TEXT:  
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
   Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1 or 2  
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � 
  Wand of cure light wounds (Adventure; CL 1st; 
  DMG; 750 gp) 
  APL 4 (all of APL2 plus the following) 
   
  APL 6 (all of APLs 2-4 plus the following) 
  � 
  +1 mithral chain shirt (Adventure; DMG; 2100 gp)
  APL 8 (all of APLs 2-6 plus the following) 
  � Cloak of resistance +2 (Adventure; DMG; 4000 
  gp) 
  � +1 heavy steel shield of bashing (Adventure; 
  DMG; 4170 gp). 
  Adventure Record#
  595 CY 
  A D V E N T U R E  
   
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450xp; 450gp 
   
  APL 4 
  max 675xp; 650gp 
   
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
   
  � Bloodless Hands: The church of Myhriss is willing to give
  the PCs one of the following (members of the Lyre gain two): 
  ___Gain access to the following feats: Heroic Destiny and Protected
  Destiny (RD). 
  ___Gain access to the following spell: awaken sin (SC) 
  ___One time access to the following upgrades: Light Fortification,
  Slick, Sonic Resistance, Greater Slick, Improved Sonic Resistance,
  or Merciful. 
   
  � Favor of Whice Ium: You may join The Lyre without cost,
  but will still have to take the test. Also you can buy (limit of 1) a
  special one use “love song” with the following effect: 
  The target(s) are immediately stabilized and regain 1 hp
  per round until at 0 or until the song ends.    
   
  If the PC does not have bardic music, then the song can
  only be used on one target and takes one standard action to sing. 
   
  If the PC has bardic music, then the song can be used
  r anyone 
  fo
  who can hear it following the rules for a normal song. 
   
  � Rod of Behrand: The rod is a beautifully carved 1 foot-long
  piece of black wood. It does not detect as magical, but there is
  something about it that draws your attention to it. It does detect as
  evil if the caster of that spell succeeds in a DC 25 Spell Caster
  check. Cost: 0 gp. Only ONE PC per table can take the rod. 
   
  � Kiss of a Fiend: You have been marked by a fiend, which
  takes the form of a hickey on the left cheek. It requires a DC 20
  Knowledge (the planes) check to recognize as the mark of a
  demon. While in effect the character gains a +2 bonus on Charisma
  based skill checks with demons, and a -2 with devils and good
  aligned outsiders. It might have additional affects in future
  scenarios. Neither mundane nor magical disguises can hide it. 
   
  It can be removed by remove curse cast at 12th level, a
  wish or a miracle. To offset the stupidity that made you earn this
  mark, the caster (or their temple) demands to get all material
  rewards from the next adventure that involves you facing a non-
  summoned fiend. In game effects you do not gain any gold for that
  whole adventure. 
   
  Event: __________________________________ Date: ___________ 
  DM:________________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region________________________ 
  This Record Certifies that 
  _______________________________________________________
  Played by_____________________________________________
  SND6-01 Lesser Evils 
             Player 
  RPGA # 
  Has Completed 
  A Regional Adventure 
  Set in Sunndi 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Sunndi/596/Normal Scenarios/SND6-01 - Lesser Evil (APL 2-8)/SND6-01 - Lesser Evils AR.pdf