. She also mends and 
  modifies Hanging Academy uniforms for 
  free, and sells cheap, cute non-magical 
  accessories. Though she carries a TUA 
  license that proclaims her a legally non-
  predatory undead, free to exist and protected 
  by Japanese law, Police Section Seven has 
  been looking for a justification to take Ajari 
  out since 1982. 
  In ’82, Ajari started publishing a best selling 
  and beloved series of children’s books- The 
  Adventures of Ghost Ricca- marketed to girls 
  about 5. Police Section Seven has tried and 
  failed many times to get the series banned, 
  because the Ghost Ricca stories include 
  memes that spread awareness of the Great 
  Tree and may call some girls to suicide at 
  Aokigahara. Ajari-sama’s powerful allies in 
  the Diet and business community has kept 
  the morbid children’s book series on the 
  shelves, and protected her from the usual 
  sort of police black-ops used to remove 
  troublesome undead. 
  prefectural 
  pOlice ceNter
  Fujiyoshida, Yamanashi Prefecture 
  Law enforcement for the Yamanashi 
  Prefecture is handled out of a modern but 
  cramped concrete building sandwiched by 
  Fujiyshida’s train and bus stations. Their 
  duties are those shared by any rural law 
  enforcement officer, except they have to 
  cover up the suicides or disappearances of 
  hundreds of girls from all over Japan (and 
  to a lesser extent, the world) as well. The 
  prefectural police have known about the 
  Hanging Academy since before Tokyo was 
  Japan’s capital, and while emperors, prime 
  ministers and Diet members have come and 
  gone, the Academy remains. 
  Over the years, many local chiefs have kept the secret 
  either out of fear of the Principals or the Tree itself, or 
  out of greed. The Principals reward those who keep their 
  silence lavishly, and in ancient gold. That’s not the case 
  with the current chief. 
  When he was nine years old, Police Chief Kaito Naigaki  
  (LG male human Fighter 5) was struck by a car and killed. 
  The sacrifice of a Hanging Academy freshman bought 
  Simon Wentworth (order #22737413)
  
  1
  back his life, and he’s repaid the debt ever since. He knows 
  the Academy is a benevolent force in this universe, and 
  though not obviously religious, unconsciously worships 
  The Tree. However, having to lie to parents seeking clues 
  to their missing daughters’ whereabouts month after month 
  and year after year is taking its toll. He’s tired of denying 
  the Academy’s existence, and sick of lying about the 
  Prefecture’s true nature. 
  He’s thought more than once about going to sympathetic 
  figures in the occult community and the media, telling the 
  entirety of the truth. That path might destroy the Hanging 
  Academy, when less well-intentioned betrayals throughout 
  the years have not. Naigaki knows and likes the Goryohime 
  and those who train them, and owes them for saving his 
  life. He doesn’t realize that all the outside world would see 
  would be a strange cult of undead who kill hundreds of 
  girls every year to perpetuate their ghoulish breed. 
  the kOfuN mOuNds
  Kofu, Yamanashi Prefecture
  The Kofun Mounds are located in the hilly country just 
  outside Kofu, and date back nearly 1600 years. These 
  low, sprawling burial mounds form an interlaced mortuary 
  complex unlike anything seen anywhere else in Japan, a 
  unique and vanished culture with no known connection 
  to either the ancient Japanese, the Jomon, the Ainu or 
  any other culture native to the region. Archeologists have 
  been studying the Kofun Mounds since the end of the 
  Occupation, and while the place is rich in artifacts, it is 
  poor in answers. 
  The Kofun Mounds are a complex multi-level structure, 
  descending hundreds of feet into the Earth; the walls and 
  floor are ancient logs, packed with earth. The lowest rooms 
  of the maze like structure have doors that open into a 
  similar mortuary complex somewhere in the Tatakama’s 
  forests. While mundane science has no explanation for the 
  Kofun Mound, nor who built it, its history is well known 
  to the Amakaze. Through archeological grants and via their 
  contacts within Japan’s colleges, the Amakaze have funded 
  several digs into the Kofun Mounds and the surrounding 
  region. As a result, they know the ruins are Old Elven, 
  possibly the last remnant of the ‘long ears’ remaining in the 
  Earth Realm. 
  the BlOOdstrONg claNs 
  Of NagaNO prefecture
  Bloodstrong Men are a rarity in the Earth Realm; the 
  modern world is too sedate, too tame and far too moralistic 
  for these proud warrior-folk. Instead, most Bloodstrong 
  clans stalk the Tatakama. The Bloodstrong Clans of 
  Nagano are exceptions. Stranded in the Earth Realm for 
  centuries, these yellow skinned giants have taken refuge in 
  the perilous Hida Mountain range. There, the warrior clans 
  live much as they have for centuries, though more than 
  a few are familiar with the trappings of modern society. 
  Though Nagano’s Bloodstrong might know how to read 
  a bullet train schedule or work an iPod, they still practice 
  the incestuous rituals that empower and perpetuate their 
  species. 
  The Bloodstrong have been a part of Nagano Prefecture’s 
  hidden history for centuries, and quite a few of the 
  prefectures ordinary humans have a few drops of 
  otherworldly blood in their veins. The air is charged with 
  incestuous energy; families vacationing in the mountains, 
  or visiting the lavish resorts along the shores of Lake 
  Kizaki might find themselves considering lusts they 
  would never dream of elsewhere in Japan. For most, the 
  long Nagano nights are a dirty dream, half forgotten once 
  they return home; for a few, the perversion awakens new 
  powers. 
  For others, a night of passion with a mother or a sister 
  creates a child- one not easily explained. The Bloodstrong 
  Clans have adopted these illegitimate children in secret 
  since before Perry’s black ships came to Japan, and raised 
  them as part of their clans. There are many would-be 
  Bloodstrong warlords in these parts, but the nine local 
  clans give deference to the Kitanai, a particularly bold and 
  infamous band of warrior-siblings. 
  Over the last seven decades, the Kitanai have sent sons 
  to battle the American Pacific forces at Iwo Jima, served 
  the Yakuza as legbreakers before taking over a pair of 
  clans and branching out into the international sex trade, 
  and established the first Bloodstrong settlement in distant, 
  dark America. More than any other tribe, the Kitanai 
  Bloodstrong are determined to make this world theirs 
  once again, to slice their mark into the world by any 
  means, fair or foul. The Kitanai are ruled in the traditional 
  Bloodstrong manner. Snarling Kaze Kitanai (CE male 
  Bloodstrong Barbarian 10), the male is the tribe’s warlord. 
  His sister and most beloved wife, Hontou Kitanai (LE 
  female Bloodstrong Witch 9) is the shaman, and the tribe’s 
  intermediary with the outside world. Everyone who knows 
  her calls her a manipulative bitch, but their lust for her 
  makes most men and quite a few women overlook the fact. 
  Simon Wentworth (order #22737413)
  
  1
  the kizaki travel ageNcy 
  aNd hOtel 
  Lake Kizaki, Nagano Prefecture 
  The Kizaki Travel Agency has booked whole-family tours 
  of Nagano since the early 1980s, and it opened its own, 
  lavish and pink-walled resort hotel in 1987. The KTA 
  knows full well the effects the Nagano Prefecture’s magic 
  can have on familial relationships, and though it doesn’t 
  explicitly advertise what goes on in the prefecture, its travel 
  brochures promise ‘new levels of family togetherness’. 
  The KTA is the brainchild of Kaito Nakanashi, a half-
  Bloodstrong sorcerer. Kaito (N male Bloodstrong Sorcerer 
  3/Charismatic 2) spent most of the 1980s defending Japan 
  from demonic sexual predators, until he got tired of it. 
  Kaito’s big theory is that if more of Black Japan’s citizens 
  were born Bloodstrong, they wouldn’t need saving all the 
  damn time- to this end, Kaito Nakanashi has become a 
  crusader of a new sort. He’s a missionary to the religion of 
  consensual, mystically empowering incest. 
  zeNkOJi temple
  Nagano, Nagano Prefecture 
  The Zenkoji Temple is protected behind a thick stone 
  wall toped by statues of serene Buddhas sitting in lotus 
  position, capped by vermillion bibs and red-iron halos. It is 
  a place of secrets and mysteries, home to a fabled “Hidden 
  Buddha”- a scared golden statue only revealed to the public 
  once every decade (functions as a Large-sized Daibutsu 
  Guardian).
  However, the Hidden Buddha is not Zenkoji’s only secret. 
  Beneath the temple, a maze-like series of short, inter-
  connected stone passages lead indirectly towards the Key 
  of the Lotus. Turning a special key in a particular sequence 
  has wondrous effects, though only devout Buddhists with 
  a keen knowledge of the scriptures are allowed to make 
  an attempt, under the stern and watchful eye of one of the 
  senior monks. 
  Simon Wentworth (order #22737413)
  
  1
  game rule iNfOrmatiON: 
  zeNkOJi temple 
  It requires a DC 25 Knowledge (religion) or DC 30 
  Diplomacy check to convince the monks to allow a 
  supplicant access to the maze beneath the temple. Such an 
  attempt can only be made once in a lifetime, except under 
  extraordinary circumstances. 
  The maze itself can be treated as a mini-dungeon filled 
  with a variety of animated holy objects and stone and iron 
  golems: the intent of the creatures within is to deter and to 
  wound, not to kill. 
  The Key of the Lotus itself is a complex puzzle; each 
  attempt to solve it requires 1d4 hours. 
  It requires a Disable Device check to activate the Key. The 
  player must designate which goal they are trying for: a 
  failed Disable Device check means nothing happens. 
  •	
  Open a torii to a well-defended Buddhist monastery 
  within the Tatakama, which remains open for 2d6 
  hours. Disable Device DC 21. 
  •	
  Return a Goryohime or Ubume who turns the Key to 
  life as a human, modifying racial traits accordingly. 
  Disable Device DC 21. 
  •	
  Cast remove disease or break enchantment on a single 
  creature placed on an altar before the Key of the Lotus. 
  Disable Device DC 23. 
  •	
  Perform raise dead on a single creature placed on an 
  altar before the Key of the Lotus. Disable Device DC 
  25. 
  •	
  Perform true resurrection on a single creature placed 
  on an altar before the Key of the Lotus. Disable Device 
  32. 
  •	
  Provide a +1 inherent increase to the WIS score of the 
  creature turning the Key. Disable Device DC 12 + the 
  creature’s current WIS score. 
  matsumOtO castle
  Matsumoto, Nagano Prefecture 
  This soaring Warring States-era fortress is surrounded on 
  three sides by water, built on an artificial stone peninsula 
  long ago. The fabled castle, with its distinctive greenish-
  black wooden walls, was designed as a tactical counter-
  measure for the crude firearms being introduced to Japan at 
  the time. Matsumoto Castle is a maze of narrow corridors 
  studded with murder holes and firing slits, with perilous, 
  precarious staircases that take odd angles and illogical 
  paths to the top-most baileys and towers. 
  Today, the largest ground-floor chambers of the castle are a 
  museum dedicated to the history of firearms in Japan, from 
  the first flintlocks to the weapons of the Imperial Japanese 
  Army and the modern JSDF. 
  Simon Wentworth (order #22737413)
  
  1
  During the hottest week of each summer, the castle closes 
  early and opens late in an unannounced competition of 
  sorts between Japan’s best shooters- a contest open to JSDF 
  members, police officers from around the nation, even 
  adventurers with a good reputation with the government. 
  The contest is simple: an individual or small team with 
  modern firearms (simulated by military training lasers or 
  paintball guns, naturally) assaults Matsumoto while current 
  and former JSDF breaching experts wielding training-sim 
  versions of Warring States-era matchlocks, spears and 
  bows defends the castle. The raider who makes it to the 
  topmost chamber with the best time is declared winner- 
  there’s a lot of years where no winner is declared, because 
  the defenses are that comprehensive.
  The usual prize is an enchanted firearm of some kind, 
  often an enchanted Glock 17 with the merciful, distance 
  or unlimited ammunition properties….not to mention 
  bragging rights among Black Japan’s gunslingers. Two 
  years back, Larry Sonoda of the Laughing Cat’s Gun 
  Range donated a Sonoda’s Index for the winner to 
  peruse…after voluntarily disqualifying herself from the 
  competition after winning too often. 
  Blue ONi Bar
  Suwa, Nagano Prefecture
  Nestled at the shadowy foot of the Yatsugatake Mountain 
  Range, ordinary mortals steer clear of the Blue Oni. 
  There’s nothing they can put their finger on, but something 
  about the humming, crackling blue neon bar sign gives 
  most people a sense of impending doom in the pit of their 
  stomach, and they walk right past the midnight blue door. 
  Just as well, because the Blue Oni serves only demon-kind. 
  Only Ironclub Oni and worse, more bloodthirsty creatures 
  are welcome behind the midnight blue door. The owner 
  is an azure skinned, horned demon nearly three meters 
  high, who answers only to Bashasi (use the Guro-Fiend 
  statblock). He is always found at the grill in the center 
  of the restaurant floor, an island of surging flames and 
  screaming meat in the cerulean darkness that enshrouds the 
  restaurant. 
  Bashasi prefers live meat- limbs cut off and tied off with 
  tourniquets, victims screaming as they are grilled and 
  chopped. His customers agree wholeheartedly. He is 
  famous for his horse meat dishes: neither Bashashi nor his 
  customers prefer the tame, unchallenging flesh of cattle 
  girls. Instead, the demonic chef prefers the challenge 
  of hunting and butchering strong, defiant and capable 
  Daughters of Kirin. If Bashasi captures a Daughter of 
  Kirin alive, rumor rapidly makes its way through Black 
  Japan’s whisper-stream, and reservations pour into the Blue 
  Oni Bar. 
  The Blue Oni is too rough and atavistic a place for most 
  Amakaze, though lesser oni love the place. Eto the Ironpot 
  has a hateful rivalry with the bar’s owner, and would love 
  to see one of Bashasi’s broken conquests turn the tables and 
  gut the old bastard….
  dOsOJiN’s cave
  Seki, Gifu Prefecture
  The perverted and joyfully ecchi kami of crossroads, trade, 
  exploration and sexual exchange lives most of the year in 
  a mossy cavern a mile or two outside the small town of 
  Seki. Most of the town’s residents just think he’s a crazy 
  old hermit who only ventures into town every three or four 
  weeks to pick up a supply of food, beer and porno mags, 
  and few pay the bearded old man any real mind. Japan’s 
  occultists know different, and often seek out Dosojin for his 
  wisdom. 
  Dosojin might be the most approachable of all Black 
  Japan’s deities. He knows more about the nation’s roads 
  and streets than anyone else alive, and can easily be bribed 
  to share what he knows. His price is a night with a cute 
  prostitute, the more exotic the better (he’s exhausted all the 
  local whores already). The cuter (and stranger) the girl, the 
  more of his wisdom he’ll share (once he tires himself out).
  dOsOJiN
  CG Minor God 
  Domains and Associated Subdomains: Charm (sex*), 
  Knowledge (memory), Travel (both)  
  Favored Weapon: Tanto 
  gerO ONseN tOWN
  Gero, Gifu Prefecture
  Two hundred years ago, Gero Onsen was one of Japan’s 
  Three Famous Springs, celebrated in prints and poetry for 
  its natural beauty and serenity. Today it’s a tawdry maze 
  of concrete hotels, cheap bars and neon-lit sex shows. 
  The place is popular with perverts and younger tourists, 
  especially university students on a budget because the 
  drinks, hostels and pussy are all cheap for the taking. Two 
  different Yakuza clans run prostitution and protection 
  here, maintaining a truce made possible only by Gero 
  Onsen’s vast profit potential. 
  The town is a maze of different onsen and hotels. More 
  than a hundred local hot spring resorts offer hot baths 
  and each one has staked out a niche for itself. Few offer 
  a traditional onsen experience, but those few that do 
  advertise the fact proudly. In Gero, if you shop around a 
  bit, you can get soaped down by a busty Filipina stripper 
  before your bath, bathe in volcanic hot sands after a 
  soak in the river, receive baths in rare minerals that may 
  Simon Wentworth (order #22737413)
  
  1
  or may not help with a hangover or restore your 
  erection, enjoy a spaghetti pizza while you bathe, 
  or bathe under the watchful eyes of a giant Hello 
  Kitty statue. Foot baths proclaim their (dubious) 
  healing properties, and open-air pools can be found 
  everywhere, steaming in the cold. Finally, unlike 
  almost every other hot spring resort in Japan, Gero’s 
  onsen welcome tattooed visitors, mostly due to the 
  presence of so many tattooed gangsters in the town. 
  the 99 eyes yakuza 
  The 99 Eyes Yakzua runs protection for onsen 
  owners, runs gambling and has a stable of pure 
  blooded Japanese prostitutes. They operate mostly 
  out of onsen along the town’s southern curve, and 
  their main hangout is the private sex club Happy 
  Blush. The gang is unusual because its leader is both 
  a woman and a child of the Tatakama. Her slender 
  body’s one hundred and eight eyes are encircled by 
  dark Yakuza ink. 
  Isumi Kato (CG female heimin Dodoma Rogue 
  5) brought the core of her gang with her to the 
  Earth Realm. The 99 Eyes are a throwback to the 
  Yakuza of earlier centuries- they spend most of 
  their time gambling and actually offer protection to 
  the business they extort money from- keeping rival 
  Yakuza away and ejecting drunken patrons. The 99 
  Eyes do not run drugs and their prostitutes are not 
  quite slaves. In short, the 99 Eyes have a kind of 
  traditional honor, and they are heroes to the local 
  kids, many of whom take their ink as adults. 
  the Bull shOW yakzua 
  The 99 Eyes’ chief rival are the Bull Show Yakuza, 
  a dangerously expansionistic clan funded by the 
  Twelve Golden Amakaze. The Bull Show have 
  their stronghold along the northern and eastern 
  faces of the town, and their main hangouts are three 
  specific onsen. Bull Show gangsters congregate 
  in one of these three adjacent onsen based on their 
  rank. Lowly thugs hangout at a grimy onsen that’s 
  really a pussy palace, while the gang’s elders enjoy 
  one of the town’s few truly traditional onsen. All three 
  onsen are marked by the gang’s rampant bull mon, proudly 
  displayed over the main entrance. 
  Jo Yumemakura (NE male child offender human Rogue 7) 
  is an unfashionable throwback to the 1980s, with a slicked 
  back pompadour who dresses like an old style bozokuzu 
  grease monkey. Under his direction, the Bull Show runs 
  drugs (primarily E, weed and occult drugs) and underage 
  sex. Blackmailing former clients is a profitable sideline- 
  not only does it bring in revenue for the Bull Show, any 
  information forwarded to his true masters in the Twelve 
  Golden Amakaze brings its own rewards to the gang. 
  The Bull Show are more politically savvy than the 99 Eyes. 
  They have tangled their money and influence into every 
  legit business in town. Even if the town wanted to, it can’t 
  dislodge the Bull Show without committing economic 
  suicide. 
  Simon Wentworth (order #22737413)
  
  1
  saruBOBO
  A red-faced breed of monkey called sarubobo are native 
  to Gero and the surrounding forests. Many visitors adopt 
  a sarubobo pet after a visit to Gero Onsen Town, and most 
  local spellcasters choose a clever, red faced monkey as 
  their familiar. Locally grown Eidolons have simian features 
  that might be either cute or terrifying, depending on their 
  master’s whim. 
  The monkeys have free reign throughout the village. 
  They’re clever enough to sneak in where they’re not 
  wanted and very few latches can keep them out. Their 
  mischief is mostly limited to stealing food and 
  the occasional shiny bauble. 
  takayama sWOrd 
  smiths aNd arcaNe 
  eNgiNeers
  Takayama City, Gifu Prefecture
  The mountain town of Takayama City is one 
  of the coldest regions in Japan’s main island, 
  and is the modern center of swordmaking. 
  The art of katana making has been passed 
  down from father to son for generations in 
  Gifu Prefecture, with the most skilled smiths 
  working in frigid and remote Takayama City. 
  Today’s swordsmiths blend cutting edge 
  scientific techniques and technical perfection 
  with ancient, traditional craftsmanship and even 
  older magical techniques. 
   
  Modern Takayama sword-smiths use bleeding 
  edge nano-fabrication techniques, combined 
  with good Japanese steel, to produce katana 
  of unimaginable hardness. Quite a few smiths 
  like to boast that their blades are as good as 
  Kusanagi itself, though they all know it’s a 
  hollow boast. Given time and money (lots and 
  lots of money) Takayama City’s smiths can 
  produce enchanted blades to order, as well as 
  other technomantic weapons. Takayama City’s 
  gunsmiths (who have a fierce and sometimes 
  bloody rivalry with the swordmakers) produce 
  Eyrines 5.7mm submachine guns; a huge 
  stockpile of the guns are stored in Takayama, 
  for later shipment to Eyrines Sisterhood cells 
  across the archipelago. Magi-tech cyberentics 
  and golem-tech is for sale elsewhere in 
  Takayama City – a city of ice and steel. 
  takayama’s artisaNs 
  Some of the many mystic and ultra-tech artisans 
  who call the freezing streets of Takayama home 
  are described here. 
  Asano-Sensei (LN male human Acolyte 8, Expert 4) is a 
  master sword-smith approaching his 87th year; he learned 
  the art of forging katana from his grandfather before the 
  bombs fell on Nagasaki. He knows he is destined to live 
  exactly one hundred years, and is seeing a student to pass 
  his secrets too, as he had no children of his own. He once 
  thought Nobu (the swordsmith of ????) might have been 
  that chosen apprentice, but rejected her out of hand. 
  Simon Wentworth (order #22737413)
  
  1
  Mr. Hamasaki (CE male human Alchemist 12) is a 
  strutting, steroid-strong bully given a wide berth in the 
  streets. Locals know him only as a wife-beating, murderous 
  thug, but he’s worse than that. He’s one of the chief 
  armorers for the Rape Pure Tournament, responsible for the 
  Rape Pure Banners that hang down over the bloodshed, as 
  well as forging many of the cruel blades and maces wielded 
  by the fighters. 
  Raidyne Wada (N female human Magus 8) illegally 
  assembles and converts guns for the Eyrines Sisterhood. 
  She only deals with women (though she once made an 
  exception for a futa Sister), though she only fucks men 
  (again, an exception for that same futa Sister). She’s got a 
  bizarre fascination with tentacle rape and if she’s going to 
  die, that’s how she wants to go. 
  Tamina (NG female Kitsune Summoner 7) runs a 
  motorcycle shop high in the mountains. If you want to 
  blend vehicular performance with occult add-ons, she’s 
  your fox. Tamina races in Gunma mountains when she’s 
  not working in her shop, and uses the races to make solid 
  contacts with other occult bike enthusiasts throughout 
  Japan. 
  Megan Konami (NE female POETICA Sorcerer 5) is 
  somehow free, so long as she stays in exile within the 
  Takayama city limits, through a secret contract she never 
  fully explains. She spends her days at the civic library, or 
  else in the small home she’s converted into an occult-tech 
  laboratory. She is attempting to develop new spells unique 
  to the POETICA race, and magic item that enhance an 
  android’s innate capabilities. She is shy around humans, 
  but talkative and eager around other POETICA…whom 
  she often attempts to recruit as test subjects for her occult 
  experiments. 
  NaWa iNsect musuem
  Gifu, Gifu Prefecture
  This early 20th Century mansion survived the war 
  untouched, and includes more than 250,000 live and 
  preserved specimens of insects from all over the world. The 
  museum is a popular field trip destination and tourist spot 
  (at least for nerdy tourists). The proprietor is Dr. Charles 
  Hidesato, a sociable and hard partying American ex-pat 
  who teaches at the local university. At least that’s what 
  his forged ID says. Dr. Hidesato is really Bentan the Cut 
  Tail (NE male Kitsune Alchemist 13). The Kitsune fled the 
  Tatakama ahead of a small army of magistrates who had 
  some rather unpleasant plans involving his neck and a good 
  katana. 
  Simon Wentworth (order #22737413)
  
  1
  Bentan/Hidesato has been pillaging the Insect Museum’s 
  collection, selling off rare beetles and moths to mages in 
  both realms for use as spell components and alchemical 
  ingredients. He’s also been pillaging the Museum’s 
  operating budget and making impossible promises to a 
  small group of Amakaze regarding long-lost artifacts 
  and the shell of a vermillion beetle said to bestow true 
  immortality. Bentan/Hidesato knows his time in Japan is 
  coming to an end and thinks it might be time for another 
  tactical retreat….he’s looking forward to spending 
  some time in Hawaii. Or Korea. Or Manila. Or maybe 
  Argentina….
  the ceNtury 
  earthQuake 
  Shizuoka Prefecture 
  Every century or so, a devastating earthquake- the Tokai 
  Earthquake- has hit Shizuoka City. Geothermal clockwork, 
  predictable but no less dangerous for that. When the Tokai 
  Earthquake finally hits your campaign, it should be a 
  campaign defining event. The earthquake might herald the 
  awakening of a powerful new Hentai Hero or adventuring 
  sentai, or mark a dangerous new phase in the campaign. 
  Virtually any horror might crawl out of a burning rent in 
  the earth, or one of the campaign’s defining villains might 
  take advantage of the disaster to fuel their schemes with a 
  potent geomantic or necromantic charge. The more death, 
  the more destruction and misery, the better. 
  schemes aNticipatiNg 
  the ceNtury earthQuake 
  There are a lot of occultists anticipating the next Century 
  Earthquake, planning to use the event to further their own 
  dreams of power and ambition. These are only some of 
  those tales….
  Project GILGAMESH believes that something is 
  gestating in the Earth near Shizuoka City and has been 
  for centuries. The periodic quakes are birth pangs, vast 
  contractions heralding the impending birth of something 
  vast and terrible, something whose mere sonar echo drives 
  seismologists mad. It may be another of the Great Genbu’s 
  kind, awaiting its birth….
  A trio of senior members of the Amakaze Executive 
  Board, representing the Nine Dogs Amakaze, believes that 
  if they can trigger the next Century Earthquake exactly one 
  year ahead of its destined time, they can crush the heart and 
  soul of the prefecture. They imagine an entire prefecture 
  of willing, content wage-slaves, toiling on their behalf, for 
  uncounted generations. 
  A mad child named Isuke Kita (CN male human child 
  offender Oracle 1) has followed his nightmares into a 
  volcanic cavern near the Shizuoka fault-line. The ten-year-
  old has painted his hiding place with his own blood and 
  saliva, awakening the rocks. He knows, with utter certainty 
  that with the next Century Earthquake he will die, crushed 
  by the rocks, but so will every father who beat his child 
  throughout Japan. He is determined to make that sacrifice. 
  the izu resOrt area 
  Izu, Izu Peninsula, Shizuoka Prefecture 
  The Izu Peninsula stretches far out to sea, and is crowded 
  with resorts and hotels that enjoy the peninsula’s almost 
  tropical micro-climate. Viewed from space, the peninsula is 
  an enormous phallus, piercing the warm waters of the bay. 
  The Izu Resort Area is charged with an almost palpable 
  sense of tantric energy- strong and male and virile, which 
  warms the waters and keeps away the snows even during 
  the coldest weeks of winter. 
  Izu Peninsula and its many resorts, onsen and luxury hotels 
  are popular with older men, their own equipment gradually 
  failing. Enchanted potions, devices and minor wondrous 
  items to increase virility are common throughout the 
  sprawling, neon-lit resort area, and are sold openly at resort 
  gift shops and popular tourist restaurants, bathhouses and 
  ‘happenings bars’. These trinkets and occult wonders aren’t 
  cheap by any means, but most older men would gladly pay 
  the 500,000 yen on an enchanted vitality ring that can make 
  them cum as hard and strong as they did when they were 
  14. Some of the local enchanters and enchantrix even offer 
  lines of credit to wealthier tourists. 
  peOple & places ON 
  the izu peNiNsula 
  Strong, hyper-masculine energy permeates Izu Peninsula! 
  Some of the locals and famous area businesses are steeped 
  in that energy, driven by it in ways they can’t properly 
  articulate.
  When she was elected as the first female mayor of Izu, 
  Mayor Hitomi Hosoi (CN futanari human Aristocrat 6) was 
  a calm, level-headed young woman with a distinguished 
  career in local civics. On election night, the masculine 
  charge in the air changed her forever! By the time the 
  final tally was in, Mayor Hosoi had sported a pretty new 
  16 cm cock, and was literally drunk with her new, hyper-
  masculine power! Her reasonable plans fell by the wayside, 
  as she’s spent the last few weeks fucking every intern in a 
  10-block radius and drafting the locals into an impromptu 
  military to conquer the other towns on the peninsula. 
  (Nobody takes her seriously, though, even if she’s carrying 
  her Official Civic Bazooka of Justice! into the office.) 
  Simon Wentworth (order #22737413)
  
  10
  One of Izu’s most infamous local enchanters, who 
  discovered and documented the ecchi occult properties 
  of the peninsula back in the 1950s still lives and works 
  in the prefecture. A stunted, jolly little troll of a man, 
  with enormous wagging eyebrows and almost comically 
  oversided ears, Jito Abe (CG male human Cleric of Dosojin 
  13) spends his mornings working on a seemingly endless 
  stream of ecchi commissions, and his nights debauching 
  himself at his favorite local bordellos. Jito knows every 
  bar and whore-house and is on a first name basis with 
  every stripper, bar hostess, prostitute and AV star in the 
  prefecture. He’s immortal as long as he indulges in his lusts 
  and loves, loves, LOVES it! 
  Juri Mabase (N male human Combatant 6) is the meat-
  head celebrity owner of the most popular athletic club on 
  the peninsula. He represented Japan on the UFC circuit 
  fairly well and parleyed his short career into a fortune as 
  a personal trainer and gym owner. Somewhere along the 
  way, he mastered hentai no judo, and can teach promising 
  students the Phallic Spear Technique. Juri Mabase has no 
  idea that the Rape Pure Tournament exists, nor that he’s 
  trained a couple of combatants in the tournament- he’s too 
  nice a guy to listen for those kind of rumors. 
  Izu Peninsula has hundreds of resorts, hotels and hot-spots, 
  fully 90% of which cater to the male ego and masculine 
  desires. Want to visit one of these bastions of manliness? 
  Roll 4D6 and see what you get.  
  sprOutiNg a NeW cOck! 
  Women traveling in the Izu Peninsula Resort Area might 
  find themselves suddenly sporting a penis above their 
  woman’s genitals. It’s such a common ‘affliction’ that local 
  drug stores carry futanari remedies over the counter, and a 
  good percentage of the resort town’s ordinary women and 
  girls are some breed of futa. Nobody in town is shocked if a 
  pretty girl pulls down her panties to reveal a male member 
  just above her slit. 
  Female player characters in Izu might suddenly gain the 
  Futanari starting trait when they engage in traditionally 
  masculine behavior. If a woman rolls a natural 20 on an 
  attack roll or Intimidate check on Izu Peninsula, they 
  must succeed at a DC 18 FORT Save temporarily gain the 
  Futanari trait. This trait remains until she leaves the Izu 
  region, with the new penis retracting back into her body 
  1d6 days after leaving the area.  Usually the only after-
  effects of this strange transformation are a slightly enlarged 
  clitoris and an increased sex drive. 
  However, the player can retain the trait permanently 
  if desired. Conversely, if the transformation is really 
  unwanted, Izu’s anti-futa meds are cheap (10-15 gp per 
  dose) and end a transformation in a matter of hours with 
  nothing worse than a little mild nausea. 
  Simon Wentworth (order #22737413)
  
  11
  NagOya castle
  Nagoya, Aichi Prefecture 
  Destroyed completely in WWII and exactingly rebuilt, 
  Nagoya Castle is a soaring monument of white walls and 
  steeply peaked ebony pagoda roofs that look like gulls in 
  flight. Ordinary tourists come from around the world to 
  marvel at the beauty of the gardens, the historic grounds 
  and the evocative architecture, but the place is a stronghold 
  of the Amakaze. 
  The southeast turret of Nagoya Castle, the tatsumi turret, 
  is a half world space. From outside, two stories are visible, 
  the Amakaze and their most trusted servitors know a path 
  into a secret third floor. There, space warps into an endless 
  vista of cool azure luminescence, glistening with pulsing 
  aquamarine flashes of lightning. To those who know the 
  tatsumi turret’s secret, the dimensional pocket can best be 
  thought of as the collective unconscious of the Japanese 
  economy. With practice, those within the dimensional 
  pocket can manipulate money and shape the market with 
  preternatural accuracy. 
  The tatsumi turret and its dimensional pocket is one of the 
  Amakaze’s best kept secrets and greatest weapons. The 
  pathway to the third floor was designed to only admit the 
  Amakaze, but unknown 
  to them, the pathway 
  will also open, albeit 
  reluctantly, to admit 
  those of the Imperial 
  Family cultural 
  template. 
  the tOrreya 
  Nut tree
  In the central 
  courtyard, a towering 
  torreya nucifera tree 
  predates the castle 
  itself. Mortal scientists 
  believe that the tree is 
  at least 600 years old, 
  but they underestimate 
  its age by several 
  orders of magnitude. It 
  is exactly as old as the 
  current universe, and is 
  in fact one of the roots 
  of the Great Universal 
  Tree. 
  A Goryohime touching 
  the tree at dusk or just 
  before moonrise can 
  walk from Nagoya 
  Castle to the Hanging Academy in cold seconds. She can 
  lead a mortal by the hands when she does, but the mortal 
  risks suffocation during the journey. 
  The Torreya Nut Tree is inhabited by a spirit that is equal 
  parts dryad and kami, who answers to no name except 
  simply “tree”. If so moved, she will lecture on the nature 
  of the planes and the axis upon which the multiverse 
  turns, known to some as the Great Tree and to others as 
  the Phallus. She fears the Ubume Empress more than 
  any being in the multiverse, and will not converse in the 
  presence of any Ubume and may preemptively try to 
  murder any such found in the prefecture. 
  atsuta shriNe
  Nagoya, Aichi Prefecture 
  As far as the Japanese populace knows, this ancient shrine 
  holds the great sword Kusanagi, one of the Three Imperial 
  Regalia of the nation. That’s a myth: the shrine instead 
  holds a lesser, but still incredibly powerful blade: False 
  Kusanagi. The False Kusanagi’s resting place is well 
  guarded and only opened to the Emperor and certain high 
  priests. Though the ultra-conservative, right wing monks 
  The Big Dicked Resorts of Iza Peninsula
  D6 
  Type of Joint
  Phallic Symbols
  Fanservice! 
  Sexy Occult 
  Entanglements
  1
  A modern resort 
  hotel with a private 
  beachfront
  Muscular statues either 
  nude or holding spears, 
  guns or other weapons in a 
  suggestive manner
  Handsome male staff 
  and lots of bishonen 
  workers to cater to the 
  gay male market
  Everybody’s got a cock 
  for the duration of their 
  stay- everybody! 
  2
  A hot bar and 
  dance club
  Lots of pulsing neon 
  pillars, often with glowing 
  spears at the base
  Busty foreign women 
  wearing very skimpy & 
  sexy uniforms
  A procurer who can 
  get you a lover of any 
  intelligent species in 
  the cosmos on 2 hours 
  notice
  3
  A private 
  bathhouse or onsen
  Spurting fountains that 
  occasionally spray bubbles
  Clothing optional for 
  guests, staff and people 
  just dropping by
  Local Doujinishi 
  having a bizarre 
  contest to find the most 
  unlikely yet satisfying 
  lover
  4
  A traditional 
  Japanese inn 
  (ryokun) 
  Traditional Japanese zen 
  gardens with enormous 
  phallic standing stones that 
  get larger every scene
  Every guest gets a sexy 
  cosplay maid for the 
  duration of the stay
  A sex shop that sells 
  a complete line of 
  enchanted dildos and 
  vibes
  5
  A soap-land or 
  other sex-work 
  business
  Gleaming golden knobs 
  and silver or chrome shafts 
  everywhere 
  Every reflective surface 
  seems to show reflect 
  nothing but boobs & 
  butts
  A trio of Nikusi in 
  town to slaughter some 
  visiting pedophile sex-
  tourists
  6
  A low-end resort 
  hotel 
  Lots of guns, spears, 
  swords and other weapons 
  in almost vaginal glass 
  display cases
  Trampolines, zero 
  gravity rooms and 
  hourly jump rope 
  competitions 
  An Amakaze bastard 
  with his eye on 
  the same romantic 
  conquest as a PC
  Simon Wentworth (order #22737413)
  
  1
  here are closely allied with the Amakaze, no Amakaze hand 
  has ever been allowed to touch the blade. 
  This is one of the few times the Amakaze has been denied, 
  and they allow the Atsuta Shrine’s clergy their sacred 
  defiance. 
  the amakaze armOries 
  Various Sites throughout Nagoya, Aichi Prefecture 
  The Amakaze have built an impressive power-base in 
  Nagoya, second only to their fast real-estate holdings in 
  Tokyo. The Amakaze keep vaults and armories at various 
  sites throughout the city, most of which are ‘officially’ light 
  manufacturing or storage warehouses. 
  In Nagoya, the Amakaze use a distinctive organizational 
  scheme. There are four (really five) classes of armory/
  secure holding, which are based around the suits of Western 
  playing cards. Often the suit will feature in the building’s 
  signage or name, though usually in ways obscured by 
  clever wordplay or the intricacies of kanji linguistics. 
  •	
  Heart facilities are vaults holding liquid cash reserves, 
  stock certificates and bearer bonds, gems, fine art, 
  jewelry and other tangible wealth. 
  •	
  Club facilities contain mundane resources: vehicles, 
  computer equipment, industrial devices, spare parts 
  and the like. Some Club facilities are fuel depots and 
  ammunition magazines.  
  •	
  Spade facilities are armories, containing everything 
  from fully automatic assault rifles and military-grade 
  body armor at one extreme to experimental energy 
  weapons and light assault mecha at the other. 
  •	
  Diamond facilities contain enchanted and magical 
  devices, including weapons and armor, scrolls, potions, 
  and minor artifacts useful to the Amakaze. 
  •	
  Joker facilities are not known to even the general rung 
  of the Amakaze and act as secure storage for objects so 
  dangerous their existence terrifies even the Amakaze. 
  Even finding an Amakaze vault is difficult, requiring a DC 
  25-30 Knowledge (local) check; native Japanese speakers 
  can attempt a Linguistics check at the same DC to find a 
  likely facility. Joker facilities are even harder to find, if 
  they really exist at all (nobody’s ever seen one); increase 
  the check DC by at least +10. 
  Amakaze vaults are well secured, protected at all times by 
  a small cadre of elite troops, and reinforcements are never 
  far away. Often, several Oni-Marrow Elites, leading a 
  unit of human mercenaries (use the TMPD “Supercop” 
  statblock) with a handful of Kanedama shooters act as on-
  site security, though the gamemaster should include enough 
  extra firepower to give even the best prepared or most 
  experienced raid team a serious fight. Physical security 
  measures (such as locks and bulkhead doors) are top-notch, 
  as are electronic intrusion countermeasures. 
  Getting away clean after a raid on an Amakaze vault is even 
  Simon Wentworth (order #22737413)
  
  1
  harder than shooting your way in…lots harder. 
  the kaNOu verdigris 
  Nagoya, Aichi Prefecture 
  The Kanou Verdigris is over 120 acres of exactingly 
  maintained and well-manicured grassland, possibly the 
  most elite golf course in Japan. There was a brief media 
  frenzy when one of the Crown Prince’s siblings was denied 
  membership several years ago, which only increased the 
  Links’ prestige. The Verdigris is the exclusive province of 
  the Amakaze. Ordinary Japanese, no matter their wealth or 
  status, are not allowed to set foot on the course. They can 
  only watch from the far side of the towering, wrought iron 
  fences, which over the decades have beautifully decayed 
  into a strange greenish patina, which gives the famous 
  course its name. 
  The Kanou Verdigris offer 18 holes of golf, a huge indoor 
  driving range capable of simulating multiple virtual 
  environments, multiple tennis courts, Olympic pools 
  and a riding stable. The country club itself is a top-rated 
  restaurant with a legendary bar and even more storied walk-
  in humidor larger than most private homes. 
  Betting is allowed and encouraged- the stakes are truly 
  high. Lives and especially desirable slaves are common 
  markers: the Nekomusume pets wait in plush kennels that 
  are none-the-less cages while their owners play 9 or 18 
  holes to determine their fate. While members play, they 
  often talk business: all of the club’s well-disciplined and 
  completely silent caddies are specially designed POETICA 
  soldiers (use the Bunraku-66 stat-block). Systems within 
  these silent guardians generate a non-detection field that 
  spoofs both magical and high-tech eavesdropping, making 
  the Verdigris one of the most secure places to talk business 
  anywhere in Black Japan. 
  Each spring, the Verdigris hosts a cherry blossom viewing 
  and high-stakes golf tournament. Members stake ownership 
  of one of their smaller corporations, the souls and hymens 
  of their favorite daughters, or artifacts of enormous and 
  dark potency, and the tournament’s champion can claim any 
  single offered wager…the Verdigris’ immortal owner has 
  the second choice. 
  The Verdigris’ master has lived more than a millennium, 
  and under another name, built Nagoya Castle. Though the 
  man currently known as Akira Ujichika (use Amakaze 
  Executive Board Member stat-block) is one of the most 
  powerful current Amakaze, he hides his enormous power 
  well. The mortal world believes he is simply a well-
  regarded stock-market guru with a passion for golf, who 
  built the Verdigris to indulge in his favorite past-time in 
  the company of his fellow multi-billionaires. Mr. Ujichika 
  is a seemingly innocuous Japanese man, so ordinary and 
  outwardly humble he can walk any city in Tokyo without 
  attracting a second glance. He is often seen on the links 
  in slacks and a pastel polo shirt, cheerfully golfing and 
  chatting with fellow club members. 
  Few members of the occult community are aware that Mr. 
  Ujichika is an Amakaze overlord, though most are aware 
  of his connections to the organization. Ujichika radiates 
  no magic, makes no outward displays of power or temper 
  and never carries an obvious weapon. He is powerful to a 
  degree that such things are unnecessary and he knows it. 
  Ujichika is the absolute master of the hidden third floor of 
  Nagoya Castle’s tatsumi turret, and his impossible, society-
  defining wealth and cultural dominance allow him to crush 
  his annoyances more easily than even the most epic spell. 
  “JOB cONtests”
  As in “Book of Job”…. These wagers are a popular past-
  time with mid-level Amakaze underlings. Two golfers each 
  pick a random Japanese man, usually a low-tier employee 
  or blue collar worker employed by one of their zaibutsu’s 
  subsidiaries and wager the man’s life and livelihood on a 
  round of golf. 
  The losing golfer must utterly ruin the life of the man he’s 
  wagered, and drive the poor bastard to suicide or homicide 
  within a week or pay the winning golfer a huge forfeit. 
  Doing the dirty deed with style and in a way that can’t 
  easily be traced back to the Amakaze earns the losing golfer 
  a measure of respect and prestige… in some ways a skillful 
  loser can advance faster in the Amakaze than a steady 
  winner. 
  the kOmaki 
  fertility shriNes
  Komaki, Near Nagoya, Aichi Prefecture 
  These twin shrines, across a shallow river from one another, 
  are popular with tourists and young lovers. Each small 
  shrine is distinguished by frankly erotic carvings, hanging 
  scrolls and statuary. The northern temple is dedicated to the 
  male deity, and is built around an enormous wooden phallus 
  decorated with hammered gold and hanging vermillion 
  tassels. The southern temple is dedicated to the female 
  deity, and is dominated by a great carved yoni, rubbed 
  smooth by countless hands over the years and painted in 
  bright reds and golds. The friendly, talkative husband and 
  wife priest and miko team, the Kisos (LG human Acolytes 
  7) each tend one of the shrines.  
   
  Visitors to either temple can pray for healthy pregnancies 
  and children, remission of sexual illnesses and ailments and 
  similar mundane requests. There are more lucky, positive 
  results than could be accounted for by mere random 
  Simon Wentworth (order #22737413)
  
  1
  chance. Each shrine also has a truly special 
  power. Studying at the male, northern shrine 
  can teach a student various Tantric magical 
  secrets, bestow incredible sexual prowess 
  or extend life, but the lessons are difficult. 
  Visiting the female, southern shrine can spark 
  or end a supernatural pregnancy, teach mystical 
  mastery of the womb and vulva, or return a 
  Ubume to mortal life, though again, the lessons 
  are challenging and often painful. 
  autOmOtive tOWN
  Toyota, Aichi Prefecture 
  As the town’s name (changed in the 1960s 
  after to honor region’s largest employer) 
  suggests, the automotive industry is Toyota’s 
  main pursuit. Unlike other Japanese cities, car 
  ownership is high and more residents travel 
  by car on huge, well designed streets than by 
  bus, bicycle or train. In addition to Toyota’s 
  manufacturing facilities and corporate offices, 
  several other car and motorcycle manufacturers 
  are headquartered in town. Huge, brightly 
  lit car lots carpet the region in concrete and 
  gleaming chrome: mechanic shops and after-
  market parts dealers can be found on every 
  corner. 
  Toyota is home to a huge population of 
  Battlechangers, who mostly keep a low 
  profile, hiding in plain sight in their vehicle 
  forms. Occasionally, one of the smaller 
  mecha assumes robot form, and can be 
  spotted between the buildings, or as a huge, 
  angular steel shadow glimpsed at the back 
  of a mechanics shop. Japan’s Kiss Teams, 
  who work closely with both local police and 
  the Ground Self Defense Forces, maintain a 
  garrison and training center in Toyota. Toyota’s 
  young Kiss Friends operate out of a concealed 
  strike base beneath a popular local driving 
  school. 
  The most respected Kiss Friend is slightly 
  older than the norm- he’s been riding with his 
  steel partner since he turned 12. At 16 now, Naota Kline 
  (LN male human Rogue 5) is a veteran of the secret occult 
  wars, completely unflappable and cool. He’s the sempai 
  of every younger Kiss Friend at the driving school, and 
  his mechanical partner Streetblaze (use the Kiss Gear 
  stat-block) is equally well respected among his own kind. 
  The one thing that’s ruffling Naota’s cool these days: an 
  unexpected romance with a new squadmate. Naota though 
  the only person he’d ever love was Streetblaze, and he’s not 
  sure how to handle affection for a fellow human. 
  tOyOta’s cyBerNursery 
  With permission from the town’s corporate sponsors 
  and the enthusiastic cooperation of the JGSDF, Toyota’s 
  Battlechangers have created a cybernursery deep within 
  the Toyota factory, hidden from the outside world as an 
  experimental production line. Half factory, half uterus, the 
  Toyota cybernursery taps the spirit of innovation and love 
  Simon Wentworth (order #22737413)
  
  1
  of the machine that permeates the city’s air to create new 
  Battlechanger souls. Meanwhile, human engineers prepare 
  a new chassis for the soul, creating Battlechangers that are 
  true citizens of both their distant homeworld and of Japan. 
  The cybernursery is protected by a cadre of elite 
  Battlechanger warriors, and under the dominion of Stunt 
  Bracer (LN Battlechanger Druid 11). While the Toyota 
  cybernursery is one of the very few found in Japan, 
  Stunt Bracer is knowledgable about other places where 
  constructs, animated objects, bio-machines and the like are 
  created. He often journeys Japan in his drift racer form on 
  missions of discovery: he’s scouted Ehime’s New Day Girl 
  Factory, the Tetsujin production facilities in Maebashi, and 
  sites of haunting and aberrant natural phenomena across 
  Japan. The concept of creation ex nihlo and reproduction 
  without sexuality both fascinate the old machine, and he 
  strives for a complete understanding of this process. 
  tOyOta’s pOetica 
  The automotive mega-corp has purchased a small legion 
  of POETICA androids who live and work as nearly-free 
  citizens in dorms provided by the company. Toyota’s 
  POETICA have gleaming metallic blue hair in long, 
  fanciful styles and the company logo bio-marked on 
  their right shoulder and left breast. Toyota employs the 
  cute androids as precision mechanics, receptionists and 
  assistants. The androids also give public tours of the Toyota 
  campus. 
  Toyota’s POETICA work closely with the city’s 
  Battlechanger defenders and are on good terms with 
  the star-born mecha. Toyota is attempting to modify its 
  POETICA for Kiss Friend talents (with the full consent of 
  the androids, who are intrigued by the process). Quite a 
  few are talented mecha pilots, fully qualified on a variety 
  of locally built mech types based on shared Battlechanger 
  technology. 
  Overdrive! 
  Toyota, Aichi Prefecture 
  Love of machinery can take many forms in Toyota. 
  Overdrive! is a high-end sex shop and after-market auto-
  parts store popular with both drift racers and horny women. 
  The neatly organized shelves stock racing parts for every 
  model of Toyota and other Japanese car made after 1980, 
  plus just about every clit stimulator, vibrator and egg 
  known to woman kind. The auto-parts side of the store 
  focuses on speed and precision, the sexy side on crotch-
  melting vibrations. 
  The owner is an ex-Kiss Friend, who left the program 
  after her mechanical partner fell, but still has a distinct 
  affection for machines. Pris Okazaki (use Ecchi Enchanter 
  stat-block with Kiss Friend talents) considers herself a 
  missionary of the holy church of the Hitachi. She can 
  enchant vibes to do anything you want them too, and knows 
  her way around Pleasure-based energy weapons (something 
  she picked up from her former partner). She’ll arm up 
  fellow Kiss Friends at a discount, even at an occasional 
  loss, if it will keep them alive. 
  Simon Wentworth (order #22737413)
  
  1
  Kansai Region 
  Black Japan’s supernatural beings trade in flesh. 
  In meat. 
  They devour humans: men, women and children, each 
  demon with its own favorite victim/dish. They consume 
  the prepared flesh of specially bred cow-women, and they 
  normalize such feeding even among Black Japan’s ordinary 
  mortals. 
  The slaughter begins in Mie Prefecture. 
  mie: caNNiBal fetish 
  prefecture 
  Mie Prefecture is the center of Black Japan’s cattle-girl 
  ranching industry, which is best described as an open 
  secret on the world stage. The prefecture has become both 
  the corporate preserve and an extension of the Ukemochi 
  Ranch Corporation. A substantial percentage of the 
  prefecture’s adults are Ukemochi Ranch employees in 
  one capacity or another and the rest depend on the ranch 
  indirectly for their livelihood. The entire prefecture is 
  effectively a company town employing nearly 1.9 million 
  citizen-workers. 
  Mie is a rural prefecture in Central Japan, a few hours drive 
  south of Tokyo, part of the vast, gently rolling Kansai 
  Region. Agriculture (beef, tea, oranges, pearls) and trade 
  has brought prosperity to the prefecture since ancient times, 
  when it was a crossroads of pilgrimage trails and military 
  highways. 
  Mie Prefecture took its current form in the Post-War 
  era, when the wealthy and rather notorious Akebeko 
  Clan lobbied the Diet to allow the breeding, sale and 
  slaughter of specially bred girl cattle. Bribes, blackmail 
  and unimaginably perverse sexual favors subtly traded 
  allowed the Akebeko Clan’s grand experiment to proceed. 
  Soon, Mie Prefecture’s traditionally celebrated wagyu beef 
  industry was outdated and almost extinct, as local ranchers 
  switched over to the raising and slaughter of girl-cattle. 
  The unimaginable profits from this new, easily raised and 
  Simon Wentworth (order #22737413)
  
  1
  excellently marbled grade of beef quickly overcame any 
  moral reservations. 
  By 1981, the Akebeko Clan had re-incorporated as the 
  world-famous Ukemochi Ranch Corporation, and had 
  bought out their neighbors and rivals. By the early 1990s, 
  while the rest of Japan was mired in recession, Ukemochi 
  and Mie Prefecture were solidly prosperous. The sale of 
  ‘thinking beef’ proved a recession-proof industry. 
  “fuck kOBe!” 
  The legendary beef-producing Kobe, capital of the 
  nearby Hyogo Prefecture, has an age-old rivalry with 
  Mie Prefecture and its girl-cattle ranchers. When the Diet 
  passed the laws that allowed the Akebeko Clan to begin 
  breeding and slaughtering girl-cows, Kobe’s ranchers and 
  politicians responded with a set of their own laws. The sale 
  of ‘thinking beef’ was outlawed within Hyogo Prefecture, 
  and protectivist measures were put into place to defend the 
  local Kobe beef ranchers against commercial incursions by 
  beef bred and slaughtered in Mie Prefecture. 
  The end result is a violent, acrimonious and often bloody 
  feud between the traditional cattle ranchers in Kobe and 
  their girl-cow slaughtering counterparts in Matsusake. 
  Ranch hands and butchers from one prefecture are almost 
  never seen in their rival’s territory, unless they’re drunk and 
  looking for a brawl. Many Ukemochi Ranch employees 
  where t-shirts printed with the FUCK KOBE! motto 
  beneath their employee jumpsuits, and similarly adorned 
  t-shirts and jackets are even more common as off-duty 
  wear. Never admit to hailing from Kobe at any of the local 
  bars, at least if you don’t want a chance to show off your 
  barroom brawling skills. 
  adveNturiNg iN mie prefecture
  Mie Prefecture is a place where vast numbers of animals 
  and thinking beings alike are slaughtered to feed a nation. 
  Animals are thus both indispensable and disposable here- 
  valuable property, but still property that can be slaughtered 
  at need. 
  •	
  Handle Animal is treated as a class skill by all 
  characters while within Mie Prefecture. 
  •	
  The multiverse seems to turn a blind eye to the 
  industrial scale slaughter of girl-cows. Consuming the 
  flesh of a Ukemochi Cattle Girl or similar creature 
  is not considered an evil act, assuming the creature 
  was raised and slaughtered humanely. It is considered 
  a morally neutral act, at worst. Specific sects and 
  traditions might have their own opinion on the matter, 
  however. Even a paladin from the strictest order could 
  order and enjoy a flank steak carved from a sentient 
  being born and raised just to be slaughtered…. As any 
  waiter in Mie would be happy to explain. 
  eNtry checkpOiNts 
  So far, the industrialized slaughter of specially bred 
  girl-cows has not attracted the same attention as the 
  sale of Nekomusume and POETICA slaves. There is no 
  thinking-beef abolitionist movement yet, and for the most 
  part the Ukemochi Ranch remains beneath the public 
  consciousness. Ordinary consumers see teenagers in cattle-
  girl cosplay at the outlet stores, and know only that the 
  beef they pay a premium for is especially tender and well 
  marbled, never suspecting its origins. With its anime cattle-
  girl packaging art, Ukemochi Ranch effectively hides in 
  plain sight. 
  The people of Mie Prefecture know differently, but the 
  industrialized slaughter of sentient beings is a mundane 
  fact of daily life. The Akebeko Clan knows that the rest of 
  Black Japan might not be so morally accommodating. 
  The Ukemochi Ranch has posted its private security 
  forces at every entry-point into Mie Prefecture, ostensibly 
  to protect corporate secrets. In reality, these pressed-
  uniform thugs turn away anti-meat activists, environmental 
  and animal cruelty activists and known artificial girl 
  abolitionists. They’re polite if possible, but if politeness 
  becomes impossible, there is plenty of pasture land in the 
  prefecture where a body or three can simply disappear. 
  A typical entry checkpoint is staffed by 1d4+3 LE 
  Human Warriors 4 equipped with less lethal weapons, 
  lead by a single Oni-Marrow Elite or similar mega-corp 
  warrior, who is equipped with military-grade firearms. 
  Reinforcements arrive far too quickly. 
  the ukemOchi raNch 
  Matsusaka, Mie Prefecture 
  Corporate Colors: Primarily Black and White with a Red 
  Cow Logo 
  Ukemochi Ranch is one of the strangest businesses in an 
  already strange nation. These sprawling ranches occupy 
  much of the land of tiny Mie Prefecture, producing some 
  of the best beef in Asia. Since 1625, the notorious Akebeko 
  Clan has produced high grade matsusaka beef from well-
  fed and well-bred wagyu cattle. After WWII, the Ukemochi 
  Ranch began breeding a kind of cattle-girl, every bit as 
  docile and willing to sacrifice her life to feed a nation. 
  Petite near-humans with splotched black and white skin 
  and tiny horns share the rolling, green fields with ordinary 
  cattle, acting as a sort of bridge between the ranchers and 
  their livestock. 
  Simon Wentworth (order #22737413)
  
  1
  Local children accept the raising and eventual slaughter of 
  cattle-women as an ordinary fact of life. Nearby schools 
  send their students on regular class trips through the farm. 
  A few rural children even raise and sell prized cattle-girls 
  of their own, as a class project! For the rest of Black Japan, 
  the Ukemochi Ranch and its beef are ubiquitous and almost 
  unremarkable. Most of Black Japan’s citizens have seen 
  Ukemochi beef in their supermarkets, may have even 
  commented on the company’s hybrid anime mascot, but 
  only the occult elite realize where (and whom) some of the 
  meat comes from. 
  Ukemochi’s Cattle Girls are usually cattle-like Anthros 
  designed to be slaughtered and conditioned to long for the 
  day of their execution. Cattle girls mature quickly, and 
  can walk bipedally and speak within a few months of their 
  birth, though few ever learn to read more than a few useful 
  words. Cattle girls have basic dormitories they can retreat 
  to during harsh weather, but most prefer to wander the 
  fields. 
  These bovine Anthros provide milk for 2-3 years before 
  they are slaughtered for their meat and sold as premium 
  beef. For the Anthros of Ukemochi, this death is 
  anticipated, not dreaded. The spritely ghosts of recently 
  slaughtered girl-cows walk the fields for precisely five 
  days, chatting with their living sisters as if nothing had 
  happened, before spiritual gravity draws them into the 
  wheel of reincarnation. A few anthro-cows are shipped 
  live to buyers, to be slaughtered (or worse, vivisected 
  and cooked live) at the table. That kind of death can raise 
  a qualm, but discipline usually overcomes any obvious 
  outward show of fear. Fortunately. only the most sadistic 
  members of the Amakaze can afford such a sinful banquet. 
  Life for the thinking-beef is a strange mix of spartan 
  and luxurious at the Ukemochi Ranch. The cattle girls 
  enjoy odd luxuries- they are often given good beer and 
  sake to improve appetite and digestion, classical music 
  drifts through the field from speakers mounted on poles. 
  The cattle-girls are given regular massages by ranch 
  hands (which often turn into officially non-sanctioned 
  but unpunished sexual encounters between ranchers and 
  livestock). The purpose of such luxuries is to produce better 
  quality beef in every case, not compassion for the stock, 
  even if the cattle-girls do benefit from the treatment. 
  The occasional anthro-cow, who is both fit, beautiful 
  and intelligent is chosen as breeding stock rather than 
  slaughtered. These cow-girls mate with the Ranch’s prized 
  bulls to produce new hybrids, and are accorded great 
  respect by younger meat cows. Currently, the eldest breeder 
  is Grandma Yui (NG female Anthro Commoner 9/Oracle 
  1). She has raised dozens of cattle girls, and keeps a quiet 
  shack behind the main barn. She is known as a champion 
  matchmaker and has married more than a few cattle-girls to 
  a human rancher, taking them off the beef market forever. 
  In addition, Grandma Yui is a skillful diviner- she can 
  speak to the spirits of the cattle-girls slain here, and is as 
  comfortable conversing with the dead as she is with the 
  living. 
  JOuzu leatherWOrks 
  Old Isao Jouzu (Male LN human burakumin Expert 
  15) has worked these leatherworks since the 60s, taking 
  over from his father, who started the business in 1923. A 
  peevish, rail-thin man with a long mane of stringy white 
  hair, Jouzu might be the best leatherworker in modern 
  Japan. He’s never formally studied magic, but instinctively 
  knows how to stitch together enchanted leathers, from 
  archaic leather armor to modern leather jackets enchanted 
  with a variety of powers and defenses for the local Yakuza. 
  Jouzu works exclusively in leather tanned from the hides 
  of slaughtered girl-cows, and gets along better with the 
  neighboring semi-humans than he does real people. Shortly 
  before their slaughter, many of the Ranch’s girl-cows visit 
  the old man to extract a grudging promise he’ll make them 
  look beautiful one last time. 
  Occasionally, the old man will skin one of the cows alive 
  to make a particularly potent suit of enchanted leather. The 
  skin’s donor must be completely willing, and a willingness 
  to endure such agony is rare even the submissive and self-
  sacrificing cattle-hybrids, so such amazing suits of armor 
  are vanishingly rare. 
  elseWhere iN matsusaka 
  Matsusaka is a rural town, with most of the local industries 
  centered around meeting the needs of the great Ukemochi 
  Ranch. Farming supply houses, supernatural veterinary 
  clinics, agri-business are all common trades here. Roll 
  5D6 to quickly generate other business found in this cattle-
  obsessed, company-run prefecture. 
  the akeBekO estate 
  Tsu, Mie Prefecture 
  The Akebeko Estate has stood since the 1880s, a massive 
  and maze-like 42 room mansion built in an elaborate 
  German style. The Akebeko Estate is one of central 
  Japan’s most famous ijikan (foreign house), and a popular 
  photography destination for tourists from around Japan. 
  The estate’s sprawling and carefully tended grounds abut 
  the Golden Ranch Petting Zoo, and it is often difficult to 
  tell where one begins and the other ends. 
  The Akebeko Estate is alive; it taught Goro Akebeko’s 
  hateful grandfather the secret of breeding cattle and girl 
  Simon Wentworth (order #22737413)
  
  1
  and grew the clan’s modest wealth to Fortune 500 levels 
  in a generation. The estate is a Slaveholder Mansion that 
  thinks and hungers; it demands the slaughter of a girl-cow 
  in the festival kitchen every new moon, merely to assuage 
  its appetite. The mansion demands an even higher price for 
  more impressive magic and new secrets: four years ago, 
  Goro Akebeko butchered and dressed out his infant grand-
  daughter for the home’s assistance in winning government 
  deregulation of the Ukemochi Ranch. 
  Goro Akebeko’s children live at the lavish estate. The 
  most ambitious hold high positions within the company. 
  The least ambitious is Goro’s eldest son, Itaiichi Akebeko 
  (CE male Tiefling Barbarian 6), a dull-witted, frat-boy 
  monstrosity who lurks around the estate. He occasionally 
  “works” at the Ukemochi Ranch as a slaughterer- his 
  sadism and deliberate, brutal inefficiency both terrify and 
  disgust the regular slaughterhouse workers. Turn him 
  loose on a girl-cow to be butchered, and he’ll take all 
  day torturing her to death, leaving no usable meat or hide 
  behind, tie up a slaughter chute for most of the day, and 
  terrify the other cattle. The workers who have to clean up 
  after his rampages hate Itaiichi almost as much as his father 
  does. 
  The Akebeko Estate is expertly run by Old Bors (Boris) 
  (LE male Anthro Noble 11), who was one of Ukemochi 
  Ranch’s first stud-bulls, now semi-retired as Goro 
  Akebeko’s personal butler and attendant. By either cattle 
  or human standards, Old Bors is geriatric, yet has lost 
  Other Flesh Businesses in Matsusaka
  D6
  Type of 
  Business
  Connection to the 
  Ukemochi Ranch
  View of Women, Human 
  and Otherwise
  The Sweetness
  The Horror
  1
  Veterinary 
  Supply and 
  Medical 
  Deals direct to the 
  Ranch, long term 
  contracts, very 
  profitable
  Institutionalized 
  misogyny and a very 
  solid glass ceiling
  Cattle girls are allowed to 
  visit here, and are friendly 
  with the staffers, maybe even 
  work part-time
  There’s dozens of girl-cow bodies 
  buried somewhere near by, 
  testament to Itaiichi Akebeko’s 
  rampages here
  2
  Agricultural 
  Equipment 
  Sales
  In direct 
  competition with 
  the Ranch, not 
  doing so well
  Majority female 
  workforce, doesn’t think 
  too much about the 
  morality of cattle girl 
  butchery 
  Sponsors local kids who 
  raise girl cows for sale 
  Owner supports Itaiichi in his 
  schemes against his father Goro 
  Akebeko 
  3
  Leather-
  works
  Sells to those 
  fuckers in Kobe! 
  Hated in town!
  Fairly equal and gender-
  integrated workforce 
  Purchases and rehabs 
  injured cattle girls otherwise 
  destined for early slaughter
  Owner is stealing or embezzling 
  massive amounts from the 
  Ukemochi Ranch or a subsidiary
  4
  Feed Store
  Indirectly benefits 
  from the Ranch’s 
  presence
  Otherwise feminist and 
  progressive company, 
  except when it comes to 
  cattle-girls 
  Saccharine, kawaii anime 
  cow-girl mascots on 
  everything
  Something is killing workers in 
  horrible ways and the company is 
  covering it up
  5
  Transport 
  (refrigerator 
  trucks/train 
  cars)
  Bought out and 
  now owned and 
  operated by the 
  Ranch 
  A woman working here 
  has signed away many of 
  her rights, and might be 
  butchered like cattle at 
  her employer’s whim
  Provides a lot of sub-prime 
  thinking-beef to Tokyo and 
  Osaka’s homeless
  Thinking beef is no longer enough 
  and the owner is turning to the 
  butchery of humans 
  6
  Cattle and 
  cattle-girl 
  buyer/seller
  Employs many 
  Ranch dependents
  Treats all human 
  employees well and 
  demands humane 
  treatment of thinking-
  beef livestock
  Uses new technology and 
  procedures to be much more 
  humane to the livestock
  One of the workers helps 
  undermine the Ranch and wants 
  to end the thinking-beef industry 
  on moral grounds
  Simon Wentworth (order #22737413)
  
