TEXT: ||||CAR LESBIANS
  LESBIAN CAR-RACING GAME
  a /tg/ original production
  
  Debbie looked at Heather, her life-partner and driving companion, sparing only a second to 
  glance into the rear view mirror.
  "Are they still on our ass?" Heather asked, her brows knitted with worry, biting her lower 
  lip. Debbie gave a solemn nod and said, "Like a cheap thong."
  Behind them only a scant few meters, the dreaded Redhead Rebellion was cruising up at 160 
  mph, giving them a chilly run for their money. The driver, the infamous Crimson Nail and her 
  crew chief, Monkey Wrencher, were glaring daggers at their damaged, smoking car, only 
  barely in the lead.
  "What do we do?"
  Debbie looked to the one woman she never wanted to let down again and shifted into 
  overdrive, hammering the car forward against the wind, the frame rattling, tires squealing 
  and passenger dripping a small pool in the seat beside her.
  "We give 'em a run for their money, sweetness," she said, patting Heather's tanned, taut 
  thigh. Slowly, her hand migrated up to the knee and beyond, to the dashboard, where it 
  brushed lovingly against a switch rarely used, marked with three letters.
  After it was flicked, behind their car, a stream of red oil slicked the track, sending the 
  Redhead Rebellion into the guard rail and a section of empty seats, out of the race and into 
  the headlines.
  "PMS saves the day, sweetness," she said, her tongue licking her lips luxuriously. Beside 
  her, still quivering with anticipation of the fun to follow in the winners' circle, Heather 
  unbuttoned another clasp on her top, sighing softly...
  
  CAR LESBIANS
  LESBIAN CAR-RAC ING GAME
  1
  2 3
  4
  5
  6
  7
  8
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  10
  Car
  1
  2
  3
  4
  5
  6
  7
  8 9 10
  Hotness
  Trunk
  Drift
  NAME____________________________________
  HANDLE__________________________________
  Score
  Background:
  Background:
  Background:
  Car Mod:
  Car Mod:
  Car Mod:
  Pit Crew:
  Other Info:
  Hotness+Drift /2
  Hotness+Car /2
  1d6
  
  Car Lesbians is an exciting new game from /tg/ that can be played in as little as ten 
  minutes or as long as a full campaign, depending on what the players and Dykemaster 
  (DM) want. 
  The premise is simple: you have a car and you are a lesbian. You must make out with 
  other girls while riding in your car and making your car awesome.
  There are only two stats. These are Hotness and Car, and both are ranked 1-10 with 
  normal people having a five in both (average looks / people carrier). Having a ten in each 
  stat would make you smoking hot / give you a turbo-charged custom built Bond car.
  This game uses a dice pool system: when you make a check, you roll a d6 for every 
  point you have in that stat and count the number of successes. A 4 or 5 counts as one 
  success, a roll of 6 counts as two successes, and each 1 is -1 success. If you get below 0 
  successes you have a critical failure; the DM will decide what happens next.
  Every race has a certain number of legs; each leg has a certain number of successes 
  required to race on it, determined either by the DM or by randomly generating the track. 
  Failing means the lesbian falls behind the racers who successfully navigate that leg. See 
  Chapter 2 for more on how racing works.
  Making out with another lesbian works exactly the same way as racing a car. 
  Chapter 1: The Basics
  
  There are two levels of customizability to Car Lesbians:
  1. The Basics. You have two stats: Hotness and Car. Roll them.
  2. Gearshifts and Garterbelts Edition: This expands the game to include Trunk, Score and 
  Drift points, which can be spent to improve your car, your social life, and your driving 
  skills respectively. It also includes optional rules for Backgrounds (character types 
  that provide stat adjustments), Pit Crews (the girls who ride with you) and Car Mods 
  (improvements to yourself or your vehicle).
  Car Lesbians are created in the following manner:
  Hotness: 1d6+3  
  Car: 1d6+3 
   
  Drift: 1d6
  Your Score is the average of your Hotness and Drift (rounded down). Your Trunk is the 
  average of your Car and Drift (rounded down).  You can spend Drift and Score points to 
  perform Cunning Stunts during play. Trunk points can be spent to add Car Mods to your 
  vehicle, adornments to your body or more lesbians to your Pit Crew. You can gain more 
  of these points during play.
  Backgrounds are free, but Car Mods and Pit Crew cost 2 Trunk points each. You may 
  have a maximum of 3 Backgrounds and two Car Mods (Pit Crew count against your total 
  starting Car Mods), or 3 Car Mods and 2 Backgrounds (your choice) at the beginning of 
  the game. Additional Car Mods and Pit Crew may be acquired during play.
  The normal cap for your Hotness and Car is 10 (after all Backgrounds and other modifiers 
  have been applied), but they can rise above that during certain circumstances that 
  appear during play.
  
