TEXT: ®
  TM
  Adventure Afoot 
  in the reiklAnd!
  
  Warhammer Fantasy rolepl ay
  Design: Andy Law and Dominic McDowall
  Writing: Ben Scerri
  Additional Writing: Andy Law
  Illustration: Jon Hodgson, Sam Manley, Scott Purdy and Ralph Horsley
  Graphic Design and Layout: Paul Bourne
  Editing: Síne Quinn
  Producer: Andy Law
  Publisher: Dominic McDowall
  WFRP4 Designed by: Andy Law and Dominic McDowall
  Thanks to: Games Workshop
  Published by Cubicle 7 Entertainment Ltd,
  Suite D3, Unit 4, Gemini House, Hargreaves Road, Groundwell Industrial Estate,
  Swindon, SN25 5AZ, UK
  No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any
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  prior permission of the publishers.
  Warhammer Fantasy Roleplay 4th Edition © Copyright Games Workshop Limited 2018. Warhammer Fantasy Roleplay 4th 
  Edition, the Warhammer Fantasy Roleplay 4th Edition logo, GW, Games Workshop, Warhammer, The Game of Fantasy Battles, 
  the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, 
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  the world, and used under licence. Cubicle 7 Entertainment and the Cubicle 7 Entertainment logo are trademarks of Cubicle 7 
  Entertainment Limited. All rights reserved.
  credits
  2
   
  
  Adventure Afoot 
  in the reiklAnd!
  •
  The adventure hooks presented in this PDF are to inspire GMs 
  to build their own adventures using the locations found in 
  Chapter 10: The Glorious Reikland of the Warhammer Fantasy 
  Roleplay rulebook, and to provide extra details about the Reikland 
  as a whole. The suggested location for each story idea is marked in 
  bold, but can easily be moved or repurposed as required.
  The MounTains, FooThills, 
  and Vorbergland
  Better Left Buried
  Helset von Lilahalle, Markgravine of the isolated March 
  of Falken in the Grey Mountains, is in a bind. One of her 
  exploratory expeditions stumbled into a long-abandoned mine 
  and found gold in its depths. Unfortunately, it also discovered 
  Dwarfs from Karak Azgaraz long ago laid claim to it, and left 
  legal carvings near the entrance to the lower levels. Before 
  mining operations begin, Helset wants to hire discreet outsiders 
  to make the carvings go up in smoke, thus crushing the Dwarf 
  claim. However, the runes are not mundane, and any attempt to 
  destroy them will warn the descendants of the original claimants. 
  Further, should explosives be used, the resulting collapse will 
  open caverns leading deep into the mountains. And, there, the 
  reason the Dwarfs abandoned the mine will awaken...
  the Larder
  Rumours persist that travellers are going missing in Axe-Bite 
  Pass, the primary thoroughfare through the Grey Mountains. 
  One desperate, bedraggled guard claims to know the terrible 
  truth: entire merchant trains are being taken, with all meat 
  stashed in a living larder. The guard didn’t see what grabbed him 
  — having narrowly escaped with his life — but he confirms the 
  wares of every merchant taken are still in the mountains. So, 
  the reward for any rescue is likely to be high. Is the guard lying, 
  planning to lure any would-be saviours into a cannibal’s trap? Or 
  perhaps merchant trains really are in trouble, maybe from hungry 
  Stone Trolls, Giants, or worse?
  hoLy BLood
  Wanted posters proliferate the towns of Lichdechs: 10 Gold 
  Crowns for the head of Kisa Grammle, recently of Altdorf. To be 
  paid upon receipt of head by the Monastery of the Broken Haft. 
  Investigation reveals Kisa is an enterprising antiquarian who 
  rumour claims was digging in the Hägercrybs. When she was 
  last in town, she was enormously excited about a find she claimed 
  ‘would shake the Empire to its core!’ Just what did she find? And 
  why are Sigmarite monks willing to pay so much to see her dead? 
  Whatever the truth, any interested party best be fast, for not only 
  are two Bounty Hunters already in pursuit, but so is an Ulrican 
  friar. And a vampire.
  ingot Before the ore
  Lady Femeke of Ottzel has got herself into a pickle. Desperate 
  to bring some new blood to her dwindling village, she’s not only 
  announced a newly discovered vein of silver in the nearby Skaag 
  Hills, but, in her enthusiasm, sold several claims to mine it. But 
  no such vein exists, and the miners are already on their way by 
  the score. However, Femeke isn’t a woman to let pesky facts 
  interrupt her fabricated silver rush. Using her new-found wealth, 
  she employed Eldruc Ironeye — an eccentric Dwarf prospector 
  — to search for a genuine silverlode before the miners return. So, 
  Femeke’s in need of a few capable hands to protect her prospector 
  from wild animals, Beastmen, Greenskins, and, Eldruc’s wife and 
  her three brothers, who demand he come home and work off his 
  debts. Immediately.
