TEXT: Fighter
  At-Will Exploit
  Fighter
  At-Will Exploit
  Fighter
  At-Will Exploit
  Fighter
  At-Will Exploit
  Fighter
  At-Will Exploit
  Fighter
  At-Will Exploit
  Fighter
  At-Will Exploit
  Fighter
  At-Will Exploit
  
  At-Will Exploit
  Cleave
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-77
  You hit one enemy, then cleave into another.
  Hit: 1[W] + Strength modifier damage, and an en-
  emy adjacent to you, other than the target, takes 
  damage equal to your Strength modifier. Increase 
  damage to 2[W] + Strength modifier at 21st level.
  M Melee weapon
  At-Will Exploit
  Reaping Strike
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-77
  You punctuate your scything attacks with wicked jabs and 
  small cutting blows that slip through your enemy’s defenses.
  Hit: 1[W] + Strength modifier damage. Increase 
  damage to 2[W] + Strength modifier at 21st level.
  Miss: Half Strength modifier damage. If you’re 
  wielding a two-handed weapon, you deal damage 
  equal to your Strength modifier.
  M Melee weapon
  At-Will Exploit
  Sure Strike
  Martial, Weapon
  One creature
  Standard Action
  STR+2  vs  AC
  Fighter Attack 1
  PHB-77
  You trade power for precision.
  Hit: 1[W] damage. Increase damage to 2[W] at 
  21st level.
  M Melee weapon
  At-Will Exploit
  Tide of Iron
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-77
  After each mighty swing, you bring your shield to bear and 
  use it to push your enemy back.
  Requirement: You must be using a shield.
  Hit: 1[W] + Strength modifier damage, and you 
  push the target 1 square if it is your size, smaller 
  than you, or one size category larger. You can shift 
  into the space that the target occupied. Increase 
  damage to 2[W] + Strength modifier at 21st level.
  M Melee weapon
  KEYWORDS
  USED
  ACTION
  M
  R
  C
  A
  RANGE
  VS
  ATTACK
  DEFENSE
  TARGET
  ADDITIONAL EFFECTS FROM RACE, CLASS, FEAT, ETC.
  CLASS
  LEVEL
  PAGE
  At-Will Exploit
  KEYWORDS
  USED
  ACTION
  M
  R
  C
  A
  RANGE
  VS
  ATTACK
  DEFENSE
  TARGET
  ADDITIONAL EFFECTS FROM RACE, CLASS, FEAT, ETC.
  CLASS
  LEVEL
  PAGE
  At-Will Exploit
  At-Will Exploit
  Melee Basic Attack
  Weapon
  One creature
  Standard Action
  STR  vs  AC
  Basic Attack 
  PHB-287
  You resort to the simple attack you learned when you first 
  picked up a melee weapon.
  Hit: 1[W] + Strength modifier damage. Increase 
  damage to 2[W] + Strength modifier at 21st level.
  Special: You can use an unarmed attack as a weap-
  on to make a melee basic attack.
  m Melee weapon
  At-Will Exploit
  Ranged Basic Attack
  Weapon
  One creature
  Standard Action
  DEX  vs  AC
  Basic Attack 
  PHB-287
  You resort to the simple attack you learned when you first 
  picked up a ranged weapon.
  Hit: 1[W] + Dexterity modifier damage. Increase 
  damage to 2[W] + Dexterity modifier at 21st 
  level.
  Special: Weapons with the heavy thrown property 
  (see Player’s Handbook, page 216) use Strength 
  instead of Dexterity for attack rolls and damage 
  rolls.
  r Ranged weapon
  
  Fighter
  Encounter Exploit
  Fighter
  Encounter Exploit
  Fighter
  Encounter Exploit
  Fighter
  Encounter Exploit
  Fighter
  Encounter Exploit
  Fighter
  Encounter Exploit
  Fighter
  Encounter Exploit
  Fighter
  Encounter Exploit
  
  EncountEr Exploit
  Covering Attack
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-78
  You launch a dizzying barrage of thrusts at your enemy, 
  compelling him to give you all his attention. Under the 
  cover of your ferocious attack, one of your allies can safely 
  retreat from that same foe.
  Hit: 2[W] + Strength modifier damage, and an ally 
  adjacent to the target can shift 2 squares.
  M Melee weapon
  EncountEr Exploit
  Passing Attack
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-78
  You strike at one foe and allow momentum to carry you for-
  ward into a second strike against a second foe.
  Hit: 1[W] + Strength modifier damage, and you can 
  shift 1 square. Make a secondary attack.
  Secondary Target: One creature other than the 
  primary target.
  Secondary Attack: Strength + 2 vs. AC
  Secondary Hit: 1[W] + Strength modifier damage.
  M Melee weapon
  EncountEr Exploit
  Spinning Sweep
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-78
  You spin beneath your enemy’s guard with a long, powerful 
  cut, and then sweep your leg through his an instant later to 
  knock him head over heels.
  Hit: 2[W] + Strength modifier damage, and the tar-
  get is slowed and cannot shift until end of your 
  next turn.
  M Melee weapon
  EncountEr Exploit
  Get Over Here
  Martial
  One willing adjacent ally
  Move Action
      
