TEXT: Player Characters
  Americans
  
  Credits
   
  G-1 (AdministrAtion)
   
  Design: Keith Taylor
   
  G-2 (intelliGenCe)
  Copyright © 2009 by 93 Games Studio. 
   Except for the purposes of reviews, reproduction without the written permission of 93 Games Studio is 
  expressly forbidden. No part of this publication may be reproduced, by any form or by any means, without the 
  prior written permission of 93 Games Studio. Character sheets and other game aids contained in this book may 
  be reproduced for personal use. All characters, names, places and text herein are copyright by 93 Games Studio.
  Twilight: 2013 is based on Twilight: 2000 by Game Designers’ Workshop, and is published under license. The mention 
  of or reference to any company or product in this product is not a challenge to any trademark or copyright concerned.
  G-3 (operAtions)
  Written By: David Ahrens
   
  G-4 (loGistiCs)
  Production Director: Keith Taylor
   
  Editing: Keith Taylor
   
  Layout & Typesetting: Keith Taylor
  Art: Tyler Windham and Scott Norman
   
  G-6 (CommuniCAtion)
  Additional downloads can be found at the 93 Games Studio website
  http://www.93gamesstudio.com
  The following characters can act as ready-made PCs or as supporting roles as star NPCs for a GM to use in any 
  number of scenarios.  Most location and event details are intentionally left vague to allow for their introduction 
  into a number of storylines taking place within the USA or storylines requiring an American character or two.
  
  1
  BruCe miller
  Synopsis:  Bruce Miller is, in many ways, the 
  definition of the every man.  A commercial long 
  haul tractor-trailer driver, he finds peace and 
  calm on the open road but holds the memories 
  of his family and friends close.  A large man who 
  now works to insulate himself from the world 
  as a way of protection, he is a true friend who 
  will go the extra mile for you once he lets you in.  
  History
  Growing up in Middle America, Bruce Miller 
  was a normal American teen.  A decent student 
  who, rather than play sports, chose to help his 
  father working as a new home subcontractor and 
  spent his summers helping build houses. 
  After graduating, he married his high school 
  sweetheart and followed in his father’s footsteps into 
  what he thought would be a long and distinguished 
  career in construction and contracting.  Two years 
  later, he became a father with the arrival of his son 
  and two years after that, he had a daughter.  Life 
  was good in the Miller family.  They had a good 
  paying job, a “nuclear family”, and a house that he 
  had been fixing up and keeping current.
  Eventually, the new house market began to 
  weaken and business dried up.  With a wife and 
  two children, Bruce knew he had to find a more 
  consistent source of income to support his family.  
  He applied to several different positions in multiple 
  fields, yet was unable to get hired into a job that 
  paid enough to feed his family.
  As a final desperate option, he elected to learn 
  a new trade and turned to the Truck Master trade 
  school where he learned to drive a commercial big 
  rig tractor-trailer.  Bruce soon learned that as much 
  as he enjoyed the camaraderie on a construction 
  site, he found he also loved the solitude of a life on 
  the road for several days at a time.  The solitude 
  was liberating in a sense, but he looked forward 
  to every homecoming.  Nothing could compare to 
  that enthusiastic greeting from the kids and the 
  “Welcome Home” kiss from his wife.
  A few months into his new job, his young son 
  gave him a gift that he is never without: a ball cap 
  with Bruce the shark from the movie Finding Nemo 
  smiling and saying “Hello.”  This hat took on even 
  greater significance only three years later when he
  lost his son to a bout of the H1N1 flu.  He will go 
  to great lengths to protect this ball cap, sacrificing 
  almost anything to ensure its constant presence.
  As the situation throughout the United States 
  became more tense and violent, he acquired his 
  only other signature item:  a Smith & Wesson .357 
  Magnum revolver.  When it’s not strapped to his 
  hip, the weapon is always within arm’s reach.  He’d 
  seen too many victims on the road to let himself be 
  unprepared.
  Seeing the world situation for what it was 
  becoming and realizing that he couldn’t afford to 
  be home more to help take care of and protect his 
  family, he and his wife made a difficult decision.  
  Together, they agreed that she should take their 
  daughter and stay with family just outside of Las 
  Vegas.  They figured the more southern location 
  would help keep the winters more manageable and 
  the proximity to the modern city would help with 
  finding any medical care for issues that may arise.
  Due to the Chinese nuclear and special 
  operations attacks, Bruce lost contact with his wife 
  shortly after she got herself established and hasn’t 
  heard from her since.
  The Chinese activity wreaked enough havoc 
  that he was unable to sustain his truck with either 
  parts, proper maintenance or fuel.  Now, without 
  his truck, he’s slowly migrating towards Las 
  Vegas in the hopes of reuniting with his wife and 
  daughter.
  