  unmarked, unmissed
  The dockers of Prie claim the Skaag Hills are the best place to 
  hide a body. After all, there are uncounted pre-dug holes with 
  no one for miles to check. So, when Karlus Lystadt, a jewel thief 
  of wide repute, was beaten to death and buried for his crimes 
  beneath the Prie Ridge, no one thought much of it… until 
  rumours spread that the scoundrel had swallowed his last prize 
  — a diamond as big as a chicken’s egg — before his demise. The 
  hunt is on!
  •
  3
  Adventure Afoot in the reikl And!
   
  
  WArhAmmer fAntAsy rolepl Ay
  the JaBBersLythe’s midwife
  Reinholt Schent — a self-titled ‘Scholar of the Fantastic’ who 
  claims to work for the Imperial Zoo — will pay dearly for the 
  delivery of a very specific specimen. Some scholars believe that 
  the most horrible of monstrosities, the Jabberslythe of legend, 
  does, in fact, breed. What’s more, Schent believes there’s a 
  pregnant example of the species haunting western Vorbergland 
  not far from Hallt! Schent requires some stout fellows to witness 
  and record the awful birth, then return with the newborn for 
  study. He states this so matter-of-factly, it couldn’t possibly be 
  difficult, could it?
  ranaLd Protects
  The mysterious ‘Lady Münze’ patronises many low-class 
  alehouses across the Vorbergland. She quietly whispers that the 
  nobility grow fat from the labours of the vineyard workers, selling 
  a single bottle for more than a peasant family will ever see in their 
  lifetimes. ‘Ranald’s Garden, indeed,’ she scoffs, her disapproval 
  clear on her sharp face. If engaged, Lady Münze seeks brave souls 
  to combat this injustice by swapping a shipment of fine wines for 
  a shipment of worthless vinegar. The swap will take place on the 
  road between Dunkelberg and Konigsdorf on the Wissenland 
  border — without being seen. Her words are dangerous, but her 
  purse is very full, stitched neatly with the words ‘Ranald Protects’. 
  She will richly reward those who pull off the swap, but provide 
  nothing to those discovered.
  on toP of the worLd
  The famous Indish mountain climber, Tenzin Norlay, is in 
  Wheburg. He is offering a massive sapphire to any team willing 
  to watch his back as he attempts to be the first man alive to 
  climb to the Drakenberg’s summit. Razor sharp rocks, the risk 
  of avalanche, and the threat of being eaten, are small prices to pay 
  for such a feat (and the accompanying reward). However, despite 
  what he says, Tenzin is looking for more than just fame, for he 
  is in truth a master of the Lore of Shadows, and seeks to use the 
  Characters as agents to slay an ancient evil bound to an obelisk at 
  the mountain’s summit.
  interview with a dragon sLayer
  Caledair the dragon hasn’t been seen for generations, but that 
  means nothing to Thogna Ingotfist, a Dragon Slayer. The guards 
  of Mantikor Castle, at the base of the Drakenberg, say Ingotfist 
  has been up there since the great wyrm was last seen, and hasn’t 
  come down since. If the guards are to be believed, she’s found 
  untold riches up there that she can’t use ‘being a Slayer and all 
  — they have vows, see’. However, if you take Ingotfist a cask of 
  Bugman’s finest beer, it’s said she’ll spill any secret when deep in 
  her cups. All you need do is find her.
  The griM, dark ForesTs
  fake it ’tiL you make it out aLive!
  Highway robbery is good business, but now Mathilde Schlitz 
  wants out. She intends to pin her run of crimes on monsters of 
  the forest. To do this, she plans to pay someone to grab authentic 
  Beastmen artefacts from one of their herdstones in the Reikwald. 
  These can then be placed in strategic places to fool the road 
  wardens. However, just before she makes her escape, Mathilde will 
  let slip to the road wardens that ne’er-do-wells are trying to hide 
  their crimes with profane artefacts, and where they can be found. 
  One way or another, Mathilde will not be the one to blame.
  what’s in a name?
  In the the Bloodpine Woods, not far from Ambergrissen, a 
  ring of corpses hangs upside down lashed to trees. Blood stains 
  the roots black as night, and the bark here is especially red. The 
  corpses are intact, save for a single slice across each throat. They’ve 
   
  
  not been eaten by animal, spider, or Goblin, and show no signs of 
  struggle. Locals claim to know nothing, and repeatedly state they 
  have never heard of such a terrible sacrifice. If the Shamans of 
  the Amber College are approached, they are equally tight-lipped. 
