TEXT: A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
   Sheets User’s Guide
   Sheets User’s Guide
  What’s this? A user’s guide for filling out a character record sheet? Well, yeah, I thought it
  might be a good idea to explain some of the thoughts behind it all… Not that that means
  you’ll have to stick to my way of thinking, though :)
  Thanks to Patrick Thomas Morgan <duncan@poky.srv.net> for the housing/equipment and
  vehicle pages of the sheet.
  — Gurth <gurth@xs4all.nl>
  THE FONT
  THE FONT
  You’ll need a font called Avantgarde Md BT
  Avantgarde Md BT to make the most use of this sheet; lucky for you, you can
  download it by pointing a web browser at http://shadowrun.html.com/plasticwarriors/fonts/.
  CHARACTER RECORD SHEET
  CHARACTER RECORD SHEET
  This is just like the standard Millennium’s End character record sheet, as provided in the rulebook. It just has a
  bit less information on it, but that’s all covered by the remaining pages.
  The Total Armor Coverage also lists the Trauma Modifiers (in the “TM” column) for each of the Body Zones, for
  quick reference,
  SKILL RECORD SHEET
  SKILL RECORD SHEET
  This is basically an expanded version, with more room than the standard one. It contains all skills and subskills
  from the rulebook, and there is room to record two or three extra subskills of your own invention for each skill.
  AMMUNITION RECORD SHEET
  AMMUNITION RECORD SHEET
  Each line of the ammo record sheet pages contains ammunition record boxes, representing
  one magazine each. Delete any magazines you don’t require (but don’t
  don’t save this file if you
  do!), and copy each line that you do need onto a page, as many times as you need it, then
  print it out.
  If your required magazine size is not included, select one size larger and mark off excess boxes
  with an X, like so: �. Write the caliber on the line at the bottom, and the ammunition type in the
  top of the magazine. For belted ammunition, use the 100-round box; if the belt is longer than
  100 rounds, simply use more than one record box for a single belt.
  When in play, mark off any fired rounds with a check mark: �.
  For example, the picture to the right shows a 10-round magazine of 9mm Parabellum ball ammunition, of
  which three rounds have been fired. It is the 12-round ammo record box, two of which have been marked off
  to indicate that only ten rounds will fit into the magazine.
  ARMOR RECORD SHEET
  ARMOR RECORD SHEET
  This has a table in which you can enter the name, Armor Values, and Conversion Numbers of each individual
  piece of armor. Also included is a Body Zone diagram, on which you can color the Body Zones covered by the
  armor if you have nothing better to do.
    Ball
  � � �
  � � �
  � � �
  � � �
  Caliber:
  9mm Para   
  (12 rounds)
  LEGAL SMALL PRINT ’N’ STUFF
  LEGAL SMALL PRINT ’N’ STUFF
  These record sheets may be freely copied and distributed by anyone and to anywhere, on these two conditions: they (and the file they come
  in) must remain completely unmodified, and nobody may make a profit off the distribution. You may modify the sheets or the file as much as
  you like if it’s for personal use only — however, don’t distribute those modified copies, okay?
  These sheets are copyright © 1996-1998 by Gurth <gurth@xs4all.nl>, based on those provided with the Millennium’s End game and
  gamemaster screen. Housing/Equipment, and Vehicle record sheets by Patrick Thomas Morgan <duncan@poky.srv.net>. Come pay a visit
  to the Plastic Warriors
  Plastic Warriors web page at http://shadowrun.html.com/plasticwarriors/.
  Millennium’s End is a trademark of Chameleon Eclectic Entertainment, Inc. (website: http://www.chameleon-eclectic.com/) They reserve all
  rights to the game etc. etc. etc.
  Oh yeah, credit where credit is due: the idea for the ammo record sheets came from Twilight: 2000
  Twilight: 2000 by the now-defunct GDW.
  
