TEXT: 5�
  Hot Cold Impact 
  5
   
   
  Hot and Cold Benchmarks 
  Hot and Cold 
  Impact 
   
   
  Na 
  HOT AND COLD 
  BENCHMARKS 
   
  In D
  K 
  C 
  Hits 
   
  Descriptor 
  0 
  -273 
  144 
  Absolute Zero 
  25 
  -250 
  121 
  Hydrogen Ice 
  50 
  -225 
  100 
  Oxygen Ice 
  75 
  -200 
  81 
  Nitrogen Ice 
  100 
  -175 
  64 
   
  125 
  -150 
  49 
   
  150 
  -125 
  36 
   
  175 
  -100 
  25 
   
  200 
  -75 
  16 
  Radon Ice 
  225 
  -50 
  9 
   
  250 
  -25 
  4 
   
  275 
  0 
  1 
  Cold 
  Cold 
  300 
  25 
  0  
  Human Temperate 
  325 
  50 
  1 
  Hot 
  350 
  75 
  4 
   
  375 
  100 
  9 
  Boiling Water 
  400 
  125 
  16 
  Sulfur melts 
  425 
  150 
  25 
   
  450 
  175 
  36 
   
  475 
  200 
  49 
   
  500 
  225 
  64 
  Tin melts 
  525 
  250 
  81 
  Fire 
  550 
  275 
  100 
   
  575 
  300 
  121 
   
  675 
  400 
  225 
  Hot 
   
  775 
  500 
  361  
   
  875 
  600 
  529  
   
  975 
  700 
  729  
   
  1075 
  800 
  961  
   
  1175 
  900 1225  
   
  1275 
  1000 1521  
   
  1375 
  1100 1849  
   
  1475 
  1200 2209  
   
  1875 
  1500 3481  
   
  Hits per Round (= 1 minute) 
  Hits calculated based on (K= Kelvins): 
   
  Hits = ( ( K / 25 ) / 12 ) ^2 
   
   
   
  Nb IMPACT DAMAGE 
   
  In D
  Speed
  kph 
  Hits Descriptor 
  Alt Descriptor 
  0
  0
  0 Still 
  Not Moving 
  1
  5
  1 Creep 
  Walking 
  2
  10
  4 Crawl 
  Running 
  3
  20
  9 Xslow 
   
  4
  30
  16 Vslow 
  Sprint 100 m 
  5
  50
  25 Slow 
  Gallop (horse) 
  6
  100
  36 Standard 
   
  7
  300
  49 Cruise 
   
  8
  500
  64 Fast 
   
  9
  700
  81 Vfast 
   
  10
  1000
  100 Sonic 
   
  11
  2000
  121 Supersonic 
   
  12
  3000
  144 Hypersonic 
   
  13
  5000
  169  
   
  14 10000
  196  
   
  15 20000
  225  
   
  16 40000
  256 Meteoric 
   
  17
  289  
   
  18
  324  
   
  19
  361  
   
  20
  400  
   
  Hits upon impact. 
  Hits calculated based on (S= Speed): 
   
  Hits = S^2  
   
  Multiply by tons (or fractional Tons) of impacting object. 
  Space Combat uses Size instead of Tons. 
   
  INSULATION PROTECTION RANGES 
  In= 
  usually protects against for absolute protection 
   
  510 
  -275 
   to  
  325 
  In= 810 
   
  430 
  -250 
   to  
  300 
  In= 730 
   
  360 
  -225 
   to  
  275  
  In= 610 
   
  290 
  -200 
   to  
  250  
  In= 490 
   
  230 
  -175 
   to  
  225  
  In= 390 
   
  180 
  -150 
   to  
  200  
  In= 300 
   
  130 
  -125 
   to  
  175  
  In= 220 
   
  90 
  -100 
   to  
  150  
  In= 160 
   
  60 
  -75 
   to  
  125  
  In= 100 
   
  40 
  -50 
   to  
  100  
  In= 
  60 
   
  20 
  -25 
   to  
  75  
  In= 
  30 
   
  10 
  0 
   to  
  50  
  In= 
  10 
   
   For Cold Protection, an On-Board Heater increases the 
  Cold Protected temperature - 100 C. 
  
SOURCE: textdata/thevault/Traveller/09 - Traveller5/Traveller5/T5 Underlying PDFs/T5=0144 Charts-4 Benchmarks Temperature and Speed.pdf