TEXT: DHR1020SW
  THE FLAT
  PERSONALTY PACK
  
  FRONTiER TOwNS
  FORT GRiFFiN
  DOG HOUSE RULES
  DHR1020SW
  CREDiTS
  Author: Christopher S. Warner
  Contributing Author: Geoff Spakes
  Senior Editor: Thomas L. Gregory
  Associate Editors: Bradley W. Hindman, Mark Olson
  Layout and Graphic Design: Karl Keesler
  Cartography: Karl Keesler, Geoff Spakes, Kirk Veitch, Christopher S. Warner
  Cover Design: Karl Keesler
  Original Artwork: Manoel Magalhães
  Proofreader: Dana Warner
  This game references the Savage Worlds game system, available from Pinnacle Entertainment Group
  at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of 
  Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty
  as to the quality, viability, or suitability for purpose of this product.
  Copyright © 2017, 2010 Dog House Rules LLC. Christopher S. Warner,
  Bradley W. Hindman, Karl Keesler, Thomas L. Gregory, Geoff Spakes.
  All rights reserved under international copyright conventions.
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  The Flat is full of personalities for the Judge to employ. While the Dog House Gang included Savaged statistics in the 
  main Fort Griffin Savaged document, for easy reference, we figure a Judge will benefit from printing out specific NPC “cards” 
  to aid in a fast and furious game pace, whether gunfire breaks out or because a PC interaction with a prominent personality 
  needs a quick-as-lightning Trait test resolution. Of course, iffin’ the Judge is enlistin’ some players to assume the role of 
  any personality in The Flat, we reckon a printed out character card will prove powerful useful.
  THE FLAT PERSONALiTY PACK
  Included for your shoot ’em-up fun:
  •  Each page in the document contains one or more NPC cards. Some include an illustration; others 
  are just the facts.
  •  Each card has bullet hole icons that the Judge can use to mark off shots. 
  •  Each card may bear the DHR icons for “Historical Person” or “Wild Card” status. As per the 
  Introduction in the Fort Griffin Savaged document:
             
   Indicates the NPC is based on a historical personage (even if the Dog House Gang has 
  taken some liberties with the character’s content)
     
   Indicates the NPC is a Wild Card (otherwise, an Extra)
  How to Print
  This pdf is built in layers, allowing the Judge to print the cards in different ways, with a simple toggle 
  to include or remove elements on the page before clicking that drugstore-candy-like print button. A few 
  tips for the trail (feel free to mix and match, pard):
  •  Background layer – toggle off to remove page borders and background color
  •  Parchment layer – toggle off to remove parchment color from the cards
  •  Text layer – toggle off to remove all text from display
  •  Pictures layer – toggle off to remove images from the cards
  
  P E R S O N A L I T I E S
  JOhN ShANNSEy
  Fighting d8, Gambling d6, Guts d6, Intimidation d6, 
  Knowledge (Business) d6, Knowledge (Civics) d4, 
  Knowledge (North-Central Texas) d6, Notice d6, 
  Persuasion d6, Repair d4, Riding d4, Shooting d6, 
  Stealth d4, Streetwise d6, Swimming d4
  SKILLS
  Colt Thunderer (Range 12/24/48, Damage 2d6+1, 
  ROF 1, AP1), 20 bullets, fancy holster, brass 
  knuckles (Damage Str+d4), custom boots, trousers, 
  quality white shirt, Stetson hat
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  7
  Toughness 7
  Grit 
  3
  Derived
  Code of Honor
  hINDRANCES
  Block, Brawny 
  EDGES
  LOTTIE “ThE POKER QUEEN” DENO
  Fighting d4, Gambling d8 (+2), Guts d6, Intimidation d6, 
  Investigation d4, Knowledge (Current Events) d4, Knowledge (North-
  Central Texas) d6 Knowledge (Mathematics) d4, Notice d6, 
  Persuasion d8, Repair d4, Riding d4, Shooting d4, Stealth d8, 
  Streetwise d6, Taunt d6
  SKILLS
  Colt Lightning (Range 12/24/48, Damage 2d6+1, ROF 1, AP1), 6 
  bullets, Remington Double-Derringer (concealed) (Range 5/10/20, 
  Damage 2d6+1, ROF 1, AP1), 2 bullets, various silk dresses, fancy 
  shoes, fancy hat, parasol
  GEAR
  Agility 
  d8
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +4
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  3
  Derived
  Quirk (Minor—Gaming-Table 
  Etiquette), Phobia (Minor—Cacti)
  hINDRANCES
  Attractive, Charismatic, Connections 
  (Sheriff), Sportsman, Strong Willed
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  CLARA OLLSON
  Guts d6, Knowledge (North-Central Texas) d4, 
  Knowledge (Arts) d4, Notice d6, Persuasion d8, 
  Riding d4, Streetwise d4
  SKILLS
  Women’s dress, women’s shoes
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Attractive
  EDGES
  “BIG” MOSE MCCAIN
  Fighting d8, Guts d6, Intimidation d8, 
  Knowledge (Animal Behavior) d4, Knowledge 
  (Current Events) d4, Notice d6, Persuasion d6, 
  Riding d4, Shooting d6, Streetwise d6
  SKILLS
  Brass knuckles (Damage Str+4), nightstick 
  (Damage Str+d4), buckskin shirt, trousers, 
  cowboy boots, Colt New Model Army (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 20 
  bullets, plain holster
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  6
  Toughness 6
  Grit 
  2
  Derived
  Illiterate 
  (Minor), 
  Outsider 
  (Minor)
  hINDRANCES
  Ambidextrous, Berserk, Brawny
  EDGES
  ELIAS BENNINGTON, PROPRIETOR
  Fighting d4, Gambling d8 (+2), Guts d6, 
  Intimidation d4, Investigation d4, Knowledge 
  (Business) d8, Knowledge (Civics) d4, 
  Knowledge (North Central Texas) d6, Notice d6, 
  Persuasion d6, Riding d4, Shooting d6, Stealth 
  d4, Streetwise d6
  SKILLS
  Colt Peacemaker with custom grip (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 6 
  bullets, Fancy Holster, Remington Double 
  Derringer (hidden in vest pocket) (Range 
  5/10/20, Damage 2d6+1, ROF 1, AP1), 2 
  bullets, fancy suit with vest, custom boots, 
  gold pocket watch and chain
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +4
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  3
  Derived
  None
  hINDRANCES
  Attractive, 
  Charismatic, 
  Sportsman
  EDGES
  
