TEXT: © And ™ designate trademarks of Wizards of the Coast. All rights reserved. 
  VERBOBONC 
  A WAYFARERS GUIDE  
   
  Verbobonc is anear-independent 
  province of the Archclericy of Veluna, 
  ruled in palatine by a powerful viscount.  
  Her borders range from the Velverdyva 
  River across the northern border, 
  reaching south and entering the Kron 
  Hills.  Her eastern borders lies 
  somewhere within the Gnarley Forest. 
  The Ironwood marks the viscounty’s 
  western border with that of Veluna. 
  The viscounty has fourteen freeholds 
  and smaller fiefs and is spiritually 
  guided under a Bishopric of St. 
  Cuthbert. The church of St. Cuthbert is 
  divided into eight guardianships 
  overseen by abbots. Some of the 
  guardianships cover more than one fief 
  or freehold. 
  The city of Verbobonc is the capital 
  and home to Castle Grayfist.  Blessed 
  with the touches of both gnome and elf, 
  the capital city is a beautiful and strong 
  city leading the way for culture and 
  trade. As a trade city, Verbobonc is 
  second only to Dyvers on the 
  Velverdyva River. 
   
  Ruler: His Noble Lordship, Viscount Langard, Defender of the Faith 
  Major Towns: Verbobonc 
  Viscounty Alignment: Lawful Good, Neutral and Lawful Neutral  
  Allies: Veluna, Dyvers, Furyondy (distrusted), Free Alliance of the Kron Hills (in Rebellion). 
  Enemies: Iuz, Pomarj, Cult of Tsuggtmoy, Evil Cults of Vecna, Elemental Evil, Scarlet Brotherhood 
   
  reetings fine adventures and faithful citizens of Verbobonc. Lands renowed for adventure, ancient riches, and 
  old world mysteries await your claim. With the Battle of Emridy Meadows and the Vanquishing of the Second 
  Rising of the Horde of Elemental Evil, the Temple of Elemental Evil has remained sealed for over a score of 
  winters.  Our lands are struggling with internal strife, as nobles attempt to expand their holding while His Noble 
  Lordship Viscount Langard has just taken office upon the sudden demise of his older half-brother the Right 
  Honorable Viscount Fenward Lefthanded. The crops and herds have enjoyed five seasons of prosperity, and the 
  nobles are reaching ever further to gather power, wealth, and knowledge.  
  Viscount Langard is the long-unknown half-elven son of Viscount Wilfrick, a longtime ruler in Verbobonc. His 
  Lordship Langard was surprised to learn his sire was of noble blood and has taken the to the task of governing the 
  viscounty. His actions to date have been few, and the nobles and commoners alike look on with caution born of 
  many years of hard work and the knowledge of ever-present evil that plagues the land. The common man hopes that 
  the new viscount bears the memory of the life he had before being recognized as a noble, and the Council of Nobles 
  loves to use his naivety in the pursuit of its own gains. 
   
  The air is right for adventure in Verbobonc as 591 CY begins: 
   
  ��The Gnomes of the Kron Hills have declared themselves free of 
  the writ of the Viscount, establishing themselves as the Free 
  Alliance of the Kron Hills, led by Clanlord Urthgan, Eldest of 
  Tulvar. Many Gnome artisans have left the City of Verbobonc to 
  relocate in the Kron. 
   
  ��The Gnarley Rangers are hard pressed to keep the High Road 
  open since the withdraw of Verbobonc Patrols by Viscount 
  Fenward Lefthanded. 
   
  ��The Royal Furyondian Mint is a pristine example of the 
  excellence in craftsmanship that can be found within our 
  viscounty. Many artisans make Verbobonc their home as they 
  work wood, steel, precious metals and gems into works of art 
  and war. 
   
  ��The city of Verbobonc is a sprawling center for trade.  Many a 
  merchant is elated as he plies his trade within the capital of the 
  viscounty, as most leave the region heavily loaded with gems, 
  copper, silver, and timber products. 
    
  ��The Knights of the Hart support the viscount in some unknown 
  capacity, as they train within Castle Grayfist under the watchful 
  eye of the Borderers. 
   
  ��Parties unknown recently stole the Renvash Splinter, a reliquary 
  of the Cathedral of the Holy Cudgel. A body of the church 
  billets searches for the reliquary. 
   
  ��The good peoples of Verbobonc are continually plagued by 
  several evil cults. Those of Vecna and Iuz are most feared. 
   