  Fighter Utility 2
  PHB-78
  You pull one of your allies into a more advantageous posi-
  tion.
  Effect: You slide the target 2 squares to a square 
  that is adjacent to you.
  M Melee 1
  EncountEr Exploit
  No Opening
  Martial
  Immediate Interrupt
      
  Fighter Utility 2
  PHB-78
  You raise your weapon or shield to block an opening in your 
  defenses.
  Trigger: An enemy attacks you and has combat ad-
  vantage against you
  Effect: Cancel the combat advantage you were 
  about to grant to the attack.
  P Personal
  EncountEr Exploit
  Armor-Piercing Thrust
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  REF
  Fighter Attack 3
  PHB-79
  You drive your weapon through a weak point in your foe’s 
  defenses.
  Weapon: If you’re wielding a light blade or a spear, 
  you gain a bonus to the attack roll equal to your 
  Dexterity modifier.
  Hit: 1[W] + Strength modifier damage.
  Weapon: If you’re wielding a light blade or a spear, 
  you gain a bonus to the damage roll equal to your 
  Dexterity modifier.
  M Melee weapon
  EncountEr Exploit
  Crushing Blow
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 3
  PHB-79
  You wind up and deliver a devastating blow with your 
  weapon.
  Hit: 2[W] + Strength modifier damage.
  Weapon: If you’re wielding an axe, a hammer, or a 
  mace, you gain a bonus to the damage roll equal 
  to your Constitution modifier.
  M Melee weapon
  EncountEr Exploit
  Dance of Steel
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 3
  PHB-79
  Weaving your weapon in a graceful figure-eight, you lash 
  out with a sudden attack.
  Hit: 2[W] + Strength modifier damage.
  Weapon: If you’re wielding a polearm or a heavy 
  blade, the target is immobilized until the end of 
  your next turn.
  M Melee weapon
  
  EncountEr Exploit
  Precise Strike
  Martial, Weapon
  One creature
  Standard Action
  STR+4  vs  AC
  Fighter Attack 3
  PHB-79
  You trade damage for accuracy when you really want to 
  land an attack on your opponent.
  Hit: 1[W] + Strength modifier damage.
  M Melee weapon
  EncountEr Exploit
  Rain of Blows
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 3
  PHB-79
  You become a blur of motion, raining a series of blows upon 
  your opponent.
  Attack: Two attacks against first target.
  Hit: 1[W] + Strength modifier damage.
  Weapon: If you’re wielding a light blade, a spear, 
  or a flail and have Dexterity 15 or higher, make a 
  secondary attack.
  Secondary Target: The same or a different target
  Secondary Attack: Strength vs. AC
  Secondary Hit: 1[W] + Strength modifier damage.
  M Melee weapon
  EncountEr Exploit
  Sweeping Blow
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 3
  PHB-79
  You put all your strength into a single mighty swing that 
  strikes many enemies at once.
  Weapon: If you’re wielding an axe, a flail, a heavy 
  blade, or a pick, you gain a bonus to the attack roll 
  equal to one-half your Strength modifier.
  Hit: 1[W] + Strength modifier damage.
  C Close burst 1
  EncountEr Exploit
  Unbreakable
  Martial
  Immediate Reaction
      
  Fighter Utility 6
  PHB-80
  You steel yourself against a brutal attack.
  Trigger: You are hit by an attack.
  Effect: Reduce the damage from the attack by 5 + 
  your Constitution modifier.
  P Personal
  EncountEr Exploit
  Come and Get It
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 7
  PHB-80
  You call your opponents toward you and deliver a blow they 
  will never forget.
  Effect: You pull each target 2 squares to a space ad-
  jacent to you. You cannot pull a target that cannot 
  end adjacent to you. You then make a close attack 
  targetting each adjacent enemy.
  Hit: 1[W] + Strength modifier damage.
  C Close burst 3
  EncountEr Exploit
  Griffon’s Wrath
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 7
  PHB-80
  You rain several heavy overhand blows down on your foe. 
  They force him to raise his guard high to meet your attack, 
  exposing a vulnerable spot for your next attack—the under-
  arm, side, or belly.
  Hit: 2[W] + Strength modifier damage, and the tar-
  get takes a –2 penalty to AC until the end of your 
  next turn.
  M Melee weapon
  EncountEr Exploit
  Iron Bulwark
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 7
  PHB-80
  You use your weapon or shield to parry one blow after an-
  other, denying your foes the satisfaction of getting in a solid 
  hit against you.
  Hit: 2[W] + Strength modifier damage.
  Effect: You gain a +1 power bonus to AC (or a +2 
  bonus if you’re using a shield) until the end of your 
  next turn.
  M Melee weapon
  EncountEr Exploit
  Reckless Strike
  Martial, Weapon
  One creature
  Standard Action
  STR-2  vs  AC
  Fighter Attack 7
  PHB-80
  You trade precision for power.
  Hit: 3[W] + Strength modifier damage.
  M Melee weapon
  
