TEXT: Cleric Spells
  3.5
  SPELLS PER DAY
  DOMAIN
  BONUS SPELLS
  GRANTED POWER
  LEVEL
  0
  1
  2
  3
  4
  5
  6
  7
  8
  9
  SPELL SAVE DC
  CLOSE
  MEDIUM
  LONG
  DOMAIN
  RANGES
  GRANTED POWER
  25 ft + 5 ft / 2 LVLS
  100 ft + 10 ft / LVL
  400 ft + 40 ft / LVL
  LEVEL 0
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Create Water
  Creates 2 gallons/lvl of pure water
  Conj
  V,S
  1 a
  Close
  Up to 2 gallons/lvl
  Instantaneous
  -
  -
  215
  � Cure Minor Wounds
  Cures 1 point of damage
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 216
  � Detect Magic
  Detects spells and magic items
  Div
  V,S
  1 a
  60-ft
  Cone
  Conc, 1 min/lvl (D)
  -
  -
  219
  � Detect Poison
  Detects poison in creature or item
  Div
  V,S
  1 a
  Close
  Creat,obj or 5-ft cube Instantaneous
  -
  -
  219
  � Guidance
  +1 on 1 attack roll, save or check
  Div
  V,S
  1 a
  Touch
  One creature
  1 min or till used
  Will negs
  Yes 238
  � Inflict Minor Wounds
  Deal 1 dmg
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will negs
  Yes 244
  � Light
  Item shines like a torch 20-ft glow
  Evoc
  V,M/DF
  1 a
  Touch
  One item
  10 min/lvl (D)
  -
  -
  248
  � Mending
  Makes minor repairs of item
  Trans V,S
  1 a
  10-ft
  Item, 1 lb
  Instantaneous
  Will negs
  Yes 253
  � Purify Food and Drink
  Purifies 1 cu ft/lvl of food or water
  Trans V,S
  1 a
  10-ft
  1 cu ft/lvl
  Instantaneous
  Will negs
  Yes 267
  � Read Magic
  Read scrolls and spellbooks
  Div
  V,S,F
  1 a
  Self
  250 words/min
  10 min/lvl
  -
  -
  269
  � Resistance
  Target gains +1 on saves
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min
  Will negs
  Yes 272
  � Virtue
  Target gains 1 temporary hp
  Trans V,S,DF
  1 a
  Touch
  One creature
  1 min
  Fort negs
  Yes 298
  LEVEL 1
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Bane
  Enemies suffer –1 att, -1 vs fear
  Ench
  V,S,DF
  1 a
  50-ft
  Enemies in 50-ft
  1 min/lvl
  Will negs
  Yes 203
  � Bless
  Allies gains +1 att, +1 vs fear
  Ench
  V,S,DF
  1 a
  50-ft
  Allies in 50-ft
  1 min/lvl
  -
  Yes 205
  � Bless Water
  Make holy water
  Trans V,S,M
  1 min
  Touch
  Water flask
  Instantaneous
  Will negs
  Yes 205
  � Cause Fear
  Creature frightened or shaken 1 rnd
  Necro V,S
  1 a
  Close
  One living creature
  1d4 rnds
  Will part
  Yes 208
  � Command
  One target obeys command 1 rnd
  Ench
  V
  1 a
  Close
  One living creature
  1 round
  Will negs
  Yes 211
  � Comprehend Languages
  Understands all languages
  Div
  V,S,M/DF
  1 a
  Self
  250 words/min
  10 min/lvl
  -
  -
  212
  � Cure Light Wounds
  Cures 1d8+1/lvl (+5)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 215
  � Curse Water
  Make unholy water
  Necro V,S,M
  1 min
  Touch
  Water flask
  Instantaneous
  Will negs
  Yes 216
  � Deathwatch
  Sees how wounded targets are
  Necro V,S
  1 a
  30-ft
  Cone
  10 min/lvl
  -
  -
  217
  � Detect Chaos
  Reveals creatures, spells or items
  Div
  V,S,DF
  1 a
  60-ft
  Cone
  Conc, 10 min/lvl (D) -
  -
  218
  � Detect Evil
  Reveals creatures, spells or items
  Div
  V,S,DF
  1 a
  60-ft
  Cone
  Conc, 10 min/lvl (D) -
  -
  218
  � Detect Good
  Reveals creatures, spells or items
  Div
  V,S,DF
  1 a
  60-ft
  Cone
  Conc, 10 min/lvl (D) -
  -
  219
  � Detect Law
  Reveals creatures, spells or items
  Div
  V,S,DF
  1 a
  60-ft
  Cone
  Conc, 10 min/lvl (D) -
  -
  219
  � Detect Undead
  Reveals undead within 60-ft
  Div
  V,S,M/DF
  1 a
  60-ft
  Cone
  Conc, 1min/lvl (D)
  -
  -
  220
  � Divine Favor
  You gain att, dmg bonus +1/3 lvls
  Evoc
  V,S,DF
  1 a
  Self
  Caster
  1 min
  -
  -
  224
  � Doom
  –2 on attacks, dmg, saves, skills
  Necro V,S,DF
  1 a
  Medium
  One living creature
  1 min/lvl
  Will negs
  Yes 225
  � Endure Elements
  Protected in extreme temperatures
  Abjur V,S
  1 a
  Touch
  One creature
  24 hours
  Will negs
  Yes 226
  � Entropic Shield
  20% miss chance on ranged attacks
  Abjur V,S
  1 a
  Self
  Caster
  1 min/lvl (D)
  -
  -
  227
  � Hide from Undead
  Indiscernible to undead
  Abjur V,S,DF
  1 a
  Touch
  One creature/lvl
  10 min/lvl (D)
  Will negs
  Yes 241
  � Inflict Light Wounds
  Deal 1d8+1/lvl dmg (+5)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 244
  � Magic Stone
  +1 att,1d6+1 dmg, 2d6+2 vs undead
  Trans V,S,DF
  1 a
  Touch
  1-3 Stones
  30 min or till used
  Will negs
  Yes 251
  � Magic Weapon
  Weapon gets +1 att/dmg
  Trans V,S,F,DF
  1 a
  Touch
  Weapon
  1 min/lvl
  Will negs
  Yes 251
  � Obscuring Mist
  Fog surrounds you, visibility 5-ft
  Conj
  V,S
  1 a
  20-ft
  20-ft radius
  1 min/lvl
  -
  -
  258
  � Protection from Chaos
  +2 AC and saves vs chaotic creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  � Protection from Evil
  +2 AC and saves vs evil creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  � Protection from Good
  +2 AC and saves vs good creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  � Protection from Law
  +2 AC and saves vs lawful creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  � Remove Fear
  +4 on fear saves
  Abjur V,S
  1 a
  Close
  One creature +1/4lvls 10 min
  Will negs
  Yes 271
  � Sanctuary
  Opponents cannot attack you
  Abjur V,S,DF
  1 a
  Touch
  One creature
  1 rnd/lvl
  Will negs
  -
  274
  � Shield of Faith
  +2 AC +1/6lvls
  Abjur V,S,M
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 278
  � Summon Monster I
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  One creature
  1 rnd/lvl (D)
  -
  -
  285
  LEVEL 2
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Aid
  +1 att,+1 fear saves,1d8 +1/lvl hps
  Ench
  V,S,DF
  1 a
  Touch
  One living creature
  1 min/lvl
  -
  Yes 196
  � Align Weapon
  Adds alignment to weapon
  Trans V,S,DF
  1 a
  Touch
  Weapon
  1 min/lvl
  Will negs
  Yes 197
  � Augury
  Learns if an action is good or bad
  Div
  V,S,M,F
  1 min
  Self
  Caster
  Instantaneous
  -
  -
  202
  � Bear's Endurance
  +4 Con
  Trans V,S, DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 203
  � Bull's Strength
  +4 Str
  Trans V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 207
  � Calm Emotions
  Calms 1d6/lvl targets
  Ench
  V,S,DF
  1 a
  Medium
  20-ft radius
  Conc, 1 rnd/lvl (D)
  Will negs
  Yes 207
  � Consecrate
  Fill area with positive energy
  Evoc
  V,S,M,DF
  1 a
  Close
  20-ft radius
  2 hr/lvl
  -
  -
  212
  � Cure Moderate Wounds
  Cures 2d8+1/lvl (+10)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 216
  � Darkness
  Supernatural darkness
  Evoc
  V,M/DF
  1 a
  Touch
  Item 20-ft radius
  10 min/lvl (D)
  -
  -
  216
  � Death Knell
  Gain 1d8 temp hp, +2 Str, +1 level
  Necro V,S
  1 a
  Touch
  One living creature
  10 min / creat HD
  Will negs
  Yes 217
  � Delay Poison
  Stops poison from harming target
  Conj
  V,S,DF
  1 a
  Touch
  One creature
  1 hr/lvl
  Fort negs
  Yes 217
  
  � Desecrate
  Fill area with negative energy
  Evoc
  V,S,M,DF
  1 a
  Close
  20-ft radius
  2 hr/lvl
  -
  Yes 218
  � Eagle's Splendor
  +4 Cha
  Trans V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 225
  � Enthrall
  Captivates all within medium range
  Ench
  V,S
  Round Medium
  Creatures in range
  Up to 1 hour
  Will negs
  Yes 227
  � Find Traps
  Notice traps as rogue does
  Div
  V,S
  1 a
  Self
  Caster
  1 min/lvl
  -
  -
  230
  � Gentle Repose
  Preserves one corpse
  Necro V,S,M/DF
  1 a
  Touch
  One dead creature
  1 day/lvl
  Will negs
  Yes 235
  � Hold Person
  Target becomes paralyzed
  Ench
  V,S,F/DF
  1 a
  Medium
  One humaniod
  1 rnd/lvl (D)
  Will negs
  Yes 241
  � Inflict Moderate Wounds
  Deal 2d8+1/lvl dmg (+10)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 244
  � Make Whole
  Completely repairs an item
  Trans V,S
  1 a
  Close
  Item, 10 cu ft/lvl
  Instantaneous
  Will negs
