TEXT:  
   
   
   
   
   
   
   
   
   
   
   
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  - 
  GP
  GP Spent 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  + 
  GP
  GP Gained 
   
  GP
  Subtotal 
  - 
  GP
  GP Spent 
   
  GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
   
  XP 
  Starting XP 
  - 
  XP 
  XP lost or spent 
   
  XP 
  Subtotal 
  + 
  XP 
  XP Gained 
  FINAL XP TOTAL 
   
   
  XP 
   
  TU 
  Starting TU 
  0   TU 
  TU Cost 
  - 
  TU 
  Added TU Costs 
   TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  Cross off all items NOT found 
   
  APL 2 
  � Anklet of translocation (Adventure; MIC p71) 
  � Armband of elusive action (Adventure; MIC p72) 
  � Grilen’s spellbook (Adventure; see above) 
   
  APL 4 (all of APL2 plus the following) 
  � Boots of agile leaping (Adventure; MIC p76) 
  � Cloak of predatory vigor (Adventure; MIC p87) 
   
  APLs 6-8 (all of APLs 2-4 plus the following) 
  � Greatreach bracers (Adventure; MIC p108) 
  � Vanisher cloak (Adventure; MIC p145) 
   
  APL 10 (all of APLs 2-8 plus the following) 
  � Ki straps (Adventure; MIC p113) 
  � +1 keen greatsword (Adventure, DMG) 
   
   
  Adventure Record# 
  598 CY 
   A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 2 
  max 450 XP; 450 gp 
   
  APL 4 
  max 675 XP; 650 gp 
   
  APL 6 
  max 900 XP; 900 gp 
   
  APL 8 
  max 1,125 XP; 1,300 gp 
   
  APL 10 
  max 1,350 XP; 2,300 gp 
  �Blessed by the Wanderer: For proving worthy of the faith of 
  one of his priests, you have earned Fharlanghn’s blessing. The next 
  time you would be surprised on a road-side journey, you may act in 
  the surprise round. Cross this favor out when used. 
   
  �General Osmeran’s Favor: General Osmeran considers you to 
  be a vital asset to Nyrond. He agrees to pay the full cost, casting 
  and components, for any spell that is required to bring this 
  character back to life (raise dead, resurrection, etc.). Cross this favor 
  out once used. 
   
  �Kurast’s Favor: For saving the life of Kurast’s friend Moscha, 
  he provides you with a single-use gem. Simply place the gem in a 
  natural body of water and speak the command word “Kurast” and 
  receive the following benefit for 17 hours (CL 17): 
   
  Acid resistance 5 
   
  Cold resistance 5 
   
  Fire resistance 5 
   
  Lightning resistance 5 
  Once used, the gem loses its magical abilities and is worthless (0 
  gp). 
   
  �Kurast’s Wrath: Kurast uses his influence within Nyrond to 
  show his displeasure for the loss of his friend Moscha. The next 
  time you make a purchase on a Nyrond AR (including this one) of 
  4,000 gp or more, the cost of the item is increased by 10%. Thus a 
  +2 headband of intellect would cost 4400 gp. Cross this entry off once 
  it has taken effect. 
  �Grilen’s Spellbook: 
  APL2: 1 – color spray, ray of enfeeblement. Cost 200 gp. 
  APL4: 1 – color spray, mage armor, ray of enfeeblement. 2 – glitterdust, 
  mirror image. Cost 700 gp. 
  APL6: 1 – mage armor, magic missile, nerveskitterspc, ray of clumsinessspc, 
  ray of enfeeblement. 2 – glitterdust, invisibility, mirror image. 3 – fly. 
  Cost 1,400 gp. 
  APL8: 1 – grease, mage armor, magic missile, nerveskitterspc, ray of 
  clumsinessspc, ray of enfeeblement, shield. 2 – blindness/deafness, 
  glitterdust, invisibility, mirror image, see invisibility. 3 – fly. 4 – Evard’s 
  black tentacles, greater invisibility. Cost 2,800 gp. 
  APL10: 1 – grease, mage armor, magic missile, nerveskitterspc, ray of 
  clumsinessspc, ray of enfeeblement, shield. 2 – blindness/deafness, false life, 
  glitterdust, invisibility, mirror image, see invisibility. 3 – dispel magic, fly. 
  4 – enervation, Evard’s black tentacles, greater invisibility, solid fog. Cost 
  4,100 gp. 
  Event:__________________________ Date: __________________ 
  DM: _____________________________________________________ 
   
  Signature 
  RPGA # 
  Play Notes: 
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ______________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  ___________________________________________________
  __________________________________________________ 
  Home Region_________________________________ 
  This Record Certifies that 
  __________________________________________________ 
  Character Name 
  Classes and Levels 
  __________________________________________________ 
  Player Name 
  RPGA # 
  Has Completed 
  NYR8-06– Moonlit Road to Salvation 
  A one-round regional adventure set in the Kingdom of 
  Nyrond 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Nyrond/598/Normal Scenarios/NYR8-06 - Moonlit Road to Salvation (APL 2-10)/NYR8-06 - Moonlit Road to Salvation AR.pdf