  P E R S O N A L I T I E S
  RUBy EASTERLING
  Guts d6, Intimidate d4, Knowledge (Human 
  Behavior) d4, Knowledge (North-Central Texas) 
  d6, Notice d6 (+2), Persuasion d8, Shooting d4, 
  Streetwise d6, Taunt d6
  SKILLS
  Remington Pocket Pistol (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 6 bullets, cotton 
  skirt, blouse, women’s shoes, bandana
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  1
  Derived
  Quirk 
  (Minor—
  Sarcasm)
  hINDRANCES
  Alertness, Danger Sense
  EDGES
  JEBEDIAh “JUNIOR” BURNS
  Fighting d8, Guts d6, Intimidation d6, Notice 
  d4, Riding d4, Shooting d6, Stealth d6, 
  Streetwise d4, Survival d4
  SKILLS
  Brass knuckles (Damage Str+d4), nightstick 
  (Damage Str+d4), buckskin shirt, trousers, 
  cowboy boots, Colt New Model Army (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 20 
  bullets, plain holster
  GEAR
  Agility 
  d8
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  6
  Toughness 6
  Grit 
  2
  Derived
  None
  hINDRANCES
  Brawny, Combat Reflexes, Sweep
  EDGES
  MIKE FOGERTy (FRANK ThURMOND)
  Fighting d6, Gambling d6, Guts d6, Intimidation d6, 
  Knowledge (Texas) d6, Notice d6, Persuasion d6, 
  Riding d6, Shooting d8, Stealth  d6, Streetwise d6
  SKILLS
  Smith and Wesson Schofield (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 40 bullets, trousers, 
  buckskin shirt, cowboy hat, cowboy boots, Bowie 
  knife, coin pouch (in pocket)
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  3
  Derived
  Enemy (Minor), 
  Vengeful (Minor)
  hINDRANCES
  Dodge, Luck, No Mercy, Quick 
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  “BIG NOSE” KATE 
  (KATE ELDER, MARy KAThERINE hARONEy)
  Gambling d6, Guts d6, Healing d4, Intimidation 
  d4, Knowledge (Current Events) d4, Notice d8 
  (+2), Persuasion d8, Riding d4, Shooting d4, 
  Streetwise d8
  SKILLS
  Remington Pocket Pistol (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 10 bullets, fancy 
  cotton skirt, fancy blouse, broach, women’s 
  dress boots
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  2
  Derived
  None
  hINDRANCES
  Alertness, Charismatic, Luck
  EDGES
  INDIAN KATE (KATE GAMEL)
  Guts d6, Intimidate d6, Knowledge (Human 
  Behavior), d4, Lockpicking d4, Notice d6, 
  Persuasion d8, Riding d4, Shooting d4, Stealth 
  d4, Streetwise d6
  SKILLS
  Sharps Pepperbox (Range 5/10/20, Damage 
  2d6+1, ROF 1, AP1), 20 bullets, knife (Damage 
  Str+d4), plain dress, women’s dress boots, 
  costume-jewel necklace, hair ribbons
  GEAR
  Agility 
  d6
  Smarts 
  d4
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  Vengeful 
  (Minor)
  hINDRANCES
  Dodge
  EDGES
  ANNA LEIGh
  Guts d4, Healing d4, Investigation d4, Knowledge 
  (Arts) d4, Knowledge (History) d4, Knowledge (North-
  Central Texas) d4, Knowledge (Performing Arts) d4, 
  Notice d8, Persuasion d8, Shooting d4, Streetwise d6
  SKILLS
  Remington Double Derringer (Range 5/10/20, 
  Damage 2d6+1, ROF 1, AP1), 10 bullets, fancy 
  dress, women’s dress boots, gold necklace
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Attractive, Connections (Sheriff)
  EDGES
  
  P E R S O N A L I T I E S
  WILLIAM DONEy
  Fighting d6, Guts d6, Intimidation d8, 
  Knowledge (Animal Behavior) d4, Knowledge 
  (North-Central Texas) d4, Notice d4, Riding d4, 
  Shooting d6, Streetwise d6, Survival d6
  SKILLS
  Colt New Model Army (Range 12/24/48, Damage 
  2d6+1, ROF 1, AP1), 20 bullets, Reid’s 
  Knuckleduster (Range 3/6/12, Damage 2d6, 
  ROF 1, AP1), 7 bullets, plain holster, trousers, 
  plain shirt, bowler hat, cowboy boots, pocketknife
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d66
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  0
  Derived
  Enemy (Minor), 
  Mean (Minor)
  hINDRANCES
  Berserk, Brawny, Combat Reflexes
  EDGES
  SUE ANN “BUTTON” SUMMERS
  Guts d4, Healing d4, Knowledge (The Flat Area) 
  d6, Notice d6, Persuasion d6, Riding d4, 
  Streetwise d4
  SKILLS
  Plain dress, women’s boots, small sun bonnet
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d4
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  2
  Toughness 4
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  WhIT hUBBARD (ThE BARKEEP)
  Fighting d4, Guts d4, Knowledge (Business) d4, 
  Knowledge (Current Events) d6, Knowledge (North-
  Central Texas) d6, Notice d8, Persuasion d6, 
  Shooting d6, Streetwise d6
  SKILLS
  Trousers, plain shirt, vest, plain men’s shoes, 
  Sharps Rifle (at the saloon, Range 20/40/80, 
  Damage 2d8, ROF 1, AP2)
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Charismatic
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  CORDELIA, SOLEDAD’S CAT
  Climbing d6, Notice d6, Stealth d8
  SKILLS
  Acrobat, Bite/Claws (Damage Str), Low-Light 
  Vision, Size -2, Small
   Special Abilities
  Agility 
  d8
  Smarts d6 (A)
  Spirit 
  d10
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Pace 
  6
  Parry 
  3
  Toughness 3
  Derived
  None
  hINDRANCES
  None
  EDGES
  None
  Arcane Powers
  “UNCLE” BILLy WILSON
  Fighting d6, Gambling d6, Guts d6, Investigation d4, Knowledge 
  (Business) d4, Knowledge (Performing Arts) d4, Knowledge 
  (Tactics) d4, Knowledge (North-Central Texas) d4, Notice d6, 
  Persuasion d8, Shooting d6, Streetwise d4, Stealth d6
  SKILLS
  Remington Single Barrel (sawed off) (Range 5/10/20, Damage 
  1-3d6, ROF 1, AP1), 10 cartridges, knife (Damage Str+d4), cane 
  (Damage Str+d4), Sharps Pepperbox (Range 5/10/20, Damage 
  2d6+1, ROF 1, AP1), 6 bullets, plain suit, cowboy boots, string 
  tie, Stetson hat
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +4
  Pace 
  5
  Parry 
  5
  Toughness 5
  Grit 
  2
  Derived
  Quirk (Minor—Practical 
  Jokes), One Leg (Major)
  hINDRANCES
  Alertness, Charismatic, Command, 
  Entertainer (Storyteller)
  EDGES
  SOLEDAD “SOL” SANChEz
  Fighting d4, Gambling d4, Guts d6, 
  Investigation d4, Knowledge (Performing Arts) 
  d6, Knowledge (North-Central Texas) d4, Notice 
  d6, Persuasion d8, Shooting d4, Stealth d4, 
  Streetwise d4, Throwing d4
  SKILLS
  Knife (Damage Str+d4), Remington Double 
  Derringer (Range 5/10/20, Damage 2d6+1, 
  ROF 1, AP1), 4 bullets, fancy skirt, women’s 
  blouse, sombrero, cowboy boots
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d4
  ATTRIBUTES
  Charisma +4
  Pace 
  6
  Parry 
  4
  Toughness 4
  Grit 
  0
  Derived
  Vengeful 
  (Minor)
  hINDRANCES
  Attractive, Entertainer (Singing)
  EDGES
  
  P E R S O N A L I T I E S
  “MARvELOUS” MURIEL hERvEy
  Fighting d4, Guts d6, Investigation d6, Knowledge 
  (Current Events) d4, Knowledge (Performing Arts) d8, 
  Notice d6, Persuasion d8, Shooting d4, Stealth d4, 
  Throwing d6
  SKILLS
  Remington Pocket Pistol (Range 5/10/20, Damage 
  2d6+1, ROF 1, AP1), 5 bullets, fancy dress (or fancy 
  skirt and blouse), women’s shoes, fancy sun hat
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +4
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  2
  Derived
  None
  hINDRANCES
  Attractive, 
  Entertainer (Acting)
  EDGES
  JULES ALBERT hERvEy
  Fighting d4, Guts d6, Intimidation d4, Knowledge 
  (Current Events) d4, Knowledge (Performing Arts) d4, 
  Notice d6 (+2), Persuasion d6, Shooting d6, 
  Streetwise d6, Throwing d6
  SKILLS
  Remington Pocket Pistol (Range 5/10/20, Damage 
  2d6+1, ROF 1, AP1), 10 bullets, fancy suit, custom 
  boots, pocket watch, Stetson hat
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +4
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  2
  Derived
  None
  hINDRANCES
  Alertness, Charismatic, 
  Entertainer (Piano, 
  Fiddle)
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  AvERy LAMB
  Fighting d6, Guts d6, Knowledge (Animal Behavior) d4, 
  Knowledge (North-Central Texas) d4, Notice d4, 
  Shooting d6, Streetwise d6, Swimming d4, Throwing d4
  SKILLS
  Colt Lightning (Range 12/24/48, Damage 2d6+1, 
  ROF 1, AP1), 12 bullets, Colt Peacemaker (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 12 bullets, 
  plain holster (Lightning), shoulder holster 
  (Peacemaker), trousers, buckskin shirt, cowboy 
  boots, cowboy hat, bandana
  GEAR
  Agility 
  d6
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  0
  Derived
  None
  hINDRANCES
  Brawny
  EDGES
  ALLEN BAKER 
  (JOShUA ALLEN MORGAN)
  Fighting d6, Guts d6, Intimidation d4, 
  Knowledge (Current Events) d4, Lockpicking 
  d4, Notice d4 (+2), Persuasion d6, Riding d4, 
  Shooting d6, Stealth d6, Streetwise d6, Survival 
  d4, Swimming d4, Throwing d4
  SKILLS
  Sharps Rifle (Range 20/40/80, Damage 2d8, 
  ROF 1, AP2), 10 bullets, S&W Schofield (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 18 
  bullets, plain holster, knife (Damage Str+d4), 
  buckskin trousers, plain shirt, vest, cowboy 
  hat, cowboy boots, bandana
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  1
  Derived
  Wanted (Minor, 
  Kansas robbery)
  hINDRANCES
  Alertness
  EDGES
  JACK SWARTz
  Fighting d4, Guts d6, Healing d4, Knowledge 
  (Business) d6, Knowledge (Civics) d4, 
  Knowledge (The Flat Area) d6, Notice d6, 
  Persuasion d4, Riding d4, Repair d6, Shooting 
  d4, Streetwise d6, Taunt d6
  SKILLS
  Pocket Deringer (Range 5/10/20, Damage 
  2d6+1, ROF 1, AP1), 2 bullets, knife (Damage 
  Str+d4), plain suit, cowboy boots, derby hat, 
  bolo tie
  GEAR
  Agility 
  d4
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d4
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  Quirk 
  (Minor—
  Moody)
  hINDRANCES
  Connection (Shackelford County Sheriff)
  EDGES
  
