TEXT: GENESTEALER CULTS
  THE CREEDS BENEATH
  These datasheets allow you to fight Apocalypse battles with your Genestealer Cults miniatures. Each 
  datasheet includes the characteristics profiles of the unit it describes, as well as any wargear and 
  special abilities it may have.
  KEYWORDS
  Throughout these datasheets you will 
  come across the <Cult> keyword. This is 
  shorthand for a keyword of your choosing, as 
  described below.
  <CULT>
  All Genestealer Cultists belong to a cult. If a 
  Genestealer Cult datasheet does not specify 
  which cult it is drawn from, it will have the 
  <Cult> keyword. When you include such a unit 
  in your army, you must nominate which cult 
  that unit is from. You then simply replace the 
  <Cult> keyword in every instance on that unit’s 
  datasheet with the name of your chosen cult.
  For example, if you were to include an Acolyte 
  Iconward in your army, and you decided he was 
  from the Twisted Helix, his <Cult> Faction 
  keyword is changed to Twisted Helix and 
  his Sacred Cult Banner ability would then say 
  ‘Morale tests taken for friendly Twisted Helix 
  units are automatically passed whilst they are 
  within 6" of this unit.’
  
  A Patriarch is a unit that contains 1 model. It is equipped with: Monstrous Rending Claws.
  PATRIARCH
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Patriarch
  9"
  2+
  5+
  1
  1
  8
  7+
  ABILITIES
  Brood Telepathy: Add 1 to hit rolls for attacks made with melee weapons by <Cult> 
  Genestealer units whilst they are within 6" of any friendly <Cult> units with this ability.
  Living Idol: Morale tests taken for friendly <Cult> units are automatically passed whilst they are 
  within 6" of this unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Monstrous 
  Rending Claws
  Melee
  Melee
  User
  4+
  7+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Psyker, Character, Genestealer, Patriarch
  7
  
  A Magus is a unit that contains 1 model. It is equipped with: Magus Force Weapon.
  MAGUS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Magus
  6"
  3+
  3+
  1
  1
  6
  10+
  ABILITIES
  Spiritual Leader: Friendly <Cult> units can use this unit’s Leadership characteristic instead of 
  their own whilst they are within 6" of this unit.
  Master Psyker: Once per battle, at the end of the Orders phase, you can look through your 
  Command Asset deck and draw either one Genestealer Cults Command Asset of your choice that 
  is a psychic power, or the Deny the Witch or Adamantium Will card. Add the drawn card to your 
  hand, then shuffle the Command Asset deck and place it face down.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Magus Force Weapon
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Psyker, Character, Magus
  4
  
  A Primus is a unit that contains 1 model. It is equipped with: Elite Cult Weapons.
  PRIMUS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Primus
  6"
  2+
  3+
  1
  1
  7
  10+
  ABILITIES
  Cult Demagogue: Add 1 to hit rolls for attacks made with melee weapons by <Cult> units whilst 
  they are within 6" of any friendly <Cult> units with this ability.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Elite Cult Weapons
  Melee
  Melee
  User
  8+
  8+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Primus
  3
  
  An Acolyte Iconward is a unit that contains 1 model. It is equipped with: Rending Claw.
  ACOLYTE 
  ICONWARD
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Acolyte Iconward
  6"
  3+
  3+
  1
  1
  6
  10+
  ABILITIES
  Sacred Cult Banner: Morale tests taken for friendly <Cult> units are automatically passed whilst 
  they are within 6" of this unit.
  Nexus of Devotion: Friendly <Cult> Light units have the Ignore Damage (6+) ability whilst they 
  are within 6" of this unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Rending Claw
  Melee
  Melee
  User
  8+
  9+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Acolyte Iconward
  3
  
  An Abominant is a unit that contains 1 model. It is equipped with: Power Sledgehammer.
  ABOMINANT
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Abominant
  6"
  3+
  6+
  1
  1
  6
  10+
  ABILITIES
  Ignore Damage (6+)
  The Chosen One: When an unmodified hit roll of 6+ is rolled for an attack made with a melee 
  weapon by a <Cult> Aberrant unit whilst it is within 6" of any friendly <Cult> units with this 
  ability, that attack scores 2 hits instead of 1 – make a separate wound roll for each hit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Power 
  Sledgehammer
  Melee
  Melee
  User
  6+
  7+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Aberrant, Abominant
  4
  