  10
  none of his strict, commanding demeanor and little of his 
  strength. He attends to the dark mansion’s needs, knows 
  the family’s many, many secrets, and acts as Akebeko’s 
  personal valet. In return for his loyalty, the bull-like butler 
  has been rewarded with little prerequisites: a vermillion, 
  1953 Porsche Boxer for his errands, and the sexual favors 
  of any cattle girl he so chooses. 
  the BOathOuse 
  The boathouse out behind the mansion is Itaiichi’s personal 
  playground. While his father has no moral qualms about 
  the slaughter of women, his sadism is driven by profit, 
  and Itaiichi’s chaotic lusts disgust the old man. Those lusts 
  are on full display in the boathouse. A preserved leather 
  strangling cord in a glass case, once used by America’s 
  infamous BTK Killer, is mounted over the front door. The 
  garrote is Itaiichi’s favorite possession and a symbol of 
  what his he’s turned his private playground into. 
  Itaiichi has been ‘playing’ here since he murdered his 
  favorite nanny at age 10. Though the staff cleans the 
  boathouse to operating room standards after every atrocity, 
  the walls are stained with blood. Hundreds of corpses are 
  chopped and burned, then buried on the grounds, many of 
  them dumped in the Akabeko clan’s private, artificial lake. 
  The presence of so many sexually violent killings has 
  warped the area’s karma. The walls bleed when Itaiichi 
  steps within the boat house, horrific visions flash across the 
  eye, ghostly moaning and agonized death-screams fill the 
  quiet air, stunning the crickets to silence. Characters with 
  Eyrines training (any feat or trait with Eyrines in the name) 
  suffer statistically harmless but noticeable nosebleeds: 
  Ittachi likes to boast that it’s a sign the Eyrines wants some 
  of what he’s got between his legs. 
  Akateko plants are common in the woods, and the most 
  horrific kind of undead prowl the vicinity. Gakido Walkers 
  and Guro Fiends are common, and dote on Itaiichi like 
  he’s the friend who always brings the best beer to the party. 
  gOldeN raNch 
  pettiNg zOO
  Tsu, Mie Prefecture 
  The Ukemochi Ranch Corporation maintains this small 
  and faux-pastoral petting zoo just outside the prefecture’s 
  capitol. The Golden Ranch is popular with local elementary 
  school students, who often spend warm spring days visiting 
  with the cattle-women. (The cutest and best behaved cattle-
  women from Ukemochi Ranch compete for a three month 
  ‘working vacation’ at the petting zoo.) 
  After sundown, the Golden Ranch becomes a somewhat 
  more serious place. Minor Amakaze meet and plot here, far 
  from Black Tokyo’s prying eyes and ever present web of 
  Simon Wentworth (order #22737413)
  
  11
  scying wards. Goro Akabeto oversees  the petting zoo and 
  lives in the castle-like private estate overlooking the fields. 
  Ababeto is the founder of the “Twelve Golden Amakaze” 
  faction, a rouge sect within the vast demonic conspiracy. 
  The Twelve Golden Amakaze seek a return to the 
  ‘traditional’ values of the Amakaze- greed and sadism 
  rewarded by wealth, above all. The Twelve Golden 
  Amakaze loathe the Ubume Empress and what they 
  consider her guilt fueled distraction from business- and 
  for the Twelve Golden that business is business. The 
  Twelve Golden are actively recruiting Amakaze members 
  to their side, mostly by offering a greater share of profits 
  and greater chances to indulge power fetishes than offered 
  by the current leadership. These ambitious sociopaths are 
  willing to take on a dark goddess and her minions for a 
  greater share of the world’s total GNP. 
  Akabeto’s faction often meets here, always on nights of the 
  new moons when the Ubume Empress’ supernatural eyes 
  are most blind. These meetings are always inaugurated by 
  the death of a cattle-girl, grilled alive for the board’s dinner. 
  the ukemOchi 
  slaughteryards
  Yokkaichi, Mie Prefecture 
  While many of the Ranch’s ordinary cattle and many of 
  its cattle-women are slaughtered onsite at the Matsusaka 
  facility, many are live-shipped to Yokkaichi for slaughter. 
  At the northern edge of the prefecture, Yokkaichi benefits 
  from excellent rail connections that get fresh-slaughtered 
  thinking beef to Tokyo’s tables and supermarkets that much 
  faster. 
  The Slaughteryards are a sterile warren of modern, 
  efficiently designed buildings at the edge of town. The 
  facility is intentionally designed to be clean, well-lit and 
  hospital like, rather than the grim dungeon many visitors 
  expect. A marble-topped privacy wall shields the facility 
  from outside view, most locals never realize that thinking-
  beef is produced here. Unlike the Matsusaka facility, 
  tours are never offered, because the slaughter of girl-cows 
  has never been normalized by years of wide practice in 
  Yokkaichi…though the Ukemochi Ranch has ensured the 
  practice is technically not illegal. 
  The Ukemochi Slaughteryards were designed, and 
  continues to operate under the supervision of the quixotic 
  Amelia Tajiri (LN female human Smart 5/Druid 3). 
  She is an autistic genius, more comfortable around 
  animals and girl-cows than normal humans. She walked 
  the slaughterhouse floor to get a girl-cow’s eye view of 
  the butchery process and redesigned the procedures to 
  make them both more humane and more efficient. She is 
  considered a senior vice president in the Ukemochi Ranch 
  power structure, but she barely notices. She spends her 
  days as one of the final faces that girl-cows ever see, and is 
  content with just that. 
  Nagashima happy spa
  Kuwana, Mie Prefecture 
  The Nagashima Happy Spa is a huge, multistory shopping 
  mall- really a retail arcology! It’s got hundreds of stores, 
  restaurants ranging from MOSBurger to high-end cuisine, 
  a few different movie theaters. Most popularly, there’s an 
  indoor, artificial beach and truly epic waterpark. 
  The Happy Spa is owned by the Akabeko Clan and painted 
  in a variant of its clan colors (hot pink instead of crimson, 
  plus black and white). Ranch employees receive special 
  discounts at the park and there are several free family days 
  offered throughout the year. Once each quarter, cattle-girls 
  are brought to the park for a final day of fun, just 24-48 
  hours before their slaughter. 
  During these visits, the seemingly endless parking lot 
  and five story parking tower (not to mention every 
  other exit from the Nagashima Happy Spa) fill up with 
  the obsequious, yet looming presence of black suited, 
  sunglasses wearing men in black (with red & white cartoon 
  cow neckties). They are tasked with making sure that all 
  their cattle-girl charges make it back on the charter buses, 
  and no reluctant girl-cow escapes into free Japan. (Use the 
  Tokyo MPD Supercop stat-block, with a LE alignment for 
  these warriors). 
  iga NiNJa tOWN
  Iga, Mie Prefecture 
  The town of Iga has a colorful history that the locals have 
  no idea is anything but history. Located in the heart of 
  Mie Prefecture, Iga was in ancient times the birth place of 
  several ninja clans, famed haiku poet Basho and master 
  samurai-sword smith Hatori Hanzo. The town’s tourism 
  industry is driven by ninja-enthusiasts. 
  Trains into Iga are decorated with cartoon ninja livery, as 
  are half the businesses in town. Sidewalk mosaics depict 
  cute blue and pink garbed ninja-warriors throwing stars, 
  and the manholes in town are carved with crossed katana 
  or with shuriken. Several famous, low-budget marital arts 
  films have been filmed here and many of the bars sell 
  special ninja-themed cocktails. 
  Simon Wentworth (order #22737413)
  
  1
  iga’s 
  mOderN 
  NiNJa 
  Several ninja clans 
  still operate in 
  Iga, hiding out in 
  the most obvious 
  spot imaginable 
  and blending 
  right in. The most 
  famous (at least 
  in the mega-corp 
  shadows) is the 
  Ueno Clan, a 
  rowdy extended 
  family of humans 
  and Kitsune, who 
  have welcomed 
  some strange new 
  arrivals to the clan 
  in recent years. The 
  Ueno ninja clan 
  has just recently 
  adopted a tribe of 
  Battlechangers into 
  their ranks. 
  The old clan 
  leadership 
  was wiped out 
  in the 1990s, 
  leaving Ueno 
  Clan controlled 
  by a fairly 
  inexperienced, 
  young crew. On 
  one hand, they’re 
  less savvy than 
  other ninja clans, but on the other, they are far more 
  forward-thinking and innovative. Tradition matters, but 
  the Ueno Clan Ninjas are not afraid of doing things in 
  new ways: witness their latest and most profitable new 
  alliance. By tradition, all members of the clan take Ueno as 
  their surname, though most use enough false identities to 
  populate a small-town phonebook. 
  The Ueno Clan’s ‘elders’ are a trio of respected ninja 
  elected by the clan membership for five year terms; one 
  elder seat is up for election every two or three years. 
  The three vote on leadership matters and it requires a 2/3 
  majority to commit the clan to any long-term contract 
  (though individual members are free to negotiate individual 
  commissions). An elder can serve no more than three 
  consecutive terms, though none have served that long in 
  practice. 
  The current trio of leaders are: 
  Watta’s (CG male ninja human Rogue 6) term is up shortly 
  and he isn’t planning on running again. He’s fed up with 
  the hassles of leadership and just wants to go back to being 
  a soldier. Watta has vetoed any gigs that involve the Nine 
  Dogs or Five Blossoms Amakaze, same with any hint of 
  involvement with the Rape Pure Tournament. He’s got 
  a conscience about the kind of jobs the clan takes. He’s 
  probably the most reliable of the leaders and the job has 
  weighed heaviest on him. 
  Michuru (CN female ninja Kitsune Smart 5/Techie 2) is 
  the clan’s B&E and surveillance expert, who spends most 
  of her time running jobs in Tokyo and Chiba. She’s an 
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  awesome thief but a less than inspiring leader. She’s got 
  months of back paperwork and command decisions to make 
  waiting for at her desk in Iga. She’s allied with several 
  Yakuza gangs and is pushing the clan into firm alliances 
  with the Amakaze. She usually votes with Matsuo, but can 
  be convinced to vote Watta’s way with some deft sexual 
  teasing. 
  Matsuo (LE male human ninja Rogue 7) and Watta hate 
  each other. Matsuo thinks the clan should take any job 
  that pays well or provides the opportunity for growth or 
  gaining political power. He’s firmly in the Amakaze’s 
  pocket, and knows how to navigate the different Amakaze 
  factions without burning bridges. Clan honor prevents 
  him from trying to assassinate or otherwise harm Watta. 
  Matsuo is content simply for the man’s term to expire. He’s 
  positioning one of his lackeys to run for Watta’s vacated 
  seat. 
  ueNO claN’s BattlechaNgers 
  Several years ago, the Ueno Clan made an alliance with an 
  unaligned tribe of Battlechangers, opportunists who easily 
  adapted to life alongside their human and Kitsune ninja 
  brothers and sisters. The “Boost/Boost Clan” are a motley 
  gang of Emulator thieves, scouts and spies, which could 
  easily be called ninja in their outlook, training and methods 
  despite being built light-years from Japan. 
  When they emigrated to Earth, the Boost/Boost Clan picked 
  up a little of the Ueno Clan’s subtlety and discipline, and 
  the clan got access to the skills and firepower provided by 
  living alien mechs. Most Boost/Boost Battlechangers adopt 
  a Japanese street-bike alt-mode, though a few have light-
  duty van or subcompact car alt-modes either instead of or 
  in addition to their bike-modes. Whenever possible, the 
  Ueno Clan tries to partner a Boost/Boost Battlechanger 
  with a human or Kitsune driver on jobs. The robot acts 
  as a getaway vehicle and fire support for the humanoid 
  ninja. Several Ueno Clan ninjas have developed their 
  Kiss Friend abilities, and are easily the equal of any 
  police Kiss Teams. 
  iga’s famOus NiNJa museum 
  This rather tacky tourist attraction is a recreation 
  of an ancient ninja castle moved to the top floor 
  of a modern retail complex. It’s also the Ueno 
  Clan’s headquarters. The entire shopping arcade 
  and museum are filled with ninja themed décor: 
  rather obvious revolving shelves, hidden trap 
  doors and sliding walls that visitors can discover 
  are everywhere. The real secret entrances to the 
  headquarters’ secure areas are hidden so well 
  ordinary tourists never even suspect they’re there. 
  Security is subtle but very good. 
  Half the sporty, brightly painted motorcycles in the parking 
  lot are Battlechanger warriors, ready to defend their 
  adopted clan at a second’s notice. Likewise, most of the 
  shop-girls dressed as pink-clad kunoichi are Uneo Clan 
  warriors who conceal lots of tiny blades in their cartoony 
  costumes.
  Secret levels beneath the mall’s power plant serve as 
  dormitories and training rooms for the clan members. 
  Several meditation rooms tap local ley lines to speed 
  healing or grant extraordinary mental focus. In the last 
  few years, a mechanical bay for repairing damaged 
  Battlechangers has been installed. 
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  ise shriNe 
  Ise, Mie Prefecture 
  The Ise Shrine is one of 
  the most sacred sites in 
  all Japan, and consists of 
  two buildings separated 
  by six kilometers of 
  sacred woods land. A high 
  wooden barricade dating 
  back centuries shields all 
  but the tops of the private 
  shrines from view, and is 
  patrolled inside and out 
  by elite Japanese police 
  officers. Only members 
  of the Imperial Family 
  are allowed within the 
  shrines themselves, 
  though visitors can walk 
  the woods at their leisure. 
  Myriad lesser shrines and 
  tiny, one room museums 
  litter the sacred wood 
  lands. 
  The lesser, outer-most shrine is dedicated to Ususama, a 
  fierce god of freedom from physical ailments, worshipped 
  here as a protector of home, family and body. Akaname 
  often visit his shrine to leave offerings at the periphery: the 
  shit of their human lovers, carried in ziplock bags or bento 
  boxes, and buried by hand at the edge of the protective 
  fenceline. Such rituals are always carried out as dusk turns 
  to full dark, and the shine’s police detail turns a blind eye to 
  them. 
  The perpetually befuddled, yet jolly Hotei Wasaru (NG 
  male Noble Akaname Acolyte 7) tends this shrine and 
  warmly greets visitors of his race. He can tell an Akaname 
  with a single sniff and greets his ecchi brothers and sisters 
  warmly, often sharing sake with them at near-by back alley 
  bars after his shrine closes for the night. He has no idea 
  of the Ise Shrine’s true nature and is honored to have been 
  chosen for such an “important” clerical posting. 
  The greater, inner-most shrine is dedicated to Amaretsu 
  in her role as solar goddess and grand-ancestor of the 
  Japanese Imperial bloodline and the Japanese race as a 
  whole. Kata Yagami, the Imperial Mirror of Japan is 
  said to rest within the temple. Yes and no. The powerless 
  but priceless duplicate of the cosmic mirror is held at Ise 
  Shrine, while the true mirror rests in secure vaults beneath 
  the Imperial Palace in Tokyo. 
  The Amaretsu shrine is cared for by Kanji Kawasaki (LG 
  male Imperial Family Paladin 6), a former military chaplain 
  with the JSDF. After his tour of duty, he was selected to 
  tend the shrine, something which seriously annoys him. He 
  knows the Kata Yagami relic on site is a decoy, and thus 
  doesn’t take his responsibilities especially seriously. He’s 
  the reason the supposed resting place of a sacred artifact 
  is only guarded by a few mortal cops, without any heavy 
  occult or ultra-tech backup. His casualness about his duties 
  might provide genre-savvy thieves with a clue that the 
  Amaretsu Shrine is a wild goose chase. 
  Kami often incarnate on the Ise Shrine’s vast grounds. 
  They often embody mysteries of sunlight, woods, water and 
  rivers, as many beautiful carp swim in the rivers encircling 
  the Amaretsu shrine. A rare few Kami incarnated of skatto 
  mysteries are born near the Ususama shrine, and are often 
  marked by soft chestnut hair. 
  the husBaNd 
  & Wife rOcks 
  Outside Ise, Mie Prefecture 
  Two goliath boulders larger than most private houses, 
  jut from the sea outside Ise. The two great rocks are tied 
  together with a ceremonial Shinto rope called a shimenawa, 
  which is so massive itself the rope weighs several tons. 
  The two rocks are said to be the place where Izanagi 
  and Izanami first made love, and created Japan… and 
  incidentally the rest of the universe, too. 
   
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  The larger rock, named for the male Izanagi, is crowned 
  with a massive, free standing torii gate. The gate was the 
  place where He re-emerged, terrified and cowed, from the 
  Underworld. The entire area is permeated by the ancient 
  energies of the ward Izanagi placed on the Underworld. 
  Outsiders feel vaguely uneasy within sight of the rocks, 
  and spellcasters who have specialized in Abjuration magic 
  feel the hairs on the back of their arms stand up, and their 
  assholes pucker shut. 
  Izanami’s depraved cultists and infernal minions have tried 
  to re-open the ancient torii several times but have failed 
  every time. You know they failed because mortal life still 
  exists in the Earth Realm. 
   
  The forces of cosmic good watch carefully over The 
  Husbnd & Wife Rocks for this reason. Each third winter, 
  a good-aligned Kami willingly sacrifices him- or herself 
  to the rocks, committing suicide by fire atop the smaller 
  Wife Rock. Whether this ancient ritual has any effect on the 
  strength of the wards or not, the Earth Realm’s Kami still 
  make the grim sacrifice, though occasionally a Futakuchi 
  makes the firey sacrifice to spare one of her ‘sisters.’ 
  adveNturiNg Near the 
  husBaNd & Wife rOcks 
  The vast, mythic seal that separates the Earth Realm from 
  the Underworld strengthens and empowers abjuration 
  effects within 1 kilometer of the Husband & Wife Rocks 
  and impedes summoning. 
  •	
  Within 1 kilometer of the rocks, conjuration 
  (summoning) spells and effects, including spell-like 
  abilities, simply fail to function. 
  •	
  Within 1 kilometer of the rocks, abjuration effects 
  are Extended as by the Extend Spell meta-magic 
  feat, without increasing their level or casting time. 
  Abjuration effects always penetrate the Spell 
  Resistance of Outsiders within this area. 
  •	
  Outsiders (including Kami) suffer a -1 morale penalty 
  on all saving throws, skill checks and attack rolls 
  within 1 kilometer of the rocks. This penalty increases 
  to -3 if actually standing on the rocks. 
  lake BiWa
  Shiga Prefecture 
  The massive Lake Biwa has stolen most of the prefecture’s 
  landmass. Viewed from space, the prefecture is a thin rime 
  of cities and farmland ringing a massive deep-water lake. 
  The lake effect snow makes the winters long and especially 
  brutal here, and storms are fierce. Flashing lightning splits 
  the sky, and the heavenly lights are reflected oddly in the 
  frigid, black depths. Giant centipedes are common along 
  the shores after the sun goes down. Most are longer than a 
  adult’s thigh, but some rare specimens grow larger than a 
  bullet train car, 
  Locals stay away from the shoreline and bring their dogs 
  inside after dark. Nobody talks about it, but workers on the 
  late shift walk to their cars or trains in pairs or trios, as do 
  barflies and clubbers. Only the whore houses stay open late, 
  lit with hot pink neon and certain the Omukake samurai 
  partying inside will pull up their pants and protect them 
  from anything that comes scratching at the door. 
  the BiWa ceNtipede
  Unknown to the centipede-samurai who call the Shingen 
  School home, the Elder Oni of the Black Else have bred a 
  new, and even larger and more horrific centipede. The Biwa 
  Centipede slumbers in treasure-laden caverns beneath the 
  lake. One day soon, its hunger will drive it out of the lake, 
  and the School will fall, as will the town of Imazu, unless 
  the gods are very, very kind. 
  Note: Black Japan’s gods are not that kind. 
  the BiWa tOrii
  Biwa is far deeper than modern seismologists suspect, and 
  far older than the four million years that science says the 
  lake has existed. A permanent portal to the Black Else lies 
  at the bottom of the lake. The Biwa Centipede lairs in the 
  Black Else; it only emerges into the Earth Realm to hunt. 
  Fortunately, it hunts rarely, only on the darkest nights of the 
  year, when the rain pours. 
  the mONsters Of lake BiWa
  In addition to the fearsome Biwa Centipede itself, Lake 
  Biwa and its environs are home to an assortment of warped 
  insects, and twisted oni-bred creatures. These horrors 
  emerge from a permanent torii leading to the depths of 
  the Black Else that lies somewhere beneath Lake Biwa’s 
  chill waters. The following creatures from Bestiary I are 
  especially common in the region. 
  •	
  Aboleth (sometimes known as Isonade in Black Japan) 
  •	
  Assassin Vine
  •	
  Basilisk 
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  •	
  Bebelith 
  •	
  Beetle, Giant Stag
  •	
  Centipede, Giant 
  •	
  Centipede, Swarm 
  •	
  Chull 
  •	
  Crocodile, Giant 
  •	
  Ettercap
  •	
  Hydra
  •	
  Retriever 
  chikuBu islaNd
  Lake Biwa, Shiga Prefecture 
  This small, forested island is one of the largest islands 
  in the great, fresh water lake. The little visited is island 
  is uninhabited, and is known primarily for its shrine to 
  Benten, the sole female member of the Seven Lucky Gods 
  of the Fukujin, and the goddess of water and wit. When 
  tourists take a slow boat to the shrine on clear days, they 
  see a well painted, scrupulously maintained wooden shrine 
  on the forested floor with a pagoda roof like a crashing 
  wave. Beautiful, but nothing extraordinary. Worth a few 
  photographs and fading tourist memories, but not much 
  else. 
  But a few visitors find something other than the wave-
  crested shrine. 
  Instead, they find a small home, that would not look out 
  of place in a Kyoto suburb. The modest home has water, 
  power and wifi, all the modern conveniences, despite the 
  fact that no power lines have ever been laid on the island, 
  nor water or gas mains. This is one of the many homes 
  of the goddess Benten. She is in residence rarely, and her 
  presence is announced by an unseasonable, cool fog. The 
  home is a refuge for her and her few trusted guests; the 
  relentlessly modern goddess is likely to negotiate treaties 
  with Black Japan’s other supernatural powers, conduct 
  godly business with Black Japan’s other minor deities and/
  or the occasional, trust-worthy demon lord during an all 
  night Call of Duty: Black Ops marathon. 
  The lake’s monsters keep to their damp holes when the 
  goddess is in residence. 
  the shiNgeN schOOl
  Imazu, Shiga Prefecture 
  Built on the shores of the largest lake in Japan, Lake Biwa, 
  the Shingen School trains the arrogant and powerful 
  breed of samurai known as Omukame. Known as the best 
  sword and spear-men in modern Japan, a throwback to the 
  glorious days of samurai rule, the Omukame are warriors 
  without equal. 
  And worst of all, these arrogant bastards, who replace their 
  cocks with mighty centipedes, know it too…..
  The Shingen School dates back to sometime in the early 
  1100s, when General Takeda Shingen disappeared from 
  the mortal world to hone his prowess as both fighter and 
  lover. Battling a monstrous centipede coiled in the center of 
  the lake, a monster as big as all the world, General Shingen 
  was barely victorious. He ate the great beast’s flesh, wore 
  its shell as armor, and the students who came after him did 
  as well. Soon, almost against his will, General Shingen had 
  founded a dojo. His dojo endured long after his mortal form 
  finally perished, and today, the Shingen School is mastered 
  by an unquiet ghost that walks its halls, spear in hand. 
   
  Today, the Omukame order offers membership at the 
  Shingen School to the cream of Black Japan’s police and 
  military forces. Only men whose bedroom exploits compare 
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  with their heroism are even considered for membership. 
  The Omukame consider themselves modern ronin, willing 
  to fight for anyone willing to meet their price. Depending 
  on the day, and the ronin involved, Omukame have fought 
  for everything and everyone from Police Section Seven 
  to the Amakaze to the CIA. A few Omukame have even 
  crossed worlds, to another Earth hanging under a distant 
  branch of the Great Tree Ygryssadyl, to fight alongside 
  the gold-armored Covenguard warriors of the Choicer 
  Covenant. 
  Despite their mercenary bent, most Omukame consider 
  themselves protectors of the common folk of both realms. 
  They will often take on a case at no cost, when it involves 
  a demonic incursion. (Though when protecting a pretty girl 
  from the Black Else, Omukame are more than willing to 
  take pussy as payment). Some of the most noble Omukame 
  might even scuttle a paid mission to do the right thing 
  where oni are concerned, but these centipede-samurai are in 
  the distinct minority. 
  piNk rONiN delivery 
  health
  Imazu, Shiga Prefecture
  Pink Ronin is an outcall prostitution service serving Imazu, 
  and especially the Shingen School’s warriors. For the 
  girls working at Pink Ronin, it’s a well compensated but 
  grueling job. They must have the sexual stamina to survive 
  the marathon bouts of lovemaking that Omukame are 
  known for- three or four days of lusty fucking at a time. 
  The Omukame are not lust-murderers, but few have any 
  concern for the bodies of their lovers. A few girls lack the 
  necessary stamina, and might perish in the attempt, but 
  most survive, albeit bruised and exhausted, and paid in old 
  gold coins from the feudal era, or else in valuable artifacts. 
  Girls working at Pink Ronin can earn a year’s wage in a 
  few days of work, a fact that ensures that there is always a 
  ready supply of new faces, despite the risks. 
  More than a few samurai bastards grow up in Imazu, a 
  consequence of a forgotten liaison between an Omukame 
  and a favorite prostitute. Some even grow up to join the 
  school themselves, giving vent to the violence in their 
  blood. 
  BeNtai’s Badass disks 
  Imazu, Shiga Prefecture 
  The goddess Benten runs many small businesses 
  throughout Japan, all with her own imitable style. 
  Bentai’s Badass Disks is a game-off (used videogame 
  and electronics store) about a block from the lake shore. 
  Benten herself is supposed to work the counter every fifth 
  Wednesday morning, but she skips out more often than not, 
  and the shop remains closed till the night manager comes in 
  to open up at 4 pm. Still, the store is a good place for those 
  in the know to get in touch with the genki goddess. 
  The shop’s other staffers are ordinary mortals, but their 
  boss trusts them to run the store and deal in magical 
  artifacts when the rare occult customer comes in. The store 
  regularly sells all the magic items bearing Benten’s name, 
  as well as a few other magic weapons or armor that look 
  like pricy cosplay gear. 
  A disreputable little pervert named Shin (use the Blue 
  Collar Kami stat-block) works this store and a few similar 
  shops part-time. He lives in a nearby apartment block, 
  in a dingy efficiency covered in ero-manga posters. He’s 
  mentioned here because he sometimes sells merchandise 
  from Bentai’s Badass Disks under the table at a deep 
  discount and pockets the profits. He gets away with nothing 
  worse than a few bruises because he’s one of Benten’s 
  many un-acknowledged children, even though he looks a 
  couple years older than she does. 
  kOga NiNJa tOWN 
  Koka, Shiga Prefecture 
  The Koga Ninja Clan has owned this small city for 
  generations, and feuded fiercely with the Ueno Ninjas 
  from the next prefecture over. Like their rivals, the Koga 
  Clan survives and thrives even in the modern world, and 
  like their rivals, they’ve allowed ninjitsu themed tourist 
  attractions to hide their presence, like moss growing over a 
  stone. 
  In contrast to the Ueno Clan, the Koga Clan are far more 
  traditional, though they too can embrace new tactics when 
  there’s a profit in it. The Koga Clan’s sensei rules for life 
  or until age and infirmity render him unfit to continue to 
  lead. When a sensei dies or steps down, the senior members 
  of the clan choose a new leader by secret ballot: only male 
  ninja of at least 35 years are allowed to lead the clan. All 
  clan members take Koga as their surname, though like 
  the Ueno Clan, they all use a dizzying array of aliases and 
  codenames. 
  The clan’s current leader, a stalwart and reserved man 
  named Shigaraki (LN male human ninja Rogue 10/
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  Assassin 4) has lead the clan for the last decade and a half. 
  Sensei Shigaraki is careful to maintain a cover identity as 
  a pottery magnate: his ceramics factory is one of the city’s 
  largest employers. In fact, many of his clan’s ninjas have 
  day jobs with his company, to better to fool tax authorities. 
  Most people just assume Sensei Shigaraki is a reclusive 
  local industrialist who doesn’t flaunt his wealth. 
  mihO’s museum 
  Shigaraki doesn’t flaunt his wealth; his daughter does 
  nothing but. Miho Minakuchi (CN female human ninja 
  Rogue 1/Aristocrat 9) is known internationally as a wealthy 
  heiress and patron of the arts. The beautiful yet capricious 
  young women enjoys the international jet-set party life 
  style, but prefers being known in the society pages as an art 
  enthusiast of impeccable taste rather than for sex tapes like 
  most of her contemporaries. 
  Using her father’s money, Miho paid for the construction 
  of one of Japan’s most famous art museums. Miho’s 
  Museum (she is nothing if not egotistical) is home to a 
  fine collection of traditional Japanese pottery, samurai 
  and ninja weapons and armor and ukiyo-e worth billions. 
  The museum is an architectural wonder: fantastical crystal 
  castle carved into a mountain and approached by a long, 
  elevated foot bridge of spun glass. Miho is a bit of a 
  cultural snob, absolutely refusing to display non-Japanese 
  artifacts and openly racist in her scorn for Korean and 
  Chinese art. 
  Not having a head for art, daddy Shigaraki has no idea that 
  many of the pieces in Miho’s Museum are stolen by his 
  own ninja, either seduced or paid off by his daughter. All 
  it would take to reveal his clan’s existence is one through 
  investigation into the provenance of some questioned 
  display piece. 
  kOga claN’s BattlechaNgers 
  Impressed by the effectiveness of the Ueno Clan’s alliance 
  with the star-born robots, Koga Clan has reached out to the 
  Battlechangers as well. Koga Clan has closely allied itself 
  with the Spiderkrons, a stealthy and staunchly independent 
  Tyrakron faction. In exchange for the access to Earth 
  resources and weapontry that the Koga Clan’s vast wealth 
  can buy, the Spiderkrons have allied themselves with the 
  ninjas. Most Spiderkrons are triple changers, with a luxury 
  car form for speed, a robot form for battle and a spider or 
  other arachnid form for espionage. 
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  The senior-most Spiderkron is staunchly protective of 
  Sensei Shigaraki, almost stalker-like in his devotion. Dark 
  Money (LE male Battlechanger Magus 12) transforms 
  into the ninja patriarch’s limousine. One by one, Dark 
  Money has isolated Shigaraki from his human confidantes 
  and advisors. Dark Money wants permission to murder 
  Miho, and has subtly hardened the old patriarch’s heart 
  against her. He’s waiting to reveal what he knows about 
  the security risk she poses. Dark Money knows that if the 
  old man approves the murder, he’ll break down soon after. 
  Then Dark Money will be the master of the Koga Ninja 
  Clan, not merely another servant. 
  the hOspitaBle kOga plate 
  “The Hospitable” is a cannibal cuisine restaurant that 
  proudly serves Mie thinking-beef and other living 
  delicacies. The owner and head chef is the estranged 
  brother of Sensei Shigaraki, Tomo Koga (NE male human 
  ninja Expert 11). Koga wears the clan’s name openly as an 
  insult to his hated sibling, but has never been allowed to 
  act as an official part of the clan once he failed a critical 
  test during his teen years. Instead, Koga opened a murder 
  restaurant. 
  The Hospitable is infamous for its chef’s contests and 
  flashy, live cooking shows. All the cannibal dishes/victims 
  at the Hospitable are butchered live and conscious. The 
  restaurant uses heavy doses of drugs and mind-warping 
  sorceries to keep its victims from feeling the excruciating 
  pain. A panel van from the Ukemochi Ranch arrives 
  every Saturday morning, carrying the week’s supply of 
  cattle-girls. A rotating circuit of cannibal chefs, including 
  infamous demon-men like Eto the Iron Pot and Basashi, 
  compete with the host to produce the tastiest dishes.  
  The Hospitable is popular with those just beginning 
  their journey into cannibal atrocity. The lack of pain and 
  response from the dishes turns off many of the most feral 
  blood-feeders, though it’s comforting for rookies in the 
  fetish. 
  The Hospitable has somehow warded itself against 
  Connoisseurs of Woman Flesh and other super-predators 
  attracted by cannibalism, but the wards occasionally fail, 
  terrifying Koga. Dark Money has traded Koga protection 
  from these horrors in exchange for information on breaking 
  his brother’s control over the clan. Dark Money has 
  (falsely) promised the chef vast wealth, everything his 
  brother owns, including the niece, when Shigaraki is dead. 
  the giON district
  Kyoto, Kyoto Prefecture 
  The stately and beautifully archaic Gion District is the 
  largest remaining hanamachi (center of geisha culture) in 
  Japan. Several geisha houses are clustered in a narrow band 
  running along the Kamo River, and the women there are 
  celebrated for their grace and beauty. Elder geisha here are 
  designated as ‘living national treasures’, describing the 
  unique role the women play in preserving Japan’s cultural 
  heritage. 
  There are five major geisha houses in the region, each with 
  its own kamon (crest), which the geisha and maiko display 
  as crests on their kimonos or symbols painted on their 
  building’s traditional paper lanterns, as well as a multitude 
  of lesser houses. 
  Those living and working in the Gion District are more 
  familiar with true geisha than people elsewhere in Japan. 
  During the spring and autumn, the local geisha houses 
  perform public dances and serve tea (or beer) at outdoor 
  festivals. Ticket prices for these events are well within the 
  means of Japan’s poor and middle class, a contrast to the 
  800,000-yen price tag of Tokyo’s most elite geisha. During 
  the last week of June, the Gion District’s five great geisha 
  houses combine their efforts for an impressive festival 
  where the most beautiful and talented girls from each house 
  perform.
  The five great geisha houses (ochaya) are found within 
  several blocks of each other, in various places throughout 
  the Gion District. The five great houses and their matrons 
  are: 
  higashasi 
  The Higashasi House is under the control of the matron 
  Kiko (LN female human Aristocrat 6). She hides a keen 
  and sarcastic sense of humor behind her professional 
  façade. If anyone is rude to her staff or disrespects her 
  establishment, her quiet, yet acerbic tirades can reduce even 
  Amakaze middle-men to tears and stammered apologies. 
  Geisha from her house often perform at public festivals and 
  are very much a part of the community. The house’s mon is 
  a plum blossom. 
  kamishichikeN
  The Kamishichiken House has been governed by the 
  matron Mameyoshi (LN female Futakuchi Aristocrat 
  10) for more than sixty-five years; the immortal re-
  established herself as the ‘daughter’ of her first legal 
  incarnation several years ago. The geisha of Kamishichiken 
  are trained to listen closely to their wealthy clients, and 
  subtly ferret out secrets about the Amakaze and other 
  conspiracies. Mameyoshi acts as an information broker, 
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  favoring dealings with the forces of good, but only out of 
  enlightened self interest. There are several Futakuchi and 
  Kami among the ranks of her geisha. The house’s mon is a 
  rising sun. 
  kOBu
  The Kobu House recently lost its matron to a sudden heart 
  attack and is in turmoil. No clear successor has emerged, 
  and Kobu House’s fortunes are failing. Many of the Kubo 
  geisha have already left for other houses, and the rest will 
  likely be absorbed by Higashashi. The house’s geisha 
  are exclusively human, except a single Nekomusume 
  geisha-in-training (maiko) named Satin (use Free Neko 
  stat-block). Satin will likely have to complete her training 
  elsewhere, assuming another house will accept her. The 
  New Day Girl Factory, though a corporate subsidiary, is 
  looking to purchase Kobu House. The house’s mon is a 
  wreath. 
   
  miyagaWachO
  The Miyagawacho House is one of the oldest and most 
  picaresque in Kyoto, built along the banks of the river, 
  and featuring spectacular gardens and nature walks. The 
  Miyagawacho House is lead by the relatively young matron 
  Mamechiho (LN female Noble human Charismatic 5) who 
  is distinguished by her elite client base and stunning web of 
  political contacts. Under Mamechiho’s rule, the old house’s 
  fortunes have improved to what they were in the old days, 
  before WWII. The house is extremely popular with local 
  politicians and celebrities, and its mon is a golden carp. 
  pONtOchO
  Pontocho House was recently moved from the location 
  where it has stood for the last century to a newer, larger 
  establishment a few blocks away. The house’s geisha are 
  as decorous and outwardly serene as ever, but privately 
  most hate the new building. The matron is Sayo (LN 
  female human Expert 8), who is extremely motherly to 
  the geisha under her, but who’s ideas of improvements are 
  often anything but. One of her less controversial ideas is 
  to allow a trio of POETICA purchased with house funds to 
  train as maiko- most of the other geisha like their machine 
  sisters and feel they will be good additions to the house. 
  The house’s new mon is a pine tree, though some heirloom 
  items still bear the older mon, which was a mountain. 
  the hOukagO geisha sOciety 
  Though not an official geisha house, some of the students 
  from nearby Sakuragaoka High School have established 
  the first ever “Houkago Geisha Society” as a student club. 
  The girls of the HGS are studying geisha culture on their 
  own after school, and are already competent, if unpolished 
  maiko. When they graduate, some might even be accepted 
  into one of the five great houses, and some of the members 
  have expressed an interest in finding a way to keep Kobu 
  House afloat, maybe by drumming up community support 
  Simon Wentworth (order #22737413)
  
  11
  and putting on geisha performances at local festivals 
  to benefit the failing house. The girls of the HGS have 
  decided on a stylized teacup as their mon. 
  The girls of the HGS are as staunchly feminist as only 
  socially conscious high school students can be, and 
  they’ve already written a rule in the club’s by-laws that the 
  practice of mizuage is strictly forbidden. Which only bears 
  mentioning, because they’ve already slapped away a few 
  offers from local industrialists suggesting the old tradition 
  as a way to quickly raise the funds to save Kobu House. 
  the Old imperial 
  hOusehOlds 
  Kyoto, Kyoto Prefecture 
  Four major Imperial Residences in Kyoto are historic sites 
  open to the public. Each Imperial Residence is a sprawling 
  castle or palace, surrounded by gardens and a small 
  walled village of lesser structures, private temples and 
  governmental offices. All four complexes are exceedingly 
  similar in their grandeur and beauty, with neat grids of 
  buildings organizes around the main residence, where the 
  highest nobility stayed during the facility’s tenure.
  The Imperial Palace and Sento Imperial Palace are found 
  in the central district of the city- they flank the Imperial 
  Park and its beautiful cherry trees. The Katsura Imperial 
  Villa is found to the west, and the Shugakuin Imperial 
  Villa is found towards the north. All four complexes are 
  crowded tourist destinations, and reservations usually have 
  to be booked through the Japanese bureaucracy months in 
  advance. Sometimes they are closed to the public for trade 
  summits or other affairs of government. 
  The Old Imperial Households are overseen by the Imperial 
  Household Agency, which is commanded locally by 
  career officer Hayate Matsuri (LN male samurai human 
  Soulknife 7), who formerly oversaw the direct protection of 
  the Imperial household. Matsuri is a serious and humorless 
  man with the unique ability to produce weapons out of 
  nowhere, and kill ten men effortlessly ruining the creases 
  of his designer suit. He is especially curt when members of 
  the Imperial Family are on site. 
  the great WOmB Of heiaN 
  A natural cavern beneath the Imperial Park glows with 
  watery radiance shed by glowing crystal flowers emerging 
  from the hard-packed earthen walls. Fierce, Imperialistic 
  Kami dedicated to the protection of Japan and its rulers 
  are often born within a cradle of earth at the center of the 
  cavern. Though only born once every half decade or so, 
  the Kami who incarnate at the Great Womb of Heian are 
  some of Japan’s most trusted defenders, and are considered 
  members of the Imperial Family by right of strange birth. 
  The Great Womb of Heinan is accessible via obscure 
  dimensional ‘shortcuts’ leading from both the Imperial 
  Palace and Sento Imperial Palace. 
  the hideyOshi liBrary 
  Located in an out of the way corner of the Shugakuin 
  Imperial Villa, this occult library is concealed as overflow 
  document storage for the on-site museum. The Hideyoshi 
  Library is environmentally sealed to preserve the old papers 
  and artwork within, and has double “airlock” style doors to 
  preserve the internal environment. Members of the Noble 
  and Imperial Family cultural templates are allowed to copy 
  the historic scrolls here to their spellbooks, but only with a 
  full criminal background check and several months advance 
  notice. Matsuri is always on-site when a scroll is brought 
  out to be scribed. 
  “the recOrds rOOm” 
  Shortly before the Japanese surrender, Imperial Army 
  officers buried a vast store of military records in a hidden 
  office somewhere beneath one of the Old Imperial 
  Households. Which one remains in question, though 
  supposedly the passage way to the secret office is found in 
  an ancient bathhouse or perhaps an old privy. 
  The records hidden here detail atrocities and war-crimes 
  forgotten by history: rapes, mass executions of soldiers and 
  civilians, illegal medical experimentation and worse. Many 
  of the officers involved are the fathers and grandfathers of 
  some of modern Japan’s most powerful men. The revelation 
  of these records could turn the already icy relations 
  between Japan and other Asian powers openly hostile, 
  and upend the Diet….including scandalizing some of the 
  Amakaze’s most useful current minions. 
  kyOtO’s shriNes 
  Kyoto was the Imperial capital for over a thousand years 
  before the seat of power moved to Tokyo. During this time, 
  it has accumulated uncounted shrines and memorials to 
  renowned figures. If you need a shrine or similar structure 
  for background color, roll 4D6 and see what you get. 
  Simon Wentworth (order #22737413)
  
  1
  imperial apartmeNts 
  Various sites around Kyoto, Kyoto Prefecture 
  The Japanese government maintains relatively low-profile 
  but nicely appointed apartments and condominiums 
  throughout Kyoto for the use of obscure relatives of 
  the current Crown Prince and Princess. Though too far 
  removed from the imperial line of succession to ever stand 
  to inherit the Chrysanthemum Throne, these petty nobility 
  still earn a few perks by right of ancestry…especially if 
  they are among Japan’s secret defenders. 
  Characters with the Noble or Imperial Family cultural 
  templates can have access to a private apartment or 
  condominium somewhere in Kyoto or the surrounding 
  suburbs if they are in the city on official business, working 
  occult black-ops, or even if they’re merely on good terms 
  with the Japanese Diet. 
  falleN chrysaNthemum 
  flOWers
  Over the last three or four weeks, several of the children 
  of minor Imperial relatives have died under macabre 
  and mysterious circumstances. Some have stepped onto 
  trains or been mauled by passing cargo trucks, though 
  none of the kids had shown any sign of suicide risk in the 
  weeks leading up to their deaths. All the children killed 
  have attended the prestigious New Kyoto Elementary, 
  a private school for Japan’s wealthiest families. What 
  Chrysanthemum Seven suspects, but can’t prove yet, 
  is the slain children were all victims of a Teke Teke who 
  probably attended the same school in life. 
  One last question to consider…what if it’s not a murderous 
  Teke Teke, but instead a Gaki or even nastier creature 
  doing the killings? 
  aNa-Bei’s greedy feasts 
  Unlike others of her vile kind, the oni-chef Ana-bei (use 
  Azukibabaa Chef stat-block) does not own a murder-
  restaurant. Instead, Ana-bei cooks for her clients in 
  their own homes. She’s convinced several exceptionally 
  avaricious and ambitious minor nobles that eating the 
  flesh of similarly obscure relatives of the Imperial line 
  will help them achieve all their dreams. Ana-bei claims 
  consuming the flesh of distant relatives will improve their 
  place in the Imperial order of succession, or grant potent 
  sorcerous powers, or some other benefit. Worse, Ana-bei 
  has convinced several of her clients to feed their children 
  with her dark delicacies, all but ensuring the children will 
  grow up unnatural and cursed. 
  And whenever a client finally realizes it’s all oni bullshit, 
  Ana-bei makes them her next exquisitely prepared banquet. 
  Kyoto’s Shrines
  D6 
  Shrine Honors…
  The Shrine Is…
  The Shrine’s Decorations….
  Supernatural Involvement ?
  1
  A former Emperor or 
  member of the Imperial 
  Family
  A humble, single small 
  building 
  Goldleaf statues of Buddhas 
  or the personage the shrine 
  was built to honor
  No major supernatural 
  occurrences 
  2
  A celebrated poet or 
  artist
  A small shrine surrounded 
  by a large garden or 
  courtyard
  Fierce stone shishi lions 
  flanking the entrance
  The shrine hosts a minor haunt 
  that triggers on certain nights
  3
  A courageous samurai 
  warrior 
  A small or mid-sized shrine 
  attached to another temple 
  or governmental complex
  A fanciful golden or silver 
  animal sculpture adorning the 
  rooftop
  Kami and Kitsune often 
  congregate here in secret 
  4
  A powerful and revered 
  local kami
  A humble shrine in the 
  forest or a park 
  Impressive collection of 
  scrolls and ukiyo-e prints
  Undead can pray for remission 
  of their condition and return to 
  mortality here
  5
  A great religious teacher 
  or philosopher
  A huge, ornately decorate 
  pagoda tower
  Colorful flags flanking the 
  entry
  Women who pray here have 
  blessedly easy pregnancies
  6
  The beloved wife or 
  concubine of one of the 
  above (roll again) 
  A massive temple 
  complex tended by many 
  groundskeepers and a 
  popular tourist attraction 
  A row of dozens of torii gates 
  leading to the shrine 
  Visitors sometimes dream of 
  dead loved ones who impart 
  wisdom after visiting
  Simon Wentworth (order #22737413)
  
  1
  Okiku furNiture
  Kyoto, Kyoto Prefecture
  This small factory sits on the outskirts of a sprawling first 
  world city, and from the outside at least, has nothing to call 
  attention to it. Men come and go in shifts, producing cheap 
  furniture for Japan’s office-boxes and micro-apartments, 
  not knowing that one of the mildew-stinking rooms in the 
  furniture factory’s basement opens onto the Black Else. 
  Behind this peeling yellow door, the ancient Kakaju (NE 
  male Ironclub Oni Witch 13) works his craft, as he’s done 
  for endless centuries. Kakaju is a master craftsman, and his 
  chosen medium are human souls. 
  The old oni practices a unique kind of slave mastery, 
  ripping souls screaming out of their dying bodies, burning 
  and binding and twisting the soul, before trapping it inside 
  wood or iron. Flesh is similarly distorted, becoming wood 
  and leather, glass and iron. Human women are transformed 
  into furniture- into beds, chairs, urinals and worse things, 
  so their new owners can appreciate them in their bondage. 
  Kakaju’s transfigured 
  prisoners can never be freed, 
  only mercifully put to death, 
  but they retain enough of 
  their human minds to fully 
  appreciate their punishment. 
  As can be expected, the 
  oni’s work commands a 
  premium. The evillest men 
  in Japan pay multi-million 
  yen commissions for a 
  chance to have one of their 
  female enemies cursed with 
  immobility forever, and 
  adventurers who recognize the 
  Kakaju’s tattooed oni-servants 
  (use Ironbrother Yakuza stat-
  block) coming will commit 
  suicide rather than allow 
  themselves to be taken alive. 
  The Eyrines Sisterhood has 
  placed a twelve-million-yen 
  bounty on Kakaju’s head. 
  Each time one of the Sisters 
  fails to claim the bounty, the 
  elder oni mails her hands 
  and labia back to the Osaka 
  Safehouse. He enjoys taunting 
  the Sisterhood with his 
  knowledge of their last and 
  best sanctuary. 
  the kakaJu’s thiNgs
  The furniture factory is a haunted place, and its ghosts 
  are the unquiet spirits of tortured women impressed into 
  the wood and stone of the structure itself. Some of the 
  imprisoned souls include:
  •	
  Asyuka Hayashi, is trapped within the blankets the 
  oni made from her flesh. In life, she was an exorcist, 
  trained by the old men of the cemetery at Nagasaki.  
  •	
  Mitsoru Kanno, a feminist activist and author who 
  earned the Amakaze’s ire during the late 1950s. She has 
  become the oni’s desk, and is privy to his innermost 
  secrets now. 
  •	
  Lady Rika, an Eyrines Sister of the Kami race, who 
  fell in 1266 CE. She is the oni’s urinal, and is the most 
  tortured, yet the most sentient, of his captive souls. 
  Simon Wentworth (order #22737413)
  
  1
  The Floating World
  D20 
  Club or Bar Name 
  Is Owned By….
  What’s Weirdest About It? 
  1
  Image Bar Kittycat
  An elder oni who long ago repented of evil
  Women are allowed to make WILL Saves to 
  search for this specific club or bar
  2
  Love, Love Soapland
  The Yakuza
  No man who enters here ever leaves alive, but 
  they die in ecstasy 
  3
  Club Pinky
  Someone who sold out to the Amakaze and is on 
  the verge of losing her soul
  Akaname congregate here in great numbers, as do 
  skatto witches
  4
  Slick Soapland
  A Goryohime witch looking for an apprentice
  Each night, at 0352 exactly, a fire consumes the 
  structure and many patrons
  5
  Marilyn Monroe 
  Nopankissa
  A Tanuki who came to the Earthrealm in 1814
  Boys who lose their virginity here become great 
  sorcerers
  6
  American Bar
  A former US Marine, whose life was destroyed 
  and rebuilt after a tour in Camp Fulgrim
  Sex here with a willing prostitute acts as an 
  atonement for the sin of rape 
  7
  Cowboy! 
  A runaway Nekomusume who is still being hunted
  Bloodstrong clans offer their youngest and 
  prettiest maidens to police and JSDF soldiers here
  8
  Dollhouse Paradise
  A Sazae-Oni who hunts here
  No money changes hands here, for anything
  9
  Smile Bar
  A Ubume who uses the club to distract her from 
  her grief
  Those who visit die within a month of coming 
  here, by accident or strange disease
  10
  Rose Club 
  Some megacorp who doesn’t realize its 
  significance
  Shapeshifters and were-women dance on stage in 
  their hybrid forms
  11
  Million Yen Dream
  A dying POETICA 
  Anyone who orgasms here is cured of all disease, 
  mundane and magical alike
  12
  Softclub
  An aging whore who stumbled into the Floating 
  World years ago and never left
  Dancers, prostitutes and clients alike shift age, 
  race and gender seemingly at random. 
  13
  Happy Dreams Wet
  The seven-year-old daughter of one of Japan’s 
  richest men
  Dying alcoholics can find their way here easily 
  for a final drink 
  14
  Lonely Heartbeat
  Some Hyakki Yokai friends up to all sorts of 
  mischief
  News print outs of infamous local sex criminals 
  and perverts in a wall of honor behind the bar
  15
  Lovely Kitty
  The Nine Dogs Amakaze through a front company
  Emotionless school children from wealthy 
  families selling their virginity
  16
  Champagne Night
  A bunch of foreign investors 
  Pregnant supernatural women offer their bodies at 
  a premium
  17
  Foxy Girl!
  An ecchi enchanter who won it in a game of Texas 
  Hold ‘Em
  There’s some kind of legendary artifact buried out 
  back, but good luck digging it up
  18
  Pool Bar
  Oyari Roman’s disreputable younger brother
  Kitsune prostitutes charge by their number of 
  tails- 8 or 9 tailed foxes are supremely skilled at 
  the art of love and worth thousands! 
  19
  Flower Club 21
  No owner, the club itself is alive and aware and 
  scheming
  Some kind of sexual contest for impossibly high 
  stakes open to the customers and employees alike
  20
  Ferrari
  Roll twice – the ownerships in dispute and the 
  dispute is about to turn bloody
  Men who let the staff peg them can become 
  women if wish to be
  Simon Wentworth (order #22737413)
  
  1
  ByOdO-iN temple 
  Uji, Kyoto Prefecture 
  Also known as the Phoenix Hall temple, this site is a cross-
  planar nexus. Though ostensibly dedicated to the Pure Land 
  Buddhist sect, the structure is also sacred to worshippers of 
  the cosmic raptor of flame known as The Flier. On winter 
  nights, sometimes the sky above the temple lights with vast 
  fiery wings, visible only to those within the courtyard; it 
  is then that a semi-stable torii to an unimaginably distant 
  future opens and any sort of space opera weirdness might 
  fall through.  
  The ornately and claustrophobically decorated temple is 
  tended by the ever mysterious (and roguishly handsome) 
  Ky-Lan (CG male Tal-Anon Cleric of the Flier 9), who 
  practices a unique faith blending Pure Land Buddhism 
  with his race’s ancient traditions. The handsome man 
  hides his wings beneath his somber monk’s robes and flirts 
  shamelessly with the men who come to the temple seeking 
  enlightenment….though he teaches advanced philosophical 
  concepts very adroitly when he wants to. 
  Ky-Lan protects the region from the futuristic strangeness 
  that sometimes blasts to the temporal/spatial rift above 
  Phoenix Hall…and his future from the weirdness that 
  Black Japan has to offer. Ky-Lan also is a staunch believer 
  in second chances, especially when they’re not deserved. 
  As such, he’s opened the outer areas of the temple as an 
  impromptu shelter for Kyoto Prefecture’s homeless, drug 
  addicts and down and out. If the story’s sad enough, he’s 
  sometimes arranged passage for a desperate man into the 
  heavy future, where he can ride a rocket to some new and 
  hopefully brighter destiny. 
  the flOatiNg WOrld
  Somewhere in Osaka, Osaka Prefecture 
  The Floating World is an ever changing and dream like 
  place, a phantom district of bars, love hotels, soaplands 
  and fashion hotels located in downtown Osaka. It is a half 
  world place that is never the same twice, and whose borders 
  and confines seem to shift the moment you look away. The 
  Floating World is never the same twice, and most men only 
  visit the Floating World once in their entire lives, for good 
  or for ill. The Floating World is not a place Americans and 
  foreigners are welcome at; it is not a place outsiders know 
  how to find. The Floating World’s exact location on its 
  twisting, winding street seems to shift; the buildings around 
  the World change owners and décor often, as if in a dream. 
  Floating World can only be found by two kinds of men- 
  men of quiet desperation, longing for a few minutes 
  pleasure with a lover, or men in the throes of sexual excess 
  looking for a new thrill. Anyone else, even with the best 
  directions, will simply wander for hours through Osaka’s 
  backstreets, finding similar, mundane establishments 
  aplenty, but never setting foot in the Floating World. 
  The Floating World is a pocket dimension, a well of time 
  and space separate both from the Earth Realm and the 
  Tatakama, but touching both. It can be accessed by those in 
  the Tatakama, prowling the geisha districts and gambling 
  houses in the same manner as it can by a modern Japanese 
  man. 
  steppiNg iNtO the 
  flOatiNg WOrld 
  Discovering the Floating World requires a DC 22 WILL 
  Save, which is made once per night of searching, after 2d4 
  hours of wandering. The WILL Save DC is modified by the 
  following conditions:
  •	
  The character is not ethnic Japanese, is racially mixed 
  or a naturalized citizen. Add DC +5  
  •	
  The character is heavily tattooed. Add DC +2
  •	
  The character has 4 or more ranks in Knowledge 
  (local). Lower DC -2
  •	
  The character has unsuccessfully looked for the 
  Floating World on five or more nights. Lower DC -2
  •	
  The character has already visited the Floating World. 
  Add DC +10
  •	
  The character is a virgin. Lower DC -2
  •	
  The character works as a salariman (White Collar or 
  similar starting occupation). Lower DC -2
  •	
  An Akashita Wind occurs on the night of the search. 
  Lower DC -2
  •	
  The character was presented with a token (business 
  card or matchbook) from the Floating World and given 
  tentative directions by a former visitor. Lower DC -4
   
  The only characters who can make the WILL Save are 
  Japanese males who have either: abstained from all sexual 
  activity with a partner, willingly or not, for 30 days or 
  more; or who have had sexual intercourse with at least two 
  different characters every day for the last 30 days. Other 
  characters, including women or foreigners cannot make a 
  WILL Save at all, though they may follow a companion 
  who has made a successful check into the Floating World. 
  A character who makes their WILL Save continues to 
  wander for several minutes, following an almost instinctual 
  path, until stepping into a narrow alley, they finally enter 
  the Floating World here. The sky is a strange purple and 
  pink, and the clouds shift and churn endlessly. A storm is 
  promised, but never arrives. The air is crisp and chill. The 
  narrow alleyway opens into a garish neon dreamscape 
  of brothels, love hotels and bars. Here, the dancers are 
  as likely to be Kitsune and Kami as they are to be high 
  Simon Wentworth (order #22737413)
  
  1
  schools girls working for tuition or illegals paying for their 
  passage to the home islands. Small, discrete bronze signs 
  on almost every door read “Japanese Only”. 
  Inside, Japan’s men- from adventurers to the drabbest 
  office workers imaginable- drink Sapporo and watch the 
  dancers, awaiting a turn with one of the girls. Some claim 
  that the Floating World charges a million-yen cover charge, 
  and only the wealthiest businessmen and most prosperous 
  Yakuza gangsters can afford to visit. Others claim that the 
  girls of the Floating World will willing offer themselves 
  and their services for the yen in your pocket, if they decide 
  you are worthy. Perhaps both are true, as there are many 
  clubs in the Floating World and they all have their own 
  rules and traditions. 
  Mingled among the human prostitutes and bar-girls, the 
  Floating World is said to be staffed by stranger things. 
  There are rumors of Sazae-Oni madams who allow college 
  boys their first sexual wonder, and than suffocate them as 
  they pant after orgasm, of vampiric things that strangle 
  drunken patrons, of Nitsuki vigilantes who castrate and 
  then eviscerate their prey here, all under the purple sky. 
  But there are just as many tales of delicate maidens whose 
  touch awaken strange powers, whose orgasm brings 
  enlightenment, of cowardly little men who somehow found 
  the courage to stand against the Black Else after a drunken 
  night in the Floating World. There are tales of Sacred 
  Pleasurers who use the Floating World as their temple, like 
  the Babylonian horae of old.  
  There are rumors of glamorous and exotic Flow Witches 
  working out of the Floating World’s cramped bedrooms 
  who bottle their blood and urine as mystical and potent 
  “teiku auto”… expensive fetish souviners. As always, 
  which stories are true, and which are only dark legend is for 
  you to discover…..
  The Floating World is home to hundreds of different 
  pleasure-dens, which are never the same twice, and 
  never seem to be found down the same alley. Randomly 
  generating the Floating World’s contents each time the 
  characters visit helps establish the dreamlike nature of this 
  dimensional pocket. You can roll once and read across 
  the row, or roll multiple times and combine the results for 
  added complexity. 
   