  P E R S O N A L I T I E S
  ESTELLE SWARTz
  Guts d6, Healing d4, Knowledge (The Arts) d4, 
  Knowledge (Civics) d4, Knowledge (The Flat Area) d6, 
  Knowledge (Theology) d4, Notice d6, Persuasion d8, 
  Repair d6
  SKILLS
  Plain or fancy dress (varies), women’s boots, fancy 
  hat (sometimes), gold necklace
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Charismatic
  EDGES
  ThEODORE “TEDDy” FARGAS
  Fighting d6, Guts d6, Knowledge (Human Behavior) 
  d4, Knowledge (The Flat Area) d6, Notice d6, 
  Persuasion d6, Riding d4, Shooting d4, Streetwise 
  d6, Throwing d4
  SKILLS
  Reid’s Knuckleduster (Range 3/6/12, Damage 2d6, 
  ROF 1, AP1), 10 bullets, knife (Damage Str+d4), 
  plain suit, men’s shoes, bowler hat
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  1
  Derived
  Curious (Major)
  hINDRANCES
  Brawny, Connection 
  (The Swartzes)
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  h.E. ChAPIN
  Fighting d4, Gambling d6, Guts d4, Investigation d6, Knowledge 
  (The Bible) d4, Knowledge (Business) d8, Knowledge (Civics) d6, 
  Knowledge (History) d6, Knowledge (North-Central Texas) d6, 
  Notice d6, Persuasion d8, Shooting d4, Streetwise d6, Survival 
  d4, Taunt d4
  SKILLS
  Colt New Model Army (Range 12/24/48, Damage 2d6+1, ROF 
  1, AP1), baton (Damage Str+d4), 10 bullets, plain suit, men’s 
  shoes, silver pocketwatch, string tie
  GEAR
  Agility 
  d4
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Charismatic
  EDGES
  QUEENIE, GUARD DOG
  Fighting d6, Notice d10
  SKILLS
  Bite (Damage Str+4), Fleet-Footed (d10 
  running), Go for the Throat, Size -1, Tricks
   Special Abilities
  Agility 
  d8
  Smarts d6 (A)
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Pace 
  8
  Parry 
  5
  Toughness 4
  Derived
  Loyal (Minor—
  Outfitters’ 
  Staff)
  hINDRANCES
  None
  EDGES
  None
  Arcane Powers
  JACOB WINSTON
  Fighting d6, Guts d6, Knowledge (North-Central 
  Texas) d4, Notice d4, Riding d4, Shooting d8, 
  Streetwise d6, Stealth d6, Throwing d4
  SKILLS
  Starr Army Revolver (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 8 bullets, 
  trousers, plain shirt, bandana, cap, 
  pocketknife
  GEAR
  Agility 
  d8
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  1
  Derived
  None
  hINDRANCES
  Quick
  EDGES
  
  P E R S O N A L I T I E S
  EPITACIO “EPPIE” NARANJO
  Fighting d4, Guts d6, Healing d4, Knowledge (Catholicism) d6, 
  Knowledge (Music) d6, Knowledge (Civics) d4, Knowledge (Texas 
  History) d4, Notice d6, Persuasion d8, Repair d4, Riding d4, 
  Shooting d4, Streetwise d6, Survival d4
  SKILLS
  Colt Peacemaker (Range 12/24/48, Damage 2d6+1, ROF 1, 
  AP1), 12 bullets, plain suit, men’s shoes, bowler hat, guitar
  GEAR
  Agility 
  d4
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  Pacifist (Minor)
  hINDRANCES
  Charismatic, Danger Sense
  EDGES
  ANGELINA SARRACINO NARANJO
  Guts d6, Knowledge (Catholicism) d4, Knowledge (Music) d4, 
  Knowledge (The Flat Area) d4, Notice d6, Persuasion d8, Stealth 
  d6, Streetwise d6, Taunt d4
  SKILLS
  Plain dress, plain shoes, silver necklace
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  Curious (Major)
  hINDRANCES
  Attractive
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  JET KEENAN
  Guts d6, Healing d6, Investigation d6, Knowledge (Business) d6, 
  Knowledge (Chemistry) d10 +2, Knowledge (Civics) d6, Knowledge 
  (The Flat Area) d6, Knowledge (History) d4, Knowledge (Science) 
  d6 +2, Knowledge (Technology) d6, Notice d8, Persuasion d4, 
  Repair d6, Shooting d6
  SKILLS
  Trousers, belt, average quality shirt, vest, pocket watch and 
  chain, cowboy hat, men’s shoes, Colt Old Model Navy (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 18 bullets (usually 6 on 
  person), pocketknife
  GEAR
  Agility 
  d6
  Smarts 
  d10
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d4
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  2
  Toughness 3
  Grit 
  2
  Derived
  Habit (Minor), Small
  hINDRANCES
  Jack-of-All-Trades, Scholar 
  (Chemistry, Science)
  EDGES
  GEORGE JONES
  Fighting d4, Guts d6, Knowledge (The Bible) d4, 
  Knowledge (Business) d4, Notice d6, Streetwise 
  d6, Stealth d4, Survival d4, Throwing d4
  SKILLS
  Trousers, plain shirt, work boots, cap, 
  suspenders, knife (Damage Str+d4), sheath
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  ARNIE FOSTER
  Fighting d4, Guts d4, Streetwise d4, Taunt d4
  SKILLS
  Trousers, plain shirt, pocketknife
  GEAR
  Agility 
  d6
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  
  P E R S O N A L I T I E S
  LOUIS WOOLFORM (LOUIS FASSET)
  Fighting d6, Guts d8, Intimidation d8, Investigation d4, 
  Knowledge (Business) d6, Knowledge (Civics) d4, Knowledge 
  (Current Events) d4, Knowledge (North-Central Texas) d6, 
  Knowledge (Tactics) d4, Notice d6, Persuasion d8, Shooting d6, 
  Streetwise d8, Survival d6, Swimming d4, Taunt  d4
  SKILLS
  Plain men’s suit, average quality shirt, cowboy boots, derby hat, knife 
  (Damage Str+d4), Colt Peacemaker with Custom Grip (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 12 bullets, holster, Reid’s Knuckleduster 
  (Range 3/6/12, Damage 2d6, ROF 1, AP1), 5 bullets, pocket watch with 
  gold chain, stick of dynamite (Range 4/8/16, Damage 2d6, ROF 1)
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  5
  Toughness 7
  Grit 
  3
  Derived
  Vengeful, Wanted (Minor)
  hINDRANCES
  Brawny, Charismatic, 
  Connections (Comancheros)
  EDGES
  AMBROISE GODENOT
  Fighting d6, Guts d6, Intimidation d6, Knowledge (Baking) d6, 
  Knowledge (Current Events) d4, Notice d6, Persuasion d4, 
  Shooting d6, Streetwise d6, Survival d6
  SKILLS
  Trousers, plain shirt, work boots, chef’s hat, bandana, knife, Colt 
  New Model Police Pistol (Range 12/24/48, Damage 2d6+1, ROF 1, 
  AP1), 12 bullets, straight razor (Damage Str+d4), cleaver (Damage 
  Str+d4), brass knuckles (Damage Str+d4), sap (Damage Str+d4)
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  5
  Parry 
  5
  Toughness 7
  Grit 
  2
  Derived
  Obese
  hINDRANCES
  Combat Reflexes, Connections 
  (Fort Griffin Troops)
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  hARLAND LEE
  Fighting d6, Guts d6, Knowledge (North-Central 
  Texas) d4, Intimidation d6, Notice d4, Riding 
  d6, Shooting d6, Streetwise d4
  SKILLS
  Trousers, plain shirt, cowboy hat, work boots, 
  Starr Army revolver (Range 12/24/48, Damage 
  2d6+1, ROF 1, AP1), 12 bullets, holster, 
  pocketknife, gloves, sap (Damage Str+d4)
  GEAR
  Agility 
  d6
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  -1
  Pace 
  6
  Parry 
  5
  Toughness 7
  Grit 
  0
  Derived
  One Eye 
  (Minor)
  hINDRANCES
  Brawny
  EDGES
  RENT-A-ThUG
  Fighting d6, Intimidation d4, Riding d4, 
  Shooting d4, Streetwise d6, Survival d4, 
  Throwing d4
  SKILLS
  Buckskin trousers, plain shirt, duster, cowboy 
  boots, cowboy hat, bandana, Colt New Model 
  Army (2) (Range 12/24/48, Damage 2d6+1, 
  ROF 1, AP1), 18 bullets, double holster, knife 
  (Damage Str+4)
  GEAR
  Agility 
  d6
  Smarts 
  d4
  Spirit 
  d4
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  PETE hAvERTy
  Fighting d6, Guts d6, Intimidation d4, Knowledge 
  (Animal Behavior) d6, Knowledge (Business) d6, 
  Knowledge (Horses) d6, Knowledge (North-
  Central Texas) d4, Notice d6, Persuasion d6, 
  Riding d8, Shooting d8, Streetwise d6, Survival 
  d6, Swimming d4, Throwing d6
  SKILLS
  Knife (Damage Str+d4), Starr Army Revolver 
  (Range 12/24/48, Damage 2d6+1, ROF 1, 
  AP1), 40 bullets, plain holster, Spencer Carbine 
  (used while on horseback, Range 20/40/80, 
  Damage 2d8, ROF 1, AP2), 16 bullets, pocket 
  watch, cowboy boots, trousers, leather chaps, 
  cowboy hat, plain shirt, pocketknife
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  2
  Derived
  None
  hINDRANCES
  Marksman
  EDGES
  GRAyMARE, WAR hORSE
  Fighting d8, Notice d6
  SKILLS
  Fleet-Footed (d8 running), Kick (Damage 
  Str+d4), Size +3, Tricks
   Special Abilities
  Agility 
  d6
  Smarts 
  d4 (A)
  Spirit 
  d6
  Strength d12+2
  Vigor 
  d10
  ATTRIBUTES
  Pace 
  8
  Parry 
  6
  Toughness 10
  Derived
  None
  EDGES
  None
  Arcane Powers
  Loyal (Major - Pete Haverty)
  hINDRANCES
  
