TEXT: A chart for tracking events in space combat for Mongoose 
  Traveller 2nd Edition (compatibility with other versions of 
  Traveller may be possible, but I make no promises).
   
   
  Legal:
  © Gazelle Games 2016.
  Permission is granted to print and copy for personal use only.
  This product was created under license. Traveller and its logo are trademarks of Far Future Enterprises. This work contains material that is copyright 
  Mongoose Publishing and/or other authors. Such material is used with permission under the Community Content Agreement for The Travellers’ Aid 
  Society.
  
  Traveller Space Combat Tracker
  Introduction:
  This sheet is designed to help a GM and players keep track of what is 
  going on in a space combat.
   
  Instructions:
  Setup:
  The players ship is assumed to be on space “zero” of the tracker.
  Place a token on the tracker for each other vessel - the tracker includes 
  range indications to assist in choosing appropriate spaces, though note 
  that these ranges should be considered approximate.
   
  During Play:
  In play, whenever the players expend thrust, adjust the range of all  
  other tokens on the tracker (if trying to open the range, move all 
  tokens away, and if closing move them closer).
   
  Whenever hostile vessel or missile raid expends thrust, simply move 
  the corresponding token accordingly. 
   
  When missiles are launched, simply place a raid token on the same 
  space as the launching vessel and immediately move it a number of 
  spaces equal to their Thrust towards their target. Thereafter the raid 
  will move in the Movement Step as per normal.
   
  Missile raids will attack their target if they land on the same space or 
  pass their target when they or their target moves - resolve the attack 
  during the Attack Step as usual so that the defender has an 
  opportunity to use point-defense fire.
   
  Smallcraft #1
  Type A 
  #1
   
  Type T 
  #1
  Type C 
  #1
   
  Type C 
  #2
   
  Type C 
  #3
   
  Type A 
  #2
   
  Type A 
  #3
   
  Type T 
  #2
  Type T 
  #3
  Type K 
  #1
   
  Type K 
  #2
   
  Type K 
  #3
   
  Type S/J #1
  Type S/J #2
  Type S/J #3
  Type M 
  #1
   
  Type M 
  #2
   
  Type M 
  #3
   
  Type R 
  #1
   
  Type R 
  #2
   
  Type R 
  #3
   
  Cutter 
  #1
  Launch
  #1
  Fighter 
  #1
   
  Fighter 
  #2
   
  Fighter 
  #3
   
  Raid 
  #1
   
  Raid 
  #2
   
  Raid 
  #3
   
  Raid 
  #4
   
  Raid 
  #5
   
  Raid 
  #6
   
  Pinnace
  #1
   
  Smallcraft #2
  Smallcraft #3
  
  1 km
  1
  Adjacent
  10km
  2
  Close
  500 km
  3
  Short
  1,250 km
  4
  Short
  2,000 km
  5
  Medium
  4,000 km
  6
  Medium
  6,000 km
  7
  Medium
  8,000 km
  8
  Medium
  10,000 km
  9
  Medium
  11,500 km
  10
  Long
  13,000 km
  11
  Long
  14,500 km
  12
  Long
  16,000 km
  13
  Long
  17,500 km
  14
  Long
  19,000 km
  15
  Long
  21,000 km
  16
  Long
  23,000 km
  17
  Long
  25,000 km
  18
  Long
  26,000 km
  19
  Very Long
  27,000 km
  20
  Very Long
  28,000 km
  21
  Very Long
  29,000 km
  22
  Very Long
  30,000 km
  23
  Very Long
  31,000 km
  24
  Very Long
  32,000 km
  25
  Very Long
  33,000 km
  26
  Very Long
  34,000 km
  27
  Very Long
  35,000 km
  28
  Very Long
  36,000 km
  29
  Very Long
  37,000 km
  30
  Very Long
  38,000 km
  31
  Very Long
  39,000 km
  32
  Very Long
  40,000 km
  33
  Very Long
  41,000 km
  34
  Very Long
  42,000 km
  35
  Very Long
  43,000 km
  36
  Very Long
  44,000 km
  37
  Very Long
  45,000 km
  38
  Very Long
  46,000 km
  39
  Very Long
  47,000 km
  40
  Very Long
  48,000 km
  41
  Very Long
  49,000 km
  42
  Very Long
  50,000 km
  43
  Very Long
  55,000 km
  44
  Distant
  60,000 km
  44
  Distant
  65,000 km
  46
  Distant
  70,000 km
  47
  Distant
  75,000 km
  48
  Distant
  80,000 km
  49
  Distant
  85,000 km
  50
  Distant
  90,000 km
  51
  Distant
  95,000 km
  52
  Distant
  100,000 km
  53
  Distant
  105,000 km
  54
  Distant
  110,000 km
  54
  Distant
  115,000 km
  56
  Distant
  120,000 km
  57
  Distant
  125,000 km
  58
  Distant
  130,000 km
  59
  Distant
  135,000 km
  60
  Distant
  140,000 km
  61
  Distant
  145,000 km
  62
  Distant
  150,000 km
  63
  Distant
  155,000 km
  64
  Distant
  160,000 km
  64
  Distant
  165,000 km
  66
  Distant
  170,000 km
  67
  Distant
  175,000 km
  68
  Distant
  180,000 km
  69
  Distant
  185,000 km
  70
  Distant
  190,000 km
  71
  Distant
  195,000 km
  72
  Distant
  200,000 km
  73
  Distant
  205,000 km
  74
  Distant
  210,000 km
  74
  Distant
  215,000 km
  76
  Distant
  220,000 km
  77
  Distant
  225,000 km
  78
  Distant
  230,000 km
  79
  Distant
  235,000 km
  80
  Distant
  240,000 km
  81
  Distant
  245,000 km
  82
  Distant
  250,000 km
  83
  Distant
  255,000 km
  84
  Distant
  260,000 km
  84
  Distant
  265,000 km
  86
  Distant
  270,000 km
  87
  Distant
  275,000 km
  88
  Distant
  280,000 km
  89
  Distant
  285,000 km
  90
  Distant
  290,000 km
  91
  Distant
  295,000 km
  92
  Distant
  300,000 km
  93
  Distant
  >300,000 km
  Out of 
  weapon 
  Range
  D o g f i g h t R a n g e
  Turn Sequence
  • Initiative
  • Manoeuvre
  • Attack
  • Actions
  Common Weapon Ranges
  Beam Laser
  Medium
  Pulse Laser
  Long
  Standard, Jump-Breaker, MIRV,
  Nuclear, Shockwave Missile
  Thrust 10
  Long Range, Decoy, Frag Missile
  Thrust 15
  
SOURCE: textdata/thevault/Traveller/10 - Traveller 2nd edition (Mongoose)/Game Planner/MgT_Traveller_Space_Combat_Chart.pdf