TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  (Cross off all items NOT found) 
   
  APLs 2, 4 (all of the following): 
  � +1 Astral Driftmetal Breastplate (Adventure; Planar Handbook) 
  � Adamantine Greataxe (Adventure; Dungeon Master’s Guide) 
   
  APL 6 (all of APLs 2, 4 plus the following): 
  � Immovable Rod (Adventure; Dungeon Master’s Guide) 
  � Ioun Stone, Pink and Green Sphere (Adventure; Dungeon Master’s Guide) 
   
  APL 8 (all of APLs 2, 4, 6 plus the following): 
  � Divine Scroll of Mass Cure Critical Wounds (CL 15th; Adventure; DMG) 
  � Pipes of Haunting (Adventure; Dungeon Master’s Guide) 
   
  APL 10 (all of APLs 2, 4, 6, 8 plus the following): 
  � +1 Ghost Touch Breastplate (Adventure; Dungeon Master’s Guide) 
  � Bag of Holding, Type IV (Adventure; Dungeon Master’s Guide) 
   
  APL 12 (all of APLs 2, 4, 6, 8, 10 plus the following): 
  � Life-Drinker (Adventure; Dungeon Master’s Guide) 
   
  APL 14 (all of APLs 2, 4, 6, 8, 10, 12 plus the following): 
  � +3 Ghost Touch Breastplate (Adventure; Dungeon Master’s Guide) 
  � Ioun Stone, Lavender and Green Ellipsoid (Adventure; DMG) 
   
  APL 16 (all of APLs 2, 4, 6, 8, 10, 12, 14 plus the following): 
  � Ring of Wizardry I (Adventure; Dungeon Master’s Guide) 
  � Pearl of Power, 8th Level Spell (Adventure; Dungeon Master’s Guide) 
  Adventure Record#
  597 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 xp; 450 gp 
   
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  APL 14 
  max 1,800 xp; 6,600 gp 
   
  APL 16 
  max 2,025 xp; 9,900 gp 
  Cross out any game effects this character does not gain. 
  � Favor of Delshire: You have freed the village of 
  Delshire from the fearsome creatures that were feeding 
  upon it. This favor counts as an Influence Point with the 
  Barony of Davoniya. Additionally, you may designate one 
  item on this Adventure Record as Frequency: 
  Metaregional in addition to its Frequency: Adventure 
  (circle the item designated). 
   
  � Right in the Eyes of Cuthbert: By slaying the 
  undead terrorizing Delshire, you have acted as an agent of 
  St. Cuthbert’s will. You have access to the feats Law 
  Inviolate (Races of Destiny) and Cuthbert’s Smite (Dragon 
  #306). 
   
  � Words of the Lost Master: You have found a journal 
  that may have been penned by Evard’s own hand. It 
  describes a hidden cache that the Necromancer left 
  behind. For recovering this information, you have been 
  granted a Bissel Military Commendation, as per the Bissel 
  Meta-Activities Handbook. 
  � Blades of Ether: You have been touched by the wraith 
  of Delshire and have been permanently changed. When you 
  separate a foe’s spirit from its body, your weapon becomes 
  momentarily insubstantial and can strike another target. 
  You gain the Cleave feat, even if you do not meet the 
  prerequisites. If you already have that feat, you gain Great 
  Cleave. If you already have both feats, then you gain a +2 
  circumstance bonus on any extra attack roll you make via 
  the Cleave or Great Cleave feats. 
   
  However, the wraith’s touch has also blurred your 
  instincts. Anytime you can make a Cleave attack, you 
  MUST make it – even if it means attacking an ally. Such an 
  attack on an ally is not considered intentional and does not 
  result in your removal from the campaign. 
   
  This effect may only be removed by a remove curse (CL 
  15th), wish, or miracle spell. 
   
  � Wraiths Like Us: You have been killed by the wraiths 
  of Delshire, and have become one of them. You are 
  permanently removed from play. Contact the Bissel Triad 
  immediately. 
  This Record Certifies that 
  ____________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  BIS7-01 It Always Rains on the Damned 
  A Regional Adventure 
  Set in Bissel 
   
  Event: __________________________________  Date: ______________
  DM: ___________________________________________________________
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________
  Home Region________________________
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bissel/597/Normal Scenarios/BIS7-01 - It Always Rains on the Damned (APL 2-16)/BIS7-01 - It Always Rains on the Damned AR.pdf