  2
  eQuipment
  Baseline (TOTAL WEIGHT: Regular = 58.0kg; 
  Experienced = 57.0kg )
  Outfit, mild weather (1.3kg)
  1 x pair work boots (2.3kg)
  1 x undercover vest (2.3kg)
  1 x pair of sunglasses (--)
  1 x well worn ball cap (trucker’s cap) w/ Bruce the 
  Shark (--)
  1 x holster (0.2kg)
  1 x IFAK (0.6kg)
  1 x CB radio, hand-held (2.0kg)
  1 x Multi-tool (0.3kg)
  1 x Folding knife (0.2kg)
  1 x .357 Magnum service revolver (1.2kg)
       4 x speed loaders (0.4kg)
      66 x total .357 Magnum rounds (0.3kg)
  1 x .30-06 Hunting rifle, holt action (3.4kg)
      1 x Telescopic, Mag-2 sight (0.4kg)
       1 x sling (0.2kg)
       48 x total .30-06 rounds (1.6kg)
  Notes:
  For the Regular version:
  Plus an additional  40.5kg  
  For the Experienced version:
  Plus an additional  39.5kg  
  AdditionAl History (experienCed)
  **Prior to his wife and daughter moving to Las 
  Vegas.**
  After two years on the road it became apparent 
  that his family was still in need.  They were making 
  enough money, but only just enough.  When the 
  bills started piling up, Bruce knew he had to do 
  more.
  Operation Iraqi Freedom was in full swing, 
  Saddam had been removed from power and the 
  United States now needed a consistent logistics and 
  supply line.  Bruce heard from others on the road 
  about the contracts being offered for truckers to 
  perform convoy duty in Iraq.  The call of the money 
  was too much for a desperate man.  A few short 
  BruCe miller, reGulAr 
  Rank: None
  Age: 29
  Hair/Eye Color/Handedness: Brown/Blue/Right-handed
  Height/Weight/Build/Blood Type: 1.91m/76.6kg/Athletic/O+
  Last Year:  Displacement
  Attributes: Awareness 8, Coordination 8, Fitness 9, Muscle 10, Cognition 6, Education 6, Personality 7, 
  Resolve 8; CUF 5, OODA 4.
  Skills: Agriculture Novice (1), Climbing Novice (2), Construction Professional (8), Driving /Tracked /Heavy 
  Professional (12), Electronics Competent (4), Hand-to-Hand Novice (3), Language – Native (English), Longarm 
  Novice (3), Mechanics Competent  (7), Persuasion Novice (2), Sidearm Competent (5), Streetcraft Competent (4). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 5/10/10, Serious 10/20/15, Critical 
  15/30/20.
  Fatigue Thresholds: Slight 6, Moderate 10, Serious 14, Critical 18.
  Carrying Capacity: CL 20kg, ML 30kg, EL 58kg, DL 116kg.
  Movement: Sprint 15m, Run 11m, Trot 9m, Walk 4m, Stagger 2m, Crawl 1m, Travel 6kph.
  Nutritional Requirements: 2,400 calories per day
  Starvation Threshold: 5
  Rads: 32
  SP: 8 of 8
  Advantages: Direction Sense (2) = +3 bonus to navigation checks and successful COG check allows him to 
  retrace his movements of the past 24 hours; Indefatigable (2) 
  Disadvantages: None
  Equipment Dice:  1
  Contacts:  3 x information (veteran, experienced, regular); 1 x reinforcement (veteran); 3 x service (2 x regular, 
  veteran); 2 x trade (veteran, regular).
  
  3
  months later, Bruce found himself running almost 
  daily convoys from Kuwait to Baghdad and back.
  Bruce made many friends but lost several of 
  them to ambushes and attacks during his time in 
  Iraq.  He even had a few close calls, himself.  While 
  resupplying a FOB, one attack left his right arm 
  injured enough that he could no longer effectively 
  defend himself.  It was because of this, he focused 
  his efforts on learning to shoot his revolver with 
  his off hand.
  Another attack was a little too close for his 
  comfort and changed his life.  Toward the end of 
  his second tour, Bruce’s “lucky” enough to be the 
  one in his convoy to be the target of a roadside 
  bomb.  Though the cab was armored, the blast was 
  powerful enough to blow in the windshield and 
  rip off the door, injuring him enough to render 
  him unconscious.  After being stabilized, he was 
  Medevac’d out and spent the next year in hospitals 
  and rehab for a traumatic brain injury.  Never fully 
  recovered, his hearing and stamina were affected 
  and he continues to suffer the occasional flashback.  
  Due to these injuries, the U.S. government 
  compensated him for the remainder of his contract, 
  but found him to be unsuitable for the rigors of 
  Iraqi convoy duty.
  After his wife and daughter left for Las Vegas, 
  he was able to get a “milk run” contract with the U.S. 
  government that would later evolve into support 
  of the military efforts both against Mexico as well 
  as the counter-insurgency operations against the 
  Chinese infiltrators.
  BruCe miller, experienCed
  Rank: None 
  Age: 46
  Hair/Eye Color/Handedness: Brown/Blue/Right-handed
  Height/Weight/Build/Blood Type: 1.91m/76.6kg/Athletic/O+
  Last Year:  Displacement
  Attributes: Awareness 8, Coordination 8, Fitness 9, Muscle 9, Cognition 7, Education 6, Personality 7, Resolve 
  9; CUF 6, OODA 5.
  Skills: Agriculture Novice (1), Climbing Novice (2), Construction Professional (8), Driving /Tracked /Heavy 
  Expert (26), Electronics Professional (13), Hand-to-Hand Competent (5), Language – Native (English), Longarm 
  Competent (6), Mechanics Professional (14), Persuasion Novice (2), Sidearm Professional (11), Streetcraft 
  Professional (9). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 5/9/9, Serious 9/18/14, Critical 14/27/18.
  Fatigue Thresholds: Slight 6, Moderate 10, Serious 15, Critical 19.
  Carrying Capacity: CL 19kg, ML 29kg, EL 57kg, DL 114kg.
  Movement: Sprint 15m, Run 11m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 6kph.
  Nutritional Requirements: 2,400 calories per day
  Starvation Threshold: 6
  Rads: 32
  SP: 5 of 5
  Advantages: Direction Sense (2) = +3 bonus to navigation checks and successful COG check allows him to 
  retrace his movements of the past 24 hours; Indefatigable (2); Ambidexterity (sidearm)(3)
  Disadvantages: Flashbacks (2) = When ambushed or surprised, must make RES check.  Failure means he 
  cannot act during the first exchange of fire; Hard of Hearing (1) = -1 to all AWA checks regarding hearing; Short 
  Winded (1)
  Equipment Dice:  4
  Contacts:  4 x information (veteran, experienced, 2 x regular); 2 x reinforcement (2 x veteran); 4 x service (2 
  x regular, veteran, green); 3 x trade (veteran, 2 x regular).
  