  A Jackal Alphus is a unit that contains 1 model. It is equipped with: Jackal Sniper Rifle; Close 
  Combat Weapons.
  JACKAL ALPHUS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Jackal Alphus
  14"
  3+
  2+
  1
  1
  6
  10+
  ABILITIES
  Stealth
  Priority Target Sighted: When this unit’s Detachment is chosen to carry out an order, before any 
  actions are made, select one enemy unit visible to and within 36" of this unit. Until the end of the 
  turn, add 1 to hit rolls for attacks made with ranged weapons by friendly <Cult> units whilst they 
  are within 6" of this unit if those attacks target the selected unit. An enemy unit can only be affected 
  by this ability once per turn.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Jackal Sniper Rifle
  Small Arms
  36"
  User
  8+
  8+
  Sniper
  Close Combat 
  Weapons
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Biker, Character, Jackal Alphus
  5
  
  Acolyte Hybrids are a unit that contains 5 models. It can contain 10 models (Power Rating 6), 
  15 models (Power Rating 9) or 20 models (Power Rating 12). It is equipped with: Acolyte Weapons; 
  Rending Claws.
  ACOLYTE HYBRIDS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Acolyte Hybrids (5 models)
  6"
  3+
  4+
  1
  1
  6
  10+
  Acolyte Hybrids (10 models)
  6"
  3+
  4+
  2
  2
  6
  10+
  Acolyte Hybrids (15 models)
  6"
  3+
  4+
  3
  3
  6
  10+
  Acolyte Hybrids (20 models)
  6"
  3+
  4+
  4
  4
  6
  10+
  WARGEAR OPTIONS
  •  For every 5 models this unit contains, it can also be equipped with up to two of the following 
  in any combination (Power Rating +1 per weapon): 1 Demolition Charge; 1 Heavy Rock Drill; 
  1 Heavy Rock Saw.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Demolition Charge
  Heavy
  6"
  1
  6+
  4+
  One Use Only
  Acolyte Weapons
  Small Arms
  12"
  User
  7+
  9+
  -
  Heavy Rock Drill
  Melee
  Melee
  1
  8+
  5+
  -
  Heavy Rock Saw
  Melee
  Melee
  1
  5+
  8+
  -
  Rending Claws
  Melee
  Melee
  x2
  6+
  8+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Acolyte Hybrids
  3
  
  Neophyte Hybrids are a unit that contains 10 models. It can contain 20 models (Power Rating 10). It 
  is equipped with: Scavenged Weapons; Close Combat Weapons.
  NEOPHYTE 
  HYBRIDS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Neophyte Hybrids (10 models)
  6"
  4+
  4+
  2
  2
  6
  8+
  Neophyte Hybrids (20 models)
  6"
  4+
  4+
  4
  4
  6
  8+
  WARGEAR OPTIONS
  •  This unit can also be equipped with up to two of the following in any combination (Power Rating 
  +1 per weapon): 1 Heavy Stubber; 1 Mining Laser; 1 Seismic Cannon.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Heavy Stubber
  Heavy
  36"
  1
  8+
  10+
  -
  Mining Laser
  Heavy
  36"
  1
  10+
  6+
  -
  Seismic Cannon
  Heavy
  24"
  1
  7+
  7+
  -
  Scavenged 
  Weapons
  Small Arms
  24"
  User
  9+
  10+
  Rapid Fire
  Close Combat 
  Weapons
  Melee
  Melee
  User
  8+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Neophyte Hybrids
  5
  
