TEXT: STAR TREK ROLEPLAYING GAME
  SPECIES PROFILE
  SPECIES NAME: NA'VI
  VISUAL REPRESENTATION
  SPECIES ADJUSTMENTS
  +4 Strength, +3 Agility, -1 Intellect, -3 Presence
  PHYSICAL DESCRIPTION
  Na'vi are humanoid  in appearance and are 9 to 12 feet 
  (2.7 to 3.7 m) tall, having pairs of eyes, ears, arms, 
  legs and feet like humans, as well as a nose, a mouth, 
  and expressions recognizable to humans. The Na'vi 
  differ from humans in having blue striped skin, 
  pointed and mobile ears, large eyes, catlike noses and 
  teeth, tails, and four fingers. While taller than humans, 
  they have narrower proportions in body frame. The 
  Na'vi also have a distinctive tendril feature protruding 
  from the back of their heads, surrounded by hair 
  (resembling a long braid or queue), feeding directly 
  into the brain. This organ allows them to connect with 
  other organisms around them, transferring 
  electrochemical signals such as thoughts and 
  memories to the trees, plants, and other creatures.
  The Na’vi cellular nucleus organelle does not use nucleic 
  acids (DNA or RNA) to encode genetic information.
  Na'vi skin is smooth, iridescent, and cyan in color 
  accentuated with slightly darker cyan stripes. Their bodies 
  have feline-like features such as long sweeping tails, 
  pointed ears and triangular faces with flat bifurcated noses, 
  all framed with large, almost hypnotically golden eyes. 
  Bioluminescent markings that seem to follow the path of 
  the circulatory or nervous system aid in identification and 
  mood display.
  The average Na'vi life span is longer than that of a human.
  Despite their cyan skin color, the Na'vi have red blood.
      
  Na'vi have hair on their heads including the long braid 
  protruding from the base of their skulls protecting their 
  neural "queue." The Na'vi appear to have no other body hair, with 
  the exception of eyelashes and a small "bob" of fur on the end of 
  their tails.
      
  Waist is narrow and elongated. The shoulders are very wide, 
  creating a V-shaped upper back. The neck is long and body 
  slender. Musculature sharply defined, giving no sense of 
  emaciation despite thin proportions.
      
  Skeleton is reinforced with naturally occurring carbon fiber. 
  Average male is approximately 3 meters (~ 10 feet) tall; females 
  slightly smaller due possibly to evolutionary 'size' dimorphism.
      
  Tail that can be moved and controlled like any other appendage 
  and is used primarily for balance. It is frequently used to express 
  emotion and is the basis for the Na'vi saying: "Watch your tail, 
  Child!"
      
  Average male has a mass around 162 kg (approximately 356 
  pounds). In Pandoran gravity (0.8 Earth g) they weigh 1271.38 N 
  or 286 lb (compared to 1589.22 N or 357 lb in Earth's gravity.) 
  Female mass slightly less due to lighter build and slightly shorter 
  stature.
      
  Na’vi have four fingers on each hand including opposable 
  thumbs and four toes on each foot including opposable big toes.
      
  Highly evolved nervous system includes a "Queue" which 
  resembles a long, rather ostentatious hair braid. This seemingly 
  conventional braid actually sheathes a remarkably intricate 
  system of neural tendrils that can be connected to similar 
  structures of other life-forms.
      
  They have roughly four times the strength of the average human.
      
