TEXT:  
   
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
  GP
  Subtotal 
   
  +
  GP
  GP Gained
  GP
  Subtotal 
   
  +
  GP
  GP Gained
  GP
  Subtotal 
   
  -
  GP
  GP Spent
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  APL 4 (all of APL2 plus the following) 
  � 
  Scroll of Alarm (Scenario, 4th Level caster; 100gp; DMG)
   
  APL 8 (all of APLs 2-6 plus the following) 
  � 
  Cloak of Charisma +4 (Scenario; 16,000gp; DMG) 
   
  APL 10 (all of APLs 2-6 plus the following) 
  � 
  +2 Full Plate (Scenario; 5,650gp; DMG) 
  � 
  +2 Adamantine Greatsword (Scenario; 11,350gp; DMG)
  � 
  +2 Chain Shirt (Scenario; 4,250gp; DMG) 
  � 
  +4 Belt of Giant Strength (Scenario; 16,000gp; DMG) 
   
  APL 12 (all of APLs 2-6 plus the following) 
  � 
  +3 Adamantine Greatsword (Scenario; 21,350gp; DMG)
  � 
  +1 Unholy Great Axe (Scenario; 18,320gp; DMG) 
  � 
  Cloak of Charisma +6 (Scenario; 36,000gp; DMG) 
   
  Adventure Record# 
  594 CY
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
  Cross off all items NOT earned 
   
  Thanks of the DHOTC:  As thanks for your help and to repay you 
  for your lost weapon, Trenton of the DHOTC has offered to 
  replace it with a weapon of equal or lesser value.  The abilities must 
  be the same as the original weapon.  In return he ask that while 
  you are waiting you help the order.  Mark off a number of TU as 
  described below.    
  1 TU for a +1 Weapon 
  2 TU for a +2 Weapon 
  4 TU for a +3 Weapon 
  6 TU for a +4 Weapon 
  8 TU for a +5 Weapon 
  The weapon HAS TO HAVE the same abilities as the weapon that 
  was destroyed.  If the PCs would like to get a weaker weapon (if 
  they had a +1 holy, flame burst long sword and would like to get a 
  +1 holy or a +1 flame burst they can make that choice), Trenton 
  will allow it. 
   
  Weapon Lost: ____________________________________________________________________ 
   
  Weapon Gained: _________________________________________________________________ 
   
  Honorary member of the Split Axe tribe:  The PC has enguaged
  in ritual combat with Ramar and has earned the respect of the
  entire tribe.  This honor lasts for one calendar year from the date
  on this AR. 
   
  This Record Certifies that 
   
  _______________________________________________________
  Played  by 
  _______________________________________________________
  Player 
  RPGA # 
  Has Completed 
  URC4-07 The Past Shall Haunt Us 
  A Regional Adventure 
  Set in The County of Urnst 
  Event: __________________________________ Date: ___________ 
  DM:________________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region________________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/County of Urnst/594/Normal Scenarios/URC4-07 - The Past Shall Haunt Us (APL 2-12)/URC4-07 - The Past Shall Haunt Us AR.pdf