  Yes 252
  � Owl's Wisdom
  +4 Wis
  Trans V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 259
  � Remove Paralysis
  Frees creats from parlys/hold/slow
  Conj
  V,S
  1 a
  Close
  4 creatures in 30-ft
  Instantaneous
  Will negs
  Yes 271
  � Resist Energy
  Ignores 10 energy dmg/rnd
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  Fort negs
  Yes 272
  � Restoration, Lesser
  Restores ability scores
  Conj
  V,S
  3 rnds Touch
  One creature
  Instantaneous
  Will negs
  Yes 272
  � Shatter
  Sonic vibration damages items
  Evoc
  V,S,M/DF
  1 a
  Close
  5-ft radius, 1 lb/lvl
  Instantaneous
  Special
  Yes 278
  � Shield Other
  Target +1 AC, save, half dmg to caster Abjur V,S,F
  1 a
  Close
  One creature
  1 hr/lvl (D)
  Will negs
  Yes 278
  � Silence
  All sound is stopped
  Illus
  V,S
  1 a
  Long
  20-ft radius
  1 min/lvl (D)
  Will negs
  Yes 279
  � Sound Burst
  1d8 sonic damage, may stun 1 round
  Evoc
  V,S,F/DF
  1 a
  Close
  10-ft radius
  Instantaneous
  Fort part
  Yes 281
  � Spiritual Weapon
  1d8 +1/3lvls damage, attacks by itself
  Evoc
  V,S,DF
  1 a
  Medium
  Magical weapon
  1 rnd/lvl (D)
  -
  Yes 283
  � Status
  Monitors condition, position of allies
  Div
  V,S
  1 a
  Touch
  One living creature/3
  lvls
  1 hr/lvl
  Will negs
  Yes 284
  � Summon Monster II
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  2:1 1:1d3
  1 rnd/lvl (D)
  -
  -
  286
  � Undetectable Alignment
  Conceals alignment for 24 hours
  Abjur V,S,
  1 a
  Close
  One creat or item
  24 hours
  Will negs
  Yes 297
  � Zone of Truth
  Targets within area cannot lie
  Ench
  V,S,DF
  1 a
  Close
  20-ft radius
  1 min/lvl
  Will negs
  Yes 303
  LEVEL 3
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Animate Dead
  Creates skeletons and zombies
  Necro V,S,M
  1 a
  Touch
  Max 2HD/lvl
  Instantaneous
  -
  -
  198
  � Bestow Curse
  -6 abi / -4 att, saves, checks etc.
  Necro V,S
  1 a
  Touch
  One creature
  Permanent
  Will negs
  Yes 203
  � Blindness/Deafness
  Makes target blind or deaf
  Trans V,S
  1 a
  Medium
  One living creature
  Permanent (D)
  Fort negs
  Yes 206
  � Contagion
  Infects with chosen disease
  Necro V,S
  1 a
  Touch
  One living creature
  Instantaneous
  Fort negs
  Yes 213
  � Continual Flame
  Permanent and heatless torch
  Evoc
  V,S,M
  1 a
  Touch
  Magical flame
  Permanent
  -
  -
  213
  � Create Food and Water
  Feeds 3 humans (or horse) / level
  Conj
  V,S
  10 min Close
  Food and water
  24 hours
  -
  -
  215
  � Cure Serious Wounds
  Cures 3d8+1/lvl (+15)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 216
  � Daylight
  60-ft radius of bright light
  Evoc
  V,S
  1 a
  Touch
  Item 60-ft radius
  10 min/lvl (D)
  -
  -
  216
  � Deeper Darkness
  Supernatural darkness
  Evoc
  V,M/DF
  1 a
  Touch
  Item 60-ft radius
  1 day/lvl
  -
  -
  217
  � Dispel Magic
  Cancels magical effects (+10)
  Abjur V,S
  1 a
  Medium
  Special
  Instantaneous
  -
  -
  223
  � Glyph of Warding
  Symbol harms activater 1d8/2lvl (5)
  Abjur V,S,M
  10 min Touch
  Item / 5 sq ft/lvl
  Till used (D)
  Special
  Yes 236
  � Helping Hand
  Ghostly hand leads target to you
  Evoc
  V,S,DF
  1 a
  5 miles
  Ghostly hand
  1 hr/lvl
  -
  -
  239
  � Inflict Serious Wounds
  Deal 3d8+1/lvl dmg (+15)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 244
  � Invisibility Purge
  Dispels invisibility within 5-ft/level
  Evoc
  V,S
  1 a
  Self
  Caster
  1 min/lvl (D)
  -
  -
  245
  � Locate Object
  Senses direction of item
  Div
  V,S,F/DF
  1 a
  Long
  400-ft+40-ft/lvl rad
  1 min/lvl
  -
  -
  248
  � Magic Circle against Chaos Non-lawful creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  249
  � Magic Circle against Evil
  Non-good creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  249
  � Magic Circle against Good
  Non-evil creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  250
  � Magic Circle against Law
  Non-chaotic creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  250
  � Magic Vestment
  Armor/shield gains +1/4lvls
  Trans V,S,DF
  1 a
  Touch
  Armor/shield
  1 hr/lvl
  Will negs
  Yes 251
  � Meld into Stone
  You and possessions meld into stone
  Trans V,S,DF
  1 a
  Self
  Caster
  10 min/lvl
  -
  -
  252
  � Obscure Object
  Masks item to scrying and divination
  Abjur V,S,M/DF
  1 a
  Touch
  Item to 100 lb/lvl
  8 hours
  Will negs
  Yes 258
  � Prayer
  Allies+1 att,dmg,save,skill, Enemies -1
  Ench
  V,S,DF
  1 a
  40-ft
  40-ft radius
  1 rnd/lvl
  -
  Yes 264
  � Protection from Energy
  Absorbs 12 energy dmg/lvl (120)
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl or till
  used
  Fort negs
  Yes 266
  � Remove Blindness /
  Deafness
  Cure normal or magical conditions
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Fort negs
  Yes 270
  � Remove Curse
  Frees item or person from curse
  Abjur V,S
  1 a
  Touch
  Creature or item
  Instantaneous
  Will negs
  Yes 270
  � Remove Disease
  Cures all diseases affecting target
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Fort negs
  Yes 271
  � Searing Light
  Dmg 1d8/2 lvls,undead 1d6/1d8/lvl
  Evoc
  V,S
  1 a
  Medium
  Ray
  Instantaneous
  -
  Yes 275
  � Speak with Dead
  Corpse answers one question/2lvls
  Necro V,S,DF
  10 min 10-ft
  One dead creature
  1 min/lvl
  Will negs
  -
  281
  � Stone Shape
  Sculpts stone into any form
  Trans V,S,M/DF
  1 a
  Touch
  10 cu ft + 1 cu ft/lvl
  Instantaneous
  -
  -
  284
  � Summon Monster III
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  3:1 2:1d3 1:1d4+1
  1 rnd/lvl (D)
  -
  -
  286
  � Water Breathing
  Targets can breath underwater
  Trans V,S,M/DF
  1 a
  Touch
  Living creatures
  2 hr/lvl
  Will negs
  Yes 300
  � Water Walk
  Target treads on water as if solid
  Trans V,S,DF
  1 a
  Touch
  One creature/lvl
  10 min/lvl (D)
  Will negs
  Yes 300
  � Wind Wall
  Deflects arrows, small creatures, gases Evoc
  V,S,M/DF
  1 a
  Medium
  10/lvl long,5/lvl high
  1 rnd/lvl
  -
  Yes 302
  LEVEL 4
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Air Walk
  Target treads on air as if solid
  Trans V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  -
  Yes 196
  � Control Water
  Raises, lowers or parts water
  Trans V,S,M/DF
  1 a
  Long
  10ftx10ftx2ft/lvl
  10 min/lvl (D)
  -
  -
  214
  � Cure Critical Wounds
  Cures 4d8+1/lvl (+20)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 215
  � Death Ward
  Immunity to death spells/effects
  Necro V,S,DF
  1 a
  Touch
  One living creature
  10 min/lvl
  -
  -
  217
  � Dimensional Anchor
  Stops extradimensional movement
  Abjur V,S
  1 a
  Medium
  Ray
  1 min/lvl
  -
  Yes 221
  � Discern Lies
  Reveals deliberate falsehoods
  Div
  V,S,DF
  1 a
  Close
  Creature/lvl in 30-ft
  Conc, 1 rnd/lvl
  Will negs
  -
  221
  � Dismissal
  Force creature back to native plane
  Abjur V,S,DF
  1 a
  Close
  Extraplanar creature
  Instantaneous
  Will negs
  Yes 222
  � Divination
  Provides useful advice for actions
  Div
  V,S,M
  10 min Self
  Caster
  Instantaneous
  -
  -
  224
  � Divine Power
  +lvl as Att bonus, +6 Str, 1 hp/lvl
  Evoc
  V,S,DF
  1 a
  Self
  Caster
  1 rnd/lvl
  -
  -
  224
  � Freedom of Movement
  Target moves and attacks normally
  Abjur V,S,M,DF
  1 a
  Prsl,touch One creature
  10 min/lvl
  Will negs
  Yes 233
  � Giant Vermin
  Turn insects into giant vermin
  Trans V,S,DF
  1 a
  Close
  1-3 vermin in 30-ft
  1 min/lvl
  -
  Yes 235
  � Imbue with Spell Ability
  Transfer spells to target
  Evoc
  V,S,DF
  10 min Touch
  One creature
  Till used
  Will negs
  Yes 243
  � Inflict Critical Wounds
  Deal 4d8+1/lvl dmg (+20)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 244
  � Magic Weapon, Greater
  Weapon gets +1/4 lvl att/dmg (5)
  Trans V,S,F,M/DF
  1 a
  Close
  Weapon or 50 proj.