  4
  sArAH Jenkins 
  Synopsis:  Sarah Jenkins started out as a model 
  student with a drive and desire to work for the 
  U.S. State Department and see the world.  Out 
  of college, she joined the CIA and intended to 
  use the Agency as a stepping stone into the State 
  Department, but the world had other plans for 
  her.
  History
  Growing up as an only child provided 
  countless opportunities for Sarah to pursue and 
  embrace virtually any hobby or interest that 
  suited her.  As she got older, she found that 
  she had a love of languages and acting.  Like 
  most young girls, she dreamt of having her own 
  television show that would allow her to segue 
  into the movies.  
  As she entered high school, she continued 
  to perform in the drama club, but found her 
  fondness for language and learning to be a 
  stronger calling.  Eventually, she was overcome 
  with the desire to travel and see and experience 
  the various cultures the world had to offer.  She 
  entered college with the intention of building 
  skills she could use as to gain entry into the 
  international entertainment markets.  She 
  graduated with a degree in Dramatic Theater 
  and continued to dabble in learning languages.
  The post-college years proved to be  an 
  unexpectedly eye-opening time for her.  Though 
  she had the degree and skills, directors and 
  producers weren’t exactly beating a path to 
  Sarah’s door to make her “The Next Big Thing.” 
  Considering her education and natural talent for 
  languages, she decided the best way to travel on 
  her limited budget was to join the government.  
  After several unsuccessful interviews with the 
  State Department, she took a chance with the 
  Central Intelligence Agency.
  To her surprise, Sarah was hired as a 
  translator and analyst of various electronic 
  media and documents.  In order to gain further 
  legitimacy and credibility in her job and to 
  make herself more marketable to the State 
  Department, she pursued higher degrees in 
  Linguistics and European History.
  She finally got her opportunity to travel 
  when her department head required her talents 
  and skills in Paris to work with French analysts 
  regarding new activity in a high-interest terrorist 
  organization.  Because this trip would require a 
  couple of side trips into the Middle East, Sarah 
  learned some basic defensive combat and survival 
  skills, courtesy of the agency.  Ultimately, the 
  terrorist activity she was working on would 
  culminate in the Stade de France attack, though 
  she missed being in the country by mere hours.  
  She and her team wouldn’t hear of the tragedy 
  until they had already returned to the States.
  As the events of the world became more and 
  more chaotic, she was traveling more than she 
  had expected.  Eventually, due to this constant 
  movement, the CIA permanently issued her the 
  weapons she has on hand.  She was given the 
  option for longer range weapons, but with her 
  poor eyesight and relatively low ability at long 
  range shooting, she figured she would need 
  to use a weapon for defensive purposes only.  
  Sarah figured she’d leave the longer range gear 
  for those with a need to reach out further
  
  
  eQuipment
  Baseline (TOTAL WEIGHT: Regular = 54.0kg; 
  Experienced = 55.0kg)
  Outfit, mild weather (1.3kg)
  1 x pair hiking boots (1.7kg)
  1 x undercover vest (2.3kg)
  1 x pair prescription eyeglasses (--)
  1 x pair of prescription sunglasses (--)
  1 x holster (0.2kg)
  1 x IFAK (0.6kg)
  1 x tactical radio (1.0kg)
  1 x Multi-tool (0.3kg)
  1 x Folding knife (0.2kg)
  1 x Beretta 92 (1.0kg)
      3 x loaded, 15-round, 9mm magazines (0.9kg)
  1 x MP-5 submachine gun (3.4kg)
       5 x loaded, 30-round, 9mm magazines (3.5kg)
       1 x sling (0.2kg)
  Notes:
  For the Regular version:
  Plus an additional  37.8kg  
  For the Experienced version:
  Plus an additional  38.8kg  
  AdditionAl History (experienCed)
  Thanks to her stellar efforts and results as an 
  analyst, Sarah was singled out for specialized training 
  as a field agent.  The combination of her language skills, 
  sultry appearance, and new position led her to several 
  locations in and throughout Europe as well as many in 
  the CONUS.
  In each case her focus was on intercepting, reading, 
  copying, and questioning materials, citizens, soldiers, 
  POWs, and detainees.  Her attention was solely on 
  gathering and gleaning any and all useful intelligence 
  and information on military activity, illegal immigration, 
  terrorism and insurgencies.
  Though 
  her 
  weapon-handling 
  skills 
  greatly 
  improved since her time as an office analyst, she 
  maintained her philosophy of maintaining and 
  utilizing weapons specialized in the close-in fight.  
  sArAH Jenkins, reGulAr
  Rank: None
  Age: 27
  Hair/Eye Color/Handedness: Blonde/Blue/Right-handed
  Height/Weight/Build/Blood Type: 1.7m/61kg/Athletic/O+
  Last Year:  Displacement
  Attributes: Awareness 8, Coordination 8, Fitness 9, Muscle 8, Cognition 9, Education 9 (Linguistics, Theater 
  Arts, European History), Personality 9, Resolve 8; CUF 4, OODA 5.
  Skills: Computing Competent (6), Deception Competent (5), Driving Novice (3), Forensics Professional (12), 
  Hand-to-Hand Novice (3), Language – Native (English), Language (French) Professional (8); Language (Latin) 
  Professional (6), Language (Russian) Competent (3),  Longarm Novice (2), Performance (Dramatic Acting) 
  Competent (5), Persuasion Competent (6), Sidearm Novice (2), Streetcraft Novice (3). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 5/9/9, Serious 9/18/14, Critical 14/27/18.
  Fatigue Thresholds: Slight 5, Moderate 9, Serious 13, Critical 17.
  Carrying Capacity: CL 18kg, ML 28kg, EL 54kg, DL 108kg.
  Movement: Sprint 14m, Run 11m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 6kph.
  Nutritional Requirements: 1,900 calories per day
  Starvation Threshold: 5
  Rads: 44
  SP: 8 of 8
  Advantages: Natural Talent (Languages) (3); Advanced Student (4); Beauty (2) = +1 bonus to social interaction 
  with others with a sexual preference for females. 
  Disadvantages:  Nearsighted (4) = Visual range limit reduced by 2 bands when not wearing corrective lenses 
  (not applicable when using magnifying devices for long range observation); Irradiated (2)
  Equipment Dice:  2
  Contacts:  3 x information (regular, experienced, veteran); 1 x reinforcement (veteran); 4 x service (3 x regular, 
  veteran); 3 x trade (2 x veteran, regular).
  
