TEXT: NAME
  NAME
  BASE
  BASE
  TCH
  TCH
  FLT
  FLT
  TMP
  TMP
  AC
  DEX
  CON
  WIS
  STR
  CHA
  INT
  SPD
  ALIGN/RACE
  ALIGN/RACE
  FORT
  REF
  WILL
  ........................
  ........................
  Special/Notes
  VIS
  www.thegamemechanics.com
  ™
  DELAY or READY
  UNCONSCIOUS
  ™
  CLASS/LEVEL
  CLASS/LEVEL
  Attack (#)
  Bonus
  Type
  Damage
  HP
  ©2003 The Game Mechanics, Inc. 
  THE GAME MECHANICS and The Game Mechanics Logo are trademarks of The Game Mechanics, Inc.
  INIT
  INIT
  ........................
  ........................
  ........................
  ........................
  Skills
  GRAP
  NAME
  NAME
  BASE
  BASE
  TCH
  TCH
  FLT
  FLT
  TMP
  TMP
  AC
  DEX
  CON
  WIS
  STR
  CHA
  INT
  SPD
  ALIGN/RACE
  ALIGN/RACE
  FORT
  REF
  WILL
  ........................
  ........................
  Special/Notes
  VIS
  www.thegamemechanics.com
  ™
  DELAY or READY
  UNCONSCIOUS
  ™
  CLASS/LEVEL
  CLASS/LEVEL
  Attack (#)
  Bonus
  Type
  Damage
  HP
  ©2003 The Game Mechanics, Inc. 
  THE GAME MECHANICS and The Game Mechanics Logo are trademarks of The Game Mechanics, Inc.
  INIT
  INIT
  ........................
  ........................
  ........................
  ........................
  Skills
  GRAP
  NAME
  NAME
  BASE
  BASE
  TCH
  TCH
  FLT
  FLT
  TMP
  TMP
  AC
  DEX
  CON
  WIS
  STR
  CHA
  INT
  SPD
  ALIGN/RACE
  ALIGN/RACE
  FORT
  REF
  WILL
  ........................
  ........................
  Special/Notes
  VIS
  www.thegamemechanics.com
  ™
  DELAY or READY
  UNCONSCIOUS
  ™
  CLASS/LEVEL
  CLASS/LEVEL
  Attack (#)
  Bonus
  Type
  Damage
  HP
  ©2003 The Game Mechanics, Inc. 
  THE GAME MECHANICS and The Game Mechanics Logo are trademarks of The Game Mechanics, Inc.
  INIT
  INIT
  ........................
  ........................
  ........................
  ........................
  Skills
  GRAP
  NAME
  NAME
  BASE
  BASE
  TCH
  TCH
  FLT
  FLT
  TMP
  TMP
  AC
  DEX
  CON
  WIS
  STR
  CHA
  INT
  SPD
  ALIGN/RACE
  ALIGN/RACE
  FORT
  REF
  WILL
  ........................
  ........................
  Special/Notes
  VIS
  www.thegamemechanics.com
  ™
  DELAY or READY
  UNCONSCIOUS
  ™
  CLASS/LEVEL
  CLASS/LEVEL
  Attack (#)
  Bonus
  Type
  Damage
  HP
  ©2003 The Game Mechanics, Inc. 
  THE GAME MECHANICS and The Game Mechanics Logo are trademarks of The Game Mechanics, Inc.
  INIT
  INIT
  ........................
  ........................
  ........................
  ........................
  Skills
  GRAP
  Monster Cards
  Permission granted to photocopy for personal use.
  Original found at http://www.thegamemechanics.com/
  
SOURCE: textdata/thevault/Dungeons & Dragons [multi]/Sheets & Lists/Sheets/TGM_Monster_Cards.pdf