TEXT: THREAT
  Name:
  Type/Impulse:
  Cast:
  Description:
  Countdown Clock:
  3:00
  6:00 
  9:00
  10:00
  11:00
  12:00
  Custom Moves:
  THREAT
  Name:
  Type/Impulse:
  Cast:
  Description:
  Countdown Clock:
  3:00
  6:00 
  9:00
  10:00
  11:00
  12:00
  Custom Moves:
  THREAT
  Name:
  Type/Impulse:
  Cast:
  Description:
  Countdown Clock:
  3:00
  6:00 
  9:00
  10:00
  11:00
  12:00
  Custom Moves:
  THREAT
  Name:
  Type/Impulse:
  Cast:
  Description:
  Countdown Clock:
  3:00
  6:00 
  9:00
  10:00
  11:00
  12:00
  Custom Moves:
  THREAT CREATION
  CREATING A THREAT (P249-259):
  Choose a Threat type and subtype
  Create an NPC cast and description
  Assign stakes to a countdown clock (optional)
  Design any necessary custom moves (optional)
  THREAT TYPES:
  Revolution
  Idealist (Impulse: craves sacrifice, its own or others)
  Revolt (Impulse: craves justice, bloody and swift)
  Strike (Impulse: craves respect and security)
  Mob (Impulse: craves violence and satiety)
  Infestation (Impulse: craves acceptance)
  Power Play
  Coup (Impulse: to steal power in moments of weakness)
  Feint (Impulse: to draw an enemy into the open)
  Alliance(Impulse:to satisfy another to gain favor)
  Annexation(Impulse:to wrest control from others)
  Sabotage (Impulse: to create and exploit weaknesses)
  Passion
  Revenge (Impulse: to strike without warning)
  Love (Impulse: to protect)
  Beauty (Impulse: to sacrifice)
  Rage (Impulse: to victimize and cause pain)
  Envy (Impulse: to take more than its share)
  Ritual
  Theft (Impulse:to take something from another)
  Containment (Impulse: to capture and restrain)
  Destruction (Impulse: to wreak death and collapse)
  Link (Impulse: to create bridges and connections)
  Restore (Impulse: to heal and mend)
  Territory
  Surge (Impulse: to burn or consume)
  Illusion (Impulse: to entice and enthrall)
  Stronghold (Impulse: to deny access)
  Expansion (Impulse: to create and multiply)
  Quagmire (impulse: to capture and imprison)
  
  STORM CREATION
  CREATING A STORM (P260-270):
  Choose a fundamental obligation 
  Assign Threats to the Storm
  Create additional Threats (optional)
  Select an Eye and draw connections
  Fundamental Obligations
  b Community 
  b Duty  
  b Family
  b Fealty  
  b Fellowship 
  b Honor  
  b Justice
  Passion Moves
  Exhaust a resource, wastefully and completely
  Strike out with reckless abandon
  Display the contents of its heart
  Sacrifice a great deal for a crucial advantage
  Sacrifice a great deal to send a message
  Sacrifice a great deal for nothing
  Cling to reason, tradition, or injustice
  Beg someone for help with a dangerous problem
  Ruin something purposefully, callously, or stupidly
  Ritual Moves
  Release something once sealed away
  Summon something new and original
  Unleash chaos, fear, or death
  Kill someone important, violently and publicly
  Kill someone meaningless, quietly and inconspicuously
  Bind someone or something to a place
  Snatch up resources, covertly or cleverly
  Alter or corrupt a facet of the city
  Exploit an unrelated conflict or conquest
  Territory Moves
  Shift, move, or rearrange a place
  Present a new path or structure
  Seal off something in an obviously magical way
  Seal off something in a mundane and pedestrian way
  Seize something, forcibly and quickly
  Infest and overtake everything in sight
  Display the reality underneath
  THE EYE
  
SOURCE: textdata/thevault/Urban Shadows (PbtA)/Sheets/US_Threats_Storms.pdf