  6
  sArAH Jenkins, experienCed
  Rank: Espionage 3
  Age: 37
  Hair/Eye Color/Handedness: Blonde/Blue/Right-handed
  Height/Weight/Build/Blood Type: 1.7m/61kg/Athletic/O+
  Last Year:  Urban Survival
  Attributes: Awareness 8, Coordination 8, Fitness 9, Muscle 8, Cognition 9, Education 9 
  (Linguistics, Theater Arts, European History), Personality 10, Resolve 9; CUF 5, OODA 5. 
  Skills: Computing Professional (9), Deception Professional (8), Driving Novice (3), Forensics /Forgery Expert 
  (20), Hand-to-Hand Competent (5), Hand Weapons Novice (3), Language – Native (English), Language 
  (French) Professional (8); Language (Latin) Professional (6), Language (Mandarin Chinese) Professional (6), 
  Language (Russian) Professional (6), Longarm Professional (10), Medicine Novice (1), Performance (Dramatic 
  Acting) Competent (7), Persuasion Professional (9), Sidearm Professional (12), Streetcraft Professional (8). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 5/9/9, Serious 9/18/14, Critical 14/27/18.
  Fatigue Thresholds: Slight 5, Moderate 9, Serious 14, Critical 18.
  Carrying Capacity: CL 18kg, ML 28kg, EL 55kg, DL 110kg.
  Movement: Sprint 14m, Run 11m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 6kph.
  Nutritional Requirements: 1,900 calories per day
  Starvation Threshold: 7
  Rads: 132
  SP: 6 of 6
  Advantages: Natural Talent (Languages) (3); Advanced Student (4); Beauty (2) = +1 bonus to social 
  interaction with others with a sexual preference for females. 
  Disadvantages:  Nearsighted (4) = Visual range limit reduced by 2 bands when not wearing corrective 
  lenses (not applicable when using magnifying devices for long range observation); Irradiated (2)
  Equipment Dice:  5
  Contacts:  4 x information (2 x regular, experienced, veteran); 2 x reinforcement (regular, veteran); 4 x 
  service (3 x regular, veteran); 3 x trade (2 x veteran, regular).
  
  
  dAniel morris 
  Synopsis:  A man who started out aimless with 
  a narrow view of life, Daniel Morris has since 
  developed a strong sense of purpose and conviction.  
  A troublemaker in school, he has gone on to be a 
  Sheriff’s Deputy and corrections officer who finds a 
  sense of accomplishment in dealing with crowd and 
  riot control, especially those in a detention or prison 
  environment.  He lives to bring and maintain order 
  out of chaos.
  History
  Growing up in the Industrial Belt, Daniel 
  Morris was one of “those kids” always skipping 
  school during his teen-age years.  Seemingly 
  always in trouble, he frequently found himself just 
  shy of getting kicked out of his parents’ house or, 
  worse yet, having to pull jail time.  Though he may 
  have challenged authority, he knew the difference 
  between just causing trouble and conducting 
  actual criminal behavior.
  Never really having any drive or a higher 
  calling during his formative years, Daniel never 
  applied himself at school, or at any of his part time 
  jobs.  He always did just enough to finish things 
  and move on. The only thing he really enjoyed 
  and applied himself to was wrestling.  He was 
  good enough that he lettered and made the varsity 
  team all four years of high school.  Growing up, he 
  never aspired to be anything more than another 
  one of the workers in his town’s industrial sector.  
  His plan always consisted simply of graduating, 
  joining the union, and pulling a standard day’s 
  wage in the factories and coming home to a wife 
  and a television.   
  His first few years out of high school went 
  according to plan and he made a good living as 
  a local machinist’s union worker and eventually 
  married a girl from his old rival high school.  As 
  time went on, he found this to be nowhere near as 
  rewarding as he had thought it would be.  Every 
  day he’d watch his town decline a little more, his 
  friends would continue on with their lives and 
  he’d grow more and more irritated.  He knew he 
  had to do more.  His life was forever changed one 
  August evening when his pregnant wife was killed 
  in an accident when her car was hit by a drunk 
  driver running a red light.
  His neighbor was a member of the local 
  Sheriff’s Department, and they would occasionally 
  share a beer at their fence.  It was through his 
  neighbor that Daniel learned of the local law 
  enforcement life.  It was through this introduction 
  that he found his new purpose in life after losing 
  his wife and unborn child.  If he could help bring 
  a little order to the world, then that was what he 
  was going to do.
  After graduating the academy, he joined his 
  local department and performed occasional patrols 
  and responded to routine calls.  However, the area 
  that he was most interested in and volunteered 
  for most was working the detention facilities and 
  crowd control duty for events ranging from simple 
  parades through full-on labor strikes and political 
  rallies.  Once again, he felt his new calling was to 
  maintain order, especially where there was chaos 
  or the potential for it.
  As his world started to change environmentally 
  and demographically, he, like many others from 
  his town, chose to move south to warmer climates.  
  Considering the state of the nation during these 
  years, Daniel had no trouble finding a place 
  where his background, skills and badge would be 
  welcome.
  One of his more challenging aspects of life 
  leading up to, during, and after The Last Year, 
  was finding a reliable source for his one true vice: 
  cigarettes.  It was a habit he’d acquired as a teen 
  and one that he never truly was able to shake.
  
