TEXT: In addition, the central eye of the beholder projects an anti-magic ray for
  140 yards in a 90 degree arc. Spells passing through this area automatically
  fail.
  HABITAT/SOCIETY: Lewd beholders are very solitary, and there will
  never be more than one  in any dungeon or cave.  How they multiply is a
  mystery to sages around Garweeze Wurld.
  ECOLOGY The lewd beholder is a magically created variant of the com-
  mon beholder created by the battle mage Du’Glest Adam.  The lazy Du’Glest
  was trying to spawn an improved maid/butler to do his housework and vari-
  ous other chores for him.  Since he needed a creature able to reach all the
  remote areas of his tower, he settled on a modified beholder.  Using powerful
  magicks, he replaced two of the beholder’s eyestalks with arms and added a
  rough, elongated tongue to improve cleaning effectiveness. And since the
  battle mage refused to have help that was unhappy, he gave his new servant a
  permanent smile.
  Unfortunately for Du’Glest (and the rest of Garweeze Wurld), the new ser-
  vant was quite taken with its new master.  As a sign of affection it quickly
  grabbed the aging battle mage by the neck and administered a full facial lick-
  ing. But because he had made the tongue especially rough to clean the
  toughest stains, the lick cut up Du’Glest’s face. When the super-solvent sali-
  va, which was designed to dissolve grease instantly, made its way into his
  bloodstream, his heart stopped and he died.
  Since then, more lewd beholders have spawned, and the new generation
  has quite an attitude.  Embittered by the humanoids who don’t return their
  affection, the lewd beholder is now a creature of evil, licking and killing any
  creature it meets.
  YIELD:
  Medicinal: Nil
  Spell Components: When an eyestalk is used as the material 
  component for the spell it duplicates, it doubles the effective 
  caster level.
  Hide/Trophy Items: Nil
  Treasure: A, S,T
  Other: The tongue makes excellent sand paper.
  BATTLE SHEET
  C.The Svalich Woods
  Encounter: Worgs (5 entering Morosevia)/ Worgs (25 leaving Morosevia)
  5 or 25 Worgs: (HF 1, EP 175, Int 5, AL NE, AC 6, MV 18”, HD 4+4,
  HP 35 ea., SZ L, #AT 1, D 2-8, SA Nil, SD Nil, Lang: none, Hon: Ave,
  ML 10, TOP 17, Crit BSL Def AC+3, FF 9, Reference HoB 8 p91)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  13). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  14). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  15). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  16). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  17). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  18). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  19). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  20). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  21). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  22). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  23). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  24). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  25). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  Potential Yield:
  K  Kill Worgs (5) (EPV=875)
  K  Kill Worgs (25) (EPV=3525) 
  K  Note
  D. Logger’s Camp
  Encounter: Gargoyles (12)
  12 Gargoyles (HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”/15” Fly (C), HD
  4+4, HP 42 ea., SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA: Nil, SD: +1 or bet-
  ter to hit, immune to breathing effects, Lang: nefarian, common, Hon: Ave,
  ML 11, TOP: 21, Crit BSL: Def AC+3, FF 9, Reference HoB 3 p47)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  41
  HACKMASTER: ROBINLOFT
  
  4), HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  Potential Yield:
  K  Kill Gargoyles (EPV=5040)
  K  Sacks with Gold Pieces (GPV=593)
  E.The Village of Morosevia
  Encounter: Hurudio, gypsy bard
  Hurudio, gypsy bard: (HF 5, EP 1285, AL CN, AC 7 (Dex and clothing),
  MV 12”, HD 7d6 (7th level bard), HP 56, SZ M, #AT 2 (broad sword and
  dagger) or 2 (thrown daggers), D 2d4+1 (broad sword and Str) and 1d6
  (melee dagger) or 1d6 (+2 to hit with thrown daggers and  +1 dam for Str),
  SA: Performance, SD: Countersong, Lang: common, Morosevian, Hon:
  Ave, ML 11, TOP 28, Crit BSL: Def AC+0 (broad sword) or Def AC+2
  (thrown daggers), FF 6, Str 12/38, Dex 15/45, Con 13/10, Int 13/75, Wis
  8/86, Cha 15/25, Com 12/74) Skills and Talents: ambidextrous, singing 30,
  weapon maintenance, local history 48, climb walls 50%, detect noise 20%,
  pick pockets 95%, read languages 20%, identify magic 35%, know trivia
  35%;  Spells Memorized: First (3) Aura of Innocence, Shift Blame, Grease,
  Second (2) ESP, Invisibility, Third (1) Hold Person; Possessions: key to his
  personal chest back at the gypsy camp, Boots of Speed, Potion of Dwarf
  Control, broadsword, 4 daggers.
  1). HPs:  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK K
  Clothing AC
  9 
  K
  Potential Yield:
  K  Kill Hurudio (EPV=1285)
  K  1 Broadsword (GPV=10)
  K  4 Daggers (GPV=8)
  K  Key to Chest (GPV=0)
  K  Boots of Speed (GPV=20,000) (EPV=2500)
  K  Potion of Dwarf Control (GPV=900) (EPV=500)
  K  +5 Ring of Protection (GPV=25,000) (EPV=5000)
  K  Coin Pouch with 50 gp (GPV=50)
  K  Letter
  E1. Bildrath’s Mercantile
  Encounter: Bidrath, merchant (fighter), Parriwimple, merchant (fighter)
  Bildrath, merchant (fighter) (HF 5, EP 330, AL LN, AC 1 (hide armor and
  +2 Medium Shield), MV 12”, HD 4d10 (4th level fighter), HP 48, SZ
  M, #AT 1(3/2 with short sword and +1 to-hit), D 1d6+3 (short sword
  specialization and Str), SA: Nil, SD: Nil, Lang: common, Morosevian,
  Hon: Ave, ML 11, TOP 24, Crit BSL: Def AC+1 (short sword), FF 6, Str
  12/38, Dex 10/45, Con 13/10, Int 10/75, Wis 8/86, Cha 9/25, Com
  5/74) Skills: armor maintenance, weapon maintenance, general upkeep,
  poker face 18, wuss slap 18.
  Parriwimple, merchant (fighter) (HF1, EP 420, Int 3, AL LN, AC 2 (chain
  mail and medium shield), MV 12”, HD 9d10 (9th level fighter), HP 92,
  SZ M, #AT 2 with broad sword and +5 to-hit from Str and High
  Mastery), D 2d4+8 (broad sword with Str and High Mastery), SA:
  broadsword SF -1 due to High Mastery, SD: Nil, Lang: common Hon:
  Ave, ML 13, TOP 46, Crit BSL: Def AC+8 (broad sword), FF 9, Str
  17/75, Dex 15/45, Con 18/10, Int 3/15, Wis 9/33, Cha 9/14, Com
  10/61) Skills: brawler 45, kidney bruiser 38, muster resolve 39.
  HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield +5
  +4
  +3
  +2
  +1
  KKKKK
  KKKKK
  KKKKK
  KKKK
  KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KK
  Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK
  KKKKK K
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  Potential Yield:
  K  Kill Bildrath (EPV=330)
  K  Kill Parriwimple (EPV=420)
  K  1 Shortsword (GPV=10)
  K  Hide Armor (GPV=75)
  K  +2 Medium Shield (GPV=210) (EPV=1000)
  K  1 Broadsword (GPV=10)
  K  Chain Mail Armor (GPV=350)
  K  Medium Shield (GPV=30)
  K  Items on PHB shopping list
  E2.“Blood of the Vine” Tavern
  Encounter: Arik, barkeep, Gypsy Thieves (3), Ismark Berger
  Arik, Morosevian 0-level barkeep (HF 1, EP 27, Int 4, AL CN, AC 9
  (clothes), MV 12”, HD 1-1, HP 22, SZ M, #AT 1, D 1-6+1 (club, +1 to
  hit and damage due to Str), SA: hurled tankard (full), ROF 1; range
  10/20/30, Anyone that is hit by a full tankard (hurled) must make a sav-
  ing throw vs. breath weapon with a +2 bonus or be blinded for 1d4-1
  rounds; D 1d6, SD: Nil, Lang: common, Hon: N/A, ML 6, TOP 11, Crit
  BSL: Def AC-4 (club), Def AC-5 (tankard), FF 6, Str 13/10, Dex 10/84,
  Con 12/40, Int 4/03, Wis 10/22, Cha 10/59, Com 9/41)
  3 gypsy thieves (HF 1, EP 238, Int 12, AL N, AC 5 (clothing, acrobatics
  and Dex), MV 12”, HD 3d6 (3rd level thieves), HP 32 ea., SZ M, #AT 1
  or 2 (+3 to-hit with missile), D 1d8/1d6 (long swords/short bows and
  flight arrows), SA: backstab, SD: Nil, Lang: common, Thieves’ Cant,
  Morosevian, Hon: low (-1 to ALL die rolls), ML 12, TOP: 16, Crit BSL:
  Def AC+1 (missile), FF 6, PP 80, OL 30, FT 5, RT 5, MS 40, HS 40,
  DN 15, CW 70, RL 0, Acrobatic skill suite).  One of the gypsies has a
  Potion of Healing.
  Ismark Berger (fighter), Morosevian (HF 2, EP 143, AL LG, AC 4 (studded
  leather and medium shield), MV 12”, HD 2d10 (2nd level fighter), HP
  36, SZ M, #AT 1, D 1-8+4 (+1 to hit and +4 to damage due to long
  sword specialization and Str), SA: Nil, SD: Nil, Lang: common,
  Morosevian, Hon: Ave, ML 13, TOP: 18, Crit BSL: Def AC-1, FF 7, Str
  42
  HACKMASTER: ROBINLOFT
  
