TEXT:  
  5�
  Trade Classifications 
  5
   
   
  Trade Classifications 
   Using the Universal World Profile UWP for the character’s 
  homeworld, determine all possible Trade Classifications that apply. A 
  character receives the homeworld skill associated with each Trade 
  Classification. 
  Trade 
  Classifications
   
  Group 
  Code Siz 
  Atm 
  Hyd 
  Pop 
  Gov Law Definition 
  -- 
  Skill 
  ---------------------------------------------------------------------------------------------------------------------------------------------------------- 
  Planetary 
  As 
  0 
  0 
  0 
  -- 
  -- 
  -- 
  Asteroid 
  -- 
  Zero-G 
   
  De 
  -- 
  23456789 0 
  -- 
  -- 
  -- 
  Desert 
  -- 
  Survival 
   
  Fl 
  -- 
  ABC 
  123456789A -- 
  -- 
  -- 
  Fluid 
  Hostile Environ 
   
  Ga 
  678 
  568 
  567 
  -- 
  -- 
  -- 
  Garden World 
  -- 
  Trader 
   
  He 
  3459ABC 
  2479ABC 012 
  -- 
  -- 
  -- 
  Hellworld 
  Hostile Environ 
   
  Ic 
  -- 
  01 
  123456789A -- 
  -- 
  -- 
  Ice-Capped 
  -- 
  Vacc Suit 
   
  Oc 
  ABC 
  -- 
  A 
  -- 
  -- 
  -- 
  Ocean World 
  -- 
  Hi-G 
   
  Va 
  -- 
  0 
  -- 
  -- 
  -- 
  -- 
  Vacuum 
  -- 
  Vacc Suit 
   
  Wa 
  56789 
  -- 
  A 
  -- 
  -- 
  -- 
  Water World 
  -- 
  Seafarer 
  ---------------------------------------------------------------------------------------------------------------------------------------------------------- 
  Population Di 
  -- 
  -- 
  -- 
  0 
  0 
  0 
  Dieback (000-T) 
  T>0 
  --- 
   
  Ba 
  -- 
  -- 
  -- 
  0 
  0 
  0 
  Barren 
  T=0 
  --- 
   
  Lo 
  -- 
  -- 
  -- 
  123 
  -- 
  -- 
  Low Population 
  -- 
  Flyer 
   
  Ni 
  -- 
  -- 
  -- 
  456 
  -- 
  -- 
  Non-industrial 
  -- 
  Driver 
   
  Ph 
  -- 
   
  -- 
  8 
  -- 
   
  Pre-High 
  -- 
   
   
  Hi 
  -- 
  -- 
  -- 
  9ABC 
  -- 
  -- 
  High Population 
  -- 
  Streetwise 
  ---------------------------------------------------------------------------------------------------------------------------------------------------------- 
  Economic Pa 
  -- 
  456789 
  45678 
  48 
  -- 
  -- 
  Pre-Agricultural 
  -- 
  Trader 
   
  Ag 
  -- 
  456789 
  45678 
  567 
  -- 
  -- 
  Agricultural 
  -- 
  Animals 
   
  Na 
  -- 
  0123 
  0123 
  6789ABC -- 
  -- 
  Non-agricultural 
  -- 
  Survey 
   
  Pi 
  -- 
  012479 
  -- 
  78 
  -- 
  -- 
  Pre-Industrial 
  -- 
  JOT 
   
  In 
  -- 
  012479 
  -- 
  9ABC 
  -- 
  -- 
  Industrial 
  -- 
  One Trade 
   
  Po 
  -- 
  2345 
  0123 
  -- 
  -- 
  -- 
  Poor 
  -- 
  Steward 
   
  Pr 
  -- 
  68 
  -- 
  59 
  -- 
  -- 
  Pre-Rich 
  -- 
  Craftsman 
   
  Ri 
  -- 
  68 
  -- 
  678 
  -- 
  -- 
  Rich 
  -- 
  One Art 
  ---------------------------------------------------------------------------------------------------------------------------------------------------------- 
  Climate 
  Fr 
  23456789 
  -- 
  123456789A -- 
  -- 
  -- 
  Frozen 
  HZ +2 or outer Hostile Env 
   
