TEXT: The Forge Father of Moradin protects the hearth and many secrets of the mountain while passing on a legacy of craftsmanship
  with the working of metal and stone.
  Requirements
  Skills: Craft (stone or metal) 4 ranks, Knowledge (Religion) 9 ranks.
  Annual Devotional Time Units: 8 TU
  Residency: Verbobonc Resident
  Regional Tithe: 10%
  Race: Dwarf
  Special: The ability to cast 5th-level divine spells or Base Attack Bonus of +9.
  Annual Special: Must found a new temple, destroy an evil temple or bring in the head of an evil creature CR8+ slain in personal
  combat.
  Benefits
  Servant of the All Father – +2 competency bonus to Diplomacy, Gather Information and Intimidate skill checks when dealing
  with dwarves. The Forge Father gains 100% reduction of the cost for Adventure Standard Lifestyle for all Verbobonc Regional
  Campaign Play.
  Divine Spell Casting – A Forge Father is granted the casting of 1st-level through 5th-level divine spells from an attending
  Cleric of Moradin. The attending cleric must appear in Regional Documentation, LGCS or be written into the scenario.
  Casting of divine spells does not include companion adventurers. The Forge Father must provide the material component.
  Spells – blessed aim, burial blessing, divine flame, divine sacrifice, divine zephyr, castigate, curse of the brute, flame of the
  faith, lesser aspect of the deity, recitation, spikes, unfailing endurance, weapon of the deity and zeal from DotF; eagle’s
  splendor, fox’s cunning and owl’s wisdom from T&B and regenerate moderate wounds from MotW.
  Feats – Close Quarters Fighting, Knock-Down, Power Lunge, Rapid Reload, Shield Expert from S&F; Elemental Substitution
  (acid only) from T&B and Divine Might, Divine Vengeance, Empower Turning, Extra Smiting, Heighten Turning, Improved
  Shield Bash, Quicken Turning, Reach Spell, Sacred Spell, Shield Charge from DotF.
  Equipment (Mundane) – adamantine warhammer, adamantine full plate, and adamantine large shield from DMG.
  Equipment (Magical) – weapon enchantment holy (any), armor enchantment acid resistance (full plate), belt of giant strength
  (+4, +6), boots of striding and springing, cloak of charisma +4, golembane scarab (any golem), horn of blasting, necklace of
  prayer beads (blessing), pearl of power (2nd-level, 3rd-level), periapt of wisdom (+2, +4), ring of the ram from DMG.
  Specials – A Paladin Forge Father has access to call forth a special mount from Table 1-1 or 1-2 of DotF.  A Forge Father
  Ranger or Druid has access to call for a special animal companion as discussed in the MotW as discussed on pages 34-43.
  This will cost the hero 1 Time Unit for the seeking and training of the mount or companion.  Contact the Meta-Campaign
  Director at meta-campaign@verbobonc.net to receive the mount or companion certificate and the supplementary Adventure
  Record.
  Regional Adaptable Prestige Classes – The Forge Father has access to advance in the Inquisitor prestige classes. Notify the
  Verbobonc Meta-Campaign Director when advancing in a regional prestige class.
  has acquired the following Meta-Campaign Certificate from the Verbobonc Triad
  ~ ~ Forge Father of Moradin ~ ~
  This certificate should be presented to the DM prior to play.
  Additional information can be found in the ‘Wayfarer’s Guide to Verbobonc’ or our web site at verbobonc.net
  Questions, comments or requests can be sent to: meta-campaign@verbobnc.net
  DM Signature: ___________________________ RPGA #: __________
  Convention: _____________________________ Date: _____________
  ® and ™ designate trademarks of Wizards of the Coast, INC © 2000 Wizards of the Coast, Inc.
  Ths certificate is the property of Wizards of the Coast and has a $0 actual cash value.
  
SOURCE: textdata/thevault/Living Greyhawk/Metaorg Material/Verbobonc/Religious Orders/VER-MC301-Moradin-Father.pdf