  Chassis Upgrade
  Add +2 to Hotness, thanks to cosmetic alterations, paid 
  for by grateful fans, sponsors or parties unknown. Of 
  course, now you owe them...
  The Compound Is FCu 2BITiCH
  Having to be the nerdy girl in your Chemistry class in 
  your younger years, you are able to create chemical 
  compounds that can help out you and your car. You 
  are able to take an additional car mod at character 
  creation, but you have a -2 to your Hotness.
  Done In 60 Seconds
  You get overexcited in certain situations, causing you 
  to finish a bit faster than the average lesbian. When 
  things really heat up, you take +1 to Car and -1 to 
  Hotness.
  Eta Beta Pi
  You are/were in a sorority, where you “experiment” 
  with your sisters at the cost of missing valuable 
  lessons. Lose 2 Car, gain 2 Hotness.
  Fire Crotch
  You have flaming red hair, but sometimes you just need 
  to be quenched. Gain +1 Hotness and -1 Car.
  Forget the Car, I’m Here For the Drivers
  You may be fast, but all that prize money has gone 
  straight to your body; your ride has been neglected 
  in favor of impressing and seducing all your rival 
  racers. Whenever you win a race, subtract one point 
  permanently from your Car and add it to your Hotness.
  Girl-on-Girl Action
  When working with a partner who has this Background 
  trait, add +1 to all Car or Hotness checks, since you 
  know each other inside and out.
  Hardcore Drilling Action
  You grew up around lots of power tools. Gain +1 Car.
  Hard, Hard Time
  You spent 2d6 months in a Hot Offenders Prison while 
  a simple bi-curious teenager. You gain either +3 Drift 
  from lessons learned or +1 Trunk from working out.
  Initial D-cup
  You have abnormally large breasts. You gain +1 to 
  your starting Hotness, but their size makes it difficult 
  to reach the steering wheel, giving you -1 to Car when 
  attempting to use them.
  J-Lo would be J-lous
  You gain twice as many Score points whenever you 
  successfully use your booty to score with a hot 
  chick.
  Large Lorry Reversing
  You have a lot of trunk, but even more junk, and your 
  car is built to carry it. -2 Hotness, +2 Car
  Lipstick On Your Collar
  Learn the Background of any of your rivals at the 
  cost of a Score point, during a sweaty snugglefest.
  A Little Something Under the Hood
  You’ve got what it takes to take what you can get. 
  Adds a bonus of 1d6 to one Hotness or Car check per 
  race. Which stat this applies to is determined when 
  you select this background trait.
  Long, Hard Burn
  You’re used to taking your time getting worked 
  up. +2 to all resisting Hotness checks while in your 
  personal Car.
  Backgrounds
  