  Reproduction mechanics (e.g. physical coupling) are similar to 
  humans and other Terran mammals. However, it should be noted 
  that although female Na'vi have breasts similar to those on 
  female humans, they are not placental mammals and, as such, 
  the actual internal reproductive biology is quite different from 
  Terran mammals.
  THE QUEUE
  Na'vi have a queue at the top back of the head, and hang 
  down to or below the waist. Avatars  have queues at the 
  base of the skull. Braided inside hair for added protection, 
  the queue is an external bundle of nerve endings that allows 
  them to tap into the collective, planetary psionic 
  emanations of Eywa, enabling them to "commune" with the 
  planet's flora and fauna.
  While not adding to intelligence, it enables them to share a 
  deep connection and even communicate telepathically with 
  the Tree of Souls, and any animals with a similar nerve 
  cluster. The Na'vi call it Tsaheylu, or "the bond." When two 
  Pandoran organisms with nerve clusters similar to this 
  engage in Tsaheylu, they gain the ability to share memories 
  and information, and the Na'vi have a special trait that 
  allows them to use the mind-meld to feel as/what their 
  mount does, and as well enables them to move as one 
  under the control of the Na'vi, be it a Banshee or Direhorse. 
  This trait is only negated during mating.
  CULTURE
  The Na'vi culture is essentially paleolithic, they have an 
  egalitarian social organization, unusual in a society at such 
  a stage in their development. A premium is placed upon 
  young men and women growing up to become exceptional 
  hunters and possibly warriors, as is necessary due to the 
  nature of the Pandoran environment and the level of Na'vi 
  technological advancement. 
  The populations of the Na'vi and other species may be 
  