  1 hr/lvl
  Will negs
  Yes 251
  � Neutralize Poison
  Detoxifies venom in or on target
  Conj
  V,S,M/DF
  1 a
  Touch
  Creat / obj 1 cu ft/lvl
  10 min/lvl
  Will negs
  Yes 257
  � Planar Ally, Lesser
  Outsider (6 HD) exchanges services
  Conj
  V,S,DF,XP 10 min Close
  One creature
  Instantaneous
  -
  -
  261
  
  � Poison
  Touch 1d10 Con dmg, repeats 1min
  Necro V,S,DF
  1 a
  Touch
  One living creature
  Instantaneous
  Fort negs
  Yes 262
  � Repel Vermin
  Insects with HD<lvl/3 cannot enter
  Abjur V,S,DF
  1 a
  10-ft
  10-ft radius
  10 min/lvl (D)
  Will negs
  Yes 271
  � Restoration
  Restores ability, neg lvls, one exp lvl
  Conj
  V,S,M
  3 rnds Touch
  One creature
  Instantaneous
  Will negs
  Yes 272
  � Sending
  Delivers short message anywhere
  Evoc
  V,S,M/DF
  10 min Special
  One creature
  1 round
  -
  -
  275
  � Spell Immunity
  Immune to a 1-4 level spell/4levels
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  Will negs
  Yes 282
  � Summon Monster IV
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  4:1 3:1d3 2-1:1d4+1
  1 rnd/lvl (D)
  -
  -
  286
  � Tongues
  Speak and understand any language
  Div
  V,M/DF
  1 a
  Touch
  One creature
  10 min/lvl
  Will negs
  -
  294
  LEVEL 5
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Atonement
  Removes burden of misleads
  Abjur
  V,S,M,F,DF,XP 1 hr
  Touch
  One living creature
  Instantaneous
  -
  Yes 201
  � Break Enchantment
  Frees target from enchantments
  Abjur V,S
  1 min
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Special
  -
  207
  � Command, Greater
  One target obeys command 1 rnd
  Ench
  V
  1 a
  Close
  Creature/lvl in 30-ft
  1 rnd/lvl
  Will negs
  Yes 211
  � Commune
  Deity answers 1 y/n-question/level
  Div
  V,S,M,DF,XP 10 min Self
  Caster
  1 rnd/lvl
  -
  -
  211
  � Cure Light Wounds, Mass
  Cures 1d8+1/lvl (+25)
  Conj
  V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 216
  � Dispel Chaos
  +4 AC against chaotic attackers, banish Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  222
  � Dispel Evil
  +4 AC against evil attackers, banish
  Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  222
  � Dispel Good
  +4 AC against good attackers, banish
  Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  222
  � Dispel Law
  +4 AC against lawful attackers, banish
  Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  223
  � Disrupting Weapon
  Undead save vs lvl or be destroyed
  Trans V,S
  1 a
  Touch
  One weapon
  1 rnd/lvl
  Will negs
  Yes 223
  � Flame Strike
  Smites foes with divine fire 1d6/lvl (15) Evoc
  V,S,DF
  1 a
  Medium
  10-ft radius
  Instantaneous
  Ref half
  Yes 231
  � Hallow
  Designates location as holy
  Evoc
  V,S,M,DF
  1  day Touch
  40-ft radius
  Instantaneous
  Special
  Sp
  238
  � Inflict Light Wounds, Mass Deal 1d8+1/lvl dmg (+25)
  Necro V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 244
  � Insect Plague
  Insect swarm
  Conj
  V,S,DF
  Round Long
  1 swarm/3lvls
  1 min/lvl
  -
  -
  244
  � Mark of Justice
  Designates act that triggers curse
  Necro V,S,DF
  10 min Touch
  One creature
  Permanent
  -
  Yes 252
  � Plane Shift
  Targets travel to another plane
  Conj
  V,S,F
  1 a
  Touch
  1-8 willing creatures
  Instantaneous
  Will negs
  Yes 262
  � Raise Dead
  Restores life to target within 1 day/lvl
  Conj
  V,S,M,DF
  1 min
  Touch
  One dead creature
  Instantaneous
  -
  Yes 268
  � Righteous Might
  Your size increases, Str +4 etc.
  Trans V,S,DF
  1 a
  Self
  Caster
  1 rnd/lvl (D)
  -
  -
  273
  � Scrying
  Spies on target from a distance
  Div
  V,S,M/DF,F
  1 hr
  Special
  Magical sensor
  1 min/lvl
  Will negs
  Yes 274
  � Slay Living
  Kills target else 3d6 + 1/lvl dmg
  Necro V,S
  1 a
  Touch
  One living creature
  Instantaneous
  Fort part
  Yes 280
  � Spell Resistance
  Target gains SR 12+level
  Abjur V,S,DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 282
  � Summon Monster V
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  5:1 4:1d3 1-3:1d4+1
  1 rnd/lvl (D)
  -
  -
  286
  � Symbol of Pain
  Suffer -4 att, skill & ability checks
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Fort negs
  Yes 290
  � Symbol of Sleep
  All <10HD sleep for 3d6x10 minutes
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Will negs
  Yes 291
  � True Seeing
  See all things as they really are
  Div
  V,S,M
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 296
  � Unhallow
  Unholy local, magic circle, -4 turning
  Evoc
  V,S,M
  1 day
  Touch
  40-ft/lvl radius
  Instantaneous
  Special
  Sp
  297
  � Wall of Stone
  Stone wall with 15 hp/4 levels
  Conj
  V,S,M/DF
  1 a
  Medium
  5-ft sq/lvl
  Instantaneous
  Special
  -
  299
  LEVEL 6
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Animate Objects
  Items attack your foes
  Trans V,S
  1 a
  Medium
  One small item/lvl
  1 rnd/lvl
  -
  -
  199
  � Antilife Shell
  10-ft field excludes living creatures
  Abjur V,S,DF
  Round 10-ft
  10-ft radius
  10 min/lvl (D)
  -
  Yes 199
  � Banishment
  Banishes 2 HD/lvl creatures
  Abjur V,S,F
  1 a
  Close
  Extraplanar creatures Instantaneous
  Will negs
  Yes 203
  � Bear's Endurance, Mass
  +4 Con to 1 creature/lvl
  Trans V,S, DF
  1 a
  Close
  Creature/lvl in 30-ft
  1 min/lvl
  Will negs
  Yes 203
  � Blade Barrier
  Blades deal 1d6 damage/lvl
  Evoc
  V,S
  1 a
  Medium
  Wall 20-ft long/lvl
  1 min/lvl (D)
  Ref half
  Yes 205
  � Bull's Strength, Mass
  +4 Str to 1 creature/lvl
  Trans V,S,M/DF
  1 a
  Close
  Creature/lvl in 30-ft
  1 min/lvl
  Will negs
  Yes 207
  � Create Undead
  Ghoul, shadow, ghast, wight, wraith
  Necro V,S,M
  1 hr
  Close
  One dead creature
  Instantaneous
  -
  -
  215
  � Cure Moderate Wounds,
  Mass
  Cures 2d8+1/lvl (+30)
  Conj
  V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 216
  � Dispel Magic, Greater
  Cancels magical effects (+20)
  Abjur V,S
  1 a
  Medium
  Special
  Instantaneous
  -
  -
  223
  � Eagle's Splendor, Mass
  +4 Cha to 1 creature/lvl
  Trans V,S,M/DF
  1 a
  Close
  Creature/lvl in 30-ft
  1 min/lvl
  Will negs
  Yes 225
  � Find the Path
  Shows most direct way to location
  Div
  V,S,F
  3 rnds Touch
  One creature
  10 min/lvl
  Will negs
  Yes 230
  � Forbiddance
  Prevents planar travel inside
  Abjur V,S,M,DF
  6 rnds Medium
  60-ft cube/level
  Permanent
  Special
  Yes 232
  � Geas / Quest
  Command any creature
  Ench
  V
  10 min Close
  One living creature
  1 day/lvl or till used
  (D)
  -
  Yes 234
  � Glyph of Warding, Greater Symbol harms activaters 1d8/2lvl (10)
  Abjur V,S,M
  10 min Touch
  Item / 5 sq ft/lvl
  Till used (D)
  Special
  Yes 237
  � Harm
  10/lvl damage (150)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 239
  � Heal
  Cures 10/lvl (150)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will negs
  Yes 239
  � Heroes' Feast
  Food for 1 creat/lvl cures & blesses
  Conj
  V,S,DF
  10 min Close
  One living creature/lvl 1 hr + 12 hr
  -
  -
  240
  � Inflict Moderate Wounds,
  Mass
  Deal 2d8+1/lvl dmg (+30)
  Necro V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 244
  � Owl's Wisdom, Mass
  +4 Wis to 1 creature/lvl
  Trans V,S,M/DF
  1 a
  Close
  Creature/lvl in 30-ft
  1 min/lvl
  Will negs
  Yes 259
  � Planar Ally
  Outsider (12 HD) exchanges services
  Conj
  V,S,DF,XP 10 min Close
  1-2 creatures
  Instantaneous
  -
  -
  261
  � Summon Monster VI
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  6:1 5:1d3 1-4:1d4+1
  1 rnd/lvl (D)
  -
  -
  286
  � Symbol of Fear
  Panics all for 1 rnd/lvl
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Will negs
  Yes 290
  � Symbol of Persuasion
  All become charmed
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Will negs
  Yes 290
  � Undeath to Death
  Destroys 1d4 HD/level undead
  Necro V,S,M/DF
  1 a
  Medium