  Low Down Dirty Shame
  You spent 2d6 months living on the edge of the circuit, 
  working your way to the upper tier, until disaster 
  struck. Your car is not so Hot, but you’ve got a lot of 
  Car working for you. +1 to all checks where your tough 
  attitude comes into play.
  Lower Case A’s
  Your tight, compact torso allows you an unfettered 
  range of motion and quick reflexes, giving you -1 
  Hotness but +1 Car.
  Scene Girl
  After taking several pictures of you and other girls 
  kissing you started liking it. A lot. However your 
  provisional driver license hasn’t prepared you good 
  enough for the hazards of racing. Gain +3 to Hotness 
  and -3 to Car
  Sexy Nerd
  You’re a wiz with cars, your IQ is off the chart, and you 
  certainly aren’t lacking in looks, but you just don’t have 
  the self-confidence to pull off seduction. +1 Car, but you 
  have a -1 penalty to your Hotness whenever you try to 
  initiate something steamy.
  Slummin’ It Up
  You come from a family of great wealth and power. Your 
  only goal in these races is to prove the power of money 
  to these filthy, lower class peasants, and your car is 
  tricked out with the latest and most expensive parts. 
  You gain one extra Trunk point at character creation.
  Southern Belle
  Your Georgia peaches are both boon and curse. Gain 
  +1 to Hotness checks against NASCAR fans for your 
  generous curves, but -1 against weeaboos. You may at 
  any time spend 1 Drift point to temporarily negate or 
  double these effects.
  Suicide Girl
  As a young white girl growing up in the suburban 
  Midwest you yearn for something wilder, and dress 
  like it, but no amount of latex will save that ass. Gain 
  +2 Hotness and -1 Trunk
  Super Mom
  Lesbian street racing is only half of your life. 
  You’re also married with several kids who likely 
  know nothing of how mom pays the bills. Expect 
  to be racing for the prize and to get to your kid’s 
  graduation ceremony on time.
  Tokyo Drift
  Your Asian genetics are both boon and curse. Gain +1 
  to Hotness checks against weeaboos for your supple 
  form, -1 against NASCAR fans for your small bust. You 
  may at any time spend 1 Drift point to temporarily 
  negate or double these effects.
  Undercover Cop
  You’re actually investigating the illegal street 
  racing and/or the shady scene connected with it. 
  Unfortunately for you, your feelings for the other 
  racers may end up being more than just an act. +2 to 
  your Car from police funding, but you’d better make 
  sure no one finds out who you really are!
  Victoria’s Other Secret
  You and your Pit Crew have a second line of income, 
  racing as your choice of sexy lucha libres, sexy 
  pirates, sexy ninjas or the like: you may take a 
  second Car stat to represent this, using it if your 
  primary car becomes inoperable.
  
  Pit Crew
  A Car Lesbian can either recruit new members for her Pit Crew from lesbians created 
  by the DM, or by randomly encountering another lesbian. Some Car Lesbians opt to 
  drive solo, while others might assemble an entire harem in their Pit Crew and choose 
  certain lesbians to ride with them depending on the race conditions. 
  Members of a Car Lesbian’s pit crew are created like normal Car Lesbians, except their 
  Hotness and Car stats are both 1d6+2, they have 1d6-2 Drift points, and they only have 
  one Background. 
  Having a Pit Crew is advantageous because the presence of another lesbian in the 
  car may grant special bonuses and penalties, depending on her background or other 
  factors. A member of a racer’s Pit Crew can switch places and drive as well, using her 
  own Hotness and Car stats instead. 
  If a racer has any lesbians in her Pit Crew she can automatically refresh her Hotness 
  and Car during a pit stop, but if she’s racing solo she has to make a check to manually 
  refresh each stat. See Chapter 2 for more about pit stops.
  Natasha and Stephanie warm up 
  before the big race.
  
  Batteries Not Included
  When making out with your passenger(s), you 
  reduce your Car stat by up to 5 points, adding it to 
  your Hotness. “That’s some massager...”
  Champ Stamp
  A tattoo on your lower back, earned when you 
  win at least 5 races. Gives you a permanent +2 
  Hotness, and +1 Score.
  Dine and Dash
  Your ride is easy to slip in and out of. Once per 
  race you can take a pit stop without stopping and 
  losing your position.
  Greasy Over-Not-Entirely-Alls
  You look like a real mechanic in these stripped-down 
  overalls! Lose 2 Hotness but gain 2 Car.
  Hot and Nerdy Glasses
  When worn, reduces Hotness by 3, but when removed, 
  they increase Hotness by 10 (for a short period of time). 
  You may only use them once per race.
  Hot Seat
  You can fit a third occupant in your vehicle, with a 
  bonus of +2 to Hotness checks but an equal penalty 
  to Car Checks, due to jiggling, jostling, sweaty bodies 
  bumping and grinding into one another.
  Purrin’ Like a Kitten
  Thanks to cleverly attached speakers, you can 
  announce your relative successes in the car to the 
  outside world; +1 to all Hotness checks, but it also 
  affects drivers within a radius equal to your Score 
  rating in car lengths away.
  Slippery Curves
  You’ve got James Bond options in your bumpers 
  which can release slippery, slick fluids. Once per 
  race you can make an opposed Car check with the 
  racer behind you; if you win they must take a Pit Stop 
  immediately.
  Sound system
  The waves emanating from your ludicrously loud 
  subs increases your speed, giving you +1 to your 
  Car. However, they drown out the natural moans and 
  purrs of a properly functioning lesbian automobile, 
  resulting in Hotness -1.
  Takes a Lickin’
  Your undercarriage is a lot tougher than it looks! 
  Once per race you can use your Hotness instead of 
  your Car to avoid damage.
  Topless
  You’ve got your top down and you’re lookin’ good. 
  +1 to Hotness checks when its raining, but -1 to Car 
  checks at the same time.
  Car Mods
  
