TEXT: WARRIORS GALORE ! 
   
  Five Alternate Warrior Classes for MAZES & MINOTAURS 
   
  by Andrew Dixon © 1979 
   
   
   
  ARCHER 
   
  Profile : Military-trained bowmen. 
   
  Prime Requisite : Skill 
   
  Gender Restriction : Male only 
   
  Basic Hits : 12 
   
  Marksman : Archers add their Skill bonus to their 
  damage rolls when using bows. 
   
  Level Advancement : Every level after the first, an 
  Archer gains the following benefits : Melee +1, 
  Missile +1, Hits +3, Danger Evasion +1, Mystic 
  Fortitude +1. 
   
  Equipment : Bow, 12 arrows, sword and dagger. 
   
  Starting Wealth : 3d6 x 5 silver pieces 
   
   
   
   
   
   
   
   
  CAVALRYMAN 
   
  Profile : Equestrian warriors, with expert training 
  in horsemanship and mounted combat. 
   
  Prime Requisite : Skill 
   
  Gender Restriction : Male only 
   
  Basic Hits : 12 
   
  Expert Horsemanship : Cavalrymen add their 
  level to all their Danger Evasion rolls while on 
  horseback,as well as to their mount’s own Danger 
  Evasion rolls. 
   
  Mounted Combat : Cavalrymen add their Skill 
  bonus to their EDC when fighting on horseback. 
   
  Level Advancement : Every level after the first, a 
  Cavalryman gains the following benefits : Melee 
  +1, Missile +1, Hits +3, Danger Evasion +1, Mystic 
  Fortitude +1. 
   
  Equipment : Sword, dagger, three javelins, shield, 
  helmet, breastplate, cloak and horse. 
   
  Starting Wealth : 3d6 x 10 silver pieces 
   
   
  
   
   
   
  DUELLIST 
   
  Profile : Master swordsmen, skilled in the finer 
  techniques of swordplay. 
   
  Prime Requisite : Skill 
   
  Gender Restriction : None, although most 
  Duellists are male. 
   
  Basic Hits : 12 
   
  Swordplay : When using a sword in combat, a 
  Duellist must choose between the offensive and the 
  defensive mode. A Duellist on the offensive mode 
  adds his Skill bonus to his damage rolls, while a 
  Duellist on the defensive mode adds his Skill bonus 
  to his EDC. These bonuses only apply against 
  human opponents (or medium-sized humanoids). 
   
  Level Advancement : Every level after the first, a 
  Duellist gains the following benefits : Melee +1, 
  Missile +1, Hits +3, Danger Evasion +1, Mystic 
  Fortitude +1. 
   
  Equipment : Sword, shield and dagger. 
   
  Starting Wealth : 3d6 x 5 silver pieces 
   
   
  Announcement 
   
  Hey, Maze Master ! 
   
  Yes, you !  Are you tired of smartalec players 
  ruining your fiendishly planned scenarios 
  with their clever ideas and oh-so-briliant 
  strategies ?  Are you fed up with sessions 
  that invariably end with cheap sarcastic 
  comments about how easily they wiped out 
  your toughest monsters – almost always 
  followed by sordid complaints about the lack 
  of interesting mythic items or outrageously 
  cheap Glory awards, not to mention cold 
  pizza or bad breath ? 
   
  If the answerr is yes (and you don’t want to 
  quit gaming anyway), then WE CAN HELP 
  YOU !  For more information, contact : 
   
  MAZE MASTERS ANONYMOUS 
   
  555-666-777 
   
   
   
   
   
   
   
  PANKRATOR 
   
  Profile : Pankrators are experts of unarmed combat 
  in all its forms. 
   
  Prime Requisite : Might 
   
  Gender Restriction : Male only 
   
  Basic Hits : 12 
   
  Mighty Punch : Pankrators add their Might bonus 
  to their subdual damage rolls when using pugilism. 
   
  Wrestling Technique : Pankrators add their level 
  when trying to break free from an opponent’s 
  grapple (see Wrestling rules). 
   
  Level Advancement : Every level after the first, a 
  Pankrator gains the following benefits : Melee +1, 
  Missile +1, Hits +3, Danger Evasion +1, Mystic 
  Fortitude +1. 
   
  Equipment : None. 
   
  Starting Wealth : 3d6 x 5 silver pieces 
   
   
   
   
   
   
   
   
  
   
   
  WARLORD 
   
  Profile : Military commanders and tacticians, 
  skilled in strategy and leadership. 
   
  Prime Requisites : Might and Wits (both attributes 
  must have a score of 13+) 
   
  Gender Restriction : Male only 
   
  Basic Hits : 12 
   
  Battlefield Leadership : A Warlord adds his prime 
  requisite bonus (Might or Wits) to the Loyalty 
  ratings of all his henchmen (including mercenaries). 
  He also doubles his maximum number of followers.  
   
  Military Tactics : Troops (and characters) fighting 
  under a Warlord’s direct command can make a 
  single Initiative roll for the entire group, using the 
  Warlord’s own Initiative modifier plus a special 
  bonus equal to his level. 
   
  Level Advancement : Every level after the first, a 
  Warlord gains the following benefits : Melee +1, 
  Missile +1, Hits +3, Danger Evasion +1, Mystic 
  Fortitude +1. 
   
  Equipment : Sword, dagger, shield, helmet, 
  breastplate. 
   
  Starting Wealth : 3d6 x 50 silver pieces 
   
   
   
   
   
   
   
   
   
   
   
   
  A Note to 2006 Readers 
   
  This article from Griffin magazine perfectly illustrates the infamous “new class fever” of the late 70s. 
  One of the oddest things about new classes is that they were almost invariably shot down in flames by 
  infuriated or sarcastic readers in the Letters page – yet magazines such as Griffin and Labyrinth kept 
  on publishing dozens of them, as if their editors were driven by some mysterious compulsion…  
   
  Here is a short selection of excerpts from the Letters page that followed Warriors Galore : 
   
  “New class ???  Come on ! The Archer is just a male Amazon !” 
   
  “How could a cavalryman ever venture into an underground maze, I ask you ?” 
   
  “The Duellist is a walking anachronism (…) as well as an insult to the supremacy of Spearmen !” 
   
  “And then you have the Pankrator. Aside from its utterly silly name, he is another superb example of a 
  completely useless class…” 
   
  “I thought Nobles were the real Warlords !!!” 
   
  “What’s next ???  Samuraïs ?  Musketeers ?  Boomerang Masters ?” 
   
  “Please don’t do stuff like this anymore.”  
   
  “How can you publish such rubbish when you reject outstanding contributions like the fourteen new 
  classes I sent you last October ?  I’m sure many Griffin readers would be more than curious to read 
  about the Maze Builder, the Bounty Hunter or the Mountain Brigand !” 
   
  
SOURCE: textdata/thevault/Mazes & Minotaurs (osr) [multi]/Optional Rules/M&M Class Warriors Galore.pdf