  
  eQuipment
  Baseline (TOTAL WEIGHT: Regular = 48.0kg; 
  Experienced = 54.0kg )
  Fatigues, mild weather (1.2kg)
  1 x pair combat boots (2.0kg)
  1 x undercover vest (2.3kg)
  1 x ballistic helmet (1.5)
  1 x helmet visor (--)
  1 x pair of sunglasses (--)
  1 x gas mask (1.0)
  3 x gas mask filters (0.9)
  1 x holster (0.2kg)
  1 x IFAK (0.6kg)
  1 x tactical radio (1.0kg)
  1 x Multi-tool (0.3kg)
  1 x Hand cuffs (0.3)
  1 x Telescoping baton (0.5)
  1 x Pepper spray can (0.1)
  1 x .40 S&W handgun (0.9kg)
       3 x loaded, 12-round, .40 S&W magazines (0.9kg)
  1 x 12-gauge pump shotgun (3.6kg)
       35 x 12-gauge slugs (2.1)
       63 x 12-gauge buckshot (3.8)
       1 x sling (0.2kg)
  1 x Tactical grenade launcher (2.7)
       20 x 37mm tear gas rounds (4.0)
       20 x 37mm stun rounds (4.0)
       1 x sling (0.2)
  Notes:
  For the Regular version:
  Plus an additional  13.7kg  
  For the Experienced version:
  Plus an additional  19.7kg  
  AdditionAl History (experienCed)
  As time went on after moving south, people 
  became more desperate which led to rampant 
  cases of every man for themselves and families 
  turned on other families.  This new era led to an 
  abundance of arrests, which led to even more stress 
  on an already overcrowded detention system.  
  With the extra strain on law enforcement, there 
  dAniel morris, reGulAr
  Rank: Senior Police Officer
  Age: 29
  Hair/Eye Color/Handedness: Brown/Brown/Right-handed
  Height/Weight/Build/Blood Type: 1.75m/53kg/Slight/O+
  Last Year:  Twilight Warfare
  Attributes: Awareness 7, Coordination 7, Fitness 7, Muscle 7, Cognition 5, Education 6, Personality 5, Resolve 
  6; CUF 4, OODA 4.
  Skills: Artisan (welding) Novice (2), Driving Competent (4), Forensics Novice (1), Hand-to-Hand /Grappling 
  Professional (12), Hand Weapons /Grappling Competent (5), Intimidation Competent (7), Language – Native 
  (English), Longarm Competent (7), Mechanics /Machinist Competent (5), Persuasion Novice (1), Sidearm 
  Competent (6), Streetcraft Competent (5), Support Weapons Competent (5). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 4/8/8, Serious 8/16/12, Critical 12/24/16.
  Fatigue Thresholds: Slight 4, Moderate 7, Serious 10, Critical 13.
  Carrying Capacity: CL 17kg, ML 25kg, EL 48kg, DL 96kg.
  Movement: Sprint 14m, Run 10m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 5kph.
  Nutritional Requirements: 1,700 calories per day
  Starvation Threshold: 7
  Rads: 63
  SP: 7 of 7
  Advantages: None. 
  Disadvantages:  Addiction (tobacco)(1) = if he goes a full day without tobacco, he suffers -1 to all checks the 
  following day
  Equipment Dice:  5
  Contacts:  2 x information (2 x green); 1 x reinforcement (regular); 2 x service (regular, veteran); 2 x trade 
  (veteran, green).
  
  
  were fewer officers available to keep order within 
  the corrections facilities which meant Daniel had 
  his hands quite full.
  Some of his peers rapidly lost their patience 
  with the situation and became more brutal when 
  the inmates would act up to the point where Daniel 
  was questioned on more than one occasion when 
  inmates were beaten or killed.  As “luck” would 
  have it, he was also on duty during one of the most 
  brutal prison riot suppressions in United States 
  history.  It was this event that led to Daniel’s 
  second relocation.
  With his strong sense of law and order, the 
  conduct of some of his peers became unpalatable.  
  After the riot suppression, he viewed several of the 
  guards the same as he viewed the very criminals 
  they were assigned to keep watch over.  After being 
  continually ignored or deflected by his superiors 
  when he tried to report the abuses, Daniel decided 
  he could no longer be part of a system that was, 
  in his eyes, little better than the criminals it was 
  created to contain.  Fed up, he finally left, taking 
  to the road in search of a community with a need 
  for a law enforcement professional.
  dAniel morris, experienCed
  Rank: Police Sergeant
  Age: 41
  Hair/Eye Color/Handedness: Brown/Brown/Right-handed
  Height/Weight/Build/Blood Type: 1.75m/53kg/Slight/O+
  Last Year:  Twilight Warfare
  Attributes: Awareness 7, Coordination 7, Fitness 8, Muscle 9, Cognition 5, Education 6, Personality 5, Resolve 
  7; CUF 6, OODA 6.
  Skills: Artisan (welding) Novice (2), Driving Competent (4), Forensics Professional (8), Hand-to-Hand /
  Grappling Professional (14), Hand Weapons /Grappling Professional (8), Intimidation Professional (11), 
  Language – Native (English), Longarm Professional (11), Mechanics /Machinist Competent (6), Persuasion 
  Competent (5), Sidearm Professional (11), Streetcraft Professional (11), Support Weapons Professional (11), 
  Tactics Competent (6). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 5/9/9, Serious 9/18/14, Critical 14/27/18.
  Fatigue Thresholds: Slight 4, Moderate 8, Serious 12, Critical 15.
  Carrying Capacity: CL 19kg, ML 28kg, EL 54kg, DL 108kg.
  Movement: Sprint 15m, Run 11m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 6kph.
  Nutritional Requirements: 1,700 calories per day
  Starvation Threshold: 10
  Rads: 56
  SP: 5 of 5
  Advantages: None. 
  Disadvantages:  Addiction (tobacco)(1) = if he goes a full day without tobacco, he suffers -1 to all checks the 
  following day
  Equipment Dice:  3
  Contacts:  3 x information (2 x green, regular); 2 x reinforcement (regular, veteran); 3 x service (regular, 
  veteran, experienced); 2 x trade (veteran, green).
  