  Rivals
  Every game of Car Lesbians needs rivals. If only the DM and one player are present, 
  the player’s rival is an NPC, generated like a Car Lesbian and not a Pit Crew member. 
  If more than one player is present, the players are either each others’ rivals, or they 
  each have NPC rivals, or some mix of these two.
  Most games of Car Lesbians play out like this:
  1. The group gets together, and each player (and possibly the DM) draw 
  cards for Random Events and determine what is needed to obey them. The 
  DM secretly draws cards to determine what the track is like, if she has not 
  already created one.
  2. Lesbians engage in pre-race make-out sessions, look for needed parts, 
  or engage in other activities related to the upcoming race.
  3. All the lesbians arrive at the starting line. When the race begins, all 
  racers make Car checks to see who takes the lead for this leg. The first 
  racer to pass the lead car gets +1 to her next Hotness check.
  4. Racers may attempt one action at a time. Acting order is determined 
  by position order: the last car acts first. Spending Drift or Score points 
  counts as an action, as does making a Hotness or Car check.
  5. The DM may choose to play out a “scene within a scene” where two 
  or more racers engage in aggressive behavior during a heated conflict 
  before returning to the main round-robin acting order.
  6. The acting order may change as the racers shift positions. This 
  sequence continues until the DM chooses to change the scene or advance 
  the racers to the next leg.
  7. Steps 4-6 repeat until all the racers finish the race or quit.
  Chapter 2: The Racing Scene
  
  At the beginning of the game, the DM selects which types of legs will appear in the race. 
  The racers may only know what the first and last legs are like. Most races have 3-6 legs. 
  Every type of leg gives a certain modifier to Car checks made while racing on it. If the DM 
  wishes to create her own lists of possible legs she may; a rough guide is as follows: 
  Car modifier  
  Difficulty
   
  +2 
   
  Easy (wide-open empty highway)
   
   0 
   
  Average (low-traffic city street)
   
  -2 
   
  Tricky (crowded street, parking garage)
   
  -4 
   
  Tough (department store lobby)
  Passing
  A racer may attempt to pass the car in front of her. Only one car may be passed at a 
  time (unless more than one racer is tied for a position). This counts as the racer’s action 
  for the round. The racers involved make Car checks; if the trailing racer has more 
  successes she passes the other car (or cars). The other racer gets to act next, and may 
  attempt to regain her position or perform another action.
  Ending the Leg
  The DM may choose to announce an upcoming checkpoint or finish line at any time, 
  provided that she gives at least five turns’ advance notice to the racers. 
  The Finish Line
  What are the Car Lesbians racing for? Some example prizes are as follows:
  The Track
  • 2-5 Score Points
  • 1-3 Trunk Points
  • Custom part (+1 Car)
  • Kidnapped lover
  • Cash prize to save 
  personal cause
  • Prestige (+1 Hotness)
  • New Garage
  