  If the horror is not investigated, nothing will come of it. If it is 
  investigated: well, a new ring of blood will need to be raised, and 
  the locals know exactly how to do it...
  Let nothing Be wasted
  Willibert Klemm — a merchant from Altdorf — is livid at 
  the loss in profits from the incursion of Giant Spiders into 
  the Bloodpine Woods. But nothing gets past Klemm without 
  handing over a few coppers first. Plus a new scheme is already 
  brewing: Giant Spider silk! If he can’t sell the wood — well, by 
  Handrich, he will sell the silk instead! All he needs is a capable 
  crew of silk collectors, training provided by first-hand experience!
  the ties that Bind
  They say a witch stalks the Grissenwald: Angela Hebamme. 
  Hebamme was once the most renowned midwife in the Empire. 
  They say she was so talented that House Holswig-Schliesteins of 
  Altdorf and House Liebwitz of Nuln both employed her, decades 
  ago, to deliver their current scions. They say, in hushed whispers, 
  that Hebamme wove powerful spells as she worked. These spells 
  set the Empire on a course only she could foresee, before she fled 
  from Imperial society. Now, many will pay a high price to hear 
  what that witch has to say.
  The riVers, Canals, 
  and lakes
  grandfather reik’s isLe
  Sailors love swapping stories of Grandfather Reik’s Isle — a 
  mythical island of the River Reik governed by the god of the 
  river itself. The Cult of Manann in Altdorf is all too happy 
  to support these stories, hoping to get ahead of their rivals in 
  Marienburg, and claim Grandfather Reik is naught more than 
  Manann. But others whisper that the Grandfather may actually 
  by Stromfels — God of Sharks, Pirates and Wreckers. They state 
  in hushed tones that ‘Reik’ sounds a lot like ‘Wreck’, and the river 
  swallows more than its fair share of ships! But Grandfather Reik 
  is neither, and it is not happy with such presumptions. So, the 
  next folk to land on his island will be his messengers, whether 
  they like it or not...
  40-feet of fame
  For 30 years, Terenz Gaubatz — Imperial Zoologist, and 
  dedicated cryptoid debunker — has been haunted by the loss 
  of ‘the General’. This supposedly 40-foot Stirpike was caught, 
  butchered, and inconveniently eaten before Gaubatz could 
  confirm its existence. However, recent sightings near Lengern on 
  the River Reik talk of a school of the monstrous fish. Given their 
  rumoured size, it’s possible the General spawned before it died. 
  If so, a living specimen would be a treasure in and of itself (not to 
  mention the gold Gaubatz would award its deliverer).
  water’s the ProBLem?
  Waliyya el-Shah — an Arabyan Faylasūf living in Bögenhafen 
  — has noticed something peculiar. For years, she’s been measuring 
  the temperature of the River Bögen before and after it moves into 
  Vorbergland in an attempt to understand its oddities. Recently, 
  she’s noticed an unseasonable increase in temperatures, which flare 
  up at one specific thinning of the river, and she has a theory. The 
  Imperial Society of Worshipful Philosophers won’t help, so she’s 
  taken a loan to pay a group of armed escorts to help her investigate 
  the hot source in the fog. And if she’s right, she’s going to need as 
  much help as possible for what lies beneath the waters...
  in the huff
  Oskar Griesgram of the Buxhead Huffers’ Guild is furious. His 
  company has always kept its numbers low, which ensured leading 
  barges through the treacherous mouth of the Teufel scored a 
  premium price. But the Grünberg Canal has ruined everything, 
  as now more barges pass down that artificial waterway than 
  through the silty waters of Leopold’s Folly. Griesgram believes 
  it’s time for action. Obviously, he can’t involve himself, but should 
  an interested party accidentally blow up a section of canal, or 
  maybe lead some terrible creature to make its lair nearby, he’d 
  be happy to part with a percentage of his wages every month, as 
  business would surely boom in response.
  cathayan retirement
  Lin Li Chun — a renowned but unlicensed Cathayan sorcerer — 
  and her wife have decided to tour the Old World. They’ve crossed 
  the Worlds Edge Mountains, feasted in L’Anguille, shopped in 
  Marienburg, and now they’re cruising in the Vorbergland Canals. 
  Guests of Reikland by the Emperor’s command, wherever they go, 
  they’re at risk from ignorant locals, so local authorities are ordered 
  5
  Adventure Afoot in the reikl And!
   
  
  WArhAmmer fAntAsy rolepl Ay
  to protect them to prevent a diplomatic incident with Cathay. 
