TEXT: Rumors About the Stoneheart Mountain Dungeon 
  www.necromancergames.com 
  Page 1 
  Rumors About the 
  Rumors About the 
  Rumors About the 
  Rumors About the     
  Stoneheart Mountain Dungeon
  Stoneheart Mountain Dungeon
  Stoneheart Mountain Dungeon
  Stoneheart Mountain Dungeon 
  The following rumors can be heard about the 
  Burial Halls (or the “Stoneheart Mountain 
  Dungeon,” as it is commonly called) in 
  Bard’s Gate or any city near where you locate 
  the dungeon. Some rumors are general and 
  can be obtained by simple inquiry at common 
  locations such as taverns or inns. Others are 
  specific and can only be found by consulting 
  specific persons, sages, experts or by using 
  appropriate spells. All rumors list a Gather 
  Information check DC and specific rumors 
  are marked as “specific.” Some rumors also 
  list a Bardic Knowledge check DC, where 
  appropriate. 
  1. (DC 8) “Thyr? Muir? What good do dead 
  gods do me? Can they fill my purse? Can the 
  shod my horse? They can’t even protect their 
  own temples!” 
  2. (DC 10) “They say that the paladins of 
  Muir left a storehouse of weapons hidden un-
  der their shrine in that valley. 
  3. (DC 10) “I heard from a band of dwarves 
  who were deep in their cups in the inn tell a 
  story of their lost companion who was killed 
  by a strange insect thing. They said they fled 
  and left his body behind—as well as his 
  magical throwing axe.” 
  4. (DC 10) “A band of rogues traveled to the 
  burial halls, or so they said. I heard that the 
  entranceway is covered in strange runes.” 
  5. (DC 10) “Rangers say that the crystal lake 
  is now polluted and foul.” 
  6. (DC 12) “I’m not sure about the place. I’ve 
  heard tell that a wizard and his legion of de-
  mons moved into the dungeon some years 
  ago and destroyed the remaining priests.” 
  7. (DC 12, specific) “Yes my son, you have 
  heard correctly. It is true that a great collec-
  tion of holy tomes and tracts are stored be-
  neath the shrine of Thyr.” 
  8. (DC 12) “Hah! Those priests say that 
  Abysthor was on some holy mission. I heard 
  he never even went to the dungeon at all. He 
  was old and frail. He was no adventurer!” 
  9. (DC 12) “I wouldn’t head that way, friend. 
  The local villages have been raided by gnolls. 
  You’d never even reach those halls.” 
  10. (DC 14, specific) “Thyr and Muir are no 
  longer. Though we don’t usually think of it, 
  deities die as do we mortals. Look to their 
  church! It is in shambles! Their priests have 
  no power! Those gods, though once mighty, 
  have fallen.” 
  11. (DC 14) “I’ve heard tell from a company 
  of elves that they went to the halls and found 
  them empty. Bodies of orcs lie strewn about, 
  as if killed by dwarves. They found a secret 
  trap door and descended into a series of 
  tombs. There they found a shadowy creature, 
  but killed it with their magic weapons.” 
  12. (DC 14) “I heard that several months ago 
  a group of priests set out for the halls and 
  
  Rumors About the Stoneheart Mountain Dungeon 
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  never returned.” 
  13. (DC 14) “The entrance to the dungeon is 
  in a wood filled with spiders. Beware their 
  foul bite!” 
  14. (DC 14) “Bah! I’ve been to those halls. 
  Beset by foul skeletons, we were. They 
  shrieked like the ones from the famed dun-
  geon of Rappan Athuk. My priest couldn’t 
  defeat them. They ate our halfling. I de-
  stroyed one, but it took all my strength. I’m 
  no novice, boy. Those creatures were of an 
  evil I never want to meet again! Mark my 
  words!” 
  15. (DC 14) “I was forced to leave my 
  friends behind. We encountered these strange 
  things with many tentacles. My friends fell 
  all around me. I am ashamed, but I have my 
  life. I wish you luck if you head into that 
  death trap, friend!” 
  16. (DC 14) “A group of adventurers came 
  through here a few weeks back. Said they 
  were headed to the halls. Only one of them 
  came back. He had no memory of where he 
  had been or what happened to his comrades. 
  He had a strange rune painted on his fore-
  head. I wasn’t about to touch it.” 
  17. (DC 16) “They say that several great 
  priests are buried in those halls—even Flail 
  the Great! Imagine that! Hard to believe, but 
  so it is said.” 
  18. (DC 16) “Some say a dragon lives in the 
  nearby mines. Perhaps you should loot that 
  lair rather than waste your time picking the 
  bones of dead priests.” 
  19. (DC 16, specific) “The first level is the 
  main burial hall. It contains a wondrous 
  fountain known as the fountain of the an-
  cients—a great holy relic.” 
  20. (DC 18) “Let me tell you lads, I’ve 
  BEEN there. And never shall I go back. But 
  let me tell you this. Once you enter the halls, 
  keep your eye open for a secret door on the 
  left wall. It leads down to the caves below. 
  21. (DC 18) “I heard wizards speak of a fell 
  sorcerer who lives in the caves beneath the 
  halls. They say he teaches magic—rune 
  magic. But his price is steep indeed!” 
  22. (DC 20, specific) “The fountain of the 
  ancients is no longer. It has been defiled 
  and is now the font of bones—a foul arti-
  fact of evil.” 
  23. (DC 20) “They say that a great dwarf 
  warrior, renowned for wielding a wicked 
  magical axe, met his end in the caves be-
  low those halls.” 
  24. (DC 20) “Eric the paladin is entombed 
  in those halls. They say his magic lance is 
  buried with him.” 
  25. (DC 20) “The stone of Tircople—a 
  piece of the altar of the ancient temple—is 
  said to be in the dungeon, guarded by fierce 
  creatures and fell magic.” 
  26. (DC 22) “Legends tell of a statue in the 
  caves beneath the halls that holds the 
  power of all the Stoneheart Mountains. Be-
  ware the word it will speak!” 
  ©2002, Necromancer Games, Inc. 
  
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