  A Brood Brothers Infantry Squad is a unit that contains 10 models. It can contain 20 models (Power 
  Rating 6). It can contain 1 weapons team model instead of 2 other models (Power Rating +1). It is 
  equipped with: Lasguns; Close Combat Weapons.
  BROOD BROTHERS 
  INFANTRY SQUAD
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Brood Brothers Infantry Squad (9/10 models)
  6"
  4+
  4+
  2
  2
  6
  10+
  Brood Brothers Infantry Squad (19/20 models)
  6"
  4+
  4+
  4
  4
  6
  10+
  WARGEAR OPTIONS
  •  If this unit contains a weapons team model, it must also be equipped with one of the following: 
  1 Autocannon; 1 Heavy Bolter; 1 Lascannon; 1 Missile Launcher; 1 Mortar.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Autocannon
  Heavy
  48"
  1
  8+
  8+
  -
  Heavy Bolter
  Heavy
  36"
  1
  7+
  9+
  -
  Lascannon
  Heavy
  48"
  1
  10+
  5+
  -
  Missile Launcher
  Heavy
  48"
  1
  7+
  7+
  -
  Mortar
  Heavy
  48"
  1
  8+
  10+
  Barrage
  Lasguns
  Small Arms
  24"
  User
  8+
  10+
  Rapid Fire
  Close Combat 
  Weapons
  Melee
  Melee
  User
  8+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, Brood Brothers
  KEYWORDS: Light, Infantry, Brood Brothers Infantry Squad
  3
  
  Hybrid Metamorphs are a unit that contains 5 models. It can contain 10 models (Power Rating 8). It 
  is equipped with: Metamorph Weapons (Ranged); Metamorph Weapons (Melee).
  HYBRID 
  METAMORPHS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Hybrid Metamorphs (5 models)
  6"
  3+
  4+
  1
  1
  6
  10+
  Hybrid Metamorphs (10 models)
  6"
  3+
  4+
  2
  2
  6
  10+
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Metamorph Weapons 
  (Ranged)
  Small Arms
  12"
  User
  7+
  9+
  -
  Metamorph Weapons 
  (Melee)
  Melee
  Melee
  x3
  7+
  8+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Hybrid Metamorphs
  4
  
  Aberrants are a unit that contains 5 models. It can contain 10 models (Power Rating 9). It is 
  equipped with: Aberrant Weapons.
  ABERRANTS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Aberrants (5 models)
  6"
  3+
  6+
  1
  2
  6
  10+
  Aberrants (10 models)
  6"
  3+
  6+
  2
  4
  6
  10+
  ABILITIES
  Ignore Damage (6+)
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Aberrant Weapons
  Melee
  Melee
  x2
  5+
  7+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Aberrants
  5
  
  Purestrain Genestealers are a unit that contains 5 models. It can contain 10 models (Power 
  Rating 10), 15 models (Power Rating 15) or 20 models (Power Rating 20). It is equipped with: 
  Purestrain Claws.
  PURESTRAIN 
  GENESTEALERS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Purestrain Genestealers (5 models)
  9"
  3+
  -
  1
  1
  7
  9+
  Purestrain Genestealers (10 models)
  9"
  3+
  -
  2
  2
  7
  9+
  Purestrain Genestealers (15 models)
  9"
  3+
  -
  3
  3
  7
  9+
  Purestrain Genestealers (20 models)
  9"
  3+
  -
  4
  4
  7
  9+
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Purestrain Claws
  Melee
  Melee
  x3
  6+
  8+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Genestealer, Purestrain Genestealers
  5
  
  A Clamavus is a unit that contains 1 model. It is equipped with: Close Combat Weapons.
  CLAMAVUS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Clamavus
  6"
  3+
  3+
  1
  1
  6
  10+
  ABILITIES
  Scrambler Array: Enemy units that arrive as reinforcements using the Deep Strike ability cannot be 
  set up within 12" of this unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Close Combat 
  Weapons
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Clamavus
  3
  
  A Locus is a unit that contains 1 model. It is equipped with: Locus Blades.
  LOCUS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Locus
  6"
  2+
  3+
  1
  1
  6
  9+
  ABILITIES
  Unquestioning Bodyguard: At the start of the Damage phase, you can select one friendly 
  <Cult> Light Character unit within 6" of this unit; remove up to D3 blast markers from that 
  Character unit and place them next to this unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Locus Blades
  Melee
  Melee
  User
  7+
  8+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Locus
  3
  
