TEXT:  
  GP
  Starting GP
  Lifestyle 
  � 
  None 
  � 
  Standard (12 gp x TU)  
  � 
  Rich (50 gp x TU) 
  � 
  Luxury (100 gp x TU) 
   
  Lifestyle Cost 
   
  Other Coin Spent 
   
  Total Coin Spent 
   
  -
  GP
  GP Spent
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  +
  GP
  GP Gained
  GP
  Subtotal 
  -
  GP
  GP Spent
   
                     GP
  FINAL GP TOTAL 
   
  Items Sold 
   
   
   
   
   
   
  Total Value of Sold Items 
   
  Add ½ this value to your gp value 
  Items Bought 
   
   
   
   
   
   
  Total Cost of Bought Items 
   
  Subtract this value from your gp value  
  XP 
  Starting XP 
  -                                   XP 
  XP lost or spent 
  XP 
  Subtotal 
  +                                 XP 
  XP Gained 
  FINAL XP TOTAL 
   
  XP 
  TU 
  Starting TU 
  1 or 2 TU 
  TU Cost 
  -                     TU 
  Added TU Costs 
  TU REMAINING 
   
   
   
  ITEMS FOUND DURING THE ADVENTURE 
  (Cross off all items NOT found) 
  APL 6/8: 
  � +2 Breastplate (Adventure, DMG) 
  � +2 Full Plate (Adventure, DMG) 
  � Adamantine Handaxe (Adventure, DMG) 
  � Arcane Scroll of Plane Shift (13th level caster, Adventure, DMG) 
  � Arcane Scroll of Shadow Walk (11th level caster, Adventure, DMG) 
  � Bracers of Armor +3 (Adventure, DMG) 
  � Cloak of Resistance +2 (Adventure, DMG) 
  � Divine Scroll of Plane Shift (9th level caster, Adventure, DMG) 
   
  APL 10 (APL 6/8 Items plus): 
  � +1 Keen Battleaxe (Adventure, DMG) 
  � +2 Large Greataxe (Adventure, DMG) 
  � Belt of Giant Strength +4 (Adventure, DMG) 
  � Bracers of Armor +4 (Adventure, DMG) 
  � Cloak of Resistance +3 (Adventure, DMG) 
  � Pearl of Power, 2nd level (Adventure, DMG) 
   
  APL 12 (APL 6/8, 10 Items plus): 
  � Pearl of Power, 3rd level (Adventure, DMG) 
   
  APL 14 (APL 6/8, 10, 12 Items plus): 
  � +3 Longsword (Adventure, DMG) 
  � +4 Full Plate (Adventure, DMG) 
  � Ioun Stone, Dark Blue Rhomboid (Adventure, DMG) 
   
  APL 16 (APL 6/8, 10, 12, 14 Items plus): 
  � +1 Dancing Scythe (Adventure, DMG) 
  � Cloak of Arachnida (Adventure, DMG) 
  � Ioun Stone, Pearly White Spindle (Adventure, DMG) 
  � Monk’s Belt (Adventure, DMG) 
  Adventure Record#
  594 CY 
  A D V E N T U R E  
  L E V E L  O F  
  P L A Y  
  (CIRCLE ONE) 
  APL 6 
  max 900 xp; 900 gp 
   
  APL 8 
  max 1,125 xp; 1,300 gp 
   
  APL 10 
  max 1,350 xp; 2,300 gp 
   
  APL 12 
  max 1,575 xp; 3,300 gp 
   
  APL 14 
  max 1,800 xp; 6,600 gp 
   
  APL 16 
  max 2,025 xp; 9,900 gp 
  Cross out any game effects this character does not gain. 
   
  � Recognition of Sil’C’Baoth: Though you had to resort to violence to 
  protect yourselves, the arcanaloth Sil’C’Baoth has enjoyed your company.  
  This may come back to help (or haunt) you at a later date. 
   
  � Respect of Sil’C’Baoth: You have managed to make yourself a new friend, 
  the arcanaloth Sil’C’Baoth.  You were able to discuss much with him, and 
  he seemed to take a genuine liking to you.  This may come back to help (or 
  haunt) you at a later date. 
   
  � Honored by the Srinivan: The nomadic horse-folk that live in the Barony 
  of Horsehills recognize that you have done the Great Chief (the Margrave) 
  a great service.  This has earned you much respect from these dour 
  warrior-folk.  For two years from the date on this AR, you receive a +2 
  circumstance bonus to all Diplomacy, Gather Information, and Intimidate 
  checks made with these folk.  In addition, the Srinivan will use their 
  surprisingly far-reaching trade contacts to help you acquire a single item 
  that you desire.  You can spend 5 TUs during any adventure set in Bissel to 
  gain access (Frequency: Adventure) to purchase a single magic item (but 
  not upgrade) from the DMG (other than a bag of tricks, a scroll, or a 
  potion/oil) of value less than or equal to 2,000 gp times the APL this 
  adventure was played at.  Access is only granted to items that are legal in 
  the Living Greyhawk campaign. 
   
  AR# of TU expenditure ________; Item Selected ________________________________. 
  � The Margrave’s Word: Having done him a great deed, the Margrave 
  himself is willing to speak on your behalf.  This favor may be redeemed in 
  one of two ways (circle the way selected).  Mark this favor as USED when 
  it has been spent. 
  • 
  His Lofty Grace can use his influence to arrange special 
  training or experiences for you.  This allows you to spend 
  this favor to meet the special roleplaying requirement of a 
  prestige class.  Please contact the Bissel Triad for limitations 
  on how this may be spent for this purpose. 
  • 
  The Margrave will speak to your superiors in the Great Army 
  of Bissel on your behalf and see to it that you are ‘promoted 
  according to your ability’.  This is equivalent to the 
  expenditure of TWO military commendations.  However, it 
  results in a -4 circumstance penalty on all Diplomacy, Bluff, 
  and Gather Information checks made in Bissel that involve 
  the military, those not aligned with the Margrave, and those 
  opposed to the Knights of the Watch.  Nobody likes a brown-
  noser! 
   
  � Slayer of Shadows: You have slain one of Evard’s mighty nightshade 
  minions … an act sure to anger him.  This dubious distinction may have 
  later effects on your adventuring career. 
  This Record Certifies that 
  __________________________________________ 
  Played by______________________________________ 
   
   
  Player 
   
   
  RPGA # 
  Has Completed 
  BIS4-07 Legions of Extinction 
  A Regional Adventure 
  Set in Bissel 
  Event: _________________________________ Date: ________ 
  DM: __________________________________________________ 
   
  Signature 
   
   
   
  RPGA # 
  Play Notes:
  � 
  Gained a level 
  � 
  Lost a level 
  � 
  Ability Drained ____________ 
  � 
  Died 
  � 
  Was raised/res’d 
  � 
  Was reincarnated 
  _________________________________________
  _________________________________________
  _________________________________________ 
  Home Region______________________ 
  
SOURCE: textdata/thevault/Living Greyhawk/Modules/Bissel/594/Normal Scenarios/BIS4-07 - Legions of Extinction (APL 6-16)/BIS4-07 - Legions of Extinction AR.pdf