TEXT: Ver 7.00 ~ 01/01/2007 
   
   
  GP
  Starting GP 
  –
  GP
  GP Spent 
   
  GP
  FINAL GP TOTAL 
   
  TU
  Starting TU
  – 
  TU
  TU Cost 
  TU REMAINING 
   
  TU
  Adventure Record# 
  597 CY
  Organization 
   
   
   
  This Meta−Org Record Certifies that
  ______________________________ 
  Played by 
  ______________________________ 
  Player 
  RPGA # 
  Has joined the CoU HoA 
  in the County of Urnst 
  Event: ___________________ Date: ____________ 
  DM:  _____________________________________ 
  Signature                                               RPGA # 
  Org Notes: 
  � 
  First Joined 
  AR # ___ 
  � 
  Advanced 
  AR # ___ 
  � 
  Withdrew 
  AR # ___ 
  _____________________________
  _____________________________ 
   
  Home Region_______________ 
  This MR is only 
  for Meta-Org 
  costs and benefits: 
  It can not be used 
  to purchase or 
  craft items and 
  does not count as 
  an AR when 
  determining 
  eligibility for 
  Access: 
  Adventure. 
  When your character joins a meta-organization, the player must carry this 
  Meta-Org Record (MR) for this to count as campaign documentation. This 
  MR should be kept in the AR stack and numbered accordingly. 
  A new MR must be filled out with each upgrade and at the beginning of 
  each year. Use a new Meta-org for land in other locations. 
   
  NOTES: 
  Any requirements listed below must be met before joining any 
  level of the organization. 
  � 
  Any legal character, may join the CoU HoA.  
  � 
  If you previously belonged to the CoU HoA Meta-org, you 
  are automatically enrolled in the CoU HoA  at  the same level  
  as previously and all  costs for that Tier are waived for you 
  for the first year.  
  � 
  If you were not a previous member, you must pay the annual 
  costs upon joining regardless of the time of year that you 
  join.  
  � 
  Annual costs are doubled for those who are not members of 
  the Hailing From Meta-org that matches the home location. 
  � 
  Upon joining the County of Urnst Home and Land Owners’ 
  Meta-org, the player character may purchase a home in any 
  of the towns located on the table beginning on page two.  
  � 
  If you already own land that does not have a house on it, you 
  may build a home on existing land. 
  � 
  Lifestyle credits apply only when in the County of Urnst and 
  in the Archbarony your home is located. 
  � 
  Yearly taxes are determined by the value of the land, any 
  buildings on that land, and any upgrades, times 10%. In 
  addition, all taxes must be paid on the character’s first AR of 
  the year.  
  � 
  If you fail to pay for your taxes,  you will no longer receive 
  the benefits of this Meta-org and your land will become 
  invalid. 
  � 
  If you sell your land, you may do so for full cost including 
  upgrades. 
  Information about your property: 
   
  Location:   ______________________________________________ 
  Building Type and Land Size 
   
    Total Cost w  
   
   
   
   
    Improvements 
  ________________________________________    ______________ 
  Improvements 
   
   
    Total Cost 
  ________________________________________    ______________ 
  ________________________________________    ______________ 
  ________________________________________    ______________ 
  ________________________________________    ______________ 
  LEVELS (CHECK ONE) 
  � Basic 
  Requirement: Own a home with a minimum 1,000 gp value, which includes 
  your house, land, and any upgrades made to the property 
  Costs:  
  � You must PAY Standard upkeep for each module you play that is not 
  set in your home Archbarony 
  � 2 TUs Annually  
  Benefits: 
  � +2 circumstance bonus to the following skills; Bluff, Diplomacy, 
  Gather Information, and any Knowledge checks regarding your home 
  town. 
  � You gain one influence point with the mayor of the town in which 
  your property is located 
  Lifestyle: Free standard upkeep 
  � Rich 
  Requirement: Own a home with a minimum 3,000 gp value, which includes 
  your house, land, and any upgrades made to the property 
  Costs:  
  � You must PAY Rich upkeep for each module you play that is not set 
  in your home Archbarony 
  � 3 TUs annually 
  Benefits: 
  � +3 circumstance bonus to the following skills; Bluff, Diplomacy, 
  Gather Information, and any Knowledge checks regarding your home 
  town. 
  � You gain one influence point with the mayor of the town in which 
  your property is located 
  Lifestyle: Free rich upkeep 
  � Luxurious 
  Requirement: Owns a home with a minimum 5,000 gp value, which 
  includes your house, land, and any upgrades made to the property 
  Costs:  
  � You must PAY Rich upkeep for each module you play that is not set 
  in your home Archbarony 
  � 3 TUs annually 
  Benefits: 
  � +3 circumstance bonus to the following skills; Bluff, Diplomacy, 
  Gather Information, and any Knowledge checks regarding your home 
  town. 
  � You gain one influence point with the mayor of the town in which 
  your property is located 
  Lifestyle: Free luxurious upkeep 
  � Opulent 
  Requirement: Own a home with a minimum 10,000 gp value, which 
  includes your house, land, and any upgrades made to the property 
  Cost:  
  � You must PAY Rich upkeep for each module you play that is not set 
  in your home Archbarony 
  � 4 TUs annually 
  Benefits: 
  � +4 circumstance bonus to the following skills; Bluff, Diplomacy 
  � You gain one influence point with the mayor of the town in which 
  your property is located 
  Lifestyle: Free luxurious upkeep
  