  A Sanctus is a unit that contains 1 model. It is equipped with: Silencer Sniper Rifle; Familiar Claws.
  SANCTUS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Sanctus
  6"
  2+
  2+
  1
  1
  6
  10+
  WARGEAR OPTIONS
  •  Instead of 1 Silencer Sniper Rifle, this unit can be equipped with 1 Sanctus Bio-dagger.
  ABILITIES
  Infiltrators
  Cult Assassin: This unit cannot be a Warlord.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Silencer Sniper 
  Rifle
  Small Arms
  36"
  User
  8+
  10+
  Sniper
  Sanctus 
  Bio-dagger
  Melee
  Melee
  x2
  7+
  9+
  -
  Familiar Claws
  Melee
  Melee
  User
  11+
  12+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Sanctus
  3
  
  A Kelermorph is a unit that contains 1 model. It is equipped with: Liberator Autostubs; Cultist Knife.
  KELERMORPH
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Kelermorph
  6"
  3+
  2+
  1
  1
  6
  9+
  ABILITIES
  Folk Hero: If this unit successfully wounds an enemy unit with its Liberator Autostubs then, until 
  the end of the turn, re-roll hit rolls of 1 for attacks made with ranged weapons by friendly <Cult> 
  Infantry units whilst they are within 6" of this unit.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Liberator Autostubs
  Small Arms
  12"
  x2
  8+
  10+
  -
  Cultist Knife
  Melee
  Melee
  User
  11+
  12+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Kelermorph
  4
  
  A Nexos is a unit that contains 1 model. It is equipped with: Close Combat Weapons.
  NEXOS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Nexos
  6"
  3+
  3+
  1
  1
  6
  10+
  ABILITIES
  Strategic Coordinator:  If any friendly units with this ability are on the battlefield at the start of the 
  Generate Command Assets step, you generate one extra Command Asset.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Close Combat 
  Weapons
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Nexos
  2
  
  A Biophagus is a unit that contains 1 model. It is equipped with: Injector Goad.
  BIOPHAGUS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Biophagus
  6"
  3+
  3+
  1
  1
  6
  10+
  ABILITIES
  Genomic Enhancement: At the start of the Action phase, you can enhance one friendly <Cult> 
  Aberrant unit within 1" of this unit. Add 1 to that unit’s Attacks characteristic until the end of the 
  battle. A unit can only be enhanced once per battle.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Injector Goad
  Melee
  Melee
  User
  5+
  12+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Infantry, Character, Biophagus
  2
  
  Achilles Ridgerunners are a unit that contains 1 model. It can contain 2 models (Power Rating 12) 
  or 3 models (Power Rating 18). It is equipped with: Heavy Stubbers; Close Combat Weapons.
  ACHILLES 
  RIDGERUNNERS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Achilles Ridgerunners (1 model)
  14"
  6+
  4+
  1
  2
  5
  8+
  Achilles Ridgerunners (2 models)
  14"
  6+
  4+
  2
  4
  5
  8+
  Achilles Ridgerunners (3 models)
  14"
  6+
  4+
  3
  6
  5
  8+
  WARGEAR OPTIONS
  •  For each model this unit contains, it must also be equipped with one of the following: 1 Heavy 
  Mining Laser; 1 Heavy Mortar; 1 Missile Launcher.
  ABILITIES
  Infiltrators
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Heavy Mining 
  Laser
  Heavy
  36"
  1
  9+
  5+
  -
  Heavy Mortar
  Heavy
  48"
  1
  7+
  9+
  Barrage
  Heavy Stubbers
  Heavy
  36"
  x2
  8+
  10+
  -
  Missile Launcher
  Heavy
  48"
  1
  7+
  7+
  -
  Close Combat 
  Weapons
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Heavy, Vehicle, Achilles Ridgerunners
  6
  