  However, in Ubersreik, where no formal command structure exists 
  and the local State Army is stretched paper-thin, escort duties are 
  contracted out to whomever is available. So, a disparate party finds 
  itself keeping the elderly couple safe at all costs. Unfortunately, it 
  seems Lin Li doesn’t understand that unlicensed magic is illegal. 
  And will anyone care when the assassins arrive?
  wacky races
  If there’s one thing the nobility like doing, it’s proving how much 
  better they are than everyone else — especially other nobles. 
  Boyar Dominik Tyurin has decided that his next project will 
  be a head-to-head yacht race down the Weissbruck Canal. The 
  winner will receive a deed to an estate in Tyurin’s homeland of 
  Kislev! The competition is fierce (and likely illegal), but the prize 
  is worth it. All that needs be done is secure a yacht, pay the entry 
  fee, and somehow navigate the tiny sliver of canal whilst 20 other 
  entrants do the same. And they are a mixed bunch, including an 
  engineer with a worrying number of tiny cannons, a merchant 
  with an enormous barge dog, and a Gold Wizard with no sail on 
  his yacht at all!
  The Cursed and FeTid 
  Marshes
  a taiL of misfortune
  Whilst perusing a weaponsmith’s wares, a strange mace catches 
  the eye; a bony cluster, like a cauliflower made from overlapping 
  sharkskin scales, mounted on a handle of bog iron. The smith 
  says she bought it from a man from the Grootscher Marsh, who 
  claimed the growth was the tail of a bog monster. The mace-head 
  is surprisingly well weighted, robust, and effective. The smith 
  claims a canny group willing to brave the marsh could make a 
  fortune if a reliable source for the mace-heads could be found. 
  gorrum gLuttongut’s deLicatessen
  Gorrum Gluttongut — an Ogre ‘Chef ’ from Altdorf — is 
  always looking for new meats to serve in his delicatessen. Bigger 
  is always better, regardless of any other criteria. Whilst Giant 
  is hard to come by, the Altdorf Flats are frequently invaded 
  by River Trolls… Gluttongut will pay well for some premium 
  rump steaks. Should, by some miracle, such steaks be secured, any 
  would-be meat-sellers best be careful, as the flesh doesn’t seem 
  to stop regenerating, even long after the source of the steaks is 
  dead. Carrying them, or even ferrying them, can quickly become 
  impossible for the unprepared.
  Proof is under the PooP deck
  The Rhyal, a dilapidated vessel of Strigany origin, has run 
  aground in Leopold’s Folly and has lain there undisturbed for 
  over a month. Rumours and superstitions surround the Strigany, 
  with folks whispering that they’re in league with the dreaded 
  Undead. So far, none are willing to approach the wreck for fear of 
  what may lay within — not even the voracious scavengers found 
  throughout the Reiker Marches — so it’s fair game for any soul 
  brave enough to investigate.
  morr’s BLood
  ‘Out near the Crowstones in the Uhland Bog, I found 
  something you ’ave to see. This black rock here. There’s plenty 
  of it up there. Look, I know it don’t look special or nuffin, but 
  it stained my hands proper. Still black, see. So, I crushed it up, 
  mixed in a little mordant, and what I got was the blackest black 
  dye you ever saw. The dandies in Altdorf will go barkin’ for this 
  stuff! Sure, I had the worst nightmares of me life afterwards, but 
  they don’t need to know that, do they? All they want is proper 
  blacks for their robes and such. And we can get that for ’em, right?’
  The ManiFold CiTies 
  and Towns
  there’s truth Behind the taLL taiLs
  Altdorf authorities are cracking down on street vendors stocking 
  the Griffon’s Tail — a satirical, anti-establishment broadsheet 
  that operates as a front for the ‘Glorious Revolution of the 
  People’, a group intending to end the oppression of the masses 
  by the nobility. This has led to rough times on Altdorf’s streets as 
  the Watch and State Army cracks down hard on any they believe 
  may be revolutionaries — but such conflict breeds opportunity. 
  Some are quick to take the Emperor’s Shilling and put the boot 
  to revolutionaries, whilst others are quick to take up the banner 
  of freedom (and whatever coinage they can scrape together). But 
  when a recently enrolled group discovers the Cult of Verena is 
  quietly supporting the Glorious Revolution, and that the Law 
  Lord of the Empire herself is apparently financing the Tail, what 
  should be done with such information?
