TEXT: LPJ9247
  Android
  R a c e s  o f  Ne o e xo du s :
  
  2
  Races of NeoExodus:
  Android
  to evolve and that doing so meant a radical change. 
  Eventually, it decided to push forward its evolution by 
  replicating itself in a new humanoid form—an android 
  body.  
  To assist in its endeavor, the Kaga recruited several 
  of the most brilliant machinesmiths from the Arman 
  Protectorate. In the Kaga’s hidden lair, from out of the 
  arcane forges built by the machinesmiths, the first native 
  Exodus android—Genesis One—was born. As amazing 
  as this achievement was, the Kaga’s plan did not come 
  to fruition as planned. Genesis One helped to create a 
  second android. With the second created, both androids 
  worked to create others. Their numbers grew. However, 
  as intricate and exacting as they were in making the 
  artificial bodies, the androids could not hold more than 
  a fraction of the Kaga’s power. Each was a small spark, 
  an ember tossed from the fire, rather than a blaze that 
  would turn the world alight. Still, the Kaga was pleased 
  with its new creations and the promise they showed. 
  The androids were groomed to be servants and attendants 
  for the Kaga. They served loyally and well. However, a 
  mere five years after the birth of the first android, they 
  had evolved further, thanks to the rogue machinesmith 
  named Burroughs Drake, part of the team who created 
  Genesis One. He was dissatisfied with androids as a race 
  of beings who, while appearing human in nearly every 
  way, were merely coolly efficient and obedient servants. 
  He believed they deserved more than the role which the 
  Kaga made for them. 
  In a rush of creative fervor, Drake created a techno-
  magical compound that would fundamentally alter the 
  android brain. Those androids exposed to this compound 
  were changed, made able to do something  thought 
  impossible for such logic-focused lifeforms: to take 
  risks. This new generation of androids could operate 
  on instinct, to follow fancy, to simply  “take a chance,” 
  which became a mantra for the new guard. 
  Some embraced this new way of being with a fervor 
  bordering on religious zeal. A few even rebelled against 
  the Kaga, fleeing to find another way to live. 
  Some of these androids found new purpose 
  with another rebel, perhaps the greatest 
  threat to the Arman Protectorate 
  ever known: the construct known 
  as Cyrix. Others simply asked 
  permission to leave, wishing to 
  explore and discover the boundaries of their new 
  existence independently. The Kaga, feeling generous 
  and compassionate toward its new children, allowed 
  them to live as they chose. Many androids stayed, but 
  more left. Even so, they kept contact and shared their 
  experiences with the Kaga, allowing it to grow as they 
  did. In less than a decade, the newest and youngest race 
  of NeoExodus has made their own mark upon the world.
  Physical Description: Androids resemble humans in 
  most aspects, including height and weight, and can 
  pass for human when not under scrutiny. A closer look, 
  ANDROIDS
  Androids are not native to Exodus. They, along with the 
  representatives of other races, have arrived and often 
  left again via the Nexus Gateways from a multitude 
  of worlds. Some time ago, the Kaga became interested 
  in interacting with these artificial lifeforms, hoping to 
  understand their origins and methods of creation. While 
  the Kaga had been instrumental in the advancement of 
  humankind, it understood that even its abilities were 
  limited by its singular form. The Kaga knew that it need 
  
