TEXT: This update sheet takes a brief look at some 
  of the core theology of the Third Reformation 
  Church. It is not, in any sense of the phrase, a 
  detailed overview of every aspect of the faith; that 
  remains for each GM to interpret as he wishes.
  There are some spoilers in this document 
  (those paragraphs are marked [Spoiler]). Players 
  are advised to let their GM censor those areas so 
  as not to ruin any enjoyment of the game. 
  Good and Evil
  There is no Devil in Necropolis. Man is created 
  with the capacity for good and evil. Which path 
  he takes is one of personal choice.
  The Third Reformation Church holds that evil 
  acts are committed not by the intervention of an 
  unholy entity, but through human moral corrup-
  tion and weakness. Similarly, God does not force 
  people to be good; he shows mankind the path 
  to righteousness, but he does not force them to 
  walk it.
  So what is evil and where does it come from? 
  In game terms, evil is not following the righteous 
  path. Evil thus exists because it is an absence of 
  God’s grace.
  Heroes in the game are sometimes presented 
  with morally gray areas. This is deliberate and 
  designed to encourage roleplaying beyond the 
  “we’re heroes, whatever we do must be right” 
  mentality. However, they are never forced to side 
  with the Rephaim to achieve their goals.
  [Spoiler] For instance, in The Broken Seal, 
  the Knights work with a demonically possessed 
  Knight. The Knight is not a demon, and his deci-
  sion to become a willing vessel was taken i) to 
  keep the demon in check so it could not plague 
  humanity, and ii) so information could be gained 
  from the demon to use against the Rephaim. If 
  anything, the Knight is a victim.
  [Spoiler] Similarly, in that adventure the 
  Knights can elect to become possessed to help 
  weaken the demon. Yes, doing so is a short cut to 
  victory, and there in lies the moral dilemma; is it 
  ever right to work with evil to destroy evil?
  And never forget, “the devil’s best trick is to 
  persuade you that he doesn’t exist.” (Baudelaire, 
  Le Houeur généreux, 1864)
  Salvation
  The existence of the Soul Hunter and Shadow 
  Cloak (from the 2351-55 Update) states that a 
  soul in good’s grace can be forcibly converted 
  into a Rephaim. Despite the ramifications, God 
  has not forsaken his children.
  The Third Reformation Church espouses that 
  until the day of final judgment, no soul is granted 
  eternal salvation. When the day of reckoning 
  comes, God will judge each and every person 
  according to his deeds in life.
  “In life” is important, for those souls forcibly 
  corrupted did not make a conscious choice to 
  become evil and thus are not cut off from God’s 
  grace. They may suffer while serving the Rephaim, 
  but they are still human souls, and salvation is 
  not denied them. The fact that the innocent must 
  suffer is all part of his unknowable plan.
  MiraclES
  Are miracles granted directly by God or through 
  personal faith altering reality? While the Church 
  may publicly state the former as the only truth, 
  they don’t have all the answers.
  Which option is “truth” is a matter of player 
  choice, not the game mechanics enforcing a 
  single path. Neither option is wrong.
  MattErS of faith
  
SOURCE: textdata/thevault/Triple Ace Games/Necropolis 2350/Necropolis 2350 Matters of Faith.pdf