  6
   
  
  LowLife
  The Lowhavens are a criminal family of Halflings with their fingers 
  deep in Reikland’s pies. In Auerswald, they’ve got Ferdinand 
  von Wallenstein terrified with a portfolio of blackmail material 
  gathered from the duke’s escapades during Blackpowder Week in 
  Nuln. They’ve also got the town council under wraps with enough 
  dirt to send them all to the pyre should they wish. Only aging 
  Lord Adelbert has been ignored, left to chase shadows in the 
  woods. So when the old noble meets a party of outsiders on the 
  road, it would surprise the Lowhavens to find him paying gold 
  for the assassination of three key Auerwalder Halflings: Aloysius 
  the Butcher, Bornelium the Baker, and Cocker the Carver, the 
  deadliest Candlestick Maker in the Reikland.
  weird is my middLe name
  Schaffenfest — Bögenhafen’s three-day spring festival — is 
  fast approaching. Dokter Malthusius, of Malthusius’ Zoocopeia, 
  needs more stock. He’s had a recent bad run: Mutants eating 
  each other; Squigs growing so large they burst from their cages, 
  and worse issues he’d rather not discuss. He’ll pay handsomely 
  for any oddity to display at his show. Procurers of the unlikely 
  just need to deliver fresh stock. The only problem is the heavy 
  fines and, sometimes, death penalty if caught with a living 
  Mutant, monster, or worse. But, surely it’s better to be paid 
  when such things are encountered rather than simply killing 
  them all?
  a Bit of Light murder
  In Diesdorf there’s a long history of bad blood between the 
  criminal Havilund and Frankle families. Stabbings, poisonings, 
  shootings, lynchings — you name it, they’ve done it. Generally, 
  the locals pay little attention and get on with life, but a recent 
  and vicious spate of revenge killings have caught the eye of a 
  passing Witch Hunter, Lothar Metzger. He claims the killings 
  bear striking similarities to ritual murders dedicated to the Blood 
  God. The very next day, Metzger is found stabbed hundreds of 
  times in a bloody alleyway. Keen to keep their holy town free 
  of foul influence, the burgomeisters post an impressive reward 
  of 5 Gold Crowns for any who can trace down the culprit, not 
  realising just how many townsfolk are involved, and just how far 
  into the cult of Sigmar a full investigation will go...
  in memory of tyLos
  Fraus Kristen Meissen, Maude Schenkenfels, and Solveig ‘Aunty’ 
  Zweistein, are at it again. These three wealthy dowagers have 
  hated each other for decades, outwitting, out-marrying, and 
  out-spending each other as the season demands. Their current 
  focus is purchasing land farther and farther up the hills of 
  Dunkelberg. Each competitive dowager now owns the summits 
  of three equally tall hilltops, but none are satisfied. So, the only 
  way is up, and each has commissioned tall towers be built atop 
  their manors. Watching on in horror, Dunkelberg folk fear the 
  rickety constructions will not only be an utter eye-sore, ruining 
  the rustic aesthetic of the town, but will likely fall down, causing 
  untold damage. Three merchants have gathered funds to pay 
  mercenaries to shut the dowagers down and end their bickering 
  permanently.
  wine and sPirits
  Günter Oppenheim isn’t the cleverest necromancer of the 
  Reikland, but he is enterprising, if a little quirky. Whilst drunk 
  on the best of Eilhart’s wine, a thought occurred to him: the 
  quality of aged wine doesn’t come from the time that it sits, 
  but its experience. Somehow, this resulted in him believing the 
  finest wine would come from grapes tended by ghosts of murder 
  victims. The problem is, it appears his theory is correct! The 
  isolated Oppenheim Veinyard is now a booming success, it’s vines 
  tended by shackled spirits. Rivals, unconvinced by Oppenheim’s 
  success, will pay to discover the secrets lying behind the thick 
  chains and creaking ‘KEP OWT!’ signs.
  cutting corners
  A recent spate of sinking barges links back to the boatyards of 
  Grünburg. The Merchants’ Guild believe the Boatbuilding 
  Guild is cutting corners. The Guild is assembling a team to 
  quietly investigate and gather proof so they can secure a refund. 
  But, behind the scenes, the builders don’t seem to produce any 
  waste from their craft. But others would have noticed if they were 
  burning the off-cuts, as the barge-timbers are treated before being 
  used. So, where’s all that shaved wood going? Perhaps the answer 
  lies in the mysterious return of the Cult of the Wooden Man?
  weinfest
  Weinfest is an annual, invitation-only celebration of the finest 
  wines the Reikland has to offer. This Holthusen festival is 
  dedicated to Rhya, Goddess of Fertility and Joy. Every year, rogues, 
  charlatans, and vagabonds attempt to swindle the guests out of 
  their invitations, all in the hope of tasting from the Golden Cask 
  — a barrel of wine laid down at the Weinfest 100 years prior. This 
  year is no different, except for the fact one of the ‘vagabonds’ is a 
  Beastman Bray Shaman in disguise. This Beastman has come to 
  bring forth a Daemon of Slaanesh it implanted into the Golden 
  Cask a century beforehand. All it needs do is taste the wine and 
  the party will turn to one that none attending will ever forget...
  i, emPeror
  It’s Stilwoche — Fashion Week — in Kemperbad, and 
  everybody who’s anybody in the Reikland has come to flaunt 
  their latest looks. It’s whispered that even Emperor Karl-Franz I 
  is mingling with the crowd. Apparently going incognito so as not 
  to cause a sensation or sway the runway judge, Johann van Ness. 