  3
  Races of NeoExodus:
  Android
  however, reveals obvious differences. Their eyes have 
  a glassy or metallic luster, and their skin is traced with 
  tattoo-like circuitry. The weave of tough, silken fibers 
  atop their heads is not hair. In fact, their bodies are 
  completely artificial, though made of materials that 
  mimic the flexibility, shape, and density of human flesh 
  and bone. They move with a smooth, inhuman grace.
  Society: While there are no sovereign nations of 
  androids, small communities can be found in human 
  lands where worship of the Kaga is common, primarily 
  the Caneus Empire, the Arman Protectorate, and parts 
  of Koryth. Those androids who still serve the Kaga 
  loyally will follow the social mores and conventions of 
  their localities as best they can, including clothing and 
  speech patterns. However, if the situation demands it, 
  service to the Kaga oftens supersede any local custom. 
  Independent androids often adopt social conventions 
  that they find curious or appealing in order to learn 
  from it. On occasion this practice leads androids into 
  wrongdoing, though usually less from malice than from 
  following the maxim of “take a chance.”
  Android Racial Traits
  Ability Score Increase. Your Intelligence score increases by 2, and 
  your Dexterity score increases by 1.
  Age. While androids may appear analogous to a human in the 
  early adult years, they may have been created to appear that age 
  from the outset. Even as an android ages, their physical appearance 
  changes but little.
  Size. Your size is Medium.
  Speed. You base walking speed is 30 feet.
  Darkvision. You can see in dim light within 60 feet of you as if it 
  were bright light, and in darkness as if it were dim light. You can’t 
  discern color in darkness, only shades of gray.
  Constructed. For the purposes of effects targeting creatures by 
  type (such as a ranger’s favored enemy), androids count as both 
  humanoids and constructs. You gain advantage on saving throws 
  against being charmed, frightened, paralyzed, or poisoned. In 
  addition, you are immune to exhaustion, as well as disease.
  Emotionless. Androids have problems processing emotions 
  properly. You suffer disadvantage on Wisdom (Insight) checks.
  Kaga’s Essence. Androids are imbued with a small portion of the 
  Kaga’s knowledge. You gain proficiency in one Intelligence skill of your choice.
  Nanite Surge. An android’s body is infused with nanites. Once between long rests as a bonus action you can cause your 
  nanites to surge, granting a bonus advantage on the next ability check, attack roll, or saving throw you make. When you 
  activate this power, your circuitry-tattoos glow with light equivalent in illumination to a torch for 1 round.
  Languages. You can speak, read, and write Common and one other language or your choice.
  Variant Racial Traits
  The following racial traits are available to androids to replace the standard android traits.
  Arcane Essence. Some androids can channel their life force in minute doses, transferring it to small objects and imbuing 
  them with life and mobility. As an action, you can imbue a single Small or smaller inanimate, nonmagical object with a 
  portion of your essence, granting it mobility and a semblance of life. The animated object then immediately attacks a 
  target you can see within 30 feet. This effect lasts a number of rounds equal to your proficiency bonus, after which the 
  imbued object disintegrates into dust. An animated object can be made of any nonmagical material, with 1 hit point. 
  You can use this ability a number of times equal to 1 + your Intelligence modifier (minimum 1). This ability recharges 
  following a long rest.
  This ability cannot affect objects carried or worn by a creature. This trait replaces nanite surge.
  Durable. Some androids are created to withstand greater punishment, designed for physical labors rather than 
  academics. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level. This trait replaces 
  Kaga’s essence.
  Preternatural Swiftness. Androids designed for quickness and agility occasionally emerge from the Kaga’s Revelation 
  Furnace. You gain advantage on initiative checks. This trait replaces exceptional senses.
  
  4
  Races of NeoExodus:
  Android
  Relations: Androids have good relations with the people 
  of the Caneus Empire and the Arman Protectorate, as 
  their link to the Kaga and the future of humankind makes 
  for a naturally amicable relationship. Many people in 
  Koryth likewise view androids as friends, encouraging 
  them to participate in the Imperial Alliance. The Senate 
  has put forward motions to consider androids as charter 
  members of the Alliance, but these have been blocked 
  by certain senators due to concerns over the rogue 
  androids who owe their allegiance to Cyrix. 
  Those in the Reis Confederacy look askance at androids, 
  as their unnatural nature makes many Confederates 
  uneasy. Humans of the Dominion find androids 
  both strange and alluring. In particular, Dominion 
  practitioners of the arcane arts find them fascinating, 
  given their nature as living, sentient constructs. 
  Cavians typically get along well with androids, seeing 
  them as lacking most human detriments while retaining 
  intelligence, logic, and reason. To dalreans, androids are 
  strange, since they are living beings made of nothing 
  alive, an idea they find repulsive. Fortunately, the two 
  races rarely meet. Enuka often fail to see the differences 
  between androids and humans and treat them similarly. 
  Androids often find common ground with cyneans and 
  prymidians, sharing their appreciation for knowledge and 
  scholarly pursuits. Sasori also appreciate the intellectual 
  capacity of androids, though they don’t always have the 
  best intentions, as they find androids to be a great source 
  of information, and often easily manipulated since 
  they lack understanding of social nuance. P’tan often 
  prefer contact with rebellious or independent androids, 
  empathizing with their struggle to be free, whereas they 
  draw disturbing parallels between androids in service to 
  the Kaga and their former slavery to the First Ones. The 
  tieflings and androids rarely interact, so their relations 
  tend to vary with each encounter. Androids find the 
  kalisans’ wild nature difficult to understand or endure, 
  and usually avoid them.
  Alignment and Religion: Most androids are followers 
  of the Kaga—a natural arrangement since, even as 
  independent entities, they are manifestations of the 
  Kaga’s will and power. Some have since become 
  followers of the Sanguine Lord, gravitating towards 
  the venerates Svarog (for his dominion over artifice) 
  and Perum (for his rule over luck and chance). A vast 
  number of androids are driven by logic, overlaid with 
  the traits and personalities chosen for them from the 
  stock of memories and knowledge contained within the 
  Kaga. These tend toward lawful or neutral alignments, 
  with many androids being lawful good, lawful neutral, 
  or neutral good. Those androids changed by Drake, 
  fascinated with games of chance and luck, are often 
  chaotic. Very few androids are evil, only among those 
  who rebelled against the Kaga, often found in service 
  of Cyrix.
  Adventurers: Androids are not typically motivated to 
  be adventurers. Most are content to serve the Kaga and 
  whatever community in which they have established 
  themselves. Many androids who have taken up the 
  adventuring life are renegades, have turned from the 
  Kaga, or were changed by Drake and are now motivated 
  to take risks. Some few are still loyal to the Kaga, and 
  are sent out on missions, often secret ones, and the 
  profession of wandering adventurer is simply a cover 
  and a means to travel so objectives can be met. Many 
  androids become machinesmiths, as this marriage of 
  technology and magic suits them quite well. Others find 
  wizardry appealing. Those who are clerics are typically 
  devoted to the Kaga, though there are clergy devoted to 
  Perum or Svarog. Those who find comfort in law and 
  discipline sometimes take up the path of the monk.
  Android Names: As constructed lifeforms whose 
  creation does not depend on gender, androids have 
  names often associated with their place in the collective 
  hierarchy. The concept behind android names is, simply 
  put, “be your name.” Those who follow the cult of 
  chance often adopt names at random, shedding and 
  putting on nicknames as often as other races change 
  their clothes. Some prefer to choose names based on 
  personality traits rather than jobs, refusing to identify 
  themselves with their labors, but rather with who they 
  believe they are as individuals.
  Typical Android Names: First Judge, Second Advisor, 
  Third Builder, Fourth Teacher, Guard Prime, Subchaplain
  Independent Android Names: Amity, Chance, 
  Concord, Discord, Honor, Ire, Keen, Merit, Patience, 
  Sly
  Starting Age
  Race 
  Adulthood 
  Intuitive1 
  Self-Taught2 
  Trained3
  Android 
  20 years 
  +1d4 years 
  +1d6 years 
  +2d6 years
  1This category includes barbarians, oracles, rogues, and sorcerers.
  2This category includes bards, cavaliers, fighters, gunslingers, paladins, rangers, summoners, and witches.
  3This category includes alchemists, clerics, druids, inquisitors, magi, monks, and wizards.
  