  14/44, Dex 11/35, Con 14/89, Int 9/21, Wis 10/56, Cha 14/40, Com
  14/17, cricket in the pea pod 26, armor maintenance, weapon mainte-
  nance, mingling 32).
  1). HPs: KKKKK KKKKK KKKKK KKKKK KK
  Clothing AC
  9 
  K
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KK
  Clothing AC
  9 
  K
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KK
  Clothing AC
  9 
  K
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KK
  Clothing AC
  9 
  K
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK K
  Studded Leather AC
  7
  8
  9
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  Potential Yield:
  K  Kill Arik (EPV=27)
  K  Kill Gypsy thieves (3) (EPV=714)
  K  Kill Ismark Berger (EPV=143)
  K  4 Long swords (GPV=60)
  K  3 Short bows (GPV-90)
  K  36 Flight Arrows (GPV=9 sp)
  K  Potion of Healing (GPV=400) (EPV=200)
  K  Studded Leather Armor (GPV=40)
  K  Medium Shield (GPV=30)
  E3. Mad Mary’s Townhouse
  Encounter: Mad Mary, 0-level Morosevian (HF 0, EP 5, Int 14, AL CN,
  AC 9 (clothes), MV 10”, HD 1/2, HP 21, SZ M, #AT 1 (-2 to hit due to
  Str), D 1 (unarmed), SA: Nil, SD: Nil, Lang: common, Morosevian, Hon:
  N/A, ML 3, TOP: 10, Crit BSL: Def AC-7, FF 7, Str 4/10, Dex 12/69,
  Con 10/23, Int 14/87, Wis 3/77, Cha 11/78, Com 7/25)
  1). HPs: KKKKK KKKKK KKKKK KKKKK K
  Clothing AC
  9 
  K
  Potential Yield:
  None
  E4. Bürgermeister Meister Berger’s Home
  Encounter: Oksana Berger, (fighter) Morosevian (HF 1, EP 295, AL LG,
  AC 8 (clothes and buckler), MV 12”, HD 4d10 (4th level fighter), HP 41
  (10 currently), SZ M, #AT 1, D 2d8+3 (+2 to hit and +3 to damage with
  broad sword due to specialization and Str), SA: Nil, SD: Nil, Lang: com-
  mon, Morosevian, Hon: Ave, ML 15, TOP: 20, Crit BSL:Def AC+2, FF
  7, Str 13/10, Dex 12/69, Con 14/23, Int 14/87, Wis 9/77, Cha 15/78,
  Com 19/25, Quirks and Flaws: migraines, Skills and Talents: sibling
  empathy, groin punch 29, armor maintenance, weapon maintenance,
  singing 25, mocking jig 19, slip away into shadows 41.)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK K
  Clothing AC
  9 
  K
  Buckler+1
  KKK
  Potential Yield:
  K  Kill Oksana Berger (EPV=295)
  K  Buckler (GPV=5)
  K  Broadsword (GPV=10)
  E6a.The Church (Upper Level)
  Encounter: Laars, dwarven Morosevian cleric of Odin (HF 6, EP 474, AL
  CG, AC 2 (chain mail, med. shield), MV 12”, HD 5, HP 54, SZ M, #AT
  1, D 2d4+1 (broadsword, +1 to hit and +1 to damage due to Str), SA:
  Nil, SD: turn undead, Lang: common, Morosevian, goblin, dwarven,
  Hon: Ave, ML 14, TOP: 27, Crit BSL: Def AC+1, FF 7, Str 13/42, Dex
  9/12, Con 15/23, Int 9/87, Wis 15/21, Cha 10/50, Com 7/35, Quirks
  and Flaws: color blind, Skills and Talents: Dense skin (half damage from
  blunt) haggle 23, maintain self discipline 60, religion (general) 59, carpen-
  try 45, set snares 51)
  First Level (7): Protection from Evil, Sanctuary, Detect Evil, Invisibility
  to Undead, Purify Food and Drink, Bless, Create Water
  Second Level (4): Chant, Wyvern Watch, Premonition, Know Alignment
  Third Level (1): Prayer
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKK
  Chain Mail AC
  5
  6
  7
  8
  9
  KKKK KKKK
  KKKKK K
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  Potential Yield:
  K  Kill Laars (EPV=474)
  K  Broadsword (GPV=10)
  K  Chain Mail Armor (GPV=350)
  K  Medium Shield (GPV=30)
  E6b. Church Cellar
  Encounter: 1 Morgue Prowler (HF 34, EP 1400, Int 9, AL CE, AC 2, MV
  9”, HD 7+2, HP 52, SZ S, #AT 3, D 1d4-2/1d4-2/1-12, SA: sever a limb
  on a 19 or 20 (if he hits with that roll), creates Morgue Prowlers by biting
  gnomes, SD: polymorph to burrowing mammal, can regenerate by eating
  a corpse, immune to Charm, Sleep and Hold spells, (weakness) driven
  away for 1-6 rounds by “gnomish puns”, (weakness) takes 1-6 points of
  damage per round from sunlight, Lang: gnome, common, Hon: Ave, ML
  11, TOP: 26, Crit BSL: Def AC+5, FF N/A, Reference HoB 5 p45)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KK
  Potential Yield:
  K  Kill Morgue Prowler (EPV=1400)
  K  Holy Bopper +3 (GPV=40,000) (EPV=4000)
  K  Holy Water
  E7. Cemetery
  Encounter: Rogue Spirit (1), Vexing Spirits (3), Wild Spirits (10)
  1 Rogue Spirit (HF 8, EP 120, Int 13, AL NG, AC 2, MV 12”, HD 3, HP
  34, SZ M, #AT 1, D 1-6, SA: dream intrusion, SD: ethereal, immune to
  Charm, Sleep and Hold spells, 25% magic resistance, Lang: common, Hon:
  Ave, ML 11, TOP: N/A, Crit BSL: Def AC+1, FF N/A, Reference HoB 7
  p102)
  43
  HACKMASTER: ROBINLOFT
  
  3 Vexing Spirits (HF 8, EP 120, Int 12, AL CG, AC 2, MV 12”, HD 3, HP
  34, SZ M, #AT 1, D 1-6, SA: Fear touch vs. 2HD or less, Magic Jar (once
  per week), Telekinesis (10 lbs.), Dimension Door (small objects up to 50
  feet), dream intrusion, SD: ethereal, immune to Charm, Sleep and Hold
  spells, 25% magic resistance, Lang: common, Hon: Ave, ML 11, TOP:
  N/A, Crit BSL: Def AC+1, FF N/A, Reference HoB 7 p102)
  10 Wild Spirits (HF 6, EP 270, Int 12, AL CE, AC 0, MV 12”, HD 3+1, HP
  35, SZ M, #AT 2, D 1-6 (ignores armor), SA: Fear touch vs. 2HD or less,
  roll randomly for a special additional power for each Spirit (see below), SD:
  +1 or better or holy weapon to hit, ethereal, immune to Charm, Sleep and
  Hold spells, Lang: common, Hon: Ave, ML 8, TOP: N/A, Crit BSL: Def
  AC+1, FF N/A, Reference HoB 7 p103)
  Wild Spirit Special Powers (roll 1d100)
  1-10
  Telekinesis 10 pounds weight
  11-20
  Phantasmal Force three times per day
  21-30
  Chill Touch twice per day
  31-40
  Control undead as a 1st level cleric
  41-50
  Fear (as spell) by touch (creatures up to 8 Hit Die)
  51-60
  Telekinesis 50 pounds weight
  61-70
  Spiritual Hammer twice per day
  71-80
  Command twice per day
  81-90
  Magic Jar (two attempts per day)
  91-95
  Drain 1 Level by touch (increase EP value to 450)
  96-100
  Roll Twice, if rolled again, roll three times, if rolled again, roll four times, etc.
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  13). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  14). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  Potential Yield:
  K  Kill Rogue Spirit (EPV=120)
  K  Kill Vexing Spirits (3) (EPV=360)
  K  Kill Wild Spirits (10) (EPV=2700)
  E8. Logger’s Bar
  Encounter: Hullnod, Loggers (8), Villagers (6)
  Hullnod and 8 other loggers (rangers) Morosevian (HF 1, EP 153, AL LG,
  AC 3 (Drow chainmail, buckler and Dex), MV 12”, HP 40, SZ M, #AT
  2 or 2, D 1d6 (dagger, +1 to hit due to Strength) and 1d6+1 (short sword,
  +1 to hit due to Strength) or 1-3 (+1 to hit due to Dex, drow hand cross-
  bow, poison save at -4 or unconscious for 2-8 hours), SA: fight two-hand-
  ed with no penalty, +4 to hit favored enemy (ghouls), SD: animal empa-
  thy, Lang: common, Morosevian, Hon: Great (+1 to ALL die rolls), ML
  15, TOP: 20, Crit BSL:Def AC-2 or Def AC+2 (ghouls), FF 7, Str 13/09,
  Dex 14/72, Con 14/21, Int 14/88, Wis 15/70, Cha 15/71, Com 16/35,
  Skills: Tracking 23%, Hide in Shadows 5%, Hunting 24%)
  6 Villagers (HF 0, EP 7, Int 10, AL N, AC 10, MV 12”, HD 1/2, HP 25
  ea., SZ M, #AT 1, D 1d6 (club), SA: Nil, SD: Nil, Lang: common,
  Morosevian, Hon: Ave, ML 8, TOP: 12, Crit BSL: Def AC-5, FF 5)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  44
  HACKMASTER: ROBINLOFT
  
  Drow Buckler
  +1
  KKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC 5
  6
  7
  8
  9
  KKKKK KKK KKKKK K KKKK
  KK K
  Drow Buckler
  +1
  KKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK
  Clothing AC
  9 
  K
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK
  Clothing AC
  9 
  K
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK
  Clothing AC
  9 
  K
  13). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK
  Clothing AC
  9 
  K
  14). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK
  Clothing AC
  9 
  K
  15). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK
  Clothing AC
  9 
  K
  Potential Yield:
  K  Kill Hullnod (EPV=153)
  K  Kill Loggers (8) (EPV=1224)
  K  Kill Villagers (6) (EPV=42)
  K  9 Suits Drow Chain Mail (GPV=6300)
  K  9 Drow Bucklers (GPV=45)
  K  9 Drow Short swords (GPV=90)
  K  9 Drow Daggers (GPV=18)
  K  9 Drow Hand Crossbows (GPV=2700)
  K  108 Hand Crossbow Bolts (poisoned, Type S) (GPV=10908)
  K  189 Silver Pieces (GPV=18)
  F. Road Side Jamboree
  Encounter: Satyr, Fauns (3), Ariel, Shimone, Susan
  Greater Satyr (HF 21, EP 1297, Int 11, AL N, AC 5, MV 18”, HD 6+2,
  HP 63, SZ L, #AT 1, D 2d4+2, SA: Satyrical Music (charm, sleep or
  fear), SD: 50% magic resistance, Lang: common, pixie-fairy, bird, elvish,
  Hon: Ave, ML 13, TOP: 31, Crit BSL: Def AC+4, FF 5, Reference HoB
  7,  p25 and the Monster Matrix for large size variant, p16)  Periapt of
  Proof Against Poison, 2 Elixirs of Health, Potion of Delusion (flying).
  Faun (3) (HF 6, EP 420, Int 8, AL N, AC 5, MV 15”, HD 3, HP 33 ea.,
  SZ S, #AT 1, D 1-6, SA: Music (charm, sleep or fear), SD: 35% magic
  resistance, Lang: common, elvish, pixie-fairy, Hon: Ave, ML 8, TOP: 16,
  Crit BSL: Def AC+1, FF 5, Reference HOB 7, p25)  The fauns each carry
  3 gems worth 500 gp each.
  Ariel, half-elf (HF 2, EP 250, AL CN, AC 7 (Dex), MV 12”, HD 4 (4th lvl
  thief), HP 32, SZ M, #AT 1, D unarmed, SA: backstab, SD: Infravision,
  30% resistance to Sleep and Charm, Lang: common, Thieves’ Cant,
  elvish, pixie-fairy, orc, Hon: Ave, ML 10, TOP 16, Crit BSL: Def AC-3,
  FF 6, Str 9/15, Dex 17/57, Con 12/40, Int 11/27, Wis 13/03, Cha
  13/66, Com 14/46, Skills: PP 60, OL 35, FT 30, RT 20, MS 45, HS 50,
  DN 20, CW 70, RL 20,)
  Shimone, half-elf (HF 4, EP 320, AL LG, AC 8 (Dex), MV 12”, HD 4 (4th
  lvl knight errant), HP 46, SZ M, #AT 1, D 1d6+2 (club, +1 to hit and +2
  to damage due to Str), SA: Nil, SD: Apology, Infravision, 30% resistance
  to Sleep and Charm, Lang: common, elvish, goblin, orc, Hon: Ave, ML
  13, TOP 23, Crit BSL: Def AC+1, FF 8, Str 14/69, Dex 15/80, Con
  16/01, Int 13/18, Wis 13/10, Cha 17/50, Com 15/43, Skills: riding (land
  based) 40, armorer 21, blind fighting, endurance 22, gaming 31, social
  etiquette 23, weaponsmithing 22, leatherworking 50, metalworking 50,
  blacksmithing 50.)
  Susan, human (HF 5, EP 400, AL NG, AC 8 (Dex), MV 15”, HD 4(d12)
  (4th lvl barbarian), HP 62, SZ M, #AT 1, D unarmed (+1 to hit and +3
  to damage due to Str), SA: can hit creatures requiring +1 or better weapon
  to hit, surprise 5 in 10, SD: surprised only 1 in 10, +4 save vs. poison, +3
  vs. paralyzation (etc.), +2 versus rod, staff, wand, +1 vs. spells, detect
  backstab 20%, detect illusion 20%, detect magic 40%, Lang: common,
  elvish, gnomish, Hon: Ave, ML 10, TOP 31, Crit BSL: Def AC+1, FF 5,
  Str 15/24, Dex 14/44, Con 15/75, Int 13/89, Wis 9/13, Cha 13/10, Com
  15/49, Skills and Talents: outdoor craft, climb walls 78, hide in natural
  surroundings 35, survival skill suite 26, first aid skill suite 27, tracking 31,
  animal handling 19)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK K
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKK KK
  Potential Yield:
  K  Kill Satyr (EPV=975)
  K  Kill Fauns (3) (EPV=1260)
  K  Kill Ariel (EPV=250)
  K  Kill Shimone (EPV=320)
  K  Kill Susan (EPV=400)
  K  Periapt of Proof Against Poison (GPV=10,000) (EPV=1500)
  K  Elixir of Health (2) (GP=4000) (EPV=700)
  K  Potion of Delusion (flying) (GPV=150) (EPV=0)
  K  Gems (9) (GPV=1500)
  K  Club (GPV=0)
  45
  HACKMASTER: ROBINLOFT
  
