TEXT:    1.
     2.
     3.
     4.
     5.
     6.
     1.
     2.
     3.
     4.
     5.
     6.
  1-3
  4-6
  Shoulder
  Upper Arm Actuator
  Lower Arm Actuator
  Hand Actuator
  Left Arm
  Left Torso
     1.
     2.
     3.
     4.
     5.
     6.
  1-3
     1.
     2.
     3.
     4.
     5.
     6.
  Left Leg
  Hip
  Upper Leg Actuator
  Lower Leg Actuator
  Foot Actuator
     1.
     2.
     3.
     4.
     5.
     6.
  Head
     1.
     2.
     3.
     4.
     5.
     6.
  4-6
  Life Support
  Sensors
  Cockpit
  Sensors
  Life Support
  4-6
  Center Torso
  1-3
     1.
     2.
     3.
     4.
     5.
     6.
     1.
     2.
     3.
     4.
     5.
     6.
  Engine
  Engine
  Engine
  Gyro
  Gyro
  Gyro
  Gyro
  Engine
  Engine
  Engine
     1.
     2.
     3.
     4.
     5.
     6.
     1.
     2.
     3.
     4.
     5.
     6.
  1-3
  4-6
  Shoulder
  Upper Arm Actuator
  Lower Arm Actuator
  Hand Actuator
  Right Arm
  Right Torso
     1.
     2.
     3.
     4.
     5.
     6.
  1-3
     1.
     2.
     3.
     4.
     5.
     6.
  Right Leg
  Hip
  Upper Leg Actuator
  Lower Leg Actuator
  Foot Actuator
     1.
     2.
     3.
     4.
     5.
     6.
  4-6
  BATTLETECH is a Registered Trademark of FASA Corporation.  Copyright 1998.  Permission to photocopy for personal use.
  ARMOR DIAGRAM
  Damage
  Transfer
  Diagram
  Head
  Left Torso
  Right Torso
  Center
  Torso
  Right Arm
  Left Arm
  Center
  Torso
  Rear
  Left Torso
  Rear
  Head
  Left Arm
  Internal
  Structure
  Diagram
  Left
  Torso
  Right
  Torso
  Center
  Torso
  Right Arm
  Left Leg
  Right Leg
  Left 
  Leg
  Right 
  Leg
  Right Torso
  Rear
  Engine Hits
  Gyro Hits
  Sensor Hits
  Life Support
  Shutdown
  Ammo Explosion, avoid on 8+
  Shutdown, avoid on 10+
  -5 Movement Points
  +4 Modifier to Fire
  Ammo Explosion, avoid on 6+
  Shutdown, avoid on 8+
  -4 Movement Points
  Ammo Explosion, avoid on 4+
  Shutdown, avoid on 6+
  +3 Modifier to Fire
  -3 Movement Points
  Shutdown, avoid on 4+
  +2 Modifier to fire
  -2 Movement Points
  +1 Modifier to Fire
  -1 Movement Points
  Heat
  Overflow
  30
  29
  28
  27
  26
  25
  24
  23
  22
  21
  20
  19
  18
  17
  16
  15
  14
  13
  12
  11
  10
  09
  08
  07
  06
  05
  04
  03
  02
  01
  00
            
  Heat Scale
  Critical Hit Table
  Type:   
  Movement Points:
         Walking:
         Running: 
         Jumping:
  Technology Base:
  Mech Data
  Warrior Data
  Total Heat Sinks:        (        )
  Weapons Inventory
  Location Heat
  Type
  Auto Eject
  Operational
  Disabled
  Single
  Double
  Tonnage: 
  Clan 
  Inner Sphere
  Damage Min.
  Short
  Long 
  Med.
  Battle Value
  Cost
  Name:
  Gunnery Skill:
  Hits Taken
  Consciousness #
  1
  2
  3
  4
  5
  6
  3
  5
  7
  10
  11
  Dead
  Piloting Skill:
  ®
  BATTLEMECH RECORD SHEET
  
SOURCE: textdata/thevault/BattleTech [multi]/Record Sheets & TRO/BattleTech - BattleMech - Biped - Record Sheet.pdf