  P E R S O N A L I T I E S
  hENRy SIxKILLER
  Fighting d6, Guts d6, Knowledge (Animal 
  Behavior) d6, Knowledge (Construction) d4, 
  Knowledge (Current Events) d4, Knowledge (The 
  Flat Area) d4, Notice d6, Riding d6, Shooting 
  d6, Survival d6, Stealth d6, Swimming d4, 
  Throwing d6
  SKILLS
  Knife (Damage Str+d4), Colt New Model Army 
  (Range 12/24/48, Damage 2d6+1, ROF 1, 
  AP1), 25 bullets, plain holster, cowboy boots, 
  buckskin trousers, plain shirt, vest, cowboy hat
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  2
  Derived
  Heroic
  hINDRANCES
  Nerves of 
  Steel
  EDGES
  AGATENO, RIDING hORSE
  Fighting d4, Notice d6
  SKILLS
  Fleet-Footed (d8 running), Kick (Damage Str), 
  Size +2, Tricks
   Special Abilities
  Agility 
  d8
  Smarts 
  d4 (A)
  Spirit 
  d6
  Strength 
  d12
  Vigor 
  d8
  ATTRIBUTES
  Pace 
  8
  Parry 
  4
  Toughness 8
  Derived
  None
  EDGES
  None
  Arcane Powers
  Loyal (Major - Henry Sixkiller)
  hINDRANCES
  MAx, ThE STABLE DOG
  Fighting d6, Notice d10
  SKILLS
  Bite (Damage Str+4), Fleet-Footed (d10 
  running), Go for the Throat, Size -1, Tricks
   Special Abilities
  Agility 
  d8
  Smarts d6 (A)
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Pace 
  8
  Parry 
  5
  Toughness 4
  Derived
  Loyal (Minor - 
  Pete Haverty)
  hINDRANCES
  None
  EDGES
  None
  Arcane Powers
  BENNy SANDERS
  Guts d4, Knowledge (Animal Behavior) d4, 
  Persuasion d6, Riding d4, Shooting d4, 
  Streetwise d4, Swimming d4, Throwing d4
  SKILLS
  Knife (Damage Str+d4), slingshot (Range 
  4/8/16, Damage Str+d4, ROF 1), assorted 
  rocks for slingshot, trousers, plain shirt, cap, 
  plain shoes
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Charismatic
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  zhOU ShUAN TAO (ThE WIDOW ChEN)
  Fighting d4, Guts d4, Knowledge (Art) d4, Knowledge (Business) 
  d6, Knowledge (Current Events) d4, Intimidation d6, Notice d4, 
  Persuasion d4, Repair d4, Shooting d4, Streetwise d8, Survival d6
  SKILLS
  Blue Chinese tunic, blue Chinese trousers, canvas shoes, straw 
  hat (or hair clip), Colt New Model Pocket Pistol (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 5 bullets
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Command
  EDGES
  ChEN FEN hUA
  Fighting d6, Guts d6, Notice d6, Repair d8, Streetwise d6, 
  Survival d6
  SKILLS
  Blue Chinese tunic, blue Chinese trousers, canvas shoes, silver 
  necklace (under jacket), small knife in sheath (Damage Str+4)
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  Ugly
  hINDRANCES
  None
  EDGES
  