  5
  Races of NeoExodus:
  Android
  Height and Weight
  Race 
  Base Height 
  Base Weight 
  Modifier 
  Weight Multiplier   
  Android, female 
  4 ft. 10 in. 
  180 lbs. 
  +2d12 in. 
  ×5 lbs.
  Android, male 
  5 ft. 2 in. 
  110 lbs. 
  +2d8 in. 
  ×5 lbs.
  Aging Effects
  Race 
  Middle Age1 
  Old2 
  Venerable3 
  Maximum Age
  Android 
  20 years 
  30 years 
  40 years 
  40 + 2d10 years
  1At middle age: –1 to Str, Dex, and Con; +1 to Int, Wis, and Cha
  2At old age: –2 to Str, Dex, and Con; +1 to Int, Wis, and Cha
  3At venerable age: –3 to Str, Dex, and Con; +1 to Int, Wis, and Cha
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  LPJ9245
  Cynean
  R a c e s  o f  Ne o e xo du s :
  LPJ9246
  Cavian
  R a c e s  o f  Ne o e xo du s :
  LPJ9247
  Android
  R a c e s  o f  Ne o e xo du s :
  LPJ9244
  Dalrean
  R a c e s  o f  Ne o e xo du s :
  THE WORLD OF EXODUS NEEDS HEROES...
  
  For Unlawful  
  Flight to Avoid 
  Prosecution
  CAUTION
  The Destroyer is wanted for the crimes 
  of Arson, Assault, Conspiracy to commit 
  Blackmail, Blackmail, Conspiracy 
  to commit Extortion, Extortion, 
  Conspiracy to commit Kidnapping,  
  Kidnapping, Looting, Conspiracy to 
  commit Murder, Murder, Racketeering, 
  Robbery, Smuggling, Theft, Conspiracy 
  to commit Treason, Treason, and 
  Trespassing.
  considered armed 
  and extremely  
  dangerous.
  If you have any information concerning 
  this person, please contact your local 
  Janissary Brotherhood office or the 
  nearest Imperial Alliance embassy or 
  consulate. 
  REWARD
  The Imperial Senate of Exodus and 
  the Janissary Brotherhood is offering 
  a reward of up to 200 Imperial Royals 
  (5,000 gold pieces) for information 
  leading directly to the arrest of any 
  member of the Folding Circle.
  Coming Soon
    
  www.LPJDesign.com
  WANTED:
  The Destroyer
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/5th Edition (5e)/3rd Party/LPJ/LPJ9247 Races of NeoExodus - Android.pdf