TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Healing Salve (Frequency: Adventure; 50 gp; Tome & 
  Blood) 
  � Vest of Resistance +1 (Frequency: Adventure; 1,000 
  gp; Tome & Blood) 
  � Brooch of Shielding (Frequency: Adventure; DMG) 
   
  APL 4 (all of APL 2 plus the following) 
  � Pipes of the Sewers  (Frequency: Adventure; DMG) 
  � Gloves of Dexterity +2 (Frequency: Adventure; DMG)
   
  APL 6 (all of APLs 2-4 plus the following) 
  � Boots of Elvenkind (Frequency: Adventure; DMG) 
  � Cloak of Elvenkind (Frequency: Adventure; DMG) 
  � Eyes of the Eagle (Frequency: Adventure; DMG) 
   
  Adventure Record# 
  594 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 xp; 450 gp 
   
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  �Competition Victor: You have received a small medal 
  for winning one or more competitions, granting you a one-
  time +1 competence bonus to a single attack roll, saving 
  throw, or skill check, as per the Guidance spell (Players 
  Handbook, p. 238).  The medal can be activated as a free 
  action before the roll is made. Check off the competition(s) 
  that applies and cross them out when used: 
  Strongman 
  Pie Eating  
  Mounted Archery
  �Gratitude of the Brotherhood of Sorcery: The 
  Brotherhood of Sorcery, in gratitude for their new initiate 
  (Drake), offers one of the following (circle the option): A) 
  upgrade one of your weapons with the merciful 
  enhancement (Regional Access) or B) Make one of the 
  items on this AR [Any] access instead of Adventure (write 
  that item in beside this section).  The upgrade may only be 
  used once – cross off when used. 
  �Blessing of Martin Rawlins: There is a band of scarred 
  skin around your upper left arm. It is a one-time blessing 
  that may be invoked as a free action.  When invoked, it acts 
  as a maximized false life spell cast by a 10
  th level caster.  
  Once this blessing is invoked the scar will fade away, 
  leaving no evidence it was ever there. 
  Or 
  �Curse of Martin Rawlins: There is a band of scarred 
  skin around your upper arm. A cursed character receives a -
  8 profane penalty to his/her next Fortitude check vs. 
  undead energy effects. The curse can only be removed by 
  having a 14
  th level or greater caster cast Remove Curse or 
  Dispel Evil. Once this curse has taken effect or been 
  dispelled/removed the scar will fade away, leaving no 
  evidence it was ever there. 
  �Recommendation: Jafar, a warrior of some repute, is 
  impressed with your prowess.  He is willing to provide you 
  with a recommendation to join the Veterans of Ket meta-
  org.
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Ket4-02 That Which Remains 
  A Regional Adventure 
  Set in Ket 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ket/594/Normal Scenarios/KET4-02 - That Which Remains (APL 2-6)/KET4-02 - That Which Remains AR.pdf