  Unfortunately for all attending, this news has brought the Silver 
  Spires, a Chaos Cult of Tzeentch, to the well-attended event. The 
  Witch Hunter, Alprecht Kassel, knows the cultists are afoot. He 
  is looking to hire spies to slip into the event to spot any wrong-
  7
  Adventure Afoot in the reikl And!
   
  
  WArhAmmer fAntAsy rolepl Ay
  doing before the Emperor’s true identity is uncovered. Should the 
  group spot the Silver Spires, Kassel will be most disappointed: 
  he’d told his cultists to be discreet...
  worLdwide wake
  They at the Threshold, a Morrian Doomsday Cult, have come 
  to the attention of the Cult of Sigmar. Based in Schädelheim, 
  and lead by Dokter Talima L. Siuder, a self-styled ‘Nehekharan 
  Expert’. They at the Threshold believe Humanity as a whole 
  is on the precipice of death. The cult also believe they are the 
  undertakers of the entire Human species, and some members are 
  more eager than others to hurry along this destiny. Of course, 
  the Cult of Sigmar can’t interfere directly for fear of a religious 
  incident, but they will pay free agents to ‘have words with’ Dokter 
  Siuder.
  tastes Like chicken
  Æpicarion — a wealthy merchant from Myrmiden in the Border 
  Princes — has arrived in Schilderheim on his quest to eat one of 
  every animal in the Old World. Now he has set his sights on the 
  wildfowl of the region. The Schilderheim restaurateurs are more 
  than happy to oblige, until, that is, people start disappearing. 
  Townsfolk are certain Æpicarion is eating more than just wildfowl. 
  Scared and desperate, they will hire any passing mercenaries to 
  end the foreign merchant forever, or, at the very least, encourage 
  him to move on. When such folk reach the Borderlander’s 
  chamber, they will find Æpicarion dead, something having eaten 
  its way out from inside his guts. Then the bodies start piling up, 
  and the hired mercenaries are suddenly prime suspects; after all, 
  who can be sure that it wasn’t them that killed Æpicarion?
  two thumBs-uP
  Proserpina ‘Pinny’ Applebee began serving rat-apple stew, now 
  a local delicacy, to the folks of Stimmigen almost a decade ago. 
  Gastronomes wonder at its rich taste, and doktors marvel at its 
  almost revitalising effects! But when a travelling friar finds a 
  human-sized thumb with a rat’s hooked claw at the end of it, 
  rumours (and vomiting) spread like wildfire… Just what sort of 
  rats has Pinny been cooking? The Stimmigen Cultural Concern 
  is eager to find out — though Pinny will do everything in her 
  considerable and unexpected power to stop anyone finding her 
  sewer-based secrets.
  into the inky darkness
  Reineke Rattenfanger, who hails from a long line of rat catchers, 
  claims to have seen something new in the sewers beneath 
  Ubersreik. Beady little eyes are one thing, but odd patches of 
  sticky black gunk have been found daubed on walls left and 
  right. Some, he swears, are number-shaped, like measurements 
  or directions, with shapes that look like a large gate-structure. 
  What’s more, he swears strange scratching noises have joined the 
  usual skittering sounds of his quarry, like quill on parchment. Is 
  it possible that the rats have learned to read and write? Whatever 
  the case, Rattenfanger is looking for bodyguards, and folks 
  could do far worse than getting such a knowledgeable guide to 
  Ubersreik on their side. After all, the sewers grant access all over 
  the town...
  eyes in the sky
  The Grubers of Weissbruck plan significant expansion to their 
  town. They are clearing trees for the construction. Gnoldok 
  Malakaisson — a Dwarf gyrocopter pilot — recently flew over 
  this new development. But when he looked down and observed 
  the ground, he was shocked to his core. Gnoldok is certain of 
  what he saw: the pattern of the new town plans is the same as 
  the secret Dwarf Rune of Explosions, but on a terrifyingly large 
  scale. No one in town believes him, especially not the Grubers. 
  But two days ago, whilst drinking in the Trumpet, someone used 
  explosives to blow his gyrocopter. He may be grounded, but feels 
  honour-bound to do something about his discoveries, if only 
  someone will believe him...
  wake uP caLL
  ‘This Sonnstill, visit Wheburg for the celebration of a lifetime! 
