TEXT: 1
  Amblin
  Amblin
  Crippled survivor of a doomed expedition, 
  and a relic from another time
  Amblin Woo was born on Mars in 2150, into a proud, 
  nationalistic family. Still influenced by the century-
  old memories of a time when Mars seemed to be the 
  future next home for mankind, a small group of first-
  generation Martians and their families maintained 
  a strong pride in Mars. Unfortunately, fate did not 
  seem to be on Mars’ side, first when the N’ahili 
  arrived and shared the coordinates to the stars; then 
  when new, Earth-like planets were discovered and 
  settled, thus diverting resources and goodwill from 
  Mars’ huge terraforming efforts; and finally when 
  the comet crashed against Earth in 2133, bringing 
  down the economy Mars was almost completely 
  dependent on. Even today Mars is not considered one 
  of the Seven Worlds, but instead a secondary world 
  belonging to Earth’s star system. This irks Martians as 
  nothing else can.
  Amblin Woo was born into one of these old-blood 
  homes, and she carries this perceived slighting of 
  Mars everywhere she goes. Her grandfather was a 
  member of the first settler expedition to the planet 
  and one of the founders of Mars Base, the oldest and 
  largest settlement on the planet. Raised with a strong 
  pride in Mars and in her family’s accomplishments in it, 
  Amblin grew up with her family’s appetite for scientific 
  research and investigation, combined with a rough-
  and-tough attitude to physical activities. A passion for 
  exploration thus seemed to be her calling.
  Unfortunately, her beloved home planet never 
  had the resources to mount scientific expeditions 
  outside Mars, especially after the comet hit Earth 
  and the political and economic dynamics of the Solar 
  System changed. With Earth still recovering and in 
  no shape to mount scientific expeditions, it fell to 
  Concordia and Bay Jing, the next greatest powers in 
  human space, to take the lead in interplanetary and 
  interstellar exploration. When in 2165 a new batch of 
  space routes was provided by the N’ahili, there was a 
  great need for skilled explorers with a mix of scientific 
  and physical abilities and with experience in gravities 
  and environments outside Earth-like parameters. Thus 
  Amblin found herself shipping out of Mars and joining 
  a scientific research outfit in Concordia, becoming a 
  member of one of the crack teams ready to push the 
  limits of the frontier.
  For eighteen years Amblin developed her skills in 
  interplanetary exploration, visiting many hostile and 
  
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  Amblin
  unknown star systems in far-off locations provided 
  by the N’ahili, eventually being recognized as one of 
  the best and most experienced explorers in human 
  space. Her tough, hold-no-prisoners leadership style 
  and her constant swearing became as famous as her 
  exploration skills. She enjoyed her work and renown, 
  and most of all loved being referred to as “the Martian 
  explorer.” In her mind, she was proof that Martians would 
  make a lasting, leading mark in human space after all.
  Then came the expedition to Ross 128b.
  Scientists had known that a possible habitable 
  world orbited the star known as Ross 128 since 2017, 
  deep in the pre-interstellar era. Since then it had been 
  established that the planet was not ready for human 
  habitation, but element combinations suggested 
  there might be rudiments of early life. Thus, scientific 
  curiosity about Ross 128b was high. But until the 
  N’ahili shared their new coordinates there had been no 
  practical way to visit that world. On top of that, despite 
  being just eleven light-years away from Earth, the 
  quickest known route to Ross 128 turned out to be a 
  staggering nine jumps away from Concordia, far beyond 
  the reach of even the biggest research ships. Thus the 
  Ross 128 expedition required significant preparation, 
  including the installation of a temporary waypoint 
  station at WD0552-41. Finally, in 2185, when Amblin 
  was thirty-five years old, one of the most ambitions 
  scientific expeditions of the era was ready to begin.
  The Ross 128b expedition’s crew included ten 
  experienced explorers, a team Amblin felt very 
  comfortable with. With none did she feel more 
  comfortable, though, than with Stefan Pinheiro, the 
  more-than-friend whom Amblin had met several years 
  before and who had become the closest she had to a 
  family. Although Amblin was not the type of person 
  who found it easy to make deep emotional bonds 
  with anyone, Stefan might just prove to be the person 
  that might help her out of that. The fact that he was 
  Concordian and not Martian and yet connected with 
  her the way he did surprised her immensely as well.
  When the expedition arrived at Ross 128b after a 
  long and arduous voyage, they began preparations 
  to go down to the rough and hostile surface and set 
  up a small research base. After a few weeks, the team 
  discovered the initial rudiments of a life based on 
  chemical combinations similar, but not quite the same, 
  as our own. They also noticed that the atmospheric 
  ratios of several elements did not exactly match 
  their models, suggesting something else on the 
  planet was participating in its burgeoning ecosystem. 
  Sadly, the team did not get to discover the source 
  of this abnormality because on October 10th, 2185, 
  everything changed.
