TEXT: Tombstones n’ Tumbleweeds Quick Reference Sheet 
  Movin' 
  Movin' Actions 
  Mosey  
   
   
   
  1AP 
   
  Reload  
   
   
   
  Varies 
  Skedaddle 
   
   
   
  All AP  
  Steady  
   
   
   
  1AP 
  Leap 
   
   
   
   
  1AP 
   
  Spot 
   
   
   
   
  1AP 
  Crawl 
   
   
   
   
  1AP 
   
  Pick Up/Drop/Trade/Loot 
   
  1AP 
  Pop Up/Scoot Down 
   
   
  1AP 
   
  Capture  
   
   
   
  3AP 
  Hit the Dirt 
   
   
   
  1AP 
   
  Come To 
   
   
   
  0AP 
  Get Up  
   
   
   
  1AP 
   
  Shake It Off 
   
   
   
  1AP 
  Turn 
   
   
   
   
  0AP 
   
  Terrain & Movement Penalties 
  Rough  
   
   
  2x (2”/1”) 
   
  Perilous  
   
   
  Max. 1”/Turn 
  Tough  
   
   
  3x (3”/1”) 
   
  Impassable 
   
   
  May not cross 
   
  Shootin’ 
  Shootin' Actions 
  Shootin' Wild 
   
   
   
  1AP 
   
  Blazin' Away 
   
   
   
  3AP 
  Shootin' Normal 
   
   
  2AP 
   
  Holdin' Yer Fire  
   
   
  Special 
  Shootin’ Careful-like 
   
   
  3AP 
   
  Shootin' Modifiers 
  Movin' n' Shootin' (in same Turn)1 
  -1/AP 
   
  Shootin' while Shakin'  
   
  -1 
  Target moved on previous Turn  
  -1/6" 
   
  Shootin' while Stunned  
   
  -2 
  Shootin' Off-handed 
   
   
  -1 
   
  Shootin' while Wounded 
   
  -1/Wound 
  Shootin' a rifle single-handed 
   
  -3 
   
  Bushwhack 
   
   
   
  +2 
  1Movin’ actions taken after the Shootin’ action do not apply. 
   
  Shootin' Ranges 
   
   
   
   
  Cover 
  Purt-Near 
   
   
  +2 
   
   
  Partial  
   
  -2 to shooter's attack roll 
  Kinda' Close 
   
   
  +1 
   
   
  Full 
   
   
  -3 to shooter's attack roll 
  Purty Far 
   
   
  +/- 0 
   
   
  Total 
   
   
  Shooter may not draw LoS 
  Next County 
   
   
  -2 
   
  Misfire Test 
  1="Plumb busted!" 
  2="Danged thing won' work!" 3-5 
  "Pass thuh ammo!" 
  6+="Just a dud!" 
   
  Fightin’ 
  Fightin' Actions 
  Sucker Punch 
   
   
   
  1AP 
   
  Keep Yer Guard Up 
   
   
  3AP 
  Wild Swing 
   
   
   
  1AP 
   
  Shoot  
   
   
   
  3AP 
  Careful Swing  
   
   
  2AP 
   
  Break Away 
   
   
   
  1AP 
   
  Fightin' Modifiers 
  Fightin' while Shakin' 
   
   
  -1 
   
  Fightin' while Wounded  
   
  -1/Wound 
  Fightin' while Stunned  
   
  -2 
   
  Fightin’ while Knocked Down 
   
  -2 
   
  Gettin’ Hurt 
  Wound and Effects Table 
   
  Roll 
   
  Wound Level  
  Side Effect(s) 
   
  1 
   
  Winged  
   
  None 
   
  2 
   
  Winged  
   
  Shakin’ in ‘is Boots 
   
  3 
   
  Winged  
   
  Shakin’ in ‘is Boots, Knocked Down 
   
  4 
   
  +1 Wound 
   
  Shakin’ in ‘is Boots, Knocked Down 
   
  5 
   
  +1 Wound 
   
  Stunned, Knocked Down 
   
  6 
   
  +1 Wound 
   
  Knocked Out 
   
  7-9 
   
  +2 Wounds 
   
  Knocked Out 
   
  10-12  
  +3 Wounds 
   
  Knocked Out 
   
  13+ 
   
  Dead 
   
   
  Pushin’ Up Daisies 
  ©2005 Game Werks 
  Tombstones n’ Tumbleweeds is a trademark of Game Werks 
  
SOURCE: textdata/thevault/Tombstones n Tumbleweeds/Tombstones n' Tumbleweeds Quick Reference Sheet.pdf