  Simon Wentworth (order #22737413)
  
  1
  returNiNg frOm 
  the flOatiNg WOrld 
  A night in the Floating World can seem to last a century. 
  There are no clocks here, watches freeze the moment one 
  steps into the Floating World. Cellphones and wireless 
  signals never penetrate, but there is always a football game 
  on the TV over the bar- perhaps a game from the 2022 
  World Cup, or equally likely a black and white match from 
  1952 or a scrum from three weeks ago. No one ever really 
  sleeps in the Floating World, though patrons eventually tire. 
  When a patron eventually leaves the Floating World, they 
  never remember their steps. Sooner or later they awaken on 
  a subway, rumbling home, stinking of cigarettes, whiskey 
  and pussy. 
  For most, the night spent in the Floating World would be 
  just a dream, except for the business cards, bearing the 
  names and addresses of whore houses that just 
  don’t exist, and the soaked panties 
  stuffed into a suit pocket. 
  the demON’s Night Out
  The “Demon’s Night Out” is a loose network 
  of demon-run bars, bordellos and sleazy clubs 
  stretching from Hyogo to Osaka and Kyoto. 
  Dozens of night spots are part of the Demon’s 
  Night Out, roughly following the meandering 
  and chaotic path of the long-ago Demon’s Night 
  Parade. Most of the clubs are owned, or at least 
  heavily patronized by Hyakki Yokai demons, 
  Tanuki and other tricksters. 
  Bars and clubs affiliated with the Demon’s 
  Night Out can be recognized by old prints of the 
  Demon’s Night Parade kept in dirty frames behind 
  the bars or over a bathroom stall. The owners of 
  these clubs have formed a loose alliance: tradition 
  prevents the supernatural beings drinking there 
  from murdering humans fallen into the Floating 
  World without provocation but nothing prevents 
  them from scamming, robbing or brutalizing 
  incautious humans. The bars in the Night Out are 
  linked by semi-table torii in the back- usually 
  hidden in the shitter or a grungy storeroom. 
  These torii only come alive on cold nights, or 
  rainy nights, or in the early morning fog, just 
  before the sun rises after last call. Most have an 
  additional component before they activate- pissing 
  on the torii floor, pouring out a cup of sake, or 
  masturbating to orgasm are common ‘keys’. 
  The motley assortment of bartenders usually 
  let anybody who’s been drinking in their 
  establishment use these torii freely. With the right 
  connections, on the right night, you can walk from a shitty, 
  back-alley bar in Hyogo directly into an equally low-end 
  bar somewhere on the far side of Osaka in a matter of 
  minutes. 
  eyriNes sisterhOOd 
  safehOuse
  Osaka, Osaka Prefecture 
  There is a house in Osaka, which dates back to the 15th 
  century, untouched by Allied bombing runs. And in this 
  house, there are women. Extraordinary, powerful, and 
  beautiful women. Enraged women. The Eyrines Sisterhood 
  are a dark legend among Black Tokyo’s predators. They 
  are protectors and priestesses, frontline soldiers in Japan’s 
  sexual war. 
  Simon Wentworth (order #22737413)
  
  1
  The Sisterhood are a coven of mages and feminist artists, 
  priestesses and vigilantes. Their tactics range from 
  video installations in Tokyo’s skyscraper art galleries to 
  cold blooded murder, from public pressure to prosecute 
  sexual violence and raise awareness of domestic abuse 
  to mystic rituals, handed down from mother to daughter 
  for generations. The women of the Sisterhood are a loose 
  confederation of extraordinary women, who are united only 
  by a sense of purpose. 
  The Eyrines Sisterhood works closely with Section Seven, 
  helping survivors cope with demonic rape, aborting oni-
  spawn pregnancies and helping victims turn their pain into 
  power. The Sisterhood produces Eyrines 5.67 mm SMGs for 
  Section Seven and others, providing the weapons necessary 
  to hunt demonic super-predators. 
  The Osaka safe house is open to all members of the 
  Sisterhood. Usually only a handful of women are in 
  residence at any time, recuperating between missions or 
  using the safehouse’s library. The Sisterhood makes it a 
  mission to free slaves of all kinds, from children abused by 
  international pedophile rings to exotic beings like Ningyou, 
  POETICA and Nekomusume. The crowded, chaotic safe 
  house is the temporary home to Japan’s desperate and 
  fearful, their first stop on a journey to personhood. 
  The Osaka safehouse is under the protection of Maki 
  Silvertype (CG female Mature POETICA Rogue 4/Smart 
  5), an early generation POETICA who was freed by the 
  Sisterhood in August 1987. Today, she works to repay 
  her self-imposed debt to the Sisterhood, by offering 
  other artificial women the same freedom she was given. 
  Under her direction, the Sisterhood has lead raids on the 
  New Day Girl Factory’s production facilities in Ehime. 
  Silvertype is working her way up the chain of command, 
  tracing the New Day Girl Factory’s parent companies and 
  stockholders, and she is close to uncovering the existence 
  of the Amakaze conspiracy. Soon, there will be war 
  between the two factions, a war the Eyrines Sisterhood 
  might not survive…..
  WOkeN furies
  A garage a couple of kilometers from the safehouse 
  contains the Eyrines armory. Guarded by veteran Sisters 
  24-7, this garage is almost never open for business, and 
  the mechanics have no interest in taking jobs (though they 
  might grudgingly do free quick and dirty repairs for local 
  working folk under the table). Woken Furies serves as the 
  hanger for the Sisterhood’s Night Sparrow powered armor, 
  and includes roof-top launch facilities. At any given time, 
  3-5 Night Sparrows are onsite for repair. A single genetic 
  conversion tank on-site allows the Sisterhood to genetically 
  engineer Night Sparrow pilots for the expected reflexes. 
   the sisterhOOd iN the campaigN
  The Sisterhood can be a powerful patron and motivating 
  force for some game groups. Their feminist slant and 
  cellular structure gives them a unique feel, a sense of 
  purpose and passion that Police Section Seven sometimes 
  lacks. They make ideal backers for a collection of heroes 
  who doesn’t want anything to do with the law and resists 
  taking orders. 
  The fact that the Sisterhood actively frees and recruits the 
  otherwordly and the exotic means that many metahuman 
  PCs will have had contact with them. Players with 
  Nekomusume or POETICA characters might owe their 
  lives and souls to the Sisterhood; Hentai Heroes with Flow 
  Witch and Sacred Pleasurer talents might study at their feet. 
  The Eyrines Sisterhood might take a darker turn, and be 
  introduced as merciless furies. If the Eyrines Sisterhood 
  gives into its anger, the organization might turn from 
  hunting the worst monsters: rapists, murderers and 
  supernatural horrors and begin murdering anyone who 
  they disagree with, anyone who harms women in any way, 
  politically, economically or socially. And in Japan, that’s a 
  lot of targets. 
  the makiNg mONey 
  NON-spaces 
  Kita District, Osaka, Osaka Prefecture 
  Osaka’s Kita District, long the city’s financial heart, is 
  mostly a grimy, grey maze of architecturally drab concrete 
  boxes dating back to the late 1950s.
  The Umeda Sky Building is a more daring (and more 
  recent) addition, a weird silvery monolith linking two 
  equally odd towers in a rough H-shape with a central bridge 
  that looks somewhat like a crashed UFO. The fanciful 
  Umeda Sky Building forms the centerpiece of the business 
  district, which in turn is the heart of a magical wonder, 
  created partially by design, and partially by accident. 
  When the Umeda Sky Building was erected at a conflux 
  of old, barely active ley lines, it revitalized the fading 
  energy flows criss-crossing the Kita District. Magic flared 
  anew, surging to levels unseen since ancient days and even 
  beyond. Today, the Kita District is a maze of small pocket 
  universes, semi-stable torii and other strange ‘non-spaces’ 
  – hidden rooms and floors not on any architectural plan, 
  elevators that lead to secret offices, and assorted other 
  mysteries. As many of these hidden places can twist a 
  man’s fortunes, rewarding their discoverers with wealth and 
  success, occultists in the know refer to the area as “Making 
  Money non-spaces”. 
  Simon Wentworth (order #22737413)
  
  1
  There are dozens, possibly hundreds of non-spaces and 
  puzzles to discover hidden throughout Kita District’s office 
  towers. Some of the best known non-spaces include:
  the Black file 
  Accessible from the HR office of a futures exchange, this 
  non-space takes the form of a small, uncomfortable private 
  office dominated by a huge Victorian desk. The only light 
  is from a small fluorescent swan-neck lamp on the desk, 
  shining down on a ledger with a black leather cover and an 
  obsidian pen chained to the desk. The Black File is a tool of 
  work-place vendettas and petty jealousy. 
  If a person employed anywhere in the Kita District has their 
  name written in the black ledger, that character suffers a -10 
  penalty on Profession checks to make a living for the next 
  2d6 months, as via bestow curse. The person who wrote 
  the victim’s name must write their own true name beside it. 
  The writer cannot write a new name in the ledger until the 
  curse on the first victim is ended.
  Burning the ledger ends all active curses, though the ledger 
  reappears with fresh pages, ready to accept new names the 
  next time the non-space is accessed. Similarly, removing 
  the ledger from the non-space ends the curse, but the ledger 
  flakes away to ash within seconds of emerging into real-
  space. 
  the fiNaNcial flOOr 
  This non-space occupies the non-existent 41st floor of 
  the Umeda Sky Building, accessible from a big air-
  conditioning shed atop the roof. The Financial Floor non-
  space is an abandoneed stock market trading floor, circa the 
  early 1920s. Brass tickertape machines clatter endlessly, 
  burying the floor in a densely printed carpet of slender 
  papers. Outside the bay windows, the light is always the 
  blinding pinkish red light of pre-dawn. 
  The Financial Floor is somehow related to the tatsumi 
  turret hidden within Nagoya Castle, able to warp the 
  economic destiny of Japan. Those who find their way 
  onto the Financial Floor can use the archaic abacuses, 
  stockmarket tickers and rotary dial phones to somehow 
  manipulate their financial destiny. The Amakaze do not 
  seem to be aware of the Financial Floor’s existence. A few 
  hours work within the Financial Floor can bestow any one 
  of the following: 
  •	
  Gain insight to a new stock offering or IPO that can 
  make the character very rich if they invest at the right 
  Simon Wentworth (order #22737413)
  
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  time, usually within a few days of the discovery
  •	
  Discover the full financial holdings of a single 
  Amakaze or Amakaze Executive Board member whose 
  identity is known to you
  •	
  Gain a permanent +2d6 competence bonus on a single 
  Profession check of choice 
  •	
  Gain ownership of a piece of valuable real estate (a 
  lavish home or mansion or a profitable local business in 
  one of Japan’s major cities) 
  •	
  Gain stock options, bearer bonds or other liquid wealth 
  worth 3d6x1,000 gp 
  The Financial Floor is guarded by a variety of unseen 
  spirits, which can manifest an assortment of deadly forms. 
  Hitobashira hide in the walls, as do a variety of animated 
  objects made form the tools of high finance, and these are 
  merely the least of the defenders, which include the ancient 
  dragons of Japan. The Financial Floor’s defenders take 
  no notice of minor alterations of fortune, but animate to 
  protect against any manipulations that cross their unspoken 
  threshold of greed.  
  the iNsuraNce armOry 
  The right combination of button presses on one of the north 
  elevator banks takes a visitor to a non-space between the 
  33rd and 34th floor. The two floors sandwiching the non-
  space are filled with a variety of insurance and securities 
  companies, and the non-space shares their bland, corporate-
  approved décor. 
  At the end of a long maze of corridors, visitors find a single 
  Japanese salariman sitting alone in an office where beyond 
  the shuttered windows, it is always long into the night. The 
  seemingly emotionless man, who may or may not be truly 
  human, sells a variety of magical business suits, dress shirts 
  and assorted magic items with salariman in their names. 
  the prOsperity mailrOOm 
  This non-space is found somewhere between the 4th 
  and 8th floor (it seems to wander with the seasons), and 
  resembles a claustrophobic room filled with locked silver 
  mail boxes. One box is always open, and always contains 
  a check inside, made out to the discoverer from a phantom 
  company tied in some indefinable way to the Amakaze, 
  worth 1d4x100 gp (10,000-40,000 yen). 
  A person can only access the Prosperity Mailroom 1d4+1 
  times in their life. Each time they visit, the DC to find the 
  non-space on return visits increases by +3. 
  the suicide rOOm 
  A women’s bathroom on the 37th floor sometimes opens 
  into a much larger and darker space. The non-space only 
  manifests on crescent moon nights, and only for women. 
  When manifested, this grim pocket reality expands into a 
  seemingly endless complex of stalls, extrapolating the small 
  ‘real-space’ bath room into an endless, shadowy labyrinth 
  of half-closed bathroom stalls lit only intermittently by 
  overhead lights. 
  Women too old to find the Hanging Academy by other 
  means can attempt suicide here, using black leather nooses 
  hanging above each Western-style toilet. The bodies of 
  women who tried the ritual, but failed to rise as Goryohime 
  dangle from countless other nooses, never rotting once their 
  hearts stop. 
  Living Goryohime often walk these shadowy halls, 
  straightening the clothes of the unsuccessful dead and 
  leaving incense sticks burning on the toilet beneath their 
  The Making Money Non-Spaces
  Non-Space
  Skill Check DC to gain access
  Notes about the Non-Space
  The Black File 
  Profession (white collar) DC 20
  Financially curse an enemy employed in the Kita District
  The Financial Floor
  Profession (white collar) DC 32
  Phantasmal stock office allows you to manipulate financial 
  fortune
  The Insurance Armory
  Spellcraft DC 18 
  Leads to a hidden shop selling salariman magic items
  The Prosperity Mailroom
  Profession (white collar) DC 18*
  Find a signed check for 1d4x100 gp inside
  The Suicide Room
  Knowledge (arcana) DC 22
  A place where office ladies might rise as Goryohime after 
  suicide
  Simon Wentworth (order #22737413)
  
  11
  swinging, stocking feet. They do not interfere with still-
  living women who have chosen suicide here, at most 
  silently wishing them luck from a distance. If you are using 
  the Gamble of the Noose optional rule, the penalty for 
  commiting suicide outside Hanging Academy grounds does 
  not apply to deaths by hanging here. 
  Other mysteries Of kita
  In addition to the non-spaces, a variety of other mysteries 
  can be found throughout Kita District. Some of the best 
  known: 
  the lOver’s seat 
  A romantic destination for tourists, the Lover’s Seat is a 
  wrought iron bench just big enough for two, set back into 
  a tiny micro-park near the entrance to the Umeda Sky 
  Building. A lighted tile mosaic beneath the bench lights up 
  in a glowing pink heart when lovers sit in the seat and press 
  a hidden button with hands clasped together. A nearby shop 
  sells ‘love locks’ for a few hundred more yen than a cheap 
  padlock should normally go for to be hung on the metal 
  fencing behind the bench by lovers looking for a little good 
  fortune in their relationship. 
  A couple that hangs a lock together on the fence gains 
  the benefit of the Iron Heart feat for as long as the lock 
  remains undisturbed and their relationship remains solid. 
  Building maintenance usually clears the locks off every 4-5 
  months when they grow too dense on the fence.  
   
  tOrii
  Various torii exist in the Umeda Sky Building, most 
  of which are found in refrigerators, cabinets and other 
  spaces normally too small to contain a human. These 
  torii are tight squeezes for a normal sized man, but open 
  into the receiving hall of various fortresses and castles 
  throughout the Tatakama. Visitors are forced to approach 
  the Tatakama’s residents on their knees, which amuses the 
  daimyo who rule these far-flung fortresses. 
  Most Torii are stable and relatively easy to open, requiring 
  the traveler to tear apart vast sums of paper currency and 
  scatter the remnants to open the gate. Once opened, the 
  gate remains open for a period that can range from several 
  seconds to nearly an hour. These portals are two-way, but 
  visitors rarely enter from the Tatakama side. 
  tsuteNkaku tOWer 
  Designed by the same architect that designed the Tokyo 
  Tower, this gleaming, neon-lit spire rises high into the 
  Osaka skyline, and is visible from almost everywhere in the 
  heart of the city. The four angular sides of the Tsutenkaku 
  are covered in neon-lit kanji celebrating the area’s most 
  profitable businesses. The kanji changes from time to 
  time, as fortunes rise and fall, though the display was not 
  designed to be modular, nor are work-crews ever seen 
  adjusting the signage. 
  deN-deN tOWN 
  Osaka, Osaka Prefecture 
  Like its fierce rival Akihabara, Den-Den Town is a 
  shopper’s paradise, specializing in anime, art, music, 
  fashion, gadgets and tech. Tens of thousands of shops and 
  restaurants are crammed into a comparatively small area, 
  and like Ahihabara, Den-Den Town is bathed in neon and 
  saturated with modern magic. 
  americaN village 
  American Village is the hippest fashion in the entire, 
  already very hip city. If it’s trending in Japan, it started in 
  some American Village boutique or the other. American 
  Village takes its name from the plethora of Western 
  designer stores within its borders, who capture American 
  and Euro high-fashion, give it a uniquely Japanese spin, 
  and then release it back into the wild to breed. 
  Some of the occult or unusual shops within American 
  Village include:  
  Orange Rope Swing: a popular Gothic Lolita/Elegant 
  Gothic Aristocrat boutique started by a Goryohime named 
  Caress (NE female Gyaru Goryohime Bard 4). She’s 
  something of a guide for American teens and tweens 
  who’ve felt the call of the Great Tree. She’ll drive them to 
  Aokigahara Forest, hand them one of her pre-tied nylon 
  nooses and wish them luck, and never say a word to their 
  panicked parents about where they went after their last 
  credit purchase pops in her store. 
  Kansai Education & Style: This four-story uniform 
  specialty store serves students from throughout the Kansai 
  region. About twenty minutes before closing, those in the 
  know can cast any cantrip or orison onto the southern 
  escalator. If they do, the escalator quietly takes them down 
  to a hidden floor beneath the basement. 
  The KE&S is in a long-term and nasty rivalry with the New 
  Teragoya Uniform shop in Tama. Occultists born in Kansai 
  never go to New Teragoya and vice versa, usually because 
  of prefecture pride. KE&S employs many of the regions 
  Ecchi Enchanters to custom make occult uniforms and 
  accessories. Play the two shops and their price-matching 
  policies against each other and you can get a great 
  enchanted school uniform for cheap. 
  Hip Grocery: This three-story grocery giant includes an 
  Ukemochi Ranch outlet store staffed by cute cattle-girls 
  Simon Wentworth (order #22737413)
  
  1
  who put on exhilarating cooking demos that always draw 
  big crowds. Most of the Hip Grocery chefs are so skilled in 
  the culinary arts, they’re valuable enough to the company 
  they’re permanently off the meat-market. 
  Upgrade Stage: Run by a clique of computer techs that 
  worked at the New Day Girl Factory before going private, 
  Upgrade Stage is the place to go if you want to upgrade 
  a POETICA for maximum performance. Upgrade Stage 
  deals with masters wanting to modify their machine-girl 
  slaves and with free POETICA on a transhumanist kick just 
  as easily. If they know a particular POETICA well, they 
  might be able to install some illegal headware or cybernetic 
  weapons arrays. 
  Lotus City Gallery: Just a few doors down from Upgrade 
  Stage, this small art gallery is one of the few in Japan 
  displaying works by free POETICA artists. It is run by a 
  POETICA who inherited her freedom as a codicil of her 
  master’s will, the abstract artist Jomi Shodo (NG female 
  POETICA Bard 1/Wizard 2). She specializes in holographic 
  and interactive digital inspirations, but Jomi can scribe a 
  few (very stylishly laid out) scrolls when she needs to. She 
  specializes in illusions but has a fascination with forcefields 
  and force-based energy effects. Jomi is a close friend to the 
  Sisterhood, particularly its leader Maki Silvertype. 
  Osaka JOyOpOlis cOmikkat
  This four story, brightly decorated and almost entirely 
  glass shopping arcade is home to the best otaku shopping 
  west of Tokyo. Doujin artists and cosplayers come here to 
  show off, network and sell their wares from cheaply rented 
  kiosks. Major anime and manga studios also sell their 
  products here and often host preview events for fans. 
  The Joyopolis Comikkat is also a place where new 
  Doujinishi are born in startling numbers, especially when 
  the new anime season starts in late summer or early fall 
  and the air is charged with creativity. On any given day, 
  half the wildly costumed revelers and doujin fans walking 
  the floors are Doujinishi. They push forward the bounds of 
  art and decency on a regular basis, regularly piss off local 
  anti-otaku moralists and fuck like animals in any backroom 
  office with a lockable door. With so many fellow Doujinishi 
  to pick from, the Commikkat-born usually keep to their 
  own kind, who are a lot more interesting and fun than most 
  humans, so one-sided romances between Doujinishi and 
  unfortunately smitten mortals are common. 
  A loose coalition of Futakuchi also incarnated somewhere 
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  1
  in the Kansai Region also congregate around the Comikkat. 
  They usually get called “Heaven’s Editors” and have 
  taken it upon themselves to make sure the less-than-reliable 
  Doujinishi keep their publishing schedules met, their 
  booth rent paid up and make sure they don’t break too 
  many human hearts. It’s an endless, thankless job. Most 
  of Heaven’s Editors would rather be training the local 
  Doujinishi to fight demons, but making them slightly better 
  people is a good starting point. 
  yOdOBashi heavy machiNes 
  This company is a minor subsidiary of Hyabusa Heavy 
  Industries, and leases non-standard models of Tetsujin to 
  the general public. It’s the company’s mission to install 
  a specialized model of Tetsujin in just about every field 
  there is. Medic-Tetsujin marked by pale green crosses and 
  equipped with built in X-ray and MRI sensor packages, 
  Journo-Tetsujin painted in local TV station colors, with 
  recording equipment in their rabbit-eared mecha-head. 
  Heavy duty Fire Department Tetusjin painted in the hot 
  yellow and orange of local fire trucks, Demolition Tetujin 
  with built in jack-hammer attachments and onboard tools 
  and every other imaginable variation. In addition to the 
  more common Tetsujin mecha, Star Droids, Synths and 
  Bulks (Heavy Races) are sold here. Legally, they are 
  considered variant Tetsujin mecha, and like true Tetsujin, 
  are freed automatically after 15 years of field service. 
  NatiONal BuNraku 
  theater 
  Osaka, Osaka Prefecture 
  This world-famous puppet theater has stood on the 
  same spot for centuries. It is one of the last places in the 
  world where the highly complex and articulated bunraku 
  style puppets still perform for audiences. In addition 
  to traditional plays dating back more than 400 years, 
  the National Bunraku Theater is experimenting with 
  experimental puppetry performances involving artificial 
  women. 
  POETICA and Ningyou commissioned specifically for 
  the theater play one weekly show- the last curtain of Friday 
  night. This highly erotic and often disturbing masterpiece 
  sells out weeks in advance. Some patrons leave the 
  theater hotly aroused, while others walk away disturbed 
  and nauseated by the unnatural grace and movement of 
  the lithe, synthetic performers. Sometimes, a Ningyou is 
  taken apart at the joints during the performance- she can 
  be reassembled afterwards, but such an experience always 
  leaves scars. 
  The theater’s most glamorous puppet-performer is Lady 
  Matoko (NE female POETICA Bard 8). She is the chief 
  concubine of the theater’s CFO, and convinced the other 
  members of the board to begin staging her “Neo Bunraku”. 
  She enjoys her mastery of the other artificial girls- the 
  experiments she conducts to increase their flexibility and 
  allure leave her wetly aroused. The more her plastic and 
  wooden sisters squirm and cry, the better it is. 
  Lady Matoko’s disturbing and totally fashionable Neo 
  Bunraku are attracting new patrons to the theater. For the 
  first time in a decade, Amakaze are flocking to the theater 
  for the sold-out Friday evening performance. 
  tetsuJiN assemBly 
  plaNt-02 
  Outside Osaka, Osaka Prefecture 
  Assembly Plant-02 is located a few miles outside Osaka. 
  Its production line produces the majority of Japan’s Home 
  Health Care Tetsujin. Locally built mechs tend to be a 
  quirky and kind, often otaku, bunch of robots who spend 
  the majority of their income buying toys and anime DVDs 
  in the local Den-Den Town. 
  mOuNt teNpO 
  explOratiON sOciety
  Outside Osaka, Osaka Prefecture 
  This rather pathetic, 5m high ‘mountain’ has become a 
  haunt for Black Japan’s Tanuki population. Often, and with 
  great pomp and ceremony no less stirring for its drunken 
  origins, local Tanuki will mount expeditions to climb the 
  ‘peak’. Such five meter climbs can take all day, and involve 
  the pudgy little raccoon men doing a lot of basking in the 
  sun while drinking beer and making very little forward 
  progress. 
  The Mount Tenpo Exploration Society meets in a small 
  museum, topped by a surprisingly impressive clock tower 
  that’s actually taller than the ‘mountain’ it memorializes. 
  Despite itself, the Mt. Tenpo Exploration Society has 
  become a nexus for adventurers. Anyone willing to journey 
  to the Tatakama on a mission of discovery is welcome- 
  there is a torii between worlds at the peak, accessible only 
  on nights of a crescent moon. Sometimes the Tanuki hang-
  arounds will fund a particularly intriguing expedition, or 
  will give needed intel, but only if they can claim credit for 
  any discoveries. The Society publishes an amateur press 
  blog about its discoveries every few months, a sort of lazy 
  National Geographic for the supernatural. 
  “Fats” Hiroshige (CN male Tanuki Rogue 2, Smart Hero 
  3) spends much of his day lounging in the park atop Mount 
  Tenpo, a can of good beer in his pudgy hands. He’s crossed 
  between the Tatakama and his birth place in the Earth 
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  Realm dozens of times, and knows several trustworthy 
  merchants and bordellos on the far side. He does most of 
  the writing and photography for the Exploration Society’s 
  blog, when he can be bothered to get out his laptop. 
  the fukuhara rift
  Kobe, Hyogo Prefecture
  Early in the 12th century, the Child Emperor Antoku 
  moved the Imperial Court to Fukuhara, in what is today 
  the city of Kobe. The break with tradition lasted less than 
  six months, because in an event that came to be known as 
  the “Demon’s Night Parade” a dimensional rift opened 
  between the Earth Realm and the Black Else. The Child 
  Emperor’s guards and his heroes barely beat back the 
  invasion, and only sealed the rift at great cost. The disaster 
  so depleted the ranks of Child Emperor Antoku’s army the 
  boy and his loyalists died soon after, and modern Japan was 
  born. 
  The Demon’s Night Parade unleashed uncounted thousands 
  of supernatural horrors upon Japan, some of which survive 
  into the modern world. The ancient rift itself remains 
  mystically sealed. Today, the only trace of the Fukuhara 
  Rift is a vermilion scar, visible a few hundred feet into 
  Kobe’s quiet sky, visible only to those who can see the 
  invisible. 
  adveNturiNg iN kOBe 
  The Demon’s Night Parade has created lasting 
  repercussions for the prefecture. 
  •	
  Spells with the chaotic descriptor as well as 
  conjuration (summoning) spells are cast at +1 caster 
  level; the two modifiers are cumulative in the case of 
  summoning spells that conjure chaotic creatures. 
  •	
  Hyakko Yokai are at their best in the prefecture of their 
  race’s birth, and receive a +2 competence bonus on all 
  CHA-based skill checks while within the prefecture. 
  •	
  Hyakko Yokai gain Fast Healing 1 while within Kobe 
  during the months of August through October after 
  sunset and until sunrise. 
  kOBe, hyOgO prefecture 
  Kobe is the third leg of the Kyoto-Osaka-Kobe triangle that 
  rivals Tokyo in commerce and culture. Residents of the 
  Kansai like to boast that any one of those three cities are 
  every bit as magnificent as Tokyo and all three together are 
  far superior. 
  Kobe is the fierce and sometimes bloody rival of Mie 
  Prefecture. 
  The Prefecture’s laws prohibit the slaughter or importation 
  of ‘thinking-beef’ and possession of cannibal beef is 
  prosecuted as harshly as the sale of human remains. 
  Local health codes prohibit any Ukemochi Ranch food 
  product from being sold within the prefecture, and local 
  health inspectors are pushy, pugnacious and often corrupt. 
  Kobe’s many fine restaurants usually have to walk a fine 
  line keeping the officious inspectors satisfied and well 
  compensated, or they’re going to ‘discover’ a forbidden 
  cache of Ukemochi Ranch beef in the restaurant cold 
  stores. 
  The Chief Culinary Inspector is an utterly sociopathic 
  woman named Karai Sakana (NE female burakumin 
  human Inquisitor 9). She owes her position to Goro 
  Akabeko’s rivals within the Amakaze and dreams of 
  moving up in the conspiracy’s ranks. To this end, she’s 
  scrupulous in her mission to keep Mie products out of 
  Kobe’s restaurants. However, she’s pretty much addicted 
  to the extra cash her shake-downs of local restaurants bring 
  in, and has had a growing affection for the hotly illegal 
  cannibal delicacies on offer at the Kobe Western Grill. 
  Torn between her long-term goals and short-term greed, 
  Karai is never going to be smart enough to take the long 
  view. 
  the kOBe prOmOtiON grOup
  The Kobe Promotion Group is a lobbying organization 
  formed by the prefecture’s traditional cattle industry. 
  It staunchly protects the “Kobe beef” trademark 
  internationally, and has a long string of intellectual property 
  lawyers on permanent retainer. The KPG’s major purpose is 
  to limit the expansion and profitability of Mie Prefecture’s 
  cattle girl industry, which the KPG worries might finally 
  extinguish Kobe’s traditional industry. The KPG does 
  everything it can to hurt the Ukemochi Ranch- from 
  protectivist lawsuits and challenges to the morality of girl-
  cow farming to anti-Mie ‘public service announcements’ 
  challenging the nutritional value of thinking beef. 
  The Kobe Promotion Group is itself the unwitting catspaw 
  of the Ubume Empress’ Amakaze faction. The fact the 
  group’s leadership is still alive and practicing corporate 
  law is only due to Amakaze infighting. Using the KPG 
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  to harass the Ukemochi Ranch, the Ubume 
  Empress hopes to check the rising power of the 
  Akabeko Clan’s Twelve Golden Amakaze. 
  The head of the KPG is the portly yet rather 
  majestic corporate lawyer Eiji Honda (LE male 
  Noble human Expert 9/Bard 1). He is one of the 
  prefecture’s wealthiest and most influential men, 
  owning huge shares of stock in local cattle ranches 
  and beef producers. His deep, almost supernaturally 
  resonant voice makes him a consistent success with 
  juries, and he often narrates anti-Mie PSAs. He is 
  quite willing to manipulate vegan and artificial girl 
  abolitionist movements to do his job, even if he 
  considers them hopelessly naïve. 
  kOBe ushi-hime Barracks 
  Kobe has adopted an official policy of accepting 
  Ukemochi Cattle-Girl refugees who escape to their 
  prefecture without question. Any Cattle-Girl reaching 
  the prefecture is automatically granted citizenship 
  status in the Prefecture (though other artificial girls 
  escaping to Kobe are most pointedly excluded 
  from these laws). Briefly paraded before local news 
  cameras as propaganda pieces before basically being 
  forgotten by the prefecture. 
  Most freed Catlegirls stay in “Ushi-Hime” (cow-
  princess) Barracks somewhere near one of Kobe 
  Prefecture’s many tajima cattle ranches. These open-bay 
  barracks have bed space for several hundred cattlegirls, 
  though rarely more than 10-20 beds are filled at any 
  given time. Most freed cattlegirls are employed in Kobe’s 
  ranching industry, acting as veterinary assistants and 
  intermediaries between rancher and animal. It’s a sweaty, 
  blue collar life, but one that the few cattle-girls who’ve 
  made it to Kobe quickly come to accept and even enjoy. 
  scars Of the great 
  haNshiN earthQuake 
  In January 1995, a cataclysmic 7.3 earthquake killed 
  nearly 7,000 residents and displaced more than 300,000. 
  The “Great Hanshin Earthquake” was one of the costliest 
  disasters in modern Japanese history. Everything that 
  Fukushima is going through right now, Kobe suffered 
  through two decades ago. 
  Over the last two decades, Kobe rebuilt almost completely, 
  but the long-term closure of the city’s port has cost it much 
  of the shipping traffic it enjoyed prior to the disaster. Most 
  of that business has shifted toward Osaka and Tokyo, 
  probably forever. 
  kOBe’s uNdead
  So much tragic, unforeseen death has choked Kobe’s karma 
  with the taint of undeath. Virtually any form of undead 
  described in the five volumes of the Bestiary can be found 
  somewhere in or near Kobe, as well as unique undead such 
  as Flawed Yurei, Gaki, Jinzo and Teke Teke. 
  Anti-undead police squads patrol the streets during the 
  darkest nights of the year. They’ve got a lot of experience 
  and an equally massive professional pride. These special 
  squads can be assembled using a mix of Tokyo MPD 
  Supercop, Gothic Christian Paladin and Ramat Sect stat-
  blocks. 
  Local undead are especially active in late December 
  and early January, around the anniversary of the Great 
  Hanshin Earthquake. So much so, the city began the annual 
  tradition of the Kobe Luminanaire: a festival of lights that 
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  illuminates the city center from mid-December to early 
  February. Each light represents a life lost during the quake. 
  the kOBe lumiNaNaire’s 
  iN-game effects 
  The Luminanaire is a massive open-air ward against 
  undead. 
  •	
  From sunrise to sunset, the full-strength Luminaire 
  imposes a -4 holy penalty on saving throws against 
  channeled positive energy by all undead within city 
  limits, as well as imposing a -1 morale penalty on all 
  other attack rolls, skill checks and saving throws. 
  The Luminanaire is staggeringly expensive to maintain. 
  Each night of operation costs the city thousands of dollars. 
  As such, in recent years, the city has been putting on a 
  smaller, less impressive and less mystically potent display. 
  They’ll regret it sooner or later. 
  •	
  From sunrise to sunset the weakened Luminaire 
  imposes a -2 holy penalty on saving throws against 
  channeled positive energy by all undead within city 
  limits. Undead can attempt a DC 15 WILL Save to 
  negate this effect. 
  straNge guardiaNs
  Both Kobe’s Nagata Ward and Osaka’s American Village 
  are protected by uniquely designed but fierce construct 
  defenders who can animate to protect their people 
  during local crises. Both these guardians are statistically 
  equivalent to Diabutsu Guardians, though they are far 
  from the staid, golden Buddha of generations past. 
  American Village is protected by a quarter-scale recreation 
  of the Statue of Liberty. Osaka’s Lady Liberty can speak 
  and understand English and is a fierce protector of 
  American tourists caught up in supernatural danger. 
  The Nagata Ward is protected by an 18-meter-tall statue of 
  one of anime’s most iconic robotic warriors. Built to attract 
  tourism and boost local morale after the Great Hanshin 
  Earthquake, Osaka’s life-sized Gundam will spring to life 
  to protract children and otaku above all others. 
  Alternatively, what looks just like a statue of the famous 
  cartoon robot might actually be a functional God 
  Guardian Mecha, ready to be piloted. 
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  iJiNkaN 
  Kobe, Hyogo Prefecture 
  Kobe was one of the 
  first cities in Japan 
  opened up to westerners, 
  and the Ijinkan (or 
  Foreign Village) is an 
  old neighborhood of 
  European style homes 
  and small mansions. 
  The neighborhood with 
  its tight cobblestone 
  streets, is a popular 
  tourist destination for 
  Japanese and other Asians 
  who can’t afford a true 
  European vacation. Many 
  of the houses date back 
  to the early years of the 
  20th Century and several 
  are alive (as Slave Holder 
  Mansions). 
  Several minor Amakaze 
  call the Ijinkan home, 
  often junior executives 
  with limited prospects 
  for advancement within 
  the conspiracy. In 
  many cases, the homes 
  themselves, rather than 
  whatever Amakaze 
  functionary currently 
  inhabiting them, make 
  the key decisions. Some 
  of these dark, selfish 
  homes have shaped 
  Japanese policy since 
  1920, amassing ever 
  larger fortunes that sit 
  untouched in ancient 
  banks. The only thing the 
  Slave Holder Mansions 
  ever spend money on is 
  refurbishing themselves, 
  via orders placed by their inhabitants. Occasionally, one 
  will gift its ‘owner’ with a small financial boon to tempt the 
  owner into furthering its blindly selfish goals. 
  The oldest, largest and most powerful Slave Holder 
  Mansion in the Ijinkan is called Copenhagen House.  
  Construction has never stopped on this grand yet 
  increasingly surrealistic mansion since 1933. Even during 
  the worst days of WWII, the hammers still fell. The 
  Copenhagen House is utterly mad, convinced that once 
  the renovations to its structure is complete, it will become 
  mortal and will die on that same day. 
  Copenhagen House is a maze of false doors, corridors that 
  leave nowhere, and rooms of maddening, broken geometry. 
  Copenhagen House is connected by secret tunnels to the 
  other mansions in the region, and is the heart of a dark web 
  of Slave Holder Mansions. 
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  As the largest and most convoluted Slave Holder Mansion 
  in the world, Copenhagen House has many unique abilities 
  and unforeseen, dark powers. Its powers stretch throughout 
  the neighborhood. Sidewalks and streets are more difficult 
  and painful for it to warp than its own internal architecture, 
  but the House can and will do it if necessary. 
  Perhaps the most important of Copenhagen House’s secrets 
  is its second heart. While all Slave Holder Mansions die 
  if their heart is destroyed, and Copenhagen House is no 
  exception, the House has a second heart. This house takes 
  the form of a saccharine sweet 8-year-old girl (use H-
  Child stat-block; for the sake of effects like banishment, 
  the girl’s ‘home plane’ is considered to be Copenhagen 
  House). This little girl poses as a relative of the home’s 
  owner. She prefers names gushing with over exaggerated 
  kawaii femininity and is often found traveling Japan as 
  an unaccompanied minor. Her origin is wrapped up in 
  the same paranoia and death-terror that has expanded 
  Copenhagen House past all sane limits. While the utterly 
  selfish and skittish girl-heart exists, Copenhagen House can 
  never truly be destroyed. 
  the kOBe WesterN grill 
  Kobe, Hyogo Prefecture 
  The only cannibal restaurant operating in Kobe, the Kobe 
  Western Grill is under the explicit protection of the city’s 
  Chief Culinary Inspector and has never been raided. Since 
  local pride means nobody wants Mie thinking-beef, the 
  Kobe Grill thrives on atrocity. Operating four nights out of 
  every week (Thursday-Saturday and Tuesdays), the Grill 
  serves the flesh of back alley junkies in a variety of creative 
  manners. More discriminating cannibals can order the 
  flesh of a particular student at one of Kobe’s local schools 
  – elementary through college, though elementary costs a 
  premium, cooked to order with a bare 3 day’s notice. Most 
  dishes are prepared in a bizarre hybrid Japanese/American 
  fusion that makes sense only to the chef. 
  The Kobe Western Grill is the pride of American ex-pat 
  Edward Natsushima (CE male human Rogue 6), who 
  fled to his father’s country after authorities in his former 
  home in San Diego got a little close to uncovering his trail 
  of kills. He is pushed to ever greater and greater heights 
  of atrocity by Sashimi-Chan (use Connoisseur of Woman 
  Flesh stat-block). Every time Edward hesitates to commit 
  some further act of horror, or balks at a new extreme 
  of torture, Sashimi-Chan takes a bit of his flesh. When 
  he resisted transitioning from merciful strangulation to 
  live gutting, she took two toes on his left foot; when he 
  fought offering pre-teens on the menu, she took one of his 
  testicles. She’s done worse and worse each time. So has he. 
  So has the restaurant. 
  By the way, Edward does not know this, but Sashimi-Chan 
  has…done things… to him while he lies unconscious after 
  one of her attacks. When he finally meets the ballistic 
  justice he so clearly deserves, the demonic horror that’s 
  been gestating in his ulcerated guts will finally birth itself 
  into reality. 
  mOtOkO tOWN 
  Kobe, Hyogo Prefecture 
  This mile long shopping arcade is a maze of second 
  hand stores and cast-off shops, that runs parallel to and 
  underneath the city’s main train lines. Bargain shoppers can 
  spend all day finding cool things under the endless rumble 
  of the trains. Most of the shops and restaurants are family 
  businesses dating back a century or more- there aren’t 
  many big chains in Motoko Town. 
  As to be expected from an entire neighborhood worth of 
  pawn shops, Motoko Town is a favorite for criminals and 
  fences. The Black Unagi Yakuza has a big presence here, 
  with most of the shopkeeps counted at least as associates. 
  The Black Unagi are penny-ante in the grand scheme of 
  things, a bunch of glorified street toughs running a half-
  assed fencing and protection racket. The clan elders are 
  hands off, mostly because the national police took down 
  most of them just a few years back. The Black Unagi is 
  kicking up about half the dues it should to its imprisoned 
  former leaders, and spending the rest partying and fumbling 
  through one criminal misadventure after the other. 
  The most senior Yakuza currently free is the half Korean 
  Kumaso Park (CE male Yakuza Human Fighter 8) who 
  would’ve never led in the old Black Unagi. He’s been 
  scrambling to keep the old men in prison where they 
  belong, or even better, shivved in the showers. His power 
  grab is both naked and obvious, as are the army of loyal 
  half-breeds, foreigners and supernatural being he’s brining 
  up in his wake. Park’s best advisor is the POETICA 
  he bought off a strung-out junkie freeter who was the 
  disgraced son of a wealthy rancher. Charlotte (LE female 
  Yakuza POETICA Smart 5) is his trusted consigliore, who 
  find a way to carry out Park’s plans for the Black Unagi. 
  Some of the local fences, who all pay protection to the 
  Black Unagi, include: 
  TV-Off: This used electronic store is one of the best in the 
  city, so famous its included in a lot of online tourists guides 
  as a good place for bargain hunters. It’s been owned by 
  the Suzuki family for 70 years: currently the 65-year-old 
  mother and her two sons run the place. Suzuki-San is a 
  skilled enough electrician she’s able to work on POETICA 
  in the back room. She’s pulled bullets out of Charlotte on 
  a couple occasions, which is the only thing keeping her 
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  youngest son (and his vast weed debts) alive. 
  Pearly City Shoes: This crowded, over-stuffed shop 
  deals in fashionable dress shoes and equally fashionable 
  knock offs…and stolen suits and designer dresses after 
  closing. The Usagi men have run the shop for decades, and 
  even though they paid the debt years ago, they still feel 
  indebted to the Black Unagi for faking the suicide of their 
  shop’s chief competitor back in 1962. They gladly accept 
  consignments of fenced clothing from Black Unagi thieves 
  at a good price. 
  Brother’s Books: This big second-hand bookstore sells 
  lots of manga as well as more traditional hard backs and 
  popular fiction and is home to about a dozen fat cats 
  that are always underfoot while customers are browsing. 
  The place is owned by a surly old former Yakuza tough 
  named Ito, and he’s got some unreliable contacts among 
  local ecchi enchanters. Ito brags he’s got more occult 
  connections than he really does, and there’s more than one 
  failed deal hanging over his head. 
  Barracuda Garage: This auto-mechanic’s shop and parts 
  store is so obviously a chop-shop that the place might as 
  well have a neon sign with the Black Unagi logo flashing 
  over the main doors. The place stays open because it does 
  brisk business keeping the official vehicles of Kobe’s 
  over-worked and underfunded anti-undead police squads 
  in good working order. Occasionally it’s raided by the 
  robbery division, but always with at least 12 hours notice 
  by the friendly cops. A couple of Tesujin Shatei serve as 
  mechanics and muscle as needed. 
  BOy alpha’s lair 
  Kobe, Hyogo Prefecture 
  Boy Alpha (BB2) maintains a cramped, miserably drab 
  apartment just a few blocks from Motoko Town, where 
  rents are cheap. There’s a marked police car parked outside 
  the main entrance during daylight hours, and at least two 
  unmarked cars watch the rear at all times. As far as the 
  police are concerned, watching the notorious child-killer’s 
  apartment is a dead-time, dull assignment. The paroled 
  killer barely leaves his apartment, except for grocery runs 
  late on weekend nights. 
  What the cops don’t know can fill a book. Using oni-
  granted powers of darkness, Boy Alpha slips out of his 
  grungy apartment and in search of more elementary school 
  students to torture. Already he has claimed two, and his 
  eyes are on more. All the police are doing is providing the 
  murderous teen with the perfect alibi. Having learned from 
  his prior imprisonment, Boy Alpha never ‘works’ at his 
  apartment, and takes nothing back that could connect him 
  to a kill. 
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  Boy Alpha’s favorite execution site is an abandoned onsen 
  half buried in mud and overgrowth a few kilometers 
  outside Kobe proper. The place dates to the early 1800s, 
  and features in some obscure haiku that the boy is obsessed 
  with and often references on his blog (Knowledge (history) 
  DC 28 to decipher this clue). The crumbling, rotting ruin is 
  only easily accessible to a shadow-walker. 
  the murakami shriNe
  Nara, Nara Prefecture 
  This shrine was constructed during the early Heian Period 
  by Emperor Murakami, to create a place where imperial 
  messengers could communicate news and requests directly 
  to the nation’s protective Kami. The original purpose 
  of this shrine have fallen by the wayside, officially, but 
  unofficially, the shrine is still a place where divine creatures 
  gather and plan. 
  The Murakami Shrine is surrounded by a massive park, lit 
  by thousands of frighteningly carved stone lanterns. Deer 
  wander freely through both the park and the open shrine, 
  because they were believed to be messengers of the gods. 
  The Kirin often sojourns here, and many Daughters of 
  Kirin are born in the region, some of them to mother-
  deer. Kami and Futakuchi visit the Shrine often, using 
  it as a central switchboard for messages passed among 
  outsiders. The eastern temple wall has become an enormous 
  supernatural whiteboard. Using special oils provided by the 
  temple, passing visitors can write messages on the wall that 
  are only visible to Outsider eyes. 
  adveNturiNg Near 
  the murakami shriNe 
  The Murakami Shrine is considered neutral territory 
  by both angel and demon alike. On the rare occasions 
  that Heaven and Hell are forced into negotiation, their 
  ambassadors will often meet at Murakami Shrine. 
  •	
  It requires a caster level check (DC 10 + spell level) in 
  order to cast any spell with any alignment descriptor 
  (chaotic, evil, good, lawful) within 1 km of Murakami 
  Shrine. If the check fails, the spell is wasted without 
  effect. 
  tOdai-Ji temple 
  Nara, Nara Prefecture
  Todai-Ji is a famous temple known for its healing miracles. 
  The main hall of the temple is dominated by a goliath 
  Buddha statue, while every corner of the grounds are filled 
  with similar holy artifacts. Good aligned outsiders and 
  clerics protect Todai-Ji fiercely. 
  The temple’s abbot will produce scrolls for adventurers if 
  the need is great, and though not an adherent is a staunch 
  ally of the Ramat Sect. A girl he loved in grade school went 
  on to become Goryohime, and Abbot Kii (N male human 
  Buddhist Cleric 12) is a firm defender of the race. Any 
  Goryohime in need can come to him; he has learned the 
  secret of channeling both negative and positive energy as 
  needed. Abbot Kii is knowledgeable about the supernatural 
  in and around the Kansai region. 
  the miracles Of the place
  The Todai-Ji offers many miracles to supplicants who visit 
  its confines. The temple is well documented in history and 
  folk lore. 
  the sacred deer
  A vast herd of semi-tame deer call the outer courtyard of 
  the temple home. They usually beg treats from visitors and 
  a coin-operated food pellet dispenser is one of the temple’s 
  biggest money makers. 
  Daughters of Kirin can communicate with these deer using 
  their natural speak with animals talent. The deer are always 
  friendly and helpful to Daughters of Kirin. Each week that 
  a Daughter of Kirin visits the temple there is a 20% chance 
  that one of the deer acts as the focus of a Commune spell 
  allowing communication with the Kirin himself. 
  the Buddha yakushi NyOrai
  There is an imposing statue of the Buddhist god Yakushi 
  Nyorai, seemingly a demonic samurai but in reality, a god 
  of healing, set in a side courtyard. Those suffering from 
  disease first touch the statue, and then their own infirm 
  body in the same spot, hoping to receive miraculous 
  healing. 
  If a supplicant makes a successful DC 18 Knowledge 
  (religion) check, there is a 50% chance they will gain 
  the benefit of a cure disease spell. No obvious effects 
  accompany the miracle, and a supplicant can only attempt 
  the check once per day. 
  the eNlighteNmeNt tuNNel
  A small tunnel is built beneath the base of the enormous 
  Buddha statue in the main hall. Local legend holds that any 
  child that crawls the length of the tunnel (which can be a 
  frighteningly tight squeeze) will find enlightenment. Abbott 
  Kii made the long crawl when he was a kid. 
  A character who makes three successful Acrobatics check 
  (DC 12, DC 14 and DC 16) while in the Young Adult or 
  younger age category, and who chooses any Buddhist 
  or Shinto patron deity/philosophy as an adult gains a +1 
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  inherent bonus to their WIS score. 
  A character can only make one 
  attempt in their life-time, pass or 
  fail. 
  Narafude 
  star
  Nara, Nara Prefecture 
  This family owned art-supply 
  house has been owned by the 
  Oguri Family for generations, 
  who have always been great 
  patrons of the local art scene, as 
  well as generous benefactors to 
  the historic temples. In reality, the 
  Oguri Family is just Sumi Oguri 
  (LG female Futakuchi Paladin 
  5/Wizard 10) who has owned this 
  shop since 1,345 CE. She has 
  been the patron of Black Japan’s 
  magical girls for just as long.
  Sumi has an instinct for spotting 
  girls with the potential to be 
  true heroes, great wizards or 
  mighty warriors for good. She 
  offers occult training (usually 
  in secret, because few parents 
  would approve of their children 
  taking up adventuring careers) 
  as well as making her shop a one 
  stop shop for magical girls. She 
  crafts and trades magical cute and 
  heart wands, school uniforms, 
  musical weapons and other heroic 
  accessories. 
  Sumi’s shop is magically warded, 
  patrolled by a spark fox familiar 
  named Edison that never seems 
  to sleep, and is often frequented 
  by Pretty Soldiers and similar 
  defenders of good. Don’t try robbery. 
  Nachi Waterfall
  Yoshino-Kumano National Park, Wakayama Prefecture
  This towering, rushing waterfall sends tons of water every 
  minute rushing over a rugged cliff face more than 400 ft 
  high. Pure unspoiled forests stretch as far as the eye can see 
  in any direction, broken only by ancient wooden Shinto and 
  Buddhist Shrines. The Nachi Waterfall is a place of awe 
  inspiring natural power, and it is sacred not only to humans, 
  but to Black Japan’s kami themselves. 
  Each summer, kami from across the world (and across 
  the Realms) return to Nachi Waterfall to ceremonially 
  purify themselves for the new year, and to renew both their 
  powers and their divine souls. Early in the summer, Fire 
  Festivals across Wakayama Prefecture ‘guide’ the kami 
  home, like runway lights guiding in a plane. These multi-
  night festivals involve torch-lit processions through the 
  streets, and all night street fairs and dances. 
  Adventuring in Wakayama  
   During the month of June, Kami are especially blessed 
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  when adventuring in Wakayama. They receive a +1 luck 
  bonus on all saving throws within the prefecture’s borders. 
  Human adventurers who die in Wakayama during this time 
  may choose to rise as Kami rather than humans if raised or 
  resurrected. Such a transformed human loses one of their 
  feats, and no longer receives the human bonus skill point, 
  though earned skill points to date remain. 
  Apply Kami racial modifiers and racial abilities; the new 
  Kami’s Divine Domains should reflect the character’s 
  attitudes and aptitudes during their first incarnation. 
  Newborn Kami created in such a manner are warmly 
  welcomed into the Kami community- they usually spend 
  the rest of the Fire Festivals enjoying thrilling sexual 
  rendezvous with fellow Kami, or lavish festival feasts 
  prepared by Kami of food and home, or else by especially 
  skillful worshippers. 
  gOd’s futOmaki staNd
  Shingu, Wakayama Prefecture 
  Most people who come to this small and inconspicuous 
  sushi stand (located adjacent to a Lawsons convenience 
  store) think the God in the name is just the proprietor 
  bragging he’s the god of fat sushi rolls. 
  In a way, they’re right. The sushi stand is run by Kenji 
  Oda (LN male Kami Alchemist 3), a minor Kami of hearth 
  and home who keeps his wings hidden beneath a house 
  kimono, and whose divine ambitions are limited to making 
  the absolute best Chiba-style sushi in Japan. Most of the 
  Kami living in the Earth Realm visit Kenji’s stand during 
  the Fire Festival, making the shop a great place to catch up 
  on heavenly gossip. 
  OkuNOiN cemetery
  Mt, Koya, Wakayama Prefecture 
  This unusual cemetery is half way up a forested mountain 
  top, in the shadow of a Ramat Sect stronghold, mostly 
  disused since the early 1900s. The walls of reality are thin 
  at Okunoin Cemetery, and the place has a foggy chill even 
  at the height of summer. The grave markers and memorial 
  obelisks common to Japanese cemeteries take on odd 
  shapes here. There are grave stones in the shape of cats, 
  ringed planets, roaches rearing up on their hind legs, anime 
  mecha, rabbits, teakettles, and samurai wielding bow and 
  sword, among other strangeness.  
  Beings that would never be allowed burial at other 
  cemeteries are interred here, including twice-slain undead, 
  fallen oni, murdered Yurei, dragons, and the emphera left 
  behind with Outsiders fall. 
  The Ramat Sect stronghold above is mostly abandoned, 
  a historical site these days, but a skeleton crew of Ramat 
  monks protects the cemetery from those who would despoil 
  the graves to plunder the rare corpses within. These monks 
  are led by Kukai Taka (LN male Human Monk 13) who 
  was blinded in battle years ago, but still fights. The six men 
  at his command are similarly wounded. 
  the NekOmusume memOrial
  Probably the most unusual grave stone depicts a lifesized 
  Nekomusume on her knees, smiling up at the visitor, hands 
  cocked in the instantly recognizable “nyan” pose. The 
  statue was erected by the Chiba-based Tohei Pesticide 
  Company to honor the spirits of all the cat-girls gassed 
  to death with Tohei-brewed poisons. Erecting the grave 
  was the last request of old Mr. Tohei, who became quite 
  religious in his last days, and repented the suffering his 
  products caused. 
  Tohei’s spirit haunts the 
  grave. At night, a sad 
  old man in an outdated 
  business suit can be seen 
  sobbing at the foot of 
  the grave. Thousands 
  of tiny, spectral felines 
  follow his every step. If 
  someone could comfort 
  his guilty spirit, the vast 
  stockpiles of poison 
  still manufactured by 
  his company might 
  sublimate to smoke and 
  ash, leaving the TBMS’ 
  stores exhausted.  
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  Chugoku Region 
  the tOttOri saNd duNes 
  Tottori Prefecture 
  The only natural dunes found in the Japanese archipelago 
  are a strange and surreal place, sparsely populated and 
  mostly forgotten by the world. Visitors to the prefecture 
  are relatively rare; most Japanese only experience Tottori 
  as a rapidly flickering wasteland viewed through a bullet 
  train’s windows. Rice fields have lain fallow for years, and 
  every other storefront is closed for good. Tottori’s economy 
  is in the toilet, with most of its students leaving for other 
  prefectures as soon as possible. 
  The monsters have taken over Tottori. The few humans still 
  living in the prefecture lock their doors tightly as sunset 
  falls, and almost no one is brave enough to venture outside 
  after dark. The few businesses open at night include small 
  bedrooms and cheap cots for their employees to rest in, as 
  traveling home is too dangerous. 
  Tottori’s monsters are not the typical breed of oni- there 
  aren’t many Tengu or Ironclub anywhere in Tottori, 
  for example. Instead, Tottori’s horrors are strange, 
  angular things with rubbery flesh and spindly, disturbing 
  proportions, distorted reflections of humanity that move 
  with unsettling speed and agility. Project GILGAMESH 
  has catalogued at least a dozen new species here; military 
  sniper/observers are stationed in the town to keep an eye on 
  these next generation aberrations. 
  the tOttOri exclusiON zONe 
  So far, these new horrors have limited their activities to the 
  Tottori Sand Dunes themselves, and limited their predation 
  to local residents. As the Horrors advance, the Sand Dunes 
  expand with them, covering an ever larger percentage 
  of the ruined prefecture. The enforced evacuation of 
  threatened area has left intact towns and cities, completely 
  devoid of people, but filled with all sorts of interesting 
  stuff. The Sanders are basically a group of desperate, 
  greedy or bored college kids who meet up over 2Channel 
  and plan excursions into the exclusion zone. The Japanese 
  Self Defense Forces maintaining the border call it looting. 
  Sanders themselves prefer the term ‘extreme urban 
  archeology’. 
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  Sanders are usually smart enough to evade JSDF patrols 
  and most can hack into live sat feeds to avoid the largest 
  and most active Tottori Horrors. The smaller predators- 
  the strange otherworldly monsters that don’t show up on 
  satellites are more of a hazard. Currently, online odds for a 
  shallow penetration of the Dunes suggest a 1-5 chance of 
  death. The odds get worse the deeper you go into Tottori 
  and nobody, not even the bravest or most suicidal Sander 
  goes into Yurihama anymore. 
  saNder cliQues 
  Sanders are a motley assortment of cliques. Cliques form 
  around a particularly charismatic or successful Sander, 
  break up when he or she eventually gets eaten, and 
  occasionally reform in a new configuration. Membership 
  is fluid, rivalries are fierce and romances aren’t out of the 
  question. Some particularly daring Sanders include….
  •	
  Chocolate Films- not really a Sander crew, Kenta 
  Fukui (N male human Charismatic 4) films fetish porn 
  in the ruins. The eeriness of the place and the risk of 
  death brings out something special in the performances. 
  He’s been seriously considering adding guro snuff to 
  his repertoire these last few months. Needless to say, he 
  hasn’t told his starlets about the new business model. 
  •	
  Deeper Inc- an all male crew run by the Sudo 
  Brothers, a couple of idiot automobile mechanics from 
  Osaka. More guts than sense, they plunge perilously 
  deep into Tottori. Nine times out of ten, somebody dies 
  horribly, but the other times, the crew makes a rich 
  strike. 
  •	
  Tokyo College Movers- an evershifting assortment of 
  college kids with more brains than survival instinct. 
  They’re in Tottori more to research the metaphysics 
  behind the Horrors and the expansion of the Dunes than 
  to loot, but they won’t pass up the chance to earn some 
  quick cash to fund future excursions either. One of the 
  College Movers, Takeshi Utagawa (LE male otaku 
  human wizard 1) has a viable theory of why and how 
  the Tottori Horrors have entered our world. Only death 
  can test the theory, however. 
  Things Found Within the Deep Dunes (d20)
  1 – Salvage only important within the ruin (such as a sand-
  choked grocery or convenience store still full of bottled 
  drinks and canned goods) 
  11 – Salvage valuable outside the ruins (such as an armored 
  car tossed on its side, partially buried by a sand drift) 
  2 – A bullet train derailed, tracks warped, everything 
  within dead and heavily scavenged by animals and 
  supernatural predators
  12 – evidence of a Tottori Horror or Tottori Mutilator, such 
  as scat or buried victims, saved for later
  3 – the broken and highly radioactive remnants of a 
  destroyed Dune Grinder
  13 – the home one of the explorers grew up in, bombed out 
  and buried by a least a decade of sand 
  4 – a burnt-out tank of unfamiliar design, with charred 
  insignia of a nation you’ve never heard of
  14 – a buried cache of ammo, AK-47s in water & sand 
  proof wraps, and bottled water, marked by the flag of a rival 
  Sander crew
  5 – fused glass trails through the dunes, evidence of a 
  Dune Grinder’s passage not long ago
  15 – a huge pile of rotting, badly shredded human corpses 
  dead only a few hours or days
  6 – a perfectly geometric black glass crater carved in the 
  sand by Abyss lasers, perhaps as a nest? 
  16 – A GILGAMESH Avenger rotted down to bare bones 
  within its cyber-armor next to the desiccated corpse of its 
  pilot
  7 – a ruined school or government office covered in 
  graffiti detailing a prolonged siege by Horrors and the fall 
  of Japanese civilization
  17 – the bodies of dozens of cyborg soldiers abandoned 
  where they fell. Their weapons and chassis configurations 
  are unfamiliar.
  8 – a massive totem assembled from a repurposed 
  broadcast TV antenna, hung with lynched corpses
  18 – the bloody and still hot remains of a Sander clique over-
  killed by something with LOTS of fucking military-grade 
  firepower
  9 – a fallen Tottori Horror, being scavenged by smaller 
  Horrors and Mutilators
  19 – the resonating howl of the Vitruvian Walker herself 
  echoing across the endless dunes
  10 – a flight of Abyss Phantasms soaring high overhead
  20 – a thunderstorm that brings even worse heat and purple 
  heat-lightning but not even a drop of rain
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  •	
  Yoko’s Krew- Run by a college dropout named Yoko 
  Kataguri (CG female freeter human Smart 3), Yoko’s 
  Krew plays it safe, sticking to the outer fringes of 
  ruined cities. They run rather than fight, and Yoko 
  herself has 15 runs to her credit. They’ve never made 
  a big score, and mostly content themselves pawning 
  DVDs and jewelry recovered from the exclusion zone. 
  WithiN the duNes
  Any number of oddities might be discovered within the 
  Deep Dunes, from the ruins of cities that should still be 
  thriving metropolises, to hints of the true nature of the 
  Tottori Exclusion Zone to places where space is broken and 
  time bleeds. 
  And sand. 
  Always sand- endless sand. 
  the deep duNes 
  Most Sanders keep to the fringe- only venturing a few 
  kilometers into the Exclusion Zone to pillage the most 
  recently abandoned cities. That’s risky, but a bunch of kids 
  on ATVs have a better than average chance of outrunning 
  any Horror they encounter if they stay within sight of the 
  Exclusion Zone’s border. Venturing into the deeper dunes is 
  a different story. 
  The Deep Dunes are a broken non-space with only a 
  passing relationship to reality outside Tottori Prefecture. 
  The few Sanders who’ve ventured in realize something 
  the JSDF crews patrolling the borders and GILGAMESH 
  troops of search & destroy missions haven’t: the Deep 
  Dunes encompass an area much larger than the Exclusion 
  Zone itself. Probably larger than the entire Tottori 
  Prefecture, maybe even larger than mainland Japan. 
  Once you’re in the Deep Dunes, you’ve stepped out of the 
  Earth Realm. The Deep Dunes are an endless sandscape 
  beneath a sky that occasionally rumbles with distant 
  thunder or flashes with cold, purple lightning as the endless 
  day tends toward twilight. The Deep Dunes are filled with 
  ruined cities- massive mega-cities larger than any urban 
  area found anywhere in Tottori. Some Sanders say they 
  found a ruined vision of Akihabara in the ruins, others 
  say they found Kyoto Port, rusted away to uselessness, 
  firebombed to rubble, the bay choked with endless drifts of 
  sand. 
  Nobody is sure if the Deep Dunes are a window into 
  an alternate present, where some vast cataclysm totally 
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  annihilated Japan, or a hopeless vision 
  of the future, or an especially creative 
  aspect of Hell itself. Nobody really 
  wants to know. 
  adveNturiNg iN 
  the deep duNes 
  Adventuring in the Deep Dunes is 
  hazardous, even discounting prowling 
  abominations like Tottori Horrors, 
  the smaller and stealthier Tottori 
  Mutilators, or the hotly radioactive and 
  fiercely territorial Dune Grinder Kaiju. 
  •	
  At their most basic, the Deep Dunes 
  are a seemingly endless desert, so 
  heat dangers and dehydration are 
  the least of the Sander’s worries. 
  The Deep Dunes support no life 
  much larger than the occasional 
  half-starved dog or desert fox. 
  Survival skill checks to forage are at 
  relatively high DCs. 
  •	
  Compasses and magnetic navigation 
  aids do not function in the Deep 
  Dunes. 
  •	
  Every hour, roll D6. On a roll of 1, 
  electronic signals, including sat-
  phones are jammed for 1d6 hours 
  both into and out of the Deep Dunes.  
  Even under normal conditions, the 
  lack of cell towers within the Dunes 
  means cellular and wi-fi coverage is 
  spotty at best. 
  •	
  Several sites within the Deep Dunes, 
  including several of the ruins and 
  the lairs of Dune Grinder Kaiju, are 
  radioactive environments. 
  the flOatiNg city
  Several Sanders who’ve survived a run into the Deep 
  Dunes have reported sighting an enigmatic ‘floating city’ 
  on the distant horizon. The city resembles a massive, upside 
  down mushroom made of some kind of gleaming grey-
  white polymer that flashes almost blindingly when the sun 
  hits it at the right angle. The floating city is mobile, easily 
  able to outpace the ATVs and off-road converted vans 
  most Sanders use, and moves away from contact attempts. 
  The floating city hovers over the dune sea at an altitude of 
  at least 200 meters, though whether this is its maximum 
  ceiling or not is unknown. 
  Sanders have seen movement within the floating city, and 
  occasionally vast drifts of garbage and waste indicating 
  humanoid habitation is dumped out a vast iris at the base of 
  the floating city. Scraps of paper and odd little magazines 
  found in the garbage drifts are written in Japanese dialect, 
  though the magazines are written in such a strange 
  subcultural slang, describing matters so alien to the 
  experience of even most Sanders, and celebrating memes 
  no sane person can puzzle through. 
  Occasionally the floating city’s air defenses activate, 
  blasting whole flotilla of Abyss out of the sky. Whatever 
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  the inhabitants of the floating city really 
  are, they have little to fear from the horrors 
  patrolling the ruined Tottori Prefecture. 
  the vitruviaN lair 
  Yurihama, Tottori Prefecture
  The small city of Yurihama lies in ruins and 
  completely depopulated. The devastation was 
  as sudden and complete as the violence suffered 
  by Hiroshima and Nagasaki, though no mortal 
  force caused the devastation. The region has 
  become the lair of a deadly, towering horror 
  known as the Vitruvian Walker. Vast legions 
  of feral undead scavenge in the flayed giantess’ 
  bloody wake. 
  The surrounding towns have been suburbs, and 
  there is a now a massive communications dead 
  zone at the heart of the prefecture. The Japanese 
  Air Self Defense Forces conduct regular over 
  flights to maintain an official no-fly zone over 
  Yurihama. Abyss Fleets have been encountered 
  in these grey, stinking skies and seem to be 
  protecting the Vitruvian Walker. Missions that 
  do not disturb the creatures on the ground are 
  rarely bothered by the Abyss, but bombing runs 
  attract a lethal response from the native Abyss. 
  gilgamesh fOrWard 
  OperatiONs Base 
  Kurayoshi, Tottori Prefecture 
  Kurayoshi, formerly a quiet city of industrial 
  warehouses and shipping complexes, is now the 
  far edge of the Tottori Exclusion Zone. Refugees from the 
  Exclusion Zone have swollen the city, straining resources 
  and swamping available housing. 
  Meanwhile, Project GILGAMESH has fortified Kurayoshi. 
  Goliath rail-gun emplacements flank the former city hall, 
  and are capable of raining depleted uranium rounds more 
  than a dozen miles into the Exclusion Zone. The city hall 
  has been convered into a GILGAMESH command center, 
  while more than a dozen Avenger mecha (as well as four 
  Executioners and an entire squadron of Cloudfire) are 
  hangared in converted warehouses. GILGAMESH troops 
  and Bio-Stalkers are common here, and almost outnumber 
  the ordinary citizens of Kurayoshi. 
  The Kurayoshi operation is commanded by General 
  Virginia Anno (NE female human Fighter 13 with Pilot 
  Candidate abilities), from GILGAMESH’s American 
  contingent. General Anno is a muscular and pugnacious, 
  half-Japanese woman with red hair tending toward grey 
  kept in a tight buzz cut. She prefers to lead from the front, 
  often piloting a specially modified and superbly armed 
  Avenger painted in a single monochromatic shade of blood 
  red. 
  Her Avenger enters the fight almost completely berserk, 
  and only regains control as it kills- she is usually deployed 
  far in advance of her back-up forces, because in her 
  rages, she would murder her own troops as readily as she 
  would the Horrors. Each battle to date, General Anno has 
  increased her kill-stats, but the devastation she wreaks on 
  the civilians at the edge of the exclusion zone has only 
  increased. Neither she, nor Project GILGAMESH, seems to 
  care. 
  Simon Wentworth (order #22737413)
  
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  the assemBly 
  Of the gOds 
  (each OctOBer) 
  Izumo, Shimane Prefecture
  Each October, the major and minor 
  kami leave their homes and domains 
  scattered throughout Black Japan and 
  the Tatakama, to gather in the old 
  city of Izumo. For a month, the gods 
  debate, argue, plot, plan and scheme 
  in a pocket of divine space-time 
  carved out of the old city, unseen by 
  humans but palpably felt. Izumo’s 
  citizens are edgy and energetic during 
  October, the presence of so many 
  divinities charging their souls like a 
  month long hit of cocaine. 
  In October, in Izumo, things get done. 
  New ideas have their genesis, new 
  businesses open their doors, new 
  inventions hit the market, partnerships 
  are formed, romances are sparked, 
  children are conceived in record 
  numbers. But fights also break out, 
  slights that would be laughed off 
  any other time of the year turn into 
  brawls. Lust gives way to hate and 
  murder. Heroes and police alike are 
  very busy in Izumo, in October. 
  game rule effects: 
  the assemBly Of 
  the gOds
  With the gods so focused on Izumo, 
  divine magic elsewhere in Japan 
  weakens, as the kami concentrate 
  their power in one city. These effects 
  last the entire month of October. 
  Outside izumO
  Divine spells above 6th level are simply unavailable. 
  Seventh, eighth and ninth level spell slots can be filled 
  with meta-magic enhanced lower level slots, but otherwise 
  remain unused. At the game master’s option, certain divine 
  artifacts might not function during October. 
  WithiN izumO
  •	
  All divine Conjuration (calling) spells have their 
  durations doubled. 
  •	
  All divine healing spells have their numerical effects 
  maximized, as if by the Maximize Spell feat, without 
  modifying the spell’s level. 
  •	
  Divine spells with the Chaotic descriptor have their 
  ranges extended, as if by the Extend Spell feat, without 
  modifying the spell’s level. 
  •	
  The GP value/Purchase DC of sacrifices and bribes to 
  secure the aid of powerful outsiders (such as by the 
  Gate or Planar Binding spells) are reduced to ¾ normal, 
  reflecting the diverse assortment of spirits already 
  present in the Earth realm. 
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  the izumO graNd shriNe 
  This ancient shrine complex is built to a truly monolithic 
  scale. The Grand Shrine’s actual foundation date is lost to 
  myth, but the complex’ kaguraden (grand hall) is at least a 
  millennia old, and in ancient days, it was one of the tallest 
  and most impressive structures of the young Japan. The 
  shrine was built to honor Amaretsu, and commemorate her 
  establishment of the Japanese Imperial line, but also honors 
  several other kami, both great and small. Among them, 
  kami of home, marriage and family, as well as flame, life 
  and death itself. 
  The Izumo Grand Shrine vibrates with the energy of the 
  assembled gods, as they gather in the great hall and in the 
  palatial fields around the shrine complex. During each 
  October, the doors of the kaguraden are locked, barred and 
  mystically sealed, forbidding all mortal creatures. When 
  the gods take up residence in the kaguraden, the multi-
  ton prayer rope hung from the grand hall’s rafters loses its 
  ordinary straw-yellow color and becomes the pristine white 
  of new snowfall.
  great higashiizumO mall
  Matsue, Shimane Prefecture 
  Great Higashiizumo Mall is one of the largest shopping 
  areas in Black Japan, excepting Tokyo itself, of course, 
  as that entire city could be reasonably called a single 
  huge shopping arcology. Great Higashiizumo Mall has 
  one advantage most of Tokyo’s shops lack- the goliath, 
  six story shopping complex features dozens of small 
  shops specializing in various magical goods. Most of 
  the Great Higashiizumo Mall’s magics are mere trinkets: 
  gyaru eyelashes, iPods and smartphones that grow new 
  components to stay ahead of the gadget curve, weak 
  potions of intellect sold around the time of college entrance 
  exams, mystical sex toys, and the like. However, many of 
  Black Japan’s supernatural warriors and occult soldiers 
  shop for their combat gear here. 
  The Great Higashiizumo Mall’s occult stores typically 
  focus on a single specific type of magical item. Most sell 
  minor potions, magical household furniture, enchanted 
  personal electronics, but a few specialize in a single 
  specific weapon or iconic type of enchanted armor. The 
  Mall’s ambient magic ensures that the mundane men and 
  women of Black Japan never bother the occult retailers. 
  Rather than seeing the store’s true nature, mundane folk 
  either see an empty storefront or the kind of unfashionable 
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  shop they would never find anything interesting in, and 
  avoid the magic shops in either case. 
  Only spellcasters (or non-spellcasters who have previously 
  had a supernatural experience of some kind), or those who 
  are given explicit directions to a specific store, can pierce 
  the Great Higashiizumo Mall’s myriad interlaced illusions. 
  Ukemochi Ranch maintains one of the best grocery stores 
  in all of Japan here. In addition to beef from its cattle-
  women, this sprawling, well-lit store features fresh produce 
  from across the main island, beef from non-sentient 
  cows, and even more exotic meat (a mermaid’s tail fin, 
  a kitsune’s liver) from time to time at premium prices. 
  Exceptionally bright cattle-women work the counters here. 
  Mortals visiting the mall see only pretty teenagers in cow 
  ear cosplay, not true hybrids, available for purchase and 
  BBQ by the highest bidder. The sales positions rotate by 
  the hour, as cattle-girls are bought and butchered and their 
  replacements take over the register. 
  The New Day Girl Factory has an outlet store here, 
  a brightly lit, chrome and glass two story domain near 
  the Mall’s eastern escalator bank. Racks of slumbering 
  POETICA hang from fetal cocoons above the elegant 
  and hip sales floor, waiting for their new owner’s touch 
  to activate them. The sales staff are exclusively artificial 
  girls themselves: most POETCIA but a few custom 
  Nekomusume with celery green pelts mixed into the lot. 
  POETICA in the iconic green and white New Day Girl 
  uniform prowl the shopping arcade, handing out flyers and 
  discount coupons to lonely looking males- they are a big hit 
  with the mall’s many otaku customers.  
  Attracted by the bustle of commerce and thrill of seeing 
  eager young otaku purchase their first polymer lovers, 
  not to mention the raw energy of the annual Assembly 
  of the Gods, Robyn Miyazu (CN female gyaru 
  Doujinishi Modern Spellcaster 9) makes her home here. 
  Possibly schizophrenic, definitely OCD, but extremely 
  knowledgeable about Black Tokyo’s magical underworld, 
  she is a powerful chaos magician, not to mention a 
  theoretical physicist who earned her PHD under a different 
  name a few years back. She knows ley lines, advanced 
  particle physics, and just the right way to thumb a man’s 
  prostate to get him to cum instantly, and will cheerfully 
  explain to anybody who asks how those three topics are 
  really one and the same. 
  Other shOps iN the great 
  higashiizumO mall
  To an adventuring occultist, it seems like half the shops in 
  the Great Higashiizumo Mall sell mystical trinkets. There’s 
  plenty of occult options to choose from, even though the 
  names of the places make zero sense at all, even to their 
  workers. Some of the more famous minor vendors include: 
  Pretty Bump: A brightly lit sex-toy shop with stunningly 
  pink décor, where you can find a variety of occult sex toys, 
  some Cute Wand weapons with various enchantments and 
  even the occasional Pleasure blade. 
  Wild Scissors: This oddly named blade works sells 
  enchanted swords and daggers of all sorts, from the trivial 
  to near artifact level blades kept in a locked, glass-fronted 
  safe. Hundreds of scissors hang on thin silver chains from 
  the exposed metal ceiling struts. 
  17NERO: This shop has a futuristic décor and is lit mostly 
  by blue neon illuminating nearly one hundred tropical 
  aquariums. 17NERO deals in unique alchemical potions 
  and concoctions as well as some minor, male-focused 
  occult sex toys and tantric magic items. 
  Cold Tomato: This Goryohime-run fashion boutique 
  deals in enchanted women’s wear as well as custom-fitted 
  leather, studded leather. Lately it’s been branching out into 
  enchanted racing leathers, armored skinsuits and action 
  wear, making it popular with sentai adventurers as well as 
  Goryohime. 
  Brave History: This military surplus store deals in 
  enchanted cloth armor and uniforms, including uniforms 
  worn by famous Assault Witches. You can also find 
  enchanted rifles and pistols of WWII vintage, not to 
  mention a variety of historically significant bayonets and 
  daggers. You pay extra for the history lesson; the shop also 
  does a brisk business in non-magical uniforms, medals and 
  Imperial Army military memorabilia. 
  Pristine Poetry: What looks like an academic bookstore 
  deals in spellbooks, scrolls focusing on conjuration, 
  evocation and transmutation magic, and various magical 
  reagents. It sells a variety of school uniforms enchanted 
  with bardic magic and minor Musical weapons each 
  summer, when the occult interns arrive to earn some money 
  before the new school term begins. 
  Toy Chimpanzee: This odd little toy store also sells a fairly 
  random assortment of minor wondrous items and sex toys 
  worth less than 1,000 gp. There’s no rhyme or reason to 
  what they get or when and the rude staff has absolutely no 
  interest in taking requests for specific gear. 
  Simon Wentworth (order #22737413)
  
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  the yasugi 
  shriNe 
  Yasugi, Shimane Prefecture 
  The Shinto creation goddess, 
  Izanami died giving birth 
  to fire. She was buried here, 
  and her divine body rotted in 
  peace, while her soul fell into 
  the Black Else and devolved 
  from creatrix to first and most 
  horrible undead. The Yasugi 
  Shrine is built around an 
  enigmatic relic of the goddess: 
  a jagged, razor sharp spine of 
  obsidian that crests more than 
  60 meters high. The glossy 
  black monolith is always 
  painfully hot to the touch, and 
  its facets are razor sharp, never 
  eroded by wind, rain or time. 
  The Yasugi Shrine is tended by 
  a triumvirate of ancient, stern 
  men, as the site is considered 
  too holy for a single abbot. All 
  three men are deeply corrupted 
  by Izanami’s dark presence 
  and all are underlings of the 
  Ubume Empress. Shuta 
  Kegare (LE male human 
  Cleric 15), the most senior 
  abbot is more than a century 
  old, and likely immortal as a result of his dark sacrifices 
  over the years. Kegare and the lesser abbots have created 
  a climate of guilt and fear about the city, spreading the 
  Ubume Empress’ influence to Shimane. 
   