  A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
  Character Record Sheet
  Character Record Sheet
  Character: 
  Player:
  Sex                    Ht.              Wt.             Age              
  Birthdate                               Race                               
  Nationality                                                                      
  Eye color                              Hair color                         
  Skin color                              Handed                           
  Identifying marks                                                           
                                                                                         
  Family                                                                            
                                                                                         
  Additional notes                                                             
                                                                                         
                                                                                         
                                                                                         
  INTELLIGENCE
  SENSIBILITY
  AGILITY
  Perception
  COORDINATION
  Base Speed
  CONSTITUTION
  Recovery
  STRENGTH
  Endurance
  PERSONALITY
  Damage Rating
  APPEARANCE
  Mass Factor
  BRAVADO
  WILLPOWER
  TOTAL ARMOR COVERAGE
  TOTAL ARMOR COVERAGE
  (See separate Armor Record Sheet)
  AV / CN
  TM
  1. 
  ___ / ___
  1.6
  2. 
  ___ / ___
  1.4
  3. 
  ___ / ___
  1.0
  4. 
  ___ / ___
  1.4
  5. 
  ___ / ___
  1.6
  6. 
  ___ / ___
  1.0
  7. 
  ___ / ___
  1.4
  8. 
  ___ / ___
  1.6
  9. 
  ___ / ___
  1.0
  10. ___ / ___
  1.2
  11. ___ / ___
  1.0
  12. ___ / ___
  0.8
  13. ___ / ___
  0.8
  14. ___ / ___
  0.8
  15. ___ / ___
  0.8
  16. ___ / ___
  0.8
  17. ___ / ___
  1.0
  18. ___ / ___
  0.8
  19. ___ / ___
  0.8
  20. ___ / ___
  1.0
  21. ___ / ___
  0.8
  22. ___ / ___
  0.6
  23. ___ / ___
  0.6
  24. ___ / ___
  0.6
  25. ___ / ___
  0.6
  BODY
  BODY
  Body Zone
  Damage Type
  TL
  Imp.
  1. 
  head
  __________________
  _____
  _____
  2. 
  neck
  __________________
  _____
  _____
  3. 
  shoulder
  __________________
  _____
  _____
  4. 
  torso
  __________________
  _____
  _____
  5. 
  vitals
  __________________
  _____
  _____
  6. 
  shoulder
  __________________
  _____
  _____
  7. 
  torso
  __________________
  _____
  _____
  8. 
  vitals
  __________________
  _____
  _____
  9. 
  hip
  __________________
  _____
  _____
  10. groin
  __________________
  _____
  _____
  11. hip
  __________________
  _____
  _____
  12. upper arm __________________
  _____
  _____
  13. forearm
  __________________
  _____
  _____
  14. upper arm __________________
  _____
  _____
  15. forearm
  __________________
  _____
  _____
  16. thigh
  __________________
  _____
  _____
  17. knee
  __________________
  _____
  _____
  18. calf
  __________________
  _____
  _____
  19. thigh
  __________________
  _____
  _____
  20. knee
  __________________
  _____
  _____
  21. calf
  __________________
  _____
  _____
  22. hand
  __________________
  _____
  _____
  23. hand
  __________________
  _____
  _____
  24. foot
  __________________
  _____
  _____
  25. foot
  __________________
  _____
  _____
  update impairment box below
  �
  TOTAL IMPAIRMENT
  TOTAL IMPAIRMENT
  Mental
  Mental
  Lead.
  Lead.
  Arm
  Arm
  Foll.
  Foll.
  Arm
  Arm
  Legs
  Legs
  Armor
  1, 2, (imp x ½)
  3, 6 (x ½). 4, 5, 7, 8
  9-11, 16-21, 24, 25
  12, 13, 22
  14, 15, 23
  Total Impairment
  