  EncountEr Exploit
  Sudden Surge
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 7
  PHB-80
  You throw your weight into a strike, using the momentum of 
  the swing to surge forward.
  Hit: 2[W] + Strength modifier damage.
  Effect: Move a number of squares equal to your 
  Dexterity modifier (minimum 1).
  M Melee weapon
  EncountEr Exploit
  Into the Fray
  Martial
  Minor Action
      
  Fighter Utility 10
  PHB-81
  You unleash a fierce battle cry as you leap boldly into the 
  fray.
  Effect: You can move 3 squares, as long as you can 
  end your move adjacent to an enemy.
  P Personal
  EncountEr Exploit
  Anvil of Doom
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 13
  PHB-81
  Your weapon makes a satisfying clunk as it connects with 
  your enemy’s skull.
  Hit: 2[W] + Strength modifier damage, and the tar-
  get is dazed until the end of your next turn.
  Weapon: If you’re wielding a hammer or a mace, 
  the target is stunned rather than dazed.
  M Melee weapon
  EncountEr Exploit
  Chains of Sorrow
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 13
  PHB-81
  You deliver a ferocious blow and catch your enemy’s armor, 
  shield, or claws with your weapon as you draw back for 
  another attack. Your recovery wrenches your enemy out of 
  place.
  Hit: 3[W] + Strength modifier damage, and the tar-
  get takes a –2 penalty to all defenses until the end 
  of your next turn.
  Weapon: If you’re wielding a flail, the target’s takes 
  a penalty to all defenses equal to your Dexterity 
  modifier.
  M Melee weapon
  EncountEr Exploit
  Giant’s Wake
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 13
  PHB-81
  You lay about with heavy, sweeping blows, hewing your en-
  emies left and right.
  Hit: 2[W] + Strength modifier damage. Make a sec-
  ondary attack.
  Weapon: If you’re wielding an axe, you gain a bo-
  nus to the damage roll equal to your Constitution 
  modifier.
  Secondary Target: Each enemy adjacent to the pri-
  mary target and within your melee reach.
  Secondary Attack: Strength vs. AC
  Secondary Hit: 1[W] + Strength modifier damage.
  Secondary Weapon: If you’re wielding an axe, you 
  gain a bonus to the damage roll equal to your 
  Constitution modifier.
  M Melee weapon
  EncountEr Exploit
  Silverstep
  Martial, Weapon
  One or two creatures
  Standard Action
  STR  vs  AC
  Fighter Attack 13
  PHB-81
  You trip your enemies, knocking them back. As they recover, 
  you shift to a more advantageous position.
  Attack: One attack per target.
  Hit: 2[W] + Strength modifier damage, and you 
  push the target 1 square.
  Weapon: If you’re wielding a spear or a polearm, 
  you push the target a number of squares equal to 
  your Dexterity modifier.
  Effect: You shift 1 square.
  Weapon: If you’re wielding a spear or a polearm, 
  you can shift a number of squares equal to your 
  Dexterity modifier.
  M Melee weapon
  EncountEr Exploit
  Storm of Blows
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 13
  PHB-82
  You duck and weave between your enemies while slashing 
  at them ferociously.
  Hit: 1[W] + Strength modifier damage.
  Weapon: If you’re wielding a heavy blade or a light 
  blade, you gain a bonus to the damage roll equal 
  to your Dexterity modifier.
  Effect: After the attack, you can shift 1 square and 
  repeat the attack against another target within 
  reach. You can then shift 1 square and repeat the 
  attack against a third target within reach. After 
  the final attack, you can shift 1 square.
  M Melee weapon
  EncountEr Exploit
  Talon of the Roc
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 13
  PHB-82
  Like the deadly talon of a great raptor, your steel pierces your 
  foe and pins him in place.
  Hit: 3[W] + Strength modifier damage, and the tar-
  get is slowed until the end of your next turn.
  Weapon: If you’re wielding a pick or a spear, the 
  target also cannot shift until the end of your next 
  turn.
  M Melee weapon
  
  EncountEr Exploit
  Interposing Shield
  Martial
  Immediate Interrupt
      
  Fighter Utility 16
  PHB-82
  Using your weapon or shield, you block an attack made 
  against a close ally.
  Trigger: An adjacent ally is hit by an attack.
  Effect: The ally gains a +2 power bonus to AC and 
  Reflex defense against the triggering attack. If you 
  are using a shield, increase the bonus to +4.
  M Melee 1
  EncountEr Exploit
  Surprise Step
  Martial
  Immediate Reaction
      
