TEXT: Shapeshifter
  Name:_______________________
  STR
  DEX
  CON
  INT
  WIS
  CHA
  Gear:
  Inventory
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  Damage
  Basic Move
  When you do something risky or
  dangerous, roll 2d6 and add a
  relevant attribute score.
  • On a 12+, you do it perfectly,
  with some additional benefit.
  • On a 10-11, you do it perfectly.
  • On a 7-9, you do it, but with
  some cost or complication.
  • On a 6-, you fail to do it, with
  some additional negative
  consequence.
  Shapeshifter Moves
  When you study an animal for an
  hour or so, add it to your Bestial
  Forms list. You may have a number
  of forms equal to your level plus your
  WIS.
  When you assume a Bestial Form
  roll, +CON. On 10+, choose 3. On a
  7-9, choose 2. On a 6-, choose 1
  •
  Act immediately
  •
  Increase damage die 1 step
  (d6→d8→d10)
  •
  Reduce damage taken by 1
  •
  Gain +1 to the beast's strongest
  attribute while transformed
  Bestial Forms
  What you look like
  HP
  Armor
  D6
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  Experience
  When you get money from the
  wilderness or the underground and
  bring it back to town, gain one
  experience for each gold you got (make
  sure to write it down).
  When you have experience equal to
  one thousand times your current
  level, you level up! Mark a new ability
  from the Shapeshifter Advancement list.
  Shapeshifter Advancements
  ◇ Eagle-eyed. Gain +1 Wisdom
  ◇ Lion-hearted. Gain +1 Constitution
  ◇ Cat's-paw. Gain +1 Dexterity
  ◇ Adaptation. Take an advancement from another class (choose a
  cool one, not an attribute bonus).
  ◇ Ferocious. You deal +2 damage while transformed
  ◇ Bodily Mastery. When resting you may re-roll any number of dice
  once.
  ◇ Material Transformation. When you transform, any gear you're
  carrying will shapeshift with you.
  ◇ Aberrant. You may study monsters to add them to your Bestial
  Forms list.
  ◇ Doppelganger. You may study people to add them to your Bestial
  Forms list.
  ◇ Symbiotic Transformation. You may touch a willing participant to
  let them assume a Bestial Form. They must make their own roll.
  ◇ Dire Form. When you roll a 12+ to assume a Bestial Form,
  double all chosen bonuses.
  Or work with the GM to come up with something cooler!
  Character
  Creation
  (The GM will help you out.)
  1. Roll your attributes.
  2. Choose one advancement
  from your class’s list.
  3. Roll your HP.
  4. Mark your inventory slots.
  5. Get some equipment.
  (Start with one Bestial Form)
  6. Go find a dungeon!
  Moves & Notes & Doodles
  Other Stuff
  When you take time to rest and
  consume a ration, you may reroll
  your HP. Roll a number of dice equal
  to your level plus your CON, and
  keep a number of them equal to your
  level.Write the result as your new HP.
  When you need a standard piece
  of mundane adventuring gear
  that’s not currently in your
  inventory, you may fill in an empty
  bubble to declare that you had the
  item all along. If you do so, write the
  item in your inventory.
  When you’re in town, you may
  spend 25g to empty all of your
  Equipment Bubbles.
  Experience
  
SOURCE: textdata/thevault/6e (osr)/6E shapeshifter.pdf