  A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
  Skills Record Sheet
  Skills Record Sheet
  Player: 
  Character:
  Academic Skills
  Roll
  Skill
  level
  uses
  ____ Anthropology
  ____
  ____
  ____
  Anthropology
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Business
  ____
  ____
  ____
  Economics
  ____
  ____
  ____
  Finance
  ____
  ____
  ____
  Management
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Geography
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Geology
  ____
  ____
  ____
  Paleonthology
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ History
  ____
  ____
  ____
  Ancient
  ____
  ____
  ____
  European
  ____
  ____
  ____
  Modern
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Journalism
  ____
  ____
  ____
  Research
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ __________lang.
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ __________lang.
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Law
  ____
  ____
  ____
  Civil/Business
  ____
  ____
  ____
  Criminal
  ____
  ____
  ____
  International
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Literature
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Philosophy
  ____
  ____
  ____
  Eastern
  ____
  ____
  ____
  Western
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Creative Skills
  Roll
  Skill
  level
  uses
  ____ Acting
  ____
  ____
  ____
  Con
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Roll
  Skill
  level
  uses
  ____ Art
  ____
  ____
  ____
  Drafting
  ____
  ____
  ____
  Drawing
  ____
  ____
  ____
  Painting
  ____
  ____
  ____
  Scuplture
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Dance
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Make-up
  ____
  ____
  ____
  Disguise
  ____
  ____
  ____
  Theatrical
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Music
  ____
  ____
  ____
  Keyboard
  ____
  ____
  ____
  Percussion
  ____
  ____
  ____
  Singing
  ____
  ____
  ____
  Strings
  ____
  ____
  ____
  Wind
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Photography
  ____
  ____
  ____
  Film
  ____
  ____
  ____
  Still
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Domestic/Technical Skills
  Roll
  Skill
  level
  uses
  ____ Carpentry
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Electrics
  ____
  ____
  ____
  Electronics
  ____
  ____
  ____
  Wiring
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Gen. Mechanics
  ____
  ____
  ____
  Int. Comb. Engines
  ____
  ____
  ____
  Jets
  ____
  ____
  ____
  Mechanical Systems ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Metalworking
  ____
  ____
  ____
  Milling
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Mini. Mechanics
  ____
  ____
  ____
  Gunsmithing
  ____
  ____
  ____
  Locksmithing
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Medical Skills
  Roll
  Skill
  level
  uses
  ____ Dentistry
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Medicine
  ____
  ____
  ____
  Emergency Med.
  ____
  ____
  ____
  General Practice
  ____
  ____
  ____
  Veterinary
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Pharmacy
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Surgery
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Natural Skills
  Roll
  Skill
  level
  uses
  ____ Farming
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Fishing
  ____
  ____
  ____
  Freshwater
  ____
  ____
  ____
  Sea
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Foraging
  ____
  ____
  ____
  Arctic
  ____
  ____
  ____
  Equatorial
  ____
  ____
  ____
  Temperate
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Hiding
  ____
  ____
  ____
  Concealment
  ____
  ____
  ____
  Creeping
  ____
  ____
  ____
  Shadowing
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Meteorology
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Navigation
  ____
  ____
  ____
  Air
  ____
  ____
  ____
  Land
  ____
  ____
  ____
  Water
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Perception
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  
  A Plastic Warriors Production
  ©����
  Natural Skills (Continued)
  Roll
  Skill
  level
  uses
  ____ Survival
  ____
  ____
  ____
  Arctic