  40-ft radius
  Instantaneous
  Will negs
  Yes 297
  � Wind Walk
  Become vapours and move at 60 mph
  Trans V,S,DF
  1 a
  Touch
  Caster +1 creat/3 lvls 1 hr/lvl (D)
  Will negs
  Yes 301
  � Word of Recall
  Teleports you to designated place
  Trans V
  1 a
  Unlimited Willing creatures
  Instantaneous
  Will negs
  Yes 303
  
  LEVEL 7
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Blasphemy
  Kills, paralyzes, weakens nonevil
  Evoc
  V
  1 a
  30-ft
  40-ft radius
  Instantaneous
  -
  Yes 205
  � Control Weather
  Changes weather in local area
  Trans V,S
  10 min 2 miles
  2 mile radius
  4d12 hours
  -
  -
  214
  � Cure Serious Wounds,
  Mass
  Cures 3d8+1/lvl (+35)
  Conj
  V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 216
  � Destruction
  Kill target, destroy remains or 10d6
  Necro V,S,F
  1 a
  Close
  One creature
  Instantaneous
  Fort part
  Yes 218
  � Dictum
  Kills, paralyzes, weakens nonlawful
  Evoc
  V
  1 a
  40-ft
  40-ft radius
  Instantaneous
  -
  Yes 220
  � Ethereal Jaunt
  Become ethereal for 1 round/level
  Trans V,S
  1 a
  Self
  Caster
  1 rnd/lvl (D)
  -
  -
  227
  � Holy Word
  Kills, paralyzes, weakens nongood
  Evoc
  V
  1 a
  40-ft
  40-ft radius
  Instantaneous
  Special
  Yes 242
  � Inflict Serious Wounds,
  Mass
  Deal 3d8+1/lvl dmg (+35)
  Necro V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 244
  � Refuge
  Transport item's possessor to you
  Conj
  V,S,M
  1 a
  Touch
  Item
  Till used
  -
  -
  269
  � Regenerate
  Target's severed limbs grow back
  Conj
  V,S,DF
  3 rnds Touch
  One living creature
  Instantaneous
  Fort negs
  Yes 270
  � Repulsion
  Creatures cannot approach you
  Abjur V,S,F/DF
  1 a
  10-ft/lvl
  10-ft radius/lvl
  1 rnd/lvl (D)
  Will negs
  Yes 271
  � Restoration, Greater
  Restores ability, neg lvls, all exp lvls
  Conj
  V,S,XP
  10 min Touch
  One creature
  Instantaneous
  Will negs
  Yes 272
  � Resurrection
  Restores life to target
  Conj
  V,S,M,DF
  10 min Touch
  One dead creature
  Instantaneous
  -
  Yes 272
  � Scrying, Greater
  Spies on target from a distance
  Div
  V,S,M/DF,F
  1 a
  Special
  Magical sensor
  1 hr/lvl
  Will negs
  Yes 275
  � Summon Monster VII
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  7:1 6:1d3 1-5:1d4+1
  1 rnd/lvl (D)
  -
  -
  286
  � Symbol of Stunning
  All become stunned for 1d6 rounds
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Will negs
  Yes 291
  � Symbol of Weakness
  Weakness deals 3d6 Str dmg
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Will negs
  Yes 291
  � Word of Chaos
  Kills, confuses, stuns nonchaotic
  Evoc
  V
  1 a
  40-ft
  40-ft radius
  Instantaneous
  Will negs
  Yes 303
  LEVEL 8
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Antimagic Field
  Negates magic within 10-ft
  Abjur V,S,M/DF
  1 a
  10-ft
  10-ft radius
  10 min/lvl (D)
  -
  Sp
  200
  � Cloak of Chaos
  +4 AC, +4 rest, SR 25 vs lawful
  Abjur V,S,F
  1 a
  20-ft
  1/lvl in 20-ft radius
  1 rnd/lvl (D)
  Special
  Yes 210
  � Create Greater Undead
  Mummy, spectre, vampire, ghost
  Necro V,S,M
  1 hr
  Close
  One dead creature
  Instantaneous
  -
  -
  215
  � Cure Critical Wounds,
  Mass
  Cures 4d8+1/lvl (+40)
  Conj
  V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 215
  � Dimensional Lock
  Stops extradimensional movement
  Abjur V,S
  1 a
  Medium
  20-ft radius
  1 day/lvl
  -
  Yes 221
  � Discern Location
  Exact location of creature or item
  Div
  V,S,DF
  10 min Unlimited One creature or item
  Instantaneous
  -
  -
  222
  � Earthquake
  Intense tremor shakes 5-ft/lvl rad
  Evoc
  V,S,DF
  1 a
  Long
  80-ft/lvl radius
  1 rnd
  Special
  -
  225
  � Fire Storm
  Deals 1d6 damage/lvl (20d6)
  Evoc
  V,S
  Round Medium
  2 10-ft cubes/level
  Instantaneous
  Ref half
  Yes 231
  � Holy Aura
  +4 AC, +4 res, SR 25 vs evil
  Abjur V,S,F
  1 a
  20-ft
  1/lvl in 20-ft radius
  1 rnd/lvl (D)
  Special
  Yes 241
  � Inflict Critical Wounds,
  Mass
  Deal 4d8+1/lvl dmg (+40)
  Necro V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 244
  � Planar Ally, Greater
  Outsider (18 HD) exchanges services
  Conj
  V,S,DF,XP 10 min Close
  1-3 creatures
  Instantaneous
  -
  -
  261
  � Shield of Law
  +4 AC, +4 res, SR 25 vs chaotic
  Abjur V,S,F
  1 a
  20-ft
  One creature/lvl in
  20-ft radius
  1 rnd/lvl (D)
  Special
  Yes 278
  � Spell Immunity, Greater
  Immune to a 1-8 level spell/4levels
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  Will negs
  Yes 282
  � Summon Monster VIII
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  8:1 7:1d3 1-6:1d4+1
  1 rnd/lvl (D)
  -
  -
  286
  � Symbol of Death
  Slays all, combined hps <150
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Fort negs
  Yes 289
  � Symbol of Insanity
  All become insane
  Necro V,S,M
  10 min 0-ft
  60-ft radius
  Special
  Will negs
  Yes 290
  � Unholy Aura
  +4 AC, +4 resistance, SR 25 vs good
  Abjur V,S,F
  1 a
  20-ft
  One creature/lvl
  1 rnd/lvl (D)
  Special
  Yes 297
  LEVEL 9
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  � Astral Projection
  Projects you & company to astral plane Necro V,S,M
  30 min Touch
  You + 1 creat/2 lvls
  Special
  -
  Yes 201
  � Energy Drain
  Target gains 2d4 negative levels
  Necro V,S
  1 a
  Close
  Negative energy ray
  Instantaneous
  Fort part
  Yes 226
  � Etherealness
  Become ethereal with companions
  Trans V,S
  1 a
  Touch
  You + creature/3lvls
  1 min/lvl (D)
  -
  Yes 228
  � Gate
  Connects two planes for travel
  Conj
  V,S,XP
  1 a
  Medium
  Special
  Instantaneous
  -
  -
  234
  � Heal, Mass
  Cures 10/lvl (250)
  Conj
  V,S
  1 a
  Close
  Any in 30-ft
  Instantaneous
  Will negs
  Yes 239
  � Implosion
  Kills one creature/round
  Evoc
  V,S
  1 a
  Close
  1 corporeal creat/rnd Conc, up to 4 rnds
  Fort negs
  Yes 243
  � Miracle
  Requests miracle from diety
  Evoc
  V,S,XP
  1 a
  Special
  Special
  Special
  Special
  Yes 254
  � Soul Bind
  Traps soul to prevent resurrection
  Necro V,S,F
  1 a
  Close
  One dead creature
  Permanent
  Will negs
  -
  281
  � Storm of Vengeance
  Storm rains acid, lightning, hail
  Conj
  V,S
  Round Long
  360-ft radius
  Conc, 10 rnds (D)
  Special
  Yes 285
  � Summon Monster IX
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  9:1 8:1d3 1-7:1d4+1
  1 rnd/lvl (D)
  -
  -
  287
  � True Resurrection
  Resurrect target within 10 years/lvl
  Conj
  V,S,M,DF
  10 min Touch
  One dead creature
  Instantaneous
  -
  Yes 296
  
  Air Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Obscuring Mist
  Fog surrounds you, visibility 5-ft
  Conj
  V,S
  1 a
  20-ft
  20-ft radius
  1 min/lvl
  -
  -
  258
  2 � Wind Wall
  Deflects arrows, small creatures, gases Evoc
  V,S,M/DF
  1 a
  Medium
  10/lvl long,5/lvl high
  1 rnd/lvl
  -
  Yes 302
  3 � Gaseous Form
  Become insubstantial, 10 dmg reduct
  Trans S,M/DF
  1 a
  Touch
  Touch
  2 min/lvl (D)
  -
  -
  234
  4 � Air Walk
  Target treads on air as if solid
  Trans V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  -
  Yes 196
  5 � Control Winds
  Change wind direction and speed
  Trans V,S
  1 a
  40-ft/lvl
  40-ft/lvl radius
  10 min/lvl
  Fort negs
  -
  214
  6 � Chain Lightning
  1d6 damage/level, secondary bolts
  Evoc
  V,S,F
  1 a
  Long
  Primary,secondary/lvl Instantaneous
  Ref half
  Yes 208
  7 � Control Weather
  Changes weather in local area
  Trans V,S
  10 min 2 miles
  2 mile radius
  4d12 hours
  -
  -
  214
  8 � Whirlwind
  Cyclone 1d8 dmg, picks up creatures
  Evoc
  V,S,DF
  1 a
  Long
  10-30-ft wide, 30 tall
  1 rnd/lvl (D)
  Ref negs
  Yes 301
  9 � Elemental Swarm
  Summons 2d4 Large, 1d4 Huge
  Conj
  V,S
  10 min Medium
  2+ creatures
  10 min/lvl (D)
  -
  -
  226
  Animal Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Calm Animals
  Calms 2d4+1/lvl HD of animals etc.
