TEXT: whip (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ----
  DAMAGE (S)
  1d2
  DAMAGE (M)
  1d3
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, nonlethal, 
  reach, trip
  TO DAMAGE BONUS
  flail, dire (two Ha
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d6 / 
  1d6
  CRITICAL
  x2
  COST
  90 gp
  WEIGHT
  10 lb.
  W
  W
  (M
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, dou
  trip
  TO DAMAGE BONUS
  chain, spiked (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  10 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  2d4
  CRITICAL
  x2
  COST
  25 gp
  WEIGHT
  10 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, trip
  TO DAMAGE BONUS
  axe, o
  DAMAGE TYPE
  Slashing
  CRITICAL
  x3
  COST
  60 gp
  WEAPON QUA
  TO HIT BONUS
  TO DAMA
  hammer, gnome hooked (two Handed)
  DAMAGE TYPE
  Bludgeoning, 
  or Piercing
  RANGE
  10 ft.
  DAMAGE (S)
  1d6 / 
  1d4
  DAMAGE (M)
  1d8 / 
  1d6
  CRITICAL
  x3 / x4
  COST
  20 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  double, trip
  TO DAMAGE BONUS
  sword, two-bladed (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d6 / 
  1d6
  DAMAGE (M)
  1d8 / 
  1d8
  CRITICAL
  19 - 20
  x2
  COST
  100 gp
  WEIGHT
  4 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  double
  TO DAMAGE BONUS
  club (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  10 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  ---
  WEIGHT
  3 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Handed)
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  p
  WEIGHT
  2 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  SPECIAL
  trip
  TO DAMAGE BONUS
  mace, heavy (One Handed)
  GE TYPE
  dgeoning
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x2
  COST
  12 gp
  WEIGHT
  8 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Shortspear (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  20 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  3 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  morningstar (One Handed)
  DAMAGE TYPE
  Bludgeoning, 
  and Piercing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x2
  COST
  8 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Longspear (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  5 gp
  WEIGHT
  9 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  breach, reach
  TO DAMAGE BONUS
  LPJ9603
  3.5 SYSTEM COMPATIBLE
  weapon cards
  fantasy
  
  Gauntlet (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d2
  DAMAGE (M)
  1d3
  CRITICAL
  x2
  COST
  2 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Un-
  armed)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Dagger, punching (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x3
  COST
  2 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Dagger (One Handed)
  DAMAGE TYPE
  Piercing or 
  Slashing
  RANGE
  10 ft.
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  19 – 20
  x2
  COST
  2 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  unarmed strike (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d2
  DAMAGE (M)
  1d3
  CRITICAL
  x2
  COST
  ---
  WEIGHT
  ---
  WEAPON TYPE
  Simple 
  Weapon 
  (Un-
  armed)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  nonlethal
  TO DAMAGE BONUS
  gauntlet, spiked (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  5 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  mace, light (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  5 gp
  WEIGHT
  4 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  club (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  10 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  ---
  WEIGHT
  3 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  sickle (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  6 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  trip
  TO DAMAGE BONUS
  mace, heavy (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x2
  COST
  12 gp
  WEIGHT
  8 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Shortspear (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  20 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  3 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  morningstar (One Handed)
  DAMAGE TYPE
  Bludgeoning, 
  and Piercing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x2
  COST
  8 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Longspear (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  5 gp
  WEIGHT
  9 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  breach, reach
  TO DAMAGE BONUS
  