  P E R S O N A L I T I E S
  TANG LOK LONG (LOCO)
  Gambling d4, Guts d6, Knowledge (Current 
  Events) d6, Knowledge (Performing Arts) d6, 
  Notice d6, Repair d8, Riding d4, Streetwise d6, 
  Survival d4
  SKILLS
  Trousers, plain shirt, vest, canvas shoes, 
  straw hat, pocketknife
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Charismatic
  EDGES
  LUAN LI ShEN
  Climbing d6, Fighting d8, Guts d6, Knowledge 
  (Martial Arts) d6, Notice d6, Stealth d8, 
  Streetwise d6, Survival d4, Throwing d6
  SKILLS
  Black Chinese tunic and trousers, canvas 
  shoes, shuriken (5) (Range 3/6/12, Damage 
  Str+1, ROF 1, AP1) sewn into tunic pouches, 
  butterfly knife (Damage Str+d4)
  GEAR
  Agility 
  d10
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  6
  Toughness 5
  Grit 
  2
  Derived
  Wanted 
  (Major)
  hINDRANCES
  First Strike, Quick
  EDGES
  ELIJAh EARL
  Fighting d6, Gambling d4, Guts d6, Healing d4, Intimidation d4, 
  Knowledge (Animal Behavior) d4, Knowledge (Business) d4, 
  Knowledge (North-Central Texas) d6, Knowledge (Tactics) d4, 
  Notice d6, Shooting d8, Stealth d4, Streetwise d6, Survival d6, 
  Swimming d4, Throwing d4
  SKILLS
  Spencer Carbine (Range 20/40/80, Damage 2d8, ROF 1, AP2), 16 
  bullets, S&W Schofield (Range 12/24/48, Damage 2d6+1, ROF 1, 
  AP1), 18 bullets, plain holster, lasso (Damage Special), trousers, 
  plain shirt, vest, cowboy boots
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  2
  Derived
  Vow (Major—Tolerate No 
  Disrespect)
  hINDRANCES
  Steady Hands
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  MOON, ThE DOG
  Fighting d4, Notice d10
  SKILLS
  Bite (Damage Str+d4), Fleet-Footed (d10 
  running), Go for the Throat (raise hits weak 
  spot), Size -1
   Special Abilities
  Agility 
  d8
  Smarts d6 (A)
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Pace 
  8
  Parry 
  5
  Toughness 4
  Derived
  Loyal (Major - 
  Elijah and 
  Dawena Earl)
  hINDRANCES
  None
  EDGES
  None
  Arcane Powers
  MILLy WhITE
  Guts d4, Knowledge (The Flat Area) d6, 
  Knowledge (Singing) d4, Notice d4, Riding d6, 
  Swimming d4
  SKILLS
  Plain skirt, plain shirt, women’s boots
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d4
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  2
  Toughness 4
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  DAWENA EARL
  Fighting d4, Guts d6, Healing d6, Knowledge (Animal Behavior) 
  d6, Knowledge (Visual Art) d4, Notice d6, Riding d6, Shooting 
  d4, Stealth d6, Survival d6
  SKILLS
  Knife (Damage Str+d4), wraparound deerskin skirt (Tonkawa), 
  plain shirt with no sleeves (wears bright colored calico poncho 
  in winter), beaded Tonkawa moccasins
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  4
  Toughness 6
  Grit 
  0
  Derived
  Outsider
  hINDRANCES
  None
  EDGES
  
  P E R S O N A L I T I E S
  BENJAMIN FRANKLIN (B.F.) CLAMPITT
  Driving d4, Fighting d6, Gambling d4, Knowledge (Animal 
  Behavior) d4, Knowledge (Construction) d6, Knowledge (The Flat 
  Area) d6, Knowledge (Woodworking) d6, Notice d4 , Repair d6, 
  Riding d4, Shooting d6, Streetwise d6, Swimming d4
  SKILLS
  Trousers, plain shirt, suspenders, Henry Rifle (Range 20/40/80, 
  Damage 2d8, ROF 1, AP2), 15 bullets, bandana, cap, work boots, 
  knife (Damage Str+d4), hammer
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d4
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  0
  Derived
  Habit (Major, Carousing)
  hINDRANCES
  Brawny
  EDGES
  FERNANDO IBARRA MONTOyA
  Driving d4, Fighting d6, Guts d4, Knowledge 
  (Horses) d4, Knowledge (Woodworking) d4, 
  Riding d6, Shooting d4, Survival d4, Swimming 
  d4, Throwing d4
  SKILLS
  Buckskin trousers, plain shirt, vest, 
  suspenders, cowboy boots, cowboy hat, bolo 
  tie, tobacco pouch, pocketknife, knife (Damage 
  Str+d4), Colt Walker Dragoon (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 12 
  bullets, spare cylinder (loaded)
  GEAR
  Agility 
  d6
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  0
  Derived
  None
  hINDRANCES
  zEDEDIAh (zED) hARPER
  Fighting d6, Guts d4, Intimidation d4, 
  Knowledge (Current Events) d4, Repair d6, 
  Riding d6, Shooting d4, Streetwise d6, 
  Throwing d6
  SKILLS
  Buckskin trousers, plain shirt, suspenders, 
  work boots, cowboy hat, knife (Damage 
  Str+d4), Starr Army Revolver (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 12 
  bullets
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d4
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  Brawny
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  LUCIUS, ThE DOG
  Fighting d6, Notice d10
  SKILLS
  Bite (Damage Str+d4), Fleet-Footed (d10 
  running), Go for the Throat (raise hits weak 
  spot), Size -1, Tricks
   Special Abilities
  Agility 
  d8
  Smarts d6 (A)
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Pace 
  8
  Parry 
  5
  Toughness 4
  Derived
  Loyal (Minor—
  Clampitt, 
  Montoya)
  hINDRANCES
  None
  EDGES
  None
  Arcane Powers
  MARIBELLE, ThE DRAFT hORSE
  Fighting d4, Notice d6
  SKILLS
  Kick (Str), Fleet-Footed (d8 running), Size +2, 
  Tricks
   Special Abilities
  Agility 
  d8
  Smarts 
  d4 (A)
  Spirit 
  d6
  Strength 
  d12
  Vigor 
  d8
  ATTRIBUTES
  Pace 
  10
  Parry 
  4
  Toughness 8
  Derived
  None
  EDGES
  None
  Arcane Powers
  None
  hINDRANCES
  CONSTANCE hARPER
  Guts d6, Intimidation d6, Investigation d6, 
  Knowledge (Current Events) d6, Knowledge (Singing) 
  d6, Knowledge (Theology) d4, Notice d6, Persuasion 
  d8, Streetwise d4, Taunt d4
  SKILLS
  Women’s dress, women’s boots, silver necklace, 
  parasol, women’s hat
  GEAR
  Agility 
  d4
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +4
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  Greedy (Minor)
  hINDRANCES
  Attractive, 
  Charismatic
  EDGES
  
  P E R S O N A L I T I E S
  REvEREND ShEPhERD MIDDLETON
  Guts d8, Healing d4, Knowledge (The Bible) d6, Knowledge 
  (Current Events) d4, Knowledge (The Flat Area) d4, Notice d6, 
  Persuasion d8, Riding d4, Shooting d6, Streetwise d6
  SKILLS
  Plain men’s suit, string tie, average quality shirt, bowler hat, 
  men’s shoes, spectacles
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  2
  Derived
  Code of Honor
  hINDRANCES
  Charismatic, Command
  EDGES
  RIChARD “CARETAKER” JEFFERSON
  Fighting d6, Guts d6, Intimidation d6, Knowledge (Construction) 
  d4, Knowledge (The Bible) d4, Knowledge (The Flat Area) d4, 
  Notice d4, Repair d4, Shooting d4, Streetwise d6
  SKILLS
  Trousers, plain shirt, vest, suspenders, work boots, cap, knife, 
  tool belt (hammer, screwdriver, pliers, pocketknife), cowboy hat
  GEAR
  Agility 
  d6
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  6
  Toughness 6
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  JAMES ROMEy
  Guts d4, Investigation d6, Knowledge (The 
  Bible) d6, Knowledge (Current Events) d4, 
  Knowledge (Grammar) d4, Knowledge (History) 
  d6, Knowledge (Physical Sciences) d6, 
  Knowledge (North-Central Texas) d6, Notice d4, 
  Riding d4, Shooting d6, Streetwise d8
  SKILLS
  Plain men’s suit, men’s shoes, string tie, straw 
  hat, pocket watch, handkerchief, haversack 
  (books, pencils, paper, pocketknife, bag of raisins, 
  Colt Improved Pocket Pistol (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 5 bullets
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  GRANDMA 
  MARThA “MAhALIA” DEDMON
  Guts d4, Healing d6, Intimidation d8, 
  Knowledge (The Bible) d8, Knowledge (Current 
  Events) d4, Knowledge (Performing Arts) d4, 
  Knowledge (Visual Arts) d4, Notice d6, Repair 
  d6, Shooting d4, Streetwise d6, Survival d4
  SKILLS
  Plain women’s dress, women’s shoes, fancy 
  hat, purse (handkerchief, tin of chocolate, 
  comb, mirror, Remington Double Derringer 
  (Range 5/10/20, Damage 2d6+1, ROF 1, AP1), 
  2 bullets)
  GEAR
  Agility 
  d4
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  2
  Derived
  None
  hINDRANCES
  Charismatic, 
  Command
  EDGES
  IRA J. “DOC” CULvER
  Fighting d4, Gambling d6, Healing d10, Knowledge (Business) d6, 
  Knowledge (Current Events) d4, Knowledge (Life Science) d10+2, 
  Knowledge (Pharmaceuticals) d8, Knowledge (Theology) d8+2, 
  Notice d6, Riding d4, Shooting d6
  SKILLS
  Plain men’s suit, average quality shirt, cowboy boots, Stetson hat, 
  pocket watch with gold chain, doctor’s kit, holster, S&W Schofield 
  (Range 12/24/48, Damage 2d6+1, ROF 1, AP1), 12 bullets, pocketknife
  GEAR
  Agility 
  d6
  Smarts 
  d10
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d4
  ATTRIBUTES
  Charisma +2
  Pace 
  5
  Parry 
  4
  Toughness 4
  Grit 
  2
  Derived
  Elderly
  hINDRANCES
  Charismatic, Scholar
  EDGES
  English, Spanish
  LANGUAGES
  