  10
  Wendy simmons 
  Synopsis:  Wendy Simmons is a survivalist who 
  used to be a very popular, very controversial blog-
  ger.  Convinced that the every major world event in 
  history was manipulated by a key cabal of powerful 
  individuals and families, each of her entries became 
  more inflammatory than the previous.  The more 
  popular her blog became, the more convinced she 
  was that the U.S. government was targeting her.  
  When the nukes fell and her husband disappeared, 
  her theories were confirmed…at least in her own 
  mind.
  History
  To look at her, a person would never guess this 
  seemingly unassuming Southern Belle was a self-
  created, controversial, popular icon with countless 
  followers who hang on her every written word.  
  Wendy Simmons was one of the most popular people 
  in the years leading up to the Collapse that people 
  never saw…or at least they didn’t know if they had.
  Born and raised in a small, out of the way 
  community in southern Alabama, she grew up as 
  many children in the area:  learning to live and play 
  in the outdoors.  Her father believed that every girl 
  needed to know how to handle a gun and how to live 
  off the land.  He was also the one who planted the 
  seeds of a deep seated paranoia about the workings 
  of the government and world events.  According to 
  him, the Confederacy would never have been formed 
  if it hadn’t been for the work of the inner circle of the 
  Union Masons, but the Confederacy got too powerful 
  to remain a puppet which destined it to lose the 
  Civil War – thanks once again to the Masons.  He 
  continually shared this belief with Wendy and she 
  has never let it go.
  As Wendy grew, she became more interested in 
  television, radio, books and internet articles about 
  conspiracy theories.  Though she knew the details 
  were fictional, the X-Files was one of her favorites 
  because she believed the ideas were founded in 
  Truth.  The more she saw, heard and read, the more 
  she believed it.
  After high school, Wendy decided she needed 
  to have an avenue to share what she knew and find 
  out more about the global conspiracies.  In her 
  mind, even those who don’t want to believe still 
  need to hear the Truth.  Her path to this end was a 
  Journalism degree through a large and  respected 
  university.  At college, she worked for a time on the 
  school newspaper staff and even had a short stint 
  with the college radio station.  Unfortunately, her 
  college media career was cut short thanks to her 
  continued push to spread her news.  It wasn’t all for 
  nothing, though.  Through her work, she met the 
  man she would eventually marry.
  Sharing the common bond, the Wendy and her 
  husband established a very popular, daily fringe blog.  
  This blog addressed everything from current news 
  to the latest in conspiracy theories, often combining 
  the two.  On several occasions, they garnered the 
  attention of the legal system and were placed on a 
  government watch list, but they were never charged 
  with anything.
  The events leading up to the last year only served 
  to provide more fuel for Wendy’s fire.  What’s more, 
  her skills and persuasiveness were so effective that 
  her popularity continued to grow to the point that, 
  in certain circles, her blog was as popular as some of 
  the major news outlets.
  On that fateful day in 2012 when the Chinese 
  nukes fell around the United States, Wendy’s husband 
  had made a trip to the city and never returned.  To 
  this day, Wendy is convinced that the timing of the 
  attack and the fact that it happened when they were 
  finally getting their word out to more people than 
  ever only prove that she was getting too close to the 
  inner circle orchestrating the end of the world.  It 
  was enough to quiet her down, but not enough to 
  stop her drive to uncover what she considered to be 
  the Truth.
  
  11
  eQuipment
  Baseline (TOTAL WEIGHT: Regular = 50.0kg ; 
  Experienced = 50.0kg )
  Fatigues, mild weather (1.2kg)
  1 x pair combat boots (2.0kg)
  1 x undercover vest (2.3kg)
  1 x holster (0.2kg)
  1 x Field medical kit (1.9kg)
  1 x Personal (licensed) radio (0.5kg)
  1 x Gill net (1.5)
  1 x Fishing kit (4.0)
  1 x Multi-tool (0.3kg)
  1 x Working knife (0.5)
  1 x Glock 17 handgun (0.6kg)
       4 x loaded, 17-round, 9mmPB magazines (1.3kg)
  1 x SKS rifle (3.6kg)
       100 x 7.62x39mm rounds (2.2)
       1 x sling (0.2kg)
  1 x 23kg Compound hunting bow (1.8)
       40 x hunting arrows (4.0)
       20 x target arrows (2.0)
  3 x Smoke grenades (1.5)
  Notes:
  For the Regular version:
  Plus an additional  18.4kg  
  For the Experienced version:
  Plus an additional  18.4kg  
  AdditionAl History (experienCed)
  Instead of losing her husband during the PRC 
  nuclear strike, he was killed in a multi-vehicle 
  accident during a trip to the city several years 
  before the United States was attacked.  Wendy 
  remains convinced that he was specifically 
  targeted in order to be silenced.
  Wendy simmons, reGulAr
  Rank: None
  Age: 27
  Hair/Eye Color/Handedness: Brown/Green/Right-handed
  Height/Weight/Build/Blood Type: 1.75m/47.7kg/Slight/O+
  Last Year:  Displacement
  Attributes: Awareness 7, Coordination 7, Fitness 7, Muscle 7, Cognition 7, Education 7 (Journalism), 
  Personality 7, Resolve 8; CUF 4, OODA 5.
  Skills: Archery Novice (3), Computing /Programming Professional (9), Driving Novice (3), Electronics 
  Competent (6), Fieldcraft Competent (7), Hand-to-Hand Novice (2), Language – Native (English), Longarm 
  Competent (4), Persuasion Professional (12), Sidearm Competent (4), Streetcraft Competent (5). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 4/8/8, Serious 8/16/12, Critical 12/24/16.
  Fatigue Thresholds: Slight 4, Moderate 7, Serious 11, Critical 15.
  Carrying Capacity: CL 17kg, ML 25kg, EL 50kg, DL 100kg.
  Movement: Sprint 14m, Run 10m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 5kph.
  Nutritional Requirements: 1,400 calories per day
  Starvation Threshold: 8
  Rads: 10
  SP: 8 of 8
  Advantages: Fast Learner (2) = +5% chance of gaining a skill point from a learning experience; Beauty (2) = 
  +1 bonus to social interaction with others with a sexual preference for females. 
  Disadvantages:  Hyperarousal (1) = when ambushed or surprised, must make OODA check. Failure means 
  1st action is to ready fastest weapon or use the weapon currently readied and take a snap shot/strike at most 
  obvious target without determining if target is an actual threat or not.
  Materialistic (1) = Suffers psychological damage at standard TN when a piece of personal equipment is 
  destroyed.
  Equipment Dice:  1
  Contacts:  3 x information (2 x regular, veteran); 1 x reinforcement (regular); 3 x service (green experienced, 
  veteran); 2 x trade (experienced, green).
  
