TEXT: MAGIC OF THE GRAIL
  AN UNOFFICIAL SUPPLEMENT FOR WFRP
  Written by : Jadrax
  
  The Bretonnian Damsels practise there own brand of Earthbound magic which the Imperial wizards seems dangerously close to witch-
  craft. Bretonnian’s however see this lore as divine magic granted by the Lady of the Lake and never teach it to magic users outside the 
  cult, although there are rumours of Damsels that have gone rogue or fallen from grace who may be able to pass on this form of magic. 
  In truth the source of their magic lies somewhere in between, with power of the winds of magick being safely channelled by being 
  Earthbound to the waters of the True Lake, which is said to have been created by the elusive Bretonnian Fay. 
  The energy of the Lady is drawn up through the roots of a lily known as the “Fleur de Lys” that grow only in places sacred to Bret-
  onnia. Damsels often gather these plants to use as ingredients in their magic, and as several spells require the plant to be fresh it is a 
  common sight to see a Damsel gathering the lilies on the eve of battle.
  Casting Spells
  As a Damsel, your Magic Score represents how much of the ancient magic bound to the Lake that you can channel. Spellcasting is 
  handled normally but is modified by some new rules. Additionally you must be able to speak both Magick and Anoqeyån (Arcane Elf) 
  to cast any spells from this Lore.
  Channelling
  You need access to the power of the True Lake to cast your spells, in Bretonnia or within of 5 miles of a Grail Chapel this is not a 
  problem as the land is mystically ties to the True Lake. However outside of the places you channelling the power of the True Lake is 
  more difficult, and you must succeed on a Channelling skill check to do so.
   
  Knights
  Many of the spells on this list only effect or are is some way affected by ‘Bretonnian Knights’. ‘Bretonnian Knights’ are for the pur-
  poses of this list anyone the caster honestly thinks should qualify, typically NPCs with the word Knight or possibly Templar in their 
  title. If knowingly cast upon someone who does not qualify the spell will not take effect, however it will take effect if the caster was 
  honestly mistaken. 
   
  Witches and the Realms of Sorcery
  Damsels can Bind Familiars.(But may not Create them).
  Damsels may also Create Potions and Research Rituals.
  Lists
  The Lady Rampant
  Holy Light
  Healing Hands
  Wrath of Righteousness
  Steed of the Lady    
  Mist of Chalons
  Beguilement of Blondel
  Doom of Dol
  Spiteful Glance
  The Lady Resplendent
  Holy Light
  Mercy of the Lady
  Shield of Faith
  Wrath of Righteousness    
  Voice of Courage
  Steed of the Lady
  Whispers of the Lady
  Spiteful Glance
  The Lady Reclining
  Mercy of the Lady
  Healing Hands
  Shield of Faith
  Voice of Courage   
  Whispers of the Lady
  Mist of Chalons
  Beguilement of Blondel
  Doom of Dol
  Spells
  Holy Light 
  Casting Number: 6 
  Casting Time: Full Action 
  Duration: 1d10 rounds 
  Range: 12 yards (6 squares) 
  Ingredients: A Lady’s Hand Mirror (+1) 
  Effect: The Damsel kneels and prays to the Lady and an area is illumed with a bright and holy light. Place the small template 
  anywhere within range, those affected suffer a -10% penalty to their Weapon Skill, Ballistic Skill, Agility and suffer to all perception 
  tests involving sight. Undead, ghosts and demons affected are not dazzled by this spell but instead suffer a Damage 3 hit. 
  
  Mercy of the Lady 
  Casting Number: 7
  Casting Time: Half Action 
  Duration: 1 Minute (6 rounds) 
  Range: 6 yards (3 squares) 
  Ingredients: A ladies scarf laced with Fleur de Lys perfume (+1) 
  Effect: You protect one of the Knights defending you with the Mercy of the Lady, causing blows and arrows that would hit him to 
  turn at the last second. All attacks against the target Bretonnian Knight suffer a -10% penalty to weapon Skill or ballistic Skill as 
  Appropriate. 
   