  Ench
  V,S
  1 a
  Close
  Animals in 30-ft
  1 min/lvl
  Will negs
  Yes 207
  2 � Hold Animal
  Target becomes paralyzed
  Ench
  V,S
  1 a
  Medium
  One animal
  1 rnd/lvl (D)
  Will negs
  Yes 241
  3 � Dominate Animal
  Animal obeys mental commands
  Ench
  V,S
  Round Close
  One animal
  1 rnd/lvl
  Will negs
  Yes 224
  4 � Summon Nature's Ally IV
  Calls creature to fight for you
  Conj
  V,S,DF
  Round Close
  4:1 3:1d3 2-1:1d4+1
  1 rnd/lvl (D)
  -
  -
  288
  5 � Commune with Nature
  Learn about terrain for 1 mile/level
  Div
  V,S
  10 min Self
  Caster
  Instantaneous
  -
  -
  211
  6 � Antilife Shell
  10-ft field excludes living creatures
  Abjur V,S,DF
  Round 10-ft
  10-ft radius
  10 min/lvl (D)
  -
  Yes 199
  7 � Animal Shapes
  1 ally/lvl polymorphs into animal
  Trans V,S,DF
  1 a
  Close
  One creature/lvl
  1 hr/lvl (D)
  -
  Yes 198
  8 � Summon Nature's Ally VIII Calls creature to fight for you
  Conj
  V,S,DF
  Round Close
  8:1 7:1d3 1-6:1d4+1
  1 rnd/lvl (D)
  -
  -
  289
  9 � Shapechange
  Transform into new form
  Trans V,S,F
  1 a
  Self
  Caster
  10 min/lvl (D)
  -
  -
  277
  Chaos Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Protection from Law
  +2 AC and saves vs lawful creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  2 � Shatter
  Sonic vibration damages items
  Evoc
  V,S,M/DF
  1 a
  Close
  5-ft radius, 1 lb/lvl
  Instantaneous
  Special
  Yes 278
  3 � Magic Circle against Law
  Non-chaotic creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  250
  4 � Chaos Hammer
  Hammer deals 1d8/2lvl to law/ntrl
  Evoc
  V,S
  1 a
  Medium
  20-ft radius
  Instantaneous
  Will part
  Yes 208
  5 � Dispel Law
  +4 AC against lawful attackers, banish
  Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  223
  6 � Animate Objects
  Items attack your foes
  Trans V,S
  1 a
  Medium
  One small item/lvl
  1 rnd/lvl
  -
  -
  199
  7 � Word of Chaos
  Kills, confuses, stuns nonchaotic
  Evoc
  V
  1 a
  40-ft
  40-ft radius
  Instantaneous
  Will negs
  Yes 303
  8 � Cloak of Chaos
  +4 AC, +4 rest, SR 25 vs lawful
  Abjur V,S,F
  1 a
  20-ft
  1/lvl in 20-ft radius
  1 rnd/lvl (D)
  Special
  Yes 210
  9 � Summon Monster IX
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  9:1 8:1d3 1-7:1d4+1
  1 rnd/lvl (D)
  -
  -
  287
  Death Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Cause Fear
  Creature frightened or shaken 1 rnd
  Necro V,S
  1 a
  Close
  One living creature
  1d4 rnds
  Will part
  Yes 208
  2 � Death Knell
  Gain 1d8 temp hp, +2 Str, +1 level
  Necro V,S
  1 a
  Touch
  One living creature
  10 min / creat HD
  Will negs
  Yes 217
  3 � Animate Dead
  Creates skeletons and zombies
  Necro V,S,M
  1 a
  Touch
  Max 2HD/lvl
  Instantaneous
  -
  -
  198
  4 � Death Ward
  Immunity to death spells/effects
  Necro V,S,DF
  1 a
  Touch
  One living creature
  10 min/lvl
  -
  -
  217
  5 � Slay Living
  Kills target else 3d6 + 1/lvl dmg
  Necro V,S
  1 a
  Touch
  One living creature
  Instantaneous
  Fort part
  Yes 280
  6 � Create Undead
  Ghoul, shadow, ghast, wight, wraith
  Necro V,S,M
  1 hr
  Close
  One dead creature
  Instantaneous
  -
  -
  215
  7 � Destruction
  Kill target, destroy remains or 10d6
  Necro V,S,F
  1 a
  Close
  One creature
  Instantaneous
  Fort part
  Yes 218
  8 � Create Greater Undead
  Mummy, spectre, vampire, ghost
  Necro V,S,M
  1 hr
  Close
  One dead creature
  Instantaneous
  -
  -
  215
  9 � Wail of the Banshee
  Kills one living creature/level
  Necro V
  1 a
  Close
  Living in 40-ft radius
  Instantaneous
  Fort negs
  Yes 298
  Destruction Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Inflict Light Wounds
  Deal 1d8+1/lvl dmg (+5)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 244
  2 � Shatter
  Sonic vibration damages items
  Evoc
  V,S,M/DF
  1 a
  Close
  5-ft radius, 1 lb/lvl
  Instantaneous
  Special
  Yes 278
  3 � Contagion
  Infects with chosen disease
  Necro V,S
  1 a
  Touch
  One living creature
  Instantaneous
  Fort negs
  Yes 213
  4 � Inflict Critical Wounds
  Deal 4d8+1/lvl dmg (+20)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 244
  5 � Inflict Critical Wounds,
  Mass
  Deal 4d8+1/lvl dmg (+40)
  Necro V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 244
  6 � Harm
  10/lvl damage (150)
  Necro V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 239
  7 � Disintegrate
  Disintegrates creat/obj or 5d6 dmg
  Trans V,S,M
  1 a
  Medium
  Ray, 10-ft cube
  Instantaneous
  Fort part
  Yes 222
  8 � Earthquake
  Intense tremor shakes 5-ft/lvl rad
  Evoc
  V,S,DF
  1 a
  Long
  80-ft/lvl radius
  1 rnd
  Special
  -
  225
  9 � Implosion
  Kills one creature/round
  Evoc
  V,S
  1 a
  Close
  1 corporeal creat/rnd Conc, up to 4 rnds
  Fort negs
  Yes 243
  Earth Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Magic Stone
  +1 att,1d6+1 dmg, 2d6+2 vs undead
  Trans V,S,DF
  1 a
  Touch
  1-3 Stones
  30 min or till used
  Will negs
  Yes 251
  2 � Soften Earth and Stone
  Stone to clay or dirt to sand/mud
  Trans V,S,DF
  1 a
  Close
  10-ft sq/lvl
  Instantaneous
  -
  -
  280
  3 � Stone Shape
  Sculpts stone into any form
  Trans V,S,M/DF
  1 a
  Touch
  10 cu ft + 1 cu ft/lvl
  Instantaneous
  -
  -
  284
  4 � Spike Stones
  1d8 dmg/5-ft moved, may be slowed
  Trans V,S,DF
  1 a
  Medium
  20-ft square/level
  1 hr/lvl (D)
  Ref part
  Yes 283
  5 � Wall of Stone
  Stone wall with 15 hp/4 levels
  Conj
  V,S,M/DF
  1 a
  Medium
  5-ft sq/lvl
  Instantaneous
  Special
  -
  299
  6 � Stoneskin
  Damage reduction 10/adamantine
  Abjur V,S,M
  1 a
  Touch
  One creature
  10 min/lvl or till
  used
  Will negs
  Yes 284
  7 � Earthquake
  Intense tremor shakes 5-ft/lvl rad
  Evoc
  V,S,DF
  1 a
  Long
  80-ft/lvl radius
  1 rnd
  Special
  -
  225
  8 � Iron Body
  Body becomes iron, Dmg reduction 15
  Trans V,S,M/DF
  1 a
  Self
  Caster
  1 min/lvl (D)
  -
  -
  245
  9 � Elemental Swarm
  Summons 2d4 Large, 1d4 Huge
  Conj
  V,S
  10 min Medium
  2+ creatures
  10 min/lvl (D)
  -
  -
  226
  
  Evil Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Protection from Good
  +2 AC and saves vs good creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  2 � Desecrate
  Fill area with negative energy
  Evoc
  V,S,M,DF
  1 a
  Close