  controlled by the sentient intelligence they worship as 
  "Eywa". They choose to live in harmony and natural 
  equilibrium with their surroundings. If they become 
  too numerous, Eywa may devise a way to limit their 
  numbers before they cause an ecological imbalance, 
  for she maintains the balance of life. Over the 
  millennia, the Na'vi have developed a healthy respect 
  and reverence for their surrounding environment. In 
  return, Eywa may have affected the environment to 
  provide them with sufficient food and shelter, 
  creatures to ride for ground and air transportation, 
  and an ambient, comfortable temperature throughout 
  the different biomes of Pandora. Oddly, there do not 
  seem to be many harmful or irritating insects and 
  disease organisms, but whether or not this is 
  intentional will require further research. Small, flying 
  creatures (insects?) are shown in various scenes. 
  The Na'vi have failed to develop tools and weapons for 
  purposes beyond possible primitive warfare with the 
  surrounding clans and hunting/survival, an anomaly 
  stemming perhaps from the fertility of the planet. For a 
  race that is so connected to all other creatures, 
  warfare would seem unlikely, but not unheard of, as 
  indicated by numerous references to the term 
  "warrior." However, there was no hesitation to go to 
  the many other clans to ask for help, so if there is 
  interclan conflict, it is probably the rare exception vice 
  the rule. 
  They do, however, have a rich handicraft tradition and 
  engage in extensive body decoration signifying both 
  rank, activity, and individual tastes. With the caution 
  that it is perhaps spurious to make cross cultural 
  comparisons across star systems, the Na'vi are 
  comparable to now extinct pre-bronze age hunter-
  gatherer societies that formed in some pre-colonial 
  African, American aboriginal, and Australian 
  indigenous tribes with trace similarities to the Norse 
  culture of northern Europe. Lacking any tradition of 
  formal science as Earth people know it, they 
  experience Eywa as an all-knowing, all-powerful entity, 
  and have possibly developed a complex animistic 
  religion based upon their interactions with Eywa, and 
  centered around the "Tree of Souls" and the "Tree of 
  Voices", two of many sacred spiritual locations found 
  across Pandora that provide access to the Pandoran 
  neural network. 
  The Na'vi are monogamous creatures who mate for 
  life. The mechanics of reproduction are similar to that 
  of humans and other Terran mammals. However, their 
  unique physiology provides the Na'vi with a level of 
  intimacy unknown on Earth. Cultural anthropologists 
  believe that when an appropriate mate has been 
  selected (which can take many years), the male and 
  female Na'vi will connect queues (called Tsaheylu) to 
  create an emotional bond that lasts a lifetime. The 
  intertwining of queues is both highly erotic and 
  profoundly spiritual, but does not in itself lead to 
  reproduction.
  Traditionally, once a Na'vi male has passed the tests 
  on the path to manhood and has been accepted into 
  the clan as an adult, he is not only allowed to make his 
  bow from the wood of the Hometree, but he is also 
  allowed to choose his woman. After the woman has 
  been chosen, the new couple are mated before Eywa.
  Once Tsaheylu, the ultimate in intimacy, is made between 
  the couple, it creates pleasure that is unfathomable to 
  humans and causes the somewhat unwilling sharing of the 
  couple's good memories. This is considered a sign of 
  Eywa's acceptance. If a couple can be foreseen to not have 
  a pleasant or happy future, Eywa has been known to 
  reverse the feeling produced by making Tsaheylu as a sign 
  to the couple that mating would only, in simple words, ruin 
  their lives together. This process prevents that what would 
  become an unsuccessful lifelong mating. After the resulting 
  embracing and kissing, the couple is sent to sleep by Eywa, 
  and the two dream hints of what their future will be together. 
  The couple will experience the pleasure of Tsaheylu from 
  the moment of connection until they awaken and have 
  completed mating. When they disconnect and return to the 
  clan, they are mated for life.
  The Na'vi have no far-reaching political structures on the 
  scale of nation-states, but are organized into relatively 
  structured clans. Occasionally different clans from far-
  reaching areas will cooperate in times of great crisis. The 
  only known event that has caused all clans to join together 
  is when they are led by a "Toruk Makto", a Na'vi that has 
  managed to ride and control a Great Leonopteryx, uniting 
  all clans under him. By the events of the Avatar film in 2154, 
  this has only ever happened five times, and the last Toruk 
  Makto lived four generations ago.
  KNOWN CLANS
  Pandora is largely a jungle world, and thus, many Na'vi 
  tribes are similar to the Omaticaya clan that lives near the 
  RDA mining operations at Hell's Gate. Evidence on other 
  clans is sketchy, however, and it is vaguely implied that 
  clans from other biomes may display some regional 
  variation in culture.
  Omaticaya Clan - the jungle-dwelling clan that lives in Hometree.
  Tipani Clan - similar to the Omaticaya, and one of the first to 
  make contact with Humans.
  Horse Clan of the Plains - live in the plains which are beyond the 
  jungles, within traveling distance of the Omaticaya. While the 
  Omaticaya ride Direhorses when necessary, the Plains Riders 
  have heavily based their way of life around riding them. They 
  seem to favor facial piercing with bone somewhat more than the 
  Omaticaya.
  Ikran People of the Eastern Sea - live at coastal cliffs, within 
  traveling distance of the Omaticaya. While the Plain Clans are 
  more reliant on direhorses than the Omaticaya, the Ikran 
  (banshee) People are more dependent on banshees, who make it 
  possible to reach otherwise inaccessible cliffs. The female lead 
  warrior of this people was decorated in large patches of red body 
  paint in complex shapes.
  Anurai Clan - This clan was almost completely wiped out by 
  humans.
  Tawkami Clan - A clan which lives peacefully in the jungle. 
  CLOTHING
  Little apparel is worn by the Na'vi. Cloth, most likely woven 
  from native flora of the planet is the basic garment worn by 
  all Na'vi. It is possible that very little clothing is worn by the 
  Na'vi because it is simply what is needed for the Na'vi to 
  work and live taking minimally from the environment. 
  
