TEXT: Service Number 
  Unit
  Rank  
  Name 
  Attributes
  Agility 
  Smarts 
  Strength 
  Spirit  
  Vigor 
  Parry  
  Toughness 
  Pace 
   
  Charisma 
  Experience
  Hinderances
  Edges
  Skills
  Cleared for use on following weapons 
  Weapon 
   
  range  
  ROF 
  damage 
  AP 
  WT 
  notes
  Gear
  -1
  -2
  -3
  -1
  -2
  Currency:
  Total Wt Carried
  Weight Limit
  Encumberance Penalty
  Starlight #4
  Sarge Johnson
  Sergeant
  d8
  d8
  d8
  d8
  d6
  5
  5
  6"
  -2
  Doubting Thomas
  Ugly
  Cautious
  Climb  
  d6
  Fighting  
  d6
  Guts 
  d8
  Healing
  d8
  Intimidate 
   
  d4
  Investigation  
  d6
  Know. (Tactics) 
  d6
  Notice 
  d6
  Persuasion 
   
  d4
  Shooting 
  d8
  Stealth  
  d6
  Survival 
  d6
  Throw  
  d6
  NCO – Sergeant
  Nerves of Steel
  Command
  Hard to Kill
  M14 Assault Rifle 
  24/48/96 
  1/3 
  2d8+1   
  2 
  9 
  Shots 20 snapfire penalty
  Colt revolver 
  12/24/48 
  1 
  2d6+1 
  2 
  Shots 6
  Johnson (everyone just calls him Sarge) is a crafty, hardened veteran of two wars. After seeing action in 
  World War II and the Korean War, Sarge looked forward to retiring to the Eastern Illinois farmlands. This 
  all changed when his squad encountered and engaged the ancient horror, Bah Tun. Now, with knowledge 
  of the top-secret Weird War, the Sarge has been recruited as a ‘special advisor’ by a shadowy division of 
  the CIA. His mission: to keep his men cool, calm and combative when facing mind-shattering supernatural 
  terrors.
  The men under him trust the Sarge with their lives – literally. They will obey him without question, a fact 
  that has not escaped the CO, Charles Weston.
  A firm Christian, Sarge has a strong belief in how the world works. He can find a rational explanation for 
  almost any situation… but should he finally crack, years of violence and the terror of war will come flood-
  ing back to haunt him.
  
  Service Number 
  Unit
  Rank  
  Name 
  Attributes
  Agility 
  Smarts 
  Strength 
  Spirit  
  Vigor 
  Parry  
  Toughness 
  Pace 
   
  Charisma 
  Experience
  Hinderances
  Edges
  Skills
  Cleared for use on following weapons 
  Weapon 
   
  range  
  ROF 
  damage 
  AP 
  WT 
  notes
  Gear
  -1
  -2
  -3
  -1
  -2
  Currency:
  Total Wt Carried
  Weight Limit
  Encumberance Penalty
  Starlight #4
  Charles Emerson Weston V.
  Second lieutenant 
  d6
  d8
  d6
  d4
  d6
  4
  5
  6"
  0
  Loyal
  Phobia (Rats)
  Doubting Thomas
  Shooting
  d6
  Fighting
  d4
  Throw 
  d6
  Intimidation  
  d6
  Stealth 
  d4
  Survival
  d4
  Persuasion 
   
  d8
  Know. (tactics) 
  d8
  Guts 
   
  d4
  Climbing 
  d6
  Rank (officer)
  Quick
  Grenade x 3
  Assault Rifle 
  24/48/96 
  1/3 
  2d8+1   
  2 
  9 
  Shots 20 snapfire penalty
  Service Pistol 
  12/24/48 
  2d6+1 
  2 
  Shots 7
  Weston is the Commanding Officer of the squad. In the three months since the events detailed in Blood of 
  the Innocent, Weston has seen action in a good number of battles, proving to be a keen tactician and natu-
  ral leader, and earning the respect of his men in the process.
  While he was previously driven by a desire to uphold his family’s long history of excellence in the US 
  military, he now leads with higher objectives in mind: protecting the lives of his men and the fulfillment 
  of their mission as members of the CIA’s spook’s division. He still greatly admires the Sarge, and though 
  Weston is no longer the greenhorn he once was, he still feels the need to prove his worth to the crafty vet-
  eran. So far, he has been living up to his promise.
  
  Service Number 
  Unit
  Rank  
  Name 
  Attributes
  Agility 
  Smarts 
  Strength 
  Spirit  
  Vigor 
  Parry  
  Toughness 
  Pace 
   