  Healing Hands 
  Casting Number: 8 
  Casting Time: 2 Full Actions 
  Duration: Instant 
  Range: Touch 
  Ingredients: A poultice of Fleur de Lys (+1) 
  Effect: Your touch heals an injured character of 3 wounds for each point of your Magic Characteristic. 
   
  Shield of Faith 
  Casting Number: 11 
  Casting Time: Half Action 
  Duration: 1 minute (6 rounds) 
  Range: You 
  Ingredients: Vial of lake water (+2) 
  Effect: A Grail Damsel surrounds herself with prayers to the lady which coalesce about her, offering protection from attacks. Any 
  none magical ranged attack made upon the Damsel has its damage bonus ignored, that it is simply rolls a D10 for damage. In addition 
  whenever the Damsel is the target of a spell, she may make a Channelling Test as a Free Action to negate it as if she had cast Dispel 
  (see WFRP, page 149). However if the Grail Damsel, or any Bretonnian Knight she can see commits any dishonourable act, this spell 
  ends automatically and cannot be recast until a week has past. 
  Wrath of Righteousness 
  Casting Number: 12
  Casting Time: Half Action
  Duration: Instant
  Range: 12 yards (6 squares) 
  Ingredients: A Cameo of a Knight (+2) 
  Effect: You pray to the lady and arcing bolts of lightning leap from your hand to a number of foes equal to your magic characteristic. 
  Each bolt is a magic Missile with Damage 5. If you have witnessed a knight of Bretonnia die in the round immediately before this 
  action, the Casting Number of Wrath of Righteousness is reduced to 6 for this action only. 
   
  Voice of Courage 
  Casting Number: 13 
  Casting Time: Full Action 
  Duration: 1 Round/Magic 
  Range: 36 yards (18 squares) 
  Ingredients: A Bretonnian Knight’s Shield (+2) 
  Effect: You project your voice into the minds of all Knights nearby, calling upon their honour and bidding them to fight on. All 
  Bretonnian Knights within range gain the fearless talent if they do not already have it. 
   
  Steed of the Lady 
  Casting Number: 14
  Casting Time: Full Action 
  Duration: 4 hours/magic
  Range: Touch (Self) 
  Ingredients: A Silver Horse Shoe (+2)
  Effect: You call forth a translucent white horse who will bear you and a minimum of gear (no more than one of your servants can carry 
  without penalty) noiselessly and with speed so swift it seems unnatural. The horse has the statistics of a normal riding horse, (see 
  WFRP, page 233) but has the Ethereal Trait. Further the Steed travels at top speed without care of terrain or fatigue, bearing you at 
  double the speed than a normal horse would be able. 
  
  Whispers of the Lady 
  Casting Number: 14
  Casting Time: Full Action 
  Duration: 1 round 
  Range: Touch
  Ingredients: A Crystal vial of Fleur de Lys perfume (+2) 
  Effect: You whisper sweet nothings in the ears of someone close to you, entrancing them unless they make a successful Will Power 
  test. On their next turn, you may decide what actions you wish the character to take and they must do as you say short of actively 
  harming itself. You could however instruct the creature to do something foolish that might result in its harm. This spell only works on 
  intelligent creatures that could find the Damsel attractive, (Human, Elf, Halfling dwarf, Beastmen, etc.) but not Undead or Daemons, 
  (except possibly those of Slaanesh).
   
  Mist of Chalons 
  Casting Number: 16 
  Casting Time: Full Action 
  Duration: 1 minute (6 rounds)/magic 
  Range: 24 yards (12 Squares) 
  Ingredients: A fresh bouquet of Fleur de Lys (+2) 
  Effect: You shroud the area around yourself with thick white mist, like that which rises from the places sacred to the lady. This thick 
  mist is blessed by the lady, and prevents any ranged attack traversing through its area from hitting, be they made by friend or foe. In 
  addition any individuals inside the mist may not take run actions, but may make move and charge actions as normal. 
   