  Taking a pit stop takes you out of the race (for the moment) and puts you in last place 
  for that leg, but allows you to make Hotness and Car checks to refresh your Hotness 
  and Car to their current maximums. If you have any lesbians in your Pit Crew, you can 
  automatically refresh your Hotness and Car during a pit stop. 
  If your Hotness or Car reaches 0, you must immediately take a pit stop to cool off. That’s 
  not all: once you’re back in the race, both your Car and Hotness are reduced by 1 for the 
  remainder of the race. 
  You may only take three pit stops per race; any more and you’re finished.
  Getting Rough
  Car Lesbians can choose to drive aggressively or flirt aggressively; both use the same 
  game mechanics. A racer can attempt to lower her rival’s Hotness by using her own 
  Hotness; likewise, her Car can be used to lower her rival’s Car. Either one of these can be 
  attempted at any time against a racer in the position in front, behind or next to her. This 
  counts as the racer’s action for that round.
  Both racers make either Hotness or Car checks; whoever gets fewer successes loses 
  1d6-3 points from that stat (minimum of 0). In the event of a tie, both racers lose a point.
  Nobody said there’d be a detour, and now here she was, stuck with her racing 
  rival/ex-girlfriend, forced to work together to make it out of the oppressive 
  heat of the Sahara desert and back to the race. 
  It’s clear that they’re not going anywhere until their cars cool down, but things 
  won’t stop heating up between the two. Stripped down to as little clothing as 
  possible, dripping with sweat, eyeing each other with a combination of lust and 
  hatred, each eager to assert her dominance over the other...
  Pit Stops
  
  At the beginning of a game, the players each draw a card for a Random Event that 
  affects either them or everyone. The DM may also choose to draw a card and use it in 
  the game, redrawing if the card is inapplicable. During the race the DM may choose to 
  bring her card into play at any time; the effects take place immediately. All cards should 
  be in play by the final leg.
  To create the deck for random events, remove all the face cards (including aces and 
  jokers). The remaining cards, 2 through 10 in each suit, are used. Alternatively, 2d6 can 
  be rolled, with one die determining the tens place and the other die determining the ones 
  place. For example, a roll of 3,4 would be read as 34.
  Random Events
  Hotpants Hitchhiker
  (2 of Hearts) (11)
  She’s thumbs-up and ready to ride. You gain 
  2 Score points while she’s in the car. 
  Red Light District
  (3 of Hearts) (12)
  All the traffic lights are suddenly red, giving 
  everything a sexy red glow. Gain +2 Hotness 
  for the rest of the race, but all Car checks 
  are made at a -1 penalty.
  This One’s For You
  (4 of Hearts) (13)
  A lover dies under especially tragic 
  circumstances (saving orphans, two days 
  before retirement, etc.). You must enter your 
  next race for her, and win in her honor. For 
  this race, gain +2 to Car, +1 to Hotness, and 2 
  temporary Drift points. You may not use any 
  Score points until you have won a race in her 
  honor.
  Fangirls
  (5 of Hearts) (14)
  Your car is so hot... it’s overheating! Pick up 
  a spectator to blow air over your hot, sweaty 
  body, or take -2 to your Car for the rest of 
  the race. Your Hotness is increased by +1 for 
  this check.
  Love Bug
  (6 of Hearts) (15)
  Your car seems to drive itself, freeing up the 
  driver to spend more time making out. Gain +1 
  to Hotness while on straightaways.
  Wet T-Shirt Inc.
  (7 of Hearts) (16)
  Your team needs to raise $3,000 with a sexy 
  car wash or other public event. Every leg, 
  you and your Pit Crew all roll Hotness checks; 
  every success earns you $100. If you reach 
  your goal by the end of the race you gain an 
  extra Score point.
  
  The Fast and the Bi-Curious
  (8 of Hearts) (21)
  You get pulled over by a policewoman 
  dressed in a revealing outfit who handcuffs 
  you and goes downtown. This counts as a pit 
  stop, but your Car is not refreshed.
  Wet and Wild
  (9 of Hearts) (22)
  It’s raining, and all that water is making 
  everything steamy and slippery! You get +2 
  to any Hotness checks outside of your car 
  during this race, but all your Car checks are 
  at -1 until the sun comes out.
  Birthday Suit
  (10 of Hearts) (23)
  There’s an extra-large birthday cake with a 
  surprise inside, and you need to get her to 
  the party, pronto! If you don’t make it to the 
  finish line first the cake is ruined, and you’ve 
  gotta face one very unhappy birthday girl!
  Too Hot, Too Curious
  (2 of Diamonds) (24)
  You acquire a new pit girl who’s stalking you. 
  -2 to all Hotness checks until you give her the 
  brush-off.
  The Cannonball Run
  (3 of Diamonds) (25)
  You are hired to transport two very large 
  breast implants to a local plastic surgery 
  clinic. A rival clinic is known to want them, 
  however, and word on the street has it that 
  they have hired a number of very sexy 
  drivers to recover it!
  Lez All Go To The Movies
  (4 of Diamonds) (26)
  Someone has secretly filmed some of your 
  lust-filled escapades, and is threatening to 
  send the tape to your unknowing, extremely 
  conservative parents. You must stop her!
  Redline
  (5 of Diamonds) (31)
  You discover a way to keep your engine from 
  overheating at top speeds by adding bodily 
  fluids. For this race, whenever you can roll at 
  least five successes on a Hotness check you 
  can add +1 to your next Car check.
  
