TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE 
  ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Xerbo’s Gift (Regional, see above) 
   
  APL 4 (all of APL2 plus the following) 
  �      None 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � Mithral chain shirt (Adventure; DMG) 
  � Pearl of power (1
  st-level spells) (Adventure; 
  DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � +1 Mithral Breastplate (Adventure; DMG) 
  � Elixir of Hiding (Adventure; DMG) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � +2 Full plate (Adventure, DMG) 
  � Metamagic rod of empower (lesser) 
  (Adventure, DMG) 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � +2 Mithral breastplate (Adventure, DMG) 
   
  Adventure Record# 
  594 CY
  A D V E N T U R E
   
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 xp; 450 gp 
   
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
  Mask of Hextor (partial): As the killing blow was struck by the 
  heavy flail, Hextor’s Wrath, the left side of your face began scarring 
  from the force of the blow.  Before your death, you managed to 
  catch a glimpse of the God of War and Tyranny’s pleasure with 
  another death in battle.  As a sign of his favor, the left side of your 
  face has been scarred with the symbol of Hextor (a fist holding six 
  arrows facing downward in a fan).  This new scar provides the 
  following benefits: +4 circumstance bonus to any Intimidate skill 
  checks; all NPC followers of Heironeous will treat the player as 
  unfriendly; -4 circumstance penalty to all Diplomacy checks.  
  Followers of Hextor will treat the player as friendly and provide a 
  +4 circumstance bonus to all Diplomacy checks.  Normal healing 
  and healing magic have proven ineffectual in removing the scars.  
  To cover up the scars, it takes a Disguise check of DC 30.  
  Removing the Mask of Hextor (partial) will require an afflicted 
  player to contact the Dvyers PoC and request further information. 
  Velvet Bag: The sneak thief pressed this into your pocket right 
  before he died. The signet ring inside is nonmagical but is 
  dissimilar to all current signet rings.  This ring must be important 
  to someone 
   
  Deal with Hextor: For returning Hextor’s Wrath to the Cult of 
  Hextor, the cult members are willing to enhance any melee 
  weapon with the vicious enchantment.  This favor needs to be used 
  immediately before the Cult has to go back into hiding.  If not 
  used, the player will have to wait until the Cult resurfaces again.   
  Xerbo’s Gift: For turning over Hextor’s Wrath to the Cathedral of 
  Xerbo, the High Priest has decided to open his stores to you.  This 
  character has one-time regional access to purchase a single 
  medium-sized or small-sized adamantine weapon.  Please list the 
  weapon here and write USED across this entry when the weapon 
  is purchased. ______________________________________________________________ 
  Favor of Merchant’s Council: For getting rid of the Tambrosh 
  problem the merchant Falfringer has allowed the character to 
  purchase one of the following ioun stones. It is considered to be 
  Adventure access.   A deep red sphere, incandescent blue, pale blue 
  rhomboid, the pink rhomboid, the pink and green and the scarlet 
  and blue ioun stones.  Write down the ioun stone purchased in the 
  space provided. _______________________________________ 
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  Dyv4-07 Tides of Tambrosh 
  A Regional Adventure 
  Set in the Dyvers Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained _____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Dyvers/594/Normal Scenarios/DYV4-07 - Tides of Tambrosh (APL 2-12)/DYV4-07 - Tides of Tambrosh AR.pdf