  Atalan Jackals are a unit that contains 4 models. It can contain 8 models (Power Rating 8) or 
  12 models (Power Rating 12). For every 4 models this unit contains, it can contain 1 Atalan 
  Wolfquad model (Power Rating +1 per model). It is equipped with: Autopistols; Close 
  Combat Weapons.
  ATALAN JACKALS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Atalan Jackals (4-5 models)
  14"
  4+
  4+
  1
  2
  6
  10+
  Atalan Jackals (8-10 models)
  14"
  4+
  4+
  2
  4
  6
  10+
  Atalan Jackals (12-15 models)
  14"
  4+
  4+
  3
  6
  6
  10+
  WARGEAR OPTIONS
  •  For each Atalan Wolfquad model this unit contains, it must also be equipped with one of the 
  following: 1 Atalan Incinerator; 1 Heavy Stubber; 1 Mining Laser.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Atalan Incinerator
  Heavy
  12"
  1
  6+
  9+
  Inferno
  Heavy Stubber
  Heavy
  36"
  1
  8+
  10+
  -
  Mining Laser
  Heavy
  36"
  1
  10+
  6+
  -
  Autopistols
  Small Arms
  12"
  User
  8+
  10+
  -
  Close Combat 
  Weapons
  Melee
  Melee
  User
  8+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Light, Biker, Atalan Jackals
  4
  
  Cult Armoured Sentinels is a unit that contains 1 model. It can contain 2 models (Power Rating 6) 
  or 3 models (Power Rating 9). It is equipped with: Armoured Feet.
  CULT ARMOURED 
  SENTINELS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Cult Armoured Sentinels (1 model)
  8"
  4+
  4+
  1
  1
  5
  6+
  Cult Armoured Sentinels (2 models)
  8"
  4+
  4+
  2
  2
  5
  6+
  Cult Armoured Sentinels (3 models)
  8"
  4+
  4+
  3
  3
  5
  6+
  WARGEAR OPTIONS
  •  For each model this unit contains, it must also be equipped with one of the following: 
  1 Autocannon; 1 Heavy Flamer; 1 Lascannon; 1 Missile Launcher; 1 Multi-laser; 1 Plasma Cannon.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Autocannon
  Heavy
  48"
  1
  8+
  8+
  -
  Heavy Flamer
  Heavy
  8"
  1
  6+
  9+
  Inferno
  Lascannon
  Heavy
  48"
  1
  10+
  5+
  -
  Missile Launcher
  Heavy
  48"
  1
  7+
  7+
  -
  Multi-laser
  Heavy
  36"
  1
  6+
  10+
  -
  Plasma Cannon
  Heavy
  36"
  1
  7+
  7+
  Supercharge
  Armoured Feet
  Melee
  Melee
  User
  11+
  12+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, Brood Brothers
  KEYWORDS: Heavy, Vehicle, Cult Armoured Sentinels
  3
  
  Cult Scout Sentinels is a unit that contains 1 model. It can contain 2 models (Power Rating 7) or 
  3 models (Power Rating 10). It is equipped with: Armoured Feet.
  CULT SCOUT 
  SENTINELS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Cult Scout Sentinels (1 model)
  9"
  4+
  4+
  1
  1
  5
  8+
  Cult Scout Sentinels (2 models)
  9"
  4+
  4+
  2
  2
  5
  8+
  Cult Scout Sentinels (3 models)
  9"
  4+
  4+
  3
  3
  5
  8+
  WARGEAR OPTIONS
  •  For each model this unit contains, it must also be equipped with one of the following: 
  1 Autocannon; 1 Heavy Flamer; 1 Lascannon; 1 Missile Launcher; 1 Multi-laser.
  ABILITIES
  Infiltrators
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Autocannon
  Heavy
  48"
  1
  8+
  8+
  -
  Heavy Flamer
  Heavy
  8"
  1
  6+
  9+
  Inferno
  Lascannon
  Heavy
  48"
  1
  10+
  5+
  -
  Missile Launcher
  Heavy
  48"
  1
  7+
  7+
  -
  Multi-laser
  Heavy
  36"
  1
  6+
  10+
  -
  Armoured Feet
  Melee
  Melee
  User
  11+
  12+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, Brood Brothers
  KEYWORDS: Heavy, Vehicle, Cult Scout Sentinels
  4
  