  Charisma 
  Experience
  Hinderances
  Edges
  Skills
  Cleared for use on following weapons 
  Weapon 
   
  range  
  ROF 
  damage 
  AP 
  WT 
  notes
  Gear
  -1
  -2
  -3
  -1
  -2
  Currency:
  Total Wt Carried
  Weight Limit
  Encumberance Penalty
  Starlight #4
  Cincinnatus Smith 
  Private (Sniper)
  d10
  d4
  d6
  d6
  d6
  4
  5
  6"
  0
  Newbie
  Shooting
  d12
  Fighting
  d4
  Stealth 
  d4
  Throwing
  d6
  Driving
  d4
  Know.  (Farming) 
  d4
  Climbing
  d4
  Riding 
  d6
  Swimming 
   
  d4
  Guts 
   
  d6
  Notice  
  d4
  Marksman
  Grenade x 3
  M40 sniper rifle 
  48.96/192 
  1 
  2d8+1 
  2 
  15 
  Shots 5, snapfire penalty
  Cincinnatus is a talented sniper, having hunted on the bayous of Florida since boyhood. A devout Catholic, 
  the encounter with Bah Tun three months back firmed up Cincinnatus’ resolve to fight for and protect the 
  things he holds dear: God, country and the American way. 
  A sweet but absent-minded lug, he remains naive in the ways of women, and continues to be teased by the 
  rest of the squad because of this. This incessant badgering has made him decide to finally do something 
  about his virginity before ending his tour in Vietnam, a decision squarely at odds with his deeply held 
  Catholic faith.
  
  Service Number 
  Unit
  Rank  
  Name 
  Attributes
  Agility 
  Smarts 
  Strength 
  Spirit  
  Vigor 
  Parry  
  Toughness 
  Pace 
   
  Charisma 
  Experience
  Hinderances
  Edges
  Skills
  Cleared for use on following weapons 
  Weapon 
   
  range  
  ROF 
  damage 
  AP 
  WT 
  notes
  Gear
  -1
  -2
  -3
  -1
  -2
  Currency:
  Total Wt Carried
  Weight Limit
  Encumberance Penalty
  Starlight #4
  Harold Patrick OLeary
  Private
  d6
  d8
  d6
  d8
  d6
  4
  5
  6"
  0
  Heroic
  Shooting
  d5
  Fighting
  d4
  Throwing
  d4
  Healing
  d10
  Guts 
  d6
  Notice 
  d4
  Know (Medical) 
  d8
  Know (French) 
  d6
  Swimming 
   
  d4
  Luck
  Healer
  Field Med. Kit
  M14 Assault Rifle 
  24/48/96 
  1/3 
  2d8+1   
  2 
  9 
  Shots 20 snapfire penalty
  Coming from a well-to-do Irish family of doctors and academics, O’Leary has a very strong belief with 
  respect to what he considers right and wrong. This sense of Catholic morality led him to enlist as a medic 
  in the Army after hearing of the plight of injured GIs in Vietnam while in third year of medical school.
  He is highly patriotic and driven by a desire to do what is right, a desire that has made him repeatedly 
  place the lives of others above his own. While his core beliefs have not changed since coming to Vietnam, 
  the events of the past months have shown him that there are things in the world that neither science nor his 
  Catholic faith can explain.
  
  Service Number 
  Unit
  Rank  
  Name 
  Attributes
  Agility 
  Smarts 
  Strength 
  Spirit  
  Vigor 
  Parry  
  Toughness 
  Pace 
   
  Charisma 
  Experience
  Hinderances
  Edges
  Skills
  Cleared for use on following weapons 
  Weapon 
   
  range  
  ROF 
  damage 
  AP 
  WT 
  notes
  Gear
  -1
  -2
  -3
  -1
  -2
  Currency:
  Total Wt Carried
  Weight Limit
  Encumberance Penalty
  Starlight #4
  Joe Banks
  Private
  d6
  d8
  d6
  d8
  d6
  4
  5
  6"
  0
  Curious
  Secret (CIA)
  Shooting
  d6
  Fighting
  d4
  Throwing
  d4
  Know.e (Occult) 
  d8
  Know (Vietnamese) d8
  Guts 
  d8
  Stealth 
  d6
  Notice 
  d6
  Repair 
  d6
  Scholar (Occult)
  Scholar (Vietnamese)
  MacGyver
  Radio Telephone
  Grenades x 3
  M14 Assault Rifle 
  24/48/96 
  1/3 
  2d8+1   
  2 
  9 
  Shots 20 snapfire penalty
  Banks is an officer of the top-secret CIA “Spook’s” division, playing the role of a private in the army. His 
  goal is to find and put a stop to the supernatural forces that have been massing up against the American 
  troops in Vietnam.  
  Word has spread within the Spook’s division of Banks’ recent performance during the ‘Bah Tun encoun-
  ter,’ leading to his assignment as Operations Officer of the CIA in Vietnam. This makes him the highest 
  ranking CIA officer at Starlight Camp outside of Colonel James Johnson. However, he has to keep the 
  guise that he is a private in the army on a day-to-day basis, something he is finding very frustrating.
  Since the Bah Tun mission, Banks has also become increasingly isolated from the group, who have come 
  to distrust the CIA agent after his true colors were revealed to the squad. This has made Banks somewhat 
  paranoid, walking in fear that someone from the squad might one day stab him in the bank. Nevertheless, 
  he remains committed to his job, and is determined to purge Vietnam of all supernatural elements.
  
SOURCE: textdata/thevault/Savage Worlds/Weird Wars/Tour of Darkness/Blood of the Innocent/Savage Worlds - Horror Adv - Infestasia - Pregens.pdf