  quarterstaff (two Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d4 / 
  1d4
  DAMAGE (M)
  1d6 / 
  1d6
  CRITICAL
  x2
  COST
  ---
  WEIGHT
  4 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  double, monk
  TO DAMAGE BONUS
  spear (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  20 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  2 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  brace
  TO DAMAGE BONUS
  Crossbow, heavy (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  120 ft.
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  19 – 20
  x2
  COST
  50 gp
  WEIGHT
  8 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  Crossbow, light (One/two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  80 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  19 – 20
  x2
  COST
  35 gp
  WEIGHT
  4 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  hammer, light (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  20 ft.
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  javelin (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  30 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Ranged)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  dart (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  20 ft.
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  5 sp
  WEIGHT
  1/2 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  sling (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  50 ft.
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  ---
  WEIGHT
  0 lb.
  WEAPON TYPE
  Simple 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  axe, throwing (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  10 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  8 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  kukri (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  18 – 20
  x2
  COST
  8 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  handaxe (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x3
  COST
  6 gp
  WEIGHT
  3 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  pick, light (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x4
  COST
  4 gp
  WEIGHT
  3 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  sap (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  nonlethal
  TO DAMAGE BONUS
  shield, light (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d2
  DAMAGE (M)
  1d3
  CRITICAL
  x2
  COST
  special
  WEIGHT
  special
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  spiked armor (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  special
  WEIGHT
  special
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  Spiked Shield, Light (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  special
  WEIGHT
  special
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  flail (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x2
  COST
  8 gp
  WEIGHT
  5 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, trip
  TO DAMAGE BONUS
  battleaxe (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  10 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  sword, short (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  19 - 20
  x2
  COST
  10 gp
  WEIGHT
  2 lbs.
  WEAPON TYPE
  Martial 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  longsword (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  19 - 20
  x2
  COST
  15 gp
  WEIGHT
  4 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  pick, heavy (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x4
  COST
  8 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  rapier (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  18 - 20
  x2
  COST
  20 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  spiked shield, heavy (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  Special
  WEIGHT
  Special
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  shield, heavy (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  Special
  WEIGHT
  Special
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  scimitar (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  18 - 20
  x2
  COST
  15 gp
  WEIGHT
  4 lbs.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  trident (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  10 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x2
  COST
  15 gp
  WEIGHT
  4 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  brace
  TO DAMAGE BONUS
  Warhammer (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  12 gp
  WEIGHT
  5 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  falchion (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  2d4
  CRITICAL
  18 - 20
  x2
  COST
  75 gp
  WEIGHT
  8 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  greatclub (two Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  x2
  COST
  5 gp
  WEIGHT
  8 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  greataxe (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d10
  DAMAGE (M)
  1d12
  CRITICAL
  x3
  COST
  12 gp
  WEIGHT
  20 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  glaive (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  x3
  COST
  20 gp
  WEIGHT
  10 lbs.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  reach
  TO DAMAGE BONUS
  flail, heavy (two Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  19 - 20
  x2
  COST
  15 gp
  WEIGHT
  10 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, trip
  TO DAMAGE BONUS
  greatsword (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d10
  DAMAGE (M)
  2d6
  CRITICAL
  19 - 20
  x2
  COST
  50 gp
  WEIGHT
  8 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  guisarme (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  2d4
  CRITICAL
  x3
  COST
  9 sp
  WEIGHT
  12 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  reach, trip
  TO DAMAGE BONUS
  ranseur (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  2d4
  CRITICAL
  x3
  COST
  10 gp
  WEIGHT
  12 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, reach
  TO DAMAGE BONUS
  lance (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  10 gp
  WEIGHT
  10 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  reach
  TO DAMAGE BONUS
  halberd (two Handed)
  DAMAGE TYPE
  Piercing or 
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  x3
  COST
  10 gp
  WEIGHT
  12 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  brace, trip
  TO DAMAGE BONUS
  Scythe (two Handed)
  DAMAGE TYPE
  Piercing or 
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d6
  DAMAGE (M)
  2d4
  CRITICAL
  x4
  COST
  18 gp
  WEIGHT
  10 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  trip
  TO DAMAGE BONUS
  
  longbow (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  100 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  75 gp
  WEIGHT
  3 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  longbow, composite (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  110 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  100 gp
  WEIGHT
  3 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  shortbow (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  60 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x3
  COST
  30 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  shortbow, composite (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  70 ft.
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x3
  COST
  75 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Martial 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  kama (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  2 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  monk, trip
  TO DAMAGE BONUS
  siangham (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  3 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  monk
  TO DAMAGE BONUS
  sai (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  10 ft.
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, monk
  TO DAMAGE BONUS
  Nunchaku (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d4
  DAMAGE (M)
  1d6
  CRITICAL
  x2
  COST
  2 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, monk
  TO DAMAGE BONUS
  sword, bastard (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  19 - 20 
  x2
  COST
  35 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  waraxe, dwarven (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  x3
  COST
  30 gp
  WEIGHT
  8 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  whip (One Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ----
  DAMAGE (S)
  1d2
  DAMAGE (M)
  1d3
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  1 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Light 
  Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, nonlethal, 
  reach, trip
  TO DAMAGE BONUS
  flail, dire (two Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  ---
  DAMAGE (S)
  1d6 / 
  1d6
  DAMAGE (M)
  1d8 / 
  1d8
  CRITICAL
  x2
  COST
  90 gp
  WEIGHT
  10 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, double, 
  trip
  TO DAMAGE BONUS
  chain, spiked (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  10 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  2d4
  CRITICAL
  x2
  COST
  25 gp
  WEIGHT
  10 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  disarm, trip
  TO DAMAGE BONUS
  axe, orc double (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  60 gp
  WEIGHT
  15 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  double
  TO DAMAGE BONUS
  hammer, gnome hooked (two Handed)
  DAMAGE TYPE
  Bludgeoning, 
  or Piercing
  RANGE
  10 ft.
  DAMAGE (S)
  1d6 / 
  1d4
  DAMAGE (M)
  1d8 / 
  1d6
  CRITICAL
  x3 / x4
  COST
  20 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  double, trip
  TO DAMAGE BONUS
  sword, two-bladed (two Handed)
  DAMAGE TYPE
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d6 / 
  1d6
  DAMAGE (M)
  1d8 / 
  1d8
  CRITICAL
  19 - 20
  x2
  COST
  100 gp
  WEIGHT
  4 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  double
  TO DAMAGE BONUS
  
