TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  -
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
   1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
  APLs 4: 
  � 
  Bracer of Accuracy (Adventure, MiC) 4,000 gp 
  � 
  Boots of mountain king (Adventure, MIC) 1,500 gp 
  � 
  Crest of valor� (Regional, CC) 2,000 gp 
   
  APL 6 (all of APL 4 and the following) 
  � 
  Sleep arrow (Adventure, DMG) 132 gp 
  � 
  Anklet of translocation (Adventure, MIC) 1,400 gp 
  � 
  Gauntlets of war� (Regional, CC) 4,000 gp 
   
  APL 8 (all of APLs 4-6 and the following) 
  � 
  Brooch of shielding (Adventure, DMG) 1,500 gp 
  � 
  Bracers of archery, lesser (Adventure, DMG) 5,000 gp 
  � 
  Helm of Heroes� (Regional, MIC) 5,600 gp 
   
  APL 10 (all of APLs 4-8 and the following) 
  � 
  Helm of glorious recovery (Adventure, MIC) 5,600 gp 
  � 
  +1 flaming falchion (Adventure, DMG) 8,400 gp 
  � 
  +1 mithral chainshirt (Adventure, DMG) 2,100 gp 
  � 
  Lesser metamagic rod of empower (Adventure, DMG) 
  9,000 gp 
  � 
  Tabard of valor� (with symbol of Al’Akbar instead) 
  (Regional, CC) 16,000 gp 
   
  APL 12 (all of APLs 4-10 and the following) 
  � 
  Bracers of quick strike (Adventure, MIC) 1,400 gp 
  � 
  Bracers of archery, greater (Adventure, DMG) 25,000 gp 
   
  APL 14 (all of APLs 4-12 and the following) 
  � 
  Boots of speed (Adventure, DMG) 12,000 gp 
  � 
  Lesser metamagic rod of maximize (Adventure, DMG) 
  14,000 gp 
   
   
  Adventure Record# 
  598 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 1,350 xp; 1,300 gp 
   
  APL 6 
  max 1,800 xp; 1,800 gp 
   
  APL 8 
  max 2,250 xp; 2,600 gp 
   
  APL 10 
  max 2,700 xp; 4,600 gp 
   
  APL 12 
  max 3,150 xp; 6,600 gp 
   
  APL 14 
  max 3,600 xp; 13,200 gp
   
  Affinité avec les ombres : Le personnage 
  obtient le pouvoir magique ebon eyes (SPC 77) 
  en tant que capacité spell-like, une fois par jour 
  mais uniquement sur lui-même. Le niveau de 
  lanceur de sort est égal à la moitié du niveau du 
  personnage. Ce pouvoir est utilisable 9 fois :  
  [] [] [] [] [] [] [] [] [] 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
   
  Cobra, Panthère et Scorpion : Les moines 
  donnent au personnage un accès régional une 
  seule fois à chacun des objets suivants (MIC) : 
  Cobra Straps, Panther Mask, and Scorpion Kama. 
   
  Faveur du Califat d’Ekbir : 
  Le personnage bénéficie une fois d’une 
  réparation gratuite d’une arme ou d’une armure 
  détruite lors d’un scénario Ekbir. De plus, il 
  obtient un accès régional aux objets avec un �. 
   
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  EKB8-02 En Terre Ennemie  
  A Regional Adventure set in Ekbir 
   
   
   
   
   
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ekbir/598/Normal Scenarios/EKB8-02 - In Enemy Land (APL 4-14)/EKB8-02 - En terre ennemie AR.pdf