  Infant mortality, rates of abortion and death in childbirth 
  are all significantly higher than the Japanese norm here, for 
  reasons no sociologists or physicians have ever been able 
  to conclusively pin down. Ubume are especially common 
  in the prefecture, and morturary workers are barely 
  surprised any more when the cooling corpse of a pregnant 
  woman dead in a traffic accident or some other tragedy 
  simply vanishes from the body locker. The temple’s junior 
  monks are forbidden by the senior abbots from performing 
  atrophic rites on the bodies of recently deceased women, 
  meaning Ubume rise here in great numbers. 
  The Ubume Empress does not realize that the area’s strange 
  karma means that it is the one place in the entire Earth 
  Realm where she can be permanently slain. 
  Okayama: city Of herOes! 
  Okayama City, in the prefecture of the same name, is 
  home to the legendary Japanese warrior Momotaro. While 
  the real Momotaro is a corrupted mockery of his former 
  glory, the mythic Momotaro remains Japan’s most beloved 
  folkloric hero. The city, the whole prefecture in fact, is a 
  monument to Momotaro’s victories and legend. 
  Peach trees line the streets and white peaches are a local 
  delicacy, sold in just about every restaurant. Peach liquors 
  are just as common in the bars. Peach blossom motifs 
  decorate everything from manhole covers to bakery 
  windows, and statues of the famous “Peach-Boy” can be 
  found in shrines and parks throughout Okayama. 
  The city’s main police station has a granite statue of 
  Momotaro as an adult hero, his sword held high, his dog, 
  monkey and pheasant companions curling around his 
  ankles. Meanwhile, a few blocks away, the main children’s 
  library has a smaller, brightly painted concrete statue of a 
  child Momotaro feeding a puppy a dumpling and earning 
  his undying affection. 
  Simon Wentworth (order #22737413)
  
  1
  adveNturiNg iN Okayama 
  Momotaro’s legacy is every where, and perhaps heroes 
  adventuring in Okayama will live up to that legacy far more 
  than the true Momotaro did. 
  •	
  There is a palpable aura of goodness and martial 
  courage about the town. Characters with any good 
  alignment receive a +1 morale bonus on melee attack 
  rolls with any slashing weapon within the city limits. 
  •	
  Characters with the samurai cultural template receive 
  a +1 luck bonus on all saving throws within Okayama 
  city limits. 
  faithful cOmpaNiONs 
  Okayama, Okayama Prefecture 
  This pet shop is a beloved local institution, across the way 
  from the city’s children’s library. Faithful Companions sells 
  a variety of small dogs, songbirds and a few clever breeds 
  of monkey: if not exactly the same animals Momotaro 
  journeyed with, than a close enough substitute. 
  The shop keeper is a rather androgynous, yet beautiful 
  person who seems to be of Chinese descent. Known only 
  by the initial “T”, the pet store owner (LN futanari? Kami? 
  Alchemist 8) has been here a little longer than anybody can 
  remember. 
  T trades in familiars of the above kinds, though prospective 
  masters must pay close attention to the care instructions 
  T provides. T investigates prospective masters thoroughly 
  and will not sell to cruel or neglectful masters. T has 
  no tolerance for those who mistreat animals, and T’s 
  punishments can be both imaginative and cruel. For some 
  reason, Nekomusume are unreasonably terrified of T, 
  though T has never been anything other than coolly polite 
  to any member of the race. 
  kudara castle
  Okayama, Okayama Prefecture 
  The dimwitted, fearsome warrior Momotaro was born 
  in Okayama, a thousand years back. He had his first 
  adventures here, learned to fight here, and defeated his first 
  foe here, long before he was corrupted by the Black Else 
  and transformed into a living weapon. 
  The historic Kudara Castle is a Korean-style fortress where 
  the mighty warrior overthrew his first tyrant (of many), 
  and the victory is celebrated annually. During the city’s 
  Momotaro-Matsuri festival in August, the castle is closed 
  to visitors. Unquiet ghosts of the warriors Momotaro killed 
  awaken, fighting a bloody recreation of their death-struggle 
  for the duration of the festival. Anyone unfortunate enough 
  to be near Kudara Castle during the festival is, of course, 
  cut to ribbons by the vicious battalions of spectral samurai. 
  You can use various undead stat-blocks from the five 
  volumes of the Bestiary, or simulate these ghostly samurai 
  with a setting specific statblock like the Skinless Yakuza. 
  Haunts inflicting painful physical wounds are also 
  thematically appropriate. 
  saidaiJi shriNe
  Okayama, Okayama Prefecture
  The priests here spend an entire year handcrafting a ‘luck 
  stick’, imbuing it with powerful good fortune and ‘donate’ 
  the item to the community in a raucous and chaotic festival 
  during the first week of February. Men from around from 
  Japan, dressed only in traditional loincloths, crowd into 
  the darkened temple around midnight. An unseen priest 
  tosses the lucky stick to the brawling, jostling, jam-packed 
  crowd. Sooner or later, a single strong and lucky soul wins 
  the year’s luck stick. Other participants might walk away 
  with other trinkets (ranging from cheap souvenirs to lesser 
  magical artifacts) tossed into the melee by the priests, in 
  addition to their black eyes and bruises.
  The free for all is bracketed by short Shinto prayers and 
  lots of local beer.  
  saiJO iNari Weekly 
  maNsiONs 
  Near Mt. Ryuo, Okayama, Okayama Prefecture 
  Once one of Japan’s favorite shrines to Inari, this temple 
  complex fell on hard times during the early 1990s, and 
  today, it is a rather unusual apartment complex. The 
  temple’s many buildings were converted into cramped 
  efficiency apartments with space for a total of about two 
  dozen renters, though much of the décor of the old temple 
  was retained. Stone Kitsune statues topped with vermillion 
  bibs rest beside each apartment door: the central prayer hall 
  has become a communal recreation area. On quiet nights, 
  the rec room is filled with dozens of foxes lounging on 
  the old tatami mats, totally at peace. Fox statues can be 
  found in every apartment, atop of entertainment centers and 
  microwaves. 
  Some (including most of Okayama’s human residents) 
  would consider such renovations sacrilegious at best, 
  and tasteless at worst. However, the apartment complex’ 
  residents are exclusively Kitsune, who have always 
  dwelled in temples sacred to Inari, either officially or not. 
  Okayama is home to one of the largest Kitsune populations 
  outside of Saga and Tokyo. Okayama’s Kitsune come 
  from the Daishi, Kibi and Ashimori fox-clans, who have 
  intermarried amongst themselves. 
  Simon Wentworth (order #22737413)
  
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  Of the three clans, the Daishi Clan are the most 
  adventurous, known for their skill with the katana and 
  impetuous courage: their women are slender and known 
  for snow white hair. The Kibi Clan are devotees of Inari, 
  non-binary God(dess) of Foxes, and are often familiar faces 
  on the AV fetish scene: many are futanari or similarly bi-
  gendered themselves. The Ashimori Clan are known for 
  their enchanting spells and keen academic minds: their fox 
  pelts are rich russet, as is their hair in human shape. 
  The Saijo Inari Weekly Mansion’s complex manager (and 
  the former abbot of the temple complex, in happier times) 
  is Nagisa Ashimori (CG female Kitsune Acolyte 6). 
  When fortunes turned sour and her temple went bankrupt, 
  Nagisa guided the transition into its current incarnation as 
  an apartment. She suspects that the Amakaze was behind 
  the temple’s bankruptcy, and the continuing string of 
  financial and legal woes plaguing the apartment complex. 
  Her digging eventually uncovered that agents of the Five 
  Blossom Amakaze desperately wants the property, though 
  neither mundane detective work nor occult investigation 
  has revealed the reason why. 
  hirOshima reBOrN 
  Hiroshima, Hiroshima Prefecture 
  Hiroshima is experiencing an awakening.  
  Seventy years after the A-bomb flattened the city and 
  destroyed its small kami and household spirits, the 
  strange is quietly returning. While the presence of the 
  Ubume Empress and her minions meant Nagasaki never 
  underwent a similar integrum, Hiroshima’s mystical 
  ecology died that day in 1945. 
  In a rush of reconstruction that oddly mirrors the 
  construction boom of the 1950s and early 1960s, working 
  occultists are flocking to Hiroshima, looking to carve out 
  a niche. Tsukumogami (animated objects) and Zashiki-
  Warashi (household spirits) are spontaneously generating in 
  the older buildings. A few unstable torii have opened within 
  the city limits; most lead to quiet rice farming villages 
  scattered across the Tatakama. 
  The most stable torii is formed within the arch of the white 
  marble Cenotaph for the A-Bomb Victims, in the center 
  of the rebuilt city. The marble torii sometimes opens early 
  in the morning, at the same moment the bomb fell, each 
  day. Unlike the others, this gate leads to a massive, walled 
  city somewhere in the Tatakama- a strange mirror of 
  ancient Hiroshima larger and more important than it ever 
  was in Earth’s history. The inhabitants of the walled city 
  Simon Wentworth (order #22737413)
  
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  are wreathed in white flame, which does not burn them 
  or their possessions, and gives them strange powers. An 
  adventurous few cross the border into the Earth Realm, 
  where they dream odd dreams of Hiroshima before the war. 
  the peace memOrial park 
  The heart of Hiroshima was broken in the bombing, and 
  over the years, as the city healed, the center of the city 
  has become the Peace Memorial Park. The hypocenter 
  of the blast is now a vast green space, home to dozens of 
  monuments to the victims of the blast, both subtle and 
  obvious in their meaning. 
  The Peace Memorial Park is a sprawling collection of 
  preserved ruins (the most famous of which has become 
  known as the A-Bomb Dome), surviving structures that 
  have become museums and emotionally fraught sculpture. 
  Of these sculptures, the haunting Statue of Mother and 
  Child in the Storm is easily the most iconic. 
  The long-ago atrocity has left the city plagued by undead. 
  Firefly Yokai and other dark beings are common in 
  Hiroshima. However, the city’s undead have reached 
  an unspoken, yet unbroken truce with the city’s mortal 
  inhabitants. Hiroshima’s undead do not prey on mortals 
  visiting the Peace Memorial Park, even in the darkness of 
  night, nor do they prey on the aging survivors of the atomic 
  bomb. Even Hirsohima’s otherwise mindless, soulless 
  undead respect this truce. 
  hirOshima’s craNes
  Garlands of paper and cloth cranes often hang from the 
  many memorial statues and peace monuments erected in 
  the green-space where 70 years ago, an atomic bomb fell. 
  The crane has become a symbol of Japan’s pacifist and 
  anti-nuclear war movement as a result of Sadako Sasaki’s 
  attempt to fold a thousand paper cranes before she died 
  of leukemia caused by her proximity to the bombing. 
  Sadako’s quest was taken up by school children throughout 
  the reconstruction era, and the fictional Sasaki Elementary 
  is named for her. 
  Simon Wentworth (order #22737413)
  
  1
  sasaki elemeNtary 
  schOOl
  Hiroshima, Hiroshima Prefecture
  School Colors: Navy Blue and Green, with a multicolored 
  crane crest on the blazer
  This ultra-modern elementary school was built in the 
  early 1980s, and its lavish facilities and grand scale are 
  a testament to the strong Japanese economy of that era. 
  Everything here is still pretty much top of the line. Though 
  not nearly as established as Tanso Middle School, Sasaki 
  Elementary is rapidly earning a reputation as a magnet for 
  supernaturally gifted children. 
  Kanon Shima (CG female Kami White Mage Cleric 13) 
  incarnated on August 6, 1945 as an aspect and avatar of the 
  goddess Kwannon, and set about healing those few left 
  alive in the rubble. She has been active as an anti-war and 
  anti-proliferation activist since than (eventually pretending 
  to be her own daughter, and retiring her first identity) and is 
  one of the fiercest critics of Japanese militarism. She’s been 
  arrested on three different continents, and the American 
  National Security Agency realizes she is a minor deity, 
  which frankly terrifies them, considering how much 
  trouble she caused for them during the Bush ‘presidency’. 
  Her current campaign is a long running and secret war 
  of sabotage, attrition and public opinion against Project 
  GILGAMESH.
  Kanon Shima runs the school, and it is her influence that 
  has made it a place dedicated to protective magic. Shima 
  views evocation magic in the same light as she does nuclear 
  weapons, and believes magic should only be used to heal, 
  enlighten and protect. Her school’s curriculum, while a 
  great primer in magical ‘basics’, instills many students with 
  an almost phobic dread of evocation magic. 
  The Sasaki School offers only a handful of clubs for its 
  students. These include: 
  The Crane Club: This club teaches students the basics of 
  healing magic and divine spellcasting, and many of its 
  members go onto become Acolytes, or even full Clerics, 
  Oracles or other divine adventurers in later years. 
  The Celestial Club: This highly sociable club often hosts 
  club events, festivals and dances for the entire school. The 
  Celestial Club is personally run by Kanon Shima and her 
  most trusted advisors and is intended to teach young Kami, 
  Futakuchi and even Doujinishi to be responsible, noble and 
  peace-loving servants of heaven. It offers excellent training 
  in religion and their racial powers to any young Outsider 
  that joins. 
  hirOshima’s yakuza 
  The reconstruction of the city took many years, and a 
  strong black market and criminal economy grew as the city 
  rose from the rubble. The presence of so many smugglers, 
  thieves, fences and war profiteers attracted the Yakuza, 
  and Hiroshima became one of the Yakuza’s stronghold 
  cities. Dozens of fiercely competitive, dangerously well 
  armed clans call Hiroshima home. Firefights in the street 
  and bloody spates of assassination, counter-assassination 
  and revenge gave Hiroshima a grim character throughout 
  the late 1970s and early 1980s. Today’s Yakuza are no less 
  violent, but are a bit more subtle. The two fiercest Yakuza 
  clans in Hiroshima are the Black Sakura and Red Carp 
  gangs. 
  the red carp 
  The Red Carp Yakuza are taking full advantage of the 
  Black Sakura’s harassment by the Rape Pure circuit, 
  and in doing so have become worse than they’d ever 
  been before. The Red Carp’s oyabun is Yuuta Fujasaku 
  (CE male human Yakuza Rogue 12), who lost an eye to 
  Sugawara when they were both children and never forgave 
  the insult. Knowing full well that the Black Sakura can’t 
  fight back effectively against Taru Tsuyoi’s thugs and 
  his own gangsters simultaneously, Fujasaku has put all 
  other business on hold. Drugs, protection, the daily scams 
  have all been put on the back burner. The first priority 
  these days: put bullets into any Black Sakura man you see 
  walking the streets. 
  Fujasaku’s also taken Rape Pure yen to end the lives of 
  the rival gang’s men in far less professional, far more 
  horrific ways. Several of Fujasaku’s senior ‘brothers’ are 
  now hopelessly addicted to the thrill of bloody rape, and 
  look forward to their first Rape Pure bouts. Many of the 
  Red Carp have mastered the Phallic Spear Technique and 
  its advanced forms, including Fujasaku himself. Though 
  increasingly feral, they grow more dangerous with each 
  kill, not just to Black Sakura clan members, but to the 
  innocents of Hiroshima as well. 
  The Red Carp Yakuza own a four-story office building as 
  their private fortress with the clan’s mon glowing from the 
  building in 5-meter-tall, blinking, bloody neon. They’re 
  calling in associate members from the surrounding region, 
  swelling their numbers for their war against the Black 
  Sakura. Dozens of swaggering bullies in cheap black 
  suits lounge around out front- ordinary civilians have all 
  but abandoned the block to the gangsters. The Red Carp 
  have barricaded both sides of the street to prevent drive-
  bys, openly insulting local traffic cops sent to clear the 
  barricades,... even hospitalizing a pair of cops that just 
  didn’t get the message. 
  Simon Wentworth (order #22737413)
  
  1
  the Black sakura 
  Kanji Sugawara (LE male human Yakuza Combatant 
  14) is the brutal yet strangely honorable head of the Black 
  Sakura. While he has personally slain hundreds and 
  will likely murder many more before somebody finally 
  ends him, he’s never been anything but polite to locals 
  uninvolved in the criminal underworld. In 1986, after 
  he got word one of his underlings had raped an innocent 
  woman, he executed his man and then went straight to the 
  woman’s home, to perform yubitsume (finger-cutting) on 
  her door-step. 
  It was this honorable act, combined with the fighting 
  prowess he honed as a young street punk, that has attracted 
  Taru Tsuyoi’s attention to the Black Sakura clan. Tsuyoi’s 
  declared open season on the Black Sakura, and the cadre 
  of madmen under his command have raped, tortured and 
  murdered nearly a dozen of Sugawara’s best soldiers. Taru 
  Tsuyoi says that if Sugawara wants it to stop, all the leader 
  of the Black Sakura has to do is step into a Rape Pure 
  fighting circle….
  The Black Sakura have a club office in the city’s bustling 
  down town, but since the attacks began, it has been 
  shuttered and deserted. Now, the gang meets, no more than 
  a few men at a time in random spots around the city. Kanji 
  Sugawara ignores the advice of his men to retreat to his 
  fortified suburban mansion, and is on the street nearly 24-
  7 these days, trying to protect his men or at least use his 
  gigantic, scarred fists to get some righteous payback. 
  cONveNieNt gym 
  Hiroshima, Hiroshima Prefecture 
  Ryotaro Ashigaru (NE male burakumin Bloodstrong 
  Man Magus 10) is one of the very few Red Carp soldiers 
  who defied Fujasaku-San’s kill order against Black Sakura 
  members. Ashigaru runs hard drugs (favoring meth, PCP 
  and designer hallucinogens) through his back-alley UFC 
  gym. He wants Fujasaku to forget about this vendetta 
  bullshit, and get back to the business at hand: making 
  money. 
  If Ashigaru has to cut Fujasaku’s throat to get the Carp 
  back on the right path, he’ll do it. Happily. In fact, the 
  steroid-swollen Ashigaru is starting to wonder why he 
  never thought about taking over before. Why had the 
  Carp put up with that rapist dimwit for so long, anyway? 
  However, the Carp’s recent foray into for-profit sexual 
  violence has made Ashigaru realize there’s a profit to be 
  made from it. Ashigaru’s made some fragile contacts with 
  Simon Wentworth (order #22737413)
  
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  local pedophiles to shoot custom DVDs to order, and 
  he’s expanded his drug business to include Tantros Black. 
  Ashigaru is getting Tantros Black from Taru Tsuyoi’s 
  private drug labs: Tsuyoi would prefer that Fujasaku is in 
  charge of the Red Carp, but doesn’t really care. He knows 
  that even if Ashigaru stages a coup, he can corrupt the man 
  into becoming a near identical replacement within a few 
  weeks. 
  the yamaguchi armOry 
  Hiroshima, Hiroshima Prefecture 
  The men of the Yamaguchi family have pressed illegal 
  guns and ammo for Hiroshima’s Yakuza since the late 
  1940s. The Yamaguchi clan is officially neutral in the city’s 
  gang wars, their skills so valuable to every criminal in the 
  prefecture they are allowed to sell arms to any Yakuza clan 
  with the funds to pay for it. 
  Old Man Yamaguchi (LE male human Yakuza Magus 8) 
  produces untraceable, custom, fully automatic guns for 
  any Yakuza with the cash to spend in a shuttered plumbing 
  supply factory. He’s got a network of contacts around the 
  world, and is able to get virtually any firearm he needs, 
  up to and including the rare rocket launcher or even the 
  occasional US Army particle beam. He specializes in 
  SMGs and pistols though- the local Yakuza can’t get 
  enough of those. Yamaguchi can enchant the guns to bellow 
  like thunder, to burn like dragon’s fire or to kill with utter 
  silence. 
  The Yamaguchi family is under some severe pressure from 
  the Red Carp to sell only to them, and only the old man’s 
  stubborn streak and desire for vengeance has kept him 
  from caving. Fujasaku’s sociopaths killed his grandson, 
  but only after violating the boy for hours, as a message 
  to Yamaguchi. Old Man Yamaguchi fears for his other 
  grandchildren’s lives, but won’t bow, and is trusting that the 
  Black Sakura will put things to right. He’s putting his faith, 
  and his illegal guns behind the Black Sakura. 
  Fuck the Red Carp. 
  gOdhaNd’s garage
  Hiroshima, Hiroshima Prefecture  
  “Blackie” Oyama (LE male human Cavalier 10/Rogue2) 
  is one tough son of a bitch, a giant of a man who stands 
  more than 6’6” and weighs more than most household 
  appliances. Blackie used to run with the Black Sakura in 
  his teen years, earning a full chest set of impressive, tribal-
  style ink from which he takes his nickname. Blackie wasn’t 
  much for taking orders, though, and broke from the gang 
  before he turned 21.  
  These days, Blackie Oyama is well known as one of the 
  best couriers and getaway drivers in all Japan. You pay 
  Blackie 20% of the cargo’s street value, and the cargo is 
  guaranteed to get there. Moving ‘hot’ passengers under the 
  cop’s noses costs a cool 10 million yen and up. Blackie 
  is known for utter professionalism, absolute refusal to 
  talk about his clients, and an unbreakable code of honor. 
  Though no longer formally affiliated with the Black 
  Sakura, he won’t work directly for the Red Carp – rapists 
  and drug runners offend his sense of professionalism. 
  Blackie works out of a converted warehouse near 
  Hiroshima’s rail yards, a cavernous mecca for automotive 
  maintenance. His garage is popular with the tuner set, 
  though Blackie refuses to waste his talents as a street racer. 
  The Godhand Garage is also home to Blackie’s collection 
  of classic muscle cars, imported from America. 
  8-9-3 magaziNe 
  Hiroshima, Hiroshima Prefecture 
  One of many fan magazines published about the exploits 
  of local Yakuza, 8-9-3 Magazine is pretty much a one man 
  operation. Eizo Blackjack (CN male Doujinishi Dedicated 
  5/Investigator 1) is one of the nation’s biggest Yakuza 
  fanboys, and writes, photographs, publishes, books ads for 
  and does layout on a glossy magazine catering to similar 
  crime enthusiasts. 
  The magazine’s circulation has tripled (or more) since the 
  Red Carp/Black Sakura War and Blackjack is getting good, 
  bloody photos of fallen soldiers by the ton. Fujasaku is 
  courting the amateur press reporter, telling his men to talk 
  to Blackjack, so long as no names get printed. Some of the 
  Red Carp have even taken Blackjack with them on ‘ride 
  alongs’ as they pull the trigger on Black Sakura men, letting 
  the reporter roll film as they execute their rivals. Blackjack 
  is getting more and more turned on by the violence, and 
  less and less a detached observer. 8-9-3 Magazine has 
  become the unofficial propaganda arm of the Red Carp 
  Yakzua. 
  Simon Wentworth (order #22737413)
  
  1
  the itsukushima shriNe
  Miyajima, Hiroshima Prefecture 
  This ancient Shinto shrine is built just off the coastline 
  and fills completely with water during high tide, floating 
  over the still waters of the Seto Inland Sea like a crimson 
  mirage. The Itsukushima Shrine is dedicated to Benzaiten, 
  the only female member of the Seven Lucky Gods (Shichi 
  Fujujin), and a spirit of both water and the creative 
  spirit. As the tide rolls in, apprentice Harem Mages from 
  throughout Japan come to swim; these otaku-magic users 
  believe that bathing at the shrine will increase both their 
  creative energies and magical aptitude. More often than 
  not, they’re right. 
  Doujinishi are common throughout Miyajima, attracted 
  by the everpresent crowds of Harem Mages and mystic 
  wanna-bes. More than a few are powerful conjurors or 
  Harem Mages themselves, and Miyajima’s Doujinishi have 
  discovered a unique aspect of the floating temple. 
  Doujinishi do not need to breathe while within the flooded 
  temple, and can stay submerged there indefinitely- the 
  place’s raw magical energy sustains their life functions. 
  Deep swimming Doujinishi have discovered a semi-
  permanent torii to a placid, enchanted lake somewhere 
  in the Tatakama that appears only when the shrine is 
  completely flooded. 
  the happy sQuid Beach hOuse 
  This brightly painted little shack is a first rate sea-food 
  restaurant popular with visitors to the shrine. The Happy 
  Squid is run by a pair of twin Doujinishi brothers, Yoshi 
  and Hajime Buson (CN male Doujinishi Ranger 3). They 
  also run an almost identical, if lower-tech restaurant, on the 
  far side of the torii, and are equally at home in both worlds. 
  The brothers make good guides, but never are both on the 
  same side of the dimensional gulf. Their respective wait-
  staffs in the two realms have no idea there’s two of ‘em. 
  The Buson Brothers like the confusion this causes. 
  The Happy Squid also rents boats and SCUBA gear to 
  ordinary tourists and adventurers alike. Pay them well 
  enough, and the Buson Brothers can get you to the 
  Tatakama and back safely. 
  daN-NO-ura iNlet 
  Off the Coast of Shimonoseki, Yamaguchi Prefecture
  In April 1185, the Child Emperor Antoku was died here, 
  drowned by his regent and grandmother rather than allow 
  him to fall into the hands of the rival Miyamoto Clan. With 
  Antoku’s death, modern Japan was born, and the power of 
  Antoku’s House of Taira was broken forever. Thousands of 
  samurai died at beside their Child Emperor, drowned as the 
  numerically superior Miyamoto Clan burned their ships out 
  from beneath them. 
  Simon Wentworth (order #22737413)
  
  1
  Local legend says the small heike-gami crabs, with 
  carapaces that resemble a snarling samuari’s face, distorted 
  with rage and intensity, are the unquiet ghosts of the 
  brave men who drowned on that long ago April morning. 
  Fishermen working the Seto Inland Sea still shudder, 
  faintly, when they catch sight of one of these eerie crabs in 
  their nets. 
  The small inlet Dan-No-Ura is more significant than even 
  legend allows for, however. When the Child Emperor 
  died, he was clutching the First Katana, Kusanagi, in 
  his small hand. Kusanagi left the Earth-Realm forever 
  here, disappearing beneath the waves and passing into the 
  knowing of the gods themselves. The great sword’s passage 
  created a permanent rift between worlds. 
  On chilly, rains wept mornings in April, when the fog 
  rolls in, a gate between the Earth-Realm and the Tatakama 
  opens. This portal appears as a ghostly crimson torii gate, 
  floating just above the still waters, and remains open for 
  much of the day. Fishermen have crossed back and forth 
  between worlds- though they rarely speak of it to outsiders, 
  many of Shimonoseki’s fishing community has seen the 
  Tatakama with their own eyes. The waters are more 
  dangerous there, but the fishing is better. The Tatakama 
  hasn’t been spoiled by a thousand years of fishing, after all. 
  Occasionally, a mermaid caught near Shimonoseki (on the 
  far side of the torii) appears on a table at one of Tokyo’s 
  most exclusive occult restaurants. 
  the priNcess’ dreams 
  Dan-No-Ura may be more important to the modern world 
  than anyone suspects. Unknown to anyone but her mother, 
  HIH Aiko occasionally wakes screaming, from recurrent 
  nightmares. In her dreams, the young princess is a little 
  boy, on the deck of a windswept war-ship from the feudal 
  era. In her/his tiny hand, a katana, and arrayed against her/
  his small flotilla is a mighty armada, bearing down upon 
  them and bearing the crest of the Miyamoto Clan…
  adveNturiNg Near daN-NO-ura
  The dimensional walls around this fishing cove are thin and 
  easily penetrated. 
  Finding a torii between worlds requires a DC 30 
  Knowledge (arcane) or Profession (fisherman/sailor) check 
  for eleven months out of the year. In April, the Knowledge 
  check DC is only 18. Once discovered, the torii remains 
  open for 3d6 hours. Spontaneous stable torii open every 
  day of April and sporadically throughout the rest of the 
  year, usually in the same spots year after year, in places 
  familiar to local fishing families. 
   
  akama JiNgu shriNe 
  Shimonoseki, Yamaguchi Prefecture
  Built during the early 13th Century, this shrine and its 
  exaggerated entryway are almost mythic in scope. The 
  vermillion torii gate is built to a heroic scale, and the shrine 
  was built to commerate the losing side of the Great Gempei 
  War. The body of young Emperor Antoku lies in state here, 
  along with several of his retainers. The body of his regent- 
  his grandmother- who drowned the boy-emperor was never 
  recovered, though a funeral stile honors her spirit. 
  The shrine is tended by an agent of the Imperial Household 
  Agency, and one of Aiko’s uncles: Yosa Utada (LN male 
  human Imperial Family Aristocrat 5), a career politician 
  since the 1970s.  Though his career has been long, it has 
  never been truly distinguished or memorable.  Mr. Utada 
  knows more about Crown Princess Masako’s plans for 
  Japan than many of her inner circle. Crown Princess 
  Masako doesn’t know it, but Aiko has told her uncle all 
  about it….despite the fact that in waking life, the young 
  princess hasn’t seen old Mr. Utada since she started talking. 
  Utada is well aware of Aiko’s past incarnation as the boy-
  emperor. When Aiko sleeps, her spirit walks the temple, a 
  ghostly silver-blue apparition flanked by drifting orbs of 
  cold light. She always makes her way to Emperor Antoku’s 
  tomb, where she kneels, as if in prayer by the boy’s shrine 
  for a time before vanishing from sight. 
  The shrine’s caretaker is used to these nocturnal visitations 
  by now, and has talked to the child’s wandering soul more 
  than once. Aiko’s unconscious is more knowledgeable 
  and perceptive than the waking child is. Through her, Mr. 
  Utada has learned secrets he has no business knowing. 
  Now the question is, what to do what those secrets? There 
  are powers in Black Japan that would gladly murder both 
  the Crown Princess and her pre-teen daughter to thwart 
  their plans and they would pay handsomely for what Utada 
  knows. Conversely, by keeping Crown Princess Masako’s 
  secrets and aiding her quest, he could earn not only her 
  favor, but that of her daughter as well. Which course will 
  be more profitable? 
  Simon Wentworth (order #22737413)
  
  0
  mariNe cOrps 
  detachmeNt iWakuNi
  Iwakuni, Yamaguchi Prefecture
  The United States Marine Corps maintains an independent 
  detachment at Iwakuni. The USMC is well aware that 
  something near Okinawa’s Camp Fulgrim is turning its 
  best men into sociopaths, and the base at Iwakuni is the 
  Corps’ attempt to find out exactly what- and why. The 
  Iwakuni detachment is independent of Fulgrim’s chain 
  of command, and they are often called in as investigators 
  when a Marine stationed in Japan is involved in a possibly 
  supernatural crime. 
  The USMC detachment tends towards paranoia and 
  isolationism.
  They do not know how the corruption enters Fulgrim’s 
  Marines, so they do everything they can to minimize risk. 
  Some precautions are sensible, others paranoid speculation, 
  but all are followed exactingly. For instance: Marines 
  don’t drink tap water when deployed to Okinawa, they stay 
  celibate except for properly ‘vetted’ spouses- usually in the 
  Corps or the Navy, they refrain from physical contact with 
  skatto mages and limit conversations with undead to no 
  more than 22 minutes per session. 
  Iwakuni’s Marines deploy as needed throughout 
  Japan. They rarely work with native agencies like 
  Chrysanthemum Seven or Police Section Seven and have 
  no real knowledge of non-governmental occult factions like 
  the Ramat Sect. Instead, Iwakuni’s USMC detachment 
  acts independently, and many of Iwakuni’s Marines are 
  profoundly mistrustful of sorcery and profoundly ignorant 
  of the true power structures and alliances between Black 
  Japan’s occult factions. The practice of arcane magic or 
  skatto magic of any sort is grounds for a dishonorable 
  discharge. Cutting edge powered armor and experimental 
  military weapons, backed by superb training and tactics, 
  usually suffices in place of sorcery. 
  The high tech, heavy firepower approach has worked 
  well. The Iwakuni detachment has made several seek and 
  destroy missions into the Tottori Exclusion Zone, and has 
  managed to take out (and forensically examine) several 
  Horrors, a task that’s usually impossible without magic. 
  Iwakuni squads only deploy into more populated regions 
  in 2-3 person squads. If denied their preferred heavy 
  firepower and artillery support, these squads prefer stealth 
  and mobility. Iwakuni’s Marines excel in stand-up firefights 
  Simon Wentworth (order #22737413)
  
  1
  and hostage rescue situations. They do remarkably well 
  against Ironclubs, Oni Warriors and other minor Oni who 
  can be taken out with pure firepower, and less well against 
  occultists or more subtle threats. 
  Major Lakisha Washington (LG female human Fighter 
  14) commands the detachment. She designed most of 
  the protocols her base follows, and has no compunction 
  about reassigning Marines that show the slightest trace of 
  corruption. She knows her superiors assigned her a fight 
  with a ghost and understands the stakes perfectly. She had 
  to personally execute two of her men in 2014, after they 
  became possessed by something they called “The Shogun” 
  and she’ll never go through that again. 
  Lieutenant Douglas Stimson (LN male human Fighter 
  4/Rogue 2) is one of Major Washington’s best investigators. 
  He’s deployed throughout Southern Japan in search of 
  answers about the Shogun, and unlike his boss, he’s 
  somewhat more open to the idea of using arcana in pursuit 
  of the truth. Unknown to Major Washington, Lt. Stimson 
  has learned a handful of occult tricks that have saved his 
  life on more than one occasion. He’s also made a tentative 
  contact with the Eyrines Sisterhood, an organization that’s 
  officially off-limits, and found out a few truths about how 
  Black Japan really works. Lt. Stimson is either going to 
  solve the mystery, die in the attempt or get dishonorably 
  discharged. Either way, his career in Japan is likely to be 
  fairly short and fairly eventful. 
  iWakuNi’s mecha
  Major Washington has cleared her Marine Detachment 
  for the use of advanced technology unknown to most 
  members of the Corps. The base maintains more than 30 
  fully operational Road Dancer light infantry mecha for 
  its operators. The USMC has purchased multiple Tetsujin 
  mecha for service as field infantry and support operations 
  around the base. After a thorough examination, Tetsujin are 
  purely scientific, purely ‘hard tech’….not so POETICA. 
  There are occult intangibles involved in their construction 
  and sentience that makes Major Washington uneasy, which 
  is disappointing, as they
   would have made valuable intelligence assets for the Corps 
  otherwise. 
  An alliance with the Freegear has given Iwakuni’s 
  Marines access to Battlechanger firepower and scientific 
  knowledge. Most Marine squads deploy with at least one 
  Battlechanger ally (use Freegear Rebel or Kiss Friend stat-
  blocks, as desired) who is only to break their vehicle mode 
  ‘cover’ if necessary to save the squad’s lives or the lives of 
  endangered civilians. 
  The most senior Battlechanger operating out of Iwakuni 
  is the noble warrior Caravan (LG male Battlechanger 
  Paladin 13), who keeps cover as Major Washington’s 
  personal Humvee APC. Caravan arrived in Japan following 
  fragmentary data-memories and binary code rumors of 
  one a truly ancient Tyrakron demi-god who fell on Earth 
  centuries ago and was buried somewhere in the Japanese 
  archipelago. Comparing notes with Washington, Caravan 
  wonders if the mysterious Shogun she seeks is the same 
  horror he’s looking to unearth. 
  (Caravan is wrong. His quest will likely end in Hakone, at 
  GILGAMESH’s Sight/Deep fortress, but he has no way of 
  knowing that.) 
  White sNake Bar & grill
  Iwakuni, Yamaguchi Prefecture 
  This ramshackle bar is located just a few dozen meters 
  outside the main gate of Marine Corps Detachment 
  Iwakuni, and is popular with service men. As far as the base 
  security forces know, The White Snake is owned by Harry 
  and Kimiko Norris, and that Harry is retired USMC who 
  stayed in Japan with his wife after a 20 year hitch. They 
  are the name on the lease, but the minor goddess Benten 
  gave them the funds to open, and occasionally tends bar 
  on busy weekends. The name of the place is a clue- “the 
  white snake” is one of her many epithets, one that Major 
  Washington’s spies haven’t caught on to. 
  Benten occasionally funnels information to the base 
  Marines- she knows their mission, and neither she nor the 
  Norrises want to see the Black Else claim more Marines. 
  Benten knows their mistrust of the occult would make them 
  suspicious of any information given openly, so she relies 
  upon her network of informants. Benten would like nothing 
  better than to see The Revered Shogun- her divine father- 
  destroyed forever. Every time an Okinawan woman is raped 
  by one of the Shogun’s catspaws, Benten feels it. 
  Just like daddy wants…..
  Simon Wentworth (order #22737413)
  
  
  SHIKOKU REGION
   
  the BOuNty Of 
  tOkushima 
  Tokushima depends on agriculture. Its soil is dark, rich 
  and productive. Farms and orchards produce hundreds of 
  different fruits, vegetables, roots and mushrooms, the most 
  celebrated of which include Naruto sweet potatoes, sudachi 
  citrus, strawberries and other local delicacies. Produce 
  grown in Tokushima is shipped throughout Black Japan as 
  well as the rest of Asia. Many of Tokushima’s fields and 
  orchards are Druid-tended, or attended by acolytes and 
  clerics of natural kami and agriculture. Though the Druidic 
  tradition is necessarily rare in the modern world, especially 
  in a hyper-industrialized, first world nation such as Japan, it 
  thrives in Tokushima. 
  Tokushima’s Druids follow surviving Utari Ainu 
  traditions and even older Jomon-era folkways, even if they 
  themselves are ethnically Japanese. Often, these druids 
  are the owners of working farms and orchards, and their 
  apprentices begin their mystical training as apprentices 
  and laborers. Neophyte Druids and other naturalistic 
  spellcasters spend grueling years toiling in the fields, 
  orchards or rice paddies, only learning to cast their first 
  spells after working themselves to exhaustion as they bring 
  in the harvest. 
  Tokushima’s elder Druidess (and the country’s elder, 
  by default) is Grandmother Amemasu (NE female Utari 
  Ainu Druid 17). Grandmother Amemasu was already 
  ancient when the Gempei War came to an end, and speaks 
  longingly of the first hunts she undertook as a child 
  sometime before the ethnic Japanese came to power. She 
  may be one of the oldest humans alive, and her long life has 
  brought her nothing but regret. She speaks, disparagingly, 
  of ‘a great purchase’ made long ago. She gives no specifics 
  but suggests she traded something of enormous, cosmic 
  value to the feudal warlords that would eventually become 
  the Amakaze. She never says what she gained in the 
  bargain, only to spit and say she wishes she could return the 
  price. 
  If Grandmother Amemasu has a home, noone has ever 
  been able to find it. Instead, she wanders the wild spaces 
  of Tokushima at her leisure, sometimes as a nude, stooped 
  old Ainu woman, her fading tattoos seeming to glow at 
  twilight, other times in animal form. Sometimes she is 
  accompanied by one or more Amakaze, incongruous in 
  their finely tailored business suits and very solicitous of the 
  crone. 
  Simon Wentworth (order #22737413)
  
  
  aWaJi islaNd 
  Off the coast of Tokushima, technically part of Hyogo 
  Prefecture
  This forested island is administratively part of Hyogo 
  Prefecture, but culturally and geographically a part of 
  Tokushima. The name of the place means “gate to Awa”, 
  the ancient name of the prefecture. Awaiji is rural, and 
  every square meter of the island reeks of the onions that 
  Awaji’s chief export. Long time residents don’t even notice 
  the sharply sweet, pungent odor any more. 
  Awaji Island is the base of a monumental bridge linking the 
  Shikoku Region to mainland Honshu. At eight lanes and 
  more than 3 kilometers of riveted steel painted a pristine 
  smoke white, the Akashi Kaikyo Bridge is one of the largest 
  and most impressive suspension bridges in the world. As 
  a result of the increased ties to the mainland, Awaji is one 
  of the few rural places in Japan experiencing a population 
  increase rather than the expected slow flight to one of the 
  mega-cities. 
  The Akashi Kaikyo Bridge was constructed with the 
  full approval of the region’s Druids, who enchanted the 
  structure to protect both the ecosystem and the island’s 
  inhabitants. Strange vines, unknown to modern botany, 
  climb the steel pylons. The vines burn with a white glow 
  like a welding torch, and steam beneath the sea when one 
  of Japan’s all too common earthquakes rock the length 
  of the bridge, protecting and reinforcing the bridge. The 
  Akashi Kaikyo Bridge functions much like a Melody Road 
  for drivers passing over it, and Black Cars, Wet Hell Taxi 
  and similar vehicular demons cannot cross the span. 
  Mr. Mugi (LN male human Druid 7) is the Druid 
  responsible the Akashi Kaikyo Bridge, and the voice who 
  campaigned the loudest for its construction. The irascible 
  old man tends a pungent onion farm, his land directly in 
  the shadow of the great bridge. At night, he takes heron 
  form and soars the length of the bridge, ever watchful for 
  trouble. Six weeks ago, on the Hyogo end of the bridge, 
  he found the bloody body of a child, ribs severed, heart 
  scalded… an atrocity he easily recognized as a brutally 
  direct attempt to defile the druidic wards placed on the 
  bridge. 
  the NarutO WhirlpOOls 
  Naruto, Tokushima Prefecture 
  Famous whirlpools and lethally surprising undertows form 
  several times each day in the choppy waters between Awaji 
  and Shikoku. If you’re in a viewing boat or watching from 
  the shoreline, they’re thrilling…less so if you’re swimming 
  when one of these riptides forms around you. 
  Game Rule Information: The Naruto Whirlpools 
  The Naruto Whirlpools form a semi-stable torii to a sea 
  cave within the Tatakama. The sea cave is legendary as the 
  treasure trove of some ancient dragon or forgotten pirate. 
  Beautiful pearls and strange, smooth gems the same color 
  Simon Wentworth (order #22737413)
  
  
  as sea water, ancient armor and weapons of elemental 
  water, and similar wonders can be found by those clever 
  enough and brave enough to survive the Naruto Whirlpools. 
  It requires failing (or voluntarily failing) a DC 15 Swim 
  check for 2d12 consecutive rounds. Each failure pulls 
  the swimmer 5 ft deeper, risking drowning for ordinary 
  humans. Those who fail these consecutive Swim checks, 
  and remain alive find themselves in the Tatakama, 
  somewhere in cold waters within a kilometer of the treasure 
  cave….though finding the treasure cave itself is an obvious 
  challenge, as is finding a way back to the Earth Realm. 
  Sometimes, swimmers who drown here (even men!) return 
  to existence as “Awakening Goryohime” at the Hanging 
  Academy. 
  ONarutO Water tOurs 
  Onaruto Water Tours grew out of a local fishing business. 
  The captain, Ryo Otsuka (N male Tanuki Druid 3) pilots 
  The Golden Orb and his younger brother, Kyu pilots the 
  The Golden Leaf. They take tourists on viewings of the 
  Naruto Whirlpools and on fishing charters. Both Tanuki 
  brothers know paths to the Tatakama, as well as semi-
  reliable pathways back from the Tatakama for swimmers 
  who departed in search of the treasure cave. They know 
  other, secret ways that allow their boats to cross to the 
  Tatakama safely, but demand an exorbitant fee for passage. 
  They’re much, much richer and a lot more clever than the 
  dim-witted, blue collar fishermen they pretend to be. 
  the iNdigO hOuse
  Tokushima, Tokushima Prefecture 
  Centuries ago, one of the town’s indigo merchants fell in 
  love with a mermaid from the choppy waters of the Seto 
  Inland Sea, at least according to legend. The children of 
  this strange romance were masters of the art of indigo 
  making, sometimes squirting their own ink into the mixing 
  pots  to reach a specific hue. These days, just a few of the 
  distant descendants to this strange union still reside in 
  town, and some of them still work in the traditional family 
  business. 
  The Indigo House is a coastal attraction and a museum 
  to the indigo dying business, as well as a working dye-
  maker, who produces excellent ink using purely traditional 
  methods. The Indigo House’s owner, who inherited the 
  business from her parents and grandparents, is the artistic, 
  somewhat scatter-brained Chiyo Shingen (N female Otaku 
  human Illusionist 2, Expert 9), who is way too prone to 
  giving long-winded and incomprehensible lectures on the 
  history of ink production and ancient Japanese printing 
  techniques. Chiyo was born with the powers of a Child 
  of the Octopus, and she runs a profitable side business 
  producing various Hirosaki-type magic items. A few of her 
  many siblings, about equal to her in both magical power 
  and inky-obsessiveness, also work in the Indigo House. 
  The Shingen siblings can often be found, in their animal 
  guise, as a cluster of keenly intelligent blue ringed octopi 
  who prefer to lounge in some sea caves off the beach. None 
  of the Shingen siblings ever sleep in human beds, some 
  don’t even have human houses. When their day’s work is 
  done, they walk down to the beach, shift out of their human 
  shape and bathe in the cold Inland Sea. 
  the ikeda tOrii
  Ikeda, Tokushima Prefecture 
  Ikeda is a small, out of the way farming town that hasn’t 
  changed all that much in the last 50 years. Remote and 
  obscure even by the standard of rural Japan, finding Ikeda 
  is actually fairly difficult. Those who make the trek find a 
  pleasant, picaresque farming village overlooking the Iya 
  Valley. There is only one reason adventurers ever seek out 
  Ikeda: its famous torii.
  ikeda’s tOrii
  The term torii is actually a misnomer- Ikeda is home 
  to dozens of torii gates, painted in fading purple on the 
  walls of area farmhouses. When any one of these gates is 
  awakened, by a character born in Tokushima expending 
  a Druidic spell of 2nd level of higher to activate the gate, 
  it opens a temporal rift. One traveler can step through the 
  torii, re-emerging at the same place a randomly determined 
  period in the past. The farther back the traveler goes, the 
  brighter and newer the paint on these farm houses. 
  Roll 1d4 to determine when the character emerges- it is the 
  same date and same time of day he departed from, of the 
  listed year. A character from the present who steps through 
  any torii in the past returns to their year of origin, emerging 
  at the same date and time of day in their year of origin. 
  1 – 1913
  2 – 1943 
  3 – 1973 
  4 – 2013 
  Tokushima’s druids only allow access to these temporal 
  gates when they are convinced the travelers will neither 
  harm the temporal flow, nor harm nature itself by 
  their actions. Local druids have the disturbing habit of 
  conducting non-linear conversations, holding equally non-
  linear grudges or paying off non-linear debts. 
  Simon Wentworth (order #22737413)
  
  
  kagaWa’s samurai 
  ghOsts 
  Tiny Kagawa Prefecture was home to some of the fiercest 
  fighting during the Gempi War of the late 12th Century. 
  Thousands of good men (and a few absolute bastards) on 
  either side died here. Their blood has stained Kagawa.
  Haunts are common, and experienced even by the ordinary 
  men and women of the province. Most haunts are relatively 
  minor; spectral visions of ancient swordsmen or spear 
  carrying foot soldiers, a chill in the air, or the coppery 
  scent of blood, or the sound of dying screams echoing in an 
  otherwise empty apartment or office building. 
  A few however, are more threatening. 
  ghOsts Of kagaWa 
  Undead are more powerful in Kawaga Prefecture than 
  elsewhere in Japan, imbued with samurai spirit by the 
  region’s dark karma. 
  •	
  All corporeal undead within Kagawa gain Light, 
  Medium and Heavy Armor Proficiency as well as 
  Exotic Weapon Proficiency (katana) as bonus feats 
  while within the prefecture. Even mindless undead gain 
  these bonus feats. Undead who spend at least a year 
  within the prefecture can retain these bonus feats even 
  if they later leave the prefecture. 
  •	
  All undead within Kagawa gain a set of +1 o-yori 
  armor as well as a +1 katana, which they can call 
  to themselves as a move-equivalent action. If these 
  items are lost or destroyed, the undead can reform it 
  as a move-equivalent action. These magic items rust 
  away to nothingness within seconds of the undead’s 
  destruction. 
  •	
  All non-good undead within Kagawa gain Channel 
  Resistance +2 or improve existing Channel Resistance 
  by +2 for the duration of their stay within Kagawa. 
  Simon Wentworth (order #22737413)
  
  
  the sileNt 
  dOJO
  Takamatsu, Kagawa 
  Prefecture 
  The Silent Dojo is an 
  unusual sword school. The 
  Silent Dojo only opens its 
  doors to undead students, 
  its sword master is an 
  unusually serious minded 
  Goryohime who turned 
  her back on the Ramat 
  Sect. Kerrigan Hama (LG 
  female Samurai Goryohime 
  Cavalier 8) rejected the 
  Ramat Sect’s organization 
  and authority, but never its 
  mission to protect Japan’s 
  mortals from predatory 
  undead. Instead, Kerrigan 
  has trained myriad better-
  natured undead how to 
  fight. 
  The Silent Dojo is a 
  traditional, 16 tatami 
  fighting school built within 
  a long-emptied Esso 
  oil storage tank. When 
  the lesson begins, high 
  capacity pumps evacuate 
  all air from the dojo, and 
  Kerrigan teaches her 
  lessons in the utter silence of hard vacuum. Her lessons are 
  open to any undead willing to defend humanity, whatever 
  their species, whatever their curse, whatever their reasons. 
  As a result of her lessons, Kerrigan is familiar with Black 
  Japan’s wildly scattered undead communities. Akaname, 
  Goryohime, Ubume and humans alike all owe her favors. 
  The Hanging Academy has sent her its more problematic 
  students more than once, to learn discipline at the same 
  time they learn the art of iajitsu. 
  the graveyard Of craBs
  Takamatsu, Kagawa Prefecture 
  This costal cemetery holds the honored remains of the 
  fallen warriors of the Heike Clan, slain during the 12th 
  Century’s Gempei War. When an earthquake several years 
  ago struck the prefecture, the coastal shelf beneath the 
  graveyard collapsed. Now the graveyard sits at the bottom 
  of three meters of surging water. Yellow and black hazard 
  fencing seals off the broken cliffside, but there are ways 
  down to the sunken memorials for those who care to look. 
  The tips of several burial stiles can be seen just beneath the 
  water; a slick carpet of moss covers the old graves. Heavy 
  stone lanterns and half collapsed statues honoring long ago 
  war heroes just barely crest the waterline. Heiki-Gani crabs 
  whose shells have been warped by the unquiet spirits so 
  they resemble the snarling faces of dying warriors scuttle 
  between the forgotten memorials. 
  When the tide rushes in, the cemetery becomes more 
  dangerous. Fallen samurai rise as various breed of ghosts, 
  wights, skeletal champions and other unique undead. An 
  especially fearsome Gashadokuro known as the Land 
  Master of the Heike lies half buried in the mire of a 
  broken, crab-infested tomb. The Land Master of the Heike 
  rampaged the night that the graveyard collapsed, killing 
  nearly 100 souls, whose deaths were officially blamed on 
  structural collapses and fires. 
  Simon Wentworth (order #22737413)
  
  
  Every spring, the Imperial Household Agency sends 
  specially trained monks to renew the protective ofuda that 
  bind the Land Master of the Heike within his tomb. The 
  day long ritual is not without its risk: all the monks sent on 
  this important mission must have the Imperial Family or 
  Noble cultural templates, in order for the grueling ritual to 
  have even a chance of success. However, the Land Master 
  of the Heike can smell the blood of the descents of the 
  Miyamoto Clan, and the presence of such might provoke 
  the great monster to rampage again. Each mission is a 
  deadly gamble….
  Unknown to the Imperial Household Agency, the Amakaze 
  have placed their own agent in fading town overlooking 
  the cemetery. Dr. Inu Marugame (LE male Necromancer 
  17) is the Amakaze’s point-man in the Shikoku Region, 
  publicly known as a historian and the author of three 
  definitive works on the Gempei War. His traditional home 
  overlooks the Seto Inland Sea, and not only does Dr. 
  Marugame hold the golden keys that opens the path beneath 
  nearby Megijima Island, but he can awaken the Land 
  Master of the Hieke with his spells.  
  megiJima islaNd
  Within the Seto Inland Sea, Kagawa Province 
  This desolate, often fog-shrouded island is the gilded prison 
  of the ancient living weapon, Momotaro. A legendary 
  adventurer during Japan’s feudal period, Momotaro and 
  his animal companions fought evil throughout the southern 
  half of Japan, finally hearing of demonic princes oppressing 
  the common folk at Megijima. Venturing forth to do battle, 
  Momotaro and his war-beasts rowed across to the desolate 
  island, and struck deep into the vast caverns beneath the 
  island. 
  There, Momotaro fell to demonic temptation, to the lure of 
  a glorious harem of captive girls, taken from throughout 
  Black Japan by the rapacious demon hordes. Momotaro 
  fell out of history, and into myth. For the last millennia, the 
  immortal and unkillable living weapon has lived beneath 
  Megijima Island; he is only deployed by his oni masters 
  when the Black Else needs powerful heroes slaughtered to 
  the last man, or else when they need a nation annihilated or 
  an empire ended. The rest of the time, Momotaro plays and 
  fucks in decadent golden caverns beneath the sea. 
  WithiN meiJima 
  Megijima is Momotaro’s prison, though the dimwitted 
  warrior believes it to be his playground. The entry to 
  the caverns beneath Megijima is a vast bulkhead of 
  hammered gold, that irises open in response to the mystical 
  golden keys held by the Amakaze power broker. Each of 
  Megijima’s 108 chambers is so vast the palace would take 
  days to fully explore. Each room is filled with such wealth 
  and decadent luxuries that if all the gold, diamonds and 
  pearls beneath the Seto Inland Sea were brought into the 
  open, the value of every precious stone in the world would 
  plummet to nothingness and the global economy could 
  collapse. Each chamber is secured by a similar hammered 
  gold door. These doors open at Momotaro’s bellow, or at 
  the scratchings of his hellhounds. 
  mOmOtarO’s harem
  Momotaro’s undersea prison-palace is filled with life 
  and the bustle of a noble’s court. Momotaro’s lusts are 
  legendary and perverse. Each and every one of the 108 
  chambers is filled with harem-girls, chained to the cathedral 
  ceilings by long, golden chains that bind their bodies 
  and their souls. So bound, all these diverse and beautiful 
  women are content in their imprisonment, joyous in their 
  service, and they beg the massive Momotaro to fuck them 
  to death with his inhuman cock. 
  The Amakaze culls women from every nation of the world 
  and every province of the Tatakama, choosing girls of every 
  species and type, because they never know what will appeal 
  to Momotaro at any given moment. Occasionally, they’ve 
  even tempted the fallen hero with unusual delights, such 
  as a kidnapped Akaname otaku, or a beautiful and defiant 
  futanari Kami. 
  No matter how beautiful the girl, Momotaro rarely keeps 
  a woman longer than 6-8 months. In the millennia of his 
  captivity, millions of women have died at Megijima. The 
  death of so many women have polluted Megijima, turning 
  the place misogynistic and cruel. 
  •	
  Female characters suffer a -2 morale penalty on all 
  attack rolls, skill checks and saving throws. 
  •	
  Wounded females suffer ongoing Bleed 1 in addition to 
  the normal effects of attacks within Megijima. 
  •	
  Characters with any trait or feat with Eyrines in the 
  name are so overcome by the place’s evil and must 
  succeed at a WILL Save (base DC 10 + the number 
  of chambers opened) or become shaken for as long as 
  they remain within the island prison. Shaken upgrades 
  to fightened and then to panicked if the character 
  continues to explore the complex. 
  chamBers WithiN megiJima
  The 108 Chambers of Megijima are arranged in six 
  concentric circles of 18 chambers each. Each circle 
  is beneath the one before. The final, and grandest 17 
  chambers are the personal demesne of Momotaro, with 
  the lowest single (and largest chamber) is a massive 
  bedchamber occupied by Momotaro’s champion hell 
  Simon Wentworth (order #22737413)
  
  
  hounds and his favorite concubines of the 
  moment. This final chamber is equal in 
  size to the entirety of the floors above. 
  Megijima is the signature mega-dungeon 
  of the Black Tokyo Campaign Setting. It 
  is an imposible trove of treasures, oni and 
  demon guardians, with a mythic uber-
  warrior lurking at the lowest point. Just a 
  few of the many chambers within this vast 
  maze of gold and hatred include: 
  The 1st Chamber is a garrison for the 
  Oni-bred warriors who guard Megijima. 
  This vast, joyless barracks is beautifully 
  appointed, but bare compared to the 
  remaining 107 palaces within, and its 
  few artistic flourishes are unnoticed and 
  unappreciated by the dim creatures who 
  call it home. Vast legions of Oni Dregs, 
  Oni Warriors and creatures statistically 
  equivalent to Rape Pure Fighters, Black 
  Sumo or Gaki patrol the halls and attend 
  to their master’s every whim. 
  The first chamber also serves as a 
  receiving point for captive women brought 
  to the island to serve as concubines. The 
  second and third chambers break the 
  women’s wills and annihilate their souls. 
  Momotaro himself rarely ventures this 
  close to the surface.  
  The 7th Chamber is a place Momotaro 
  visits rarely, and women chained here 
  live the longest. It is a golden shrine to 
  dogs and other loyal companions. The 
  ashes of Momotaro’s first and best loved 
  companions are interred here, beneath 
  towering gold leaf statues depicting a 
  dog, a pheasant and a monkey. Smaller 
  golden statues of other animals line 
  the hall, each commemorating one of 
  the fallen warrior’s heroic animals. So 
  many sacrifices…. It is no wonder that 
  Momotaro prefers to walk with undying hell hounds these 
  days. 
  The 19th Chamber is a vast, shadowy space. An obsidian 
  and marble tile mosaic on the floors depicts Mt. Fuji rising 
  majestically over the Black Sea of Trees. Multitudes of 
  nude Goryohime hang dying yet eternally struggling from 
  black silk nooses anchored to the high ceiling. The entire 
  chamber functions as a single, massive Corpse Gallows 
  obedient to its master’s will. 
  The 48th Chamber is the palace kitchen. Even here, 
  beautiful girls toil to feed the giant warrior and his harem. 
  The kitchen staff prepares the kibi dango millet dumplings 
  that are their lord’s favorite, in numbers great enough to 
  feed a small city. Occasionally, the warrior fucks a slave 
  girl to death on the kitchen floor, and her meat seasons 
  the dumplings. The kitchen is run by a surly and acerbic 
  Azukibabaa Chef named Reen, who is the one person on 
  Simon Wentworth (order #22737413)
  
  
  the island that Momotaro has even grudging respect for. 
  The 53rd Chamber is a fighting floor built in mockery of 
  a sumo ring. Ancient golden ryo coins buried beneath the 
  sand make footing treacherous, and a perverted Shinto 
  shrine made of gold and silver looms in mockery over the 
  fighting floor. The Amakaze have allowed Taru Tsuyoi to 
  enter this chamber (under close supervision) and spar with 
  Momotaro to sharpen both creatures’ prowess. The few 
  times they have done so, Momotaro was spurred to such 
  an orgy of rapine violence they had to replace the entire 
  harem. 
  The 91st Chamber is an armory, where Momotaro stores 
  his arsenal of swords. The blades are vast- some the length 
  of city buses- and too heavy for anyone but the inhumanly 
  strong warrior to lift. The women chained here shiver in 
  terror, because they know it is here Momotaro gives in 
  to his most violent lusts. He cleaves women in half as he 
  fucks their lower halves, laughing as hot blood splatters 
  against steel and gold. 
  The 108th Chamber is Momotaro’s private quarters. The 
  vast cavernous space is far larger than even the expansive 
  architecture should allow, possibly a private demi-plane. 
  The chamber is furnished in traditional tatami mats and 
  soft pillows that smell like woman-sweat. The demonic 
  Momotaro keeps his favorite lust-slaves here. Slaves 
  brought to the final chamber know their last days will be 
  luxurious beyond compare, but their deaths will only be 
  merciful in their swiftness: fucked to death by a hulking 
  goliath, reveling in their screams. 
  Momotaro has kept a human child named Nozomi (NG 
  female Human Bard 1) alive and unviolated in the harem 
  all this time. She was a school-child in the 1920s, believed 
  dead in the Great Kanto Earthquake, but taken and offered 
  to Momotaro as a prize. Fate had other plans than the 
  innocent girl’s rape-murder, however. In a prior incarnation, 
  she was Momotaro’s first love, and somehow both she and 
  the dim-witted beast can sense it. She reads fairy stories 
  to him, trying to calm his rages, keeping the other women 
  alive a few hours or days longer. In all the time of her 
  captivity, her mind and body have not aged, but her soul 
  has. She is inexpblicably wise, wishing she could restore 
  the good in Momotaro. However, Nozomi knows she 
  cannot and has planned his execution; should anyone arrive 
  in the 108 Chambers to challenge him, Nozomi will aid 
  them however she can. 
  the Birthplace Of the 
  pOetica aNdrOid 
  The New Day Girl Factory is headquartered in Ehime 
  Prefecture, and is the prefecture’s largest employer by 
  far. The artificial girl factory’s presence has changed the 
  character of the prefecture and its people, and twisted the 
  region’s karma. 
   
  adveNturiNg iN ehime 
  prefecture
  Ehime has become a place of quiet misogyny, mostly as a 
  result of the New Day Girl Factory’s presence. 
  •	
  Female creatures must succeed at a DC 15 WILL Save 
  at the beginning of each day within the prefecture or 
  suffer a -4 penalty to their Initiative score, and a -2 
  penalty on Diplomacy and Intimidate checks made 
  against male characters. Once triggered, this penalty 
  remains until the woman spends at least 48 hours 
  outside the prefecture 
  •	
  POETICA suffer a -2 penalty on saving throws against 
  enchantment effects within the prefecture, as well as 
  Psionic effects from the telepathy discipline.
  •	
  Male characters receive a +2 bonus on Perform (sexual) 
  checks and Computer Use checks made within the 
  prefecture.
  •	
  If the New Day Girl Factory is destroyed (or its parent 
  company HealthGirl85 is dismantled), Dr. Momonjii 
  permanently slain, all these effects immediately end. 
  aNdrOid Birth 
  POETICA are created through a secret techno-magical 
  engineering process pioneered by Dr. Jiro Momonjii 
  during the early 1980s, and perfected about a decade later. 
  The New Day Girl Factory floor in Ehime is the world’s 
  largest POETICA production facility in the world, capable 
  of decanting 15,000 POETICA neonates per year at current 
  productivity levels. Other facilities, including Chinese 
  production lines bring total POETICA production up to at 
  least 35,000 per annum. 
  It takes eighteen weeks from the moment an order for 
  a POETICA is placed online for her to be ready for 
  service. Nine of those weeks are spent in the techno-
  womb, as the POETICA’s body builds itself. The process 
  of fetal development is sped up by a factor of four- nine 
  weeks rather than nine months. The remainder consist of 
  psychological conditioning and rudimentary life-skills 
  training, conducted solely at the Ehime facility and no 
  where else. 
  Simon Wentworth (order #22737413)
  
  0
  Before establishing his robotics empire, Dr. Momonjii 
  made his living as an expert in abortions. HealthGirl85, 
  the corporate parent of the New Day Girl Factory owned 
  all of Dr. Momonjii’s current and former clinics throughout 
  Japan. Somehow, he was able to divine a method of 
  salvaging the dispersing energy of what he termed a ‘fetal 
  proto-soul matrix’ - the spiritual effluvia usually left to 
  Jizo- and contain it. 
  Properly stimulated, this strange energy could be 
  repurposed. These immature human souls are used as the 
  ‘basenote’ of a POETICA. Magically and electronically 
  stimulated, the soul is trapped in a powerful energy matrix 
  and forced to manifest a corporeal body. At first a single 
  cell, this artificial body undergoes mitosis again and again 
  and again. One cell becomes two, two becomes four, four 
  expands to sixteen and onward, until a human-form android 
  fetus gestates within a pulsing womb of light and data. 
   