  Food, drink, and Cathayan fireworks, followed by a rendition of 
  Detlef Sierk’s The Fires of Caledair! That’s right, the Wheburg 
  Society of the Arts is here for the event of the season, with 
  enough fireworks stashed around town to wake a Dragon! It’s 
  almost as if that’s their plan… If so, it would be a terrible shame 
  for those caught right in the middle of it all — but surely there 
  will be a great reward for saving everyone, assuming there are any 
  survivors left to pay.
  The basTions and 
  ForTresses
  ego vs ego vs ego
  Duke Folcard of Montfort, King Rorek Granitehand of Karak 
  Ziflin, and Margrave Manegold von Geetburg all walk into a 
  tower. It may sound like the start of a joke, but it’s more likely 
  the beginning of a war. And Alram Habich — Architect of 
  Blackstone Tower, and devotee of Tzeentch, the Chaos God 
  of Change — is delighted at the trouble his tower is causing. 
  Unbeknownst to Habich, his former apprentice has uncovered 
  his once master’s true allegiance, but doesn’t know what to do. 
  So he drowns his fears in The Forked Mane tavern, waiting for 
  someone, anyone, who’ll believe him.
  the creature of heLmgart tunneL
  Little more than a local legend, the Creature of Helmgart 
  Tunnel is whispered of by tipsy guards and grinning merchants 
  to scare their Bretonnian counterparts who are forced to travel 
  8
   
  
  through it. Despite the joke, there are countless eye-witness 
  accounts from merchants who now refuse to enter the tunnel. 
  One piece of damning evidence is that a merchant — Poncet 
  Discret — recently fled the tunnel in terror, leaving behind his 
  goods. When he returned to collect them, they were nowhere to 
  be found. Discret, now convinced it’s all a scheme, will pay well 
  if his stock is found.
  the hunt is on
  Graf Steirlich von Bruner is hiring guards for a gathering he’s 
  holding at Steirlich Manor. The new hires are given one specific 
  command: do not let the guests wander alone. Unfortunately, the 
  young Lady Ioella von Walfen has disappeared, and she needs 
  to be found. Anyone entering the lower rooms finds a great deal 
  of hunting equipment, and a trophy room with human heads 
  mounted on the wall. Those found here will be detained by the 
  Graf’s men, only to be let loose into the forest that evening as 
  prey in the next Steirlich Hunt.
  ungeLöst
  Ru Bai Guo, a Cathayan, and Serafin Madej, a Kislevite, are in 
  need of assistance. Ru is a staunch believer in the supernatural, 
  with a particular fascination with ghosts. Serafin is a pragmatist, 
  and dismisses any form of spirituality, even going so far as to deny 
  the existence of the gods, believing they are nothing more than 
  manifestations of living Human influence! The pair wish to prove 
  or disprove the existence of ghosts by trapping one! They have 
  found their strongest lead so far: the ghost of an inmate tortured 
  to death by the guards of the Stone. But the Stone doesn’t admit 
  visitors, so they need help to get locked up, protected on the 
  inside, and then get out again. Foreign coin is as good as any, and 
  they have more than enough to pay for this unusual job.
  The Villages, haMleTs, 
  and holy PlaCes
  mission: unmögLich
  A shadowy figure in black and green robes contacts the Characters, 
  flashing the icon of the Order of the Cleansing Flame, and the 
  signet ring of the Grand Theogonist himself. There is a task that 
  must be done: to refuse it will be a death sentence, but to accept 
  seems little better. The Cult of Sigmar needs deniable agents to 
  steal the Testaments of Sigmar from the Monastery of the Holy 
  Word. There’s only two weeks to complete the job.
  a reLic, awoken
  Horst Hahnemann — a young shepherd from Rottfurt — has 
  really put his foot in it. Whilst herding his flock, the ground 
  collapsed and he crashed into an ancient tomb filled with 
  images of long-eared, skinny wolves and massive, horned beetles. 
  Doktor Johannsen, an antiquarian of wide repute, has arrived in 
  the village intent on investigating. He’s convinced that Horst 
  has discovered a Nehekharan tomb. Indeed, he believes it may 
  be the fabled tomb of Rahotep! Could this really be the same 
  Rahotep — the mysterious figure who features in some of the 
  recountings of the Life and Times of Sigmar Heldenhammer 
  himself? Realising the potential danger, both from what may lay 
  within and from grave robbers, Johannsen is looking to hire help 
  for what lies ahead.
  the wizard of wörLin
  The folk of Wörlin, and the surrounding towns, speak highly of 
  a wizard who lives on the outskirts of the sleepy little village. 