  G.Tser Pool Encampment
  Encounter: Bruno, Horned simian bush grappler, Gypsy fighters (8), Gypsy
  thieves (8), Gypsy bards (4) 
  Bruno, male adult Horned Simian Bush Grappler (HF 2, EP 420, Int 3, AL
  N, AC 6, MV 9” (12”), HD 3+1, HP 45, SZ L #AT 2 or 3, D 9+/9+/1-6
  (see Table 12E PHB for grappling, bite), SA: Grappling (2 attacks per round
  per Table 12E in the PHB), SD: Nil, Lang: None, Hon: Ave, ML 14, TOP:
  22, Crit BSL: Def AC+3, FF 6, Str 20, Reference HoB 4, p15)
  8 gypsy fighters (HF 2, EP 180, Int 12, AL N, AC 2 (hide armor, acrobatics
  and medium shields), MV 12”, HD 2d10 (2nd level fighter), HP 40 ea., SZ
  M, #AT 3/2 or 2, D 1d8+2/1d8 (+1 to hit and +2 to damage due to long
  sword specialization / short bows with sheaf arrows), SA: Nil, SD: Nil,
  Lang: common, Morosevian, Hon: Ave, ML 12, TOP: 20, Crit BSL: Def
  AC-1 (melee), Def AC-2 (missile), FF 6, Skills and Talents: Acrobatic skill
  suite)
  8 gypsy thieves (HF 1, EP 238, Int 12, AL N, AC 5 (clothing, acrobatics
  and Dex), MV 12”, HD 3d6 (3rd level thieves), HP 32 ea., SZ M, #AT 1
  or 2 (+3 to-hit with missile), D 1d8/1d8 (long swords/short bows and
  sheaf arrows), SA: backstab, SD: Nil, Lang: common, Thieves’ Cant,
  Morosevian, Hon: Ave, ML 12, TOP: 16, Crit BSL: Def AC+1 (missile),
  FF 6, Skills and Talents: PP 80, OL 30, FT 5, RT 5, MS 40, HS 40, DN
  15, CW 70, RL 0, Acrobatic skill suite).  These gypsies have the following
  potions, Attitude Adjustment, Elixir of Madness, Fire Breath,
  Clairaudience and Longevity.
  4 gypsy bards (5th level) (HF 1,  588, AL CN, AC 4 (Dex and hide armor),
  MV 9” (12”), HD 5d6 (5th level bard), HP 48, SZ M #AT 2 (broad
  sword and dagger) or 2 (thrown daggers), D 2d4+1 (broad sword and Str)
  and 1d6 (melee dagger) or 1d6 (+2 to hit with thrown daggers and  +1
  dam for Str), SA: Performance, SD: Countersong, Lang: common,
  Morosevian, Hon: Ave, ML 11, TOP 24, Crit BSL: Def AC-2 (broad
  sword) or Def AC+0 (thrown daggers), FF 6, Str 12/83, Dex 15/01, Con
  12/09, Int 13/57, Wis 8/14, Cha 15/11, Com 13/46) Skills and Talent:
  ambidextrous, singing 28, weapon maintenance, local history 40, climb
  walls 50, detect noise 20, pick pockets 80, read languages 5, identify
  magic 25, know trivia 25.  
  Spells Memorized: First (3) Aura of Innocence, Shift Blame, Grease, Second
  (1) Invisibility.
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Medium Shield
  +3
  +2
  +1
  KKKKK
  KKKK
  KKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK K
  Clothing AC
  9 
  K
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK K
  Clothing AC
  9 
  K
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK K
  Clothing AC
  9 
  K
  13). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKK
  Clothing AC
  9 
  K
  14). HPs: KKKKK KKKKK KKKKK KKKKK KKKKKK KKKK
  Clothing AC
  9 
  K
  15). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KK
  46
  HACKMASTER: ROBINLOFT
  
  Clothing AC
  9 
  K
  16). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KK
  Clothing AC
  9 
  K
  17). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KK
  Clothing AC
  9 
  K
  18). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KK
  Clothing AC
  9 
  K
  19). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KK
  Clothing AC
  9 
  K
  20). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKK
  Hide Armor AC 7
  8
  9
  KKKK
  KK
  K
  21). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKK
  Hide Armor AC 7
  8
  9
  KKKK
  KK
  K
  22). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKK
  Hide Armor AC 7
  8
  9
  KKKK
  KK
  K
  23). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKK
  Hide Armor AC 7
  8
  9
  KKKK
  KK
  K
  Potential Yield:
  K Kill Bruno (EPV=420)
  K Kill gypsy fighters (8) (EPV=1440)
  K Kill gypsy thieves (8) (EPV=1904)
  K Kill gypsy bards(4) (EPV=2352)
  K Kill Hurudio (EPV=1285)
  K Hide Armor  (12) (GPV=900)
  K Medium Shield (8) (GPV=240)
  K Longsword (16) (GPV=240)
  K Short Bow (16) (GPV=480)
  K Sheaf Arrows (320) (GPV=16)
  K Broadsword (4) (GPV=40)
  K Dagger (16) (GPV=32)
  K 220 hsp (GPV=440)
  K 280 cp (GPV=3)
  K 160 ep (GPV=80)
  K 100gp (GPV=100)
  K Potion of Attitude Adjustment (EPV=600) (GPV=2000)
  K Elixir of Madness (EPV=0) (GPV=0)
  K Potion of Fire Breath (EPV=400) (GPV=4000)
  K Potion of Clairaudience (EPV=250) (GPV=400)
  K Potion of Longevity (EPV=500) (GPV=1000)
  K Potion of Heroism (EPV=300) (GPV=500)
  K Hurudio’s Spellbook (EPV=5000) (GPV=10000)
  K Lesser Bards’ Spellbook (EPV=3500) (GPV=7000)
  G1. Madame Eva’s Tent
  Encounter: Madam Eva, gypsy fighter 5th / magic-user 4th / druid 6th:
  (HF 9, EP 660, AL N, AC 2 (hide armor, buckler and cloak), MV 12”,
  HD 5 (ave), HP 85, SZ M, #AT 2, D 1-8/1d6-1 (scimitar and sickle),
  SA: spells, SD: +2 to save vs. fire or electric effects, additional +1 bonus to
  all magic saves, 25% magic resistance, only surprised 2 in 10, Lang: com-
  mon, Morosevian, orc, pixie-fairy, elvish, druidic, gnome, dragon, manti-
  core, Hon: Ave, ML 16, TOP: 42, Crit BSL: Def AC+1, FF 5, Str 10/10,
  Dex 10/32, Con 11/40, Int 13/77, Wis 18/61, Cha 15/22, Com 7/80,
  Quirks and Flaws: Migraines (out of commission one week per month
  due to migraine pain), suffer -1 to all die rolls when exposed to bright
  sunlight or Continual Light, Skills and Talents: 90’ Infravision, 90%
  resistant to Sleep and Charm, find secret doors 1 in 6, Move Silently 90%
  in natural terrain when alone, Identify plants, animals and pure water,
  pass without trace, Ambidextrous, Less Sleep, general upkeep, Muster
  Resolve 35%, Haggle 45%, Liar (skilled) 59%.)  Madame Eva wears a
  Cloak of Protection +3.
  First (8): Entangle x 4, Speak with Animals, Cure Minor Injury x3
  Second (5): Charm Person, Heat Metal, Cure Light Wounds, Obscurement
  Third (3): Neutralize Poison x2, Summon Insects
  Fourth (2): Animal Summoning I, Dispel Magic
  Magic-user
  First Level (5): Enlarge, Gabal’s Magic Aura, Color Spray, Cromatic Orb,
  Change Self
  Second Level (2): ESP, Invisibility
  Innate Drow Spells: Fairie Fire, Dancing Lights
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  Hide Armor AC 
  6
  7
  8
  9
  KKKKK
  KKKK
  KK
  K
  Buckler
  +1
  KKK
  Potential Yield:
  K Kill Madame Eva (EPV=660)
  K Hide Armor (GPV=75)
  K Scimitar (GPV=15)
  K Buckler (GPV=5)
  K Sickle (GPV=.6)
  K Cloak of Protection +3 (EPV=3000) (GPV=15000)
  K Madame Eva’s Spellbook (EPV=4500) (GPV=9000)
  K 300pp (GPV=1500)
  K Zircon Gems (4) (GPV=400)
  G2. Buried Treasure
  Encounter: 4 Vampires, Horde (HF 16, EP 650, Int 2, AL CE, AC 4, MV
  9”, HD 5, HP 50 ea., SZ M, #AT 3, D 3-8/3-8/3-6 (claw/claw/bite), SA:
  Nil, SD: regenerate 2 hp per round, Lang: none, Hon: low (-1 to ALL die
  rolls), ML 15, TOP: N/A, Crit BSL: Def AC+3, FF N/A, Reference HoB
  8, p55, Weakness:  Bright light or holy symbol forces morale check)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  47
  HACKMASTER: ROBINLOFT
  
