TEXT: Shadowrun, Fourth Edition
  ERRATA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
  1
  SHADOWRUN, FOURTH
  EDITION ERRATA
  v. 1.1
  August 25, 2005
  p. 11  
  Second Column
   
  Should be “Initiative and Edge” (not “End”) on p. 134
  p. 13  
  Art Credits
   
  Add Adam Jury to Character Sheet Credits
  p. 42  
  Horizon
   
  Headquarters should be “Pueblo Corporate Council” not 
  “California Free State”
  p. 100 
  Sprawl Ganger
   
  Agility should be 4 (5)
   
  Reaction should be 3
   
  Initiative should be 6
  p. 101 
  Street Samurai
   
  Agility should be 5 (7)
  p. 104 
  Weapons Specialist
   
  Qualities should be 10 BP, not +10 BP
  p. 189 
  Initiation
   
  Add “Mystic Adept” to “Only character with the Magician or 
  Adept qualities may initiate.”
  p. 195 
  Range
   
  Says that the radius of area spells is equal to the Caster’s Magic 
  rating, but it should be Force
  p. 203 
  Light spell
   
  Says its radius is based on Magic, but should be Force.
  p. 226 
  Hacking Programs
   
  Add “Cybercombat” to the related skill for Attack, Black 
  Hammer and Blackout (so all should have “Cybercombat/
  Hacking” in parentheses).
  p. 230 
  Matrix Attacks
   
  T e defending icon rolls Response + Firewall, not Response 
  + Stealth.
  p. 232 
  Matrix Combat Summary
   
  It says that Hacking + Attack Program is used for Personas who 
  want to attack. It should be Cybercombat + Attack Program. 
  p. 233 
  Technomancer Skills
   
  T e f rst line should read:
   
  Aside from the Resonance skills that technomancers use 
  to handle sprites (see p. 119), technomancers use the same skills 
  common to hackers—Computer, Cybercombat, Data Search, 
  Electronic Warfare, Hacking, Hardware, and Sof ware.
  p. 234 
  Compiling Sprites
   
  Technomancers roll Resonance + Compiling to create sprites, 
  not Resonance + Sof ware.
  p. 235 
  Registering Sprites
   
  Technomancers roll Resonance + Registering to register 
  sprites, not Resonance + Sof ware.
  p. 236 
  Decompiling Sprites
   
  Technomancers roll Resonance + Decompiling to decompile 
  sprites, not Resonance + Sof ware.
  p. 264 
  Improving Attributes
   
  T e cost is 5 x 3 (not 5 x 5)
   
  Also, delete the extra “)”
  p. 291 
  Wolf
   
  T e wolf ’s Essence should be 6.
  p. 300 
  1st column, 2nd paragraph
   
  States that the maximum availability at character creation is 
  8. It should be 12.
  p. 316 
  Shock Frills
   
  T e stats for this Armor mod. seem to have been lef  out. Add 
  the following under Armor Modif cations
  Shock Frills 
  — 
  8 
  6R 
  200¥
  p. 325 
  Enhancements
   
  Audio Enhancement should list “(Rating 1–3)” af er it.
   
  Audio Enhancement Cost should be +(Rating x 100)¥
   
  Select Sound Filter should list “(Rating 1–3)” af er it.
   
  Select Sound Filter Cost should be +(Rating x 200)¥
  p. 327 
  Autopicker
   
  Cost should be Rating x 200¥
  p. 332 
  Ocular Drone
   
  Page reference should be 341
  p. 332 
  Table
   
  Ocular Drone Capacity should be 6
   
  Cybereyes Rating 2 Availability should be 4
   
   
  Rating 3 should be 6
   
   
  Rating 4 should be 8
   
  Eye Recording Unit Availability should be 4
   
  Flare Compensation Availability should be 4
   
  Image Link Availability should be 4
   
  Low Light Vision Availability should be 4
   
  Retinal Duplication Availability should be 16F
   
  Smartlink Availability should be 8R
   
  T ermographic Vision Availability should be 4
  p. 334 
  Wired Ref exes
   
  Availability for Rating 2 should be 12R
  p. 338 
  Bone Density Table
   
  Rating 2 damage should be (STR/2 + 1)P
   
  Rating 3 damage should be (STR/2 + 2)P
  
SOURCE: textdata/thevault/Shadowrun [multi]/4th Edition/Core/Shadowrun 4e - Edition Errata.pdf