  20-ft radius
  2 hr/lvl
  -
  Yes 218
  3 � Magic Circle against Good
  Non-evil creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  250
  4 � Unholy Blight
  Deals 1d8/2lvl to good half to neutral
  Evoc
  V,S
  1 a
  Medium
  20-ft radius
  Instantaneous
  Will part
  Yes 297
  5 � Dispel Good
  +4 AC against good attackers, banish
  Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  222
  6 � Create Undead
  Ghoul, shadow, ghast, wight, wraith
  Necro V,S,M
  1 hr
  Close
  One dead creature
  Instantaneous
  -
  -
  215
  7 � Blasphemy
  Kills, paralyzes, weakens nonevil
  Evoc
  V
  1 a
  30-ft
  40-ft radius
  Instantaneous
  -
  Yes 205
  8 � Unholy Aura
  +4 AC, +4 resistance, SR 25 vs good
  Abjur V,S,F
  1 a
  20-ft
  One creature/lvl
  1 rnd/lvl (D)
  Special
  Yes 297
  9 � Summon Monster IX
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  9:1 8:1d3 1-7:1d4+1
  1 rnd/lvl (D)
  -
  -
  287
  Fire Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Burning Hands
  1d4 fire dmg/lvl (5d4)
  Evoc
  V,S
  1 a
  15-ft
  Cone
  Instantaneous
  Ref half
  Yes 207
  2 � Produce Flame
  1d6+1/lvl damage (5)
  Evoc
  V,S
  1 a
  0-ft
  Flame in hand
  1 rnd/lvl (D)
  -
  Yes 265
  3 � Resist Energy
  Ignores 10 energy dmg/rnd
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  Fort negs
  Yes 272
  4 � Wall of Fire
  2d4 dmg within 10-ft, 1d4 within 20-ft
  Evoc
  V,S,M/DF
  1 a
  Medium
  20-ft/lvl or 5-ft/2 lvls
  Conc + 1 rnd/lvl
  -
  Yes 298
  5 � Fire Shield
  Creatures attacking take 1d6+1/lvl
  Evoc
  V,S,M/DF
  1 a
  Self
  Caster
  1 rnd/lvl (D)
  -
  -
  230
  6 � Fire Seeds
  Acorn and berries become bombs
  Conj
  V,S,M
  1 a
  Touch
  1-4 acorns/1-8berries 10 min/lvl
  Ref half
  -
  230
  7 � Fire Storm
  Deals 1d6 damage/lvl (20d6)
  Evoc
  V,S
  Round Medium
  2 10-ft cubes/level
  Instantaneous
  Ref half
  Yes 231
  8 � Incendiary Cloud
  Cloud deals 4d6 fire damage/round
  Conj
  V,S
  1 a
  Medium
  20-ft radius
  1 rnd/lvl
  Relf half
  -
  244
  9 � Elemental Swarm
  Summons 2d4 Large, 1d4 Huge
  Conj
  V,S
  10 min Medium
  2+ creatures
  10 min/lvl (D)
  -
  -
  226
  Good Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Protection from Evil
  +2 AC and saves vs evil creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  2 � Aid
  +1 att,+1 fear saves,1d8 +1/lvl hps
  Ench
  V,S,DF
  1 a
  Touch
  One living creature
  1 min/lvl
  -
  Yes 196
  3 � Magic Circle against Evil
  Non-good creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  249
  4 � Holy Smite
  Deals 1d8/2lvl to evil, half to neutral
  Evoc
  V,S
  1 a
  Medium
  20-ft radius
  Instantaneous
  Will part
  Yes 241
  5 � Dispel Evil
  +4 AC against evil attackers, banish
  Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  222
  6 � Blade Barrier
  Blades deal 1d6 damage/lvl
  Evoc
  V,S
  1 a
  Medium
  Wall 20-ft long/lvl
  1 min/lvl (D)
  Ref half
  Yes 205
  7 � Holy Word
  Kills, paralyzes, weakens nongood
  Evoc
  V
  1 a
  40-ft
  40-ft radius
  Instantaneous
  Special
  Yes 242
  8 � Holy Aura
  +4 AC, +4 res, SR 25 vs evil
  Abjur V,S,F
  1 a
  20-ft
  1/lvl in 20-ft radius
  1 rnd/lvl (D)
  Special
  Yes 241
  9 � Summon Monster IX
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  9:1 8:1d3 1-7:1d4+1
  1 rnd/lvl (D)
  -
  -
  287
  Healing Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Cure Light Wounds
  Cures 1d8+1/lvl (+5)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 215
  2 � Cure Moderate Wounds
  Cures 2d8+1/lvl (+10)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 216
  3 � Cure Serious Wounds
  Cures 3d8+1/lvl (+15)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 216
  4 � Cure Critical Wounds
  Cures 4d8+1/lvl (+20)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will half
  Yes 215
  5 � Cure Light Wounds, Mass
  Cures 1d8+1/lvl (+25)
  Conj
  V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 216
  6 � Heal
  Cures 10/lvl (150)
  Conj
  V,S
  1 a
  Touch
  One creature
  Instantaneous
  Will negs
  Yes 239
  7 � Regenerate
  Target's severed limbs grow back
  Conj
  V,S,DF
  3 rnds Touch
  One living creature
  Instantaneous
  Fort negs
  Yes 270
  8 � Cure Critical Wounds,
  Mass
  Cures 4d8+1/lvl (+40)
  Conj
  V,S
  1 a
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Will half
  Yes 215
  9 � Heal, Mass
  Cures 10/lvl (250)
  Conj
  V,S
  1 a
  Close
  Any in 30-ft
  Instantaneous
  Will negs
  Yes 239
  Knowledge Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Detect Secret Doors
  Reveals hidden doors within 60-ft
  Div
  V,S
  1 a
  60-ft
  Cone
  Conc, 1min/lvl (D)
  -
  -
  220
  2 � Detect Thoughts
  Detect surface thoughts
  Div
  V,S,F/DF
  1 a
  60-ft
  Cone
  Conc, 1 min/lvl (D)
  Will negs
  -
  220
  3 � Clairaudience /
  Clairvoyance
  Hear or see at a distance, 1 min/lvl
  Div
  V,S,F/DF
  10 min Long
  Magical sensor
  1 min/lvl (D)
  -
  -
  209
  4 � Divination
  Provides useful advice for actions
  Div
  V,S,M
  10 min Self
  Caster
  Instantaneous
  -
  -
  224
  5 � True Seeing
  See all things as they really are
  Div
  V,S,M
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 296
  6 � Find the Path
  Shows most direct way to location
  Div
  V,S,F
  3 rnds Touch
  Self or one creature
  10 min/lvl
  Will negs
  Yes 230
  7 � Legend Lore
  Learn tales about person or place
  Div
  V,S,M,F
  Special Self
  Caster
  Special
  -
  -
  246
  8 � Discern Location
  Exact location of creature or item
  Div
  V,S,DF
  10 min Unlimited One creature or item
  Instantaneous
  -
  -
  222
  9 � Foresight
  6th sense warns of danger
  Div
  V,S,M/DF
  1 a
  Prsl,touch Special
  10 min/lvl
  Will negs
  Yes 233
  Law Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Protection from Chaos
  +2 AC and saves vs chaotic creatures
  Abjur V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl (D)
  Will negs
  -
  266
  2 � Calm Emotions
  Calms 1d6/lvl targets
  Ench
  V,S,DF
  1 a
  Medium
  20-ft radius
  Conc, 1 rnd/lvl (D)
  Will negs
  Yes 207
  3 � Magic Circle against Chaos Non-lawful creatures cannot enter
  Abjur V,S,M/DF
  1 a
  Touch
  10-ft radius
  10 min/lvl
  Will negs
  -
  249
  4 � Order's Wraith
  Deals 1d8/2lvl to evil, half to neutral
  Evoc
  V,S
  1 a
  Medium
  30-ft cube