  Tr 
  6789 
  456789 
  34567 
  -- 
  -- 
  -- 
  Tropic 
  HZ  -1 
  Survival 
   
  Tu 
  6789 
  456789 
  34567 
  -- 
  -- 
  -- 
  Tundra 
  HZ +1 
  Survival 
   
  Tz 
  -- 
  -- 
  -- 
  -- 
  -- 
  -- 
  Twilight Zone 
  Orbit 0-1 
  Driver 
  ---------------------------------------------------------------------------------------------------------------------------------------------------------- 
  Secondary Fa 
  -- 
  456789 
  45678 
  23456 
  -- 
   
  Farming 
  Not MW. HZ 
  Animals 
   
  Mi 
  -- 
  -- 
  -- 
  23456 
  -- 
   
  Mining 
  Not MW. MW=In 
  Survey 
  ---------------------------------------------------------------------------------------------------------------------------------------------------------- 
  Political 
  Cp 
  -- 
  -- 
  -- 
  -- 
  -- 
   
  Subsector Capital 
  Imperial 
  Admin 
   
  Cs 
  -- 
  -- 
  -- 
  -- 
  -- 
   
  Sector Capital 
  Imperial Bureaucracy 
   
  Cx 
  -- 
  -- 
  -- 
  -- 
  -- 
   
  Capital 
  Imperial 
  Language 
   
  Cy 
  -- 
  -- 
  -- 
  56789A 
  6 
  0123 
  Colony 
  -- 
  Driver 
   
  Pe 
  -- 
  -- 
  -- 
  34567 
  6 
  6789 
  Penal Colony 
  Imperial 
  Fighting 
   
  Re 
  -- 
  -- 
  -- 
  1234 
  6 
  45 
  Reserve 
  Imperial 
  Flyer 
  ---------------------------------------------------------------------------------------------------------------------------------------------------------- 
  Special 
  Fo 
  -- 
  -- 
  -- 
  -- 
  -- 
  -- 
  Forbidden (Red Zone) 
  -- 
   
   
  Pz 
  -- 
  -- 
  -- 
  789ABC 
  -- 
  -- 
  Puzzle (Amber Zone) 
  -- 
   
   
  Da 
  -- 
  -- 
  -- 
  0123456 
  -- 
  -- 
  Danger (Amber Zone) 
  -- 
   
   
  Ab 
  -- 
  -- 
  -- 
  -- 
  -- 
   
  Data Repository 
  -- One Knowledge 
   
  An 
  -- 
  -- 
  -- 
  -- 
  -- 
   
  Ancient Site 
  -- 
  Xenology 
   
  Adjustments: Ba requires Starport E or X. Cp, Cs, Cx require Starport A.  
   
  Ab One Knowledge 
  Ag Animals 
  An Xenology 
  As Zero-G 
  Ba no skill 
  Co Driver 
  Cp Admin 
  Cs Bureaucracy 
  Cx Language 
  De Survival 
  Di no skill 
  Fa Animals 
  Fl 
  Hostile Env 
  Fr Hostile Env 
  He Hostile Env 
  Hi Streetwise 
  Ic 
  Vacc Suit 
  In 
  One Trade 
  Lo Flyer 
  Mi Survey 
  Na Survey 
  Ni Driver 
  Oc Hi-G 
  Pa Trader 
  Pe Fighting 
  Pi 
  JOT 
  Po  Steward 
  Pr Craftsman 
  Pw Trader 
  Re Flyer 
  Ri One Art 
  Tr Survival 
  Tu Survival 
  Tz Driver 
  Ux Xenology 
  Va Vacc Suit 
  Wa Seafarer 
   
   Homeworld Skills: For each TC shown for a homeworld, the character receives the indicated skill. 
  
SOURCE: textdata/thevault/Traveller/09 - Traveller5/Traveller5/T5 Underlying PDFs/T5=5203 Trade Charts Trade Classifications.pdf