  12
  Feeling that her safety was no longer 
  guaranteed, Wendy collected a few key items, 
  gathered the bug-out bag they had created in the 
  event they needed to make a quick get-away and 
  disappeared into the woods.  Her plan was, and 
  has remained, to fall back and rely on the lessons 
  taught to her by her father.
  Without a permanent address, Wendy became 
  more brazen in her efforts and more aggressive 
  when confronting those she felt were holding 
  some level of power.  So much so that she lost 
  any guise of objectivity.  She found herself on the 
  wrong side of the law and, before the Last Year, 
  there was a warrant for her arrest.  This was the 
  wrong kind of attention for her.  She has kept a 
  low profile and went to ground, but has not lost 
  her drive to uncover the true conspiracy.
  Wendy simmons, experienCed
  Rank: None
  Age: 35
  Hair/Eye Color/Handedness: Brown/Green/Right-handed
  Height/Weight/Build/Blood Type: 1.75m/47.7kg/Slight/O+
  Last Year:  Survivalist
  Attributes: Awareness 7, Coordination 7, Fitness 7, Muscle 7, Cognition 7, Education 7 (Journalism), 
  Personality 7, Resolve 8; CUF 6, OODA 7.
  Skills: Agriculture Competent (5), Animal Husbandry Competent (5), Archery Competent (4), Artisan 
  (Gunsmithing) Competent (5), Computing /Programming Professional (9), Driving Novice (3), Electronics 
  Competent (6), Fieldcraft Professional (8), Hand-to-Hand Novice (2), Language – Native (English), Longarm 
  Professional (8), Mechanics Novice (3), Medicine Competent (5), Persuasion Professional (10), Sidearm 
  Professional (8), Streetcraft Novice (3). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 4/8/8, Serious 8/16/12, Critical 12/24/16.
  Fatigue Thresholds: Slight 4, Moderate 7, Serious 11, Critical 15.
  Carrying Capacity: CL 17kg, ML 25kg, EL 50kg, DL 100kg.
  Movement: Sprint 14m, Run 10m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 5kph.
  Nutritional Requirements: 1,400 calories per day
  Starvation Threshold: 9
  Rads: 4
  SP: 6 of 6
  Advantages: Fast Learner (2) = +5% chance of gaining a skill point from a learning experience; eauty (2) = +1 
  bonus to social interaction with others with a sexual preference for females. 
  Disadvantages:  Hyperarousal (1) = when ambushed or surprised, must make OODA check. Failure means 
  1st action is to ready fastest weapon or use the weapon currently readied and take a snap shot/strike at most 
  obvious target without determining if target is an actual threat or not.
  Materialistic (1) = Suffers psychological damage at standard TN when a piece of personal equipment is 
  destroyed.
  Equipment Dice:  11
  Contacts:  3 x information (2 x regular, veteran); 2 x reinforcement (2 x regular); 3 x service (green experienced, 
  veteran); 2 x trade (experienced, green).
  
  13
  roBerto GonzAles
  Synopsis:  Roberto Gonzales is a very religious 
  man who also strongly values family and 
  responsibility.  The middle of five children, he 
  found ways to express himself in ways unique from 
  his older and younger siblings.  Wanting to help 
  defend his nation and help protect and maintain 
  his family, he joined the Army and has seen action 
  in several theaters.
  History
  Roberto Gonzales was born the middle of five 
  children in a deeply religious, Latin-American 
  family in northern New Mexico.  The Gonzales 
  family immigrated several generations ago yet they 
  remained very traditional, speaking Spanish in the 
  home and practicing Roman Catholicism, all while 
  being very proud of being Americans.
  Being the middle child presented him with 
  plenty of opportunities to be overshadowed or 
  simply overlooked due to the attention drawn by his 
  older and younger siblings.  Roberto’s expressive 
  and creative outlet was to take up the acoustic guitar.  
  Initially, his training was on more classical and folk 
  work as well as more Latin American influenced 
  music.  However, as time went on, he discovered he 
  had a strong appreciation for contemporary country 
  music.
  After high school, Roberto’s sense of obligation 
  and duty led him to enlist in the U.S. Army.  After 
  basic training, he was sent into the artillery branch, 
  specifically into tube artillery, both towed and the 
  self-propelled M109 Paladin system.  Initially, he 
  wasn’t terribly excited to be selected for this new 
  branch, but true to form, he embraced the new 
  opportunity and found that he not only enjoyed this 
  kind of work, but he was good at it as well!  When 
  he left for basic training he received a special gift 
  from his mother, a medallion of Saint Sebastian, the 
  patron saint of soldiers and athletes.  This, along 
  with the rosary from his Confirmation, is always 
  with him, under every circumstance.
  His first few years, he worked to excel at his craft, 
  progressing up through the ranks.  He participated 
  in combat operations in Iraq, Afghanistan, and then 
  in the American campaign into Mexico.  During 
  the Mexico campaign, he found himself eyed 
  suspiciously whenever he would come across other 
  units or military members who didn’t know him.
  A few events and rampant rumors of Hispanics either 
  impersonating military members or being sympathizers 
  within the ranks, created a tense and untrusting 
  atmosphere for many Latinos, regardless of their allegiance.
  eQuipment
  Baseline (TOTAL WEIGHT: Regular = 54.0kg; 
  Experienced = 54.0kg )
  Fatigues, mild weather (1.2kg)
  1 x pair desert boots (1.8kg)
  1 x Tactical vest (3.8kg)
  1 x Ballistic helmet (1.5)
  1 x Holster (0.2kg)
  1 x IFAK (0.6kg)
  1 x Tactical radio (1.0kg)
  1 x Multi-tool (0.3kg)
  1 x Bayonet (0.5)
  1 x M9 handgun (1.0kg)
       4 x loaded, 15-round, 9mmPB magazines (1.2kg)
  1 x M4 rifle (2.5kg)
       8 x loaded, 30-round, 5.56x45mm magazines (4.8kg)
       1 x sling (0.2kg)
       1 x fore grip (0.1)
  1 x Saint Sebastian medal on a chain around neck (--)
  1 x Rosary (--)
  Notes:
  For the Regular version:
  Plus an additional  33.3kg  
  For the Experienced version:
  Plus an additional  33.3kg  
  