   
  At present, POETICA are no longer produced on a one-
  to-one basis from abandoned fetal soul-stuff. That’s 
  considered last gen tech, though Dr. Momonjii and his 
  inner circle of arcano-technologists might still produce a 
  custom built POETICA using this method for a discerning, 
  preferred customer. Instead, enormous collecting antennas, 
  cold riveted steel with a solid selenium core, and lit by 
  green and white warning lights jut into the sky somewhere 
  in every New Day Girl Factory facility. These massive 
  antennae collect soul stuff and empathic shards from 
  across the nation. These empyreal energies feed into 
  arcane batteries beneath the Ehime production floor, 
  which are tapped each and every time a new POETICA is 
  commissioned. 
  According to internal memos, using ‘pooled proto-soul 
  matrix energy’ rather than ‘singlet energy’ produces 
  POETICA with more diverse skills and more interesting, 
  well rounded personalities. 
  The New Day Girl Factory’s corporate offices and main 
  production floor are in Ehime, in the prefecture of the same 
  name. The mega-corp’s influence gives it near total control 
  over the city and surrounding suburbs. POETICA are an 
  every day sight in Ehime, most still enslaved to their mega-
  Simon Wentworth (order #22737413)
  
  1
  corp parent, dressed in the crisp and iconic green and white 
  uniforms of NDGF sales-staff. 
  the NeW day girl 
  factOry
  Matsuyama, Ehime Prefecture
  The world famous (at least in the magical community) 
  New Day Girl Factory has its main production facility in 
  Matsuyama. This sprawling factory covers several acres 
  and is protected by an electrified cyclone fence and top tier 
  private security force. 
  Once assembled, the New Day Girl Factory’s living toys 
  are brutally conditioned for sexual servitude, and kept in 
  cold, spartan barracks scattered throughout the sprawling 
  campus. There, these artificial women are trained for 
  submission and masochism.
  Low-ranking Amakaze agents and especially trusted hired 
  monsters are allowed to visit the Matsuyama facility, to 
  abuse ‘the product’ as they see fit. More senior Amakaze 
  affiliates are given their pick of more challenging 
  ‘dark pleasures’ and tend to look down on their junior 
  counterparts and their petty mutilation of young POETICA. 
  Recently the Matsuyama facility has begun producing a 
  line of Dark POETICA. Prior to completing their training 
  and going on the market, these sadistic androids serve as 
  torturers and executioners as needed, keeping the enslaved 
  artificial girls barracked here in line. The worst of the 
  facility’s guards is Asami Kumo (NE female ninja Dark 
  POETICA Rogue 12/Assassin 4), a spindly bitch of sharp 
  angles and fetish vinyl, a murderess able to carve through 
  an assault helicopter with nothing more than an ordinary 
  box cutter, the kind you could get from any hardware 
  shop…. 
  adveNturiNg iN the 
  NeW day girl factOry
  The New Day Girl Factory is an ultra high security 
  environment, and “borrowed” many of its security 
  protocols from Project: GILGAMESH. The lethal Asami 
  Kumo leads a patrol force of more than 150 Bunraku-66 
  Simon Wentworth (order #22737413)
  
  
  combat androids, as well as a suite of tightly circuit-leashed 
  ‘tamed’ Bio-Machine Oozes.  Conventional human troops, 
  who are equipped with bleeding edge firepower and body 
  armor and recruited from elite military units around the 
  world round out the defense network. Physical security and 
  surveillance are similarly top-notch. 
  There’s rumors of what Kumo keeps hidden in that secured 
  hanger on the south end of the sprawling campus. None 
  of the other security staff are allowed to come within 100 
  meters of the mysterious Hanger 303, much less anywhere 
  inside. The corporate betting pool is putting top odds on a 
  GILGAMESH Avenger, powered down and in an induced 
  coma and that Kumo is positively salivating at the prospect 
  of a security crisis to break it out. 
  uteriNe assemBly 
  The Uterine Assembly is the NDGF’s primary production 
  floor. This vast factory floor is larger than most football 
  stadiums, and is only reached after passing through 
  multiple clean room airlocks, security checkpoints and 
  thorough scans. Employees are humiliatingly searched by 
  both mundane and occult means before entering or leaving 
  Uterine Assembly, to ensure no possibility of contamination 
  or industrial espionage. 
  Uterine Assembly is a sleek bowl-like depression 
  surrounded by multiple tiers of observation decks and 
  security catwalks. The bowl’s gently sloping polymer 
  floor is lit by the watery, wavering light of more than 
  2,500 techno-wombs. Nude POETICA in various stages of 
  assembly float within. Only a tiny percentage of techno-
  wombs are ‘dark’ at any given moment, usually down for 
  cleaning, repair and refit after birthing a new POETICA 
  android. The wombs of Uterine Assembly never rest. 
  Uterine Assembly is under the strict control over Dr. 
  Momonjii’s prodigies- occult technologists renowned for 
  their precision and insight, who have been with the doctor 
  since the beginning. All of Dr. Momonjii’s inner circle were 
  previously employed at one of Momonjii’s abortion clinics. 
  Like Momojii himself, these staffers have two aspects. Use 
  the following statistics for their human shapes. If slain or 
  unwillingly transformed at Momonjii’s command, they 
  Simon Wentworth (order #22737413)
  
  
  function as the listed creature until slain or it can resume 
  its human shape after 24 hours elapse. This functions 
  identically to Momonjii’s false form. 
  Dr. Kia Atsugi (NE female human Smart 8/Field Medic 
  6) is the sole woman among Dr. Momonjii’s inner circle, 
  and rumor places the two as lovers. That’s wrong. Neither 
  has ever loved anything. She is in charge of guiding the 
  development of sexual organs of gestating POETICA, a 
  relatively low prestige (yet indispensable) position in the 
  assembly process assigned her by Momonjii due to her 
  gender. Her demonic self is an Aswang.
  Dr. Seto Tsukino (LE male Noble human Expert 10) is a 
  distant, distant relative of Crown Prince Naruhito, who is 
  bitterly envious of the cousin he met once, when he was a 
  boy. Dr. Tsukino is politically active and well connected, 
  and constantly works behind the scenes to thwart the 
  Crown Princess’ plans. He opposed to the bulk sale of 
  POETICA to the Assault Witch program and was overruled 
  by Momonjii. His demonic self is an Amakaze.
  Dr. Junichiro Akishino (NE male Burakumin Acolyte 
  5/Expert 6) is the oldest member of the staff, a lumbering 
  giant of a man who has worked with Dr. Momonjii in the 
  medical field since the early 1960s. Dr. Akishino walks 
  with a pronounced limp and needs a cane most days, a fact 
  which Momonjii constantly reminds him of. Dr. Momonjii 
  is so soliticious of his comrade’s failing health he’s reduced 
  his responsibilities from heading Uterine Assembly to 
  merely supervising the neural interlacing at the end stages 
  of gestation. His demonic self is an Adult Black Dragon. 
  cervix chamBer 
  The Cervix Chamber is a private techno-womb that only 
  opens at Dr. Momonjii’s touch. It overlooks Uterine 
  Assembly, and offers a commanding view of the production 
  floor. The small chamber has curvilinear architecture and 
  disorienting rounded walls that don’t quite follow the laws 
  of conventional physics. A single techno-womb much more 
  advanced than any found in Uterine Assembly allows Dr. 
  Momonjii to custom build special-order POETICA to his 
  own exacting standards. 
  He maintains a similar facility within his home, but prefers 
  to work here. 
  the spider’s lair 
  Asami Kumo keeps a modest two bedroom home literally 
  within sight of the front gate of the New Day Girl Factory 
  campus. She’s retrofitted the home to be completely 
  soundproofed and plastered over all but one of the 
  windows. The home is a torturer’s paradise. If Kumo isn’t 
  working, she’s here in the rear bedroom, either sharpening 
  her knives or slicing them into android clitoral meat. 
  usshishimasama 
  NG Demigod (fading deity)
  Domains (and associated subdomains): 
  Community (home), Water
  Favored Weapon: Longspear 
  usshimasama’s sQuat
  Usshimasama is a minor kami of the toilet, specifically as 
  he is worshipped in the Ehime Prefecture during the old 
  days. This minor kami was once much more powerful, but 
  the arrival of the New Day Girl Corporation in the 1980s 
  brought an end to the few pitiful shrines he still held in the 
  region. The New Day Girl Factory’s obsession with clean-
  room sterility and precise cleanliness broke what little 
  remained of his power. 
  Today, Usshimasama is a fat, blind kami dressed in ill-
  fitting samurai armor and carrying a comically large spear; 
  his old power, as an ancient god of the home, is all but 
  spent. He’s barely more than a mortal these days- even 
  many young Kami adventurers are more powerful and 
  godly than he. These days, Usshihmasama can be found 
  most often lurking in the small public restroom near an 
  ancient and forgotten shrine that overlooks the New Day 
  Girl Factory in Matsuyama. He’d love to see the factory 
  burnt to the ground, but lacks the courage, connections or 
  power to do so. 
  Usshimasama still has a little power left, to bless local 
  families he is fond of, who take good care of their 
  bathroom and are scrupulous in their own hygiene. It’s said 
  that if asked politely, he can make an unborn child beautiful 
  or handsome. Of course, how well his magic works is as 
  debatable as his vision. Residents of Ehime know to clear 
  their throats politely before squatting over the toilet, to 
  avoid getting the fading god’s spear in a tender spot. 
  the artificial girl 
  museum
  Matsuyama, Ehime Prefecture 
  This pleasant museum is a masterpiece of modern, 
  corporate architecture and is centrally located in downtown 
  Matsuyama. The floor to ceiling windows are smoked 
  green mirror glass and the frame is gleaming silvery steel. 
  Suited tour guides- exclusively human and exclusively 
  male- lead visitors on a tour of the history of the New Day 
  Girl Factory in particular and of artificial girls in general. 
  Disassembled POETICA prototypes and bamboo Living 
  Toys and Ningyou from as far back as the Meiji Era are 
  displayed in glass coffins, like sleeping princesses. None 
  of the exhibits touch on the truth of what POETICA are or 
  how they are made, painting the Artificial Girls as merely 
  Simon Wentworth (order #22737413)
  
  
  revolutionary magi-tech. Living POETICA are never 
  displayed in the museum, nor are they allowed to speak on 
  their own history or testify to their own humanity.  
  the artificial girl 
  OWNer’s cOalitiON
  Matsuyama, Ehime Prefecture 
  This sprawling, Western-style mansion is built in the 
  shadow of Katsuyama Mountain. The mansion was 
  constructed in the early 1920s, by a former noble enamored 
  of French architecture, and is one of the most luxurious 
  homes in Shikoku, often visited by Emperors, politicians 
  and Japan’s celebrities. Today, the mansion is the meeting 
  place of the Artificial Girl Owner’s Coalition, a social 
  club and lobbying body for ultra-wealthy POETICA 
  owners. Invitation to the Artificial Girl Owner’s Coalition 
  is by invitation only, and annual membership dues are 
  exorbitant. 
  The Coalition meets quarterly, in grand balls that all 
  members are expected to attend, while smaller quorums 
  meet regularly to discuss business, socialize with fellow 
  POETICA enthusiasts or simply crow over their latest 
  purchases and upgrades. Coalition meetings are held on 
  the mansion’s secured second and third stories. Mystical 
  wards and technomagical locks protect the meeting rooms. 
  Entrants must not only present their own key, but be 
  accompanied by one of their POETICA playthings, whose 
  bio-signature acts as a secondary entry key. Club members 
  traveling without their POETICA are unwelcome, as it’s a 
  tenant of Coalition membership that a POETICA ‘is the one 
  accessory that goes with everything’. 
  The mansion’s first floor is open to the public until sunset, 
  and for a nominal 500 yen fee, tourists can walk through 
  a beautifully appointed museum of POETICA technology, 
  decorated in fine Continental style. The Coaltion’s private 
  museum is easily the equal (and possibly the superior) of 
  the nearby Artificial Girl Museum. And unlike the rival 
  museum, the privately funded collection is far more honest 
  about the origins of the POETICA, and their creation from 
  Artifical Girls Owner’s Coalition Membership
  D12 
  Family 
  Name
  Who Is This Man?
  Where Does His Power Come 
  From?
  1
  Abe
  A sentimentalist, who is beginning to wonder if his beloved 
  POETICA “daughter” shouldn’t be allowed to go to college and 
  begin her own family
  A shipbuilding magnate from 
  Imabari
  2
  Kaifu
  He would have been a pedophile, if not for the three Little Sister 
  POETICA he purchased 
  A political kingmaker whose 
  whim determines Diet elections
  3
  Miyazawa
  A sorcerer nearly 230 years old, who depends on his POETICA to 
  keep him connected to the world
  He is a high ranking Amakaze.
  4
  Ashida
  A manipulator, who neglects his own POETICA in favor of cruel 
  seductions of other members’ POETICA 
  Extensive blackmail files on other 
  Coalition members
  5
  Yoshida
  An experimenter, who has modified is own favorite POETICA and 
  given her unique and horrible powers
  A senior monk of the Ramat Sect 
  or another obscure Buddhist sect
  6
  Konoe
  Someone who once spoke in favor of freedom for artificial girls, now 
  corrupted by power, money, sex and fame
  A senior Healthgirl85 shareholder
  7
  Koiso
  Dying slowly, and only kept alive by magic and bio-tech, becoming 
  more of a techno-oni with every procedure
  One of Japan’s most respected 
  physicians
  8
  Reijiro
  The son of a former member, who inherited his fathers POETICA 
  and position, and unsure if he wants either
  A current movie star or former 
  boy idol singer
  9
  Ikeda
  A newly rich schemer who dreams of usurping the Presidency and 
  will cheerfully commit any atrocity for membership in the Amakaze
  Beloved servant of a powerful Oni 
  Lord or Lady
  10
  Ishibashi
  One of the Ubume Empress’ many cat’s paws, inserted in the club to 
  keep an eye on Tokei and Momonjii, unknown (?) to either of them
  A cutting edge cybertech engineer
  11
  Fukuda
  Suffered recent financial ruin and will kill himself and his beloved 
  POETICA rather than allow himself to be expelled from the club
  A major defense contractor
  12
  Koizumi 
  Unknown to the other members, is really a Doujinishi sex fantasy 
  come to life, who might one day win freedom for all POETICA (if 
  he’s not found out) 
  Idle rich playboy with vast 
  inherited wealth
  Simon Wentworth (order #22737413)
  
  
  fetal soul fragments. A framed portrait of the species’ 
  creator, Dr. Jiro Momonjii, gazes sternly from a place of 
  honor near the grand stairs that lead to the off-limits second 
  floor.
  grey faced meN 
  The Artificial Girl Owner’s Coalition’s bylaws require all 
  prospective members to be unmarried and fully human 
  Japanese men of at least 30 years of age (though younger 
  members are considered junior associates until they reach 
  a more respectable 40 years). Prospective members must 
  submit a detailed financial history prior to consideration, 
  and only the wealthiest and most successful are ever 
  considered for membership. Many members are also 
  members of the Amakaze, though the AGO Coalition is far 
  inferior to the Amakaze in influence and dignity. 
  Prospective members must also own at least one POETICA 
  who has bonded emotionally to them. A candidate’s 
  POETICA is interviewed, just as he is; members are 
  expected to be paternal and sternly disciplinarian, if 
  necessary, but sadism towards POETICA is discouraged. 
  The ideal relationship, according to the AGO Coalition at 
  least, between a human man and his POETICA is a fatherly, 
  highly sexualized one. POETICA are to be both pseudo-
  daughters and submissive lovers, and as few Coalition 
  members have acknowledged children of their own, the 
  club is an outlet for their paternal urges, however warped. 
  The mansion is home to the Coalition’s President and his 
  POETICA, who is elected by the club’s senior membership 
  and serves for life, or until he retires. In addition to his 
  own POETICA, the President is expected to care for the 
  mansion’s staff of POETICA maids, servants, attaches and 
  assistants. 
  Among this number is the raven-haired POETICA Tokei 
  (LE Female Mature POETICA Aristocrat 14), who has 
  served as the Coaltion’s recording secretary since its 
  inception. Tokei was among the first POETICA unveiled, 
  the product of many of the New Day Girl Factory’s earliest 
  ad campaigns, personally created by Dr. Momonjii himself. 
  She was bequeathed to the AGO Coalition as a particularly 
  lavish gift (as well as to provide Momonjii with eyes inside 
  the club). She is often found in Tokyo, attending to club 
  business, and lobbying Diet members. Hers is the voice 
  that keeps POETICA in bondage, and she relishes the duty. 
  When traveling abroad to lobby on Health Girl85’s behalf 
  she is often accompanied by Asami Kumo.
  The members of the Artificial Girls Owner’s Coalition are 
  extremely similar, and become more and more alike as they 
  rise in prestige within the Coalition. To quickly generate a 
  random member of the club, roll D12s on the chart below. 
  The President is also randomly generated. 
  the mOmONJii estate
  Matsuyama, Ehime Prefecture 
  Dr. Momonjii has lived in a relatively modest five bedroom 
  mansion in Matsuyama since the late 1980s (he also 
  maintains his ancestral home in Hiroshima, as well as 
  other properties throughout Japan and Southeast Asia). 
  The thoroughly modern home is designed in a western 
  style, and maintains possibly the best private wifi network 
  in the prefecture (second only to the factory, of course). 
  Dr. Momonjii often works from home, or entertains 
  international visitors here. 
  Representatives of several American robotics firms have 
  met privately with Dr. Momonjii, hoping to win a hotly 
  coveted license to produce American-made POETICA for 
  the Western market. So far, no American megacorp has met 
  the doctor’s stringent technical specifications and quality 
  control baselines, though quite a few (with the doctor’s 
  encouragement) are coming close. 
  The estate is tended by a small company of servants, many 
  of whom are the spouses of workers at the New Day Girl 
  Factory itself. Dr. Momonjii personally hires and fires 
  every member of his personal staff, and gives preference to 
  those referred by his company’s existing workers. Most are 
  fully human, though the gardening and landscaping staff 
  (whose works have appeared in Japanese gardening and 
  nature magazines on several occasions) are POETICA. 
  Dr. Momonjii chooses these POETICA from the most 
  intelligent, and personal ‘newborn’ androids produced by 
  the Factory. Such POETICA stay with Dr. Momonjii’s 
  gardening staff for a full year. Due to the doctor’s advanced 
  age, and generally retiring demeanor, they are not called 
  upon for sexual service, though many do accompany the 
  doctor to dinner or cultural events around town. After their 
  year of service ends, they are placed on the open market. As 
  a result of their being personally ‘cultured’ by the creator 
  of the species, these POETICA fetch multi-million dollar 
  prices. 
  adveNturiNg iN 
  the mOmONJii estate 
  Dr. Momonjii’s tasteful estate has minimal security: high-
  end but conventional wireless alarm system, a bank of 
  infrared cameras covering the grounds, and occasional 
  private security patrols. The doctor keeps no occult articles 
  or special defenses on the grounds. In many ways, the 
  private home is the place where Dr. Momonjii is most 
  vulnerable, a mistaken assumption he carefully cultivates. 
  A mere word from Momojii can shunt the entire estate, and 
  all within, into the Black Else. 
  Simon Wentworth (order #22737413)
  
  
  the dOgO ONseN 
  Matsuyama, Ehime Prefecture 
  The Dogo Onsen is famous in Japan as the oldest surviving 
  onsen, and has been celebrated in Japanese literature dating 
  back to the 8th Century. There is little external trace of the 
  onsen’s nearly 1,300 years of history, however, as it has 
  been completely renovated by the New Day Girl Factory. 
  The onsen’s shell is a modern art masterpiece of gleaming 
  silver pylons and smoked green mirror-glass. Inside, the 
  onsen’s heart is a relic of ancient days: aged wood softened 
  by centuries of steam, traditional lanterns hanging over 
  bubbling springs.
  The Dogo Onsen is staffed solely by POETICA geisha, 
  all of whom are cultured, decorous and witty in addition 
  to being beautiful. These POETICA are organized along 
  the lines of a traditional geisha house, and like the geisha 
  of old, don’t wantonly sell sex to their clients. This all-
  POETICA geisha troupe is in negotiations through a NGDF 
  subsidiary, to buy out the failing Kobu Geisha House in 
  Kyoto’s Gion District. 
   
  paradise rOppONgi
  Ehime, Ehime Prefecture
  The Paradise Roppongi is a very expensive, and even 
  more exclusive, bar and restaurant named for the Tokyo 
  nightclub district. Everything is brass and oak, with a 
  chic flavor. Executives from the New Day Girl Factory 
  have their dinners and working lunches here regularly. Dr. 
  Momonjii dines here often, accompanied by a small clique 
  of his latest POETICA creations. When Dr. Momonjii is 
  dining, the doors are always sealed and locked; no other 
  guest can enter or leave until he chooses to. Those outside 
  (and many of those trapped within) do not realize that 
  Momonjii shunts Paradise Roppongi into a black, oily hell 
  between dimensions, a place that is neither the Earth Realm 
  nor the Black Else, but safe and secure from his many 
  enemies in both realms. 
  While they are trapped in the non-space with him, Dr. 
  Momonjii is a gracious host to fellow diners, and most 
  merely assume the locked doors are a mundane security 
  (or more likely, anti-paparazzi) measure demanded by a 
  wealthy and somewhat eccentric old man. During his meal, 
  the good doctor often poses for photographs with visiting 
  dignitaries, and might offer stock tips, medical advice or 
  advice on the care and grooming of POETICA over scotch 
  Simon Wentworth (order #22737413)
  
  
  at the bar. His androids are similarly charming, especially 
  to visiting foreign tourists- they are especially fascinated by 
  Chinese or American travelers. 
  the tOBe dOll hOuse 
  Matsuyama, Ehime Prefecture 
  The oni noble, Tobe (LE male Noble Demon Wing Kami 
  Alchemist 12) practices his ancient craft in Ehime by 
  special permission from Dr. Momonjii. Momonjii has 
  visited Tobe’s workshop on several occasions to discuss the 
  finer points of soul-crafting, and to admire the ancient oni’s 
  work. Tobe produces Ningyou, an artificial species that is 
  in many ways a precursor to true POETICA. Tobe’s work 
  is exacting, and the oni has toiled on individual projects for 
  a decade or more, not awakening his inert Ningyou to life 
  until he is certain he has created a master piece. 
  As a token of mutual admiration, the two soul-forgers have 
  exchanged masterworks. The Ningyou Tobe created for him 
  tends one of Dr. Momonjii’s many castles somewhere in the 
  endless twilight of the Tatakama. By contrast, Tobe keeps 
  his gift close to him. Until the POETICA Lady Tokei (LN 
  female POETICA Expert 6) came into his life, Tobe had 
  never picked up the telephone or even touched a computer 
  keyboard. She convinced him to blend a few modern 
  elements into his work, and streamlined his operations 
  quite a bit. These days, the oni noble Tobe is an unexpected 
  presence on Pixiv and a diehard online gaming addict (a 
  hobby he shares with his POETICA secretary), and is trying 
  his hand at assembling his first POETICA in the techno-
  womb at Dr. Momonjii’s home. 
  the church Of st. 
  theOdOra 
  Ehime, Ehime Prefecture 
  Father David Conroe (LG male human Cleric of Gothic 
  Christianity 5) is fairly ecumenical and his shoebox of a 
  brick church serves Ehime’s small Protestant population 
  as well as its Catholic congregation. Father Conroe has 
  lived and worked at St. Theodora since the early 2000s, and 
  has long been a thorn in Dr. Momonjii’s side. Not really 
  because Momonjii is an abortionist and Conroe is a Roman 
  Catholic priest, but because Conroe has always thought 
  the man was a greedy, arrogant asshole. (Father Conroe 
  is secretly a lot more pro-choice than his superiors would 
  approve of.) Father Conroe also knows that for some reason 
  Momonjii is a lot friendlier with the Nagasakai-based anti-
  abortion movement than he should be, though for his life he 
  can’t figure out why. 
  A few months ago, after a lot of theological research and 
  opinion writing to his superiors, to doctrinally back up 
  what he knew in his gut, Father Conroe began ministering 
  to the prefecture’s swelling POETICA populace. Despite 
  his superiors remaining officially mum on the question of 
  whether the cute androids have actual souls, Father Conroe 
  just assumed they did, and proceeded from there. He’s 
  already baptized and offered Holy Communion to several 
  androids, and through intermediaries, has smuggled Bibles, 
  books and other items into the POETICA barracks. 
  Father Conroe is finding out all too many secrets about the 
  origins and early education of POETICA, information the 
  New Day Girl Factory would kill to keep from leaking out. 
  The only reason the priest is still alive is that Dr. Momonjii 
  is savoring the anticipation of the kill, and wants to arrange 
  something truly diabolical for the priest’s demise. 
  OtOmO elemeNtary 
  schOOl
  Ehime, Ehime Prefecture 
  School Colors: Dark green and white, with checked green 
  and black skirts for female students
  Otomo Elementary is a mid-sized and decently appointed 
  elementary school located in a gentrified neighborhood that 
  is home to many Factory workers and their families. Before 
  the New Day Girl Corporation moved in, it was a fairly 
  ordinary school. 
  Now, the school is home to both the children of New Day 
  factory workers and other ordinary townsfolk, and the 
  children of mega-corp elites. The elementary school’s 
  wealthiest students lord over the poorer kids, and show 
  off their sexy, lingerie clad POETICA android nannies. 
  The school’s facility is terrified of skatto magic (because 
  the New Day Girl Factory demands clean-room sterility 
  everywhere in the town), and will expel poor kids for even 
  ordinary accidents under the pretext the children are trying 
  to learn skatto sorcery. However, for the wealthy few, 
  graduating from Otomo means getting into a good junior 
  high, then a good senior high, than a great college- this is 
  the first stop on a fast railroad to a rich future. 
  saiJO high schOOl
  Saijo, Ehime Prefecture 
  School Colors: Navy blue and white, with a sea gull crest 
  on the blazer 
  During the 12th Century, the Saijo High School facility 
  was the castle of a local samurai lord, and though the 
  building was massively rebuilt after the war, it still has an 
  impressive moat. Saijo High School sits at the center of 
  a spiderweb of old canals and waterways that date back 
  to the same era as the ancient castle. The water element 
  predominates in the region, and terraced rice paddies and 
  small artificial lakes used as stock tank provide fish to 
  supermarkets across Japan. 
  Simon Wentworth (order #22737413)
  
  
  For the most part, Saijo High School is an ordinary high 
  school, attended mostly by mortals. The school has a 
  halfway decent baseball team, an excellent agri-business 
  curriculum and a rather meager music department. 
  However, since the mid 1990s, Saijo High School has had 
  a very small, mostly underfunded and officially sub rosa 
  Occult Studies Department. 
  The Saijo Occult Studies Department began at the urging of 
  the school’s most recent principal, an immortal man named 
  Sho Tenu (LN male human Commoner 8/Druid 3). Circa 
  1163 CE, Sho was a local fisherman who caught a mermaid 
  in his net and ate her flesh. Over the years he became wise, 
  and lived a succession of different lives, as everything from 
  a poet to an Imperial Naval officer to his current life, that of 
  a high school educator. 
  Sometime in 1994, Sho convinced the prefectural 
  government of the necessity of providing Ehime’s 
  magically gifted children with a place to master their 
  gifts…. And appealed to prefectural pride by pointing out 
  that under the current system, magically gifted kids were 
  often lost to the special schools in Tokyo. 
  Sho’s special classes are held in special classrooms in 
  the school’s gymnasium, near the massive, Olympic-
  sized fresh water pool. Currently, the Occult Studies 
  Department has about two dozen students, ranging in age 
  from kindergardners just learning water magic to high 
  school seniors about to enter the workforce. They are 
  taught together- and many live in near by dormitories built 
  to accommodate live-in occult students from elsewhere 
  in the prefecture. Sho’s students are as likely to be water 
  elementalist wizards, sorcerers with an aquatic bloodline, or 
  clerics serving water kami as they are to be druids, though 
  the cagey old immortal 
  especially dotes on the 
  later.
  adveNturiNg 
  iN saiJO
  Saijo and the surrounding 
  rice paddies have a 
  powerful connection to 
  the water element. 
  •	
  Spells with the Water 
  descriptor have their 
  numerical effects 
  Maximized, as if by 
  the Maximize Spell 
  feat. 
  •	
  Creatures with the 
  Water subtype gain 
  Fast Healing 1 (or 
  improve existing Fast Healing by 1) while within the 
  area. 
  •	
  All creatures receive a +2 circumstance bonus on Swim 
  checks in the town- the high school and junior high 
  swim teams are some of the best in Japan!
  saiJO’s uchiNuki 
  The area is riddled with natural springs producing clear, 
  pure water. Many of these springs have been built up 
  into natural fountains called uchinuki. Dozens of these 
  attractions are found throughout the town and fields just 
  beyond. 
  Anyone drinking from an uchinuki recovers 1 HP; a 
  character can benefit from a number of drinks per day equal 
  to her CON modifier (minimum one). The water has no 
  magical properties if bottled or removed from the uchinuki. 
  the shimaNtO river 
  BasiN, kOchi prefecture
  The Shimanto River is the only completely undammed 
  river in modern Japan, and as such the river’s water-kami 
  are incredibly powerful. Potion makers and occultists visit 
  Kochi Prefecture to draw clean, mystically pure water from 
  the river. Creatures of elemental water, as well as a few 
  small dragons, call the Shimanto River Basin home. 
  A local breed of blue haired, minor Kami, all born of 
  the concept of the Water element, guide the prefecture’s 
  humans as ecological activists and conservationists. 
  The most internationally known of these is the rather 
  idiosyncratic Kawa (CG male Idol Kami Charismatic 
  5/Personality 3), who only appears in public in a sequined 
  Simon Wentworth (order #22737413)
  
  
  luchadore’s mask (sea blue of course) and is infamous for 
  his attention-grabbing internet stunts and flash mobs. His 
  pranks are targeted at major utility companies, especially 
  nuclear power plants; Kawa has been beaten by Binbogami 
  pawns on several occasions, and he wears the enmity he’s 
  earned from the Amakaze as a badge of honor.    
  the suNday market
  Kochi, Kochi Prefecture 
  Every Sunday, local farmers, fisherfolk and artisans 
  descend on Kochi’s civic center to sell their wares in an 
  open air market. In addition to mundane crafts, foodstuffs 
  and antiques, several potent items of natural magical power 
  come on the market. 
  The most reliable seller is relatively young and 
  inexperienced, but has a web of contacts and a diverse 
  skill set. Mao Shochu (probably an alias, CN female 
  Kami Alchemist 1/Druid 1/Wizard 1) is in town every 
  weekend. Mao can usually get any natural potion or plant-
  based magical item, including the rare minor-artifact level 
  Kumamoto and Eyrines fruits, by the next weekend. She 
  deals with Amakaze traders as a near equal despite her low 
  station in life, and playing Six Degrees of Mao Shochu is a 
  popular pastime in Japan’s occult community. She seems to 
  know just about everybody. 
  tOsa dOg-fightiNg 
  ceNter 
  Kochi, Kochi Prefecture 
  Dog fighting is legal and celebrated in Kochi City, and the 
  Tosa dog is an especially combative and courageous local 
  breed. Most of the locals keep fierce, protective fighting 
  dogs as pets and companions- there aren’t a lot of B&Es in 
  the prefecture. 
  The Dog-Fighting Center is a modern stadium with a 
  steel statue of two Tosa dogs, locked in mortal combat 
  dominating the courtyard. The entire area is ringed with 
  specialty pet stores, groomers, private breeders and 
  veterinary clinics. The arena hosts dog fighting events on 
  Friday and Saturdays throughout the summer, and other 
  events, like rock concerts or local football the rest of the 
  year. In the last few years, unlimited fighting bouts starring 
  locally bred Inumusume entertain crowds on week nights 
  and are attracting new attention to the local establishment. 
  smilOdON risk: caNis
  Smilodon Risk, nominally Japan’s second largest breeder 
  of cat-girls, keeps a small and highly specialized facility 
  in Kochi. Canis breeds a variant strain of engineered girls 
  called Inumusume. Many of the cute, perky dog-girls 
  exported to America and Australia were born in Kochi. 
  The Canis facility is fairly basic as far as artificial-girl 
  production is concerned. Before Canis was incorporated, 
  the site was a vet’s office and short-term kennel. It billed 
  itself as the best ‘luxury dog hotel’ in all Kochi.  
  The staff are more artificial girl hobbyists enamored of the 
  thrill of gene-cutting and life-engineering than they are 
  professional slave breakers. Nothing more secure than a 
  basic deadbolt on the back door keep the Inumusume in 
  bondage, and the staff doesn’t really mind if their dog-girls 
  stray, so long as they wander back in a few days. Canis’ 
  office manager is American ex-pat Stan Madureria (N 
  male human Smart 6/Harem Mage 1), who helped Warren 
  Dunn found the company. Stan owns 24.5% of Smilodon 
  Risk and is so rich he really doesn’t need to work. He still 
  puts in time designing dog-girls, but it’s a hobby rather 
  than a real job. Madueria’s work is stunningly beautiful but 
  he’s usually years behind on any given deadline. He spends 
  most of his times these days playing videogames with his 
  pack of four very sexy canine-girls, so it’s amazing he gets 
  as much work done as he does. (Still not fucking much.) 
  Canis’ real leadership comes from Amara (NG female 
  Inumusume Smart 1/Combatant 3), who started out as the 
  office mascot and took over most of the administrative 
  responsibilities when Stan Madureria was lost the depths 
  of Playstation addiction. She was the one who started an 
  all dog-girl fighting league, as mixed physical conditioning 
  and confidence building for Inumusume bred here. As far 
  as Amara’s concerned, there’s nothing wrong with adopting 
  puppy girls, but if any of these masters ever mistreat 
  their dog-girls, they’re going to get their arm broken. The 
  feistiness Amara’s training gives them have made Kochi-
  bred Inumusume even more desirable on the international 
  market.  
  the Black keNNel 
  Cruel even by oni standards, Inu Kuro (NE male 
  burakumin Ironclub Oni Druid 7) breeds his own aberrant 
  strains of canine in the burnt out remains of a kennel at the 
  edge of Kochi. Inu Kuro specifically breeds Rape Hounds 
  for Taru Tsuyoi, using the flesh, blood and shattered 
  bones of dogs slain in the Dog-Fighting Center to breed his 
  monstrosities. Considered a runt by the rest of his race, Inu 
  Kuro brags about his tenuous connection to the legendary 
  Tsuyoi to anybody who’ll listen. Kuro’s staked his local 
  reputation as a ‘key man’ in the Rape Pure Tournament. 
  He’s never been closer than 500 kilometers to Tsuyoi in his 
  miserable life. 
  Simon Wentworth (order #22737413)
  
  0
  The Kyushu Region 
  and Okinawa 
  the yakuza Of kyushu
  Fukuoka, Fukuoka Prefecture  
  Separated by barely a hundred miles of road and rail 
  from the savage Yakuza wars in Hiroshima, Fukuoka’s 
  underworld is thriving and just as dangerous. Fukuoka 
  takes a kind of pride in having more designated Yakuza 
  groups than of all Japan’s other prefectures, and the fact 
  that there’s more gun crimes here than anywhere else in 
  Japan is a rough badge of honor. 
  the ONyx WiNd yakuza 
  The most established, oldest Yakuza family in Fukuoka 
  was founded in 1853. The Onyx Wind is well armed, well 
  connected and unbelievably wealthy, and has a frightening 
  reputation in the region. Other Yakuza groups are allowed 
  to operate freely in Fukuoka, so long as they pay big money 
  tribute to Onyx Wind. Nobody ever shorts Onyx Wind of 
  their due, and if they try, they’re usually found floating in 
  the muck somewhere e out near the New Kitayusu Airport. 
  Onyx Wind’s oyabun was dishonorably discharged from 
  the JSDF, before beginning his rise to criminal power, but 
  not before mastering small unit and urban warfare tactics 
  and picking up a strong streak of ultra-right nationalism. 
  Nobu Eguchi (LE male Yakuza human Fighter 13) runs 
  the Onyx Wind along military rather than traditional clan 
  lines, enforcing standards of combat prowess and physical 
  toughness impressive even by Yakuza standards. 
  NatiONalist gaNgsters 
  The Onyx Wind allows only pure-blooded Japanese into 
  its ranks, unlike other other Yakuza clans, who are often 
  open to Korean-born members. The Onyx Wind makes the 
  occasional exception for supernatural beings, but remains 
  closed to members of Chinese descent. Eguchi’s bigotry 
  has attracted a cadre of Ushi-Oni who loyally serve the 
  clan and act as Eguchi’s personal bodyguards. The clan’s 
  nationalist necromancers have also unearthed and control 
  a few platoons worth of Hell’s Conscripts, who can be 
  thrown away as disposable terror troops. 
  Simon Wentworth (order #22737413)
  
  1
  Chinese born criminals trying to make a name for 
  themselves in the prefecture die bloody over the course 
  of days. Eguchi loathes the Chinese with an unthinking 
  passion. Since taken power, every time there is an Akashita 
  Wind storm in Fukuoka, the Onyx Wind celebrates by 
  murdering a Chinese national. The most junior members 
  of the clan are expected to find a victim and carry out 
  the kill while the Akashita Wind howls- they fail, Nobu 
  Eguchi personally murders their favorite woman. Yobitsume 
  doesn’t cut it as an apology for failing at this task. 
  The Onyx Wind Yakuza maintain their club’s headquarters 
  in a huge ryokan (traditional Japanese inn) with the clan’s 
  mon glowing in purple neon from the roof. Inside, there is 
  a small museum dedicated to the failed Mongol invasion of 
  the 13th Century. Foreigners aren’t welcome, and Chinese-
  born tourists who’ve taken a wrong turn usually don’t leave 
  the lobby alive. 
  the ONyx WiNd’s guNs
  The Onyx Wind maintains several international supply 
  lines for handguns and SMGs. The most reliable is Chris 
  Suzuki (NE male human Warrior 5), half-American, 
  ex-US Army criminal from Hawaii. Eguchi keeps Chris 
  Suzuki as low man on the totem pole because of his 
  foreign birth, but counts on the ex-MP to procure guns 
  stolen from military armories on the West Coast. Suzuki 
  would like to see the clan’s bigoted leader dead, and has 
  been selling a few of his guns to rival Yakuza clans in 
  hopes of regime change. 
   
  The Onyx Wind’s chief armory is kept in a secured, 
  climate controlled storage building in near-by Kitayusu. 
  The armory is guarded by mid-ranking soldiers at all 
  times. A nearby home with reinforced steel doors and 
  gunsmith’s equipment in every room converts the Onyx 
  Wind’s illegal guns for full auto. The Onyx Wind has 
  no independent access to enchanted firearms, despite its 
  wealth, and is forced to buy from outsiders. This pisses 
  Eguchi off to no end, and it’s his top priority to find an 
  occult gunsmith for the clan. 
  fukuOka tOWer
  The Fukuoka Tower is a scalpel like modern-architecture 
  monolith that tops 240 meters. The tallest skyscraper 
  in the prefecture, Fukuoka Tower overlooks a pleasant 
  stretch of beach front. Some of the wealthiest businesses 
  in the prefecture, including several major banks and stock 
  market players are headquartered here. 
  Accountants and administrators working for the Onyx 
  Wind’s many legitimate and semi-legit businesses have 
  their offices here. Vaults and safe deposit boxes riddling 
  the complex store much of the Onyx Wind’s wealth, 
  hidden from police investigators by cunning legal 
  stratagems and dummy incorporations. 
  the taNOshii stray 
  yakuza 
  The Tanoshii Stray Yakuza are barely an official clan 
  – no heritage worth speaking of, no history before their 
  inception in 2003, a small enough roster the entire gang 
  could fit into a single club back room for sake and karaoke. 
  The only reason the Tanoshii Stray are still alive is that 
  nobody takes them seriously enough to kill en masse. 
  The Tanoshii Stray are an all Nekomusume clan, a motley 
  collection of runaways and feral Nekos organized into 
  a decently effective gang of thieves and pickpockets 
  by Felicity Fortune (CN female Yakuza Nekomusume 
  Expert 2/Rogue 5) after the pink-furred calico watched 
  way too many gangster movies. The Tanoshii Stray are 
  Simon Wentworth (order #22737413)
  
  
  headquartered out of a tiny ‘happenings bar’ brothel that’s 
  on the tax records as a nightclub. Prostitution still brings in 
  more money as boosting does, but as a matter of pride, the 
  Tanoshii Stray are trying to transition all their sisters out of 
  the sex business. 
  For individual members of the gang, use either the Feral 
  Neko statblock for ordinary thugs, or the Smilodon Risk 
  Cat-Girl statblock for tougher members. Most Tanoshii 
  Stray have chaotic or evil alignments, and some have the 
  Yakuza cultural template as well, but not all of the gang by 
  any means. 
  The Onyx Wind sends its men into the brothel to tax the 
  feline Yakuza clan for sex and protection, not realizing 
  that sometimes their bragging points out a juicy B&E 
  target for the Neko rogues. Tanoshii Stray is allowed to fly 
  its cat-paw mon over the entrance of their headquarters, 
  and to carry blades, though the catgirls are forbidden 
  guns according to the Onyx Wind. Despite the ban, a 
  few Tanoshii sisters have started secretly carrying their 
  own guns, and making increasingly bold forays into the 
  Wind’s turf. And like the first Yakuza, the Tanoshii Stray 
  protect their own people – nobody messes with Nekos 
  walking alone late at night within four or five blocks of 
  headquarters.  
  While the Onyx Wind has nothing but scorn for the clan, 
  other factions are at least willing to keep an open mind. The 
  Eyrines Sisterhood is waiting to see what the Tanoshii Stray 
  becomes. More importantly to the local gangsters, though, 
  is the fact Old Zatowichi allows the cat-girls to drink at 
  German Bar, marking them as true Yakuza, tradition be 
  damned. (Mie and Mau haven’t heard of the gang yet, but 
  as soon as they do, they’re going to want to get inked in.) 
  Other yakuza claNs  
  If you need to rapidly sketch out some minor Yakuza clan 
  for the players to take on during a visit to Fukuoka (or any 
  other crime-ridden sector of Black Japan), roll 5D6 and see 
  what kind of rogue’s gallery emerges. The gamemaster can 
  change the phrasing of the descriptor + totem columns as 
  desired to come up with a vaguely intimidating “engrish-
  flavored” clan name. 
  Nakasu district 
  Fukuoka, Fukuoka Prefecture 
  For as remote a prefecture as Fukuoka is, the presence of so 
  many Yakuza clans have given the prefecture’s capitol city 
  a thriving nightlife. The Nakasu District is an overcrowded 
  warren of cheap bars, equally cheap restaurants, ramen 
  stalls, hostess clubs and barely concealed bordellos pinched 
  between two polluted rivers. Nakasu District is a good 
  place for foreigners to get beaten up or robbed, drive-bys 
  and running gunfights in the streets are weekly events. 
  The local tourist board claims there are more than 3,500 
  businesses here anxious to take your money, and they don’t 
  know about the various whore houses and off-the-books 
  casinos. 
  Fukuoka’s Yakuza
  D6
  Descriptor
  Totem
  Usual Criminal 
  Activity
  The Gang’s Character
  Supernatural Involvement
  1
  Black/Crimson
  Dog/Wolf
  Human trafficking 
  and whores
  Boisterous but honorable 
  bozokuzu types
  Majority Dodoma or Doujinishi 
  membership
  2
  99 / 108
  Horse/Ushi
  Weed and soft 
  drugs
  Slimy opportunists
  Akaname burglars & spies work 
  for the clan
  3
  Hard/Rough
  Tiger/Lion
  Meth, cocaine and 
  other hard drugs
  Compulsive gamblers, drug users 
  and hard partiers
  Trades flesh for protection to 
  powerful oni
  4
  Money/Silk
  Octopus/Shark
  Blackmail and 
  protection rackets
  Silent, intimidating professionals
  Brothers know Phallic Spear 
  combat
  5
  Cruel/Honorable
  Sun/Forest
  Auto theft or 
  fencing
  Fat old gangsters gone to seed
  Powerful roster of undead 
  Skinless Yakuza enforcers
  6
  Rude/Sweet
  Samurai/
  Gambler
  Gun running or 
  occult trade
  Punk kids just starting to earn a 
  reputation
  Tanuki or Kitsune members 
  keep the clan from straying too 
  far into evil
   
  Simon Wentworth (order #22737413)
  
  
  Bar Orgasm is a particularly unpleasant bar popular with 
  local Yakuza coming down from a weeklong meth bender. 
  The proprietor doesn’t look it, but he’s half-oni. His 
  shithole bar is the southernmost destination on the Demon’s 
  Night Out pub crawl, with a semi-stable torii to Kyoto in 
  the women’s bathroom. 
  Tight Tight Kapuseru is a ten story capsule hotel 
  overlooking Nakasu District, popular with poor travelers 
  and down on their luck gangsters sleeping it off. The 
  capsule hotel also rents out badly maintained, last-gen 
  POETICA prostitutes owned by one of the Yakuza clans. 
  The sex isn’t very satisfying nor acrobatic, owing to the 
  cramped quarters, but is pretty cheap. 
  Jun’s Yatai is a popular ramen stand among the working 
  class, usually the last stop on a long pub crawl. Jun makes 
  decent food, but is better known as the guy who can get 
  you any dope you need or maybe a gun. There’s a local 
  rumor that he’s got half a kilo each worth of weed, crank 
  and cocaine at any given time, hidden in one of the many 
  cabinets of his little food 
  stand. 
  German Bar is a roof top 
  beer garden run by an old 
  Yakuza who lost his eyes 
  after surviving a gunshot to 
  the face. Everybody just calls 
  him Zatowichi, and he doesn’t 
  answer to anything else these 
  days. The German Bar’s a 
  quiet joint, neutral ground 
  for the various Yakuza clans, 
  with gambling and good beer 
  on tap. Only fellow gangsters 
  are welcome. Zatowhichi can 
  feel the raised ink of Yakuza 
  irezumi and can describe the 
  tattoos, even down to subtle 
  shades of color, with perfect 
  accuracy. 
  caNal city
  Fukuoka, Fukuoka 
  Prefecture 
  Canal City is a gleaming, 
  aerodynamic and futuristic-
  looking shopping mall just 
  across the river from the 
  Nakasu District. It’s family 
  friendly and pristine where 
  Nakasu is anything but. Over 
  400 stores, including anime 
  character goods stores, restaurants, two movie theaters and 
  various tourist shops fill Canal City. Imagine a Hollywood 
  starship come in for a soft landing, and filled with lots and 
  lots and lots of stuff to buy. 
  Canal City rises four stories above ground, and has two 
  goliath underground levels with even more shopping 
  opportunities and neon-lit parking facilities that seem 
  big enough to park half the cars in Japan. The Canal City 
  complex is powered by a private fusion reactor built using 
  Battlechanger technology. Though protected behind glass-
  steel bulkheads and the well-armed local cops, visitors 
  to the mall can tour the reactor, which is a source of 
  considerable local pride. 
  the caNal city preciNct 
  The Fukuoka prefectural police have a fast-response 
  substation in the mall, with a sex crimes and human 
  trafficking unit that’s a regular sight across the river. Cops 
  working out of Canal City tend to be better armed and 
  equipped than the norm for Japan, and the danger of the 
  Simon Wentworth (order #22737413)
  
  
  Fukuoka beat means that more than a small 
  minority are full or partially reconstructed 
  cyborgs. The local brass are using the Canal 
  City Precinct as a live-fire test bed for 
  advanced police weapons and tactics: they 
  figure they can’t do much to make Nakazu 
  District any worse.
  The station is commanded by Lt. Lena Chang 
  (CG female Light Cyborg Barbarian 7), who 
  was placed in an advanced, prosthetic body 
  after a fire that nobody believes was accidental 
  destroyed her parent’s ramen stand. Her family 
  died in the blaze and she was crippled, and 
  as an adult Lt. Chang wants her revenge on 
  whatever Onyx Wind bastard held the match. 
  Chang has no tolerance for local Yakuza and 
  has a “shoot first never ask questions” policy 
  concerning use of force by her troops. As long 
  as it’s a bad guy dead on the ground and not a 
  fellow cop or civilian, Lt. Chang will smooth 
  things over with the chain of command. 
  The Canal City cops like their guns way too 
  much, and have access to hardware that no sane 
  police force would ever deploy in a crowded 
  city. For instance, the four most senior traffic 
  control officers patrol with Road Dancer 
  mech-cycles. LT. Chang patrols her beat in a 
  Mini Cooper-sized one pilot tank with a huge 
  rail-gun turret she’s affectionately named 
  Confucius. Confucius (CG Battlechanger 
  Warrior 3) is a well-armed Battlechanger 
  soldier built in Toyota, who vastly prefers his 
  fast attack-mode to his rather slow and stumpy 
  robot form. 
  Confucious isn’t the only Battlechanger on the 
  squad roster. A few neighborhood koban can 
  assume a robotic combat form if there’s a major 
  case in the neighborhood. These Fortress 
  Warriors (N or NG Battlechanger Warriors 2) 
  tend to be big and imposing, but none too bright and like 
  their human partners, tend to be a bit trigger happy. 
  the life Of fOxes: 
  saga prefecture 
  Saga Prefecture, and its eponymous capital city, Saga, are 
  home to the majority of Kitsune remaining in Black Japan. 
  They have homes and businesses here, and the greatest 
  heroes and worst, most rapacious scum-fucks of the race 
  make their lives in this remote far southern prefecture, far 
  from the bustle of Tokyo. 
  kuzONOha music
  Imari City,Saga Prefecture 
  Kuzonoha MUSIC is a popular record label based out of a 
  gleaming golden office tower in Saga Prefecture. Abstract, 
  angular titanium-steel fox statues flank the smoked glass 
  front entrances, and though these foxes are depicted 
  in ultra-modern style, they are still adorned with the 
  traditional vermillion bib of an Inari statue. When the wind 
  whistles through the steel, the metallic foxes seem to sing. 
  Simon Wentworth (order #22737413)
  
  
  Kuzonoha MUSIC is known for its stable of beautiful, 
  young idol singers. Vivacious girls with beautiful voices 
  from all over Japan come to Saga in pursuit of dreams of 
  pop-cultural stardom. The two-tailed, twenty-something 
  Inoue (NG female Idol Kitsune Bard 8) is the most 
  celebrated of the company’s perky idols. She sings and 
  dances for sold out crowds in arenas all across Black Japan, 
  and incorporates beautiful fox-magic into her stage show. 
  Mortal audiences never forget the wonders Inoue shows 
  them, even if they rationalize them away as holograms and 
  stage trickery. Inoue has mastered shapeshifting secrets that 
  other, older Kitsune never have; she shapechanges openly, 
  shifting from beautiful girl to sleek fox and back again 
  during her concerts. 
  Inoue has a lavish home in Kashima, just a few blocks 
  away from Inari’s Armory. Nobody who knows her 
  thinks that’s just a coincidence. Inoue travels often, and 
  is welcome throughout Black Japan (and she even does 
  a week-long concert series in the Tatakama each year, 
  during the height of winter), making her an ideal spy. She 
  attends Nagasaki’s Hidden Cathedral (in semi-secret) and 
  unlike most Kitsune, is a devout Catholic, though still feels 
  warmth towards Inari and her heroic goals. The Japanese 
  press knows her religious affiliation, but so far, Inoue’s 
  managers and handlers have managed to convince the 
  paparazzi that there’s no story there. That could change, if 
  she manages to seriously annoy any of Black Japan’s true 
  masters….
  music’s Other idOls 
  Kuzonoha Music manages many other idol singers, all of 
  them Kitsune, and all of them dreaming of one day being 
  as famous as Inoue. Younger idols often have small private 
  apartments in the MUSIC tower, while more established 
  idols usually make their homes throughout the Prefecture. 
  9tale  
  9Tale is a colorful junior idol group composed of a rotating 
  roster of nine teen or pre-teen young Kitsune, all of 
  whom only have a single tail. 9Tale sings cheerful songs 
  about friendship, growing up and the challenges of young 
  adulthood. 9Tale’s rotating membership has to endure a 
  one-sided and cruel PR battle with agents of the Ten Ryo 
  Amakaze. Jisei Shinkosha spends millions annually to dig 
  up dirt on 9Tail members and ruin them over the smallest 
  indiscretion.  
  Members of 9Tale graduate from the group at 15, or if they 
  gain a second tail for acts of courage or wisdom. Many 
  ex-members go on to adult idol careers elsewhere within 
  MUSIC. 
  messeNgerz 
  MessengerZ consists of a quartet of handsome, college 
  aged male Kitsune who perform in matching red silk shirts. 
  After Inoue, MessengerZ is MUSIC’s most popular act. 
  The boys of MessengerZ are knowledgeable about Japan’s 
  occult secrets, and each song they release is layered with 
  dozens of occult allusions, often in complex, poetic and 
  metaphorical ways. Listening to a MessengerZ CD and 
  spending a few hours (or days) arguing about the meaning 
  online with other supernatural beings is a good way to get 
  up to date on rumors in the magical community. 
  The break out star of MessengerZ, Will Katsuki (CN male 
  Idol Kitsune Bard 4) has already gained his third tail, and 
  has mastered a variety of foxy tricks. He’s learned a lot 
  about the true nature of Japanese occult society from his 
  string of lovers. Though he’s handsome in the extreme, 
  other supernatural beings know not to take him to bed, 
  unless they want to hear a new single about their deepest 
  secrets in constant rotation three months later. 
  rikki taverN 
  Imari City, Saga Prefecture 
  This Kitsune-run bar and grill is practically in the shadow 
  of the MUSIC tower. The fare is pizza and bar food, with 
  some of the best inari-zushi and fried tofu in the city, as is 
  to be expected from a place catering to Kitsune. The Rikki 
  Tavern is a popular dinner spot for MUSIC executives, and 
  doing well at the weekly open mic nights is a good way 
  for a prospective idol singer to attract some very positive 
  attention. 
  iNari’s armOry
  Kashima, Saga Prefecture 
  A hidden cache of enchanted items and mystical weapons 
  are concealed near the famous Yutoku Inari Shrine. The 
  storehouse is watched over by two dedicated men of faith, a 
  Catholic priest of the Hidden Cathedral and a Ramat Sect 
  demonologist, and is available to all heroes in time of great 
  need. Inari’s Armory has aided Chrysanthemum Seven 
  many times in the past, as well as other heroes both official 
  and unofficial. 
  To outside observers, Inari’s Armory is merely a small 
  food stand a few hundred yards from the temple’s entrance 
  gate. The food is mediocre at best- neither of the Armory’s 
  keepers are excellent chefs, and most of the fried tofu and 
  Inari-Zushi sold is used as an offering at the shrine just 
  up the road rather than eaten. The fantastic weapons are 
  concealed in a camouflaged alcove hidden beneath one 
  of the small restaurant’s refrigerators. Kitsune and other 
  shapechangers frequent the shop in both human and animal 
  guises (to steal scraps). 
  Simon Wentworth (order #22737413)
  
  
  game rule iNfOrmatiON: 
  iNari’s armOry 
  Even if the food stand isn’t open for business, banging 
  loudly on the door will eventually bring one or both of the 
  Armory’s resident holy men. As their forebears have for 
  centuries, they will arm any good-aligned heroes in need. 
  Weapons, armor and other items borrowed are expected to 
  be returned to the Armory if possible. 
  The clergymen use detect good to determine those they 
  help. They will never willingly aid known associates of the 
  Yakuza, the Amakaze or Inari-Kiiroi. 
  After that’s established it requires a DC 15 Diplomacy 
  check to gain the Armory’s assistance; characters with 
  either Inari or any Christian patron deity/philosophy gain 
  a +2 bonus on this check. If previous bequests weren’t 
  returned, were allowed to fall into evil hands, or were used 
  in a way that put ordinary mortals at risk, the Diplomacy 
  Check DC is 25 instead. 
  The characters gain any two of the following items from 
  the Armory, plus an additional item for every five points by 
  which they beat the check DC by. 
  •	
  3d6 potions of cure light wounds (not expected to be 
  returned) 
  •	
  1d6 potions of cure critical wounds (not expected to be 
  returned) 
  •	
  1d4 bottles of Wine of Closing Arguments (not expected 
  to be returned) 
  •	
  1d6 potions of Fox’s Cunning (expected to be returned, 
  if unused) 
  •	
  1 scroll of raise dead (expected to be returned, if 
  unused) 
  •	
  +1 katana  or +1 naginata or +1 tanto
  •	
  +1 school uniform or +1 light ballistic vest 
  •	
  +1 shortbow of infinite ammunition 
  •	
  Eyrines Colt and 1d4 spare clips  
  •	
  Ballistic Exorcist 
  NaBeshima district 
  Kashima, Saga Prefecture 
  The area around the Yotoku Inari Shrine is a blue-collar, 
  working class neighborhood. Nabeshima District is home 
  to a large population of foreigners and immigrant laborers, 
  with a small China town and Korean section, as well as 
  a few bars and stores popular with American ex-pats. 
  Every entry point into the district is marked by vermillion 
  torii, the same shade and style as the ceremonial gates 
  that lead towards the temple itself. Even the streets and 
  highways into and out of the neighborhood are straddled by 
  weatherproof steel torii painted the same shade as the more 
  traditional wooden gates on the sidewalks and pedestrian 
  paths. 
  The local Kitsune consider the entire neighborhood to be 
  an extension of the sacred shrine, and protect its human 
  inhabitants fiercely. Kitsune from the Tatakama can step 
  Simon Wentworth (order #22737413)
  
  
  into the Earth Realm through any of the many fox-torii 
  bracketing the neighborhood. They can and do leap out of 
  nothingness in fox form to protect an imperiled neighbor. 
  Most Tatakama-born Kitsune never take human form while 
  on this side of the dimensional gulf, sticking to alleys and 
  eating delicious Earth Realm restaurant trash out of the 
  dumpsters. 
  vulpes velOcity 
  Vulpes Velocity is a high-end motorcycle shop popular 
  enough to attract riders from throughout Japan and to sell 
  to world class street racers, millionaire idols with a taste 
  for speed, rappers and celebrities. The owner is a young 
  Kitsune with a head for engines named Koi Kuniyoshi 
  (CN female Kitsune Rogue 4). Koi has occult connections 
  and can work with local mages to produce custom street 
  bikes and mopeds enchanted with foxy magic, favoring 
  powers of disguise, illusion, speed and teleportation. Lately 
  she’s been serving as a middleman, bringing together 
  Kitsune adventurers with Battlechanger partners who have 
  bike or moped alt-modes. She’s got some friends on Saga’s 
  Kiss Teams, speaks Tech-FG like a native, and 
  get her paws on some juicy gossip or military 
  grade vehicle-tech. Nothing comes cheap though, 
  and you better pay Koi a little extra to keep silent 
  about whatever she built on your behalf. 
  kitsuNe’s WeddiNg 
  This famous local bar is popular among the 
  adventuring set, and is a raucous, cheerful and 
  often frankly erotic place- a top notch hook-up 
  spot. The bar occupies the ground floor of a love 
  hotel, and it’s not too uncommon for bar patrons 
  to spend a few hours flirting and making out 
  before venturing upstairs with their lover for the 
  night. 
  On most nights, the crowd is almost entirely 
  Kitsune. Normal humans aren’t exactly 
  unwelcome, but they can sense something is 
  amiss even if they can’t quite articulate what, and 
  most stay away because of the weird vibe. Love 
  affairs sparked the Kitsune’s Wedding tend to be 
  brief but intense and usually complicated.  
  Kitsune’s Wedding is owned by the infamous 
  Kitsune AV starlet and pro-sex activist, Viva 
  Tamamo (CN female idol Kitsune Charismatic 
  7).  The love hotel upstairs (which she also 
  owns) is run by her three husbands: all handsome 
  Kitsune men who are the considered some of the 
  most desirable Kitsune mates in the prefecture. 
  Viva Tamamo has one tail for each of her 
  husbands, and she doesn’t mind if they play with 
  cute bar patrons, if they come to sleep in her bed 
  when the night finally ends.  
  dakiNiteN legal 
  assistaNce
  Saga, Saga Prefecture 
  This small but internationally known law firm is one of 
  the foremost critics of Japan’s death penalty, and an even 
  harsher critic of distant America’s much more active Death 
  Rows. Every lawyer employed at Dakiniten, whether a 
  veteran senior partner or an unpaid intern working here 
  between semesters, works tirelessly to prove the innocence 
  of those condemned to die. Dakiniten works closely with 
  the American Innocence Project, Amnesty International 
  and other activist groups around the world- its lawyers and 
  investigators are dispatched to China or America almost as 
  often as they work a Japanese case. 
  Simon Wentworth (order #22737413)
  