  ____
  ____
  ____
  Equatorial
  ____
  ____
  ____
  Temperate
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Tracking
  ____
  ____
  ____
  Hunting Arctic
  ____
  ____
  ____
  Hunting Equatorial
  ____
  ____
  ____
  Hunting Temperate
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Physical Skills
  Roll
  Skill
  level
  uses
  ____ Armed H-to-H
  ____
  ____
  ____
  Block/Parry
  ____
  ____
  ____
  Swing
  ____
  ____
  ____
  Thrust
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Athletics
  ____
  ____
  ____
  Bodybuilding
  ____
  ____
  ____
  Gymnastics
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Climb
  ____
  ____
  ____
  Mountaineering
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Jump
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Kata
  ____
  ____
  ____
  Aikido
  ____
  ____
  ____
  Jiu-jitsu
  ____
  ____
  ____
  Karate
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Run
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Swim
  ____
  ____
  ____
  Scuba
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Unarmed H-to-H
  ____
  ____
  ____
  Block
  ____
  ____
  ____
  Combat Throw
  ____
  ____
  ____
  Dodge
  ____
  ____
  ____
  Grapple
  ____
  ____
  ____
  Kick
  ____
  ____
  ____
  Punch
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Reflexive Skills
  Roll
  Skill
  level
  uses
  ____ Aim
  ____
  ____
  ____
  Autofire
  ____
  ____
  ____
  Bow
  ____
  ____
  ____
  Longarm
  ____
  ____
  ____
  Rocket
  ____
  ____
  ____
  Slingshot
  ____
  ____
  ____
  Smallarm
  ____
  ____
  ____
  Throw
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Drive
  ____
  ____
  ____
  Automobile
  ____
  ____
  ____
  Motorcycle
  ____
  ____
  ____
  Powerboat
  ____
  ____
  ____
  Semi-truck
  ____
  ____
  ____
  Tracked Vehicle
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Parachute
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Pilot
  ____
  ____
  ____
  Glider
  ____
  ____
  ____
  Helicopter
  ____
  ____
  ____
  IFR
  ____
  ____
  ____
  Multi-engine Jet
  ____
  ____
  ____
  Multi-engine Prop
  ____
  ____
  ____
  Single-engine Jet
  ____
  ____
  ____
  Single-engine Prop
  ____
  ____
  ____
  VTOL
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Ride
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Ski
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Scientific Skills
  Roll
  Skill
  level
  uses
  ____ Biology
  ____
  ____
  ____
  Botany
  ____
  ____
  ____
  Microbiology
  ____
  ____
  ____
  Zoology
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Computer Ops.
  ____
  ____
  ____
  Civil Systems
  ____
  ____
  ____
  Networks
  ____
  ____
  ____
  Programming
  ____
  ____
  ____
  Security
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Roll
  Skill
  level
  uses
  ____ Engineering
  ____
  ____
  ____
  Aeronautical
  ____
  ____
  ____
  Chemical
  ____
  ____
  ____
  Civil
  ____
  ____
  ____
  Electrical
  ____
  ____
  ____
  Mechanical
  ____
  ____
  ____
  Nuclear
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Math
  ____
  ____
  ____
  Algebra
  ____
  ____
  ____
  Calculus
  ____
  ____
  ____
  Geometry
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Military Sciences
  ____
  ____
  ____
  Hardware
  ____
  ____
  ____
  Strategy
  ____
  ____
  ____
  Tactics
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Police Sciences
  ____
  ____
  ____
  Forensics
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  Social Skills
  Roll
  Skill
  level
  uses
  ____ Animal Training
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Diplomacy
  ____
  ____
  ____
  Coercion
  ____
  ____
  ____
  Lying
  ____
  ____
  ____
  Prying
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Gambling
  ____
  ____
  ____
  Betting
  ____
  ____
  ____
  Card Games
  ____
  ____
  ____
  Dice Games
  ____
  ____
  ____
  Table Games
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Hypnosis
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  ____ Psychology
  ____
  ____
  ____
  Deviant Behavior
  ____
  ____
  ____
  Psychoanalysis
  ____
  ____
  ____
  ______________
  ____
  ____
  ____
  ______________
  ____
  ____
  