  A Cult Leman Russ is a unit that contains 1 model. It is equipped with: Battle Cannon; Heavy Bolter; 
  Grinding Tracks.
  CULT LEMAN 
  RUSS
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Cult Leman Russ
  10"
  6+
  4+
  1
  2
  5
  6+
  WARGEAR OPTIONS
  •  Instead of 1 Battle Cannon, this unit can be equipped with one of the following: 1 Eradicator Nova Cannon; 1 
  Exterminator Autocannon; 1 Vanquisher Battle Cannon. 
  •  Instead of 1 Heavy Bolter, this unit can be equipped with one of the following: 1 Heavy Flamer; 1 Lascannon.
  •  This unit can also be equipped with one of the following (Power Rating +2): 2 Heavy Bolters; 2 Heavy Flamers; 
  2 Multi-meltas; 2 Plasma Cannons.
  •  This unit can also be equipped with one of the following (Power Rating +1): 1 Heavy Stubber; 1 Storm Bolter.
  ABILITIES
  Grinding Advance: When this unit makes a Shoot action, if it has remained stationary or moved a distance less than 
  half its Move characteristic this turn, double the Attacks characteristic of its Battle Cannon, Eradicator Nova Cannon, 
  Exterminator Autocannon and Vanquisher Battle Cannon for that action.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Battle Cannon
  Heavy
  72"
  1
  6+
  6+
  -
  Eradicator Nova Cannon
  Heavy
  36"
  2
  5+
  9+
  -
  Exterminator Autocannon
  Heavy
  48"
  2
  6+
  8+
  -
  Heavy Bolter
  Heavy
  36"
  1
  7+
  9+
  -
  Heavy Flamer
  Heavy
  8"
  1
  6+
  9+
  Inferno
  Heavy Stubber
  Heavy
  36"
  1
  8+
  10+
  -
  Lascannon
  Heavy
  48"
  1
  10+
  5+
  -
  Multi-melta
  Heavy
  24"
  1
  10+
  4+
  -
  Plasma Cannon
  Heavy
  36"
  1
  7+
  7+
  Supercharge
  Vanquisher Battle Cannon
  Heavy
  72"
  2
  10+
  4+
  -
  Storm Bolter
  Small Arms
  24"
  1
  9+
  10+
  Rapid Fire
  Grinding Tracks
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, Brood Brothers
  KEYWORDS: Heavy, Vehicle, Cult Leman Russ
  8
  
  A Brood Brothers Heavy Weapons Squad is a unit that contains 3 models. It is equipped with: Close 
  Combat Weapons.
  BROOD BROTHERS HEAVY 
  WEAPONS SQUAD
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Brood Brothers Heavy Weapons Squad (3 models)
  6"
  4+
  4+
  1
  1
  5
  10+
  WARGEAR OPTIONS
  •  For each model this unit contains, it must also be equipped with one of the following: 
  1 Autocannon; 1 Heavy Bolter; 1 Lascannon; 1 Missile Launcher; 1 Mortar.
  ABILITIES
  Weapon Teams: For the purposes of determining what models a unit can transport, models in this 
  unit are weapons team models.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Autocannon
  Heavy
  48"
  1
  8+
  8+
  -
  Heavy Bolter
  Heavy
  36"
  1
  7+
  9+
  -
  Lascannon
  Heavy
  48"
  1
  10+
  5+
  -
  Missile Launcher
  Heavy
  48"
  1
  7+
  7+
  -
  Mortar
  Heavy
  48"
  1
  8+
  10+
  Barrage
  Close Combat 
  Weapons
  Melee
  Melee
  User
  8+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, Brood Brothers
  KEYWORDS: Light, Infantry, Brood Brothers Heavy Weapons Squad
  3
  
  A Goliath Rockgrinder is a unit that contains 1 model. It is equipped with: Heavy Mining Laser; 
  Heavy Stubber; Drilldozer Blade.
  GOLIATH 
  ROCKGRINDER
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Goliath Rockgrinder
  10"
  4+
  4+
  1
  2
  5
  8+
  WARGEAR OPTIONS
  •  Instead of 1 Heavy Mining Laser, this unit can be equipped with one of the following: 1 Clearance 
  Incinerator; 1 Heavy Seismic Cannon.
  ABILITIES
  Ignore Damage (6+)
  TRANSPORT
  This unit can transport up to 6 friendly <Cult> Infantry models. Each Patriarch model takes 
  the space of 5 other Infantry models.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Clearance Incinerator
  Heavy
  12"
  2
  6+
  9+
  Inferno
  Heavy Mining Laser
  Heavy
  36"
  1
  9+
  5+
  -
  Heavy Seismic Cannon
  Heavy
  24"
  2
  7+
  7+
  -
  Heavy Stubber
  Heavy
  36"
  1
  8+
  10+
  -
  Drilldozer Blade
  Melee
  Melee
  x2
  7+
  7+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Heavy, Vehicle, Transport, Goliath Rockgrinder
  7
  