  P E R S O N A L I T I E S
  ANNETTE FIShER
  Guts d6, Healing d4, Investigation d4, Knowledge 
  (Art) d6, Knowledge (Current Events) d6, 
  Knowledge (History), d6, Knowledge (Theology) 
  d4, Notice d4, Persuasion d6, Riding d4
  SKILLS
  Silk dress, women’s shoes, gloves, gold 
  necklace, feathered hat, parasol, haversack 
  (books, paper, pencil, charcoal, pouch w/
  assorted coins ($20), comb, mirror)
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d4
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 4
  Grit 
  0
  Derived
  None
  hINDRANCES
  Attractive
  EDGES
  CULvER’S CATS
  Climbing d6, Notice d6, Stealth d8
  SKILLS
  Acrobat, Bite/Claw (Damage Str), Low Light 
  Vision, Size -2, Small
   Special Abilities
  Agility 
  d8
  Smarts d6 (A)
  Spirit 
  d10
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Pace 
  6
  Parry 
  3
  Toughness 3
  Derived
  None
  hINDRANCES
  None
  EDGES
  None
  Arcane Powers
  ARThUR J. hAMILTON
  Investigation d8, Knowledge (Behavioral Sciences) d6, Knowledge 
  (The Bible) d6, Knowledge (Business) d10, Knowledge (Civics) d6, 
  Knowledge (Forgery) d4, Knowledge (History) d4, Knowledge 
  (North-Central Texas) d4, Notice d6, Persuasion d8, Shooting d4, 
  Streetwise d6
  SKILLS
  Plain suit, good quality shirt, bowler hat, men’s shoes, gold 
  pocket watch, string tie
  GEAR
  Agility 
  d4
  Smarts 
  d10
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d4
  ATTRIBUTES
  Charisma +2
  Pace 
  5
  Parry 
  2
  Toughness 4
  Grit 
  0
  Derived
  Elderly
  hINDRANCES
  Charismatic, Connection 
  (F.B. York)
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  hARvEy “ThE OWL” PARKER
  Fighting d6, Guts d4, Intimidation d6, 
  Knowledge (The Flat Area) d4, Notice d4, Riding 
  d6, Shooting d6, Streetwise d6, Survival d4
  SKILLS
  Colt Peacemaker (Range 12/24/48, Damage 
  2d6+1, ROF 1, AP1), 20 bullets, knife (Damage 
  Str+d4), fancy holster, trousers, plain shirt, 
  bandana, cowboy hat, cowboy boots
  GEAR
  Agility 
  d8
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  1
  Derived
  None
  hINDRANCES
  Attractive
  EDGES
  JAy MIDDLETON
  Fighting d6, Guts d4, Knowledge (San Antonio) 
  d4, Notice d4, Riding d6, Shooting d6, Stealth 
  d6, Streetwise d6, Survival d6
  SKILLS
  Colt Peacemaker (Range 12/24/48, Damage 
  2d6+1, ROF 1, AP1), 18 bullets, regular 
  holster, buckskin trousers, plain shirt, vest, 
  cowboy hat, cowboy boots
  GEAR
  Agility 
  d8
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  1
  Derived
  None
  hINDRANCES
  Quick
  EDGES
  J.F. WIGGINS
  Fighting d6, Guts d4, Knowledge (Business) d6, 
  Knowledge (Civics) d4, Knowledge (Current Events) 
  d4, Knowledge (North-Central Texas) d4, Knowledge 
  (Tactics) d4, Notice d6, Persuasion d6, Shooting d6, 
  Streetwise d6, Survival d6
  SKILLS
  Remington Pocket Pistol (Range 12/24/48, Damage 
  2d6+1, ROF 1, AP1), 8 bullets, pocketknife, fancy 
  suit, fancy shirt, men’s shoes, silver and onyx bolo 
  tie
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  
  P E R S O N A L I T I E S
  JAMES LUThER “J.L.” ThORP
  Driving d4, Fighting d6, Guts d6, Knowledge (Blacksmithing) d6, 
  Knowledge (Construction) d6, Notice d6, Repair d6, Shooting d6, 
  Throwing d4
  SKILLS
  Trousers, plain shirt, leather apron, heavy gloves, work boots, 
  knife (Damage Str+d4), Remington Whitmore, Sawed-Off (in the 
  Smithy, Range 5/10/20, Damage 1-3d6, ROF 1-2, AP2)
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  0
  Derived
  Habit (Minor)
  hINDRANCES
  Brawny
  EDGES
  TIMOThy “TIMMy” O’LOChLANN
  Fighting d6, Guts d6, Intimidation d6, Knowledge 
  (Blacksmithing) d6, Knowledge (Construction) d4, Repair d6, 
  Shooting d6, Taunt d4
  SKILLS
  Sharps Rifle (Range 20/40/80, Damage 2d8, ROF 1, AP2) 10 
  bullets, knife (Damage Str+d4), sheath, boots, trousers, shirt, 
  derby hat, cloth overcoat, leather apron
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  0
  Derived
  None
  hINDRANCES
  Brawny
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  MATThEW “MATTIE” ThORP
  Climbing d4, Fighting d4, Guts d6, Shooting d4, 
  Stealth d4, Streetwise d4, Survival d4, Swimming 
  d6, Throwing d4
  SKILLS
  Sharps Rifle (Range 20/40/80, Damage 2d8, ROF 1, 
  AP2) 5 bullets, slingshot (Range 4/8/16, Damage 
  Str+d4, ROF 1), several round stones, knife 
  (Damage Str+d4), cowboy boots, trousers, plain 
  shirt, bandana, cap, fishing rod
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  1
  Derived
  None
  hINDRANCES
  None
  EDGES
  LUCAS “LUKE” ThORP
  Climbing d4, Fighting d4, Guts d4, Notice d4, Repair 
  d4, Shooting d4, Streetwise d4, Survival d4, 
  Swimming d4, Throwing d4
  SKILLS
  Knife (Damage Str+d4), cowboy boots, trousers, 
  plain shirt, vest, bowler hat, fishing rod
  GEAR
  Agility 
  d4
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  
  P E R S O N A L I T I E S
  EMILy F. ThORP
  Guts d6, Knowledge (The Bible) d6, Knowledge 
  (Civics) d4, Knowledge (Current Events) d4, 
  Notice d6, Persuasion d6, Repair d6, 
  Swimming d4
  SKILLS
  Plain skirt, plain blouse, straw bonnet, 
  women’s boots
  GEAR
  Agility 
  d4
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  2
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Attractive (once she cleans up)
  EDGES
  SUSAN ThORP
  Knowledge (The Bible) d4, Notice d4, 
  Persuasion d4
  SKILLS
  Simple dress, small bonnet
  GEAR
  Agility 
  d4
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d4
  Vigor 
  d4
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  2
  Toughness 4
  Grit 
  0
  Derived
  None
  hINDRANCES
  None
  EDGES
  WILLIAM R. “BILLy” CRUGER
  Fighting d6, Guts d8, Intimidation d8, Investigation d4, 
  Knowledge (Civics) d6, Knowledge (Current Events) d4, Knowledge 
  (North-Central Texas) d6, Knowledge (Tactics) d4, Notice d6, 
  Persuasion d8, Riding d6, Shooting d8, Streetwise d6, Survival d4
  SKILLS
  Knife (Damage Str+d4), holster (plain), Colt Peacemaker (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 40 bullets, Loomis Side-
  by-Side (usually kept at jail unless trouble is brewing, Range 
  12/24/48, Damage 1-3d6, ROF 1-2, AP2), 10 shells, cowboy 
  boots, plain spurs, Stetson hat, plain suit, badge
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  3
  Derived
  Code of Honor
  hINDRANCES
  Charismatic, Hard to Kill
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  BENJAMIN “B.A.” ADAMSON
  Fighting d4, Guts d4, Knowledge (Civics) d4, 
  Knowledge (Current Events) d4, Knowledge (The 
  Flat Area) d4, Knowledge (Technology) d6, 
  Repair d6, Riding d6, Shooting d8, Streetwise 
  d4, Swimming d6
  SKILLS
  Knife (Damage Str+d4), Holster (plain), Colt 
  Lightning (Range 12/24/48, Damage 2d6+1, 
  ROF 1, AP1), 18 bullets, Spencer Carbine 
  (Range 20/40/80, Damage 2d8, ROF 1, AP2), 
  30 bullets, trousers, cowboy boots, cowboy hat, 
  plain shirt, badge
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d4
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  4
  Toughness 7
  Grit 
  2
  Derived
  Heroic
  hINDRANCES
  Attractive, 
  Brawny
  EDGES
  WILLIAM “ChUBBy” WILSON
  Fighting d4, Gambling d4, Investigation d4, 
  Knowledge (Animal Behavior) d6, Knowledge 
  (Current Events) d8, Notice d6, Persuasion d6, 
  Repair d6, Riding d6, Shooting d4, Streetwise d4
  SKILLS
  Knife (Damage Str+d4), Remington-Whitmore 
  M1873 (Range 12/24/48, Damage 1-3d6, ROF 
  1-2, AP2), 10 shells , trousers, plain shirt, 
  military boots, cowboy hat
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d4
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  Poverty
  hINDRANCES
  Connection 
  (Sheriff)
  EDGES
  MAyNARD “MANGy” MANSFIELD
  Climbing d6, Fighting d6, Guts d4, Intimidation d6, 
  Knowledge (Current Events) d4, Knowledge (The Flat 
  Area) d4, Notice d6, Riding d6, Shooting d8, 
  Streetwise d6, Survival d4, Tracking d4
  SKILLS
  Knife (Damage Str+d4), Holster (plain), Starr Army 
  Revolver (Range 12/24/48, Damage 2d6+1, ROF 1, 
  AP1), 20 bullets, Henry Rifle (Range 20/40/80, 
  Damage 2d8, ROF 1, AP2), 15 bullets, buckskin 
  trousers, plain shirt, cowboy hat, bandana, vest, 
  cowboy boots, badge
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  2
  Derived
  None
  hINDRANCES
  Quick Draw
  EDGES
  
