TEXT: 1
  WARHAMMER 40,000 – CODEX: ADEPTA SORORITAS
  CODEX: ADEPTA SORORITAS
  Indomitus Version 1.2
  These documents collect amendments to the rules and present 
  our responses to players’ frequently asked questions. Often 
  these amendments are updates necessitated by new releases or 
  community feedback; these can be identified by the presence 
  of an asterisk before the page reference. At other times, these 
  amendments are errata designed to correct mistakes or add 
  clarity to a rule that is not as clear as it might be. 
  As they’re revised regularly, each of these documents has a 
  version number; where a version number has a letter, e.g. 1.1a, 
  this means it has had a local amendment, only in that language, 
  to clarify a translation issue or other minor correction. When 
  a document is revised, the version number will be incremented 
  and new updates will be highlighted in blue, while new errata 
  and FAQs will be highlighted in magenta.
  DESIGNER’S NOTES
  WEAPON UPDATES
  Several weapon profiles were updated in the 2020 edition of 
  Codex: Space Marines. As a result, where those same weapons 
  appear in this publication, they are updated to match. We have 
  also updated the wording of certain weapons’ abilities that 
  would explode or inflict mortal wounds on hit rolls of 1, so that 
  they now only do so on unmodified hit rolls of 1. The weapons in 
  question, and the updated profiles for them, are found at the end 
  of this document, and should be changed wherever they appear in 
  this book.
  Having updated several weapon profiles, we have also reviewed 
  those Relics that replace one of the updated weapons. As a result, 
  we have decided to update a few Relics to ensure that they are not 
  worse (e.g. have a lower Strength characteristic) than the weapons 
  they replace.
  STORM SHIELDS
  The rules for storm shields were updated in the 2020 edition 
  of Codex: Space Marines. As a result, wherever the rules for a 
  storm shield appear in this book, they should be replaced with the 
  following:
  ‘Storm Shield: The bearer has a 4+ invulnerable save. In 
  addition, add 1 to armour saving throws made for the bearer.’
  Note this also applies to the Gotfred de Montbard datasheet 
  from Blackstone Fortress: Escalation.
  UPDATES & ERRATA
  Page 77 – Canoness, Wargear Options
  Change the first wargear option to read:
  ‘This model can be equipped with 1 plasma pistol, 1 power 
  sword and 1 rod of office instead of 1 bolt pistol and 
  1 chainsword.’
  *Page 79 – Triumph of Saint Katherine, Solemn Procession
  Add the following sentence to this ability:
  ‘In addition, for the purposes of any terrain traits (e.g. Dense 
  Cover, Obscuring), this model is considered to have a Wounds 
  characteristic of 9, not 18.’
  Page 92 – Mortifiers
  Change the second sentence of the unit description to read:
  ‘It can additionally contain up to 3 Mortifiers (Power Rating +3 
  per model).’
  *Page 92 – Mortifiers, Abilities, Blaze of Agony
  Change to read:
  ‘When you choose this unit to shoot with in your Shooting 
  phase, you can choose for heavy bolters that models in this unit 
  are equipped with to have a Type characteristic of Assault 3 until 
  the end of that phase.’
  *Page 95 – Battle Sanctum, Abilities, Adeptus 
  Ministorum Structure
  Change to read:
  ‘After this model is set up, it becomes an Area Terrain feature 
  with the following terrain traits: Breachable; Heavy Cover; Light 
  Cover; Scalable (see the Warhammer 40,000 Core Book).’
  *Page 101 – Devout Serenity, rules text
  Change the first sentence to read:
  ‘Each time a Combat Attrition test is taken for this unit, it is 
  automatically passed’
  Page 103 – A Heroine in the Making
  Change the second sentence to read:
  ‘Select one Adepta Sororitas Character (other than your 
  Warlord, Celestine, Junith Eruita, Ephrael Stern or the 
  Triumph of Saint Katherine) and generate one Warlord Trait 
  for it; it is regarded as your Warlord for the purposes of that 
  Warlord Trait.’ 
  Page 103 – Divine Intervention
  Change the first sentence of this Stratagem to read:
  ‘Use this Stratagem when an Adepta Sororitas Character model 
  (other than Celestine, Ephrael Stern, a Geminae Superia, Junith 
  Eruita or the Triumph of Saint Katherine) from your army is 
  destroyed (before any Miracle dice are gained as a result).’
  IMPERIAL ARMOUR INDEX: FORCES OF THE ADEPTUS 
  ASTARTES ERRATA
  Page 54 – Sororitas Repressor, Abilities
  Change the first line to read:
  ‘Acts of Faith, Sacred Rites, Shield of Faith (see Codex: 
  Adepta Sororitas)’
  