  A Goliath Truck is a unit that contains 1 model. It is equipped with: Heavy Stubber; Twin 
  Autocannon; Tough Chassis.
  GOLIATH TRUCK
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Goliath Truck
  12"
  6+
  4+
  1
  2
  5
  8+
  ABILITIES
  Open-topped, Ignore Damage (6+)
  TRANSPORT
  This unit can transport up to 10 friendly <Cult> Infantry models. Each Patriarch model takes 
  the space of 5 other Infantry models.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Heavy Stubber
  Heavy
  36"
  1
  8+
  10+
  -
  Twin Autocannon
  Heavy
  48"
  2
  8+
  8+
  -
  Tough Chassis
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, <Cult>
  KEYWORDS: Heavy, Vehicle, Transport, Goliath Truck
  6
  
  A Cult Chimera is a unit that contains 1 model. It is equipped with: Heavy Bolter; 2 Lasgun Arrays; 
  Multi-laser; Armoured Tracks.
  CULT CHIMERA
  M
  WS
  BS
  A
  W
  Ld
  Sv
  Cult Chimera
  12"
  6+
  4+
  1
  2
  5
  6+
  WARGEAR OPTIONS
  • Instead of 1 Heavy Bolter, this unit can be equipped with 1 Heavy Flamer.
  •  Instead of 1 Multi-laser, this unit can be equipped with one of the following: 1 Heavy Bolter; 
  1 Heavy Flamer.
  •  This unit can also be equipped with one of the following (Power Rating +1): 1 Heavy Stubber; 
  1 Storm Bolter.
  TRANSPORT
  This unit can transport up to 12 friendly Brood Brothers Infantry models. Each weapons team 
  model takes the space of 2 other Infantry models.
  WEAPON
  TYPE
  RANGE
  A
  SAP
  SAT
  ABILITIES
  Heavy Bolter
  Heavy
  36"
  1
  7+
  9+
  -
  Heavy Flamer
  Heavy
  8"
  1
  6+
  9+
  Inferno
  Heavy Stubber
  Heavy
  36"
  1
  8+
  10+
  -
  Multi-laser
  Heavy
  36"
  1
  6+
  10+
  -
  Lasgun Array
  Small Arms
  24"
  1
  8+
  10+
  Rapid Fire
  Storm Bolter
  Small Arms
  24"
  1
  9+
  10+
  Rapid Fire
  Armoured Tracks
  Melee
  Melee
  User
  10+
  10+
  -
  FACTION KEYWORDS: Tyranids, Genestealer Cults, Brood Brothers
  KEYWORDS: Heavy, Vehicle, Transport, Cult Chimera
  7
  
  A Tectonic Fragdrill is a unit that contains 1 model. It cannot be set up on an objective marker and 
  must be set up more than 1" from any other terrain features. After this unit is set up, it is treated as 
  Defensible Terrain, and is no longer considered to be a unit for any rules purposes. 
  TECTONIC 
  FRAGDRILL
  SEISMIC QUAKE
  Once per battle, at the start of the second or subsequent Action phase, the player who set up this 
  terrain feature can trigger a seismic quake if there are any Genestealer Cults units from their 
  army within 1" of this terrain feature. If they do, draw a straight imaginary line, 1mm in thickness, 
  from any point of one battlefield edge to any point of another battlefield edge in such a way that 
  it crosses this terrain feature. Roll one D6 for each unit without the Fly keyword and each unit 
  garrisoning a Defensible Terrain feature that this line crosses; on a 5+ place one blast marker next to 
  the unit being rolled for.
  FACTION KEYWORDS: Tyranids, Genestealer Cults
  KEYWORDS: Sector Mechanicus, Tectonic Fragdrill
  3
  
SOURCE: textdata/thevault/Warhammer/40k/UNSORTED (help requested)/1st-8th Edition - Warhammer 40K Archives/8th/Apocalypse/Datasheets/Apoc_Datasheet_Genestealers_web.pdf