TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  4  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 8 
  � +1 white dragonhide breastplate (Adventure; DMG) 
  � wand of magic missile (9th) (Adventure; DMG) 
  � bracers of armor +2 (Adventure; DMG) 
  � cloak of resistance +2 (Adventure; DMG) 
  � +1 frost nauskiree-bone spear (Adventure; DMG and see
  above; 8,302 gp) 
  � Scroll of wave blessing (Adventure; Stormwrack) 
   
  APL 10 (all of APL 8 plus the following) 
  � Wand of wave blessing (Adventure; Stormwrack; 750 gp) 
  � “White Armor of the Griffs” (+2 white dragonhide
  breastplate of cold resistance) (Adventure; DMG) 
  � +1 mithral chain shirt (Adventure; DMG) 
  � Scroll of teleport (Adventure; DMG)  
  � bracers of armor +3 (Adventure; DMG 
  � Brooch of shielding (Adventure; DMG) 
  � Cloak of resistance +3 (Adventure; DMG) 
   
  APL 12 (all of APLs 8-10 plus the following) 
  � +2 studded leather (Adventure; DMG) 
  � +2 halberd (Adventure; DMG) 
  � +1 icy burst nauskiree-bone spear (Adventure; DMG and see
  above) 
  � Ring of protection +2 (Adventure; DMG) 
  � Boots of striding and springing (Adventure; DMG) 
  � Bracers of armor +4 (Adventure; DMG) 
  � Dust of appearance (Adventure; DMG) 
   
  Adventure Record# 
  596 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 8 
  max 2,250 XP; 2,600 gp
   
  APL 10 
  max 2,700 XP; 4,600 gp
   
  APL 12 
  max 3,150 XP; 6,600 gp
   
  PCs participating in this 
  adventure receive both 
  ARs.  
   
  �Favor of the Wandering Stars: The Brotherhood of the Far
  Wanderer, Celestian, transcends race and prejudice. By spending 2
  TUs accompanying some of his followers on their distant travels,
  you have earned good favor. You may call on this blessing to gain
  one of the following effects (chosen when you invoke the favor): 
  • 
  As an immediate action, gain a +10 insight bonus to one skill
  check or one saving throw made at night under an open sky.
  You may declare that you are using the favor after you have
  rolled the die, but before the judge tells you the result. 
  • 
  Gain access to buy one ring of shooting stars or one robe of
  stars. You simply decide to buy the item one day and it
  appears that night, while your gold disappears. 
   
  Cross off this favor once you have used it. 
   
  �Rebuilder of Prysteen (Favor of the Keepers of the Flan): You
  may spend 4 TUs (free lifestyle) aiding Kereledh and his
  colleagues in rebuilding Prysteen. In Core adventures, you gain a
  permanent +2 competence bonus on Knowledge (architecture &
  engineering) checks and Decipher Script checks. (You must still
  be trained to gain these bonuses.)  
  You also gain Core access to the following magic items from
  the vaults of the Keepers of the Flan: ring of chameleon power,
  ring of wizardry I, staff of abjuration, winged boots, cloak of
  Charisma +6, goggles of night, headband of intellect +6, scarab of
  protection, druid’s vestment. 
  To gain this favor, you must be able to speak and read the Flan
  language without magic. (The Keepers need to talk with you even
  while working in areas of antimagic.)  
  If you cannot speak Flan now, do not cross off this favor.
  Instead, if you learn Flan within one calendar year, you may spend
  4 TUs after any adventure and gain this favor then. Ask the judge
  of that adventure to initial this favor. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  COR6-15 The Shrouded Shores of Lake 
  Abanfyl (APL 8-12) 
  A Core Adventure 
  Set in the Duchy of Tenh  
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Core/596/COR6-15 The Shrouded Shores Of Abanfyl (APL 8-16)/COR6-15 The Shrouded Shores of Lake Abanfyl AR.pdf