TEXT: Armor
  Class
  Hit Points
  Max: _____
  Name
  Title
  Occupation
  Class
  Alignment
  Speed
  Level
  XP
  Combat Basics
  Initiative: 
  _______
  Action dice: _______
  Attack: 
  _______
  Crit die: 
  _______
  Crit table: _______
  Weapons
  Treasure
  Equipment
  Armor
  Ref
  Save
  Fort
  Save
  Will
  Save
  Strength
  Modifier: _____
  Agility
  Modifier: _____
  Stamina
  Modifier: _____
  Personality
  Modifier: _____
  Luck
  Modifier: _____
  Intelligence
  Modifier: _____
  Missile Attack
  Melee Attack
  Missile Damage
  Melee Damage
  Languages
  Lucky Roll
  Character Portrait or Symbol
  Elf Abilities
  Spells
  Base spell check: _____  Familiar: _________________________
  Patron(s): _________________________________________________
  Corruption: _______________________________________________
  Elf traits: iron vulnerability, heightened senses, Luck mod to
   
  one level 1 spell
  Other notes: _______________________________________________
  Elf
   Spell Name 
  Level 
  Check 
  Mercurial Effect & Notes
   
  Patron bond 
  1 
  ______ 
  ___________________________
   Invoke patron (___/day) 
  1 
  ______ 
  ___________________________
   _______________ ______ 
  ______ 
  ___________________________
   _______________ ______ 
  ______ 
  ___________________________
   _______________ ______ 
  ______ 
  ___________________________
   _______________ ______ 
  ______ 
  ___________________________
   _______________ ______ 
  ______ 
  ___________________________
   _______________ ______ 
  ______ 
  ___________________________
  Wanderer
  Forester
  Elf
  Chaotic
  30'
  1
  10
  8
  11
  +0
  9
  +0
  17
  +2
  12
  +0
  8
  -1
  14
  +1
  +1
  +3
  +1
  Fox's Cunning  
  (-1 Find/Disable traps)
  Common, Elf, Snake-Man, Orc
  +0
  1d20
  +1
  1d6
  II
  +1
  +0
  +1
  +0
  Longsword  
    atk +1 (dmg 1d8) 
   
  Longbow (d16 Init) 70/140/210' 
    atk +1 (dmg 1d6)
  Cloak 
  Backpack 
  Herbs (1 lb.) 
  Rope, 50' 
  Scroll 
  Chalk 
   
  Quiver, 25 arrows
  Unarmored (+0 AC) 
  Check penalty +0, Fumble die d4
  +2
  +2
  1
  +2
  Chill Touch
  1
  +2
  Comprehend Lang
  1
  +2
  Enlarge
  1
  +2
  Runic alphabet, mortal1
  +2
  
SOURCE: textdata/thevault/Dungeon Crawl Classics/DCC Adventures & Settings/DCC Day #1 Shadow of the Beakmen/DCC Day #1 Shadow of the Beakmen Pregens/DCC Beakmen Pregen Elf1 v2.pdf