  Instantaneous
  Will part
  Yes 258
  5 � Dispel Chaos
  +4 AC against chaotic attackers, banish Abjur V,S,DF
  1 a
  Touch
  Special
  1 rnd/lvl or till used Special
  Sp
  222
  6 � Hold Monster
  Target becomes paralyzed
  Ench
  V,S,M/DF
  1 a
  Medium
  One living creature
  1 rnd/lvl (D)
  Will negs
  Yes 241
  7 � Dictum
  Kills, paralyzes, weakens nonlawful
  Evoc
  V
  1 a
  40-ft
  40-ft radius
  Instantaneous
  -
  Yes 220
  8 � Shield of Law
  +4 AC, +4 res, SR 25 vs chaotic
  Abjur V,S,F
  1 a
  20-ft
  One creature/lvl in
  20-ft radius
  1 rnd/lvl (D)
  Special
  Yes 278
  9 � Summon Monster IX
  Calls outsider to fight for you
  Conj
  V,S,F/DF
  Round Close
  9:1 8:1d3 1-7:1d4+1
  1 rnd/lvl (D)
  -
  -
  287
  
  Luck Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Entropic Shield
  20% miss chance on ranged attacks
  Abjur V,S
  1 a
  Self
  Caster
  1 min/lvl (D)
  -
  -
  227
  2 � Aid
  +1 att,+1 fear saves,1d8 +1/lvl hps
  Ench
  V,S,DF
  1 a
  Touch
  One living creature
  1 min/lvl
  -
  Yes 196
  3 � Protection from Energy
  Absorbs 12 energy dmg/lvl (120)
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl or till
  used
  Fort negs
  Yes 266
  4 � Freedom of Movement
  Target moves and attacks normally
  Abjur V,S,M,DF
  1 a
  Prsl,touch One creature
  10 min/lvl
  Will negs
  Yes 233
  5 � Break Enchantment
  Frees target from enchantments
  Abjur V,S
  1 min
  Close
  Creature/lvl in 30-ft
  Instantaneous
  Special
  -
  207
  6 � Mislead
  Improved invisiblity and creates illusion Illus
  S
  1 a
  Close
  Caster / illusory
  double
  1 rnd/lvl (D), Conc
  +3 rnds
  Will dsblf
  -
  255
  7 � Spell Turning
  Reflects 1d4+6 spell levels back
  Abjur V,S,M/DF
  1 a
  Self
  Caster
  10min/lvl or till
  used
  -
  -
  282
  8 � Moment of Prescience
  Reroll or AC check with +lvl as bonus
  Div
  V,S
  1 a
  Self
  Caster
  1 hr/lvl
  -
  -
  255
  9 � Miracle
  Requests miracle from diety
  Evoc
  V,S,XP
  1 a
  Special
  Special
  Special
  Special
  Yes 254
  Magic Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Nystul's Magic Aura
  Grants false magical aura
  Illus
  V,S,F
  1 a
  Touch
  Item to 5 lb/lvl
  1 day/lvl (D)
  -
  -
  257
  2 � Identify
  Determines all features of magic item
  Div
  V,S,M/DF
  1 hr
  Touch
  One item
  Instantaneous
  -
  -
  243
  3 � Dispel Magic
  Cancels magical effects (+10)
  Abjur V,S
  1 a
  Medium
  Special
  Instantaneous
  -
  -
  223
  4 � Imbue with Spell Ability
  Transfer spells to target
  Evoc
  V,S,DF
  10 min Touch
  One creature
  Till used
  Will negs
  Yes 243
  5 � Spell Resistance
  Target gains SR 12+level
  Abjur V,S,DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 282
  6 � Antimagic Field
  Negates magic within 10-ft
  Abjur V,S,M/DF
  1 a
  10-ft
  10-ft radius
  10 min/lvl (D)
  -
  Sp
  200
  7 � Spell Turning
  Reflects 1d4+6 spell levels back
  Abjur V,S,M/DF
  1 a
  Self
  Caster
  10min/lvl or till
  used
  -
  -
  282
  8 � Protection from Spells
  +8 resistance bonus to saves
  Abjur V,S,M,F
  1 a
  Touch
  One creature/4lvls
  10 min/lvl
  Will negs
  Yes 266
  9 � Mordenkainen's
  Disjunction
  Dispels magic, disenchants items
  Abjur V
  1 a
  Close
  40-ft radius
  Instantaneous
  Will negs
  -
  255
  Plant Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Entangle
  Plants entangle
  Trans V,S,DF
  1 a
  Long
  40-ft radius
  1 min/lvl (D)
  Ref part
  -
  227
  2 � Barkskin
  +2 (+1/3lvls above 3rd) natural armour Trans V,S,DF
  1 a
  Touch
  One living creature
  10 min/lvl
  -
  Yes 203
  3 � Plant Growth
  Grows vegetation, improves crops
  Trans V,S,DF
  1 a
  Special
  Special
  Instantaneous
  -
  -
  262
  4 � Command Plants
  Plants animate and entangle
  Trans V
  1 a
  Close
  2 HD/lvl in 30-ft
  1 day/lvl
  Will negs
  Yes 211
  5 � Wall of Thorns
  Thorns dmg moving creatures 25-AC
  Conj
  V,S
  1 a
  Medium
  10-ft cube/lvl
  10 min/lvl (D)
  -
  -
  300
  6 � Repel Wood
  Pushes away wooden items
  Trans V,S
  1 a
  60-ft
  60-ft line
  1 min/lvl (D)
  -
  -
  271
  7 � Animate Plants
  Animated plant
  Trans V
  1 a
  Close
  1 plant/3lvls
  1 rnd/lvl
  -
  -
  199
  8 � Control Plants
  Talk and control plants and fungi
  Trans V,S,DF
  1 a
  Close
  2 HD of plants/lvl
  1 min/lvl
  Will negs
  -
  213
  9 � Shambler
  Summon 1d4+2 (11HD) shamblers
  Conj
  V,S
  1 a
  Medium
  3+ shamblers
  7 days/months (D)
  -
  -
  277
  Protection Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Sanctuary
  Opponents cannot attack you
  Abjur V,S,DF
  1 a
  Touch
  One creature
  1 rnd/lvl
  Will negs
  -
  274
  2 � Shield Other
  Target +1 AC, save, half dmg to caster Abjur V,S,F
  1 a
  Close
  One creature
  1 hr/lvl (D)
  Will negs
  Yes 278
  3 � Protection from Energy
  Absorbs 12 energy dmg/lvl (120)
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl or till
  used
  Fort negs
  Yes 266
  4 � Spell Immunity
  Immune to a 1-4 level spell/4levels
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  Will negs
  Yes 282
  5 � Spell Resistance
  Target gains SR 12+level
  Abjur V,S,DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 282
  6 � Antimagic Field
  Negates magic within 10-ft
  Abjur V,S,M/DF
  1 a
  10-ft
  10-ft radius
  10 min/lvl (D)
  -
  Sp
  200
  7 � Repulsion
  Creatures cannot approach you
  Abjur V,S,F/DF
  1 a
  10-ft/lvl
  10-ft radius/lvl
  1 rnd/lvl (D)
  Will negs
  Yes 271
  8 � Mind Blank
  Resist mind effecting magic
  Abjur V,S
  1 a
  Close
  One creature
  1 day
  Will negs
  Yes 253
  9 � Prismatic Sphere
  Surrounds on all sides with effects
  Abjur V
  1 a
  10-ft
  10-ft radius
  10 min/lvl
  Special
  Sp
  264
  Strength Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Enlarge Person
  +2 Str, -2 Dex, -1 Att, -1 AC
  Trans V,S,M
  Round Close
  One humanoid
  1 min/lvl (D)
  Fort negs
  Yes 226
  2 � Bull's Strength
  +4 Str
  Trans V,S,M/DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 207
  3 � Magic Vestment
  Armor/shield gains +1/4lvls
  Trans V,S,DF
  1 a
  Touch
  Armor/shield
  1 hr/lvl
  Will negs
  Yes 251
  4 � Spell Immunity
  Immune to a 1-4 level spell/4levels
  Abjur V,S,DF
  1 a
  Touch
  One creature
  10 min/lvl
  Will negs
  Yes 282
  5 � Righteous Might
  Your size increases, Str +4 etc.
