TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  (Cross off all items NOT found) 
   
  APL 4 (all of the following): 
  � 
  +1 Thistledown Padded Armor (Adventure; Complete Adventurer) 
  � 
  Wand of Inflict Light Wounds (CL 1st; Adventure; DMG; Limit 1) 
  � 
  Wand of Magic Missile (CL 1st; Adventure; DMG; Limit 1) 
   
  APL 6 (all of APL 4 plus the following): 
  � 
  +1 Mithral Chain Shirt (Adventure; Dungeon Master’s Guide) 
  � 
  Memento Magica, 1st Level (Adventure; MIC; Limit 1) 
  � 
  Talisman of the Disk (Adventure; Magic Item Compendium; Limit 1) 
   
  APL 8 (all of APLs 4, 6 plus the following): 
  � 
  +1 Mithral Buckler (Adventure; Dungeon Master’s Guide) 
  � 
  +2 Flaming Greatsword (Adventure; Dungeon Master’s Guide) 
  � 
  Corsair’s Eyepatch (Adventure; Magic Item Compendium; Limit 1) 
   
  APL 10 (all of APLs 4, 6, 8 plus the following): 
  � 
  Cloak of Displacement, Minor (Adventure; Dungeon Master’s Guide) 
  � 
  Counterstrike Bracers (Adventure; Magic Item Compendium; Limit 1) 
  � 
  Memento Magica, 2nd Level (Adventure; MIC; Limit 1) 
  � 
  Wand of Inflict Moderate Wounds (CL 3rd; Adventure; DMG; Limit 1) 
   
  APL 12 (all of APLs 4, 6, 8, 10 plus the following): 
  � 
  +2 Keen Rapier (Adventure; Dungeon Master’s Guide) 
  � 
  +2 Moderate Fortification Full Plate (Adventure; DMG) 
  � 
  Memento Magica, 3rd Level (Adventure; MIC; Limit 1) 
  Adventure Record# 
  598 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 4 
  max 675 xp; 650 gp 
   
   
  APL 6 
  max 900 xp; 900 gp 
   
   
  APL 8 
  max 1,125 xp; 
  1,300 gp 
   
   
  APL 10 
  max 1,350 xp; 
  2,300 gp 
   
   
  APL 12 
  max 1,575 xp; 
  3,300 gp 
  Cross out any game effects this character does not gain. 
  � Brother of the Traveler: For seeing Yeogh safely to Gryrax, he says a 
  prayer to Fharlanghan on your behalf. For the next three adventures, any 
  time you are surprised while traveling outside a city (such as on a road, 
  plains, forest or caves), you may always act in the surprise round. 
   
  � Gratitude of the Pennyfoots: For saving them from a fire, the 
  Pennyfoots have offered to keep you well fed and sheltered. You receive 
  free Rich upkeep in any adventure starting in Havenhill or Eastpass. 
   
  � Returned!: Brandoreen has decided that you are not the one she sees 
  herself spending the rest of her life with. She has returned the item you 
  gave to her in ULP6-02 Hook, Line and Sinker and wishes you well in 
  the future. Write the name of the item returned here, and have the DM 
  VOID Brandoreen’s Favor on the Hook, Line and Sinker AR. 
   
  Item: ___________________________________________________________________________ 
   
  � Brandoreen’s Handkerchief: Brandoreen has become even more 
  enamored with you and has given you her handkerchief to remember her 
  by. As long as this handkerchief is in your possession, you receive a +1 
  luck bonus to all Dex-based checks, including Initiative. 
   
  � The Stuff that Dreams are Made of: You’ve harvested a piece of the 
  Demiplane of Dreams and by studying it, you’ve begun to better 
  understand dreams and how they function. You can use the fragment 
  once to duplicate the affects of the dream spell. Once it has been used, the 
  fragment turns to vapor and floats away like a cloud. 
  � Hearing the Allfather’s Voice: Your direct contact with the Allfather 
  has opened you up to certain blessings granted by members of the 
  Dwarven Pantheon. When gaining this favor, circle one of the following 
  benefits below.  You gain five uses of your chosen ability, but may only use 
  said ability once per turn: 
  �       �       �       �       �        
  • Blessing of Beronnar: Reroll a failed Turn Undead check. 
  • Blessing of Clangeddin: Reroll a failed Critical confirmation roll. 
  • Blessing of Dugmaren: Reroll a failed CL check against SR. 
  • Blessing of Dumathoin: Reroll a failed skill check. 
  • Blessing of Moradin: Reroll a failed Will save. 
   
  � Notice of the Talons: To thank you for your assistance in furthering 
  the efforts to retrieve Prince Volimar’s soul, the Talons of Retribution have 
  made some rare magic items available for purchase. You gain Access 
  (Frequency: Regional) to purchase one of the following from MIC: goggles 
  of foefinding, formless vest, deathstrike bracers, rod of defiance. Once one 
  has been purchased, mark this favor as USED. 
   
  � Ferreting out a Traitor: For finding and reporting evidence of a traitor 
  working inside the Principality’s borders, the Prince has used his 
  considerable influence to have the area’s best artisans make their 
  enchantments more readily available to you.  The next time you pay to 
  have an armor, weapon or shield upgraded, the cost is halved. This applies 
  to any one numerical enhancement or special ability that the PC already 
  has access to. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  ULP8-01 Words of Wisdom 
  A Regional Adventure 
  Set in the Principality of Ulek 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Principality of Ulek/598/Normal Scenarios/ULP8-01 - Words of Wisdom (APL 4-12)/ULP8-01 - Words of Wisdom AR.pdf