TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  -
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
   1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  All APLs 
  � Barricade buckler (Adventure; CL 9
  th; Magic 
  Item Compendium; 4,165 gp) 
  � Mithrilmist shirt (Adventure; CL 6
  th; Magic 
  Item Compendium; 3,400 gp) 
  � Crystal echoblade (Adventure; CL 10
  th; Magic 
  Item Compendium; 4,310 gp) 
  � The fist (Adventure; CL 15
  th; Magic Item 
  Compendium, 7,005 gp) 
  � Acrobat boots (Adventure; CL 3
  rd; Magic Item 
  Compendium, 900 gp) 
  � Belt of growth (Adventure; CL 10
  th; Magic 
  Item Compendium, 3,000 gp) 
  � Bracers of arcane freedom (Adventure; CL 7
  th; 
  Magic Item Compendium; 2,300 gp) 
  � Cloak of predatory vigor (Adventure; CL 3
  rd; 
  Magic Item Compendium; 1,400 gp) 
  � Ring of brief blessing (Adventure; CL 3
  rd; 
  Magic Item Compendium; 1,000 gp) 
  � Everfull mug (Adventure; CL 3
  rd; Magic Item 
  Compendium; 200 gp) 
  Adventure Record# 
  598 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,186gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  Side Effects Include...: You have experienced the Divine 
  Projection, sending your consciousness back to a different 
  time to experience history first hand. On this foray, you 
  were slain only to return alive back in the present, and you 
  now suffer some side-effects.  You have aged by ___ years 
  (roll 2d6). Strangely, this lost time seems to have been 
  stored within you, and you find yourself able to recall it at 
  will.  As a swift action, you may call on a number of the 
  years you have lost to gain an effect based on the extra 
  time.  Up to three years may be used per day. The effects 
  are: 
  Accelerated Healing:  Your physical wounds 
  heal at 3 times the rate for rested healing (tended or 
  unattended) for one day. This costs 1 lost year. 
  Accelerated Attack:  You may use all your 
  attacks when making a charge action. This costs 2 lost 
  years. 
  Accelerated Movement: Once per day you 
  move as if affected by an expeditious retreat (CL 15) spell. 
  This costs 3 lost years.     [] [] [] [] [] [] [] [] [] [] [] [] 
  Rat out the Matron: You have brought news of the 
  Sultana’s weakness to her son, Murad.  The startling 
  ramifications of this are yet to be seen, but you have done 
  what you believe is best for the Sultanate by alerting its 
  head of state. 
  Alert the Authority: You have brought news of the 
  Sultana’s weakness to the Grim Vizier.  What action the 
  lich takes remains unknown, but you have done what you 
  believe is the best for the Sultanate by alerting its most 
  powerful representative. 
  Keep it Secret: You have kept the Sultana’s weakness 
  secret from her enemies.  What the Matron does with her 
  secret remains unknown, but you have done what you 
  believe is the best for the Sultanate by protecting the power 
  behind the throne. 
  Good Find: You have found a great deal at the Bazaar in 
  Zeir-i-Zeif! Cross off all the items you did not find below. 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  ZEF8-02 She’s All Washed Up 
  A Regional Adventure 
  Set in the Sultanate of Zeif Region 
  d 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Zeif/598/Normal Scenarios/ZEF8-02 - She's All Washed Up (APL 2-12)/ZEF8-02 - She's All Washed Up AR.pdf