  
  © And ™ designate trademarks of Wizards of the Coast. All rights reserved. 
  COMMON PHRASES  
  POPULAR IN THE VISCOUNTY  
   
  "Earth and Stone, Man and Gnome": A 
  phrase describing the spirit of co-
  operation 
  between 
  the 
  races 
  of
  Verbobonc. 
    
  “Hard work keeps the demons away”: An 
  oath and work ethic of the peoples of
  Verbobonc.  
   
  Coinage: While Verbobonc produces the
  coinage for Furyondy, she used a
  slightly modified name and weight
  system: 
  Leaf, platinum; wheatsheaf (or “sheaf”),
  gold; knight, electrum; spire, silver; and
  a common, copper. 
   
  With the renewed conscience of His Lordship Langard, it is time to adventure and travel in this exciting region. 
  Culture mixed of humans, gnomes, elves and dwarves brings rewards yet to be seen. With trade and the yields of the 
  viscounty enjoying a fifth year, the countryside is alive with vigor and danger. Lords and ladies, common folk, 
  villains, and beasts all vie for a position in history. Where will your name fall? Gather friends and trusted 
  companions, garner the knowledge of ages, prepare for battle. The viscounty awaits! 
   
  CHARACTER CREATION IN VERBOBONC 
   
  he LIVING GREYHAWK™ campaign allows you to choose any character of any race and class combination in 
  the PH. Characters in Verbobonc are sturdy folk who have known the influence of evil their entire lives. They 
  have seen evil in its purest form and are a cautious folk, placing stock in hard work and spiritual guidance. 
  Spiritual guidance from St.
  Cuthbert,
  Ehlonna,
  Zilchus,
  Fharlanghn,
  Obad-Hai,
  or
  Beory matters not; it is the guidance that wards off evil and evil’s corruption. Guidelines for creating a character 
  appropriate to adventuring in Verbobonc can be found below. For more details on Verbobonc, visit 
  www.verbobonc.net. To keep up on the latest news and adventure, join the Verbobonc News List on eGroups at 
  verbobonc-news-subscribe@egroups.com and enjoy. 
   
  �� Your character lives and adventures in Verbobonc.  It is 
  important to remember that you do not need to have been 
  raised here. With the Greyhawk Wars and the viscounty’s 
  offerings, you may have migrated here as a young lad or lass 
  looking for a new start. Nevertheless, it is home now. 
    
  �� Verbobonc has a combination of freeholds and fiefs loyal to 
  the viscount. Your character may begin the game as a free 
  citizen of Verbobonc. Free Citizens have the right to vote in 
  elections and must be characters raised within the viscounty. 
   
  �� Characters who have migrated to the Viscounty may apply 
  for citizenship as part of a Living GreyhawkTM Interactive 
  at a sanctioned Convention within the borders of the 
  viscounty. 
   
  �� Racially, Verbobonc is mainly human, with gnomes, elves, 
  and dwarves in fair numbers. Half-elves are less common, 
  and half-orcs can be found in the Kron Hills and Gnarly 
  regions. The greatest population of gnomes can be found in 
  the vast Kron Hills. Elves prefer the Gnarley, southern 
  reaches of Verbobonc, and the Ironwood. Fewer than a 
  thousand elves live within the walls of Verbobonc City. 
   
  �� Half-orcs are rare in Verbobonc but are growing, as the Free Hills and viscounty are more tolerant of those who 
  prove their faith and dedication to the cause of good. 
   
  �� Few barbarians are seen in Verbobonc. 
   
  THE VERBOBONC TRIAD IS: 
  Jay Savage 
  CLUB & CONVENTION LIAISON 
  Lord Summerset@AOL.COM 
  Michael ‘Brez’ Breslin, Sr. 
  PUBLIC CONTACT & INTERNET 
  viscount@verbobonc.net 
  Lon Lademann 
  AUTHOR LIAISON & HISTORIAN 
  ldlkal@aol.com 
  HTTP://WWW.VERBOBONC.NET is the official site for information about LIVING GREYHAWK™ in Indiana and 
  Illinois.  http://www.egroups.com/group/verbobonc-news is the official news reference for Verbobonc. 
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/3rd Edition (3.x)/RPGA/Living Greyhawk/Tuflik, Fals, and Velverdyva Trade Route/Verbobonc/Verbobonc Gazetteer/Verbobonc - Area Introduction - Verbobonc.pdf