TEXT: RACE
  CLASS & LEVEL
  PLAYER NAME
  CHARACTER NAME
  BACKGROUND
  EXPERIENCE POINTS
  ALIGNMENT
  TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
  Hit Point Maximum
   
   Strength
   
   Dexterity
   
   Constitution
   
   Intelligence
   
   Wisdom
   
   Charisma
  CP
  EP
  PP
  GP
  SP
  PASSIVE WISDOM (PERCEPTION)
  EQUIPMENT
  OTHER PROFICIENCIES & LANGUAGES
  ATTACKS & SPELLCASTING
  FEATURES & TRAITS
   
   Acrobatics (Dex)
   
   Animal Handling (Wis)
   
   Arcana (Int)
   
   Athletics (Str)
   
   Deception (Cha)
   
   History (Int)
   
   Insight (Wis)
   
   Intimidation (Cha)
   
   Investigation (Int)
   
   Medicine (Wis)
   
   Nature (Int)
   
   Perception (Wis)
   
   Performance (Cha)
   
   Persuasion (Cha)
   
   Religion (Int)
   
   Sleight of Hand (Dex)
   
   Stealth (Dex)
   
   Survival (Wis)
  DEATH SAVES
  HIT DICE
  NAME
  ATK BONUS
  DAMAGE/TYPE
  Total
  SUCCESSES
  FAILURES
  IDEALS
  BONDS
  FLAWS
  PERSONALITY TRAITS
  ARMOR
  CLASS
  CURRENT HIT POINTS
  TEMPORARY HIT POINTS
  INITIATIVE
  SPEED
  PROFICIENCY BONUS
  STRENGTH
  DEXTERITY
  CONSTITUTION
  INTELLIGENCE
  WISDOM
  CHARISMA
  SAVING THROWS
  INSPIRATION
  SKILLS
  Monk 18/ Wizard 20/Warlock 20
  Noble
  Stephen Strange
  Doctor Strange
  Human
  Lawful Good
  11
  15
  35
  When I walk in the room I immediately 
  grab all the attention. Some think me a 
  cook and others a charlatan but all 
  know to be quiet when I speak.
  0
  12
  Respect is due to me because I am the Sorcerer Supreme 
  and you'd all be dead without me, but all deserve their fair 
  share of dignity as we are all cut of the same cloth.
  +1
  I must always answer the call to protect this 
  dimension from all cosmic threats, even if at 
  the cost of my own life.
  14
  +2
  58
  In fact, the world does revolve around me. 
  I'm an egotist, but I was way worse when I 
  could hold a scalpel.
  20
  G
  G
  G
  G
  G
  G
  +5
  18
  +4
  20
  126+108+140=382
  382
  +5
  Monk: Way of the 4 Elements 
  * 1d10 magical unarmed dam 
  * Deflect missiles = 1d10+19 
  * Unarmored Movement 
   
  Wizard: Abjuration 
  * Arcane Ward - 45 points 
  * Projected Ward 
  * Spell Resistance 
  * Spell Mastery 
  -- Shield 
  -- Hold Person (Crimson 
  Bands of Cyttorak) 
  * Specialized Spells: 
  -- Counterspell 
  -- Dispel Magic 
   
  Warlock: Archfey (Vishanti) 
  * Pact Boon: Pact of the 
  Tome (Book of the Vishanti) 
  * Mystic Arcanum 
  -- True Seeing 
  * Dark Delirium (Mirror World)
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/Nerdarchy Team/Freebies/Doctor Strange - D&D Character Sheet.pdf