  That night Amblin went to sleep after a tiring day 
  of outside exploration, and later was abruptly and 
  violently woken up by a wild-eyed and shaken Stefan. 
  Screams could be heard from other parts of the station 
  as well as what could only be shots fired from one of 
  the guns in the emergency locker.
  Amblin quickly gathered her wits and was about 
  to jump from her bunk when she felt the pinch of the 
  automated medical injection gun that Stefan had in 
  his hand. The color of the capsule protruding from 
  the injection gun told her it was the drug combination 
  used for relaxing and extending muscles before 
  launching back into space. As she felt the sleeping 
  drug course through her, and as she slipped back into 
  unconsciousness, her last memory was Stefan’s pale, 
  sweaty, scared face, and his words: “I love you, Amblin, 
  always remember that… the monsters are inside!… 
  And they are so afraid…”
  When she woke up she was in the surface-to-orbit 
  shuttle in orbit around the planet, strapped to a crew 
  couch, alarms blaring all around her. Apparently, she 
  had been hauled into the shuttle and launched into 
  AMBLIN
  Rank: Novice (Alpha-level Officer)
  Atributes: Agility d8, Smarts d8, Strength d6, 
  Spirit d6, Vigor d4
  Skills: Fighting d6, Intimidation d6, Knowledge 
  (Science) d10, Knowledge (Ship Ops) d4, 
  Shooting d6, Taunt d8
  Cha: −2; Pace: 6; Parry: 5; Toughness: 4; Mental 
  Toughness: 5
  Hindrances: Anemic (Major)*, Habit (Minor—
  cannot speak a sentence without swearing), 
  Quirk (“Mars should be the 8th World… actually, 
  it should be the 2nd one!”)
  Edges: Explorer, Strong Willed
  Gear: Assistant, Enhanced Autopistol (Range 
  12/24/48, Damage 2d6, AP 1, Semi-Auto, 20 
  bullets, can fire 1 explosive round), Explosive 
  round (Damage 2d8, AP 4), Combat Knife 
  (Damage Str+d4), Reinforced Vacc Suit (+2/+4, 
  protects Arms, Legs, Torso; spacesuit).
  Notes: Homeworld Mars: d6 in Spirit
  Assistant Name and Gender: Assistant Program 
  3, Norman Woo (Martian founding hero and 
  grandpa),  Male.
  Assistant Skills: Persuasion d6, Hacking d4 (1 
  Level II, 1 Level I). 
  (*note that as per p105 of the Setting Guide, 
  “Anemic” is considered Major and gives −1 
  Charisma.)
  
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  Amblin
  space by automatic pilot, and something had gone 
  wrong during launch. All indicators showed that the 
  shuttle had undergone severe damage (caused by 
  what?) and could explode at any time. Amblin tried to 
  contact the base, or get the research ship to approach 
  via autopilot, but it was all useless. She barely got to 
  jump into an escape pod and launch off the shuttle 
  before it silently exploded.
  Escape pods are the last, desperate hope of salvation 
  in space. By using a combination of coma-inducing 
  drugs and lowering body temperature while keeping 
  minimum livable conditions, escape pods have been 
  shown, in theory, to be able to keep a human alive up 
  to five years before the human body itself begins to fail. 
  In any case, the energy batteries carried by the pods 
  are certified for up to fifteen years of constant use. 
  Thus, it was nothing less than a miracle when Amblin’s 
  pod was recovered in 2205, almost twenty years after 
  the expedition arrived, and she was found barely alive.
  Between waiting for the original expedition to return, 
  getting organized and dealing with all the complications 
  occurring in the Seven Worlds in the last decade of the 
  22nd century, a second expedition to Ross 128b could 
  not be mounted until 2205. Besides recovering Amblin, 
  the expedition landed and found a destroyed research 
  base. As far as the investigation could determine, all 
  crewmen killed each other for reasons unknown. No 
  evidence of “monsters” or anything unusual was 
  found, and Amblin’s reputation suffered as a result.
  Amblin returned to a radically different life. Her body 
  was wasted and her health irreparably harmed by 
  the twenty-year-long, zero-g coma. It took her years 
  to recover, and she knows she will be a frail and weak 
  person for the rest of her life. She became immediately 
  famous, a “relic from another time” recovered from the 
  depths of space, and the only survivor of a doomed 
  expedition that failed for no obvious reason. Amblin’s 
  personality was not suited for this sort of notoriety: 
  After a couple of disastrous interviews, the last of which 
  ended with her insulting the interviewer on live V-World, 
  she was shuttled off to a dead-end research post, 
  where her useless body, grating personality and crazy-
  sounding story about the mission could be safely ignored.
  This would not suit Amblin. Whatever else she was, 
  she was a fighter to the end. After uselessly trying to 
  convince people that she could be useful again, she 
  quit and went to the only organization that would take 
  skilled recruits regardless of their past: The Circle.