  Ver 7.00 ~ 01/01/2007 
   
  Building Types and Sizes 
  You may choose the size and type of building, as well as the size of the lot you want from the list below.  If you already own land in the County, 
  you may upgrade it to include a house of your choice; however, you must remain within the limits of the Town size listed below. 
  Building Size/Type 
  Cost 
   
  Town Min Size 
  Minimum Lot Size 
  Cost 
  Single Story House 
  1,000 gp 
   
  Hamlet 
  Quarter Acre 
  100 gp 
  Two Story House 
  3,000 gp 
   
  Small Town 
  Quarter Acre 
  100 gp 
  Manor House 
  5,000 gp 
   
  Small City 
  Full Acre 
  300 gp 
  *Mansion 
  100,000 gp 
   
  Metropolis 
  Full Acre 
  300 gp 
  *Tower 
  50,000 gp 
   
  Large City 
  Two Acre 
  600 gp 
  *Keep 
  150, 000 gp 
   
  Large City 
  Four Acres 
  1,200 gp 
  *Castle 
  500,000 gp 
   
  Metropolis 
  Six Acres 
  1,800 gp 
  Church 
  3,000 gp 
   
  Small Town 
  Quarter Acre 
  100 gp 
  Shrine 
  1,000 gp 
   
  Thorpe 
  Quarter Acre 
  100 gp 
  * If you purchase any of these structures, you must contact the County of Urnst Triad immediately! These structures may be 
  purchased by a group of characters who wish to split the cost and are all members of the HOA.  
  Upgrades 
  You may add to your building or land using the table below. All buildings are assumed to come with basic rooms. All additions below are 
  beyond the basics. 
  Addition 
  Cost 
   
  Addition 
  Cost 
  *Alchemical Laboratory (Basic) 
  700 gp 
   
  Library 
  500 gp 
  *Alchemical Laboratory (Fancy) 
  3.000 gp 
   
  Library (Fancy) 
  3,000 gp 
  Armory 
  500 gp 
   
  *Magic Laboratory 
  500 gp 
  Bathroom (Fancy) 
  2,000 gp 
   
  *Magic Laboratory (Fancy) 
  3,000 gp 
  Bedroom (Fancy) 
  4,000 gp 
   
  Moat w Bridge (must have castle) 
  50,000 gp 
  Bedroom Suite (Fancy) 
  5,000 gp 
   
  *Smithy 
  500 gp 
  Dining Hall 
  2,000 gp 
   
  Stable 
  500 gp 
  Dining Hall (Fancy) 
  12,000 gp 
   
  Stable (Fancy) 
  3,000 gp 
  Gatehouse 
  1,000 gp 
   
  Study/Office (Fancy) 
  2,500 gp 
  Guard Post 
  300 gp 
   
  Training Area (Combat) 
  1,000 gp 
  *Kitchen (Fancy) 
  12,000 gp 
   
  Walls 
  100 gp per 10x10 
  ft 
  *Ownership of this addition allows a +2 circumstance bonus to craft checks associated with it. You must meet the basic 
  requirements for creation of items using these additions. 
   
  Available Locations 
  Town 
  Size 
  Archbarony 
  Location 
  Applebee 
  Hamlet 
  Markham 
  Central 
  Ardrinn 
  Hamlet 
  Fennelmore 
  South West 
  Arton 
  Hamlet 
  Vinewind 
  North Central 
  Bampton 
  Small City 
  Vinewind 
  West Central 
  Blianc 
  Large Town 
  Eastmarch 
  North Central 
  Brookhollow 
  Hamlet 
  Dyvarna 
  West Central 
  Brotton 
  Metropolis 
  Brotton 
  South Central 
  Caporna 
  Small City 
  Eastmarch 
  North Central 
  Count's Markham 
  Small City 
  Markham 
  Central 
  Didieln 
  Small City 
  Vinewind 
  North Central 
  Dominion 
  Large Town 
  Dyvarna 
  North West 
  Dryburgh 
  Large Town 
  Eastmarch 
  North Central 
  Fennelmore Swamp 
  Village 
  Fennelmore 
  South West 
  Geralenn 
  Large Town 
  Fennelmore 
  South West 
  Grey Hills 
  Village 
  Markham 
  Central 
  Hardwyn 
  Large Town 
  Vinewind 
  North Central 
  Heanor 
  Small City 
  Auberfranz 
  South Central 
  High Mardreth 
  Large City 
  Fennelmore 
  South West 
  Hillguard 
  Large Town 
  Markham 
  Central 
  Holbrook 
  Large Town 
  Dyvarna 
  West Central 
  Jedbridge 
  Small City 
  Eastmarch 
  North East 
  Mennan 
  Hamlet 
  Brotton 
  South Central 
  Muddich 
  Small City 
  Dyvarna 
  North West 
  Nesserport 
  Hamlet 
  Fennelmore 
  South West 
  New Dosselford 
  Large Town 
  Eastmarch 
  East Central 
  Pikemaster 
  Small City 
  Eastmarch 
  North East 
  Plainvale 
  Village 
  Eastmarch 
  North East 
  Radigast City 
  Metropolis 
  Dyvarna  
  North West 
  Rothberry 
  Large Town 
  Eastmarch 
  East Central 
  Rowyna 
  Village 
  Eastmarch 
  North Central 
  Starkwall 
  Large Town 
  Eastmarch 
  North East 
  Stone Battle 
  Large Town 
  Fennelmore 
  South West 
  Trigol 
  Large City 
  Auberfranz 
  South Central 
  Zimm 
  Small Town 
  Brotton 
  South Central 
   
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/County of Urnst/couhoa.pdf