TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
  APL 2  
  � 
  Cloak of Elvenkind (Adventure, DMG) 
  � 
  Mithral Chain Shirt (Adventure, DMG) 
  � 
  *Wand of Goodberry (Adventure, DMG) 
   
  APL 4 (all of APL 2 plus the following) 
  � 
  Vest of Resistance +1 (Adventure, Complete Arcane) 
  � 
  +1 Keen Scimitar (Adventure, DMG) 
  � 
  *Boots of Elvenkind (Adventure, DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  Vest of Resistance +2 (Adventure, Complete Arcane) 
  � 
  +1 Mithral Chain Shirt (Adventure, DMG) 
  � 
  *Pearl of Power 2
  nd level (Adventure, DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � 
  Pearl of Power 3
  rd level (Adventure, DMG) 
  � 
  +2 Mithral Chain Shirt (Adventure, DMG) 
  � 
  *Gloves of Dexterity +4 (Adventure, DMG) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � 
  Vest of Resistance +3 (Adventure, Complete Arcane) 
  � 
  +3 Mithral Chain Shirt (Adventure, DMG) 
  � 
  *+1 animal bane composite longbow (+2) (Adventure, 
  DMG) 
   
  APL 12 (all of APLs 2-10 plus the following) 
  � 
  Pearl of Power 4
  th level (Adventure, DMG) 
  � 
  +4 Mithral Chain Shirt (Adventure, DMG) 
  � 
  Gloves of Dexterity +6 (Adventure, DMG) 
  � 
  *Vest of Resistance +4 (Adventure, Complete Arcane) 
  Adventure Record# 
  596 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675 xp; 650 gp 
   
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  �Thanks of Ket: One use only for every favor - Cross out when 
  used. This reward must be used within one year from the date of 
  this AR: 
   
  Ket Military Metaorg:  May upgrade any one armor, 
  shield or weapon by +1 enhancement bonus, to a maximum of +4.  
  PC pays the difference.  Regional Access. 
   
  Ket Divine Metaorg: May purchase one circlet of 
  persuasion, phylactery of faithfulness, pearl of power (1
  st, 2
  nd or 3
  rd 
  level), or ring of counter-spells.  Regional access. 
   
  Ket Other Metaorg: A purchase of a magic item is 
  discounted by 20% if made in a Ket Regional Adventure.  May not 
  exceed a total purchase price of APL played * 1000 gp. Does not 
  count for upgrades. Regional Access.   
   
  All:  The smiths of Ket offer to sell you one suit of 
  armor or shield made of adamantine, while the Archons offer to 
  upgrade any vest of resistance, cloak of resistance or ring of 
  protection by +1, to a maximum of +4. The PC must pay the price 
  of the purchase or upgrade themselves.  Regional Access.  
   
  �Influence with the Bramblewood Wild Elves:  Cross out 
  those not applicable.  [] [] [] 
  �The Graces of Sylvana: Sylvana ibn Zoltan appreciates your 
  bravery and assistance and considers you a friend.  She offers to 
  keep you in good housing and food while in Ket, in return for your 
  actions.  You have Standard lifestyle in any Ket regional adventure 
  unless you choose to renounce your friendship with her. 
   
  �Weaknesses of the Horrors: The horrors were studied and 
  dissected. Anyone may spend 2 TU immediately at the conclusion 
  of this adventure to be able to perform sneak attacks (and similar 
  attacks) and/or critical hits on any clockwork horror in any Ket 
  regional adventure.  Anyone with Knowledge of the Horrors 
  from Ket5-02 Recruitment Drive does not have to make a TU 
  expenditure to gain this award. 
   
  �Terrain Striding: Once only, the PC may activate this ability as 
  a standard action that provokes an attack of opportunity.  They may 
  then make a single move action over terrain of any kind while on 
  Oerth without incurring any penalties for movement. This does 
  not grant flight or motive abilities but it does remove movement 
  restrictions, Balance checks, Fortitude saves and the like. Cross out 
  when used. 
   
  This Record Certifies that 
  _______________________________________________ 
  Played 
  by____________________________________________ 
  Player 
  RPGA # 
  Has Completed 
  KET6-01 The Prize 
  A Regional Adventure set in Ket Region 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained 
  ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Ket/596/Normal Scenarios/KET6-01 - The Prize (APL 2-12)/KET6-01 - The Prize AR.pdf