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Horde Vampires (4) (EPV=2600)
  K Potion of Sweet Water (7) (EPV=1400) (GPV=1750)
  H.Tser Falls and The River Ivlis
  Encounter: Drow fighters (9), Drow fighter/mage (1)
  5 drow fighters (2nd level) (HF 4, EP 650, Int 17, AL CE, AC 2 (drow
  chainmail armor and buckler), MV 12”, HD 2d10 (2nd level fighter), HP
  40 ea., SZ M, #AT 5/2, D 1d6+3 (shortsword, +3 to hit)/1d6 (dagger, +1
  to hit), SA: (+1 to hit and +2 to damage due to short sword specialization,
  +1 for drow weapons, +1 for sword bonus talent), SD: 52% magic resist-
  ance, +2 to saves vs. magic, +6 to save vs. fire (cloak), 120’ infravision,
  90% resistance to Sleep and Charm spells, surprised on 1 in 10, 75% hide
  in shadows (cloak), Lang: common, drow, elven, Hon: Ave, ML 14, TOP:
  20, Crit BSL: Def AC+1 (sword), Def AC-1 (dagger), FF 5, Skills and
  Talents: move silently (-4 penalty to opponent’s surprise rolls), sword
  bonus, ambidextrous, Spells: Dancing Lights, Faerie Fire, Darkness,
  Weakness: bright light (-2 to hit))
  4 drow fighters (2nd level) (HF 4, EP 650, Int 17, AL CE, AC 2 (drow chain-
  mail armor and buckler), MV 12”, HD 2d10 (2nd level fighter), HP 34 ea.,
  SZ M, #AT 2, D 1d6+3 (shortsword, +3 to hit)/ (bolt, 1-3+poison), SA: (+1
  to hit and +2 to damage due to short sword specialization, +1 for drow
  weapons, +1 for sword bonus talent), poison bolts (-4 to save, unconscious-
  ness for 2d4 hours), SD: 52% magic resistance, +2 to saves vs. magic, +6 to
  save vs. fire (cloak), 120’ infravision, 90% resistance to Sleep and Charm
  spells, surprised on 1 in 10, 75% hide in shadows (cloak), Lang: common,
  drow, elven, Hon: Ave, ML 14, TOP: 17, Crit BSL: Def AC+1 (sword), Def
  AC-2 (bolt), FF 5, Skills and Talents: move silently (-4 penalty to oppo-
  nent’s surprise rolls), sword bonus, ambidextrous, Spells: Dancing Lights,
  Faerie Fire, Darkness, Weakness: bright light (-2 to hit))
  1 drow fighter/mage (3rd/3rd level) (HF 7, EP 650, Int 18, AL CE, AC -2
  (Dex, drow chainmail armor and buckler), MV 12”, HD (3d10+3d4)/2
  (3rd level fighter/3rd level magic-user), HP 44 ea., SZ M, #AT 2, D 1d6+2
  (shortsword, +3 to hit)/ (bolt, 1-3+poison, +2 to hit from Dex), SA: (+2 for
  drow weapons, +1 for sword bonus talent), poison bolts (-4 to save, uncon-
  sciousness for 2d4 hours), SD: 58% magic resistance, +2 to saves vs. magic,
  +6 to save vs. fire (cloak), 120’ infravision, 90% resistance to Sleep and
  Charm spells, surprised on 1 in 10, 75% hide in shadows (cloak), Lang:
  common, drow, elven, Hon: Ave, ML 14, TOP: 22, Crit BSL: Def AC+2
  (sword), Def AC+1 (bolt), FF 5, Skills and Talents: move silently (-4 penal-
  ty to opponent’s surprise rolls), sword bonus, ambidextrous, Spells: Dancing
  Lights, Faerie Fire, Darkness, First level (4): Chill Touch, Feather Fall,
  Jump, Taunt, Second Level (1): Tattoo of Shame, Weakness: bright light (-
  2 to hit))
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Drow Chain Mail AC4
  5
  6
  7
  8
  9
  KKKKK KKK KKKKK KKK KKKKK K KKKK KK K
  Drow Buckler
  +2
  +1
  KKK
  KKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKK
  Drow Chain Mail  AC 3
  4
  5
  KKKKK KKK
  KKKKK KKK
  KKKKK KKK
  6
  7
  8
  9
  48
  HACKMASTER: ROBINLOFT
  
  KKKKK K
  KKKK
  KK
  K
  Drow Buckler
  +3
  +2
  +1
  KKK 
  KKK
  KKK
  Potential Yield:
  K Kill Drow fighters (9) (EPV=5850)
  K Kill Drow fighter/mage (EPV=650)  
  K 9 drow shortswords (+1) (EPV=3600) (GPV=36000)
  K 5 Drow daggers (+1) (EPV=2500) (GPV=1000)
  K 9 Drow chainmail (+1) (EPV=4500) (GPV=18900)
  K 9 Drow bucklers (+1) (EPV=1800) (GPV=360)
  K 1 Drow shortsword (+2) (EPV=800) (GPV=4000)
  K 1 Drow chainmail (+2) (EPV=1000) (GPV=2450)
  K 1 Drow buckler (+2) (EPV=300) (GPV=45)
  K 5 hand crossbows (GPV=1500)
  K 10 doses of drow poison (GPV=500)
  K 10 Drow cloaks (EPV=0 or 8000) (GPV=0 or 100,000)
  K 10 Drow  pair of boots (EPV=0 or 10000) (GPV=0 or 150,000) 
  K 30 hand crossbow bolts (GPV=30)
  K traveling spell book with Chill Touch, Feather Fall, Jump, Taunt and
  Tattoo of Shame (EPV=3000) (GPV=6000)
  K 200 pp (GPV=1000)
  K 100 gp gems (25) (GPV=2500)
  I. Carriage
  Encounter: 2 heavy horses (HF 1, EP 120, Int 1, AL N, AC 7, MV 15”,
  HD 3+3, HP 42 each, SZ L, #AT 3, D 1-3/1-8/1-8 (bite/hoof/hoof), SA:
  Nil, SD: Nil, Lang: None, Hon: N/A, ML 7, TOP: 21, Crit BSL: Def
  AC+2, FF 8, Reference HoB 1, p57)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  Potential Yield:
  K Kill Heavy horses (2) (EPV=240)
  K Carriage (GPV=7000)
  J.The Gates of Robinloft
  Encounter: Green Slime (HF 0, EP 35, Int 0, AL N, AC 9, MV 0”, HD 2,
  HP 28, SZ S, #AT 0, D Transformation (in 1-4 rounds), SA:
  Transformation (eats through plate mail in 3 rounds), SD: Immune to
  most spells, Lang: None, Hon: N/A, ML 20, TOP: N/A, Crit BSL: N/A,
  FF N/A, Reference HoB 7, p78, Weaknesses: Cure Disease, Fire, Cold.)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKK
  Potential Yield:
  K Kill Green slime (EPV=35)
  K4. Carriage House
  Potential Yield:
  K Carriage (same as area I) (GPV=7000)
  K7. Entry
  Encounter: 8 Puppet Golems (HF 2, EP 130, Int 4, AL N, AC 7, MV 3”,
  HD 2, HP 30 ea., SZ T, #AT 1, D 1-2 (melee) or 2-12 (greek fire), SA:
  Magic Missile twice per day as 10th level caster, SD: Spring Legs (can leap
  60 feet), Lang: common, Hon: Ave, ML 20, TOP: N/A, Crit BSL: Def
  AC+0, FF N/A, Reference HOB 3, p90)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Puppet Golems (8) (EPV=1040)
  K Greek Fire (20) (GPV=200)
  K Tiny sword (8) (GPV=.8) (Anyone other than a pixie fairy who uses this
  item suffers a -1 hit to Honor)
  K Dragon statues (4) (GPV=800)
  K8. Great Entry
  Encounter: 8 Gargirls (HF 8, EP 936, Int 6, AL NE, AC 5, MV 9”, 15” Fly
  (C), HD 3+3, HP 34, SZ M, #AT 4, D 1-3/1-3/1-6/1-4
  (claw/claw/bite/gore), SA: nag, SD: +1 or better to hit, 25% hide in shad-
  ows in stone environment, Lang: nefarian, common, Hon: Ave, ML 11,
  TOP: 17, Crit BSL: Def AC+2, FF 10, Reference: Robinloft Appendix)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Potential Yield:
  K Kill Gargirls (8) (EPV=7488)
  K Tahd Vlad’Neer’s lucky tie tack (GPV=50)
  K9. Guest’s Hall
  Potential Yield:
  K Plate Mail Armor (GPV=2000)
  K10. Dining Hall
  Encounter: 1 Talking Zombie (HF 2, EP 175, Int 12, AL NE, AC 7, M 6”,
  HD 2, HP 32, SZ M, #AT 1 D 1-8, SA: Nil, SD: Immune to Sleep,
  Charm, Hold, death magic, poison and cold based spells, Lang: common,
  Hon: low (-1 to ALL die rolls), ML 19, TOP: N/A, Crit BSL: Def AC+0,
  FF N/A, Reference HOB 8, p122, Weakness; always attacks last.)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KK
  Potential Yield:
  K Kill Talking Zombie (EPV=175)
  49
  HACKMASTER: ROBINLOFT
  
