TEXT: 5�
  ACS Checklist 
  5
   
  Starship Design Checklist 
   This Starship Design Checklist details starship design as a sequence of steps, 
  each addressing a specific aspect of performance or operation.  
   
   
  ACS- ADVENTURE CLASS SHIPS 
   Starships are designed and produced in a variety of sizes. 
   The ACS Design System creates Adventure Class Ships-- starships and spacecraft with hulls from 100 tons to 2400 tons. 
  Adventure Class Ships are reasonably capable of being used by adventurers. 
   The ACS Design System is a drag-and-drop system: specifically components are selected and installed in a hull and their 
  interaction determines the performance of the ship.  
   
  ACS DESIGN 
   The Vilani method of Adventure Class Starship 
  Design follows a detailed checklist step by step. 
  Components are selected, their effect on tonnage and 
  performance noted, and the final design evaluated for 
  performance and cost. 
   The design process is interactive. 
   
  SHIPYARDS 
   Starships are constructed at shipyards, typically 
  located at or near a starport.  
   Starport Type. Shipyards or construction facilities 
  are present at type A or B starports. 
   Tech Level. The tech level of the craft being built is 
  the tech level of the world on which it is built. It is 
  possible to import components up to TL +2 at 150% of 
  cost. 
   Surface or Orbital. Close Structures and Braced 
  Structures may only be built in orbit.  
   All others may be built in orbit or on the world 
  surface. 
   
  Other Design Systems 
   Two other spacecraft design systems are available. 
   Small Craft Design (a part of VehicleMaker) 
  produces Small Craft: spacecraft generally smaller 
  than 100 tons. 
   BCS Design creates Battle Class Ships-- starships 
  and spacecraft with hulls greater than 2400 tons. 
   
  NAMING 
   Starships are named. Select an appropriate name 
  for the ship. This step can be deferred until the end of 
  the process. 
   Out Of. Ships are commonly registered with a 
  starport authority somewhere. Out Of reflects the 
  ships homeport. 
  STARSHIP DESIGN CHECKLIST 
   Use this checklist to control design of starships. 
   01. Checklist. This checklist. 
   02. Fillform. Create a blank Fillform for the ship. 
   03. Determine Mission 
   04. Select Hull. 
    
  A. Configuration. 
    
  B. Tonnage. 
    
  C. Bridge. 
    
  D. Jump Readiness. 
    
  E. Note Hardpoints. 
   05. Drives. 
    
  A. Drive1. Interstellar Drive 
    
  B. Drive2. InSystem 
    
  C. Drive3. Power Plant. 
    
  D. Additional Drives. 
   05a. Drive Potential. Calculate Drive Performance. 
   06.  Sensors. 
    
  A. Sensors. 
    
  B. Standard Sensor Packages. 
   07. Weaponry. 
    
  A. Count Hardpoints and weapons mounts. 
    
  B. Main Weapon. 
    
  C. Additional Weapons and Installations. 
   08.  Defenses. 
    
  A. Assign Defense installations. 
   09. Armor. 
    
  A. Determine Armor composition and values. 
    
  B. Assign Armor overlays. 
   10. Vehicles and Small Craft. 
    
  A. Small Craft 
    
  B. Vehicles. 
    
  C. Hangars and Docking Rings 
   11. Computers. 
    
  A. Determine Required and Add On Processes. 
    
  B. Assign local Brains as needed. 
    
  C. Assign Networks. 
   12. Quarters 
    
  A. Life Support.  
    
  B.  
   13. Fittings 
   14. QSP and Extensions 
   15.  
  ShipSheet 
  
SOURCE: textdata/thevault/Traveller/09 - Traveller5/Traveller5/T5 Underlying PDFs/T5=5301 Starship 01 Checklist.pdf