  Fighter Utility 16
  PHB-82
  You dog your enemy’s footsteps, refusing to yield.
  Trigger: An adjacent enemy moves away from you.
  Effect: Shift into the square that the enemy va-
  cated. You have combat advantage against that 
  enemy until the end of your next turn.
  P Personal
  EncountEr Exploit
  Exacting Strike
  Martial, Weapon
  One creature
  Standard Action
  STR+6  vs  AC
  Fighter Attack 17
  PHB-83
  You trade damage for accuracy to land a much-needed hit 
  on your opponent.
  Hit: 2[W] + Strength modifier damage.
  M Melee weapon
  EncountEr Exploit
  Exorcism of Steel
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  REF
  Fighter Attack 17
  PHB-83
  You chop at your foe’s hand, causing a grievous injury and 
  forcing him to drop his weapon.
  Hit: 2[W] + Strength modifier damage, and the 
  target drops one weapon it is holding. You can 
  choose to catch the dropped weapon in a free 
  hand or have it land on the ground at your feet 
  (in your square).
  M Melee weapon
  EncountEr Exploit
  Harrying Assault
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 17
  PHB-83
  You frustrate your enemy, landing a calculated blow and 
  then moving away before he can retaliate.
  Hit: 2[W] + Strength modifier damage.
  Effect: After the attack, you can move a number 
  of squares equal to your Dexterity modifier and 
  make a melee basic attack after your move.
  M Melee weapon
  EncountEr Exploit
  Mountain Breaking Blow
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 17
  PHB-83
  You land a ringing blow, then push your enemy back without 
  giving other nearby enemies the opportunity to strike you.
  Hit: 3[W] + Strength modifier damage, and you 
  push the target 3 squares.
  Effect: After the attack, you can shift the same dis-
  tance you pushed the target. You must end your 
  move adjacent to the target.
  M Melee weapon
  EncountEr Exploit
  Vorpal Tornado
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 17
  PHB-83
  You become a whirling cyclone of death, spinning your 
  weapon about as you strike one foe after another, pushing 
  them back and knocking them down.
  Hit: 1[W] + Strength modifier damage. You push 
  the target 1 square, and it is knocked prone.
  C Close burst 1
  EncountEr Exploit
  Warrior’s Challenge
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 17
  PHB-83
  You land a mighty blow that causes your foe to stagger back-
  ward. With a wicked grin, you hoist your weapon and flash 
  it menacingly at other enemies nearby.
  Hit: 3[W] + Strength modifier damage, and you 
  push the target 2 squares.
  Special: All of your enemies within 2 squares of the 
  target are marked until the end of your next turn.
  M Melee weapon
  
  EncountEr Exploit
  Cage of Chains
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  REF
  Fighter Attack 23
  PHB-84
  After landing a decisive blow, you skillfully use your weapon 
  to entangle and restrain your opponent.
  Hit: 4[W] + Strength modifier damage.
  Weapon: If you’re wielding a flail and are adjacent 
  to the target at the end of your turn, the target is 
  restrained until the start of your next turn.
  M Melee weapon
  EncountEr Exploit
  Fangs of Steel
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 23
  PHB-84
  You lunge forward and draw blood from one enemy, then 
  spin around and strike another foe with deadly ferocity.
  Hit: 3[W] + Strength modifier damage. Make a sec-
  ondary attack.
  Weapon: If you’re wielding a light blade or a heavy 
  blade, you gain a bonus to the damage roll equal 
  to your Dexterity modifier.
  Secondary Target: One creature adjacent to the 
  primary target and within your melee reach.
  Secondary Attack: Strength vs. AC
  Secondary Hit: 2[W] + Strength modifier damage.
  Secondary Weapon: If you’re wielding a light 
  blade or a heavy blade, you gain a bonus to the 
  damage roll equal to your Dexterity modifier.
  M Melee weapon
  EncountEr Exploit
  Hack ’n’ Slash
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 23
  PHB-84
  You swing your weapon in deadly arcs, mercilessly hacking 
  and slashing at your foe’s armor until finally you break 
  through.
  Hit: 4[W] + Strength modifier damage.
  Weapon: If you’re wielding an axe, you gain a bo-
  nus to the damage roll equal to your Constitution 
  modifier.
  M Melee weapon
  EncountEr Exploit
  Paralyzing Strike
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 23
  PHB-85
  With a sharp thrust of your weapon, you leave your enemy 
  nearly paralyzed with pain.
  Weapon: If you’re wielding a pick, a polearm, or 
  a spear, you can score a critical hit on a roll of 
  18–20.
  Hit: 3[W] + Strength modifier damage, and the tar-
  get is immobilized until the end of your next turn.
  M Melee weapon
  EncountEr Exploit
  Skullcrusher
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 23
  PHB-85
  You bring your weapon down upon your enemy’s skull with 
  a loud crack that leaves him dazed and reeling.
  Hit: 4[W] + Strength modifier damage, and the tar-
  get is dazed until the end of your next turn.
  Weapon: If you’re wielding a hammer or a mace, 
  you gain a bonus to the damage roll equal to your 
  Constitution modifier, and your enemy is blinded 
  until the end of your next turn.
  M Melee weapon
  EncountEr Exploit
  Warrior’s Urging
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 23
  PHB-85
  You call your opponents toward you and strike out with lash-
  ing blows.
  Effect: You pull each target 3 squares to a space ad-
  jacent to you. You cannot pull a target that cannot 
  end adjacent to you. You then make a close attack 
  targeting each adjacent enemy.
  Hit: 2[W] + Strength modifier damage.
  C Close burst 4
  EncountEr Exploit
  Adamantine Strike
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  REF
  Fighter Attack 27
  PHB-85
  Your weapon breaks through shields and armor like they’re 
  made of parchment.
  Hit: 4[W] + Strength modifier damage, and the tar-
  get takes a –2 penalty to AC until the end of your 
  next turn.
  M Melee weapon
  EncountEr Exploit
  Cruel Reaper
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 27
  PHB-85
  You spin your weapon about, carving into adjacent foes and 
  causing them to scream in agony. Without warning, you 
  slip through their blockade and make another spinning 
  sweep.
  Hit: 2[W] + Strength modifier damage.
  Effect: You can shift 2 squares, and then make a 
  secondary attack.
  Secondary Target: Each enemy in close burst 1
  Secondary Attack: Strength vs. AC
  Secondary Hit: 2[W] + Strength modifier damage.
  C Close burst 1
  