  2
  WARHAMMER 40,000 – CODEX: ADEPTA SORORITAS
  *Page 109 – Relics of the Ecclesiarchy, Martyrs’ Vengeance, 
  rules text
  Change this Relic’s ability to read: 
  ‘Each time an attack made with this weapon targets a unit 
  within half range, that attack has a Damage characteristic 
  of D6+2.’
  FAQs
  Q: When making attacks with a unit, how many Miracle dice 
  can be used when making several rolls simultaneously using fast 
  dice rolling?
  A: One. Note, however, that if the unit was equipped with a 
  Simulacrum Imperialis or within range of the Triumph of Saint 
  Katherine’s Icon of the Valorous Heart ability, this would allow 
  multiple simultaneous rolls to be replaced with Miracle dice, up 
  to the number of Acts of Faith that unit is permitted to perform 
  during that phase. 
  Designer’s Note: Where the Acts of Faith ability states players 
  can choose to use ‘one or more Miracle dice’, this is in reference 
  to replacing one or more of the dice for a roll that involves 
  multiple dice (e.g. a charge roll). Utilising fast dice rolling does 
  not enable the player to treat several rolls made simultaneously 
  as a ‘single roll’ for this purpose. For example, four hit rolls made 
  simultaneously are still considered to be four separate rolls, and so 
  only one of the roll’s dice can be replaced with a Miracle dice. 
  Q: When determining a randomised number of mortal wounds 
  (e.g. D3), is this treated as a damage roll for the purposes of Acts 
  of Faith?
  A: No. 
  Q: If I use the Moment of Grace Stratagem to modify a hit roll or 
  wound roll, why would I discard more than 1 Miracle dice, given 
  that these rolls cannot be modified by more than -1 or +1?
  A: While hit rolls and wounds rolls cannot be modified by more 
  than -1 or +1, this limit takes effect after all applicable modifiers 
  have been applied, some of which may cancel each other out. 
  For example, a model makes an attack against a unit hiding in 
  a terrain feature that has the Dense Cover terrain trait (see the 
  Warhammer 40,000 Core Book). The terrain feature applies a -1 
  modifier to that attack’s hit roll, and so the model’s controlling 
  player uses the Moment of Grace Stratagem and discards 2 
  Miracle dice to also give a +2 modifier to the roll. Applying both 
  of these modifiers to the hit roll results in a final modifier of +1. 
  Q: If I use the Faith and Fury Stratagem, is reusing the same 
  Miracle dice for the wound roll of that attack treated as an 
  additional Act of Faith?
  A: No. 
  Q: If I use the Storm of Retribution Stratagem to affect a 
  Retributor unit when they fire Overwatch, are attacks made with 
  heavy bolters by models in the unit affected by the modifier to the 
  hit roll? 
  A: No. 
  Q: Assuming there are no modifiers to its Attacks characteristic, 
  how many hit rolls are made by a Mortifier equipped with 2 
  penitent flails? 
  A: 15.
  
  3
  WARHAMMER 40,000 – CODEX: ADEPTA SORORITAS
  WEAPON UPDATES
  RANGED WEAPONS 
  RANGE TYPE 
  S 
  AP D 
  ABILITIES
  Combi-flamer 
   Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made 
  with this weapon this phase, subtract 1 from that attack’s hit roll. 
   
