TEXT:  
  GP
  Starting GP
  Lifestyle 
  � None 
  � Standard (12 gp x TU)  
  � Rich (50 gp x TU) 
  � Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent
   
  - 
  GP
  GP Spent
  GP
  Subtotal 
  + 
  GP
  GP Gained
  GP
  Subtotal 
  + 
  GP
  GP Gained
  GP
  Subtotal 
  - 
  GP
  GP Spent
   
   
  GP
  FINAL GP TOTAL 
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value 
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP
   
  TU 
  Starting TU 
  1  TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
  TU REMAINING 
   
   
  ITEMS FOUND DURING THE ADVENTURE
  Cross off all items NOT found 
   
  APL 6 
  � potion of enlarge person (Adventure; 1st  level caster; 250 gp; DMG)
  � scroll of restoration  (Any; 3rd level caster; 150 gp; DMG) 
  � +1 spell storing light flail (Adventure; 8,308 gp; DMG) 
  � lesser metamagic rod of extend spell (Adventure; 3,000 gp; DMG) 
  � Masterwork Mighty [+5] composite longbow (Adventure; 900 gp; 
  PHB) 
   
  APL 8 (all of APL6 plus the following) 
  � ring of counterspells (Adventure; 4,000 gp; DMG) 
  � cloak of resistance +2 (Adventure; 4,000 gp; DMG) 
   
  APL 10 (all of APLs 6-8 plus the following) 
  � +1 frost longspear (Adventure; 8,305 gp; DMG) 
  � steadfast boots  (Adventure; 6,000 gp; AEG) 
  � ring of protection +2 (Adventure; 8,000 gp; DMG) 
   
  APL 12 (all of APLs 6-10 plus the following) 
  � +1 axiomatic spell storing light flail (Adventure; 32,308 gp; DMG) 
  � amulet of natural armor +2 (Adventure; 8,000 gp; DMG) 
   
  APL 14 (all of APLs 6-12 plus the following) 
  � amulet of natural armor +3 (Adventure; 18,000 gp; DMG) 
  � ring of protection +3 (Adventure; 18,000 gp; DMG) 
   
  APL 16 (all of APLs 6-14 plus the following) 
  � amulet of natural armor +4 (Adventure; 32,000 gp; DMG) 
  � headband of intellect +4 (Adventure; 16,000 gp; DMG) 
  � ring of protection +4 (Adventure; 32,000 gp; DMG) 
  � stone of good luck (Adventure; 20,000 gp; DMG) 
  � +2 vest of resistance (Adventure; 4,000 gp; CA) 
  Adventure Record#
  595 CY 
  A D V E N T U R E
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900xp; 900gp 
   
  APL 8 
  max 1,125xp; 1,300gp 
   
  APL 10 
  max 1,350xp; 2,300gp 
   
  APL 12 
  max 1,575xp; 3,300gp 
   
  APL 14 
  max 1,800xp; 6,600gp 
   
  APL 16 
  max 2,025xp; 9,900gp 
  � Favor of the Copperheads: The Copperheads are grateful that 
  you rescued them from death (or near certain death) and will 
  attempt to return the favor. If you are ever sold into slavery, they 
  will rescue you and recover your equipment after 2 TUs. If your 
  body is ever irrecoverably lost, they will mount a recovery 
  expedition and bring either your body or whatever remains they 
  can find to a priest who will raise your from the dead (at normal 
  cost). They have a 110%-5xAPL chance of success. Either use 
  discharges this favor. 
   
  � Favor of Aldor Meissel: For recovering his cousin’s body and 
  avenging his death, Aldor Meissel will arrange special deals for 
  you. You may discharge this favor in order to gain access: any to 
  any one regional (Duchy of Urnst) or metaregional (NMR) access 
  item from one of your ARs for one adventure. Favor used _______ for 
  access from AR _______. 
   
  � Favor of Master Vorinar: Master Vorinar arranges for you to 
  have one-time access to the fire resistance armor enhancement 
  (Used AR _____) and the bane (aberration, construct, elemental, evil 
  outsider, magical beast, orc, plant, or undead) weapon 
  enhancement (Used AR _____). 
  � Gratitude of Liam Dawnlight: The templar of Pelor does not 
  have wealth, but what he does have, he shares with you. You may 
  spend this favor for access to the undead bane weapon spell from 
  Libris Mortis. 
   
  � Favor of the Underly Network:  Operatives, having placed 
  people in the right places and coins in the right pockets, have 
  bought your leniency. Whenever you are faced with a term of 
  imprisonment, be they from any means and/or source, you may 
  have your prison term (stay in captivity) reduced by 50% (round 
  up).  
   
  � The Dryad’s Amber Amulet: As a token of her gratitude for 
  redeeming her from corruption, a dryad in the Nutherwood has 
  given you this amulet, carved from the sap that oozed from her 
  tree’s wounds. 
   
  � Notes on the Pyronomicon: This scroll contains fragmentary 
  notes on the Pyronomicon, a book on Elemental Fire written by 
  the legendary tyrant-wizard Keraptis.   
   
  � The Tome:  This beaten and damaged book written in a long-
  forgotten language contains ancient rituals of a mysterious nature.  
  This Record Certifies that 
  _______________________________________________________
  Played by 
  _______________________________________________________
                   Player 
  RPGA # 
  Has Completed 
  NMR5-04 – Charity of Friends 
  A Regional Adventure 
  Set in the County of Urnst 
  Event: _________________________________ Date: ____________ 
  DM:________________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � Gained a level 
  � Lost a level 
  � Ability Drained ______________ 
  � Died 
  � Was raised/res’d 
  � Was reincarnated 
  _________________________________________
  _________________________________________ 
  _________________________________________ 
   
  Home Region _______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Meta-Region Nyrond and Environs/595/Normal Scenarios/NMR5-04 - Charity of Friends (APL 6-16)/NMR5-04 - Charity of Friends AR.pdf