TEXT:  
   
  GP
  Starting GP 
  Lifestyle
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  +
  GP
  GP Gained 
   
  GP
  Subtotal 
  -
  GP
  GP Spent 
   
   
  GP
  FINAL GP TOTAL 
   
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
   1 or 2 TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
  APL 6  
  � Shifter’s sorrow (Regional; DMG) 
  � Decanter of endless water (Regional; DMG) 
  � Nolzur’s marvelous pigment (Regional; DMG)
  � +2 adamantine hand axe bane humans 
  (Regional; DMG) 
  � Ring of feather falling (Regional; DMG) 
  � Ring of swimming (Regional; DMG) 
  � Necklace of adaptation (Regional; DMG) 
  � Anklet of translocation (Regional; MIC) 
  APL 8 (all of APL 6 plus the following) 
  � +3 slick mithril chainmail armor (Regional; 
  DMG) 
  � Ring of counterspells (Regional; DMG) 
  APL 10 (all of APLs 6-8 plus the following) 
  � +1 mithral chain mail (Regional; DMG) 
  APL 12 (all of APLs 6-10 plus the following) 
  � Ring spell turning (Regional; DMG) 
  � Boots of speed (Regional; DMG) 
  � +1 mithral breastplate (Regional; DMG) 
  APL 14 (all of APLs 6-12 plus the following) 
  � +4 rapier (bane humans) (Regional; DMG) 
  � +4 great falchion (Bane Humans) (Regional; 
  DMG) 
   
  Adventure Record# 
  598 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,186gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  APL 14 
  max 1,800 xp; 6,600 gp 
   
   
  End of an era: You have defeated the first family of 
  Dhabyia and have freed the people of the tyrannical 
  slavers. The Sultan is extremely pleased and has 
  opened his vaults to you. This gives you access (any) 
  to one item on any Zeif regional AR or VTF 
  metaregional AR. 
   
  A Curse lifted: By exorcising the house of the 
  demons and witnessing the truth to one of her 
  chosen, the Lady of Fate will grant you a luck re-roll 
  once per adventure for the next 10 adventures. This 
  can affect any d20 roll (save, attack, skill check etc) 
  and you must abide by the roll (whether better or 
  worse)  
  [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]   
  Curse of the Slave Queen: You managed to kill 
  Shyanne, but this has come with a price. For the next 
  2 adventures, have your DM randomly determine 
  which curse you get as per bestow curse in the 
  Player’s Handbook. The curse last for the entire 
  adventure. 
   
  Save the Children!: For striking down their wicked 
  mother the children will grant you the ability to cast 
  resist energy (fire) and water breathing at caster level 
  12 as a Swift action once each. [ ] resist energy (fire) [ 
  ] water breathing, 
   
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  ZEF8-05 All Good Things… 
  A Regional Adventure 
  Set in the Sultanate of Zeif Region 
   
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  _______________________________ 
  Home Region______________________ 
   
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Zeif/598/Normal Scenarios/ZEF8-05 - All Good Things (APL 6-14)/ZEF8-05 - All Good Things AR.pdf