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  Canterpillar Feast
  10 x
  +
  -
  12
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  Canterpillar Feast
  10 x
  +
  -
  1+ Players.  Solo and multiplayer rules are the 
  same.
  
  On a turn the active player rolls 4 dice. Then 
  chooses one to remove. Each player then chooses 
  how to use the remaining three dice on their tree.
  
  Choose two dice to add together, this number is 
  the leaf you will eat this turn. Remember, there is 
  no 7 leaf. 
  
  The remaining die is how many squares you will 
  eat on that leaf. You must eat exactly that number 
  of squares, no more, no less. Each square you eat 
  in a turn must share an edge with another square 
  you eat that turn (unless you are only eating one 
  square). Fill in the eaten squares. 
  
  If you are the ﬁrst player to complete a particular 
  leaf, or tied for ﬁrst, circle the lady bug on it. You 
  will get an extra point for each spot on that lady 
  bug. 
  Canterpillar Feast
  by Chris Anderson @BlueCubeBGs
  If you cannot eat any squares because their are not 
  enough squares left on a leaf, you must ﬁll in a 
  knot on the tree. You may not choose to ﬁll in a 
  knot if there is a dice combination that lets you eat 
  a leaf. 
  
  After each player has ﬁnished ﬁlling in the proper 
  spaces the player to the left of the active player 
  takes their turn and rolls all 4 dice. This continues 
  until one player has ﬁlled in all 10 knots on their 
  tree.
  
  When a player has ﬁlled in all 10 knots on their tree 
  the bird attacks and canterpillar must run for cover. 
  The game is over.
  
  Scoring
  Each player scores their tree. 
  10 points for each completed leaf. 
  Plus bonus points for circled lady bugs. 
  Then subtract 1 point for each uneaten square on 
  the tree. 
  
  The player with the highest score wins.
  
  12
  11
  10
  9
  8
  6
  5
  4
  3
  2
  Canterpillar Feast
  10 x
  +
  -
  1+ Players.  Solo and multiplayer rules are the 
  same.
  
  On a turn the active player rolls 4 dice. Then 
  chooses one to remove. Each player then chooses 
  how to use the remaining three dice on their tree.
  
  Choose two dice to add together, this number is 
  the leaf you will eat this turn. Remember, there is 
  no 7 leaf. 
  
  The remaining die is how many squares you will 
  eat on that leaf. You must eat exactly that number 
  of squares, no more, no less. Each square you eat 
  in a turn must share an edge with another square 
  you eat that turn (unless you are only eating one 
  square). Fill in the eaten squares. 
  
  If you are the ﬁrst player to complete a particular 
  leaf, or tied for ﬁrst, circle the lady bug on it. You 
  will get an extra point for each spot on that lady 
  bug. 
  Canterpillar Feast
  by Chris Anderson @BlueCubeBGs
  If you cannot eat any squares because their are not 
  enough squares left on a leaf, you must ﬁll in a 
  knot on the tree. You may not choose to ﬁll in a 
  knot if there is a dice combination that lets you eat 
  a leaf. 
  
  After each player has ﬁnished ﬁlling in the proper 
  spaces the player to the left of the active player 
  takes their turn and rolls all 4 dice. This continues 
  until one player has ﬁlled in all 10 knots on their 
  tree.
  
  When a player has ﬁlled in all 10 knots on their tree 
  the bird attacks and canterpillar must run for cover. 
  The game is over.
  
  Scoring
  Each player scores their tree. 
  10 points for each completed leaf. 
  Plus bonus points for circled lady bugs. 
  Then subtract 1 point for each uneaten square on 
  the tree. 
  
  The player with the highest score wins.
  
SOURCE: textdata/thevault/Collections/Kid Friendly/4. Roll & Write Collection/Canterpiller Feast.pdf