  P E R S O N A L I T I E S
  JOhN hENRy SELMAN
  Fighting d6, Guts d6, Intimidation d6, Knowledge (Animal 
  Behavior) d4, Knowledge (Current Events) d4, Knowledge (North-
  Central Texas) d4, Notice d6, Riding d8, Shooting d8, Stealth d8, 
  Streetwise d6
  SKILLS
  Spencer Carbine (Range 20/40/80, Damage 2d8, ROF 1, AP2), 16 
  bullets, Colt New Model Army (Range 12/24/48, Damage 2d6+1, 
  ROF 1, AP1), 18 bullets, Reid’s Knuckleduster (Range 3/6/12, 
  Damage 2d6, ROF 1, AP1), 5 bullets, knife (Damage Str+d4), 
  fancy holster, trousers, chaps, plain shirt, cowboy boots, spurs, 
  cowboy hat
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  3
  Derived
  Mean, Wanted (Minor)
  hINDRANCES
  Dodge, Quick, Quick Draw, 
  Nerves of Steel
  EDGES
  JOhN hENRy “DOC” hOLLIDAy, D.D.S.
  Fighting d6, Guts d8, Intimidation d8, Investigation d4, 
  Knowledge (Civics) d6, Knowledge (Current Events) d4, Knowledge 
  (North-Central Texas) d6, Knowledge (Tactics) d4, Notice d6, 
  Persuasion d8, Riding d6, Shooting d8, Streetwise d6, Survival d4
  SKILLS
  Remington Whitmore M1873, sawed-off barrel (Range 5/10/20, 
  Damage 1-3d6, ROF 1-2, AP2), 10 shells, Colt Lightning (2) 
  (Range 12/24/48, Damage 2d6+1, ROF 1, AP1), 24 bullets, fancy 
  shirt, fancy trousers, custom boots, vest, bolo tie, Stetson hat, 
  metal flask with whiskey, silver pocketwatch with chain, double 
  holster, shoulder holster, 3 fine cigars, surgeon’s kit, pocketknife
  GEAR
  Agility 
  d10
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d4
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 4
  Grit 
  3
  Derived
  Anemic, Vengeful (Minor)
  hINDRANCES
  Dead Shot, Quick, Quick 
  Draw, Sportsman
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  CIRCLING hAWK
  Fighting d8, Guts d8, Intimidation d6, Knowledge (Canine 
  Behavior) d4, Knowledge (North-Central Texas) d6, Knowledge 
  (Tactics) d4, Notice d6 (+2), Riding d8, Shooting d8, Stealth d8, 
  Tracking d6
  SKILLS
  Henry Rifle (Range 20/40/80, Damage 2d8, ROF 1, AP2), 60 
  bullets, bandolier, Bowie knife (DamageStr+d4), bow (Range 
  12/24/48, Damage 2d6, ROF 1, AP0), arrows (12), quiver, 
  buckskin trousers, buckskin vest, moccasins, cowboy hat
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  3
  Derived
  Code of Honor, Loyal
  hINDRANCES
  Alertness, Command, Fast 
  Healer, Steady Hands
  EDGES
  “COPPERhEAD” (ELISE hEBERT)
  Fighting d6, Gambling d4, Guts d6, Healing d4, Intimidation d6, 
  Knowledge (Current Events) d6, Notice d6, Riding d6, Shooting d10, 
  Stealth d6, Streetwise d6, Survival d4, Swimming d4, Tracking d6
  SKILLS
  Buckskin trousers, Plain shirt, leather vest, poncho, sombrero, 
  cowboy boots, S&W Schofield (2) (Range 12/24/48, Damage 2d6+1, 
  ROF 1, AP1), double holster, 24 bullets, Colt Improved Pocket Pistol 
  (in poncho pocket, Range 12/24/48, Damage 2d6+1, ROF 1, AP1), 5 
  bullets, Colt New Model Navy Pistol (in belt, Range 12/24/48, Damage 
  2d6+1, ROF 1, AP1), 6 bullets, straight razor (Damage Str+d4), bow 
  (Range 12/24/48, Damage 2d6, ROF 1, AP0), quiver w/10 arrows, 
  haversack (rations, one additional box of S&W 20 bullets)
  GEAR
  Agility 
  d10
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  2
  Derived
  Vengeful (Major), Vow (Major)
  hINDRANCES
  Attractive, Dodge, Quick, 
  Quick Draw, Trademark 
  Weapon (S&W Schofield)
  EDGES
  