  K12.Turret Post
  Encounter: 8 Gargoyles (HF 4, EP 420, Int 5, AL CE, AC 5, MV 9”/15”
  Fly (C), HD 4+4, HP 42 ea., SZ M, #AT 4, D 1-3/1-3/1-6/1-4, SA: Nil,
  SD: +1 or better to hit, immune to breathing effects, Lang: Nefarian,
  common, Hon: Ave, ML 11, TOP: 21, Crit BSL: Def AC+3, FF 9,
  Reference HoB 3 p47)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KK
  Potential Yield:
  K Kill Gargoyles (8) (EPV=2560)
  K15. Chapel of Robinloft
  Potential Yield:
  K Icon of Robinloft (EPV=3000) (GPV=12,000)
  K19. Grand Landing
  Potential Yield:
  K Plate Mail Armor (2) (GPV=4000)
  K Mace (2) (GPV=16)
  K23. Servant’s Entrance
  Potential Yield:
  K Plate Mail Armor (2) (GPV=4000)
  K24. Servant’s Quarters
  Potential Yield:
  K Chest, Large (GPV=2)
  K 100 cp (GPV=1)
  K 300 sp (GPV=30)
  K Paintings of Landscapes (6) (GPV=300)
  K Potion of Diminution (EPV=300) (GPV=500)
  K Scroll of Dispel Magic (EPV=300) (GPV=900)
  K Scroll of Restoration (EPV=700) (GPV=2100)
  K Plate Mail Armor (GPV=2000)
  K Body Shield (GPV=100)
  K Chain Mail Armor (GPV=350)
  K Locksmithing tools (GPV=100)
  K Two-handed sword (GPV=50)
  K Hand crossbow (GPV=300)
  K27. Hall of Grace
  Encounter: 1 Vampire Hound (HF 4, EP 270, Int 10, AL LE, AC 5, MV
  15”, HD 3+3, HP 36, SZ S, #AT 1, D 5-10, SA: Fear (<2HD), SD:
  Regeneration, immune to darkness, immune to control spells, +2 on all
  saving throws, Lang: Morosevian, common, Hon: Ave, ML 18, TOP:
  N/A, Crit BSL: Def AC+2, FF: N/A, Reference HOB 8 p55)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK K
  Potential Yield:
  K Kill Vampire Hound (EPV=270)
  K28. King’s Worship Place
  Encounter: 2 Headlong Vampires (HF 13, EP 420, Int 10, AL LE, AC 10
  or 8 (head form), MV 12”/12” fly (D), HD 4, HP 48 each, SZ M, #AT
  1, D 1-6 and 1 point of Strength and Constitution, SA: Head detachment
  (save vs. spell or die, if save, still affected by Feeblemind - a second save
  negates), Blood drain (a bitten victim loses one hit point per night unless
  Dispel Evil is cast upon him), hypnosis (-3 to save), drips acid (1-4 points
  of damage), SD: Regeneration, immune to holy objects, cannot be turned,
  immune to control spells, Lang: Morosevian, common, Hon: Ave, ML 19,
  TOP: N/A, Crit BSL: Def AC+2, FF: N/A, Reference HOB 8 p55,
  Weaknesses: Turned as wraith (while in head form), recoils from boldly
  presented holy symbols, helpless if touched by sunlight, head must reunite
  with body in seven hours or it dies.)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKK
  Potential Yield:
  K Kill Headlong Vampire (2) (EPV=840)
  K Large ornate throne (2) (GPV=4000)
  K30. Office of the King’s Accountant
  Encounter: Lief Lipsiege, Astral Searcher
  Lief Lipsiege, Accountant, 0-lvl human male (HF 0, EP 7, AL LN, AC 10,
  MV 12”, HD 1/2+1, HP 25, SZ M, #AT 1, D 1d6-2 (dagger, -1 to hit
  and -1 to damage due to Str), SA: Nil, SD: Nil, Lang: common,
  Morosevian, Hon: Ave, ML 8, TOP: 12, Crit BSL: Def AC-5, FF 6, Str
  8/22, Dex 10/14, Con 13/39, Int 14/98, Wis 12/01, Cha 8/45, Com
  10/45)
  Astral Searcher (HF 2, EP 85, AL CN, AC 10, MV 12”, HD 2, HP 29, SZ
  M, #AT 1, D 1d6 (but damage fades in 3-12 rounds), SA: hit all victims
  as if AC5, If victim reduced to zero, mental possession occurs, SD: 50%
  magic resistance, Lang: common, Fangaerian, Hon: Ave, ML 7, TOP:
  N/A, Crit BSL: +5, FF N/A, Reference: HOB 1 p34)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKK
  Potential Yield:
  K Kill Lief Lipsiege (EPV=7)
  K Kill Astral searcher (EPV=85)
  K 20,000 cp (GPV=200)
  K 1000 gp (GPV=1000)
  K 500 pp (GPV=2500)
  K Reference books on accounting (100) (GPV=1000)
  K32. Maid’s Hall
  Encounter: Helga, Mulo Vampire (HF 24, EP 8,000, Int 16, AL CE, AC 1,
  MV 9”, HD 8+3, HP 72, SZ M, #AT 1, D 5-10, SA: +2 to hit due to
  Strength, Energy Drain (2 levels), Regeneration (3 hp/round), Immune to
  Sleep, Charm and Hold spells, paralysis and poison.  Half damage from
  cold and electricity attacks. SD: +1 or better weapon to hit, can
  shapechange into a horse or sheep, immune to sunlight, Lang: common,
  Morosevian, elvish, Hon: Ave, ML 17, TOP: N/A, Crit BSL: Def AC+9,
  FF N/A, Reference HoB 8, p52, Skills: Maintenance/upkeep,
  shaving/grooming, cooking 82, orchestrate task 68.  Weaknesses: Cannot
  cross running water under her own power. Loses 25 hp per round if fully
  immersed in running water.  Cannot regenerate damage from powerful
  holy weapons.  Nail through the neck or cutting off toes instantly kills.)
  50
  HACKMASTER: ROBINLOFT
  
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KK
  Potential Yield:
  K Kill Helga (EPV=8000)
  K35. Facing Guardians
  Encounter: 2 Tin Soldiers (HF 9, EP 420, Int 0, AL N, AC 5, MV 9”, HD
  5, HP 43 ea., SZ M, #AT 1, D 1-10, SA: none, SD: immune to most
  spells, emit toxic fumes when melted (as Stinking Cloud 10’ radius),
  Lang: none, Hon: N/A, ML 14, TOP: N/A, Crit BSL: Def AC+3, FF
  N/A, Reference HoB 8, p86, Weaknesses: double damage from heat spells
  and save at -2 against them)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKK
  Potential Yield:
  K Kill Tin soldiers (2) (EPV=840)
  K37.The Study
  Potential Yield:
  K 50 Books (500 years old) (GPV=263)
  K Painting (with frame) (GPV=100)
  K38. False Treasury
  Potential Yield:
  K Chest (GPV=2)
  K 50 gp (GPV=50)
  K 100 sp (GPV=20)
  K 2000 cp (GPV=20)
  K40.The Belfry
  Encounter: 1 Manticore (HF 10, EP 975, Int 6, AL LE, AC 4, MV 12”/18
  Fly (E), HD 6+3, HP 53, SZ H, #AT 3, D 1-3/1-3/1-8, SA: 1-6 tail
  spikes (1d6 dmg each), SD: Nil, Lang: none, Hon: Ave, ML 14, TOP: 26,
  Crit BSL: Def AC+5, FF 8, Reference HoB 4, p 115)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  KKK
  Potential Yield:
  K Kill Manticore (EPV=975)
  K41.Treasury
  Potential Yield:
  K 50,000 cp (GPV=500)
  K 10,000 sp (GPV=2000)
  K 10,000 gp GPV=10000)
  K 1,000 pp (GPV=5000)
  K 15 100 gp gems (amber) (GPV=1500)
  K 10 1,000 gp fire opals (GPV=10000)
  K Broad sword +2 (EPV=800) (GPV=4000)
  K Boomerang of Cleaving +5 (EPV=500) (GPV=1000)
  K Dagger of Flesh Devouring +2 (EPV=500) (GPV=3000)
  K Pain Giver Shortsword +2 (EPV=300) (GPV=5000)
  K42.The Bedchamber
  Encounter: Gertruda, Daughter of Mad Mary, 0-lvl human female (HF 0,
  EP 7, Int 10, AL NG, AC 8 (Dex and clothes), MV 12”, HD 1/2, HP
  24, SZ M, #AT 1, D 1d6-1 (dagger), SA: Nil, SD: Nil, Lang: common,
  Morosevian, Hon: Ave, ML 8, TOP: 12, Crit BSL: Def AC-5, FF 4, Str
  9/44, Dex 13/76, Con 9/48, Int 9/16, Wis 4/37, Cha 16/66, Com 15/72,
  Quirks and Flaws: naive, Skills: cooking 68, maintenance/upkeep)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  Clothing
  AC 9
  K
  Potential Yield:
  K Kill Gertruda (EPV=7)
  K Dagger (GPV=2)
  K44. Closet
  Potential Yield:
  K Capes (28) (GPV=22)
  K Black Formal wear (GPV=100)
  K48. Hall of Heroes
  Encounter: 10 Vexing Spirits (HF 8, EP 120, Int 12, AL CG, AC 2, MV
  12”, HD 3, HP 34, SZ M, #AT 1, D 1-6, SA: Fear touch vs. 2HD or
  less, Magic Jar (once per week), Telekinesis (10 lbs.), Dimension Door
  (small objects up to 50 feet), dream intrusion, SD: ethereal, immune to
  Charm, Sleep and Hold spells, 25% magic resistance, Lang: common,
  Hon: Ave, ML 11, TOP: N/A, Crit BSL: Def AC+1, FF N/A, Reference
  HoB 7 p102)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Potential Yield:
  K Kill Vexing Spirits (10) (EPV=1200)
  K46. Courtyard Overlook
  Encounter: 40 ScareRavens (HF 1, EP 35, Int 1, AL N(E), AC 7, MV
  3”/15” fly (B), HD 1+2, HP 26 ea., SZ S, #AT 1, D 1d4, SA: fear gaze
  for 1-4 rounds, SD: Nil, Lang: none, Hon: N/A, ML 9, TOP: 13, Crit
  BSL: Def AC-1, FF 7, Reference HoB 7 p31)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  51
  HACKMASTER: ROBINLOFT
  