  By 2117 she has spent almost one year in the Circle, 
  and can grudgingly admit she likes it. The “old woman” 
  of the fleet (at sixty-seven years of age she is not old 
  at all by 23rd century standards, but her ravaged body 
  corresponds to that of an eighty-year-old) is bad-
  tempered, foul-mouthed, and has no obvious friends. 
  Yet the famous fallen-from-grace explorer retains 
  the respect of the other members of the Circle for her 
  professionalism during missions and her undoubted 
  skills and experience.
  Amblin’s deepest wish used to be to prove Mars was 
  the best world in human space. That wish is still there 
  but now there’s something she wants even more: To 
  find out what exactly happened in Ross-128b before 
  her weak body gives out.
  If only there were a way to know.
  APPEARANCE
  Amblin is a thin, wiry woman with yellowish hair that 
  looks about 80 years old. She has the tough, unfriendly 
  demeanor of an army sergeant. Despite her constant 
  exercise, in her recovered body she feels constantly 
  weak. She rarely lets it show, though, and anyone who 
  tries to help her should expect a dirty-mouthed barb in 
  response. She is always in uniform and always on duty, 
  even when she isn’t.
  AMBLIN’S ASSISTANT: 
  “NORMAN WOO”
  Amblin’s assistant is an idealization of the famous 
  Mars colonist (and her own ancestor) Norman Woo. 
  Norman pushes Amblin as much as Amblin pushes 
  others, and constantly reminds her of Mars and of how 
  proud they should be of what they have achieved there. 
  Significant data corruption during Amblin’s twenty-
  year-long coma meant that her “original” assistant 
  Norman was lost when she was rescued, so this is a 
  re-creation of her old assistant. Even though she was 
  told all the original data was lost, every once in a while 
  Norman says something that makes Amblin think that 
  maybe some of its old memories are still there. But 
  maybe it’s all her imagination…
  CHARACTERS FROM 
  OTHER PLACES
  The Seven Worlds Setting Guide offers specific 
  guidelines for creating characters from each of the 
  Seven Worlds. Characters can come from other 
  places, though, such as one of the many stations, 
  colonies, or smaller settlements in space. When 
  creating characters from these places,  give them 
  one free Edge or Attribute increase as usual for 
  Savage Worlds. In the case of characters from Mars, 
  for example, Spirit is raised to a d6 to reflect the grit 
  gained from growing up on Mars.
  
  ATTRIBUTES
  AGILITY
  SMARTS
  SPIRIT
  STRENGTH
  VIGOR
  Name
  Homeworld
  -1
  -2
  -3
  -2
  -1
  WOUNDS
  FATIGUE
  INC
  BASE STATS
  PACE
  CHARISMA
  PARRY
  Half Fighting 
  +2
  TOUGHNESS
  Half Vigor 
  +2
  MENTAL 
  TOUGHNESS
  Half Spirit 
  +2
  HINDRANCES
  EDGES
  10
  5
  15
  N
  30
  25
  35
  S
  50
  45
  55
  V
  70
  65
  75
  H
  100
  90
  110
  L
  Permanent Injuries
  SKILLS
  GEAR
  Head:
  Torso:
  Arms:
  Legs:
  Total WT:
  WT Limit:
  Penalty:
  ARMOR
  EQUIPMENT
  ASSISTANT
  PSIONIC POWER        COST   RANGE         DAMAGE/EFFECT                 DURATION
  WEAPON      RANGE     ROF    DAMAGE    AP      WT     NOTES   
  5
  10
  15
  20
  25
  30
  Name:
  Gender:
  Personality:
  Skill Modules:
  Rank and Level
  XP
  Program:
  Amblin
  Mars
  Alpha-level Officer (Novice)
  Strong-willed
  Explorer
  0
  Anemic (Major, p105)
  Habit(m) (swears all 
  the time)
  Quirk(m) (“Mars should be 
  the 8th world… actually, it 
  should be the 2nd one.”)
  6
  -2
  5
  6(2)
  5
  d8
  d8
  d6
  d6
  d4
  Fighting
  d6
  Intimidation
  d6
  Knowledge (Science)
  d10
  Knowledge (Ship Ops)
  d4
  Shooting
  d6
  Taunt
  d8
  Assistant
  +2/+4
  Reinforced Vacc Suit (Spacesuit); WT 8
  +2/+4
  +2/+4
  30 lb
  Enhanced Autopistol    12/24/48         1            2d6         1        4      Semi-Auto, 20 bullets, can also fire 1 explosive round (2d8, AP4, SBT)
  Combat Knife          3/6/12        ----         Str+d4        ---       2      Cutting, piercing.
  15 lb
  0
  Norman Woo
  Male
  Martian founding hero (and grandfather)
  1 Level I skill, 1 Level II skill
  Persuasion
  d6
  Hacking
  d4
  3
  1 extra explosive round (ammo)
  
SOURCE: textdata/thevault/Savage Worlds System (SWADE) [multi]/Seven Worlds/Seven Worlds - Pre-gen Character - Amblin [Savage Worlds].pdf