  
  Dakiniten Legal Assistance works out of comfortable but 
  unspectacular rented offices in downtown Saga. Two white 
  marble fox statues with ceremonial vermillion scarves 
  around their neck flank the smoked glass entryway, as if the 
  law firm were in reality a traditional temple to Inari. That 
  analogy is closer than any would suspect. 
  Dakiniten was founded (under a slightly different name) in 
  the early 1800s by Mekio Nogitsune (CG female Kitsune 
  Aristocrat 11/Investigator 5), a slender and sharp-witted 
  white-furred Kitsune maiden, and earned a reputation as a 
  thorn in the magistrates’ side, and a needed check on police 
  and Imperial power. Sepia toned photographs from that era 
  show a white haired woman who looks very much like the 
  firm’s current senior partner, standing in front of an office 
  with two very similar fox statues. 
  Over the years, Mekio has discovered that many (though 
  by no means all) of her clients, especially ones condemned 
  to death on the strength of coerced confessions or other 
  spurious evidence, had crossed a member of a few 
  prominent Japanese families. When she began activist work 
  in America, she discovered that if she followed the money 
  behind a particular conviction far enough, she usually 
  returned to one of those same Japanese clans. Though she 
  does not know its name, Meiko Nogitsune has uncovered 
  proof of the Amakaze’s existence, and has a better working 
  knowledge of its structure than anyone else alive. 
  John Naruto (CG Male Kitsune Smart 3/Investigator 5) 
  is Dakiniten Legal Assistance’s chief investigator, and 
  serves as an ambassador from the foxes to Black Japan’s 
  wider mystical community. He’s forged powerful alliances 
  with other forces for good, and his greatest alliance will be 
  sealed by his marriage, to a Goryohime warrior he loves 
  above all else. Their wedding is planned for the spring, 
  when the cherry blossoms bloom, will mark the first time a 
  Goryohime has received the very human ritual of marriage. 
  ….assuming the elders of The Ramat Sect allow her to 
  take vows beyond those she has already sworn. 
  dakiNiteN legal assistaNce 
  iN the campaigN
  Dakiniten makes a great backer for investigatory PCs who 
  have no desire to work with the Japanese authorities, prefer 
  autonomy, and favor humbling the cops to working for 
  them. Ms. Nogitsune recruits promising young lawyers 
  fresh out of college, skillful hackers still in upper secondary 
  school, trained private investigators and ex-cops alike, (not 
  to mention the occasional soldier to protect the above on 
  a particularly nasty case). There is likely something she, 
  or her law firm, needs from every player character in the 
  group. 
  Missions are likely to be a desperate race against the clock. 
  Prove a condemned man or woman innocent in the last 
  days before their neck snaps by hanging in a prefectural 
  prison- against everything the Amakaze and their police 
  minions can bring to bear. 
  Most of Dakiniten’s interns and mid-level attorneys 
  are Kitsune. Some may be recent immigrants from the 
  Tatakama’s twilight, but many are from fox-families that 
  have lived in mortal Japan for centuries. These clever, 
  cunning investigators know Japan like the backs of their 
  paws- its laws, its court system, and its secrets. Dakiniten’s 
  Kitsune investigators are fond of spying on those involved 
  in a case- prosecutors, witnesses, police officers, even the 
  family of the condemned- in fox form, and more than once 
  case has hinged on the information these yipping spies has 
  uncovered. 
  saga fOx cliNic
  Saga, Saga Prefecture 
  This homeopathic clinic has stood in about the same place 
  for the last 150 years, though it moved across the street 
  during the post-war reconstruction. The Saga Fox Clinic 
  is marked by a pink neon sign of a fox with an animated, 
  swishing tail glowing in a front window. The Saga Fox 
  Clinic offers acupuncture, massage and Chinese medicine 
  to mortals and Kitsune alike, often at a pittance for locals 
  down on their luck. The Saga Fox Clinic also offers quality 
  medical care to local Kitsune, who often find modern 
  hospitals a bit uncomfortable…especially because it’s hard 
  to hide a fox tail in a hospital gown. 
  A truly ancient, four tailed Kitsune named Suseri (LG 
  female heimin Kitsune Alchemist 14) owns the Saga Fox 
  Clinic. She specializes in Chinese medicine and practices 
  the Dao, having spent centuries of her long life exploring 
  China. Suseri can provide potions (in the form of traditional 
  herbal tinctures) and the occasional magic item, though 
  anything beyond basic curatives she will only trade to 
  fellow Kitsune. 
  Nagasaki’s christiaNs
  When Catholic missionaries first came to Japan in the 16th 
  century, they carried a great secret with them. Their mission 
  in Nihon was not merely conversion, nor simple trade- it 
  was a war against Hell itself. Visions of the Black Else had 
  plagued Catholic monks for centuries, driving many mad, 
  but strengthening the strongest. When the first ships left for 
  the east, they were crewed by the haggard survivors, who 
  had only the vaguest notion of the demons that awaited 
  them in the Far East. For years, the young Christian 
  community at Nagasaki fought along side traditional 
  Buddhist and Shinto exorcists to bring light to the darkness. 
  Simon Wentworth (order #22737413)
  
  
  When the winds of politics shifted, Japan’s fledgling 
  Christian community was isolated, and then was hunted. 
  Dozens of believers were crucified on a hill overlooking 
  Nagasaki, and the survivors were driven underground. 
  Despite being cut off from the Papacy, Nagasaki’s 
  Christians held fast to their beliefs, though those beliefs 
  became garbled and misinterpreted as the years rolled on. 
  However, the Kakure Kirishitan (Hidden Christian) sect 
  never forgot its mission. These driven, black garbed, gothic 
  crusaders have fought supernatural evil, and as Nagasaki 
  rebuilt after the devastation of World War II, the Hidden 
  Cathedral stepped from the shadows. 
  Unfortunately, while the 
  majority of Nagasaki’s 
  Christian believers are 
  good at heart, and the 
  adventuring minority 
  can reach extremes 
  of heroism and honor 
  that would impress 
  any samurai, a shadow 
  of evil is growing 
  within the community. 
  The demonic Ubume 
  Empress manipulates 
  and preys on Nagasaki’s 
  Christians, using a dark 
  familiarity with the faith 
  that she gained during 
  her half-forgotten 
  mortal incarnation. At 
  the Ubume Empress’ 
  urging, Nagasaki 
  has become a hotbed 
  of anti-abortion 
  hatred…another lesson 
  the Empress learned 
  during her prior mortal 
  existence. 
  kakure 
  kirishitaNs
  The Gothic Christian 
  demonologists and 
  exorcists of today are 
  the descendents (both by 
  blood and in spirit) of 
  the kakure kirishitans of 
  the 16th through mid 19th 
  centuries. Cut off from 
  both the official doctrine 
  of Rome and support 
  from its priests, these 
  hidden Christians practiced their faith in secret. Icons of 
  Kannon stood in for images of the Virgin Mary and strange 
  crosses that featured a meditative, Buddha-like figure rather 
  than the typical agonized, cruciform Christ. Over time, the 
  practitioners of this illegal, hidden faith lost the meaning 
  of the Christian prayers and rituals, and their faith became 
  a mystical ancestor cult, venerating martyred believers and 
  saints. 
  The Gothic Christian faith is a unique, often iconoclastic 
  sect of Roman Catholicism. This resolutely good faith is 
  bound by tradition and doctrine, and its believers follow a 
  Simon Wentworth (order #22737413)
  
  0
  rigid code of honor. The most committed are called by God, 
  spoken to in visions, and called to fight demonic evil. 
  Characters who follow the Christian God, as worshipped 
  by the black-garbed stoics of the Hidden Cathedral often 
  choose Gothic Christianity as a patron deity/philosophy. 
  the virgiN mary 
  Other Gothic Christians might venerate Mary, Mother 
  of God above all other gods. The emphasis of Mary 
  as a major mythological figure is one of the defining 
  elements of Catholicism rather than Protestant Christianity, 
  especially as portrayed in horror anime. The Virgin Mary 
  is a benevolent, warm intercessor for mankind, endlessly 
  merciful, and in many ways a pseudo-goddess figure 
  in an otherwise patriarchal and monotheistic faith. The 
  Hidden Cathedral has merged aspects of the traditional 
  worship of Kannon with their veneration of Mary, and their 
  unique syncretism allows female priests. Though a distinct 
  minority even in the Hidden Church’s strange faith, many 
  girl priests dedicate their lives to serving Mary. 
  As a patron of motherhood as a sacramental act, the Virgin 
  Mary’s worshippers are especially compassionate towards 
  Ubume. In contrast to the Hidden Cathedral’s war against 
  predatory undead, Ubume are seen primarily as victims, 
  and possibly as allies or even future recruits. Many Marian 
  priestesses and nuns will risk their own lives to bear a 
  Ubume’s ghost child and return the cursed woman to life. 
  Though philosophically opposed towards abortion, Marian 
  priestesses bear no real animosity (though some distaste) 
  towards medical practitioners who perform them. They are 
  staunch opponents of the Ubume Empress, though most do 
  not know the Ubume deity’s true name, nor the extent of 
  her manipulations, and fight the rising tide of (Evangelical) 
  Christian and anti-abortion violence in Nagasaki. 
   
  favOred WeapON
  Mary’s clerics do not gain proficiency with a favored 
  weapon, and clerics worshipping her cannot use the spell 
  spiritual weapon, nor similar spells. Instead, the cleric may 
  use sanctuary three times per day as a spell-like ability, 
  using her cleric level. 
  iNtaNgiBles: gOthic christiaNs 
  versus lifers 
  Black Tokyo’s Gothic Christians are a fictionalized vision 
  of Christianity. So are Otherverse America’s Lifers, but 
  to a far lesser degree. Almost every facet of the 2107’s 
  Lifer Nation is an exaggeration or extrapolation of some 
  real-world aspect of the Evangelical led anti-abortion 
  movement. Otherverse America is satire, but it’s well 
  researched satire, reflecting everything the author fears and 
  loathes about real world Christianity. Black Tokyo’s Gothic 
  Christians are less grounded in reality, and their traditions, 
  not to mention the powers and iconic gear, incorporate 
  more than a few intentional errors and simplifications of 
  belief. 
  They are designed to represent Christian characters that 
  wouldn’t be out of place in anime like Hellsing or Wicked 
  City, and in contrast to the Lifers (who are often presented 
  as villains, or anti-heroes at best) Gothic Christians are 
  designed to be unabashedly heroic and unfailingly noble, 
  if occasionally a bit stuffy or preachy. Fading the details of 
  doctrine into soft focus allows for heroism. 
  That said, if local game masters are running Otherverse 
  America campaigns with Lifer characters in the heroic 
  role, the new powers and rules elements available in Black 
  Tokyo only add to their options. These Christian-flavored 
  relics, especially artifacts like the Locket of St. Jeanne 
  D’ Arc and the Armorer’s Coffin or Crucifix Annhilatus 
  can easily be imported into a modern-magic version of 
  Otherverse America without losing any of their flavor. 
  Also, if you’ll notice, many of the Christian-specific 
  traits and magic items presented in Black Tokyo use the 
  same gameplay tropes as standard-issue Lifer gear. Black 
  Tokyo’s Gothic Christians can be as heavily armored, and 
  gun-happy as their Lifer counterparts. Mixing and matching 
  feels natural. 
  Gothic Christianity
  Deity 
  Alignment
  Domains
  (associated sub-domains) 
  Favored 
  Weapon
  Portfolio
  Gothic 
  Christianity
  LG Greater 
  God/ 
  Philosophy
  Glory (Heroism), Good (archon), 
  Healing (both), Knowledge 
  (memory), Nobility (martyr), 
  Protection (purity) 
  Long 
  Sword
  Protection of children and the innocent, 
  Japan & Nagasaki’s large Christian 
  community, angelic protection against 
  demonic evil
  The Virgin 
  Mary
  NG Greater 
  Goddess
  Charm (love), Community 
  (both), Good (agathion), Healing 
  (resurrection), Magic (divine) 
  None * 
  Intercessor between Christ and mankind, 
  protection of women, mothers and children, 
  redemption of the Ubume race
  Simon Wentworth (order #22737413)
  
  1
  the iNhumaN christiaNs 
  Though most Gothic Christians are fully human, 
  some of Black Tokyo’s stranger races might share 
  their beliefs. For example, the world famous 
  Kitsune idol singer, Inoue, attends Mass at the 
  Dejima Cathedral as often as her touring schedule 
  allows. Semi-divine races like the Kami and 
  Futakuchi might be born in Heaven itself, or 
  represent the purified souls of saints and martyrs 
  returned to Earth to fight evil, and perhaps more 
  importantly, to spread goodness. 
  the uBume empress
  The Ubume Empress was once a mortal woman 
  upon one of the many Earths hung somewhere in 
  the Great Universal Tree’s branches. She died in 
  guilt over a lost child, with so much hate in her 
  heart for those who took her child that she could 
  not rest. Her broken soul drifted into the Great 
  Tree’s branches and was drawn by great spiritual 
  gravity into the Black Else. The ghost splashed 
  down, and in the depths of the black ocean, she 
  somehow evolved from pitiful victim of fate to 
  elder oni lady. 
  Now, the Ubume Empress is mistress of the 
  race that bears her name, and she is the dark 
  mother of all demons of childbirth, infanticide 
  and pregnancy. Aswang sing her praises in their 
  cackling calls, jizo dream of her cold embrace, and 
  mortal women leave bowls of rice on her altars in 
  hopes that no oni will steal their pregnancy from 
  them. 
  The Ubume Empress manifests as a gajin woman, 
  the top of her head blasted apart by some cruel 
  wound that has never stopped bleeding. She 
  dresses in purple and ebony finery, and is trailed 
  by a retinue of well armed ghostly servants. 
  These skeletal guard is connected to the Ubume 
  Empress by rotted umbilical cords that trail from 
  beneath her bloodsplattered pussy. She dresses in 
  fine silk business suits, the crotch of which are 
  always splattered with blackish blood. She favors 
  fortresses of black glass and golden crosses, and 
  her dwelling places are dim and cold, sleek and 
  precisely futurist. 
  Worshipped as a dark goddess in the Tatakama, 
  and rightfully so, the Ubume Empress is among 
  the Amakaze’s most powerful and remorseless 
  servants. She acts mostly through intermediaries, 
  as her ero-guro ghostly form is horrible in the 
  extreme. The Ubume Empress is most active in 
  Simon Wentworth (order #22737413)
  
  
  and around Nagasaki, the one place in Japan where the 
  Christian faith has ever taken fertile root. She is adapt at 
  manipulating Christians into atrocities- she speaks the 
  language of faith, and she can make acts of terrorism and 
  hate seem almost noble, even reasonable and necessary. 
  Under the Umbume Empress’ direction, the island of Japan 
  has seen the first flowering of anti-abortion terrorism. At 
  her urging a sanitation worker shot and killed two abortion 
  providers in nearby Hirado, before dying in a shootout with 
  police. Because the Ubume Empress used her mortal agents 
  to spur the killings, not supernatural manipulation, her 
  influence has remained off the supernatural ‘radar’. She has 
  begun similar manipulation of other Nagasaki Christians- 
  with each killing, her power grows, as the murder of 
  abortion doctors has become a kind of sacrament for the 
  undead Empress.  
  gOds Of the amakaze 
  Both the Ubume Empress and Dr. Momonjii are deities. 
  However, there is no real way for the players, even ones 
  with direct ties to the Amakaze themselves, to know this. 
  Consider their divinity a nasty surprise for the players, a 
  razorblade in the candy for them to discover on their own. 
  A direct encounter with either should be suicide, as they 
  can bring dark powers to bear beyond the capabilities of 
  even the most gifted mortal sorcerers. Even if slain in the 
  Earth Realm, their spirits merely sojourn in the Black Else 
  for a time, healing, waiting and plotting revenge, before 
  returning to wreak unimaginable havoc upon their killers. 
  In short, if players engage in direct combat with either they 
  will die… if they’re lucky. If not, they will be transformed, 
  raped body and soul, over and over again, until they are the 
  gods’ willing pawn. 
  The two gods are often found in one another’s company. It 
  was the Ubume Empress who taught Momonjii the secret 
  of ensnaring fetal soul shards and creating POETICA. 
  Doing so served the Empress’ strange obsession with 
  birth, blood and control, and gave Momonjii the temporal 
  wealth and influence to further his plans for the Amakaze 
  organization he helped found centuries ago on the far side 
  of the dimensional border. 
  the hiddeN cathedral
  Dejima, Nagasaki Prefecture 
  The Hidden Cathedral was rebuilt openly in 1947, as 
  a massive stone edifice in the heart of Dejima. It is a 
  gothic cathedral of soaring stone buttresses, ornate spires 
  topped with golden crosses, and imperious stained glass 
  that shines in the sun. The Hidden Cathedral is seemingly 
  transported from Renaissance Europe intact, except for the 
  cherry blossom gardens that surround the massive edifice. 
  It is the heart and soul of Christian worship in Black 
  Japan, practicing rites that have their origin in Catholicism, 
  but incorporate elements of Shinto, Buddhist and some 
  vague elements of Eastern Orthodox worship. The Hidden 
  Cathedral (known to non-supernatural natives as the Great 
  Dejima Cathedral) is host to daily worship services, and is 
  packed with believers every Sunday, Christmas and Easter. 
  Two of Japan’s seven Christian prime ministers were 
  members of the Hidden Cathedral’s congregation. 
  But the cathedral is more than just an ordinary house 
  of worship, as many of Japan’s witch-hunters live and 
  study in the monastery that shares the cathedral grounds. 
  The Hidden Cathedral recruits talented exorcists and 
  demonologists and trains them as heroes, giving preference 
  to local, Christian believers, but recruiting promising 
  candidates from all across Japan and beyond.
  Simon Wentworth (order #22737413)
  
  
  Many enter the Hidden Cathedral’s priesthood or become 
  righteous nuns, though these terms mean slightly different 
  things in Black Japan then they do elsewhere in the world. 
  The Hidden Cathedral is on friendly enough terms with 
  the Vatican’s supernatural experts, but hasn’t considered it 
  a part of the doctrinal Church for centuries. Priests of the 
  Hidden Cathedral can marry and father children of their 
  own, while the Cathedral’s nuns act more like traditional 
  temple maidens, despite their gothic costuming. 
  The surprisingly young Bishop Jusuke Endo (LG 
  male human Cleric 9) is responsible for protecting and 
  strengthening his church. He spends a good deal of his time 
  on the road, however, working with Police Section Seven 
  in solving the ‘bad ones’- the kind of cases that involve the 
  supernatural. He is accompanied by Sister Satomi Shinchi 
  (LG female samurai human Acolyte 1/Fighter 4) a modest 
  and virginal nun who wears a samurai’s diasho on her belt, 
  and is practiced in the use of these heirloom weapons. 
  Together they have crossed the Akaname, though neither 
  realizes it yet. Bishop Endo is one of the harshest critics 
  of the Christian extremists and doomsday sects infesting 
  Nagasaki, and his troublesome nun sidekick has crossed 
  swords with them more than once. What neither realizes 
  yet is that all these broken hearted extremists were spurred 
  into violence by the Ubume Empress, who is just now 
  beginning to notice the loss of some of her favorite toys…..
  hOly deJima scriptural 
  supplies 
  Dejima, Nagasaki Prefecture 
  This small Catholic bookstore is just a short walk from the 
  Hidden Cathedral. It is owned and run by the semi-retired 
  Father Paul Kozaki (LN male human Acolyte 6), a frail 
  yet cheerful old man too feeble to run a congregation on his 
  own anymore. Father Kozaki will provide Gothic Christian 
  adventurers with holy scrolls, healing potions and is willing 
  to bless blades and staffs (but never guns) against evil. The 
  old man only conducts occult trade during the earliest hours 
  of the day, seeming to hold some superstitious dread of 
  performing magic after the sun sets. 
  the urakami cathedral 
  Nagasaki, Nagasaki Prefecture 
  The largest Christian cathedral in Nagasaki was host to a 
  full congregation, celebrating the Mass of the Assumption 
  of Mary on that horrible day in 1945. The Urakami 
  Cathedral was annihilated instantly, along with all inside. 
  Eventually, the cathedral was rebuilt on the same site in the 
  1950s, and during the 1980s, was renovated to more closely 
  resemble the first cathedral to stand on this site. 
  The ruined walls of the first cathedral stand as a memorial 
  within the nearby Nagasaki Peace Park and the great bell 
  that once hung in the Urakami Cathedral’s bell tower has 
  become one of the most sacred exhibits at a local museum 
  to the atomic devastation. The death- some would say the 
  martyrdom- of so many believers during a worship service 
  has sanctified the area. Urakami Cathedral and its grounds 
  are protected by a permanent hallow effect (CL 19th); if the 
  hallow effect is somehow dispelled or broken, it begins 
  anew each morning at 11:02 am. 
  The Urakami Cathedral’s clergy and leadership are 
  Gothic Christians. Though technically subservient to the 
  Cathedral’s priest in doctrinal matters, the Cathedral’s most 
  senior nun sets policy concerning supernatural affairs. 
  Sister Kaori Takeya (LG female Kami Paladin 5) is a 
  Urakami-Souled Kami, and though she doesn’t consciously 
  remember the mortal incarnation that ended in the 
  atomic devastation of the city, remains utterly committed 
  to protecting others from similar horrific ends. Sister 
  Takeya has proposed stronger alliances between Gothic 
  Christian protectors and Japan’s native heroes: she feels 
  that the clever foxes of Dakiniten Legal Assistance would 
  make excellent allies in both the church’s fight against 
  demonic evil and against the more mundane evil of capital 
  punishment. 
  Simon Wentworth (order #22737413)
  
  
  peace park 
  Nagasaki, Nagasaki Prefecture 
  Nagasaki’s Peace Park is a vast greensward ringed by 
  an assortment of museums and crowded with memorial 
  sculptures donated to Nagasaki from cities around the 
  world. The ‘Peace Symbols Zone’ encircling the Peace Park 
  slowly expands as additional monuments are erected. 
  At the south end of the Peace Park is a tiered fountain, built 
  in 1969, in the hopes the fountain’s clear waters would 
  appease the souls of those who died begging for water. 
  Kami gather here frequently, especially Kami who once 
  lived and died in Nagasaki as mortals. On cool nights, the 
  ghosts of small children can be seen playing and splashing 
  happily in the water. These spirits do no harm to anyone, 
  and fade away quickly if approached, though they might 
  briefly converse with Kami visitors before disappearing. 
  memOrial tO the 
  WOrld’s iNNOceNts
  Near the Peace Park, Nagasaki, Nagasaki Prefecture 
  The region’s emerging anti-abortion groups recently bought 
  a wide swath of land near the Peace Park, erecting a new 
  monument near the entrance. This park is designed to blend 
  with the architecture and landscaping of the Peace Park 
  itself, so the two memorials blend seamlessly. 
  The Memorial to the World’s Innocents features nearly 
  50 statues- all three meters high and composed of black 
  titanium and glass the color of fire. The glass forms an 
  oval around a laser cut titanium sculpture of a human 
  fetus, looking like it has been sectioned for viewing under 
  a microscope. As the sun sets over the Peace Park, light 
  streams through the glass, etching eerie shadows on the 
  ground. The same message is etched on each sculpture, 
  written in multiple languages in small text, “Their lives 
  ended abruptly.”
  The survivors of the atomic bombing despise the new 
  Memorial and protested its construction fiercely every step 
  of the way. To them, the Memorial conflates what they 
  ssee as an American controversy with their own tragedy. 
  Protests are still common, and though the local pro-lifers 
  often hold court at the Memorial, most residents just ignore 
  the new sculptures. 
  However, the twisting of local karma unleashed by the 
  Memorial has attracted new dangers to Nagasaki. Jinzo 
  congregate here after 23:00 and most locals stay well away 
  from the Peace Park after night falls. Worse things hunt 
  local women who have had an abortion- three bodies have 
  been left on the Memorial’s stones. Ubume are at particular 
  risk in Nagasaki these days, as the Memorial’s titanium and 
  glass sculptures exert a dangerous pull on Ubume souls. 
  the death Of uBume
  Ubume entering the Memorial to the World’s Innocents 
  must succeed at WILL Save or become fascinated, moving 
  towards the nearest sculpture and staring enraptured. The 
  Simon Wentworth (order #22737413)
  
  
  WILL Save is initially DC 15, but increases by +1 per 
  minute until the Ubume succumbs or flees. 
  If an Ubume remains fascinated for five minutes or more, 
  she must succeed at a DC 28 WILL Save. If the save is 
  successful, her fascination ends and the she cannot be 
  affected by the Memorial’s mind-sapping effects for 24 
  hours. 
  On a failure, the Ubume is destroyed, her body breaking 
  apart into lumps of dry clay, leaving only her clothing and 
  possessions behind. The Ubume’s spirit-fetus dies with 
  its undead mother, and forms a new Jinzo in 1d6 days. 
  An Ubume’s companions can drag her away or attempt 
  to break her fascination before she disintegrates, but lone 
  Ubume are at great risk here. 
  vOice Of the iNNOceNts
  Operating out of a storefront office less than a mile from 
  the Peace Park, Voice of the Innocents is Japan’s most 
  active anti-abortion organization. The operation was 
  galvanized by the arrival of American ex-pat and activist 
  Ellen Marie Cole-Layton (see Black Bestiary), a soft-
  spoken and genteel woman that the FBI believes killed 
  two doctors in Boston. Ellen is a tireless crusader, in her 
  office from sunrise to well into night, or personally leading 
  protests at abortion clinics throughout Nagasaki and 
  Southern Japan. 
  Though a relative newcomer to Japan, and only a barely 
  passable speaker, Ellen nonetheless is intimately familiar 
  with the Ubume race. She can recognize Ubume with a 
  glance, and often preaches to the mournful undead. She 
  encourages especially broken hearted Ubume to meditate 
  at the Memorial to the World’s Innocents, speaking of the 
  dissolution of their cursed, undead forms as an assumption 
  into Heaven.  
  the truth eveN she 
  dOes NOt rememBer 
  In her prior mortal incarnation, the Ubume Empress was 
  the revolutionary founder of a terrorist nation-state named 
  Ellen Dacoveney. She committed suicide in an impossible 
  cracked mirror reflection of the far future year 2091, after 
  igniting a civil war that destroyed one potential America. 
  As a mortal, she was driven by the same obsessive and self-
  destructive loathing of abortion that she’s ridden to power 
  as the Ubume Empress. It was her suicidal surrender, not 
  the genocidal war she began, that condemned Ellen to an 
  eternity of drowning beneath the Black Else. 
  The Ubume Empress has blocked almost all her memories 
  of her mortal self, unable to bear the pain of what she once 
  was. Only in her nightmares does the Ubume Empress 
  catch a glimpse of her forgotten past. The rest of the time, 
  her past incarnation only manifests in her instincts, in her 
  tactics. Her past catches up to the Ubume Empress in the 
  dark violet she wears, and in the shockingly advanced IT 
  infrastructure her organization boasts. It manifests most 
  fully in the Empress’ manipulative recruiting tactics, 
  the same tactics that once allowed the breathing Ellen 
  Dacoveney to personally recruit the Lifer Army of God 
  and unleash it on the world. 
  NyOrai shriNe
  Nagasaki, Nagasaki Prefecture 
  More Kitsune call Saga Prefecture home than any other 
  place in Japan. Some, most notably the fox activists that 
  staff the Dakiniten Legal Assistance clinic are kind, even 
  courageous when the need arises. Others are monsters. 
  Nyorai Shrine is a wooden Shinto shrine to an obscure 
  local aspect of Inari, built and rebuilt in the traditional 
  style. Tourists pay 500 yen to tour the restored shrine 
  and buy love and luck charms from the vivacious Saga 
  University anthropology major who guides them. One thing 
  most tourists don’t realize about the cute, perky Sakura is 
  that she is a fox spirit (CE female ninja Kitsune Sorcerer 
  9), and she has made Nyorai Shrine into a beautiful and 
  horrible trap. 
  Sakura is the alpha bitch of a pack of Kitsune rogues with 
  a penchant for rape- the Kiiroi Kitsune (Yellow Kitsune, 
  for their auburn and gold fur). Women alone in Nyorai 
  Shrine after the sun sets quickly succumb to Sakura’s 
  enchantments, falling into a paralyzed, but perfectly aware 
  stupor. Easy prey for Sakura’s Kiiroi Kitsune. The shrine’s 
  wild, unruly pack of male Kitsune gang rape the woman 
  until sunrise, wearing kitsune noh masks, like the one the 
  shrine sells as kids’ souvenirs. The kitsune want to hide 
  their identity, but are arrogant enough to not want to hide 
  too well. The Kiiroi Kitsune prefer foreign visitors and 
  tourists, but don’t take too much tempting to violate a 
  native. 
   
  Threats delivered anonymously by the Kiiroi Kitsune 
  (as well as the closure of many of Nagasaki’s abortion 
  clinics) force most local victims to deliver their children, 
  creating even more potential recruits for the clan. Tourists 
  find similar notes slipped into their luggage or waiting on 
  their doorsteps when they finally return home, shaken and 
  shamed.  The Kiiroi Kitsune have a long reach. 
  mOviNg the NyOrai shriNe 
  In previous drafts of the Black Tokyo campaign setting, 
  The Nyorai Shrine was located in Saga. I moved the 
  shrine to Nagasaki Prefecture because its themes of 
  rape and forced impregnation nicely synergize with the 
  Simon Wentworth (order #22737413)
  
  
  Ubume Empress’ plot-line. In addition, 
  I couldn’t justify having this evil of an 
  adventure location right next door to one 
  of the setting’s major good guy factions, 
  especially since the Dakiniten Law Firm 
  are portrayed as top-notch detectives. 
  Rationally, if the two locations were in 
  the same city, Dakiniten’s Kitsune private 
  detectives should have found out about 
  Sakura’s schemes and put a stop to them 
  before the player characters ever entered 
  the picture. Moving the Nyorai Shrine to 
  Nagasaki just works better from a story 
  point of view. 
  game rule effects: 
  NyOrai shriNe hauNt 
  (cr 9)
  Sakura the Kitsune has transformed her 
  wooden shrine into a trap for women, 
  which the men of her clan use as breeding 
  stock and fuck toys. Sakura watches the 
  rapes, enjoying them even more then the 
  men of her tribe. Her enchantments have 
  created a perilous haunt.  
  XP: 6,400
  Alignment and Area: This CE haunt 
  extends father than normal, covering 
  the entire main room of the Nyorai 
  Shrine. This central area is a wood 
  floored worship space about 40 ft x 40 
  ft, surrounded by painted wood statues 
  of kitsune and lit only by flickering 
  candlelight. 
  Caster Level: 9th 
  Notice: Perception DC 30 to notice 
  leering shadows that look like male foxes 
  prowling in heat, or notice the moving 
  eyes or erections displayed by the carved 
  wooden statues of kitsune that decorate the shrine. 
  HP: 18  
  Weaknesses: Kitsune are effectively invisible to the trap. 
  Trigger: This trap triggers when the last non-kitsune 
  female of either the humanoid, monstrous humanoid or 
  outsider types is alone in the central worship space. If 
  kitsune males are present, the trap triggers normally, even if 
  they are not part of Sakura’s clan. 
  Reset: One hour. Sakura can also reset the trap by 
  expending a 3rd or higher level spell slot while within the 
  Shrine as a standard action. 
  Effect: The lone non-kitsune female is affected as if by 
  Hold Monster (DC 19). 
  If Sakura personally lights a devotional candle marked with 
  the silhouette of a fox guardian, the Haunt’s saving throw 
  increases to DC 21, and the victim cannot make additional 
  WILL Saves to overcome the paralysis. 
  Destruction: Either the Nyorai Shrine must be burnt to the 
  ground, or Sakura must be killed within the main worship 
  space to permanently destroy the haunt. If Sakura dies 
  elsewhere, her spirit enters the haunt, strengthening it and 
  only making it more powerful. 
  st. fraNcis xavier 
  cemetery
  Just outside Nagasaki, Nagasaki Prefecture 
  This old cemetery was re-dedicated after the end of 
  WWII and has become a gathering place for Ghostkiss 
  Investigators from across Japan. A disproportionately high 
  Simon Wentworth (order #22737413)
  
  
  number of the cemetery’s residents are murder victims, 
  particularly unsolved ones. Many of the Amakaze’s victims 
  are buried here, unremembered, in the cemetery named for 
  the old, dark god of death. Such tragedy has become part 
  and parcel of the dilapidated little cemetery’s karma. 
  The small cemetery is staffed by a groundskeeper 
  and a permanent contingent of semi-retired Ghostkiss 
  Investigators who share a small cottage just outside the 
  cemetery grounds. These investigators are too old and 
  tired for frontline work against the Black Else’s endless 
  perversities. They remain capable of helping the recently 
  dead settle their last mortal affairs and pass from the world. 
  The grey-haired investigators here act more as messengers 
  than detectives, carrying last messages from lonely spirits 
  to husbands and wives left behind. However, every so 
  often, a particularly vile murder cries out for vengeance, 
  and the old men of the cemetery ride out again. Lucky 
  younger Ghostkiss Investigators might have a chance to tag 
  along with the old guard, to be the muscle while the last 
  generation relishes its role as the brains. 
  The current groundskeeper is Yosuke Naganori (LN male 
  heimin human Wizard 13), a wrinkled old spellcaster 
  whose identity card says he’s 83, but who walks about 
  the Mejii Restoration like he was part of it. Naganori was 
  one of the Exorcists of ’68, who helped imprison the 
  Revered Shogun beneath Okinawa. He doesn’t talk about 
  that mission, nor about the missing eye he keeps covered 
  beneath a black cloth patch. 
  Ever.   
  hashima islaNd
  Off the west coast of the Nagasaki Peninsula 
  Up until the 1960, Hashima was a prosperous coal mining 
  colony, home to more than 5,000 workers living year-round 
  in concrete dorms at one end of the tiny, ugly island. By 
  the early 1970s, the coal mine was played out and closed, 
  and the island was abandoned. Nobody comes to Hashima 
  anymore, and decades of neglect have turned the concrete 
  buildings into crumbling death traps. 
  Hashima has become a hunting preserve for horrors. 
  Beautiful young men and women from across Japan are 
  kidnapped from their karoke rooms and school dorms, 
  stripped of all modern devices, equipped with a random of 
  assortment of odd and painful magic weapons and demonic 
  armor. They are turned loose in the ruins to ruin or hide, as 
  demonic hunters from across Japan and beyond hunt them 
  for sport. Predatory horrors pay Amakaze hunt-masters 
  enormous sums to hunt ‘high-end prey’. The favorite 
  trophy are notorious adventurers, though the thrill of 
  hunting a Top 40 idol singer is also popular. 
  Victims who don’t fall a hunter’s spear often fall prey to 
  other, less tangible, dangers. Hashima is haunted by the 
  furious spirits of Chinese and Korean POWS who were 
  forced to labor here until they died during the darkest days 
  of WWII. 
  sagari dOWNs
  Hirado, Nagasaki Prefecture
  This quarter mile horse track is one of the best in Japan. 
  Built during the most prosperous years of the 1980s, no 
  expense was spared to make the track comfortable and 
  stylish. Japan’s wealthiest men, including the Amakaze 
  inner circle, congregate here to take advantage of the 
  thrilling races and well stocked bar. 
   
  Normally the horse track is just another exclusive social 
  club, but during the track’s off season, even stranger races 
  take place. A glamour cast over the track and its guests 
  ensures privacy during these unscheduled, late winter races. 
  Japan’s mystic pony-players, animalistic cosplay-mages 
  and the virginal, powerfully built Daughters of Kirin 
  compete against one another in high-stakes and eroticized 
  races. Beautiful things, part women and part mare dance 
  through the snow. Most of Japan’s citizenry has no idea 
  these spectacular races occur daily behind the gates of the 
  shuttered horse track. 
  Even when the track is open to the public, it is often 
  visited by the supernatural. Many of the jockeys and 
  grooms are Koropokkuru or Druids. Their champion horses 
  are partners and lovers and the tiny apartment blocks 
  surrounding Sagari Downs are quietly strange, home to the 
  greatest concentration of dwarfish Koropokkuru outside of 
  Okinawa. The Kirin himself often visits the track’s well 
  bred, pampered mares to father his half-godly Daughters. 
  the hiBagON’s 
  Night stadium
  Variable location, Kyushu Region and Okinawa 
  Appears most often in the Kyusu Region and Okinawa 
  Prefectures, but has appeared as far north as the Okayama 
  Prefecture. 
  On moonless, cool, crisp spring nights, just after baseball 
  season begins, another small ball field sometimes appears 
  in a country already filled past capacity with public and 
  private ball fields. Under the sterile light of sodium vapor 
  lamps, demons from the Black Else step into the Earth-
  realm, enjoying the night. A strange, temporary torii of 
  harsh florescent light forms, called into reality by the sound 
  of crickets and the solid contact of wood and leather. 
  Simon Wentworth (order #22737413)
  
  
  Since the dawn of Japanese history, the Hibagon Oni have 
  plauged mankind. In modern times, their brutal gatherings 
  have imitated human baseball games. Girlish screams and 
  demonic drums fill the air; the rolling thunder of Hibagon 
  laugher spoils the springtime tranquility. 
  The Hibagon’s night games are thankfully rare, but are 
  nightmares of violation and torture. The Hibagon indulge in 
  atrocities most humans cannot even conceive, doing things 
  that would sicken a serial rapist and drive a mass murderer 
  to repentance, all under the cold white glow of the sodium 
  vapor lamps. Hibagon Oni children prove their demonic 
  manhood, cheered on by the tribe’s adults, by destroying 
  the bodies and mind of human 
  prey. 
  By morning, the stadium is 
  gone, the lights extinguished 
  for another evening. The 
  only trace of the Hibagon 
  night games are the weeping 
  remains of the victims, left 
  lying in some abandoned 
  alley, or in the entry nook of a 
  closed and shuttered bar.  
  The Night Games have been 
  recorded across Japan, with 
  the worst and most numerous 
  incidents in Okinawa and 
  far Southern Japan. Police 
  Section Seven has tried to 
  find some way to predict the 
  Hibagon’s incursion, without 
  success. The Night Stadium 
  seems invisible to satellite 
  photography, and appears 
  too unpredictably for JASDF 
  overflights to be a useful 
  tracking tool. 
  To date they have only been 
  able to respond to individual 
  kidnapping and missing 
  persons reports as they come 
  in, and hope they are in 
  time to save the Hibagon’s 
  many young victims. As the 
  Night Games become more 
  frequent and their effects 
  more horrific, Police Section 
  Seven has deployed American 
  made UAVs over Southern 
  Japan. Using these unmanned 
  camera drones, Police Section 
  Seven’s operators hope to spot light-well of the Night 
  Stadium the moment it appears, and deploy troops to drive 
  the oni back to hell with modern firepower. 
  the devil’s league 
  The Hibagon Oni that come to play in the Night Stadium 
  form violent, sadistic ‘teams’ modeled on the structure of 
  modern baseball clubs. These oni wear tiger skin uniforms 
  and blood soaked cleats in horrible imitation of human ball 
  players. A few of the Night Stadiums reigning champion 
  clubs include: 
  Simon Wentworth (order #22737413)
  
  
  •	
  The Gokase Bloodthroats- a ‘semi-pro’ team of young 
  demons who favor oral rape above all other crimes, and 
  whose purple-skinned men ejaculate blood, thornsand 
  fish hooks when they cum. 
  •	
  The Kuso Devourers of Pretty Maidens- the worst of 
  the worst, known for cannibalistic magic that can keep 
  a victim alive and suffering, no matter her injuries, 
  until the demons finally sever her head from her picked 
  over carcass. 
  •	
  The Umi Gutrope Stranglers- fierce rivals with Kuso 
  Devourers, these monsters ritually disembowel or 
  impale their prey, keeping their victims alive and 
  screaming for hours until they finally suffocate them 
  with a garrote made from their own guts. 
  the curse Of the 
  cOlONel 
  Back during the late 80s, human baseball fans, 
  celebrating the Kuso Cranes’ playoff victory in a 
  drunken street party, tossed the mascot statue of 
  an American fastfood chain into the river. Since 
  then, the Cranes haven’t won a single playoff 
  game- the ‘Curse of the Colonel’ is infamous 
  among local ball fans- including the local oni. 
  They might be monsters from the depths of Hell, 
  but Kuso’s oni are dedicated Crane followers. 
  The local Oni have hit on a solution to break 
  the curse, one that appeals to their ero-guro 
  aesthetics, and one that humans would never 
  imagine on their own. Kuso’s Oni figure the 
  curse can be lifted if they find, paralyze and 
  mutilate an appropriate sacrifice before tossing 
  her into the same river to drown. Oni diviners 
  have determined the perfect sacrificial victim 
  is a Futanari girl, born in Kuso (or at least in 
  far-southern Japan) during the infamous playoff 
  season, who must be dressed in an all white 
  Southern plantation owner’s suit before being 
  tortured. Given the rarity of such a creature, the 
  Kuso Oni are still looking for the perfect victim 
  with which to break the local curse. 
  Big Breasted 
  gOddesses Of 
  kumamOtO 
  Kumamoto’s Clerics and Druids often worship 
  goddesses unknown and forgotten in the rest of 
  Japan, obscure deities of nature, womanhood 
  and protection known for their compassion, 
  connection to the natural world… and their 
  enormous breasts, large enough to nourish the entire 
  universe. 
  BeNteN 
  Worshipped as one of the Seven Lucky Gods and 
  celebrated in magic items dedicated to the Fukujin, Benten 
  is worshipped in her own right as a protector of Kumamoto. 
  Her worship is popular in the Ariake Sea region, along 
  the prefecture’s western coastline. She protects fishermen, 
  sailors, members of the Japanese Maritime Self Defense 
  Forces…. and strippers, AV Idols and ravers, who depend 
  on the element of water for their eloquence and beauty. 
  Benten often manifests in the Earth Realm, and is a familiar 
  site in clubs and karaoke bars throughout Kumamoto and 
  in the hottest Tokyo clubs. Usually only female Clerics 
  Simon Wentworth (order #22737413)
  
  0
  worship Benten as an independent entity and not as part 
  of the Fukujin. Most declare their faith with ocean scenes, 
  waves, white frogs, blue-scaled dragons and snakes 
  tattooed on their breasts. 
  kariteimO
  Kariteimo was once a child-devouring, cannibalistic oni 
  but was converted to goodness after encountering the 
  Buddha. Now, the crimson-skinned goddess protects human 
  children and the children of the Tatakama. Her Druids are 
  often midwives, and those with more of a connection to 
  the modern world often practice modern medicine at local 
  hospitals, usually in the maternity wards or ERs. 
  Kariteimo’s followers are often fierce enemies of the 
  Ubume Empress and her minions, and tend to be suspicious 
  of even heroic undead. Kariteimo only accepts female 
  Clerics and Druids, who are marked with spiraling claw-
  like brands on their breasts and bellies. 
  tsuki
  Tsuki is a very minor Kitsune goddess, a distant and lesser 
  cousin of Inari. She is a trickster goddess who possesses 
  mortal women and Kitsune, entering their bodies as red 
  smoke that flows into their breasts. Tsuki is selfish and 
  vain and enjoys playing tricks to prove her intellectual 
  superiority. If Tsuki ever fights evils like the Ubume 
  Empress or the Amakaze, it is because she enjoys the 
  challenge of a good scam against an arrogant rival who 
  previously embarrassed her. 
  Witches often give thanks to Tsuki for their dark powers, 
  and are often found in Southern Japan and Okinawa’s bars 
  and nightclubs, seeking marks and making illegal plays for 
  wealth and comfort. Her witchmark is similar to the bite of 
  a fox, usually hidden on the underside of the breast. 
  primitive kumamOtO 
  This far southern prefecture is home to the majority of 
  Utari Ainu still surviving in modern-day Black Japan. 
  The people here are rural, blue collar and hardworking, 
  living in many ways a simpler era. Cellphones and internet 
  connections are intermittent here, and people dress in late 
  1970s or early 1980s style, or else in more traditional Ainu 
  dress. Modern vehicles rust away to old junkers within a 
  few weeks, but late model cars function more normally- 
  everything looks the same shade of old after a while. 
  Kumamoto’s women are renowned for their massive 
  breasts, and for their connection to the primal world. Many 
  Utari Ainu women become Druids, instantly recognizable 
  by the intricate tribal tattoos decorating their swollen 
  chests. When these women wild-shape, it is always into the 
  form of a bear, ebony fur streaked with silver in patterns 
  that imitate Ainu tribal markings. 
  The similarly busty Sazae-Oni are common here, especially 
  along the shores of the Ariake Sea. The snail-women prey 
  on the prefecture’s farmers and factory workers, and the 
  hapless men of the prefecture are usually caught between 
  two factions of big breasted predators- the cannibalistic 
  Sazae-Oni and the strange, primal and protective Druids. 
  Figuring out which is which is a matter of life and death for 
  the men of Kumamoto. 
  mt. asO 
  Near Kumamoto City, Kumamoto Prefecture 
  Mt. Aso is an imposing and very active volcano, one 
  of the largest and most potentially threatening in Asia. 
  Kumamoto’s druids spend much of their mystic energy 
  pacifying the mountain, releasing the vast elemental energy 
  contained within the caldera in harmless but spectacular 
  bursts of sulfuric steam rather than the devastating eruption 
  that has been building for years. 
  Each summer, Kumamoto’s druids select men from the 
  prefecture as their consorts and assistants in an exhausting 
  hours-long sexual rite. The men are teased to eruption by 
  the breasts of the druidesses, again and again, until the 
  The Goddesses of Kumamoto
  Deity 
  Alignment
  Domains
  (associated sub-domains) 
  Favored 
  Weapon
  Benten
  NG Lesser 
  Goddess
  Charm (love, sex*), Magic (arcane), Rune 
  (language), Water (oceans), Weather (storms)
  Spear
  Kariteimo
  CG Lesser 
  Goddess
  Animal (fur), Charm (lust), Protection (purity), 
  Strength (ferocity)
  Tetsubo
  Tsuki
  CN 
  Demigoddess
  Animal (fur), Chaos (demon), Luck (curse), 
  Trickery (thievery)
  Dagger
  Simon Wentworth (order #22737413)
  
  1
  ritual (and the men) climaxes with the dawn. Men are 
  typically older fellows, chosen for endurance and virility; 
  it is a great honor that even married men rarely refuse. 
  Every fifth year, the ceremony is different… and much 
  more challenging. Without men, a trio of druidesses enter 
  the caldera itself and meditate, nude within the lava flows 
  until the dawn breaks over the crater’s lip. Even for those 
  mystically protected from the volcano’s lethal heat and 
  pressure, the ritual is dangerous and often fatal. 
  asO-saN guest hOuse 
  This comfortable youth hostel is popular 
  with backpackers come to hike Mt. Aso. 
  The small hostel is nestled against the base 
  of the mountain, and has private access to a 
  sulfurous hotspring among other little luxuries 
  beloved by tourists. 
  The exceedingly buxom owner is the stuff of 
  many young visitors’ fantasies, but her heart 
  has already been given. Nikko Tsuyoi (N 
  female human Druid 5) keeps watch on Aso-
  San, and knows the mountain’s many secrets. 
  Her equally busty lover, Komezuza (N female 
  Kami Acolyte 3) is an incarnate nature spirit, 
  born of the ‘secret waterfall’ down a narrow 
  forest trail from the Guest House. Komezuza 
  knows that soon, in her role as watcher of 
  the mountain, Nikko will have to mediate 
  within lava to appease the mountain’s heart. 
  She would do anything, even trigger an early 
  detonation so as to remove the threat of such a 
  sacrifice for several decades, to save her lover, 
  if only she could find such power….
  What sleeps 
  iNside mt. asO?
  If Mt. Aso ever does erupt, it will be a 
  campaign defining events. A particularly 
  massive earthquake anywhere in Japan 
  might trigger an eruption, despite the druidic 
  bindings placed on the mountain. The eruption 
  might easily devastate the small city of Aso, 
  and severely damage Kumamoto City and the 
  prefecture as a whole. Churning, whiteout ash 
  clouds and dirty rain will bring commerce and 
  travel throughout Southern Japan to a halt. 
  On a less geologic level, the eruption of 
  Mt. Aso might awaken something long 
  dormant….. What exactly that might be 
  remains unknown, but several occult factions 
  have their own theories. These are only 
  legends and rumors, but they are plausible 
  legends. 
  •	
  The great dragon-king, the Flame of Yamoto, is said to 
  have slumbered in the caldera of Mt. Aso for more than 
  six millennia. When he awakens, he will rule Japan 
  again, and devour any creatures on the Home Islands 
  not of Japanese descent. Ultra-nationalist cults pray for 
  his cataclysmic rebirth, as do the Yakuza of the Onyx 
  Wind. 
  Simon Wentworth (order #22737413)
  
  
  •	
  The star-vessel that brought the colossal Battlechanger 
  demi-god codenamed Izdubar rests nearly a mile 
  beneath the volcano’s crater. Unearthing it would likely 
  destroy the prefecture due to seismic upheaval, and 
  who knows what effect reactivating its ancient systems 
  would have on its catatonic master? 
  •	
  Mt. Aso’s caldera is a portal to a fiery netherworld. If 
  the volcano erupts, deadly spirits of fire such as Ho-
  Masubi will be unleashed on the Earth Realm, and will 
  burn the world. Fire Kami born in the wake 
  of the conflagration might be the only hope, 
  but such young godlings would have to be 
  carefully nurtured and protected until they 
  mature. 
  Jikei hOspital
  Kumamoto City, Kumamoto Prefecture 
  Inspired by dreams sent by benevolent and busty 
  Kariteimo, the staff of the Jikei Hospital have 
  recently installed a ‘baby hatch’, a small cradle 
  like structure just beside the hospital’s side 
  entrance, where mothers can anonymously and 
  wordlessly give their children up for adoption. 
  Legally, the children become wards of the state, 
  and many are placed at the newly constructed 
  “New Orphanage”, until they can be placed for 
  adoption. 
  A surprisingly high number of foundlings left at 
  Jikei Hospital are other than human- indicating 
  far greater levels of cross-species breeding, whether 
  consensual or not, than Black Japan’s sociologists ever 
  imagined. Oni-spawn bastards, half-Bloodstrong children 
  and unexpected newborn Kitsune and Tanuki are extremely 
  common here. Several of the hospital’s Kitsune foundlings 
  were conceived by force at the Nyorai Shrine. 
  Jikei NeW OrphaNage
  Kumamoto City, Kumamoto Prefecture
  This four story, modern building was completed only a few 
  years ago, and houses hundreds of unwanted children and 
  wards of the state from all across the Kyushu region. The 
  New Orphanage has also become home for many of Jikei 
  Hospital’s foundlings, who have not yet found adoptive 
  homes. As the program is relatively new, the oldest of these 
  foundlings are only four or five years old, but quite a few 
  have already begun exploring their often unwanted arcane 
  potential. 
  The New Orphanage’s administrator is Dr. Ritsu 
  Karuigawa (NG Female human Cleric of Kariteimo 3), 
  who hides both her goddess-blessed bosom and her divine 
  talents behind a modern, well cut business suit and a mask 
  of cool professionalism. None of her supervisors and very 
  few of her subordinates know her supernatural side, nor 
  acknowledge the inhuman nature of some of the children 
  the New Orphanage is trusted with placing. Despite this, 
  Dr. Karuigawa has a network of foster parents stretching 
  as far as California in one direction and Delhi in the other, 
  ready to adopt children regardless of their species or status 
  as oni-spawn.
  Busty care WellNess 
  Kumamoto City, Kumamoto Prefecture 
  This small plastic surgery clinic is located in a physician’s 
  park a few blocks from Jikei Hospital and is very popular 
  with Japan’s celebrities and AV idols. In addition to well-
  practiced conventional surgery techniques, Busty Care 
  Wellness uses occult techniques to radically increase or 
  shrink a client’s bust, or restore the blush of youth. 
  Dr. Kaoru Morikawa (N human female Druid 3/Alchemist 
  3) operates the clinic, and takes pride in her blending of 
  science, sorcery and natural magik. Her clinic offers clients 
  access to magic items such as breast vitamins, various 
  Kumamoto-fruits which can grow or shrink a woman’s 
  bustline, and various kinds of Busty sorcery. A few of her 
  interns have also mastered Pettanko magic, and offer it for 
  clients. Her clinic operates by appointment only, with 6-
  8 month waiting lists and lead times for mystic cosmetic 
  surgery, but usually at discounts up to 25% compared to the 
  base price of similar magic acquired elsewhere. 
  Simon Wentworth (order #22737413)
  
  
  All the various mystical fruits and plants used in her 
  practice are grown in a private garden on sight, visible from 
  the post-op recovery room, and only accessible through 
  Dr. Morikawa’s private office. Dr. Morikawa is well 
  respected in the occult community, always happy to brag 
  about her clinic and its accomplishments, or to recruit more 
  experienced spellcasters to assist in tricky procedures as 
  outside consultants. The contact list in her smartphone is 
  worth more than all the magical plants and wondrous items 
  kept on site. 
  the ghOst temple Of 
  eikOkuJi
  Hitoyoshi, Kumamoto Prefecture 
  This ancient temple is home to an order of monk that 
  uses drawings to trap ghosts. The temple’s sanctuary is 
  adorned with long silk scrolls bearing grotesque images of 
  monsters, ghosts, oni and yokai, hand painted with delicate 
  brushstrokes executed with dark ink and vibrant dyes. 
  Each of the hundreds of scrolls contained a trapped spirit, 
  captured from some obscure part of Japan. Abbot Kyosaia 
  (LN male human Oracle 7) is a highly skilled diviner, who 
  can consult with the trapped spirits to find wisdom. He 
  despises all non-human creatures except Kami and Kitsune 
  as demon spawn, and will not speak to such. If the issue 
  is pressed, he will pull the tanto he carries at his side and 
  prepare to send another oni back to the underworld. 
  A small bronze plaque at the temple’s main entry way 
  warns that the Ghost Temple is specifically unwelcoming 
  to Americans, POETICA and Tetsujin. Less obvious wards 
  can destroy undead stepping foot on the grounds. The other 
  monks of the temple are as hostile and paranoid as their 
  abbot.  
  hirOse taNsO 
  middle schOOl
  Mameda Town, Oita, Oita Prefecture 
  School Colors: Dark navy traditional uniforms. Some 
  uniforms, particularly among the girls, are enchanted to 
  become especially frilly and colorful when on school 
  grounds. The school’s crest is a flying crane. 
  Named for one of the most famous scholars ever produced 
  by the Prefecture, Tanso Middle School is one of the few 
  occult training centers specializing in the education of 
  Black Japan’s supernatural (and unnatural) pre-teens. Most 
  of the students live in the nearby town, but quite a few 
  commute, via magical means from the heart of Tokyo! 
  The TO-777 Line is a ghostly subway train that runs 
  between Japan’s capital and the far southern Kyushu 
  Region; a mountain tunnel just a few minute outside Tokyo 
  is in fact a permanent torii to the Tatakama. There, a short 
  stretch of rail, about 15 km, allows the subway train to 
  cross hundreds of miles in just minutes, before emerging 
  back into the Earth-Realm a few minutes ride from the 
  school. The line makes one trip at 0725 to Oita, and a return 
  trip at 1820 each day, after school activities and clubs end. 
  Tanso Middle School itself is a fairly quiet, and 
  surprisingly safe place for young mages to learn the basics 
  of demonology, spellcasting and dimensional exploration. 
  Two women share the duties of Principal- twin Futakuchi 
  sisters, Ruby and Sapphire Hisakawa (LN/LG female 
  noble Kami Cleric 13/15). They arrived in the earth realm 
  soon after the Great Kanto Earthquake, and founded the 
  school soon after, rebuilding it again after their original 
  structure was demolished during WWII. The sisters 
  live together in a private cottage hidden behind a stand 
  of ancient trees, the last remnant of the original school 
  building. 
  In addition to its mystical curriculum, the middle school 
  has an excellent computer science program and some 
  decent arts instruction. A small observatory on the northern 
  most part of the grounds watches the stars- a dazzlingly 
  brilliant but socially inept Kami named Satoru Goto (N 
  male Kami Oracle 4) keeps a close eye on the night sky 
  in search of omens and portents, and the strange omens 
  that herald the waking of the Genbu. The ‘least god of the 
  winter sky’ is a minor but not unimportant part of Project: 
  GILGAMESH, though he has never set foot on that 
  organization’s main base in the Kurils. 
  Like many of Black Japan’s other magical schools, the 
  Tanso Middle School is defined by the extracurricular clubs 
  that its students belong to and obsess over. 
  •	
  Archeology Club: This club makes regular class trips 
  to the Dinosaur Museum at Fukui, making it a hugely 
  popular club even if it did not offer mystical training. 
  The students of the Archeology Club are tutored in 
  summoning and arcane veterinary medicine. Most 
  students acquire a Familiar by the time they graduate. 
  •	
  Daughters of the Great Tree: The school takes care 
  to identify students who have the noose-dreams early, 
  soon after the first dreams come. These girls are 
  monitored closely by their teachers, and encouraged 
  to join this club. During their final year at the school, 
  club members are allowed to compete for one of three 
  ceremonial nooses that might allow them to become 
  Goryohime, after a series of competitions involving 
  Simon Wentworth (order #22737413)
  
  
  everything from academics to arcana. In doing so, the 
  Great Tree is still served, but Tanso Middle School 
  keeps most of its girl students alive well into adulthood. 
  •	
  Hirosaki Paintball Club: Open to those with the 
  Children of the Octopus feat, this adventurous, fiercely 
  competitive paintball club plays regular matches 
  against octopus-kids from nearby Beppu. There is 
  a large paintball field on the school’s grounds, and 
  similar fields in Beppu and other nearby towns; all 
  courses have a strong aquatic element to offer more 
  challenges to their shapeshifting competitors. 
  •	
  Road Safety Club: In conjunction with the Japanese 
  Ground Self Defense forces, boys and girls with an 
  aptitude for mechanics, a love of cars and the reflexes 
  necessary to be a great combat driver are given early 
  testing and indoctrination to the Kiss Team program. 
  The best are formally inducted into a Kiss Team after 
  graduation, and maybe a little before if a crisis is severe 
  enough. 
  •	
  Shrine Maiden’s Club: Young girls are invited to join 
  this club to assist temple miko at the old temple just 
  outside the school’s ground. There the girls learn 
  mythology, religion and even assist with the rare 
  exorcism or the creation of a divine wondrous item. 
  •	
  Tantric Basics Club:  Modeled on the similar 
  organization at Clovers University, this relatively new 
  and controversial club teaches young students the 
  rudiments of sex magic. Most of the clubs activities 
  focus on magical and sexual safety, and teach ritualized 
  masturbation as a way to unlock magical energy. 
  Quite a few students go farther on their own- the twin 
  Principals regularly patrol the shadowy woods outside 
  the classroom block to rebuke would-be lovers. 
  •	
  Pokeyokai Collector’s Club: This club trains young 
  summoners and conjurors and holds regular non-
  lethal bouts between summoned beasts and familiars. 
  Most members of this club are also members of the 
  Archeology Club and vice-versa. 
  taNsO middle schOOl’s futaNari
  Quite a few Futanari spellcasters and pre-teen Summoners 
  hail from Tanso Middle School. Something in the 
  atmosphere makes puberty an especially strange time for 
  the students- maybe its something in the water, or in the 
  air, or a side effect of the magical aura shielding the school 
  from mundane discovery. Either way, the results are the 
  same. A few weeks after beginning classes at Tanso, the 
  boys develop full lips, soft breast and long, hyper-colorful 
  hair, while girls begin growing throbbing boy-cocks. 
  Futanari are so common around Oita they aren’t ostracized, 
  and are an everyday, accepted part of life at the school. 
  BaieN & BaNri uNifOrm 
  aNd supplies 
  Mameda Town, Oita, Oita Prefecture 
  This school uniform shop and calligraphy store also sells 
  magazines, snacks, candies and has a tiny, somewhat 
  Simon Wentworth (order #22737413)
  
  
  outdated internet café on the grounds. B&B Uniform and 
  Supplies is a short walk from Tanso Middle School and is 
  equally convenient to the train station, making it a popular 
  hangout for students as they wait for the afternoon train to 
  arrive. 
  B&B provides uniforms to all Tanso Middle School 
  students. 
  The basic adventuring uniform is simply a +1 school 
  uniform enchanted for cleanliness and comfort; all 
  students at Tanso Middle School are provided one and 
  are expected to return it to the uniform shop in good 
  condition upon graduation. In this way, even poor students 
  or those from strictly mundane families gain a measure 
  of occult protection that marks them as Tanso Middle 
  School students. The store can provide students with more 
  elaborate occult uniforms and mystical accessories, it 
  usually takes the shopkeepers 2-3 months to finish a custom 
  uniform, which can be ordered on special forms provided 
  by the school. 
  the BaieN glOBe 
  Out front of the store, a 2-meter diameter copper and brass 
  globe turns slowly, with a dry metallic whine, even when 
  there is no wind. Dating back to the mid 1800s, this globe 
  is a popular landmark for Tanso Middle School Students. 
  A character who touches any spot on the slowly rotating 
  globe gains a +2 insight bonus on Knowledge (local) and 
  Knowledge (history) checks in or concerning that area 
  (about a 50 mile spot) for the next 12 hours. A character 
  can only benefit from this effect once per 72 hour period; 
  students cramming for an important geography or history 
  test often come to touch the globe. 
  Wada athletic 
  traiNiNg camp
  Mameda Town, Oita, Oita Prefecture 
  Japan takes its baseball seriously, even the occult side of 
  the country. Many of the students at Tanso Middle School 
  attend daily batting practice here after classes end for the 
  day. It’s a good place to build strength, speed and accuracy 
  and more than one National League champion owes his 
  career to early lessons at Wada Athletic. 
  The kids have all kinds of rumors about the place: the 
  head coach is Bloodstrong, the batting coach once played 
  with the Hibagons and survived the experience, half the 
  ball players are cyborgs, the blood of Momotaro himself 
  flows in a teacher’s veins….. It’s all middle school BS. 
  Nothing more supernatural than sweat and long hours of 
  painful practice is going on here. That tends to be even 
  more amazing to the young mages attending Tanso Middle 
  School. 
  the pretty hells
  Beppu, Oita Prefecture 
  Oita is warmed by volcanic activity, and is host to multiple 
  hot springs, nicknamed locally ‘the hells’ or jigoku. Many 
  of these hells have strange properties, and more than one 
  earns its name. Succubi lounge in water hot enough to boil 
  away a man’s flesh, beautiful and threatening, and prey on 
  Oita’s weak-willed men and women at their leisure. 
  There are more succubi in Oita than there are stars in the 
  sky, and the worst prey on the little girls of the Tanso 
  Middle School- female demons with a taste for virgin gore. 
  H-Children and Lolivore are dangerously common here, 
  and Tanso Middle School’s students are taught to recognize 
  the signs of an H-Child’s dark temptations. 
  umi-tamagO aQuarium
  Beppu, Oita Prefecture 
  Beppu is strongly dominated by the water element, and 
  this is on display no where as much as at the city’s famous 
  aquarium. Umi-Tamago is host to several families of 
  gorgeous merfolk, who cavort in the waters and play 
  strange games for the amusement of the tourists. Waterborn 
  sorcerers and Kami are common here, as are children born 
  with the Child of the Octopus feat. 
  The aquarium auctions off Hirosaki-based magic weapons 
  and occult wonders that allow waterbreathing every spring 
  as part of its regular fundraising. The aquarium usually 
  donates some Hirosaki minor trinket to Tanso Middle 
  School as a prize for annual paintball championships or 
  academic performance. 
  the fOrests Of 
  miyazaki prefecture
  Miyazaki Prefecture 
  Miyazaki Prefecture is mostly forest, sparsely populated. 
  Across much of the Prefecture, the only difference between 
  the 21st and 18th Centuries that in the 21st, national park 
  signage and the occasional cell phone tower rising above 
  the dense treeline. Only the occasional jet contrail spoils 
  the purity of the prefecture’s blue sky. Miyazaki Prefecture 
  is primeval wilderness untended by druids, allowed to grow 
  as wild as nature did before the Jomon people first came to 
  these islands. 
  A dozen different breed of Oozes, as well as plant horrors 
  like Shambling Mounds and Mycanoids call the Miyazaki 
  Simon Wentworth (order #22737413)
  