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  13). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  14). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  15). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  16). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  17). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  18). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  19). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  20). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  21). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  22). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  23). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  24). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  25). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  26). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  27). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  28). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  29). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  30). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  31). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  32). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  33). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  34). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  35). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  36). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  37). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  38). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  39). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  40). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK K
  Potential Yield:
  K Kill ScareRavens (40) (EPV=1400)
  K47.The Landing
  Encounter: 20 Crawling Claws (HF 1, EP 35, Int 0, AL N, AC 7, MV 9”,
  HD <1-1, HP 4 ea., SZ T, #AT 1, D 1d4 (armored) or 1d6 (unarmored),
  SA: Nil, SD: half damage from edged weapons, immune to magic weapon
  enhancements, immune to immune to Sleep, Charm, Hold and death
  magic, cannot be turned, controlled or damaged by holy water, Lang:
  none, Hon: N/A, ML 20, TOP: N/A, Crit BSL: Def AC-4, FF N/A,
  Reference HoB 2 p37, Weaknesses: cold spells cause +1 damage per die.)
  1). HPs: KKKK
  2). HPs: KKKK
  3). HPs: KKKK
  4). HPs: KKKK
  5). HPs: KKKK
  6). HPs: KKKK
  7). HPs: KKKK
  8). HPs: KKKK
  9). HPs: KKKK
  10). HPs: KKKK
  11). HPs: KKKK
  12). HPs: KKKK
  13). HPs: KKKK 14). HPs: KKKK
  15). HPs: KKKK
  16). HPs: KKKK
  17). HPs: KKKK 18). HPs: KKKK
  19). HPs: KKKK
  20). HPs: KKKK
  Potential Yield:
  K Kill Crawling Claws (20) (EPV=700)
  K Painting (GPV=300)
  K49. Lounge
  Potential Yield:
  K Books (20) (GPV=2)
  K54. Familiar Room
  Encounter: Black cat familiar, Quasit familiar, Pit Bull familiar, Fire Demi-
  elemental familiar 
  Black cat familiar (nocturnal) (HF 0, EP 7, Int 2, AL NE, AC 6, MV 9”,
  HD  13 hit points, SZ T, #AT 3, D 1-2/1-2/1, SA: Rear claw rake 1-2 (if
  both front claws hit), surprise 8 in 10, SD: only surprised 2 in 10, speed
  boost (MV 18” for 1-10 rds), Lang: none, Hon: Ave, ML 8, TOP: 4, Crit
  BSL: Def AC-4, FF 2, Reference HoB 2, p8)
  Quasit familiar (grumpy) (HF 11, EP 2000, Int 5, AL CE, AC 2, MV 15”,
  HD 3, HP 35, SZ T, #AT 3, D 1d2+4/1d2+4/1d4+4 (+2 to hit, +4 to
  damage due to 16/66 Strength), SA: poison (lose 1 point of Dex for 2-12
  rounds), SD: Blast of Fear (1/day), Commune (1/week), Darkness,
  Teleport Without Error, Gate, Detect Good, Detect Magic, Invisibility, +1
  or better or cold iron weapon to hit, polymorph self, 25% magic resist-
  ance, save as 7 HD, immune to fire, cold and electricity, Lang: common,
  Nefarian, Hon: Ave, ML 9, TOP: 17, Crit BSL: Def AC+3, FF N/A,
  Reference HoB 5, p 92)
  Pit Bull familiar (foul smelling) (HF 2, EP 125, Int 2, AL N(C)E, AC 6,
  MV 12”, HD 2+5, HP 35, SZ M, #AT 1, D 1-8, SA: blood lust (+1 to
  hit, +3 to damage, +3 penalty to AC),  rend flesh (double damage + effect
  of critical on a natural 20), SD: fear (<4HD save vs. spell or flee for 1d6
  rounds) Lang: none, Hon: Ave, ML 17, TOP: 17, Crit BSL: Def AC+1
  (normal), Def AC+2 (blood lust), FF 10, Reference HoB 6, p 78)
  Fire Demi-elemental familiar (magic resistance 20%, imparts to master,
  grants Fire Resistance to master) (HF 0, EP 120, Int 8, AL NE, AC 8,
  MV 12”, HD <1-1 HP 10, SZ T, #AT 1, D 1-4, SA: will set flammable
  objects on fire, SD: +2 or better weapon to hit, 20% magic resistance,
  Lang: none, Hon: Ave, ML 8, TOP: N/A, Crit BSL: Def AC-4, FF N/A,
  Reference Spellslinger’s Guide to Wurld Domination p 80)
  1). HPs: KKKKK KKKKK KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  4). HPs: KKKKK KKKKK
  Potential Yield:
  K Kill Black cat familiar (EPV=7)
  K Kill Quasit familiar (EPV=2000)
  K Kill Pit Bull familiar (EPV=125)
  K Kill Fire Demi-elemental familiar (EPV=120)
  K55. Element Room
  Potential Yield:
  K Bottles of components (9) (GPV=18)
  K Sweet Water formula book (GPV=500)
  K56. Caldron
  Encounter: Witches (4), Salt Water elemental
  52
  HACKMASTER: ROBINLOFT
  
  Witch #1, 5th level magic-user, human (HF 4, EP 479, AL CE, AC 5 (Dex,
  ring and clothes), MV 12”, HD 5, HP 34, SZ M, #AT 1, D 1-4 (dagger,
  -5 to hit due to non proficiency penalty), SA: Sleep Elixir (if hit with dag-
  ger (<9 HD), save vs. spell or fall asleep), SD: Nil, Lang: common,
  Morosevian, Nefarian, Hon: Ave, ML 11, TOP: 17, Crit BSL: Def AC-8,
  FF 6, Reference Spellslinger’s Guide to World Domination, p47, Str
  10/01, Dex 13/76, Con 13/48, Int 14/16, Wis 13/37, Cha 15/56, Com
  14/22, Skills: Alchemy 70, arcane lore 50, botany 50, brewing 39, herbal-
  ism 43, spellcraft 49, Familiar (black cat) Powers: night vision, +1 bonus
  to surprise rolls.)
  Spells: 1st level (6): Burning Hands, Charm Person, Color Spray, Spook,
  Magic Missile (x2), 2nd level (2): Bind, Irritation, Third level (1) Bash
  Face.
  Possessions: Ring of Protection +3
  Witch #2, 5th level magic-user, human: (HF 4, EP 679, AL CE, AC 6
  (Dex, tough hide and clothes), MV 12”, HD 5, HP 34, SZ M, #AT 1, D
  1-4 (dagger, -5 to hit due to non proficiency penalty), SA: Sleep Elixir (if
  hit with dagger (<9 HD), save vs. spell or fall asleep), SD: Nil, Lang: com-
  mon, Morosevian, Nefarian, Hon: Ave, ML 11, TOP: 17, Crit BSL: Def
  AC-8, FF 6, Reference Spellslinger’s Guide to World Domination, p47,
  Str 10/01, Dex 15/13, Con 13/48, Int 14/16, Wis 13/37, Cha 15/56,
  Com 14/22, Skills: Alchemy 70, arcane lore 50, botany 50, brewing 39,
  herbalism 43, spellcraft 49, Familiar (quasit) Powers: telepathy, infravision,
  20% magic resistance, regenerate 1 hp per round, memorize and cast
  spells as if one level higher, +1 bonus to surprise rolls, Skills and Talents:
  Tough Hide)
  Spells: 1st level (6): Dancing Lights, Detect Magic, Magic Missile (x3),
  Sleep, 2nd level (2): Fire Telekinesis, Magic Missile of Skewering, Third
  level (1) Bash Face, Murgain’s Migraine.
  Possessions: Ring of Hefty Spell Casting (can cast five spells simultaneously)
  Witch #3, 5th level magic-user, human (HF 4, EP 479, AL CE, AC 5 (Dex,
  cloak and clothes), MV 12”, HD 5, HP 34, SZ M, #AT 1, D 1-4 (dagger,
  -5 to hit due to non proficiency penalty), SA: Sleep Elixir (if hit with dag-
  ger (<9 HD), save vs. spell or fall asleep), SD: Nil, Lang: common,
  Morosevian, Nefarian, Hon: Ave, ML 11, TOP: 17, Crit BSL: Def AC-8,
  FF 6, Reference Spellslinger’s Guide to World Domination, p47, Str
  10/01, Dex 15/49, Con 13/48, Int 14/16, Wis 13/37, Cha 15/56, Com
  14/22, Skills: Alchemy 70, arcane lore 50, botany 50, brewing 39, herbal-
  ism 43, spellcraft 49, Familiar (pit bull) Powers: telepathy, +1 bonus to
  surprise rolls.)
  Spells: 1st level (6): Feather Fall, Friends, Grease, Protection from Good,
  Sleep, Smell Immunity, 2nd level (2): Glitterdust, Improved Phantasmal
  Force, Third level (1) Haste.
  Possessions: Cloak of Displacement (first attack misses).
  Witch #4, 5th level magic-user, human: (HF 4, EP 679, AL CE, AC 7
  (Dex, acrobatic and clothes), MV 12”, HD 5, HP 34, SZ M, #AT 1, D 1-
  4 (dagger, -5 to hit due to non proficiency penalty), SA: Sleep Elixir (if hit
  with dagger (<9 HD), save vs. spell or fall asleep), SD: Nil, Lang: com-
  mon, Morosevian, Nefarian, Hon: Ave, ML 11, TOP: 17, Crit BSL: Def
  AC-8, FF 6, Reference Spellslinger’s Guide to World Domination, p47,
  Str 10/01, Dex 13/76, Con 13/48, Int 14/16, Wis 13/37, Cha 15/56,
  Com 14/22, Skills: Alchemy 70, arcane lore 50, botany 50, brewing 39,
  herbalism 43, spellcraft 49, Familiar (demi-elemental) Powers: telepathy,
  20% magic resistance, Fire Resistance, +1 bonus to surprise rolls, Skills
  and Talents: Acrobatic Skill Suite.)
  Spells: 1st level (6): Hold Portal, Color Spray, Shocking Grasp, Run, Charm
  Person, Cromatic Orb, 2nd level (2): Ray of Enfeeblement, Munz’s Bolt of
  Acid, Third level (1) Paralyzation
  Possessions: Potion of Fire Breath, Potion of Polymorph to Insect
  Salt Water Elemental (HF 27, EP 6000, AL NE, AC 8, MV 6”/18” swim,
  HD 12, HP 104, SZ L, #AT 1, D 5-30 (-5 due to fighting outside of
  water), SA: Nil, SD: +2 or better weapon to hit, Lang: none, Hon: Ave,
  ML 17, TOP: N/A, Crit BSL: Def AC+10, FF N/A, Reference HOB 3
  p8).
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Clothing AC
  9
  K
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Clothing AC
  9
  K
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Clothing AC
  9
  K
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Clothing AC
  9
  K
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKK
  Potential Yield:
  K Kill Witch #1 (EPV=479)
  K Kill Witch #2 (EPV=679)
  K Kill Witch #3 (EPV=479)
  K Kill Witch #4 (EPV=679)
  K Dagger (4) (GPV=8)
  K Sleep Elixir (4) (EPV=800) (GPV=1600)
  K Ring of Protection +3 (EPV=3000) (GPV=15000)
  K Ring of Hefty Spell Casting (EPV=1500) (GPV=50000)
  K Cloak of Displacement (EPV=1500) (GPV=30000)
  K Potion of Fire Breath (EPV=400) (GPV=4000)
  K Potion of Polymorph to Insect (EPV=350) (GPV=500)
  K Spell Book #1 (EPV=14000) (GPV=28000)
  K Spell Book #2 (EPV=13000) (GPV=26000)
  K Bowl of Commanding Water Elementals (EPV=2000) (GPV=25000)
  K60. Northtower Peak
  Encounter: DoppelMeister (HF 13, EP 3000, Int 11, AL N, AC 6, MV 3”,
  HD 10, HP 65, SZ H, #AT 1, D 2-24, SA: digestion 1d12, SD:
  Invisibility, Lang: none, Hon: Ave, ML 16, TOP: 33, Crit BSL: Def
  AC+8, FF 7, Reference HOB 2 p 66.)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill DoppelMeister (EPV=3000)
  K62. Servants’ Hall
  Encounter: Cyrus Belview, Vampire Thrall (HF5, EP 420, AL CN, AC 9
  (clothes), MV 12”, HD 4+4, HP 44, SZ M, #AT 1, D 1d6+3 (club, +1 to
  hit and +3 to damage due to Strength), SA: Nil SD: regenerate 1 hp per
  turn, +2 on all saving throws, immunity to control spells Lang: common
  Morosevian, Hon: Ave, ML 17, TOP: 22, Crit BSL: Def AC+4, FF 9,
  Reference HOB 8 p 55, Str 15/12, Dex 8/04, Con 11/49, Int 11/52, Wis
  3/10, Cha 7/31, Com 8/15,)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKK
  53
  HACKMASTER: ROBINLOFT
  
