TEXT: Tremors 
  OPS Log #
  Starting 
  Time Units
  Time Units 
  Spent
  Other Time 
  Units Spent
  Remaining 
  Time Units
  Previous 
  Experience
  Experience 
  Earned
  Total 
  Experience
  Previous Coin
  Coin Gained
  Coin Spent
  Total Coin
  Notes 
  Remaining 
  Karma Points
   
   
  Special Favors or Items from Adventure 
  (Strikethrough items or services not found or attained) 
  Acquired, Purchased,   and 
  Traded Items 
  Cargo Truck (Origins): You have liberated and repaired a Cargo Truck.  Use the Army 
  Transport statistics listed in the SWG.  You must pay a 500 steel upkeep on this truck at the end 
  of each scenario, or else the truck is stolen during downtime.  
  Colt Switchblade: You have brokered a deal for a Colt Switchblade Motorcycle (see EXS for 
  statistics).  You must pay a 50 steel upkeep on this motorcycle at the end of each scenario, or 
  else it is stolen during downtime.  
  Cripple Creek Badge: You have acquired a Silver Star badge with a Steel Disciple logo in the 
  middle and the words “Cripple Creek” under the logo.  This allows you to purchase Infrequent 
  armaments, equipment, and services up to 3000 steel while in Cripple Creek at a 10% discount.    
  Cripple Creek Resident: You have acquired a permanent residence in the Steel Disciple town 
  of Cripple Creek near the Nevada Mountains.  You must pay the town a tax of 25 steel per OPS 
  adventure for upkeep and protection on your residence.     
  Midnight Special: This black and silver Desert Eagle .44 has been modified and retrofitted to 
  fit in the hands of a Trans-Genetic Mutant.  A Trans-Gen using this handgun does not suffer the 
  normal –4 weapon size penalty when using this handgun.  Additionally due to the quality of the 
  retrofit, a Trans-Gen gains a +1 Competence bonus to attack rolls with the Midnight Special.  
  Non-Trans-Genetic Mutants have a difficult time firing this handgun and take a –2 
  circumstance penalty to attack rolls and cannot use the burst function of the gun.   
  Slaver: You have acquired a human adult slave.  This slave may be of either gender and of any 
  race, color, or creed.  The slave uses a 22 point-buy method to determine Ability scores.  The 
  slave may have 1 trait (from either the EXS or SWG), and has any human background and no 
  occupation.  A slave’s level is equal to ¼ your character level in Defensive Class levels.  
  Items Acquired from Scenario  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Item Purchased 
  Cost 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Reputation 
  Fame 
  Infamy 
  Total 
  Reputation  
  Fame 
  Infamy 
  Total 
   
   
  Steel Disciples 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Traded Items 
   
   
  Traded 
  Acquired 
  Character / Player Name 
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
  Total 
   
  Character’s Name 
  Player’s Name 
   
  Overseer’s Signature 
  Date 
  Gained Level 
  
SOURCE: textdata/thevault/Exodus/Operations/#14 Tremors V2/EX-OPS-Tremors.pdf