  Beguilement of Blondel 
  Casting Number: 20 
  Casting Time: Full Action 
  Duration: 1 minute (6 rounds)/magic 
  Range: 24 yards (12 squares) 
  Ingredients: A skin of wine that has been flavoured Fleur de Lys (+2) 
  Effect: You entrance those around you with visions of verdant meadows full of wild flower and beautiful maidens, or whatever 
  alternative paradise exists in there imagination. All living creatures in range with an Intelligence Characteristic greater than 15 must 
  succeed on a Will Power Test or can do nothing but stand and reflect upon there own personal paradise, during this time they can take 
  no action and considered Stunned. If any of the individuals affected by this spell are attacked, then the spell ends immediately for that 
  affected creature. A Damsel with often give her guards a quick slap to the face to snap them out of there haze after she has cast this 
  spell. 
   
  Doom of Dol 
  Casting Number: 24 
  Casting Time: 2 full actions 
  Duration: 1 hour/magic 
  Range: 6 yards (3 squares) 
  Ingredients: A fresh wreath of Fleur de Lys (+3) 
  Effect: You bless your chosen Knight and name the foe that is doomed to die by his blade. This must be declared out load at the time 
  of casting, for example “Sir Jehan Maldemaer! The Dwarf King is doomed to perish by your sword!” For the duration of the spell, the 
  chosen Knight counts as having a Strength Bonus of 10 when damaging his doomed adversary. You may only bless a single Knight 
  with the Doom of Dol at any given time, and must wait until the spell has ended before casting it again. 
   
  Spiteful Glance 
  Casting Number: 28
  Casting Time: Full Action
  Duration: Special 
  Range: 24 yards (12 squares) 
  Ingredients: A fresh garland of Fleur de Lys (+3) 
  Effect: Your glare transforms a single enemy into a frog. The target can resist this spell by succeeding on a Will Power test, if failed 
  immediately transforming into a small green amphibian. Frogs typically cannot hold anything, cast spells and have a Move of 1. (See 
  RoS page 190 for an example stat line.) This spell lasts until it is dispelled or the Frog is kissed by a Beautiful Maiden or the Damsel 
  who cast it.
  
  Grail Maiden 
  Grail Damsel
  Ws
  Bs
  S
  T
  Ag
  Int
  Wp
  Fel
  -
  -
  -
  -
  +10
  +5
  +10
  +10
  A
  W
  Sb
  Tb
  M
  Mag
  Ip
  Fp
  -
  +2
  -
  -
  -
  +1
  -
  -
  Skills : 
  Academic Knowledge (Magic or Religion), 
   
  Channelling, Charm, Common Knowledge 
   
  (Bretonnia), Magical Sense, Read/Write, Ride,  
   
  Speak Arcane Language (Magick), Speak 
   
  Language (Breton) 
   
  Talents : 
  Aethyric Attunement or Lesser Magic (Any One),  
   
  Petty Magic (Hedge)
  Trappings : Quarterstaff, Robes, Holy Symbol of the Lady of  
   
  the Lake
  Career Entries : None
  Career Exits : Grail Damsel, Witch
  Special: You must be a Bretonnian Female to enter this career. If you role 
  Apprentice Wizard you may chose to play a Grail Maiden instead with 
  your GMs permission, in which case you are from Bretonnia.
  Description
  (Basic Career)
  Add fluff here
  Description
  (Advanced Career)
  Add more fluff here
  Skills : 
  Academic Knowledge (Genealogy/Heraldry) or  
   
  Common Knowledge (Elves), Academic 
   
  Knowledge (Magic), Academic Knowledge 
   
  (Religion), Channelling, Command or Intimidate,  
   
  Charm Animal or Heal, Magical Sense, 
   
  Perception or Search, Read/Write, Ride, Speak  
   
  Arcane Language (Arcane Elf), Speak Arcane  
   
  Language (Magick) 
   