  14
  AdditionAl History (experienCed)
  After two assignments in field artillery, 
  Roberto’s aptitude drew him the attention of those 
  higher up his chain.  The world was changing and 
  those same leaders saw the massed numbers of 
  the Russian and Chinese air forces for the threat 
  they would become.  With this new attention on 
  potential enemy air threats, Specialist Gonzales 
  was involuntarily cross-trained into the air defense 
  artillery.
  While he did train on the Patriot long range 
  surface-to-air missile system, his area of expertise 
  was in the short-range fight.  Because of this, he 
  is well versed in the Stinger man-portable surface-
  to-air missile as well as the Avenger short-range 
  air defense systems.  In a unique turn of events, 
  Roberto found himself detailed as an air defense 
  asset to protect the very unit he had left when he 
  cross-trained.
  Eventually, the fighting and attrition on 
  the ground grew to the level that the need for 
  experienced artillery troops became more prevalent 
  and Sergeant Gonzales was sent back into field 
  artillery.
  roBerto GonzAles, reGulAr
   
  Rank: Specialist (enlisted rank 3)
  Age: 26
  Hair/Eye Color/Handedness: Brown/Brown/Right-handed
  Height/Weight/Build/Blood Type: 1.76m/58.9kg/Normal/O+
  Last Year:  Twilight Warfare
  Attributes: Awareness 7, Coordination 7, Fitness 8, Muscle 9, Cognition 6, Education 6, Personality 6, Resolve 
  7; CUF 5, OODA 5.
  Skills: Artillery /Guided Professional (8), Artisan (Guitar) Novice (3), Climbing Novice (2), Computing 
  Competent (4), Driving Novice (2), Fieldcraft Competent (5), Gunnery /Guided Competent (4), Hand-to-Hand 
  Competent (4), Hand Weapons Novice (2), Instruction Novice (2), Language – Native (English), Language 
  – Native (Spanish), Medicine Novice (3), Longarm Competent (7), Sidearm Competent (5), Support Weapons 
  Novice (1), Tactics Competent (4). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 5/9/9, Serious 9/18/14, Critical 14/27/18.
  Fatigue Thresholds: Slight 4, Moderate 8, Serious 12, Critical 15.
  Carrying Capacity: CL 19kg, ML 28kg, EL 54kg, DL 108kg.
  Movement: Sprint 15m, Run 11m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 6kph.
  Nutritional Requirements: 1,800 calories per day
  Starvation Threshold: 7
  Rads: 57
  SP: 8 of 8
  Advantages: Fast Learner (4) = +10% chance of gaining a skill point from a learning experience. 
  Disadvantages:  Can’t swim (1) = all swimming-related skill checks handled as Unskilled, swim speed of 0.
  Judeo-Christian Code (3) = Suffers psychological damage with TN of -2 (or worse) when he violates his code, 
  but all efforts to induce him to violate suffer a -5 penalty.
  Equipment Dice:  3
  Contacts:  1 x information (regular); 2 x reinforcement (experienced, veteran); 2 x service (green regular); 1 x 
  trade (regular).
  
  1
  roBerto GonzAles, experienCed
  Rank: Sergeant (enlisted rank 4)
  Age: 38
  Hair/Eye Color/Handedness: Brown/Brown/Right-handed
  Height/Weight/Build/Blood Type: 1.76m/58.9kg/Normal/O+
  Last Year:  Twilight Warfare
  Attributes: Awareness 7, Coordination 7, Fitness 8, Muscle 9, Cognition 6, Education 6, Personality 6, 
  Resolve 7; CUF 7, OODA 7.
  Skills: Artillery /Guided Professional (15), Artisan (Guitar) Competent (4), Climbing Novice (2), Computing 
  Competent (7), Driving /Tracked Competent (7), Electronics Novice (3), Fieldcraft Competent (6), Gunnery 
  /Guided Professional (10), Hand-to-Hand Competent (4), Hand Weapons Competent (4), Instruction 
  Competent (6), Mechanics Novice (3), Language – Native (English), Language – Native (Spanish), Medicine 
  Competent (5), Longarm Professional (8), Sidearm Competent (7), Support Weapons /Guided Competent 
  (7), Tactics Professional (11). 
  Wound Thresholds (head/torso/limbs): Slight 1/1/1, Moderate 5/9/9, Serious 9/18/14, Critical 14/27/18.
  Fatigue Thresholds: Slight 4, Moderate 8, Serious 12, Critical 15.
  Carrying Capacity: CL 19kg, ML 28kg, EL 54kg, DL 108kg.
  Movement: Sprint 15m, Run 11m, Trot 8m, Walk 4m, Stagger 2m, Crawl 1m, Travel 6kph.
  Nutritional Requirements: 1,800 calories per day
  Starvation Threshold: 9
  Rads: 80
  SP: 6 of 6
  Advantages: Fast Learner (4) = +10% chance of gaining a skill point from a learning experience. 
  Disadvantages:  Can’t swim (1) = all swimming-related skill checks handled as Unskilled, swim speed of 0.  
  Judeo-Christian Code (3) = Suffers psychological damage with TN of -2 (or worse) when he violates his code, 
  but all efforts to induce him to violate suffer a -5 penalty.
  Hard of Hearing (1) = -1 to all AWA checks regarding hearing
  Equipment Dice:  3
  Contacts:  1 x reinforcement (veteran); 2 x service (green regular).
  
SOURCE: textdata/thevault/Twilight 2000/Twilight 2013/Twilight 2013 - Player Characters - Americans {93GS1501}.pdf