   
   
   
  - Boltgun 
  24" 
  Rapid Fire 1 
  4 
  0 
  1 
  -
  - Flamer 
  12" 
  Assault D6 
  4 
  0 
  1 
   Each time an attack is made with this weapon profile, that attack automatically hits 
  the target.
  Combi-melta 
   Before selecting targets, select one or both of the profiles below to make attacks with. If you select both, then each time an attack is made 
  with this weapon this phase, subtract 1 from that attack’s hit roll. 
   
   
   
   
  - Boltgun 
  24" 
  Rapid Fire 1 
  4 
  0 
  1 
  -
  - Meltagun 
  12" 
  Assault 1 
  8 
  -4 
  D6 
   Each time an attack made with this weapon profile targets a unit within half range, that 
  attack has a Damage characteristic of D6+2.
  Combi-plasma 
   Before selecting targets, select one or two of the profiles below to make attacks with (you can only select one of the plasma gun profiles). If 
  you select two, then each time an attack is made with this weapon this phase, subtract 1 from that attack’s hit roll. 
   
  - Boltgun 
  24" 
  Rapid Fire 1 
  4 
  0 
  1 
  -
  - Plasma gun (standard) 
  24" 
  Rapid Fire 1 
  7 
  -3 
  1 
  -
  - Plasma gun (supercharge) 
  24" 
  Rapid Fire 1 
  8 
  -3 
  2 
   If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is 
  destroyed after shooting with this weapon.
  Flamer 
  12" 
  Assault D6 
  4 
  0 
  1 
  Each time an attack is made with this weapon, that attack automatically hits the target.
  Hand flamer 
  12" 
  Pistol D6 
  3 
  0 
  1 
  Each time an attack is made with this weapon, that attack automatically hits the target.
  Heavy bolter 
  36" 
  Heavy 3 
  5 
  -1 
  2 
  -
  Heavy flamer 
  12" 
  Heavy D6 
  5 
  -1 
  1 
  Each time an attack is made with this weapon, that attack automatically hits the target.
  Hunter-killer missile 
  48" 
  Heavy 1 
  10 
  -2 
  D6 
  The bearer can only shoot with each hunter-killer missile it is equipped with once per battle.
  Inferno pistol 
  6" 
  Pistol 1 
  8 
  -4 
  D6 
   Each time an attack made with this weapon targets a unit within half range, that attack has 
  a Damage characteristic of D6+2.
  Meltagun 
  12" 
  Assault 1 
  8 
  -4 
  D6 
   Each time an attack made with this weapon targets a unit within half range, that attack has 
  a Damage characteristic of D6+2.
  Multi-melta 
  24" 
  Heavy 2 
  8 
  -4 
  D6 
   Each time an attack made with this weapon targets a unit within half range, that attack has 
  a Damage characteristic of D6+2.
  Plasma pistol 
  Before selecting targets, select one of the profiles below to make attacks with. 
   
   
   
   
  - Standard 
  12" 
  Pistol 1 
  7 
  -3 
  1 
  -
  - Supercharge 
  12" 
  Pistol 1 
  8 
  -3 
  2 
   If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is 
  destroyed after shooting with this weapon.
  Twin heavy bolter 
  36" 
  Heavy 6 
  5 
  -1 
  2 
  -
  Twin multi-melta 
  24" 
  Heavy 4 
  8 
  -4 
  D6 
   Each time an attack made with this weapon targets a unit within half range, that attack has 
  a Damage characteristic of D6+2.
  MELEE WEAPONS 
  RANGE TYPE 
  S 
  AP D 
  ABILITIES
  Power maul 
  Melee 
  Melee 
  +3 
  -1 
  1 
  -
  Power sword 
  Melee 
  Melee 
  +1 
  -3 
  1 
  -
  
SOURCE: textdata/thevault/Warhammer/40k/9th Edition - Warhammer 40K/Errata & FAQs/2. Codex/CODEX - ADEPTA SORORITAS v1-2.pdf