  A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
  Weapon
  Weapons Record Sheet
  s Record Sheet
  Player: 
  Character:
  Weapon
  Subskill used
  Roll
  Speed
  IA
  Fire
  Rate
  Hands
  Req’d
  Eff.
  Range
  Max.
  Range
  Action
  Ammunition
  Ammunition type
  Damage
  normal/silenced
  Magazine size
  Magazine
  type
  Number of magazines
  Total number of rounds
  Weapon
  Subskill used
  Roll
  Speed
  IA
  Fire
  Rate
  Hands
  Req’d
  Eff.
  Range
  Max.
  Range
  Action
  Ammunition
  Ammunition type
  Damage
  normal/silenced
  Magazine size
  Magazine
  type
  Number of magazines
  Total number of rounds
  Weapon
  Subskill used
  Roll
  Speed
  IA
  Fire
  Rate
  Hands
  Req’d
  Eff.
  Range
  Max.
  Range
  Action
  Ammunition
  Ammunition type
  Damage
  normal/silenced
  Magazine size
  Magazine
  type
  Number of magazines
  Total number of rounds
  Weapon
  Subskill used
  Roll
  Speed
  IA
  Fire
  Rate
  Hands
  Req’d
  Eff.
  Range
  Max.
  Range
  Action
  Ammunition
  Ammunition type
  Damage
  normal/silenced
  Magazine size
  Magazine
  type
  Number of magazines
  Total number of rounds
  