  Talents : 
  Aethyric Attunement or Luck, Coolheaded or  
   
  Meditation, Etiquette or Suave, Lesser Magic  
   
  (Any Three) , Witch Lore (Damsel)
  Trappings : Good Quality Nobles Garb, Holy Symbol of the  
   
  Lady of the Lake, Riding Horse
  Career Entries : Grail Maiden
  Career Exits : Prophetess of the Lady, Courtier, Scholar
  Grail Maiden Advance Scheme
  Main Profile
  Secondary Proflie
  Ws
  Bs
  S
  T
  Ag
  Int
  Wp
  Fel
  +5
  +5
  -
  -
  +15
  +15
  +20
  +20
  A
  W
  Sb
  Tb
  M
  Mag
  Ip
  Fp
  -
  +3
  -
  -
  -
  +2
  -
  -
  Grail Damsel Advance Scheme
  Main Profile
  Secondary Proflie
  
  Prophetess of the Lady
  Enchantress of the Lady
  Ws
  Bs
  S
  T
  Ag
  Int
  Wp
  Fel
  +5
  +5
  -
  +5
  +20
  +25
  +30
  +30
  A
  W
  Sb
  Tb
  M
  Mag
  Ip
  Fp
  -
  +4
  -
  -
  -
  +3
  -
  -
  Skills : 
  Academic Knowledge (Astronomy), Academic  
   
  Knowledge (Magic), Academic Knowledge 
   
  (Religion), Academic Knowledge (Strategy/Tactics 
   
  or Genealogy/Heraldry), Channelling, Charm or 
   
  Command, Magical Sense, Read/Write, Ride, 
   
  Secret Signs (Astrologer), Speak Arcane Language
   
  (Arcane Elf), Speak Arcane Language (Magick),  
   
  Speak Language (Breton), Speak Language 
   
  (Classical or Eltharin), Trade (Apothecary or 
   
  Herbalist)  
  Talents : 
  Aethyric Attunement or Meditation, Fast Hands  
   
  or Schemer, Lesser Magic (Any Three), Public  
   
  Speaking
  Trappings : Best Quality Nobles Garb, Silver Holy Symbol of  
   
  the Lady of the Lake,
  Career Entries : Grail Damsel 
  Career Exits : Enchantress of the Lady, Politician, Spy
  Description
  (Basic Career)
  Even more fluff required here
  Description
  (Advanced Career)
  This is not the fluff you are 
  looking for
  Skills : 
  Academic Knowledge (Magic), Academic 
   
  Knowledge (Religion), Academic Knowledge 
   
  (Any Three), Channelling, Charm, Charm Animal, 
   
  Command, Magical Sense, Perception or Search, 
   
  Read/Write, Ride, Speak Arcane Language 
   
  (Arcane Elf), Speak Arcane Language (Magick), 
   
  Speak Language (Breton), Trade (Apothecary or 
   
  Herbalist)
  Talents : 
  Aethyric Attunement or Night Vision, Dealmaker 
   
  or Public Speaking, Lesser Magic (Any Three) 
  Trappings : SSilver Holy Symbol of the Lady of the Lake, 
   
  3 Magic Items, Bejewelled Golden Chalice, 
   
  Bretonnian Warhorse
  Career Entries : Prophetess of the Lady
  Career Exits : Astrologer, Explorer, Noble Lord
  Prophetess of the Lady  Advance Scheme
  Main Profile
  Secondary Proflie
  Ws
  Bs
  S
  T
  Ag
  Int
  Wp
  Fel
  +10
  +10
  -
  +10
  +25
  +35
  +35
  +40
  A
  W
  Sb
  Tb
  M
  Mag
  Ip
  Fp
  -
  +5
  -
  -
  -
  +4
  -
  -
  Enchantress of the Lady Advance Scheme
  Main Profile
  Secondary Proflie
  
SOURCE: textdata/thevault/Warhammer/Fantasy Roleplay/4e (C7)/Cato Contribution/Warhammer Fantasy Roleplay/2nd Edition/Homebrew & Fan Material/Other/Magic of the Grail.pdf