  Potential Yield:
  K Kill Cyrus Belview (EPV=420)
  K65. Kitchen
  Encounter: 3 Monster Zombies (HF 8, EP 650, Int 0, AL N, AC 6, MV
  9”, HD 6, HP 50, SZ L, #AT 1, D 4-16, SA: Nil, SD: Immune to Sleep,
  Hold, Charm, death spells, cold and poison, Lang: none, Hon: N/A, ML
  20, TOP: N/A, Crit BSL: Def AC+4, FF N/A, Reference HoB 8, p124)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Monster Zombies (3)  (EPV=1950)
  K69. Guard’s Quarters
  Encounter: 10 Screaming Skeletons (HF 2, EP 175, Int 0, AL N, AC 7,
  MV 12”, HD 1+2, HP 27 ea., SZ M, #AT 1, D 1-6, SA: Fear scream (40-
  foot radius, 1d6 rounds, save or flee), SD: hacking and puncturing
  weapons do only half damage, immune to Sleep, Charm, Hold, death
  magic, paralyzation, poison, fear, darkness, cold-based attacks and verbal
  abuse, Lang: none, Hon: N/A, ML 20, TOP: N/A, Crit BSL: Def AC-1,
  FF N/A, Reference HoB 7, p66)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KK
  Potential Yield:
  K Kill Screaming Skeletons (10) (EPV=1750)
  K70. Kingsman Hall
  Encounter: 3 Hordlings (HF 45, EP 650, Int 8, AL CE, AC 3, MV 9”, HD
  6+3, HP 54, SZ Large, #AT 3, D 1-3+4/1-3+4/1-6+4 (claw/claw/bite),
  SA: Stinking Cloud (7th level) once per day, Strangulation (if both claws
  hit in a single round, holding may automatically do 2-8 on subsequent
  rounds), +2 to hit and +4 to damage due to 16/66 Strength, SD: infravi-
  sion, ultravision, Darkness, Teleport Without Error and Gate, half damage
  from electricity and fire, immune to cold, gas and poison, become 75%
  invisible if they concentrate for 1 turn, Lang: common (telepathy), nefari-
  an, Hon: Ave, ML 18, TOP: 27, Crit BSL: Def AC+7, FF N/A, Reference
  HOB 5 p87)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKK
  Potential Yield:
  K Kill Hordlings (3)
  K72. Office of Vengeance
  Encounter: Shadow Demon (HF 24, EP 1,075, Int 12, AL CE, AC 9/5/1
  (depending on lighting conditions), MV 12” (possibly more), HD 7+3,
  HP 65, SZ M, #AT 3, D 1-8/1-6/1-6, SA: Darkness 10’ radius (1/day),
  Fear 30’ radius (1/day), Magic Jar (1/week), SD: immune to fire, cold and
  electricity, Lang: common, Nefarian, Hon: Ave, ML 20/15/11/6 (depend-
  ing on lighting conditions), TOP: N/A, Crit BSL: Def AC+5, FF N/A,
  Reference HoB 5, p126)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Shadow Demon (EPV=1075)
  K 3 Longswords (GPV=45)
  K 3 Jousting Lances (GPV=60)
  K74. North Dungeon
  Potential Yield:
  K Cell a 6100 ep (GPV=3050)
  K Cell b 5600 ep (GPV=2800)
  K Cell c 600 pp (GPV=3000)
  K Cell g 6900 ep (GPV=3450)
  K Cell h Bastard Sword +2 , Cursed Berserking (EPV=0) (GPV=2800)
  K75. South Dungeon
  Encounter: Werewolf (Cell a) (HF 5, EP 420, Int 10, AL CE, AC 5, MV
  15”, HD 4+3, HP 47, SZ M, #AT 3 or 1, D 1-4/1-4/2-8 or by weapon,
  SA: Nil, SD: Silver or +1 to hit, heal 10-60% of damage upon transform-
  ing, Lang: common, Hon: Ave, ML 12, TOP: 24, Crit BSL: Def AC+3,
  FF 8, Reference HoB 4, p108)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KK
  Potential Yield:
  K Cell a Kill Werewolf (EPV=420)
  K Cell b 650 pp (GPV=3250)
  K76.Torture Room
  Encounter: Coffer Corpse (6), Troll, Bürgermeister Meister Berger
  6 Coffer Corpses (HF 3, EP 65, Int 5, AL CE, AC 8, MV 6”, HD 2, HP
  30, SZ M, #AT 1, D 1-6, SA: If struck for >5 points with any weapons, it
  falls to the ground then rises the next round creating a Fear effect (save
  versus paralyzation) for 1-6 rounds, stranglehold (16 or better to hit) caus-
  ing automatic 1d6 points of damage per round, SD: +1 or better weapons
  to hit, immune to Sleep, Charm, Hold, paralyzation, poison and death
  magic, turned as wraiths, Lang: none, Hon: Ave., ML 20, TOP: N/A, Crit
  BSL: Def AC+0, FF N/A, Reference HoB 2, p 32)
  1 Troll (HF 13, EP 1,400, Int 7, AL CE, AC 4, MV 12”, HD 6+6, HP 56,
  SZ L, #AT 3, D 5-8/5-8/5-12, SA: +2 to hit due to Strength, SD: regen-
  erate 3 hp/round, climb walls 80, superior smell, 90-foot infravision,
  Lang: common, trollkin, Hon: Ave, ML 14, TOP: 28, Crit BSL: Def
  AC+7, FF 11, Reference HoB 8, p24)
  Bürgermeister Meister Berger (HF 0, EP 7, Int 10, AL LG, AC 10, MV 3”
  (due to injuries), HD 1/2, HP 1 (24), SZ M, #AT none, D none, SA: Nil,
  SD: Nil, Lang: common, Morosevian, Hon: N/A, ML 1, TOP: 12, Crit
  BSL: Def AC-5, FF 5)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  54
  HACKMASTER: ROBINLOFT
  
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK K
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  Potential Yield:
  K Kill Coffer Corpse (6) (EPV=390)
  K Kill Troll (EPV=1400)
  K Kill Bürgermeister Meister Berger (EPV=7)
  K Holy Avenger BroadSword +2 (EPV=2400) (GPV=22000)
  K 600 hsp (GPV=1200)
  K 200 pp (GPV=1000)
  K77. Observation Balcony
  Potential Yield:
  K Throne (2) (GPV=2000)
  K 600 pp (GPV=3000)
  K78. Brazier Room
  Encounter: 1 Vampiricat (HF 24, EP 14,00, Int 11, AL C(N)E, AC 3, MV
  24”, HD 5+5, HP 50, SZ S, #AT 3, D 4/4/4-5, SA: +1 to hit due to
  Strength, energy draining bite 1/day (save vs.  spell), charm (if bitten, save
  vs.  spell), SD: regeneration (1 hp/turn), immune to poison, paralysis,
  Charm, Sleep and Hold spells, Lang: none, Hon: Ave., ML 17, TOP:
  N/A, Crit BSL: Def AC+5, FF N/A, Reference HoB 3, p88)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Vampiricat (EPV=1400)
  K 300 pp (GPV=1500)
  K 100 gp Gems (8) (GPV=800)
  K 3 Small obsidian cat statues (GPV=300)
  K Brazier (GPV=3)
  K Bronze statue (GPV=400)
  K84.The Catacombs
  Encounter: 3,000 Dire Robins (HF 0, EP 8, Int 1, AL NE, AC 3, MV
  4”/14” Fly (A), HD 4 hit points, SZ T, #AT 1, D 1d4-2, SA Nil, SD flur-
  ry, Lang: none, Hon: N/A, ML 13, TOP: 2, Crit BSL: Def AC-4, FF 10,
  Reference: Robinloft)
  Potential Yield:
  K Kill Dire Robins (EPV=24000)
  Crypt 4.
  Encounter: Ghost (HF 14, EP 7,000, Int 14, AL LE, AC 0 or 8, MV 9”,
  HD 10, HP 80, SZ M, #AT 1, Age 10-40 years, SA: Magic Jar spell,, SD:
  fear aura and age 10 years on sight, Lang: none, Hon: Ave., ML See
  description, TOP: N/A, Crit BSL: Def AC+8, FF N/A, Reference HOB 3,
  p50)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Ghost (EPV=7000)
  K Morning Star of Glory +2 (EPV=750) (GPV=7500)
  Crypt 7.
  Encounter: Spectre (HF 30, EP 3,000, Int 13, AL LE, AC 2, MV 15”/30”
  Fly (B), HD 7+3, HP 70, SZ M, #AT 1, D 1-8, SA: Energy Drain (two
  levels), SD: +1 or better to hit, undead, immune to Sleep, Charm, Hold,
  or cold based spells, paralyzation and poison, Lang: common, Hon: N/A,
  ML 15, TOP: N/A, Crit BSL: Def AC+6, FF N/A, Reference HoB 7,
  p94)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  Potential Yield:
  K Kill Spectre (EPV=3000)
  K 3400 gp (GPV=3400)
  K Potion of Healing (2) (EPV=400) (GPV=800)
  K 500 gp gems (3) (GPV=1500)
  Crypt 9.
  Potential Yield:
  K 1550 cp (GPV=15)
  Crypt 10.
  Potential Yield:
  K Jewelry (3) (GPV=15000)
  Crypt 13.
  Potential Yield:
  K 500 pp (GPV=2500)
  Crypt 20.
  Encounter: Common Vampire (HF 36, EP 8,000, Int 16, AL CE, AC 1,
  MV 12”/18” Fly (C), HD 8+3, HP 72, SZ M, #AT 1, D 5-10, SA: +2 to
  hit due to Strength, Energy Drain (2 levels), Charm Person Gaze (save at -
  2), SD: +1 or better weapon to hit, Regeneration (3 hp/round), Gaseous
  Form at will (immune to all attacks), Immune to Sleep, Charm and Hold
  spells, paralysis and poison.  Half damage from cold and electricity
  attacks.  Spider Climb at will.  Can move with complete silence, Lang:
  common, Morosevian, elvish, Hon: Ave, ML 16, TOP: N/A, Crit BSL:
  Def AC+9, FF N/A, Reference HoB 8, p53, Weaknesses: Cannot cross
  running water under her own power.  Loses 25 hp per round if fully
  immersed in running water.  Cannot regenerate damage from powerful
  holy weapons.  Wooden stake through the heart instantly kills.  Recoil
  from mirrors.  Repelled by the strong odor of garlic.  Lawful good holy
  symbol presented boldly by a faithful believer causes reeling for 1-4
  rounds.  Cannot enter a home unless invited.  Becomes powerless in sun-
  light and suffers 5-20 points of damage per round of full exposure (may
  regenerate but is killed after a turn of exposure in any case).
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  Potential Yield:
  K Kill Common Vampire (EPV=8000)
  K 8000 sp (GPV=800)
  K 1500 hsp (GPV=3000)
  K Shortsword, Luck Blade +1 (EPV=1000) (GPV=20000)
  K Scroll of Fireball, Hold Person, Haste, Lightning Bolt and Slow)
  (EPV=1500) (GPV=4500)
  Crypt 21.
  Encounter: Sivian Banshee (HF 51, EP 3,000, Int 14, AL LE, AC 2, MV
  9”, 12” Fly (C) , HD 12, HP 68, SZ M, #AT 1, D Nil, SA: Wail of
  Despair, SD: +2 or better (or blessed or holy) to hit, Lang: common,
  elven, Hon: Ave, ML 19, TOP: N/A, Crit BSL: Def AC+10, FF N/A,
  Reference HoB 7, p64)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKK
  Potential Yield:
  K Kill Sivian Banshee (EPV=3000)
  K 500 pp (GPV=2500)
  55
  HACKMASTER: ROBINLOFT
  