  EncountEr Exploit
  Diamond Shield Defense
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 27
  PHB-86
  Your shield becomes your staunchest ally.
  Requirement: You must be using a shield.
  Hit: 4[W] + Strength modifier damage, and you 
  take half damage from the target’s attacks until 
  the end of your next turn.
  Effect: You gain a +2 power bonus to AC until the 
  end of your next turn.
  M Melee weapon
  EncountEr Exploit
  Indomitable Battle Strike
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 27
  PHB-86
  You will not be denied your enemy’s blood, and other foes 
  that witness your savage attack know the ill fate that awaits 
  them.
  Hit: 4[W] + Strength modifier damage.
  Effect: All of your enemies within 10 squares of 
  you are marked until the end of your next turn.
  M Melee weapon
  EncountEr Exploit
  Frontline Surge
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Iron Vanguard Attack 11
  PHB-86
  You beat back your enemy, allowing you and your allies to 
  seize new ground.
  Hit: 2[W] + Strength modifier damage, and you 
  push the target 1 square. You can shift into the 
  square formerly occupied by the target. If you do 
  so, each ally within 2 squares of you can shift 1 
  square as well.
  M Melee weapon
  EncountEr Exploit
  Inexorable Shift
  Martial
  Move Action
      
  Iron Vanguard Utility 12
  PHB-86
  You throw yourself at your enemy and knock him back.
  Effect: Shift into any adjacent square. If a creature 
  occupies the square into which you shift, you 
  push that creature 1 square.
  P Personal
  EncountEr Exploit
  Masterstroke
  Martial, Weapon
  One creature
  Standard Action
  STR+2  vs  AC
  Kensei Attack 11
  PHB-87
  An unerring strike foretells your enemy’s demise.
  Hit: 2[W] + Strength modifier damage.
  M Melee weapon
  EncountEr Exploit
  All Bets Are Off
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Pit Fighter Attack 11
  PHB-88
  After landing a solid blow, you belt your enemy in the face 
  with your fist.
  Hit: 2[W] + Strength modifier damage. Make a sec-
  ondary attack against the same target.
  Secondary Attack: Strength + 2 vs. AC
  Secondary Hit: 1d6 + Strength modifier damage, 
  and the target is dazed until the end of your next 
  turn.
  M Melee weapon
  EncountEr Exploit
  Precision Cut
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  REF
  Swordmaster Attack 11
  PHB-88
  You slip your blade past your enemy’s armor and slice him 
  just so, leaving a bleeding gash.
  Special: This power can be used as an opportunity 
  attack.
  Hit: 3[W] + Strength modifier damage.
  M Melee weapon
  EncountEr Exploit
  Fantastic Flourish
  Martial
  One enemy other than the one you just hit
  Minor Action
      
  Swordmaster Utility 12
  PHB-88
  With perfect timing, you flick one enemy’s blood into the 
  eyes of another.
  Requirement: You make a successful melee attack 
  with a light blade or heavy blade (not a polearm).
  Effect: The target is marked until the end of your 
  next turn.
  R Ranged 5
  
  Fighter
  Daily Exploit
  Fighter
  Daily Exploit
  Fighter
  Daily Exploit
  Fighter
  Daily Exploit
  Fighter
  Daily Exploit
  Fighter
  Daily Exploit
  Fighter
  Daily Exploit
  Fighter
  Daily Exploit
  
  DAily Exploit
  Brute Strike
  Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-78
  You shatter armor and bone with a ringing blow.
  Hit: 3[W] + Strength modifier damage.
  M Melee weapon
  DAily Exploit
  Comeback Strike
  Healing, Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-78
  A timely strike against a hated foe invigorates you, giving 
  you the strength and resolve to fight on.
  Hit: 2[W] + Strength modifier damage, and you can 
  spend a healing surge.
  M Melee weapon
  DAily Exploit
  Villain’s Menace
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 1
  PHB-78
  You strike your enemy hard and hound him with skilled par-
  ries and stern reprisals.
  Hit: 2[W] + Strength modifier damage, and you 
  gain a +2 power bonus to attack rolls and a +4 
  power bonus to damage rolls against the target 
  until the end of the encounter.
  Miss: Gain a +1 power bonus to attack rolls and a 
  +2 power bonus to damage rolls against the tar-
  get until the end of the encounter.
  M Melee weapon
  DAily Exploit
  Boundless Endurance
  Healing, Martial, Stance
  Minor Action
      