  
  forests their home. There are forest paths that lead directly 
  into the Tatakama, marked by rings of strange mushrooms 
  instead of the crimson arch of a torii gate. The prefecture’s 
  myriad slime and plant-based predators know these paths 
  well, and use them both as a hunting ground and a refuge 
  beyond the world when needed. 
  Several Akaname families live in the forests, migrating 
  between the Tatakama and the Earth Realm wit the seasons, 
  working as migrants and thieves in both realms. As long 
  as they are free to sample the shit of two realms, they’re 
  content. Most subsist on day labor in the prefecture’s 
  scattered farms and towns, occasionally hopping a train 
  and heading into one of Japan’s mega-cities- places that 
  are stranger to these rural filth-lickers than the twisted, 
  mushroom strewn forests they call home. 
  the Waita farm
  Kadogawa, Miyazaki Prefecture 
  A small, rundown farmhouse just off a major highway 
  is the home of famed animator Ren Waita (LN male 
  Akaname Modern Spellcaster 7). Back during the early 
  1970s, he animated a cute kid’s show about preschoolers 
  and their talking toilets (which could transform into chibi 
  samurai). Today the retired and obscure Ren Waita is 
  known as a rather poor vinter and a simple old man who 
  putters in his mushroom garden. 
  He’s lived nearly 120 years, and is well aware of the fact 
  that as Akaname, he is effectively immortal unless he does 
  something stupid. And one thing the old man will not do, is 
  anything stupid, which includes fighting the good fight (or 
  any fight, really, if not absolutely necessary). Waita lives 
  an immortal’s life at a leisurely pace. He spends a day out 
  of every seven studying old tomes and meditating on the 
  nature of his arcane gifts, and the other six working the 
  soil or watching local prostitutes shit (in that same garden) 
  for his pleasure. Unlife is slow in his farm in Miyazaki 
  Prefecture, and unlife is good. 
  Otaku still occasionally make their way to the dilapidated 
  farmhouse, completely unaware of their host’s true nature. 
  Old Man Waita is a gracious enough host, offering guests 
  the fine wine he brews himself, and mushrooms from the 
  garden that has become his pride and joy. It’s a game with 
  him to see how far he can push his ‘feeble old man’ scam, 
  and how much housework he can con out of his fans. He 
  makes it a point to quickly hustle mortal otaku out the door, 
  however, when one of his own kind comes calling, or if a 
  client wanting potions or hired spellcasting arrives. Unlike 
  other Akaname, he’s only installed relatively low-resolution 
  cameras in the farmhouse’s guest baths, figuring he owes 
  his fans at least a little privacy. 
  Simon Wentworth (order #22737413)
  
  
  maWaya’s Bar 
  A long, muddy mile or so down the road from the Waita 
  Farm, this ramshackle, rural bar is a gathering spot for 
  Akaname. It’s owned by a curmudgeonly old Amakaze 
  named Hida (LN male burakumin Akaname Commoner 
  8), who considers Ren Waita only a casual friend because 
  they’ve only known each other since the 1920s. Despite 
  that, Hida keeps a blinking neon sign of Ren Waita’s 
  famous animated toilet dancing over the dirty bar and calls 
  it Akaname pride.
  Hida can get fellow Amakaze jobs and places to stay with 
  just a few minutes of work on the rotary dial phone in his 
  back office. He’s got a web of filth-licker contacts from 
  Hokkaido to Tokyo, the numbers all in his undead skull. 
  shOWgirls Bar 
  Officially a bar, Showgirls operates out of an old converted 
  grocery store a few blocks down from Mawaya. It’s a 
  combination liquor store, neighborhood tavern and whore-
  house, run by an Akaname woman named Sue Atataki (N 
  female burakumin Akaname Rogue 3) and a large double-
  handful of human prostitutes she trusts. The girls work 
  mostly outcall and all were chosen for their willingness to 
  do shit-play with the prefecture’s Akaname. 
  For human prostitutes, working with the Akaname is a low-
  risk, moderate-reward job: the filth lickers aren’t predatory 
  or violent. Atataki’s prostitutes are well paid, fairly safe 
  and intimately familiar with Akaname and their culture…. 
  on good terms with Black Japan’s strangest undead. Some 
  of Atakaki’s prettiest and least inhibited girls make regular 
  commutes to Tokyo, doing outcall for the filth-lickers of the 
  Wet Alley. Occasionally, one of the girls picks up an occult 
  package from one of Tokyo’s enchanters to bring back for 
  Miyazaki’s Akaname in exchange  for a few thousand extra 
  yen for her trouble. On these occasion, Atataki usually 
  sends one or two of her ‘nephews’ as muscle (use the Urban 
  Akaname stat-block). 
  the miyazaki café
  Open only from pre-dawn to jut after lunch, this famous 
  local café has been run by an Akaname named Sago (NG 
  male hiemin Akaname Acoylte 6) since the seventies, or 
  was it the sixties? Either way, human and Akaname alike 
  have been coming here for decades. The food is good, and 
  just about every dish involves mushrooms in some way or 
  another. In addition to the mushrooms he gets fresh every 
  morning from Waita’s farm, Sago keeps a huge mushroom 
  garden of his own out back that patrons can stroll through 
  after their meal. 
  Sago has a little bit of magic, mostly via an understanding 
  of the natural world. He brews healing soups made with 
  indigenous mushrooms that can heal living humans and 
  undead Akaname alike. The Miyazaki Café isn’t just 
  famous for its soups or fresh-baked bread though. It is one 
  of the few places in the modern world where the energy 
  flows and karma are right to allow female Akaname to give 
  birth to their undead children. Akaname women come from 
  around Japan to squat in the mushroom garden and push 
  out their filth-licker children. Most of the time, these visits 
  are unnoticed by the outside world, but on the rare occasion 
  multiple Akaname come here to give birth at the same time, 
  the race’s warriors congregate here to protect the women.
  Whenever an Akaname woman does give birth here, 
  Sago hangs brown and gold bunting around the shop and 
  runs half-price breakfast specials for a week or two in 
  celebration.  
  the amaNO-iWatO shriNe 
  Outside Takachiho, Miyazaki Prefecture 
  When she was dishonored by her divine brother, the 
  Impetuous Male, Tateheya, Amaretsu hid from her 
  heavenly responsibilities in a cavern complex in Miyazaki 
  Prefecture. The Amano-Iwato Shrine was built on the site. 
  Amano-Iwato sits at the headwaters of a river, the cavern 
  where the sun goddess hid slick with moss and mud. Piles 
  of river stones in neat pyramids line the approach to the 
  cavern. Inside, the cavern is hot and humid, regardless of 
  the season, and the deep recesses of the cave flicker with 
  a faint luminescence as if the sun still hid somewhere in 
  the darkness. Unlike other shrines, the torii gates leading 
  to the shrine are a milky, luminescent white rather than 
  vermillion. At night, these gates glow like the sun itself 
  (functioning much as a daylight spell). The actual shrine 
  is a large complex a few hundred meters from the sacred 
  cavern itself, a low wooden building in the classic Japanese 
  style. Like the torii gates, the shrine’s prayer hall always 
  glows with bright daylight. 
  The shine is tended by Akira Nikko (LG female Kami 
  Oracle 11), who carries out Amaretsu’s will in the modern 
  world. The temple’s miko, with skin of burnished gold, 
  is as reclusive as the goddess she serves once was, but 
  unlike Amaretsu, she has never regained her extroversion 
  and courage to face the darkness of the world. Miko Akira 
  remains hidden in the shrine or in the small home she 
  maintains just outside the sacred grounds, never venturing 
  outside of its protective confines. She can’t sleep, except 
  bathed in the temple’s endless sunlight, and has an intense 
  phobia of crowds, darkness and open spaces. Within the 
  self-imposed limits of her mental illness, Miko Akira 
  provides what aid she can. She works tirelessly to produce 
  Simon Wentworth (order #22737413)
  
  
  sacred weapons for the heroes that do have the courage to 
  venture into the darkness, and to puzzle out her strange, 
  portentous dreams, trying to separate trauma and fear from 
  true divine inspiration. 
  mt. sakuraJima
  Sakurajima, Kagoshima Prefecture 
  Sakurajima was a tiny island encircled and enveloped 
  by the rest of Kagoshima Prefecture, until an eruption of 
  its volcano during the 1960s dumped enough matter into 
  the bay to create a thin land bridge to the mainland.  The 
  former island of Sakurajima is just a short ferry ride from 
  the prefecture’s capitol city. At the center of the tiny, 
  forested ex-island Mt. Sakurajima constantly rumbles and 
  occasionally erupts with plumes of thick, grey ash. Mt. 
  Sakurajima hasn’t properly erupted in centuries, nor is it 
  expected to any time soon. Occasionally, an especially 
  dense plume of smoke blots out the afternoon sunlight and 
  brings the daily business of Kagoshima City to a grinding 
  halt. 
  As Mt. Sakurajima is very volcanically active, and as such 
  visitors aren’t allowed within 2 kilometers of the caldera. 
  Only seismologists and park rangers regularly visit the 
  small island; most tourists just see the cloud-topped peak 
  of the volcano from the ferry. Effectively abandoned by the 
  modern world, Sakurajima island is a place of untapped 
  elemental beauty. Creatures of elemental fire, water and 
  earth are common here. Sometimes beautiful Kami of flame 
  and magma are born in the caldera- they awaken, and walk 
  nude and glorious, their bodies still glowing with heat, into 
  civilization. 
  the Old sakuraJima ONseN 
  This onsen has stood just across the waters from 
  Sakurajima since the spring of 1947, replacing an even 
  older structure that was bombed flat during the war. It was 
  once popular, but never historically or culturally important 
  beyond the prefecture borders.  The Old Sakurajima 
  Onsen’s one brush with history was unnoticed by history. 
  The only trace of the enigmatic event are a pair of petite, 
  female footprints melted into the concrete steps. 
  When the volcano last erupted, creating the landbridge that 
  linked Sakurajima to the mainland, a particularly powerful 
  Kami was born. Naked and burning, she walked across the 
  new spine of rapidly cooling mamga, finally collapsing on 
  the front porch of the Old Sakurajima Onsen. The owner 
  found her, and when she cooled enough to touch, he took 
  her inside the in and nursed her to health. 
  Jubei (LN male human Commoner 5), had just taken over 
  the onsen from his father when he saved the Kami, whose 
  name he never learned. When she left about a week later, 
  she took his heart with him. Despite the fact the onsen 
  hasn’t turned an actual profit in a decade and a half, Jubei 
  keeps it open, hoping she’ll return. He also keeps the 
  strange artifact the Kami left in his care: a naginata with 
  a haft of fire-blackened steel, and a point of swirling, lava 
  that has never cooled. Before she left, the Kami told Jubei 
  that either she or another of her kind would one day come 
  to claim the weapon. 
  lOlicON Beach 
  Ibusuki, Kagoshima Prefecture 
  The nameless stretch of warm sand nicknamed Lolicon 
  Beach is infamous throughout Black Japan and beyond. 
  Visitors bathe in the warm waters of a mineral rich crater 
  lake, and the years, the callousness of adult hood falls 
  away. Briefly returned to adolescence, but retaining 
  adult lusts and a mostly adult mentality, lolicon and 
  shotacon romances flourish at the garish pink love hotels 
  overlooking the sands. 
  game rule iNfOrmatiON: 
  lOlicON Beach 
  Humanoid characters who bathe in Lolicon Beach’s 
  unnaturally warm waters for at least an hour are affected as 
  by the spell, threefold aspect (CL 20th), which affects them 
  per the youth aspect of the spell. Unwilling creatures can 
  resist the transformation with a DC 22 FORT Save, which 
  must be repeated for each additional hour of bathing. 
  arigaNe media grOup 
  guest hOuse 
  Arigane Media owns a palatial vacation house with a 
  commanding view of the pinkish sands of Lolicon Beach. 
  The photogenic young starlets and junior idols who work 
  for AMG are constantly streaming in and out of the home, 
  as are executive producers and managers on vacation. Half 
  of the AMG’s controversial “tropical vacation” DVDs 
  are filmed here: glamorous idol children playing in the 
  warm waters, wearing skimpy swimwear that’s almost 
  pornographic, but not quite, not legally. 
  Arigane executives, including the group’s CEO, Jisei 
  Shinkosha, sometimes use the lavish estate for their own 
  private parties. On party nights, high-pitched J-pop squeals 
  drift along the beach, and the glass-fronted mansion 
  glows like a star. Multibillionaires and media darlings 
  fuck preteens in every orifice, and film videos the general 
  public can’t buy at any media outlet. The Arigane Group 
  executives are a little more careful than other predators: 
  they never leave any permanent marks, and make it a point 
  not to physically damage their young stars. 
  Simon Wentworth (order #22737413)
  
  
  During the off-weeks, the guest house is less safe. 
  Shinkosha’s pet child-demoness Ringo often plays here, 
  with other children from Hell. A clique of sprightly and 
  lethal H-Children and Lolivore predators hunt here. While 
  these demons prefer actual children, they’ve discovered 
  that Lolicon Beach is an excellent hunting ground, and 
  adults who have suddenly become children again are 
  shockingly easy prey…and though the meat isn’t quite 
  as supple, murdering something small and cute is always 
  delicious. 
  If they aren’t ‘playing’ in the guest house, the child 
  demonesses sometimes congregate in an old lifeguard 
  station down the beach. They can usually be found there, 
  sleeping during daylight, bellies swollen full and lusts 
  satiated. 
  fashiON WatermelON 
  Courtney Ashito (LE female gyaru human Aristocrat 
  5) runs this small vaction-wear boutique, selling 50,000 
  yen designer bikinis and lingerie only millionaires can 
  afford. Ashito-San is a cold, imperious woman who never 
  lets herself display any trace of emotion beyond a wry 
  amusement. 
  The always fashionable Ashito-San provides the costumes 
  for all of the Arigane Media Group’s locally produced 
  “tropical vacation” DVDs, and a few months after the 
  DVDs hits sells the used panties and swimwear to the 
  highest bidder in hermetically sealed vacuum packaging. 
  Ashito-San is a close personal friend of CEO Shinkosha, 
  and Ashito-San’s only daughter was one of Shinkosha’s 
  ‘special projects’, and one of the hottest junior idols of 
  the early 1980s. Payment for her daughter’s virginity 
  bought Fashion Watermelon and made Ashito-San a major 
  name in the designer women’s wear market. Ashito-San’s 
  official biography doesn’t mention her daughter…. nor the 
  overdose of heroin she administered to the broken girl in 
  her bathroom. 
  the Beach episOde
  “The beach episode” is a very common type of fan service, 
  as prevalent in all-ages anime as hentai. Simply enough, 
  the anime’s cast visits the beach, a lake, or takes a tropical 
  vacation. In a long running series, the beach episode is 
  basically filler, a pause between major story arcs, and a 
  chance for creators, audience and characters alike to catch 
  their breath. It’s also a chance to show the female cast 
  Simon Wentworth (order #22737413)
  
  0
  members in skimpy beach wear (or even less, if visiting a 
  public bath or onsen), and a chance for romantic plotlines 
  to come forward. 
  Lolicon Beach makes a great candidate for an adventure 
  location when your campaign needs a beach episode, as 
  does Lake Kizaki’s incestuous resorts. Both areas offer an 
  excuse for players to engage in normally taboo behavior- 
  they are adventure locations where normally unacceptable 
  conduct (underage sex or incest) becomes not only 
  accepted, but perfectly acceptable.  
  Jaxa lauNch facilities 
  Tanegashima, Kagoshima Prefecture 
  The Japan Aerospace Exploration Agency’s largest 
  and most critical launch facility is located on remote 
  Tanegashima Island. In addition to the regular liquid-fuel 
  and solid-fuel rocket launches that carry supplies to the ISS 
  or place satellites in orbit, classified launches utilizing more 
  advanced technology take place several times per year. A 
  bank of deep space scanning antenna and an ansible comms 
  system capable of FTL communication rise from out of 
  the shallows along the island’s western coast line, along 
  with an array of radio-telescopes and satellite uplinks. 
  Tanegashima contains hanger and sea-launch facilities for 
  the Japanese government’s small fleet of faster-than-light 
  exploratory craft. 
  the pilgrimage rOad
  The largest and most advanced starship ever launched 
  from the facility, the Pilgramage Road is crewed by Shinto 
  and Buddhist clergy and Goryohime EVA experts who 
  can perform boarding actions and craft repairs without 
  the necessity of a space suit. Heading towards the galactic 
  core, in search of answers to great theological questions, 
  and in hopes of answering: what is the nature of the jet 
  black mega-structure at the heart of the cosmos? Launched 
  nearly five years ago, the Pilgrimage Road communicates 
  with JAXA via the island’s ansible array and occasionally 
  intercepts unmanned resupply drones launched ahead of the 
  Pilgrimage Road. Its journey will take another decade and 
  a half before it reaches the center of the galaxy, and at least 
  two decades to return, if it can. 
  Captain Motoko Sudo (LG female Human Fighter 
  10/Witch 3) commands the Pilgrimage Road. After 
  washing out of Assault Witch training as a young woman, 
  Capt. Sudo proved herself a capable commander in the 
  Maritime SDF. It took years, and left the officer feeling 
  like a failure, sending her into a deep depression that no 
  one in the chain of command noticed. Capt. Sudo earned 
  command of JAXA’s flagship after her long-suppressed 
  occult talents awakened, in the form of dark dreams 
  revealing details of the mission unknown to anyone outside 
  the highest echelons of JAXA. Finally feeling like the 
  woman she always wanted to be, Capt. Sudo has adapted 
  well to spaceflight. She is quick and decisive, and never 
  Simon Wentworth (order #22737413)
  
  1
  dismissive of her crew’s 
  contributions. She’s 
  exactly what a captain 
  should be! 
  Capt. Sudo is 
  accompanied everywhere 
  by Osprey, her raven 
  familiar, that perches on 
  the shoulder boards of her 
  uniform and thrives in 
  free fall. Osprey whispers 
  secrets of theoretical 
  physics and the stellar 
  cartography of the 
  galactic core when Capt. 
  Sudo sleeps. Though her 
  crew has noticed, Capt. 
  Sudo doesn’t realize that 
  she’s been sleeping more, 
  and depending on her 
  familiar’s silent advice 
  more and more. These 
  days, it’s hard to tell who 
  the real captain is: the 
  woman in the starched 
  white uniform, or the 
  creepy, black bird perched 
  on her shoulder. 
  chiraN special attack 
  peace musuem 
  Outside Chiran, Kagoshima Prefecture 
  During the last days of WWII, kamikaze pilot launched 
  from Chiran Air Base on their first and last combat sortie. 
  For many decades Chiran has been closed to military use, 
  known best for a haunting museum to the kamikaze pilots 
  who sortied from here, and the young girls assigned to their 
  care. Schoolgirls from throughout Southern Japan were 
  conscripted as nadeshiko, who acted as a combination of 
  maids and little sisters for the pilots…and living reminders 
  of what the young kamikaze were dying to protect. When 
  pilots sortied from Chiran, the nadeshiko gathered on the 
  runway to sadly wFave goodbye. 
  The Chiran Special Attack Peace Museum, built on the 
  site where the pilot’s barracks once stood, was started by 
  surviving members of the nadeshiko. The museum, though 
  remains little visited and fairly obscure by WWII-history 
  standards. Exhibits recall the brief lives of the pilots 
  stationed at Chiran and the young girls who cared for them, 
  showcasing the often touchingly mundane aspects of life at 
  the Chiran training base. 
  the NeW NadeshikO
  For the first time in 70 years, the runways of the Chiran 
  Special Attack Base are active, and fliers are sortieing 
  from the base. Only this time, these fliers are brave young 
  Assault Witches, flying to protect the lives and souls of all 
  humanity. And just as before, these fliers are attended by a 
  growing cadre of all-new, all-volunteer nadeshiko. 
  When the Assault Witch program was inaugurated, the 
  museum curator’s daughter campaigned to reactivate the 
  nadeshiko program, and though it took a few years and 
  almost unimaginable effort on her part, Mina Wakamatsu 
  Simon Wentworth (order #22737413)
  
  
  (LG female human Cleric (of Kata Yagami) 4) was able 
  to gain approval to restart the war-time program. Like 
  the nadeshiko of WWII, young volunteers are assigned 
  as support staff for the Assault Witch program- most of 
  the modern nadeshiko being stationed at Misawa Air 
  Force Base. Like their war-time counterparts, the modern 
  nadeshiko do laundry and maid service for Assault Witch 
  pilots, but unlike their forebears, the new nadeshiko are 
  also skilled arcana-techs, capable of fully field stripping 
  and reassembling the magical weapons and jet boots used 
  by the Witches. 
  Mina has dedicated herself to two ideals, which she 
  cherishes above all else and will never willingly violate. 
  She believes in the sacred, honorable duty of maid service, 
  and is also utterly committed to Japan’s post-war military 
  pacifism. As a result, Mina and the nadeshikos she recruited 
  only provide direct tactical (as opposed to domestic) 
  assistance when the Assault Witch squadrons deploy on 
  humanitarian and disaster relief missions, never when they 
  deploy for offensive combat. General Masamune trusts the 
  young activist enough to let her run the New Nadeshikos in 
  her own way. It was Wakamatsu’s decision to concentrate 
  purely on disaster relief rather than military missions- her 
  personal interpretation of Article Nine and her way of 
  honoring the spirits of her strike-base’s first tenants.
  Mina believes she was either a kamikaze pilot or a 
  nadeshiko in her previous incarnation, and either way, 
  her karma is bound tightly to the New Nadeshiko pilot 
  program. Many of the girls who volunteered for the 
  program also share a past incarnation at Chiran, and as 
  they progress in their training, the memories of their prior 
  incarnation come more clearly. 
  firefly detachmeNt 
  Commander Reiko Torihama (use the Assault Witch 
  Squadron Leader stat-block) leads the Firefly Detachment 
  of Misawa’s Assault Witch program. The Fireflies are a 
  small wing of Assault Witches, officially operating as a 
  detached part of the 105th JOG. The Fireflies are stationed 
  at Chiran not only to protect the New Nadeshiko training 
  center, but to provide the Assault Witches with a southern 
  punch. From Chiran Special Attack Base, Assault Witches 
  can rapidly deploy to anywhere in Southern Japan, the 
  Philippine Sea or the Indian Ocean, as needed. 
  Commander Torihama is a driven commander, spending 
  as much time in the air as she does behind a desk. She 
  personally commands most of her squadron’s sorties, 
  only devolving command to one of her junior officers on 
  those rare times command duties call her to Misawa AFB 
  for policy briefings. As a result, the Firefly Detachment 
  depends on its CO perhaps more than is healthy, and has 
  not developed the senior enlisted and junior officer corps 
  that Lion Squadron has developed. 
  Torihama would prefer the New Nadeshikos to take a 
  more active role in her frequent combat deployments, 
  and isn’t above bullying Mina and her girls to get results. 
  Their occasionally tense working relationship doesn’t stop 
  the two women from loving one another, continuing a 
  relationship begun seven decades ago. In her previous life, 
  Torihama died on a kamikaze mission, his/her last thoughts 
  of the beautiful nadeshiko left behind on the runway at 
  Chiran. 
  OkiNaWaN architecture 
  Okinawa’s homes are significantly different than houses 
  elsewhere in Japan. 
  Where most Japanese homes are wood, light and airy, 
  Okinawan homes are heavy concrete with barred windows, 
  as a precaution against typhoons. Roofs are flattened slopes 
  with crimson cemented tiles designed to withstand a strong 
  blow. Paired statues of guardian beasts called shisa flank 
  the entryway or rest at the peak of the roof, protecting the 
  house and its inhabitants from ill fortunes. One lion-like 
  shisa roars, to scare off evil, while its partner holds its 
  mouth closed, to trap good fortune. 
  OkiNaWa prefectural 
  pOlice 
  Okinawa’s prefectural police have just as much (if not) 
  more experience in anti-supernatural warfare as Police 
  Section Seven, with a budget half the size. Police ‘Shisa 
  Squads’ are deployed via fast boats and light aircraft to 
  trouble spots anywhere in the archipelago. Membership in 
  a Shisha Squad is a badge of honor only offered to veteran 
  police or JSDF members, and requires a grueling 18-month 
  apprenticeship and orientation program. Shisa Squad 
  officers are expected to be expert shots with a variety of 
  small arms, hand to hand experts, trained criminologists 
  and demonologists, as well as holding pilot licenses for a 
  variety of small air and watercraft. 
  The Shisa Squads are commonly deployed to investigates 
  sightings of the Hibagon’s Night Stadium, and hopefully 
  to rescue captives before the oni rape them to death in a 
  grim and often failed race against time. They are also called 
  to deal with Corrupted Marines, Hell’s Conscripts, Ushi-
  Oni and other minor occult threats to the public. Though 
  they cannot officially sanction the activities of the Eyrines 
  Sisterhood, Shisa Squad cops know the signs and codes 
  used by the Sisterhood and tend to cooperate with them a 
  little, when the bosses aren’t looking. 
  Simon Wentworth (order #22737413)
  
  
  Officers assigned to a Shisha Squad are distinguished by 
  a colorful patch worn on the sleeve and a unique ball-cap. 
  Junior member wear a patch of an open-mouthed shisha 
  beast, while veterans of at least 10 years seniority wear a 
  closed mouthed patch. 
  superiNteNdeNt-geNeral 
  hachirO ushiJima 
  The Okinawan Prefectural Police are commanded by 
  Superintendent-General Hachiro Ushijima (LN male 
  human Warrior 11/Magus 2), a man of nearly ninety, who 
  commanded Japanese forces on the islands during WWII. 
  He’s successfully fought off mandatory retirement for 
  three decades, and shows no sign of failing his annual 
  physical anytime soon. There’s a chance he may be 
  immortal, though Superintendent-General Ushijima is 
  certainly not un-aging: his body is a grey slab of leather 
  and corded muscle , sustained by pure ire.. “The old man” 
  is dangerously humorless and demands perfection from his 
  men, but nobody knows the Okinawan archipelago better 
  than the ancient warrior. 
  OkiNaWaN iNstitute Of 
  advaNced scieNces 
  Naha, Okinawa Island, Okinawa Prefecture 
  School Colors: Blue and silver. 
  The heart of Naha City is a dense maze of modern 
  buildings and office buildings. The Okinawan Institute 
  of Advanced Sciences is a crowded campus dominating 
  a light-industrial neighborhood. The OIAS is a hotbed 
  of advanced technology and many of the scientists 
  working for JAXA got their degrees here, and many of the 
  components used in Japanese aerospace are assembled in 
  clean rooms here. 
  The OIAS is allowed to examine and reverse engineer 
  recovered Battlechanger technology under governmental 
  oversight, as well as several demonic artifacts recovered by 
  Chrysanthemum Seven. Dangerous artifacts are stored in a 
  subterranean bunker retro-fitted from an older clean room, 
  and protected by human and cybernetic elites. The OIAS 
  has the facilities to produce new full conversion cyborgs, 
  as well as perform routine maintenance. The campus’ 
  cyber-berths can produce up to ten new heavy cyborgs per 
  month, at maximum production, though finding skilled 
  cyber-surgeons willing to shoulder the caseload is always a 
  problem. Priority is given to military cyborgs and cyborgs 
  converted after life threatening injuries. 
  Mechanical lifeforms, including cyborgs, POETICA, 
  Tetsujin, Battlechangers and other mechanoids are common 
  around the institute campus. Most incorporate blue and 
  silver hull plating or chassis coloration- or luminescent blue 
  eyes and long silver hair in the case of local POETICA.  
  the mONster’s Juku
  Naha, Okinawa Island, Okinawa Prefecture  
  School Colors: Black and grey, with mandarin collars 
  for male students. The school’s crest is a blood red heart 
  overlaid with an inverted cross. 
  This rundown preparatory school has another, more 
  ordinary name, but no one ever uses it. Hidden behind 
  an eight-foot stone privacy wall, the Monster’s Juku 
  (the Japanese term Juku is common slang for a less than 
  prestigious school for students who have failed out of 
  better institutions.) is an impoverished sister-school to the 
  prestigious Clovers Academy. 
  The Monster’s Juku is a place where the most optimistic 
  of Black Tokyo’s exorcists and demon hunters send young 
  abominations, in the hopes that education can overcome 
  dark lusts. Young demons, cuddly oni Kami, and demonic 
  rape-spawn captured by Section Seven and Chrysanthemum 
  Seven are sometimes exiled to the crumbling Okinawan 
  school rather than killed outright. 
  Simon Wentworth (order #22737413)
  
  
  The students of Monster’s Juku face a choice- learn to 
  be nice or die at the hands of one of the tutors. For many 
  of Black Tokyo’s creatures, the Monster’s Juku is a last 
  chance at life, a magically aware version of juvenile hall, 
  complete with its own Death Row. The student body is 
  relatively small, with each graduating class only boasting 
  two or three homerooms. Monsters of all sorts are common 
  here, as are sadistic Modern Spellcasters who committed 
  horrible atrocities with their first spells, predatory undead 
  of several breeds, and teenaged Freudian Oni who attend 
  classes in hopes of controlling their inner demons. 
  The Juku’s reluctant students are capable of surprising 
  amounts of school pride, and have a fierce rivalry with the 
  better groomed, more erudite Clovers students. Sneaking 
  off to outwit a Clovers detective squad (or to prey on a 
  pretty Clovers student) are time honored school traditions. 
  Since most of Monster’s University students enjoy 
  watching women suffer and die, students of both genders 
  often begin strange, melancholy romances with the girls of 
  the Hanging Academy.  
  The teachers at Monster’s Juku are strict and often cruel, 
  and most are veteran exorcists and monster hunters. 
  They allow their charges off campus only with a wary 
  chaperone, usually a lethal Futakuchi or Eyrines Sister. 
  Those students who must prey on humans are allowed 
  to do so only under a teacher’s direct supervision. 
  Occasionally, upper-classmen are allowed to assist Tokyo’s 
  police force in hunting others of their kind. The school 
  claims right of first refusal over any young monsters 
  its students assist in the capture of. Because of this, for 
  the kids of Monster’s Juku, today’s adversary may be 
  tomorrow’s roommate. 
  The Monster’s Juku is administered by a living riddle 
  referred to only as Jingo, a severe woman of jet black hair 
  that trails behind her like a bridal train. Shadows obey 
  her every word, and obscure most details of her face and 
  form. She displays disturbing relish in executing those few 
  students who prove truly incorrigible- though humane, 
  these deaths are no less terrifying for that. 
  Unlike Black Japan’s other magical schools, the Monster’s 
  Juku does not offer many clubs or extracurricular activities. 
  Students who do well in the curriculum and control their 
  baser urges are allowed to accompany the staff on combat 
  missions. For the Juku’s violent students, the thrill of 
  beating something into submission is all the recreation they 
  need.  
  Simon Wentworth (order #22737413)
  
  
  eyriNes sisterhOOd 
  safehOuses 
  Various Sites, Nara, Okinawa Island, Okinawa 
  Prefecture 
  The Eyrines Sisterhood maintains several apartments in 
  Nara for use by traveling sisters. As in Saitama Prefecture, 
  most of these safehouses are rented anonymously, and 
  many are equipped with ammunition stores and resupply 
  points. 
  the revered 
  shOguN’s tOmB
  USMC Camp Fulgrim, Near Ginowan, Okinawa 
  Prefecture
  The story’s reported in Stars & Stripes, the US military’s 
  official daily newspaper, and on the local news, but nobody 
  pays attention anymore. Another rape by a US serviceman. 
  Another in a long line of atrocities and violent sins. Just 
  another rape: another school girl or lady from a single’s bar, 
  her body invaded and defiled by some American. 
  Camp Fulgrim is beset with protests, its inhabitants locked 
  within the small, embattled base more days out of the year 
  than not. The base’s gate guards endure the insults and 
  spit and disdain of the protestors just outside the fence, 
  but even for the Okinawans themselves, the protests are 
  half hearted. They’ve become rote exercises of futile rage, 
  because the native-born inhabitants of the island know the 
  Americans aren’t going anywhere. They bring too much 
  money into the community, provide too many jobs, protect 
  a bond between nations that is simply bigger than a single 
  prefecture’s pain. 
  And they know that no matter how many GMT (general 
  military training) sessions the higher ups make the rank 
  and file sit through, no matter how many disciplinary 
  lockdowns the base is put on, the rapes won’t stop. Things 
  might quiet down for a week or two after an incident flares 
  up, but sooner or later, the bases’ Marines will venture 
  out into the city’s bar district and sooner or later… it’ll all 
  happen again. 
  Why? 
  Look beneath the base for answers, look to the warren of 
  caves and fallout shelters carved into the living bedrock 
  of the island. In 1968, a joint mission between the United 
  States’ Department Seven and their Japanese equivalents, 
  Chrysanthemum Seven brought down one of the most 
  fearsome and terrible ushi-oni ever to exist in the jungles 
  Simon Wentworth (order #22737413)
  
  
  of Northern Vietnam. The 
  oni, who answers only to the 
  honorific Revered Shogun, 
  was responsible for some of 
  the war’s worst atrocities, and 
  reveled in the brutal genocide 
  that prefaced the Communists’ 
  rise to power. Too powerful 
  to be killed, and far too clever 
  to be contained by any lesser 
  means, the Shogun presented 
  the assembled exorcists with a 
  horrific choice. 
   
  A prison was carved into the 
  Earth beneath Camp Fulgrim, 
  a cell from which the Revered 
  Shogun could never escape. 
  However, the tomb’s wards 
  required a sacrifice, a blood 
  payment uniquely suited to 
  the prisoner and his nature. 
  Throughout his decade in 
  Vietnam, the Shogun had 
  shown a special relish for 
  corrupting and then destroying 
  American Marines, leading 
  many of the exorcists to 
  speculate that the Shogun 
  was once a man, likely a 
  Japanese soldier who perished 
  sometime before Hiroshima 
  and Nagasaki burned. And the 
  assembled exorcists realized 
  that the Shogun was at its 
  weakest and most tractable 
  when its attention was 
  diverted by the sadistic games 
  it played with mortals. 
   
  And so, to keep the imprisoned oni tractable, the Exorcists 
  of ’68 built a single flaw into the demon’s prison. Over 
  the years, the Shogun’s corruption would be allowed to 
  leak out of its prison like the moral equivalent of radon 
  gas, permeating the Okinawan archipelago and spreading 
  its corruption. Otherwise good and honest Marines would 
  lose their careers and their souls to a supernatural taint 
  they didn’t understand and had no defense against, and 
  Okinawa’s women would know pain and shame… all 
  because that if the Shogun ever tired of his captivity 
  and made a concerted effort to escape, he could inflict 
  immeasurably worse. 
  The Exorcists of ’68 are a secret known only to the 
  most highly placed agents in Japan’s anti-supernatural 
  organizations, and the number of people with conclusive 
  proof of the location of Shogun’s prison can be counted 
  on one hand. A fringe minority of Black Japan’s 
  exorcists and priestesses suspect demonic involvement in 
  Okinawa’s troubles, but have no real proof. Deep cover 
  Chrysanthemum Seven agents placed throughout the 
  mystic community have assassinated anyone who comes 
  close to finding the real truth about Camp Fulgrim . 
  The Eyrines Sisterhood in particular has lost more than 
  dozen operatives on Okinawa, including a Night Sparrow 
  and her armor. Even the militant furies of the Sisterhood 
  realize that something strange is going on in Okinawa, 
  and (uncharacteristically for them) they seem to view 
  the island’s many rapists as victims rather than monsters. 
  Instead of a bullet through the face, they offer many of 
  Simon Wentworth (order #22737413)
  
  
  Okinawa’s sexual predators a single chance at repentance 
  and redemption. While many don’t take the offer, and 
  die just the same, a few do, and Okinawa is one of the 
  only places where misogynist Freudian Oni work side by 
  side with Sisterhood cells to prevent (or avenge) further 
  violence against women. 
  the revered shOguN’s tOmB
  The only entrance to the Revered Shogun’s Tomb is buried 
  underneath a disused boiler room on the base’s eastern 
  expanse that hasn’t fired since the 80s. The entrance is 
  sealed, bolted and welded shut. None of the Marines 
  on base have any reason to think the old boiler room is 
  anything other than a crumbling military relic the chain 
  of command can’t un-ass itself to properly demolish. A 
  few Millennial-aged Marines sometimes come out here to 
  drink away from the barracks: some of them go back to 
  the barracks with a heavy buzz on and dreams of sexual 
  violence. 
  The ruined boiler room is watched at all times by a cadre 
  of Chrysanthemum Seven operatives independent of 
  the Marine chain of command. They have no issue with 
  base personnel drinking near the tomb, or sneaking a 
  smoke during a PT run, but anyone attempting to breach 
  the forbidden tomb dies quickly and silently, and their 
  carcasses get dropped somewhere in the Sea of Japan. Use 
  a variety of military stat-blocks, including the Tokyo MPD 
  Section Seven Operative stat-block for these kill squads. 
  The Tomb itself is a surreal pocket of non-reality accessible 
  only from the welded access door in the concrete floor of 
  the boiler room. The Tomb is a traditional Japanese castle 
  beneath a blood red sky, a pocket of false reality designed 
  to lull the monster trapped within into slumber. Hell’s very 
  own snow globe. The axis of gravity shifts as you cross into 
  the Tomb. 
  adveNturiNg iN the revered 
  shOguN’s tOmB 
  The Tomb is a dangerous pocket reality carved from the 
  ebony flesh of the Black Else itself and shaped into an 
  approximation of the Earth realm. 
  •	
  Spells and effects that summon creatures or allow 
  for dimensional travel, as well as conjuration 
  (teleportation) effects simply fail to function within the 
  Shogun’s Tomb. 
  •	
  There is no sun, and no daylight within the Tomb. 
  Spells and effects with the light descriptor also fail to 
  function, and all undead within the Tomb (of which 
  there are many) gain immunity to channeled energy. 
  •	
  The Revered Shogun’s Tomb protects a nearly god-
  like rapist as it imprisons him. Eyrines traits, feats and 
  magic items simply fail to function within the tomb. 
  The Iron Heart feat does not function in the Tomb. 
  Non-evil characters within the Tomb suffer a -4 profane 
  penalty on saving throws against spells and effects that 
  the Iron Heart feat would normally provide immunity 
  to. 
  •	
  Gravity is mutable. The ‘down’ orientation can change 
  seemingly randomly within the Tomb, often from room 
  to room or even moment to moment. 
  cave Of the NegrOes 
  A few months into the Occupation, a crime lost to history 
  occurred, and went unnoticed. Three black Marines from 
  a segregated unit were kidnapped when they ventured 
  into town for some R&R, beaten and slaughtered. Their 
  corpses were buried in an old cave a little bit outside 
  Camp Fulgrim’s perimeter; the three men were classified 
  as deserters, and though the USMC looked for them, it 
  didn’t look very hard. The cave and its three murdered men 
  passed into local legend as “the Cave of the Negroes”. 
  The Japanese side of the story was that the three men had 
  raped a local woman on their last visit into town, and that 
  certainly may have been true. Alternatively, the three men 
  might simply have been convenient targets for Japanese 
  vengeance- and in 1947, the Japanese had many, many 
  things to feel vengeful towards the USMC for. The truth of 
  the murders- were the black servicemen victims or rapists 
  themselves- can never really be known now. The three 
  men themselves are dead, as is the woman they supposedly 
  raped, and the townsfolk who cut their throats, and the 
  townsfolk who covered it all up. 
  The last survivor of the event, who was a teenager during 
  those days, confessed his part in the killings shortly before 
  he too died of old age in a local hospital. And so the 
  mystery remains – who was guilty, and who was innocent? 
  Perhaps it was this Marine blood, possibly unjustly spilt, 
  which stained Camp Fulgrim’s karma so that it became an 
  attractive prison for the Revered Shogun. 
  the exOrcists Of ‘68
  Most of the human members of the Exorcists of ’68 are 
  retired or dead now. Very few of them died in bed- most 
  killed themselves, drank themselves to death quietly 
  or were torn apart by one Oni or another. Few of the 
  surviving members like talking about what they did back 
  in 1967-1968, nor about the devil’s bargain they signed in 
  Okinawan blood and pain. Some of them are still out there 
  though….. 
  Simon Wentworth (order #22737413)
  
  
  Arata Hoso now lives in the subway tunnels beneath 
  Tokyo. A decade ago, something carved out his eyes, 
  mutilated his tongue and shattered both his hands. His 
  attacker stopped just short of killing him, but destroyed his 
  ability to work magic forever. He wanders the tunnels as 
  an eyeless beggar, but still knows all there is to know about 
  mystic Japan….including the name of the creature that 
  destroyed him.  
  Yosuke Naganori is an ancient, embittered Ghostkiss 
  Investigator who works today as the groundskeeper at St. 
  Francis Xaiver Cemetery in Nagasaki. He still works, and 
  still fights on the side of good, but his heart hasn’t been in 
  it in years. 
  Karen Okabe was the sole female member of the Exorcists 
  of ’68 and a potent transmuter. She sold out and went to 
  work for the Amakaze in 1972, and bred the first generation 
  of Nekomusume. Today she’s one of the wealthiest women 
  in Japan, but hasn’t left her estate in Chiba Prefecture since 
  the early 1990s. 
  the “real” camp fulgrim
  Camp Fulgrim is a fictional USMC base on Okinawa. It 
  is located approximately where the real world’s Camp 
  Foster is. I decided to fictionalize the location because as 
  bad as US and Japanese relations on Okinawa are, they 
  are no where near as dismal as Camp Fulgrim’s situation, 
  nor are its Marines the unwitting slaves of a rape demon. 
  (By the way, the Cave of the Negroes is 100% real, and 
  one of the most fascinating historical mysteries I’ve ever 
  encountered.) 
  The fictional camp is named for the equally fictional 
  Marine General Jethro C. Fulgrim, who commanded 
  the US invasion of Okinawa. General Fulgrim’s troops 
  included a Japanese-American Marine, PFC Richard Sato, 
  who was instrumental in fighting the hidden ‘occult war’ 
  obscured by the mundane fighting. Using PFC Sato as one 
  of his best weapons, General Fulgrim was able to break 
  the divine wall encircling Naha and lead his conventional 
  forces to victory… though at the cost of thousands of 
  Okinawan lives. 
  peach tOurs & travel 
  Various Sites, Miyako and Yaeyama Island Chains, 
  Okinawa Prefecture 
  Peach Tours & Travel is a popular taxi service for tourists 
  prowling the southern Okinawan islands. Branches (usually 
  just a small water-side building with a docking slip for 
  ferry boats and light sea planes) can be found on most 
  of the islands. Peach vehicles aren’t the most modern 
  or luxurious, but they run, and their captains are pretty 
  knowledgeable. Some of the staff know some interesting 
  things about local ruins, semi-stable torii and supernatural 
  dangers and will share what they know for a sufficient 
  bribe. 
  the mishima islaNds
  South of Okinawa Island, Okinawa Prefecture 
  These three rather desolate islands are covered by thick 
  bamboo forests and are almost completely out of touch with 
  the modern world. A battered old ferry called named for 
  the islands sails between Okinawa and the remote islands 
  twice a week (or less during choppy weathers). There are 
  no banks, no ATMS, no big stores, no movie theaters or 
  shopping malls, and virtually no cars anywhere in Mishima. 
  What there is….in one of the old fisherman shacks there is 
  a family that claims to be the last descendent of the Taira 
  Clan, thought extinguished in 1185. Moldering scrolls in 
  a dusty glass case (put together as some weak imitation 
  of a museum) trace the fisherman’s family through 35 
  generations to the Child Emperor Antoku’s sister- a 
  character otherwise unknown to history. Very few Japanese 
  believe the fanciful claim, about as likely as an Englishman 
  claiming to be the blood descendant of King Arthur. 
  But HIH Princess Aiko, who holds the soul of the drowned 
  Child Emperor in her tiny breast, has dreams of this place. 
  Her footsteps appear spontaneously on the smooth white 
  sand in front of the hut, while her body sleeps in Tokyo. 
  The patriarch of the fisher clan, Jin Taira (LG male 
  Imperial Family human Dedicated 5) keeps a working torii 
  he wove from local bamboo out beyond his boathouse. 
  He too dreams of his ancestor and while he wants nothing 
  more than to serve the reborn Child Emperor as he did 
  during his first mortal incarnation, he’s never left the island. 
  He has no idea the significance of the strange gate he built 
  during one of his many waking dreams, nor that Princess 
  Aiko too dreams of another life. 
  Though Jin doesn’t consciously know how to open it, 
  his torii is a direct path to the palace of the great god 
  Tateheya. Those who step through appear in the god’s 
  private garden, deep within the Tatakama, just a few 
  hundred very dangerous meters from Kusanagi, the great 
  lost sword of Japan. 
  Simon Wentworth (order #22737413)
  
  
  the shikOme sect Of 
  the eyriNes sisterhOOd
  Iromote Island, Okinawa Prefecture
  The Shikome Sect are a heretical branch of the Eyrines 
  Sisterhood, operating out of a disused and crumbling 
  automobile factory in Okinawa’s southern-most island. 
  Possibly tainted by the close presence of the Revered 
  Shogun, these hard-faced women carry out the mission of 
  the Sisterhood with a viciousness that terrifies even their 
  former Sisters. Like all Eyrines Sisters, the Shikome make 
  it their mission to find and execute sexual predators, human 
  and oni-spawn. 
   
  However, where true Eyrines Sisters do their best to 
  comfort and empower victims, the Shikome Sect believes 
  that some horrors are too much for a soul to bear and 
  survive. Knowing beyond all certainty the truth of karma, 
  resurrection and life-beyond-life, the Shikome deliver death 
  to victim and offender alike. Predators are tortured to death, 
  while prey are put to death gently, in hopes they will be 
  reborn into a new incarnation free of a lifetime of pain and 
  guilt that will only stain their karma. 
  The Shikome Sect are hunted relentlessly not only by the 
  predators they oppose but also their former Sisters. Few 
  Shikome survive longer than a few missions, but all of 
  them believe they are doing something worthy, even if 
  their methods are horrific. Nikusui, Yurei, and Fallen 
  Eyrines comprise the core of the Shikohme, though a 
  handful of blood thirsty Futakuchi are also members. Total 
  membership is believed to be less than a hundred, across 
  the Japanese archipelago. 
   
  The Shikome Sect was founded during the mid 1980s 
  by Abe Shikome. Shikome (LE female samurai Yurei 
  Fighter 8) began her life as an ordinary girl living 
  near Camp Fulgrim. Her violation at the hands of 
  Simon Wentworth (order #22737413)
  
  0
  a US Marine, and the murder of her toddler sister 
  during the same atrocity, broke her completely. After 
  the trial ended, Abe vanished, disappearing into the 
  mystic underground for years. She emerged at 22, her 
  once pretty face marked with the ceremonial scars of 
  someone who survived a sojourn in the Black Else 
  itself. Her first action upon her return to the Earth-
  realm was to murder her rapist, his parents, and 
  seven members of his chain of command, up to and 
  including the retired CO of Camp Fulgrim. 
  ryukyuaN ruiNs 
  Ishigaki Island, Okinawa Prefecture 
  A stone temple, dating back to the early era of the 
  Ryukyuan (pre-Okinawan) civilization has been reclaimed 
  by the jungle and grows wild with banana and pineapple 
  trees. The ruins are built around an ancient portal to heaven 
  itself, which opens spontaneously on nights of the full 
  moon. 
  Ghosts are common here, and those seeking the spirits 
  of their ancestors can come to the crumbling temple 
  complex, merely speaking the full name of the deceased 
  at a crumbling arch of vine-shrouded stone. If the soul has 
  not yet been reincarnated, they can walk the courtyard as 
  ethereal spirits until dawn and communicate with the living. 
  If a soul has been reincarnated, spectral images providing 
  clues to their current incarnation appear as drifting motes 
  within the temple’s earth-quake shattered courtyard. 
  The shrine is tended by the Odas, a family of Kami 
  farmers, who tend a pineapple grove nearby. They regularly 
  walk between heaven and the Earth Realm via the portal 
  and are scholars of the intricacies of the fading and nearly 
  forgotten Ryukyuan faith. The clan welcomes visitors to 
  their sprawling farmhouse, and are especially eager to 
  meet undead. They are excellent hosts. They offer sweet 
  fruits and chat about the philosophical complexities of 
  undeath, life and reincarnation with all visitors. The Odas 
  are as comfortable debating the vilest Amakaze as the most 
  benevolent Goryohime tourist. The Oda are committed to 
  allowing free access to the temple complex by all, and their 
  matriarch Rino Oda (N female Kami Druid 5/Oracle3) has 
  the power, and more importantly the respect of the occult 
  community, to guarantee the site’s neutrality. 
  game rule iNfOrmatiON: 
  the ryukyuaN ruiNs 
  The Ryukyuan Ruins function much as a commune spell 
  (CL 20th) on nights of the full moon. Alternatively, this can 
  function like speak with dead at the same CL, save that the 
  physical remains of a creature whose name is known are 
  not required. The ruins only provide this benefit for the first 
  supplicant to reach the temple site and speak the name of a 
  deceased to the quiet night. 
  Characters might gain the Reincarnate feat (usually 
  available only to starting characters) as a bonus feat, 
  representing a re-gained knowledge of their former 
  incarnations gained from a visit to the ruins. 
  piNk piraNha 
  WaterspOrts 
  Yonaguni, Yaeyama Islands, Okinawa Prefecture 
  Fabulous undersea ruins, some dating back to before 
  humanity began recording its history in writing can be 
  found off the coast of the postage-stamp island Yonaguni. 
  The sea encircling Yonaguni is considered the some of the 
  best shallow-water sport diving on the planet. There are 
  dozens of dive shops scattered around the small town, as 
  well as similar (and fiercely competitive) establishments on 
  the neighboring islands. 
  The best of these dive shops (and the one most popular 
  among adventurers) is Pink Piranha Watersports. The 
  owner, “Smile” Nakijin (CN female Akaname Ranger 5) 
  died in a diving accident a few years back and returned to 
  consciousness as an Akaname, much to her delight. The 
  ‘watersports’ in her establishment’s name is an obvious 
  pun about the predilections of her undead nature. Smile is 
  just thrilled to be able to dive as long as she wants without 
  worrying about an air supply, though since her ‘rebirth’ 
  she’s been extra careful about checking out rental tanks for 
  mortals.
  Smile knows a lot about the ruins off the coast, including 
  some of the wildest rumors. Supposedly there are multiple 
  portals to the Tatakama, as well as pockets of non-space 
  opening on fabulous undersea palaces of the Dragon King. 
  It’s possible there are Wishing Pearls somewhere in the 
  ruins- the mere presence of one might have given Smile her 
  greatest wish at her moment of death. An eternity savoring 
  the salty tang of the Okinawan sea, and the equally salty 
  tang of piss. 
  sealed castle 
  A particularly impressive set of submerged ruins are 
  known as “Sealed Castle”. Whatever they once were, these 
  ruins are a collection of angular structures buried beneath 
  the sea and covered in moss and ancient coral. Though 
  there doesn’t seem to be a way into the hollow structures, 
  sometimes divers come back up with stories of entering a 
  watery wonderland, a palace of dragon kings and queens, 
  beneath the waves. The Sealed Castle seems to be the most 
  reliable of paths to the watery courts of the Dragon King.
  Simon Wentworth (order #22737413)
  
  1
  Non-Specific Locations 
  and Plot Hooks 
  Japan is a tiny country, yet it is remains a nation filled with 
  mysteries and wonders far out of proportion to its square 
  mileage. The following adventure sites and plot hooks can 
  be dropped into you campaign almost anywhere. Usually, 
  a small geographic hint is provided: place this plot point in 
  the mountains, place that one in a coastal region, place this 
  other location somewhere warm, but the gamemaster is free 
  to ignore all these suggestions as needed. A few of these 
  free-floating locations are based on real world places, in 
  which case those places are noted. Again, feel free to ignore 
  real world history and geography as necessary to tell a good 
  story. 
  These locations thrive on the surrealism of the best anime: 
  dream-like images juxtaposed against a backdrop that 
  almost looks like our modern world. 
  “BetWeeN harukO-
  chaN’s pretty legs”
  Any Urban or Suburban Shopping Area 
  The sexy and iconic “Haruko-Chan” is a gigantic, four-
  meter statue of fashionable gyaru in designer wear that 
  was ultra-chic circa 1993. She stands proudly with her 
  legs flanking the main entrance of a women’s fashion 
  mall. Everybody in the neighborhood knows, if you walk 
  between her legs, you’ll have good luck. And if you glance 
  upward and her white fiberglass panties happen to switch to 
  another color while you’re looking, you might be especially 
  lucky. 
  Simon Wentworth (order #22737413)
  
  
  game rule iNfOrmatiON: 
  harukO-chaN 
  A character passing between Haruko-Chan’s spread 
  legs receive as a +2 luck bonus on one of the following 
  randomly chosen skill checks for the next 24 hours. If the 
  character has the Gyaru cultural template, the bonus is 
  +1d4 and she can choose the skill check enhanced. 
  Roll D4 to determine which skill is enhanced. 
  1 – Acrobatics 2 – Bluff 3 – Perform (sexual) 4 – 
  Profession (any white collar) 
  A character can only benefit from passing between 
  Haruko-Chan’s legs once per 72 hour period. Each time 
  the character passes, there is a 10% chance that her panties 
  flash to one of the random colors, providing a different 
  benefit, but removing the character’s ability to benefit from 
  Haruku-Chan for a lunar month. 
  Roll D6 to determine which skill is enhanced. 
  1- Red panties. Gain Pleasure Resistance 5 for 24 hours. 
  2- Orange panties. Gain immunity to mind-affecting 
  abilities for 24 hours. 
  3- Yellow panties. Gain the truespeech quality for 24 hours. 
  4- Green panties. Gain the ability to reroll any single D20 
  roll once within the next 24 hours. 
  5- Blue panties. Inflict maximum damage with a successful 
  melee or ranged attack once within the next 24 hours. 
  6- Violet panties. Gain the No Breath quality for 24 hours. 
  Occasionally, Haruko-Chan’s panties flash eerier colors. 
  The game master might decide these colors and unfortunate 
  patterns appear: perhaps when a rapist walks between 
  Haruko-chan’s pretty thighs, or if a Goryohime does, or 
  another condition is met. Dark colors inflict a curse, which 
  lasts for 24 hours unless removed via remove curse or 
  dispel enchantment. 
  Roll D4 to determine the curse. 
  1- Black Panties: -1 luck penalty on all attack rolls, saving 
  throws and skill checks for 24 hours. 
  2- Black Panties (with red broken heart pattern): 
  automatically fails CHA-based skill checks against 
  members of your preferred gender for 24 hours. 
  3- Black Panties (with grey skull pattern): suffer a -4 
  penalty on saving throws against attacks by creatures of the 
  Undead type for 24 hours.
  4- Black Panties (with inverted cross pattern): suffer a -
  4 penalty on saving throws against attacks by non-good 
  Outsiders for 24 hours. 
  daidaraBOtchi’s 
  fOOtpriNt
  Any Rural or Wilderness 
  Diadarabotchi was a legendary giant so massive he could 
  straddle whole prefectures. In olden times, the giant’s 
  footprints would sometimes appear on mountain trails. The 
  footprint is always a single impression, a dozen meters 
  long, deep as most volcanic caldera. There’s an equal 
  chance that the footprint belongs to the left or the right foot. 
  Many of these footprints are infamous tourist destinations, 
  even the ones that were obviously man-made. 
  In modern times, Daidarabotchi’s mysterious footprints 
  have started reappearing in the wild places. These footprints 
  are angular chasms seemingly carved with a precision 
  laser, a perfect if somewhat angular representation of a 
  human foot. The foot prints are at least ten meters long, 
  and about half as deep, and occasionally flare with silvery-
  blue light. These modern-day footprints seem to have some 
  connection to the enigmatic Abyss invaders. 
  game rule iNfOrmatiON: 
  diadaraBOtchi’s fOOtpriNts 
  One of these footprints might appear overnight, and 
  radiate strange energies for 1d6 months. During this time, 
  the area within 500 ft of the footprint is considered a 
  lightly irradiated environment, and all creatures with one 
  kilometer of the footprint with the Abyss subtype gain a +4 
  competence bonus on Fly checks. 
  daikOku’s hiddeN 
  NOOdle shOps
  Urban Japan 
  The goddess Benten isn’t the only member of the Fukujin 
  who owns a business, but she’s the only one making any 
  actual money. The fat, ever jolly and endlessly fortunate 
  Daikoku owns at least one alley-way ramen stand. Probably 
  lots more, because the stories never put the place in the 
  same town twice. Wherever Daikoku’s hidden noodle shop 
  pops up, it’s always a tiny, badly lit, smokey dive without 
  any kind of sign on the door. Inside, a fat Japanese man 
  who might be 30 or 70 depending on how the light hits 
  him, is working the stove. Daikoku takes the money of 
  anybody who bothers to pay him, but never asks for yen 
  from the poor, no matter how many times they eat his 
  ramen. Daikoku’s saved more than one life just by showing 
  up at the right place at the right time. 
  Simon Wentworth (order #22737413)
  
  
  great eNOshima 
  Any Coastal 
  The legendary, magic-rich island of Great Enoshima hangs, 
  impossibly suspended in midair a few miles from one of 
  Japan’s coasts. Great Enoshima is an inverted mountain 
  hovering with its peak hanging just a dozen feet or so 
  from the waves. The rocky slopes glow with long rills of 
  violet crystal which gleam as brightly as urban lights in the 
  darkness. The verdant upper contour of the floating island 
  is home to a small and well-kept village built into multiple 
  terraces cut into the hillsides. There are no streets, as 
  such- the island is small enough that silver-white seashells 
  pressed into service as cobblestones suffices for daily 
  traffic. All the homes are painted a gleaming white, and the 
  roof tiles are all some shade of yellow. 
  Great Enoshima is home to a population of peaceful, gentle 
  and hardworking men and women of great magical power. 
  The men tend the stores and run the restaurants, libraries, 
  and apocatharies, while the island’s women research 
  new avenues of magic and serve as the often isolationist 
  island’s protectors. Great Enoshima is technically part of 
  the Japanese Prefecture it abuts, and the native’s culture 
  has some Japanese traits, but its people do not consider 
  themselves Japanese, either legally or culturally. 
  A large cadre of young flying witches (use the Benten’s 
  Delivery Girl stat-block) patrols the airspace over the 
  islands. Japanese visitors are allowed if their intent’s 
  peaceful: known and trusted occultists are allowed to land 
  on the island’s slopes. Ordinary mortals on a day trip to 
  somewhere wonderful climb a rope ladder lowered from 
  the lower reaches of the inverted mountain, and make 
  a long trek up narrow, winding stairs carved into the 
  rockface. 
  Mayor Chihiro (LN female human Oracle 4) has held 
  the office for about eight years, and so far her duties have 
  consisted of mediating domestic disputes and ensuring 
  relationships with Japan adhere to Grand Enoshima’s 
  staunchly pacifist constitution. Though kind-hearted, she is 
  ill prepared to lead in any real crisis. 
  Brewer Kiyu (LN female human Alchemist 3) is the 
  head of the island’s Brewery & Vinter’s Guild, which 
  manufacturers everything from magical potions to the fine 
  pino grichio served in the island’s many cafes. Kiyu is a bit 
  too curious, too greedy for the techno-toys of the modern 
  world, and has been trading a bit incautiously in exchange 
  for next gen game systems, smart phones and Everysummer 
  Idol concert tickets. 
  Scout Suwari (CG female human Warrior 4) is the 
  hotheaded captain of the broom patrol. She’s a bit feistier 
  Simon Wentworth (order #22737413)
  
  
  than the other women of the islands and is pushing to open 
  the island to a partnership with the Assault Witches. Even 
  though she’s pushing for increased logistical support, 
  her proposal is a lot more directly confrontational than 
  anything Great Enoshima has seen in centuries. 
  Restaurateur Lupin (NG male human Expert 3) is the 
  owner of the Floating Rock Bakery and one of the most 
  eligible young bachelor on the island. Many of the girls in 
  the broom patrol come in daily after their flights and about 
  80% of them have deep crushes on him. 
  great eNOshima’s OrigiNs 
  Great Enoshima might not exactly be ‘real’, even though 
  references to the mysterious floating island can be found 
  in Japanese texts dating back to the 10th Century. If anyone 
  knew what Arthur Tezumo was working on, aside from 
  his best friend Urushai Abe, they’d realize that the 
  fictional island of his masterwork is an exact duplication, 
  down to the smallest detail, of daily life in Great Enoshima. 
  Has Tezumo’s masterwork already succeeded? Did he 
  create Great Enoshima ex nihlo? Or will he soon? And what 
  happens if he can’t? 
  health-xx 
  Any Urban 
  A dangerously clever Gurofiend (BB2), much more 
  intelligent than his bestial cousins has taken up residence 
  in the back room of this neon-lit women’s gymnasium. 
  The Gurofiend has turned the female instructors into his 
  catspaws – every evening, they bring the rapacious oni 
  a woman from one of their classes, and in return, the 
  Gurofiend gives them pleasures no mortal man or woman 
  could. All of the Gurofiend’s pawns incubate lesser 
  Gurofiend fetuses – they don’t know about the demonic 
  pregnancies, and won’t until the monsters inside them 
  crawl out their torn intestines. 
  “the kitsuNe’s seNtO”
  Any Japanese Forest or Mountains 
  This tiny natural cove is found in the bend of any river, 
  or perhaps nestled in a mountain hot spring and bordered 
  by huge, mossy boulders. A fallen and vine-strewn tree 
  trunk has rotted naturally into a shape very much like a 
  traditional fox statue: to complete the resemblance, a bright 
  red shawl hangs from the wooden fox’ neck. The wooden 
  fox overlooks the bathing hole, joined by a half dozen more 
  traditional stone foxes. Live foxes, many of which might 
  be Kitsune in their four-footed forms, always lurk in the 
  tangled undergrowth. 
  game rule iNfOrmatiON: 
  the kitsuNe’s seNtO 
  The Kitsune’s Sento is a place for romantic trysts and 
  carnal rendezvous among Kitsune. Kitsune who engage in a 
  sexual encounter within the naturally warm waters not only 
  Simon Wentworth (order #22737413)
  
  
  gain a +2 circumstance bonus on all associated Perform 
  (sexual) checks, if any Kitsune participant in the act has 
  the Another Tail racial feat; they may choose any sexual 
  partner. If that chosen sexual partner is both a Kitsune and 
  succeeds at a DC 20 Perform (sexual) check, they gain 
  Another Tail as a bonus feat. A particular Kitsune can 
  benefit from the Kitsune’s Sento only once in its long, long 
  life. 
  NagOrO village 
  Of dOlls 
  Rural Japan (real world location: Shikoku Prefecture) 
  Several of Japan’s more remote and rural villages are facing 
  a population implosion: the eldest of the village are dying 
  off, birthrates are collapsing and the younger generation 
  is fleeing to the mega-cities. More than one rural village 
  simply vanished, if not exactly overnight, than over a 
  decade or so of gradual decline. 
  One such village was repopulated  in the oddest manner 
  imaginable. One of Nagoro’s last residents, a dottering old 
  woman in her seventies named Tsukimi-San (N female 
  human Commoner 5) started handsewing life-sized cloth 
  dolls wearing the clothes and in the image of the fiends and 
  neighbors who abandoned her. 
  A few months after she started making the dolls, new life, 
  but not human life came to the fading Nagoro Village. 
  Escaped Ningyou made their way here, drawn by strange 
  waking dreams of a village peopled by dolls. The Ningyou 
  befriended the last few humans living here, and began 
  helping Tsukimi-San craft and repair her dolls, gradually 
  becoming more and more like the village’s lost people in 
  the doing. Nagoro Village of Dolls is one of the few places 
  in Japan where Ningyou live free, even if they live in 
  obscurity and self-imposed exile from the world. 
  surreality steam 
  eNgiNe 
  Any 
  With the size and mass of a five-story office building, 
  this gigantic structure looms large over the landscape, a 
  huge and stubborn bastion of impossibility so massive it 
  becomes unnervingly easy to get used to. The Surreality 
  Steam Engine is a gigantic, baroque clockwork of rust-
  red iron and bronze hex bolts wider than a grown man’s 
  outstretched arm span. There are several of these enigmatic 
  contraptions found throughout Japan; most loom large 
  over the outskirts of small towns, but some are found 
  in otherwise remote locations, with the only sign of 
  civilization being the highway or shinkasen line nearby. 
  Ordinary people living near a Surreality Steam Engine 
  mentally parse the things as some kind of odd factory, 
  built according to truly bizarre architectural principles. 
  Many local workers take decent, high-paying assembly line 
  work with the ‘factory’, with direct deposits even finding 
  their way to workers’ banks on a regular and predicable 
  schedule. Workers come home weary but satisfied, even if 
  they can’t exactly figure out what they’re actually building, 
  or why no elements of a working supply chain ever take 
  finished products out of the ‘factory’. Whatever the reason, 
  it’s not worth much of a thought after clocking out. 
  adveNturiNg Near a 
  surreality steam eNgiNe 
  Life near a Surreality Steam Engine gets quietly and 
  dangerously strange, though ordinary people living nearby 
  require nothing short of a ball-bat upside the head to get 
  them to notice. 
  •	
  Non-adventuring NPCs within 5 miles of the Surreality 
  Steam Engine must succeed at a DC 25 WILL save to 
  even parse the device as anything out of the ordinary. 
  This effectively functions as suggestion. 
  •	
  There is a cumulative 5% chance per day that a 
  thick, blinding blanket of hot steam erupts from the 
  Singularity Steam Engine, effectively functioning 
  as fog cloud (CL 20th), which extends to cover a few 
  kilometers from the Surreality Steam Engine. This 
  percentage resets to 5% after a release. 
  •	
  While the steam cloud is present, reality fluxes like 
  molten plastic. Not only do random torii  to the 
  Tatakama and Black Else open, portals to other times, 
  and realities (including different Otherverse Games 
  campaign settings) open. Literally anything can fall 
  through a rift in space-time. 
  •	
  Players are given an opportunity to radically re-design 
  their characters. Here’s a chance to change your race, 
  class choices, feat decisions or anything else your 
  gamemaster will let you get away with. 
  sO, WhO Built this thiNg 
  aNyWay? 
  It’s the size of three football fields and weighs ten million 
  tons, and it seemingly arrived in town over the course of a 
  month. The tech doesn’t look like anything else on Earth or 
  in the Tatakama. The purpose is unknown and enigmatic. 
  So, who built the goddamn thing anyway? 
  Simon Wentworth (order #22737413)
  
  
  the amakaze?
  Perhaps one of the Amakaze factions built the Surreality 
  Steam Engines to steam-clean the imperfections of human 
  consciousness, to make mortal humanity more tractable and 
  easily manipulated.
  Maybe Ten Ryu is trying to steam-clean away the sexual 
  inhibitions of young girls and give birth to an entire 
  planetary generation of Junior Idol sluts? Maybe the 
  Ubume Empress’ faction trying to steam-clean the very 
  notion of free will and free choice? Maybe the Twelve 
  Golden trying to steam clean unprofitable ideas like honor, 
  charity and compassion for lesser beings? If that’s the case, 
  how many steam ventings will it take to do the job, and 
  how much damage has the Surreality Steam Engine already 
  inflicted on the human conscience? 
  prOJect gilgamesh?
  What if the multi-national conspiracy without compare 
  decided to start direct hand in shaping the next evolution 
  of mankind, by using a combination of Surreality Steam 
  Engines spaced precisely throughout the Japanese 
  archipelago and power tapped from Great Genbu’s 
  slumbering corpse? It’s not steam being vented a few times 
  each month: it’s the hot breath of Great Genbu himself. 
  What is that hot breath doing to mankind? Nobody’s 
  sure, but flashes of hothouse violence both domestic 
  and streetcorner flare up in the wake of each vent. And 
  creatures with the silver/black sheen of the Genbu’s scales 
  are seen prowling the hot fog. 
  And has anybody noticed that the fearsome GILGAMESH 
  Avengers move just a little faster, seem a little bit happier 
  in the rare moments after a steam venting? 
  the t-2 river tech-Nerds 
  Probably the least likely suspects, but certainly an 
  interesting possibility. 
  What if Doc Hitori and her fellow Akaname techno-mages 
  are playing a long-game of their own- sketching out their 
  design for post-humanity? What if Doc Hitori thinks the 
  ultimate shape of the humanity is her own Akaname race? 
  An undead, immortal species with vast physical gifts and 
  no requirement for food, atmosphere or sleep, andneed 
  to prey on any species, aside from compulsion-fetishes 
  that are more endearing quirks than eternal curses? Sure, 
  Goryohime might be prettier, but by the numbers the 
  chance as rising as Goryohime is inestimably smaller. 
  The mysterious white steam released by the Surreality 
  Steam Engine is the moist, warm steam of a hot sauna, a 
  perfect evolutionary harbinger for a race obsessed with 
  the bathroom. Many of the seemingly random mutations 
  and reality warps in the wake of a steam venting have a 
  scatological component: toilet humor writ on a cosmic 
  scale. 
  Simon Wentworth (order #22737413)
  
  
  Appendix 1: Haunts of 
  Black Japan
  Black Japan is a ghost-haunted land. Supernatural evil and 
  unquiet spirits lurk in unexpected places and prey on the 
  unwary. These are a few of Black Japan’s haunts, which can 
  be placed virtually anywhere you desire in the campaign. 
  the hauNts
  1. Apartment That Has Become a Coffin (Forbid 
  Action) (CR 5) 
  2. Black Milking (Enervation) (CR 5) 
  3. Blood Pachinko (Chill Touch) (CR 4) 
  4. Child Skinning Machine (Crucifixion) (CR 8) 
  5. Demon City (Pervert Hell) (CR 6) 
  6. Disemboweling Waters (Kappa’s Obscene Kiss) 
  (CR 6) 
  7. Kuchisake-Onna Apparition (Phantasmal Killer) 
  (CR 4) 
  8. Mariko Aoki Phenomenon (Vacate Bowels) (CR 3) 
  9. Maze of the Neon Streets (Confusion)  (CR 7) 
  10. Sad Song of a Dead Celebrity (Mass Suffocation) 
  (CR 11) 
  11. Suicide’s Tub (Vampiric Touch) (CR 5) 
  12. TBMS Gas Chamber (Cloudkill) (CR 7)
  13. Tsundoku (Lesser Geas) (CR 7) 
  apartmeNt that has 
  BecOme a cOffiN 
  Forbid Action - CR 5
  These haunts are common in cheap apartment blocks, 
  particularly older and poorly maintained dwellings. These 
  subtle haunts feed on loneliness and turn social anxiety 
  into a prison. These haunts are particularly dangerous to 
  both the elderly and otaku, or anyone without a strong 
  connection to the world outside their own four walls. 
  XP: 1,600
  Alignment and Area: This Persistent NE haunt affects 
  up to five 5 ft squares (each the square occupied by the 
  main door of a dwelling) spread throughout an apartment 
  block or tower, which can house hundreds of tenets. 
  Effectively the entire building is haunted, but the haunt has 
  only enough spiritual power to affect five doors each day, 
  which are chosen randomly by the haunt each dawn. The 
  haunt would rather torment large numbers of victims than 
  concentrate its power and kill one or two. 
  Caster Level: 5th 
  Notice: Perception DC 32 to notice that the paint on a door 
  currently affected by the haunt seems faded or stained, or 
  that the lock seems to stick, just a little. 
  HP: 23 
  Trigger: When a character approaches the haunted door 
  from inside the dwelling; characters can approach the 
  haunted door from outside, and even enter, but are not 
  harmed in any way by the haunt until they try to leave. 
  Simon Wentworth (order #22737413)
  
  
  Reset: 1 minute (The Haunt moves to a new doorway in 
  the complex each sunrise.) 
  Effect: The haunt casts forbid action on any one attempting 
  to leave the apartment. Those affected feel a wave of fear 
  and anxiety, and are forbidden from leaving the apartment 
  by that door. Characters with the Otaku cultural template 
  suffer a -2 penalty on their saving throw against this haunt. 
  Destruction: The entry way or main courtyard of 
  apartment building must be blessed by a Buddhist or Shinto 
  cleric, and a few drops of holy water must be splashed 
  on every door in the dwelling. (It takes one bottle of holy 
  water to cover 1d6 doors, which can make it difficult to 
  cleanse a particularly large apartment complex). 
  Black milkiNg 
  Enervation - CR 5 
  Far more of Black Japan’s beef and milk comes from 
  specially bred cattle-girls than the mundane populace 
  realizes. Especially in the Mie Prefecture, the exploitation 
  of cow Anthros forms the backbone of the local economy. 
  Unless milking and butchering equipment is specially 
  washed and blessed by a Buddhist cleric, it can become 
  haunted. 
   