  Adventure Afoot in the reikl And!
   
  
  WArhAmmer fAntAsy rolepl Ay
  Unusually tall, and uncountably old, the wizard trades charms 
  and spells for rumours and favours. He’s looking for something 
  and he’s growing impatient; perhaps he will pay for some helping 
  hands? The folk say he is often heard mumbling the following 
  rhyme: ‘A Gorgon by the river, a hole in the ground, where the 
  old man of Mordheim goes around and around.’
  the woLves of uLric
  A ragged band of Ulricans have built a temple to the Lord of 
  Winter in the hollow of the mightiest crag near Zahnstadt. The 
  band preach that the village is sacred to Ulric, for nowhere in 
  Reikland is so frozen in winter, yet the folk survive. Zahnstadt 
  locals are initially happy to welcome these newcomers. But when 
  they start breeding wolves in their temple, and the howling 
  begins, the villagers are eager to find someone to encourage the 
  Ulricans to leave. This need becomes especially pressing when it 
  becomes clear the rowdy cultists are somehow immune to the 
  charms of the village’s mysterious benefactor…
  The anCienT siTes 
  and Terrible ruins
  inextinguishaBLe
  With fire, sword, and shot, folks have tried for generations to 
  tear down the Darkstone Ring. Sometimes, the assault bounces 
  off harmlessly; other times, the site is destroyed, only to appear 
  again. This reappearance happens when the next the Chaos 
  moon, ‘Morrslieb’, rises. Once, Captain Ottfried Kant, a famous 
  Witch Hunter, destroyed the ring and camped there to make sure 
  it never returned... A month later, he was found impaled on one 
  of the black obelisks, which had grown through him. The Order 
  of the Anvil will pay well, in gold and favours, for a weapon that 
  will put an end to this blight once and for all. Rumour claims the 
  weapon needed may be buried under the ring itself...
  no rest for the wicked
  They say that Castle Drachenfels swarms with the spirits of 
  those unfortunates who died within its walls. But the same 
  seems to be true of the living, too. Kaster Dreckspatz — a Bright 
  Wizard — suffered a fate worse than death when he attempted 
  to assault Castle Drachenfels decades ago. To this day, he lies still 
  in the Great Hospice of Frederheim unable to awaken. Normally, 
  such a tragedy would be noted, and the poor soul put out of his 
  misery; however, Dreckspatz is the secret keeper of a powerful 
  and baleful tome whose location must be secured. The Bright 
  Order, unwilling to lose any more of their numbers to the warded 
  Castle, are looking for sell-swords to break the Castle’s hold over 
  Dreckspatz’s soul!
  trick or treat?
  A gang of teenagers have gone missing in Helmgart. After almost 
  a week of fruitless searching, their families are convinced they’ve 
  gone up to Helspire on some foolish, thrill-seeking adventure. 
  The local Hedgewise believes Morrslieb will rise almost full in 
  three nights time. So, the families are desperate: they will pay 
  anything for someone to go to Helspire and get their offspring 
  out alive! The only problem is, once found, the teenagers don’t 
  want to leave. They’re here to see their sister, and she won’t like 
  it if they leave...
  Brother dearest
  A hauntingly tall Elf, with the grace of a panther and eyes like cut 
  sapphires, is staying at an inn in Stirgau. He calls himself Rasiel 
  Thrice-Scorned, and offers a purse filled with coins of a shape, 
  quality, and purity that none in the village have ever encountered. 
  He’s looking for a boat to take him out to the Lorlay. But, despite 
  the reward, he hasn’t managed to find any takers. When turned 
  down Rasiel Thrice-Scorned simply smiles and says, ‘I’ve all the 
  time in the world, and a few more years matter not for a family 
  reunion.’ Will the Characters take him out into the Reik?
  the sound of music
  After spending a horrible night underneath the arches of the 
  Singing Stones, with its haunting cacophony playing on the 
  howling wind, the party makes their way back to civilisation. The 
  following night, around the hearth in a cosy taproom, a minstrel 
  begins a tune on the mandolin. The song is the same as that sung 
  by the Singing Stones — sounds not possible from a mandolin. 
  No one else in the taproom seems to notice. When the musician 
  stops her performance, the music keeps playing. The Characters 
  discover that sleep cannot save them from the incessant singing. 
  If they hope to survive, they must find its source…
  10
   
  
  Continue your adventures with...
  Find out more about Rough Nights & Hard Days and all the other incoming 
  warhammer Fantasy roleplay expansions at www.cubicle7.co.uk
  
SOURCE: textdata/thevault/Warhammer/Fantasy Roleplay/4e (C7)/WFRP 4e - Adventures Afoot In The Reikland [OEF][2018].pdf