  Fighter Utility 2
  PHB-78
  You shake off the worst of your wounds.
  Effect: You gain regeneration 2 + your Constitution 
  modifier when you are bloodied.
  P Personal
  DAily Exploit
  Unstoppable
  Healing, Martial
  Minor Action
    
  Fighter Utility 2
  PHB-78
  You let your adrenaline surge carry you through the battle.
  Effect: You gain temporary hit points equal to 2d6 
  + your Constitution modifier.
  P Personal
  DAily Exploit
  Crack the Shell
  Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 5
  PHB-79
  You break through your enemy’s armor and deal a painful 
  bleeding wound.
  Hit: 2[W] + Strength modifier damage, and the tar-
  get takes ongoing 5 damage and a –2 penalty to 
  AC (save ends both).
  M Melee weapon
  DAily Exploit
  Dizzying Blow
  Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 5
  PHB-79
  You crack your foe upside the head.
  Hit: 3[W] + Strength modifier damage, and the tar-
  get is immobilized (save ends).
  M Melee weapon
  DAily Exploit
  Rain of Steel
  Martial, Stance, Weapon
  Minor Action
      
  Fighter Attack 5
  PHB-79
  You constantly swing your weapon about, slashing and cut-
  ting into nearby enemies.
  Effect: Any enemy that starts its turn adjacent to 
  you takes 1[W] damage, as long as you are able to 
  make opportunity attacks.
  P Personal
  
  DAily Exploit
  Battle Awareness
  Martial
  No Action
      
  Fighter Utility 6
  PHB-80
  No villain or monster can get the drop on you!
  Effect: You gain a +10 bonus to your initiative 
  check. Use this power after rolling your initiative.
  P Personal
  DAily Exploit
  Defensive Training
  Martial, Stance
  Minor Action
      
  Fighter Utility 6
  PHB-80
  With a soldier’s discipline, you fend off attacks that would 
  overcome a lesser person.
  Effect: Gain a +2 power bonus to your Fortitude, 
  Reflex, or Will defense.
  P Personal
  DAily Exploit
  Shift the Battlefield
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 9
  PHB-80
  With supreme skill and great resolve, you beat your enemies 
  back.
  Hit: 2[W] + Strength modifier damage, and you 
  slide the target 1 square.
  Miss: Half damage.
  C Close burst 1
  DAily Exploit
  Thicket of Blades
  Martial, Reliable, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 9
  PHB-80
  You sting and hinder nearby foes with a savage flurry of 
  strikes aimed at their legs.
  Hit: 3[W] + Strength modifier damage, and the tar-
  get is slowed (save ends).
  C Close burst 1
  DAily Exploit
  Victorious Surge
  Healing, Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 9
  PHB-81
  You strike true, and your enemy’s howl of pain is like music 
  to your ears, making you forget about your own wounds.
  Hit: 3[W] + Strength modifier damage, and you re-
  gain hit points as if you had spent a healing surge.
  M Melee weapon
  DAily Exploit
  Last Ditch Evasion
  Martial
  Immediate Interrupt
      
  Fighter Utility 10
  PHB-81
  Thanks to a combination of skill and luck, you narrowly 
  avoid an attack but leave yourself perilously exposed.
  Trigger: You are hit by an attack
  Effect: You take no damage from the attack that 
  just hit you. However, you are stunned and take 
  a –2 penalty to all defenses until the end of your 
  next turn.
  P Personal
  DAily Exploit
  Stalwart Guard
  Martial, Stance
  Minor Action
    
  Fighter Utility 10
  PHB-81
  Your thoughts turn to defense as you begin using your weap-
  on or shield to protect nearby allies.
  Effect: Any ally gains a +1 shield bonus to AC while 
  adjacent to you. If you are using a shield, the bo-
  nus increases to +2 and applies to Reflex defense 
  as well.
  P Personal
  DAily Exploit
  Dragon’s Fangs
  Martial, Weapon
  One or two creatures
  Standard Action
  STR  vs  AC
  Fighter Attack 15
  PHB-82
  You strike twice in rapid succession.
  Attack: Two attacks against one target or one at-
  tack against each target.
  Hit: 3[W] + Strength modifier damage.
  Miss: Half damage.
  M Melee weapon
  
  DAily Exploit
  Serpent Dance Strike
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 15
  PHB-82
  You weave through the battlefield, striking like a hungry ser-
  pent and sweeping the feet out from under your enemies.
  Hit: 2[W] + Strength modifier damage, and the tar-
  get is knocked prone if it is your size or smaller.
  Effect: After the attack, you can shift 1 square and 
  repeat the attack against another target within 
  reach. You can shift and repeat the attack up to 
  three times against different targets.
  M Melee weapon
  DAily Exploit
  Unyielding Avalanche
  Healing, Martial, Stance, Weapon
  Minor Action
      