  Clothes appear to also show the ranking of one in the 
  hierarchy of a clan. For example, the Omaticaya clan 
  leader wears a garment made of brilliant or precious 
  materials in comparison to a simple clothing piece 
  worn by other clan members. Accessories are added 
  to a Na'vi's attire as he or she moves up in the clan 
  hierarchy. The Tipani Clan is unique in their use of 
  armor which is often made from leather and bone. 
  DIET
  The Na'vi are an Omnivorous species. They eat meat 
  as demonstrated by their hunting practices and 
  pronounced canines but have also been seen to 
  forage, demonstrating their consumption of plants and 
  other producers. Their society includes hunters and 
  gatherers with incipient agriculture.
  LANGUAGES
  The Na'vi have a tribal communal culture. They have 
  no written language. Their history is passed down 
  through stories. Federation linguists, in order to 
  document Na'vi information into translatable 
  databases, use most English alphabet letters, plus two 
  diacritics (ä, ì), three ejectives (px, tx, kx), and an 
  apostrophe as a glottal stop. 
  COMMON NAMES
  Na'vi names have an elegant sound to human ears. 
  Rendered in the Na'vi language they have an almost 
  musical or lyrical sound. And male names are very 
  hard to discern from female names unless one is 
  reasonably fluent in the Na'vi language and can 
  understand the meanings associated with the names.
  Male Names: Ateyo, Beyda'amo, Eytukan, Hukato, 
  Rai'uk, Swawta, Tsu'tey
  Female Names: Amanti, Kusati, Kyuna, Marali, Mo'at, 
  Neytiri, Sylwanin
  HOMEWORLD
  Pandora is a moon of the gas giant Polyphemus (both 
  are figures in Greek mythology), which orbits Alpha 
  Centauri A.
  Discovered by the first interstellar expedition in 2129, 
  Pandora has been the single most interesting thing to 
  happen to the human race in hundreds of years. The 
  news services love to run clips of the wild scenery on 
  Pandora, and its bizarre flora and fauna.
  To the cultures of Earth, Pandora is mysterious, primal 
  and terrifying. Even from orbit the scope of florae 
  present on the surface indicates a planet brimming 
  with life. One of the creatures on Pandora is the 
  Direhorse, a grey-skinned, hexapodal horse-like 
  animal with bioluminescent qualities that the Na'vi use 
  to hunt with. The Na'vi also use the Mountain Banshee 
  to hunt from the air, but a hunter can become prey in 
  the presence of the Great Leonopteryx. In the canopy 
  below, other deadly yet exotic animals roam: vicious 
  packs of Viperwolves, thick skinned Hammerhead 
  Titanotheres and the Thanator, the most fearsome 
  creature of all. Other than the color, the trees resemble 
  those of Earth. They have the familiar trunks and 
  branches and leaves, though due to the difference in 
  planetary gravity, many of the shapes are strange and 
  the proportions are greater because of the lower gravity. 
  The trees and plant life of Pandora have formed 
  electrochemical connections between their roots and 
  effectively act as neurons, creating a planet-wide "brain" 
  that has achieved sentience, which is known to the Na'vi as 
  Eywa.
  Pandora, despite being almost as large as Earth, is only a 
  moon of the gas giant Polyphemus, which has thirteen 
  other moons. However, due to its smaller size, its gravity is 
  20% less than Earth's. Due to Pandora's lower gravity, most 
  creatures on Pandora are hexapods (six-legged). Creatures 
  roam the air and forest canopy below, similar to Earth's 
  animals, but on a scale several times larger. Pandora's 
  wildlife also have bioluminescent qualities. Depending on 
  the position of the various moons, Pandora can have two or 
  even three moons in its sky at once. Pandora and the other 
  moons cast large black shadows on Polyphemus.
  Pandora looks like a lush paradise by Earth standards 
  during the day, and at night virtually all life on the planet 
  exhibits bioluminescent qualities in various shades of blue, 
  purple and green, explaining the Na'vi's blue skin color, 
  which is most likely a better camouflage at night on 
  Pandora. 
  Pandora's atmosphere is a mixture of nitrogen, oxygen, 
  carbon dioxide (>18%), xenon (>5.5%), methane, and 
  hydrogen sulfide (>1%) and is about 20% denser than the 
  atmosphere on Earth primarily due to the high percentage 
  of Xenon; a heavy, colorless, odorless, and generally 
  unreactive noble gas. The high concentration of carbon 
  dioxide in the Pandoran atmosphere makes it extremely 
  poisonous to humans and will kill them in about 4 minutes. 
  The hydrogen sulfide present is also quite poisonous; 
  concentrations over 1000 ppm (0.1 %) can cause immediate 
  collapse with subsequent loss of breathing, even after 
  inhalation of a single breath. 
  The terrain on Pandora differs somewhat from place to 
  place. With each terrain region there is a different clan to go 
  with it. The humans have settled in the jungle region which 
  is home to the Omaticaya Clan. There are different 
  ecosystems with each region but some wild life are the 
  same such as the banshee. It also appears that floating land 
  masses are not just isolated to the jungle region but are 
  widespread as suggested in Avatar: The Game. The 
  different terrains that are known are jungle, mountains, 
  plains (savanna), and oceans.
  Pandoran forests are lush rainforest environments that 
  cover most of the surface of Pandora. These rainforests are 
  larger than any on Earth and extend far beyond the tropics 
  of the moon. Like on Earth, the forests of Pandora contain a 
  wide diversity of flora and fauna. These are all part of the 
  giant neural network that covers Pandora. The forests are 
  full of bioluminescent life that glows in shades of blue, 
  green, indigo and violet during the night.
  In both living and nonliving natural resources, Pandora is a 
  treasure trove. It is the first planetary body to host 
  intelligent sentient lifeforms away from Earth and is also 
  home to a plethora of diverse and spectacular species, 
  unlike anything ever imagined in the dreams of humanity. 
  Away from a scientific view, Pandora is still valuable. 
  Several large areas of the planet's surface contain the 
  extremely rare, superconducting mineral unobtanium. 
  