  You’ve Got Female
  (6 of Diamonds) (32)
  You have been tasked with delivering a secret 
  package to the local mafia-boss. The boss is 
  not the only one after the package, and you 
  have to “take care of” all those who wish to 
  steal it. You gain -2 in Car, due to it needing 
  bulletproof armoring. 
  Sprung a Leak
  (7 of Diamonds) (33)
  You overlooked something before the race, 
  and now you’re leaking all over the track! You 
  cannot spend or gain any Score points this 
  leg, and your Car or Hotness (whichever is 
  higher) takes a one point hit.
  Nice Rim Job
  (8 of Diamonds) (34)
  You use your oral skills to acquire a new set 
  of custom wheels. +2 car for this race.
  Fire Down Below
  (9 of Diamonds) (35)
  Another racer’s burning up―her car is on 
  fire! Take a pit stop to help cool her off and 
  gain two Score points, or ignore her and keep 
  going.
  Killer Bod
  (10 of Diamonds) (36)
  Someone’s been murdering other racers in 
  the middle of make-out sessions, and you 
  might be next! -2 Hotness because you’re too 
  rattled to perform. If you catch the femme 
  fatale by the end of the race you get an extra 
  Score point.
  Death Race
  (2 of Clubs) (41)
  You have been invited to the most dangerous 
  (and sexy) of races! If you accept and win, 
  double your current Drift and Score points. 
  If you lose the race, lose all your Drift and 
  Score points.
  Wanted!
  (3 of Clubs) (42)
  Your face is all over town, and the cops are 
  out to get you! Whenever you spend any Drift 
  points this race, make a Car check. If you 
  have no successes, you take an involuntary 
  pit stop (and your Hotness and Car do not 
  refresh!)
  Racer XXX
  (4 of Clubs) (43)
  Unbeknownst to you, one of your rival 
  racers is actually your older sister, whom 
  you thought had died in a car accident when 
  you were younger. You do notice something 
  strange against her, your seductive skills not 
  quite working on her, but at the same time 
  you find her easy to race against, almost like 
  she’s holding back to test you... Take a -4 
  penalty to all Hotness checks and a +4 bonus 
  to all Car checks against her.
  About to Explode
  (5 of Clubs) (44)
  Someone has kidnapped one of your 
  girlfriends, and only a high-speed drift down 
  the volcano race track will be enough to win 
  her back.
  
  Shocker
  (6 of Clubs) (45)
  Lightning strikes! For the rest of this race, 
  when driving this car, mild electrical shocks 
  hit you from beneath your seat. Suffer -1 to 
  opposed Hotness tests due to the distraction.
  Jackboot Jack-knife
  (7 of Clubs) (46)
  Helga, the East German lescar champion 
  appears, and she’s gunning for you! She’ll be 
  on your tail, trying to run you down... unless 
  you take care of her, one way or the other!
  Old Flame
  (8 of Clubs) (51)
  An ex-girlfriend appears from nowhere, 
  siding with your rival and spilling all your 
  secrets. Until you manage to shut her up, 
  only 5s and 6s count as successes on 
  Hotness checks.
  Biker Dyke Gangbang
  (9 of Clubs) (52)
  A group of lesbians takes you down and help 
  themselves, leaving both you and your car 
  worked over, stripped down, and in the ditch. 
  This counts as a pit stop, but your Hotness 
  and Car are both -2 until you take your next 
  pit stop.
  Hands Off!
  (10 of Clubs) (53)
  You’ve got a trunk full of hot goods, and 
  everyone knows it! If another racer succeeds 
  in running you off the road you lose all your 
  Score points―and whoever snatches the 
  prize gets them instead!
  Not Street Legal
  (2 of Spades) (54)
  One of your Pit Crew turns out to be underage! 
  You get +1 Hotness when she’s riding with you, but 
  your Car is reduced by 1 because of her lack of 
  experience under the hood!
  Been Around the Track a Few Times
  (3 of Spades) (55)
  One of your Pit Crew is a veteran, and it shows! 
  You get +1 Car when she’s riding with you, but your 
  Hotness is reduced by 1 because of her outdated 
  looks.
  Party At the Mansion
  (4 of Spades) (56)
  A wealthy playgirl has moved into the city and is 
  hosting a giant party, and all the biggest racers are 
  attending. All lesbians in attendance make Hotness 
  checks; the one with the most successes gets one 
  Trunk point.
  
