TEXT:  
  GP
  Starting GP
  Lifestyle
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
   
  GP
  FINAL GP TOTAL 
  Items Sold
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  2  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � 
  Blue Dragonhide Mantle (Adventure; 3,800 gp; See 
  above and the Draconomicon) 
  � 
  Banner of Robilar (Core, 4,000 gp; See above) 
   
  APL 4 (all of APL2 plus the following) 
  � 
  +1 shocking small longbow (Core; 8,330 gp CL 6th; 
  DMG) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  +1 large spiked chain (Core; 2,650 gp CL 5th DMG) 
   
  APL 8 (all of APLs 2-6 plus the following) 
  � 
  +1 large keen spiked chain (Core; 8, 650 gp; 6th; DMG)
   
  Adventure Record#
  595 CY
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 XP; 450gp 
   
  APL 4 
  max 675 XP; 650gp 
   
  APL 6 
  max 900 XP; 900gp 
   
  APL 8 
  max 1,125 XP; 1,300gp
   
   
   
  �Banner of Robilar (Su): This war-tattered banner displays the
  device of Lord Robilar. All sentient creatures of the Bright Desert
  Region opposed to the Empire of the Bright Lands within 60 ft. of
  it must make a DC 12 Will save or become shaken.  The banner
  must be flown (and visible) at the start of the battle to be effective.
  Charisma-based skill checks (except Intimidate) towards desert
  centaurs suffer a –10 circumstance penalty if the banner is visible. 
  Faint necromancy; CL 1st; Craft Wondrous Item, cause fear;
  Price 4,000 gp. 
   
  �Karistyne’s Arms and Armor: For reporting back to her castle
  with a job well done, Lady Karistyne grants the PC’s access to
  several different magical items. This favor grants the PC Core
  access to the following items as long as he remains in the good
  graces of Karistyne. They are not gained as treasure for the GP cap.
  The list is cumulative. 
   
  APL 2: +1 fortification, light full plate; mithral heavy shield ;
  darkwood buckler; +1 bane (dragon) longsword; +1 bane (dragon)
  longbow, composite (+2 str); potion of shield of faith +4. 
   
  APL 4: ring of protection +2; potion of fly; +1 bashing mithral
  heavy shield; +2 chainmail; shatterspike. 
    
  APL 6: scroll of flame strike; scroll of dispel evil;  
  �Karistyne’s Arms and Armor (cont.): 
  APL 6 (cont): scroll of undeath to death; scroll of chain
  lightning; gloves of dexterity.  
  APL 8: amulet of natural armor +2; bracers of armor +3; stone
  horse, courser; periapt of wound closure. 
   
  �Blue Dragonhide Mantle: A dragon's hide can be rendered
  flexible enough to wear as a cloak Grafting a dragonhide mantle
  requires as much hide as a suit of hide armor, and the mantle must
  be created to fit the wearer's size. A blue dragonhide mantle grants
  the wearer resistance 5 against a specific type of energy, as
  appropriate to the dragon (electricity for blue).  
  This resistance is treated as an extraordinary (and thus non-
  magical) feature of the mantle. It doesn't stack with any-other
  energy resistance (of the same type) possessed by the character. In
  addition, the wearer of a dragonhide mantle gains a +2
  circumstance bonus on Intimidate checks against dragons. 
  Dragoncraft Price: 3,800 gp; Dragon Part: blue dragon hide;
  Skill: Craft (leatherworking); Weight: as ordinary hide armor. 
   
  �Mystic Parchment: This parchment is made from the skin of a
  gold dragon. Its cryptic writings tell of a crown that must be
  destroyed and what items and incantations are needed to unmake
  it.
  This Record Certifies that 
  _______________________________________________ 
  Played by____________________________________________
  Player 
  RPGA # 
  Has Completed 
  COR5-11 Dark Deceit on Bright Sands 
  A Core Adventure 
  Set in the Empire of the Bright Lands 
  Event: _________________________________ Date: ________ 
  DM:___________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained 
  ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Core/595/COR5-11 Dark Deceit on Bright Sands (APL 2-8)/COR5-11 Dark Deceit on Bright Sands AR.pdf