  P E R S O N A L I T I E S
  BENJAMIN (BEN) ThOMPSON
  Fighting d6, Gambling d8, Guts d6, Intimidation d6, Investigation 
  d6, Knowledge (Civics) d6, Knowledge (Current Events) d6, Notice 
  d6, Persuasion d6, Riding d6, Shooting d8, Stealth d6, Streetwise 
  d6, Survival d4, Tracking d6
  SKILLS
  Plain men’s suit, cowboy hat, cowboy boots, spurs, cloth overcoat, 
  gloves, double holster, Colt Peacemaker (2) (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 24 bullets, Winchester ’73 (Range 
  20/40/80, Damage 2d8, ROF 1, AP2), 50 bullets, pocketknife
  GEAR
  Agility 
  d8
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  3
  Derived
  Code of Honor
  hINDRANCES
  Charismatic, Quick, Quick 
  Draw, Level Headed
  EDGES
  “TExAS” BILLy ThOMPSON
  Fighting d6, Gambling d6, Guts d6, Intimidation d6, Knowledge 
  (Civics) d4, Knowledge (Current Events) d6, Notice d6, Riding d6, 
  Shooting d6, Streetwise d6, Survival d4
  SKILLS
  Plain men’s suit, vest, cowboy hat, cowboy boots, string tie, 
  cartridge belt, double holster, Starr Army Revolver (2) (Range 
  12/24/48, Damage 2d6+1, ROF 1, AP1), 60 bullets, Colt Improved 
  Pocket Pistol (Range 12/24/48, Damage 2d6+1, ROF 1, AP1), 12 
  bullets, knife (Damage Str+d4), boot knife (Damage Str+d4)
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d10
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 7
  Grit 
  2
  Derived
  Overconfident, Wanted (Minor)
  hINDRANCES
  Improved Nerves of Steel, 
  Nerves of Steel, No Mercy
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  EMMET CALhOUN
  Fighting d6, Gambling d8 (+2), Guts d4, Knowledge (Animal 
  Behavior) d6, Knowledge (Current Events) d6, Knowledge 
  (Farming) d4, Notice d8, Persuasion d4, Repair d4, Riding d6, 
  Shooting d6, Stealth d6, Streetwise d6, Survival d6
  SKILLS
  Colt New Model Army (Range 12/24/48, Damage 2d6+1, ROF 1, 
  AP1), 20 bullets, holster, cowboy boots, spurs, cowboy hat, 
  buckskin shirt, trousers, chaps, gloves, canteen, haversack, knife 
  (Damage Str+d4), bed roll, compass, rations (1 week)
  GEAR
  Agility 
  d8
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  2
  Derived
  Outsider
  hINDRANCES
  Alertness, Sportsman
  EDGES
  WILLARD “ThE WEASEL” vICKERS
  Boating d6, Fighting d4, Intimidation d4, Knowledge (Current 
  Events) d4, Knowledge (The Flat Area) d4, Notice d4, Riding d6, 
  Shooting d6, Stealth d6, Streetwise d4, Survival d4, Swimming d6
  SKILLS
  Knife (Damage Str+d4, Starr Army Revolver (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 20 bullets, plain holster, trousers, 
  plain shirt, vest, derby hat, pocket knife (Damage Str+d4), 
  military boots, chewing gum
  GEAR
  Agility 
  d8
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 6
  Grit 
  0
  Derived
  None
  hINDRANCES
  Combat Reflexes, First 
  Strike
  EDGES
  
  P E R S O N A L I T I E S
  NED CARTER
  Driving d4, Fighting d4, Guts d6, Knowledge (Current Events) d4, 
  Knowledge (The Flat Area) d4, Notice d6 (+2 non-auditory, +0 
  auditory), Persuasion d6, Shooting d6, Stealth d6, Survival d6
  SKILLS
  Trousers, second-hand men’s suit jacket, plain shirt, leather 
  tunic (underneath jacket), work boots, straw hat, hand-cart 
  (contains miscellaneous items, covered by ripped up burlap 
  sacks, and a Sawed-off Loomis Side-by-Side (Range 5/10/20, 
  Damage 1-3d6, ROF 1-2, AP2)), 3 shells, knife (Damage Str+d4)
  GEAR
  Agility 
  d6
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  Hard of Hearing (Minor)
  hINDRANCES
  Alertness
  EDGES
  LEWIS “KILLER” KIRBEE
  Gambling d4, Fighting d4, Intimidation d4, Knowledge (The Bible) 
  d4, Knowledge (The Flat Area) d4, Knowledge (Tactics) d4, Notice 
  d4, Persuasion d6, Riding d6, Shooting d6, Streetwise d6
  SKILLS
  Colt Thunderer (Range 12/24/48, Damage 2d6+1, ROF 1, AP1), 
  18 bullets, plain holster, knife (Damage Str+d4), cowboy boots, 
  cowboy hat, trousers, fancy shirt, cheroot cigars (3), gun 
  cleaning kit
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma +2
  Pace 
  6
  Parry 
  4
  Toughness 5
  Grit 
  0
  Derived
  None
  hINDRANCES
  Attractive, Dodge
  EDGES
  
  F R O N T I E R  T O W N S :  F O R T  G R I F F I N
  xU JING hAN
  Fighting d8, Guts d6, Knowledge (Martial Arts) 
  d4, Knowledge (Performing Arts) d4, Notice d6, 
  Repair d4, Shooting d4, Stealth d6, Streetwise 
  d4, Survival d6, Throwing d6
  SKILLS
  Remington Double-Derringer (Range 5/10/20, 
  Damage 2d6+1, ROF 1, AP1), 20 bullets, 
  shuriken (3) (Range 3/6/12, Damage Str+1, 
  ROF 1, AP1), silk shirt, fitted trousers, acrobat 
  shoes, haversack, sombrero
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d8
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  7
  Toughness 6
  Grit 
  2
  Derived
  Outsider
  hINDRANCES
  Acrobat, 
  Quick
  EDGES
  SUN MEI LING
  Fighting d6, Guts d6, Healing d4, Knowledge 
  (Dancing) d4, Knowledge (Martial Arts) d4, 
  Knowledge (Performing Arts) d6, Notice d4, 
  Persuasion d6, Stealth d6, Streetwise d4, 
  Throwing d6
  SKILLS
  Silk shirt, fitted trousers, acrobat shoes, 
  haversack, straw hat
  GEAR
  Agility 
  d8
  Smarts 
  d6
  Spirit 
  d8
  Strength 
  d4
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  5
  Toughness 5
  Grit 
  2
  Derived
  Outsider
  hINDRANCES
  Entertainer, 
  Quick
  EDGES
  WILLIS TOWNSEND
  Driving d6, Guts d4, Fighting d4, Knowledge 
  (Animal Behavior) d4, Knowledge (Business) d6, 
  Knowledge (Current Events) d4, Knowledge (The 
  Texas Stagecoach Triangle) d6, Notice d4, 
  Persuasion d6, Repair d4, Riding d4, Shooting 
  d6, Streetwise d6, Survival d4
  SKILLS
  Buckskin trousers, vest, plain shirt, duster, 
  cowboy boots, spurs, cowboy hat, Colt New 
  Model Army (Range 12/24/48, Damage 2d6+1, 
  ROF 1, AP1), 12 bullets, holster, Henry Rifle 
  (Range 20/40/80, Damage 2d8, ROF 1, AP2), 
  30 bullets, knife (Damage Str+d4), cheroots (10)
  GEAR
  Agility 
  d6
  Smarts 
  d8
  Spirit 
  d6
  Strength 
  d8
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  0
  Pace 
  6
  Parry 
  4
  Toughness 6
  Grit 
  0
  Derived
  Mean, Greedy 
  (Minor)
  hINDRANCES
  Attractive, 
  Brawny
  EDGES
  FOREST SEDWICK
  Driving d6, Fighting d6, Guts d6, Knowledge 
  (Current Events) d4, Knowledge (The Texas 
  Stagecoach Triangle) d4, Riding d6, Shooting 
  d8, Survival d6
  SKILLS
  Buckskin trousers, plain shirt, cowboy hat, 
  cowboy boots, Colt Revolving Cylinder Shotgun 
  (Range 12/24/48, Damage 1-3d6, ROF 1, AP2), 
  10 shells, Colt Dragoon (2) (Range 12/24/48, 
  Damage 2d6+1, ROF 1, AP1), 24 bullets, 
  double holster, Bowie knife (Damage Str+d4)
  GEAR
  Agility 
  d8
  Smarts 
  d4
  Spirit 
  d6
  Strength 
  d6
  Vigor 
  d6
  ATTRIBUTES
  Charisma 
  -2
  Pace 
  6
  Parry 
  5
  Toughness 6
  Grit 
  0
  Derived
  Speech 
  Impediment
  hINDRANCES
  Brawny
  EDGES
  
SOURCE: textdata/thevault/Savage Worlds System (SWADE) [multi]/Old West/Savage Worlds - Frontier Towns - Fort Griffin - The Flat Personality Pack.pdf