  I Did Who?
  (5 of Spades) (61)
  You’re developing quite a reputation after last 
  night’s party. +1 Score points, but -1 Drift due 
  to your hangover.
  All Business, No Pleasure
  (6 of Spades) (62)
  You’ve got a new girl riding with you who’s 
  more interested in turns than curves. You 
  may reroll one Car check per leg, but you 
  must reroll the first Hotness check per leg 
  and take the lower result.
  Take Off That Suit
  (7 of Spades) (63)
  A new, mute, mysterious racer shows up in 
  town and challenges you to a race. Her skills 
  are unparalleled, but who is she? There’s only 
  one way to find out...
  Girls Gone Mild
  (8 of Spades) (64)
  The local film crew caught you in the middle 
  of doing something mundane and un-hot 
  (folding towels while fully dressed, changing 
  oil without spilling any on your top, etc.) -2 
  Hotness until you score with at least three 
  lesbians.
  Jail Bait Tail Gate
  (9 of Spades) (65)
  They’re underage and riding your ass, and 
  you’ve got -2 Hotness until you can give them 
  the slip.
  Evening Wear
  (10 of Spades) (66)
  You’ve been chosen for a makeover by a 
  famous fashion designer. -2 Car because of 
  the awkward outfit, but +2 Score points as 
  long as you’ve got it on (and for a little while 
  after you take it off).
  
  Cunning Stunts
  Car Lesbians can perform Cunning Stunts by spending Score and Drift points. 
  Score points are earned when you hook up with someone. You normally get 1 Score point 
  for every lesbian you score with during a race. In some situations the DM may award 
  extra Score points if the contest is especially difficult (such as with your long-time rival).
  Drift points are earned when you perform amazing stunts while driving, either by rolling 
  an impressive number of successes with a Car check, or by describing events in a way 
  that thrills the DM and the other racers. One Drift point is normally awarded for stunts.
  Drift Stunts
  Dykes of Hazzard (2 DP)
  You fly through the air, even when 
  there seems to be no ramp, and gain a 
  commanding lead, instantly passing the 
  car in front of you.
  Ghost Ride-Her (3 DP)
  When you perform your next drift, your 
  wheel-marks catch fire, hampering all 
  your opponents (-2 to Car checks for 
  every racer behind you).
  1.21 Jiggly-Watts. (5 DP)
  If your Car is above 15, you accelerate 
  enough to bend time itself. Choose which 
  position you want to appear in.
  Score Stunts
  Blue Ovaries (2 SP)
  You gain no Score points this time, but 
  your next Score gains you double points.
  It’s Getting Hot In Here (3 SP)
  The temperature suddenly increases, 
  making everyone hot and sweaty. You’re 
  guaranteed to score on your next 
  Hotness check.
  Magic Fingers (4 SP)
  You seem to be everywhere (and we 
  mean everywhere). Your Hotness checks 
  against this lesbian are made at a +3 
  bonus for the rest of this race.
  
   
  Racer 
   
   
   
  Random Event 
  CAR LESBIANS
  LESBIAN CAR-RAC ING GAME
  RACE ROSTER
  Race:
  Prize: 
   
  Description 
   
   
  Difficulty
  1
  2
  3
  4
  5
  6
  7
  8
  Race Legs
  
  Car Lesbians
  2011 /tg/ gets shit done
  
SOURCE: textdata/thevault/Car Lesbians/Car Lesbians.pdf