  A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
  Ammunition Record Sheet
  Ammunition Record Sheet
  Player: 
  Character:
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  (12 rounds)
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  (12 rounds)
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  (12 rounds)
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  (12 rounds)
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  (12 rounds)
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  (12 rounds)
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  (12 rounds)
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  (15 rounds)
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  (15 rounds)
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  (15 rounds)
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  (15 rounds)
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  (15 rounds)
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  (15 rounds)
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  (15 rounds)
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  Caliber:
  ____________
  (20 rounds)
  � � � �
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  Caliber:
  ____________
  (20 rounds)
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  Caliber:
  ____________
  (20 rounds)
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  (20 rounds)
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  (20 rounds)
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  Caliber:
  ____________
  (20 rounds)
  
  A Plastic Warriors Production
  ©����
  � � � � �
  � � � � �
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  Caliber: _________
  (30 rounds)
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  (30 rounds)
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  Caliber: _________
  (30 rounds)
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  (30 rounds)
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  (30 rounds)
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  Caliber: _________
  (35 rounds)
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  (35 rounds)
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  (35 rounds)
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  (35 rounds)
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  (35 rounds)
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  Caliber: _________
  (50 rounds)
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  (50 rounds)
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  (50 rounds)
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  (50 rounds)
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  Caliber: ___________ (100 rounds)
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  A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
  Body Armor Record Sheet
  Body Armor Record Sheet
  Player: 
  Character:
  Armor:
  Worn �
  Speed Modifier:
  Speed Modifier:
  Armor type: 
  Armor type: flexible / rigid
  Body Zone
  AV / CN
  Trauma
  Mod
  Body Zone
  AV / CN
  Trauma
  Mod
  1
  head
  /
  1.6
  14 upper arm
  /
  0.8
  2
  neck
  /
  1.4
  15 forearm
  /
  0.8
  3
  shoulder
  /
  1.0
  16 thigh
  /
  0.8
  4
  torso
  /
  1.4
  17 knee
  /
  1.0
  5
  vitals
  /
  1.6
  18 calf
  /
  0.8
  6
  shoulder
  /
  1.0
  19 thigh
  /
  0.8
  7
  torso
  /
  1.4
  20 knee
  /
  1.0
  8
  vitals
  /
  1.6
  21 calf
  /
  0.8
  9
  hip
  /
  1.0
  22 hand
  /
  0.6
  10
  groin
  /
  1.2
  23 hand
  /
  0.6
  11
  hip
  /
  1.0
  24 foot
  /
  0.6
  12
  upper arm
  /
  0.8
  25 foot
  /
  0.6
  13
  forearm
  /
  0.8
  Armor:
  Worn �
  Speed Modifier:
  Speed Modifier:
  Armor type: 
  Armor type: flexible / rigid
  Body Zone
  AV / CN
  Trauma
  Mod
  Body Zone
  AV / CN
  Trauma
  Mod
  1
  head
  /
  1.6
  14 upper arm
  /
  0.8
  2
  neck
  /
  1.4
  15 forearm
  /
  0.8
  3
  shoulder
  /
  1.0
  16 thigh
  /
  0.8
  4
  torso
  /
  1.4
  17 knee
  /
  1.0
  5
  vitals
  /
  1.6
  18 calf
  /
  0.8
  6
  shoulder
  /
  1.0
  19 thigh
  /
  0.8
  7
  torso
  /
  1.4
  20 knee
  /
  1.0
  8
  vitals
  /
  1.6
  21 calf
  /
  0.8
  9
  hip
  /
  1.0
  22 hand
  /
  0.6
  10
  groin
  /
  1.2
  23 hand
  /
  0.6
  11
  hip
  /
  1.0
  24 foot
  /
  0.6
  12
  upper arm
  /
  0.8
  25 foot
  /
  0.6
  13
  forearm
  /
  0.8
  Armor:
  Worn �
  Speed Modifier:
  Speed Modifier:
  Armor type: 
  Armor type: flexible / rigid
  Body Zone
  AV / CN
  Trauma
  Mod
  Body Zone
  AV / CN
  Trauma
  Mod
  1
  head
  /
  1.6
  14 upper arm
  /
  0.8
  2
  neck
  /
  1.4
  15 forearm
  /
  0.8
  3
  shoulder
  /
  1.0
  16 thigh
  /
  0.8
  4
  torso
  /
  1.4
  17 knee
  /
  1.0
  5
  vitals
  /
  1.6
  18 calf
  /
  0.8
  6
  shoulder
  /
  1.0
  19 thigh
  /
  0.8
  7
  torso
  /
  1.4
  20 knee
  /
  1.0
  8
  vitals
  /
  1.6
  21 calf
  /
  0.8
  9
  hip
  /
  1.0
  22 hand
  /
  0.6
  10
  groin
  /
  1.2
  23 hand
  /
  0.6
  11
  hip
  /
  1.0
  24 foot
  /
  0.6
  12
  upper arm
  /
  0.8
  25 foot
  /
  0.6
  13
  forearm
  /
  0.8
  
  A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
  Equipment Record Sheet
  Equipment Record Sheet
  Player: 
  Character:
  Currency & Housing
  Currency & Housing
  Currency/Credit
  Source
  Amount
  Carried
  Amount
  Available
  House/Apartment
  Address & Phone Number
  Equipment
  Equipment
  Item
  Carried
  Location
  Notes
  �
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  A Plastic Warriors Production
  ©����
  Millennium’s End
  Millennium’s End
  Vehicle Record Sheet
  Vehicle Record Sheet
  Player: 
  Character:
  Vehicles
  Vehicles
  Vehicle
  Skill
  Acceleration
  Thr./Lim
  Braking
  Thr./Lim.
  Cornering
  Thr./Lim
  Top
  Speed
  Range
  Notes
  Vehicle
  Skill
  Acceleration
  Thr./Lim
  Braking
  Thr./Lim.
  Cornering
  Thr./Lim
  Top
  Speed
  Range
  Notes
  Vehicle
  Skill
  Acceleration
  Thr./Lim
  Braking
  Thr./Lim.
  Cornering
  Thr./Lim
  Top
  Speed
  Range
  Notes
  Vehicle
  Skill
  Acceleration
  Thr./Lim
  Braking
  Thr./Lim.
  Cornering
  Thr./Lim
  Top
  Speed
  Range
  Notes
  Vehicle
  Skill
  Acceleration
  Thr./Lim
  Braking
  Thr./Lim.
  Cornering
  Thr./Lim
  Top
  Speed
  Range
  Notes
  
SOURCE: textdata/thevault/Millenniums End/Millennium's End Character Sheet.pdf