  Black Milking Haunts are old, dusty and broken milking 
  equipment and farm tools. The dim spirits within animate 
  the old rubber tubing and nipple vacuums to suck the milk- 
  and the life- out of their prey. 
  XP: 1,600 
  Alignment and Area: This persistent CE haunt only 
  occupies a single 5 ft square of discarded or recycled 
  milking equipment. 
  Caster Level: 5th 
  Notice: Perception DC 20 to notice the old tubing writhing 
  and dripping a slow trickle of ectoplasmic milk. 
  HP: 23
  Weaknesses: Black Milking Haunts are triggered by touch. 
  Trigger: When the haunted milking equipment is handled. 
  Reset: One hour
  Effect: A single target within 50 ft is affected by 
  Enervation (DC 16). Cattle-like Anthros suffer a -4 penalty 
  on their save, and lose one additional level if affected 
  by the trap. If the Haunt drains 3 or more levels from a 
  cow Anthro, it resets automatically, making this Haunt 
  especially dangerous to those it once served. 
  Destruction: The milking equipment must be cleaned with 
  1d4+1 vials of holy water and blessed by a Buddhist divine 
  spellcaster. Doing so exorcises the Haunt. 
  BlOOd pachiNkO 
  Chill Touch - CR 4 
  Blood Pachinko haunts prey on the elderly, playing away 
  their pensions in badly lit corners of the seedier, smokier 
  pachinko parlors. Clotted blood drips slowly from the pay 
  out slot like rust. Withered corpses mindlessly jerk the 
  handles, moving like damned puppets. 
  XP: 1,200
  Alignment and Area: This Persistent, LE Haunt possesses 
  four pachinko machines adjacent to each other. Each 
  individual pachinko machine occupies one 5 ft square. 
  Caster Level: 4th 
  Notice: Perception DC 25 to notice a crust of dried blood 
  around the payout slots and on the rusty chrome handles. 
  HP: 18 
  Trigger: The haunted pachinko machine is played. 
  Reset: One minute
  Effect: Each round the haunted pachinko machine is 
  played, the player suffers 1d6 HP damage and 1 STR 
  damage (FORT DC 15 negates). Players reduced to 0 
  STR go limp and are jerked and twisted by the pachinko 
  machine’s handles and buttons, as the machine plays them. 
  Victims in the Middle Aged category suffer a -2 penalty on 
  their save, Old characters suffer a -4 penalty and Venerable 
  characters suffer a -8 penalty. Each round the victim must 
  also succeed at a DC WILL 15 Save to willingly let go of 
  the handle. 
  The Blood Pachinko haunt can simultaneously affect up to 
  four victims, if all four seats are filled. 
  Destruction: Winnings from the haunted pachinko 
  machine worth at least 1,000 gp/DC 18 must be donated 
  to an orphanage or other charity that benefits children. 
  Alternatively, a child of 11 years old or younger or an elder 
  human older than 90 years must have their throat slit and 
  have the blood drip into the haunted machines. Any of these 
  three possibilities can end this haunt forever. 
  child-skiNNiNg machiNe 
  Crucifixion – CR 8
  The consensus in Japan’s occult community is these haunts 
  are engineered- weaponized curses sent out randomly 
  to kill children and cause misery. The fact these haunts 
  manifest in seemingly random abandoned buildings, 
  rather than sites of previous tragedies or occult battles, 
  lends credence to this theory. The rumor is that Amakaze 
  necromancers engineered these dark haunts, possibly for 
  the sheer joy of slaughtering the innocent without fear of 
  reprisal, but more likely to harvest the skin and soul-stuff of 
  a murdered pre-teen. 
  Simon Wentworth (order #22737413)
  
  
  When the Child Skinning Machine haunt activates, it 
  conjures a hellish machine from shadow. This machine is 
  every bit as high tech and purpose-built as an arc-welder 
  on the Mitsubishi assembly line. Within the machine’s 
  gripping tendrils, a captive child is held cruciform off the 
  ground, as lasers slice away their clothing and neatly skin 
  them, while smaller articulated arms scrape away fat and 
  muscle….
  XP: 4,800
  Alignment and Area: This CE haunt occupies a 40 ft area 
  of an abandoned building or closed business- somewhere 
  local kids would go to play or commit mischief. 
  Caster Level: 11th 
  Notice: Perception DC 21 to notice shadows that take the 
  form of cruel machines briefly, or the sudden sharp sound 
  of a child’s scream, abruptly cut off before you are even 
  consciously aware of what you heard. 
  HP: 16 
  Trigger: When any creature 
  in the Child age category or 
  younger enters the haunt’s 
  area. 
  Reset: 1 hour 
  Effect: The haunt casts 
  Crucifixion on the child. If 
  multiple children are present, 
  the Haunt attacks the child 
  with the highest CHA or CON 
  scores. 
  Destruction: A child slain by 
  this haunt must be returned to 
  life via divine magic, and the 
  spellcaster must speak his or 
  her name to the haunt. Sheer 
  rage destroys the Haunt. 
  demON city
  Pervert Hell - CR 6
  This haunt is created by 
  occult rape, imbuing the 
  dirt and sidewalks, the store 
  front glass and onsen walls, 
  the buildings and the parked 
  cars, the trees and the dirty 
  sky with violent lust. When 
  a beautiful victim enters the 
  demon city, inanimate objects 
  take on a sinister cast, and the 
  victim’s violation becomes 
  inevitable…..
  XP: 2,400
  Alignment and Area: This 
  CE haunt occupies a 10 ft by 
  30 ft stretch of street, usually 
  a narrow alleyway between buildings. 
  Caster Level: 6th  
  Notice: Perception DC 22 to notice the demonic changes 
  occurring to inanimate objects and scenery in the area, as 
  shadows lengthen and phallic objects become spikey and 
  threatening. 
  HP: 12 
  Weaknesses: The Haunt can be damaged physically by a 
  Chaste archetype monk. 
  Trigger: When a humanoid creature with CHA 18+ enters 
  the area. This haunt only preys on the beautiful. 
  Reset: One day 
  Effect: The Demon City creates a Pervert Hell, which lasts 
  6 rounds (30 seconds). This Pervert Hell has an area of 100 
  ft, which is centered upon the Haunt. Thus, it can warp the 
  terrain in an area far larger than the haunt itself. 
  Destruction: The Demon City Haunt can be physically 
  Simon Wentworth (order #22737413)
  
  0
  destroyed by a Chaste archetype Monk 
  who uses Flurry of Blows to destroy an 
  object that is the ‘heart’ of the haunt. 
  The heart is an object at the exact center 
  of the heart, often a street sign, lamp 
  post, billboard or something similar. It 
  becomes the center of a bloody web that 
  connects the Haunt to the Pervert Hell, 
  and is instantly recognizable as such 
  when the Haunt is active. 
  disemBOWeliNg 
  Waters 
  Kappa’s Obscene Kiss - CR 6
  If a Kappa dies in free-flowing water, its 
  ravenous and cruel spirit bleeds into the 
  waters, polluting them spiritually. Such 
  waters are always clean and pristine- 
  inviting swimmers and bathers to enjoy 
  them. Occasionally though, a bather is 
  sucked down into the water, spasming 
  and screaming soundlessly into the water, 
  as the hungry spirit of the Kappa slides 
  into their asshole and devours their guts 
  from within. 
  XP: 2,400
  Alignment and Area: This CE Haunt 
  occupies a 30 ft stretch of free-flowing 
  water- a small stretch of river, a few 
  square meters of beach front, or the pool beneath a 
  waterfall or forming part of a natural onsen. 
  Caster Level: 6th 
  Notice: Perception or Knowledge (religion) DC 25 to 
  notice a vague, amorphous dark shape sliding through 
  the water near bathers, resembling a submerged Kappa 
  swimming. 
  HP: 12 
  Weaknesses: A fresh cucumber (whole or sliced) tossed 
  into the waters near the haunt prevents the haunt from 
  triggering for 1d3 days. 
  Trigger: Anytime a humanoid creature swims or bathes in 
  the waters, there is a 10% chance the haunt will activate. 
  Reset: 1 week 
  Effect: The Haunt casts Kappa’s Obscene Kiss on a 
  creature bathing or swimming in the water. The victim 
  suffers a -2 penalty on their FORT Save against the spell 
  if they are nude or dressed only in swimming trunks or a 
  bathing suit. 
  Destruction: A living Kappa must be murdered by anal 
  impalement within the Haunt’s waters; alternatively, a 
  human male must die in the same manner in the haunt. Less 
  murderously, a virgin human female may break her hymen 
  with a cucumber while bathing in the haunt to destroy it. 
  kuchisake-ONNa 
  apparitiON 
  Phantasmal Killer - CR 4 
  The spectral ‘Kuchisake-Onna’ or Slit Mouth Woman has 
  been spotted throughout Japan, and is a grim urban legend 
  among Japanese children. Initially a beautiful, well dressed 
  Japanese woman in her early 50s, wearing a cold mask, 
  appears to a child or drunken businessman staggering home 
  alone. “Am I beautiful?” she asks, before pulling off her 
  mask to reveal a horror beyond imagining, a mutilation so 
  severe it stops the heart of anyone unfortunate enough to 
  see it. 
  XP: 1,200
  Alignment and Area: This persistent CE haunt occupies a 
  20-25 ft stretch of empty urban street or road. 
  Caster Level: 4th 
  Notice: Perception DC 22 to notice that the middle aged 
  woman approaching you is not quite real, not quite solid. 
  HP: 8  
  Weaknesses: A potential victim can come up with a witty 
  retort to the Slit Mouthed Woman’s question with a DC 
  15 Bluff check. If this check is successful, the phantom 
  woman stops and stares in obvious confusion, and does not 
  activate for 1d4+1 rounds. 
  Simon Wentworth (order #22737413)
  
  1
  Trigger: A victim hears the Slit Mouth Woman’s question.  
  Reset: One day. 
  Effect: The Kuchisake-Onna Apparition casts Phantasmal 
  Killer on the character who first interacted with the 
  apparition. Characters in the Young Adult age category or 
  younger, as well as any drunk character suffer a -2 penalty 
  on their WILL Save to disbelieve the Phantasmal Killer. 
  These penalties are cumulative. 
  Destruction: A beautiful woman died in a traffic accident 
  or violent crime near the site of the haunt. Offerings and 
  tributes (photos of her in life, make up, incense worth 
  about 25 gp/DC 4) must be left at her funeral shrine to 
  permanently end the haunt. Finding the woman whose 
  death began the haunt may prove difficult, as the tragedy 
  may have occurred years, even decades, prior to the 
  haunting and records might have disappeared in the interim. 
  marikO aOki 
  pheNOmeNON 
  Vacate Bowels - CR 3 
  Named for an otherwise obscure humorist who wrote about 
  her rather embarrassing experiences in the early 1980s, the 
  so-called “Mariko Aoki Phenomenon” is the sudden and 
  nearly uncontrollable urge to defecate when browsing a 
  bookstore. This haunt is especially common in book stores, 
  manga shops, book-offs and newsstand frequented by 
  Akaname customers. Like the undead it is closely related 
  to, this haunt is embarrassing, more than a little gross, but 
  mostly harmless. 
  XP: 800 
  Alignment and Area: This CN haunt occupies between 
  1-3 five ft squares worth of shelving in a bookstore. The 
  haunt’s area need not be continuous, and can often migrate 
  to different squares within the shop or its restroom. 
  Caster Level: 3rd 
  Notice: Perception DC 16 to notice a faint smell like coffee 
  beans, old ink on ancient paper or flatulence.  
  HP: 6 
  Weaknesses: Akaname are immune to this haunt. 
  Trigger: A living creature passes through the haunt’s area 
  while browsing the bookstore. 
  Reset: 1 minute 
  Effect: The haunt casts Vacate Bowels on a random person 
  in its area. Each haunt has a specific gender that it will 
  torment before other targets; there is a 50% chance that any 
  given haunt prefers males or females. 
  Destruction: A Futakuchi, Kami or other outsider that 
  does not defecate (or defecates only rarely) must spend 1d4 
  hours cleaning and sterilizing the area of the Haunt. Such 
  meticulous cleaning destroys the haunt. 
  Simon Wentworth (order #22737413)
  
  
  maze Of the NeON 
  streets 
  Confusion - CR 7 
  Urban Japan can be an impenetrable maze of sidestreets 
  and slender alleyways, lit by a thousand shades of cold 
  neon bar signs and advertisements. The ghosts of the 
  modern world sometimes twist paths, isolating travelers 
  and driving them slowly insane. 
  XP: 3,200
  Alignment and Area: This persistent CN haunt occupies a 
  stretch of back alleyway 5 ft wide by 35 ft long. 
  Caster Level: 7th 
  Notice: Perception DC 22 to notice odd shadows cast by 
  the street’s neon, and obscene messages hidden in the kanji 
  of storefront advertisements. 
  HP: 28  
  Weaknesses: This haunt only activates at night or in dim 
  lighting conditions, such as on rainy, cloudy days. Daylight 
  or similar spells suppress the trap.  
  Trigger: A non-Japanese character walks down the haunted 
  alley. 
  Reset: One day. 
  Effect: When the haunt triggers, all non-Japanese 
  characters within the alleyway are affected by Confusion 
  (DC 17). Affected characters only act normally on a 01-10 
  on percentile dice. On a percentile dice roll of 11-25 they 
  flee at best speed in a random direction instead- fliers are as 
  likely to take to the air as to flee on foot. 
  Destruction: Every single piece of neon and glass in 
  the alleyway must be destroyed. Standing placards and 
  storefront advertisements must be kicked over or broken. 
  sad sONg Of a dead 
  celeBrity 
  Mass Suffocation - CR 11 
  When a celebrity dies young, their most stirring and 
  beautiful songs can become curses. Such songs have the 
  power to stop the listener’s hearts, to paralyze their lungs 
  with racking sobs that call them into beautiful death with 
  the lost. 
  XP: 12,800
  Alignment and Area: This Persistent, CN Haunt affects all 
  creatures who are within a 30 ft radius of a television, radio 
  or other electronic device playing a particular song. 
  Caster Level: 11th 
  Notice: Perception DC 22 to notice your chest getting tight, 
  and your breath is coming harder, as the first notes of the 
  sad song begin to play. 
  HP: 50 
  Weaknesses: If any Goryohime character is within the 
  Haunts area of effect when the sad song begins to play, all 
  living creatures within the Haunt’s area of affect receive a 
  bonus on their saving throw equal to the Goryohime’s CHA 
  modifier. If multiple Goryohime are present, use the highest 
  CHA modifier of those present. 
  Trigger: When a particular song is played, the Haunt 
  affects all creatures present. 
  Reset: 1 day. This haunt is unbound by geography, and can 
  ‘migrate’ throughout Black Japan or the world, appearing 
  wherever an electronic device is playing the sad song. 
  However, it cannot cause deaths more than once a day, 
  regardless of how many times, in how many places, the 
  song is played. 
  Effect: When the sad song is played, all living creatures 
  within the haunt’s area of effect are afflicted as if by Mass 
  Suffocation. The victims sob themselves to death, crying so 
  painfully and intently they cannot draw in oxygen. 
  Destruction: An autographed recording of the dead 
  musician’s music must be left at their grave or any 
  impromptu shrine to them. Alternatively, if the sad song is 
  never again played or removed from circulation, the haunt 
  is effectively nullified. However, while Black Tokyo’s 
  media community is well-aware of this phenomena, and 
  might pull ‘cursed’ songs from their playlists, it’s all but 
  impossible to convince every member of the public to 
  delete the cursed song from their media devices, and thus, 
  the deaths may continue. 
  suicide’s tuB 
  Vampiric Touch - CR 5
  No matter how it is cleaned and sterilized a bathtub where 
  a suicide opened his or her veins retains the dark karma 
  of the act. Occasionally, the ghosts within the bathtub 
  awaken, and a new body is found half submerged in the 
  bloody water. Suicide Tubs are often found in old, slightly 
  disreputable apartment towers or onsen hidden in out of the 
  way corners of Black Japan. 
  XP: 1,600
  Alignment and Area: This Persistent NE Haunt is 
  contained within a single bathtub, which usually only 
  occupies a single 5 ft square, though perhaps a larger tub 
  or Jacuzzi might produce a larger, though no less deadly 
  haunt. 
  Caster Level: 5th 
  Notice: Perception DC 18 to notice the thick tang of iron in 
  the air, and dark brown stains near the waterline. 
  HP: 23 (but see below)  
  Trigger: A victim steps into the filled bathtub. 
  Reset: One day 
  Effect: Each round the victim remains in the tub, the haunt 
  attacks him or her with Vampiric Touch, inflicting 5d6 
  damage. The victim must succeed at a DC 22 WILL Save 
  to notice that their blood is leaking into the water and will 
  not attempt to leave the tub on their own initiative until 
  they succeed on this save. This effect is obvious to anyone 
  else. 
  Simon Wentworth (order #22737413)
  
  
  The haunt gains HP from the Vampiric Touch effect 
  normally, and there is no maximum to the amount of HP 
  it can gain. Unlike a normal Vampiric Touch effect, the 
  HP gain is permanent to the haunt- the grows dramatically 
  stronger with each kill. Ancient haunts of this time might 
  have dozens- even hundreds of HP! Once the gained HP is 
  lost, it cannot be recovered when the haunt next reappears. 
  Destruction: The soul of the suicide who died in the tub 
  must be appeased. Buddhist prayers and small sacrifices 
  of food and incense must be made at the deceased’s family 
  shrine. 
  tBms gas chamBer 
  Cloudkill - CR 7
  The Tokyo Bureau of Mythological Sanitation has its main 
  gas chamber in Shinagawa, Tokyo, and ancillary chambers 
  throughout Japan in regional offices. Before the foundation 
  of the TBMS in the late 1970s, the Japanese military 
  controlled the population of rogue cat-girls, using outdated 
  military execution facilities. 
  Though the old gas chambers are long shuttered, the 
  agonizing death of so many catgirls there have given the 
  dingy walls a hunger for blood and death. Urban renewal 
  crews and squatters have stumbled across old gas chambers 
  and died for their misfortune. Even though the gas mains 
  haven’t pumped cyanide in decades, the old ghosts in the 
  walls still use their own occult miasma to kill.  
  XP: 3,200
  Alignment and Area: This CE haunt occupies an old tiled 
  gas chamber 
  Caster Level: 7th 
  Notice: Perception DC 24 to notice the faint coughing 
  sounds echoing in the empty room, or to notice the faint 
  scent of burnt almonds. Members of the Nekomusume race 
  or other feline species are never allowed a Perception check 
  to notice the Haunt. 
  HP: 14 
  Trigger: When 3 or more living creatures or at least one 
  Nekomusume enters the Haunt. 
  Reset: One hour
  Effect: The Haunt casts Cloudkill (DC 16). 
  Destruction: A current, uniformed TBMS employee must 
  be executed within the haunt, his blood splattered on all 
  four walls to end the Haunt forever. 
  tsuNdOku 
  Lesser Geas - CR 7
  The Japanese word ‘tsundoku’ has no exact English 
  translation, but refers to the act of buying so many books 
  or manga they pile up, unread, around your home. Haunts 
  are created by death, but there are many degrees of death. 
  Tsundoku haunts are created by the little death experienced 
  by any otaku who gives up their love of fantasy, anime, art 
  and escapism, and surrenders to the mundane world. Such 
  haunts might spring up in office plazas, in grocery store 
  check out lines, in physician’s offices or in drab, lonely 
  little apartments or the other places where maturity and 
  adult responsibility are forms of surrender. 
  XP: 3,200
  Alignment and Area: This LN Haunt occupies any area of 
  7 contiguous squares, which may be randomly encountered 
  virtually anywhere in Black Japan. 
  Caster Level: 7th 
  Notice: Perception DC 30 to notice that random patterns 
  in the area- smoke from a cigarette, the pattern of rain 
  drops on glass, leaves in the trees or blotches on tile- form 
  figures that look like popular anime and game characters, 
  if you look at them right. Characters with at least 5 ranks in 
  Knowledge (popular culture) receive a +5 insight bonus on 
  their Perception check. 
  HP: 14
  Weaknesses: Doujinishi cannot be affected by this haunt, 
  but may trigger it. 
  Trigger: The Haunt triggers whenever a character of the 
  Otaku caste, a Dounjinishi or a character wearing an article 
  of clothing depicting an anime or video game character or 
  concept enters the area. 
  Reset: 1 day 
  Effect: The Haunt casts lesser geas on the creature who 
  triggered it (or on a random, adjacent character, if triggered 
  by a Doujinishi). The character is compelled, by the geas, 
  to spend all their available funds on book, manga, and other 
  entertainment, such as DVDs or games. The character will 
  do so until their accounts are mostly empty, their funds 
  used up (though they will not take out loans or sell off 
  possession to gain more money) or until the spell’s duration 
  expires.  
  Destruction: A character with the Otaku cultural template 
  (or a Doujinishi) must introduce a young child to a geeky 
  hobby at the site of the haunt to permanently destroy it. 
  Simon Wentworth (order #22737413)
  
  
  Appendix II: The 
  Philosophies and Gods 
  of Black Japan
  The majority of Black Japan’s citizens are either 
  practitioners of Shinto or Buddhism, and often both 
  simultaneously. The two faiths have grown up together, and 
  Japanese culture is influenced by both philosophies. Rituals 
  of life. such as holidays and weddings are usually Shinto in 
  origin, while rituals of death (funerals and exorcisms) are 
  often Buddhist. These patron philosophies reflect Shinto 
  and Buddhism as they are most often portrayed in anime 
  and manga.
  Shinto is an animistic religion, and practitioners pray to the 
  kami- spirits of places and objects that inhabit every facet 
  off the world. As a result, its Druids, Clerics and Oracles 
  have a wide variety of powers, drawn from a wide array of 
  spirits and gods. There is no ‘one way’ of Shinto…. All its 
  believers experience it differently, though different sects 
  will certainly have their own traditions. 
  Buddhism began in India, and spread throughout China 
  and the Korean Peninsula before reaching Japan during 
  the 6th Century CE. The chief principle of the faith is that 
  practitioners can only reach enlightenment by meditation, 
  self discipline, right thought and right action. Compassion 
  towards others and freedom from materialism and 
  excessive entanglement with the world are main virtues. 
  Rather than either philosophy, some Buddhists choose  a 
  particular bosatsu as their divine patron. Bosatsu are good, 
  worthy souls who have reached enlightenment but delayed 
  entering Nirvana to help mortals both spiritually and 
  practically. Some of the most beloved bosatsu are described 
  below. In life, some bosatsu were Chinese or Indian 
  legendary figures, military heroes, saints or adventurers 
  raised to a godlike state through service and enlightenment. 
  State Shinto was a short-lived nationalistic faith promoted 
  by the Japanese government in the years leading up to 
  World War II. This artificial corruption of Shinto traditions 
  was used to justify Japanese militarism and the conquest 
  of East Asia. The religion quickly fell out of favor during 
  the American Occupation, but might still empower evil, 
  nationalistic clerics and ultra-right sects. 
  Finally, though their worship has fallen out of favor among 
  the wider Japanese populace, Black Japan’s adventurers 
  might worship any of the gods or demons commonly 
  worshipped in the Tatakama.  Of these, the Ubume Empress 
  is more powerful, and more revered in the Earth Realm 
  than in the Tatakama, making her far more dangerous to the 
  Earth Realm than the otherworlds. 
  Gods and Philosophies of Black Japan
  Philosophy 
  Alignment
  Domains
  (associated sub-domains) 
  Favored Weapon
  Buddhism
  LN 
  Philosophy
  Knowledge (memory), Law, Protection (purity), 
  Repose (ancestors), War (tactics) 
  Either Improved Unarmed Strike or 
  Defensive Combat Training
  Shinto
  N Philosophy
  Community (home) plus any other Domain or 
  subdomain. 
  Katana or quarterstaff
  State Shinto 
  (WWII)
  LE 
  Philosophy
  Air (wind), Community (home), Destruction 
  (rage), Glory (both), Sun (none), Strength 
  (resolve), War (tactics) 
  T-38 Rifle 
  Buddhist Bosatsu
  Alignment
  Domains
  (associated sub-domains) 
  Favored Weapon
  Amida Buddha
  NG Lesser 
  God
  Healing (resurrection), Nobility (martyr), 
  Protection (purity), Sun (light)
  Tanto
  Kannon
  NG Greater 
  Goddess
  Charm (love), Community (family), Good, Healing 
  (restoration)
  Nagatana
  Jizo
  LG Lesser 
  God
  Protection (defense), Repose (souls), Strength 
  (resolve), Water
  Quarterstaff or Improved Unarmed 
  Strike
  Miro
  LN Demigod
  Knowledge (thought), Magic (divine), Nobility 
  (leadership) 
  Quarterstaff
  The Shichi Fukujin
  NG Demigods 
  Animal (fur), Charm, Community (both), Luck 
  (fate), Travel (trade)
  Quarterstaff
  Simon Wentworth (order #22737413)
  
  
  amida Buddha
  The Golden Buddha of light and mercy, believers claim 
  that merely reciting this all forgiving bosatsu’s name at the 
  moment of death can bring a soul to the Pure Land. Amida 
  Buddha’s statues are often found in Japanese homes….and 
  a small golden stattuette of the Amida Buddha is found at 
  the entrance to all Japanese execution chambers. 
  kaNNON
  Also known widely as Kwannon, she is the bosatsu of 
  future mercy. One of the most beloved of all the Buddhist 
  deities, Kannon protects women and heals the sick. 
  Colorful stone statues of this goddess, depicting her in 
  Chinese dress can be found in every city throughout Japan, 
  even in the parking lots of some supermarkets and Happy 
  Drugs. 
   
  JizO 
  Jizo is a powerful, heroically built bosatsu, who rescues 
  mortals from Hell, and protects children, both the living 
  and the dead. He guides the souls of stillborn and aborted 
  children, as well as interceding with the judges of hell on 
  behalf of mortal sinners. Jizo is one of the most active 
  bosatsu in the modern world. His worshippers fight the 
  Ubume Empress and her horrors at every turn, even to the 
  cost of their own lives. 
  mirO 
  Miro is a future Buddha. He waits to be born as the next 
  Buddha, an event that will occur nearly 6 million years 
  in our future. Occasionally, glimpses of the future and its 
  dangers are provided to today’s heroes and saints. 
  The Shichi Fukujin
  Though not necessarily bosatsu, the Shichi Fukujin, the 
  Seven Lucky Gods of Good Fortune are often worshipped 
  in Black Japan.These seven diverse gods, drawn equally 
  from history, Shinto myth, Buddhist superstition, and 
  Daoist magic, are among the most popular divinities 
  worshipped in modern Japan, because of their good nature 
  and helpful blessings. Merchants and business folk often 
  keep a set of small statues depicting the Fukujin in their 
  place of employment. 
  Simon Wentworth (order #22737413)
  
  
  Appendix III: Gods of 
  the Tatakama
  The following gods, oni-lords and other mythic beings are 
  worshipped across the Tatakama. 
  amaterasu, heaveN 
  shiNiNg great gOddess
  Compared to her monstrous brother Tatehaya, Amaterasu is 
  a goddess very much lacking a place. Though the Japanese 
  royal family pays lip service homage to the Amaterasu 
  as the divine ancestor of their bloodline, few Japanese 
  devoutly worship this pagan sun goddess today. Unlike her 
  brother, Amaterasu has remained in the Earth Realm- she is 
  unknown and virtually powerless in the Tatakama, which is 
  a world without sunlight and with little honor. 
   
  The Gods of the Tatakama are presented in order of their 
  relative power over the plane and its inhabitants.
  Deity
  Alignment
  Domains
  (associated sub-domains) 
  Favored 
  Weapon
  Portfolio
  Tatehaya 
  (Susano-Wo) 
  CN
  Chaos, Darkness (night), Luck (curse), Trickery 
  (thievery), Weather (storms) 
  Katana
  Men of the Tatakama, thieves, 
  trickery, night
  Ryugen
  LN
  Air (wind), Law, Magic (arcane), Nobility 
  (leadership), Weather (storms)
  Longbow
  Rain, storms, courtiers, nobility, 
  law
  Inari
  CG
  Chaos (azata), Community (home),  Good, Liberation 
  (revolution), Plant (growth)
  Tanto 
  (Short 
  Sword) 
  Upsetting the social order, the 
  poor, rice, charity, Kitsune and 
  Akaname
  Amanojaku
  CE
  Chaos (protean), Death (murder), Evil (demons), 
  Madness (insanity), Water (oceans)
  Trident
  Demons and oni, evolution, 
  viscous competition, savagery 
  water, the Black Else. 
  The Kirin
  NG
  Animal (fur), Glory (honor), Good, Protection 
  (defense), Strength (resolve) 
  Nagatana
  Daughters of the Kirin, knights, 
  nobility, justice
  The Baku
  NG
  Animal (fur), Protection (purity), Strength (ferocity) 
  Great 
  Club
  Animals, protection of dreamers
  The Celestial 
  Courtier
  LG
  Knowledge (thought), Law(inevitable), Magic, 
  Protection (purity) 
  None. 
  Clerics 
  receive 
  Skill 
  Focus as a 
  bonus feat 
  instead.
  The Heavenly Court, duty, honor 
  and law, Futakuchi
  The Ubume 
  Empress
  LE
  Community (family), Death (undead), Repose 
  (souls), Water (ice)
  Any one 
  type of 
  Firearm.
  Demons and fears of pregnancy, 
  women, suicide, Ubume. 
  The Byakko
  CG
  Animal (fur), Glory (heroism), Strength (resolve), 
  War (blood)
  Katana
  Ronin, heroes, the Yakuza, anthros 
  and animal-kin of all sorts. 
  Other Deity
  Alignment
  Domains
  (associated sub-domains) 
  Favored 
  Weapon
  Portfolio
  Amaterasu
  LG
  Glory (honor), Good (archon), Nobility (leadership), 
  Sun (day) 
  Spear
  Protection of Japan and its 
  citizens, the Japanese Imperial 
  family, the sun
  Simon Wentworth (order #22737413)
  
  
  Despite the fact she is dwindling into myth and folklore, 
  Amaterasu still protects the world, especially Japan. She 
  considers all Japanese her grandchildren, maintaining the 
  promise she made to the first Emperors long ago. These 
  days, she fights through intermediaries. She sent Inari to 
  the Tatakama to battle her brother using tactics she herself 
  would never be able to. Amaterasu has no grievance 
  with the Buddhist priests whose rites supplanted her own 
  worship- unlike many other gods, she is powerful beyond 
  the concerns of politics. She often sends her Futakuchi and 
  fox guardians to protect Buddhist heroes and adventures, 
  including the devil hunters of the Ramat Sect. 
   
  Today Amaterasu appears to believers (and worthy allies) 
  in dreams as an aged but still beautiful Japanese woman in 
  a kimono of gold and ivory as bright as the summer sun. It 
  almost hurts to look at her, and the warmth of her presence 
  is tangible. Those who encounter the goddess in a dream 
  wake deeply tanned. 
  tatehaya, the 
  impetuOus male
  Tatehaya was once a god of the Earth-realm, known as 
  the impetuous Susano-wo, the second brother of the sun 
  goddess, Amaterasu. He was banished from Earth’s heavens 
  for his crimes against his sister and the other gods, crimes 
  always spurred by power-lust, greed and jealousy. Banished 
  far beyond the stars, Susano-wo eventually discovered 
  the roots of the great universal tree, the pillar of reality 
  upon which everything, even the realms of his hated sister, 
  rested. Pissing against the Great Tree, his flood created the 
  Tatakama. 
  The god once known as Susano-wo smirked cruelly, 
  realizing that in his exile, he had finally proved his 
  superiority (and the superiority of the male gender), by 
  creating an entire reality, complete with men, gods, stones 
  and animals. Taking the new title Tatehaya, the impetuous, 
  jealous god became took his place at the head of a pantheon 
  of his own devising. All those who live within the Tatakama 
  pay Tatehaya homage, knowing their creator is a jealous 
  god, and though he has somewhat mellowed throughout the 
  Simon Wentworth (order #22737413)
  
  
  years, still retains an impetuous temper. Storms and floods 
  are expressions of his displeasure. 
  Tatehaya appears as a massive male samurai in fine blue 
  and black armor, the color of the Earth-realm’s sky just 
  before a storm. His hair is worn long, black as night, and 
  his mustache is a spectacular fan of ebony hair. He carries 
  the first katana, Kusanagi (Grasscutter), which flashes like 
  lightning and can slice through anything.
  For all his power and bluster, Tatehaya is a somewhat 
  unworthy creator. His Tatakama is just a distorted shadow 
  of the Earth realm, and his ‘innovations’ are usually 
  reserved for horrific monsters drawn from his jealous 
  fantasies. He rarely bothers to appear to worshippers, but 
  may appear in either the Tatakama or the Earth-realm to 
  take, by force, a woman who has inflamed his lust. 
  ryugeN, dragON Of 
  heaveN
  Ryugen is Tatehaya’s chief servant and the only advisor 
  the arrogant storm lord ever listens to, even if he does so 
  too rarely for Ryugen’s taste. Ryugen was kidnapped from 
  the Earth-realm by Tatehaya soon after the Tatakama was 
  creation, plied with wine and sacrifices and the promise 
  of power, responsibility and purpose until he agreed to 
  become Tatehaya’s retainer. 
  Ryugen is the lord of the seas, of the rain and has been 
  given command of storms. When Tatehaya demands that 
  mortals be drowned for some slight, real or imagined, it 
  is Ryugen’s winds and rain that carry out the command. 
  Despite this, Ryugen realizes that some humans can 
  be useful. The Dragon of Heaven inspires wizards 
  and scholars, and presented mankind with the Box of 
  Immortality spell to keep his favorite wizards alive and 
  vital a while longer. Of course, Ryugen is insufferably 
  arrogant and dispassionate. He thinks nothing of killing 
  thousands of ‘worthless’ souls, and only suffers the briefest 
  pangs of conscience when disposing of useful tools. 
  Ryugen appears as a sinuous dragon of jade and azure, as 
  long as the sky itself. Monsoon rains and hurricanes are 
  harbingers of his presence. 
  iNari, gOddess Of rice 
  Inari willingly entered the Tatakama to provide a check 
  on the unbridled ambitions of the impetuous Susano-Wo. 
  Of all the Japanese deities, only Inari felt that the men and 
  women of the Tatakama deserved a Creator better than the 
  petty and violent storm lord. It took centuries, but Inari 
  fought and fucked her way across the dimensional borders, 
  losing much of herself in the process. 
  Inari is especially beloved by the common folk of the 
  Tatakama, who see her as their protector and provider. 
  Humble altars to Inari are usually found at the heart of 
  most burakumin villages. The nobility pay Inari lipservice, 
  and donate rice to the poor in her name, but actual worship 
  of the Rice Goddess is cause for scandal among the 
  Tatakama’s royalty. Inari is an unconventional goddess, as 
  impudent in her own way as her Divine Cousin, Susano-
  Wo. She often chooses thieves, outcasts and failed samurai 
  as her agents, all the better to shock the nobility out of their 
  selfish complacency. 
  Inari often chooses Akaname as her servants, as they are 
  the lowest of the low, and also favors the Dodoma and 
  Tanuki. However, her most beloved servants are Kitusne. 
  All Kitsune consider Inari their ‘Great Aunt’, and obey her 
  without question. Even the laziest and most cowardly fox-
  maiden can show shocking courage and purpose when on 
  some errand for the Rice Goddess. 
  Inari appears as a battle-scarred Kitsune with milk white 
  skin and long, straight hair like porcelain. She dresses all in 
  red. 
  amaNOJaku, lOrd 
  Of the Black else
  The cruel Amanojaku is unquestioned lord of the Black 
  Else. Some claim that the entire endless, hell-ocean is the 
  demon lord’s semen, and all its many demons, oni and other 
  horrors are his bastard spawn. Amanojaku is both tempter 
  and brutal despoiler, and his manipulation precipitated the 
  confrontation that resulted in Susano-Wo’s exile from his 
  original pantheon. In that sense, then, Amanojaku is as 
  much a creator of the Tatakama as Tatehaya. Amanojaku 
  is said to be able to see through every shadow or thorough 
  the eye of every vicious beast or humanoid rapist in the 
  Tatakama, and knows many secrets of the place unknown 
  to even Tatehaya. 
  Amanojaku appears as some unholy, black scaled 
  crossbreed of monkey and deep sea angler fish. He is 
  the lord of savage, unchecked evolution, and his home 
  realm is a churning Darwinistic cauldron where only the 
  most powerful oni survive long. In another reality, far 
  Simon Wentworth (order #22737413)
  
  
  up the dimensional stream, he is 
  known only as The Nemesis. In 
  this guise, Amanojaku has created 
  many worlds of his own, all full of 
  strange, invincible oni referred to as 
  Lifespawn. 
  the kiriN, 
  Blessed 
  uNicOrN Of the 
  east
  Known as the Blessed Unicorn of 
  the East, the Kirin wanders through 
  the Tatakama and the Earth-realm at 
  his leisure, serving the cause of good 
  and fucking as many mares as time 
  and chance allows. The Kirin spends 
  much of his time in the Heavenly 
  Court, trying vainly to convince the 
  impetuous and arrogant Tatehaya to 
  be a better ruler for his oni-haunted 
  creation. When diplomacy fails, the 
  Kirin leaves Heaven in search of oni 
  lords to impale with his golden horn, 
  or fight along side one of his many, 
  many beloved Daughters. 
  The Kirin is well known to the 
  common folk of the Tatakama, often 
  glimpsed out of the corner of the eye, 
  a flash of gold and ivory and wind. 
  The Kirin, like his legendary and 
  numerous Daughters are known as a 
  defender of women, children and all 
  good men. The Kirin has a habit of 
  appearing at the coronation of kings, emperors and daimyo; 
  he snorts and stamps to bless rulers who will rule well and 
  wisely. If he doesn’t slay cruel tyrants outright, he will lift 
  his tail and defecate spectacularly before the assembled 
  crowds, cursing the ruler to a short and tempestuous reign. 
  The Kirin’s form is a massive unicorn, fully 10 ft tall at the 
  haunches, clothed in glistening golden scales and smooth 
  ivory that resembles the finest barding ever imagined by 
  a cavalry smith. His singular horn is a massive, curved 
  scimitar made from gleaming, jeweled gold. Normally three 
  feet long, this horn can grow as long as a lightning bolt 
  when the Kirin fights. The Kirin is normally accompanied 
  in his wanderings by a small harem of his fittest, fastest and 
  most beloved Daughters and grand-Daughters. 
  the Baku, eater 
  Of Bad dreams
  The Baku is the Kirin’s cosmic sidekick, a jolly but rather 
  inept little god the Kirin found who knows where. The 
  Baku is the Kirin’s most loyal friend, and constantly strives 
  to live up to his hero’ exploits. Though he usually fails, 
  the Baku keeps trying. The Baku has no schemes or great 
  cosmic agenda; he is too simple and direct a god for that.
  The Baku is an ungainly and fantastical cross-breed of 
  elephant, tiger and monkey. He is plump and slow, though 
  impossibly strong. He protects children and sleepers from 
  oni. The Baku hunts other nocturnal threats, from night 
  hags to vampires, and savages bad dreams with his mighty 
  trunk and silvery tusks. 
  Simon Wentworth (order #22737413)
  
  00
  the uBume empress
  The Ubume Empress was once a mortal woman upon one 
  of the many Earths hung somewhere in the Great Universal 
  Tree’s branches. She died in quilt over a lost child, with so 
  much hate in her heart for those who took her child that she 
  could not rest. Her broken soul drifted into the Great Tree’s 
  branches and was drawn by great spiritual gravity into the 
  Black Else. The ghost splashed down, and in the depths of 
  the black ocean, she somehow rose from pitiful victim to 
  elder oni lady. 
  Now, the Ubume Empress is mistress of the race that 
  bears her name, and she is the dark mother of all demons 
  of childbirth, infanticide and pregnancy. Aswang sing 
  her praises in their cackling calls, jizo dream of her cold 
  embrace, and mortal women leave bowls of rice on her 
  altars in hopes that no oni will steal their pregnancy from 
  them. 
  The Ubume Empress manifests as a blond gajin woman, 
  the top of her head blasted apart by some cruel wound 
  that has never stopped bleeding. She dresses in purple and 
  ebony finery, and is trailed by a retinue of ghostly servants. 
  These skeletal guard is connected to the Ubume Empress 
  by rotted umbilical cords that trail from beneath her 
  bloodsplattered pussy. 
  the celestial cOurtier
  The Celestial Courtier is the revered head of the Heavenly 
  Bureaucracy, a wise and all-seeing if somewhat harried 
  goddess. She dispatches the agents of heaven on their 
  missions. Every Kami and Futakuchi walking the fields 
  of the Tatakama had their divine passport stamped by the 
  Celestial Courtier…most of them even ended up in the 
  right century, pursuing the right mission. 
  The Celestial Courtier is tasked with keeping Heaven, 
  the Tatakama and the Earth Realm running smoothly- 
  fortunately, the Black Else is out of her jurisdiction. She 
  receives very little worship, and most mortals don’t realize 
  she even exists, a fact for which the Celestial Courtier is 
  eternally grateful. If she were more popular, she’d have to 
  answer prayers, provide clerics spells and defend the virtue 
  of her paladins, and she’s got too much to do as it is….. 
  now, what century did she send Lady Rika to? 
   
  The Celestial Courtier appears as a small Futakuchi female 
  with a constantly frazzled appearance. She carries dozens 
  of scrolls, oyafuda and prayer wheels, and such articles 
  are constantly spilling out of her arms. Her long hair is 
  constantly tangled and messy, and changes colors often. 
   
  ByakkO, White tiger 
  Of the West
  The Byakko is a crude and direct god, a kind of cosmic 
  ronin who fights and fucks his way across the multiverse. 
  His adventures are many and ledgendary; any old time 
  tavern drunk or samurai-worshipping boy can recite dozens 
  of tales of the Byakko’s audacity. The Byakko enjoys 
  fighting against tyrants and dark powers, and will often 
  take mortal form to fight at the side of some courageous 
  human battling against impossible odds. The Byakko fights 
  on behalf of the poor, the downtrodden, animal-folk of all 
  kinds. Many Yakuza clans in the Tatakama have adopted 
  the freewheeling Byakko as a patron. 
  The Byakko appears as a heroic giant of a man, dressed 
  in the finest samurai armor, with the head of a white tiger 
  and a striped pelt. He has battled often with the Tatehaya, 
  always losing to the superior swordsman, but relishes 
  another battle. It is said that the worst storms that rage 
  across the Tatakama occur when the Byakko scores a solid 
  blow with his katana against the Storm Lord. 
  Appendix IV: Minor 
  Oni Lords of the Black 
  Else 
  These powerful oni-lords are effectively demi-gods (while 
  the most powerful are minor deities), not as powerful as the 
  true masters of the Black Else, but still forces to be feared. 
  The men of the Tatakama do not worship such beings, do 
  not placate them, and few even know their names. There is 
  a superstitious dread of these beings, a quite justified terror 
  of even speaking the name of an oni lord. 
  ashiaraiyashiki
  Ashiaraiyashiki is a gigantic Ironclub monster, standing 
  fully twenty feet tall and weighing more than a bull 
  elephant. This sadistic behemoth is as cruel as he is lazy. 
  He often appears in the Tatakama to seize some remote 
  onsen, forcing mortals to bathe him or act out his cruel 
  sexual fantasies before crushing them to death with his 
  great adamantine tetsubo, Mountain Spine. 
  Simon Wentworth (order #22737413)
  
  01
  daidaraBOcchi, lOrd Of 
  earthQuakes
  Daidarabocchi was once a true god in the Earth-realm, 
  but he was exiled into the darkness beyond the stars for 
  his unceasing hostility towards human life. Eventually, 
  Daidarabocchi found his way into the seas of the Black 
  Else. This serpentine, piscian horror is responsible for great 
  quakes that level cities and kill thousands, and is the patron 
  of the destructive Namazu race (Furosna IV: Fur of the 
  Yokai, Otherverse Games, 2012). 
  gashadOkurO, master 
  Of the uNBuried dead
  Gashadokuro is the war-general of the Black Else. He plots, 
  and schemes and designs unbreakable tactical formations 
  that assure victory, but only at the cost of millions of mortal 
  lives. The emotionless, skeletal samurai is attended by 
  an entire army of bone knights and skeletal archers, and 
  considers all unburied dead to be soldiers in the Black 
  Else’s endless legions. 
  itsumadeN
  Itsumaden is a goliath vulture whose lice-flecked black 
  wings span the horizon. It typically soars over the Black 
  Else, snatching up gigantic devil-whales for its meal. 
  Occasionally though, the Itsumaden appears in the 
  Tatakama, where it devours corrupt nobility and makes a 
  stinking nest of their ruined palaces. 
  mOmONJii
  Momonjii is the spirit of death; he appears to all mortals 
  several times as they age, appearing at ‘every fork upon 
  life’s road.’ He urges the old and the sick to cling to life at 
  all costs, selfishly stealing from the young to prolong their 
  own miserable existences. He taught mortal sorcerers many 
  forms of life-theft, and across the dimensional border, he is 
  the patron of Black Japan’s Amakaze. This selfish, cunning 
  trickster is a favorite catspaw of the Ubume Empress. 
  Nue the fOrmless
  Nue is a formless demon of evershifting forms, who 
  appears in nightmares as a hybrid of a thousand different 
  beasts. She plagues leaders with doubt and self-loathing, 
  and sends dark dreams to ruin the course of nations. She 
  loves nothing better than tempting heroes and ruining 
  friendships with lust stoked by disrurbing wet-dreams. 
  NurarihyON, supreme 
  cOmmaNder Of the 
  yOkai
  Nurarihyon is a disloyal but talented commander in the 
  Black Else’s armies. He dresses in black samurari armor, 
  but in his heart, is as scheming and dishonorable as any 
  Yakuza. He uses his vast gang of yokai, demons and 
  twisted mortals to carry out Amanojaku and Gashadokuro’s 
  orders, but always in ways that increase his own personal 
  power and influence. 
  Minor Oni Lords of the Black Else
  Minor Oni Lord
  Alignment
  Domains
  (associated sub-domains) 
  Favored 
  Weapon
  Portfolio
  Ashiaraiyashiki
  CE
  Destruction (rage), Strength (ferocity) 
  Tetsubo
  Rape, pillage, and violence, Iron Club 
  Oni
  Daidarabocchi
  CE
  Destruction (catastrophe), Luck (curse), 
  Water (oceans)
  Warhammer
  Earthquakes, tsunami, Namazu
  Gashadokuro
  LE
  Death (undead), War (tactics)
  Katana
  Military commanders, warfare, undeath
  Itsumaden
  N
  Air (wind), Animal (feather), Destruction 
  (catastrophe)
  Great Flail
  Storms, predatory birds, revolution and 
  destruction of nations
  Momonjii
  LE
  Evil (devil), Repose (ancestors) Trickery 
  (thievery)
  Dagger
  The elderly, fear of death, selfishness
  Nue the Formless
  CN
  Chaos (protean), Charm (lust), Darkness 
  (night)
  Net
  Nightmares, infidelity, lust, doubt, 
  hybrid creatures
  Nurarihyon
  LE
  Evil (devil), Trickery (deception), War 
  (blood)
  Katana
  Warfare, murder, betrayal
  Yamata-no-Orochi
  CE
  Destruction (both), Evil (demon), Strength 
  (ferocity)
  Katana
  Destruction of the entire multiverse. 
  Simon Wentworth (order #22737413)
  
  0
  yamata-NO-OrOchi
  Yamata-no-Orochi is the eight-headed hydra god of primal 
  Japan. Once, Susano-Wo (before he became Tatehaya) 
  claimed he killed the great beast, but he lied, as he always 
  does. Instead, Tatehaya chained Yamata-no-Orochi to 
  the base of the Great Universal Tree, where it gnaws 
  continually at the roots of reality. Tatehaya uses Yamata-
  no-Orochi as his ulitmate threat and weapon- a god-killing 
  WMD that he will only ever unchain if all his great schems 
  go awry. What Tatehaya does not know is that Amanojaku 
  has his own keys to the locks restraining Yamata-no-
  Orochi, and may unleash the Cosmic Hydra at any time, for 
  any reason, or no reason at all….
  Appendix V: 
  Portentous, Ominous 
  and Spoiler-Free 
  Anime fans are well familiar with the melodramatic 
  previews of the upcoming adventure that plays at the end of 
  any given episode. A dramatic voice hints at the twists and 
  turns the serialized story will take, providing just enough 
  information to seduce the viewer into watching another 
  episode. 
  This random chart allows you to quickly script an 
  intriguing summary of your next Black Tokyo game 
  session, perfect if you want some inspiration for an 
  upcoming adventure. 
  	
  First Sentence: A [adjective] [character] [action]. 
  		
  Second Sentence: [Poetic Statement], [Ominous 
  Warning].
  	
  Third Sentence: Next time, on Black Tokyo episode 
  XX: [Poetic Title I] [Linking Phrase] [Poetic Title II] !
  D20
  Adjective
  Character
  Action
  1
  Vulgar
  Fallen Samurai 
  Seeks enlightenment in an unlikely place. 
  2
  Courageous
  Goryohime
  Prepares for death. 
  3
  Broken
  Android 
  Is reborn into a new state. 
  4
  Desperate
  Man
  Opens a long forgotten door. 
  5
  Lustful
  Woman
  Glimpses the Tatakama for the first time. 
  6
  Lonely
  Child 
  Finally claims a chance at vengeance. 
  7
  Enraged
  Traveler from the otherworld
  Gives into dark impulses. 
  8
  Lovestruck
  Lord of the Black Else
  Abandons friends and obligations. 
  9
  Jealous
  Homeless and forgotten man
  Runs from the future and abandons the past. 
  10
  Reborn
  Murderer
  Is lost to the darkness of the Black Else. 
  11
  Repentant
  Unborn ghost
  Is hunted by threats more dangerous than any ever faced 
  before. 
  12
  Pious
  Kitsune
  Dreams of the dangling nooses beneath the Great Tree. 
  13
  Confused
  Idol
  Is reduced to screams of agony. 
  14
  Dying
  Slave
  Finds redemption at long last. 
  15
  Awakening
  Cannibal
  Returns home at long last. 
  16
  Wandering
  Pawn
  Leads a desperate assault. 
  17
  Impoverished
  Child of the Black Else
  Uncovers a secret that will kill at least one good friend. 
  18
  Broken-hearted
  Potential Bosatsu
  Finally confesses a long-ago sin. 
  19
  Amnesiac
  Oni like none seen before
  Devours innocent flesh. 
  20
  Famous
  Flesh trader
  Sings a song of perfect beauty. 
  Simon Wentworth (order #22737413)
  
  0
  D20
  Poetic Statement
  Ominous Warning 
  1
  A day of pleasure,
  ,as the demons feast.
  2
  While heroes rest, 
  ,a child is defiled forever. 
  3
  The cherry blossoms drift on the spring wind, 
  ,while Tokyo burns. 
  4
  An unlikely princess emerges from the darkness, 
  ,as a lover long dead rises from the grave as a servant of Hell. 
  5
  A cold wind blows,
  ,and a dragon is enraged beyond all reason. 
  6
  Love burns bright,
  ,as a sea of blood rises to drown the world. 
  7
  Equals duel one another, 
  ,as an endless night shrouds the Earth. 
  8
  A sacred mission is finally discharged, 
  ,as a mentor dies in the arms of their only surviving student. 
  9
  An old wound finally closes,
  ,and the world quakes as a demon-prince wakes from its eternal 
  slumber. 
  10
  Hope is reborn,
  ,as the clouds of final battle gathers. 
  11
  A desperate battle begins,
  ,as Earth and the Tatakama become one.
  12
  Old hatreds are put aside,
  ,as the only weapon that can save the Earth is lost forever. 
  13
  Savage training continues, 
  ,and unnoticed by everyone, the world comes to an end. 
  14
  New love blossoms, 
  ,as the leaves fall from the Great Tree, and the final autumn 
  commences. 
  15
  A new life begins, 
  ,as the sky burns black. 
  16
  One life ends, 
  ,while the enemy moves one step closer to absolute triumph. 
  17
  An ancient mystery is solved, 
  ,when the sun fails to rise today.
  18
  A revolutionary weapon is unveiled, 
  ,as hope dies on a Nagasaki operating table. 
  19
  A new hero is recruited, 
  ,while the demons wager on who will survive the longest. 
  20
  The dawn finally breaks, 
  ,as war engulfs Asia. 
  2D8
  Poetic Title
  Linking Phrase
  Poetic Title II
  2
  Flowers 
  Of
  Edo
  3
  Centipedes 
  Of
  Evening
  4
  Episode
  And
  The Witches
  5
  Exorcism
  And
  The Wolves
  6
  Dreams
  Against
  Morning Sunlight
  7
  Music
  Against
  Darkness
  8
  Three Women
  Of 
  Mystery
  9
  Blood
  Of
  Dark Wonders
  10
  Steel
  And 
  Lust
  11
  Chrysanthemums
  And
  Fires of the Night
  12
  Feathers
  Within
  Heaven and Earth
  13
  Remembrances 
  Without
  Sin
  14
  Secrets
  Between
  Nightmares
  15
  Memento
  Inside
  Secrets
  16
  Cats and Foxes
  Beyond
  Sorrow
  Simon Wentworth (order #22737413)
  
  0
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  15. COPYRIGHT NOTICE 
  Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
  System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; 
  Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. 
  Gary Gygax and Dave Arneson.
  Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: 
  Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip 
  Williams.
  The Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights 
  reserved.
  Modern System Reference Document Copyright 2002-2003, Wizards of the 
  Coast, Inc.; Authors Bill Slavicsek, Jeff Grubb, Rich Redman, Charles Ryan, Eric 
  Cagle, David Noonan, Stan!, based on material by Jonathan Tweet, Monte Cook, 
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  Nelson 
  Black Tokyo v1-3, Black Tokyo’s Unlimited Edition, Back to School in Black 
  Tokyo, Busty Extreme, Catgirls of Black Japan, Centipedes of Lake Biwa, 
  Enchantments of Black Tokyo, EO: Maids, EO: Sumotori, ER: Goryohime, ER: 
  Kami, ER: Kitsune, Even Heavier Weapons, Filth of the Akaname, Gods and 
  Spells of the Tatakama, Heavy Weapons, The Combatant Basic Class, The Modern 
  Grimoire, The Modern Spellcaster Basic Class, Technology Unleashed, TMU 
  Volume 1: Occult-Tech Armory, Witches of the Blue Skies, others. All copyright 
  2008-2016, Otherverse Games. Author: Chris A. Field
  The Black Atlas. Copyright 2020, Otherverse Games. Author: Chris A. Field
  “He loved Tokyo, but Tokyo would never love him back. It 
  would see to all his needs, give him enormous liscense in 
  exchange for even the smallest attempt at politeness, dazzle 
  him with its beauty, exhaust him with its exquisite sexual 
  pleasures. But he would always be a gajin, a foreinger, 
  never have a family in a country where family was more 
  important than anything.”
  - 
  Lewis Shiner, “Zero Hour”, Wild Cards Volume IV, 
  Aces Abroad
  Simon Wentworth (order #22737413)
  
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