  Fighter Attack 15
  PHB-82
  You twirl your weapon about and test the defenses of nearby 
  foes while expertly parrying their blows.
  Effect: You gain regeneration equal to your Consti-
  tution modifier, a +1 power bonus to AC, and a +1 
  power bonus to saving throws. Any enemy that 
  starts its turn adjacent to you takes 1[W] damage 
  and is slowed until the end of its turn, as long as 
  you are able to make opportunity attacks.
  P Personal
  DAily Exploit
  Iron Warrior
  Healing, Martial
  Minor Action
      
  Fighter Utility 16
  PHB-82
  Like a tankard of bad ale, you don’t go down easy.
  Effect: You spend a healing surge, regain additional 
  hit points equal to 2d6 + your Constitution modi-
  fier, and make a saving throw against one effect 
  that a save can end.
  P Personal
  DAily Exploit
  Devastation’s Wake
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Fighter Attack 19
  PHB-84
  You thrash your foes with a devastating array of strikes, and 
  then unleash your fury a second time against anyone left 
  standing.
  Hit: 3[W] + Strength modifier damage.
  Miss: Half damage.
  Effect: Until the start of your next turn, you can 
  make a secondary attack as a free action against 
  any enemy that starts its turn adjacent to you.
  Secondary Attack: Strength vs. AC
  Secondary Hit: 1[W] + Strength modifier damage.
  C Close burst 1
  DAily Exploit
  Reaving Strike
  Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 19
  PHB-84
  You swing your weapon in a terrific arc, hitting with such 
  force that your foe stumbles backward.
  Hit: 5[W] + Strength damage, and you push the 
  target 1 square.
  M Melee weapon
  DAily Exploit
  Strike of the Watchful Guard
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 19
  PHB-84
  After landing a tremendous blow, you dog your enemy and 
  make him think twice about turning his back on you.
  Hit: 4[W] + Strength modifier damage.
  Effect: Until the end of the encounter, you can 
  make a melee basic attack against the target as 
  a free action if you are adjacent to it and it either 
  shifts or attacks one of your allies.
  M Melee weapon
  DAily Exploit
  Act of Desperation
  Martial
  Minor Action
      
  Fighter Utility 22
  PHB-84
  The sight of one of your friends dying propels you into sud-
  den action.
  Requirement: An ally within 10 squares is dying.
  Effect: You gain an action point that you must 
  spend during your current turn.
  P Personal
  DAily Exploit
  No Surrender
  Healing, Martial
  No Action
      
  Fighter Utility 22
  PHB-84
  You refuse to go down, turning a death blow into one last 
  chance for victory.
  Trigger: Your hit points drop to 0 or lower.
  Effect: You regain enough hit points to bring you to 
  one-half your maximum hit points. However, you 
  take a –2 penalty to attack rolls until the end of 
  the encounter.
  P Personal
  
  DAily Exploit
  Reaper’s Stance
  Martial, Stance, Weapon
  Minor Action
      
  Fighter Attack 25
  PHB-85
  Every enemy within your reach falls victim to the ruthless 
  precision of your attacks and suffers bleeding wounds.
  Effect: Whenever you use a fighter power, you can 
  score a critical hit on a roll of 19–20, and you 
  gain a power bonus to damage rolls equal to your 
  Dexterity modifier. Any enemy that starts its turn 
  adjacent to you takes 1[W] damage and ongoing 
  10 damage (save ends), as long as you are able to 
  make opportunity attacks.
  P Personal
  DAily Exploit
  Reign of Terror
  Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 25
  PHB-85
  After smashing your weapon into a foe with amazing force, 
  you cast your baleful glare upon the enemies that still stand 
  before you.
  Hit: 6[W] + Strength modifier damage, and all of 
  your enemies you can see are marked until the 
  end of your next turn.
  M Melee weapon
  DAily Exploit
  Supremacy of Steel
  Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 25
  PHB-85
  Your weapon blurs as you attack your foe a dozen times in 
  the blink of an eye. You have an answer for every parry 
  and every counterattack. Under your incredible assault, 
  your enemy can do little more than defend itself.
  Hit: 6[W] + Strength modifier damage, and until 
  the end of your next turn the only attacks the tar-
  get can make are basic attacks.
  M Melee weapon
  DAily Exploit
  Force the Battle
  Martial, Stance, Weapon
  Minor Action
      
  Fighter Attack 29
  PHB-86
  With the slightest flick of your weapon and minimal 
  movement, you control the battle and turn your enemies’ 
  thoughts from conquest to survival.
  Effect: You deal an extra 1[W] damage with your 
  at-will and encounter fighter powers. If an enemy 
  starts its turn adjacent to you, you can use an at-
  will fighter power against it as a free action at the 
  start of its turn, as long as you are able to make 
  opportunity attacks.
  P Personal
  DAily Exploit
  No Mercy
  Martial, Reliable, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Fighter Attack 29
  PHB-86
  Let nothing stand between a warrior and the object of his 
  wrath.
  Hit: 7[W] + Strength modifier damage.
  M Melee weapon
  DAily Exploit
  Storm of Destruction
  Martial, Weapon
  One or two creatures
  Standard Action
  STR  vs  AC
  Fighter Attack 29
  PHB-86
  You knock aside your enemies’ weapons, creating holes 
  in their defenses that enable you to strike deadly blows 
  against two of them at once.
  Attack: One attack per target.
  Hit: 5[W] + Strength modifier damage.
  Miss: Half damage.
  M Melee weapon
  DAily Exploit
  Indomitable Strength
  Healing, Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Iron Vanguard Attack 20
  PHB-87
  A mighty blow sends your opponent flying through the air 
  and gives you a few seconds to regain your composure.
  Hit: 4[W] + Strength modifier damage, and you 
  push the target 1 square and it is knocked prone. 
  In addition, the target is dazed until the end of 
  your next turn.
  Miss: Half damage.
  Effect: You can spend a healing surge.
  M Melee weapon
  DAily Exploit
  Ultimate Parry
  Martial
  Immediate Reaction
      