  Worth twenty million standard dollars per unrefined 
  kilogram, and even more refined. The mineral's 
  superconductivity make it a baffling scientific 
  discovery.
  FAVORED PROFESSION
  The Na'vi are warriors. And that means their favorite 
  profession will be Soldier. But, the Na'vi do not fight 
  for other worlds, other civilizations, or other military 
  organizations.
  They will fight for their clan, or for their people against 
  anyone who tries to invade Pandora. But they usually 
  use their skills for hunting.
  Na'vi also have a very devout sect of Mystic Shamans 
  who live as hermits and devote themselves to the 
  relationship between  all life on Pandora.
  SPECIES ABILITIES
  Na'vi are notably stronger and more agile and limber 
  than humans, 
  resulting in a +4 
  bonus to 
  Strength, and a 
  +3 to Agility. Due 
  to their massive 
  size, and warlike 
  demeanor, Na'vi 
  receive a -3 
  penalty to their 
  Presence score. 
  Their primitive 
  culture, and lack 
  of organized 
  education results 
  in a -1 to a 
  Na'vi's Intellect.
  Na'vi also have 
  several special abilities inherent to their species.
  Psionic: All Na'vi have the psionic edge, as a 
  necessary part of their interaction with their world. 
  Na'vi start the game with a +2 in Telepathy, +2 in 
  Emapthy, and +3 in Mind Meld. However, their skills in 
  “melding” are not the same as the Mind Meld ability of 
  Vulcans (see The Queue, below).
  Animal Empathy: Na'vi have a natural affinity for 
  animals, and for communicating with them. Even when 
  trying to communicate with, or interact with an animal 
  that is not native to Pandora, a Na'vi receives a +3 too 
  any reaction or interaction rolls. They receive a +5 to 
  the same rolls when dealing with native Pandoran 
  fauna.
  Species Flaw: Intolerant (Off-worlders). Most Na'vi are 
  very wary of visitors to their world due to the attempts, 
  by early human explorers to take advantage of them. 
  Most Na'vi have this flaw at level 3, but the flaw can be 
  reduced by 1 level per each level of Species Friend a 
  Na'vi acquires. No Na'vi may lose this flaw completely, 
  however.
  The Queue: All Na'vi have a long tendril extending from the 
  base of their skulls made up of neural fibers. They use 
  these fibers to connect to the nervous systems of flora and 
  fauna on Pandora, creating a close bond that facilitates 
  communication and a type of limited control over the plant 
  or animal.
  The Na'vi can use their Queue to make a neural connection 
  to any living thing, provided they are able to connect the 
  tendrils in the Queue to the nervous system of the person, 
  animal, or other lifeform they are attempting to meld with. 
  This gives the Na'vi a variation on the traditional Vulcan 
  Mind Meld ability. And they begin the game with a +3 in the 
  Mind Meld skill, but they are only able to use this skill is 
  they are able to connect their Queue.
  When dealing with most non-Pandoran lifeforms this can 
  lead to severe, and often irreparable injury and even death.
  Bonus Edge: Keen Hearing. The Na'vi's large, mobile ears 
  afford them the edge, Skill Focus (Keen Hearing) as a 
  species trait.
  Bonus Edge: Night Vision. The Na'vi's eyes are especially 
  capable of seeing in nearly complete darkness. They 
  receive the Night Vision edge for free during character 
  creation.
  Species Flaw: Thin-blooded (Cold). Due to Pandora's 
  generally warmer climates of rain forest, deserts, and 
  temperate plains the Na'vi have never been exposed to 
  snow, extreme cold, or winter-type weather conditions.
  NA'VI WEAPONS
  While the Na'vi use very basic weapons that are considered 
  very primitive by 24th century standards, their weapons are 
  still quite capable of being deadly, and even more so than 
  traditional weapons of similar type.
  This is due to the large size of Na'vi weapons, which are in 
  direct proportion to the massive size and strength of the 
  Na'vi people.
  Na'vi Bow weapons
  There are several types of bows used by the Na'vi. 
  These include the Banshee Bow, used when fighting 
  from the back of a Banshee, the Hunting Bow, which 
  is the most common type, and the Direhorse Bow, 
  used when fighting mounted on a Direhorse.
  Banshee Bow
  Specifications: 2.9 meters long, 3.4kg mass
  Damage: 4d6+2
  Range: 5 / 50 / 150 / 200 +50
  Hunting Bow
  Specifications: 2.5 meters long. 3.2kg mass
  Damage: 4d6
  Range: 5 / 40 / 100 / 175 +40
  Direhorse Bow
  Specifications: 3 meters long. 3.6kg mass
  Damage: 4d6+3
  Range:  5 / 60 / 175 / 250 +60
  