  K 31300 gp (GPV=31300)
  K 5300 cp (GPV=53)
  Crypt 27.
  Encounter: 3 Giant Spiders (HF 6, EP 420, Int 5, AL CE, AC 4, MV
  3”/12” web, HD 3+3, HP 45 ea., SZ L, #AT 1, D 1-8, SA: Poison (class
  F, save or die), SD: Nil, Lang: none, Hon: Ave., ML 14, TOP: 23, Crit
  BSL: Def AC+2, FF N/A, Reference HoB 7, p97)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Giant Spiders (3) (EPV=1260)
  K 6000 sp (GPV=1200)
  K 2000 ep (GPV=1000)
  Crypt 28.
  Potential Yield:
  K Jewelry (3) (GPV=3600)
  Crypt 30.
  Potential Yield:
  K Arrows +1 (10) (EPV=5000) (GPV=20000)
  K Scroll of Raise Dead (EPV=500) (GPV=1500)
  K Potion of Poison (EPV=0) (GPV=0)
  K Potion of Clairvoyance (EPV=300) (GPV=500)
  K Potion of Invulnerability (EPV=350) (GPV=500)
  Crypt 31.
  Potential Yield:
  K Chest (GPV=2)
  Crypt 32.
  Encounter: Crypt Thing (HF 13, EP 420, Int 11, AL CN, AC 3, MV 12”,
  HD 6, HP 50, SZ M, #AT 1, D 1-8, SA: Teleporting touch, SD: +1 or bet-
  ter weapons to hit, cannot be turned in crypts (Area K84), immune to Sleep,
  Charm and Hold spells, paralysis and poison, Lang: none, Hon: Ave., ML
  12, TOP: N/A, Crit BSL: Def AC+4, FF N/A, Reference HoB 2, p 45)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK
  Potential Yield:
  K Kill Crypt Thing (EPV=420)
  K 200 cp (GPV=2)
  K 100 sp (GPV=10)
  K 500 ep (GPV=250)
  K 400 gp (GPV=400)
  K 500 hsp (GPV=1000)
  K 200 pp (GPV=1000)
  K Potion of Rainbow Hues (EPV=200) (GPV=800)
  K Potion of Ventriloquism (EPV=200) (GPV=1200)
  K Robe of Scintillating Colors (EPV=1250) (GPV=15000)
  Crypt 35.
  Encounter: 12 Wights (HF 13, EP 975, Int 8, AL LE, AC 5, MV 12”, HD
  4+3, HP 43 ea., SZ M, #AT 1, D 1-4, SA: energy drain, SD: silver or +1
  or better weapons to hit, Lang: none, Hon: N/A, ML 14, TOP: N/A, Crit
  BSL: Def AC+3, FF N/A, Reference HoB 8, p86)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKK KKK
  Potential Yield:
  K Kill Wights (12) (EPV=11700)
  K 1500 hsp (GPV=3000)
  K 550 pp (GPV=2750)
  Crypt 36.
  Encounter: 3 Hell Scorpions (HF 11, EP 975, Int 0, AL N, AC 3, MV 12”,
  HD 5+5, HP 51 each, SZ M, #AT 5, D 1-10/1-10/1-4/2-7/1-4, (claw /
  claw / bite / rear claw / stinger) SA: Poison sting (class F, save or die), rear
  claw can grab victim on a successful hit (victim may attempt open doors
  roll to break free), SD: Nil, Lang: none, Hon: N/A, ML 14, TOP: N/A,
  Crit BSL: Def AC+4, FF N/A, Reference HoB 7, p31)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK K
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK K
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK K
  Potential Yield:
  K Kill Hell Scorpions (3) (EPV=2925)
  K 4000 cp (GPV=40)
  K 3000 ep (GPV=1500)
  K Obsidian Statues (3) (GPV=300)
  Crypt 37.
  Potential Yield:
  K Scroll of Charm Monster, Polymorph to Amphibian and Polymorph Self)
  (EPV=1100) (GPV=3300)
  Crypt 39.
  Encounter: Nightmare (HF 32, EP 2,000, Int 11, AL NE, AC -4, MV
  15”/36” Fly (C), HD 6+6, HP 68, SZ L, #AT 3, D 4-10/4-10/3-8, SA:
  Burning hooves, SD: Noxious cloud, become Astral or Ethereal at will,
  Lang: none, Hon: Ave., ML 14, TOP: 34, Crit BSL: Def AC+5, FF 11,
  Reference HoB 6, p12) 
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  56
  HACKMASTER: ROBINLOFT
  
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKK
  Potential Yield:
  K Kill Nightmare (EPV=2000)
  K85.Tomb of Sergio Vlad’Neer
  Potential Yield:
  K Plate Mail Armor +2 (EPV=1,000) (GPV=140,000)
  K Statues (3) (GPV=3,000)
  K86.Tomb of Tahd Vlad’Neer
  Potential Yield:
  K Pommel Stone of Vlad’Neer (EPV=3,000) (GPV=35,000)
  K Tahd’s Spellbook (EPV=22,000) (GPV=45,000)
  K87. Guardians
  Encounter: 2 Clay Golems (HF 17, EP 5,000, Int 0, AL N, AC 7, MV 7”,
  HD 11, HP 70, SZ L, #AT 1, D 3-30, SA: Haste for 3 rounds (1/day),
  Damage inflicted is permanent unless cured by a Heal spell (17th level or
  higher), SD: +1 or better blunt weapon to hit, immune to spells except for
  Move Earth, Disintegrate and Earthquake, Lang: none, Hon: N/A, ML 20,
  TOP: N/A, Crit BSL: Def AC+9, FF N/A, Reference HoB 3, p 84)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK
  Potential Yield:
  K Kill Clay Golems (2) (EPV=10000)
  K Spear (2) (GPV=2)
  K88.Tomb of Barov and Ravenovia
  Encounter: 20 Tarantubats (HF 1, EP 35, Int 1, AL N, AC 7, MV 3”/12” Fly
  (B), HD 1/2, HP 24, SZ T, #AT 1, D 1, SA: poison (save or lose one point
  of Strength for 1 turn - if Strength goes to zero, victim is paralyzed for 2-12
  hours), SD: web, Lang: none, Hon: N/A, ML 11, TOP: 12, Crit BSL: Def
  AC+4, FF N/A, Reference HoB 7, p 98)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  2). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  3). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  4). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  5). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  6). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  7). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  8). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  9). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  10). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  11). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  12). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  13). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  14). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  15). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  16). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  17). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  18). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  19). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  20). HPs: KKKKK KKKKK KKKKK KKKKK KKKK
  Potential Yield:
  K Kill Tarantubats (20) (EPV=700)
  K89. Room of Statues
  Potential Yield:
  K Deck of Wondrous Things (EPV=0) (GPV=80,000)
  K90. Lair of Choonie
  Encounter: Choonie, Lewd Beholder (HF 156, EP 4,173, Int 15, AL CE, AC
  -4/1/6 (shell / eye stalk / eye), MV 4” Fly (B), HD 11, HP 75, SZ M, #AT 1
  (arms or lick) or 2-5 (eye stalks), D 1d4-1 (arms) or 1d6 (lick), SA: Can grab
  upon a hit with both arms (2d8 crushing damage per round and further
  tongue attacks automatically hit), poison lick (class E poison - save at -4 (2d20
  damage) or die, eye stalk powers listed below, SD: central eye emits anti-magic
  ray in 90 degree arc, +2 to all saving throws, Lang: common, Hon: Ave, ML
  18, TOP: 38, Crit BSL: Def AC+9, FF 11, Reference: Knights of the Dinner
  Table #63, Quirks and Flaws:  Clingy, Reclusive, Short Term Memory Loss,
  Hemophiliac, Talents: Defensive bonus (+1 to AC))
  Eye Stalk powers (15th level magic-user)
  1) Charm Person
  2) Charm Monster
  3) Sleep
  4) Flesh to Stone Ray (30 yards)
  5) Disintegrate Ray (20 yards)
  6) Slow
  7) Cause Serious Wounds (50 yards)
  8) Death Ray (40 yards)
  1). HPs: KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK KKKKK
  KKKKK KKKKK
  Potential Yield:
  K Kill Choonie (EPV=4173)
  K Scroll of Phantasmagoria (EPV=600) (GPV=1800)
  K Scroll of Dispel Evil and Restoration (EPV=1200) (GPV=3600)
  K Potion of Healing (3) (EPV=600) (GPV=1200)
  K Potion of Levitation (EPV=250) (GPV=400)
  K Potion of ESP (EPV=500) (GPV=850)
  K Philter of Love (EPV=200) (GPV=300)
  K Boots of Earnestness (EPV=1500) (GPV=10,000)
  K 4,000 gp (GPV=4000)
  K 1,300 pp (GPV=6500)
  K Ivory Figures (8) (GPV=500)
  K Ring of Good Omens (EPV=2000) (GPV=5500)
  K Ring of Fast Scabbing (EPV=1000) (GPV=3000)
  57
  HACKMASTER: ROBINLOFT
  
  58
  HACKMASTER: ROBINLOFT
  Hail thee of might and valor:  
  I, the Bürgermeister Meister Berger of Morosevia send you honor with
  despair.  
  My own daughter, the fair Oksana, has been bitten these past nights by a
  creature calling its race “Vampyr.”  For over 4,000 years he has drained
  this land of the life-blood of its people.  Now, my dear Oksana languishes and
  dies from an unholy wound caused by this vile beast.  Yet I fear, too, that the
  creature has some more cunning plan in mind.  He has become too powerful to
  be fought any longer.  
  So I say to you, give us up for dead and   encircle this land with the symbols
  of good.  Let holy men call upon their power that the evil one may be contained
  within the walls of   weeping Morosevia.  Leave our sorrows to our graves, and
  save the world from this evil fate of ours.  
  There is much wealth entrapped in this community.  Return for your reward
  after we are all departed for a better life.  
  Bürgermeister Meister Berger  
  
  59
  HACKMASTER: ROBINLOFT
  Hail to thee of might and valor:
  I, a lowly servant of the township of Morosevia, send honor to thee.  We plead
  for thy so desperately needed assistance within our community.
  The love of my Life, Oksana Berger, has been afflicted by an evil so deadly
  that even the good people of our town cannot protect her.  She languishes from
  her wound and turns to a beast in the night, killing innocent townsfolk.  She is
  afflicted with lycanthropy and must be cured.  You must take her to the ceme-
  tery at night, by force if necessary, and have the Adept Remove this Curse while
  she is in were-form.  She is sure to deny her nature and resist your efforts, but
  the one sure way to get her to change is to attack her.  The stress of combat is
  sure to bring out the beast within her.  She lives in the southernmost manor.
  There is much wealth in this community.  I offer all that might be had to thee
  and thy fellows if thou shalt but answer my desperate plea.  Come quickly for
  her time is at hand!  All that I have shall be thine!
  Bürgermeister Meister Berger
  
SOURCE: textdata/thevault/Hackmaster/HackMaster 4e/HackMaster 4e Adventures & Settings/HackMaster 4e R1-2 Robinloft/HackMaster 4e Robinloft Battlesheet Appendix.pdf