  Trans V,S,DF
  1 a
  Self
  Caster
  1 rnd/lvl (D)
  -
  -
  273
  6 � Stoneskin
  Damage reduction 10/adamantine
  Abjur V,S,M
  1 a
  Touch
  One creature
  10 min/lvl or till
  used
  Will negs
  Yes 284
  7 � Bigby's Grasping Hand
  Provides cover, pushes, grapples
  Evoc
  V,S,F/DF
  1 a
  Medium
  Attack lvl+abi mod+9 1 rnd/lvl (D)
  -
  Yes 204
  8 � Bigby's Clenched Fist
  Large hand attacks, 1d8+11 & stun
  Evoc
  V,S,F/DF
  1 a
  Medium
  Att lvl+abi mod+10
  1 rnd/lvl (D)
  -
  Yes 203
  9 � Bigby's Crushing Hand
  Grapple, push, crush 2d6+12 dmg
  Evoc
  V,S,M,F/DF
  1 a
  Medium
  Att lvl+abi mod+15
  1 rnd/lvl (D)
  -
  Yes 203
  Sun Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Endure Elements
  Protected in extreme temperatures
  Abjur V,S
  1 a
  Touch
  One creature
  24 hours
  Will negs
  Yes 226
  2 � Heat Metal
  Hot metal damages if touched
  Trans V,S,DF
  1 a
  Close
  Creat/2 lvls / 25 lb/lvl 7 rounds
  Will negs
  Yes 239
  3 � Searing Light
  Dmg 1d8/2 lvls,undead 1d6/1d8/lvl
  Evoc
  V,S
  1 a
  Medium
  Ray
  Instantaneous
  -
  Yes 275
  4 � Fire Shield
  Creatures attacking take 1d6+1/lvl
  Evoc
  V,S,M/DF
  1 a
  Self
  Caster
  1 rnd/lvl (D)
  -
  -
  230
  5 � Flame Strike
  Smites foes with divine fire 1d6/lvl
  Evoc
  V,S,DF
  1 a
  Medium
  10-ft radius
  Instantaneous
  Ref half
  Yes 231
  6 � Fire Seeds
  Acorn and berries become bombs
  Conj
  V,S,M
  1 a
  Touch
  1-4 acorns/1-8berries 10 min/lvl
  Ref half
  -
  230
  7 � Sunbeam
  Blinds, 4d6 dmg, 1 beam/3 lvls (6)
  Evoc
  V,S,DF
  1 a
  60-ft
  Line from hand
  1 rnd/lvl or till used Ref part
  Yes 289
  8 � Sunburst
  Blinds all within, 6d6 damage
  Evoc
  V,S,M/DF
  1 a
  Long
  80-ft radius
  Instantaneous
  Ref part
  Yes 289
  9 � Prismatic Sphere
  Surrounds on all sides with effects
  Abjur V
  1 a
  10-ft
  10-ft radius
  10 min/lvl
  Special
  Sp
  264
  
  Travel Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Longstrider
  Movement increases +10-ft/rnd
  Trans V,S,M
  1 a
  Self
  Caster
  1 hr/lvl (D)
  -
  -
  249
  2 � Locate Object
  Senses direction of item
  Div
  V,S,F/DF
  1 a
  Long
  400-ft +40-ft/lvl rad
  1 min/lvl
  -
  -
  248
  3 � Fly
  Target flies at 60-ft/round
  Trans V,S,F/DF
  1 a
  Touch
  One creature
  1 min/lvl
  Will negs
  Yes 232
  4 � Dimension Door
  Teleports you and up to max load
  Conj
  V
  1 a
  Long
  Caster and touched
  Instantaneous
  Will negs
  Yes 221
  5 � Teleport
  Instantly teleport one creature/lvl
  Conj
  V
  1 a
  Prsl,touch 100 miles/lvl
  Instantaneous
  Will negs
  Yes 292
  6 � Find the Path
  Shows most direct way to location
  Div
  V,S,F
  3 rnds Touch
  Self or one creature
  10 min/lvl
  Will negs
  Yes 230
  7 � Teleport, Greater
  Instantly teleport one creature/lvl
  Conj
  V
  1 a
  Prsl,touch Unlimited
  Instantaneous
  Will negs
  Yes 293
  8 � Phase Door
  Passage appears in wooden, stone wall Conj
  V
  1 a
  0-ft
  5x8 ft, 10-ft+5-ft/3lvl
  deep
  1 usage/2 lvls
  -
  -
  261
  9 � Astral Projection
  Projects you & company to astral plane Necro V,S,M
  30 min Touch
  You + 1 creat/2 lvls
  Special
  -
  Yes 201
  Trickery Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Disguise Self
  Change appearance, +10 Disguise
  Illus
  V,S
  1 a
  Self
  Caster
  10 min/lvl
  -
  -
  222
  2 � Invisibility
  Invisible until attacks
  Illus
  V,S,M/DF
  1 a
  Prsl,touch Touch
  1 min/lvl (D)
  Will negs
  Yes 245
  3 � Nondetection
  Masks target to scrying and divination
  Abjur V,S,M
  1 a
  Touch
  Creature or item
  1 hr/lvl
  Will negs
  Yes 257
  4 � Confusion
  Targets become confused, 1 rnd/lvl
  Ench
  V,S,M/DF
  1 a
  Medium
  Creatures in 15-ft
  1 rnd/lvl
  Will negs
  Yes 212
  5 � False Vision
  Fools scrying with an illusion
  Illus
  V,S,M
  1 a
  Touch
  40-ft radius
  1 hr/lvl (D)
  -
  -
  229
  6 � Mislead
  Improved invisiblity and creates illusion Illus
  S
  1 a
  Close
  Caster / illusory
  double
  1 rnd/lvl (D), Conc
  +3 rnds
  Will dsblf
  -
  255
  7 � Screen
  Hides area from vision, scrying
  Illus
  V,S
  10 min Close
  30-ft cube/lvl
  1 day
  Will dsblf
  -
  274
  8 � Polymorph Any Object
  Transform target into new form
  Trans V,S,M/DF
  1 a
  Close
  Creat/obj 100 cu.ft/lvl Special
  -
  Yes 263
  9 � Time Stop
  You act freely for 1d4+1 rounds
  Trans V
  1 a
  Self
  Caster
  1d4+1 rounds
  -
  -
  294
  War Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Magic Weapon
  Weapon gets +1 att/dmg
  Trans V,S,F,DF
  1 a
  Touch
  Weapon
  1 min/lvl
  Will negs
  Yes 251
  2 � Spiritual Weapon
  1d8 +1/3lvls damage, attacks by itself
  Evoc
  V,S,DF
  1 a
  Medium
  Magical weapon
  1 rnd/lvl (D)
  -
  Yes 283
  3 � Magic Vestment
  Armor/shield gains +1/4lvls
  Trans V,S,DF
  1 a
  Touch
  Armor/shield
  1 hr/lvl
  Will negs
  Yes 251
  4 � Divine Power
  +lvl as Att bonus, +6 Str, 1 hp/lvl
  Evoc
  V,S,DF
  1 a
  Self
  Caster
  1 rnd/lvl
  -
  -
  224
  5 � Flame Strike
  Smites foes with divine fire 1d6/lvl
  Evoc
  V,S,DF
  1 a
  Medium
  10-ft radius
  Instantaneous
  Ref half
  Yes 231
  6 � Blade Barrier
  Blades deal 1d6 damage/lvl
  Evoc
  V,S
  1 a
  Medium
  Wall 20-ft long/lvl
  1 min/lvl (D)
  Ref half
  Yes 205
  7 � Power Word, Blind
  Blinds one target less than 200 hps
  Ench
  V
  1 a
  Close
  One creature
  Special
  -
  Yes 263
  8 � Power Word, Stun
  Stuns one target less than 150 hps
  Ench
  V
  1 a
  Close
  One creature
  Special
  -
  Yes 263
  9 � Power Word, Kill
  Kills one target less than 100 hps
  Ench
  V
  1 a
  Close
  One living creature
  Instantaneous
  -
  Yes 263
  Water Domain
  Spell
  Description
  Schl
  Comp
  Time
  Range
  Target, Effect, Area
  Duration
  Save
  SR
  PHB
  1 � Obscuring Mist
  Fog surrounds you, visibility 5-ft
  Conj
  V,S
  1 a
  20-ft
  20-ft radius
  1 min/lvl
  -
  -
  258
  2 � Fog Cloud
  Fog limits vision to 5-ft
  Conj
  V,S
  1 a
  Medium
  20-ft radius
  10 min/lvl
  -
  -
  232
  3 � Water Breathing
  Targets can breath underwater
  Trans V,S,M/DF
  1 a
  Touch
  Living creatures
  2 hr/lvl
  Will negs
  Yes 300
  4 � Control Water
  Raises, lowers or parts water
  Trans V,S,M/DF
  1 a
  Long
  10ftx10ftx2ft/lvl
  10 min/lvl (D)
  -
  -
  214
  5 � Ice Storm
  Hail does 3d6 bludgeon, 2d6 cold
  Evoc
  V,S,M/DF
  1 a
  Long
  20-ft radius
  1 round
  -
  Yes 243
  6 � Cone of Cold
  1d6 cold damage/lvl (15d6)
  Evoc
  V,S,M/DF
  1 a
  60-ft
  Cone
  Instantaneous
  Ref half
  Yes 212
  7 � Acid Fog
  Fog deals 2d6/rnd acid damage
  Conj
  V,S,M/DF
  1 a
  Medium
  20-ft radius
  1 rnd/lvl
  -
  -
  196
  8 � Horrid Wilting
  1d6 dmg/lvl (20d6) in 60-ft
  Necro V,S,M/DF
  1 a
  Long
  Living creatures
  Instantaneous
  Fort half
  Yes 242
  9 � Elemental Swarm
  Summons 2d4 Large, 1d4 Huge
  Conj
  V,S
  10 min Medium
  2+ creatures
  10 min/lvl (D)
  -
  -
  226
  http://www.militaryfocus.com/dnd/index.htm
  Dungeons and Dragons 3.5 Cleric Spells
  October 10, 2003
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/Sheets & Lists/3rd edition/Spell Sheets/Spell Sheet Cleric v3.5.pdf