  In addition to a wide variety of bow-weapons, all of 
  which fire arrows nearly 2 meters in length, tipped 
  with sharpened stones or arrowheads made of bone, 
  the Na'vi also have weapons designed for hand-to-
  hand combat.
  While made of bones, and sharpened stone, like their 
  arrowheads, the Na'vi melee weapons are even more 
  dangerous than a Klingon Bat'leth due to their size, 
  and the power and skill of a trained Na'vi warrior 
  wielding them.
  The Na'vi use these weapons mostly for hunting. But 
  will also fight duels of honor, or use their weapons 
  with deadly force to protect Pandora from outsiders 
  and protect the hometrees of their clans.
  Na'vi melee weapons
  Hunting Knife
  Specifications: 80cm – 1.3m, length. 1 – 3kg, 
  mass
  Parry Modifier: +2
  Damage: 3d6+2
  Na'vi Axe
  Specifications: 1.8 – 2m, length. 5.8 – 7kg, 
  mass
  Parry Modifier: +1
  Damage: 4d6+3
  Dual Blades
  Specifications: 1.5 – 2m, length. 3 – 5kg, mass
  Parry Modifier: +2
  Damage: 3d6+5
  
SOURCE: textdata/thevault/Star Trek RPG/Decipher/Species/alien_Navi.pdf