TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
   
   
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
  Lifestyle Cost
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -  XXXXXXXGP
  GP Spent 
   
  GP
  Subtotal 
  + XXXXXXX GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - XXXXXXXXXX XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  +  XXXXXXXXX XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  XX  TU 
  TU Cost 
  -XXXXXX TU
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
   
  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max oxp; ogp 
   
  APL 8 
  max oxp; 0gp 
   
  APL 10 
  max 0xp; 0gp 
   
  APL 12 
  max 0xp; 0gp 
  � Hag’s Curse: You have tasted the brew in the hag’s cauldron,
  and with the death of the hags that created the foul elixir, you have
  succumbed to its horrible curse. Your skin becomes wrinkled and
  green, and ugly warts protrude here and there in obvious places.
  Your eyes become black as coals, and your laugh sounds more like
  a cackle. Your hideous visage gives you a –4 penalty on all
  Charisma-based skills, except Intimidate, which you receive a +4
  bonus.  
   
  In addition, your type changes to monstrous humanoid, and
  you gain the supernatural ability to use a weakening touch attack
  once per day. This attack deals 2d4 points of Strength damage to
  the target, who can resist the attack with a successful Fortitude
  saving throw (DC is 10 + your Charisma modifier). Lastly, as a
  spell-like ability, you can cast disguise self once per day, with a
  caster level equal to your character level.  
  Only female characters can receive the curse, and the gender
  of the character cannot be changed by any means while under the
  effect of the hag’s curse. 
   
   
  Of course, the price you pay is your soul, as you slide further down
  the path of evil. At the end of every adventure (except this one),
  you must make a Will saving throw (DC 25), or your alignment
  shifts one degree towards evil (good becomes neutral, neutral
  becomes evil). Each adventure after you’ve successfully saved, you
  receive a –2 penalty to the next adventure’s saving throw. This
  effect is cumulative, until you fail a save; then, it resets. If you ever
  reach an evil alignment, your character is immediately removed
  from play. No matter what, after 10 adventures, you automatically
  fail a saving throw, as your desire to heed the dark callings in your
  soul is too great. After 20 adventures, if you haven’t turned evil,
  you do so then (and are removed from play). While affected by the
  curse, you may not change your alignment voluntarily.  
   
  This curse can only be removed in a few ways. Resolve
  attempts to remove the curse at the end of the adventure, before
  resolving the Will save. A good-aligned divine caster capable of
  casting remove curse can unravel it (restoring you to your former
  self), but ten hag’s eyeteeth must be consumed in the casting of the
  spell. Otherwise, the curse can be removed by a limited wish, wish,
  or miracle spell – using any one of these three spells restores you
  to your former state, but a strange unsettling air follows you, and
  forever after, you have a –1 penalty to all Charisma-based skills,
  except Intimidate, of which you have a +1 bonus. 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  The Cauldron of Despair and Hope 
  A Regional Adventure 
  Set in Highfolk 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature  
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Highfolk/594/Normal Scenarios/HIG4-09 - The Cauldron of Despair and Hope (APL 6-12)/HIG4-09 - The Cauldron of Despair and Hope Curse AR.pdf