  Kensei Utility 12
  PHB-87
  With a whirl of your weapon, you expertly deflect an en-
  emy’s attack.
  Trigger: You take damage from an attack.
  Effect: Reduce the damage by an amount equal to 
  your level.
  P Personal
  
  DAily Exploit
  Weaponsoul Dance
  Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Kensei Attack 20
  PHB-87
  You leap from one foe to the next, striking with ever-increasing accuracy while 
  negotiating your way through your enemies’ thicket of swords.
  Hit: 3[W] + Strength modifier damage, and the target is 
  knocked prone and immobilized until the end of your 
  next turn.
  Effect: You can shift 5 squares, and then make a second-
  ary attack.
  Secondary Attack: Target one creature other than the 
  primary target. Strength + 2 vs. AC. 2[W] + Strength 
  modifier damage, and the target is knocked prone and 
  immobilized until the end of your next turn.
  Secondary Effect: You can shift 5 squares, and then make 
  a tertiary attack.
  Tertiary Attack: Target one creature other than the pri-
  mary and secondary targets. Strength + 3 vs. AC. 1[W] 
  + Strength modifier damage, and the target is knocked 
  prone and immobilized until the end of your next turn.
  M Melee weapon
  DAily Exploit
  Deadly Payback
  Martial, Weapon
  Immediate Reaction
      
  Pit Fighter Utility 12
  PHB-88
  You react viciously to an enemy that just hurt you.
  Trigger: You take damage from a melee attack.
  Effect: Until the end of your next turn, you gain a 
  +2 bonus to attack rolls and damage rolls against 
  the enemy that damaged you.
  P Personal
  DAily Exploit
  Lion of Battle
  Fear, Martial, Weapon
  One creature
  Standard Action
  STR  vs  AC
  Pit Fighter Attack 20
  PHB-88
  You skewer yet another unworthy foe and let loose a terrify-
  ing roar of triumph when he falls.
  Hit: 4[W] + Strength modifier damage. If the target 
  was bloodied before the attack, it takes +2[W] 
  damage.
  Miss: Half damage.
  Effect: If you reduce the target to 0 hit points or 
  fewer, you can make a secondary attack.
  Secondary Target: Each enemy within 5 squares 
  of you.
  Secondary Attack: Strength vs. Will
  Secondary Hit: The target moves its speed away 
  from you.
  M Melee weapon
  DAily Exploit
  Crescendo Sword
  Martial, Weapon
  Each enemy in burst you can see
  Standard Action
  STR  vs  AC
  Swordmaster Attack 20
  PHB-88
  With a tremendous roar, you swing your blade over your 
  head and make lunging strikes at all nearby enemies. At 
  the end of the flurry, you regain some of your power.
  Requirement: You must be wielding a light blade 
  or a heavy blade (not a polearm).
  Hit: 2[W] + Strength modifier damage.
  Effect: If you hit at least one of your enemies, you 
  regain one daily power you have already used. If 
  you miss all enemies, you regain one encounter 
  power you have already used.
  C Close burst 1
  KEYWORDS
  USED
  ACTION
  M
  R
  C
  A
  RANGE
  VS
  ATTACK
  DEFENSE
  TARGET
  ADDITIONAL EFFECTS FROM RACE, CLASS, FEAT, ETC.
  CLASS
  LEVEL
  PAGE
  DAily Exploit
  KEYWORDS
  USED
  ACTION
  M
  R
  C
  A
  RANGE
  VS
  ATTACK
  DEFENSE
  TARGET
  ADDITIONAL EFFECTS FROM RACE, CLASS, FEAT, ETC.
  CLASS
  LEVEL
  PAGE
  DAily Exploit
  KEYWORDS
  USED
  ACTION
  M
  R
  C
  A
  RANGE
  VS
  ATTACK
  DEFENSE
  TARGET
  ADDITIONAL EFFECTS FROM RACE, CLASS, FEAT, ETC.
  CLASS
  LEVEL
  PAGE
  DAily Exploit
  KEYWORDS
  USED
  ACTION
  M
  R
  C
  A
  RANGE
  VS
  ATTACK
  DEFENSE
  TARGET
  ADDITIONAL EFFECTS FROM RACE, CLASS, FEAT, ETC.
  CLASS
  LEVEL
  PAGE
  DAily Exploit
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/D&D 4th Edition/Power Cards/Deluxe Power Cards - Core - Fighter Pack(v1.0)[OEF].pdf