  urgrosh, dwarven (two Handed)
  DAMAGE TYPE
  Piercing or 
  Slashing
  RANGE
  ---
  DAMAGE (S)
  1d8 / 
  1d4
  DAMAGE (M)
  1d8 / 
  1d6
  CRITICAL
  x3
  COST
  50 gp
  WEIGHT
  12 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  brace, double
  TO DAMAGE BONUS
  bolas (One Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  10 ft.
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  x2
  COST
  5 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Ranged)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  nonlethal, trip
  TO DAMAGE BONUS
  crossbow, hand (One Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  30 ft.
  DAMAGE (S)
  1d3
  DAMAGE (M)
  1d4
  CRITICAL
  19 - 20
  x2
  COST
  100 gp
  WEIGHT
  2 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  crossbow, repeating heavy (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  120 ft.
  DAMAGE (S)
  1d8
  DAMAGE (M)
  1d10
  CRITICAL
  19 - 20
  x2
  COST
  400 gp
  WEIGHT
  12 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  crossbow, repeating light (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  80 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  19 - 20
  x2
  COST
  250 gp
  WEIGHT
  12 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  shuriken (two Handed)
  DAMAGE TYPE
  Piercing
  RANGE
  80 ft.
  DAMAGE (S)
  1
  DAMAGE (M)
  1d2
  CRITICAL
  x2
  COST
  1 gp
  WEIGHT
  1/2 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  monk
  TO DAMAGE BONUS
  net (two Handed)
  DAMAGE TYPE
  ---
  RANGE
  10 ft.
  DAMAGE (S)
  ---
  DAMAGE (M)
  ---
  CRITICAL
  ---
  COST
  20 gp
  WEIGHT
  6 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Melee)
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  sling staff, halfling (two Handed)
  DAMAGE TYPE
  Bludgeoning
  RANGE
  80 ft.
  DAMAGE (S)
  1d6
  DAMAGE (M)
  1d8
  CRITICAL
  x3
  COST
  20 gp
  WEIGHT
  3 lb.
  WEAPON TYPE
  Exotic 
  Weapon 
  (Ranged)
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  ----
  TO DAMAGE BONUS
  
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
   
  TOTAL AMMUNITION 
  AMMUNITION COUNT
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  DAMAGE TYPE
  RANGE
  DAMAGE (S)
  DAMAGE (M)
  CRITICAL
  COST
  WEIGHT
  WEAPON TYPE
  WEAPON QUALITIES
  TO HIT BONUS
  SPECIAL
  TO DAMAGE BONUS
  
  The following text is the property of Wizards of the Coast, Inc. and 
  is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights 
  Reserved. 
  1. Definitions: (a)”Contributors” means the copyright and/or trademark 
  owners who have contributed Open Game Content; (b)”Derivative 
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  such content does not embody the Product Identity and is an enhance-
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  2. The License: This License applies to any Open Game Content that 
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  to make it enforceable. 
  15. COPYRIGHT NOTICE 
  Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
  System Reference Document. Copyright 2000, Wizards of the Coast, 
  Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on 
  material by E. Gary Gygax and Dave Arneson.
  Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, 
  LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, 
  Monte Cook, and Skip Williams.
  The Book of Experimental Might. Copyright 2008, Monte J. Cook. All 
  rights reserved.
  Tome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: 
  Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey 
  Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick 
  Lawinger, and Bill Webb; Based on original content from TSR.
  Weapon Cards Fantasy Copyright 2009, Louis Porter Jr. Design, Inc.
  Designation of Open Game Content: All mechanics on all pages is 
  Open Game Content as defined by the Open Gaming License.
  OPEN GAME LICENSE Version 1.0a
  
SOURCE: textdata/thevault/Pathfinder/1st Edition/3rd Party/Louis Porter Jr. Design/LPJ9603 - Weapon Cards Fantasy.pdf